Follow TV Tropes


Anime / Il Sole penetra le illusioni

Go To

il sole penetra le illusioni ~ Day Break Illusion (幻影ヲ駆ケル太陽 transliterated as Gen'ei o Kakeru Taiyou) is a dark tarot-themed Magical Girl Warrior anime by AIC released in the Summer of 2013.

Akari Taiyo is an aspiring fortuneteller following in the footsteps of her late mother. She is very interested in tarot cards and her fortunes have an uncanny accuracy. When she's attacked by monsters, her mother's tarot deck releases its hidden power and Akari transforms by using The Sun card.

Later, she's contacted by the secret magical organization Sephiro Fiore. As it turns out, Akari is from one of the twenty-two bloodlines that wield the power of the Elemental Tarot, magical cards that gain their power from nature. These girls use their powers to protect the balance of the world from the Diabolos Tarot, evil cards that feed on the souls of humans and create monsters called Daemonia.


Unfortunately, those who wield the power of the Elemental Tarot bear a horrible burden, for they are both saviors and executioners...

Tropes associated with the anime:

  • Adult Fear:
    • The Daemonia seem to be designed to invoke this. Most strikingly, the one in the third episode goes after children.
    • The fifth episode brings Adult Fear to the front: being bankrupt, driven to suicide from mounting debt, being unable to be a proper parent to your child, and losing your most loyal friend. If this anime is meant to be a Seinen, it hits right in the feels.
  • all lowercase letters: The Italian part of the title is officially written as such.
  • All There in the Manual: The website includes a fair amount of useful information not in the show, like a glossary, a bestiary, and episode previews.
  • And I Must Scream: It appears that the hosts are still conscious after being turned into puppets of the Daemonia.
  • Advertisement:
  • And the Adventure Continues: But see Sequel Hook.
  • Anime Hair: Oh yeah. Most striking are Akari's hair crescent and Luna's hair strips, but none of the major characters really have plausible styles.
  • Apologetic Attacker: Quite a few Daemonia are like this.
  • Art-Style Dissonance: Cute characters, dark plot.
  • As Long as It Sounds Foreign: Foreign characters' names aren't particularly plausible.
  • As Long as There is Evil: Cerebrum says the Daemonia are this. It's not clear how right he is.
  • Asshole Victim: From episode 4, Yume isn't a particularly pleasant person. And then her killer goes on to be an even bigger example.
  • Attack Its Weak Point: Daemonia can only be defeated by destroying their tarot card, which is protected by a sphere somewhere in their body.
  • Barbie Doll Anatomy: Everybody, but most notably Luna, who goes topless as a Daemonia.
  • Because Destiny Says So: A major theme.
  • Big Creepy-Crawlies: The third Daemonia seen. The smaller insects it creates are also about the size of a bird.
  • Big Damn Heroes:
    • Seira, Luna, and Ginka save Akari from being killed by a Daemonia in episode 1.
    • Priscilla and Meltina step in to save Akari in episode 3.
  • Billions of Buttons: The device used to send the girls into combat has a particularly Mad Science-looking take on this trope.
  • Black Cloak: Cerebrum wears this. It has some blue parts, but is very much in the spirit of the trope.
  • Body Horror: How does Kiyone turn full Daemonia? Cerebrum's torso splits open and releases the nascent Daemonia, which eats her.
  • Breather Episode: Episode 7 is mostly light and comedic Slice of Life, with no Daemonia battles, horrific deaths, or any of the other nasty things that took up most of the preceding screentime.
  • Cheeky Mouth: An unfortunate effect of the art style.
  • Child Soldiers: Akari and Luna are twelve, and Seira and Ginka are thirteen, and they all must fight Daemonia.
  • Combat Tentacles: Common. The plant Daemonia uses vines, the ship Daemonia uses anchors, Luna has her vines...
    • Tentacle Rope: Said tentacles are usually used for binding and squeezing.
  • The Corrupter: Cerebrum works by telling people that they should give in to their negative emotions, and giving them a Diablos Tarot card to "help".
  • Costume Porn: Low level, but there's a number of detailed outfits.
  • Crapsack World: Anyone can become a Daemonia, even the magical girls who fight them.
  • Cruel and Unusual Death: How Seira's best friend Manami died. A Daemonia sucked her toward it like a vacuum cleaner, impaling her through one of its many nails. The worst part? It was the blunt end of the nail, which means her internals are likely splattered everywhere through the air from the sheer impact. The audience gets a Gory Discretion Shot, Seira... not so fortunate.
  • Darker and Edgier: Compared to the average Magical Girl series. For one, the magical girls actually have to kill the monster-possessed humans.
  • Darkest Hour: The end of episode 10. Luna's been turned into wolf-Daemonia, Seira, Meltina, and Priscilla are unable to fight, leaving Akari to fight Daemonia alone, and then their school is set on fire by an angry mob manipulated by Cerebrum. And then, next episode, Akari learns the Awful Truth about her birth and is cornered by Cerebrum.
  • Deal with the Devil: Daemonia make contracts with their victims in exchange for granting a wish that they may not actually fulfill. Then the contractee goes nuts.
  • Demonic Possession: The monsters called Daemonia latch onto the souls of people who undergo extreme negative emotions, such as jealousy or grief.
  • Downer Beginning: In the first episode, Fuyuna is possessed by a Daemonia and Akari accidentally kills her when her powers awaken. This sets the tone for the rest of the series.
  • Eldritch Abomination: All of the Daemonia.
  • Elegant Gothic Lolita: Etia and Ariel are the most obvious (Etia even has a Parasol of Prettiness!), and Akari's and Luna's fashions draw inspiration from gothic lolita as well.
  • Elemental Powers: Less common than you'd think, what with the girls being empowered by the "Elemental Tarot", but still present.
  • Embarrassing Old Photo: The girls' prize for winning a treasure hunt in episode 7 is an embarrassing picture of Akari sleeping as a toddler.
  • Emotions vs. Stoicism: The main conflict between Akari and Seira. Seira thinks it's a hindrance to listen to the Daemonia, as it causes hesitation in battle. Later, Seira seems to prove her own point when she hesitates against a Daemonia possessing a person she knew. Akari then turns Seira's logic around by claiming that the inability to kill a Daemonia after hearing it is caused by a lack of resolve.
  • Evil Knockoff: If episode 8 is anything to go by, the original Daemonia of each Diablos Tarot is an exact replica of the current user of their Elemental counterpart, sporting a negative color scheme.
  • Extranormal Institute: Sephiro Fiore basically operates as a school in addition to a Magical Girl base.
    • Wizarding School: It takes the guise of a fortune-telling school. That said, they don't actually teach magic.
  • Eye Take: The very last thing we see in episode 2 is Akari's eyes widening in horror as a father and son nearly get crushed.
  • Fight Woosh: Right before the second fight, the screen twists into a fancy vortex, and Akari finds herself up against a monster.
  • For Doom the Bell Tolls: The opening song begins with disembodied bell tolling and a shot of the heroines on a graveyard, then suddenly turns into a Heavy Metal guitar riff solely because of Rule of Cool. The effect is really stunning.
  • Forgotten First Meeting: The DVD bonus episode reveals Luna rescued Akari from a Daemonia before the events of the series, and she passes by Fuyuna when leaving the library. Fuyuna was retrieving a book she left there, which Luna had read and was inspired by.
  • Fortune Teller: Some of the characters are one. The main character Akari, her late mother Hinata, as well as the three women who were Hinata's colleagues and are now Akari's mentors. All of them use tarot.
  • Four-Girl Ensemble: Not as light-hearted a show as you'd normally expect from this trope, but it more-or-less fits.
  • Futile Hand Reach: A fireman does this as Akari runs towards a burning building. He could have stopped her, but instead he just stands there with an outstretched arm.
  • Generic Cuteness: Episode 4 has a certain character being particularly attractive as a minor plot point. It's unlikely viewers would notice if it hadn't been pointed out.
  • Glowing Eyes of Doom: Seen on the possessed people.
  • Green-Eyed Monster: The plot of episode 4. See also: Fuyuna.
  • "Groundhog Day" Loop: Cerebrum traps Akari in one in Episode 12, forcing her to relive the day she killed Fuyuna again and again.
  • Half-Human Hybrid: Akari's dad was a Daemonia.
  • Harmful to Minors: The main four characters are all around 12-13 years old. They have to kill people.
  • The Heartless: The Daemonia, more or less.
  • Hereditary Hairstyle: Akari has Hinata's hair crescent thing.
  • Heroic Lineage: Inherent, as the Elemental Tarot powers are hereditary.
  • Heroic Sacrifice: In episode 8, Ginka battles and defeats her own Diablos counterpart, causing both to disappear.
  • Hollywood Fire: The fire in episode one fits every point listed.
  • I Believe I Can Fly: Regardless of the card or the transformation, it appears that all the magical girls can fly, at least when they're fighting Daemonia.
  • I Cannot Self-Terminate: Several of the Daemonia the heroines talk to beg to be killed.
  • Idiosyncratic Episode Naming: The episode titles themselves are normal, but they're referred as "episodio", and numbered with roman numerals.
  • In the Blood: If you're not of proper bloodline, you simply can't use Elemental tarot.
  • Impaled with Extreme Prejudice: Manami, Seira's friend, in a flashback. Done with a Gory Discretion Shot, but this doesn't really help.
  • I Was Told There Would Be Cake: Episode 7. Finish the kimodameshi, and the Tarot ladies will give you cake. This being a Breather Episode, the cake is not a lie. Thankfully.
  • Kimodameshi: Episode 7. Even though the girls are fighting Daemonia all the time.
  • Late-Arrival Spoiler: Cerebrum was only added to the website's character page when the last episode came out. When he was added the page shows his Diablos card is the Sun.
  • Laser-Guided Amnesia: Sephiro Fiore will administer it to people who are caught up in the Daemonia incidents. This is generally in the interest of said people.
  • Luxury Prison Suite: Sephiro Fiore's "dungeon" is fairly comfortable. Probably because it's mostly for holding rebellious newbies they want to calm down.
  • Magical Girl: Not particularly emphasized, but...
  • Magical Girl Genre Deconstruction: Angst-filled. The fact the girls have to kill is just the start.
  • Malevolent Masked Men: The humanoid part of Kiyone's Daemonia has a Jason mask.
  • Marked Change: As of episode 12, Luna can access the remnants of her Daemonia powers which appears as red tattoos.
  • The Masquerade: Normal humans are completely unaware of what's going on.
  • Match Cut: Episode 4, 4:15. Smeared paint turns into city lights.
  • Meaningful Name: Akari Taiyo, in Japanese name order, literally means "Sunlight". Other characters have similar names, like Seira Hoshikawa (Star), Luna Tsukuyomi (Moon), etc.
  • Mega Twintails: Etia. Combined, they're larger than she is.
  • Mercy Kill: How Akari treats exterminating Daemonia after overcoming her Heroic BSoD.
  • Monster of the Week: More so early on, and never particularly the focus.
  • Mook Maker: The insect Daemonia releases swarms of smaller insects.
  • Motive Decay: Most obvious in episode 4, but Daemonia possession seems to cause this in general.
  • Multicoloured Hair: Tenebrae forms have gradient hair.
  • Neck Lift: Akari's neck seems to have a strange attractive force; both enemies in the first episode try to strangle her.
  • Nice Hat: Luna.
  • Nice Job Fixing It, Villain!: Cerebrum trapping Akari in a "Groundhog Day" Loop and forcing her to relive the day she killed Fuyuna over and over was meant to break her spirit, but in the last loop Fuyuna reaches out to Akari instead and they have a heart-to-heart talk, finally allowing Akari to understand why Fuyuna became a Daemonia and to come to terms with her cousin's death, and that grants Akari the power to break free of Cerebrum's illusions and finally defeat him.
  • No Body Left Behind: A step further than usual; Daemonia hosts are outright Ret-Gone after death. Though the corpse sticks around long enough to guilt whoever killed them.
  • No Ontological Inertia: If a Diablos "counterpart card" is annihilated, all Daemonia that came from that Diablos card will vanish. The only way to annihilate a counterpart card is if the card's corresponding Elemental Tarot user defeats the counterpart, causing both user and Elemental Tarot card to be annihilated as well.
  • Noodle People: Everyone is so spindly.
  • Older Alter Ego: Most of the Magical Girls—especially Akari—take on a somewhat older, more mature appearance when they transform.
  • Omniscient Council of Vagueness: Leguzario, the indeterminate entity/entities in charge of the Elemental Tarot users. They only communicate with humans indirectly through Laplace and Schrodinger, and as far as we've seen all they ever see of Leguzario is what appears to be a room full of talking pillars. Also, they're Running Both Sides.
  • Painting the Medium: Static appears when there's a Daemonia nearby.
  • Peek-a-Bangs: Akari in her Magical Girl state.
  • Phantom Zone: Where the fights seem to take place.
    • Layered World: The Daemonia seem to roughly correspond to whatever it's controlling in the real world.
  • Planimal: Fuyuna's Daemonia.
  • Rapunzel Hair: Most Magical Girl forms. Seira and Hinata qualify even in their normal forms.
  • Ret-Gone: The fate of all those taken over by Daemonia; once they're destroyed, all evidence of their existence disappears for those who knew them in life.
    • "Get out of Jail Free" Card: Which is however surprisingly convenient for all main characters, allowing them to kill their targets with no legal consequences. Akari would have been institutionalized for psychotic murder in the first episode without this effect (because who would have believed that her cousin turned into a murderous demon?).
  • Ripple Effect-Proof Memory: Only Elemental Tarot users remember the victims of the Daemonia.
  • Running Both Sides: Leguzario funds Sephiro Fiore and orders Cerebrum about, although they seem rather dismissive of his goals.
  • Sadistic Choice: Cerebrum forces Seira to choose whether to kill the Daemonia-fied Luna, or to never get her powers back (and probably get killed by Luna). Akari takes a third option, giving herself up to save them both.
  • Scenery Porn: The city setting itself can be considered as one.
  • Sea Monster: The Daemonia in the thirst episode initially takes the form of a giant mass of flesh and tentacles attached to a ship.
  • Sequel Hook: The anime ends with enough mysteries to leave open the possibility of a continuation.
  • "Shaggy Dog" Story: Episode 3. Akari, who for some reason is able to listen to the remaining humanity inside a Daemonia, tries to find a way to reverse the transformation. She doesn't find a way. She gives up, and accepts the burden of killing people.
  • Shoo Out the Clowns: Ginka is the most lighthearted of the four girls, and makes a Heroic Sacrifice in episode 8 to seal the Temperance Diablos Tarot. This marks the start of an already dark show getting even darker, though fortunately she does come back.
  • Shoot the Dog: The only cure for being possessed by a Daemonia is death.
  • Shower of Angst: Seira and Luna have one after killing the Daemonia in the second episode. Ginka is a bit more accepting about it.
  • Sword Drag: Akari often does this.
  • Synchronization: The Diablos "counterpart cards" have this relationship to the user of their Elemental Tarot counterpart.
  • Talking Animal: Laplace and Schrodinger. Can't have a Magical Girl series without the mascots.
  • Tarot Motifs: Yes.
    • Shown Their Work: There's some perfectly accurate discussions of tarot in-show, and the On the Next previews even go into detail about the symbolism of the Major Arcana cards. There's still some small errors though, like calling the Magician the first card in Tarot and standing for infinite possibilities. Well no, that would be the Fool.
  • Tarot Troubles: Just before things start to go downhill for Akari, her readings show The Tower (an ill omen, if you didn't know).
  • Theme Naming: Aside from the meaningful names mentioned above, the talking animals are both named after physics thought experiments on the nature of causality.
  • The Resolution Will Not Be Televised: A Web Serial Novel titled Gen'ei ni Mau Hakugin (The Silver That Dances in the Illusion) will serve as an epilogue to the series, and it focuses on Silvia Leonhart, wielder of the Justice card.
  • These Hands Have Killed: Such is the burden faced by wielders of the Elemental Tarot: they can't kill Daemonia without killing the humans they possess, and only they remember anything about those people while everyone else forgets about them.
  • Thirteen Episode Anime: With a bonus episode added to the home release.
  • Torches and Pitchforks: The angry mob that destroys Sephiro Fiore's base in episode 10. No pitchforks, but there did appear to be torches.
  • Tragic Keepsake: Several—Akari's tarot cards from her mother, Seira's stuffed alpaca that her brutally-murdered friend Manami wanted, and Minori's second star hairclip, which belonged to her Daemonia-fied friend Hanae (though Minori doesn't remember she existed).
  • Tragic Monster: Victims of the Diablos Tarot.
  • Transformation Sequence: This wouldn't be a magical girl anime without one.
    • Hell Gate: The portal that sends them to action disturbingly resembles one.
    • Take Off Every Magical Girl: The main characters transform as they are deployed from the Sephiro Fiore base to the premise.
  • Tree of Life: In-universe speculation is that everyone has a connection to the Tree Of Life, which represents fate. Daemonia work by taking over a person's Tree Of Life, essentially changing their fate. The Tree Of Life is also said to be the origin of the Aeon Tarot, predecessor of the Elemental and Diablos Tarots.
  • Tsurime Eyes: Everyone gets sharper eyes after transforming. Kind of scary in the case of Seira, who has tsurime to begin with.
  • Unnecessarily Large Interior: Sephiro Fiore's base mostly has reasonable dimensions (if designed for more people), but the hall leading to the portal is absurd. That room itself is quite large, but that could be down to needing room for the machinery.
  • Vagueness Is Coming: The Tarot reading in episode 7 foretells a difficult future awaiting the girls.
  • Villain Teleportation: Cerebrum can teleport even outside of Daemonia space.
  • The Virus: The Daemonia are explicitly compared to a disease.
  • Wham Episode: Episode 8 ends with Ginka performing a Mutual Kill on her counterpart card, resulting in both disappearing.
    • Episode 9 follows this up with Cerebrum turning Luna into a Daemonia.
    • Episode 12: Luna returns to normal, and Ginka makes a seemingly Unexplained Recovery. (Said recovery is explained next episode.)
  • Wham Line: Cerebrum has one near the start at episode 12: "I want to mate with you."
  • Whole Episode Flashback: The DVD bonus episode takes place before the beginning of the first episode.
  • Xtreme Kool Letterz: The title is written using katakana rather than hiragana in Japanese.
  • You Can't Fight Fate: Before her death, Hinata tried to keep Akari away from the fate of their bloodline. But the Wheel of Fortune can't be stopped.
  • You Gotta Have Blue Hair: Seira and Etia have the actual blue hair. Luna has green, Ariel pink, and Meltina lavender.
  • Your Soul is Mine!: Cerebrum gets payed in souls.

Alternative Title(s): Genei Wo Kakeru Taiyou, Day Break Illusion


How well does it match the trope?

Example of:


Media sources: