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King's Bounty is a video game made in 1990 by New World Computing. The gameplay was much like the Heroes of Might and Magic games of today — enough that 3DO would release a Playstation 2 port titled Heroes of Might and Magic: Quest for the Dragon Bone Staff a decade later – but rather than controlling an entire kingdom you played a single hero with a salary and unit limit determined by level, rank, and other things.

King's Bounty was popular enough in Russia to spawn a couple of unofficial fan sequels for the Amiga called King's Bounty 2 and 3, an unrelated fan remake for MS-DOS also called King's Bounty 2 (neither of these are available in any language but Russian), several spiritual successors of varying quality and finally a series of official modern sequels for the PC which got translated into English. The first of these sequels is called King's Bounty: The Legend, and was followed by King's Bounty: Armored Princess, which got a expansion pack called Crossworlds with additional modes. A third game titled King's Bounty: Warriors of the North was released in October 26th, 2012. The latest entry in the series, called King's Bounty: Dark Side, was released in August 2014. Unlike previous installments this one focuses on using "evil" troops.

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The original can be beaten in less than ten seconds.

All of the modern sequels can be purchased through Steam and GamersGate.

Games:

  • King's Bounty (1990)
  • King's Bounty: The Legend (2008)
  • King's Bounty: Armored Princess (2009)
    • King's Bounty: Crossworlds (2010) note 
  • King's Bounty: Warriors of the North (2012)
  • King's Bounty: Dark Side (2014)
  • King's Bounty II (2021)

The series makes use of the following tropes:

  • Action Girl: Amelie in Armored Princess, and the Sorceress in the original game.
  • Actually Four Mooks:
    • As usual, groups of enemies are represented by the model of the strongest creature on the map but can be composed of up to nine stacks in actual combat. One of the possible skills a hero can take in Legend and Armored Princess is centered around improving how accurately the number of mooks in a stack is displayed.
    • And in combat itself, you can have thousands of peasants represented by a single peasant model.
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  • Affectionate Parody: The recent Russian reboot of the game doesn't take itself very seriously, and constantly lampoons fantasy tropes. Possibly an Indecisive Parody, because it plays many of the stuff unflinchingly straight.
  • All Amazons Want Hercules: In Dark Side you have to arrange a marriage for the Queen of the Amazon looking for a suitable partner in the distant island of the Vikings.
  • All Trolls Are Different: They change depending on the day and night cycle. At day, they are thougher and turn to stone when killed, providing an obstacle. At night, they got a lot more movement and regenerate.
  • Always Chaotic Evil: Demons, though you can find (and even marry) an Affably Evil Succubus.
  • Animate Dead: The Necro Call spell
  • Arbitrary Minimum Range: Ranged units are limited to melee attacks if there's an enemy unit adjacent to them- not only can they not use their main weapon against the adjacent enemy, they can't fire at anyone else either. In most cases, they only attack at half strength, but there are some exceptions to this rule.
  • Ascended Extra: Baal goes from a minor sidequest villain in Legend to the Big Bad of Armored Princess.
  • Attack of the 50-Foot Whatever: Occasionally you have to fight giant bosses without the help of Fury-based equipment.
  • Attack of the Monster Appendage: In Legend you first see the Kraken's tentacles on the man sinking the ship of the pirate captain who lead you there. Later you have to face the whole beast, but you have to kill the tentacles.
  • Awesome, but Impractical: Recruiting Black Dragons for your army in Legend. On paper; their huge damage output, great speed, and complete magic immunity sounds awesome, but utilizing said speed in any major capacity (i.e, tie up archers) will make them a huge target for the enemy's melee troops, and since you can only have an handfull of them at every time, can't heal them (said magic immunity applies to your spells as well) and the sheer amount of enemy's with fire resistance you'l face at this point of the game (all their damage is fire based), their only reliable practical use is the fact that their high initiative means you always go first in fights by having them (unless your opponent also has Black Dragons, that is) .
  • Badass Adorable: Amelie's pet dragon pup. As cute as the name suggests, and spends most of it's time idling next to the battlefield sleeping and eating. Also capable of a wide range of powerful attacks and useful utility skills.
  • Baleful Polymorph: One of the avaible spells briefly transforms a troop of soldiers in sheep. In Dark Side, you can meet an Ogre who was cursed by a mage and now is forced to spend half of his life transformed into a little girl.
  • BFS: Zerock's basical attack consist in turning in a colossal sword and dive on the target. Baal in Armored Princess wields a gigantic one which not only is on fire, but can also move on its own to attack your troops.
  • Beef Gate: You can go almost anywhere you want from the start, but good luck outrunning the guards in high-level zones.
  • Better Than a Bare Bulb: The remake lampshades its tropes to hell and back.
  • Big Bad:
    • The Wicked Dragon Haas in Legend, the main force of evil behind the events of the game, as well as the Final Boss.
    • Arech Dragonbreath in the original, who stole the Scepter of Order and threw the four continents into chaos.
    • Armored Princess not only has Demon King Baal as the overaching (but absent) antagonist, but also a trio of villains responsible for the current state of the islands, including Demenion, usurper of Verona and holder of the Gem of Hatred, Zigaldis the Dark Elf and the giant Lizardman K'thau, owner of the Gem of Wrath.
    • Dark Side has the Spirit of Light, whose excessive presence in the world has messed up the balance in favour of Light races.
  • Big Good:
    • King Mark in the remake series, Amelie's father and Bill Gilbert's boss.
    • King Maximus in the original, whose presence keep the Four Kingdoms healthy.
  • Big Red Devil: One of the villains in the original game is Urthrax Killspite, alias "The Demon King", who is a big green devil. Demons are also a higher-tier army unit (of course Urthrax has some) that line up almost perfectly with the trope description; instead of pitchforks, they attack with Eye Beams that have a chance of instantly slaying half the members of any unit they attack.
  • Black Knight: One of the strongest Undead units and Evil Counterpart to Knights and Paladins. They are just as armored, can increas their defense if attacked and can deal more damage the more losses they suffer. In Armored Princess, one of your possible companions is Moro Dark, who's The Atoner and believes that by fighting alongside him he will be able to purify his evil heart(or you can just slay him in battle).
  • "Blind Idiot" Translation: In the Italian translation there's an egregious misshaps with the Orcs and Ogres: the game opts to use the translations "Orco" (which originally stood for Ogres but can fit for both) and "Orchetto" (famously used to translate Orc in The Lord of the Rings)... except that it calls the Orcs "Orchi" and the Ogres "Orchetti" rather than the other way around.
  • Boss Bonanza: In The Legend near the end of the game you have to venture forth into the Dragon Labyrinth and fight the seven incarnations of Haas, the Big Bad dragon. Each of them is an optional boss fight, but killing all seven of them will grant you an easier passage across the maze. After that there are the Orclands, which are full of bosses (as in: hostile armies led by a leader, hence more dangerous and capable of spells.)
  • Blessed with Suck: The White Dragon Sketz in Armored Princess was gravely injured by magic after helping the Dwarves of Montero in their war, and sook refuge in the Temple of Sorrow, where the gem prevented him from dying. However, the sufference brought on by this method was too much to bare, so he asks you to kill him if you want the Gem of Sorrow.
  • Breast Plate: Amelie on the cover of Armored Princess. That's only the mage version of her, though. The warrior and paladin versions have relatively realistic armor.
  • Class and Level System: The more recent games offer 3 different classes: the might-oriented Warrior, the magic-oriented Mage, and the Paladin, a mix between the two with a side of holy powers. Most talents are available to all of them, but leveling up mainly rewards the runes of their specialisation tree (Might, Mind and Magic).
  • Collapsing Ceiling Boss: The Driller will occasionally walk back down the bridge, then shoot the ceiling with machineguns, making it drop on the ground and killing all units caught beneath, forcing you to keep moving forward.
  • Comic-Book Fantasy Casting: Amelie, as she appears in Armored Princess, is modeled after the eponymous heroine from famed French film Amélie. Compare the covers of the film and the game.
  • Conservation of Ninjutsu: You can either hire a truckload of weak units or a handle of very powerful units as you prefer.
  • Covert Pervert: In Dark Side, the Master of Light Van Gut and his minions seems to enjoy torturing demonettes a bit too much for their own good. Confirmed by Blackie, who claims that guys like Von Gut will murder their own mother for XP.
  • Cursed with Awesome: The main character of Legend accidentally cuts himself on the Chest of Rage, binding the artifact to himself (originally, he was supposed to bring it back to his king so he could entrust it to someone else).
  • The Computer Is a Cheating Bastard: Higher difficulty playthroughs tend to favor the AI when it comes to RNG. The AI can also field a lot more unit stacks than the player, and AI heroes got a lot more mana than it would be possible for the player character (however, they can't regenerate it).
  • Dark Is Not Evil: While mostly played straight, there are several undead and demon towns that are friendly towards you. The Nameless Island in Armored Princess in particular. A necromancer took it over after the population was wiped out by a plague, and reanimated everyone to continue their lives, so to speak.
    • One of the people "living" there even gives you a quest to bring money they worked up to their living relatives on another continent.
    • Reaper, the Rage Spirit, looks like Death himself, but is actually on your side, if you help him.
  • Deal with the Devil: Several characters in Armored Princess have done this to obtain power or luck. Most of them are enemies, including one of the Big Bad Ensemble, usurper Demenion, while in at least one case the perpretator asks you to beat up the Devil he made the deal with and recover it.
  • Deadpan Snarker: The playable character, on many occasions when dealing with other characters.
  • Dem Bones: Common undead units, as melee or archers. They tend to be rather weak though, unless massed in the hundreds.
  • Difficulty Spike: The Land Of The Dead in Legend. Until this point, you can usually get through most fights with minimal loss, but here you'l face an onslaught of booth heroes and roaming armies much stronger than you, and since almost every creature you can recruit here are undead and if you don't have tolerance, (a big possible if you haven't focused much on the mind skill tree) you will face a huge morality penalty to your other troops by recruiting them, forcing you to trek back to the previous area every time to reinforce (since pretty much everything you'l face are also undead, the Hypnotize+Sacrifice combo won't work). In the the later part of it, you'l also start seeing armies with Black Dragons on a regular basis, who thanks to having the greatest speed and initiative in the game always go first in a fight and can reach you from the other end of the arena, making it pretty much a guarantee that you'l loose troops to them.
  • Dishing Out Dirt: Zerock, the Rage Spirit of rock can smash enemies with boulders, form walls or crystal spikes and even turn himself in a gargantuan sword to impale his foes.
  • Distracted by the Sexy: The Dryad and Succubus units have the Beautiful ability, which causes any attacks made by male humanoid units to have a 30% chance to miss because they are "Befuddled by the image of a beautiful girl"
  • Dragon Rider: In Dark Side you can get the help of a Dragon who provides you with Dragon Riders if you get him a Princess.
  • Dragons Versus Knights: Knights deal bonus damage to Dragons. There's also a spell which makes the enchanted troop stronger against Dragons.
  • The Dreaded: In the newer games, the Black Dragon is the most powerful unit in terms of raw power by a fair margin and has a unique passive ability called "Dragon Power" that scares all enemy units that are not level 5.
  • Eldritch Location: Sheterra and the Pit below Tekron in Armored Princess: the former used to be a normal island before having a piece of Hell merged with it, while the latter is a deep, spiral-shaped hellish cavern leading to a circular abyss.
  • Elemental Powers: Fire and Poison have their own element, everything else is considered magical. Ice technically has its own element, but it's hidden.
  • Enemy Civil War: In Armored Princess, the Orcs of Dursa and the Goblins of Uzura are in costant warfare against one another.
  • Enemy Exchange Program: Happens quite often, as you'll find buildings in every area offering creatures to hire that tend to be the same set as the ones you fight the most.
  • Enemy Mine: In The Legend, after fighting your way through a lot of orcs, you end up convincing them to help you.
  • Evil Is Not Well-Lit: The dimension in which the Spirit of Darkness dwells is so pitch black that not even the playable Vampire can see through it... not even the Spirit himself, who has to light some candles to discuss matters with his newfound allies.
  • Evil vs. Evil: In Dark Side, one island has a feud between a local necromancer, Marrius, and the local vampiress Carmilla, over the treatment of human slaves (Carmilla wants to keep them alive as food, Marrius is content with turning them in unedible zombies), so both want the other out of the way. You can either comply or instead help Carmilla become the queen of the island, so that she can leave her current castle and the necromancer isn't bothered anymore.
  • Fantastic Racism: Most races have one or two races they do not get along with, usually demons and the undead. Putting such a combination together results in morale penalties. The Tolerance skill will negate the aversion to demons and the undead; it won't, however, negate any other aversions such as Elves Versus Dwarves.
    • Interestingly, demons and the undead avert this by being the most tolerant races; demons consider the other races to be beneath their notice while the undead are apathetic. Neutral units avert it as well due to being a catch-all category for everything else that doesn't fall into the racial factions.
    • The Lizardmen from Armored Princess takes this up a notch, as they hate everyone else, are terrified of the Undead and are at war with Dragons. Curiously enough, Paladins and Inquisitors have the "Credulity" trait, which makes them more tolerant towards the Undead, for some reason.
    • This becomes central to the plot in Dark Side, where one Light-aligned character states explicitly that she believes Dark-aligned races should all be killed, including children. Your character faces constant racism from humans throughout the game.
  • Fearless Undead: They can, however, be poisoned.
  • Fire and Brimstone Hell: The various demonic domains of Demonis, Sheterra, Helvedia and Atrixius are all red, burnt-out landscapes with boiling blood lakes, volcanoes, magma-like ground and geysers of hot steam.
  • Fisher Kingdom: The Four Continents are linked to King Maximus by the Scepter of Order, and when Arech Dragonbreath steals it, Maximus begins to sicken and die, and the Four Continents descend into chaos and anarchy. The object of the original game is to recover the Scepter to save both king and country.
  • Foreshadowing: Hidden quite well in the beginning of The Legend. When asked about Amelie, King Mark remarks about his daughter's various gifts as a result of her divine origin such as Dreaming of Things to Come. Despite that, a conversation with Amelie herself goes as would be expected from a typical child princess. But that dream she tells you about as an aside? It happens. On a more mundane level, the player will also see all the things she heard about from Di Virre, the previous Treasure Searcher.
  • Geo Effects: depending on where the fight takes place, the walkable terrain, preset obstacles and other objects vary. A few units also prefer certain types of battlegrounds.
  • Giant Animal Worship: The Orcs of Dersu worship a colossal frog as their god. When you slay it on behalf of their goblin enemies, the Shaman will angrily complain about it before revealing that he intends to do the same to a snake and have it become their new god.
  • Giant Spider: Available as low-level monsters capable of poisoning and spinning webs. A really big one (and with big I mean... the size of a castle) is a recurring boss in the modern series.
  • Global Airship: In Armored Princess and Warriors of the North, your horse can turn into a pegasus later on. You still need to travel by ship between most areas though.
  • Gotta Catch Them All: The original 1990 game revolved around gathering the scattered pieces of a map showing the location of the Macguffin you needed to get to win the game.
    • Although you don't really need all the pieces to figure out where the Macguffin is
  • Guardian Entity: The four Rage Spirits:
  • Horse of a Different Color: In Dark Side you can have Hyena-riding Goblins, Viking Battle Maidens on bears and Orcs archers riding wolves.
  • Idle Animation: All troops have one as they wait for action.
  • Infinity +1 Sword: The Equilibrium Sword in Armored Princess, which can turn into either the Sword of Light or Darkness depending on your choices. Both provide a hefty bonus to Attack, which doubles at day or night, and either increases or decreases the defense of good units on the field.
  • Interspecies Romance: Invoked and deconstructed in Armored Princess: the lizard-woman Hagni begged the Goddess of Love to turn her into a female dwarf because she fell in love with the King of Montero, a Dwarven kingdom. The goddess agreed, and the King was completely enthralled by her... except that it was all a ploy so that the Lizardmen could take over Montero and imprison the Dwarves. In order to obtain the Gem of Love you have to avenge the goddess by defeating Hagni.
  • Jumping Off the Slippery Slope: Zigaldis the Dark Elf. By the time you find him inside the Mirror Tower he has turned himself into Gremlion, a gigantic Gremlin, and boasts about how he has discovered the true nature of the world and how Gremlins are closer to it than anybody else.
  • Killer Rabbit: Cute pet dragon that can unleash hell on enemies when strong enough.
  • Legions of Hell: Various kinds of demons. You can summon them with the Demonic Gate spell.
  • Lethal Lava Land: Demonis. Sheterra, Helvedia and Atrixius in the sequel.
  • Limit Break: Rage abilities and the "adrenaline" specialty of the orcs in Crossworlds
  • Lizard Folk: A new faction introduced in Armored Princess, they tend to include reptilian monsters and even dinosaurs in their ranks. They also hate pretty much all other races, including the Undead and the Dragons. They do not appear in Dark Side and Warriors of the North.
  • Mad Scientist: Various necromancers and the demon doctor Asclepius in Sheterra. Subverted with Marie Curie in Dark Side: while she ends up working for the forces of evil, she's not a bad person herself.
  • Made a Slave: Defeating humanoid enemies in Dark Side neats you Slaves, who can be used in certain quests or sacrificed by your helper to summon demons or make undead.
  • Monster-Shaped Mountain: Parodied in Dark Side with the land of the Amazons, which is shaped like a pin-up model.
  • Monstrous Cannibalism: Mentioned in Armored Princess with K'thau, who upon obtaining the Gem of Power became Drunk on the Dark Side and devoured many of his fellow lizardmen to become stronger and bigger.
  • Naginatas Are Feminine: Blood Priestesses from Dark Side uses a naginata as their weapon of choice and are human ladies of war.
  • Nintendo Hard: Impossible difficulty.
  • Obvious Rule Patch : Armored Princess brought about many balance changes to curb various Game Breakers from The Legend. Most noticeable are the removal of certain spells, the Higher Magic skill now having a Mana cost limitation, and Amelie's pet dragon not having an analogue for every previous Rage Spirit skill.
  • Our Dragons Are Different: Fairly standard except for the Emerald Dragons, which don't have a breath attack nor the usual immunity to fire (but does have good fire resistance). Instead, they can drag enemies to them and damage nearby enemies while restoring some mana to the hero. They also hail from a dying world called Ultrax where they lived in caves because even the rocks burn due to the purple light of its iridescent sun. Black Dragons also act as The Dreaded, as all other low-level enemies are so scared they get an initiative malus.
  • Our Dwarves Are All the Same: The most technologically advanced race. Their faction also includes Giants.
  • Our Elves Are Different: Not one, but two different archers, they tend to live in great forests to study magic and troops of their faction include nature-themed troops such as unicorns, ents, druids and dryads. They are also pretty xenophobic and at war with dwarves, orcs, demons and lizardmen.
  • Our Giants Are Bigger: Giants are massive, big-footed humanoids with clubs who can be hired by Dwarves and can damage more units at once by jumping and landing on place with a massive shockwave. Later games introduces the Jotuns, who can enchant themselves with runes as they attack and can breathe ice.
  • Our Orcs Are Different: Tolkienian to the max, but not always evil. You can play as one in the Darkside version.
  • Optional Party Member: All of the wives/companions in the newer two games. You're bound to meet a few of them without even trying (in The Legend, three of them are involved in the main questline), but you're free to go solo all the way, or abandon them if you find a better option (however, divorces are costly, and some of the companions also want money before they leave you alone)
  • Pay Evil unto Evil: Lizardman K'thau tried to form friendly relationship with the Elves and Humans: the former treated him no better than a beast, and the latters attacked him, causing him to devour several of them until he was imprisoned.
    • The orc character Bagyr does this to the happiest women he has to submit, turning them into slaves and violently beating them up daily.
  • Permanently Missable Content:
    • In The Legend, if you decide to do the optional quest to complete the dwarven key and use it to close the portal to Demonis, you will not be able to re-enter Demonis.
    • In The Legend, the extremely powerful artifact Anga's Ruby is easily lost forever since the quest that rewards it requires talking to a certain pirate captain in the Islands of Freedom... who looks like all other enemy pirates and is only friendly in daytime. If you happen to come across him at night for the first time and proceed defeat him, you'll most likely never know what you missed.
    • Most of the "enemy heroes" you can run into in Armored Princess are this, as for each of them there's an NPC who's willing to pay a bounty for their death. If you get rid of them before talking to the relevant character, then you won't get the extra reward.
  • Plot Tailored to the Party: Invoked in Dark Side, in order to gain enough influence to challenge the Spirit of Light and enforce the Spirit of Darkness you have to: corrupt the three purest souls in the world (Vampire), seduce the three most faithful men (Succubus) and ruin the three happiest women in the world (Orc).
  • Poisonous Person: One of the Rage Spirits can spit poisonous goo and turn into an acidic raincloud to kill your foes.
  • Politically Incorrect Villain:
    • The Necromancer of Nameless Island will react in disbelief if Amelie says she wants to learn his arts, claiming that women are too easily scared of mice, rats and spiders to be good Necromancers.
    • Most of the opponents in Dark Side are prejudiced against dark creatures and are more than willing to wipe them all out with genocidal wars and invasions.
  • Puppet King: Your bread and butter in Dark Side is: take over the local island and put someone else more sympathetic to the plight of evil in charge.
  • Reptiles Are Abhorrent: Giant snakes. One of the Rage Spirits is the only exception to the trope. Armored Princess has the xenophobic Lizardmen who are part of the Big Bad Ensemble of the story.
  • Road Cone: According to Armored Princess, the hero of Legend was canonically Bill Gilbert the Warrior.
  • Rock Monster: Cyclops are creatures made of rock and extremely resilient.
  • RPG Elements: Quite a lot of it. In The Legend, you can even get married and have kids!
  • Sadistic Choice: In The Legend, one sidequest has the ghost of a king murdered by his chancellor demanding justice. However, confronting the chancellor reveals that he didn't murder him. The previous king was in fact an ultra paranoid tyrant who died because he accidentally drank a poison he had himself made to weed out his alleged enemies, and the chancellor became the king by default. So it sounds like the ghost is the enemy now, right? Not so fast. As your character points out, the king had an heir to the throne, but the chancellor claims that the heir is too incompetent to rule. You have to choose between siding with a deranged ghost so his heir can ascend to the throne, or side with the chancellor and hope that he's actually right and does a good job as king.
    • Cleared up a bit, though, if you do another sidequest relating to the king's widow who flat-out tells you that her husband was murdered and she was forced to marry his murderer. While there's the possibility she was just mistaken, it does tip the moral scales somewhat in favour of killing the chancellor. Although the chancellor IS correct in pointing out that the king's heir is actually a bastard who isn't the king's son- he's the son of the king's wife and her dragon ex-lover.
  • Screw You, Elves!: The games aren't very nice to elves: in both The Legend and Armored Princess, you meet the elves as they're under siege from Orcs or other enemies, while in Dark Side you have to destroy their outposts on both Orcs-inhabitated areas and take over their land by putting a Dark Elf on the throne.
  • Sequence Breaking: This longplay of the first game show how it's possible to avoid tackling any of the villains at all until you've bopped around long enough just building up your leadership stat and finding the legendary treasures that you can recruit the most powerful units in the game and then just breeze through most of the boss battles.
  • Sequential Boss: The Driller in Armored Princess.
  • Some Call Me "Tim": Dragon NPCs in The Legend adopt localized names since others can't pronounce their actual names.
  • Spiritual Successor: The remake, to Space Rangers.
  • Standard Fantasy Setting
  • Stripperiffic:
    • Mage Amelie, as seen on the cover.
    • The Succubus wears nothing but a collar with two tiny straps extending on their breasts to cover their nipples.
    • Some of the Amazon troops in Dark Side tend to wear skimpy outfits.
  • Troll: Imps can taunt enemy units who haven't moved yet and force them to attack them.
  • Troperrific: The remake plays with every fantasy cliche in the book. It's up for debate whether it makes the game itself impossibly cliche or not.
  • Turtle Power: The very first boss in The Legend is a colossal turtle manipulated by an evil orc shaman. After her defeat you can summon her to depower said orc shaman when you find him.
  • Unintentionally Unwinnable:
    • It is possible to run out of troops and money to buy them, making it almost impossible to continue since money is mostly gained from killing wandering armies and completing quests (which mostly involve killing wandering armies).
    • In the Legend reboot, one can find eggs, seeds, and such on the ground that can be converted from items to troops, as well as occasional friendly troops that join for free; it's possible to scrape together enough forces this way to win a few fights and start putting your army back together. But those are only available in limited supply, and if you run out...
    • The original has an area which can only be reached by flight, and which contains only a single treasure spot. If said treasure spot contains non-flying creatures, and you were to recruit them and then ditch your flying creatures, and you didn't have any Town Gate or Castle Gate spells, you would be stuck there forever.
  • Videogame Cruelty Potential: The Sacrifice spell in Legend and its sequels allows you to sacrifice one troop to reinforce another. Nothing stops you from sacrificing hordes of peasants in order to summon demons, while still getting hailed as a hero... Dark Side takes this up to eleven.
  • Villain Has a Point: In Armored Princess you can learn that the usurper Demenion is actually the bastard child of the former king, left in the dark until an Orc chieftain who raided the royal library of Verona showed him official proof, in exchange for Demenion's help to get a better land for the Orcs (namely, the already occupied land of Elon). While Demenion indeed killed his brother and caused a war between invading Orcs and Elves, he was denied his claim to the throne, and as the Orcs point out, their homeland of Dersu offers little food and resources, so they were desperate for food.
  • Worthy Opponent: Karador the Death Knight in The Legend considers you one when defeated. Shenobi in Armored Princess can be challenged in a more direct, honorable battle and will asks you to bury his body in his homeland when slain.
  • Zombie Apocalypse: In Warriors of the North, the main villains are an army of undead that have overrun the entire world, including Darion, the Big Good nation of the setting.

Alternative Title(s): Kings Bounty Dark Side

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