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Screw You, Elves!

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The Thalmor came to prove the supremacy of Mer over Man. The Last Dragonborn had a few strong words for them.

The Warden: Elves have strange powers.
Sten: Being easily conquered does not constitute a "power."

As Can't Argue with Elves is such a frustrating thing to many human viewers (and most viewers are human), the trope of humans telling and occasionally showing arrogant magical races exactly where to stick it is popular. If humans don't do it, the Dwarves will be happy to. For this reason humans and dwarves tend to get along much better in fiction.


Contrast: Enslaved Elves.

This trope is not pornographic; well, usually not pornographic. Screw You, Elves! also doesn't apply when the elves aren't stuck-up in the first place, or when elves fail at something but no one In-Universe rubs their nose in it.



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    Anime & Manga 
  • Berserk: Guts frequently tells off Apostles who think they're a superior species just because they're powerful demons that can prey on humans with impunity. If he defeats one he will rub this in as much as possible, such as when he tortured the Baron of Koka Castle and the Slug Baron while telling them they should experience the same pain as their victims. Perhaps the example that fits best is his fight with Rosine, a teenage Apostle with moth wings who inhabits the Misty Valley and rules over a swarm of children whom she abducted and turned into elves (which in this setting look more like what are usually called fairies). Rosine was an abused child and grew up loving fairy tales about elves, which became such an escapist fantasy for her that she sacrificed her parents in order to become one and create a utopia where grown-ups and humans were unwelcome. She claims that Humans Are the Real Monsters, and demonstrates Moral Myopia by having her children kill humans for her amusement but getting outraged when Guts shows up and starts killing her fake elves in return. Guts, of course, tells exactly where she can shove her sense of superiority.
  • Inuyasha:
    • Inuyasha delivers a rather impressive one to his brother, Sesshomaru; after the latter spends two or three episodes going off on how humans and half-demons are worthless, he not only gets his arm cut off, but he is also mocked by Inuyasha on how a mere half-demon got to inherit the Tessaiga.
    • Lots of demons are condescending toward humans and half-demons. The humans Kikyo, Kagome, Miroku, and Sango, and the half-demons Inuyasha and Naraku are all ready, eager, and able to put them in their place.
  • Arlong of One Piece constantly goes on and on how great fishmen are and how inferior humans are to them. Luffy rebuts with his fists. Turned on its head several hundred chapters later, when it's revealed that Arlong's whole crusade was an attempt to pull this trope on humanity. Turns out, being naturally ten times stronger than humans doesn't matter much in a world of Charles Atlas Superpowers and regular superpowers, and the humans had actually been exploiting the fishmen.
  • At the end of Slayers TRY, the Big Bad (a composite entity of two gods and a nearly immortal dragon) argues via Mind Probe how inherently rotten the world is as a result of flaws introduced during its creation, and that the universe essentially needs a controlled reboot to flush out these flaws. As the good guys (mostly horribly guilt-ridden ancient angels, demons, and dragons) begin acquiescing to his criticism, Lina stands up to deliver an epic Kirk Summation, declaring that grand cosmic screwups, ancient atrocities, or reincarnation into a better world mean nothing to mortals like her, and how DARE they presume to ignore all the life flourishing across the world as it is today.

    Comic Books 
  • In ElfQuest when Kahvi sneers at the trolls for their ancestor's mutiny causing the High Ones to crash on the World of two Moons Picknose's reply is "Slaves have a right to rebel!" In fact this seems to be the default attitude of trolls in general.
  • In one storyline of The Flash, Wally reacts this way to the society of the 64th century, which counts "individualism" as a crime and manages to make Abra-frickin'-Kadabra look like a heroic rebel.

    Fan Works 
  • The Ranma ½ and Sailor Moon crossover fiction No Chance for Fate has, as one of its main goals, to subvert and deconstruct standard Fuku Fic, Ranma, and Sailor Moon fandom tropes. One of which is Amazonian invincibility, which are so vaunted and bragged about that though amazons are human, the Amazons are practically elves themselves. One Amazonian tradition, the Kiss of Death/Marriage, is a major plot point. If you're a woman and you beat an Amazon, you get the Kiss. This means you have to run, as the Amazon who gave it will chase you to the ends of the earth to kill you. If you're a man and you beat an Amazon, you receive a kiss and are then married. In this fanfiction, an Amazon was bested by the wife of a weak-looking man, so the Amazon killed the woman and kicked the man out of the village. It turned out that the man was fairly high up in the Chinese Communist party, and came back with the Chinese army. Martial Arts does not stand up well against modern weaponry. Furthermore, the army let modern ideas sneak into the village, meaning that the formerly second-class men are now leaving or shaking up the social order. Shampoo states that the village was almost in a state of gender war when she left.
  • Child of the Storm has this several times, sometimes on a very meta level.
    • First, the mixed depictions of elves.
      • On the one hand, you have the pleasant, wise, and dry-witted adviser, Algrim, and the 'Light Elves' of Alfheim, who serve as The Lancer to Asgard and maintain the benevolent High Elf stereotypes.
      • On the other hand, you have the 'Dark Elves' of Svartalfheim, a different tribe/faction of Alfar (the relationship is compared to that of the Aesir and Vanir). They believed that they were a Superior Species—even to Asgardians—and they should be running the Nine Realms. Led by Malekith, wielding the Reality Stone, they put this into practise, first by purging their own people of those who opposed Malekith (the survivors fled to Alfheim and Faerie), then by trying to conquer the rest of the Nine Realms. As a result, all the other realms united to beat the crap out of them—though only after the Dark Elves came very close to succeeding, thanks to the Reality Stone (and only failed because of its instability), pounding Svartalfheim into a Death World from orbit.
      • Additionally, the Light Elves have their own dirty secrets. One of the main antagonists of the first book, Gravemoss, is a Light Elf exile who happens to be a sadistic monster, a Necromancer (which is what got him banished in the first place) and an Omnicidal Maniac, who dreams of ruling over a universe of the dead. And this is before he gets his hands on the Darkhold. Even his allies (the similarly deranged Doctor Zola aside) find him deeply disturbing, while everyone else's attitude to him is less 'screw you', more 'DIE!'
    • The Fae in general - the Sidhe especially - are derived from the Dresden Files version, and it is made abundantly clear that a) they see humanity as beneath them (seriously, even the nice ones), b) a lot of them are absolutely horrifying. In the case of the Winter Court, they're sort of Necessarily Evil (as in, many of their more predatory, ruthless, and cruel aspects are necessary to be best able to fight at the Outer Gates against Eldritch Abominations), but all of them operate on Blue-and-Orange Morality.
    • The Wanded Wizarding World gets a repeated kicking as well, for its oblivious arrogance towards the muggle world, attitudes towards muggles that vary from benevolent condescension to a desire for Nazi-like extermination (Lucius Malfoy's attitude is compared to that of a Dalek), and generally being ridiculously far behind the curve. While its positive aspects are also noted and (unusually) Albus Dumbledore is portrayed very positively, the society as a whole is pretty screwed up. The attitude of the heroes is perhaps best summed by Thor (formerly incarnated as James Potter) responding to Fudge's demand for Sirius' return with a short note that quite literally says, "Fuck off and die." He was channelling his James side at that point.
      • It reaches the point where most of the good guys don't particularly care that by the sequel, the blatantly sociopathic Director Peter Wisdom of MI13 (who is himself a Wanded Wizard (specifically, Regulus Black)) is set to supplant the Ministry with his own agency. Or at least, when they do care, it's because of Wisdom himself, rather than the idea in principle. Admittedly, they have bigger problems to deal with, but...
    • Actually, in general, the supernatural world (or at least, those parts that refuse to adjust) gets a kicking in favour of Muggle Power and Magitek.
  • Aftermath: A Story of Blended Cliches which is Exactly What It Says on the Tin, a Ranma, Sailor Moon and Tenchi crossover which hits on as many tropes and cliches as possible. In the very first chapter after returning home after a number of years, the first thing Cologne tries to do is force Ranma to come to the village. Not only does Ranma refuse but she goes on to insult the entire Amazon way of life. She then gives Shampoo a wake up call by making her realize that the amazons aren't feared or respected the world over and like she was taught, but that the world barely knows they even exist and look down on them as primitive and backwards.
  • Many deconstructions of The Conversion Bureau are all about saying a big "screw you" to the ponies. In particular:
    • Ten Minutes ends with Celestia, along with thousands of ponies, are lured into the blast radius of a nuke.
    • In The Conversion Bureau: Not Alone, humanity is not at all flattered by the ponies' self-righteous posturing and declares war on Equestria after the Barrier expands to destroy half of South Africa. Humanity soundly defeats the Equestrian forces, forcing them to retreat. And by the end of the story, it's revealed the other species on Equus are similarly not happy to hear about what the ponies tried to do to the humans, and it closes on Celestia reading a letter from the queen of the griffons declaring her Omniscient Morality License has been revoked.
    • The MLP Loops: One early Bureau loop has Twilight doing this to herself—or a version of her, anyway. Looping Twilight finds herself Awakening as a human in a world that is being invaded by Equestria, and she has to watch on international television as unAwake versions of herself and all her friends argue about how much better ponies are and how the world will be at peace with just a bit of cultural genocide. Human!Twilight and human!Celestia end up getting completely plastered, and when they wake up they find they stole the Elements of Harmony and banished the entirety of Equestria to the moon.
      Twilight: Hey, where'd we get the other Elements from? I can only summon Magic, the others I have to get from the Loop if they're there...
      Celestia: I believe we mugged your friends' counterparts for them. [winces] Wow, Applejack has a mean right hook. I'm going to have a nasty black eye for a while...
  • NoHoper has a case of "Screw You, Vampyres!" Light gleefully does this when he gets sick of Nepheret's Cultural Posturing.
  • The Hobbit fanfic Snowmaiden starts with the protagonist calling some elves out on their nasty habit of mocking mortals. She is an elderly lady, and, as she points out, being mortal isn't exactly fun to her.
  • Another Harry Potter fanfic example occurs in the Alternate Universe Fic, The Perils of Innocence. The Wizarding World, most especially Pureblooded society, is called to task on its complete ignorance of the Muggle world and its accomplishments (at one point, Draco Malfoy accuses Dean of lying when he references the Moon Landing). Their attitudes towards the Muggleborns that come in are even worse - at best, they're condescending and insensitive; at worst, they're outright bigoted and have no desire whatsoever to really understand their feelings of Culture Clash. And the Purebloods' treatment of the Squibs is another unsavory can of worms. The arguments used to uphold the Masquerade is that normal humans would want magic to "solve every little problem", ignoring that Wizard society runs entirely on magic, and is helpless without it.
  • Thousand Shinji: After putting up with the arrogant Eldar Gods, the Emperor of Mankind says what humans think about the Eldar.
    The Emperor looked at the Laughing God and summed up humanity’s view on the Eldar, “Fuck the Eldar.”
  • Metagaming? brings this up repeatedly as a minor theme. The Night Elves are one of the oldest races on Azeroth and once ruled most of the known world on top of being biologically immortal. However, their longevity makes them extremely slow to change or progress as a society. Harry notes their capital city has the population of a small town at best and Adrastia quickly deduced that they're one major disaster away from extinction. When creating new bodies for himself and Luna, Harry bases them off trolls, citing that they're the most biologically advanced race, being even older then night elves while having mortal lifespans. By contrast, the night elves are at most twenty generations old and, according to Harry, haven't even evolved a proper racial survival instinct yet.

    Lets's Play 
  • During The Dark Id's run of Drakengard 3, which is a prequel to the series, he for once sees a point with Verdelet.
    Id: ...What? Verdelet was a dickhead, but I'm with him on the elf racism. Fuck elves. I've seen enough of those downtrodden orcs get butchered for funsies all the time. Where's the Shadow of Mordor-esque game where you're an orc assassin making elves' heads explode and punting them down ravines?

    Films — Live-Action 
  • As shown in The Hobbit, the dwarves of Middle-Earth really do not like elves. And as several flashbacks make clear, this resentment is not without reason. Thorin is so disdainful of them that he very nearly refuses to wield one of the finest and mightiest blades ever forged in Middle-Earth, purely because it is of elvish make.
  • In The Wild Hunt, a belligerent LARPer taunts the elf faction by shouting, "Elves are gay!"
  • Happens twice in The Avengers, from the humans to the Asgardians. Firstly when Thor sees fit to abscond with Loki so he can face Asgardian justice: Iron Man and Captain America are having none of that and one brief duel later he's agreed to let them take Loki to S.H.I.E.L.D. instead. Secondly when Loki tries to pull his A God Am I antics on The Hulk. One completely one-sided supreme Hulk-flavored ass-beating later and he's left on the floor, physically and mentally in shock.
    Hulk: Puny "god"...
  • Zigzagged in the Planet of the Apes movies, particularly the first two, which show a world fully dominated by apes, with mute, animalistic humans living in their shadow (and a Cargo Cult of bomb-worshipping mutated humans with Psychic Powers living underground like morlocks). Taylor and Brent, both regular humans from modern times, find themselves frequently exasperated by the apes' and mutants' convictions of being a Superior Species. A good example of this can be found when Taylor is tying up the disarmed Doctor Zaius, to the protests of Doctors Zira and Cornelius (chimpanzees he has befriended):
    Dr. Zira: Taylor, don't treat him that way!
    Taylor: Why not?
    Dr. Zira: It's humiliating!
    Taylor: The way you humiliated me? All of you? You led me around on a leash!
    Dr. Cornelius: That was different. We thought you were inferior.
    Taylor: Now you know better.
    • Battle for the Planet of the Apes, the final movie in the original series, ends with Zira and Cornelius' son Caesar, the hero of the movie, being called out by the human characters for his condescending and paternalistic treatment of them, showing that even the good guys can fall into that kind of thinking.
      MacDonald: If we appear to be lacking in gratitude, Caesar, what have we to be grateful for? If you mean to set us free, then free us completely.
      Caesar: What do you mean?
      MacDonald: We are not your children, Caesar!
      • To his credit, Caesar accepts the wisdom of MacDonald's words, and announces his intent for further social reforms.
  • Although Plan 9 from Outer Space probably did intend its viewers to think that the alien characters were ultimately right, they come across as extremely rude and unnecessarily combative. It's oddly satisfying to see Jeff finally lose his patience with the constant belittling remarks from Eros ("Because all you of Earth are idiots") and finally smack him in his smug mouth.
    Eros: You see? Your stupid minds! Stupid! Stupid!
    Jeff: That's all I'm takin' from you!

  • The Silmarillion:
    • This is effectively the attitude of the last Númenórean kings, especially Ar-Pharazôn the Golden. This is coupled with Rage Against the Heavens, since his plan for getting what the Elves have, namely immortality, involves invading the home of the Valar, who are effectively the gods of the fantasy world.note  The war situation developed not quite to his advantage, and the plan wouldn't have worked anyway even if they somehow had succeeded in their conquest, but that's what you get when you take advice from Sauron.
    • Frodo himself (from The Lord of the Rings), shortly after meeting elves, gets exasperated at Gildor's Cryptically Unhelpful Answer. Frodo: "And it is also said, "Go not to the elves for counsel, for they will say both no and yes." An early Inverted Trope, Gildor was not offended and found Frodo's response truly funny; and clarified saying he was still making a decision and didn't want to say anything concrete yet.
  • Peter F. Hamilton's Silfen from the Starflyer sequence and Void Trilogy are basically alien Elves with sandworm maws for mouths. They go the whole hog, magic-style tech, capricious personalities, unintelligible riddles, the lot. Ozzie Fernandez Isaacs has many encounters with the Silfen, and always gets at the very least annoyed with them for being so bloody obtuse.
  • Glen Cook's Garrett of his Garrett, P.I. series snarks right back when snarked at by anyone, including his best friend Morley Dotes (who is actually a half-elf, but let's not get technical...) and his regular adviser the Dead Man (who isn't an elf at all, but is a member of long-lived (sort of) race with a superiority complex definitely fits the bill).
  • Mercedes Lackey and Andre Norton approach this trope in The Halfblood Chronicles.
  • In Lisa Papademetriou's The Wizard, the Witch, and Two Girls from Jersey, the main characters are annoyed by the snooty Sylvan elves and their ridiculously long-winded poetry. By contrast, the Kiblar elves (basically Hobbits who are the Sylvan elves' servants) are humble and down-to-earth. The protagonists shame the Sylvan elves into helping them by asking if they're not as brave as the Kiblar elf who is on their quest.
  • Justified and averted in Terry Pratchett's Lords and Ladies. The elves cast a glamour to make people think they're wonderful, but if someone breaks through that then they're usually downright pissed off. Granny Weatherwax at one point tells the Queen of the Elves what she can do with with herself:
    " Go back. You call yourself some kind of goddess, and you know nothing, madam, nothing. What don't die can't live. What don't live can't change. What don't change can't learn. The smallest creature that dies in the grass knows more than you. You're right. I'm older. You've lived longer than me, but I'm older than you. And better 'n' you. And madam, that ain't hard."
  • The Darhel in John Ringo's Legacy of the Aldenata initially fall into Can't Argue with Elves, being Corrupt Corporate Executives, however they are later argued with in an exceedingly violent manner.
  • Salvatore's Demon Wars Saga novels: While rangers Elbrayn, Brynn Dharielle, and Ancanadavar (all elven-trained) paint a much more gushing view of the elves in this world, it becomes increasingly apparent to less-indoctrinated individuals, the reader, and even the main elven character that his people's worldview, while not evil, is still at times excessively callous, self-serving, and racist. Hints of the past showed that they used to be far more open and friendly, but when a war wiped most of them out, they became more closed off and self-serving as they are trying to avoid completely dying out. As such, with a few exceptions, they typically don't help humans unless they have something to gain from it.
  • In Andrzej Sapkowski's The Witcher stories, Geralt mocks the leader of a band of elves that have tied him up and are about to execute him to keep him from talking. Eventually the elf sets him free and concedes that he is right, after the local goddess condemns him. This is shortly after he breaks the nose of a particularly belligerent elf woman by headbutting her. In fact, all human-elf relations are built on this trope. No one gives a damn how elves were bright, educated, sophisticated and great, because, well, they were and now they are almost extinct. The elves themselves came into conflict with human settlers, but gave ground to the humans, thinking that they would just be content with some territory. Instead, the humans became stronger and kept expanding, and when the elves finally went to full-scale war with the humans, the humans crushed them and sent them fleeing. By the time of the main storyline in the books, the elves have been reduced to hiding in barren mountains with little food, or became brutal guerilla fighters known as "Scoai'tael" who are little better than bandits. They do manage to carve out their own kingdom of Dol'Blathanna... but only by allying with the human Empire of Nilfgaard, who conquered and granted them the land, and to whom they are now vassals.
    • Humans tend to be bastards, but there is still a fair amount of neutral and even decent ones. There is not a single elf in any of shorts stories nor five books long saga that isn't a decadent jerk or just plain monster.
    • Cue the parallel world, ruled over by the elves who form The Wild Hunt, where they rule and treat humans as disposable slaves, while still pretending in open hypocrisy to be oh so better. And they didn't outbreed local population for dominance. They killed off most of it.
  • Star Wars Legends:
    • Karen Traviss' Jedi are supremely overconfident, incompetent, and get killed really, really easily and without a qualm, mostly by Mandalorians, who are superior in every way imaginable. Most of the Jedi who appear in the Republic Commando series are pointed out as extremely capable, if overreliant upon their powers and bound up by their philosophy. Those Jedi who ARE killed are either 1. betrayed, 2. unarmed and otherwise trapped, or 3. if fought head-on, put up a huge fight and are only taken down with difficulty.
      • Hilarious in Hindsight as Traviss' portrayal of the Mandalorians quickly began to resemble 'elves' even more so than the Jedi as the series progressed, namely through the use of Can't Argue with Elves and turning Mandalore into a Mary Suetopia. Then it becomes even more confusing when Maze, one of the less psychotic characters, calls out the Mandalorians for being a bunch of brainwashed psychopaths. Amusingly, in a bit of Take That!, Troy Denning has Darth Caedus kick their ass easily.
    • Now the Mandalorians are subject to this in Fate of the Jedi. The Jedi easily curbstomp Mandalorian efforts to break into the Temple, and events in the series have essentially shown the galaxy that Mandalorians are evil.
    • There is a lot of anti-Jedi sentiment. Even when Luke is popular, the Jedi are seen as a Corrupt Church and he's seen as unable to keep the Jedi under his control. Given that this is likely the result of Palpatine's smear campaign, this also counts as Hero with Bad Publicity. It's also likely because the Jedi tend to be a lot more forgiving of war crimes when they're perpetrated by other Force Users. Luke gives "Darth Vader was a nice guy at heart" lectures to his students, and later offers similar defenses on behalf of a student who also destroys an entire inhabited planet. Even some of his other students disagree, leading to some impressive examples of an Elf calling out the chief Elf.
  • The Orc Marines of Mary Gentle's Grunts! do so literally; "Pass me another elf Sergeant, this one's split!'.
    • During the later stages of the book, when the Elf King has decided that buying orc guns is a good idea, the training the new Elf Marines receive gives the Orc cadre marines plenty of chances for this.
    Lt. Gilmuriel: You don't like elves, do you, orc - I mean, Gunnery Sergeant?
    Gunnery Sergeant Dakashnit: Me? Man, I love elf. Nothing beats roast and basted elf haunch. Unless it's breast of elf with chile peppers.
  • If one considers the Caamasi to be subject to Can't Argue With Elves, then the Caamas document crisis, a major plot in Timothy Zahn's Hand of Thrawn duology, was this trope taken to the extreme. The entire New Republic somehow managed to divide itself into two factions over whether to defend the Bothans or to make them pay reparations (with the Empire ready to capitalize on the inevitable civil war). Meanwhile, the few Caamasi left have their voices drowned out when they try to say, "Stop the fighting." Of course, most of the galaxy WAS using this as an excuse to pursue their own feuds, but still.
  • John Grammaticus to Slau Dha in the Horus Heresy novel "Legion":
    "Fug you, you uptight Eldar bastard. Piss off and hide in whatever corner of the cosmos you deem safe."
    • The sentiment is subverted about 10 seconds later when John realizes that his boss isn't a psychic projection. He's actually standing right in front of him.
  • Robert A. Heinlein does this IN SPACE in Starman Jones, with centaurs standing in for elves. The entire second half of the novel is a massive Take That! to the "horse people" part of Gulliver's Travels: the characters encounter a horse-man tribe while lost on a distant planet, and it turns out the horse-people see themselves as much more technologically and morally advanced than the humans. They're in tune with the land, they have a complicated hierarchical court system, and they won't have the filthy humans settle on their paradise planet. In true Heinlein fashion, the main characters slaughter them and somehow come out as moral victors.
    • The centaurs enslave the first humans they meet and beat an old member of the herd to death. The conflict quickly turns violent, though off camera, as the centaurs (it's implied) attempted to enslave the whole shipload of humans. Heinlein usually has his planets inhabited, often by intelligent life. And the odds are good that they'll be smarter than humans.
    • It could be argued that seeing the horse people as a "take that" of the Houyhnhnms is a bit off the mark, as they were themselves a satire of the stereotypically "perfect" culture.
    • By the time Heinlein wrote his stories, a lot of readers and literary critics often missed the satire part which was the point of Gulliver's Travels. Many still do, since most do not understand the 18th century cultural context it was painted in.
  • In the Inheritance Cycle, Murtagh, who does not agree with the elf worship prevalent in the rest of the series.
    • The third book has a number of non confrontational Screw You, Elves! Where the main character comes to disagree with certain things he learned form the elves in the previous book (vegetarianism and atheism, respectively).
    • Then comes the fourth book, where we find out that for the most part, humans are disturbed by the elves. Viewing them similarly to the Fae... The creepy Grimm Fae, not the happy Disney Fae. At least one human character mentions that he'd rather fight with Urgals than Elves. And humans generally hate Urgals.
    • There's also Rhunön, an elf introduced in the second book who hates her own race. Or at least what it has become. A big chunk of her introduction scene is her complaining about elves.
    • Galbatorix justifies his tyranny by claiming that he is protecting humanity from the elves' influence and is the only person strong enough to do so. Considering that elvish Riders ruled Alagaësia before Galbatorix took power, he has a point.
  • The Dresden Files:
    • Part of the reason why Harry's bluntness hasn't gotten him killed yet is something known as a Death Curse. If a wizard has the presence of mind to concentrate for a few seconds before he dies, he can pack together all of his magic, including his life force (because why not, he's going to die anyway), and drop a big ol' "See You in Hell"-style megaspell on his murderer's head. It's incredibly powerful and almost unstoppable, able to at the very least permanently cripple even a Humanoid Abomination.
    • In Skin Game, Harry flippantly points out to yet another supernatural psychopath that claims to not be afraid of Chicago PD's 13,000 manpower, the hypocrisy of that statement when he admitted to hiding under a veil while going around the city. Really, Mr Butcher's whole series can be seen as this to the supernatural world in general, whenever he points out the pains they go through to hide from humanity as a whole since we've come a long way from having crossbows and longswords—which is proven conclusively in an Offscreen Moment of Awesome in Battle Ground (2020): Southside Chicagoans crush an entire wing of the Fomorian army by themselves and Army National Guard helicopters massacre the surviving Fomorians at daybreak.
  • Animorphs:
    • The Andalites get quite a bit of this after it turns out they're not quite the benevolent saviors they first appeared to be, especially after it turns out their big plan regarding the Yeerk invasion of Earth is to let as many Yeerks as possible crowd onto the planet before frying the whole thing. And every time the kids came into contact with the Andalites, they would beg for help. The whole time, the Andalites believed that the Animorphs were lying, in order to get special treatment. Naturally, Jake tells the Andalite generals to go stick it up their asses in the most polite way possible.
    • From #38
    Jake: Andalites are very fast, those snakes are faster. One move from your boys and they will die... Now we stop playing games, you're not the Andalite fleet, and I'm not going to snap a salute and say 'Yes Sir!' We deal as equals. Which, to be honest, is generous of us under the circumstances.
    Gonrod: I command here. Am I clear on that?
    Jake: No, sir. This is Earth. This is a human planet. We are not the Hork-Bajir, we know how you 'rescued' them. As long as you're on Earth, you'll get along with us. Am I clear on that?
  • Dune:
    • At the final confrontation against the Bene Gesserit, a centuries old order claiming to have the moral high ground even as they ruthlessly manipulate people through multiple generations of eugenics, when The Chosen One they've been trying to create actually arrives they're caught quite off guard when he's disgusted by them and refuses to follow their script.
    • The Bene Gesserit consider anyone who cannot pass their test of humanness to be an animal. As this test is "the death-alternative test of human awareness" anyone who takes it and fails is a DEAD animal. They don't use it to decide who's suitable breeding stock (Feyd-Rautha was intended to be the mate of the girl who was supposed to be born in Paul's place, and he's no human by their standards), they use it to decide who's suitable to teach any of their skills to. (Since the test is administered only by Reverend Mothers, who have the whole range of skills, that means that anyone giving the test knows precisely what they're putting the subject through and does it anyway. This is only the beginning of what they have done in their quest to produce The Chosen One.)
    • Since the Gesserit were blindsided mostly because they actually screwed up the eugenics program (the savior arrived a generation earlier and one branch over from where it was predicted) the backlash is close to universal, since the savior is living proof of their fallibility in addition to some of his superiority resulting from partially rejecting the Bene Gesserit skills and training, and training as a Mentat instead.
  • Mercedes Lackey's Obsidian Mountain Trilogy: The elves think they know everything about fighting the endarkened, having done it before. It takes The Chosen One Kellan to realize that this is all wrong because the endarkened have learned since then. He has to challenge their general to a duel to the death before they listen. But they do. And a thousand years later, they remember the lesson, and refuse to give the next Chosen One any advice to avoid repeating the mistake.
  • Both Silvanesti and Qualinesti elves are called out on their bad things in the Dragonlance novel Dragons of the Winter Night. Too bad they refuse to accept that.
  • In the fairy tale "Childe Rowland", the King of Elfland kidnaps Burd Ellen and puts two of her brothers who come to her rescue into a magic coma. But after Merlin has advised the youngest brother Rowland how to evade the elves' baleful magic, the youngster can single-handedly make his way to the Tower of Elfland and defeat the Elf King, using nothing more than brute force with a sword.
  • Barryarans in Vorkosigan Saga have this attitude toward Cetaganda and in some cases most galactics. But especially Cetaganda which once invaded them.
  • In M.C.A. Hogarth's An Heir to Thorns and Steel the human kingdoms banished the elves to a remote island centuries ago because, with few exceptions, elves are complete and utter bastards. They treat their human slaves and magically engineered Servant Races as livestock, draining magic from them when their immortality which the humans inflicted on them to limit their powers saps almost all of their own power. They constantly quarrel with one another and think nothing of killing their own family members. The few elves who are not assholes include the King, whose powers require pacifism and tends to be treated as a plaything and resource by the nobles, and the protagonist, who was raised by humans.
  • During Journey to Chaos, the response of all orcs and many humans to elfish posturing is basically to pull on their pointy ears and then kick them in the nuts. Emily, in particular, has many choice words about elves and their culture: "They can’t understand a human’s need for food because starvation can’t kill them. They think we’re stupid barbarians because we can’t spend our lives doing mad science for shits and giggles". She follows up by forcing one such elf into a one-sided bargain.
  • In The Sleeping Dragon by Johnny Nexus, humans view elves (not without justification) as "smug, superior, speciesist bastards" and their fading into the West was just an epic sulk that humans didn't appreciate how wonderful they are. Presto the wizard in particular looks forward to getting in a Wizard Duel with an elf and proving that just because they literally invented magic, that doesn't mean nobody else can be as skilled as them.
  • In the Company of Ogres, by A. Lee Martinez has an elf side character who's attractive, adept with conjuring magic—and very overweight, though this doesn't stop her from getting men. The real "screw you" comes with the rank-and-file elves among the platoon, who are basically hothouse flowers who can't remotely compare to other races in matters of physical effort. Their greatest contribution to the final fight comes from the fact that demons love tasty, tasty elf meat and many get killed when they break off fighting and start eating elf corpses.

    Live-Action TV 
  • Star Trek: The Next Generation: Captain Picard is a master at these.
    • In "When the Bough Breaks," after an advanced alien race used their technology to steal all the children on the Enterprise, then tried to ease their consciences by offering "compensation" for taking them.
      Picard: (slowly advancing on the viewscreen) Compensation? You have stolen our children away from... away from their classrooms, away from their bedrooms, and you talk about compensation? You claim to be a civilized world, and yet you have just committed an act of UTTER BARBARITY!
    • In "The Ensigns of Command", the Sheliak, a species that finds human language so inferior they insist on insanely long contracts and treaties that they constantly Rules Lawyer in their favor, are demanding that the Federation remove a lost colony from Sheliak space, or they'll annihilate it. Picard finds a loophole to exploit (their treaty allows for the selection of a neutral party as arbiters, and Picard picks the Grizzelas, a species who are currently in hibernation for another six months) and takes much pleasure in leaving the Sheliak on hold for a good minute and a half, the way they've been doing to the Enterprise throughout the episode, before the Sheliak finally agree to his original offer of a three-week window for evacuation.
    • Towards the end of "Allegiance", Picard is unaccepting of his abductors' apology, as he gives them a taste of their own medicine.
      Alien 1: We were merely curious. We meant no harm.
      Alien 2: We did not, after all, injure you in any way.
      Picard: Captivity is an injury, regardless of how it's justified. And now that you've had a taste of captivity, perhaps you'll reconsider the morality of inflicting it upon others. (Beat) Now get off my ship.
    • Picard also slips into this with Q, whenever the latter slips out of Blue-and-Orange Morality and into just being a pompous ass mocking Picard for how much better he is than humanity. For example, in "True Q":
      Picard: Your... arrogant pretense at being the moral guardians of the universe strikes me as being hollow, Q. I see no evidence that you're guided by a superior moral code or any code whatsoever. You may be nearly omnipotent, and I don't deny that your... parlor tricks are very impressive. But morality, I don't see it. I don't acknowledge it, Q! I would put human morality against the Q's any day. And perhaps that's the reason that we fascinate you so - because our puny behavior shows you a glimmer of the one thing that evades your omnipotence: a moral center. And if so, I can think of no crueler irony than that you should destroy this young woman, whose only crime is that she's too human.
  • Babylon 5: "Now get the hell out of our galaxy! Both of you!"
    • Used on several occasions in Babylon 5. The highlights are Delenn shaming the Minbari Grey Council out of their non-interference policy, Sheridan similarly refusing to back down from pestering Kosh until the Vorlons give them a much needed victory against the Shadows, and of course Sheridan telling both the Vorlons and Shadows where they can stick it, ending the war by demonstrating to them that there was simply no point to it anymore now that the races they'd been manipulating had caught on to them.
    • Humans have a saying: 'Minbari never tell anyone the whole truth.' Delenn, a Minbari herself, acknowledges that there is some justification for that expression.
    • Sheridan's Screw You, Elves! speech to Kosh:
      Sheridan: Don't turn your back on me. Don't you even try to walk away from me. Just who the hell do you think you are? Wait. I know what you think you are, what you want us to believe. But I don't buy it. For three years now you've been pulling everyone's strings, getting us to do all the work and you haven't done a damn thing but stand there and look cryptic. Well, it's about time you started pulling your own weight around here. I hear you've got a saying, "Understanding is a three-edged sword." Well we've got a saying too. "Put your money where your mouth is."
      Kosh: Disobedient!
      Sheridan: Up yours!
    • (paraphrased) "Zog? Zog what!? Zog, yes? Zog, no? We're not going anywhere until you give us a proper answer!"
    • A far more mundane (and funny) example: When Delenn is having some extremely embarrassing trouble with her new human-style hair, Ivanova asks what she's washing it in. Delenn gets her beatific Minbari ahh-our-beautiful-meaningful-rituals smile on and starts talking about how their daily chemical scrub symbolizes rebirth, and — Cue Ivanova's "Yeah, no" expression.
  • Star Trek: The Original Series. McCoy's attitude seemed to be very much "Screw you, Vulcans!" And the Big Three confronting the Vians for their use of torture to test the mettle of "lesser" races in "The Empath".
  • Star Trek: Deep Space Nine:
    • The Baseball Episode "Take Me Out to the Holosuite" starts out as Screw You Elves, thanks to Sisko's rivalry with his Vulcan opposite number, but winds up more along the lines of Let's Just Laugh at You, Elves. Especially in DS9, many feel that the whole of the Federation is this way, and appreciate when, say, Klingons or Ferengi tell off the Federation's representatives. Eddington in "For the Cause" rips a particularly nasty and bitter example of this trope in the form of a Motive Rant once he is revealed to be with the Maquis, too.
    • Since humanity (or the Federation) acts as the "elf" in the 24th century Star Trek universe (that is, after the death of Gene Roddenberry), it sometimes ends up on the wrong end of this trope. One example in "In the Pale Moonlight" where Quark takes a great delight in reminding Sisko that "every man has his price," for resorting to deception and treachery in spite of all the Federation arrogance about superior morality.
  • Star Trek: Enterprise:
    • Vulcans (other than T'Pol) are very arrogant, and Archer repeatedly calls them on it throughout the series. Culminating in a scene in "Home," after Soval (wrongly) blames Archer for the loss of a Vulcan crew and ship from "Impulse":
      "Maybe that'd crew would still be alive if you'd been a little more helpful. ... You did everything you could to sabotage our mission. I got more help from the Andorians than I ever got from the High Command! ... This planet would be a cloud of dust right now if we listened to you!"
    • In a later episode, Soval reveals why Vulcans act they way they do towards humans. They're terrified of us. It took Vulcans 2000 years to get from nuclear power to warp drive. Humans did it in a little over a century. They're scared to imagine what we'll do next. Which, as it turns out, is found a multi-species Federation and bring some peace and order to our little corner of the Universe. Horrors.
      • To be fair to the Vulcans of this era humans also had the whole Section 31 thing going on in the background. Generally speaking bioweapons and political murders aren't exactly a good thing. Still, screw them and their pompous behavior.
  • Doctor Who:
    • The Doctor is not a human, but having sat through a fourteen-week Kangaroo Court devoted to stitching him up and having suffered several years of pompous Time Lord arrogance and self-righteousness before that, the Sixth Doctor isn't shy about telling the Time Lords off at the end of "Trial of a Time Lord":
    The Doctor: In all my travels through time and space I have battled against evil. Against power-mad conspirators. I should have stayed here! The oldest civilization — decadent, degenerate and rotten to the core! Power mad conspirators? Daleks, Sontarans, Cybermen — they're still in the nursery compared to us! Ten million years of absolute power. That's what it takes to be really corrupt.
  • Jack O'Neill has done this a few times in Stargate SG-1, most often to the Asgard.
    Daniel: Well, let's just say that Jack made a reference to Freyr's mother...
    • The Asgard must think it's funny. After all, they did name a class of starships after him (the namesake of the class got blowed up, but that was another story).
      • For Space Elves, the Asgard are pretty cool with less advanced races. Thor, at least, is not only friendly with humans (particularly Jack) but also respects them. Freyr and some of the others play the trope straighter — but when the entire race basically wills all its stuff to humanity, you get a sense of how they really felt.
    • The Nox (aka the Bad Hair Elves) are even more irritating in that they NEVER get called on a 'pacifism' that relies entirely on being Sufficiently Advanced Aliens that can restore the recently dead to life and completely hide their civilization from aggressors; leaving other species to be victimized while they enjoy their virtue and avoid contact with anyone willing to use violence for self-defense against a lethal enemy.
    • The Tollan on the other hand got their comeuppance — after demonstrating the shallowness of their principles.
    • The Ancients, despite being a race made almost entirely of gigantic dicks, don't really suffer from this. The few times they are called out, they ignore it (apart from a few exceptions). Then again, they are all either dead or Ascend to a Higher Plane of Existence.
    • In Stargate Atlantis, Woolsey of all people delivers one to a group of un-ascended Ancients who returned to Atlantis after 10,000 years and immediately kick Humanity out on the curb. When the Ancients subtly mock the suggestion of Humanity remaining in the Pegasus Galaxy by pointing out that their recklessness reawoke the Wraith, he politely counters by pointing out that the Ancients were the ones who accidentally created the Wraith in the first place!
    • In early series, the Tok'ra are often on the receiving end of this, usually from Jack. He regularly lampshades their tendency to screw over their Human allies by not giving them crucial information, as well as hog some technological prize that SG-1 busted their tails trying to acquire. They may not be evil like the Goa'uld, but they sure have their arrogance.
  • Supernatural:
    • The angels have plans for Sam and Dean. Specifically, they've planned for Sam to get himself possessed by Lucifer and kickstart the Apocalypse (with all the civilian casualties implied therein) so that the archangel Michael, while possessing Dean, can finish Lucifer off. Dean suggests that they take their plan and shove it. It's worth noting that only the senior archangels apparently had this plan; they admit they had to appear to be preventing Lucifer's rise to avoid a rebellion by the grunts. Once it has already happened they figure everyone will fall in line in the face of the new threat, regardless of how he arose.
    • A more typical example occurs in "The End", when Dean meets Lucifer in person for the first time:
    Dean: You're not fooling me, you know that? With all this "sympathy for the Devil" crap. You're the same thing, only bigger. The same kind of evil cockroach I've been squishing my whole life. The only difference between them, and you, is the size of your ego.
  • Red Dwarf: In "Holoship", we learn the titular Holoships are made out of the most capable members of the Space Corps. Creating a population of immortal, highly intelligent, nigh-indestructible holograms out of what can be stated to be amongst the best of humanity also creates a population that is incredibly arrogant. So, when a member beams over and starts making snide and condescending remarks about the crew during his analysis, Lister mocks him back, ultimately culminating with threats backed by a holowhip, a device that can actually cause pain to holograms. The observer decides that discretion is probably the better part of valour in this case and flees back to the Holoship.
  • The Greek gods tend to consider themselves as better than us lowly humans and as the only thing keeping humanity from dying off. Hercules and Xena tend to disagree with that.
  • Everyone who isn't an elf thinks this about the elves of The Shannara Chronicles. Roversnote , in particular, seem to be of the opinion that Elves screwed them first, turning a blind eye to their poverty and homelessness while sitting in their nice comfortable castle (though the guy who expresses this belief is a known Con Man, so maybe take his words with a large amount of salt). All that said, Rover Eretria starts warming up to her traveling companions, Amberle and Wil (an elf princess and an elf/human hybrid, respectively), to the point where, by episode six, she has made romantic passes at both of them.

    Tabletop Games 
  • The sidhe in Changeling: The Dreaming. The fact that their return from Arcadia knocked over hundreds of years of commoner fae-established rule and set up a new "divine right of kings" was not met with loving acceptance. Even after the Accordance War was settled (yes, there was a war over the sidhe), commoner groups still look at "the pointy-eared freaks" funny, and the game makes it clear that just because a sidhe has a sense of rule, that doesn't mean he or she has the sense to rule.
  • The Fairest Kith in Changeling: The Lost of the New World of Darkness. While the flavor of wonderment changes with individual seemings, the basic premise of the Fairest is that they are the fairest ones of all, and thus are egoists and manipulators by nature. For many players, a selfless, kind Fairest is actually more suspicious than one who acts like an arrogant prat.
  • Hunter: The Reckoning and Hunter: The Vigil are both entire gamelines of telling the elves just where they can stick their magic.
  • Dungeons & Dragons:
    • In the Eberron setting you can quite easily argue with the elves. Some, like the Valaes Tairn, would like to disagree. The only problem is that you often have to beat whichever elf you argue with in single combat to prove you're right; considering the elves of the Valaes Tairn are the meanest cavalry on the planet (even more badass than the dinosaur-riding halflings of the Talenta Plains) it could also be filed under "played straight, with added violence".
    • Happens a lot in Forgotten Realms. Of course, elves did a lot in their time, but now... Not so much. Not surprising, as most elves there are at best noble-but-xenophobic savages and at worst bitter relics of a culture that fell past the decadence stage about a thousand years ago. Myth Drannor was their last attempt to take the situation under control that left fond memories to many non-elves — most unsavory details being forgotten. Some sourcebooks even noted that there are elves out there that hold to the view that when elves try to do something big, especially with Elven High Magic, it tends to backfire, if not in a way that harms the elves, then at least in going too far. Members of other races are generally kept from calling the elves on this by not knowing about some moments of their history — which led to several Unreliable Expositor in-jokes — or the elven involvement in them, but at least there are people around to try to remind elven leaders about previous mistakes.
  • Warhammer 40,000:
    • It tends to be less Screw You Eldar and more "Brother Janus, xenos witch, Five Rounds Rapid". The only reasons the Imperium hasn't wiped out the Eldar yet are 1) being a race of psykers, they can use their foresight to protect themselves, and 2) Eldar craftworlds are extremely well protected, and whilst it is technically possible to attack and destroy them, (it has been done, by the Invaders Space Marines, though that was a very small Craftworld) it frequently isn't worth the losses (They've lost entire Battlefleets trying to take them down. Also, the survivors of that Craftworld got help from others and destroyed the Invaders Fortress-Monastery. They currently have 12 Marines remaining). It doesn't help that the Eldar have an unjustified sense of superiority to everyone that isn't one of them along with a Never My Fault attitude (Like everyone else in the setting), despite the fact that the Eldar opened the Eye of Terror and caused a Chaos god to come into existence through their own hubris and hedonism (The Craftworld Eldar are the descendants of the Eldar who tried to stop the out-of-control hedonism before leaving, and the Exodites left long before then).
    • In their 3rd edition backstory, this was the response of the Necrontyr, a sickly and short-lived race, to the nigh-immortal Old Ones: insane, bitter jealousy that caused a war of such scope and horror that the Warp, as a reflection of mortal souls, was transformed into a realm of nightmares. As of the 5th edition, the war was started because the Necrontyr's leader needed a common enemy to unite them against.
  • Present in Warhammer Fantasy:
    • Though the realms of mankind have often found common cause with Elvenkind against the likes of Chaos, many human characters aren't bothered by the fact that the elves are on their way to extinction, and "then all that remains shall be left for Man."
    • In many parts of the Empire exists an "Ear Tax". A penny per pointed ear, to be paid for being an elf. On pain of removal.
    • The Dwarfs had their moment four thousand years ago with the War of Vengeance (not the War of the Beard) against the High Elves, resulting in the death of the elven king, the capture of the Phoenix Crown, and the elves' retreat from their Old World colonies. Shame the conflict also left the dwarfs with a Vestigial Empire...
    • Sometimes this attitude backfires on the non-elves though. In the Storm of Chaos campaign, the Empire were getting wrecked by a huge army of Chaos daemons, when enters Loremaster Teclisnote  who wipes out the entire Chaos daemon army with a single spell. To thank him, the Grand Theogonist calls him a Dirty Coward for using magic. Teclis at this point gets annoyed and decides to show humans why you shouldn't taunt Cthulhu by pissing off and letting the ungrateful humans beat the daemons the old-fashioned and hard way, with steel and gunpowder (he knew they would win but wanted to teach them a lesson).
  • Talislanta makes a huge deal out of not having any elves, which is probably the first thing most people learn about it. Except for the Ariane, Danuvians, Mandalans, Marukans, Mirin, Muses, Phantasians, and Thaecians, who just happen to be slender and graceful, with pointed ears, being descendants of mythical empires from the distant past and living in wondrous cities, where they retain their educated and spiritual societies, but are not elves at all. Really, they are not.
  • Magic: The Gathering has toyed with this over the years:
    • A "Goblins Vs. Elves" addition has choice quotes like "You don't live in forests, you burn them!", and most recently, Lorwyn block. Though initially, the elves are played up as pointy-eared Nazis (that is, they feel that beauty is everything, and nobody uglier than they has any right to live. Oh, and everyone else is uglier than them.) who never get their comeuppance, when the followup, Shadowmoor came out, they are taken from green-black to green-white, from ruling the idyllic, sunlit Lorwyn waited on hand and cloven foot (they have hooves), to fending for their very survival as the only non-malevolent race in the darkness of Shadowmoor, fighting off everything that thinks they look tasty, and cutting their own hair.
    • Also the Phyrexians have their flavor of this trope.
  • Traveller: Vilani were more then a bit like this despite the fact that they were only Transplanted Humans. But then the Vilani met the Terrans. And the Terrans said Screw You, Elves! by demonstrating certain cultural habits on Planet Terra. And after that no one ever said that Earth was an Insignificant Little Blue Planet ever again.
  • Exalted: "Screw You, Raksha!" is right there in the job description of the Creation-loving Exalts, especially Lunars. On broader scope, this is also an ongoing motif in Creation: to do in people who claim to be better than you. So far, it has been: Screw You Primordials, Screw You Solars, and Screw You Living Beings.

  • Beast Wars: Uprising: One story ends with a pair of humans being the Elves. After showing up to take a plot device of theirs away, the two Cybertronian presents call them out on humanity's awful treatment of Cybertronians over the centuries (in this continuity, that consists of ludicrously levels of Disproportionate Retribution, attacking all Cybertronians regardless of faction, "sterilizing" entire planets of theirs for the same reason, and hemming them into a small "pemitted" sector by the time the story starts, shooting down anyone who tries leaving). The first calls them spoiled children who've never suffered any real hardship, and the second, Rampage, calls them out on judging all Cybertronians for what happened centuries ago.

    Video Games 
  • Baldur's Gate:
    • Some Elven NPCs have the unfortunate tendency to come off as snobbish wankers, and the player (or, in his place, many of your party members) does indeed get the option of telling them where to stick it. The game does not punish you for this.
    • Irenicus actively refers to humans as vermin. The proper way to say "screw you" to that (should you be playing a human) is to stave in his skull with Crom Faeyr. And when you find out just how much the elves screwed up, you and some of your party members get to tell them where to stick it.
    • Despite being an elf himself, Xan is happy (or not) to remind other elves of how doomed they are. Of course, he has this attitude towards everyone and everything...
  • This has already happened in Dragon Age.
    • Elves were formerly slaves and are still heavily discriminated against. The trope is basically inverted, since Elves are treated as the "low men" and humans as the "high men" of the setting. Playing an elf gives you numerous dialogue options on the lines of "Screw You, Human!"
    • The Dalish elves of Thedas refused to convert to the Chantry and submit to human rule, becoming vilified by Andrastian society and criminals under Chantry law due to their religious beliefs. As a result, there are often harsh "Screw You, Dalish!" burns and a general "Screw You, Dalish!" attitude in the series directed toward the Dalish for not being part of the status quo. Anders condescendingly acts as if Merrill's elven upbringing is simply wrong in a few conversations and tries to persuade her to adopt Andrastian views in Dragon Age II:
      Anders: Maybe you don't really understand the difference between spirits and demons.
      Merrill: Did I ask you?
      Anders: Spirits were the first children of the Maker, but He turned his back on them to dote on His mortal creations. The ones who resented this became demons, driven to take everything mortals had and gain back the Maker's favor.
      Merrill: Your "Maker" is a story you humans use to explain the world. We have our own stories. I don't need to borrow yours.
    • Surface Dwarves often express this towards the Dwarves of Orzammar, bewildered how anyone can have a smug sense of superiority and entitlement, whilst living in a dank hole in the ground, seconds away from being overwhelmed by the Darkspawn horde. Similarly, the Casteless Dwarves who are treated as less than vermin by the upper classes in Orzammar, tend to wonder the same thing.
      Varric: You know what Orzammar is? It's cramped tunnels, filled with nug-shit and body-odour. And every person there thinks he's better than you because his great-great-great grandfather made a water-clock or something.
    • In Dragon Age: Inquisition this sentiment is expressed by Solas. (Not just towards Elves—any hidebound traditionalist culture that restricts the freedom of its people is fair game.) Also by Sera, who detests elven culture (especially Dalish, even though she gives no indication she's met any Dalish elves before meeting the Dalish Inquisitor) and any elf she thinks acts "too elfy." Probably best summed up in this exchange:
      Solas: It is a shame, Sera, that you were denied an elven life. Even one as patchwork as the Dalish interpretation.
      Sera: Who said I was?
      Solas: Were you not orphaned young and raised by humans?
      Sera: (Groans) You think the only reason I'm not "elfy" is because I have no choice? Poor me, right? Well, I've seen. I know. "Elven life" is backwards and boring.
    • The Inquisitor can choose to say "screw you" to the Qun if he or she decides saving Iron Bull's mercenary company is more important than the Qun alliance.
    • Overall, perhaps the biggest Screw You! to the elves was done by their own people. As it turns out, the ancient empire of the elves was just as corrupt and oppressive as the modern Tevinter Empire, with only the rich and powerful possessing the coveted immortality while the rest were treated as second class citizens at best, slaves at worst. It only stopped when the nobles got trapped in the Fade after they murdered one of their own in their lust for power. Oh, and the gods that the Dalish worship? The ones that they pray to for protection and blessings, and whom they dedicate their traditional facial tattoos to, and whom were genrally believed to have been sealed away by a trickster god? They were the aforementioned nobles. The tattoos were slave markings meant to identify which "god" (noble) the slave belonged to, and the "trickster god" sealed them away to keep them from destroying the world. It just goes to show that humans and elves weren't so different after all.
    • In fact, Dragon Age: Inquisition seems to have a hard-on for this trope. The Elven Inquisitor can only be Dalish, and pretty much every named Elven Companion and NPC gets a dig at the Dalish's supposed haughty superiority at least once, and several non-elven characters too. The Inquisitor's only two elven companions Solas and Sera both despise the Dalish, and never fail to let the Inquisitor know it. In fact, if they're romanced by a Dalish Inquisitor, they often pepper their praise with backhanded comments against her people, and make it clear they still think her people are trash but she's okay because she's not like other Dalish.
  • Dwarf Fortress. Nobody likes the elves. Especially not the dwarves, due to their strongly differing views on various ethical topics like making trophies from kills and eating sentients; sometimes they'll end up on friendly terms during world generation, but war is pretty typical in most cases. Players do not like elves because said elves are often condescending or even rude ("A hairy drunkard has come hither to once more disrespect the sanctity of life, I see"), order dwarves to limit their tree-cutting (depending on the fortress' industries and climate, this can be anywhere from easily obeyed to utterly unreasonable), and generally bring subpar goods — occasionally mixed with something useful, like elephants and bears. Dwarves in worldgen say "screw you" by slaughtering elves in combat a hundred to one (elven armor and weapons are wooden, dwarves have steel), while players get very brutally creative in their methods. It's brought to its extreme by Cacame Awemedinade Monípalóthi, who became the only Elf King of the Dwarves to avenge his wife. As the story goes, a fellow elf literally ate his wife. In a deep rage he joined the Dwarven Military and rose to the station of King through sheer hatred of his own species. According to his nickname, The Immortal Onslaught, he succeeded.
  • The Elder Scrolls provides a ton of antipathy between the the races of Mer (Elves) and the races of Men throughout the series and in the backstory. In fact, much of Tamriellic history can be summed up as "Elves and Men fighting," with "Men" winning more often than not, leading to this trope. To note:
    • Several of the series' Big Bads have been Elves of one type or another. Dagoth Ur from Morrowind, Almalexia in the Tribunal expansion, Mankar Camoran in Oblivion, and Umaril the Unfeathered in the Knights of the Nine expansion. Jagar Tharn, the Big Bad Evil Sorcerer in Arena is later revealed to have Dunmer ancestry. While Daggerfall is mostly Gray-and-Grey Morality, one of the most "villainous" characters who can receive the totem in the game's Multiple Endings is Mannimarco ("the King of Worms") who is an Altmer-turned-Lich.
    • The backstory provides numerous examples of massive conflicts between the races of Men and Elves. The earliest such conflict took place in the 1st Era between the Atmorans (ancestors of the Nords) and the Falmer (Snow Elves) in Skyrim. An event known as the "Night of Tears" (which each side blames the other for) saw the Falmer slaughter and burn the Atmoran/Nord city of Saarthal. In revenge, Ysgramor recruited an army of 500 Atmorans and invaded Skyrim, nearly driving the Falmer to extinction.
    • The Alessian Revolt, later in the 1st Era, was an uprising of Cyrodiil's native human population which had been enslaved and brutally tortured by the Ayleids (Wild Elves). With her freed slave army, the support of the Nordic Empire, several rebel Ayleid lords, and a few of the gods themselves, St. Alessia drove the Ayleids into virtual extinction. She would become the founder of the first empire of men in Cyrodiil in the process. Alessia's champion, the divine warrior Pelinal Whitestrake, was perhaps the living embodiment of this trope. He was sent by the Divines to answer a prayer from Alessia. Decked out in a full suit of platemail armor (which only the Dwemer could craft at the time, and everyone else had bronze armor at best), he was a bloodthirsty (specifically Elf blood) Berserker of the highest order. He first wandered into Alessia's camp drenched in Ayleid blood and would fly into such Berserker Rages that he permanently damaged the lands themselves while fighting Ayleids. He was in fact so Ax-Crazy that he even butchered thousands of Khajiit under the assumption they were another breed of elf before realizing his mistake. Countless scores of Ayleids fell in his wake, to the point where the Divines had to send in rains to cleanse Ayleids forts and villages of Ayleids blood before they could be used by Alessia's forces, and he even defeated (but could not kill) the immortal Ayleid leader, Umaril the Unfeathered, before he was cut into pieces by Umaril's servants. (In Oblivion's Knights of the Nine expansion, the Player Character is granted the title Pelinal Reborn, seeking to defeat a resurrected and vengence-filled Umaril.)
    • The Battle of Red Mountain in the 1st Era was a rare victory for the elves. After centuries of domination and expansion out of Skyrim, the Nord army, led by the Tongues (masters of the Thu'um), was annihilated at Red Mountain in Morrowind by a coalition of Dwemer and Chimer forces. This marked the farthest expanse of the Nordic Empire and led to a drop-off in the use of the Thu'um as a weapon after Jurgen Windcaller, one of the defeated Tongues, created the Way of the Voice to use the Thu'um only to honor the gods. The victory would only be a temporary one however, as the Dwemer and Chimer would split apart due to significant religious conflicts, with the entire Dwemer race disappearing without a trace and the Chimer becoming cursed into the modern Dunmer.
    • The Tiber Wars were a series of wars fought in the late 2nd Era as part of Tiber Septim's campaign to conquer all of Tamriel. Septim had conquered all but Morrowind (protected by their Physical Gods and the Summerset Isles (protected by their powerful magics), the only two provinces the last empire out of Cyrodiil, led by the Reman Dynasty, had failed to conquer. Unknown to Septim, the Dunmer demi-gods of Morrowind, known as the Tribunal, had been cut off from their divine power source by their ancient enemy, Dagoth Ur. Septim's legions easily sacked Mournhold, the capital of Morrowind. Without their gods to protect them, the rest of Morrowind would have been devastated in a protracted war with Septim's legions. Knowing this, Vivec, one of these gods, met with Septim and forged an Armistice. Morrowind would join the empire as a Voluntary Vassal, sparing his people from war. In addition, Vivec offered the Dwemer-crafted Reality Warping Humongous Mecha - The Numidium - to Septim in exchange for special privileges for Morrowind. (Specifically, continued Great House rule, free worship of the Tribunal, and the right to continue practicing slavery which was outlawed elsewhere in the empire.) Septim then used the Numidium to Curb Stomp the Altmer of the Summerset Isles (devastating their army and sacking their capital in less than hour), bringing them under the rule of men for the first time in history.
    • The Argonians, a long time Slave Race to the Dunmer, got to do this to the Dunmer in between the events of Oblivion and Skyrim. The Dunmer were subjected to the loss of their Physical Gods, the Oblivion Crisis, being abandoned by the Empire, a moon crashing into their province, and the eruption of Red Mountain. Then the Argonians invaded and captured the still-habitable parts of mainland Morrowind, along with the rich ebony deposits therein. The 4th Era Dunmer are now a broken and scattered race, in search of their place in the world (both literally and figuratively).
    • The Khajiit pulled this on their long-time rivals, the Bosmer, during the Five Year War. After getting rid of their Nord advisors, whose fighting style was too different for the Khajiit to successfully adopt, the Khajiit proceeded to brutalize the Bosmer, capturing territory and raiding deep into Valenwood. The Bosmer had to invoke the Wild Hunt in order to finally bring the war to an end.
    • Skyrim:
      • The Aldmeri Dominion, governed by the Thalmor, has taken over Summerset Isles, Valenwood, Elsweyr, is in a stalemate in Hammerfell, and has a tenuous peace (with lots of strings they got to attach) with the remnants of the Empire (it's not really a lasting peace, everyone knows it's only an interbellum). You will feel the strong urge to kill off Thalmor goon squads roving the roads in Skyrim because of their supreme hubris and arrogance. Even several Empire players, Imperial Legion characters (who are supposedly allied with them), other elven races, and even many of their own race, the High Elves, have a strong antipathy towards them.
      • Killing any NPC in any hold who didn't provoke the attack will slap you with a rather large one thousand septim bounty for murder. Any NPC, that is, save for Thalmor. You'll still get the forty septim bounty for assault, but killing a Thalmor NPC incurs zero bounty. You can even get around this by first provoking the Thalmor into attacking you, which prompts any nearby city guards into attacking them. That's right, brutally murdering half a dozen elves in front of the city guard gets you little more than a slap on the wrist (and even that can be tossed out if you're a thane). That goes to show just how much the Thalmor are hated in Skyrim.
      • Kill Ondolemar, the Thalmor leader in Markarth and pay the 40 Septim bounty. Upon exiting the prison you'll receive 100 gold Septims (tax deductible) and a letter of Inheritance from the Jarl, which really feels like he's thanking you for getting rid of the asshole.
      • You may occasionally come across several Thalmor Justiciars escorting a prisoner, you can give the prisoner weapons and free him. And of course, you can overdo your job by shoving his pockets with dozens of Magic Staff and let him slaughter the Thalmor on his own.
      • The stalemate between Hammerfell and the Dominion that existed just after the Great War was ended when the Redguards removed the Dominion by use of guerrilla warfare, thus giving the Redguards of Hammerfell their own Screw You, Elves! moment.
      • Likewise, the Argonians, as mentioned above, have been less than enthused at the idea of returning to the days of Elves lording over them, besides Hammerfell, Black Marsh and the occupied Morrowind, as of current time the game takes place in is the only other one able to stop and repel the Thalmor's conquest.
      • The main reason Ulfric started the Stormcloaks was so he and the Nords could do this, because the Empire was, in his mind, too weak and scared to do so. Of course, he probably takes it a little bit far.
      • Even the game developers endorse this. The late concept artist Adam Adamowicz comments on an "Elf Grinder" trap he devised for Skyrim:
      Adamowicz: It's kind of like a Cuisinart or a disposal in a sink, specifically for grinding up elves into a fine, purple, glittery powder. 'Cause they deserve it.
      • Ysgramor, the legendary Atmoran warrior who lead the Roaring Rampage of Revenge against the Snow Elves during the Merethic Era, firmly believed this. Tellingly, his battle-axe Wuuthrad was enchanted to cause considerable damage against (most) Elven races and adorned with the image of a elf screaming in terror.
      • Also, of course, there's a Whiterun quest and a section of the main quest line that specifically involves you messing up Thalmor bases of operation.
      • And to top it all off, the current page image for this quote is three of the Thalmor being brutally slain by the Player Character.
      • Playing as an elf or using elven weapons and armour will get you a few mocking comments by the Nord guards. Do both, and you will likely get a lot of mocking comments.
      • First Emissary Elenwen is a Thalmor official who shows up repeatedly in the main story. Her role and attitude make most people strongly dislike her at best. Unfortunately, she's extremely important to the main story, so you can't kill her. Right? Wrong! Advance far enough in the main quest and Elenwen loses her essential tag, meaning that she's now fair game for murder. Yes, the devs went out of their way to make it possible to kill Elenwen specifically because she's so obnoxious.
  • Interestingly, while Mass Effect provides a quote, the game as a whole averts this. True, some of the aliens are jerks. The face of the turian Councilor comes to mind, usually accompanied by a strong urge to punch it,note  but there are also plenty examples of really nice ones, such as the asari Liara and the quarian Tali (even Joker and Navigator Pressly like her). Like Kaidan said, the aliens are actually quite human once you know them. Even the krogans.
    • The asari kinda-sorta fit the trope, due to their immense age and wisdom, and are held in very high regard by virtually every other species (for a couple of reasons...). As the quote page shows, however, they're not perfect.
    • One of the biggest Screw You, Elves! comments about the asari comes from one of their own: Matriarch Aethyta, aka the bartender at Illium's Eternity lounge. She had great advice, which could have kept humans from becoming the most powerful race in the galaxy, and they "laughed the blue off [her] ass." So now she serves drinks behind a bar. She's a little bitter.
    • The biggest Screw You, Elves! moment with the asari comes when it's revealed that reason they are the most advanced race in the galaxy is due to the Protheans having nurtured their early civilisation, manipulated their genetics to bestow "natural" biotic abilities, as well as leaving an intact Prothean Beacon to aid in their technological development. The Protheans intended them to become the dominant power in the next Cycle and have enough of a technological head-start to defeat the Reapers. However, it failed because the asari became technologically stagnant, as they relied on data-mining the Beacon to keep themselves ahead, allowing them to lord their superiority over the other races. When the next Cycle came, the asari retreated to their homeworld and buried their heads in the sand, and quickly got curbstomped by the Reapers.
    • This trope of course gets brought up against the Reapers, especially with the one on Rannoch where Shepard can call it out for how the Reapers keep dodging any questions about the motives behind their genocidal wars and yet still claim their actions are for the best. Javik provides another case after the Leviathan DLC. After The Reveal about the Leviathans and their creation of the Reapers and their former dominance of the galaxy, he makes clear his hatred of the Leviathans and that they deserved their fate at the hands (so to speak) of the Reapers after they felt everything in the galaxy was theirs to do with as they pleased. Even the Catalyst has this opinion of them, saying they were "part of the problem" with chaos in the galaxy.
  • Jim Raynor from StarCraft doesn't hesitate to get up in the face of Protoss Judicator Aldaris, who's mocking his offer of help in the face of a Zerg invasion, pal.
    • Although that was slightly a case of I'm Standing Right Here.
    • Other Terrans generally respond by shooting them on sight or dropping tactical nuclear weapons on their heads. They're totally justified though: the initial response of the Protoss to the Zerg onslaught was to torch Terran planets without warning. The manual states that the Protoss had hated the way Terrans lived and wanted to torch them already, only to be held back by their non-interference policies. Then when the Zerg arrived, they'd intentionally wait until the only way to remove them was to burn the entire world, so they could exterminate the Terrans with a semi-clean conscience. Only Tassadar seemed to have a serious problem with this course of action.
  • In Suikoden, the elves have the worst relations with other races precisely because people react the way real-life people would to their constant condescension. This comes back to bite them in the first game, where their lack of allies results in them finding out the hard way that they are definitely not better, especially not when a small elven settlement is being attacked by an entire empire, and doesn't accept outside help.
    • It's amazing how little superior magic, culture, and physical perfection will help when you live in a forest and someone has a giant mirror that can use the power of the sun to set things on fire from hundreds of miles away.
    • Suikoden IV brings more of the same with its own group of elves, who are constantly on the verge of war with the neighboring human village, mainly because of their own pretentious posturing. The only elf in the game who's not an arrogant prick is the one who was born outside the village due to her mother being exiled for an unspecified offense (which probably involved not being obnoxious enough to the humans).
    • Suikoden V has the elves of Alseid be very vocal about disliking the "barbarous humans", which is a shame since you can't even go there. There are instances, however, that show that they also fear the humans, like in the Furo Scene where Urda seems very intimidated by Cathari's gun.
    • Every game has at least one elf who either went to live among humans or at least has an open mind about them. Kirkis in Suikoden I was the only one among his tribe who figured out allying with the Liberation Army was the only way to prevent their impending fiery deaths, Paula in IV is noticeable as an elf just because of her ears, otherwise behaving as a perfectly normal if slightly solemn girl, and Isato of V serves the human Oracle partly in order to preserve his lands, and partly just out of pure loyalty. In general, the subplots involving elves always result in one of them calling out their own kin on the stupidity of their attitude.
    • On whole averted in Suikoden III where the elves you found, Roland and Nei, are perfectly sociable around humans and doesn't bother with any silly prejudices. Roland is even one of Chris' honored knights.
  • A memorable moment in Tales of Phantasia happens somewhat toward the end. The uppity elves have finally agreed to accept humans in their Hidden Elf Village, but not half-elves, because they still blamed them for the debacle with the Mana Cannon a bit over a century ago.note  The elves claimed that the halfbreeds could not be trusted, since they possessed the power of elven magic but lacked the elven values to employ it responsibly. Cless then kindly tells them to shove it, as the whole reason halfbreeds had human values was that the elves kicked them out in the first place and they had no choice but to live among humans.
    • Interestingly enough, in Tales of Symphonia, after Lloyd calls out the elves for their racism towards half-elves giving rise to Cruxis, the elder will, if you talk to him after the party evacuates Heimdall, admit that perhaps the elves are the most to blame for what happened.
    • Symphonia provides another odd case of this during its Wham Episode. Lord Remiel when he shows his true colors, shows the egotism usually associated with this trope and asks Kratos for aid, and Kratos mocks him for being an angel asking for help against humans (technically two humans and two half elves). The line is made odd by Kratos being an angel himself.
    • The half-elf Desians also treat humans as cattle including Kratos's late wife. Kratos is less than happy about this.
    Kvar: "Kratos, you pathetic inferior being!"
    Kratos: "Feel the pain, *slash* of those inferior beings *slash* as you burn in hell!"
  • A recurring theme in the Overlord games. Elves, being one of the "good" races serve as hero antagonists to your Evil Overlord. They're usually not all that much better than humans, serving mostly as a target of mockery for Evil Chancellor Gnarl and are usually screwed over royally throughout the games. The first game has them being enslaved by the Dwarves (with an option to ensure their extinction by choosing to save a sack of gold over the last Elven women) and the second one has most of them being enslaved by The Empire, with the remaining free elves all a bunch of annoying hippies and you later commit a Moral Event Horizon towards them by poisoning the soul of Queen Fay with your dark power, driving her insane and making her a Fallen Hero.
  • In Homeworld: Cataclysm the protagonist captain viciously scolds the Bentusi, an ancient alien race, for an attempt to run away from a galactic threat instead of helping the Kushans to fight it. Note that he did it while they were decimating his fleet for hampering their escape. Admittedly, Bentusi were generally nice guys, not at all arrogant or condescending to Kushans. They were just VERY afraid of said galactic threat and the fear embittered them.
  • The Dragon Campaign in The Legend of Dragoon, in which humans waged war against the Winglies who ruled over them, was essentially this.
  • This World of Warcraft comic.
    • There's also a sword that does this to the Blood Elves in the game. To elaborate, there is a rare drop in the Icecrown Citadel instances that starts a long quest chain to reforge an old weapon given to the High Elves by the dragons. At one point you have to take the sword and submerge it in the sunwell, the Blood Elves' power source. After you do so, they assume you are returning the sword to them. Their leader tries to take it off you. Except the sword decides it likes you better and sends him flying. They're furious, even more so if you're a member of the Alliance. It doesn't play out this way if you're a Blood Elf, of course, in which case they're eager to assist you. Then again, one Blood Elf also points out that the leader's "foolish" attempt to seize the sword is to blame for his injuries.
    • Warcraft III, WoW's RTS predecessor, has several campaigns where you take the fight to the elves and shove their superiority up their asses. First was the Undead campaign's assault on the Sunwell Plateau, which saw the player cruise through High Elf bases with zombie hordes, sweeping aside all the tricks and defenses of the High Elves and their Ranger General, Sylvanas Windrunner. Then you beat her, and to cap it all off, you raise her as an undead monstrosity and defile their precious Sunwell just to resurrect a high level Undead wizard as a powerful Lich. Then there's the fight between the Orcs and the Night Elves, with the Warsong chieftain Grom Hellscream slaughtering his way through the forest, killing many Night Elf warriors and razing their forests and bases for lumber, and when the Night Elf demigod Cenarius interferes, Grom drinks from a demonic fountain of power and uses that power to wipe out Cenarius. Their luck in the expansion, The Frozen Throne, doesn't improve. The Night Elves get embroiled in a war against one of their former heroes and the fish-like Naga, which all proves fruitless when all the Naga's leader wanted to do was destroy the Undead capital of Icecrown. Then the High Elves get rejected by the Human Alliance leader and get imprisoned, only to flee to the protection of a demon, the same man who led the Naga, who has the High Elves assault a demon capital for their new home.....only to be forced by the demons' leader, Kil'jaeden, to hunt down and destroy the Undead capital of Icecrown once and for all.......a task they end up failing miserably.
    • The Blood Elves, the High Elves focused on in the expansion, are an odd case where this trope turns them into a Woobie Species.
    • Taken to extremes in The War of the Ancients novel trilogy against the Night Elf Highborne 10,000 years in the past. The leader of the coalition against the Burning Legion is against the use of accepting aid from the dwarves and tauren because he's an Upper-Class Twit, and even the other Night Elves consider this racist attitude in the face of an enemy threatening to wipe out all life on the planet idiotic.
    • Next to the Elves are the Draenei, who are even older as a race than elves, appear to be more technologically and culturally advanced, are very tall, have very powerful magic, and have supposedly great wisdom. However, they are as a whole running from the Burning Legion, who seek to destroy them, and are partially composed of corrupted members of their own race. Though unlike most of the examples, they are fully aware of this, and make no pretensions otherwise.
  • With all the crap that elves of Shadowbane are responsible for (they made pacts with demons, worshiped the Beast Lords, and even waged war against the All-Father, slew the Archon of Peace with Shadowbane (when ended very badly for them), created the art of Necromancy, bread minotaurs from human slaves) it's pretty easy to understand why the Temple of the Cleansing Flame wants to burn them at the stake.
  • Deconstructed in Age of Wonders. In the first game, the elves are invaded by the humans for no real reason, and are chased out of their homelands. It takes the entire second game for them to redeem themselves. In the third game, The Empire, run by humans, accuses the elves of being responsible for the alien invasion, and initiates a genocide. As if that was not enough, whenever you play as the elves, you can expect human enemies to invoke this trope, every now and then.
  • All over Kingdoms of Amalur: Reckoning. Specifically, there are the literal elves, and there are the Fae who better embody the trope the elves of most settings fill, they are immortal in only so much as they are always reborn to replay their unchanging role within the world where as mortals stay dead, thus with the surgance of mortals into the world an entire court of fae has gone crazy and tried to wipe all mortals out to bring things back to normalcy for themselves. The game is all about The Unchosen One being brought back to life and literally giving fate the middle finger, as you kill the shit out of the evil court of fae, and on one side quest early on, can even subvert the other court of fae's natural cycle of history just for the lulz.
  • In Touhou, the plot of Silent Sinner in Blue and Cage in Lunatic Runagate could be summed up as "Screw You, Lunarians!".
    • Earlier on, the back-story ofImperishable Night implies that the Lunarians suffered this at the hand of the Americans in an incident involving the Apollo Missions, largely resulting from the former having not fought an actual war for over a thousand years.
  • Throughout the Shin Megami Tensei series, God and Satan Are Both Jerks (God Is Evil and Lucifer doesn't really give a crap about humanity so much as he wants things his way). And boy, do they like to lord their moral and intellectual superiority over man. As such, the Neutral path in most games invokes this trope - the main character tells both sides to shut the hell up, defeats them, and creates a world free from outside influence for humanity to live in peace.
  • This is the rallying cry of the Transcended from Nexus Clash whenever fighting Angels.
  • Fallen Empires in Stellaris are remnants of Precursor empires. Their techs are millennia ahead of standard empires, they know this, and they will demand you submit to their requests lest you... displease them. But they had become complacent, they produce nothing and their ships are irreplaceable, so they're not invincible and you can (and encouraged to) defeat them. They will not take kindly that these upstart empires have defeated them, and boy it will feel good. Just be careful not to actually make them feel threatened before you're ready to deliver the deathblow though... This does vary depending on which Fallen Empire it is and what your own Empire is, though; in some combinations their attituded is more "proud and protective parents".
  • Pre-release versions of Starbound tended to give this treatment to the Hylotl, massively playing up their arrogance and snobbery while having most of the other races mock them for it. Post-release, much of the content was rewritten to allow them to have at least basic dignity and respect. (The other races might not understand or agree with their culture, but they're not openly making fun of it. Even the Florans, their racial enemies, have a few nice things to say about them.

    Web Animation 
  • A hearty disdain for elves (and gnomes, albeit for entirely different reasons) is one of the running themes in the WoW machinima Oxhorn Short Shorts, in which all elves are portrayed as stereotypical hippies.

  • Thief from 8-Bit Theater is certainly pretentious enough. But all of the Light Warriors are jerks (except Fighter who's just really stupid, and possibly Red Mage as he veers into Cloudcuckoolander territory). And on this page, Thief's arrogance is gloriously shot down.
    • This strip also mocks Elven niceties, such as they are.
    • In fact, the 8-Bit Theatre setting in general: elves are all rampaging sociopaths.
      The Dragon: You're an elf. Your history is a very long love poem dedicated to bloodshed. And to yourselves.
    • Just in case you think he's exaggerating, here's another example straight from the mouths of the elves themselves:
      Dark Elf: But what I find most surprising is that you think I could ever help one of my father's murderers!
      Dark Elf: Why shouldn't I tip off the other Light Warriors now? Or rally the Dark Warriors against you?
      Thief: Well, technically I merely stood idly by while my friends killed him. ... and then took credit for the kill whenever it was politically convenient.
      Dark Elf: Damn. That's practically defending him under elf law.
      Thief: Like it says in our national anthem, Elfland, and Fuck You Too, "We are a race of total bastards."
  • DM of the Rings: In "Fire Safety", the players decide they've had enough of these stupid Elves and their stupid trees and stupid songs and stupid... dirt.
  • In this comic of Saturday Morning Breakfast Cereal, it is described in detail how the Zorblaxians are literally the center of the universe. The Universes Pulsar Emissions, when expressed as musical tones, even spell out the Zorblazian Anthem! The Humans then spend thousands of years devoting their society to science and technology, flying Earth to Zorblax Prime with giant rocket boosters, and blasting the Zorblaxian Homeworld to oblivion with a giant laser.
  • In Dumnestor's Heroes, one of the main characters is an elf who's been turned into a human. So far, he's been pretty useless to have around, and the other characters make fun of Our Elves Are Different to his face.
  • Jon from Errant Story has mocked back more than once.
  • In Inverloch, one of the villains is trying to sever Elves from magic (which is also the source of their immortality) as revenge for them killing his father years before... and the second villain, a mage, helps the first one in what is essentially a genocide attempt because he thinks Elves are too arrogant to deserve life. Then there are the elves who were severed in the first place The severing causing them to age like humans and be unable to wield magic, most easily identified by their white hair and gold eyes were proven to have been born to elves who were strikingly bad examples of just how arrogant the elves had become, their children being born severed as a punishment to them, some of the worst cases of arrogance who were not born severed becoming so later in life. The elves thought the severing was a genetic thing, evidently, as they banished all severed elves (including children and newborns) from their cities, leaving them to make their way as best they could among humans or other severed, who evidently had their own community. This only made the problem much, much worse, as this was a clear sign that they were too arrogant at this point to be worth saving. The hero himself even gives a speech to his companions after he finds out his father was killed by an elf who broke his word to help protect his people, the Da'kor, despite a deal they had made.
  • Done in The Meek with Emperor Luca deSadar and the Ambassadors from Caris in chapter two. Caris is implied to be very proud and considers the Northern Territories inferior. When the ambassador from Caris claims that the queen cannot and will not pay reparations for the acts of her father while he was king. Luca did not take it well...
    Luca: With respect, ambassador. Your king alone did not uphold an entire country's institution of torture and murder against my people.
Then later he melts the other one's eyes. Turns out maybe your diplomatic position should be a little more accommodating when the other guy is backed by some crazy giant god-tiger and you live a world of Grey-and-Gray Morality. Luca is correct in that his people suffered greatly, but the men responsible for such atrocities are dead, and there is no evidence whatsoever that the current government of Caris had any involvement with those crimes (though that may change in the future).
  • Laurin Shattersmith in The Order of the Stick has this attitude towards elves, resenting that they live in the fertile forested area of the western continent, while humans and lizardfolk fight over scraps in the remainder of the continent, much of which is uninhabitable desert.
  • In WIGU, seven-year-olds Wigu and Hugo reject the Elf Queen's prophecy and instead scare the poop out of the retarded Hillbilly Elves.
  • In Our Little Adventure, this attitude is copped by the entire Souballo Empire and there is a lot of racial tension on the main continent because of this.
  • Friendship is Dragons has two examples so far. The Red Dragon's attempt at a Breaking Speech about ponies' hypocrisy is interrupted by Dash attacking; however, the head of the Diamond Dogs delivers a blistering rant to Rarity about the stupid, smug po-nies.
  • Barbie the Barbarienne reveals humanity did this about a millennia or so ago to the elves who thought we were just big stupid short-lived oafs ripe for the conquering and got magically stranded on a deserted island for trying to do so. They still haven't learned a damn thing since then, but they're so simultaneously arrogant and incompetent that they best they've done since then is breed a god-level Elf-Imp hybrid more dangerous to them than the rest of the world and Mind Control one Pirate Girl that ended up on the same island.
  • Guilded Age: While supposed an ancient, powerful and all advanced civilization, the Sky Elves where easily cowed by Frigg after she had enough of their pretentiousness. Even Syr'Nj told them that it would be better to get in a good relationship with Gastonia before... they get diplomatic.
  • In The Inexplicable Adventures of Bob!, Nemesites tend to act condescending to humans, even Voluptua who's probably the nicest of them. Jean has no patience with this and is always quick with a sarcastic retort.
  • Daughter of the Lilies: Historically, elves thought that orcs were "stupid" enough that their homelands would be an easy target for invasion. Some elves are still quite sore about the resulting military defeat.
  • In El Goonish Shive, Tara has had it with Voltaire once it becomes evident he's been manipulating her so she drops the respectful demeanour she had toward him and threatens him into leaving.

    Web Original 
  • "Fifteen Elvish ways to die"
  • The punchline of this copy-pasta. It's also on the Colony Drop page.
  • This speech. From an Orc, no less.
  • In Tales of Ubernorden a whole bunch of elves die in "The Killing Field".
  • The dwarves from Bravemule, a Dwarf Fortress Let's Play, tend to refer to everything bad (or simply non-dwarven) as "elf", even though no real elf has shown up in the story so far.
  • The Elfslayer Chronicles: What happens when a DM beats players over the head with beautiful, perfect elves (who have lots of gay sex) and evil, xenophobic, warlike humans? One player derails the whole thing by murdering a missing human prince, framing his elven lover, and getting away with it by being that damn good. In the archived discussion, not only does "Elfslayer" compare the DM's elves to the Na'avi and Christopher Paolini's elves, but another poster references this exact trope page. When the DM (and the only player who actually liked the setting) complained, "Elfslayer" pointed out that an "evil, xenophobic, warlike human" like himself would never tolerate his prince shacking up with an elf; on top of that, his mission was to serve the kingdom to the best of his ability, and the relationship becoming public knowledge would damage the kingdom's reputation, so in that case Murder Is the Best Solution.

    Western Animation 
  • ThunderCats (2011):
    • A stockaded Lizard prisoner, Made a Slave for his thievery, defiantly bristles while explaining to young Prince Lion-O why he was scavenging the Cats' crops: They've little land and resources of their own, thanks to the Cats' expansionism and strongarming. They are habitually oppressed and enslaved by the Cats, scraping by while the Cats' kingdom of Thundera throws lavish feasts. The Cats even style themselves a Superior Species while engaging in Fantastic Racism.
    • Another wonderful moment of Screw You, Elves! occurs later in the second episode of the series. The Thundercats rush towards an army of lizards, who are wielding traditional medieval weapons, just like the cats: swords, bows, arrows, etc. The cats are dominating the battlefield... until the lizards bring giant robots, grenades, and laser guns. Even lampshaded by a lizard, who claims "To go from superior race to endangered species in one day... how ironic."
    • It continues through the entire season, as nearly every new species/settlement they encounter has deep-seated animosity against the Cats due to their self-righteousness and decadence. Except the Buddhist-like Elephants. And the Avians, but only because they're even worse in their arrogance than the Cats and hold all land-walking races in contempt. The fact that this continues after Thundera has been destroyed and most of their race killed or enslaved seems rather harsh, until we find out the whole backstory of how the Cats came to be so powerful to begin with....
  • In the Wander over Yonder episode "The Box", Sylvia chews out the Lords of Illumination for putting her and Wander through a Secret Test of Character that, due to resisting the temptation to open the box, drove Wander insane. She makes the aliens put some junk in the box, which Wander is satisfied with.


Video Example(s):

Alternative Title(s): Shut Up Elves, Can Argue With Elves


Screw You Holograms!

Lister tells off an arrogant Holocrew inspecting the Red Dwarf.

How well does it match the trope?

5 (11 votes)

Example of:

Main / ScrewYouElves

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