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Mascot Fighter

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Image courtesy of Lysol-Jones. Used with permission.

A particular form of Fighting Game which brings together pre-established characters to have them fight each other. This is a common type of Licensed Game, especially for anime series. Most instances of these games also double as a Massively Multiplayer Crossover, featuring characters not only from a single franchise, but also any properties that the company owns (or doesn't own).

Mascot Fighters, by their very nature, are targeted more towards fans of the base universes from where the characters originate moreso than traditional fighting game fans. For this reason, it isn't uncommon for many of these games to boast simplified controls and more casual gameplay compared to other titles within the genre in order to make them easy to pick up by fans who don't have much experience with fighting games or even video games in general. However, this isn't a hard-and-fast rule, as one of the most prolific mascot fighter series out there (Capcom vs.) can attest.

Compare Mascot Racer, which as the title implies, is the same thing applied to racing games. See also Platform Fighter, as since the most successful and popular mascot fighting game series is Super Smash Bros., many mascot fighters also tend to be within that sub-genre.

Games of this genre include:


Video Example(s):

Alternative Title(s): Mascot Brawler


Super Smash Bros. Melee

Super Smash Bros. Melee is a Mascot/Platform Fighter developed by HAL Laboratory under Masahiro Sakurai and published by Nintendo for the Nintendo GameCube in 2001. It is the second game in the Super Smash Bros. series.

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Main / MascotFighter

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