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Disney Heroes: Battle Mode is a crossover mobile RPG for iOS and Android devices, soft-launched on February 24, 2018, and released worldwide on May 17, 2018.

The plot spins out of Ralph Breaks the Internet, as during their travels online Ralph and Vanellope begin exploring a game called Disney Heroes. Inside they found a large virtual city, but something is very wrong and it's crawling with strange creatures called Creeps. They soon find Elastigirl, who doesn't realize she's in a game but does know that her family is in danger, somehow corrupted by the Creeps. Teaming together along with Elastigirl's friend Frozone and a naked hippie yak-guy, the group sets out to free their friends and other allies and to get to the bottom of just what's going on in the city.

    Characters 
In the order that franchises were added:
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    Other Represented Content 

Disney Animated Films

  • Oswald the Lucky Rabbit
  • Snow White and the Seven Dwarves
  • Fantasia
  • Cinderella
  • Peter Pan
  • Lady and the Tramp
  • 101 Dalmatians
  • The Jungle Book
  • Winnie-the-Pooh
  • The Rescuers Down Under
  • The Black Cauldron
  • The Great Mouse Detective
  • Oliver & Company
  • A Goofy Movie
  • Pocahontas
  • The Hunchback of Notre Dame
  • Mulan
  • Tarzan
  • Treasure Planet
  • The Emperor's New Groove
  • Atlantis: The Lost Empire
  • Chicken Little
  • The Princess and the Frog
  • Tangled

Pixar

  • A Bug's Life
  • Finding Nemo
    • Finding Dory
  • Cars
  • Ratatouille
  • Up
  • Monsters University

Disney Animated Shorts

Disney Television Animation

Live-Action Disney Films

Live-Action Disney Television

Miscellaneous

Tropes associated with Disney Heroes: Battle Mode:

    open/close all folders 

    Tropes A-G 
  • Adaptational Badass: To compensate for being separate characters from their more action-oriented partners:
    • WALL-E and Mike shove garbage cubes and scream canisters, respectively, at enemies.
    • Hiro Hamada uses his Megabot and Microbots in an offensive capacity.
    • Olaf is implied to surround himself with snow and frost clouds on his own.
    • Alice can hold her own by growing enormous on command, which makes some of her attacks deal damage to creeps.
  • Adaptation Expansion: Violet has never shown desire to be a journalist in previous Incredibles media prior to 2018.
  • An Adventurer Is You: Characters have one of the following roles: Damage, Support, Tank, and Control.
  • After-Combat Recovery:
    • Sulley and Boo's "Healing Laughter" skill, at Green rank, allows the duo to heal immediately after clearing a wave of enemies (and also randomly during battle).
    • There are also regen stats for characters' health and energy that allow a small boost of both after each wave.
  • All There in the Stinger: One of Ducky & Bunny's skills comes from the mid-credits scenes in their movie.
  • Ambidextrous Sprite: Characters are often meant to be viewed facing right. If they end up facing left, as is the case with corrupted copies, their clothing designs and held weapons change positions horizontally.
  • And Your Reward Is Clothes: Character costumes are unlockable. Costumes are, in order of release:
  • Anti Poop-Socking: You get a limited amount of stamina which takes time to recharge to use on the main or elite campaigns (and a separate, smaller and slower version for friendship campaigns), while the other game modes either have a finite number of attempts per day (Arena and Coliseum, Trials, the Port) or have a limit on unit reuse and set ending (City Watch and Creep Surge). Additionally, with the exception of extra-drop events, all days but one per week only have one port and trial open. Can be counteracted by Bribing Your Way to Victory.
  • Anvil on Head: Played with for Jack-Jack's Blue skill, where he turns into his metal form and drops himself onto an enemy before teleporting back.
  • Arbitrary Headcount Limit: In most battles, you can only use five fighters no matter how many you have available. Friend Campaign headcount limits are even smaller and limit the selection of characters.
  • Ascended Extra: Some of the characters included in the roster, such as Finnick, Yax, and Zurg, are only minor ensemble characters in their source films, but here are front and center and have their own friendship plotlines. Yax in particular was only in one short part of his movie, but here is one of the protagonists of the normal campaign, along with Ralph, Vanellope, Frozone, and Elastigirl.
  • Attack Backfire:
    • Ursula's special skill, "Poor Unfortunate Souls", applies "hexed" status to enemies. If they try to use their own special skill while hexed, the skill fails and they become stunned while their energy meter still drains.
    • Once the Queen of Hearts is upgraded to Purple, any enemy charms attempted on a teammate will have a chance to restore their health instead.
  • Auto-Revive: Judy Hopps, Hades, Sally, Olaf, and Gaston have unlockable skills that allow them to regain some HP when it hits 0, along with an additional effect. These skills only work once per battle.
  • Back from the Dead: Several characters came into this game, who died in the films/shows.
  • Badass and Child Duo: Sulley goes into battle with Boo riding on his back.
  • Badly Battered Babysitter: Most of Jack-Jack's Friend Campaigns (with Elastigirl, Violet, and Chief Bogo) involve this, as they involve the Friend having to look after him while fighting off Creeps. Downplayed since Jack-Jack usually causes more problems for the Creeps than his caretaker.
  • Baleful Polymorph:
    • Genie's skill at Green rank, "Makeover", turns a random enemy into a Funny Animal temporarily, preventing them from attacking.
    • This also happens to Genie himself when he's defeated. He gets shrunk into a small box.
    • Merlin's active skill, "Teacher's Pet", has him transform the enemy with the highest basic damage stat into a squirrel. This temporarily reduces their basic damage in battle and prevents them from using skills.
  • Barrier Warrior: Violet, just like in her movies. Between invisibility making her untargetable and force fields that absorb damage, she can be very hard to take down even when she's the last enemy on the field.
  • Battle Couple: Mr. Incredible/Elastigirl, Felix/Calhoun (spoilers for their movie), Buzz/Jessie, WALL-E/EVE, and Jack Skellington/Sally. The Friend Campaigns for the first two pairs even involve the couples going on date night.
  • Big Bad: Chapter 12 reveals that there's a mastermind behind the Creeps, named the Inventor. His origin and motivation - beyond the Creeps' usual "purge the errors!" - remains unknown.
  • Big "NO!": Buzz Lightyear's KO animation has him collapse to his knees and yell toward the sky.
  • Blinded by the Light: WALL-E, Felix, Bogo, Goofy, and Bo Peep have skills that blind enemies for a few seconds, causing their normal attacks to miss. Goofy's skill is part of his default, while the others unlock their skills by promoting their color rarity.
  • A Bloody Mess: Judy squirts ketchup onto herself during her Blue revival skill and then wipes it off.
  • Blow You Away: Maui's skill at Green rank, "Take Flight", has him morph into a hawk to send gusts of wind. It deals damage and knockback to the two closest enemies.
  • Bold Inflation: Part of Zurg's dialogue is in all-caps during friendships and friend campaigns.
  • Brats with Slingshots: Downplayed. Mickey carries a slingshot for his weapon of choice, though he's not really a "brat".
  • Bribing Your Way to Victory: The game can be played in full for free, but many situations that make it more convenient can be purchased, such as looting an area multiple times at once or increasing battle attempts. Certain contests rank based on diamond spending, which is an unlimited resource with real money and very limited without it.
  • Car Fu:
    • Finnick's special move is to remotely drive his van across the screen, dealing damage to all enemies.
    • Downplayed with Quorra and Duke Caboom, who can ride their cycles across the screen to deal damage.
    • Shank plays it straight with her own active skill by summoning her red car and driving through opponents.
  • Cast Herd: The Trials split the characters into three teams based on what franchises they're from and pits them against units from other teams to earn badge fragments. These same cast herds are carried over to Invasion mode, deciding which characters will get the bonuses that week.
  • Celebrity Paradox: While book-hunting with EVE in their Friend Campaign, Quorra finds a Winnie-The-Pooh book (more than likely one of the A. A. Milne originals). Technically, there isn't a paradox as this game takes place in the Wreck-It Ralph universe where the Disney multimedia empire does exist (just without Ralph's movies), but it's still jarring to see Quorra read a Pooh story when there's a good chance that Pooh himself could appear in the game.
  • The Charmer: Nick, Woody, Tia Dalma, the Mad Hatter, and Megara can all inflict charm on enemy units and have them fight against their allies temporarily. The trope fits Nick best, as he appears to pull it off by his own sheer charisma.
  • Circling Birdies:
    • The "Stunned" status effect appears as an icon of circling stars, and with an animation of such on the icons of affected player characters.
    • Circling stars surround Goofy's head during his KO animation.
  • City of Adventure: The City (and yes, it's named just "the City") was intended to be this even without the viral invasion. It's a world where all the Disney characters coexist - superheroes, animal cops, pirates - and go on adventures together.
  • Clothing Damage: Downplayed, given the target audience. Ralph tears his sleeves once he and Vanellope enter this game for the first time. He quickly regrets it.
  • Color-Coded for Your Convenience:
    • Character ranks are labeled by color: White, Green, Green+1, Blue, Blue+1, Blue+2, Purple to Purple+4, and Orange to Orange+7. Promoting a character to a different color unlocks a new battle skill, up to Purple.
    • Badges also have their rarity marked by the five colors.
  • Combat Tentacles: Ursula's Blue skill, "Ruler of All the Ocean", lets her hit nearby opponents with one of her tentacles.
  • Co-Op Multiplayer:
    • The game features guilds that you can join with other players to earn more prizes, share characters via the mercenary board, and work together to complete a large map in the Surge mode.
    • Heist Mode is a real-time co-op mode. Players make or join a session to have their characters investigate areas around the city map and battle a Thief.
    • Invasion Mode has guild members cooperate to take down giant boss robots with spherical bodies that can summon Creeps onto the field.
  • Commonality Connection: Robin Hood and Nick get along on the basis that they're both anthropomorphic foxes.
  • Composite Character:
    • Zurg's characterization seems to be a mix between his depictions in the movies and Buzz Lightyear of Star Command.
    • Downplayed with Buzz, who keeps his helmet down like Andy's Buzz but wears the same utility belt as the one from Al's Toy Barn.
  • Crapsaccharine World: It may be a colorful, futuristic world where all your favorite Disney characters (even the villains!) live together in harmony, but it's also constantly under attack by a malicious virus. The friendship campaigns all imply that fighting off creeps has become a day-to-day activity for all the heroes no matter where they go. The best example of this is Violet and Dash's campaign, which shows how dangerous the City can be after dark, even for Supers. And that's not even going into what the virus can do to you if it captures you...
  • Critical Hit: Marked with a small red explosion symbol next to the damage number. Opponents who are inflicted with "studied" and "scared" become vulnerable to Normal and Fantastic crits respectively.
  • Crutch Character:
    • Ralph is very helpful at the beginning of the game, but can find himself quickly outclassed by unlockable characters who receive the same level of promotion. He's also noticeably less durable than Mr. Incredible and Chief Bogo, who fill the same role in battle.
    • Yax will likely be the first support character you get in the game, and while his HP recovering moves will likely get you through the first few parts of the game, he's not very useful in the long run due to having very little else he can do well besides heal allies and also not being able to take hits very well. Once you unlock a better support character like Violet or Mickey, you'll likely leave Yax behind and never look back.
  • Dance Battler: While Jessie and Goofy use dance moves in their attacks, all of Goofy's in-game animations and skills feature dances.
  • Deadly Force Field: Violet's Blue skill, "Shield Roll", has her project a shield around herself as she hovers forward to deal damage and knockback.
  • Desperation Attack:
    • Mr. Incredible's Blue rank skill, "Super Duper", increases his attack speed by 400% with a damage boost when his HP is less than half. However, he must make a Dynamic Akimbo pose to activate it.
    • Merida's Blue-rank skill, "Pride of the Clan", lets her attack 200% faster when her HP is less than half.
    • The Queen of Hearts' Green skill, "Temper, Temper", lets her attack 100% faster, or twice as fast, once her HP falls below half; this skill can happen once per wave and she must undergo a Turns Red animation to activate it.
    • Downplayed with Hades, whose own Blue skill, "Dismal Damage", lets him deal increasingly slightly more damage as he loses HP.
  • Detachment Combat: Olaf pulls off one of his branch arms and swings it in front of him like a club.
  • Distracted by the Sexy: Gaston can exploit his manliness, ripping his shirt open to either stun or charm Creeps.
  • Does Not Like Shoes: Ralph, Kevin Flynn, Aladdin, Moana, and Maui are human (or human-like) characters who visibly do not wear shoes.
  • Draw Aggro:
    • Teams usually tend to attack the opponents' Tanks first unless there are characters that can attack multiple enemies at once, or their skills explicitly target a specific enemy (e.g. the farthest enemy, or the enemy with the lowest HP).
    • Hiro can summon his Megabot. By spawning in the middle of the enemy group, it often draws the attention of enemies until the end of the current wave or it is defeated.
    • Once Aladdin's been promoted to Purple, his "Magic Carpet Ride" skill has him start battle in the middle of the enemies. This often causes them to focus their attacks on him first.
    • Jessie and Mr. Incredible have active skills where they leap into the middle of their enemies and deal damage. As a result, after activating their move, they tend to become the main target of the surrounding enemies.
  • Drop the Hammer:
    • Vanellope's active skill, "Lollipop Slammer", has her glitch-teleport into the middle of the enemy group and slam a big lollipop down.
    • Ducky & Bunny's active skill, "Carney Clash", lets Bunny use an inflatable hammer on the closest enemies.
  • Dual Wielding:
    • Quorra with her Identity Disc and sword.
    • Stitch pulls out a second blaster for his basic attack, and uses four for his special move.
  • Dynamic Entry: Quorra, Aladdin, and Baymax have unlockable skills where they appear after all other teammates and attack enemies by rushing them at the start of battle.
  • Early-Bird Cameo:
    • Shank appeared in a brief cutscene introducing the Guild War almost two months before she became playable.
    • Bo Peep, in her Toy Story 4 appearance, appeared in the game's 1st-anniversary title screen nearly a month before she was unlockable.
  • Early Game Hell:
    • Friend Campaigns can get off to rough starts, due to only being allowed two characters in their first levels. Thankfully, the party size gradually gets bigger as you progress.
    • Invasion is difficult at the beginning with standard-powered heroes, but gradually becomes much easier as you distribute hero power-ups, especially if you choose "add 1 to all" every time and buy them from the shop.
  • Edible Ammunition:
    • Vanellope wields a soda soaker that fires small shots of soda. After promoting Vanellope's color rarity, she can also launch the back-mounted mint candy or use it to add a slowdown effect to her shots.
    • Nick Wilde throws his pawpsicles (the paw-shaped ice pops he makes in Zootopia) at enemies.
  • Edible Bludgeon: Finnick uses a Jumbo-Pop, a giant popsicle, in battle.
  • Evil Laugh: Heard in Zurg, Maleficent, and Jack Skellington's victory animations.
  • Enemy Mine: Implied to be the reason the heroes work with the villains to fight the creeps. A more outright example is with Buzz and Zurg's talk once their friendship unlocks, where Buzz agrees they need reinforcements.
  • Facepalm: Seen in Jack Skellington and Shank's defeat animations. Scar has a variant where, annoyed, he puts his paw on the side of his head.
  • Fake Crossover: Technically, this is tied to the Wreck-It Ralph series and not to any other Disney franchise.
  • Feed It with Fire: Shank negates and stores a portion of damage dealt towards her and unleashes the stored damage during "Final Lap", her active skill.
  • Finger Wag: Megara does this while using her Blue skill, "Silence is Golden".
  • Game Face: Sulley and Jack Skellington have active skills where they use a scary roar or facial expression. They inflict "scared" status on enemies and make fantastic-type attacks land crits.
  • Giant Foot of Stomping: Once Alice is promoted to Blue, if she uses her "Tantrum" skill after growing enormous from her active "Eat Me" skill, she stomps on enemies. This deals damage and knockback.
  • Go-Karting with Bowser: You have the option of having villains fight alongside heroes. See also: Enemy Mine.
  • Golden Snitch: In Heist Mode, whoever finds the Thief's hideout can initiate a final battle there, regardless of whether the character belongs to them. A win or loss ends the session immediately.
  • Ground Punch: Ralph's limit break has him slam the ground with his fists to damage and stun enemies close to him. His Blue rank skill is a one-handed slam that affects a single enemy.

    Tropes H-M 
  • Hammerspace: Characters often pull their weapons from behind their backs or put them away there. Examples include Mike Wazowski, Nick Wilde, Finnick, Kevin Flynn, and Maui.
  • Harder Than Hard: Higher unlockable difficulties for team Trials and The Port (after "Very Hard" and "Super Hard") are given names such as "Absurd", "Impossible", and "Turn Back".
  • Harmless Freezing: Frozone's active skill freezes enemies for a few seconds. This can be subverted, as upgrading his color rank to Purple allows this skill to deplete enemies' HP. Notably averted with other characters released later, such as WALL-E, for which freezing is often a secondary effect next to damage.
  • Healer Signs On Early: Yax is one of the few dedicated healer characters in the game, and he's one of the first ones available as part of the story mode.
  • The Hedge of Thorns: Maleficent uses this as her Green-rank skill to stun and damage the opponent with the most HP.
  • Heroic Second Wind: Many heroes have a skill that gives them some sort of enhancement when they've taken a certain amount of damage (usually once they get below 50% HP):
    • Ralph's Purple-rank skill, "Big Duty", allows a one-time period per wave of gradual HP recovery when he's at below 30% HP.
    • Merida's Blue skill, "Pride of the Clan", gives a 200% increase in attack speed and has her deal extra damage once she falls below 50% HP.
    • Stitch's Blue skill, "626 Scuffle", allows him to steal health from an enemy if he falls below 50% HP. This attack also deals True damage that ignores a character's armor stat, making it especially useful against Brutes and high-HP Tank heroes.
  • I Just Want to Be Special: In their Friend Campaigns, both Yax and Felix go to Frozone to ask how they can be super like him.
  • An Ice Person: Frozone and Elsa's abilities center around creating ice on their own. This commonality gives Elsa and Frozone unlockable friendships toward each other.
  • Idiosyncratic Wipes: The main menu, city map, and each level has the scenery appear via wipes from the bottom of the screen, layer by layer.
  • Improbable Weapon User: For characters with a particular Weapon of Choice:
    • Finnick smacks Creeps around with a giant popsicle.
    • WALL-E throws random trash as well as his garbage cubes at enemies, and uses his fire extinguisher on the Creeps.
    • Moana fights with a boat oar and Maui has his magic fishhook.
  • Improvised Weapon:
    • Mike throws microphones at enemies. He adds scream canisters to his arsenal once he reaches Green rank.
    • Boo, riding on Sulley's back, can throw three toys at up to three enemies at a time through their Blue rank "Toy Tantrum" skill.
    • Jack Skellington throws flaming pumpkins. He can also throw presents at Green rank that contain scary toy ducks.
    • Nick and Finnick use Pawpsicles and a Jumbo Pop respectively as their primary weapons.
    • Alice throws teacups for her regular attack, while the Mad Hatter shoots teacups and saucers out of his hat like a cannon.
  • Incendiary Exponent:
    • Jack-Jack's skill at Purple rank, "Jack-Jack Attack", has his rapid-rolls and baby bottles set fire to enemies.
    • Jack Skellington's skill at Blue rank, "Jack-o-Lantern", has him eat a lit torch to set himself on fire briefly, allowing his regular pumpkin throws to deal splash damage.
  • Invisibility: Featured among Violet and Darkwing Duck's skills as a way to dodge attacks, and as one of Scar's skills via prowling. Merlin can also cast an invisibility spell on the teammate with the lowest HP.
  • Kick Chick: Judy Hopps and Jessie, judging by their regular attacks. An October 2018 update even gave Jessie a friendship toward Judy, who says they should "kick it up a notch".
  • Kid-Appeal Character: This trope is likely why Baymax has unlockable friendships to Olaf and WALL-E.
  • Late-Arrival Spoiler: The game can casually reveal plot points from the movies, like Jack-Jack having powers (though to be fair, Incredibles 2 didn't hide it either) or Nick joining the Zootopia Police Department.
  • Leaning on the Fourth Wall: Zurg wanting to destroy all copies of the Buzz Lightyear of Star Command cartoon because he doesn't like how he's depicted in it might be this, as the show doesn't have official DVDs/VHS recordings in real life and John Lasseter doesn't like the show for whatever reason.
  • Levitating Lotus Position: Yax's default pose. He floats in this game.
  • Life Drain:
    • Woody's skill at Purple rank, "Bullseye", allows allies to regain some HP by attacking an enemy that Woody has marked.
    • Jessie's skill at Blue rank, "Cowgirl Boogie", lets her regain some of her own HP from attacking enemies.
    • Stitch's Blue rank skill, "626 Scuffle", drains HP with each of its four hits, but he will only use it while he's below 50% HP.
    • Scar's Purple rank skill, "The Lion's Share", allows him to regain HP from attacking opponents.
    • Jack Skellington's Purple skill, "Trick or Treats", allows the team to heal upon damaging a scared enemy.
    • Shank's Blue rank skill, "Piston Slam", is an elbow strike that heals half the damage done.
    • Robin Hood's active skill, "Alms for the Poor", drains a set amount of HP from the enemy with the most when he uses it. This amount is given to the teammate with the least HP.
    • Ducky & Bunny's Purple skill, "Extra Fluffy", allows the duo to regain HP from attacking enemies.
  • Limit Break: Officially called "active skills", these main special skills for each character use an energy bar and can be activated at a player's discretion. Later skills occur randomly alongside normal attacks.
  • Liquid Assets:
    • Chief Bogo, once he's at Purple-rank, can heal himself by letting his limit break shield absorb damage while it is active.
    • Hades' Green-rank skill, "It’s a Small Underworld", allows him to transfer some damage inflicted on other teammates to himself.
    • For Megara's default skill, "Witty Riposte", she diverts some damage from a linked ally, selected by the player, toward herself. The linked ally cannot fall below 1 HP as long as Megara is still in battle.
  • Losing Your Head: Happens to Olaf, who then scurries back to pick it up and put it back on. This is seen during his Green skill, "On a Roll", where he dodges an attack.
  • Make Me Wanna Shout: Some characters' skills are voice-based and deal damage to enemies.
    • Ralph's Green rank skill, "Shouting Match", has him yell at enemies to silence them for a short period of time.
    • Rex's "Mighty Roar" also silences enemies.
    • Jessie's Green rank skill, "Sonic Yodel", is exactly what it's called.
    • Sulley's limit break, "Scaring is Caring", has him roar.
    • Scar's limit break, "Long Live the King", is also a roar.
  • Mana Drain:
    • Zurg's skill at Blue rank, "Energy Heist", allows him to drain some energy from multiple enemies.
    • Aladdin's skill at Green rank drains some energy after he dodges and counterattacks a single enemy.
    • Ursula's skill at Green rank, "On the Hook", allows her to drain energy from the opponent that has the most when she uses it.
    • Robin Hood's Green skill, "On Target", steals energy from the closest enemy.
  • Mana Meter: Each character has a yellow bar onscreen that represents their energy. An October 2018 update allows the player to see the energy meters of non-generic opponents, i.e. corrupted copies of Disney characters.
  • Marathon Level: The City Watch is a daily game mode where you must fight fifteen waves of enemies to complete, can use all your characters (five at a time), and once they're KO'd you can't use them until the next day, and only if you choose to start over. Thankfully it's possible to take breaks in the middle and you get prizes for each three waves of progress, getting larger the further you get.
  • Massive Multiplayer Crossover: Of course, but is also the case In-Universe as well. The game's plot involves Ralph and Vanellope jumping into a Disney crossover game, which is then struck by a horrible virus - which, technically speaking, makes Ralph, Vanellope, Felix and Calhoun the only characters not officially part of the in-universe crossover.
  • Meta Multiplayer: The Arena and Coliseum allow you to put your teams against other players (One team and round for the former, three teams and rounds for the latter). Similar to Recorded/Ghost matches, except both teams have fresh AI with Limit Break use locked to automatic.
  • Mic Drop: Mike Wazowski's victory animation has him drop a microphone.
  • More Dakka: Zurg's special attack has him repeatedly fire his cannon until he runs out of energy.
  • Multishot: Merida's active skill has her fire two quick volleys of arrows in succession at multiple enemies.
  • Musical Assassin: Downplayed with Miguel. His weapon in battle is Ernesto's guitar, but he doesn't directly attack opponents; instead, he uses his music to heal teammates and give them energy, and to stun enemies and reduce their armor.
  • Mythology Gag: Many. This game revels in its Disney references, not just with its array of playable characters and their game animations, but also via dialogue, badges, flavor text and narration. The in-game city also incorporates Disney franchises not represented by playable characters as regular citizens, who get referenced as well.
    • In their Friend Campaign, Frozone and Mr. Incredible spot robbers burgling Madame Wardrobe's shop. In a later conversation, Mr. Incredible talks about a time he and Elastigirl went on a date at Tiana's Place.
    • One of Ralph and Vanellope's mission chains involve them delivering sweets around the city, including characters and franchises not in the game like Clawhauser, Elizabeth Swann and (at the time) Barbossa. Once you do the mission enough times, each character gets a blurb about which sweet was their favorite, usually involving a reference (like Clawhauser's love of donuts).
    • One of Dash and Vanellope's mission chains involves Dash's homework getting stolen, requiring the two of them to clear his name with his teacher. The culprit turns out to be Dug the dog, from Up.
    • One of the badges that players can get is the Kimmunicator. Another is Darkwing Duck's disguise.
    • Mickey Mouse: His entire character persona references loads of Mickey Mouse media he's been in. Silly Symphony references The Band Concert, Apprentice Sorcery references ''The Sorcerer's Apprentice'', and his victory animation has a Steamboat Willie moment where he whistles the Disney Heroes: Battle Mode background music.
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    Tropes N-Z 
  • Nice Job Breaking It, Hero!: In Felix and Judy's friend campaign, Felix decides to "fix something that isn't broken", resulting in him removing the yellow light from traffic lights. Immediately after he does this, they discover a ten car pile-up.
  • No-Sell:
    • Enemies such as Brutes and Skeletons are completely immune to Normal and Fantastic damage respectively. This is marked with the word "Resist" onscreen.
    • Ghouls, an enemy type in Chapter 8 onward, can create a tornado to shield themselves from all damage for a few seconds.
  • One-Hit Kill: Downplayed. Maui's active skill, "Shark Bite", and the Queen of Hearts' Blue skill, "Off With Their Head!", are skills that knock out a single enemy but only if the enemy's HP is low enough. These skills do True damage, which ignores armor and reality stats.
  • One Steve Limit: Broken, as Captain Jack Sparrow, baby Jack-Jack, and Jack Skellington are in this game.
  • Piñata Enemy: The Port features enemies that are either immune to fantastic damage and give tons of experience, or are immune to normal damage and give tons of money, depending on what day it is.
  • Plasma Cannon: Stitch has four of them, but normally holds only one in the open. He unleashes them all when his special skill is used.
  • Play Every Day: Aside from access to different Team Trials and Port battles, the game counts the number of sign-ins for the current month, though this must be done manually. Each sign-in gives items as well as chips to unlock or evolve (by stars) a different character each month.
  • The Prankster: The Vanellope/Dash Friend Campaign involves them going on a pranking spree across the City. And then getting caught and having to make it up to their victims.
  • Precursor Heroes: Chapters 11 and 12 has the heroes discover the former base of a resistance group that fought the Creeps. Whoever they were, they made the chip items that allow the team to summon and upgrade new heroes.
  • Product Placement: Since the game's 2018 release, there were events that tied in with certain movie releases and Mickey Mouse's 90th anniversary.
    • The characters from the 2018 movies, Ralph Breaks the Internet and Incredibles 2, are featured in the story campaign and among the first that any players will collect.
    • Mickey was included as the Sign-in Hero of November 2018 for his anniversary. Ralph, already existing, got featured in the spotlight for December after his sequel's release.
    • During the release of the two above movies, the Aladdin remake, Toy Story 4, and the week of Mickey's anniversary, the game ran power-up events and scoring contests that focused on using the representative characters from the animated versions.
  • Pulling Themselves Together: Sally and Olaf during their Blue revival skills.
    • Sally's arms fall off at the shoulders and then fly back into place.
    • Olaf falls into pieces and forms back together as a snowy wind surrounds him.
  • Regenerating Mana: Characters' energy recharges over time.
  • Relationship Values: Each character has a couple others designated as their friends, and once both characters are strong enough they can start "Friend Missions" and a "Friend Campaign" where they work together. Completing a Friend Campaign grants one of the characters a "Friend Disc" that can be equipped to upgrade their abilities.
  • Required Party Member: Friend Campaigns always pre-select the characters you can use in any given level. If you're missing one, you can still try the level but you'll be a man short.
  • Schizophrenic Difficulty: City Watch tends to put the player against an opponent with characters several levels higher than them, only to then present another opponent several levels lower than them and vice versa. A possible chain for a player who's Team Level 70 would be: low 60s, high 70s, low 70s, low 80s.
  • Secret Keeper: Yax reveals to Frozone that he knows about his civilian identity (such as his wife and that he likes bowling), but promises to keep it a secret.
  • Shark Man: Maui's half-shark form is given a use here: for his special move, he knocks out a single enemy by biting them, and only when their HP is low enough.
  • Shell-Shocked Veteran: Calhoun. In her Friend Campaign with Violet, the latter trying to rescue her boyfriend triggers her old trauma of losing her own fiancé.
  • Shield Bash: Chief Bogo carries a riot shield, which he uses to attack opponents. His Green rank skill can allow his charging entrance to stun an enemy at the start of battle.
  • Show Within a Show: Zurg complains to Jack Sparrow and Captain Barbossa that his depiction in the Buzz Lightyear of Star Command cartoon is nothing like how he really acts and vows to destroy every single copy of it.
  • Socialization Bonus: Guild rewards increase the more people check in each day. Players can also post "mercenaries" for other guild members to use in City Watch and Creep Surge.
  • Sore Loser: Some characters, such as Barbossa and Merida, angrily stomp their foot on the ground in their KO animations.
  • Spell Levels: Characters have their special skill and three unlockable ones that are upgraded using skill points and in-game gold. Upgrading a skill boosts its effect and usually makes it more likely to work against higher-level opponents.
  • Spin to Deflect Stuff: Bo Peep's active skill has her spin her staff to block enemy projectiles and damage opponents. When activated, this lasts until she runs out of energy.
  • Spiritual Successor: To Disney Infinity, in terms of being a Massive Multiplayer Crossover of Disney characters throughout the company's history while containing numerous easter eggs to other Disney properties.
  • Standard Status Effects: In addition to Nick's charm, Frozone and WALL-E have a Limit Break that freezes enemies in place for a few seconds. Ralph has an unlockable skill that silences enemies and prevents them from using their skills. Tia Dalma and Maleficent have special moves that inflict a curse on opponents, reducing their healing effects. Yax and Calhoun can unlock a skill that gradually depletes enemies' HP. And that's not all of them.
  • Stunned Silence: The "Silenced" status effect sometimes appears as an ellipsis and prevents a character from using any skills; they can only use their basic attack. Ralph, Rex, Tia Dalma, Scar, and Megara can inflict this on opponents.
  • Stylistic Suck: Jack Skellington and Sally don't have smooth movements. This is to represent the stop-motion style of their movie.
  • Surrounded by Idiots: Scar's defeat animation references the pose for his quote from The Lion King.
  • Switch-Out Move: For the Queen of Hearts' active skill, "Shuffle", her card soldiers switch the places of two enemies.
  • Sword Pointing:
    • Jack Sparrow does this for his special move: bringing in the Black Pearl to launch a volley of cannonballs.
    • Barbossa does this for his entrance animation, as if he's commanding the group to head into battle or start their attack.
  • Taking the Bullet: Downplayed. Dash's Blue-rank skill, "Rapid Guard", lets him occasionally block projectiles headed for other teammates.
  • Technical Pacifist:
    • Felix has no normal offensive moves; even his standard attack instead heals himself slightly. However, his Limit Break shows he has no issue summoning the Nicelanders to mow down the enemies.
    • Miguel doesn't attack enemies directly, either. He uses Ernesto's white guitar from their movie to heal and grant energy to teammates, as well as weaken and slow down enemies.
    • Megara has a passive effect of diverting damage from a linked ally toward herself instead of having a basic attack.
  • Theme Tune Cameo: Mickey's victory animation has him whistle a few bars of the game's background music.
  • Throw Down the Bomblet: Calhoun and Bogo have unlockable skills that allow them to use grenades and flashbangs respectively.
  • Throwing Your Sword Always Works: For Hercules' Green skill, "What Goes Around", he bends his sword into a boomerang and throws it ahead.
  • Timed Mission:
    • You have 90 seconds to defeat a wave of enemies. For sections of the game with multiple waves, the timer resets at the start of each.
    • Invasion Mode's boss battles feature 60 seconds per round.
  • Token Evil Teammate: Most characters you can put on your team are heroic, but Finnick and the various pirates toe the line and other characters (Zurg, Hades, Maleficent, Scar, Ursula, Gaston, Queen of Hearts) just plain cross it.
  • Transformation Sequence: Downplayed, as Mickey has quick sequences during a level. His outfit glitches into his Band Concert conductor's outfitnote  or his Fantasia Sorcerer's Apprentice one during battle. Mickey also has his Steamboat Willie appearance for his victory animation, complete with steering wheel.
  • Unlockable Difficulty Levels: As your Team Level increases, more difficulty levels become available for The Port and team Trials including the ones that are tougher than "very hard" and "super hard".
  • Voluntary Shapeshifting:
    • Maui can morph into a half-shark and a hawk to attack the Creeps.
    • Genie morphs into a blue slot machine to visually represent his giving buffs to allies.
    • Maleficent becomes a dragon.
  • Wave Motion Gun: Calhoun fires a giant laser beam from her rifle for her limit break.
  • We Win... Because You Didn't: Each wave is timed to ninety seconds. If, at the end of the time, even one enemy is still alive, it counts as a defeat, even if the enemies are outnumbered or the player characters have taken no significant damage. However, the Coliseum inverts this; as if you survive a wave you're allowed to go to the next one.
  • Wrap Around: Characters with moves that make them go off-screen reappear on the opposite side. These include Dash, Violet, Rex, Quorra, and WALL-E.
  • You Will Not Evade Me: Woody's Green skill, "Lasso", allows his regular pull-string attack to occasionally pull the furthest enemy right in front of him.

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