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Fan Fic / A Fox In Paradise

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Welcome home, wayward son.
A Fox in Paradise is a Touhou Quest written by Erien on Spacebattles, focusing mostly on Slice of Life and Incident Resolution. It follows Ayumu, a five-tailed fox who has decided to move to Gensokyo rather than fade from existence. Shortly after he meets Sanae, who is looking for a worker to help repair Moriya Shrine in exchange for room and board. An agreement is struck, and Ayumu takes up residence in Moriya Shrine.

All is not well, however. The first night, Ayumu finds himself in the dream of a nine-tailed fox resembling Ran Yakumo, and is killed on the spot. Fortunately he wakes up. The Double Dealing Character incident is underway and causes an assault on the tengu village, who have sworn loyalty to the Moriya. Ayumu wanders into another dream, this time of Yukari Yakumo, and is charged with investigating the incident. And is killed on the spot.

The newly expanded Moriya Shrine must solve the incident, regain their power, and try to keep their newest member’s blood inside his body.

A Fox in Paradise has completed one thread, which contains the Double Dealing Character (DDC) incident and an original incident Continuation of Past Tragedies (CoPT) , and can be found here.

The second thread continues where the first ended, and can be foundhere.



  • Action Duo: Sanae as the Action Heroine, Ayumu as the Action Survivor.
  • Action Mom: Kanako and Suwako.
  • Adaptation Expansion: The 'What Could Have Been' omakes.
  • All Is Well That Ends Well: Normally the general approach to post-incidents in Gensokyo. Averted on notable occasions.
    • The underground has not forgiven or forgetten that the Moriya's actions nearly got everyone killed.
    • Post DDC, Reimu rules that Seija be banished from Gensokyo, an effective death sentence.
    • The people of Gensokyo do not condone or allow attacks on the Human Village, even if everything turned out fine in the end. This makes the perpetrators virtually everyone's enemy.
  • Alternate Landmark History: Lake Suwa? Made by Suwako.
  • Amplifier Artifact: Essentially what Sukuna's mallet is. It empowers her and her allies, but it can also drive people berserk by overloading them with power.
    • When Yukari first speaks to Ayumu, she produces a copy of it to show him. Her dream copy is so accurate that it begins to drive her berserk, and embeds itself in Ayumu. This continues to affects other people he meets in dreams until Suwako removes it.
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  • Animal Motifs: Kanako, Suwako, and Ayumu all have shades of this.
  • Ascended Meme: Ayumu's nickname of Doomfox.
  • Asshole Victim: Futaba. Conspiring to topple the established order in Gensokyo means no one cares if a fox hits you with enough Charm to turn you into a drooling mess, interrogates you, and then throws you to Reimu's mercy.
  • Assimilation Backfire: Seija tried to drive Kanako berserk. Except what she got was Ayumu disguised as Kanako. Bonus points because Seija wanted to turn the strength of the strong to the service of the weak, and Ayumu was too weak for the spell to take hold.
  • Asskicking Equals Authority: Tengu and Oni culture from what we have seen.
    • Also how Kanako took over Suwako's shrine.
  • As You Know: A fair bit of recapping is done when the Moriya sit down to catch up on what's happened recently.
  • Awakening the Sleeping Giant: Anyone who incites Yukari to action. Especially if you manage to interrupt her hibernation.
  • Badass Army: Ayumu's preferred strategy for incident resolution. Also, the tengu in general.
    • Double Dealing Characer: Kanako, Suwako, Sanae, the tengu, Remilia, Sakuya, Meiling, and Alice.
    • Continuation of Past Tragedies: Kanako, Suwako, Sanae, the tengu, Remilia, Sakuya, and Youmu.
  • Badass Boast: Kanako's bread and butter.
  • Badass in a Nice Suit: Ayumu. Also Reisen.
  • Battle in the Rain: The Flandre Calming and Fox Village fight. In both cases, the rain was of magical design meant to provide an advantage.
  • Battle Trophy: Remilia claims them during DDC and CoTP. The first time she takes an entire castle door, the second time she claims enchanted weaponry.
  • Been There, Shaped History: Almost everyone in Gensokyo can claim this, especially Kanako and Suwako.
  • The Berserker: DDC deals with a lot of beings coming down with a case of this.
  • Beware the Nice Ones: Adorkable wind maiden Sanae may be, she is still the daughter of War and Curse goddesses.
  • Bizarrchitecture: The Inverted Castle.
    • Yuuka has a lake of blood in her dream world.
  • Blood Knight: Kanako. Also Suwako. The two goddesses regularly fight, but Kanako is much more obvious about it.
  • Blood Oath: What a Shinshi contract entails.
  • Boy Meets Girl: Essentially how the plot starts. Ayumu meets several girls while moving into Gensokyo, but Sanae is the one he goes home with.
  • Brainwash Residue: When Danjuro dies and his thralls are freed, they are all clearly traumatized by the experience. The seven-tailed fox that had nearly killed Kanako has just enough initiative to surrender, but is otherwise unable to act.
  • Breakout Characters: The Moriya themselves. Yes, really. The author himself wasn't a major fan, did not expect readers to go with Sanae, but as the story went on the Moriya endeared themselves to writer and reader alike. Now they're a central part of the plot.
  • Butt-Monkey: Ayumu’s nickname is Doomfox, because despite the best efforts of everyone he keeps almost dying.
  • Calling Your Attacks: All spellcards require this.
  • Cannibalism Superpower: Kitsune can tails faster by eating the tails of other foxes.
    • This was the goal of the Fusakazu clan, on a large scale. Ran was one of their victims, and was force-fed tails until her mind broke and she was left a figurehead for the Fusakazu's cult. Until Yukari happened.
  • Cannot Cross Running Water: Remilia is actively in pain when rain hits her. Patchouli summoned up a rainstorm to weaken a rampaging Flandre.
  • The Cavalry: Several instances, Just in Time.
    • Marisa saves Ayumu from a berserk Kagerou.
    • Yukari during the second fight with Seija.
  • Charm Person: A racial ability of the kitsune.
    • The specialty of the Fusakazu clan, used to enthrall others so thoroughly they're like an empty vessel surving the will of the caster.
  • Chekhov's Gag: "I can never be a bride..."
  • Chekhov's Gun: Ayumu's near empty power during DDC Finale.
  • Comm Links: Ayumu and Sanae use cell phones to keep in touch
    You’ve never looked at a cellphone like the harbinger of your own death before. Neat.
  • Conspiracy Redemption: Ayumu is recruited by the Moriya without being informed of their actions in the underground. He's surprised by this, but still thinks they're good people and is willing to stay with them.
  • Cool Sword: Kanako has them. Youmu has one too.
    • Ayumu steals one of Kanako's swords from a museum in Tokyo to return to Kanako.
  • Creator Thumbprint: Erien likes to put fan-created Touhou music and art in the chapters.
  • Cunning Like a Fox: Ayumu, and the rest of the kitsune.
  • Curbstomp Battle: Ayumu's sparring matches with Kanako and Suwako.
    • Whenever Yukari deigns to fight.
    Yukari: That was therapeutic.
  • Damsel in Distress: Averted. It is revealed Sukuna went willingly with Seija. She also fights Kanako, Suwako, Sanae, and Ayumu at the same time.
    • Though Sukuna ends up needing Ayumu to save her from her own allies in the climax.
  • Dark and Troubled Past: Ayumu himself.
    • Seija in her Side Story chapter.
  • Darker and Edgier: Unlike canon, people are killed. On-screen no less.
  • Day in the Limelight: The side stories.
  • Deadly Hug: Ayumu is carrying a little girl, who proceeds to bite a chunk from his side.
  • Death By A Thousand Cuts: Second encounter with Seija, she pulls out a spell that shoots needles.
    • Also how Ayumu's Last Word works, defeating a foe by a barrage of reviving undead foxes.
  • Defeat Means Friendship: Upon being defeated, Sukuna is much friendlier.
  • Deity of Human Origin: Kanako. Arguably Sanae.
  • Delighting in Riddles: Yuuka Kazami, surprising.
  • Did We Just Have Tea with Cthulhu?: Everyone else's reaction to Ayumu having a normal visit with Yuuka.
  • Dirty Coward: Seija. Also Danjuro.
  • Discard and Draw: Ayumu, and other supernatural beings, move to Gensoukyo in order to regain their power.
  • Disc-One Final Boss: Danjuro organized the attack on the Human Village, but it turns out he was working with an unknown backer.
  • Distracted by the Sexy: Ayumu has used this in his past, as both genders.
  • Doomed Hometown: Ayumu's.
  • The Dreaded: Yuuka is feared by even the Moriya. She's done nothing on screen, but she is a figure of fear in Gensokyo. Ayumu thinks she's perfectly pleasant.
  • Drowning My Sorrows: Ayumu finds Yuugi doing this the day after their fight. Since he's there to repay his debt to her with a bottle of good booze, she immediately cheers up.
    • Ayumu tries this in the Yakumo omake.
  • Dynamic Entry: Suwako during Kanako's introduction.
  • Dysfunction Junction: Moriya Shrine. All of its members are concealing some kind of damage
    • Sanae has intense abandonment issues, because her mothers couldn't manifest themselves or stay conscious most of the time. Her faith and love is what kept them alive, and she lived most of her life in the expectation that they would someday disappear.
    • Kanako has lived A God Is Me so long that despite A Deity Of Human Origin she's out of practice at being human herself. She relies on her goddess persona to interact with others, and has difficulty admitting her own faults.
    • Suwako is a spirit, not a woman. She was born as a fully formed goddess and while she is personable and very good at appearing human, she has a very alien mind and perspective.
    • Ayumu lost his entire family, ran away with his injured sister, only for her to die in his arms. Despite liking people he spent the next few centuries on the run, never revealing his past or who he was, or forming significant long term attachments, with the exception of Akyuu (then known as Amu). By the time the story starts, he's desperate for connections.
  • Early Installment Weirdness: The author was still working out the details and where he wanted the story to go in the beginning.
  • Easy Road to Hell: Sure it's the Old Hell, but you can still walk or fly right into it.
  • Eldritch Abomination: Yukari, if a very personable one.
  • Eldritch Location: Yukari's gap dimension in general, first scene when the train to Gensokyo passes through.
  • Enemy Mine: Part of the reason Remillia joined forces with Moriya Shrine in DDC. And again in CoPT.
  • Ensemble Dark Horse: Takeshi, Ayumu's tanuki friend. He gets one sidestory chapter written over a lunch break, in a story with hundreds of chapters, and he still ends up fondly remembered.
  • Every Man Has His Price: Or every Reimu, as the case may be. Ayumu uses a blatant bribe via donation to get on her good side. It works.
  • Environmental Symbolism: When Ayumu first arrives, the Moriya Shrine is covered in carvings of frogs and snakes. It's also damaged and filled with unopened cardboard boxes.
  • Evil Counterpart: Danjuro to Ayumu.
  • The Glorious War of Sisterly Rivalry: Kanako and Suwako, now and forever.
  • Family Business: It's religion for the family at Moriya.
  • Family-Unfriendly Violence: This is what got Seija a target on her back, from near everyone.
  • Flashback Nightmare: Ayumu's attempts to create a spellcard results in [Fox Sign] - Living Cremation, whose theme is the cremation of his younger sister's body after she died in his arms. Needless to say his dream afterward is anything but pleasant.
  • Flowery Elizabethan English: Yuuka, appropriately.
  • Foregone Conclusion: Readers knew early that Ayumu lost much of his family. When we get flashbacks, we finally learn how.
  • From Bad to Worse: When the Human village is attacked. Ayumu is ambushed while rescuing people. The Human Village is burned and heavily damaged in the middle of winter. The Moriya Shrine is attacked, leaving Kanako in a coma and the shrine buried underground. Suwako unearths the shrine and joins Kanako in slumber soon after. Then Sanae and Ayumu are ambushed on their way to rest at the Tengu village. Then Yukari gaps them to the village by dumping them in the fountain, in the middle of winter.
    • Ayumu getting shot down by a Master Spark wasn't a picnic either. Without a flight card or back-up, and soon fighting for his life against a werewolf.
  • Gate Guardian: Meiling is one. So when she joins the assault on the Inverted Castle, you know it's serious.
    • Also, her role isn't just to keep intruders out. She is the final line of defense to keep Flandre Scarlet in.
  • Genius Loci: The Moriya Shrine. It is Suwako.
  • Gods Need Prayer Badly: A key facet of the entire setting and especially relevant to the Moriya. Faith sustains deities and fuels their powers. Without it, they die.
    • Before moving to Gensokyo, Kanako and Suwako were subsisting mostly on Sanae’s faith and love. Afterwards, they aggressively expanded their operations to get as much faith as possible. It worked very well for them, until the underground incident blew up in their faces.
    • Notably, the Buddhist and Taoist factions use faith to fuel their powers, but don’t need faith to live.
  • Go-Karting with Bowser: Almost literally. Kanako and Suwako will compete in almost anything, and Mario Kart is a regular contest between them.
  • Groin Attack: Sanae did this to Ayumu once while sparring. It didn't work.
  • Growing the Beard: This story is the author's first writing project. It can be hard to decide what's the moment where the story started to hit its stride.
    • Ayumu's first dream with Yukari is when the Quest got its first overarching plotline.
  • Happy Flashback: Ayumu has a quite a few of these. Sometimes they're not even his memories.
  • Hero Antagonist: Sukuna was trying to free her people, and others, from oppression in DDC. She was lied to about them being oppressed, but it's the thought that counts.
  • Hidden Elf Village: The Fox Village, the Kappa, Eientei, Old Hell, and the Inchlings.
  • Historical Badass Upgrade: Tends to be the default on Touhou, but special mention goes to the dream flashbacks in Kanako and Suwako's past.
  • Human Outside, Alien Inside: Suwako. She was born a goddess and doesn't perceive the world the same way others do. She's very personable and until Ayumu arrived served as the Moriya's Face but when she gets surprised she tends to revert to a blank expression while she figures out the right response.
    Suwako: Ah’m a goddess, I was never human like ‘Nako. At the end of the day ah’m not a real person, so my goddess robes are a part of me as much as my weapon and soul is.
  • Humongous Mecha: Sanae is a fan of them. Alice's Goliath Doll is one.
  • Idiot Ball: In Ayumu's hands when he decide that the right idea after being shot down into an unfamiliar forest at night, was to walk toward the thing that shot him. It ends in blood.
  • Indy Ploy: Ayumu. With Seija getting ready to finish Ayumu and Sanae off, the only card left to play seems to be his Last Word. Instead, he sics Yukari on Seija.
  • Like Brother and Sister: Ayumu and Sanae. Their developing bond is a major part of the story.
    • Made official during the Tokyo trip.
  • Impossibly Compact Folding: Wakasagihime's wheelchair.
  • Improbable Weapon User: Several. Kanako has her Onbashira, Suwako has the Iron Rings of Moriya, and Alice has dolls.
  • Instant Sedation: Eirin designs syrettes that instantly KO the injectee and negate the berserk effect of the mallet. It's One Dose Fits All, as long as you're not human.
  • Internal Reveal: Throughout the story, Ayumu learns of or reveals things he does not share with others. Including the Moriya, but it usually gets passed along to them. Eventually.
  • Invisible to Adults: Ayumu mentions that when he was living in Tokyo, sometime after 2000 only children could see him.
  • Japanese Spirit: Kanako, former Ruler of Yamato, embodies this. She has is never gives up or admits defeat (Seishin), she is absolutely implacable in her convictions (Chie), and went from a normal human to an existence surpassing Suwako, on top of an overabundance of Seishin and Chie (Koyū).
  • Just a Flesh Wound: Averted with Remilia, but she reassures Flandre it was just an accident anyway.
  • Killed Mid-Sentence: Danjuro.
  • Kill It with Fire: Ayumu and Mokou.
  • The Kindness Of Strangers: The Tanuki that told Raiko, Benben and Yatsuhashi about Gensokyo.
  • Knight Templar: Danjuro and the Fusakazu clan plan to enthrall and enslave the fox clans in order to unite the foxes and ensure their survival.
  • Knight Templar Big Sister: Remilia.
  • Knuckle Cracking: Yuugi cracks her neck when Ayumu accepted her challenge.
  • Let's Split Up, Gang: Done a few times. One when the Human Village was attacked. One when the fight with Danjuro started.
  • Loophole Abuse: Mima is not able to leave the Hakurei Shrine. She solves this by breaking off a piece of the shrine and taking it with her.
  • Lower-Deck Episode: Sidestories 1.4, 1.7, 2.4, and 2.8.
  • Major Injury Underreaction: Ayumu has a tendency to not notice or care about grievous injuries to himself.
  • Malevolent Masked Men: Seija is recruited by some after DDC
  • Master of Illusion: Ayumu, a rare case of a protagonist specializing in it.
  • Mid-Season Upgrade: The Moriya offer Ayumu a Shinshi contract, which makes him a divine servant empowered by faith. His gets a full tail of power and regains the rest of his power at an accelerated rate.
  • Miko: Sanae and Reimu are both mikos, although Sanae is notable for identifying as a miko instead of a living goddess.
  • Mind Rape: Ayumu to Futaba, via heavy applicable of Charm Person.
    • Danjuro does this on a much larger scale to the fox village.
  • Monstrosity Equals Weakness: While low ranking Youkai are a mixed group of monster and men, the ones on top tend to be very close to human appearances.
    • Subverted at one point. A Gashadokuro empowered by the mallet fights Kanako on even grounds. Even when Sanae brings Kanako her sword, it's only enough to drive it off. Suwako needs to assist to finally kill it.
  • Nature Documentary: Suwako's and Kanako's favorite TV Shows.
  • Nerves of Steel: All of the Moriya Shrine, but they approach it from different directons.
  • Neutral No Longer: The Scarlet Devil Mansion only gets involved in DDC after Sukuna's disastrous attempt to recruit Flandre.
  • Nice Hat: As is standard for Touhou. Suwako's Hat gets a special mention for having Extra Eyes where it has no business having any. She also seems to use it as part of a spellcard, or at least as a distraction.
  • Nightmare Fuel: Quite a bit.
    • Suwako, Goddess of Curses, has lots of it. She says that not all curses are harmful, but one of the helpful curses she uses on Ayumu is one of invisibility. The catch?
      Suwako: Keep in mind this stops ya from interactin’ with people as well, objects aint so much a problem but people’d just phase through ya for the most part. It’s still a curse.
      Ayumu: This was for slow deaths wasn’t it?
      Suwako: Let’s just say I’ve fought in many, many wars and leave it at that.
    • Danjuro and the Fusakazu clan. They specialize in Charm to the point where they turn people into thralls that serve only their will. Danjuro in particular had enslaved a fox that had reached nine tails and had begun the ascent to divinity.
  • Nominal Hero: Remilia. Her motivations fall under Annoyance/Revenge and Mutual Interest.
  • Oh, Crap!: Yukari inspires this reaction.
    • Seija when her attempt to recruit Utsuho backfires.
    • Remilia upon realizing Flandre has gone berserk.
  • Party Scattering: Ayumu has had this happen to him. Once was a brawl in Old Hell separating him from Kanako and Sanae. Another was when he was shot from the sky, splitting him from Suwako.
  • Portal Door: Yukari's [Gap] and the entrance to the Netherworld.
  • Power Copying: When Ayumu enters someone else's dream, he can wake up with a copy of their spellcard, albeit at much reduced power.
    • This ability is what convinces Kanako that he's telling the truth about Yukari requesting the Moriya to join the DDC incident.
  • Power Makes A Tail Grow: There are two ways for a kitsune to gain another tail: age 100 years, or gather sufficient power to spontaneously grow a new one.
    • One a kitsune hits nine tails, instead of gaining more they lose a tail until they're left with one and become a Tenko.
    • Ayumu gains his sixth tail post CoPT.
  • Pretty Freeloader: She maybe under house arrest, but Sukuna is still a freeloader.
  • Reincarnation: Akyuu has and will go through this, dying before she's 20.
    • Akyuu would like to live a normal life just once. Ayumu decides to make that happen.
  • Rings of Death: Suwako's weapon of choice.
  • Roaring Rampage of Revenge: What Danjuro expected the Moriya to do, after being attacked by a mysterious fox. Instead of launching an immediate assault on the fox village that would let him consolidate power, they actually investigate what's going on.
    • Yukari has also done this.
      Danjuro:] It's like Yukari all over again; a ten-minute-disaster followed by centuries of clean-up.
  • Savvy Guy, Energetic Girl: Ayumu and Sanae, although Kanako and Suwako can also fit the dynamic.
  • Schizo Tech: Ayumu is suprised to find a TV inside of the shrine. There is a mix of stuff from the time the Barrier was made, current times, and Kappa/Moon Stuff.
  • Self-Duplication: One of Suwako's tricks. It lets her post sentries. As long as she keeps them on the main shrine, she reclaims their energy when they dispell, making them a source of Mundane Utility.
    • The Moriya also made use of them to fake having more shrine maidens than they did at their other shrines. Suwako would keep 'office hours' at the shrines and gather faith to fuel the Moriya's aggressive expansion. When the underground reversed the Moriya's fortune, they had to stop this practice.
  • Shapeshifter: The kitsune are an entire race of them. Suwako can also assume frog form.
    • Ayumu and Suwako mostly use this ability to be travel sized and carried by Sanae.
  • Sleep-Mode Size: Suwako, by default.
    • When Kanako overuses her powers, she reverts to chibi form. She makes a point to avoid being seen like this.
  • Smug Snake: Several in the story.
    • Seija, the ‘mastermind’ behind the DDC incident.
    • Danjuro, who organized Continuation of Past Tragedies, tried to kill Kanako. When Suwako and Ayumu show up right in front of him, he brags about it and tries to kill them too.
  • Sharp-Dressed Man: Ayumu, he loves his suits. Reisen is a Sharp Dressed Woman.
  • Shrine to Self: The Moriya Shrine has a big painting of Kanako and Suwako above the altar. Not suprising, they are goddesses and this is their temple.
  • Spanner in the Works: Moriya deciding NOT to immediately investigate the Fox Village after the attack on the Human Village.
    • Meta-example, Erien had been leading up to Ayumu to revealing his Last Word against Seija in the ambush. The players decided they'd rather call in Yukari. Erien rolled with it.
  • Speak of the Devil: Yukari knows when her name is spoken.
  • Spell Levels: Spellcards can be kind of vague, but Last Words tend to be just that.
  • Stealth Pun: The entire conversation with Sekibanki has her using idioms relating to heads.
  • Stock Animal Diet: Fried tofu is a stereotypical food for kitsune to like. Ran and Ayumu can both be found eating it at the same restaurant.
  • Summon Bigger Fish: Most notably, when Seija has Ayumu and Sanae on the ropes, Ayumu summons Yukari.
    • Sanae can use her spellcards to summon Kanako and Suwako to her side.
  • Super Mode: All kitsune have a battle fox form that provides great increases to their abilities, but drains power much faster.
    • At full power Ayumu could maintain it for hours. When he first comes to Gensokyo, he can only hold it for a few minutes.
  • Tear Jerker: Yes.
    • When Kanako couldn't wake up Sanae from a nightmare, because the nightmare made Sanae believe Kanako wasn't real.
    • Sidestory 2.0: The Art of Illusions. Ayumu is huddled in cave, freezing cold, low on magic and forced to spend more to keep himself warm. Then a vision of his deceased lil' sister tells him he needs to take care of himself. He is well aware this is either his own magic fooling him, or a property of the cave. He promises not to waste more magic. Satisfied, the illusion of his sister snuggles in next to his side, and he allows her to remain because she's warm... and he misses her.
    • Takeshi's final scene.
  • This Is Unforgivable!: Directly attacking the Human Village. Just hearing that made Yukari get serious.
  • Thunder Drum: Raiko has a few floating behind her.
  • Too Dumb to Fool: Utsuho. Satori is very clear on what Utsuho's duties are, and Seija's attempts to sic Utsuho on Gensokyo are not among them.
  • True Companions: Ayumu and the Moriya may be evolving into this.
  • Tunnel King: Suwako and her ridiculous digging Speed.
  • Vampiric Draining: Flandre is in the middle of this when Sukuna arrives.
  • Wall of Weapons: The Moriya have one in their basement.
  • War Is Hell: Ayumu was in the firebombing of Tokyo.
    • Kanako was a soldier fighting against Suwako and her army on a bloody battlefield that haunts Kanako's dreams, even in the present day.
  • Weather of War: Kanako calls up a storm to aid them during the finale of CoPT.
  • Wham Episode: The attack on the Human Village and the Moriya Shrine.
    • Ayumu's meeting with Yukari near the end of CoPT, where he asks Yukari about [[spoiler:Ran's possible relation to the events. Which not only turns out to exist, but is tied to Ayumu's own tragedy. It ends in Ayumu and Yukari both achieving a measure of catharsis for their past.
  • World of Action Girls: It's Touhou, but this story has a lot of them in action.
  • You Are Not Alone: The Moriya to Ayumu.
  • You Gotta Have Blue Hair: The seting has a lot of this, but Sanae is notable case. She was born with black hair, but dyed her hair bright green. When she moved to Gensokyo, it became permanent and her new natural color.

Example of: