This is a character sheet for Pokémon Mystery Dungeon: Gates to Infinity.
Warning: Most characters here are Walking Spoilers, and thus all spoilers are UNMARKED. You have been warned.
The PlayerA human who was transformed into one of five Pokemon and transported into the Pokemon world after hearing a call for help.
- The Chosen One: Seems like this at first, but...
- The Chosen Many: Turns out any human will do. Unfortunately, the antagonists got most of the others, leading to...
- It's Up to You: Unlike the previous games, instead of a personality quiz, you choose the sole Pokemon you become.
- Dimensional Traveler: Implied to have become this because of the partner's post credits wish, in that he wished for the player character to be able to freely travel between the human and Pokémon worlds at will.
- Hello, [Insert Name Here]: You make your own name, your partner's name, and the name of your team.
- Heroic Resolve: In the final battle, they manage to muster up the strength to break through the Bittercold's defenses after the positive feelings of the Pokemon in the world fail to weaken it. It's also impossible to actually lose because of it, as they'll just keep getting back up whenever they run out of HP and won't lose any progress in the fight.
- Heterosexual Life-Partners/Platonic Life-Partners: With the partner.
- Hope Bringer: The game's tagline even spells it out.
- Honour Before Reason: In spite of being the only one who can stop The Bittercold from destroying all life, he/she decides to take a detour to save the partner from Munna and the others, even though it's clearly a trap and might even be a bluff.
- Humans Are Special: The reason they were brought to the Pokemon world.
- Last of Their Kind/Sole Survivor: You're revealed to be this when you learn that all of the mysterious lights you see in the distance are the fallen remnants of the other heroes that were sent to the Pokemon World to stop the Bittercold and were defeated by Kyurem.
- The Quiet One: Unlike the protagonists of previous installments, this one is shown speaking regularly to the other characters throughout the story on occasion (outside of their Inner Monologue).
- Played straight even so, because the only signal that your Player Character is actually speaking is that its lines aren't between parenthesis like its thoughts. Unlike every other character, it doesn't have a beeping tone to signal speech.
- Retgone: An undeniable law of nature, and what was supposed to happen after leaving the Pokémon world. The members of Post Town and Paradise weren't having any of it.
The PartnerOne of five Pokemon who end up meeting the hero shortly after their arrival in the Pokemon world and do their best to help them from that point on.
- Armor-Piercing Question: Has a knack for asking these.
- Conveniently an Orphan/Heartwarming Orphan: Notes that they lack a family when the protagonist's family is brought up.
- Friendless Background: They mention being completely alone ever since they could remember. Trying to change this is their reason for building Paradise in the first place.
- Hello, [Insert Name Here]: In a slight break from tradition, they initially introduce themselves as their species. It's only after finishing the first dungeon and helping them start their dream that they let you give them a nickname, which they decide to have everyone use from now on.
- Meaningful Rename: The way they instantly take to the nickname you gave them helps reinforce how quickly you're bonding.
- Heroic Resolve: In the finale, they manage to defeat Kyurem and make it all the way to the Bittercold before they finally collapse due to the suffocation the latter induces in Pokemon. Even then, they manage to remain conscious through the entire final battle in order to provide the hero with moral support. A great contrast from their first visit to the Glacier Palace, where they end up passing out before they even get close enough to see the Bittercold.
- Heterosexual Life-Partners/Platonic Life-Partners: With the player.
- Keet: They do a LOT of excited yelling.
- The Pollyanna
- Stepford Smiler: After the player character disappears, they becomes this. Until Hydreigon discovers a way to bring them back.
- I Want My Beloved to Be Happy: Platonic version. Despite being hit hardest by the loss, they're the only one hesitant to bring the player back in the post credits, since they know the player must have human friends and family too, and might not be able to see them again if they're brought back.
- Wide-Eyed Idealist: While they acknowledge bad things, they prefer focusing on the good.
DunsparceA young, somewhat cowardly Dunsparce that the team rescues from Stompstump Peak. Is best friends with Emolga.
- Aborted Arc: After a while, he seems to forget about his crush on Virizion.
- Dogged Nice Guy: To Virizion.
- Did Not Get the Girl: Unfortunately for him, Emolga ends up with Virizion in the end.
- The Eeyore: He tries being cheerful, but has a pretty low opinion of himself.
- Gameplay and Story Integration: When first joining your party, he starts at level 6. By comparison, the hero and partner start at level 7, and Emolga and Virizion start at level 15 and 20, respectively.
- The Heart: He's the main source of friendship bringing the team and everyone in the village together.
- Heterosexual Life-Partners: With Emolga.
- I Just Want to Be Badass: Longs to be stronger and capable of taking care of himself. But his attempts to go out and do so keep backfiring.
- Nice Guy
EmolgaDunsparce's closest friend. Is very hotheaded.
- Heterosexual Life-Partners: With Dunsparce.
- Irony: Despite being the only Pokemon who wasn't head over heels for Virizion when they first met, in the end he's the one who ends up with her.
- Tiny Guy, Huge Girl: Very much so.
- Jerkass Has a Point: He's called out for his reluctance to accept Virizion as part of your team, but after she broke his best friend Dunsparce's heart by rejecting his advances to be her friend, his anger is understandable.
- Official Couple: With Virizion at the end of the game, despite not liking her at first.
- The Prankster
- Shock and Awe
- Tsundere: A male type A. This is especially noticeable after he ends up with Virizion in the flying Glacier Palace.
VirizionA world famous adventure (in)famous for capturing the hearts of everyone in Post Town, but never returning their feelings. Although normally proud and easygoing, she becomes unusually bitter whenever the topic of friendship comes up. This changes when she meets the Player and Partner.
- Broken Bird: Keldeo leaving her made her antisocial and unwilling to have friends.
- Crutch Character: She is a legendary and joins your team early on, where she outlevels the team by quite a bit. She also doesn't lose any usefulness either.
- Cry Cute: Here and there. The waterworks really kick off after Keldeo apologizes on the Palace.
- Defrosting Ice Queen: She's very anti-social in the beginning, but learns how friends can help later on.
- The First Cut Is the Deepest: The reason she's so distrusting of others is her first friend, Keldeo, supposedly abandoned her to go to the Great Glacier, and later sent a letter claiming he always hated her and just needed an excuse to get away. Since then she never truly trusted any Pokemon, or made any friends.
- Hello, Nurse!
- I'm Not Here to Make Friends: A non-reality show-ish variant.
- I Work Alone: Initially has this mindset.
- Jerk with a Heart of Gold: She starts out as an asocial grouch who doesn't want any friends, but later reveals herself to be not as cranky as she acts.
- Misanthrope Supreme: Granted, she does have her reasons. She gets over it thanks to your party.
- Official Couple: With Emolga at the end of the game, despite the fact he was the only Pokémon who wasn't head over heels for her.
- Tiny Guy, Huge Girl: Very much so.
- Troll: Tells Keldeo he isn't her best friend just because his reaction is priceless.
Umbreon and EspeonA team of researchers investigating the world's dungeons. They've refined the Entercard travel system, which comes in very handy.
- Adventurer Archaeologist
- Adventure Duo
- Badass Bookworm: They're both researchers and scholars. And both of them aren't too shabby on the battle aspect.
- Brainy Brunette: Umbreon.
- Brother-Sister Team: Yes, they are siblings.
- Hero with Bad Publicity: At first, they are mistaken for dangerous monsters creeping around Post Town.
- Lovable Nerds
- Shipper on Deck: Espeon seems to be this for Virizion and Emolga.
- Terra Forming: They use Entercards to "manipulate ley-lines" in order to travel vast distances by creating temporary dungeons. Most routes are one-way though.
GurdurrGurdurr is a retired carpenter and has two Timburr as his apprentices. After a series of accidents, Gurdurr has resorted to becoming a scam artist while the two Timburr reluctantly help him.
- Because You Were Nice to Me: The reason he builds you a house after you defeat him in battle.
- Career-Ending Injury: Used to be a celebrated carpenter, but suffered an accident that left him with a scarred back. Eventually Subverted: after officially joining Paradise, he takes up his job again.
- Con Artist: He's this because of his skills being greatly weakened, but it takes a battle with the heroes to snap him out of it.
- First-Episode Spoiler: His part of the plotline takes place in just the first few hours of the game, yet that part is full of spoilers and it's difficult to talk about him without encountering a spoiler.
- Freudian Excuse: After Gurdurr's injury, someone toyed with all three carpenters by asking them to build a house, and then destroying it in front of them and mocking them just for the lulz. From that point on, Gurdurr has been a scam artist until the partner persistantly asks to build him a house.
- Heartbroken Badass: Despite being permanently injured, he still holds out pretty well both as a carpenter and as a fighter.
- HeelFace Turn: Goes from a Starter Villain to one of your most reliable allies.
- Ignored Epiphany: His initial reaction after learning what his apprentices did is call them backstabbers, then knock them out cold. Fortunately, it gets better.
- Scars Are Forever: Still carries a large scar on his back from his past injury.
- Start of Darkness: Though he was considered a great craftsman once, an accident left him scarred and unable to complete work up to his past standard. As a result, his career faltered. Throw in a malicious prank a certain Pokémon pulled that destroyed what remained of his confidence, and...
- Starter Villain: Along with Scraggy.
- Walking Spoiler
Timburr and TimburrGurdurr's apprentices. Reluctantly followed him into a life of crime, but manage to get the hero and partner's help in making him stop.
ScraggyA mysterious character who bumps into the partner in Post Town one day. He's a criminal who helps out Gurdurr in his attempts to scam the player. After this, he is dragged back to Post Town by Quagsire and forced to run the Move Shop.
- Bitch in Sheep's Clothing: When he first crashes into the partner, he acts nervous and unthreatening.
- Crash-Into Hello: The first time he's seen, he plows right through the player character. And steals the gems the player character spent the last dungeon collecting.
- Even Evil Has Standards: When Gurdurr tells him he sent the heroes to gather more gems, he seems shocked by how he's going to keep stringing them along indefinitely. However, when Gurdurr calls him on this, he immediately stops shedding tears, subverting it.
- Jerk with a Heart of Gold: Despite all appearances to the contrary, he really is happy when the player returns to the Pokémon world.
- Sour Supporter: After being forced to help you by Quagsire. He warms up eventually.
- Starter Villain: Along with Gurdurr.
- Token Evil Teammate: He is not happy about being forced to help you at all, and only does so because he's terrified of Quagsire.
- Walking Spoiler
QuagsireThe owner of the land the partner purchases, who quickly becomes a fixture in Paradise as he oversees your decisions of which recruits you take out on missions. He turns out to have once led a firm that punished criminals.
- Broken Ace: Became famous for his efforts punishing criminals. At the beginning of the game, he resides in a barren desert and is extremely apathetic towards everything.
- Not So Stoic: After the partner takes a request for less money simply because the Pokémon needs the most help, Quagsire starts trembling uncontrollably and compliments the partner.
- Retired Badass: Once led an organization that punished criminals and became widely feared among criminals.
- Verbal Tic: Quagsire, hmmm, hums quite a lot any time he speaks.
VictiniA Pokemon that sets up shop at the start of the V-Wave season. He likes to go on about his V-Wheel.
- Bunny-Ears Lawyer: Assuming he created his V-Wheel, he must be a brilliant Pokémon. On the other hand, he is very quirky, hammy, and loves to go on his V-Wheel.
- Dynamic Entry: Arrives to the paradise via meteor crash.
- Large Ham: Whenever he brings up his "V-WHEEEEEEL!!"
- Running Gag: See the thing above on his V-Wheel? He does it multiple times in the first conversation.
- Weather-Control Machine: His V-Wheel can manipulate the V-waves, if you're lucky. He still keeps your cash.
Friend and Allies
- Dissonant Serenity: She almost never loses her cool, even if the topic in question is about the world ending.
- Gratuitous Italian: Everyone calls her the "signora".
- Nice Girl: Whatever happens, she's always gracious and kind.
- Only Sane Mon: She's the only member of Post Town who doesn't immediately lose her head when the partner announces the end of the world. She is also one of the few to berate the other citizens over losing it and giving up hope in the player.
- Supreme Chef: Hydreigon seems to hold her cooking skills in high regard.
KeldeoVirizion's former best friend. Claims to have gone to Great Glacier just to get away from her, and that they never really were friends to begin with. He's lying. The real reason he said this to her was because he accidentally stumbled upon the Big Bad's plot, and didn't want to put her in danger as a result.
- Awesomeness by Analysis. Implied. See Gadgeteer Genius below.
- Break Her Heart to Save Her: Keldeo does this to Virizion prior to the events of the game, having discovered the Bittercold and thus ended up being chased by Kyurem and his underlings. Not wanting to risk Virizion sharing his fate, he hastily wrote a letter saying that he never liked her and only pretended to go to the Glacier Palace in order to get away from her. While it kept her from going there (for a while, anyways), having someone she considered her best friend say that also caused her to become very cold and distrusting of others as a result.
- Did Not Get the Girl: Like Dunsparce, he remains Virizion's friend and takes a back seat to the lucky Emolga.
- Gadgeteer Genius: He picked up the skill of using Entercards in his travels and got good enough at it to make Umbreon and Espeon, who devoted their lives to researching dungeons, completely amazed. Hell, he made Entercards that could travel through the sky. Espeon, understandably, is very impressed and jealous.
- Honor Before Reason: He's imprisoned in the Glacier Palace, but not because Munna and co. wanted him out of the way. He went back after they let him go, because he thought he could convince them that the world was worth saving. He was wrong.
- Talking the Monster to Death: Tried to talk Munna's gang out of erasing the world. It didn't work.
HydreigonA Dragon/Dark Pokemon who's first seen terrorizing a Munna. Revealed to be very important in the late game, to the point of being essentially a Walking Spoiler.
- Awesome, but Impractical: Sure, he is a level 64 behemoth that can one, or even two-shot, any of the foes encountered during his stint as a guest party member. Unfortunately, a good portion of these dungeons have Lilligant, who can make him dangerous to you if they set off Teeter Dance.
- Big Damn Heroes: Saves you twice from Munna's goons, dukes it out with a Salamence, and joins you temporarily as a (rather overpowered) guest character.
- Big Eater: A given for his species. He becomes a regular at Swanna's cafe in the post-game, and has a bad habit of driving up the bill for whoever decides to accompany him. He's responsible enough to pay off his share sooner or later, though.
- Big Good: Turns out he's the one who took the initiative in saving the world by calling humans into it once he realized that no Pokémon could stand against the Bittercold.
- Crutch Character: Actually joins your party for a bit during the story... at level 64! When you're likely to be in the late 20's. Unfortunately, this is where he accompanies you on dungeons.
- Dark Is Not Evil: Easily one of the nicest characters in the game, despite his rather unsettling appearance.
- Expy: Seemingly evil Pokémon who is thought to be destroying the planet but is actually good and trying to save it. Sound anything like Grovyle from Explorers of Time/Darkness/Sky?
- Face of a Thug: As a species, Hydreigon get a lot of bad rap for their violent tendencies, willingness to attack anything that moves, and being a destructive force of nature. But honestly, this fella... the nicest character in the history of Pokemon, bar none.
- God In Pokémon Form: Kind of.
- Gaia's Vengeance: A rare heroic example. Hydreigon isn't a true Pokémon, but rather a form taken by the Voice of Life, a being who embodies the world's will to survive and acts as one of its sworn protectors. He chooses to identify himself as the species of Pokémon he appears to be, though.
- He later goes on to note that there are actually multiple Voices of Life who reside in other regions of the world, though none of them are actually seen.
- Literally Shattered Lives: Appears to meet his demise in this fashion at the hands of Kyurem.
- Immortality: However, he returns no worse for wear in the ending, cheerily explaining that his existence is tied to that of the world, and that he'll live as long as it does. It apparently just takes a while for him to manifest his physical form again if it's destroyed.
- Medium Awareness/Fourth-Wall Observer: Seems to be aware the player is watching them even though their character was sent back to the human world.
- Motor Mouth: Occasionally lapses into this, up to the point that he goes, "Blah Blah Blah".
- Mr. Exposition: He sorts out almost all of the mysteries in the story once the hero meets him. On a more humorous note, he later tries explaining to Emolga and some others why the player was brought to this world. Several hours later, he hasn't even reached the main point.
- Nice Guy: Probably has the least personality flaws out of any character in the game, goes out of his way to help others on multiple occasions, and is just very likable overall.
- Quizzical Tilt: Performs a few of these post-game, most notably when he recognizes that you're watching over everybody.
- Walking Spoiler
CofagrigusA Ghost type Pokemon who runs "Glorious Gold" in Post Town.
MunnaA Psychic-type Pokemon who is initially seen being terrorized by Hydreigon. The exact details also constitute being a Walking Spoiler.
- Bitch in Sheep's Clothing
- Cute Is Evil: See Light Is Not Good below.
- Death Seeker: As heavily implied as possible for a Never Say "Die" game.
- Evil Cannot Comprehend Good: Genuinely cannot understand why the team wants to save the world given how bleak and hopeless it has become.
- Evil Counterpart: To the player. Both the player and Munna found themselves in a situation where they had nothing and no-one to help them, and were then taken in and accepted by strangers. In the player's case, it was the partner, who helped them become a force for good. In Munna's case, it was the rest of Kyurem's minions (i.e. Toxicroak, Gigalith, Purugly, Salamence, Excadrill, and Chandelure) who all allied themselves with Kyurem and decided to help ensure the world's destruction.
- Also to Virizion, who ended up going on a quest to save the world after she thought her best friend Keldeo abandoned her, Munna instead goes on a quest with her friends to destroy the world because she thinks it's the best idea for herself and her friends.
- Flunky Boss: She never fights on her own.
- HeelFace Turn: Only at the very end though.
- Light Is Not Good: Don't trust that pink and flowery adorable ball.
- Misanthrope Supreme
- Pink Means Feminine: She's pink and instantly regarded as a female when you first see her.
- True Companions: With the work of the partner's Armor-Piercing Question and Keldeo, she learns she has something to live for: the minions she considers her friends.
- Undying Loyalty: Even if she tells the player to save the world, she still has her loyalty to Kyurem.
- Walking Spoiler
- Well-Intentioned Extremist
- What Happened to the Mouse?: Completely disappears after the Bittercold is defeated.
- Wounded Gazelle Gambit: Sends distress signals through dreams to draw in human-turned-Pokémon to save her, only to ambush them when they arrive.
KyuremA Dragon/Ice Pokemon who can see the future.
- Big Bad: Starts out as this.
- The Dragon: Until he's revealed to be a literal one of these to the Bittercold.
- Blue and Orange Morality: Kyurem's only concern is protecting the future it's already forseen. That future just so happened to be The End of the World as We Know It. It doesn't care.
- Establishing Character Moment: In his second appearance, he comes out of nowhere, kills Hydreigon, beats you to a pulp, and then threatens to finish you off unless you stop "interfering in the world's fate".
- Evil Counterpart: To Hydreigon.
- Expy: Of Dusknoir. A powerful Pokémon who is initially helpful, but eventually becomes an enemy and is fought before the final boss in order to protect the future as they recognize it.
- The Fatalist: Partially because he can actually see into the future.
- Graceful Loser: Offers the player honest advice after his defeat, and saved everyone from being killed during the Glacier Palace's collapse.
- The Heavy: The Bittercold is never seen before the final boss fight (and it's ambiguous whether it can even leave its Eldritch Location), so Kyurem and his minions provide the game with a visible antagonistic group to pit the heroes against.
- Hero Killer: A G-rated variation of this considering that all of the mysterious lights you see in the distance are the fallen reminisce of the other heroes that were sent to the Pokémon World to stop the Bittercold and were defeated by Kyurem.
- Knight of Cerebus: The mood of the game gets much darker after he decides to take some action of his own to secure the world's future, showing off his villainous side in the process.
- No-Nonsense Nemesis: When he confronts the party in Scorching Desert, he immediately proceeds to subject Hydreigon to a case of Literally Shattered Lives, then beats the hero senseless without uttering so much as a word beforehand. Ends up being subverted when he heeds the partner's pleas for mercy instead of finishing off the hero like he had initially intended to, though not without threatening to destroy both of them if they continue to try to change the world's fate.
- Walking Spoiler
- Woobie, Destroyer of Worlds: He is not happy about the fate he is bringing to the world at all, and honestly believes that his actions will make a new world free of suffering.
- You Can't Fight Fate: A firm believer in this, to the point he is amazed the player defeats him, and utterly shocked and baffled when the player actually defeats the Bittercold.
- Big Bad: The being behind Kyurem, and the ultimate antagonist that needs to be defeated.
- Emotion Eater: The Bittercold feeds off of fear and despair, of which there is quite a lot of.
- Enemy to All Living Things: Simply going near it will cause living beings to suffocate.
- Eldritch Abomination: Full freaking stop. It feeds off of and is made of negative emotions, lives in its own Eldritch Location, is Nigh-Invulnerable, can hit you with attacks that are never seen anywhere else nor have any description in the dialogue box, has sent all but the last human to an early grave (through itself or its minions, either way), and is destined to bring about The End of the World as We Know It. And it nearly succeeds.
- Evil Is Deathly Cold: The Bittercold has ice based abilities, and basically is evil.
- Expy: Can be seen as an ice-based version of Giygas, sans some of the Nightmare Fuel.
- Could also be seen as an Expy of Nyx. Both were brought about through the negative emotions of the beings living in their worlds, and their only goal is to being about The End of the World as We Know It. Though granted, Nyx itself doesn't want to bring about the end of the world. The Bittercold, however...
- Zeromus is also fair game for expy-age here. Both are defeated through basically everyone helping the heroes from afar, and they cannot be damaged until a certain point in the battle. To be fair, that also touches back on the aforementioned Giygas references (sans the fact that he could technically be damaged during the whole battle).
- The Heartless: The Bittercold is made of everyone's fear and despair.
- Literally Shattered Lives: Upon being defeated, it shatters to bits.
- Load-Bearing Boss: It causes the Glacier Palace to float, so when it's defeated...
- Outside-Context Problem: The second villain in the entire Pokémon series, both in the games and the anime - the first was Pokemon Rumble Blast - to be neither a Jerkass human nor a crazy/brainwashed Pokemon. Unlike Blast's Dark Rust, however, the Bittercold is an Eldritch Abomination played frighteningly straight for something out of this series.
- Walking Spoiler: Not being a Pokemon or a human is just thenote tip of the iceberg with this thing...