This is a character sheet for Pokémon Mystery Dungeon: Gates to Infinity.
Warning: Most characters here are Walking Spoilers, and thus all spoilers are UNMARKED. You have been warned.
The PlayerA human who was transformed into one of five Pokemon and transported into the Pokemon world after hearing a call for help.
- The Chosen Many: It looks like they are The Chosen One at first, but it turns out any human will do - and, in fact, Hydreigon tried to get the help of as many humans as possible. Unfortunately, the antagonists got most of the others.
- Dimensional Traveler: Implied to have become this because of the partner's post credits wish, in that he wished for the player character to be able to freely travel between the human and Pokémon worlds at will.
- Hello, [Insert Name Here]: You make your own name, your partner's name, and the name of your team.
- Heroic Resolve: In the final battle, they manage to muster up the strength to break through the Bittercold's defenses after the positive feelings of the Pokemon in the world fail to weaken it. It's also impossible to actually lose because of it, as they'll just keep getting back up whenever they run out of HP and won't lose any progress in the fight.
- Hope Bringer: The game's tagline even spells it out.
- Honour Before Reason: In spite of being the only one who can stop The Bittercold from destroying all life, he/she decides to take a detour to save the partner from Munna and the others, even though it's clearly a trap and might even be a bluff.
- Humans Are Special: The reason they were brought to the Pokemon world - the Bittercold can overwhelm Pokémon with their own negativity, preventing them from even breathing. A human turned into a Pokémon, on the other hand...
- It's Up to You: Out of all the humans Hydreigon enlisted help for, the player is the only one left - all the others being already defeated.
- No-Sell: As a human, they are immune to the effects of the Bittercold... at least, until the negativity gets too strong.
- Platonic Life-Partners: With the partner.
- The Quiet One:
- Instead of being an Heroic Mime like the protagonists of previous installments, this one is shown speaking regularly to the other characters throughout the story on occasion (outside of their Inner Monologue).
- Played straight even so, because the only signal that your Player Character is actually speaking is that its lines aren't between parenthesis like its thoughts. Unlike every other character, it doesn't have a beeping tone to signal speech.
- Retgone: An undeniable law of nature, and what was supposed to happen after leaving the Pokémon world. The members of Post Town and Paradise weren't having any of it.
- Sole Survivor: You're revealed to be this when you learn that all of the mysterious lights you see in the distance are the fallen remnants of the other heroes that were sent to the Pokemon World to stop the Bittercold and were defeated by Kyurem.
The PartnerOne of five Pokemon who end up meeting the hero shortly after their arrival in the Pokemon world and do their best to help them from that point on.
- Armor-Piercing Question: Has a knack for asking these.
- Conveniently an Orphan: Notes that they lack a family when the protagonist's family is brought up.
- Friendless Background: They mention being completely alone ever since they could remember. Trying to change this is their reason for building Paradise in the first place.
- Hello, [Insert Name Here]: In a slight break from tradition, they initially introduce themselves as their species. It's only after finishing the first dungeon and helping them start their dream that they let you give them a nickname, which they decide to have everyone use from now on. The way they instantly take to the nickname you gave them helps reinforce how quickly you're bonding.
- Heroic Resolve: In the finale, they manage to defeat Kyurem and make it all the way to the Bittercold before they finally collapse due to the suffocation the latter induces in Pokemon. Even then, they manage to remain conscious through the entire final battle in order to provide the hero with moral support. A great contrast from their first visit to the Glacier Palace, where they end up passing out before they even get close enough to see the Bittercold.
- I Want My Beloved to Be Happy: Platonic version. Despite being hit hardest by the loss, they're the only one hesitant to bring the player back in the post credits, since they know the player must have human friends and family too, and might not be able to see them again if they're brought back.
- Keet: They do a LOT of excited yelling.
- Platonic Life-Partners: With the player.
- The Pollyanna
- Stepford Smiler: After the player character disappears, they becomes this. Until Hydreigon discovers a way to bring them back.
- Wide-Eyed Idealist: While they acknowledge bad things, they prefer focusing on the good.
DunsparceA young, somewhat cowardly Dunsparce that the team rescues from Stompstump Peak. Is best friends with Emolga.
- Aborted Arc: After a while, he seems to forget about his crush on Virizion.
- Cowardly Lion: Everyone, even his own best friend and himself, see him as a coward and weak. That doesnt stop him from joining your team and learning how to be a good fighter.
- Dogged Nice Guy: To Virizion. Unfortunately for him, Emolga ends up with Virizion in the end.
- The Eeyore: He tries being cheerful, but has a pretty low opinion of himself.
- Gameplay and Story Integration: His lack of strength, compared to the rest of the cast, is a recurring plot point. When first joining your party, he starts at level 6; by comparison, the hero and partner start at level 7, and Emolga and Virizion start at level 15 and 20, respectively.
- The Heart: He's the main source of friendship bringing the team and everyone in the village together.
- Heterosexual Life-Partners: With Emolga.
- I Just Want to Be Badass: Longs to be stronger and capable of taking care of himself. But his attempts to go out and do so keep backfiring.
- Nice Guy
EmolgaDunsparce's closest friend. Is very hotheaded.
- Heterosexual Life-Partners: With Dunsparce.
- Irony: Despite being the only Pokemon who wasn't head over heels for Virizion when they first met, in the end he's the one who ends up with her.
- Jerkass Has a Point: He's called out for his reluctance to accept Virizion as part of your team, but after she broke his best friend Dunsparce's heart by rejecting his advances to be her friend, his anger is understandable.
- Official Couple: With Virizion at the end of the game, despite not liking her at first.
- The Prankster
- Shock and Awe
- Tiny Guy, Huge Girl: After hooking up with Virizion, who is larger than he is.
- Tsundere: A male type A. This is especially noticeable after he ends up with Virizion in the flying Glacier Palace.
VirizionA world famous adventure (in)famous for capturing the hearts of everyone in Post Town, but never returning their feelings. Although normally proud and easygoing, she becomes unusually bitter whenever the topic of friendship comes up. This changes when she meets the Player and Partner.
- Broken Bird: Keldeo leaving her made her antisocial and unwilling to have friends.
- Crutch Character: She is a legendary and joins your team early on, where she outlevels the team by quite a bit. She also doesn't lose any usefulness either.
- Cry Cute: Here and there. The waterworks really kick off after Keldeo apologizes on the Palace.
- Defrosting Ice Queen: She's very anti-social in the beginning, but learns how friends can help later on.
- Dude Magnet: All the male characters from Post Town, except for Emolga (at first), and Rampardos (because he's already fixated on someone else), are completely smitten at her sight.
- The First Cut Is the Deepest: The reason she's so distrusting of others is her first friend, Keldeo, supposedly abandoned her to go to the Great Glacier, and later sent a letter claiming he always hated her and just needed an excuse to get away. Since then she never truly trusted any Pokemon, or made any friends.
- I'm Not Here to Make Friends: A non-reality show-ish variant.
- I Work Alone: Initially has this mindset.
- Jerk with a Heart of Gold: She starts out as an asocial grouch who doesn't want any friends, but later reveals herself to be not as cranky as she acts.
- Lovable Alpha Bitch: Shes popular around Post Town and a total Dude Magnet and starts out quite bitchy, as one of her first scenes has her breaking Dunsparces heart in front of the whole town and coldly announcing her refusal to be friends with anyone. She eventually shows regret for her actions though, and warms up to the main team, even wanting to join their adventures.
- Misanthrope Supreme: Granted, she does have her reasons. She gets over it thanks to your party.
- Official Couple: With Emolga at the end of the game, despite the fact he was the only Pokémon who wasn't head over heels for her.
- Tiny Guy, Huge Girl: Once she hooks up with Emolga, who is smaller than she is.
- Troll: Tells Keldeo he isn't her best friend just because his reaction is priceless.
Umbreon and EspeonA team of researchers investigating the world's dungeons. They've refined the Entercard travel system, which comes in very handy.
- Adventurer Archaeologist
- Adventure Duo
- Badass Bookworm: They're both researchers and scholars. And both of them aren't too shabby on the battle aspect.
- Brainy Brunette: Umbreon.
- BrotherSister Team: Yes, they are siblings.
- Hero with Bad Publicity: At first, they are mistaken for dangerous monsters creeping around Post Town. And even then, it takes Virizion to clear things up.
- Lovable Nerds
- My God, What Have I Done?: Espeon entrusted a young Swadloon to keep the Entercards secret after finding them, while she was being chased by a Purugly and Toxicroak, only to realize later that this would place him in danger. The Swadloon wasn't worse for wear after being rescued, but Espeon felt horrible about her actions.
- Shipper on Deck: Espeon seems to be this for Virizion and Emolga. In one of Super's online short videos, Jellicent becomes one for them.
- Terra Forming: They use Entercards to "manipulate ley-lines" in order to travel vast distances by creating temporary dungeons. Most routes are one-way though.
GurdurrGurdurr is a retired carpenter and has two Timburr as his apprentices. After a series of accidents, Gurdurr has resorted to becoming a scam artist while the two Timburr reluctantly help him.
- Because You Were Nice to Me: The reason he builds you a house after you defeat him in battle.
- Career-Ending Injury: Used to be a celebrated carpenter, but suffered an accident that left him with a scarred back. Eventually Subverted: after officially joining Paradise, he takes up his job again.
- Con Artist: He's this because of his skills being greatly weakened, but it takes a battle with the heroes to snap him out of it.
- First-Episode Twist: His part of the plotline takes place in just the first few hours of the game, yet that part is full of spoilers and it's difficult to talk about him without encountering a spoiler.
- Freudian Excuse: After Gurdurr's injury, someone toyed with all three carpenters by asking them to build a house, and then destroying it in front of them and mocking them just for the lulz. From that point on, Gurdurr has been a scam artist until the partner persistantly asks to build him a house.
- Heartbroken Badass: Despite being permanently injured, he still holds out pretty well both as a carpenter and as a fighter.
- HeelFace Turn: Goes from a Starter Villain to one of your most reliable allies.
- Ignored Epiphany: His initial reaction after learning what his apprentices did is call them backstabbers, then knock them out cold. Fortunately, it gets better.
- Scars Are Forever: Still carries a large scar on his back from his past injury.
- Start of Darkness: Though he was considered a great craftsman once, an accident left him scarred and unable to complete work up to his past standard. As a result, his career faltered. Throw in a malicious prank a certain Pokémon pulled that destroyed what remained of his confidence, and...
- Starter Villain: Along with Scraggy.
Timburr and TimburrGurdurr's apprentices. Reluctantly followed him into a life of crime, but manage to get the hero and partner's help in making him stop.
ScraggyA mysterious character who bumps into the partner in Post Town one day. He's a criminal who helps out Gurdurr in his attempts to scam the player. After this, he is dragged back to Post Town by Quagsire and forced to run the Move Shop.
- Bitch in Sheep's Clothing: When he first crashes into the partner, he acts nervous and nonthreatening.
- Crash-Into Hello: The first time he's seen, he plows right through the player character. And steals the gems the player character spent the last dungeon collecting.
- Even Evil Has Standards: When Gurdurr tells him he sent the heroes to gather more gems, he seems shocked by how he's going to keep stringing them along indefinitely. However, when Gurdurr calls him on this, he immediately stops shedding tears, subverting it.
- First-Episode Twist: Being initially present as a nervous but harmless Pokémon that turns out to be a criminal (and the first boss in the game), he's inevitably this. Likewise with how he ends up running the Move Shop.
- Jerk with a Heart of Gold: Despite all appearances to the contrary, he really is happy when the player returns to the Pokémon world.
- Sour Supporter: After being forced to help you by Quagsire. He warms up eventually.
- Starter Villain: Along with Gurdurr.
- Token Evil Teammate: He is not happy about being forced to help you at all, and only does so because he's terrified of Quagsire.
QuagsireThe owner of the land the partner purchases, who quickly becomes a fixture in Paradise as he oversees your decisions of which recruits you take out on missions. He turns out to have once led a firm that punished criminals.
- Broken Ace: Became famous for his efforts punishing criminals. At the beginning of the game, he resides in a barren desert and is extremely apathetic towards everything.
- The Dreaded: For Scraggy. Even the slightest reaction from Quagsire towards Scraggy's rash behavior makes the latter backtrack in his words.
- Not So Stoic: After the partner takes a request for less money simply because the Pokémon needs the most help, Quagsire starts trembling uncontrollably and compliments the partner.
- Retired Badass: Once led an organization that punished criminals and became widely feared among criminals.
- Verbal Tic: Quagsire, hmmm, hums quite a lot any time he speaks.
VictiniA Pokemon that sets up shop at the start of the V-Wave season. He likes to go on about his V-Wheel.
- Bunny-Ears Lawyer: Assuming he created his V-Wheel, he must be a brilliant Pokémon. On the other hand, he is very quirky, hammy, and loves to go on his V-Wheel.
- Catchphrase: "V-WHEEEEEEL!!"
- Dynamic Entry: Arrives to the paradise via meteor crash.
- Keet: Does not lose his smile even under the prospect of the end of the world.
- Large Ham: Whenever he brings up his "V-WHEEEEEEL!!"
- Running Gag: See the thing above on his V-Wheel? He does it multiple times in the first conversation.
- Weather-Control Machine: His V-Wheel can manipulate the V-waves, if you're lucky. He still keeps your cash even if you lose, though.
Friend and Allies
- Dissonant Serenity: She almost never loses her cool, even if the topic in question is about the world ending.
- Gratuitous Italian: Everyone calls her the "signora".
- Nice Girl: Whatever happens, she's always gracious and kind.
- Only Sane Man: She's the only member of Post Town who doesn't immediately lose her head when the partner announces the end of the world. She is also one of the few to berate the other citizens over losing it and giving up hope in the player.
- Supreme Chef: Hydreigon seems to hold her cooking skills in high regard.
KeldeoVirizion's former best friend. Claims to have gone to Great Glacier just to get away from her, and that they never really were friends to begin with. He's lying. The real reason he said this to her was because he accidentally stumbled upon the Big Bad's plot, and didn't want to put her in danger as a result.
- Awesomeness by Analysis. Implied. See Gadgeteer Genius below.
- Break Her Heart to Save Her: Keldeo does this to Virizion prior to the events of the game, having discovered the Bittercold and thus ended up being chased by Kyurem and his underlings. Not wanting to risk Virizion sharing his fate, he hastily wrote a letter saying that he never liked her and only pretended to go to the Glacier Palace in order to get away from her. While it kept her from going there (for a while, anyways), having someone she considered her best friend say that also caused her to become very cold and distrusting of others as a result.
- Did Not Get the Girl: Like Dunsparce, he remains Virizion's friend and takes a back seat to the lucky Emolga.
- Gadgeteer Genius: He picked up the skill of using Entercards in his travels and got good enough at it to make Umbreon and Espeon, who devoted their lives to researching dungeons, completely amazed. Hell, he made Entercards that could travel through the sky. Espeon, understandably, is very impressed and jealous.
- Honor Before Reason: He's imprisoned in the Glacier Palace, but not because Munna and co. wanted him out of the way. He went back after they let him go, because he thought he could convince them that the world was worth saving. He was wrong.
- Mood-Swinger: One moment he's really happy, then the slightest bit of criticism makes him feel really bad. Virizion says he had always been that way.
- Talking the Monster to Death: Tried to talk Munna's gang out of erasing the world. It didn't work.
HydreigonA Dragon/Dark Pokemon who's first seen terrorizing a Munna. Revealed to be very important in the late game, to the point of being essentially a Walking Spoiler.
- Awesome, but Impractical: Sure, he is a level 64 behemoth that can one, or even two-shot, any of the foes encountered during his stint as a guest party member. Unfortunately, a good portion of these dungeons have Lilligant, who can make him dangerous to you if they set off Teeter Dance.
- Big Damn Heroes: Saves you twice from Munna's goons, dukes it out with a Salamence, and joins you temporarily as a (rather overpowered) guest character.
- Big Eater: A given for his species. He becomes a regular at Swanna's cafe in the post-game, and has a bad habit of driving up the bill for whoever decides to accompany him. He's responsible enough to pay off his share sooner or later, though.
- Big Good: Turns out he's the one who took the initiative in saving the world by calling humans into it once he realized that no Pokémon could stand against the Bittercold.
- Cloud Cuckoolander: Has exaggerated expressions in his animations, is a Big Eater, and has a tendency to go on wild tangents when talking about a certain topic.
- Crutch Character:
- Actually joins your party for a bit during the story... at level 64! When you're likely to be in the late 20's. Unfortunately, this is where he accompanies you on dungeons.
- He repeats this role in Super Mystery Dungeon, having the same level and moves but being available at an even earlier point in the game. He can smash through anything during most of the main story, but this also means he will rarely be available to include in the party, even in the post-game, effectively placing in a Too Awesome to Use situation.
- Dark Is Not Evil: Easily one of the nicest characters in the game, despite his rather unsettling appearance.
- Expecting Someone Taller: Those who meet him are completely puzzled at how the scary-looking Pokémon with a reputation of being an unstoppable destroyer turns out to be an exceedingly polite Nice Guy.
- Expy: Seemingly evil Pokémon who is thought to be destroying the planet but is actually good and trying to save it. Sound anything like Grovyle from Explorers of Time/Darkness/Sky?
- Face of a Thug: As a species, Hydreigon get a lot of bad rap for their violent tendencies, willingness to attack anything that moves, and being a destructive force of nature. But honestly, this fella... the nicest character in the history of Pokemon, bar none.
- Fourth-Wall Observer: Seems to be aware the player is watching them even though their character was sent back to the human world.
- God in Human Form: More like the will of the world in Pokémon form, but the principle is the same.
- Gaia's Vengeance: A rare heroic example. Hydreigon isn't a true Pokémon, but rather a form taken by the Voice of Life, a being who embodies the world's will to survive and acts as one of its sworn protectors. He chooses to identify himself as the species of Pokémon he appears to be, though. He later goes on to note that there are actually multiple Voices of Life who reside in other regions of the world, though none of them are actually seen.
- Literally Shattered Lives: Appears to meet his demise in this fashion at the hands of Kyurem. However, he returns no worse for wear in the ending, cheerily explaining that his existence is tied to that of the world, and that he'll live as long as it does. It apparently just takes a while for him to manifest his physical form again if it's destroyed.
- Motor Mouth: He doesn't speak quickly, but he just doesn't stop talking once encouraged to do so, with an equal tendency to go into tangents so that it can take hours before he even answers your question. When Emolga and Dunsparce ask him about why he chose the player to save the Pokémon World, the game just gives up and goes Blah, Blah, Blah after talking for several hours.
- Mr. Exposition: He sorts out almost all of the mysteries in the story once the hero meets him. On a more humorous note, he later tries explaining to Emolga and some others why the player was brought to this world. Several hours later, he hasn't even reached the main point.
- Nice Guy: Probably has the least personality flaws out of any character in the game, goes out of his way to help others on multiple occasions, and is just very likable overall.
- Quizzical Tilt: Performs a few of these post-game, most notably when he recognizes that you're watching over everybody.
- Vagueness Is Coming: He tells the player, at the beginning of the game, that they are needed to save the Pokémon world, but it's never stated from what. It ends up being justified later on, as Munna managed to hijack Hydreigon's communications before he could say anything.
- Walking Spoiler: Courtesy of being a massive Red Herring for two-thirds of the story.
CofagrigusA Ghost-type Pokemon who runs "Glorious Gold" in Post Town.
- Creepy Good: The "creepy" part is very heavily played with, but he's ultimately just one of the shopkeepers.
- Gameplay and Story Integration: The Pokémon known to eat gold is the one that runs the Gold Bar Exchange shop.
- Large Ham: GLORIOUSLY so.
- Nightmare Fuel Station Attendant: He gets so hyped up about gold he FILLS THE EMOTE BOX. He also stalks some of the residents of post town.
RampardosA Rock-type Pokemon known as "The Box Buster". He runs a shop in Post Town dedicated to opening Treasure Boxes.
- Cannot Spit It Out: He's completely in love with Cincinno, but she doesn't know it, and he never manages to confess his feelings, either due to shyness, or external factors (such as Cofagrigus messing around).
- Does Not Know His Own Strength: The reason his shop is closed when the game begins is because he accidentally wrecked it when trying to open Treasure Boxes.
- Interspecies Romance: He's in love with Cincinno, which not only is from another Pokémon species, but they don't even share any Egg Groups (and are, thus, incompatible) in the main series games.
- Large Ham: He's got a bombastic attitude when doing his job.
- Single-Target Sexuality: While the vast majority of males of Post Town are fixated on Virizion, Rampardos is an exception. He might agree in that Virizion is pretty, but he's not interested - he's only got eyes for Cincinno.
MunnaA Psychic-type Pokemon who is initially seen being terrorized by Hydreigon. The exact details also constitute being a Walking Spoiler.
- Adaptational Villainy: Munna are usually innocent little critters, but this one is a flat out commander of a crazy, nihilistic cult.
- Bitch in Sheep's Clothing: Initially appears to be a Damsel in Distress, but turns out to be one of the main villains halfway through the game.
- Cute Is Evil:
- Don't trust that pink and flowery adorable ball. She's the commander of a group of nihilists.
- Her innocent appearance helps her in having the player jump into the wrong conclusion at who's good and who's evil in Munna's confrontation with Hydreigon.
- Death Seeker: As heavily implied as possible for a Never Say "Die" game.
- The Dragon: To Kyurem. Despite Kyurem having several other minions, shes the leader of them and his most loyal right-hand woman.
- Evil Cannot Comprehend Good: Genuinely cannot understand why the team wants to save the world given how bleak and hopeless it has become.
- Evil Counterpart:
- To the player. Both the player and Munna found themselves in a situation where they had nothing and no-one to help them, and were then taken in and accepted by strangers. In the player's case, it was the partner, who helped them become a force for good. In Munna's case, it was the rest of Kyurem's minions (i.e. Toxicroak, Gigalith, Purugly, Salamence, Excadrill, and Chandelure) who all allied themselves with Kyurem and decided to help ensure the world's destruction.
- Also to Virizion, who ended up going on a quest to save the world after she thought her best friend Keldeo abandoned her, Munna instead goes on a quest with her friends to destroy the world because she thinks it's the best idea for herself and her friends.
- Of Dusknoir, just like her master. She initially presents herself as a victim of Hydreigon's ambush, but turns out to be one of the main villains who has allied herself with the Bittercold.
- She also shares traits with Cyrus, being a nihilistic team leader who wishes to destroy the world, as well as the concept of emotion, though she differs in that she does not wish to recreate a new world. Two of her admins are also the signature Pokémon of two of Cyrus's admins.
- Flunky Boss: She never fights on her own.
- HeelFace Turn: Only at the very end though. By the time of Super Mystery Dungeon, she has become The Atoner.
- Ignored Epiphany: Keldeo had been trying to convince her to stop trying to get the world destroyed for an unspecified amount of time. It didn't work, and it took until the partner making her realize there was something to live for for her to change her mind.
- Mercy Kill: She thinks the world's destruction is the best thing that could happen to her and her friends, as it would get rid of their pain.
- Misanthrope Supreme: Despises all Pokémon for turning the world into a rotten hellhole, and wishes to use the Bittercold to destroy the world and all of mon-kind.
- Pink Means Feminine: She's pink and instantly regarded as a female when you first see her.
- True Companions: With the work of the partner's Armor-Piercing Question and Keldeo, she learns she has something to live for: the minions she considers her friends.
- Undying Loyalty: Even if she tells the player to save the world, she still has her loyalty to Kyurem.
- Walking Spoiler: It's difficult to talk about her without bringing up her Bitch in Sheep's Clothing reveal.
- Well-Intentioned Extremist: Believes that the future where the Bittercold destroys the world is inevitable, as well as the best course of action.
- What Happened to the Mouse?: Disappears after the Bittercold is defeated. She reappears in the next game, though.
- Wounded Gazelle Gambit: Sends distress signals through dreams to draw in human-turned-Pokémon to save her, only to ambush them when they arrive.
KyuremA Dragon/Ice Pokemon who can see the future.
- Big Damn Heroes: He saves the player and the partner from the collapsing Glacier Palace, and it's implied he did the same with everyone else that was also present there.
- Blue-and-Orange Morality: Kyurem's only concern is protecting the future it's already forseen. That future just so happened to be The End of the World as We Know It. It doesn't care.
- The Dragon: Quite literally, to the Bittercold.
- Establishing Character Moment: In his second appearance, he comes out of nowhere, kills Hydreigon, beats you to a pulp, and then threatens to finish you off unless you stop "interfering in the world's fate".
- Evil Counterpart: To Hydreigon.
- Evil Is Deathly Cold: The Dragon to the Bittercold, and an Ice-type Pokémon.
- Expy: Of Dusknoir. A powerful Pokémon who is initially helpful, but eventually becomes an enemy and is fought before the final boss in order to protect the future as they recognize it.
- The Fatalist: Partially because he can actually see into the future.
- Graceful Loser: Offers the player honest advice after his defeat, and saved everyone from being killed during the Glacier Palace's collapse.
- The Heavy: The Bittercold is never seen before the final boss fight (and it's ambiguous whether it can even leave its Eldritch Location), so Kyurem and his minions provide the game with a visible antagonistic group to pit the heroes against.
- Hero Killer: A G-rated variation of this considering that all of the mysterious lights you see in the distance are the fallen reminisce of the other heroes that were sent to the Pokémon World to stop the Bittercold and were defeated by Kyurem.
- Knight of Cerebus: The mood of the game gets much darker after he decides to take some action of his own to secure the world's future, showing off his villainous side in the process.
- No-Nonsense Nemesis: When he confronts the party in Scorching Desert, he immediately proceeds to subject Hydreigon to a case of Literally Shattered Lives, then beats the hero senseless without uttering so much as a word beforehand. Ends up being subverted when he heeds the partner's pleas for mercy instead of finishing off the hero like he had initially intended to, though not without threatening to destroy both of them if they continue to try to change the world's fate.
- Walking Spoiler: Hydreigon's speech with the player about the Bittercold completely flips what was known of Kyurem upside-down.
- Woobie, Destroyer of Worlds: He is not happy about the fate he is bringing to the world at all, and honestly believes that his actions will make a new world free of suffering.
- You Can't Fight Fate: A firm believer in this, to the point he is amazed the player defeats him, and utterly shocked and baffled when the player actually defeats the Bittercold.
- Big Bad: The being behind Kyurem, and the ultimate antagonist that needs to be defeated.
- Emotion Eater: The Bittercold feeds off of fear and despair, of which there is quite a lot of.
- Enemy to All Living Things: Simply going near it will cause living beings to suffocate.
- Eldritch Abomination: Full freaking stop. It feeds off of and is made of negative emotions, lives in its own Eldritch Location, is Nigh-Invulnerable, can hit you with attacks that are never seen anywhere else nor have any description in the dialogue box, has sent all but the last human to an early grave (through itself or its minions, either way), and is destined to bring about The End of the World as We Know It. And it nearly succeeds.
- Evil Is Deathly Cold: The Bittercold has ice based abilities, and basically is evil.
- Can be seen as an ice-based version of Giygas, sans some of the Nightmare Fuel.
- Could also be seen as an Expy of Nyx. Both were brought about through the negative emotions of the beings living in their worlds, and their only goal is to being about The End of the World as We Know It. Though granted, Nyx itself doesn't want to bring about the end of the world. The Bittercold, however...
- Zeromus is also fair game for expy-age here. Both are defeated through basically everyone helping the heroes from afar, and they cannot be damaged until a certain point in the battle. To be fair, that also touches back on the aforementioned Giygas references (sans the fact that he could technically be damaged during the whole battle).
- The Heartless: The Bittercold is made of everyone's fear and despair.
- Literally Shattered Lives: Upon being defeated, it shatters to bits.
- Load-Bearing Boss: It causes the Glacier Palace to float, so when it's defeated...
- Made of Evil: Created by the negativity present in the world.
- Mana Burn: One of its nameless attacks reduces the PP of all your moves.
- Nigh-Invulnerable: It does not take damage from any of your moves during the first battle. When the positive emotions allow the player to crack the core, damaging the Bittercold becomes possible.
- Outside-Context Problem: The second villain in the entire Pokémon series, both in the games and the anime - the first was Pokemon Rumble Blast - to be neither a Jerkass human nor a crazy/brainwashed Pokemon. Unlike Blast's Dark Rust, however, the Bittercold is an Eldritch Abomination played frighteningly straight for something out of this series.
- Shrouded in Myth: There was a legend about a Great Crystal that made objects in the Great Glacier float, but no one knew if such a thing even existed... let alone that said Great Crystal was a sentient being with the intent of destroying the world.
- Walking Spoiler: Not being a Pokemon or a human is just the tip of the icebergnote with this thing...
- You Cannot Grasp the True Form: The game does not even display a message for its attacks. You just see the animation, the damage you took, and whether you suffered an altered status or got your PP reduced. That's it; what the Bittercold is even trying to do is left unexplained.