Characters: The Legend of Zelda: The Wind Waker

Characters in The Legend of Zelda: The Wind Waker. Be aware of unmarked, very sensitive spoilers in regards of the main characters.

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    Main Characters 


Voiced by: Sachi Matsumoto

"[I'm] an ally of justice!"

Link lived a peaceful, happy, giant enemy bird-free life on sunny Outset Island until his birthday, when his adorable little sister Aryll was kidnapped by a giant enemy bird. Link set out to do what any Knight Templar Big Brother would— find his little sister, rescue her, and stab whoever took her, preferably repeatedly. However, it turned out that the kidnapping of his sister was part of something much bigger; having Chronic Hero Syndrome, he decides to put a stop to it.

  • A Birthday, Not a Break: Aryll was kidnapped on his birthday.
  • Adorkable: A screeching large ham, who gladly helps any in need while proclaiming himself an ally of justice. Also let the record show he once impersonated a cat.
  • Badass: As with most incarnations of Link, most of which were given or already owned the Triforce of Courage. Not only did this incarnation of Link do everything he did prior to invading Ganon's Tower without the Triforce of Courage, he rebuilt it and was chosen for his hard work. He went through all kinds of hardships and earned it. Furthermore, this is one of only three Links to kill (not simply seal or stop) Ganondorf, the others being the Links from The Legend of Zelda I and Twilight Princess. He still tops those two; their Ganondorfs were revived later on, while this one seems to be dead for good.
  • Badass Adorable: His badassery doesn't affect his innocence and cheerful attitude.
  • Badass Normal: He's a kid with a sword and some special equipment he finds lying around. Also, the King of Red Lions says he has no connection to the Hero of Time whatsoever. This Link wasn't destined for anything, he's literally some kid who repowered the Master Sword, reclaimed the Triforce of Courage, and killed Ganondorf not because of destiny, but to protect his sister and the world. In fact, if the the Spirit of the Hero was sent back to the child timeline with the Hero of Time, this Link doesn't even have THAT going for him.
  • Berserk Button: Harming Aryll or Tetra. Watch his angered face when Ganondorf backhands her during the final battle.
  • Beware the Nice Ones: He's a sweet, slightly dopey little kid until you mess with someone close to him.
  • Big Brother Instinct: When Aryll is first kidnapped, he's so determined to get to her that he nearly runs off a cliff trying to do so.
  • Clothes Make the Legend: In this case, they're just clothes all boys on Outset Island wear when they reach a certain age (presumably the age that the Link from Ocarina of Time set out on his quest to save Hyrule). So, in this case, the legend defined the clothes (though Link writes his own legend regardless).
  • Nice Job Breaking It, Hero: He got the Master Sword, only it turns out that removing it also removed the seal on the Triforce of Power, meaning he returned Ganondorf to full strength.
  • Not Quite Flight: He's incapable of flight, yet needs to reach the otherwise inaccessible Forbidden Forest. The Great Deku Tree and his Koroks improvise with a magical Deku Leaf that allows him to glide long-distance.
  • Oddly Visible Eyebrows: In a rare video game example, the graphics make it so that Link's eyebrows show up fully through his hair. If you angle the camera right, you'll even see that his eyes will show through his hair as well.
  • Official Nickname: Thanks to Brawl, you now refer to him as "Toon Link".
  • Pajama Clad Hero: In the New Game+.
  • Parental Abandonment: Though he's raised by his grandma, so his parents are never really brought up.
  • Plot Tailored to the Party: No matter how bizarre the magical knicknacks he picks up, he'll find some way to kill at least one giant monster with it.
  • Screaming Warrior: Especially when performing a Hurricane Spin. This incarnation of Link is particularly hot-blooded.
  • Second Coming: Years after the Hero of Time failed to return when Ganondorf was released from captivity, a new hero by the name of Link would be recognized by Ganondorf as "the Hero of Time, reborn".
  • Trademark Favorite Food: Elixir Soup, which will provide a lot of hearts and double damage to enemies when eaten.
  • The Unchosen One: He actually has to get the Triforce of Courage in order to be considered a successor to the Hero of Time.
  • Vague Age: Link's age in this game is among the most debated ages in the series, with estimates ranging from as young as 9 (from confirmations that Link in Ocarina of Time is 9 years old and because Link in The Wind Waker is supposed to be the same age as Link from Ocarina of Time) to as old as 17 (from the latter reason above). Most people, however, place his age at 12, using both the Nintendo Power guide for the game and trophy information in Super Smash Bros. Brawl.

The King of Red Lions

Link's sidekick here is a talking red sailboat capable of carrying him all over the Great Sea and giving him advice. After Aryll is rescued, it is revealed that the King of Red Lions is possessed by King Daphnes Nohansen Hyrule, who had been searching the seas for a new hero ever since the Great Flood.

  • Big Good: The counterpart of Ganon, the Big Bad.
  • Bootstrapped Leitmotif: A redux of the Hyrule Castle theme.
  • Cool Boat: A talking boat who used to be the King of Hyrule.
  • Exposition Fairy: He's Link's guide in this game, and communicates with him via the Pirate's Charm, which is actually a Hyrulean heirloom.
  • Foil: To Ganondorf. They were both kings; both essentially relics of an age long past and a land long forgotten. Both clung to the memory of Hyrule, but Daphnes realized that letting go of the past and inspiring hope for the next generation was what was important, while Ganondorf refused to stop trying to recapture what he had lost in the past.
  • Heterosexual Life-Partners: His relationship with Link develops into this.
  • King Incognito
  • Leitmotif: "Hyrule King Appears"
  • Taking You with Me: The King drowns himself along with Hyrule and Ganondorf in order to give Link a future.
  • The Obi-Wan: He becomes Link's guide through the game until the end when he stays within the flooded Hyrule.
  • Really 700 Years Old: He has existed since the times of Ocarina of Time.
  • Royals Who Actually Do Something: As transport, a mentor and at the end of the game, screwing Ganondorf out of his final wish on the Triforce.
  • Royalty Super Power: Much like his descendant Princess Zelda, he is blessed with the sorcery from their bloodlines Divine Parentage.
  • Voice with an Internet Connection: Through the Pirate's Charm.
  • Walking Spoiler: His very existence proves essential to many plot devices regarding the game's backstory.


Voiced by: Hikari Tachibana

Click here to see  Tetra as Princess Zelda

A young pirate girl sailing the seven seas, she meets Link fairly early in his quest and ends up taking him to the Forsaken Fortress. Even after she fires him from a cannon into the fortress wall and leaves, she and Link keep crossing paths for some reason. She's actually a descendant of the Hyrule Royal Family, although she doesn't know this.

    Tetra's Pirates 
A group of Pirates Who Don't Do Anything that later appear in Phantom Hourglass, led by Tetra. Despite being much older than her, they are extremely loyal to their captain and follow every single one of her commands. They reluctantly provide Link with a ride on their ship to the Forsaken Fortress in the beginning on the game and are actually joined by him in the game's end. They are hinted to be descended from the Hyrulean aristocracy; post-game, they became the first settlers of the new Kingdom of Hyrule in Spirit Tracks.


Apparently Tetra's first mate and also the member most dedicated to her. He shows an initial dislike of Link, though it wears off quicker than he'd willingly admit, claiming to have tricked a postman worried about him into giving him information about the whereabouts of a treasure when, really, he was just as worried about the little guy.

  • The Big Guy
  • Gentle Giant: Despite his rather abrasive personality, he's never seen actually hurting anyone. Later confirmed by Aryll.
  • Identical Grandson: Alfonzo from Spirit Tracks is apparently his descendant and looks absolutely identical to him, except for his clothes. Their personalities, however, vary slightly.
  • The Lancer
  • Jerk with a Heart of Gold: Despite his unfriendly behaviour, he's shown to be very caring for Tetra and blushes when Mako jokes that they should marry. Later, Aryll claims in one of her letters that underneath all his muscles, Gonzo is just a big softy.
  • Manly Tears: Seems to shed Tears of Joy upon finding Tetra safe and sound after being taken by the Helmaroc King, and according to his figurine he is very emotional.
  • Verbal Tic: Tends to end his sentences with "yeah?".





The most knowledgeable member of the crew.


The lowest-ranked of Tetra's pirates, Niko is overjoyed when Link joins the crew, because now he at least outranks somebody. He narrates the opening of Phantom Hourglass with his paper cut-outs, and is later seen doing the same in Spirit Tracks. He appears in that game as an old man, presumably the last survivor of the founding generation of new Hyrule.

  • Book Ends: He makes paper cutouts for both the opening and closing sequences of Phantom Hourglass.
  • Butt Monkey
  • Drill Sergeant Nasty: He tries to be this, but fails.
  • Small Name, Big Ego
  • Training from Hell: What he thinks he's putting Link through in The Wind Waker. He's a bit bitter when Link actually passes his tests.
  • Video Game Cruelty Potential: Subverted with the test he makes you take to get the bomb bag. He locks himself behind a grate in the room with the treasure, and you're supposed to press a button that will keep it open on a timer and get over there. You can just turn around and leave the ship with him still in there, but he doesn't seem bothered by it and you'll eventually have to come back and pass his test to progress through the game, fairly.
    • There's nothing to stop you from re-closing it on your way back out, however.

    Sages Of The Master Sword (contains plot spoilers) 
The Sages of the Master Sword are the Earth Sage and the Wind Sage. Their prayers keep the Master Sword sharp and give it the power to repel evil. Because of this, Ganondorf summoned two monsters to kill the original sages, and Link has to awaken the new sages.


A young girl of the bird-like Rito race in The Wind Waker. Maid to Prince Komali and the only female member of her race who's seen on-screen. She is later revealed to be the reincarnation of the Sage of Earth, who blessed the Master Sword with its evil-destroying properties.

  • The Chosen One: She's the descendant of the Earth Sage Laruto and therefore destined to take her place.
  • Guest Star Party Member: She joins Link in the Earth Temple dungeon.
  • Harp of Femininity: Medili's harp is an heirloom of the female Zora Sage
  • Heroic Self-Deprecation: She seems to have doubt in her abilities, but never lets this stop her from doing what she believes in.
  • Implied Love Interest: For Komali.
  • Magic Music: The harp she plays is actually the Earth God's harp, which opens the entrance to the Earth temple and the musical seals.
  • Meaningful Name: Her name is likely derived from "medley" or "melody", and also sounds similar to "medini", the Sanskrit word for "earth".
  • People Puppets: The Command Melody allows Link to control her.
  • Plucky Girl: She went off to calm down the very upset Valoo all by herself, despite still being an apprentice carer. While she doesn't succeed, that certainly took guts.
  • Vague Age: Appears to be not only a love interest for Komali, but a surrogate mother to him too. There's a few scenes which imply she's Older Than She Looks, especially with how Rito age, as shown by Komali. She could be anywhere from 12 to 17 or possibly older depending on your interpretation of those scenes.
  • Video Game Cruelty Potential: There's nothing stopping you from throwing her face first into a wall. She gets Circling Birdies and speaks nonsensically if you do it.
    • Furthermore, the easiest, and safest, way to defeat the floor master enemies is to throw her at them and pelt them with arrows while they reach for her.
  • Video Game Flight: When Link is controlling her, she can only fly for a short while.
  • Winged Humanoid: Her whole race consists of those.
  • Wise Beyond Her Years: In a stark contrast with Komali, Medli is shown to be very mature for her age.


A member of the plant-like Korok Race from The Wind Waker, who are an evolved form of the Kokiri. He's later revealed to be the Sage of Wind, the other Sage who blessed the Master Sword.

  • But Thou Must: Unlike Medili, you have to rescue Makar in order to get to the last part of the Wind Temple.
  • The Chosen One: He's a descendant of the Wind Sage Fado (Not that one.) and has to take his place.
  • Distressed Dude: The entire reason Link has to enter the Forbidden Woods is to rescue him.
  • Guest Star Party Member: He joins Link in the Wind Temple dungeon.
  • Green Thumb: He can plant seeds that instantly grow into small trees in the right soil. This ability is necessary to complete the Wind Temple.
  • Magic Music: He plays the Wind God's violin - as a cello, because he's too small to carry it on his shoulders.
  • Meaningful Name: His name is likely derived from "Makor", a type of wood, and also sounds similar to "makani", the Hawaiian word for "wind".
  • Not Quite Flight: He and the rest of the Koroks "fly" by hovering around with leaves.
  • People Puppets: The Command Melody allows Link to control him.
  • Plant People: Makar is a Kokri who are living trees in this game.
  • Ridiculously Cute Critter: Makar is so cute, someone like Kalle Demos could just eat him up.
  • Video Game Flight: Like Medli, he can only fly for a short amount of time when Link is controlling him.
  • Video Game Cruelty Potential: One puzzle involves moving him among the sliding razor traps frequently found in the series. It's kind of amusing how much of a beating he takes.


A Zora and the former Sage of Earth. She is killed by Jalhalla, one of Ganondorf's monsters, so that her prayers may no longer reach the Master Sword. However, her spirit lingers on, and pleas to Link to find her successor.


A Kokiri and the former Sage of Wind. He is killed by Molgera, one of Ganondorf's monsters, so that his prayers may no longer reach the Master Sword. However, his spirit lingers on, and pleas to Link to find his successor.

  • Eyes Always Shut: His default expression.
  • Cat Smile
  • Identical Stranger: If it weren't for the aforementioned shut eyes, he'd look nearly identical to Link. Not too surprising, being a Kokiri and all.
  • Keet: Even as a ghost, he's very chipper and never stops smiling.
  • Leit Motif: A tribal arrangement of "The Legendary Hero". Unlike Laruto's, his is quite upbeat.
  • Magic Music: His violin, which he used to play the Wind God's Aria for the Master Sword before he died.
  • Not Quite Dead: Lives on in Makar.
  • Perpetual Smiler
  • Really 700 Years Old: As a Kokiri, this one's a given. He was also born in Kokiri Forest, meaning that like Laruto, he was born before Hyrule was flooded.

    Other Characters 


Voiced by: Sachi Matsumoto

Link's beloved little sister. She has a similar personality to Malon from Ocarina of Time and is always surrounded by seagulls, which is probably a nod to Marin from Link's Awakening. She is kidnapped along with several other Hylian girls at the beginning of The Wind Waker, setting Link off on his quest.

  • Big Brother Worship: She adores Link so much that she lends him her telescope during his birthday (Link preserves it after she is captured).
  • Cheerful Child: She always has a positive attitude.
  • The Cutie: Adorable and energetic.
  • Damsel in Distress: She is mistaken for Zelda in the beginning of the game and kidnapped. Link was not pleased.
  • Friend to All Living Things: She's always surrounded by seagulls. It even serves as a minor plot point, as Link and Tetra are able to figure out which part of the Forsaken Fortress she's being kept in by the suspicious gathering of seagulls near a window.
  • Genki Girl: Her cheerful and energetic attitude makes Ran look like her grandma.
  • Girlish Pigtails: She has a pair of short pigtails.
  • Leitmotif: A short melody, that is part of all BGMs related to her, most prominently The Outset Island theme and the music that plays during her kidnapping scene.
  • Parental Abandonment: That's your fate when you're the sister of Link.
  • Raised by Grandparents: The only elder relative she and Link have by the start of the game is their grandma.


  • Deep Sleep: When Link returns to Outset Island, he finds out she's fallen into one of these due to her intense worry for her grandchildren. He is able to wake her up with a little help from a fairy.
  • Informed Attribute: According to her figurine, she has a mischievous streak and enjoys playing the occasional prank on Link. This is never seen in-game, unless you interpret her making Link wear the Hero's Clothes as a joke.
  • Granny Classic
  • Leit Motif: A rather sad song that plays after she finds out Aryll's been kidnapped, and also when Link returns home and she's literally sick of worry for her grandchildren.
  • Miniature Senior Citizens
  • Supreme Chef: Her Elixir Soup can fully heal Link's health and magic, and doubles his strength until he takes damage.


A member of the bird-like Rito race who works as a postman. Knowledgeable, reliable and reasonable, Quill is a great ally of Link in his adventure and helps him out on numerous occasions.

  • Big Damn Heroes: Along with Valoo and Prince Komali, he rescues Link and Tetra from being killed by Ganondorf at the Forsaken Fortress.
  • Deadpan Snarker: At times, particularly when he's talking to Tetra.
  • Expy: Possibly of Kaepora Gaebora.
  • Nice Guy
  • The Reliable One: Apparently he is a high-ranking postman that his co-workers look up to, and the Rito Chieftain trusts him greatly.
  • The Smart Guy: Since his job entails travelling through the entire Great Sea, he's quite up to date on most current events and provides guidance to Link whenever he can.
  • Unstoppable Mailman: Even a storm won't deter him from doing his job.
  • Winged Humanoid

Prince Komali

Click here  to see him with wings.

The young fledgling prince of the Rito tribe and the holder of Din's Pearl. In his first appearance, Komali posseses a reclusive and negative attitude due to the death of his grandmother and the rampage of Valoo. Soon after Valoo calms down, Komali slowly gains his confidence and later repays the favor by being one of the rescuers of Link and Tetra from the Forsaken Fortress. The next time Link meets up with Komali again, he's now a more mature and courageous Rito, and is starting to show affection to Medli shortly after she's awakened as the Sage of Earth.

  • Big Damn Heroes: Along with Quill and Valoo, he arrives just in time to save Link and Tetra from being killed by Ganondorf at the Forsaken Fortress.
  • Bratty Half-Pint: He won't give you the pearl until he gets his wings.
  • He Is All Grown Up: Komali was a pretty small Rito when first met. Once he has obtained his wings, he gets a growth spurt and puts him just as tall as a young teenage boy like Link.
  • Hiki Komori: His Japanese name even is "Komori". He grows out of it, though.
  • Implied Love Interest: To Medli.
  • Precocious Crush: Though Medli doesn't appear to be that much older than him, his crush on her can still be seen as this.
  • Memento Macguffin: Din's Pearl, which was given to him by his deceased grandmother.
  • Missing Mom
  • Momma's Boy: To his deceased grandmother. As the Din's Pearl is the only connection remaining to his grandma, he refuses to give it up at first.
  • Took a Level in Badass: Did you really think that the meek young boy you met early on in your journey would later save you from Ganondorf of all people?
  • Winged Humanoid: After he received his wings.


A spoiled rich girl who lives on Windfall Island, she is captured and imprisoned along with Aryll. Tetra's crew eventually bring her home, but not before demanding her father's entire fortune as a reward. Afterwards she can be seen in rags working for Zunari, and a sidequest involves Link stalking her to reveal her as the burglar stealing from Zunari.


Another one of the girls kidnapped along with Aryll. You can find her father begging for someone to go find her when you first visit Windfall Island. Unlike Mila, she starts off pretty poor.

  • All Girls Want Bad Boys: She falls in love with a Moblin.
  • Damsel in Distress: She is one of three girls mistaken for Princess Zelda and taken by the Helmaroc King.
  • I Never Got Any Letters: Her dad refuses to let the mail man deliver letters to her.
  • Interspecies Romance: She seems to have fallen in love with one of the Moblins in the Forsaken Fortress. He even responds to her love letter, though his exact wording ("I like you so much I want to eat you for dinner!") raises some questions on how much he reciprocates her feelings.
  • Jerk Ass: Her dad is.
  • Pimped-Out Dress: Wears one after being rescued.
  • Rags to Riches: She brings back a load of treasure from the Forsaken Fortress after being rescued, making her and her father filthy rich.


An aged former swordsman who lives on Outset Island. Mentors Link in the ways of swordplay. Shares a split-level home with his brother.

  • Cool Old Guy
  • Jerk Jock: Geriatric version. Spends all his non-Link-mentoring time honing his physique, repeatedly breaks his brother's possessions without a thought, and considers his studious brother a weak embarrassment for giving up the sword. It's likely he only has cares for Link because of Link's incredible physical skills.
  • The Mentor: Teaches Link the ways of the sword.
  • Ocular Gushers: Lets them flow once Link learns the Hurricane Spin. His life's ambition was to find a student capable of learning it, and to pass it on.
  • Retired Badass: Has a Knight's Crest on a shelf. At some point in his life, he defeated a Darknut.


Orca's brother, and also an aged former swordsman. Unlike Orca, Sturgeon has abandoned swordfighting entirely and become an intellectual.


  • The Cameo: She appears as an unlockable host for Navi Trackers, a game mode that was only available in Japanese and Korean versions of Four Swords Adventures.
  • Video Game Cruelty Potential: You can break the jars she's carrying, and she becomes quite mortified with you for doing so. She will also charge you 10 rupees for it!
  • You Gotta Have Blue Hair: She is curiously one of the few characters in the whole game with an unnatural hair color.


  • Hopeless Suitor: He's currently looking for a wife, but evidently hasn't had much success.
  • The Aloner: If only because he's the only resident of the western island of Outset. His personality is pretty friendly, though.
  • The Slacker: His figurine outright calls him this. He tends to shirk cutting the grass in front of his house and sleeps in the whole day. According to him, it's because he's terrified of the monsters now stalking Outset Island and he can't sleep at night, thus leading him to sleep in the whole day.
  • Video Game Cruelty Potential: A secret room behind his bed contains a chest with 20 rupees. Even if he's inside the house, he won't stop you from taking it, but you're still basically committing burglary.


  • Chick Magnet: In his youth, he was quite popular with the ladies, except the one he was actually interested in. He eventually won her over.
  • Hot Guy, Ugly Wife: Unlike Rose, Abe is quite fit and healthy looking.
  • Messy Pig: His artwork depicts him holding a pig, and early on you see him trying to catch a wild one to keep as a family pet. He teaches Link how to catch them.
  • No Celebrities Were Harmed: Both his name and appearance seem to be based on Abraham Lincoln.


  • Bad Liar: According to her figurine.
  • Gonk
  • Messy Pig: You can catch three pigs for her which she intends to keep as pets, but when you return to Outset Island there is only one pig (which is named after you) in the pen and it's gotten very big. It's implied that the other two were cooked and eaten, but she denies it.
  • Hot Guy, Ugly Wife: Unlike Abe, Rose is overweight and did not age quite as well.

Joel and Zill

  • Generation Xerox: According to Joel's figurine, they both resemble their father. It's not hard to imagine this being the case when they get older.
  • Snot Bubble: Zill always has one dangling from his nose, and apparently does it on purpose.
  • Those Two Guys


The Great Valoo is the mighty Sky Spirit. He lives atop Dragon Roost Island and is the patron deity and protector of the Rito people that dwell there. He is the guardian of one of the three pearls, Din's Pearl.

Great Deku Tree

A huge tree and the fatherly guardian of the forest, the Koroks, and guardian of Farore's Pearl.

  • Divine Delegation: He has a grand vision for new forests to be planted so that the land lost during the Great Flood will eventually be reclaimed from the depths. Since he's immobile, he tasks his Koroks with this mission.
  • Expy: Of Ocarina of Time's Great Deku Tree. He's also the descendant of the Great Deku Tree, and is possibly the Deku Tree Sprout grown up.
  • Foreign Language Tirade: Minus the Tirade part. Unlike Valoo and Jabun he can speak common just fine, but the first time he meets Link, the sight of the boy's clothes causes him to lapse into "the Ancient Tongue" for a few seconds later revealed to be ancient Hylian.
  • Overprotective Dad: To his children, the Koroks.
  • Puppeteer Parasite: What some chu-chus attempt to do to the Guardian of the forest, until Link intervenes.
  • Wise Tree: He has a vast knowledge not only about the Forest Haven, but also about the rest of the Great Sea.


A giant fish who is the Water Spirit. He is the guardian of one of the three pearls, Nayru's Pearl.

  • Alluring Anglerfish: The lantern he caries on his head makes him look like one.
  • Expy: Of Ocarina of Time's giant whale/fish Lord Jabu-Jabu. According to Hyrule Historia, he is believed to be Jabu-Jabu's descendant.
  • How the Mighty Have Fallen: Thanks to Ganondorf, he's gone from being the proud Guardian of Greatfish Isle, to a homeless deity now hiding in a cave.
  • Only the Worthy May Pass: Averted. While he is skeptical of handing over his pearl to Link, The King of Red Lions successfully convinces him of your heroic destiny, and he just hands over the pearl.
  • What the Hell, Hero?: Jabun at first questions the King of Red Lions's decision to risk Hyrule's future upon a boy who has no connection to the Hero of Time. He let it slide afterward, and have Link's destiny be decided by the gods.
  • What Happened to the Whale? He makes one appearance, and is never seen or heard from again.

    Villains and Bosses 


A large fiery insectoid monster that dwelled within the cavern underneath Valoo on Dragon Roost Island.

  • Big Creepy-Crawlies
  • Boss Arena Idiocy: Gohma is invulnerable to all attacks thanks to her heavy armor. Luckily for Link, there's an unstable ceiling above Gohma strong enough to break her defenses. All he needs to do is grapple on Valoo's tail and Building Swing across to bring it down.
  • Breath Weapon
  • Clipped Wing Angel: After her armor falls off, Gohma is a lot faster and can deal more damage. However, her eye is extremely vulnerable to attack.
  • Go for the Eye: Subverted at first; Gohma's armored eyelid will close every time Link tries to go for the eye. The only way to bypass this obstacle is to break her armor with a very large rock.
  • King Mook: She's a giant Magtail, essentially. This is especially noticeable after her armor is broken off. The only notable visual difference other than size and the aforementioned armor is that she has two large clawed arms.
  • Playing with Fire: She can breathe fire and spew burning rocks.

Kalle Demos

A giant Boko Baba.

  • Ceiling Cling: It uses its upper set of tentacles for this...
  • Combat Tentacles: ...And has a lower set of much larger root-like tentacles for this.
  • Kick the Dog: It eats Makar in front of Link just before the Boss Battle.
  • King Mook: Interestingly, the stem and head are actually smaller than the typical Boko Baba. But the flower it grows from is much, much bigger... and armed.
  • Man-Eating Plant: Get too cocky near it and you will be swallowed by its much larger home.

Gohdan, The Great Arbiter

A large, apparently mechanical statue guarding the top floor of the Tower of the Gods as a final test of the Goddesses for anyone attempting to enter Hyrule to claim the Master Sword.

  • Feed It a Bomb
  • Giant Hands of Doom
  • King Mook: Strangely, Gohdan comes off as a king mook for two different kinds of monsters; Beamos (shoots very similar lasers), and Armos and Armos Knight (hit a jeweled weak spot and dropping bombs in its mouth).
  • Magitek
  • Tactical Suicide Boss: If Link runs out of bombs or arrows, both of which are needed to fight him, Gohdan will gladly sneeze some out for him. Justified, since it's a test of Link's skill, not of how many bombs and arrows he entered with.

Helmaroc King

A giant Kargoroc that wears a mask under Ganon's control that stalks the Great Sea searching for "girls with long ears" in an attempt to find Zelda.

  • The Dragon: To Ganondorf.
  • Feathered Fiend
  • Giant Flyer
  • It's Personal: Between kidnapping your sister, airlifting you right when you're about to save her, chucking you into the ocean to drown, and probably being closely related to those annoying Kargorocs, bashing this thing's head in with the Skull Hammer can easily turn out to be one of the most satisfying moments in the entire game.
  • King Mook: Like many of this game's bosses, he's a large version of an enemy. In this case, he's a large Kargoroc. He fights completely differently, though. And doesn't make that annoying noise, either.
  • Mask of Power
  • Nice Job Fixing It, Villain: If he hadn't kidnapped Aryll, Link wouldn't have gone on the quest in the first place.
  • Perpetual Molt: He leaves his feathers everywhere during his fight with Link.
  • Wrong Genre Savvy: He actually had the girl he was looking for when he grabbed Tetra at the start of the game, but didn't know that so he went back his usual plan after the pirates rescued her.

Jalhalla, Protector of the Seal

A gigantic Poe wearing a vest that is actually formed from 15 normal poes fusing together.

  • Asteroids Monster
  • Boss Arena Idiocy: Without the lights from the ceiling to solidify Jalhalla's form, and the wall spikes to split it apart, Jalhalla would pretty much be invincible.
  • Floating Mask: Jalhalla seems to be the mask itself and the Poes are giving it a body.
  • King Mook: Giant Poe, obviously.
  • Merger of Souls: Essentially a collective of poes who merge into one massive poe. They (he) can only be harmed when they separate.
  • Mood Whiplash: A very lighthearted and humorous boss battle in a very dark, spooky dungeon.
  • Offscreen Villainy: Did away with Laruto the Earth Sage.
  • Soul Power

Molgera, Protector of the Seal

A large worm-like monster that hides beneath the sand and sends smaller larval versions of itself to hunt Link from beneath the ground.

  • Giant Flyer: Yes, it's a flying giant worm.
  • King Mook: Technically it is. Although they are never seen anywhere else, Lanmolas (a recurring enemy in the Zelda series) appear in the boss arena, serving as distractions to Link.
  • Offscreen Villainy: Ate Fado the Wind Sage.
  • Our Monsters Are Weird: A giant sand worm/ant-lion that weaponizes its offspring and brays like a donkey when injured.
  • Quicksand Sucks: It will make antlion-like sand traps to pull Link in toward its mouth.
  • Sand Worm


Voiced by: Takashi Nagasako

"My country lay within a vast desert. When the sun rose into the sky, a burning wind punished my lands, searing the world. And when the moon climbed into the dark of night, a frigid gale pierced our homes. No matter when it came, the wind carried the same thing... Death. But the winds that blew across the green fields of Hyrule brought something other than suffering and ruin. I coveted that wind, I suppose."

Several years after being imprisoned in the Dark Realm, Ganondorf is finally able to get free, and the Hero of Time, having been sent back to the past by Zelda, is nowhere to stop him this time around. Free to do as he pleases, he plunges Hyrule into chaos once again. The citizens of Hyrule pray for the Goddesses to intervene, and so they do, by flooding the kingdom and sending selected people to the mountaintops to survive the flood and repopulate the world. Hyrule was left frozen in time undersea, but Ganondorf still managed to escape to the surface, many centuries later, in a fortress he then seized as his own. His first course of action then is to kidnap every single girl with pointy ears he can, in an attempt to find the current descendent of the Royal Family.

  • Amazing Technicolor Population: Although the artwork depicts him as Ambiguously Brown, in-game his skin is very unambiguously green.
  • Badass: Massively so. In fact, Link's badassness is the only one that can match Ganondorf's own. No wonder he's The Hero.
  • Big Bad: Yet again.
  • Brought Down to Badass: The result of having freed himself from the Evil Realm without the Master Sword's removal. It becomes permanent when Daphnes makes his wish upon the Triforce, taking Ganondorf's powers from the Triforce of Power away for good.
  • Green Skinned Redhead: The red hair comes from his Gerudo heritage, the dark-turned-green skin from his fiendish form. It's practically his trademark.
  • Dual Wield: Does this for the final battle.
  • Evil Laugh: Has one when he finally finds Zelda. There's also the 16 uninterrupted seconds of his epic scenery-distorting laugh before he's trolled by the King of Hyrule.
  • Evil Overlord
  • Evil Sorcerer: He curses the sea. Need anything else?
  • Evil Tower of Ominousness: Ganon's Tower, yet again.
  • Famous Last Words: "The wind... it is blowing...", while chuckling mirthlessly to himself.
  • Freudian Excuse: This game introduced one for him. See Grass Is Greener below.
  • Full Boar Action: His Ganon form, which only shows up in stylized storybook pictures telling the game's backstory, but even then this is noticeable. Puppet Ganon as well, since it's modeled after Ganon.
  • Genius Bruiser: As usual, by this point.
  • Genre Savvy: All the time spent pondering his life while trapped in the void gave him great insight into what needed to be done upon being freed. He kills the two sages that would otherwise keep the Master Sword active and kidnaps every girl with pointy ears that he can locate across the Great Sea in order to find the most recent descendant of Princess Zelda. He also opts to use his Ganon form by means of channeling it through a form of gigantic puppet rather than transform himself. Seeing as last time he changed he got a blade through the skull for his trouble, it seems he saw the counter-intuitive nature of abandoning sense for power.
  • Grass Is Greener: He claims his desire to conquer Hyrule boiled down to envy. It was lush and prospering, the desert was harsh and unforgiving.
  • Green-Eyed Monster: Specifically, his being destined to be the king of a barren desert where the only comfort (if it could be called that) to offer his people was death, before seeing the fertility and peace of Hyrule.
  • Hannibal Lecture: Gives Link one stating the actions the gods took to stop him condemned the world to a worse fate than what his actions inflicted.
  • Honor Before Reason: A rare villainous example: During the final fight, after being hit by enough Light Arrows, he approaches Tetra, and, instead of stabbing her, puts away his sword and simply backhands her. Also, he seems to have a habit of, whenever knocking down Link, waiting until he gets back up before he resumes his attack or does a finishing blow. This extends to cutscenes, as well, particularly just before the final battle, where Ganondorf outright tells Link he has no interest in killing him despite having Link at his mercy; all he wants is the Triforce of Courage that Link currently possesses.
  • Humanoid Abomination: He was human (or very close to it) to start with, but after finding the Triforce, he's become something much, much worse.
  • Impaled with Extreme Prejudice: Variation: Ganondorf attempts to do a last ditch attack on Link, Link parries it, gains enough air, and then does a downward thrust through Ganondorf's head, burying the sword in up to the hilt.
  • Killed Off for Real: Stabbed through the head and Taken for Granite at the end of the game. Direct Wind Waker sequels have not used him since (with the exception of a brief cameo appearance in the beginning of the first sequel explaining the backstory of the original), so all signs point to this being the case. For this timeline, at least.
  • Knight of Cerebus: None of his scenes are played for laughs, and he is shown to be a great threat.
  • Laughing Mad: His reaction to the waves coming down on Hyrule from Daphnes' wish to the Triforce.
  • Leitmotif: Same one he always had.
  • Lightning Bruiser: Ganondorf's gotten less reliant on hanging back and chucking magic at you or shifting into his Mighty Glacier Ganon form in favor of up-close and personal swordfights. He proves to be an astonishingly agile opponent while still being bigger and stronger than Link and Stone Walling all but the most advanced sword attacks.
  • Magic Knight: He not only possess powerful magic, but is also unbelievably strong and skilled with a sword. Or two.
  • No-Holds-Barred Beatdown: Delivers a positively BRUTAL one to Link in Forsaken Fortress.
  • Non-Standard Character Design: As befitting of his role as the villain, Ganondorf stands out a lot. While most characters have large heads and expressive eyes Ganondorf has a massive body, dwarfing the protagonists and his most prominent facial features are his large nose and facial hair. He shares this design with the King of Hyrule, showing them both as relics that do not belong in the present world.
  • Older and Wiser: How he is depicted here. He understands that to covet Hyrule for simply being better than life in the desert wasn't justifiable, and will admit as much. He will, however, go right back to conspiring to world conquest anyway.
  • Older Than They Look: This Ganon appears to be an old man, frustrated by his inability to acquire the Triforce in Ocarina of Time. He and the King have been locked in combat over the fate of the frozen Hyrule.
  • One-Winged Angel: Surprisingly averted, as he doesn't transform into Ganon in this game. The one time it looks like he does, it's actually a puppet in his place.
  • Physical God: The Triforce of Power he holds renders him immortal, and when you pull the depowered Master Sword, you give him back his near-omnipotent magical powers.
  • Rasputinian Death: He's come back from the dead or from being sealed away numerous times throughout the series, so they resorted to this to prove he was Deader Than Dead. He's stabbed through the head, Taken for Granite, the tower you fought him on collapses, and the ocean rushes in to bury him underneath miles of water. It's not clear which step actually kept him from coming back, but it seems to have managed to do so.
  • Sealed Evil in a Can: Until he got free.
  • Staying Alive: Word of God says there is only one Ganon. Several games imply or outright state it is due to the Triforce of Power making him immortal.
  • Taken for Granite
  • Tragic Villain: Considered by many to be the most sympathetic portrayal of Ganondorf in the series yet.
  • Villainous Breakdown: An epic one right before the final battle.
  • Wicked Cultured
  • Worthy Opponent: Ganondorf bears little personal malice against Link and actually looks forward to their next confrontation.
  • Wouldn't Hit a Girl: In an interesting show of chivalry, Ganondorf takes pains to avoid hurting Tetra more than necessary in order to take her Triforce. Although he does hit her in the final battle, he carefully puts away his swords first, and avoids her entirely for most of the fight.
  • Xanatos Gambit: The Master Sword was actually sealing his powers away (well, most of them, anyway). By taking it from the pedestal, Link granted him access to his full powers. But if he didn't do it, there wouldn't be any way to defeat him.