Characters: The Legend of Zelda: Four Swords Adventures
The main character and hero of the game. The catch is that you play as four Links in these games, but his/their destiny is the same as always. With the Four Sword/s in hand/s, he/they set out to Save the Princess and defeat the evil double.
Four-Temperament Ensemble: Choleric, according to Vio, Green is considered to be very aggressive and equally as stubborn as Blue (albeit, a bit nicer than him). His personality is supposed to be similar to the original Link's. He's bossier than the other Links and always willing to do most of the talking. He attains the role of leader throughout the majority of the adventure and is very driven in rescuing Zelda from the clutches of evil.
Informed Flaw: In the manga, Vio Link identifies him as the aggressive side of the original Link at the beginning; In truth, he is far less aggressive than Blue, and seems to be the closest one from the original Link in personality.
I Work Alone: Deconstructed in the Manga; at the beginning of the story, it's made clear Link is extremely competent when it comes to protect Hyrule, but also has a strong tendency to work alone, disregarding the troubles he causes to his father, who leads the Knights of Hyrule. When the Four Sword divides him in four separate Links representing each one a specific side of his personality, turns out the one part of him they all share precisely is his individuality. Cue the four of them struggling to learn how to work together.
Four-Temperament Ensemble: Sanguine, he's the inoffensive and childish member of the group who is usually meddling with Blue in terms of comic relief. He's shown to be very gullible at times; in terms of height, he is the shortest one compared to the other Links, and he's also the most polite. He's dependent on the other Links and likes to be accepted. He's a warm and personable person who is a perfect foil to Blue, who rejects others with his harsh personality.
The Heart: In that he's the embodiment of Link's gentle nature.
Four-Temperament Ensemble: Supine, strangely enough despite his harsh and arrogant personality, he's an extremely loyal and dedicated member of the group who deeply cares about the other three and is just as determined as Green (possibly more) in saving Zelda and defeating Shadow Link and Vaati. In terms of combat, he goes in for the kill without thinking or coming up with strategies. He and Red are usually the comic relief of the group in which, being the cynic that he is, he's oppressive towards Red's optimistic views. He is fiercely independent and very short-tempered if he's ever trifled with. One quirk about him is that he's always complaining about something! He complains about Green being the leader, Vio being very apathetic, and Red being a nuisance to him. Not to mention, he's secretly a neat freak.
Jerk with a Heart of Gold: He is arrogant, hot-headed, frequently bullies Red Link and constantly argues with the others, especially Green. However, he actually is a very noble person deep inside, and will usually end up rescuing Red.
Four-Temperament Ensemble: Melancholic, he's the calm and collected member of the group who plays a pretty big role in the story because of the usage of his intellect to trick Shadow Link, learn about his weaknesses, and try to put a stop to him by destroying the Mirror Of Darkness. Unlike Blue, he thinks before he acts and comes up with strategies when in combat. He is judgmental towards the other Links and enjoys keeping to himself without their intrusion. He is also pretty manipulative as well when it comes to his interaction with Shadow Link. He's shown to be a bookworm as well, which further shows how introverted and detached he is from the others.
Fake Defector: In the Manga, he fakes a Face-Heel Turn so he can get information from Shadow Link and destroy the Mirror of Darkness. Shadow Link, who had genuinely befriended him, doesn't take his betrayal well.
You Have Failed Me: When Vaati is defeated for the (presumed) final time and the Palace of Winds is collapsing, Ganon's reaction to his defeat is disgust that Vaati is unable to defeat the four heroes.
Link's Doppelgänger in Four Swords Adventure. His character was given more depth in the manga adaption. At first, he seemed to be Link's complete opposite. He tricks Link into retrieving the Four Sword in both the game and the manga.
Adaptation Distillation/Expansion: The game and the manga flip-flop on these. In the game he has a whole slew of abilities, but is given no backstory. In the manga he's a fully-fleshed out character, but showcases none of the abilities he had in the game short of wielding a sword.
Most jarring is his ability to use Sword Beams in the manga while the other Links can't. This is reversed in the game.
Berserk Button: "Don't ever mock the shadows! You think they're weak and insubstantial!!"
Dangerously Genre Savvy: Like you wouldn't believe in the manga. In the game he's more of a generic troublemaker; in the manga he's more dangerous than the villain(s) he serves.
The first thing he does after imprisoning the maidens and releasing Gufuu (Vaati) is finish running roughshod over Hyrule Castle and its Four Knights to stamp out any military resistance, even disguising himself as the real Link so he can catch his Father off guard and banish him to the Dark World.
He keeps tabs on the other Links constantly, either through Argghus' minions or the Dark Mirror.
He recruits Vio to his side to keep the Links separated. He also purposely neglects to mention to his new "comrade" of the Dark Mirror's scrying ability, as well as what is apparently a replay function - which recorded Vio trying to smash the mirror. Whoops.
When Vio's treachery is revealed, Shadow Link decides to not only dunk him in lava, but two of the Four Swords along with him. He's againfoiled at the last second, after which the Links wisely decide to take him down before he can pull any more stunts.
Enemy to All Living Things: Absolutely anywhere he shows up, he proceeds to make everyone and everything miserable. The best examples are in Village of the Blue Maiden where he keeps dragging people into the Dark World, and in Kakariko Village where he nearly burns the village down. To say nothing of the manga when he rides a dragon and actually succeeds in burning a whole town down.
Evil Twin: In the manga, it's explained that he is the literal shadow of Link given physical form.
Foe Yay: A result of said manga; fanfic writers take the idea of Shadow Link and Vio being cozy and run away with it.
Freudian Excuse: In the manga, it's revealed that he is angry at Link for not being noticed.
I Shall Taunt You: Half of his appearances verge on this, either jumping away from Link and giggling (and fleeing if you fail to hit him) or causing trouble in plain sight.
Mad Bomber: Called the trope word for word by an NPC when he's dropping GiantBombs on the area constantly.
Me's a Crowd: He's worse than the four Links in this regard.
Money Spider: Drops either a Big Green (100) or Big Blue (150) Force Gem upon defeat - all of them, even if they're clones.
No Ontological Inertia: When the real Shadow Link is slain, all the clones spontaneously die if they weren't killed already.
Pyro Maniac: All the fire in Kakariko Villiage in the game is from him. The Fire Rod is also one of his most commonly used items when not in a fight; he even tries to steal one in the first level of the game!
The Starscream: In the manga, he doesn't care for the idea of Guufu or Ganon's rule. He's beaten by the Links before his plans get off the ground however.
Took a Level in Badass: He picks more difficult areas and gains more attacks with each successive boss fight. By the last one, he's throwing out hurricane spins like candy, and unlike Link he doesn't get dizzy from it.
Wolfpack Boss: In every boss battle with him after the first, he clones himself to even the odds. Gets cranked Up to Eleven in the last battle with him where you have to kill nine of him in a single fight.
The reincarnation of an ancient evil who rises once again using the Trident of Power.
Black Sheep: To the Gerudo people who expelled him from their tribe when he stole the Trident. Possibly justified, as the Hyrule Historia officially places it in the Child Timeline where the events of Twilight Princess and the failed Gerudo invasion occurred and the Gerudo did not want to repeat that tragedy again.