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Characters: The Legend of Zelda: Twilight Princess

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Voiced by: Akira Sasanuma

This Link is a simple Farm Boy living in Ordon Village who rounds up goats on the Mayor's ranch. One day, he is attacked by Bulblins and pulled into a mysterious fog known as Twilight by a Shadow Beast. After realizing he has turned into a wolf, he is rescued by the imp Midna in exchange for agreeing to help her recover the Fused Shadows to stop the Big Bad: Zant.


Voiced by: Akiko Koumoto

Click to see Midna's true form 

An enigmatic and snarky imp who has a mysterious connection to the Twilight that has enveloped Hyrule. She offers to help Link escape from his prison and eventually becomes his guide. She rides on his back when he's in wolf form, and hides in his shadow when he's a human.

  • Fiery Redhead
  • Fisher King: She fulfills this role for the Twilight Realm.
  • Forgotten Phlebotinum: She can levitate titanic hunks of rock with her mind, then teleport them through space, but makes Link do all the fighting. She can fly, but chooses to ride around on his back. Justified by the fact that this seems entirely in character for her.
  • Genre Savvy
  • Green-Skinned Space Babe: In her true form. "Am I so beautiful that you've no words left?"
  • Hartman Hips: Well, just look at her! Applies to her real appearance as well.
  • Heroes Want Redheads
  • Hurting Hero: She feels incredible guilt about letting Zant overrun her kingdom, Ganondorf or no Ganondorf. Then, when she realizes how noble Link and Zelda are, she feels even more guilt about how she treated Link. She goes from Jerkass to Defrosting Ice Queen over the course of the game.
  • The Imp: Provides the Trope page image.
  • Jerk with a Heart of Gold: Even when she was acting as a jerk to Link and Zelda, she still loved and cared about her people. And then there's how her relationship with Link and Zelda gradually grew.
  • Kick the Dog: Her mocking Zelda and Link about their situation and the fate of Hyrule, before her Character Development.
  • Lady and Knight: The Dark Lady to Link's White Knight.
  • Leaning on the Fourth Wall: At one point in the game, she hums her own theme music.
  • Manipulative Bitch: Before her Character Development.
  • Ms. Fanservice: Especially her true form.
  • One-Winged Angel: The Fused Shadow turns her into an enormous trident-wielding monstrosity.
  • Prehensile Hair: She can grab handles, designate large objects for teleport, and punch through Zant with it.
  • The Reveal: Midna is the Twilight Princess, trapped in an imp form by Zant.
  • She Cleans Up Nicely: After she regains her true form, Link looks quite taken aback.
  • Slasher Smile: Seen here from 2:56-3:02. Sweet dreams, kids! (And spoilers.)
  • Spotlight-Stealing Squad: If Twilight Princess is the only Zelda you've played, you can be forgiven for wondering why all the other games focus on that quiet chap she rides around on and that other girl.
  • Title Drop: She sarcastically calls Zelda the "Twilight Princess" during Link's first meeting with them. It turns out that Midna is the Twilight Princess; her earlier Title Drop was a false lead.
  • Tsundere: Type A. She even uses the classic "I'm only helping because I have to" line if you talk to her while you're restoring the light to Eldin Province.
    Midna: Hey, don't think for a second that I care about your world of light... I don't! I'm helping you because I have to! You remember that!
  • The Vamp: She never really tries to seduce Link, though she's rather manipulative in other regards.
  • Why Did It Have to Be Snakes?: The miniboss of the Lakebed Temple suggests that she is grossed out by frogs and/or toads, to the point that she refuses to give Link any hints during the battle.


Voiced by: Jun Mizusawa

The Princess and reigning monarch of Hyrule. She was to be crowned queen, but Zant invaded on the day preceding her coronation. She gives Link advice in a tower in Hyrule Castle in which she is imprisoned.



A baboon with a spider above his head, the first mini-boss of the game. Apparently was the leader of the Monkeys, and after saving him from the spider Parasite on his head he gives you the Gale Boomerang. After you defeat him, he helps you finish the Forest Temple Dungeon.


A three-headed baba (poisonous venus flytraps) large enough to dwarf a monster truck dwelling in poison water. Is the first boss of the game.


The miniboss of Goron Mines. Grants you the Hero's Bow after you defeat him.


A being cursed by twilight locked deep within Goron Mines.

Deku Frog

The miniboss of Lakebed Temple. Gives you the clawshot. Technically a frog because it has teeth, but is also referred to as a toad.


The third boss of the game and the only boss that actually bleeds. A giant leech/eel with an eye that swims between its tentacles.

Death Sword

Arbiter's Grounds resident miniboss. Apparently a ghost shaman with an ox skull for a head and an alligator jawbone for a mouth but at a shorter length. Gives up the spinner after its defeat.


A giant ibex skeleton.


A bulky Lizalfos in a suit of armor. Appears a third of the way through Snowpeak Ruins. Guardian of the dungeon's ball and chain (long mace).


Yeta transformed into a ice demon by the mirror of twilight.


A raven-like creature covered in a suit of armor. First resides in the Temple of Time, where it gives Link the Dominion Rod when it dies.


A giant spider (gohma) with a weak point on its eye.


A flying dragon/Lizalfos with clawgripped shields. After its first defeat, it gives you a second clawshot.


An armored dragon functioning as the boss of the City in the Sky.

Phantom Zant

A holographic Zant that is the miniboss of the Twilight Palace. Grants the light sword after defeat (but not immediately after).

  • Puzzle Boss: You have to defeat him TWICE. Then you have stop the Zant hands from getting the sols that create the light sword.


Played up to be the Big Bad of Twilight Princess, and later Hijacked by Ganon. He bonded himself to Ganon, whom he believed to be a god, and used his power to take over the Twilight Realm. At the opening of Twilight Princess, he is spreading Twilight all over Hyrule, and has invaded Hyrule Castle.

  • Ambition Is Evil: Midna states this is the reason why he was initially passed over for power.
    Midna: Traitors, ha! You want to know why none would call you king? It was your eyes, Zant. All saw it, a lust for power burning in your pupils... Did you think we'd forget our ancestors lost their king to such greed?
  • Ax-Crazy: Revealed to be this when you fight him.
  • Badass: He's utterly despicable, but the way he nearly conquered all of Hyrule in the blink of an eye is truly something to behold.
    • Badass Baritone: Subverted. His voice is initially deep when Link first encounters him, but during the Final Battle with him, his voice gets progressively higher.
  • Belief Makes You Stupid: His blind following of Ganondorf.
  • Boss Subtitles Usurper King: Zant
  • The Caligula: After coming to power, he used his magic to transform the Twili into Shadow Beasts for his army to conquer Hyrule.
  • Casting a Shadow: Comes with being a Twili.
  • Classic Villain: Ambition and Pride.
  • Confusion Fu: His fighting style is heavily erratic, even moreso the more hits you give to him.
  • Cool Helmet: One that resembles a chameleon's head. And apparently he knows just how cool it is as he creates sentient copies of his helmet to guard the Palace of Twilight and creates giant copies of his helmet during the third round of the boss fight.
  • Curb-Stomp Battle: His first meeting with Link has him knocking Link around like a ragdoll and nearly killing Midna all without even waving his arms.
  • Dangerously Genre Savvy: During his takeover of the Twilight Realm, he sealed away the Sols to transform the Twili into Shadow Beasts and took steps to ensure no one could reach them. When Link starts to unravel his plans, he deals with him personally and takes the Fused Shadows from him and Midna so they can't use them against him. When he sees that Link is still alive, he realizes that the only way Link and Midna could enter the Twilight Realm was via the Mirror of Twilight, so he shattered the Mirror and scattered its pieces across Hyrule. Despite this, he ends up making some careless errors along the way that ultimately lead to his downfall. See Nice Job Fixing It, Villain below.
  • Dark Is Evil: While the Twili race as a whole is a clear-cut example of Dark Is Not Evil, he stands out as the sole exception.
  • Darth Vader Clone: Walks around in black robes with a Cool Helmet. Makes that weird sort of distinctive sound whenever he appears that could be likened to Vader's breath. Also, the scene when he breaks down the door of Hyrule castle, massacres the Hylian soldiers, walks in after his troops like a badass and captures Princess Zelda really seals the deal.
  • Deal with the Devil: Ganondorf makes one with him. Ganon would give him the power to take over the Twilight Realm and in exchange, Zant would help him return to the world of light.
  • Dimension Lord: Subverted. Midna is the true ruler of the Twilight Realm. Zant took the throne from her.
  • The Dragon: For Ganondorf
  • Dual Wielding: Uses twin blades in the final battle.
  • Evil Chancellor: Was previously this for the Twilight Realm and next in line to be king, but was passed over in favor of Midna due to his lust for power.
  • Evil Sorcerer
  • Evil Wears Black
  • From Nobody to Nightmare: He was just an ordinary, but insane Twili until Ganondorf gave him his power. It got worse from there... a lot worse.
  • Hand Blast: His main attack during the boss fight with him.
  • Hand-Hiding Sleeves: That nearly reach the floor, with tassels hanging down even farther. The only time his hands are shown is when he's bringing Stallord to life. In his boss battle, he reveals he has blades hidden up them.
  • The Heavy: For almost the entire game, until he's defeated.
  • Hijacked by Ganon: Probably the most controversial example of this trope.
  • Impaled with Extreme Prejudice: How he meets his end at Midna's hand.
    • Death by Irony: Earlier, he mocked the Fused Shadows as ancient and withered magic. Midna finishes him off with only a fraction of the Fused Shadows's power.
  • Irony: He hates light-dwellers for imprisoning the Twili in the Twilight Realm, but he's working for one, Ganondorf.
  • Kick the Dog: Three times!
    • Turning Midna into an imp and transforming the Twili into Shadow Beasts.
    • Executing Queen Rutela in front of the Zoras for resisting his rule and freezing the Zora's in ice.
    • Cursing Link to remain in Wolf form and nearly killing Midna by exposing her to light.
  • Knight of Cerebus: While the game was already dark by Zelda standards, it gets darker anytime he shows up.
  • Laughing Mad: Let's just say that during the final battle against Zant, he seems to laugh a lot of the time, and that it is one seriously disturbed laugh.
  • Leitmotif: Has a very subtle one. In his theme music at the beginning after the Scare Chord (see below) there is a very weird sequence of six notes played on what sounds like a very discordant stringed instrument. When you are in Twilight-covered areas of Hyrule, you hear the same six notes on a flute in the BGM.
  • Mask of Sanity: The immediate impression is of a calm, controlled Evil Overlord. The way he drools in Midna's ear is our first clue to his real personality. The mask comes off entirely in his boss fight.
  • Neck Snap: He does one in Ganon's death scene for some reason.
  • Necromancer: Zant uses a Twilight Sword to bring Stallord, the boss of Arbiter Grounds, to life.
  • Nice Job Fixing It, Villain: He curses Link to stay in wolf form with a Shadow crystal. This ultimately bites him in the ass later, as the power of the Master Sword not only allows Link to return to human form, but also become a Voluntary Shapeshifter by keeping the crystal.
    • And even earlier during his takeover of the Twilight Realm, if he had just killed Midna instead of turning her into an imp, he would've had a lot less problems to deal wih in the future.
  • The Night That Never Ends: His ultimate goal is to spread Twilight all over Hyrule.
  • Noodle People: It's not really noticeable because of his clothes, but he's quite skinny, lanky, and has disturbingly long arms.
  • Orcus on His Throne: Zigzagged. He personally leads the coup to overthrow Midna, is on the front lines with the invasion of Hyrule and even takes care of Link personally when he begins to become a problem, but after shattering the Mirror of Twilight and preventing Link and Midna from entering the Twilight Realm, he belives he's taken care of all obstacles and spends the rest of the game at the Palace of Twilight.
  • Puppet King: He even admits his rise of power was thanks to Ganondorf's influence.
  • Psychopathic Manchild: While initialy appearing as a calm, collected, and ruthless ruler, when Link and Midna confront him in the Palace of Twilight, he ultimately reveals himself to be an immature, egotistic, and psychotic brat.
  • Reality Warper: Thanks to Ganondorf's power, Zant can do virtually anything. He can change size at will, levitate, teleport, travel between the Twilight Realm and Hyrule without the Mirror of Twilight, conjure objects out of Twilight matter, turn others into Shadow Beasts, create holograms of himself, and replicate past locations of previous bosses among other magical feats.
  • Royals Who Actually Do Something: Subverted as he is not the true King of the Twilight.
  • Sadistic Choice: Offers one to Zelda, forcing her to surrender so he would spare her people.
  • Scare Chord: His musical theme begins with some strange squealing noise.
  • Size Shifter: During the fifth round of the fight, Zant grows to giant size and tries to crush Link underfoot. Hilariously, when struck by the Ball and Chain, he'll jump around clutching his foot while shrinking to tiny size.
  • Smug Snake: He's is nowhere as powerful as he thinks he is despite gaining Ganondorf's power.
  • The Sociopath: Despite claiming to have the Twili's best intrests at heart, it's pretty clear that he cares only for himself and will do whatever it takes to secure his rule.
  • Spin Attack: One of his attacks during the boss fight with him.
  • Terms of Endangerment: He keeps referring to Midna as "my Midna." May be a Stalker with a Crush, although this is unconfirmed.
  • The Usurper: To Midna.
  • Unskilled, but Strong: As his boss fight shows, he tends to rely on his magical prowess more than actual skill. When forced to fight with swords, his fighting style is childish and unpredictable.
  • Villainous Breakdown: Though he wasn't exactly sane from the start, only keeping a calm facade. He loses this facade once Link reaches his throne room, and he breaks down even more when their fight goes on, as his attacks get even more unpredictable as he is on his last hits.
  • Weakened by the Light: Strangely averted. Despite being a Twili, light doesn't seem to have any effect on him. It's possible that his clothing protects him or it's because of Ganondorf's power.
  • We Can Rule Together: Offers this to Midna. When she refuses, he nearly kills her in response.
  • Well-Intentioned Extremist: Averted. He believes he's this, but in reality he's an insane meglomaniacal psychopath.

King Bulblin

The chief of the Bulblin tribe in Twilight Princess, who raid Link's village at the beginning of the game. He and his minions serve as recurring enemies throughout the game, with Link fighting him four times, two on horseback, two on foot.


Voiced by: Hironori Miyata

Click to see Ganon 

After falsely swearing allegiance to the king, Ganondorf was exposed as a traitor by the Hero of Time, having just come back from a Bad Future where he'd taken over Hyrule. His plans to get the Triforce were foiled, and he was condemned to execution by the Sages themselves. However, even though he got his heart pierced, it didn't quite kill him, as the mark of the Triforce of Power somehow appeared in his hand, and reanimated his body. In a fit of Unstoppable Rage, he broke free of his chains, killed the Sage of Water, and took the very sword meant to execute him for his own. In a desperate move, the Sages sent Ganondorf to the Twilight Realm, in the hopes of keeping him trapped there. After wandering there for who-knows-how-long, he met Zant, and the events of the game were set in motion.
  • Amazing Technicolor Population: His skin is somewhere between green and gray this time around.
  • Attack Its Weakpoint: He still has the glowing scar he received from his failed execution. If anyone guesses this is his one weakpoint, they'd be right.
  • Attention Deficit... Ooh, Shiny!: Can be distracted in the final battle by your fishing rod.
    • However, he doesn't show signs of this any other time, and this is the only item you can use to distract him. It's a long-standing series tradition (dating back to A Link to the Past) for a single non-combat item to have an inexplicable combat usage like this.
  • Archenemy: Averted this time, from his point of view at least, as he doesn't really know who Link is in this game. Especially in contrast to the equivalent moment in the Wind Waker Timeline. There he faces The Hero of Time Reborn, who overthrew his kingdom after his successful grand master plan and stabbed him in the face at the end of an epic duel. Here he faces The Hero of Time Reborn who called the cops on him during the early stages of his grand master plan.
  • Badass: The sages chained him to a stone and impaled him with a sword, but when he got the Triforce of Power, he broke free from the chains and killed one of the sages by PUNCHING HIM IN THE FACE.
  • Big Bad: Much to the dismay of Zant fans.
  • Blade Lock: For the first time in the series. Slash or Jump Attack at him when he comes running at you with his sword raised and you'll lock blades. Lose, and you'll get stabbed For Massive Damage (and a brief Dark Reprise of his already dark theme). Win, and he'll be left wide open for a devastating combo (and accompanying Triumphant Reprise of his theme).
  • Boss Subtitles: A few.
    • Ganon's Puppet: Zelda
    • Twilight Beast: Ganon
    • Dark Lord: Ganondorf
  • Card-Carrying Villain: At one point, he talks about how hatred fuels his power. (Skyward Sword makes this a combination of Foreshadowing and Call Back!)
  • Cool Sword: He wields an intricate blade made of Hard Light, in fact, the very sword used in his botched execution.
  • Dark-Skinned Redhead: Due to his Gerudo heritage. Though, as previously said, his skin isn't as much dark as it is green by now.
  • Demonic Possession: He uses this on Zelda for the first phase of the final battle.
  • Died Standing Up: After the final battle.
  • Dimension Lord: By extension of being the one commanding Zant.
  • Duel Boss: The final battle against him, which, along with Wind Waker's, is recognized as one of the best boss fights in the series.
  • Evil Laugh: Toned down considerably from the previous games. More like an Evil Chuckle.
  • Evil Overlord
  • Evil Sorcerer
  • Full Boar Action: Ganon.
  • Genius Bruiser
  • God Guise: He poses as a god to manipulate Zant.
  • Guttural Growler
  • Heart Light: He has a white, glowing scar in the middle of his chest. His permanent reminder of the Sages' failed attempt at executing him.
  • Hellish Horse: With glowing red eyes.
  • Humanoid Abomination: He was human (or very close to it) to start with, but after getting the Triforce of Power, he became something much, much worse.
    • In the wake of Skyward Sword, some fans have suggested that this incarnation of Ganondorf became a true vessel for Demise's rage when he gained godly power during his "execution", which would make him fit even more squarely into this trope.
  • Impaled with Extreme Prejudice: The Sages do this to him. It doesn't work. Then Link does it. It works.
  • Leitmotif: Remixed with Hyrule Castle's while you progress through it. And with Zelda's for the first phase of the final battle.
  • Light Is Not Good: Light was good when the Sages tried to off him with a Cool Sword made of the stuff, but in his hands... not so much.
  • Lightning Bruiser: He walks pretty slow in his fight, but that's because he wants to. For a guy as massive as he is, he can move pretty quickly if he wants to. And jump absurdly high.
    • His Ganon form is extremely fast in spite of its size and can ram through the stone pillars in the throne room you fight it in like they aren't even there.
  • Magic Knight: He not only possesses powerful magic, but is also unbelievably strong and skilled with a sword.
  • Manipulative Bastard: Manipulates Zant in order to escape the Twilight Realm.
  • Marathon Boss: If fought the hard and boring way.
  • Nigh Invulnerable: First he gets exposed as a traitor, which probably nets him very harsh treatment in a prison (Arbiter's Grounds, and if they're anything to go by...). Then he gets Impaled with Extreme Prejudice by a sword made of Hard Light specially made for executing deranged madmen like him. Then he gets thrown into the Twilight Realm (and it really looks like it hurt him when he got disintegrated into the portal). Then when Link confronts him, he gets hit by his own powerful light magic spells, which should be his antithesis, then gets his still-very open scar and weak spot brutally abused, then gets hit by Midna's One-Winged Angel form's BFS of a spear (which was enough to trigger an explosion strong enough to level Hyrule Castle), then gets turned into a Light Arrow pincushion, then gets repeatedly slashed in his scar by the Master Sword, and finally, is stabbed one last time in the chest, right where his glowing scar is, bringing this Overly-Long Gag to a subverted close. For those who skipped the paragraph, Ganondorf just refuses to die.
  • Older and Wiser: Averted. Unlike in Wind Waker, he's older, but not much wiser compared to his Ocarina of Time self.
  • One-Winged Angel: Ganon, as always. He turns back into his human form for the very last fight though.
  • Physical God: Almost literally, considering what powers him. He also pretends to be an actual god to Zant.
  • Playing Tennis with the Boss: When he's possessing Zelda.
  • Sealed Evil in a Can: What the Sages did to him after they failed to kill him. He got out.
  • Slouch of Villainy
  • Staying Alive: Although he seems to be Deader than Dead at the end, with the Triforce of Power abandoning him, he ends up reincarnating just in time to hijack The Legend of Zelda: Four Swords Adventures.
  • The Stoic: Which is odd, considering he's usually a grade-A Large Ham.
  • Wicked Cultured

    The Group 
"The Group" is the unofficial name for a group of freedom-fighters that meets in Telma's Bar in Twilight Princess to organize a resistance against Zant. The members of this group help Link get to the last few dungeons of the game and storm the castle in a very awesome scene at the end.


Link's mentor and big brother figure. A swordsman from Ordon village, he acts as a surrogate father to Link and gathers some old friends to form a small group of mercenaries later in the game to counter Zant's forces in Hyrule.

  • Badass
  • Big Brother Instinct: He regards Link as his younger brother, and is appropriately protective of him.
  • The Blacksmith: Mostly off-screen, but he did forge the Ordon Sword.
  • Dub Name Change: His original Japanese name is Moi.
  • Happily Married: To his wife Uli, who is pregnant with their second child during the course of the game. (The newborn baby is seen briefly during the end credits.)
  • The Hero: Of the Resistance, not the game.
  • La Résistance
  • Master Swordsman
  • The Obi-Wan: He doesn't die, but he is severely injured.
  • Papa Wolf: He valiantly defends his family from a ferocious wolf (who just happens to be Link). Did we mention he does this while seriously injured from a recent raid on the village?
    • Which makes it all the more humorous later in the game where a fully recovered Rusl will cower if Link runs up to him in wolf form in the Faron woods.
  • Storming the Castle


A female knight who scouts out the Snowpeak region in search of the Yeti tribe. She joins the rest of the resistance at the end of the game by storming the castle. Supplemental material explains that her father was a Hylian soldier who raised her to be a warrior like the son he never had.


Auru is the oldest member of the Group, and one of the most knowledgeable. He helps Link get over the mountains and into Gerudo Desert. He used to tutor Princess Zelda in her youth.


Shad is The Smart Guy of the group, who is usually too involved with his studies to do any fighting. However, his knowledge of ancient Hylian lore does help you get to the City in the Sky. According to supplemental material, his father worked as a butler in the royal palace.


Telma is the proprietor of the bar where the Group usually meets, and she frequently helps Link throughout the game, mainly by taking care of Ilia during her amnesia.

    Supporting Cast 


Link's best childhood friend is the daughter of the mayor of Ordon Village, and is abducted by Bulblins early in the game. A large portion of the later game is dedicated to helping her recover her lost memories. She functions in a role similar to that which Malon played in Ocarina of Time and shares Aryll's status of the "Girl who went missing and thus motivates Link to go on his quest." (But she's surprisingly not a Distressed Damsel.)


Colin is one of the Ordon kids, the son of Rusl and Uli. Of all the kids, he idolizes Link the most. He himself has expressed that he wants to grow up to be just like Link.

  • Big Brother Worship: He has this for Link, who is considered an honorary member of his family.
  • Expy: Of Young Link from Ocarina of Time, by virtue of having an All of the Other Reindeer relationship with the other kids his age until he has his own moment of heroism and acknowledges the virtue of Courage, which eventually leads him to takes up the sword and shield. Colin's family also acts like a surrogate family to Link. And they're the only other blonds in town, so Colin's bowl cut looks even more like OoT Link's hair than the current Link's hair does. His name may even be a Stealth Pun, as he is the Co-Lin(k).
  • Innocent Blue Eyes
  • Kid Hero: When he saves one of the other kids from being run over by the Bulbin's boars.
  • Shrinking Violet
  • Took a Level in Badass: After he steps up as a hero, he gains respect in the eyes of the other kids, and during the credits, he can be seen carrying a sword and shield.


Another of the children of Ordon Village who gets kidnapped and taken to Kakariko Village. While there, he sets up a business called "Malo Mart", which, with Link's help, can get an additional branch in Castle Town.


The shaman of Kakariko Village, and one of the only residents to survive the slaughter that took place there before Link's arrival. He shelters the Ordon children and protects them until the end of the game, when it's finally safe for them to return to their own village, and is an old friend of Mayor Bo's. He counsels Link in how to access the Goron Mines.


A young girl who owns a fancy house in Hyrule Castle Town and has an obsession with bugs. One of the optional sidequests in the game is to collect various bugs scattered through the world and bring them to her.

  • Cloud Cuckoo Lander: Her obsession with bugs causes her to say some... off the wall things, to be sure.
  • Creepy Child: Though she doesn't mean to be, so it's not that creepy.
    • Unless you walk out of her house while still carrying a bug. Then she turns the creepy Up to Eleven.
  • Elegant Fairy-Kei Lolita: Pretty self-explanatory, though she takes the "fairy" part to a whole new level...
  • Everything's Better with Princesses: She refers to herself as the Princess of the Bug Kingdom, although given her age (supplemental material states that she's ten), it might simply be a game of pretend.
    • Some fans have noted that in medieval times (which Hyrule largely resembles), claiming to be a princess would be Serious Business, and thus theorize that Agitha really is a blood relative of Zelda. The theory is lent credence by the fact that Agitha has Hylian ears, which few people in Hyrule still possess at this point in time, and it would explain how a little girl is so very wealthy.
  • Friend to All Living Things: One of the few characters that isn't afraid of Link's wolf form.
  • Girlish Pigtails
  • Impossibly Cool Wealth: The only explanation for the fact that she gives Link hundreds of rupees in exchange for the golden bugs.
  • Parasol of Prettiness
  • Parental Abandonment: At least, she doesn't seem to have any.
  • Pimped-Out Dress
  • Spoiled Sweet: She's rich and quite messed up in the head, but also a pretty nice person.


The owner of the Fishing Pond at Upper Zora's River. Sister to Coro and Iza.


Brother to Hena and Iza. A bad fisherman, he instead lives in the Faron Woods far to the south of his sisters and sells lantern oil to travellers.

  • Friend to All Living Things: Like Agitha above, he's one of the few characters not frightened by Link's wolf form (he says his sisters are scarier). Plus, a bird lives in his hair.
  • Funny Afro: A particularly huge one that doubles as a bird's nest.
  • Improbable Hair Style
  • Lethal Chef: Don't eat his soup.
  • Loyal Animal Companion: Has a talking pet bird with a similar afro who runs a shop for him deeper in the woods. The bird expresses annoyance that Coro never comes around.


Runs the Boating Minigame at Upper Zora's River. Sister to Coro and Hena.

Yeto and Yeta

Two Yeti who live in the Snowpeak region of Hyrule. Yeto regularly raids Zora's Domain for Reekfish, which frightens the locals who live there. In actuality, he's a textbook Gentle Giant who is also an excellent chef. His wife, Yeta, has a shard of the Mirror of Twilight in her possession, and she has fallen ill due to its dark influence.

Prince Ralis

A young Zora prince orphaned due to Zant executing his mother, Queen Rutela.

Queen Rutela

The Queen of the Zoras and mother of Prince Ralis. Executed by Zant, she appears as a ghost to Link and asks him to help her son.

The Hero's Shade

A mysterious figure known only to Link. He appears when Link encounters the golden wolf, and teaches him the seven Hidden Skills. According to the Hyrule Historia book, he's the spirit of the Hero of Time from Ocarina of Time and Majora's Mask and the ancestor of the current Link, which was hinted at strongly yet cryptically in his final meeting with Link. See here and here for more information of him.

In order of appearance.


Native inhabitants of Faron Woods, they reside in the Forest Temple. Once evil takes over, they turn to Link for help. Their leader is Ook, a large baboon.


The basic enemies in the game. Typically the underlings of Ganon, in this game they seem to be subordinate to King Bulblin (see the villains folder), who serves whomever he deems strongest. Rather than the Moblins seen in most games, in Twilight Princess you will encounter two varieties: Bulblins, weak enemies armed with clubs or bows, and Bokoblins, swordarms that come in two colours: blue and purple, with the latter being stronger.

Shadow Beasts

The basic minions of Zant, appearing mostly in areas of Twilight and operating in small strike forces which usually drop from a portal into a force-fielded area (defeating them gives Link a handy portal for his own use later). As long as one survives, it can revive the rest, forcing Link to kill multiples in one strike.


The familiar race of rock people who inhabit Death Mountain. The dangerous climate of the setting, plus the corruption of their leader, has made them unfriendly toward outsiders of late.

  • Defeat Means Friendship: The Gorons clearly respect strength, and have formalised the contest in the form of sumo.
  • Demonic Possession: Their tribal patriarch, Darbus, has been corrupted by one of the Fused Shadows, causing most of their hostility.
  • Gentle Giant: When their village isn't experiencing a crisis, that is.


The familiar race of Fish People who inhabit Hyrule's water source, and have had their realm frozen yet again. In order to quell them, Zant has had their queen, Rutela, executed, leaving the young Prince Ralis the heir ascendant to the throne.


Residents of the Twilight Realm, and descendants of the Dark Interlopers banished from the Sacred Realm by the Golden Goddesses. They are ruled by Zant, but the rightful heir of their royal family is Midna. The Twili do not seem to willingly serve Zant, though, and only follow him if they have been transformed into Shadow Beasts. According to Midna, they are actually a very peaceful people.

  • The Imp: Their natural forms, but Zant's curse has turned them into hulking brutes.
  • Living Shadow: Though solid, their coloration makes them appear this way. In full sunlight, they become true Living Shadows.

The Legend of Zelda: The Minish CapCharacters/The Legend of ZeldaThe Legend of Zelda: Phantom Hourglass

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