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Characters / Eternal Senia
aka: Eternal Senia Hydrangea After The Rain

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The Sisters


The protagonist, who lost her family and village to a demon raid, only to be saved and adopted by Magaleta. Her days as Magaleta's sister were the happiest times of her life, but everything fell apart when she took a hit for Magaleta, causing her to suffer from a painful curse while her sister attempts to use the Tower of Eternity to cure her. After regaining consciousness, Senia enters the tower herself in order to bring Magaleta home.

  • Attack Deflector: While she's using Phantom Strike, she can block certain projectiles.
  • Beware the Nice Ones: She might be shy and humble to a fault, but she's quite deadly when sufficiently enraged, as Jack-in-the-Chest and Succubus Celith learn the hard way.
  • Blade Spam: In the sequel, her Lightning Tear and Eternity Awakening skills strike multiple times, the former landing 27 hits in a couple of seconds.
  • Conflicting Loyalty: In Hydrangea After the Rain, she has to choose between the Sanctum (and, by association, her old life) and Hugo, as the former condemns the latter for being a warlock. Despite Hugo trying to push her away, as he doesn't want her to discard what she has for his sake, she chooses him and the warlocks.
  • Cool Sword: She wields these in Hydrangea After the Rain, after Hugo criticizes her initial weapon and Little Fairy encourages her to start using elemental swords instead.
  • The Determinator: Despite her fears, she'll plow through anything to save Magaleta. In the third ending, she vows to find Magaleta even though she seems to be trapped in the tower forever. Fittingly, the ending is titled "Eternal Determination."
  • Expy: She's based on Ygnizem Cenia from Ragnarok Online.
  • Flash Step: Her Phantom Strike skill allows her to dash a certain distance while slashing the first enemy she runs into.
  • Good Old Fisticuffs: Senia has to resort to this after breaking her sword. Luckily for her, she manages to find a two-handed sword from a fallen adventurer when fighting a dragon.
  • Grievous Harm with a Body: Her Fairy Toss has her throw her Fairy Companion a certain distance while piercing through most enemies and obstacles.
  • Idiot Hero: Senia means well and tries her best, but she's not the brightest bulb around. It's more apparent in Hydrangea After the Rain, where she picks up the much more sensible Hugo as a companion who tends to lampshade her more questionable decisions.
  • Magically Inept Fighter: Magaleta notes that Senia has lower than average curse resistance. Plus, Senia is entirely reliant on physical attacks despite the presence of magic wielding enemies.
  • Murder Is the Best Solution: Downplayed, but violence is her go-to solution for everything. She needs to see the Headmaster of Balder but he's occupied with a guest? Beat up Gritt and enter anyway. Hugo's house is locked? Break in! (He stops her.) The Fairy Queen doesn't seem to recognize her? Beat her up too!
  • My God, What Have I Done?: After killing Magaleta in the second ending, she's completely despondent.
  • Old Shame: In-universe, she's not too proud of the blueprints she made for the Hydrangea Sword and Violet Crystal Armor.
  • One-Woman Army: Other than her Fairy Companion, who serves as a projectile, she fights solo through the tower.
  • Only Friend: To Briella, who's Lonely at the Top and jumps at the chance to befriend someone who isn't too concerned with her status as Bishop.
  • Pint Sized Power House: Despite her small stature, she's skilled with using a two-handed sword.
  • Replacement Goldfish: Magaleta finds her appearance similar to her deceased sister, Nia. Obviously, Senia isn't too comfortable with being this trope to the point where the very thought consumes her when she gets possessed by Eternity in the second ending, causing her to kill Magaleta. To be fair to Magaleta, she realized this unfairness at some point and vowed to defy this trope.
  • Super-Powered Evil Side: After using Eternity Burst, Senia will have Dull Eyes of Unhappiness while having higher strength and regeneration for a short time.
  • Sword Plant: Splash Leap makes her jump forward one panel while damaging a certain area in front of her.
  • Tragic Bigot: She fears and hates warlocks, who summon demons, not in the least because they destroyed her village and later cursed her. However, meeting Hugo and Hugh has her realize they aren't inherently evil, and while most become mass murderers, the second act revolves around her wondering if maybe this is because society has ostracized them and driven them into a corner for suffering from Power Incontinence.
  • Why Did It Have to Be Snakes?: Thanks to the demon attack on her village, she's more scared of demons than other enemies. She completely freezes up when the Demon Lord transforms into a similar looking demon to the one that killed her parents.
  • Wrecked Weapon: Her Infinity +1 Sword and armor are damaged in the tutorial, but the last area contains the blueprints needed to reforge them.
  • Yandere: In the second ending, she gets possessed by Eternity, which fuels her fears that Magaleta only sees her as a replacement for Nia, causing her to kill Magaleta.


Senia's adoptive older sister, who is a priestess of the Sanctum. However, she ventures into the Tower of Eternity by herself, causing Senia to follow her.

  • Beam Spam: While most bosses in this game are fond of this trope, her second form is the most trigger happy boss when it comes to lasers.
  • Big Damn Heroes: She first meets Senia by saving her from a demon and later saves her again from the Demon Lord's One-Winged Angel form.
  • Big Sister Instinct: She climbs the Tower of Eternity in hopes of lifting the curse on Senia, even though she knows she probably won't be able to leave after getting her wish.
  • Broken Ace: According to the bonus room, she puts up a warm front as a powerful priestess, but she's tormented by her grim past of losing her parents and sister while blaming herself for the latter loss. While she worked hard to save Senia, she never realized that she needed salvation too until it was too late.
  • Church Militant: As a priestess, she's tasked with fighting demons with holy magic.
  • The Cobbler's Children Have No Shoes: As pointed out in the Developer's Room, despite Magaleta's desire to save her sister, she's really the one who needs to be saved.
  • Crystal Dragon Jesus: Thanks to being based on a high priestess from Ragnarok Online, she and her church have Christian motifs. Even the enemies in her area are nuns, angels, and fallen angels.
  • Fighting from the Inside: She sometimes regains her sanity while possessed by Eternity. This is especially noticeable in the 3rd ending, where she manages to say goodbye to Senia despite absorbing all her Eternity.
  • Expy: She's based on Magaleta Sorin from Ragnarok Online.
  • Final Boss: While possessed by Eternity, she serves as Senia's last opponent.
  • Fisher King: She's the lord of the last area, Fallen Sanctum, causing the whole place to look like her church.
  • Go Out with a Smile: Her smiling body can be seen in ending 2, happy that she and Senia will be together.
  • Heroic Sacrifice: She knows she won't be able to leave the tower once she gets her wish, meaning this was her goal from the start. In the third ending, she takes all of the Eternity in Senia and stays in the tower.
  • Hypocritical Humor: She chastises Senia for risking a journey into the tower to save her, even though she went into the tower to save Senia in the first place.
  • Lady of Black Magic: Combined with White Magician Girl, Magaleta is a feminine, graceful, and powerful priestess with strong spells. But instead of the "Black Magic" she has holy Light 'em Up spells.
  • Light Is Good: She has powerful holy spells and healing spells like the priest classes from Ragnarok Online. The good part is zigzagged thanks to Eternity possessing her.
  • Lightning Bruiser: She can fire off spells quickly and cast a movement buff. Even in her first form, she can take a lot of punishment for a mage.
  • My Greatest Failure: When Nia was dying from disease, Magaleta considered going to the Tower of Eternity, but the doctor dissuaded her from attempting the journey. Unfortunately, Nia's death causes her to believe she should have attempted it anyways, despite the danger. As such, she decides it's worth being trapped in the tower to save Senia.
  • One-Winged Angel: In her second phase, she becomes a huge stationary boss with even stronger light attacks and barriers.
  • One-Woman Army: She made through the first two areas by herself despite not being the lord of those places.
  • Playing with Fire: In Hydrangea Under The Rain, she's a fire elemental enemy in the Platinum Trials, despite being a light elemental companion.
  • Simple Score of Sadness: Her original piano score is titled "The Other Side of Sorrow."
  • Stepford Smiler: She never really recovered from Nia's death, and still harbors a lot of pain and guilt behind her pleasant demeanor.
  • Walking Spoiler: Thanks to the endings and her status as Final Boss, this was inevitable.
  • White Magician Girl: Naturally as a priestess of the Sacred Sanctum, she has powerful healing spells.
  • Yandere: While possessed by Eternity, she decides the only way for her and Senia to be together is to have both of them stay in the tower forever.

Other Characters

    Little Fairy 
Senia's only companion in the Tower of Eternity.
  • Damsel in Distress: When she met Senia for the first time, she was chased by a Mountain Spider.
  • A Dog Named "Dog": A little fairy named "Little Fairy".
  • Early Installment Character-Design Difference: In the first game, she was represented by RTP assets. In Hydrangea After The Rain, she now has a character design by Hitsuki Rei that somewhat resembles the RTP fairy.
  • Grievous Harm with a Body: She acts as Senia's One Hit Poly Kill projectile when the heroine uses Fairy Attack by throwing her.
  • Healing Potion: She drops a potion that can heal 30% of Senia's total health as a skill in the second game. It may also provide other benefits depending on what runes are used.
  • Mr. Exposition: Female, but still... In Hydrangea After The Rain, in the second Rebuilt Renata cutscene, she explains the Elemental Rock–Paper–Scissors system, and when Senia asks her how she knows this, all she says is:
    Because I'm Little Fairy!
  • Use Your Head: In the sequel, she can attack with a headbutt that severely damages the enemy. There are two versions, one where she randomly appears and attacks when tapped, generating a large number of crystals, and the other being a replacement for the Healing Potion skill.
  • You Are in Command Now: After Mafka's defeat in Hydrangea After The Rain, she states that she's becoming too weak to protect the Tower of Eternity's forest and asks Little Fairy to take over leadership, since the forest inside the tower doesn't generate mana like outside forests. Little Fairy decides to have the fairies evacuate the tower and find a different forest so that Mafka can remain leader, though in the second arc, she's still researching on that.

    Malphiq / Mafka 
The queen of the Fairy Forest, as well as the Wind Fairy Monarch.
  • Blow You Away: In the Hydrangea After The Rain, she's wind elemental and her Platinum Trial fight drops a 5-star wind sword. Her passives as an ally buffs Senia's wind damage.
  • Defeat Means Friendship: In the first game, she's possessed by Eternity and requires Senia to defeat her in order to absorb Eternity. In the second game, she attacks the party because she senses that Hugo is a warlock, but ceases hostilities afterwards.
  • Flunky Boss: In the first game, she can summon various plant life to back her up, including exploding mushrooms.
  • Sudden Name Change: She was named Malphiq in the first game, but her name changed to Mafka in the second.

    Demon Lord 
The boss of the Demon Frontier.
  • Badass in a Nice Suit: In the second game, he changed his wardrobe and now wears a dark suit.
  • Characterization Marches On: In the first game, he was just a generic Evil Overlord who wanted to attack the Fairy Forest for no reason at all. The second game reveals that he wants revenge on Themis and anyone who persecutes warlocks.
  • Chuunibyou: His second passive as a party member is called Eight Grade Syndrome and he's rather bombastic when addressing the party.
  • Not-So-Well-Intentioned Extremist: While he has a point about the Church of Themis being more corrupt than they appear, Hugo states that the Demon Lord's goal of taking over the world and "reforming" it is just a mask for revenge.
  • One-Winged Angel: After he loses to Senia in his humanoid form, he transforms into a big hairy monster only to be one-shotted by Magaleta. He only fights in his humanoid form in the second game.
  • Small Name, Big Ego: Downplayed. While he's powerful, he's not as high up in the food chain as he thinks he is. In the second game, he brags that the corruption and the power of Eternity make him invincible, but Senia thinks to herself that Magaleta already defeated him in the previous game.
  • Was Once a Man: His dialogue in the second game indicates that he was once a warlock.
  • We Can Rule Together: In the first game, he offers to make Senia his minion, though she refuses because he wants to destroy the Fairy Forest. In the second game, he invites Hugo to join him in taking revenge on Themis for their persecution.

Eternal Senia: Hydrangea After The Rain

A mage from the village of Nuothe who runs into Senia while working on the same request as her, he's persuaded to aid her in her quest to rescue Magaleta. Has a brother named Hugh, who's suffering from a curse. As it turns out, he's actually a warlock, who are hunted by the Sanctum.
  • All for Nothing: He accepts the power of corruption so that he can defeat Medea and lift her fatal curse on Hugh, only to still find himself too weak, and thus Hugh dies in his arms.
  • All of the Other Reindeer: As a warlock, he knows that if his identity is ever revealed, he'll at best be shunned by society and hunted down and killed at worst.
  • Badass Bookworm: A capable mage and an avid reader, if his collection of books is any indication.
  • Break His Heart to Save Him: Platonic example, but when he returns in the second act, he deliberately acts as if he Took a Level in Jerkass to Senia, claiming he's not the Hugo she once knew... except he very much is. It turns out he was trying to keep her from interfering and being labelled as a traitor by the Sanctum, as she'd just gotten her sister back and he didn't want to ruin that for her.
  • Casting a Shadow: His element as a boss, as he's fighting as a corrupted warlock.
  • Dark Is Not Evil: He's a good guy, despite his all-dark clothing and and the true nature of his magic.
  • Deal with the Devil: He ultimately gives in to corruption in an attempt to save Hugh, though after initially losing control, he's determined not to meet the typical fate of warlocks. In a somewhat literal sense, the Demon King tries to strike an alliance with him, only for Hugo to soundly refuse.
  • Hunter of His Own Kind: He has no issue with taking out warlocks who attack villages, despite being one himself (minus the attacking villages part).
  • An Ice Person: Primarily casts ice magic.
  • Jerk with a Heart of Gold: He tends to be rather brusque with people, but he helps Senia pretty readily and is determined to protect his village.
  • Woobie, Destroyer of Worlds: Subverted. It's generally the fate of all warlocks to become this and Veracia assumes Hugo to be one when he attacks the Sanctum. However, she then realizes he's driven by the desire to change the world for the better, not by despair, and she apologizes for getting the wrong idea about him.

The cheery Bishop of Balder. She runs into Senia whilst she's looking for information on the Tower of Eternity in the city of Balder and chooses to accompany her on her quest.
  • Blow You Away: Uses wind elemental attacks as a companion.
  • Cloudcuckoolander: Not quite all there at times. When the party meets Mafka, Briella talks about how she's pretty and her voice makes her want to obey her... while she's trying to kill Hugo, who understandably is not pleased by Briella's Skewed Priorities.
  • Cool Big Sis: To the others, especially Sophie.
  • Genius Ditz: She can be a airhead, but her skills as a bishop are the real deal, as Seti assures the group.
  • Hair of Gold, Heart of Gold: Blond hair, and she's the kind and innocent (if somewhat ditzy) Bishop of Balder.
  • Lonely at the Top: Given her high position, she doesn't have many genuine friends and is elated at the chance to befriend Senia.
  • Orphan's Ordeal: She tells Senia about her past, and how she once thought her parents had abandoned her, leaving her feeling bitter and unwanted, only to learn that they'd actually died. Despite the revelation, she was relieved, because it meant that her parents hadn't left her behind of their own volition.
  • White Magician Girl: She heals Hugh of his curse using her abilities.

    Sophie & Alpaca 
A young girl accompanied by a talking doll named Alpaca who's searching for her parents when she meets the party. She's actually from the distant past, when the Tower of Eternity was still the Temple of Aphinor.
  • Casting a Shadow: Her attacks are dark elemental.
  • Dark Is Not Evil: Just an innocent little girl, even with her dark element type and color scheme.
  • A Dog Named "Dog": As Alpaca doesn't remember his real name, Sophie just calls him Alpaca—much to his displeasure, because he knows once she starts, that's actually going to become his de facto name! (Of course, it sticks.)
  • Grievous Harm with a Body: Attacks by throwing Alpaca at the enemy.
  • Identity Amnesia: Alpaca has no memory of who he really is.
  • Orphan's Ordeal: Her parents were among Aphinor's slaughtered followers, and Sophie is living deeply in denial. Luckily, the party helps her move on, and Briella takes her back to Balder.
  • Parental Substitute: Alpaca is one for Sophie... or as much as a talking doll can be one. As nice as the sentiment is, Hugo points out that he really can't look after her.
  • Shy Blue-Haired Girl: Pale blue hair, and rather quiet.
  • Tough Love: Alpaca can be very blunt to Sophie, but it's always meant for her own good.

The headmaster of Balder.
  • Blow You Away: His Phantom in the Platinum Trials is wind elemental.

A knight of the Sanctum, she's the one who taught Senia swordfighting.
  • Et Tu, Brute?: She doesn't take Senia joining Medea and Hugo well, despite understanding her reasons.
  • Expy: She resembles Saber from Fate/stay night, if Saber has a ponytail in exchange for a crown.
  • Light 'em Up: She's light elemental as a boss.
  • Master Swordswoman: Her Lebrun style stance allows her to block anything that isn't Eternal Awakening. She can also counter Phantom Strike whenever it's used.
  • Playing with Fire: She's fire elemental as a companion.
  • Remember the New Guy?: Senia's longtime best friend and the one who gifted her the sword that Senia broke in the first game, but is never mentioned (presumably because her character hadn't been conceived at the time).

The headmaster of the Sanctum.
  • Elemental Hair: She uses Water as her Companion Card element, and she has blue hair.
  • Mysterious Past: She shares some kind of history with Medea, since both know a person called Astaria.

The Goddess of Eternity of the Tower of Eternity.
  • Anti-Villain: At first, she seems like a fanatic who wants to grant wishes by trapping the wisher in a happy dream and she's technically the Greater-Scope Villain of the first game. There's also a legend stating that she cursed her enemies into becoming demons in order to avenge her followers. However, she allows Senia and Magaleta to leave the tower at the end of the first story arc of Hydrangea After the Rain after being impressed that Senia continued resisting her even while in a dream. Additionally, she told Magaleta the folly of trying to take on the burden of saving Senia by herself and Magaleta later thinks she should be thankful to Aphinor, implying that the goddess was really testing the sisters all along. During the Breaking Dawn arc, she continues to give advice to Senia and tells her to go to the depths of Themis's Temple, possibly to get her to help unseal Nos.
  • Freudian Excuse: She started the business of trapping people in blissful dreams because she couldn't protect her followers from being slaughtered.
  • Gold and White Are Divine: She's a goddess, and her clothes are white, with gold trim, and just a few purple accents.
  • Making a Splash: She's Water-Element, when fought, and as a Companion Card.
  • No Good Deed Goes Unpunished: She tried to petition her fellow gods to purify Nos rather than seal him away. This caused the other gods to imprison her too.


  • Even Evil Has Loved Ones: In her main menu quotes and a conversation with Veracia, she remembers someone named Astaria fondly.
  • Evil Cannot Comprehend Good: In her main menu quotes, she's baffled that Senia wants to remain friends with Hugo despite knowing he's a warlock.
  • Jerkass: She attacks Hugo and Hugh for seemingly no reason and mocks them for being weak. Even when Hugo and Senia team up with her, she's unwilling to show mercy to anyone from the Sanctum.
  • Well-Intentioned Extremist: She's behind the plan to unseal and purify Nos so that warlocks will no longer go mad from their powers. Surprisingly, Hugo and Senia end up agreeing with ther goal and joining her, despite how she antagonized them in the main story.

Alternative Title(s): Eternal Senia Hydrangea After The Rain


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