"Let's go topside and see what kind of trouble we can get into."
Voiced By: Aaron Lohr (The Precursor Legacy), Mike Erwin (Jak II - Combat Racing, Move Heroes), Josh Keaton (The Lost Frontier, All Stars Battle Royale)
The hero, chosen by the Precursors to protect the world. He has amazing eco-channeling powers. Due to two years of torturous Dark Eco experiments at the hands of Baron Praxis, he has a monstrous alter-ego called Dark Jak. However, he has been blessed by the Precursors with Light Eco, therefore balancing him out. He can be angry and violent at times, but he is a hero at heart.
Anti-Hero: He started out as a fairly standard hero, then became an Unscrupulous Hero after two years of torture and Dark Eco experimentation at the beginning of II. He then gradually became a Pragmatic Hero through the events of that game as his rage against the Baron subsided. By the end of 3, he has developed further into a Knight in Sour Armor, as he's considerably warmed up to most of his allies.
Cursed with Awesome: After two years of torture and experimentation, Jak gains Dark Eco powers. The Baron and the Oracle warn that it will drive him insane and kill him horribly, people who watch him in action are terrified, and Count Veger concludes that because of it Jak is an abomination who deserves only death. Nevertheless, it makes him immensely powerful and exactly what he was intended to be: the only thing capable of taking down the Metal Head leader.
Corrupt the Cutie: The two years spent in captivity resulted in Jak gaining a more badass attitude, appearance, and a dark form.
Dark Is Not Evil: One of the reasons Jak is banished from Haven is because he is tainted with Dark Eco. While he's rather darker than he used to be, he still has his heart in the right place.
Deadpan Snarker: From II onward. A bit angrier than most, but still a snarker.
Defrosting Ice King: In II he starts out aggressive and hostile and doesn't care about the big picture, saving people or making new friends as long as he gets his revenge. As he defrosts he turns into a Jerk with a Heart of Gold and comes to deeply care about people other than himself.
Eleventh Hour Super Power: At the end of the first game Jak gets access to Light Eco to defeat the precursor robot. II also allows you a chance to transform into Dark Jak during the final boss fight, regardless of your eco meter.
Expository Hair Style Change/Good Hair, Evil Hair: In II, you know Jak is going to be all badass now when you see that he's grown a soul patch. Likewise, you can tell he's matured and mellowed out a bit (a bit) at the start of 3 when he trades it in for a goatee.
Facepalm: A couple times, usually in response to Daxter.
Friend to All Living Things: Well, not to the Metal Heads, or Dark Makers, or Lurkers at first. But Jak himself has stated more than once that he's "good with animals".
Glowing Eyes of Doom: Although Light Jak's eyes glow, the "doom" part comes from the fact that he can use the Morph Gun in that mode, not from the Light powers themselves.
Heroic Lineage: He is a descendant of the "great warrior" Damas and the founder of Haven City, Mar.
Heroic Mime: In the first game. Careful observations of the cutscenes in the first game shows that, several times, he tries to start talking before getting interrupted. At some point he just gives up and goes along with everything. (He does say "Ouch!" sometimes when he takes a hit, but the voice is notably deeper and goofier than his voice in II onward.) Lampshaded in the sequel by Daxter:
"Say something! Just this once!"
"Er, sorry. He's new to the whole 'conversation' thing."
"Maybe this guy's a mute, like you used to be."
Hero with Bad Publicity: Is constantly painted as a bad guy by those in power, culminating in Veger having him kicked out of Haven even though he saved the city.
Multicolored Hair: Jak's yellow hair has green roots. His facial hair and eyebrows are also green.
My Nayme Is: Take the very common name Jack and substract a c. (As stated in this article, "Jak" is South African, which "in addition to its Japanese-styled art (...) is another example of the series' multicultural slant.")
Person of Mass Destruction: Simply being armed with his morph gun makes him this (the thing has a mini nuke), but his Dark form especially is capable of wreaking havoc and taking out dozens of enemies just by punching the ground.
Phlebotinum Rebel: After being involuntarily experimented on during the two years between the first and second games.
Quick Draw: Pulls out his morph gun and puts it back in less than a second.
Red Oni, Blue Oni: Jak is the blue to Daxter's red, while he is the red to Keira's blue.
Took a Level in Jerkass: In both cases it's actually justified. The first time, Jak spent two years getting tortured and getting injected with Dark Eco which takes a toll on his personality. The second time, he's exiled by the very city he previously saved. Both times he eventually mellows out.
Trigger Happy: Chiding Krew for his love for weapons comes across as slightly hypocritical considering how much Jak loves his BFG.
Troubled, but Cute: Badass jerkass with a heart of gold facing two years of wrongful imprisonment, experimentation, torture, exile and the death of his father.
Yin-Yang Bomb: Jak gains both Dark Eco and Light Eco powers. Though not referring to him directly, he is even told that "the two types, light and dark, when combined form great energies."
Younger than They Look: Many a fan was under the impression that he was in his early twenties in the second game, until the official stats in Jak X revealed he was only 17 then. His bio on the official Jak X site states that "Jak from Jak 3 is a seasoned hero, with etched lines on his face that show the many challenges he's overcome." About the 19-year-old Jak from Jak X it's said that "his once youthful face now shows the wear and tear of a hero."
"Nobody hurts MY best friend and lives to brag about it."
Voiced By: Max Casella
The sidekick, at least at first. His ego is enormous, and he is always telling tall tales, mostly about his adventures with Jak, although he stretches the truth to make him seem like the hero. His friends seem to like Jak better than him (for the most part), but they just can't resist his unique charm... though he still irritates them to some degree. Most consider him to be a nuisance and a coward, but they're wrong (well, at least about the coward part).
Badass Boast: Too bad he's a two-foot-tall mustelid, otherwise people might believe him.
Badass Driver: The Class Two Race in Jak II, and after buying him from the Secrets Shop in Jak X.
Baleful Polymorph: If you didn't play the first game, you probably don't know that Daxter was once human, and the whole point of the first game was changing him back... which obviously didn't happen, to the joy of fans everywhere.
Beast and Beauty: Obviously the "beast" part of his relationship with Tess, though since she's the protective one, it's a subversion.
Berserk Button: Daxter will get really mad with anyone who hurts Jak, whether physically or mentally, and lives to brag about it (such as Veger). This is even lampshaded in-game.
Butt Monkey: This is lampshaded in the second game, when Daxter is too Genre Savvy to climb up a totem poll and get an artifact. Of course, when Jak manages to grab it, the poll collapses, and one piece falls onto the poor ottsel.
Daxter: It's a curse, isn't it!?
Can't Hold His Liquor: Daxter gets drunk off his ass in Jak II. Possibly justified since 1) he's small, and 2) he chugged a lot of booze in less than a minute. He seems to have learned his lesson, as we don't see him get drunk again. He also gets props for sobering up pretty quickly (and with no hangover, either).
Out of Focus: In TLF. He's still there, but contributes surprisingly little to the plot and gets far less dialogue — especially noticeable in the many cutscenes where he's reduced to standing around doing nothing, or providing the odd Funny Background Event while Jak does all the talking. This is, of course, a complete reversal of their original roles.
Physical God: Considering he's taken the form of a precursor.
Voiced By: Anna Garduno (The Precursor Legacy - Jak II), Tara Strong (Jak 3 - The Lost Frontier)
A gifted mechanic, inventor and racer, Keira is an invaluable help. She invents both the Zoomer and the Jet-Board. She is courageous, kind and independent, though she exhibits some jealousy whenever a rival for Jak's affections shows up. She's not a fighter in a "bash-your-skull-in" sense, but she's willing to get out on the track and blow things up.
Adrenaline Makeover: She finally gets a new outfit in TLF, where she accompanies Jak and Daxter on their newest adventure.
All Girls Want Bad Boys: Keira develops a crush on Erol in the second game. Subverted as she refuses to believe that he is actually evil, causing her to nearly break up with Jak.
Fanservice Cover: She appeared on an issue of ''Playstation Magazine" in a Sexy Santa Dress. Kinda creepy when you consider the fact that she was fourteen at the time. Said cover is actually the trope image at this time.
"Be watchful of those in front of you, but beware of those behind."
Voiced By: Warren Burton
The Sage of Green Eco and one of the wisest men on the planet (if he does say so himself), he acts as a father figure for Jak and Daxter. He applauds Jak's heroism while scolding Daxter's ridiculous antics, though he does realize that Daxter is a big help to Jak. He is very protective of Keira, his only child. He is absolutely enthralled with the mystery of the Precursors.
Team Dad: His age makes him more like the Team Grandpa, though.
Voiced By: Cutter Mitchell
A higher-up in the Underground, a resistance movement against Baron Praxis. He is normally calm, cool, and collected, but he also has a hint of rage in his personality that tends to come out when he's anxious. While he at first was distrustful of Jak and Daxter, they both eventually earn his respect.
The daughter of Baron Praxis is a fiery redhead who takes nothing from nobody. She has always relied solely on herself, and doesn't like to trust her life to anyone else, but once Jak and Daxter enter her life, she finds herself making more friends.
She did flirt with Jak in the second game a few times, so the promotion didn't come out of nowhere.
Rebellious Princess: She takes this to extremes by being a double agent for the Underground, who is working to topple the Baron's rule.
Stripperiffic: The only female Krimzon Guard we see, she wears a "uniform" like this. Jak X adds some more cloth to her outfit.
Voiced By: Britton A. Hill
This member of the Underground specializes in gun design and runs the shooting range. She's courageous, feisty and willing to help on the front lines however she can. She's a true-blue blonde, absolutely in love with cute fuzzy things, especially Daxter, and seems to believe all of his outlandish tales.
This Wastelander hunts Metal Heads for fun and uses their trophies for his armor. Even though he's a hardcore fighter he has a sensitive side, but it's well hidden from outsiders. He's more than ready to rumble, especially if his friends need help. When Jak impresses him with his sharp-shooting, it signals the beginning of what becomes a good friendship. He even comes to respect Daxter, complimenting his story-telling prowess.
Momma's Boy: Possibly. "She'd give me a warm glass of yakow milk... and my little Poopsie Bear..."
Not Quite Dead: Sig seems to be killed by a Metalpede at the end of Jak II. He reappears triumphantly at the party in the outro, in perfect health. Which, in hindsight, makes Vin's serious offscreen death even more depressing than when the player was made to think both he and Sig were dead.
This monkaw is wise, but at times can act like an idiot. A rather odious individual, he often twists Onin's words to his own liking, summarizing them in an impolite manner. He's cowardly, only looks out for himself, and is constantly changing alliances.
Badass Driver: In Jak X. Only after buying him from the Secrets Shop, though.
Embarrassing First Name: Duh. Even Jak started to crack up when he first heard that. To Daxter's credit, he hasn't made any dick jokes... yet.
Chuck Cunningham Syndrome: Quite probably because they're dead. Even if they did survive being submerged in dark eco, they were left at a point where they would have to contend with hordes of metal heads while the main plot moved centuries into the future. Still, they're never even mentioned again.
Driven by Envy / If I Can't Have You : His envy towards Jak for winning back Keira's respect after a nasty near-break up causes Erol to attempt to run over Jak with his bike, which results in him crashing into barrels of Dark Eco and becoming a cyborg.
This Jabba the Hut look-alike runs the Hip Hog Heaven Saloon. He was a gang lord in Kras City before he came to Haven. He is obsessed with weapons.
The Chessmaster: In Jak II, he's manipulating the Underground, the Baron and the Metal Heads for his own profit. He's giving the Underground information about the Baron's dealings with the Metal Heads in return for favours, among which he has Jak retrieve the ruby key from the statue of Mar. The key he uses to sell the entire city out to the Metal Heads by opening a tunnel to the city through the underport. However, at the same time, he's helping the Baron building the Piercer Bomb and planning to use it along with the Precursor Stone to destroy the Metal Head nest, suggesting that he didn't really plan on letting the Metal Heads take the city. Even if they had destroyed the city, Krew's crime empire extended itself to Kras City, making it probably easy for him to recover from Haven's potential destruction. He also shows an impressive posthumous talent for scheming in Jak X, one that destroys Mizo's empire and places Krew's daughter Rayn on top of the Kras City underworld.
I'm a Humanitarian: The credits for Jak II, where the characters speak like they're actors. Krew proudly says he "slimmed down" to 520, for his role, and it was thanks to his personal trainer. Krew then admits that he ate him, as if it were a slip in his otherwise strict diet.
Meaningful Name: At least for the Japanese dub. The onomatopoeia "kuru-kuru" means for something to go round and round. And considering what Krew is...
Obi-Wan Moment: When he's left behind with the set-off Piercer bomb, he just mutters a calm: "Oh, well."
The Quisling: He sells out Haven City to the Metal Heads, though since he was also helping Praxis build the piercer bomb to destroy the Metal Head nest, he may just have been trying to profit off the Metal Heads before doublecrossing them.
"Actually... ah, ahh, I think everybody's trying to kill me!"
Voiced By: Robert Patrick Benedict
This computer whiz is paranoid of everything and suffers from Hora-quanophobia (fear of Metal Heads). He works for the Baron as the foreman of his eco-mining operations, but he relays information to the Underground.
Brutter own a trinket stand in the bazaar, and tries to free his Lurker brethren from captivity. He also owns a fish cannery, and Daxter met him when on the job before he got around to releasing Jak from prison.
Count Veger is obsessed with "destroying all shadows" and likes everything neat and tidy, but just can't accept that life is messy. He strongly distrusts Jak and his Dark Eco abilities. In some ways, Veger means well, but he's doing things the wrong way and for all the wrong reasons.
Big Bad Wannabe: He positions himself to be the biggest thorn in Jak's side, but is mostly upstaged by Errol and the Dark Makers. Still, he did set the entire plot of the trilogy in motion by kidnapping young Jak from Damas - not half bad.
Chekhov's Gunman: Count Veger was mostly responsible for kicking Jak out of Haven City, but there's nothing really personal between them... except for the fact that Veger knew all along that Jak was Damas's son, and in fact separated the two of them in the first place.
Click Hello: He pulls one of these in Jak 3, though we don't hear a click: he announces his presence by shouting at Jak.
Self-Fulfilling Prophecy: The little kid he abducted from Damas for his own greedy purposes was saved from his clutches, thrust into a Stable Time Loop in which he grew up, came back to his own time and became a grown up Bad Ass extraordinare, and had a hand in seeing all of Veger's plotting explode in his face. Now that's bad karma.
A Father to His Men: Damas truly does care for Spargus City's refuges; the best example pre-climax is when four men are missing during a powerful sandstorm, and he sends Jak to save them (One gets killed by a Dark Maker boss before Jak could reach him, however).
What Could Have Been: The commentary for Jak X states that Mizo was originally intended to be a split personality separate from Blitz, but this idea was dropped at the last minute because they thought it would be too complex to bring this up and explain in one cutscene. It may still be true in the final game, since Mizo refers to himself in plural during his Motive Rant.
Voiced By: David Herman
A champion racer turned street thug working for Mizo.
The leader of the Sky Pirates, and the first antagonist Jak meets upon reaching the Brink. He spends his time stealing eco from anyone who crosses his path, and tries to steal the eco right out of the heroes Hellcat. He and Jak fight, but he escapes while their ship crash-lands on an island.
Cool Airship: His very own flying pirate ship, the Phantom Blade.
The monarch of Aeropa, he offers Jak and the gang protection from the pirates. His main goal is finding the Eco Core, the source of all the world's eco to try and Save The World. The truth is he's only trying to find the Eco Core so he can control all of the world's eco, and rule over the entire planet... Or destroy it if things don't go his way. He's also responsible for the Aeropa's Dark Warrior Program.
Generic Doomsday Villain: Does Skyheed want to rule the world, or does he want to destroy it? Or does he want to use the power of Dark Eco to remake the world to his liking? It's... not entirely clear. All we know is that he's evil.
Skyheed's right-hand man. He immediately takes a dislike to Jak and Daxter, and makes them prove themselves worthy of protecting the Eco Seeker, the only device capable of finding the Eco Core. Even then, he still doesn't trust them. As it turns out, he was well aware of Skyheed's plan all alway, and was secretly helping Jak the entire time.
An Absent-Minded Professor who spends his time building robots on an island that Jak crash-lands on. He repairs Jak's ship, and joins him on his quest for the Eco Core. He's actually the Dark Eco Sage who headed the Aeropa Dark Warrior Project.
Karma Houdini: Tym was responsible for the development of the Eco-Chair that was used to pump Jak full of Dark Eco during his two years in prison. The fact that Jak DIDN'T rip him to tiny pieces like he tried to do with Errol and Praxis was VERY surprising.