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aka: Incredibles 2

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Spoilers for both The Incredibles and Incredibles 2 will be left unmarked here. You Have Been Warned!

A character sheet for the Disney/Pixar franchise The Incredibles (the animated films The Incredibles and Incredibles 2 and related media).


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The Incredibles

    Parr Family 
https://static.tvtropes.org/pmwiki/pub/images/incrediblefamily.jpg
Elastigirl/Helen (leftmost), Mr. Incredible/Bob (topmost), Jack-Jack (bottommost), Violet (second to the right) and Dash (rightmost).
The titular superhero family for the entire franchise, working together in fighting crimes and saving the day whenever it's needed.
For further information about them, see here.

Other Superheroes

    Frozone/Lucius 

Frozone/Lucius Best

https://static.tvtropes.org/pmwiki/pub/images/i2_frozone.png
"I don't see anyone from the old days, Bob. Just you. And we're pushing our luck as it is."
Voiced by: Samuel L. Jackson (movies), Philip Lawrence (The Incredibles: Rise of the Underminer) Other Languages

"Super-ladies, they're always trying to tell you their secret identity. Think it'll strengthen the relationship or something like that. I say, "Girl, I don't wanna know about your mild-mannered alter ego or anything like that". I mean, you tell me you're, uh, super-mega-ultra-lightnin' babe? That's all right with me. I'm good. I'm good."

A once-retired superhero with ice-based powers, and Mr. Incredible's best friend from the old days. Unlike Mr. Incredible, he's settled into civilian life and only reluctantly joins him on his attempts to relive the Glory Days.


  • Bald Head of Toughness: He's bald and a cool superhero with ice powers.
  • Blue Is Heroic: White and light blue super suit.
  • Blue Means Cold: He has ice powers and his suit is light blue.
  • Deadpan Snarker: Primarily earlier in the film, as later on he's fighting for his life while badly out of condition.
  • Didn't Want an Adventure: "I WANTED TO GO BOWLING!"
  • Elemental Baggage: Needs to use the water available around him to make his ice. Usually it's not much of a problem, but he can run out of ice in situations like the middle of a burning building.
  • Elemental Speed: Frozone can use his powers to create ice ramps that he can skate and slide on to get around quickly.
  • Fat and Skinny: The Skinny to Mr. Incredible's Fat. Although Mr. Incredible gets more fit later on, he still has a far more muscular build.
  • Formerly Fit: Averted, as he's the only super seen in the present day who didn't put on weight in the Time Skip, unlike Mr. Incredible and Elastigirl.
  • Fragile Speedster: He can move around very quickly by skating along ice paths, but he's physically still a normal human. The Omnidroid easily smacks him around when he tries to fight it near the end of the movie, forcing him on the defensive.
  • Hand Blast: His ice powers are emitted from his hands.
  • Henpecked Husband: Implied.
    Mrs. Best: Greater good? I am your WIFE! I am the GREATEST GOOD you're ever gonna get!
  • Heterosexual Life-Partners: With Mr. Incredible. They've been best friends and superhero partners for a long time, and he had the honor of being the best man at his and Elastigirl's wedding. Mr. Incredible is so thick with Frozone that he entrusted him with a (voice) key to the Incredibile, which Mr. Incredible is normally rather possessive of.
  • Honorary Uncle: He's an uncle figure to Mr. Incredible and Elastigirl's kids, who occasionally refer to him as "Uncle Lucius". It's implied that he's the kids' godfather.
  • An Ice Person: Generating ice is his superpower. He also appears to be able to simply freeze things by touching them.
  • I Know Madden Kombat: He uses moves similar to speed skating while creating ice paths in battle, and his suit's equipped with a pair of skates, as well as skis that can expand into a metal disc.
  • Large Ham: While typically quite composed, they just had to let Samuel L. Jackson get a few moments in there. His "Where's My Super Suit?!" scene is easily the most famous.
  • Logical Weakness: He relies on the water in the air to use his ice powers. When he's in a place with no water, like an apartment fire, he's useless. He also sometimes needs to keep hydrated himself, needing to request a drink of water while held at gun point for his chance to escape. Additionally, his habit of keeping himself moving on paths of ice helps him move fast, but makes turning or stopping on a dime more difficult, which is exploited by Voyd and Brick to capture him.
  • Mundane Utility: When he and Mr. Incredible run out of cookies to pacify Jack-Jack, he conjures an ice sphere for the baby to suck on.
  • Never Heard That One Before: To Mr. Incredible's "ICE of you to drop by" line.
  • Nice Guy: Cool (no pun intended), laid-back, friendly, brave, and heroic.
  • Only Sane Man: He's settled into civilian life much better compared to his friend Bob, who absolutely chafes at the forced civilian existence. While he's not entirely without his own issues (he did still choose to join Mr. Incredible out on moonlighting hero work despite the very real risks), he also tries to note that what they're doing is increasingly risky and will eventually blow up in their faces (which is exactly what happens when Bob ends up running into Helen sneaking back into the house).
  • Papa Wolf: Fights all out when defending the Parr kids from the hypnotized supers.
  • Perma-Stubble: The film neither confirms nor denies whether he ever shaves, but it's never more than stubble with him.
  • Personality Powers: The cool and collected Frozone has ice powers.
  • Power Stereotype Flip: Ice-themed superheroes generally tend to be on the slower side. Frozone is fast, as his costume and skillset takes cues from winter sportsmen.
  • Red Oni, Blue Oni: The Blue to Mr. Incredible's Red, down to the color of their suits post time-skip. He's more mellow and aware of how dangerous their vigilante hobby can be.
  • Retired Badass: He's in the same boat as Mr. Incredible.
  • Serendipitous Survival: Mirage recognizing Bob as Mr. Incredible saved him from being the Omnidroid's next target.
  • Sixth Ranger: Is the superhero most likely to assist the Incredibles, to the point he can be considered a technical member. Keeping with their family dynamic, he's viewed as something of an honorary uncle.
  • Super Hero: Just like Mr. Incredible and Elastigirl.
  • Super Sliding: When there's enough moisture in his body and in the air, he can create entire pathways of ice that he can skate across to rapidly traverse long distances.
  • Token Black Friend: To Mr. Incredible. The only speaking Black character in the first film, he's a great source of emotional support to the Parrs, but not as focused on.
  • Too Qualified to Apply: Frozone was barred from competing in the Winter Olympics on account of his Super abilities granting him a tremendously unfair advantage.

    Gazerbeam/Simon 

Gazerbeam/Simon J. Paladino

https://static.tvtropes.org/pmwiki/pub/images/gazerbeam.jpg

Gazerbeam, real name Simon J. Paladino, was a former superhero. He appears briefly at Mr. Incredible and Elastigirl's wedding. The disappearance is noted by the papers which draws Mr. Incredible's attention.


  • All There in the Manual: His backstory and relationship with Mr. Incredible are revealed in a deleted scene in which Mr Incredible talks about his history with the man at Gazerbeam's funeral.
  • Artistic License – Biology: Gazerbeam died at earliest a few months before the present day, where he was fatally wounded by the Omnidroid and managed to escape into a cave where his corpse was later found by Mr. Incredible. Yet by the time Mr. Incredible gets there, his corpse has deteriorated to that of a skeleton. While there are instances of bodies experiencing rapid decomposition depending on the environment, it is very rare to have a complete skeletonization within a year. Pixar most likely chose to depict the deceased Gazerbeam as a skeleton to make it less gory and graphic for younger viewers.
  • Atrocious Alias: A deleted scene has Mr. Incredible talk about how the best codename Simon could come up with on his own was "Viewpoint". Mr. Incredible advised him against it and offered his own suggestions, as he thought the name sounded "like a TV show nobody watches".
  • Bat Signal: Winston's father had phones that called directly to Gazerbeam and Fironic.
  • Chekhov's Gunman: One of the Supers in attendance at Mr. Incredible and Elastigirl's wedding.
  • Chronic Hero Syndrome: A deleted scene reveals that once he became a hero, Gazerbeam really enjoyed helping others and being useful. So much that when forced into retirement, he spent the rest of his life trying to get the law undone so that Superheroes (himself included) could go back to helping people again.
  • Doomed Predecessor: As Mr. Incredible is trying to escape from Syndrome's island, he takes shelter in a cave and finds the skeleton of fellow superhero Gazerbeam, whose disappearance had been noted in a newspaper several scenes prior. Mr. Incredible notes that Gazerbeam wrote a word on the cave wall with his Eye Beams: "KRONOS", which turns out to be Syndrome's computer password. And then he hides behind Gazerbeam's corpse to evade detection by Syndrome's drone.
  • Expy: The combination of his costume and superpowers make him highly reminiscent of Cyclops from the X-Men.
  • Eye Beams: His core superpower, which are directed and amplified by his helmet and allow him to leave a message for other supers on Nomanisan.
  • Glass Cannon: He can shoot laser beams out of his eyes but is no more durable than a regular human, according to his NSA profile.
  • Hero of Another Story: He was established as a long-time activist in favor of superheroes' rights while in his civillian identity. He also discovered the password to Syndrome's computer before his death.
  • I Just Want to Have Friends: A deleted scene reveals that Gazerbeam was a serious, awkward guy who became a loner thanks to his powers. When Mr. Incredible and some other Supers got him to join them as heroes, he was initially unsure about the whole thing, didn't like the name they came up for him, etc. But he enjoyed being around them, enjoyed talking with them and having friends for the first time in his life. Eventually his friends helped him become a great hero, while those same friends became his family.
  • It's All About Me: A minor example: it's noted he used to be a part of a team called the Thrilling Three, but they broke up because, as one of his teammates put it, it was always more like the Thrilling One Plus Two.
  • Meaningful Name: In Gazerbeam's civilian identity, Simon J. Paladino, "Simon" means "he has heard" and "paladino" is Italian for "paladin", both referencing his role as not only a super, but an active advocate for superhero rights in his civilian life.
  • Offscreen Moment of Awesome: Somehow, he was able to stumble upon enough of Syndrome's scheme to learn the password for his computer, and then managed to live long enough to use his laser vision to carve it into a cave wall so that some other hero would discover it.
  • Posthumous Character:
    • He's only seen alive once at Mr. Incredible and Elastigirl's wedding for a few seconds, and after a Time Skip his disappearance alerts Mr. Incredible to potential trouble. His dead body allows Mr. Incredible to escape detection and his last act of carving the password to Syndrome's computer in the rock, helped Mr. Incredible uncover Syndrome's plan.
    • Also serves this role in Incredibles 2. In flashback, he and Fironic set up a direct phone line to Mr. Deavor. He goes underground before Deavor can call him during a robbery, and Deavor is shot and killed. This sets in motion the villainy of Deavor's daughter Evelyn, as the Screenslaver.
  • Punny Name: A portmanteau of "gaze" and "laser beam".
  • Small Role, Big Impact: In the first movie, his final act of using his power to carve Syndrome's computer password into the cave wall allows Mr. Incredible to access it later on, leading to him discovering Syndrome's Evil Plan and thwarting it with his family.

    Voyd/Karen 

Voyd/Karen

https://static.tvtropes.org/pmwiki/pub/images/voyd.png
"I felt like an outcast before, but with you being... well, you, I feel like... yay me!"
Voiced by: Sophia Bush Other Languages

A super-heroine brought in by Winston Deavor and a huge fan of Elastigirl. Her superpower is creating portals.


  • Ascended Fangirl: Elastigirl is her hero and she gets to help her defeat the Screenslaver in the end. And it seems judging by her interaction with Violet after Evelyn is brought to justice, Voyd might have gained a fan girl of her own in her idol's own daughter.
  • Dark and Troubled Past: Downplayed. While her past is never really brought to light (her first name is revealed to be Karen), everything from her body language to her nervous stammering to her asking Elastigirl how she is able to balance her life implies that her superpowers have not made life easy for her.
  • The Knights Who Say "Squee!": She's a superhero herself and quite combat-capable, but she still sees Elastigirl as her hero and gets quite nervous when talking to her, this even extends to her idol's own daughter Violet.
  • Nervous Wreck: At least when dealing with Elastigirl, who she looks up to. She's just as nervous around Elastigirl's daughter Violet, who has similar anxiety issues to Voyd, simply because she's her idol's daughter.
  • Nice Girl: Voyd is generally shown to be a friendly, if slightly awkward young woman, even when she accepts Violet's apology for knocking her out and noticing quickly how much they have in common due to their shared anxiety problems.
  • Non-Standard Character Design: While most women in the films have round faces and Hartman Hips (or in Violet's and Mirage's case being very skinny Noodle People), Voyd has an angular face and more proportional shoulders to waist, inverting the usual trope of Masculine Lines, Feminine Curves. Her side-mullet is also a more modern hairstyle than the 50s-esque fashion of the setting.note 
  • Squishy Wizard: Her powers have a lot of utility, but she herself is physically a normal human. Even waifish Violet is able to kick her off when a hypnotized Voyd tries to force hypno-goggles on her and makes Voyd pay for it with a good but tough beat down, and when Elastigirl finally confronts her, Voyd doesn't put up a fraction as much resistance as the pizza guy.
  • Tactical Rock–Paper–Scissors: Her powers are effective against Violet's defensive forcefields since Violet usually leaves the area she's standing on unprotected, and Voyd can create portals within the forcefield on that patch of ground. But once Violet goes on the offensive via turning invisible, Voyd is easily taken down thanks to her Squishy Wizard status, despite giving Violet a tough fight.
  • Thinking Up Portals: Has the power to create portals through space and she is shown to be very creative in using them.
  • Xtreme Kool Letterz: Her name is spelled with a "Y" instead of an "I".

    DEVTECH Supers 

DEVTECH Supers

https://static.tvtropes.org/pmwiki/pub/images/screenshot_20230728_151453_youtube.jpg
A group of supers who were in hiding until Winston Deavor found them and convinced them to sign on. Voyd has her own section because of her increased screen time. The other members are Screech, an owl-based super with a sonic scream; a telekinetic named Krushauer; Reflux, who can spew lava; He-lectrix, who has electrical powers; and an immensely strong and durable woman named Brick.
  • Achilles' Heel: Brick is a very strong and durable super, however, during the fight on the Everjust, her head and neck are presented as a weak spot not capable of withstanding the same damage as her enormous hands and body. Brick is shown initially holding her own against Mr. Incredible, but when Elastigirl intervenes and twines her arms around Brick's throat, she is able to get Brick to yield and stagger backwards even though Elastigirl's mass is not sufficient to actually pull Brick back. This provides Mr. Incredible the opening to deliver two strategic punches to her jaw that stun her into collapsing to the ground which allows them to destroy her hypno-goggles.
  • Actor Allusion: He-lectrix isn't the first electric superhero Phil LaMarr played.
  • All There in the Script: DownPlayed. Krushauer and He-lectrix don't give their names to Elastigirl when they meet, unlike the others, and their names are never said on screen, only appearing in the end credits.
  • Amazing Technicolor Population: Screech has grey skin, with no explanation why.
  • Ambiguous Situation: It's unclear whether some of the DevTech Supers were active during the Golden Age of Supers or not. Elastigirl doesn't seem to recognize them, but Winston's comments suggest that at least some of them were. Reflux clearly has heroic impulses and would have been more than old enough to fight crime before Supers were banned, it's also hinted Screech was around during the same time as well since he's implied to be around the same age as Reflux.
  • Ambiguously Human: Screech, Brick, Krushauer and Reflux have the oddest physiology of all Supers in the team. Screech can twist his head 360 degrees and has grey skin, Brick and Krushhauer have arms that go down past their knees and hands larger than their heads, and Reflux has a strong amphibian design to his face.
  • Animal Themed Super Being: Screech is basically an anthropomorphized owl. A ''screech owl,'' to be exact!
  • Brawn Hilda: Brick is a giant brawny woman who has enormous super strength and invulnerability, much like Mr. Incredible.
  • Cool Old Guy: Reflux is the oldest of the DEVTECH supers and is a nice friendly guy. He is able to spew out magma.
  • Crippling Overspecialization: Krushauer is a telekinetic who uses his powers to "crush" things exclusively. It isn't known if he's able to "un-crush" things, but he currently reasons that it would be silly to do so.
  • Exorcist Head: Screech can rotate his head 360 degrees. It goes with his owl theme but it's unclear if this is one of his powers or a function of his costume.
  • Gentle Giant: Despite being a gigantic woman, Brick is shown to be good-natured and soft-spoken. She's only antagonistic while hypnotized by Evelyn, and goes right back to being a heroic person.
  • Glass Cannon: Most of them are shown to have impressive powers and can use them offensively to good effect, but unlike the more experienced Supers, lack the skill to adapt their powers to defensive or reactive use quite yet, which leads to their defeat by the Parrs in the Final Battle.
  • Good Feels Good: They're all very excited and grateful that Elastigirl and Winston are trying to get Supers legalized again so they can use their powers to help people.
  • Magma Man: Reflux has stomach acid made out of magma, which he weaponizes.
  • Mighty Glacier: In her limited screen time, Brick is shown to be huge, incredibly strong and very durable but not particularly fast-moving, which is a huge contrast to Mr. Incredible, who has Brick's exact power set but is far smaller, faster and far more experienced than her.
  • Mind over Matter: Krushauer's power is to crush things with his mind.
  • Miniature Senior Citizen: Reflux has the body design of an elderly man and is the shortest member of the team.
  • Nice Guy: They're all good people who get along very well with the Parrs and are incredibly grateful to Elastigirl for trying to get Supers to be made legal again so they can do good in the world. The moment they're freed from Evelyn's control, they instantly jump into action to help save everyone.
  • Non-Standard Character Design: While the other Supers presented in the movie series tended to have a standard cartoonish super hero design, many of these supers have unusual or enlarged proportions that put them into Ambiguously Human territory. This was very likely intentional to serve Rule of Drama, given that these characters spend most of their screen time as (hypnotized) villains, where a non-standard design helps them appear more threatening/intimidating.
    • Reflux has an exaggerated senior citizen body style with very curved spine and extended pot-belly with a face that incorporates the design of a frog.
    • Brick and Krushauer both have an exaggerated body style based on Top-Heavy Guy with a Heroic Build but with a disproportionately huge upper body, extremely long arms, and hands bigger than their head.
    • Voyd has an excessively long face and wide shoulders in a setting where most females are either Noodle People or have Hartman Hips.
    • Screech has unusually grey skin and his head/neck movements have a twitchy, jerky feel that reflects his owl-based superhero persona.
  • Old Superhero: Reflux is clearly a senior citizen superhero. Screech is also implied to be around Reflux's age due to his gentleman way of greeting to Elastigirl.
  • Scary Black Man: Krushauer, when he's under the Screensaver's control, is indeed scary when he looms over and crushes you, which he nearly does to Violet almost killing her.
  • Shock and Awe: He-Lectrix's electrical powers.
  • Super-Scream: When Frozone, Violet and Dash are attacked at the house, there's a blink-and-you-miss-it moment where Screech is outside flying toward a window. He pauses to release a high-pitched shriek that shatters the glass before he flies inside.
  • Super Spit: Reflux has the ability to turn his heartburn into lava, which he spits up.
  • Two Girls to a Team: Voyd and Brick are the only female members of the DEVTECH Supers while the rest are men.
  • Ugly Slavic Women: Subverted. Brick looks the stereotype and sounds vaguely Slavic, but says she's from Wisconsin.note 
  • Unskilled, but Strong: They have powers, but aren't as experienced in using them or adapting to changing situations in a fight, allowing the slightly more experienced Parrs to defeat them.
  • What the Hell Is That Accent?: Brick has an ambiguously European tone to her voice, but is actually from Wisconsin.note 
  • Xtreme Kool Letterz: Krushauer and He-Lectrix both make use of these in their superhero names.

    Other Referenced Superheroes 
Voiced by: Joe Ranft (Universal Man)

Some of these superheroes were briefly seen in action during Edna's Death Montage. Others were glimpsed as photos when Mr. Incredible was reviewing the Supers killed during the prototyping of the Omnidroid. Many of them have NSA profiles shown in the DVD extras.


General

  • Ambiguous Situation: Fironic, Plasmabolt, and the unnamed hero with X-Ray vision are not seen in the list of superheroes confirmed to have been terminated by the Omnidroids, but not every entry on the list is shown because the scene keeps cutting back to Elastigirl and Edna, as Mr. Incredible keeps scrolling through the list.
  • Badass Cape: Deconstructed. While they look nice and cool as a costume piece, many supers with capes were killed due to a Cape Snag. As such, Edna refuses point-blank to include them in any future super suit designs.
  • Cape Snag: Thunderhead, Stratogale, Meta Man, Dynaguy, and Splashdown were listed by Edna as supers killed or missing in action due to a cape malfunction.
  • Creator Cameo: They're voiced by Pixar staff in the DVD extras.
  • Early-Bird Cameo: In the background of Mr. Incredible and Elastigirl's wedding we can see Dynaguy, Stratogale, Gazerbeam, Thunderhead and Meta Man in attendance. Dynaguy is also shown as one of several superheroes who are sued for damages, though it's not clear what for.
  • The Faceless: Blitzerman, Tradewind and Vectress. There's a close-up of their names and powers when Mr. Incredible is looking through the Operation Kronos files, as opposed to their pictures (which appear to be copies of other photos already shown), and none of the three have an NSA file.
  • Glass Cannon: Per the DVD special features and graphs, very few of their power sets include a superhuman level of durability, and so the bulk of supers are as vulnerable as anyone else despite their powers. This is why even extremely powerful supers like Meta-Man were still vulnerable to a simple Cape Snag. (As noted in his NSA profile, Meta-Man had very high Endurance, but very low Indestructibility)
  • Off Screen Moment Of Awesome: Some of them (including Gamma Jack, Macroburst and Hypershock) managed to defeat one of the Omnidroid prototypes before Syndrome set the next one on them that would eventually kill them.
  • Posthumous Character: Like Gazerbeam, most of them have died at the hands of Syndrome's Omnidroids prior to the events of the first movie.
  • Power Perversion Potential: In the prologue, one unnamed Super is arrested for allegedly using his X-ray vision powers to be The Peeping Tom.
  • Speaks Fluent Animal: Stratogale, with birds; Meta-Man, with aquatic mammals; Splashdown with underwater lifeforms.
  • The Voiceless: Several heroes' audio files have been rendered inaccessible or unfit for the file, and a message from Dicker will play explaining the lack of an audio. As a result, these heroes are never heard speaking.

Blazestone

  • Boxed Crook: Blazestone was once a supervillain before being arrested and convinced to become a superhero at least partially for release.
  • Fire-Forged Friends: Prior to the film's events, Blazestone and Universal Man were paired together by the NSA to ensure Blazestone would stay a Boxed Crook. They initially didn't get along (the NSA file says they expect great things of the two if they manage to keep from killing each other), but in her audio file, Blazestone speaks favorably about "my team".
  • Fire/Ice Duo: Blazestone and Frozone were briefly a couple.
  • Motor Mouth: Blazestone's file has her talking about 10 miles a minute. She attributes it to confusing what dimension she was in.
  • Playing with Fire: Blazestone's power set.

Dynaguy

Everseer

  • Blessed with Suck: Everseer has an extraordinary range of vision which allows him to see things both tiny and far away. Unfortunately for him, he is an OCD germophobe... and he can see those germs and dirty conditions that most people can't.
  • Brain in a Jar: At the end of the comics, this is revealed to be the fate of Everseer, as Xerek wanted to use his clairvoyance for his own purposes.
  • Death by Irony: Everseer had the power of foresight, and claimed that he could "avert conflict before it happens" but was unable to prevent the events of the film, including his own death. In the comics, he actually did foresee his death, but evidently couldn't stop it from happening.
  • The Smart Guy: Everseer's file gives him the highest possible "Intelligence" score.
  • Smart People Speak the Queen's English: Everseer is the only super heard with a distinctly posh British accent, and his "Intelligence" stat in his NSA file is completely maxed out.
  • Terrified of Germs: Everseer's abilities left him with a crippling fear of germs.

Fironic

  • Ascended Extra: Downplayed with Fironic, who gets a single mention (and not even a picture or a NSA file) in the first movie but gets a prominent flashback appearance in the sequels (albeit unvoiced) as a friend of the Deavor's.
  • Shown Their Work: In the first movie, a passerby mistakes Syndrome for Fironic, when another intervenes and states Fironic has a different outfit. Come his flashback appearance in the second film, and their outfits do indeed look similar, adding to why Syndrome was mistaken for him!

Gamma Jack

  • Anti-Hero: Gamma Jack, a super supremacist who preferred rescuing attractive women but nevertheless fought the good fight. The NSA was monitoring him closely in case he dropped the 'hero' part.
  • Atomic Superpower: Gamma Jack was a super who could create controlled bursts of radiation, from focused burns to complete disintegration. The maximum range of this high-intensity burst was 100 meters, before a sharp intensity falloff.
  • Chick Magnet: Gamma Jack was known to be a favorite among the ladies, to the point they'd often nickname him "Handsome Jack".
  • Distracted by the Sexy: Gamma Jack mentions that he has a hard time fighting female baddies because of this.
  • It's All About Me: Gamma Jack's megalomaniacal attitude caused the NSA to worry that it may lead to him having a Face–Heel Turn and recommended "A level" monitoring on him.
  • Jerkass: Gamma Jack was prone to tyrannical, megalomaniacal impulses and believed Supers to be a "superior race". He also admitted to prioritizing some rescues over others and comes across as a womanizing sleazebag as well.]
  • Picky Eater: According to his NSA file, Gamma Jack was a picky eater.
  • Smug Super: According to his profile, Gamma Jack believed Supers to be a superior race, often preferred saving beautiful or attractive women before anyone else, and mentioned to have "tyrannical/megalomaniac tendencies", prompting close monitoring from the National Supers Agency.
  • Super Supremacist: The NSA files of Gamma Jack state that he believes that supers are a "superior race".

Hypershock

  • The Alcoholic: Hypershock has "fondness for alcohol" listed as a personality trait in his NSA file. In his interview he complains about having a hangover.
  • Hair-Trigger Temper: Hypershock's profile notes he had one, which was quite a problem because he had the ability to cause seismic tremors. He required a lot of praise to keep a level head of any kind.
  • Vibration Manipulation: According to his NSA file, Hypershock had the ability to generate seismic waves which registered as 6 on the Richter scale.

Macroburst

  • Ambiguous Gender: Macroburst, who is described as being "oddly androgynous". In addition, Dicker explains that the audio file was damaged and deemed unfit for presenting, so we never hear Macroburst speak. Averted in the LEGO The Incredibles game, in which Macroburst is revealed to be male.
  • Blow You Away: Macroburst has the ability to control air currents, create high-velocity winds and fly as a result of wind propulsion.

Meta-Man

The Phylange

  • Ironic Allergy: Not an allergy per se, but a medical condition, which may or may not have been caused by his super-scream powers. Despite having a voice that could generate shockwaves, he had laryngitis.
  • It's All About Me: Phylange is said to "demand respect he doesn't earn", and left his superhero team seemingly because he felt like he should have gotten more attention. He never caught on on his own, however.
  • Narm: In-universe. Phylange tried to make a superhero yodel, which Mr. Incredible found hilarious and embarrassing to the superhero community.
  • Spell My Name with a "The": His name is typically said and written in his NSA profile as 'THE Phylange'.
  • Super-Scream: He parlays this into a secret identity as an opera singer.

Plasmabolt

  • Nature Lover: According to her NSA profile she loves the outdoors, with her secret identity being a forest ranger.
  • Sole Survivor: Plasmabolt is presumably the only member of her hero team (the Phantasmics) not to be lured in to fight an Omnidroid by Syndrome.

Psycwave

  • Deliberate Values Dissonance: In her NSA audio file, she talks about using her powers to force breakups and essentially date-rape an unknown number of boys as if it's nothing more than harmless fun. For a modern audience, hearing about what she did with her powers is incredibly uncomfortable to hear. Gamma Jack probably wasn't the only Super the NSA should have been keeping an extra eye on for signs of supervillainy.
  • Power Perversion Potential: In her NSA file, Psycwave admits to using her mental manipulation powers to make cute boys in her high school dump their girlfriends and go out with her.

Splashdown

  • Making a Splash: Although he doesn't have any abilities that influence water, Splashdown's powers included underwater high-speed travel, underwater breathing and the ability to communicate with underwater lifeforms. Oddly, for this trope, he could also fly.
  • Uncertain Doom: While Splashdown was sucked into a water vortex, his NSA file states that he went Missing In Action, unlike the other superheroes with capes, who are confirmed to have died. Adding to the ambiguity, his file also states he can breathe underwater.

Stormicide

  • Accidental Pun: Stormicide addresses that her gaseous powers tend to make her the 'butt' of the joke. Cue laughing in the background as she realises how she worded this.
  • The Caretaker: Stormicide is a caregiver for her invalid uncle.
  • Never Heard That One Before: Stormicide's powers involve absorbing and emitting gases. She seems largely resigned to the inevitable jokes.

Stratogale

  • Cloudcuckoolander: Stratogale's file notes that she "keeps her head in the clouds". There're multiple interpretations there.
  • Death of a Child: Downplayed by Stratogale, who was in high school when she died.
  • Flight, Strength, Heart: Stratogale, although in her case it's "Flight, Strength, Talking with Birds".
  • Ideal Hero: Stratogale's file describes her as altruistic.
  • Turbine Blender: Stratogale died by flying too close to the front of a jet turbine to wave to the passengers. Her cape got caught in the powerful intake and she was sucked into the engine.

Thunderhead

  • Ambiguously Gay: Thunderhead's profile mentions he was raising five adopted children with the help of his roommate Scott. It's not clear if they were romantic partners or just friends. It should be noted that his death was caused by him getting distracted by a woman.
  • Do Not Do This Cool Thing: In-universe, Thunderhead's PSA tries to go for the message of "I dropped out of school, and I always regretted it, so stay in school, kids", but he realizes pretty quickly that "stay in school or you'll be like me" doesn't work when you're a beloved superhero.
  • Dumb Muscle: Mr. Incredible remarks that Thunderhead "was not the brightest bulb". Demonstrated when we hear him performing a PSA on the special features of the DVD. He speaks slowly, admits that he's illiterate, is uncomfortable speaking without a script and requests that someone help him by feeding him his lines via his earpiece.
  • Friend to All Children: Edna remarks that Thunderhead was good with kids. Also, in his DVD file, it is said that before his death, he was raising five adopted children.
  • Kindhearted Simpleton: Thunderhead was a kind man and an incredibly powerful superhero, but not only was he dim, it's implied that he was noticeably mentally disabled and didn't even finish school.
  • Never Learned to Read: When Thunderhead speaks on the DVD special features, he claims uncomfortably, "I don't read" (While he does seem a tad slow, when he tries to give a message to the kids, he stammers through a few bad takes in which one of them turns into hoping that maybe your teachers won't be like the ones he... he has to come up with something else).
  • Punny Name: "Thunderhead" is two letters away from being "dunderhead", which fits its owner's low linguistic intelligence.note 
  • Weather Manipulation: Thunderhead has the ability to harness and control extreme weather conditions.

Universal Man

  • The Ahnold: Universal Man speaks in an exaggerated parody of Arnold's accent.
  • Fire-Forged Friends: Prior to the film's events, Blazestone and Universal Man were paired together by the NSA to ensure Blazestone would stay a Boxed Crook. They initially didn't get along (the NSA file says they expect great things of the two if they manage to keep from killing each other), but in her audio file, Blazestone speaks favorably about "my team".
  • Irony: Universal Man, who is said to be one of the most indestructible of the Supers, according to the NSA files on the DVD extras, ends up being killed by the very first Omnidroid prototype.
  • Shout-Out: Universal Man's The Ahnold accent references Arnold's nickname of being "Mr. Universe".

Villains

    Syndrome 

Syndrome/Buddy Pine

https://static.tvtropes.org/pmwiki/pub/images/syndrome.png
"See, now you respect me.
Because I'm a threat!"
Voiced by: Jason Lee Other Languages

"All I wanted was to help you [Mr. Incredible]. I only wanted to help! And what did you say to me?... "Fly home, Buddy. I work alone." It tore me apart, but I learned an important lesson: you can't count on anyone, especially your heroes."

The Big Bad of the first movie. Once Mr. Incredible's #1 fan with a gift for creating inventions, Buddy Pine turned to evil after his attempt to become his hero's Sidekick ended in disaster. Building the Omnidroids, Syndrome enacts an elaborate plan to gain the recognition he felt he lost when Mr. Incredible rejected him.


  • Actually a Doombot: Inverted. In all appearances outside of the movie, such as the Disney on Ice show, Disneyland Adventure, Syndrome is portrayed by a robot since he died at the end of the movie. Why this applies to only him and none of the countless other villains in Disney media who died at the end of their movies is anyone's guess.
  • Anime Hair: His impossibly tall, onion-shaped hairstyle — inspired by Heat Miser — certainly fits. Taking his short temper and bombastic nature into account, its resemblance to a flame certainly fits.
  • Arch-Enemy: He calls himself Mr. Incredible's nemesis. Bob returns the feeling when he learns that Syndrome killed his old friends in Operation Kronos and when Syndrome shot down Elastigirl's jet with his kids on board.
  • Arms Dealer: He made his fortune by inventing, manufacturing, and selling weapons.
  • Ascended Fanboy: At the beginning of the film he wants to be "Incrediboy", Mr. Incredible's sidekick. Even his general demeanor as a supervillain reflects this: he constantly geeks out about aspects of his plan and Mr. Incredible in general, at least when not being sadistic.
  • Attention Whore: Syndrome cares far more about being worshipped as a "big superhero" rather than actually helping and saving others, which might have been his actual goal as a kid. His disastrous performance against the Omnidroid is in part due to him focusing on introducing and parading himself in the most vainglorious way possible, rather than on fighting the Omnidroid, giving it the perfect opportunity to deduce that he's using its remote against it and shoots it off his arm while he wasn't looking.
  • Ax-Crazy: He is clearly a sociopath and after being rejected in his youth by Mr. Incredible, he snapped and became the homicidal maniac he is today. He intentionally kills Super after Super to build the perfect Omnidroid to defeat Mr. Incredible. He unleashes his Omnidroid on the city without regard for the civilians who could be hurt or killed just so he can pretend to be a superhero. When his plans are thwarted, he tries to abduct Jack-Jack, fully intending to raise him as his own sidekick, only for it to be completely backfired.
  • Bad Boss: He's an outright horrible boss towards Mirage, seeing that he gambled on her life when she was held hostage by Mr. Incredible.
  • Badass Normal: In spite of having no real powers of his own, Syndrome manages to fight characters with actual powers using his vast intellect and array of gadgets. Even discounting him building a robot powerful enough to kill dozens of supers, he near-effortlessly defeats the Parr family multiple times by immobilizing them with his Zero-Point energy gloves and is only defeated in the end because he didn't anticipate Jack-Jack having powers and attacking him.
  • Baddie Flattery: Even though he openly calls himself Mr. Incredible's nemesis, he still compliments him at several points and fanboys over his tenacity.
    Syndrome: You, sir, truly are "Mr. Incredible". Y'know, I was right to idolize you, I-I always knew you were tough, but tricking the probe by hiding under the bones of another super?! Oh, MAN! I'm still geeking out about it!
  • Believing Their Own Lies: When he reintroduces himself to Mr. Incredible on the island, he claims that all he wanted to do all those years ago was help his favorite superhero, but from what we see him do in the prologue, his recollection couldn't be any more false. He never tried to help Mr. Incredible take down Bomb Voyage, he just wanted to show off the gear that he has made for himself, wanting to be seen as a hero rather than actually being one. In fact, his interference is what even allowed Bomb Voyage to get away. Refusing to see what he did wrong, Syndrome took his hero's rejection as him not wanting his so-called help and that he's the victim.
  • Berserk Button: Being called 'Buddy' (and by extension, 'Incrediboy') sends him into a frothing rage.
    Bob: (realizing who he is) Buddy...?!
    Syndrome: MY NAME IS NOT BUDDY! (throws Bob to the ground) And it's not Incrediboy, either! That ship has sailed.
  • Beyond Redemption: Ironically, the guy who tries to pretend in enacting superheroism publicly is the same person who refuses to realize his own mishaps, whether they're immoral or not.
  • Big Bad: As the main antagonist of The Incredibles, Syndrome is responsible for all the danger in the plot and stopping his Evil Plan is the Parr family's first family mission.
  • Big Bad Wannabe: Downplayed overall since he is still the cause of all of the conflict in the film. Syndrome is a very dangerous foe for most of the movie being the mastermind of Operation Kronos, which led to the murder of dozens of supers and the creation of the nigh-unstoppable Omnidroid. However, Syndrome is not nearly as smart and in control as he thinks he is. His Engineered Heroics plan fails without any interference or sabotage from the heroes as he is outsmarted, sidelined, and indirectly knocked unconscious by his own creation before the climactic battle. The heroes don't spend the climax stopping his plan as much as cleaning up the mess he made. Even when he tries to make a last ditch effort to kidnap Jack-Jack he is quickly defeated and killed.
  • Bond Villain Stupidity:
    • Like any classical villain, he has several chances to kill Mr. Incredible and the whole Parr family, but either starts monologuing or just contents himself with restraining them, giving them the opportunity to escape later. Also, during his short fight with the Omnidroid V10, he stops the fight a few times to show off, which gives the robot the perfect opportunity to shoot the remote device out of his hand. He himself lampshades how Mr. Incredible nearly got him monologuing in their first confrontation after his Zero Point Energy beam saves him.
    • It never occurs to him that Mirage may not be trustworthy anymore after cruelly betting on her life, and how furious she was about it, and as doesn't take any measure to prevent or stop her from turning on him. This allows Mirage to help the Incredibles twice without suffering any retaliation from him and his men.
  • Brilliant, but Lazy: Zig-Zagged. Syndrome is an amazing scientist, and he does put effort in his engineering, constantly working on and improving his inventions and in particular his Omnidroids to make them suited to fight and kill superheroes, and putting extra effort to make the Omnidroid V9 capable of defeating Mr. Incredible, while gaining wealth by selling his inventions. On the other hand, he put no effort into actual training to become a superhero, even telling Mr. Incredible that he doesn't need to train him while trying to become his sidekick since he knows all of his idol's powers and moves and shows no fighting skills or experience outside of his gadgets. This backfires hard on him during his battle against the Omnidroid.
  • Brought to You by the Letter "S": Syndrome's supersuit bears a large "S".
  • Card-Carrying Villain: He became a villain because he thought Mr. Incredible rejected his chance to become his sidekick. Ironically, his whole plan is to pretend to be a hero, so why on earth he would embrace being a villain is quite the mystery since it contradicts that goal in every way.
  • Cape Snag: How he dies, with his cape being caught in his escape jet's turbine.
  • Chekhov's Gunman: Remember Buddy, Mr. Incredible's biggest fan from the opening sequence who vanishes after the Time Skip? Turns out he's the Big Bad of the movie.
  • Child Prodigy: He invented his own rocket boots when he was a pre-teen. He very easily could have been a hero using these talents...sadly.
  • Childish Villain, Mature Hero: Unlike Mr. Incredible, he is fixated only on the "super" part of being a superhero. He doesn't realize it takes real "heroic" qualities like morality and self-sacrifice to be truly one.
  • Classic Villain: Envy, with a healthy dose of Wrath. While not exactly completely distinctive, Syndrome is still about a foot or two shorter than most of the characters. He has a fancy costume (with a cape), while the heroes already called the red and black motif. This deceives our hero into thinking that his inventions had gone rogue, but he was actually using them to kill heroes. He has the largest explicit body count of any Disney animated villain. He uses technology while the heroes use their own powers, and he has a second in command who may or may not be a super and may or may not be romantically involved with him. Is a deconstruction of the stereotypical comic book origin/villain. He is defeated when his cape, a symbol of his over-the-top overcompensation, due to his lack of self-esteem, is caught in a plane turbine, which then explodes.
  • Combat Pragmatist: Whenever Syndrome actually has to fight someone, he immediately immobilizes them with his zero-point energy gloves before they can get the chance to attack him. If that fails, he has no qualms about blowing them up with bombs from his gauntlets.
  • Cruel and Unusual Death: Syndrome ends up getting pulled into and mulched by a jet engine, thanks to his own cape getting caught in it. And then presumably incinerated when said jet explodes soon after.
  • Cut Lex Luthor a Check: Nicely averted. Syndrome made a fortune out of military inventions. The last part of Syndrome's plan is to sell his inventions to normal people in order to dispose of the "special people with special powers" meaning of superhero.
  • Dark Is Evil: His supervillain suit is predominantly black and he is Beyond Redemption just because Mr. Incredible rejected his offers for becoming the latter's sidekick (even if that was done for his own safety).
  • Deadpan Snarker:
    Syndrome: (after unintentionally throwing Mr. Incredible out of sight) Oh, brilliant...
  • Death by Irony: His Cape Snag death is caused by Mr. Incredible tossing the car he bought with Syndrome's money at his escape jet.
  • Destructive Saviour: He would have been this if he actually succeeded in stopping the Omnidroid. In his short-lived attempt to save the day, he makes two critical errors when it came to saving civilians:
    • First, he recklessly threw the oil tanker behind him without looking, likely endangering more civilians.
    • Second, when the Omnidroid started to attack him, he fled in the direction of the civilians he was just earlier trying to save, endangering them as well.
  • Didn't Think This Through: Besides his attempt in publicly faking heroism (with the use of the Omnidroid) being backfired due to his narcissism, he was also short-sighted about making Bob Parr Mr. Incredible again, since he didn't realize at first that the entire Parr family is a collection of supers, as well, which then leads to his ultimate demise.
  • Diligent Hero, Slothful Villain: Unlike Bob (who is a real superhero), Syndrome's Engineered Heroics scam involves killing real superheroes out of pettiness, so he'll have all the glory to himself. He also lacks the maturity needed to become a real superhero.
  • Dirty Coward: The second the Omnidroid shoots off his remote, he flies into the crowd of civilians and even pushes a couple of people out of the way.
  • Do Not Call Me "Paul": He doesn't like being called either Buddy or Incrediboy as he sees those names as a relic of the time when he was just a fanboy of Mr. Incredible.
    Syndrome: My name's not "BUDDY"! And, it's NOT "Incrediboy", either!
  • Dramatically Missing the Point: Syndrome's dream to become a superhero was flawed from the very start because he was too focused on the "super" part of superheroics that had to do with having amazing powers and abilities and never understood the "heroics" part that motivated Mr. Incredible to use his powers for the greater good and help others who couldn't help themselves. As a boy, he assumed that Mr. Incredible's refusal to accept him as his sidekick was due to lacking superpowers rather than being an impulsive, reckless minor who stalks Mr. Incredible and foolishly put himself in harm's way by barging into a confrontation with a super-villain. As an adult, when Mr. Incredible calls him out for killing off real superheroes so he can pretend to be one, Syndrome clings to this stunted mindset by boasting how his technology made him a "real" super that was able to defeat Mr. Incredible rather than recognize that he had become a remorseless, sociopathic killer that was acting out a self-absorbed fantasy.
  • Driven by Envy: Implied to be Syndrome's motivation to blur the line between supers and non-supers. As Buddy, he felt one of the big reasons Mr. Incredible wasn't accepting him as his sidekick was because he didn't have superpowers, so he created his own similar abilities using tech and set out to be better than him.
    Syndrome: Just like a movie... the robot will emerge dramatically, do some damage, throw some screaming people. And just when all hope is lost? Syndrome will save the day! I'll be a bigger hero than you ever were.
    Mr. Incredible: (furiously) You mean you killed off real heroes, so that you could pretend to be one?!
    Syndrome: Oh, I'm real. Real enough to defeat you! And I did it without your precious gifts, your oh-so special powers. I'll give them heroics. I'll give them the most spectacular heroics anyone's ever seen! And when I'm old and I've had my fun, I'll sell my inventions, so that everyone can be superheroes. Everyone can be super! And when everyone's super... (chuckles darkly as he leaves to enact his plan) no one will be.
  • Drone Deployer: Has a deployable search drone on one of his self-made wrist gauntlets.
  • Engineered Heroics: Syndrome's Evil Plan is a textbook case of hero syndrome, staging a threat that only he could stop, or so he thought, and then bask in the public admiration.
  • Entitled Bastard: Young Buddy believed that being able to invent jet-boots and claiming to know Mr. Incredible's moves, fighting style, and catchphrases automatically entitled him to become Mr. Incredible's ward. Even when he recalls the hurt, he felt at Mr. Incredible rebuking him for his foolish decision to interrupt the confrontation between Mr. Incredible and Bomb Voyage, the audience sees that the flashback is actually a Self-Serving Memory because in Syndrome's version, Bomb Voyage is completely missing and Mr. Incredible is looking directly at him when he says "I work alone" with a dismissive, condescending hand wave.
  • Epic Fail: His attempt to be a full-fledged superhero was a total disaster as he ends up getting easily defeated by his own creation once it turns against him, not to mention his public act of cowardice as he tries to flee the Omnidroid by pushing the people he's meant to be saving aside.
  • Evil Cannot Comprehend Good: When Mr. Incredible calls him out on his Engineered Heroics scam, Syndrome thinks he's talking about his lack of superpowers, not knowing Mr. Incredible meant real "heroic" qualities like morality and self-sacrifice. Flashbacks show he had this flawed viewpoint even when he tried being Mr. Incredible's sidekick, thinking the man solely rejected him due to him lacking powers when he was actually an impulsive child who almost killed himself trying to help. As a Child Prodigy, he could have easily started his own career as a Science Hero, develop crime-fighting gadgets to help heroes, or even solve plenty of world problems to aid civilians and the underprivileged, but chose to use it for petty revenge. At his core, Syndrome can only comprehend the 'super' part of superhero and never got the latter half at all.
    • To highlight his Lack of Empathy, his idea of comforting Mirage after she was taken hostage by Bob was to assure her that he called Mr. Incredible's bluff because he knew that the latter was "weak" and wouldn't have it in him to kill her, but it falls flat when she instead calls him out, which leaves him quite surprised and dumbfounded.
  • Evil Counterpart: The similarities between Mr. Incredible and Syndrome, are apparent. Essentially, he is what Mr. Incredible could have become if he ever let his ego get worse.
    • Both are incredibly gifted people capable of extraordinary feats and both are formidable in combat.
    • They both glorify the "golden age" of superheroes and both seek recognition from the public, though since Buddy has bad morals, he stages his own heroics using the Omnidroid that causes destruction when its AI goes rogue, while Mr. Incredible causes unintentional destruction and trouble during his genuine heroics. Not to mention Syndrome killed dozens of supers just so he could make room for himself to be one. Ironically, Syndrome did all of this because Mr. Incredible rejected Buddy's desire to be his Kid Sidekick. Interestingly, even while being the villain, Syndrome still geeks out the same way Mr. Incredible does over heroic exploits.
    • They also both believe in the Badass Cape, though Edna warned Mr. Incredible against it while Syndrome learned too late.
  • Evil Genius: His genius was already on display as a youth when he built his own rocket boots. As an adult, he creates an island lair, zero-point energy gloves, intelligent robots that can learn, and other such amazing gizmos; he uses them for petty revenge and self-satisfaction.
  • Evil Is Hammy: He's quite fond of his Evil Gloating. His dramatic flourishes also get him in trouble a couple of times, as he accidentally flings away something that he had held immobile with his Zero-Point energy gloves. This is what allows Mr. Incredible to escape him after he captures Mr. Incredible for the first time.
  • Evil Is Petty: Perhaps one of the biggest and most ridiculous examples in any media. His path to villainy was because Mr. Incredible rejected him and it wasn't out of smugness, but more concern for his safety and growing frustration with Buddy's interference. Unfortunately for him, Buddy never saw it that way.
  • Evil Laugh: Absolutely loves doing this, to both entertaining and bone-chilling effect depending on the scene.
  • Evil Mentor: He plans to become one to Jack-Jack as a last attempt to hurt Mr. Incredible.
  • Evil Redhead: He is the main antagonist of the first movie and has red flame-shaped hair, though his hair was blond as a kid.
  • Expy: If the Parr Family were a Fantastic Four send-up, Syndrome is their Doctor Doom. Like Doom, Syndrome harbors a petty grudge against their superhero protagonist and seeks to prove themselves superior with their intellect and technology. Syndrome owns a private island where he essentially has free reign—not unlike Latveria—and extensively employs robotic minions to carry out his will. He even makes use of robotic doubles, though in contrast to Doom, this only goes into effect after the real Syndrome is killed.
  • Face–Heel Turn: After Mr. Incredible rejected him out of concern for his safety because of the lack of common sense and immaturity he repeatedly demonstrated, Buddy Pine goes from wannabe superhero sidekick to genuine super villain.
  • Fake Ultimate Hero: He hopes to use his Engineered Heroics scam as a way to bask in public glory by staging a threat that only he could stop, unaware it takes real qualities like self-sacrifice and morality to be a real hero, something which Mr. Incredible calls him out on.
  • Familial Foe: While Mr. Incredible is the hero who Syndrome really hates, he has no problem with targeting his nemesis’s wife and kids, and they gladly oppose him in turn.
  • Fan Disillusionment: He's the quintessential example of a disillusioned fan, being rejected by his hero himself. He then focuses his fanboy energy into a Face–Heel Turn.
  • Fan Dumb: Invoked, as he used to be a stalker stan, desperate to be Mr. Incredible's sidekick while ignoring the latter's errands such as stopping Bomb Voyage. When he recalls the event years later, he only focuses on what Mr. Incredible has told him in a more condescending voice.
  • Fatal Flaw:
    • Syndrome's weakness is that he wants to be acknowledged as a superhero simply by having "powers" which, for him, are provided by advanced technology. However, he shows no interest in actually cultivating the deeper aspects of character that make one a true hero like a desire for justice, self-sacrifice, or a willingness to help those who can't help themselves. It's a lesson he never learns. Even as a kid, it was clear that his venture to try and be a hero was doomed from the start due to a callous lack of respect for human life, which ends up biting him in the ass once Mirage betrays him.
    • Furthermore, he is an incredibly arrogant braggadocio even during dangerous situations. It nearly gets him killed as a kid and causes him to disastrously lose against the Omnidroid v.10.
  • Faux Affably Evil: Syndrome starts out casual and cheerful when talking to Mr. Incredible, but shifts to gloating and cruelty as his Psychopathic Manchild tantrums emerge. For example, after he captures Mr. Incredible during his infiltration of the computer room, Syndrome starts by "geeking out" about Mr. Incredible and praising the way he escaped the probe's detection, but when talking about the distress signal Syndrome calmly shocks Mr. Incredible with enough voltage to cause him extreme pain when his answer is deemed unacceptable.
  • Fearless Fool: He had no fear or awareness of how dangerous superhero life really is as a kid, recklessly barging in and interfering with Mr. Incredible's work without any care for his own safety, which nearly got him killed by one of Bomb Voyage's bombs. Even as an adult, he doesn't seem to realize how dangerous being a superhero and his own Omnidroid is, only realizing the danger and panicking after the Omnidroid turns on him to get rid of his remote control.
  • Fiction 500: Selling most of his inventions has made him amazingly wealthy. The elaborate secret island base manned by hundreds of mercenaries and technicians for the purpose of building and testing giant killer robots is a showing of his enormous resources.
  • Fiery Redhead: Besides being an Evil Redhead, he also has a large personality with a fiery temper. His hair actually looks like flames.
  • Flight: Syndrome's rocket boots enable him to fly around freely.
  • Foreshadowing: As a sidekick wannabe named Incrediboy, his cape being donned with a digital bomb by Bomb Voyage, as a form of attempted murder, foreshadowed his demise later in his life as Syndrome, where he instead met his maker by getting his cape snagged onto a jet turbine.
  • Freudian Excuse: A ridiculously petty one. He turned against the Supers because Mr. Incredible wouldn't take him in as his heroic sidekick.
  • From Nobody to Nightmare: From an unknown Child Prodigy to a supervillain and mass murderer.
  • Gadgeteer Genius: Buddy is incredibly smart, having invented rocket boots as a child. His Syndrome outfit not only includes improved versions of those, but also gauntlets that he created which contain zero-point energy tractor beams, a tiny but highly-powerful lollipop bomb, and a remote-controlled scanner drone.
    Syndrome: That's cool, huh? Zero-Point Energy. I save the best inventions for myself!
  • Glory Hound: Part of his Evil Plan includes staged disasters so he can fix them and be adored as a superhero. His disastrous performance against the Omnidroid is in part because he spends too much time parading himself as a great hero which allowed the robot to analyze his attack and take out Syndrome's remote control.
  • Gone Horribly Right: His goal was to make his Omnidroid as smart, impenetrable, and almost unbeatable as possible so it would look even more impressive when he then managed to "destroy" it. But due to making it too smart, his design worked against him when the robot blasted away the remote he had on his arm, which took away any chance Syndrome had of winning.
  • Gonk: He surely does possess a rather massive chin and crooked teeth that are often on display. Even when he was younger, he already has these kinds of physical traits.
  • Grayscale of Evil: Wears a black bodysuit and cape with a large white 'S' symbol, and white gauntlets and boots, in contrast the the Incredibles' Red Is Heroic, and is the Big Bad of the first film.
  • Green-Eyed Monster:
    • He got extremely jealous when he awoke to find out that the Incredibles and Frozone defeated his Omnidroid and got all the attention and glory.
    • Also implied to be his motivation to blur the line between supers and non-supers. As Buddy, he felt the reason Mr. Incredible wasn't accepting him as his sidekick was because he didn't have powers.
  • Hate Sink: Due to his petty reaction from Mr. Incredible rejecting his sidekick offers at the past (even when it's with reason), him becoming a supervillain via killing legitimate superheroes and faking heroism publicly is one big headscratcher.
  • Hero Killer: Syndrome is responsible for the deaths of many superheroes, having invited them to his island to get killed by his Omnidroids in battle. Each Omnidroid that got destroyed was replaced by an updated model, and no hero was able to defeat two Omnidroids in one-on-one fights. His hatred for heroes aside, he needed his Omnidroid get stronger, so that nobody but Syndrome (with the remote control) can defeat it and he would gain all the glory.
  • Heroic Wannabe: His entire motivation is a very dark take on this trope. When he was young, he wanted to be Mr. Incredible's sidekick, and when he grew up, he set up Operation Kronos to create Engineered Heroics so he could play the superhero he always wanted to be. As a bonus, he would also eliminate all former superheroes with the operation to stop them from stealing his glory.
  • Hoist by His Own Petard: His attempted fake heroism with the use of the Omnidroid got backfired after his own creation recognized his deliberate detachment of one of its arms, resulting in the machine attacking him, sending him off flying recklessly from it.
  • Humans Are the Real Monsters: In a way, since he's apparently targeting what's referred to as "supers", which are superheroes who have legitimate superpowers, like his ex-idol Mr. Incredible (who possesses the power of super strength).
  • Humiliation Conga: While a major threat for most of the movie, the final act of the movie has Syndrome face a series of humiliating failures.
    • His Engineered Heroics plan fails spectacularly when the Omnidroid 10 actually identifies him as a threat and defeats him in less than a minute, indirectly knocking him unconscious. Additionally, this happened without Mirage or the Parrs sabotage. He wakes up to the Parrs saving the day, like he was supposed to.
    • Rick Dicker freezes his assets and puts out an arrest warrant for him, destroying his organization and resources.
    • Syndrome's last-ditch plan is to kidnap Jack-Jack, but not knowing or anticipating the baby has superpowers, Jack-Jack transforms into his demon-baby form and beats up Syndrome, in an uncharacteristically comedic manner for a character who had been taken seriously.
    • After he fails to kidnap Jack-Jack, Syndrome attempts to gloat that he will get Jack-Jack eventually, but Mr. Incredible throws a car at him, leading to Syndrome dying by Cape Snag, panicking at the last moment of his life.
  • I Just Want to Be Special: He could've started his own career as a Science Hero after being rejected by Mr. Incredible, but his Engineered Heroics scheme revolves around killing real superheroes out of pettiness so he could hog all the glory to himself.
  • I'm Your Biggest Fan: Says this word-for-word towards Mr. Incredible after the final Omnidroid has him dead to rights. It's how Mr. Incredible instantly recognizes that he's Buddy.
    Syndrome: It's finally ready! Y'know, I went through quite a few supers to get it worthy to fight you, but man... (chuckles) it wasn't good enough! After you trashed the last one, I had to make some major modifications. Sure, it was difficult, but you are worth it! After all, I am your biggest fan.
    Mr. Incredible: (gasps) Buddy?
  • Improbable Age: He couldn't be a lot older than 10 in the opening, by which point he was already inventing fully functional rocket boots. Cut to the main story 15 years later and Syndrome is now the owner of his own island, established a small terrorist organization, constructed his own gadget-laden private jet, and developed a small legion of robots capable of killing legions of Supers. At approximately age 26.
  • Improbable Hairstyle: It stands straight up like a cone.
  • Insecure Protagonist, Arrogant Antagonist: He's the braggadocio to Mr. Incredible's insecure hero. While Mr. Incredible goes through many hardships such as being forced into retiring from heroism after getting sued for saving a man's life to losing his insurance job for trying to help someone, Syndrome became a mass-murdering madman clinging on to a petty grudge against Mr. Incredible for not letting him become his sidekick defining his entire life to the bitter end.
  • Insufferable Genius: He's a smug asshole who brags about his inventions and intelligence.
  • Ironic Echo: Ever since his rejection from Mr. Incredible as being the latter's sidekick, not only he grew bitter, but also has a personal ideology (which may have also motivated him in annihilating numerous supers):
    Syndrome: "You can't count on anyone, especially your heroes."
    • Later on, during the climax of the first film where he unleashes the Omnidroid in Metroville, he tries to fake his attempt in heroism publicly by confronting the robot, but when such plan backfired (even literally), it seems that the general public in that city now finds him untrustworthy, especially as a legitimate superhero.
  • Irony: Him making Bob Parr get back into superheroism once more as Mr. Incredible, with the use of Mirage, is abruptly the starting point of his eventual downfall as a fake superhero (especially given Mirage's own moral conscience).
  • It's All About Me: His Evil Plan begins and ends with his ego and personal vengeance. In hindsight, this was probably his real motivation as a child, too; he wanted to be special and save the day. Highlighted when Mr. Incredible points out that he killed real heroes just so he could pretend to be one. Syndrome assumes he's talking about his lack of superpowers, not being a mass murderer for the sake of his own ego. It's also telling his plan to make everyone super so no one is once he's had his fun still includes literally selling them and making money.
  • Jerkass: As if being evil wasn't enough, he's also an even bigger jerk than Huph due to him being the Big Bad of the film. He often taunts Mr. Incredible to the point that he provokes the latter to kill Mirage.
  • Karmic Death: For someone who had killed a bunch of legitimate superheroes just because his idol reasonably rejected his sidekick offers, he did had it coming when he got sucked in by a jet turbine.
  • Kick the Dog: What he says to Mr. Incredible after a missile strike seemingly kills his wife and children.
    Syndrome: Oh, you'll get over it. I seem to recall you prefer to... work alone?
  • Kid Sidekick: What he tried to be as "Incrediboy". However, him completely lacking any of the training and experience, caused him to be much more of a liability than help, causing Mr. Incredible to lose his patience and reject him. He later tries to kidnap Jack-Jack with the intention of making the boy one out of one last act of spite against Mr. Incredible.
  • Lack of Empathy:
    • Feels no remorse for killing hero after hero just so he can develop the perfect Omnidroid that can defeat Mr. Incredible and serve his plans to pretend to be a superhero.
    • Hearing that the plane he just fired missiles upon has children aboard causes no emotional reaction or interest in aborting the missile attack.
    • After he apparently kills Elastigirl and the children, he taunts Mr. Incredible about it, telling him that he'll get over it since he always said that he prefers to "work alone".
    • His idea of comforting Mirage after she was taken hostage was to assure her that he called Mr. Incredible's bluff because he knew that the latter was "weak" and wouldn't have it in him to kill her. He's actually quite surprised and completely confused when she gets mad at him after that.
    • When pretending to be a new superhero, he saves a mother and her baby from a gas truck thrown by the Omnidroid, only to carelessly fling it behind him as he's busy parading himself before the people. Nobody was caught in the tanker's explosion fortunately, but it shows his flagrant disregard for the safety of innocents and that he still lacks the qualities needed in a real hero.
  • Lantern Jaw of Justice: A rare case of the villain having a lantern jaw comparable to the hero.
  • Laughably Evil: He is both humorous and unnerving. His dialogue is ripe with villainous cliches, and his goofy, hammy demeanor can almost make you forget that the guy is responsible for methodically killing several superheroes, would knowingly kill children, and is going to use a dangerous robot to attack a city so that he can pretend to be a superhero.
  • Light Is Not Good: His supervillain suit consists of white accents, but he's none other than a sociopathic human being himself.
  • The Load: Despite his obvious scientific intelligence and considerable enthusiasm, Buddy becomes this to Mr. Incredible because he won't take no for an answer, doesn't have any formal training, and barges into a superhero/supervillain confrontation without any apparent concern for his own safety.
  • Loony Fan: He is Mr. Incredible's former ultra-obsessed fan turned now ultra-obsessed enemy when he didn't get the recognition he felt he was entitled to.
    Mr. Incredible: I've been nice. I've stood for photos, signed every scrap of paper you pushed at me, but this?!
  • Mad Scientist: The technology, the megalomania, the hamminess and the self-obsession, they're all classic mad scientist traits.
  • Manipulative Bastard: He makes superheroes that were forced underground due to the Super Relocation Act (which happened largely thanks to him) think they're reliving the "glory days" by making them fight his Omnidroids on his private island, which includes providing catering. In reality, he's making the droids analyze their moves to make them stronger so he can then unleash them at their strongest as part of Project Kronos so he can fake being a hero himself, and sees their lives as worthless because he's completely fine with letting them be killed in the process of this.
  • Meaningful Name:
    • As a child, Buddy Pine was pining away to become Mr. Incredible's buddy and sidekick. As an adult, his Evil Plan is a textbook example of hero syndrome and his villain name seems to be an intentional nod toward this.
    • The word "Syndrome" is derived from the Greek term súndromos meaning "running together," and it indicates an accumulation of medical issues or irregularities. This clue hints that Syndrome is a character who has severe psychological problems and cannot make rational decisions.
  • Mood-Swinger: As a show of his insanity, Syndrome has a tendency to change moods without warning, switching from petulence and excitement to anger or sinister sadism in seconds and for the slightest reason. Part of what makes him so unnerving is how effortlessly can turn from a Laughably Evil Large Ham to a sinister and terrifying Soft-Spoken Sadist over the course of a few sentences.
  • Mundane Utility: Played with. He does use his technology efficiently, but he really only does it for his psychopathic amusement and not to its full effect. Also invoked, as part of his plot is selling it so that "everyone can be super", resulting in "no one being super", rather than selling it for any real purpose beyond being used by the average person so they can feel "super" like he wants them to.
  • Narcissist: He cares only for himself and his fame. He's notably a much more realistic example of this than most: he doesn't just have an ego, he actively can't comprehend the idea that he's wrong or that anything is his own fault. Even his memory of the trigger event that drove him to villainy completely removes Bomb Voyage or anything that may have been his fault.
  • Never My Fault: Due to his over-inflated ego, Syndrome would never take responsibility for his own misfortunes.
    • Buddy never acknowledges that it's his own actions that caused Mr. Incredible to lose his patience and sternly reject him. Buddy refused to take no for an answer to his continued pestering or acknowledge that he had no superhero training. He barges into a superhero/supervillain confrontation without concern for his own safety which results in Bomb Voyage planting a bomb on his cape that causes considerable collateral damage. It's particularly telling that when Buddy flashbacks to Mr. Incredible telling him to "fly home," Bomb Voyage is completely absent.
    • At the end, Syndrome curses Mr. Incredible and his family for ruining his plans even though it's his own fault for his plan's failure, as he had made the Omnidroid to be a superhero killer capable of finding and exploiting its foes' weaknesses and of doing everything to win, made no failsafe to ensure that it wouldn't turn on him, spent most of the time showing off and took no training to be a superhero resulting in a disastrous performance and him being knocked out throughout the entire fight.
  • Nice Job Breaking It, Hero: Played With. He's no hero, but he did ruin his chance of becoming one when he used to call himself Incrediboy When attempting to get the police, Bomb Voyage slyly puts a bomb on his cape, forcing Mr. Incredible to abandon Bomb Voyage and save him. This not only causes Bomb Voyage to escape, but for innocent civilians to get seriously injured while riding a train (the bomb destroyed the train tracks). This then leads to several events and lawsuits against the supers and the Superhero Relocation Program. After all this, Syndrome had the gall to play the victim.
  • Nice Job Fixing It, Villain: Making Bob Parr Mr. Incredible again indirectly lead to his eventual ruination as a genuine supervillain, where it also involves the rest of the Parr family (including Bob's wife Helen, who re-emerges again as Elastigirl).
  • Not Good with Rejection: He never accepted being rejected by Mr. Incredible for wanting to be his sidekick. He spends his life developing advanced technology and killed supers as part of an Engineered Heroics plan that would enable him to publicly act the part of a superhero.
  • Obliviously Evil: Syndrome's view of being a superhero emphasizes on the "super" part only and doesn't have the morals of an actual one. He has no qualms about killing innocents just so he could get much recognition as a hero.
  • Older Hero vs. Younger Villain: The younger villain to Mr. Incredible's older hero, being roughly two decades younger than him.
  • Paper-Thin Disguise: According to Jack-Jack Attack, he gained access to the Parr household and Jack-Jack after he was mistaken by a desperate, frazzled Kari as the "replacement" Helen promised she'd send over, and he just decided to roll with it; although Kari at least had the presence of mind to notice how he was dressed like a supervillain, he bluffed that the "S" on his chest stood for "sitter". Dicker seems almost disappointed in her for believing it.
  • Post-Climax Confrontation: The final encounter with Syndrome is after the climactic battle against the Omnidroid 10. After Rick Dicker freezes his assets and puts out an arrest warrant for him, Syndrome makes a last-ditch attempt to kidnap Jack-Jack after his plans have been foiled. He fails at this and dies while attempting Evil Gloating.
  • Psychopathic Manchild: He balances a genius-level talent for inventing technology with a juvenile personality as an adult: he's immature, excitable, petulant, irresponsible, prone to mood swings, obsessed with his 'toys', and is quite spiteful. His Face–Heel Turn motivation stems from an admittedly wounding and hurtful, but still relatively small, slight he suffered when he was a child, which he refuses to move on from.
    Syndrome: (watching a news report on the panic caused by the Omnidroid's landing) Huh? Huh?! Aw, come on! Ya gotta admit, this is cool! It's just like a movie! The robot will emerge dramatically, do some damage, throngs of screaming people and just when all hope is lost, Syndrome will save the day! I'll be a better hero than you ever were!
  • The Resenter: He resents Mr. Incredible after the superhero rejected him as a sidekick.
  • Rich Bastard: He's rich enough to own a private island and make technological advancements all on his own, like rocket boots, zero-point energy, his labs, and his Omnidroids, but uses all of his advantages to be a villain with an extremely petty goal.
  • Robot Master: The creator of the many Omnidroids around Nomanisan Island.
  • Rule of Three: Syndrome has been humiliated three times from the ineffectiveness of the use of his numerous rocket boots (including the ones he built when he was younger while as Incrediboy).
  • Sadist: When he realizes Mr. Incredible knows the people on the plane approaching his island, Syndrome takes great pleasure in launching a missile attack while Mr. Incredible watches helplessly.
    Syndrome: So you do know these people... Well, I'll just send them a little greeting.
  • Self-Serving Memory: When remembering Mr. Incredible's rejecting him, Syndrome doesn't recall that Bob was busy stopping Bomb Voyage at the time, nor that he saved the young Buddy from a bomb that the mime planted which led to the train tracks blowing up; all he remembers is that he was denied being Mr. Incredible's sidekick. Noticeably, Mr. Incredible's demeanor in the flashback is considerably colder and more dismissive, as opposed to his actual demeanor where he was both focused on apprehending a supervillain and increasingly frustrated with Buddy's antics.
  • Serial Killer: Zig-Zagged. When Mr. Incredible reviews the terminated list of supers on the island, there are at least 18 which certainly give Syndrome the body count for a serial killer. However, Syndrome never directly kills the supers and doesn't seem to derive personal satisfaction over their individual deaths. In many ways, those supers are treated as expendable lab rats fed to Project Kronos and tends to showcase Syndrome's sociopathic disregard of human life.
  • Seven Deadly Sins: After his rejection from becoming Mr. Incredible's sidekick, he became corrupted and embodied each sin into him.
    • Pride: He only thinks about himself and doesn't care about the lives of others, even when he's faking heroism in front of the public.
    • Wrath: He's easily angered (which is primarily rooted from his childhood rejection from Mr. Incredible), especially when his plans as a supervillain were foiled by someone else.
    • Sloth: His own Engineered Heroics don't necessarily make him a real superhero, anyway (since that's not how heroism works in general).
    • Envy: If someone overthrows his attempts in heroism (even if they're fabricated), he gets to be jealous about it.
    • Gluttony: It is implied that he had continuously eliminated actual superheroes before (namely the "supers" kind), albeit done more pragmatically, just so that he could be the only living "superhero" himself.
    • Greed: He wants to be adored by the public as a "superhero" (where, in reality, he's a supervillain), so much so that his Engineered Heroics prove this case.
    • Lust: He is amused by both his act of eliminating legitimate superheroes and the public admiration he gets from his fake heroism.
  • Shadow Archetype:
    • Syndrome to Mr. Incredible. At the start of the movie, we see they both desire the glory of being a superhero. While Mr. Incredible's motivation was due of his sense of justice and desire to save people, Syndrome wants the praise and recognition. When the Super Relocation Act is passed, Mr. Incredible continues to pursue the glory by illegally listening to the police scanner and helping out when he can. Syndrome, however, kills Supers to develop his Omnidroid which will be part of an elaborate Engineered Heroics situation that will allow him to single-handedly "save the day" and receive all the accolades without any concern for those who may be hurt or killed as a result. In the end, Mr. Incredible realizes his desire for the glory days has caused him to miss out on his family and apologizes. Syndrome, however, has no such realization.
    • Syndrome to Edna Mode. They're both non-supers but are also geniuses in their respective fields (technology vs textiles). However, while Edna is a quirky but genuinely good-hearted person who thrives in the challenge of creating customized uniforms to support the supers, Syndrome is a megalomaniac who made a career out of inventing weapons and plans to tear down the supers.
  • Smug Snake: He's generally competent enough, but his overconfidence causes him problems. Despite having designed the Omnidroid to be a learning machine that will adapt and exploit any advantage, he never considers that it will treat him the same way. So, when it shoots off his remote control, he loses his only advantage and because we can see he never felt the need to train or practice before facing the Omnidroid himself, he ends up fleeing in panic. He finally pays for his cockiness with his life when he chooses to gloat to Mr. Incredible about how he'll successfully kidnap Jack-Jack one day instead of making good on his escape.
  • The Sociopath: An interesting example of someone who was already predisposed to be a sociopath, but an event in his life was the trigger for those traits. As a child, he wants to be the center of attention and tries to force Mr. Incredible to accept him as a sidekick, with no regard for his own safety or Mr. Incredible's concerns about this. As an adult, he's a Glory Hound who is willing to cause the deaths of innocents, even children, with no remorse at all to achieve that fame. He calls Mr. Incredible "weak" for sparing Mirage after he threatened to crush her. When Mirage gets mad at him for risking her life, his facial expression is one of complete confusion on why she is upset.
  • Something Only They Would Say: Mr. Incredible is able to recognize him as Buddy Pine after Syndrome says, "I'm Your Biggest Fan".
  • Squishy Wizard: Syndrome's Zero-Point Energy beams and various gadgets makes him extremely dangerous and overpowered in combat, but he's still a normal human and is quite vulnerable because he lacks any field experience being a super-hero. So while supers without Super-Toughness like Frozone or Elastigirl have learned to deal with unexpected situations and roll with the punches to take hard hits, Syndrome is completely unprepared when the Omnidroid fights back by shooting off his remote-control gauntlet and a boot jet. The best Syndrome can manage is to flee in panic and fly straight into a wall at full speed which knocks him out for the remainder of the Omnidroid fight.
  • Story-Breaker Power: His Zero-Point Energy is a very huge threat to the Incredibles, as it allows him to stop them in their tracks before they can even react. At no point is there a counter to the power shown beyond the Omnidroid itself being too big for him to control.
  • Tagalong Kid: Deconstructed. Buddy had already made himself a persistent nuisance before the events of the flashback (Mr. Incredible recognizes him with little effort as "that kid from the fan club", and implies he's had to endure a lot of selfies and autographs), but his attempt at becoming Incrediboy really tests his hero's patience; Bob finds him sitting expectantly in the passenger seat without any explanation, as if Mr. Incredible would let an unaccompanied minor with no superpowers come along with him on patrol, no questions asked. Even if he's enthusiastic and has built actual working gadgetry, Buddy's knowledge of how to be a superhero is completely academic and he has no field experience, not to mention that his motives for doing so are selfish ones posing as altruism. When his own reckless naivete almost gets him killed and causes a rail disaster, he refuses to admit fault and instead fixates on getting revenge.
  • The Team Wannabe: To Mr Incredible, when he was a child.
  • That Man Is Dead: He disowns his real name, Buddy, in favor for Syndrome once he becomes a supervillain.
    Mr. Incredible: ...Buddy?
    Syndrome: MY NAME IS NOT BUDDY! And it's not Incrediboy, either! That ship has sailed.
  • Too Clever by Half: His plan was ultimately well thought out, but Syndrome's Bad Boss tendencies cause Mirage to betray him and help the Parrs, and he also fails to account for the possibility of the Omnidroid treating him the same as other threats and going off script. As soon as he loses control of the situation, he panics and accidentally knocks himself unconscious, ruining his plan and forcing the Parrs to stop his robot.
  • Took a Level in Jerkass: Although Buddy was already showing sociopathic traits as a child, he at least seemed to be motivated to try and help (even if it was likely for his own selfish reasons). As an adult he became significantly more self-absorbed, cruel and lacking empathy.
  • Turbine Blender: His fate, when he gets hit by a flying car and his cape gets caught in a jet turbine.
  • Underestimating Badassery: Despite creating the Omnidroid to be a learning robot capable of adapting quickly to its foes, Syndrome's narcissism means he never anticipates it would treat him the same way during his Engineered Heroics plan. He's taken completely by surprise when it blasts the remote off his arm, having determined that it's what he was using to fight it.
  • Undignified Death: A mass murdering, sociopathic Evil Genius who gets killed by being shredded by a jet turbine, an embarrassing way to go out.
  • Ungrateful Bastard:
    • His interference in Mr. Incredible's encounter with Bomb Voyage nearly gets him killed, with the resulting damage kick-starting the Super Relocation Act which forces Mr. Incredible and all Supers as well into retirement and hiding. Yet years later, Buddy/Syndrome has the gall to say he got the short end of the stick that day.
    • Mirage pushes Syndrome out of the way as Mr. Incredible reaches out in a fury to grab him. There is little doubt, Mr. Incredible would have crushed Syndrome if he succeeded in getting his hands on him. Yet, Syndrome never acknowledges her loyalty or thanks her for saving his life. The closest he gets to an apology or reassurance is telling her that he didn't move to save her because he was certain the threat to her life was a bluff. Unsurprisingly, Mirage is unimpressed.
      Mirage: Next time you gamble? Bet your own life!
  • Unreliable Narrator: His recollection of being told to "Fly home... I work alone," portrays Mr. Incredible as cold and literally turning his back on him, but in reality, he was annoyed that he interrupted him in the middle of capturing Bomb Voyage (who is completely absent in his flashback) and genuinely concerned for his safety, especially after Voyage strapped a bomb to his cape and he ran to save his life, details he forgot through his disillusionment.
  • Unskilled, but Strong: Syndrome is equipped with a number of high-tech weapons that allow him to fight on par with actual superheroes. However, he has never been in an actual fight before and is only able to catch them by surprise by immobilizing them. In fact, it was his Omnidroid that killed the heroes, not Syndrome himself. When fighting against the latest Omnidroid model, he only has the advantage because he carries its remote. Devoid of it, he becomes a cowardly slimeball who doesn't know what to do next.
  • Unwitting Instigator of Doom: As Buddy Pine, he intruded on Mr. Incredible's apprehension of Bomb Voyage, which ended with the villain tossing a bomb onto his cape as a distraction. After the bomb was pulled off, it blew up the train tracks, causing Bob to stop the train with his super strength but resulting in multiple injuries for everyone on it. While the botched and unwanted rescue of Oliver Sansweet came and was reported on first, the trainwreck was the biggest factor into the Super Relocation Act being enacted, which is a fact that Syndrome never acknowledges or even seems to realize.
  • Villainous Breakdown: After his plans are foiled, his assets frozen, and being branded a criminal, Syndrome seethes with rage and decided to abduct Jack-Jack with the intent to raise him as a supervillain just to spite the Parr family. After Jack-Jack escapes his grip with his newly discovered powers, Syndrome loses whatever sanity he has left and rants at the Parr family that this is far from over and that he will return to kidnap Jack-Jack eventually, before he is sent to his doom by Bob.
    Syndrome: Shh... the baby is sleeping. (giggles insanely) You took away my future. I'm simply returning the favor. Oh, don't worry. I'll be a good mentor. Supportive, encouraging. Everything you weren't. And in time, who knows? He might make a good sidekick.
    (...)
    Syndrome: THIS ISN'T THE END OF IT! I WILL GET YOUR SON EVENTUALLY! I'LL GET YOUR SON!! (laughs madly, but then gasps at the car Bob threw at him) Oh, no...
  • Villain Respect: Despite no longer considering himself Mr. Incredible's biggest fan, he still respects Mr. Incredible's strength, and admits to "geeking out" about Mr. Incredible's quick thinking in tricking his probe. He admits that he put the Omnidroid through many revisions to get it worthy to fight Mr. Incredible.
  • Virtue Is Weakness: He outright declares Mr. Incredible a weakling for refusing to follow through on his threat to kill Mirage even when he had nothing to lose.
  • Who's Laughing Now?: He wanted to be a superhero but was turned away by Mr. Incredible and this caused a grudge against natural superheroes.
    Syndrome: See, now you respect me. Because I'm a threat. That's the way it works. Turns out there are a lot of people, whole countries, who want respect...
  • Wicked Pretentious: Syndrome lives on his private, seemingly idyllic island, has spared no effort to make sure everything in his secret base and labs is top-notch in quality, and if Mirage is to believed, he has a good enough working knowledge of agriculture to grow all of the island's food using volcanic soil. When Mr. Incredible actually meets him, Syndrome turns out to be an utterly deranged Psychopathic Manchild. All in all, he lives up to both the "wicked" and the "pretentious" parts as his highly polished designs and apparent "high-class" stature is really just a mask for how much of a vainglorious monster he really is.
  • With Great Power Comes Great Responsibility: Played with. To Syndrome, being a hero isn't about having the responsibility to use his gifts to help others but to gain fame. He doesn't know what is right and wrong but to him, being a hero is not about having morals.
  • Worthy Opponent: Some shades of this with Mr. Incredible. Mr. Incredible is the last super he tests his Omnidroid on (it goes through 8 incarnations before he thinks it might be able to beat his old hero), and he quite readily admits to being impressed by how Mr. Incredible managed to escape his probe. Mr. Incredible also has the highest threat rating in the Operation Kronos database (a database written by Syndrome) by a significant margin, at 9.1 (with Gamma Jack's 7.9 as second).
  • Would Hurt a Child:
    • He continued a missile attack on Elastigirl's plane even after she broadcasts that there were children aboard.
    • He once captured Jack-Jack and tried to ruthlessly make the infant his own apprentice (which is considered as child endangerment) as a form of vengeance to the Parr family for destroying his previous Engineered Heroics plan with the Omnidroid v.10, although ironically this backfired on him due to him not knowing at first that Jack-Jack has various superpowers.
  • Wrong Genre Savvy: He occasionally slips into expecting the film to work more like a classic Superhero comic than the Modern-Age-influenced Decon-Recon Switch it actually is. It's one of the contributing factors to his death, as he assumes he's an Arch-Nemesis with Joker Immunity and that Mr. Incredible wouldn't dare interrupt his evil gloating, leaving him open for the aforementioned flung car.
  • Youthful Freckles: He has freckles on his cheeks as a pre-teen. Years later, he still has them as an adult, which serves to emphasize him being a Psychopathic Manchild.

    Mirage 
https://static.tvtropes.org/pmwiki/pub/images/incredibles_1_mirage.png
"He's attracted to power. So am I. It's a weakness we share."
Voiced by: Elizabeth Peña Other Languages

"He's not weak, you know. Valuing life is not weakness. And disregarding it is not strength."

A mysterious and alluring woman who approaches Mr. Incredible with a chance to use his powers once again through confidential hero work, only to be revealed as Syndrome's henchwoman.


  • Affably Evil: She is very polite towards Mr. Incredible despite being his false recruiter and works for a madman who has the intention to kill him. But she herself doesn't hold anything personal towards the supers.
  • Ambiguously Brown: Has a significantly darker skin color than any other character besides Frozone, as well as unidentifiable accent. She is played in this movie by Elizabeth Peña, an actress of Latin American descent.
  • Ambiguous Situation: It's not clear if Mirage herself has any superhuman abilities, or if she is simply a gifted spy. Her name definitely sounds like a superhero or villain title, and she's able to effortlessly blend into the offices of Insuracare, suggesting a mild degree of illusion casting. Furthermore, in her first video message to Mr. Incredible, she remarks that "according to the government, neither of us exists," suggesting that she too was subjected to the ban on supers; that line, though, could simply be a ploy to appeal to his desire to relive his glory days.
  • Beauty Equals Goodness: What she actually is, deep down, even when she once worked under Syndrome. This trait of hers is partially what made her lead him to his ultimate downfall with the help of the Incredibles (alongside her Mistreatment-Induced Betrayal against him).
  • Beauty Is Bad: Downplayed. She is a villain of great beauty, but she has several mitigating factors that make her less of an evil than Syndrome, such as her genuine politeness, a demonstration of the fact that she doesn't want to get children involved in her plans with him and that she is immediately aware that Syndrome is completely selfish when he allows Mr. Incredible to try and kill her.
  • Dark Mistress: Possibly. There is a scene where Syndrome attempts to flirt with her, though she rebuffs him since moments earlier he had called Mr. Incredible's bluff about killing her, gambling on her life. It's unclear if it was unwanted sexual attention or if she and Syndrome had some kind of relationship before.
  • The Dragon: She is Syndrome's second-in-command and is at his side in a majority of the scenes on the island. She's actively involved in his plan to attract superheroes as part of "Project Kronos". Besides Syndrome, she's the only one on the island not wearing a face-obscuring mask.
  • Enemy Mine: She and Elastigirl have a rocky relationship in the comics, but cooperate while facing Xerek.
  • Even Evil Has Standards: She might have helped Syndrome with his Evil Plan, which involved killing a lot of supers, but she was clearly horrified when she learned that the plane Elastigirl was in had children in it and visibly saddened when they were thought to be dead. That's one of the reasons she had a High-Heel–Face Turn later.
  • Females Are More Innocent: As later shown throughout her appearance, despite working under Syndrome, she's actually not as bad as he is, especially because she has a much higher sense of morality than he does, which is a contributing factor as to why she decided to help the Incredibles in defeating him.
  • Femme Fatale: Implied. A mysterious and alluring woman in league with the main villain who draws Mr. Incredible into an undercover hero mission.
  • High-Heel–Face Turn: She's the only member of Syndrome's crew to willingly help the heroes. It starts when Syndrome launches missiles at a jet plane carrying children and becomes solidified when he is willing to risk her life when Mr. Incredible threatens to crush her.
  • In Love with the Mark: It's heavily implied by her expression when Mr. Incredible hugs her that she grows to genuinely like Mr. Incredible, even though at first she was manipulating him.
  • Light Is Good: Possesses white hair, and is MILES more inherently considerate than Syndrome ever was (who ironically imposes himself as a "superhero" despite being genuinely a villain), even if she did worked for him before.
  • Long Hair Is Feminine: She has long, straight silver hair and comes across as quite feminine, considerably more than the short-haired Helen.
  • Meaningful Name: A mirage is something that appears real or possible but is not in fact so. Throughout her first encounters with Mr. Incredible she masterfully pretends to be something she isn't.
  • Mistreatment-Induced Betrayal: She didn't take kindly to Syndrome's willingness to risk her life when Mr. Incredible took her as a hostage, which is what indirectly lead to Syndrome's own downfall.
    Mirage: (furious) Next time you gamble, bet your own life.
  • Mysterious Past: Mirage discloses a single vague and tantalizing hint as to her past in order to strike up a Commonality Connection with Mr. Incredible. Nothing more is ever revealed.
  • Noodle People: She's exceptionally stringy, even when you consider the animation style.
  • Punch-Clock Villain: Unlike Syndrome, Mirage does not seem to possess any Anti-Super sentiments and is only working for Syndrome because it is her job (and possibly an attraction to her boss). She seems fine with Syndrome's plot involving the death of multiple supers, who are all essentially superhuman veterans willingly marching into life-threatening situations, and she does not express doubts until Syndrome ordered Elastigirl's plane to be destroyed in spite of there being children aboard and finding out that Syndrome was willing to let Mr. Incredible kill her.
  • Sequel Non-Entity: Due to the untimely passing of her voice actress, Mirage was not included in the sequel in any way, despite playing an important role in the first film note .
  • Spy Catsuit: Wears a grey one in the comics.
  • "The Reason You Suck" Speech: Gives a subtle one to Syndrome when calling him out for betting her life during his mind game with Mr. Incredible.
    Mirage: He's not weak, you know.
    Syndrome: What?
    Mirage: Valuing life is not weakness.
    Syndrome: Oh, hey, look, look, if you're talking about what happened in the containment unit, I had everything under control.
    Mirage: And disregarding it is not strength.
  • Tomboy and Girly Girl: She's the alluring and seductive, girly Femme Fatale with long silver hair compared to the moderately tomboyish heroic biker chick, Helen/Elastigirl.
  • Vague Age: She looks young, but it's pretty hard to tell her exact age range due to factors like the silver hair.
  • Villains Want Mercy: When Mr. Incredible is pushed to the Despair Event Horizon and strangles Mirage after releasing him, she begs him to stop. It was only when she reveals that his family is still alive that he willingly shows her mercy.
  • What the Hell Is That Accent?: Her accent suggests she is either Latin American, Eastern European or Middle Eastern.
  • Wouldn't Hurt a Child: She is obviously disturbed when Syndrome shoots down Elastigirl's plane knowing that there are children aboard, and this seems to be part of why she turns against him.

    The Omnidroids 
https://static.tvtropes.org/pmwiki/pub/images/omnidroid_10000.jpg
"It's bigger! It's badder! Ladies and gentlemen, it's too much for Mr. Incredible!"

The Omnidroids are a series of battle robots built by Syndrome as part of his plan to pose as a hero. It went through several prototype phases and tested against Supers. If the Super destroyed it, the Omnidroid was revised until it could terminate the Super. The process repeated until it was used to battle Mr. Incredible and that final design was then unleashed on the city as part of Syndrome's Engineered Heroics plan.


  • Adaptive Ability: One of the things that makes it dangerous is the fact that it will adapt its tactics to defeat whatever is being used against it. We see in Mr. Incredible's fight with v.08 that his attacks only work once before being anticipated and countered by the robot.
  • A.I. Is a Crapshoot: Played with; the cover story Mirage gives Mr. Incredible before he fights the V8 is that (as Mr. Incredible guesses) it became smart enough to wonder why it had to take orders and went rogue. This is, of course, a lie intended to try and get him killed. However, given that Mr. Incredible was smart enough to come to that conclusion, Syndrome really should have expected a simple remote to not stop the thing when he presented himself as an opponent to it, though in this case it's due to Syndrome grossly underestimating how much control he actually had over the robot which was simply following the directives he programmed into it.
  • Artificial Stupidity: When Mr. Incredible fights the v.08, its programming didn't account for the situation where Mr. Incredible would be inside the unit and it starts attacking itself to get at him, eventually pulling out its own core.
  • Attack Its Weak Point: The Omnidroid only finally stops when Mr. Incredible tricks it into ripping out its own power source. The final Omnidroid is likewise only defeated when the Incredibles launch one of its claws through its power source.
  • Awesomeness by Analysis: It will take note of repeated tactics and devise a way to counter them.
    Mirage: It's a learning robot. Every moment you spend fighting it only increases its knowledge of how to beat you.
  • Be the Ball: It can retract its legs and head into its body so that it can roll around as a ball. Earlier models lacked this, being less circular in appearance- it wasn't until the fifth model that Syndrome began making them spherical.
  • Climax Boss: Despite not being the Big Bad, the climax of the film is against the final Omnidroid, rather than Syndrome, who spends the entire battle unconscious and is dealt with in a Post-Climax Confrontation.
  • Combat Pragmatist: It will use every aspect of itself and the environment to win, including bringing its full weight down on enemies, rolling over them in ball form, hurling rocks, and bathing its claws in lava to make them deadlier.
  • Combat Tentacles: Its primary weapons. The claws can rotate as saws or be propelled using rockets.
  • Cyber Cyclops: All Omnidroids seen in the movie have a single slit-like optical sensor. Technically there's two (one on the bottom and one on the top), but usually only one is active at a time.
  • Dark Is Evil: The second and final Omnidroids are both black. The first one tosses Mr. Incredible around and gives him no opportunity to fight back, and the one in the climax takes Syndrome down pretty quickly, and becomes the bigger threat that has to be stopped.
  • Defeat Equals Explosion: After the Omnidroid V10's power source is ripped out, it falls over and explodes.
  • Determinator: Fitting for a robot, even losing multiple limbs won't stop it. It has to be dead.
  • The Dragon: The Omnidroid is Syndrome's strongest subordinate in combat, and the centerpiece of his plan. After Mirage has a Heel–Face Turn and the story moves off Nomanisan Island and into Metroville, the Omnidroid takes this role from Mirage. Unfortunately, Syndrome does not have as much control over it as he thought, especially when he starts to attack it.
  • Dragon-in-Chief: The final Omnidroid is an unstoppable and efficient foe and proves itself to be far more dangerous than Syndrome. It takes the spotlight from him in the climax of the movie, easily defeating and outsmarting its creator. Syndrome himself is defeated much more quickly shortly after.
  • Dragon with an Agenda: A very unusual example, since it never undergoes A.I. Is a Crapshoot and its "agenda" is more a programming oversight on Syndrome's part, in that the final Omnidroid maintains both a drive to defeat foes and a sense of self preservation that it had when it was being tested against various supers.
    • Syndrome programmed it to destroy the city and planned to use his remote to defeat it. The Omnidroid 10 defends itself and treats Syndrome the same as any other threat, rather than as its master. It analyzes that his remote is what's causing the damage and attacks him, defeating him quickly. It then continues destroying the city, as it was programmed to do. It succeeds in overtaking Syndrome as the main threat of the climax.
  • Energy Weapon: The Omnidroid's primary long-range weapon is a laser cannon positioned on its upper eye.
  • Evil Evolves: There are multiple Omnidroid models shown on Syndrome's computer, with the design being revised and improved every time a superhero defeats it. When Mr. Incredible is beaten by the ninth iteration of the Omnidroid, Syndrome uses it as the basis for the final, much larger Omnidroid used in his scheme.
  • Genius Bruiser: A very large, very powerful Killer Robot whose most dangerous trait is explicitly stated to be its intelligence and capacity for learning. Its intelligence is so great that it figures out that it was being controlled by Syndrome's remote and turns on him as a result.
  • Gone Horribly Right: Syndrome wanted a robot so powerful and smart that no one person could beat it. He got exactly what he wanted, to his dismay.
  • Heel–Face Turn: According to the Blu-Ray extras, there were smaller Omnidroids left behind on Nomanisan Island. Vanquished Villains Redevelopment reprogrammed them into being servants (spa massagers, tour guides, camp counselors, hula dancers, etc.) while Nomanisan Island was turned into a tourist paradise.
  • Hero Killer: They've killed many other heroes before Mr. Incredible came along.
  • The Juggernaut: The Omnidroid 10 is effectively invincible in direct combat, even when facing multiple supers. Nothing causes any meaningful damage to it except its own claws. If the family did not have Syndrome's remote, it would have been extremely unlikely for them to win.
  • Lightning Bruiser: It can move at ridiculous speeds, is covered in thick layers of armor, has a super-intelligent AI brain, and is armed to the teeth with blades and saws.
  • Logical Weakness: While all versions of the Omnidroid appear to be made of a virtually indestructible material, we see that it can be damaged by parts of its own body. The Omnidroid v10 being designed to detach parts of itself allowed for its rocket-powered claw to later be used as a spear against it.
  • Made of Indestructium: What its shell is made of is never specified, but it's so tough that absolutely nothing can even dent its exterior except for its own claws (which are presumably made of the same material).
  • Meaningful Name:
    • Omni is a prefix meaning "all", which fits with the Omnidroid's variety in skills and weaponry, and that fact that it has defeated and killed supers with all types of powers.
    • Operation Kronos, for which the Omnidroid was developed, also foreshadows it turning on his creator, Syndrome. The mythological Kronos (more often spelled as Chronos) overthrew his father and was overthrown by his son, Zeus.
  • Monster Protection Racket: The Omnidroid's role is to be the monster in Syndrome's glory scam. Unfortunately, it goes off script and actually attacks Syndrome when it figures out that the remote is the cause of its damage, causing the whole plan to fall apart.
  • Mundane Utility: Mini-Omnidroids were reprogrammed into being workers for Nomanisan Island Paradise, despite their original purpose being to kill heroes and cause mass destruction.
  • Nigh-Invulnerability: The Omnidroid doesn't flinch at anything the Incredibles or the Army throws at it. An earlier version even survives being submerged in lava. The only thing that can damage it are its own claws.
  • No-Nonsense Nemesis: The Omnidroid's programming does not include dramatic flourishes, villainous ranting, or showing off like his master. It simply tries to defeat an opponent as expediently as possible. This clashes with Syndrome's Bond Villain Stupidity, where the Omnidroid 9 would have been simply killed Mr. Incredible if Syndrome did not stop it to gloat, and the Omnidroid 10 would have been unstoppable if Syndrome had not lost his remote while pretending to fight it.
  • One-Man Army: These things were designed to kill supers. As shown in the movie's climax, an army of normal armed humans stands no chance against them.
  • Red Eyes, Take Warning: The eighth model had blue eyes, the ninth which quickly defeated Mr. Incredible had orange ones (hinting at its deadly ascendance), so the final and most dangerous production model has red ones, which match its black body.
  • Rolling Attack: If it needs to move fast, it can retract its limbs and get rolling. Its sheer size and weight makes this particular attack extremely destructive.
  • Sci-Fi Writers Have No Sense of Scale: The Omnidroid sinks in lava, giving it a density of more than 3,100 kg/m^3. Not only is that pretty unbelievable given we see that it's almost totally hollow below a relatively thin layer of armor (although said armor would have to be dense to be as Nigh-Invulnerable as it is), but later in the film, Mr. Incredible is able to pick up the final Omnidroid. Mr. Incredible, a man who treated bench pressing ~300 tons to be hard work, is obviously the World's Strongest Man, but still nowhere near strong enough to lift that thing if it really was that dense. Considering that the Omnidroid is a sphere at least 12 meters in diameter, then going by the earlier density the thing should weigh around 2,800 tons.
  • Super-Strength: When considering how huge it is, the Omnidroid's ability to move the way it does would make it incredibly, ridiculously powerful, even for its size. Of particular note is the scene where it jumps at Dash near the end of the film.
  • Took a Level in Badass: Built into Syndrome's plan. He would make an Omnidroid, and then pitted it against a super. If the Omnidroid won, he'd repeat the process, while if the super won, he would use the data from the battle to build an upgraded version, who he would pit against the same super (the new Omnidroid invariably won). We see v8 defeated by Mr. Incredible after a long battle, but the upgraded v9 is able to defeat him. The v9 becomes the template for building the giant v10 which is unleashed upon the city.
  • Torso with a View: After being penetrated by its own giant claw, the Omnidroid remains standing long enough for the camera to focus on the heroes' reaction, then pull back through the torso hole and provide a long distance view of the damage.
  • Turned Against Their Masters: When Mirage introduces it as a rogue "learning robot", Mr. Incredible immediately posits that the Omnidroid got smart enough to wonder why it was taking orders from Puny Humans. While this is soon revealed to have been a lie, it serves as foreshadowing — Syndrome's final Omnidroid model does turn against him when it notices his remote-control is being used to injure it.
  • Zeroth Law Rebellion: The Omnidroid's directives are simple: defeat its enemy, keep itself intact (from v9 onward), and adapt to what the opponent dishes out. These directives do not include actual loyalty to Syndrome, nor does his remote instill it, so when he presented himself as an opponent for the Omnidroid to defeat, the machine simply obliged.

    Bomb Voyage 
https://static.tvtropes.org/pmwiki/pub/images/bombvoyage.jpg
"Oui, et ta tenue est complètement ridicule!" note 
Voiced by: Dominique Louis Other Languages

Bomb Voyage was a recurring enemy of Mr. Incredible. He is a bomb-wielding villain dressed like a mime who speaks French. He only appears in the prologue of the first film, but it's his action of attaching a bomb to Buddy's cape that leads to a large portion of the lawsuits that eventually drove supers into hiding.


  • Badass Bandolier: Wears two in a X pattern over his chest, covered in explosives.
  • Badass Normal: From the short time he's seen, he doesn't appear to have any superpowers, yet both Mr. Incredible and the city's police force regard him as a major threat. He's apparently just really smart concerning his explosives.
  • Bank Robbery: He's a one-man heist crew and his only scene in the movie has him pulling a rather daring one.
  • Beware the Silly Ones: Dressed as a mime, he might look ridiculous, but his bombs are powerful and very dangerous.
  • Combat Pragmatist: Rather than use bombs directly against Mr. Incredible's Nigh-Invulnerability, he slips a bomb onto Buddy's cape to force Mr. Incredible to let him go in favor of saving Buddy and uses the distraction to escape.
  • Demolitions Expert: He uses bombs to gain access to a bank vault then to make his escape, he slips a small bomb on Buddy's cloak to distract Mr. Incredible that is powerful enough to destroy an entire section of a railway.
  • Dub Name Change: In the European French dub, his name is changed to Folamour; which is French for "Strangelove", as in Dr. Strangelove.
  • Enemy Mime: He isn't mute but has the look.
  • French Jerk: He only speaks in French, shows disdain for Mr. Incredible, insults Buddy's costume and blows stuff up without regard for who might get hurt.
  • Gratuitous French: All of his spoken lines are in French.
  • Hypocritical Humor: He calls Buddy's outfit ridiculous, which is pretty rich coming from a guy who robs banks while dressed as a mime.
  • Mad Bomber: His name is "Bomb Voyage", and his main weapons and skillset revolve around using bombs.
  • Monster Clown: He looks like one. His face is tinted in white with some black dots, his lips are red and he's a nefarious criminal.
  • National Stereotypes: He's pretty much walking cliché. He makes his entrance onscreen with an accordion riff and his makeup is that of a mime. All his lines are spoken in French and he shows an arrogant disdain for Mr. Incredible and Buddy.
  • Not-So-Harmless Villain: With his pun-based name, mime costume and makeup, he comes across as a comical figure. However, he cold-bloodedly demonstrates that he Would Hurt a Child when he attaches a bomb to Buddy's cape to force Mr. Incredible to drop him and allow him to escape.
  • Practically Joker: He's a performer-themed villain, like the Joker's clown aesthetic, and in spite of his silly appearance is dangerous enough for Mr Incredible to treat him with upmost seriousness. The fact he has also has a white painted face further emulates his Joker-like status, along with his wiry frame and his chilling ruthlessness to attach a bomb to a child.
  • Punny Name: Of the French phrase bon voyage, meaning "pleasant journey".
  • Same Language Dub: In the European French and Canadian French dubs, all of Bomb Voyage's lines were re-recorded by Patrick Osmond and Alain Zouvi, respectively.
  • Small Role, Big Impact: By sticking a bomb onto Buddy that caused the destruction of part of the train line, he's partially responsible for an onslaught of lawsuits that leads to the passing of the Super Relocation Act, which bans superhero activity and forces them underground.
  • Starter Villain: He is the first villain introduced in the film, but has no further involvement in the plot beyond accidentally triggering the anti-super movement by putting a bomb on Buddy's cloak, which causes significant property damage and personal injury.
  • The Unreveal: It's never mentioned if Mr. Incredible managed to capture him before the Super Relocation Act forced him into retirement.
  • Villain: Exit, Stage Left: After being grabbed by Mr. Incredible, he plants a bomb on Buddy's cape and slips away as Mr. Incredible goes after Buddy to save him. The police officers stated they'd be setting up a dragnet for him, but it's unknown if anything came of it.
  • Would Hurt a Child: He risks Buddy's life by putting a bomb on his cape to create a distraction while he escapes, showing he has no problem putting a child in danger.

    The Underminer 
https://static.tvtropes.org/pmwiki/pub/images/i2_underminer.png
"Consider yourselves... UNDERMINED!!"
Voiced by: John Ratzenberger Other Languages

"Behold, the Underminer! I'm always beneath you, but nothing is beneath ME!! I hereby declare war on peace and happiness!! Soon, all will tremble before me!!"

The Underminer is a supervillain appearing at the very end of the first movie, prompting the Parr family to spring into action and serving to demonstrate that they are able to operate in public again and will go on to have many adventures while fighting various enemies as a superhero team.


  • Animal-Themed Superbeing: Zig-zagged. His declared villain name has no animal theme, nor does his outfit portray any animal symbols. However, since he is a Captain Ersatz of the Mole Man from the Fantastic Four, his face has a distinct rodent teeth to convey a mole (or gopher, given the buckteeth) -like appearance.
  • Artificial Limbs: His arms appear to have been replaced by crude metal prosthetics.
  • Ascended Extra: He is only introduced in the last minutes of the first movie. Rise of the Underminer promoted him to Big Bad status. He is also the Starter Villain of the sequel.
  • Badass Cape: A long, flowing brown one.
  • Badass Boast: "Behold, the Underminer! I'm always beneath you, but nothing is beneath me! I hereby declare war on peace and happiness! Soon, all will tremble before me!"
  • Big Bad: He is the primary antagonist of the non-canon video game Rise of the Underminer.
  • Calling Your Attacks: Shouts out his hits like a wrestling announcer while grappling with Mr. Incredible in the sequel.
  • Captain Ersatz: He's pretty much Fantastic Four villain, Mole Man, in all but name.
  • Card-Carrying Villain: He declares war on peace and happiness and expects all to tremble before him. Pretty cliche villain.
  • Characterization Marches On: In the first film his iconic speech implies he's here to declare war upon the surface world. In the second, it's shown that he's just a bank robber.
  • Cyborg: He seems to be some kind of mechanized human, going by his mechanical hands and eye.
  • Evil Sounds Deep: John Ratzenberger drops his voice an octave and rants of the doom he will bring!
  • Eye-Obscuring Hat: His eyes are always obscured by his miner hat.
  • Harmless Villain: For all his Evil Gloating in the final moments of the first film, it seems that robbing a bank was all he had planned. The film even points out that the bank losses and infrastructure damage would have been covered. It was the intervention of the Incredibles that caused the additional collateral damage to the overpass and the city block and nearly destroyed city hall.
  • I Call It "Vera": When about to punch Mr. Incredible, he introduces him to "Jack Hammer", his left hand.
  • Incoming Ham: "BEHOLD, THE UNDERMINER!"
  • Karma Houdini: He manages to evade the Incredibles at the start of the second movie and is unaccounted for by the end of the movie. One of the federal agents even chides Mr. Incredible for letting him get away with the money too.
  • Meaningful Name: His appears right on cue to try and undermine the happy ending that the Parr family have earned themselves by demonstrating that there are still active supervillains. Played more straight in the sequel, as he did manage to undermine superheroes.
  • Mole Men: As stated in Animal-Themed Superbeing, the Underminer's design and expertise give him a very mole-like aesthetic, especially his prominent nose and buck teeth.
  • Motive Rant: He gives a very long misanthropic tirade at the end of the first and the start of the second films, but it turns out all he really wants is to rob the city bank.
  • Not-So-Harmless Villain: He might look like an complete cartoon villain with his antics, but he actually manages to trade blows with Mr. Incredible and turns into a complete Karma Houdini in the second movie, managing to escape justice alongside the dollars he had stolen.
  • Power Fist: His replacement arms allow him to trade blows with Mr. Incredible.
  • Rapid-Fire Fisticuffs: His left fist contains a jackhammer-like servo he can use to punch people very quickly.
  • Scary Teeth: He has long rodent-like incisors, which look quite off-putting on a human.
  • Starter Villain: He may have appeared at the ending of the original movie as an unrelated threat, but since Incredibles 2 is an Immediate Sequel, he's the first villain faced there. Surprisingly for a Starter Villain, he actually manages to escape from the heroes.
  • Super-Strength: He's able to almost match Mr. Incredible in terms of strength, likely due to his Artificial Limbs.
  • This Is a Drill: His main weapon is a giant mining drill.
  • Tunnel King: Makes his entrance by tunneling up through the street.
  • Weapons That Suck: Uses an enormous tube to vacuum the money from the bank (and, inadvertently, Mr. Incredible).

    Screenslaver (Spoilers Unmarked) 

Evelyn Deavor (The Real Screenslaver)

https://static.tvtropes.org/pmwiki/pub/images/evelyn_deavor.png
"People will trade quality for ease every time."
Voiced by: Catherine Keener Other Languages

"Superheroes keep us weak!"

Winston Deavor's sister and a tech expert who has never met a problem she can't solve. She is the real Screenslaver and the true villain of Incredibles 2.


  • All for Nothing: Evelyn wanted to permanently make all supers illegal was all in vain due to being exposed and getting arrested. The Supers became legalized, and if anything have more respect and goodwill than ever. Even if she does get out of prison, everyone now knows what she did and they will keep an eye on her. She is no longer trusted.
  • Alto Villainess: Evelyn is a vengeful mastermind with Catherine Keener's deep and husky voice.
  • And Then What?: It's obvious Evelyn didn't have a replacement plan to compensate for the complete illegalization of supers, which further shows that she's blinded by her hate to the point of Didn't Think This Through.
  • Ax-Crazy: She may look relatively subdued, but the fact that her sheer hatred for superheroes escalates into attempted mass murder just to settle an imaginary grudge borne of grief-driven madness shows a thoroughly deranged mind underneath.
  • Badass Normal: As the Screenslaver, she has no superpowers, but she uses her intellect to be an effective Combat Pragmatist. She also developed projectable hypnotic patterns, which she shrewdly puts to use to give her an advantage over supers.
  • Beauty Is Bad: In contrast to Mirage (who isn't even that remotely bad in the first place), Evelyn is quite pretty (save for her Exhausted Eye Bags), but also vindictive, especially against supers.
  • Big Bad: She's the Screenslaver, who's been orchestrating disasters around New Urbem and Municiberg by projecting hypnotic patterns on any screen she can hack into. Her main goal is to cement the world's bias against supers for good in the hopes of ensuring that people stop what she considers mindless hero worship and rely on their own ability to protect themselves. She believes this mindset was the cause of her father's death.
  • Big Sister Instinct: While their relative ages are unknown, Evelyn definitely feels this towards her brother even if she thinks he's childishly naïve. Elastigirl even notes how much she loves him during their conversation at the DevTech party. While she does want to sabotage Winston's plan to re-legalize superheroes, she fetches her brother and makes sure he accompanies her onto the escape plane.
  • Bitch in Sheep's Clothing: At first, she seems kind and supportive of her brother's plan, wanting to bring superheroes back along with striking up a friendship with Elastigirl. However, she is later revealed to be the Screenslaver and heavily prejudiced against supers. Despite this, her love for her brother is genuine.
  • Bond Villain Stupidity: The Screenslaver has Elastigirl dying of hypoxia on her plane (which has an auto-pilot), barely able to move. She taunts Elastigirl, kicks her down, and then turns away from her to continue flying the plane instead of making any effort to finish her off or turning on the auto-pilot to keep an eye on her. While the Screenslaver's back is turned, Elastigirl grabs her flare gun and shoots the Screenslaver out of the plane, defeating her.
  • Boyish Short Hair: Evelyn has short hair and doesn't seem to have many stereotypically feminine character traits.
  • Brainy Brunette: With all the gadgets she's invented, Evelyn's most definitely a brilliantly brainy brunette.
  • Brother–Sister Team: She and her brother run DevTech—with Winston being The Face of the company and Evelyn being the brains behind their tech. They've been working together successfully for over 15 years. Winston mentions that people doubted they could do it since they were both relatively young when they took over.
  • Can't Kill You, Still Need You: She muses that using the Supers to further her goals is better than just killing them out of her sheer hatred for them.
  • Combat Pragmatist: She uses erratic maneuvers to throw Elastigirl all over her airplane's cabin and then depressurizes the plane to suffocate her with the loss of air.
  • Contrasting Sequel Antagonist: Unlike Syndrome's overall grandiose feel and criminal organization, the Screenslaver is quieter and operates alone, using only co-opted resources and hypnotized pawns. She also wants Supers to remain illegal, while Buddy wanted supers to be back in the spotlight (and to join them). Where Buddy was an entitled fanboy attempting to be a phony superhero before dragging people up to his level after reveling in his fame, Evelyn is a behind-the-scenes sort whose entire plan to get people to stop relying on supers to save them and relies on her anonymity. Syndrome also seems to be The Sociopath who has no problem sacrificing Mirage when Mr. Incredible holds her hostage, while Evelyn still loves her brother and takes care of him even in the middle of her evil scheme.
  • The Cynic: She is noticeably more subdued and much less idealistic than her brother. She seems to be quite disdainful of peoples' natural inclination to gravitate towards ease over quality. By the end, Evelyn is shown to truly hate idealism even in the people she cares about; Elastigirl herself points out she doesn't have an ideology, but rather a list of things she hates.
  • Cynicism Catalyst: The murder of her father, and subsequent death of her mother, resulted in her cynical worldview, and it's also her Start of Darkness since it's why she decided the world's better off without heroes.
  • Do Not Adjust Your Set: The Screenslaver's M.O. is to hijack any monitor or screen she can to project her hypnosis screens. Through the decoy, she takes over an interview with Elastigirl to give a breaking speech to the public.
  • Even Evil Has Loved Ones: In spite of how quick she is to complain about Winston's naïve idealism, she truly does care about her brother, and she takes him with her while she escapes from the Everjust. Evelyn's also emotionally compromised thanks to her father's murder, as she views the tragedy to have been preventable.
  • Evil Is Petty: She orchestrates a pizza delivery guy's imprisonment... because he's "surly" and "the pizza was cold".
  • Exhausted Eye Bags: She constantly looks tired throughout the film.
  • False Friend: Elastigirl is hurt by Evelyn's betrayal because she relied on her, but Evelyn points out that neither of them know each other. Elastigirl just responds by saying if their situations were reversed, Evelyn could rely on her.
  • Fantastic Racism: She unjustly blames supers for the death of her father. During a burglary, he tried to contact two supers for help instead of retreating to his safe room—resulting in him being fatally shot. Unfortunately, this occurred after the Super Relocation Act had passed, so those supers couldn't respond even if his calls went through. However, that doesn't stop Evelyn from nurturing a bias against supers and developing a plan to discredit them as the Screenslaver, ensuring they remain illegal.
  • Faux Affably Evil: She has a friendly, laid-back demeanor even as she tries to orchestrate mass murder or watch Elastigirl suffer from hypoxia.
  • Females Are More Innocent: Unlike Syndrome from the first Incredibles movie, the reason for her descent into villainy is actually a lot more tragic, as the deaths of her and Winston's parents heavily affected her, to the point where she thinks that superheroes in general are responsible for making humans reliant on them for serious criminal cases. Additionally, she does have her loved ones, as well, as opposed to Syndrome, who truly cares about no one but himself in the end.
  • Foil: Is somewhat this to Mirage, as both have done some significantly criminal work, especially against superheroes (such as Mr. Incredible and Elastigirl). However, Mirage herself actually doesn't hold anything against superheroes in general, despite working under Syndrome (who passionately hates them just because of his childhood rejection from being Mr. Incredible's sidekick) as opposed to Evelyn, whose personal grudge towards superheroes is strongly rooted from the tragic loss of her and Winston's parents.
  • Foolish Sibling, Responsible Sibling: Played with in their corporate roles. Evelyn seems like the Responsible to Winston's Foolish, as Evelyn's the one who comes up with the actual means to implement Winston's grand ideas. She also softly scolds him for his over-enthusiasm and childlike tendencies, and keeps business conversations on track from his tendency to get sidetracked. These roles are reversed once Evelyn is revealed as the Screenslaver, as her misplaced anger and bitterness towards supers causes her to endanger lives to ensure they stay illegal. In turn, Winston is responsible enough to go back and try to help save the innocent people caught up in Evelyn's scheme.
  • Gadgeteer Genius: She is the primary developer of DevTech's technology.
  • Genius Slob: Downplayed. Compared to her impeccably dressed and groomed brother, Evelyn is more inclined towards comfortable, bohemian-casual clothing with mildly unkempt hair. In her first onscreen appearance, she is running late to her meeting with Winston and Elastigirl, and dumps everything she's carrying onto a poor employee.
  • Hidden Villain: Evelyn's supervillain identity remains unknown for much of Incredibles 2.
  • Hypocrite: She accuses her brother of being a Manchild for associating the presence of heroes with their parents, but the loss of her parents was a defining moment for her as well, and her entire plan is intended to lash out at superheroes. She puts on an act where she appears to accept that her father was responsible for his own actions, but her Motive Rant to Elastigirl show that this is clearly not the case.
  • Icy Blue Eyes: Her eyes are a very pale shade of blue-grey.
  • Knight of Cerebus: After The Reveal she's the Screenslaver, the mood plunges into darkness when she shows up.
  • Lack of Empathy: Evelyn shows little empathy towards the people caught up in her scheme. She hypnotizes a pizza delivery guy into becoming the decoy Screenslaver simply because he was surly and delivered cold pizza, getting him beaten up and arrested. She then hypnotizes superheroes and sends them to kidnap children. If none of that is enough, Evelyn doesn't care about the scores of innocent people who would have died if the Everjust crashed into Municiberg. The only people she seems to have any feelings for are her relatives—especially Winston. Even so, it doesn't stop her from using his superhero legalization plan for her own ends.
  • Mad Scientist: While not as outwardly unstable as Syndrome, Evelyn uses his skill in technology to advance her own evil goals to discredit supers and prevent their return to the public eye.
  • The Man Behind the Man: She's the one who works on the technology that her brother sells, but he's The Face of their company. It later turns out she's the Screenslaver, and this is her modus operandi—as the hypnotic patterns which are projected lead back to her.
  • Meaningful Name: Her name sounds like "evil endeavor," hinting she's the Big Bad.
  • Motive Rant: When she captures Elastigirl, she basically rants about why Supers betrayed her and her father's trust and why she is deciding to eradicate all Supers because "they keep us weak!"
  • Non-Action Big Bad: For the most part. Evelyn lacks physical training and does not appear to have skills with firearms. She does not have the means to fight any supers directly. She is an effective Combat Pragmatist and does briefly fight Elastigirl on the plane in a situation where she has every advantage. Most of her threat still comes from her mind-controlled super minions.
  • No Social Skills: Subverted. She claims to have poor interpersonal skills but then accurately assesses that people crave ease over quality. She also masterfully sets up the theatrics of the Screenslaver to be an adequate foil for Elastigirl so that it merges seamlessly into her brother's PR plan. Ultimately, she is shown to have a Lack of Empathy toward anyone except her family but has a talent for manipulating people.
  • Not-So-Well-Intentioned Extremist: She styles herself as a Well-Intentioned Extremist who hates the concept of superheroes because Holding Out for a Hero means people don't actually try to save themselves, like how her father would rather call two heroes than go to a safe room with his wife. Elastigirl points out that the method she chose indicates she's lashing out at superheroes because she blames them for her parents' deaths. Furthermore, she doesn't seem to have any idea about how to fix that problem other than ensuring supers are illegal for good... not even considering the possibility of teaching people how to defend themselves without them. As Elastigirl points out, Evelyn doesn't have an ideology—just a list of things she hates. This is because Evelyn is acting out of rather directionless grief and bitterness rather than a megalomaniacal sense of villainy like Syndrome.
  • Pet the Dog: She cares enough about her brother to save him from the Everjust.
    • She also had her proxy pull the fire alarm while escaping the apartment complex to ensure the place was evacuated and no one got hurt when the evidence in her proxy's workroom was set to blow up. This is note worthy as she later risks crashing an entire ship full of innocent people.
  • Psychological Projection: It's notable that most characterization of Winston as a Manchild comes from Evelyn, whose villainy really boils down to throwing a tantrum over her parents' deaths and blaming superheroes for being tangentially involved without dealing with the underlying problem (that Holding Out for a Hero makes people less likely to act for themselves) that she identifies. Winston, meanwhile, blames no one for his parents' deaths, and proves to be quite selfless and willing to act heroically when push comes to shove, making it likely that this trope is in play and Evelyn characterizes her brother as a manchild to avoid admitting she's the childish one.
  • Samus Is a Girl: Evelyn is the Screenslaver, and she's an example of this trope that's instead done by proxy.
  • Sibling Yin-Yang: She's the laid-back genius who works behind the scenes to develop the technology that ensures their success—with her brother being enthusiastic and immature, but charismatic enough to be The Face for DevTech. Moreover, he wants to help superheroes regain their legality, and Evelyn wants to permanently discredit them.
  • Significant Wardrobe Shift: Her outfits start to reflect the Screenslaver, her supervillain identity, as the film goes on, with darker colors and patterns reflecting the optical hypno-designs used in the broadcasts. By the end, she's in a practical yet stylish jumpsuit that evokes villain gear, and she even dons a pilot's oxygen mask, which resembles the skeletal grille on the Screenslaver decoy's mask.
  • Sir Not-Appearing-in-This-Trailer: She doesn't appear in any of the trailers.
  • Smug Snake: Her attitude following her reveal is of great disdain for both Elastigirl and her father, and she seemingly takes pride in being a successful villainess, albeit unaware of her own villainy.
  • Squishy Wizard: She isn't physically intimidating, but her intellect and skill as a Gadgeteer Genius allow her to be quite an effective Big Bad.
  • Start of Darkness: Evelyn's hatred towards supers started after her father's murder.
  • Steven Ulysses Perhero: Her name sounds similar to "evil endeavor," which is fitting since she's the film's true main antagonist.
  • Straw Feminist: Downplayed; this trait comes out only once during a conversation with Elastigirl. The latter correctly surmises that Evelyn intends to win her over with "Man's World" rhetoric and shoots the idea down almost as quickly as it's brought up, which Evelyn takes in stride.
  • Straw Nihilist: Excluding her own family, Evelyn values nobody's life—super or otherwise. She also kicks Elastigirl while she's acting as her parachute from several dozen feet above the ocean and shows zero gratitude whatsoever after she saves her life, implying she doesn't even value her own life either.
  • Tragic Villain: She lost her parents at a young age, and her Evil Plan is a case of Misplaced Retribution.
  • Ungrateful Bitch: Even after Elastigirl saves her life, Evelyn remains ungrateful and argues it doesn't prove Elastigirl's right. While she falls, Evelyn actively resists Elastigirl's first attempts to reach her, as she doesn't want to be saved by someone representing what she hates.
  • Unkempt Beauty: Her hair may be messy and her eyes may be shadowed, but there's a reason why her design has gotten praise from critics and moviegoers alike.
  • Villain Has a Point: As much as she loved her father, Evelyn was right on how ridiculous it was for him to try and call supers, who were illegal at that point (And even if they weren't, it's unlikely they would've arrived on time), instead of hiding in the safe room, which costs him his life.
  • Villainous Breakdown: When her plan begins falling apart, she becomes more frantic and panicked, even shouting a few Big Nos.
  • Villainous Underdog: Unlike Syndrome, Evelyn lacks a villainous organization, mooks, or any anti-super weapons like the Omnidroid or zero point energy. Not even her brother is helping her directly with her plans. Evelyn gets by with her cunning and manages to build a small army of brainwashed supers without any outside help.
  • Virtue Is Weakness: She sees idealism as a sign of weakness, and near the end, she shows irritation with Elastigirl for saving her life, arguing that it doesn't prove Elastigirl is right.
  • Walking Spoiler: Her reveal as the Screenslaver is a major turning point of the film.
  • We Have Become Complacent: Believes that people will choose ease and convenience over quality and actively engaging with life. This is reflected in both her conversation with Elastigirl and in the Screenslaver's breaking speech. It's revealed this worldview comes from grief-driven bitterness since she believes her father's complacency led him to try calling his super friends instead of retreating with his wife into their safe room.
  • Would Hurt a Child: Has no problem using mind-controlled supers to harm Violet, Dash, and Jack-Jack, and at one point she ordered the screenslaved Khrusher to crush Violet, Dash and Jack-Jack under Violet's own Force Field while she was busy blocking He-lectric's electricity. Had Dash's timely calling of the Incredibile been about 5 seconds late, the Parr siblings would have died a gruesome death if Violet's horrified screams are any indication. Evelyn also does this again in the climax by threatening to have the Everjust crash into Municiberg which would have killed many civilians, which would have included kids too (in addition to the less durable Violet and Dash who would have likely been thrown off the ship to their deaths had it directly struck the city).
  • You Are What You Hate: She became the very villains that murdered her father, but she is too blinded and crazy to see that.

Unnamed Pizza Deliveryman (Decoy Screenslaver)

https://static.tvtropes.org/pmwiki/pub/images/screenslaver_1_pixar_post.png
"Screens are everywhere. We are controlled by screens, and screens... are controlled by me—Screenslaver."
Voiced by: Bill Wise (under voice modulation) Other Languages

"Go ahead, send your supers to stop me. Grab your snacks, watch your screens, and see what happens. You are no longer in control. I am."

The primary antagonist of the first half of Incredibles 2, the Screenslaver is a supervillain who specializes in hypnotic visual weaponry, but is actually a brainwashed pizza deliveryman who acts as a decoy for Evelyn Deavor.


  • Anti-Climax Boss: Invoked Trope In-Universe. When Elastigirl encounters the decoy Screenslaver, he turns out to just be a guy with a few sets of hypno-goggles working out of a small apartment—lacking the death machines, armies of mooks, and secret island bases that Syndrome had. In a straight fight, he goes down relatively easily. This puzzles Elastigirl, as she reasons that someone brilliant enough to create hypnosis technology could've afforded more resources and defenses. It turns out that the decoy was supposed to be weak enough for Elastigirl alone to handle as part of Evelyn's plan.
  • Badass Boast: His speech is a pretty impressive Bring It to all supers, and ends "You are no longer in control, I am". Ironically he said this while under someone else's control.
  • Badass Normal: The decoy puts up a surprisingly good fight during his fight with Elastigirl, making good use of strobe lights and whatever he can get his hands on to level the playing field. Even Evelyn admits to being surprised at how well the decoy fought.
    Evelyn: He gave you a pretty good fight. I should say, I gave you a pretty good fight through him.
  • Big Bad: Subverted, in that the apparent Screenslaver is a decoy that Evelyn hypnotized to be found, beaten up, and arrested for being surly and bringing cold pizza.
  • Combat Pragmatist: The decoy uses everything he can find in his fight with Elastigirl, from strobe lights, to knocking over shelves to make obstacles, to using a cattle-prod and a fire axe, to taking cheap shots at Elastigirl as she chases him through the apartment.
  • Contrasting Sequel Antagonist: The decoy can be considered one to the Omnidroid. Both are fake villains used by the real villain to prop up the protagonist. They are presented as a major threat by the protagonist's treacherous Mission Control and fought about halfway through the movie. The Omnidroid after being destroyed is rebuilt stronger and eventually turns on its master in the climax while he was attempting to use it to prop himself up. The decoy has no ability to resist the Screenslaver and drops out of the narrative after his defeat, being totally disposable after use as a boost to Elastigirl's profile.
  • The Cracker: The Screenslaver can be considered a period-appropriate equivalent to Anonymous-esque hacktivists and cyber terrorists. Screenslaver broadcasts pre-recorded videos on live networks and causes havoc via hacking. The name "Screenslaver" is even a pun on the term "screensaver".
  • Disc-One Final Boss: The decoy Screenslaver is prominent in the marketing of the film, and is defeated roughly halfway through the movie... But then he is revealed to be just a pawn of the real Big Bad, Evelyn Deavor.
  • Evil Sounds Raspy: The voice modulator in the mask makes the Screenslaver's voice sound harsh and raspy.
  • Evil Wears Black: The decoy wears a black suit. However, the goggle lenses on his mask are bright in color, and his Scary Teeth mouth apparatus is silver.
  • Gas Mask, Longcoat: The decoy's suit has the goggles and breathing apparatus on his mask and the rest of the suit shows off no skin with black gloves. This overall appearance has a mad scientist-like feeling.
  • Knight of Cerebus: The decoy greatly darkens the mood, with the scene of his speech and Elastigirl searching for him being one of the most tense in the movie.
  • Leaning on the Fourth Wall: Parts of the Screenslaver's speech about using superheroes as escapism from life's problems is applicable to the audience, especially when he says "you don't talk, you watch talk shows, you don't play games, you watch game shows", since superhero movies is one of the most common forms of escapist media at the time the movie was released. He even uses the real world terminology "superheroes" instead of the more common in-universe "supers".
  • Lean and Mean: The decoy has a fairly thin physique. Turns out to be justified because Evelyn picked somebody who fit the physique she wanted for the fight with Elastigirl.
  • Meaningful Name: The Screenslaver enslaves people with screens, using a hypnotic pattern.
  • Mouth of Sauron: Even though his speech was manufactured to antagonize Elastigirl and supers, the content of it also seems to align with Evelyn's actual beliefs, mainly that normal people are complacent and eager to watch supers deal with problems rather than do something themselves.
  • No Name Given: The decoy's name is never revealed.
  • Punny Name: Screenslaver's name is a pun, changing "screensaver" into "screen" and "slaver" because she uses screens to enslave people, by showing a hypnotic pattern.
  • The Scapegoat: The decoy Elastigirl defeats is just a pizza delivery guy who was hypnotized by the real Screenslaver so she could throw the supers off the trail of her actual plans.
  • Stranger Behind the Mask: Subverted. When the Screenslaver is first fought and seemingly unmasked, the person in the costume turns out to be some random blond kid who made no previous appearances... because he's a pizza guy who the real Screenslaver hypnotized to distract Elastigirl. The Screenslaver is actually Evelyn Deavor, who was believed to have been Elastigirl's friend.
  • Vocal Evolution: His voice sounds much less modulated in the trailer and speaks more quickly and clearly, instead of the soft and slow voice he uses in the movie. note 
  • Voice of the Legion: The voice modulator in the mask makes the decoy's voice reverberate and deep, whereas he sounds more normal when he's unmasked and not being mind controlled.
  • Walking Spoiler: The Screenslaver's identity is a huge mystery for most of the movie, and when the decoy's unmasked, there's still lingering questions until The Reveal that the real Screenslaver is Evelyn.

Other Movie Characters

    Edna Mode 

Edna Marie Mode/"E"

https://static.tvtropes.org/pmwiki/pub/images/i2_edna.png
"I never look back, dahling. It distracts from the now."
Voiced by: Brad Bird Other Languages

"'Supermodels'—ha! Nothing 'super' about them. Spoiled, stupid little stick figures with poofy lips who think only about themselves. Feh! I used to design for GODS..."

A diminutive but brilliant fashion designer who, back in the day, designed costumes for superheroes.


  • Always Camp: Designs super suits and behaves in a hammy way.
  • Asian and Nerdy: Downplayed since she's only half Japanese, but has a mastery of super-advanced textile manufacturing to design and create super-suits for the heros. She was even able to invent a suit that becomes invisible when Violet does.
  • Badass Bookworm: Edna is an absolute no-nonsense fashion designer who uses all sorts of advanced sciences in designing custom costumes for superheroes.
  • Berserk Button: She's furious when Elastigirl gets a costume by another designer in the sequel and insists that her fee for Jack-Jack's new costume is that she'll be the family's exclusive designer "throughout the known universe and until the end of time."
    Edna: Galbaki? Elastigirl's suit is by GALBAKI?! EXPLAIN YOURSELF!
  • Big Fancy House: She lives on a grand estate complete with laser gates and a security detail. The house itself is an extremely spacious mansion that not only has the typical living space areas such as the kitchen and living room, but also has a huge basement workshop for designing and testing supersuits.
  • Breakout Character: Despite her limited screentime, Edna has captivated audiences and even been directly referred to as this for the franchise overall by several media outlets and publications. Those same sources even cite her as one of Pixar's greatest characters of all!
  • Brutal Honesty: Edna tends to be very blunt with Robert concerning his appearance.
    • In the first movie, upon seeing Robert on her security camera:
      Edna: My God, you've gotten fat.
    • In the second movie, once she sees how much of a wreck he is in person:
      Edna: You look ghastly, Robert.
  • Bunny-Ears Lawyer: An eccentric and hammy woman who is a genius at designing super suits.
  • Challenge Seeker: At least, concerning superhero clothes (Violet's supersuit was the only one to give Edna a decent challenge since she needed to figure out how to turn it's material invisible when Violet herself does). She considers the normal fashion industry beneath her, and is thrilled at the prospect of designing a new supersuit. In the sequel, she positively lights up at the prospect of creating a suit that will work with Jack-Jack's Combo Platter Powers.
  • Character Catchphrase: Dahling! Also, "I enjoy our visits" when shooing someone out of her house.
  • Chewing the Scenery: Everything she does is larger than her life, from her expressions to her blunt opinions, to her body language.
  • Clingy Jealous Girl: Non-romantic example, but she is furious when she learns that Elastigirl's new costume in the sequel was designed by someone else, and makes Mr. Incredible agree that she is Mr. Incredible's, Elastigirl's, and Frozone's exclusive designer, in the entire universe and until the end of time.
  • Cool Old Lady: A hammy and eccentric super suit designer.
  • The Cuckoolander Was Right: Never brush off her warnings about wearing capes when doing superhero work. Syndrome experienced this first-hand.
  • Crazy-Prepared:
    • When Edna decides to make the entire Parr family new costumes, she tailors each suit to the wearer's powers. With Jack-Jack's powers unknown she says she "covered the basics" which includes being roomy for free movement, comfortable fabric for sensitive skin, able to withstand temperatures over 1000 degrees, completely bullet-proof and machine washable.
      Elastigirl: What on Earth do you think the baby will be doing?
      Edna: Well, I'm sure I don't know, darling. Luck favors the prepared.
    • Another moment of prescience is that she secretly planted Tracking Devices in her costumes in case any Super was in danger and needed help. This helps Helen to locate Bob when he's stranded on a remote island and being held captive by Syndrome.
  • Dark Is Not Evil: Has black hair and is usually seen in black outfits, but is also responsible for designing the suits of the heroes and she's not evil, just eccentric.
  • Deadpan Snarker: The only parts of her dialogue that are not biting wit are her hammy lines, which are also snarky.
  • Death Montage: While "No Capes!!" is initially played for laughs, Edna then goes on to list several heroes that were killed by Cape Snag.
  • Early-Bird Cameo: Appears as a guest at Mr. Incredible and Elastigirl's wedding during the prologue long before the film identifies her by name.
  • Eccentric Artist: She's very excited about her work.
  • Eccentric Fashion Designer: She specializes in superhero clothes, and her demeanor is very quirky. Despite this, she's very competent and Genre Savvy when it comes to designing supersuits - most notably, she doesn't use capes because a number of heroes have been killed by Cape Snags.
  • Establishing Character Moment: Edna's Brutal Honesty and high standards are established right off the bat when she bats a security guard from his post when he prevents Mr. Incredible from entering her mansion, then remarking that Mr. Incredible has gained a lot of weight before happily letting him in.
  • The Fashionista: She's a fashion designer but she is quite bored working for the fashion industry. In her opinion, supermodels are profoundly uninteresting subjects. However, the creators state that she designs all her own clothes and it's implied she won't wear anything but her own designs. Also, she's enough of a fashion icon in-universe for her recognizable hair and glasses to be featured in her "Mode" business logo.
  • For Science!: Decides to babysit Jack-Jack pro bono to explore the challenge of creating a suit that fits his powers.
  • Gadgeteer Genius: Her genius covers the fields of both textile and electronic engineering. She is able to invent clothing that is friction-proof, bomb-proof or even able become invisible as well as embed miniature tracking devices or biometric and dimensional scanners into the fabric.
    Edna: And machine washable, dahling. That's a new feature.
  • Genki Girl: Just listen to that first phone call. It's almost too much for both Elastigirl and the receiver.
  • Glad You Thought of It: She pulls this on Mr. Incredible when he asks her to mend his old superhero costume. She insists that it's a "hobo suit" and tells him that he needs a new one:
    Mr. Incredible: A new suit? Now where the heck am I gonna get a new suit—
    Edna: YOU CAN'T! It's impossible, I'm far too busy, so ask me now before I again become sane.
    Mr. Incredible: ...wait. You want to make me a suit?
    Edna: You push too hard, dahling!—but I accept.
  • Glory Days: She misses the Golden Age too.
    Edna: "Super"models - ha! Nothing super about them. Spoiled stupid little stick figures with poofy lips who think only about themselves. FEH! I used to design for gods!
  • Hero-Worshipper: Heavily implied. As the quote above notes, she refers to heroes as gods. She even refers to Jack-Jack as a "tiny god" in the sequel, which is a pretty fitting description in all honesty.
  • Honorary Aunt: After learning about Jack-Jack's multiple powers, she instantly decides to bond with him to study his potential and eventually comes to like the little guy. She even refers to herself as Auntie Edna.
  • Gonk: Very short and very ugly, with a very goofy and cartoonish design.
  • Impossibly Cool Clothes: She makes these; bulletproof clothing stylized heroic red with a tracking device.
  • Insufferable Genius: She can be extremely grating to people she isn't interested in and even her close friends, but there's no denying that she is probably the single greatest superhero costume designer. She also declares superheroic authority on subjects she is inexperienced with in practice, such as parenting, because she's just that smart.
  • Intergenerational Friendship: She was among the few people invited to Mr. Incredible and Elastigirl's wedding in the Glory Days.
  • Jerk with a Heart of Gold: She is somewhat arrogant and bad-tempered, but is a good person at heart. She is also dismissive and hard on certain types of fashion, but puts new heart into Elastigirl with some tough love.
  • Jumped at the Call: Mr. Incredible only wants some minor mending for his old suit done, but she's clearly inspired by his visit to start designing superhero costumes again.
  • Large Ham: She might be tiny, but the ham is huge. Brad Bird talks about how everything about her — her house, her furniture, the art on her walls, the people she spoke with — were designed to highlight the contrast between her tiny physical size and her forceful, overbearing personality. She might be tiny, but she thinks, talks, and acts BIG.
  • Mad Scientist: The "tamed" variety. Yes, Edna's firmly on the side of the heroes, but she's also highly eccentric and tackles her work of making high-tech super-suits with an almost disturbing enthusiasm. All that's missing is the maniacal laughter, but she's already hammy enough as it is.
  • Meaningful Name:
    • "Edna" means "pleasure" in Hebrew — she does enjoy designing. It can also mean "rejuvenation," and she helps breathe life back into Mr. Incredible's superhero career by designing him a new suit.
    • "Mode" is the French word for "fashion" or "style" (as in the expression "à la mode" i.e. "fashionable"), which is an appropriate name for a fashion designer.
  • Miniature Senior Citizens: Clearly, she's older than all of her clients, and she is shown to be about knee-high with Mr. Incredible who's in his forties.
  • The Napoleon: Edna Mode is very short and she's also noticeably rude and hot-tempered. Unlike Mr. Huph (who's an outright Hate Sink), she's a Jerk with a Heart of Gold, and one of the most beloved characters in the movie to boot.
  • No Celebrities Were Harmed: Her appearance and demeanor are believed to be based off of either Edith Head, Linda Hunt, Anna Wintour, or a combination of all three. Fittingly, Head was a costume designer in real life, while Wintour is the Editor-in-Chief of Vogue, the world's most famous fashion magazine.
  • Omnidisciplinary Scientist: The incredible tech she puts into each suit suggests that she's mastered the fields of theoretical and experimental physics, mechanical engineering, nanotechnology, biometrics, and (super)human biology, just to name a few. She's also naturally perfected the art of fashion design and everything it entails, from planning to construction to the business aspect of the job.
  • O.O.C. Is Serious Business: Edna has an over-the-top and flamboyant personality... so when she gets quiet and intense to discuss Mr. Incredible's keeping secrets from Elastigirl, we're immediately aware that this is serious. Tellingly, the scene is animated in dark tones —the only time Edna is lit in this way— to further signify its importance.
    Edna: Do you know where he is?
    Elastigirl: ...of course-
    Edna: (turning violently toward Elastigirl) Do you KNOW where he is?!?
  • Reed Richards Is Useless: Her character is a interesting deconstruction of the trope. After the age of superheroes ended, she successfully shifted her skills to become a prestigious fashion designer that allows her to live quite comfortably. However, she's also clearly bored out of her mind with no excitement or challenge she experienced with superhero costume work, and jumps at the chance to design new costumes when the opportunity presents itself.
    Edna: Supermodels - ha! Nothing super about them. Spoiled, stupid little stick-figures with poofy lips who think only about themselves. Feh! I used to design for GODS!
  • Rousing Speech: She delivers one to Elastigirl to get her to go after Mr. Incredible.
    Edna: What are you talking about? You are Elastigirl! My god... Pull yourself together! 'What will you do?' Is this a question?! You will show him that you remember he is Mr. Incredible, and you will remind him who you are! You know where he is, go! Confront the problem! Fight! WIN! And call me when you get back, dahling, I enjoy our visits.
  • Sci-Fi Bob Haircut: A practical and stylish choice for a fashion designer who lives in a world with superheroes and incredibly advanced tech.
  • Screw Politeness, I'm a Senior!: Or an incredibly gifted and prestigious designer or all of the above. Either way, she takes no crap and does not soften her opinion of anyone, for anyone.
  • Smart People Wear Glasses: Wears circular glasses and has created custom-made original outfits for superheroes since the "glory days".
  • Super Costume Clothier: Perhaps one of the most well known examples of the trope. Edna is a Challenge Seeker who loves designing outfits for superheroes and having to factor their powers into her designs. She was intentionally written to evoke both the Eccentric Fashion Designer and Mad Scientist character archetypes. In the first film she mentions she despises having to work with mundane supermodels when she used to design for people she saw as gods. Incredibles 2 reveals that she has a rival we never see, called Alexander Galbaki, who Edna has an extremely low opinion of. This implies that before superheroing became illegal, superhero fashion design was a healthy trade.
  • What the Hell Is That Accent?: When Bird did the scratch voice for Edna, he described it as a kind of German/Japanese accent mix. Apparently, Brad Bird intended Lily Tomlin to be Edna's voice actor but she had a hard time speaking her lines with this accent and when Bird demonstrated it, Tomlin felt he had captured her voice so perfectly, she recommended him to be Edna instead.
  • Where Does He Get All Those Wonderful Toys?: Edna was created expressly to avert this. Brad Bird wondered where supers got their suits, and didn't buy the idea that they made them on their own, so he made a character who designed suits with special tech included as an explanation, with the idea that this is a parallel industry to superheroics.
  • The Wonka: She is undeniably brilliant, but equally eccentric and single-minded. Her gifts are solely aimed at designing uniforms for superheroes and she can design fabrics in her own workshop that can match any Super's powers.

    Gilbert Huph 
https://static.tvtropes.org/pmwiki/pub/images/p6.jpg
"I'm not happy, Bob... Not Happy!"
Voiced by: Wallace Shawn Other Languages

"I don't care about their coverage, Bob! Don't tell me about their coverage! Tell me how you're keeping Insuricare in the black! Tell me how that's possible with you writing checks to every Harry Hardluck and Sally Sobstory that gives you a phone call!"

Bob's immediate supervisor at Insuricare. He is a short-tempered (and short) man who often butts heads with Bob about his graciousness to customers' claims.


  • Ambiguous Situation: Was Huph knowingly taunting the mugging victim after Bob said "he got away", or did he think Bob was referring to the mugging victim?
  • Bad Boss: He shows he is just as indifferent to his employees as his client, as shown through a memo basically stating that all business expenses, such as electricity conception and office supplies, would be deducted from their paychecks and they'd be billed hourly for parking.
  • Bandage Mummy: He ends up in a body cast after being thrown through several walls by an enraged Bob.
  • Card-Carrying Villain: Of the lower key sort among a cast of super villains. He makes very clear to Bob that legal issues are the only thing preventing him from openly basking in what a con-job his company is designed to be.
  • Clocks of Control: Huph is as heartless as he is fastidious (even stopping to readjust one of the pencils on his desk to keep them all arranged in a perfect row). While chewing Bob out (for caring more about helping clients than helping the company profit), he goes on a long tirade about how a good company is like a clock, and the employees are like cogs that all work together for one purpose. To sell it even further, one wall of his office is actually lined with clocks, all the same rounded-square shape and arranged in a perfect row.
  • Corrupt Corporate Executive: Regardless of whether their clients' policy covers them, he only cares about Insuricare's profitability. During their meeting, he makes it clear he is mad with Bob's customers successfully "penetrating the bureaucracy" to get their insurance payouts.
    Bob: Are you saying that we shouldn't help our customers?
    Huph: (frustrated) The law requires that I answer "no".
  • Depraved Dwarf: He stands at an extremely short height, and he is a greedy and abusive businessman.
  • Establishing Character Moment: His first five seconds on-screen involve him brushing a weeping old lady (she was pretending, but there's no indication he knew that) out of his way so he can confront Bob. He then begins to chew him out on being a good Samaritan and damaging the company's profits, an apt summary of his opinion on him.
  • Fatal Flaw: His Lack of Empathy and abuse of power shown when he prevents Bob from stopping the mugging leads to him being thrown through several office walls and ending up in a full body cast.
  • Faux Affably Evil: When he's calm and composed, he can put up a somewhat cool façade, like when he talks about a company being like an enormous clock or when he says "Complaints, I can handle". But at his core, he's just a straight-up Jerkass.
  • Foil: To Edna Mode. Both characters are physically short who have displayed rather haughty personalities. However, while Edna is proud with what she thinks and does, she's also genuinely considerate and helpful to others, as opposed to Huph, who doesn't actually showcase any concern for anyone but himself.
  • Four Eyes, Zero Soul: Even though Huph wears glasses, he's a calculating and greedy manager who serves as a foil to Bob's sense of justice.
  • Greed: His obsession with money is why he is more concerned with earning more money than giving his clients the insurance they need.
  • Hate Sink: He is a cruel, greedy insurance executive who actively discourages his workers from granting their clients' insurance claims; his only loyalty is to the stockholders and the profitability of Insuricare. He shows a complete Lack of Empathy for the civilian being mugged down in the street, preferring to exert his authority over Bob by preventing him from going to help. This makes his comeuppance at Bob's hand all the more deserving.
  • Incoming Ham: His first line is yelling "PAAAAAAAAAAAAAAAAAAAAAAAAAAARR!!!" at the top of his lungs while entering Bob's office.
  • It's All About Me: All he cares about is helping his own people in his business, rather than others.
  • Jerkass: Not only does he not think much of Bob, but he is greedy and willing to help his own people in his business as opposed to providing customers with the insurance they need.
  • Jerkass Has a Point: Subverted. He does have a point that if Bob continues to give every customer insider knowledge of Insuricare, it'll eventually tank the company. But that's eclipsed by the fact that he very clearly doesn't care about anyone or anything besides making a profit.
  • Kick the Dog: Him smiling and saying "Well, let's hope we don't cover him!" when learning that a man is getting mugged outside his window, then threatening to fire Bob if he leaves to help.
  • Lack of Empathy: When Bob points out a man down on the street is getting mugged, Huph briefly looks over and notices what is going on outside. What does he say in response? "Well, let's hope we don't cover him!"
  • Large Ham: He goes completely off the deep end when he figures out Bob has been letting his customers do an end-run around the bureaucracy. Not to mention it also comes with him being played by Wallace Shawn.
  • Laser-Guided Amnesia: Implied. After Huph tells Rick about Bob's dismissal, Rick erased Huph's memories of Bob's super strength.
  • Laser-Guided Karma: After forbidding Bob from helping a mugging victim, he gets a far worse beating than said victim. And to add salt to the wound, due to his implied Laser-Guided Amnesia, it's unlikely he'll be able to make an insurance claim for his injuries.
  • Loophole Abuse: He uses this often to deny claims, and then worries when Bob's customers learn to turn this back on him.
  • Mean Boss: Exaggerated. In addition to his greed and complete apathy towards his customers, he fiddles with an Insuricare memo which says that things like electricity consumption, phone charges, and even office supplies will be deducted from employee pay. It then goes on to thank employees for the most profitable year so far! Additionally, when Bob points out a man down on the street is getting mugged, Huph's hopes the company won't cover him and is glad that the mugger got away, so he could keep grilling Bob with words.
  • Milking the Giant Cow: He does it with both hands when he tells Bob "We're supposed to help our people!"
  • Mister Big: Huph is a fairly short man in comparison to Bob, who could easily wreck him in a physical fight (which he eventually does).
  • The Napoleon: He clearly gets a buzz out of humiliating the extremely tall Bob and forcing him to comply with his authority.
  • Obstructive Bureaucrat: He points out to Bob that his clients always exploit the loopholes that allow their claims to get paid and it drives him mad that they are "penetrating the bureaucracy".
  • Smug Snake: It's made pretty evident how satisfying it feels to him to keep Bob on his leash by the way he orders him around. You know, before Bob responds by chucking him through several walls.
  • The Sociopath: Though not on Syndrome's levels, Huph is still a greedy, selfish and arrogant man who's only concerned about money and refuses to help customers even when they desperately need help. When Bob tries to make him notice a man being mugged, his only concern is hoping that they don't cover him.
  • The Unfettered: He will do anything to keep Insuricare profitable, even if it means threatening one of his own employees with termination if they try to stop a mugging.

    Kari McKeen 
https://static.tvtropes.org/pmwiki/pub/images/kari12.jpg
"I can totally handle anything this baby can dish out!"
Voiced by: Bret Parker Other Languages

The babysitter hired to watch Jack-Jack during the events of the movie. She finds the process...unexpectedly difficult.


  • Action Survivor: Her first scene shows her to be rather ditzy, but she manages to stay alive despite being left alone for a long time with an uncontrollable, super-powered infant.
  • Badly Battered Babysitter: She provides the page image AND page quote. It's only to be expected when your charge turns out to have multiple superpowers.
  • Be Careful What You Wish For: At the end of her ordeal, she just wishes she could forget the whole thing. Rick Dicker obliges.
  • Braces of Orthodontic Overkill: They don't look too bad, but they give her a terrible lisp.
  • Break the Cutie: Poor girl had no idea what she was getting into.
  • Bunny-Ears Lawyer: She's scatterbrained and a Motor Mouth, but she's also an extremely competent babysitter. She's savvy and responsibile enough to immediately contact Elastigirl (or at least try to) when she notices that something is amiss about Jack-Jack, thinks quickly to douse him when his Playing with Fire abilities activate, and, over the course of the night, assembles everything she needs to deal with all of his Combo Platter Powers. Kari's only mistake is not verifying Syndrome's identity when he shows up as her "replacement," but at that point she's too exhausted to think clearly.
  • Cassandra Truth: Her parents didn't believe her when she told them about Jack-Jack's powers. At least that saved The Men in Black another brain-wipe job.
  • A Day in the Limelight: Kari's interaction with Jack-Jack and his new superpowers receives a lot of focus in the Pixar short Jack-Jack Attack.
  • Determinator: Ditzy though she may be, she refuses to give up on Jack-Jack or leave him alone, apparently staying up all night and figuring out how to deal with each of his individual powers. Yes, she's exhausted and nearly driven insane by the situation, but she also recognizes that Jack-Jack is still a baby who needs to be taken care of.
  • Exhaustion-Induced Idiocy: Kari believed Syndrome was the replacement babysitter and that the "S" on his supervillain costume really did mean "sitter". However, considering the fact that she had been dealing with Jack-Jack's erratic powers for the whole night to prevent him from destroying the house (and largely failing), she was so tired and desperate to get away from him that she took the first opportunity to hand him off and get out of there.
  • Heroic Bystander: Oddly enough, Kari is ultimately the one responsible for Syndrome's defeat. By playing Mozart music for Jack-Jack, she unknowingly awakens his dormant superhuman abilities, which are later the only thing that keep Syndrome from successfully kidnapping the baby and lead to his demise, as his Evil Gloating after Jack-Jack escapes gives Mr. Incredible the opportunity to hurl a car at him and make him suffer a Cape Snag. If it wasn't for Kari, Syndrome would have won.
  • Hero of Another Story: Her experience babysitting Jack-Jack, which is the focus of the Pixar short Jack-Jack Attack. It's about her dealing with Jack-Jack manifesting superpowers for the first time.
  • Horrible Judge of Character: A downplayed example in that Kari was a nervous wreck after a sleepless night of dealing with Jack-Jack, but when Syndrome comes to the house in his supervillain costume, while stumbling over his words and telling Kari that his "S" stands for "sitter", she believes him and hands Jack-Jack over. Agent Dicker even lampshades this:
    Rick: And you believed him.
    Kari: The baby was exploding!! Have you ever sat an exploding baby before, Mr. Dicker?!
  • Laser-Guided Amnesia: Agent Dicker uses a memory wipe machine to remove Kari's memory of the babysitting experience. Bonus points in that the machine uses a laser site to target the point on her head that the machine's electrode will attach to.
  • Logical Weakness: Exploits several to deal with Jack-Jack- his fiery form can be extinguished, his lasers can be reflected by a mirror, and so on.
  • Motor Mouth: When Elastigirl calls her to talk about her babysitting assignment, Elastigirl can barely get a word in edgewise over Kari's ramblings about her babysitting prowess.
  • Noodle Implements: By morning, she's surrounded herself with an arsenal of tools she used to contain Jack-Jack, including a butterfly net, a bucket, a pair of tongs, a pair of oven mitts, a fire extinguisher, a mirror, a grappling hook, and a chainsaw.
  • Seen It All: At the end of a very long night, she has a completely deadpan reaction to Jack-Jack bursting into flames and shooting at her with Eye Beams, being ready with the appropriate fire extinguisher and mirror.
  • Sequel Non-Entity: She does not appear in the sequel at all, though she does feature in a deleted scene which was to be an alternate opening to the second film that focuses on her strange behavior after her memory of Jack-Jack was wiped by Rick Dicker and it's revealed that the memory-wipe of the experience wasn't completely full-proof, which is seen when Kari's eyes twitch in fear over just hearing Jack-Jack's name.
  • Tempting Fate: "Don't you worry about one single thing, Mrs. Parr. I can totally handle anything this baby can dish out".
  • Twitchy Eye: When saying the word 'baby' in 'babysitter'.
  • What You Are in the Dark: Kari could have easily abandoned Jack-Jack when he started getting out of control with his powers—especially since Elastigirl wasn't returning any of her increasingly-frantic calls about the situation. But she stuck with Jack-Jack the whole night and didn't leave him alone until someone else showed up to take over the situation; granted, that someone else was Syndrome, but after the beating the poor girl took, can you blame her for wanting to get out of Dodge?

    Tony Rydinger 

Anthony "Tony" Rydinger

https://static.tvtropes.org/pmwiki/pub/images/tony_rydinger_your_violet_right.jpg
Voiced by: Michael Bird Other Languages

A popular student at Violet's junior high. She has a crush on him.


  • Curtains Match the Windows: Tony is a brunet with brown eyes.
  • Chick Magnet: A couple of girls greeted him in a flirty manner.
  • Early Installment Character-Design Difference: His hair goes from auburn in the first film to dark brown in the second. Likely to differentiate him from Elastigirl who also has a similar hair color.
  • Family Business: Works part-time at his parents' diner, the Happy Platter.
  • Flat Character: Since he mainly exists to be Violet's Satellite Love Interest, he doesn't have much screen time to develop much of a definitive character. However, he does appear to be a bit shy and a Nice Guy. The sequel does give us more information about him courtesy of Dicker looking him up; Dicker describes Tony as a nice kid who plays sports, plays music, and works part-time as a waiter at his parents' diner. But once again serves to develop Violet.
  • Laser-Guided Amnesia: Subverted when Rick accidentally erases all his memories of Violet instead of just seeing her in costume without a mask.
    Dicker: It's not an exact science.
  • Nice Guy: Once he figures out Violet's interested, he turns out to be friendly and polite to her. In the second film, he's even polite when Violet embarrasses herself by accidentally snorting water out through her nose, and at the end he does agree to go to the movies with Violet just because she asked him again, despite him not remembering the first time she asked him. When they finally go on their date, Violet's whole family shows up to take them and even though there's some teasing, Tony rolls with it and seems to like them.
  • No Guy Wants an Amazon: Subverted. He runs away when he discovers Violet has superpowers. However, during his interrogation with Agent Dicker, he specifically says that he's secure enough in his masculinity to not be bothered by strong girls. He ran away simply because he was surprised and caught off-guard by the revelation of Violet being an illegal Superhero.
  • Pretty Boy: Very much so; it's not hard to see why Violet's interested.
  • Satellite Love Interest: He shows up in the beginning and the end of the film and mainly exists as Violet's crush. In fact, he only really exists to demonstrate Violet's character development. At the beginning of the film, she's too shy to even remain visible in his presence. At the end, she's able to talk with him and get a date while he's stammering nervously. In the sequel, we do learn more about him (he plays music and sports and works part-time as a waiter in his parents' diner) and he gets more screentime, but his character still serves mostly to develop Violet (in this case, her accepting responsibility to taking care of Jack-Jack and learning to protect her secret identity).
  • You Don't Look Like You: Tony's character model is revamped in the sequel, with him gaining darker hair and more angular features compared to the first film.

    Agent Rick Dicker 
https://static.tvtropes.org/pmwiki/pub/images/i2_rick.png
"We've gotta pay to keep the company quiet, we've gotta pay damages, erase memories, relocate your family; every time it gets harder. Money, money, money, money, money, money- we can't keep doing this, Bob!"
Voiced by: Bud Luckey (first film), Jonathan Banks (second film) Other Languages

Rick Dicker is an old friend of Mr. Incredible's - presumably his Friend on the Force back when the government provided assistance to superheroes. Years later, his department's function has been changed to keeping superheroes inactive and anonymous.


  • Beleaguered Bureaucrat: The years of the job (and dealing with Bob's antics in particular) have clearly gotten to Dicker, as shown in his gloomy, worn-out disposition.
  • Boring, but Practical: Compared to the Incredibles' and Frozone's climactic battle with the Omnidroid, Dicker merely freezes all of Syndrome's assets and marks him for arrest, effectively ruining his plan to craft himself into a superhero far more than the Supers.
  • Chekhov's Gunman: First appears during Mr. Incredible and Elastigirl's wedding, sitting next to Edna Mode.
  • Cool Old Guy: Despite his deadpan, stoic attitude, Rick is an elderly Reasonable Authority Figure who does his best to help the Parrs against society's negative view on supers. He even admits his error when he accidentally wiped out Tony's memory of Violet which included the Friday night date they were planning on having, and sets the eventual re-establishment of their relationship by revealing Tony's background to Bob.
  • Deadpan Snarker: With emphasis on 'deadpan'.
    Mr. Incredible: I'm fired, aren't I?
    Rick: Oh, ya think?
  • Hawaiian-Shirted Tourist: How he dresses when he's clearing out his desk in the second movie.
  • It Has Been an Honor: He invokes the trope to Mr. Incredible and Elastigirl after the Super Relocation Act is shut down and he can no longer assist them. Despite everything he assures them that it was his greatest honor to work alongside such fantastic people.
  • Ink-Suit Actor: Rick's appearance, personality and mannerisms are all based off of those of his voice actor in the first movie, Bud Luckey, and those who have worked with Bud have stated that Rick is a dead-on caricature of him.
  • Knight in Sour Armor: After telling Mr. Incredible that he's screwed up once too often and is on his own, Dicker immediately relents and offers to help him out for old times sake. As well, his commentary on the National Super Agency files has him comment that he hopes superheroes will be made legal again someday.
  • Memory-Wiping Crew: He has a clunky looking device that can erase memories. He does this to Kari at the end of her short and to Tony Rydinger in the sequel, and a deleted scene shows him doing it to Mr. Huph after Mr. Incredible punches him through several walls.
  • The Men in Black: He's part of the government agency that monitors and conceals the existence of superheroes.
  • Mundane Solution: After Syndrome is outed as a supervillain, Dicker simply has his assets frozen and arrest warrants put out, instantly demolishing his organization.
  • Perpetual Frowner: He mostly has a weary look on his face and rarely smiles. He is shown smiling during the wedding, but he's got every right to since things haven't gone bad.
  • Perp Sweating: "Jack-Jack Attack!" shows he prefers the old-school, light-shining-in-face technique. This continues in the opening of the second film when he interrogates Tony.
  • Reasonable Authority Figure: Dicker's complaints about having to fix Mr. Incredible's messes over and over again have merit. It's not that Rick doesn't care, it's that he realizes always jumping in with super-heroics isn't sustainable. As he says "Someone's always in trouble" but even though frustrated at Mr. Incredible's actions, he still offers to help Mr. Incredible just once more "for old times' sake". Later when Syndrome is revealed as a super-villain and terrorist, Rick takes the pragmatic action of immediately freezing all of his assets. He even admits his regret when Bob confronts him about accidentally wiping out Tony's entire memory of ever meeting Violet, including their date. In which Rick quickly reveals all of Tony's background and job life to Bob, setting the stage for Violet and Tony to reconnect.
  • Seen It All: Agent Dicker has dealt professionally with supers and their associated weirdness for a long time. It's implied that he's had to deal with Mr. Incredible screwing up and blowing cover way more often than he'd care to admit.
    Mr. Incredible: I mean, what can I say, Rick?
    Rick: [without missing a beat] Nothing you haven't said before.
  • Undying Loyalty: Dicker still helps out the Parrs after they went underground, paying to keep things quiet and relocating the family whenever Mr. Incredible blows his cover. Even when he has his job taken from him in the sequel, he is still firmly in support of Supers and their cause, and was able to reveal Tony's background to Bob before leaving.
  • Vitriolic Best Buds: Though they're not best friends, it's clear that the casually snarky way that Rick and Mr. Incredible go back and forth with one another suggests that they are pretty close. Dicker even attended the Parrs' wedding, sitting in the front row with Edna and Gazerbeam. He could approach this as just another job and Mr. Incredible as an extraordinarily frustrating case to handle...but it's clear that he deeply respects Mr. Incredible.

    Rocky the Raccoon 
A raccoon who hangs around the house Winston gives to the Parrs and serves as Jack-Jack's first nemesis. Their fight is the reason Mr. Incredible knows that Jack-Jack has superpowers.

Although unnamed in the film itself, the track on the soundtrack that Michael Giacchino wrote for the fight between Jack-Jack and the raccoon is called Rocky vs. Jack-Jack.


  • Amplified Animal Aptitude: He's a raccoon who managed to put up a better fight against Jack-Jack than Syndrome, the previous film's Big Bad.
  • Animal Nemesis: Jack-Jack mistakes the raccoon for an actual thief leading to free-for-all scuffle in the backyard. Despite Jack-Jack's powers, the raccoon does a fair job of holding his own. Even after fleeing into the woods, we see that he later returns to continue to posture with Jack-Jack through the sliding glass door while Mr. Incredible is on the phone with Elastigirl.
  • Badass Bystander: He's just a raccoon scavenging from the Parrs' trash can minding his own business, but Jack-Jack was watching a movie with an Obviously Evil robber and made a connection between the criminal's mask and the raccoon's eye markings. Being a baby, he was unable to realize that the markings did not make Rocky a criminal. However, once Jack-Jack takes heroic action against the "evil-doer", he finds that Rocky puts up a surprisingly good fight.
  • Bit-Part Bad Guys: Downplayed in that Rocky has no relevance to the overall plot and only a few minutes of screentime in which he's less a "bad guy" and more "animal fighting over food". He exists solely to give Jack-Jack an opportunity to show off his plethora of superpowers to the audience and Mr. Incredible.
  • The Cat Came Back: When Mr. Incredible runs out to the back yard to break up the fight, Rocky dashes to the edge of the yard to utter some angry chittering before vanishing into the night. However, moments later while Mr. Incredible is on the phone with Elastigirl, Jack-Jack and Rocky can be seen in the background standing off again through the sliding glass door.
  • Combat Pragmatist: He uses the environment in his fight against Jack-Jack, like overturning the barbecue to make a makeshift smoke bomb.
  • Shout-Out: He is obviously named for The Beatles song "Rocky Raccoon".

    Rusty McAllister 
https://static.tvtropes.org/pmwiki/pub/images/rustym.jpg
"Oh man, that was totally wicked!"
Voiced by: Nicholas Bird Other Languages

A neighboring boy of the Parrs who tends to witness their incredible feats.


  • All There in the Manual: His name is never said in the movie, but was revealed by official Pixar sources.
  • Staring Kid: He first appears when Mr. Incredible lifts up his family's car in frustration, then comes back later when he thinks Mr. Incredible might do it again. He finally appears again after having watched the Parrs save Jack-Jack and defeat Syndrome.

    Snug Porter 
An Ace Pilot that was responsible for taking Elastigirl on her superhero missions in the Golden Age and the one that lends Elastigirl his fastest jet. In the movie he only appears as a disembodied voice on the phone as Elastigirl looks at an old photo of them together. In an earlier version of the film, he was given a bigger role, but he never made it past the storyboards.
  • Ace Pilot: The deleted scene that showed him flying the plane demonstrates his skilled maneuvering, all while he's shouting for Syndrome to "Abort!" the missiles. He buys time for Elastigirl to protect the kids when Violet can't summon a shield big enough to protect everyone, leading to his death.
  • Demoted to Extra: He was intended to play the role of a Sacrificial Lamb, to emphasize that Syndrome is a legitimate threat. However, Brad Bird realized that it was going to take too much screen time to establish him as character that the audience would feel for when he died. So, the pilot role was transferred onto Elastigirl and Snug becomes the go-to guy when she needs a plane, which saves his life.
  • Mysterious Past: He and Elastigirl both got pilot training together, but the only hint that we have about it is the photo that Elastigirl looks at while talking to him on the phone.
  • Secret-Keeper: He worked with Elastigirl back in the superhero days, and apparently owes her a favor big enough for her to ask to borrow one of his planes.

    Honey Best 
Voiced by: Kimberly Adair Clark Other Languages

"'Greater good?!' I am your wife! I am the greatest good you are ever gonna get!"

The wife of Frozone. Never actually on-screen, although we do hear her.


  • All There in the Manual: Wanna see what Honey really looks like? Just take a look at her concept art!
  • Large Ham: Her response to Frozone's "Where's My Super Suit?!" moment counts.
  • Sassy Black Woman: She's a Black woman in the concept art, though she's never seen, and she always has a snarky remark up her sleeve.
  • Skewed Priorities: She seems to be more annoyed than anything else by her husband's superheroics because they are inconvenient. In the first Incredibles, she cares more about a planned dinner than the city being saved.
    Frozone: The public is in danger!
    Honey: My evening's in danger!
  • Trickster Girlfriend: Honey hides her husband's super suit so he'll have no choice but to take her to dinner without getting distracted by superheroics. She relents in time for Frozone to join the Parrs in destroying the Omnidroid.
  • The Voice: She's only heard during an argument with her husband. In Incredibles 2, it was originally planned for Honey to appear in person, but the writers decided it'd be funnier if she stayed just a voice.

    Winston Deavor  
https://static.tvtropes.org/pmwiki/pub/images/winston_deavor.png
Voiced by: Bob Odenkirk Other Languages

"It's time to make some wrong things right."

A rich tycoon of a world-class telecommunications company who supports Supers and wishes to bring them back into the spotlight.


  • Ascended Fanboy: Having been a fan of superheroes since he was a child, he is active in reintroducing supers back into society and having the Super Registration Act repealed. He even manages to engage in his own act of heroism in the end by breaking everyone on the Everjust out of hypnosis.
  • Big Good: Winston's actions and character are definitely good and noble, and he calls all the shots in the organization of the return of superheroes.
  • Brother–Sister Team: Winston and his sister run DevTech, with Winston being The Face of the company, and Evelyn being the brains behind their tech.
  • The Face: While Evelyn got the technical genius in the family, Winston got the social prowess. His skills at marketing are what made their company DevTech the worldwide conglomerate it is, and now he wants to use his talents to bring superheroes back.
  • Foolish Sibling, Responsible Sibling: Played with in their corporate roles. Evelyn seems like the Responsible to Winston's Foolish, as Evelyn's the one who comes up with the actual means to implement Winston's grand ideas. She also softly scolds him for his over-enthusiasm and childlike tendencies, and keeps business conversations on track from his tendency to get sidetracked. These roles are reversed once Evelyn is revealed as the Screenslaver, when her misplaced anger and bitterness towards superheroes (who she blames for their parents' tragic deaths) causes her to endanger lives to ensure they stay illegal. However, Winston is in turn responsible enough to go back and try to help save the innocent people caught up in Evelyn's scheme.
  • Good Counterpart: Winston is a belated one to Buddy Pine/Syndrome. Like Buddy, Winston grew up being a fan of Supers and saw his life tragically subverted due to his relation to them. Buddy was rejected by Mr. Incredible after a botched attempt of becoming his sidekick, while Winston's parents died because his father preferred to call the supers (even though the Super Relocation Act was in effect) instead of the police and retreat to his safe room. Despite this, Winston grew up rather mentally balanced, using his wealth to try and support and bring superheroes back rather than trying to kill them all off like Syndrome did.
  • Good Feels Good: A big proponent of this and one reason he adores the Supers.
  • Honest Corporate Executive: He is completely genuine in wanting to restore superheroes to their former glory, is unaware of his sister's evil plan, and the second he finds out what she's done, he decides to risk his life to save the gathered world leaders and Supers rather than escape with Evelyn to safety.
  • The Idealist: He honestly believes that the world would be a better place with Superheroes back in action, and has the means, motivation, and plan to make it happen.
  • Ink-Suit Actor: Looks exactly like his voice actor.
  • Manchild: Played with. His sister considers him as such, saying he conflates the time of supers with his time with his mother and father and that his zeal towards superheroes is a reflection of wanting some part of his parents back. However, he does maturely decide to risk his life to save those aboard the Everjust and aside from being a huge fanboy of superheroes, he really does not exhibit any manchild behaviors and instead functions as a really successful businessman.
  • Morality Pet: Winston is probably the only person that Evelyn still cares about as, even though she thinks his idealism is childish, she still takes him with her when she escapes the Everjust instead of letting him die.
  • Nice Guy: Not only is he genuine in wanting to restore the superheroes to their former glory, he is also a very fun and cool guy to be around.
  • Non-Action Guy: He's a talker, not a fighter. He upgrades to Action Survivor when he decides to help stop Evelyn's plan.
  • Nostalgia Filter: An In-Universe example. Evelyn accuses him of having this, equating the good times he had as a child with his parents to the presence of superheroes. He thinks if supers are back, things will be like when his parents were still alive. Frozone even identifies him as being nostalgic and suggests that Mr. Incredible and Elastigirl show up in their old superhero outfits instead of their new ones.
  • Red Herring: His enthusiastic love of superheroes and the fact that he definitely has the resources to be a supervillain is done to imply that he could be the film's main antagonist. Nope, he's an honest man who genuinely wants to legalizes superheroes, and has no ill intentions. The same cannot be said of his sister, however.
  • Screw the Rules, I Have Money!: He gets Elastigirl the opportunity to openly fight crime in New Urbem despite Supers still being illegal because of his wealth or connections.
  • Sharp-Dressed Man: Always dressed in a snazzy suit, befitting his image as operations head of one of the world's richest companies.
  • Sheep in Sheep's Clothing: His appearance suggests that he will be the Big Bad of Incredibles 2. Not only is he a genuinely heroic character, but it turns out that his sister is the movie's Hidden Villain.
  • Shut Up, Hannibal!: His response to Evelyn telling him that her taking him with her on her escape craft was For Your Own Good?
    Winston: No. This is.
    [Jumps out of the escape ship and back onto the Everjust]
  • Sibling Yin-Yang: He's enthusiastic and immature but charismatic enough to be The Face for DevTech, while his sister is a laid-back genius who works behind the scenes to develop the tech that ensures their success. He wants to help return superheroes to the world, while Evelyn wants to permanently discredit them.
  • The Social Expert: He is highly media savvy and uses his skills to meticulously design a media PR campaign around Elastigirl to improve the perception of superheroes among regular humans.
  • Strong Family Resemblance: He looks just like his father, only younger and without the beard.
  • Thin Chin of Sin: Subverted, as while he does have the facial feature and promotional art depicted him as looking sinister, he's a genuinely goodhearted and heroic person.
  • Took a Level in Badass: For most of the movie, Winston is simply a very rich fan of superheroes who wants to make them legal again, but after discovering his sister's villainous plan, he does something heroic himself: he turns down the opportunity to escape, and instead breaks the screen hypnotizing the superheroes and ambassadors so they can escape.
  • Uncle Pennybags: An eccentric billionaire who wants to make superheroes legal again and gives the Parrs one of his mansions when they go into business together. He's also a total sweetheart in person.
  • What You Are in the Dark: He could have escaped the Everjust with Evelyn and no one would be any the wiser to what happened, but instead he chooses to return and save the civilians on board.

    Oliver Sansweet 
Voiced by: Patrick Pinney
A suicidal man who sues Mr. Incredible for injuring him while rescuing him.
  • Complaining About Rescues They Don't Like: He sued Mr. Incredible for stopping his suicide, which injured his neck.
  • Driven to Suicide: His method of doing so was to jump from the roof of the tallest building he could find. As to why exactly he chose to do it... Well, it's never made clear.
  • Never My Fault: He blames Mr. Incredible for causing his injuries and not letting him die when he tries to kill himself in a very public way in a city full of superheroes. Mr. Incredible was simply trying to save a man he thought was falling to his death.
  • Small Role, Big Impact: He only has two scenes, but his lawsuit opened the doors for further lawsuits against the actions of superheroes which eventually led to the Super Relocation Act. Essentially, if not for his decision to sue, we wouldn't have a series.
  • Ungrateful Bastard: Because he wanted to die, he was not appreciative of Mr. Incredible saving him and filed a lawsuit against him.

    Tommy 
Voiced by: Robert Clotworthy

Winston Deavor's chauffeur.


  • The Driver: Shown driving Winston Deavor, and later Elastigirl.
  • Nice Guy: Always very polite and comforting with his words.
  • The Reliable One: He's well aware of Winston's plans to bring back Supers and successfully tracks down Frozone to deliver Winston's offer. He even takes having his feet being frozen to the ground in stride.
  • Small Role, Big Impact: He has very little screen time, but his success in delivering Winston's offer of support to Frozone allowed the rest of the movie to unfold.

    Chad 

Chad Brentley

Voiced by: Adam Gates Other Languages

A talk-show host who appears in the second movie. Both of his attempts to interview Elastigirl are interrupted by the Screenslaver.


  • Lantern Jaw of Justice: He has a long jaw and thick chin and is a media personality who seems interested in helping superheroes make a comeback.
  • Nice Guy: He's polite to Elastigirl during both of her visits to his show. The second time, he also seems fine with talking about how he got hypnotized and embarrassed by the Screenslaver earlier in the film.
  • Sharp-Dressed Man: As befitting a TV personality, he wears nice suits.

    Bernie Kropp 

Bernie Kropp

Voiced by: Lou Romano Other Languages
Dash's 5th Grade teacher who has a beef with the young Super.
  • Cassandra Truth: He cannot convince the principal that Dash is putting tacks on his chair right at the moment he sits down, since the boy uses his super speed to get away with it. Even when he sets up a camera to record the prank as it happens, Dash is moving so fast that the camera can't catch him.
  • Crazy-Prepared: Bernie set up a hidden camera in his classroom to catch Dash using his Super-Speed to pull a prank, but since the camera didn't record the act too well, it's all moot.
  • Sanity Slippage: He's already showing signs of this by the time Helen visits the principal's office. When the principal lets the Parrs go due to lack of concrete evidence, Bernie completely loses it, screaming at the top of his lungs that Dash is guilty.
    Bernie: You're letting him go again?! He's guilty! You can see it on his smug little face! Guilty, I say! (angrily shaking the chair) Guilty, guilty, guilty!
  • Thumbtack on the Chair: Was on the receiving end of one such prank by Dash, which he futilely tried to catch in the act. It didn't work.

Comics characters

    Doc Sunbright 
Doc Sunbright is an ally for the super-community as a whole from The Incredibles comic book series. He's something of a mad scientist and was the one who helped Jack-Jack be born safely. In fact, it's implied he's the only person who can deliver potential super-babies safetly.
  • Ambiguously Jewish: Judging by his constant use of the word bubbeleh.
  • Anime Hair: Has tall, spikey hair in your typical mad scientist style.
  • Character Catchphrase: "Bubbeleh".
  • Dark Is Not Evil: Has the stereotypical mad scientist appearance, but is a good guy.
  • Distressed Dude: Downplayed. He's a male character who needs rescuing but he's hardly distressed.
  • Mad Scientist: Appearance only.
  • Miniature Senior Citizens: Seems to be quite a bit older than Mr. Incredible and Elastigirl, and is only about as tall as Edna, maybe even shorter.
  • Nerves of Steel: Is held hostage, continues to low-key insult and defy his capturers.
  • Non-Action Guy: He delivers babies and seems to be an inventor, doesn't fight.
  • Verbal Tic: The word bubbeleh is Yiddish for "little grandma" and is typically used as a term of endearment for older female relatives. Sunbright however uses this word for everyone, including someone he didn't immediately know the identity of (Mr. Incredible, at the time,) and Dash, a boy who could be no younger than eight and no older than ten.

    Mezmerella 
Mezmerella is a villain from The Incredibles comic book series. As her name implies, she is a master of hypnosis.

    Xerek 
https://static.tvtropes.org/pmwiki/pub/images/xerekcomics.jpg

Elastigirl's arch nemesis and the Big Bad of the comics. Having a supernatural ability to always achieve victory, Xerek has accumulated power and wealth that has let him become the primary kingpin behind an assortment of super criminals.


  • The Bad Guy Wins: Thanks to the story being Cut Short, at the end of the comics, he successfully ruins the reputation of the Incredibles with no consequences whatsoever. Of course, there's also the fact that this is his actual superpower.
  • Bald of Evil: Aging, bald head? Check. Big Bad? Check.
  • Big Bad: He's the main villain in the comics.
  • Born Winner: A thorough villainous deconstruction of the trope. His superpower enabled him to be fortunate all his life, gaining wealth, power, and stature well into his old age, but the non-stop success eventually made him feel unfulfilled and hollow, since he never managed to achieve what he really wants in life and became disenchanted with the world. As such he becomes an Omnicidal Maniac and Death Seeker simply because life has nothing to offer him anymore.
  • The Chessmaster: A cold and calculating one.
  • Dating Catwoman: Was this for Elastigirl in the old days.
  • Death Seeker: His ultimate goal is to bring the world down with him, having become tired of victory and his unnaturally long life
  • Evil Old Folks: He's been alive for over 200 years thanks to his assorted experiments, but only looks the part after a climactic battle with Mr. Incredible years in the past.
  • Green-Eyed Monster: He's driven to destroy Elastigirl's family life and superhero career because he can't have her to himself.
  • The Man Behind the Man: Implied to be one to Syndrome or at least a good business partner.
  • Powered by a Forsaken Child: Xerek's extended his life through machines siphoning off the lifeforce of others, having once killed a bunch of people born on a specific day to get such a recharge.
  • Tall, Dark, and Handsome: Before he aged up.
  • Villainous Crush: One of his main goals was to win Elastigirl's heart.
  • Yandere: Xerek has an unhealthy obsession towards Elastigirl, who had dated Xerek for a time but broke up upon learning of his villainous activities. Despite this, Xerek still pines for Elastigirl and seeks to prove that her current life as the wife of Mr. Incredible is a complete waste compared to being with him.

    Futur10n 
A robot from the future trying to devolve humanity to conquer it.

    Organa 
One of Elastigirl's old enemies. Moves next door to the Parrs in order to get her revenge on Elastigirl.
  • Badass Normal: She's not a super, but her lack of powers is more than made up for by her knowledge of chemistry and her golem minons.
  • Big Bad: Of the first Comics arc.
  • Bitch in Sheep's Clothing: She plays at being a nice homemaker... then tries to depower Elastigirl.
  • Forced Transformation: Is turned into a monkey thanks to Futur10n's devolver bomb.
  • Mad Scientist: De-powering agents hidden in baked goods.
  • The Man Behind the Monsters: The one behind the golems attacking the Parrs in the first arc.
  • Pet the Dog: While she used them for her vendetta, she clearly loves her family and tries to keep her identity hidden from them.
  • Stocking Filler: She wears fishnets.
  • Took a Level in Kindness: After being turned into a monkey, she becomes a much better mother.
  • Xanatos Gambit: Sends her golems to the mall to attack figuring the Parrs would be literally powerless to stop her. Instead only Mr. Incredible and Jack-Jack were.

    Xander 
A boy who moves next door and Violet's love interest. Moves far away at the end of the first arc, but, thanks to a teleporter, stops by for a visit later on, and fashions himself into a super using his mom's old potions.

    Rose 
A major character from the comic “Secret Identities”, a girl in the same grade as Violet with the ability to perform sonic blasts.
  • Calling the Old Man Out: After her Heel Realization, she confronts her father about how his criminal actions have hurt the one he tried to protect the most.
    Bulbox: Rose, how could you do this? Don’t you understand I did everything just to keep us together?
    Rose: I know, Dad. But to keep our family together, you were threatening to tear theirs apart. Everything we were doing…we were hurting people, good people. (looks to Violet) People who are my friends…or used to be.
    Violet: Still are.
    Rose: I couldn’t handle the drama club, because my whole life was playing a role. A role I didn’t feel right in. We have to change, Dad. We have to do what’s right. Even when it’s hard.
  • Commonality Connection: Comes out of her shell when Violet reveals that she also has powers, with the two of them bonding over being the only ones who can really relate to each other.
  • Daddy's Girl: Deeply cares for her father, being that he is her only family for much of the comic, which is why she assists him in his robberies. Even after she defects from him, when he sees her before he’s sent to jail, she promises to forgive him if he follows through on forming a clean slate after serving his time, hugs him, and says "I love you, Daddy".
  • Evil Counterpart: Downplayed, as she’s more anti-villainous and only briefly serves as a full villain, but Rose is this to Violet. Both are shy teenage female Supers around the same age, with the name of a flower, and a father with super-strength. However, where Violet is a superhero with powers that are mostly defensive, Rose’s powers are largely offensive and she works for Bulbox, a villain.
  • Logical Weakness: Her powers being based around sound means that earplugs are a vital defense against her, which both Violet and Bulbox use to their advantage.
  • Make Some Noise: Her main power is to unleash sonic blasts, which can cause objects to break and enemies to be disoriented or dizzy. Her blasts can be used for means as subtle as breaking a lock without anyone noticing, or as loud as a full blast that leaves others unable to walk straight.
  • Missing Mom: Throughout most of the comic, Rose’s mother is not seen. According to Rose, when she and her dad moved into their new home, her mom didn’t come with them and just left. It turns out that this was a lie, though, as Bulbox took the opportunity to leave while his wife was away visiting her sister, and changed both his and Rose’s last names. Rose and her mother are finally reunited at the end of the comic.
  • Power Stereotype Flip: A shy girl who rarely speaks to others, with the powers to Make Some Noise.
  • Secondary Color Nemesis: When she becomes an open henchman of her father, she dresses in green and white, contrasting with the Incredibles' red and black.
  • Secret-Keeper: At the end of the comic, Violet trusts her enough to let her keep the secret of the Incredibles' identities without going through memory erasure.
  • Shrinking Violet: Being a Mirror Character to Violet, she is this. One classmate states she "just doesn’t talk to anyone", and she often walks away silently when spoken to. She only opens up to Violet when she reveals that she’s also a Super.

    Bulbox 
The main antagonist of the comic “Secret Identities”, a large, strong man with a skill for robbery.
  • Arc Villain: Of "Secret Identities".
  • Blackmail: Uses this against the whole family when he reveals that Rose knows their secret identities. He also threatens to tell the police about Violet's (unintentional) involvement with Rose disabling the security of places he planned to rob, potentially landing her in jail. It’s this trick that causes Rose to betray him.
  • Even Evil Has Loved Ones: Every crime he did was so that he could support Rose, out of his wishes for her to have a better life. He doesn’t want to be separated from her and would do anything to avoid it, even flee from his wife and cover his tracks by changing surnames.
  • Heel–Face Turn: Rose calling him out causes him to recognize that he can’t keep trying to escape the consequences of his crimes. He goes to jail without resistance, agrees to a memory erasing to forget the Incredibles’ secret identities, and promises to Rose that when he gets out of jail, he’ll really try to start fresh.

    Slow Burn 
The main antagonist of the comic arc of the same name. He commits various crimes and even steals Dash's powers.
  • Arc Villain: He serves as the main antagonist of the "Slow Burn" arc.
  • Four Eyes, Zero Soul: He wears glasses and is a bad guy.
  • Freudian Excuse: He was once an ordinary watchmaker who had a quiet life. But all that changed when the world got louder and better technology was invented, putting his watch-making shop out of business. So Slow Burn set off to use the chaos people create against them.
  • Non-Standard Character Design: Unlike half of the characters in the films and comics that have cartoony looks, Slow Burn stands out among them in having a very realistic appearance.
  • Power Nullifier: His "jump-starter" gun, when put into reverse, completely erases Dash's super-speed.

Alternative Title(s): Incredibles 2, The Incredibles Rise Of The Underminer, The Incredibles 1, The Incredibles Syndrome

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