"With no power comes no responsibility. Except that's not true."Some works deconstruct a trope, whereas others reconstruct them. Some do both at the same time. This trope applies to works in which a trope or genre is deconstructed and later reconstructed. This can take place over a short period of time, where there is an immediate reconstruction of a deconstructed trope, or it can be long and drawn out, where a trope is initially deconstructed, and then reconstructed later on. (Rarely is it done the other way around). This trope can be an author's way of adding new complexity to the genre he/she is working in. For example, take the Princess Classic. A work employing this trope would take a Princess Classic, say, "guys, it wouldn't really work this way, but here's how it would work out." Using the examples from the Deconstruction and Reconstruction pages, in a work applying this trope to the Princess Classic, the Princess' monarchy might initially find itself in dire straits, with an oppressive leader, but by the end of the story a constitutional monarchy has been put into place. A Trapped in TV Land plot might start with characters engaged in Conversational Troping about the silly things that happen in the Show Within a Show, only to do the exact same things when they find themselves a part of the show's world. Lightly based on Hegelian dialectic—the thesis (the trope), the antithesis (the deconstruction), and the synthesis (reconstruction and a changed trope.) May be paired with Cerebus Rollercoaster and is subject to the same pitfalls and dangers. When done well, it can send a powerful message that the optimistic conventions of the genre were not in vain after all, as they overcome the initial cynical deconstruction. When handled poorly, it can give the impression that the writers wanted to draw in an audience with a dark and edgy deconstruction, but copped out later when they realized that this would make a conventional happy ending difficult. See also Indecisive Deconstruction, Indecisive Parody, Cerebus Rollercoaster and Satire and Switch. You should probably expect a lot of SPOILERS the page below, since they often detail the swerves a work makes over its run.
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- Those Kotex commercials that pose the question "Why are tampon ads so obnoxious?" detail all the tricks tampon ads use then immediately cut to scenes of exactly what they just said. Yes, it is a parody, but it still makes use of all the old tropes while at the same time making itself seem cooler than the other brands who are also using the same old tropes. Everyone is still wearing white pants and the liquid in the demonstration will never be any color but blue.
Anime and Manga
- In a meta example, Studio Gainax. They started with GunBuster, went to Neon Genesis Evangelion, then went to Tengen Toppa Gurren Lagann.
- Even before TTGL the studio started the era of reconstruction with DieBuster, a direct sequel to Gunbuster that went back to the idealistic roots of the super robot genre.
- Gurren Lagann does this itself, with the first eight episodes playing out like an Affectionate Parody of the Super Robot genre tropes. It doesn't take itself seriously until Kamina dies, when it deals with the emotional side of the show in a more serious way, while simultaneously celebrating the tropes it mocked in the first place. One can see the history of the genre this way: The first arc is based on 80s Super Robot anime, when the genre was played straight. The second arc is based on the 90s, when it became popular to deconstruct the Super Robot genre and Real Robot shows were in fashion. The final arc is based on 00s mecha anime, when Super Robot shows got a resurgence in popularity.
- It's subtle in Neon Genesis Evangelion, but it's there as well - oh boy is it deconstructed, but the Reconstruction is presented in full postmodernism. Shinji gets over his breakdown, Rei stands up to Gendo, and Asuka finds enough worth to return to life after Instrumentality.
- Similarly to the Gurren Lagann example above (fitting, since many of the same people created both), Kill la Kill starts off as a clear Affectionate Parody of both hot-blooded shonen and magical girl anime, hanging lampshades on all of the well-worn tropes and generally maintaining its sense of humor above all else. Then Nui reveals that she killed Ryuko's father and starts screwing her over in every conceivable way, and the story becomes more fast-paced and serious, bringing back all of the tropes it lightly mocked and clearly showing why these stories are so beloved.
- One-Punch Man may be a Deconstructor Fleet of superhero tropes, but as it goes on many of them get played straight again.
- The main character is an Invincible Hero whose lack of challenges leaves him completely disillusioned with life. On top of that, his literally unbelievable feats of strength lead the general public to decry him as a fraud. Nonetheless he still keeps on being a hero, because it's what he wants to, public opinion be damned, and the people who know him personally respect him a great deal for it.
- The Hero Association is a send-up of superhero organisations; the higher-ups are affluent morons, many heroes are more interested in their rankings than doing anything heroic (to the point of forming cliques and bullying lower-ranked members), the S-class heroes are dysfunctional at best, and the C-List Fodder is not only severely outclassed by any actual threat, they also have to meet weekly quotas or they lose their membership. And yet it's also a powerful force for good: when a threat that can defeat even S-class heroes emerges, several heroes from across the board rise up to fight it. They stand absolutely no chance, yet by keeping the Monster of the Week occupied they buy enough time for Saitama to arrive and kill it before anybody dies. As Saitama puts it:
"If the heroes run and hide, who will stay and fight?"
- After the first episode of Attack on Titan, it looks like it'll be your standard Monster of the Week Shōnen anime about a group of friends beating up monsters. But then it deconstructed heavily when about 50% of named characters started dropping like flies, there's little to no hope for victory, and everyone gives into the despair that they are inevitably going to be Eaten Alive. Then Eren turns into a Titan and starts beating the tar out of the other Titans, and suddenly it's much less hopeless, and the audience is given reason to root for humanity again.
- Dai-Guard is another Humongous Mecha example; it starts out as a deconstruction of the genre heavy on the Reality Ensues, but then builds back up everything it tore down better than ever. Early in the series, for example, the heroes construct the ever-popular drill arm to deal with an enemy, only to find out that the drill's enormous torque makes it almost impossible to control. But rather than switch to another weapon that's Boring, but Practical, they put their heads together and come up with a giant piledriver arm that works even better than the drill while maintaining the Rule of Cool.
- It gets taken further later in the series; when the piledriver arm is out of commission, the heroes break out the drill arm again. Only this time it works flawlessly because their extensive piloting experience allows them to compensate for the torque.
- Fullmetal Alchemist: Uses that Hegelian dialectic above to explain alchemy (it's mentioned that alchemy has three parts when referring to Scar's tattoo (which stops at the 2nd stage): identification, deconstruction, reconstruction). It does this to the plot too, identifying the basic idea of Equivalent Exchange (to which it's Trope Namer), deconstructing it (The Gate cheated, taking all of Alphonse and taking an arm and a leg from Edward, to give a false revival), and reconstructing it (the real exchange is something different, and comes both from Edward's choice, and Winry's comment to Edward at the end). Both have Equivalent Exchange disputed in rapid succession with providing a better solution, in addition to the gradual deconstruction and reconstruction process provided by the story.
- 20th Century Boys goes nuts on every nuance it can find in the Saving the World plot. The badass is brought down to the same level as the Action Survivor cast. The Attack of the 50-Foot Whatever is torn apart so brutally it's commented on in-universe. The only reason the Big Bad exists is because he's a Psychopathic Manchild who actually believes in this, and he is much smarter than the typical comic book villain who grabs the Idiot Ball at the perfect time. At the same time, it is a Reconstruction in that, no matter how many tropes it subverts, the characters are still Saving the World.
- Martian Successor Nadesico does the same thing with its Affectionate Parody of Real Robot shows.
- Nadesico also delves into the Super Robot side of things as well. Many of the moral actions and choices made in the series don't have clear cut results or justifications, and many of the events are contrasted against the Super Robot Show Within a Show Gekiganger. Plus, the only pilot on Nadesico that fits the Super Robot archetype gets shot and killed early in the series, rather than getting the heroic death in battle he was hoping for.
- Mahou Sensei Negima! briefly deconstructs the concept of "side characters", showing the kinds of inferiority complexes that can result from people realizing their status. It later reconstructs it by pointing out that even if a person isn't in the limelight all the time, their actions can still have a profound effect on the "main characters".
- Puella Magi Madoka Magica. Specifically, this series deconstructs the "Power of the Heart" often used in Magical Girl anime. The show does this by drawing attention to the fact that when the characters get to Make a Wish in exchange for assuming the duty of magical girls, these wishes usually have an underlying motive, and their purpose is never as pure and noble as many shows often assume it would be (these are young girls after all). Tragedy ensues not because these wishes had a selfish motive, however: rather, because they were simply badly thought out and the characters were unable to accept their outcome. While initially it seems like An Aesop about the futility of a Deal with the Devil, the ending, however, reconstructs the wish as an embodiment of hope by demonstrating that a wish made for all the right reasons, that benefits many people including the one who made it, essentially becomes the most powerful force to ever exist. It rewrites the laws of reality and recreates the world without the hopeless fate Magical Girls had been previously forced into, even if it, too, comes with a caveat. There's also a decon-recon of the Set Right What Once Went Wrong plot; Homura has tried and failed to find a good ending so many times that it's moved her from the most naive member of the team to a cold-blooded killer, and the repeated failures are gradually eroding her will. However, the sheer karmic buildup this creates is what allows Madoka to win in the end.
- And then Puella Magi Madoka Magica the Movie: Rebellion deconstructs The Power of Love again, as well as the anime's ending, fanbase, and Fan Works. At the end of the movie, Homura's love for Madoka and desire to see her happy causes her to become the devil itself...and she then makes a world where all the main characters are alive and well (except Kyubey, who gets his just desserts). It's like a Fix Fic Gone Horribly Right.
- Tiger & Bunny first appears to be a Superhero Deconstruction where superhero work has been incredibly commercialized, heroes are in it for the fame and money, the interests of corporate sponsors rule, and ideals of saving people for its own sake has all but disappeared... Until it's clear that, for all the glitz, most of the superheroes are still good-hearted, effective individuals doing what they do because it's right rather than because they get paid for it.
- Most Macross series will do this for the popular anime tropes of their day.
- The original Super Dimension Fortress Macross deconstructed the whole "one ship against the world" setup popularized by Space Battleship Yamato showing that an enemy fleet would have to be holding back (as the Zentradi fleet was) for this to work while eventually showing what happens when they do stop holding back. But then they do show how the power of love and understanding can still win the day by giving the lone ship powerful allies.
- Macross 7 shows how annoying a typical Hot-Blooded mecha anime hero can be. Then demonstrates how that hot blooded determination can win the day when Basara continues to sing even faced against overwhelming odds, which wins the day.
- Macross Frontier deconstructed the Idol Singer aspect by showing how they are mostly "Fabricated pop idols" with no substance beyond that, and how they can be discarded at any moment. But then, Sheryl refuses to be discarded and manages to regain her status - and ultimately assists in punishing the agent who tried to discard her, thus truly becoming an Idol Singer.
- Berserk: For example, love, trust and determination are all needed for survival; having a goal is the only way to get through the hard times. (Still, be careful not to cling too hard.)
- Bakuman。 has a possible in-universe case with Classroom of Truth. At first glance, it is a Deconstructor Fleet story that deconstructs shonen values such as hard work, friendship and so forth, by having the characters trapped in a classroom, only concerned about their own survival, and being forced to admit their selfishness or die. However, Takagi points out that the selfish characters were the first to die, and proposes that it's a roundabout way of suggesting that people must work together.
- Digimon Tamers does work to deconstruct many of the tropes in the previous two Digimon series, such as showing the brutality of owning a battling monster as a pet and sending ten year olds to save the world, and yet it still revels in The Power of Friendship, Hot-Blooded characters, and most of the antagonists have several shades of gray to them.
- The first season of Mobile Suit Gundam 00 is the deconstruction, the second one and the movie serve as the reconstruction.
- Cardfight!! Vanguard's first season does this in relationship to supernatural card game anime. Psy Qualia allows you to talk to your units, basically letting you draw whatever card you want and see how the game will play out. This is not the first power in this sort of anime that allows you to manipulate the outcome. However, it is shown as bad, not only because it gets you Drunk on the Dark Side, but because at that point, you aren't really playing the game anymore. But ultimately, Aichi still thinks of it as The Power of Friendship in relation to his cards, and uses it to defeat Ren, who has the same power but thinks of his units as more disposable.
- Space Patrol Luluco's main character arc was Luluco's schoolgirl crush on her stoic teammate, Nova. As the show nears its end, it turns out that Nova is actually an Empty Shell working for the Big Bad, who literally steals her feelings on the grounds that a Naďve Everygirl's Love at First Sight is actually the most worthless thing in the universe. After dying of a broken heart, Luluco realizes that Nova's lack of emotions means that his actions can't really constitute a betrayal, and that her love for him is precious no matter what; this not only brings her back to life, it induces a Care-Bear Stare that gives Nova emotions and allows him to return her love.
- Kaiju Girls: The early episodes are a deconstruction of the Magical Girl Warrior genre. The public is fully aware of them and GIRLS is an organization founded to help them. The Soulrizer is such a mundane (but expensive) device that it is possible to buy a replacement should they break it. Since the world is at peace, seniors in GIRLS have to play Professional Wrestling instead of beating up villains, and newbies get boring tasks like handing out flyers. The reconstruction kicks-in with a berserk kaiju girl, and episode 8 reveals the antagonist organization, Shadows.
- Medaka Box readily flip-flops between being a standard Shonen Jump fighting series and a deconstruction of the same. Initially Medaka is portrayed as a practically perfect All-Loving Hero, but then it's shown despite having seemingly limitless abilities, she has a very hard time relating to or even understanding other people, and that having no purpose in life beyond "help everyone I meet" is dangerously unhealthy. By the end of the series, her kindness towards others has earned her the love of everyone in the school, and those limitless abilities let her save the Earth after her evil uncle tried to drop the Moon on it.
- Yu-Gi-Oh! ARC-V started as a deconstruction of the Yu-Gi-Oh! franchise, from pulling the characters into interdimensional war and showing the consequences of such to averting Duels Decide Everything, The Power of Friendship, and the Warrior Therapist tropes. Then it began to show that these tropes could still work, having Yuya bring smiles to everyone by dueling and causing a multitude of Heel Face Turns, including the Big Bad.
- Kingdom Come deconstructs The Dark Age of Comic Books and at the same time reconstructs the Silver Age. In the ending, though, both the Silver Age and Dark Age heroes realize they're fatally flawed in their world views, take off their masks, and rejoin normal human society.
- DC Rebirth is aiming in the same direction. As one critic stated in an essay: "Geoff Johns is drawing a straight line from Watchmen to The New 52. He’s saying that the deconstructionist comic books of the 80s - great books, seminal classics - have so poisoned the well that they have negatively impacted what came after. It’s the ultimate piece of comic criticism (and one I think a lot of old-timers, who were alive and energized when Watchmen first hit stores, would agree with) and it’s in the form of a comic. Yes, Geoff Johns says, DC is too dark and unhappy today. And what’s more, it’s a direct result of chasing the dragon of Watchmen and The Dark Knight Returns and getting ever diminished returns."
- Fantastic 1234 by Grant Morrison appears to be deconstructing the Fantastic Four by showing them to be the maladjusted, dysfunctional people they would be in real life. Then, it's revealed that this is all a ploy by Doctor Doom to destroy them through a form of superscience mind control and their normal personalities are who they would be in real life - and it ends up reconstructing the Four and deconstructing Doctor Doom himself, revealing him to be little more than a petty, self-obsessed, self-deluding, and unbearably pompous monomaniac who isn't nearly on Reed Richards's level of intelligence and, through devoting his time to a pointless feud driven only because he can't accept his own failings, has pretty much wasted his entire life. And he also appears to be going bald.
- Grant Morrison's New X-Men was a solid deconstruction of the X-Men mythos, detailing some of the harsher aspects of how an oppressed minority of superhumans might operate in the real world, and introducing a slew of adult themes like genocide, drug abuse, marital infidelity, and the confusion of adolescence, leading to a climax that, while still featuring the good X-Men fighting the evil Magneto, was shadowed with brutality and shades of gray. Joss Whedon's Astonishing X-Men, a direct sequel to New X-Men, continued many of the themes and plot arcs started by the former series, but it also featured the team reinstating their classic spandex costumes and reforming into a good old-fashioned superhero team, showing the world that there's still a place for bold superheroics amidst the chaos and ambiguity of modern life.
- The first few issues of Kick-Ass deconstruct the notion of the Badass Normal, by showing just what would happen if a kid were to dress up in a silly costume and go around looking for crime to fight. Then it picks it up again by having Dave help bring down a crime syndicate and officially do something special with his life. The next two volumes then follow the movie's lead in its treatment of superheroes. The superhero fad Dave inspires eventually morphs into a subculture of altruistic social work and neighborhood watches. A few of the heroes are competent and well-trained, and the rest gain experience fighting thugs and watching each other's backs, and superheroes as a whole become more competent and better fighters than a mafia funded private army. In the end, the superheroes garner tremendous public support, and are acknowledged without irony as superheroes but face antagonism and harassment from the police, who do have the authority and capability to take them down.
- Star Wars: Legacy started off as a Deconstructor Fleet for the Star Wars Expanded Universe. The lead Skywalker was an amoral drug-addicted bounty hunter, the Galactic Alliance was on the ropes again, the Sith numbered in the thousands, the Jedi were fleeing across the Galaxy, and Sith rule seemed certain for decades. But then Cade Skywalker experiences some Character Development, and the Alliance and the true Empire join forces and emerge victorious, giving Legacy one of the most positive and idealistic conclusions in the recent SWEU.
- In a meta example, the superhero genre as a whole has done this to a certain extent. The Dark Age of Comic Books deconstructed a lot of the tropes that had built up over the decades of superhero comics. The Modern Age of Comic Books works to reconstruct the superhero genre in light of this deconstruction. There are several matters of debate in this, including whether or not it's actually working or if this age is simply a Genre Throwback to the Gold and Silver Ages.
- Seen in Spider-Man: Reign when Spider-Man foregoes the Darker and Edgier black costume in favor of the classic red and blues, all while singing a familiar tune.
- Irredeemable is a deconstruction that asks "What if Superman went bad for real? That is until the very last page where the Plutonian's essence has been scattered to the corners of the multiverse...and some of it ends up in our world and inspires the creation of Superman.
- Secret Empire deconstructs Marvel's love for Darker and Edgier and Let's You and Him Fight by making Steve Rogers a super villain whom everyone loves as he uses HYDRA to take over the United States, forcing the usual heroes to restore to more and more darker actions and being called out for it and when things reach their darkest, the heroes realized they messed up and begin reconstructing the idea of Lighter and Softer by rejecting the ideals that got them there in the first place and Steve becomes the comic book super villain he should be in theses stories.
- Shattered by Time starts out as a deconstruction of many Naruto Peggy Sue fics where someone (Kakashi, in this case) goes back in time to prevent the bad guys from winning. The difference is that Kakashi has already been "shattered" before he comes back, needs to be "reconstructed," and it takes YEARS for him to get back to anywhere near normal again. But once he does, the story progresses closer to the classic versions, where he still takes in Naruto and "makes" Sasuke a good guy, etc.
- Throughout Game Theory (Fan Fic), Nanoha learns the hard way that crazy plans have a tendency to backfire, that nine year-olds are not mentally equipped to handle complex ethical dilemmas, and that it isn't always possible to save everyone. The epilogue, however, shows that sometimes you can get a happy ending if you try hard enough.
- The Invader Zim fic, In Short Supply, straddles the line between this and an Indecisive Deconstruction. Its original purpose was to deconstruct the Mpreg and Slash genres, showing the darker sides of both. As time goes on though, these elements start to lighten up, causing the story to become less tragic and closer to a traditional fanfic.
- At first The Blessed Disaster looks like a much darker, happy-ending-less version of the Snow White fairy tale. Then the Pale Girl wakes up...
- The Pony POV Series is a good example. It takes various aspects of the series, deconstructs them, and then reconstructs them. The best example is the basic premise of Reharmonized Ponies; that the World-Healing Wave that accompanied Discord's defeat didn't heal the mental damage he caused...but friendship can still heal it. It also took the idea that Fluttershy's Discorded self was a split personality Discord created with the character of Fluttercruel, Fluttershy's Child By Mind Rape by Discord who at first tries to take over, but eventually is reconditioned by Fluttershy's parenting and becomes the mane cast's Sixth Ranger.
- Sonic X: Dark Chaos rewrites the third season of Sonic X into a hellish Cosmic Horror Story. It deconstructs both the origin of the Chaos Eemeralds (created by the devil himself) and the characters. Sonic's whole self-image as an Invincible Hero and The Ace is quickly shattered and the characters - especially the younger ones like Cream - are visibly affected by the horrors around them. However, the heroes know that they can't give up, so they keep going regardless. The rewrite makes the switch even more blatant, emphasizing The Power of Friendship and hope even in the face of cosmic terror.
- The Captain America: The Winter Soldier fanfic Out Of The Dead Land deconstructs the common Fix Fic set-up of Bucky naturally regaining his memories and old personality over time by sticking close to Steve and learning about his past from him: here, Bucky seemingly becoming more like his old self is only a facade constructed from others' stories and no matter how much he replays the stories Steve tells him in his head, he can't truly remember them as his own and reverts back to the empty Winter Soldier when the truth comes out. The reconstruction comes when it's shown that he nevertheless really is the Bucky Steve knows at his core who doesn't need his memories to instinctively do the right thing or come to love Steve even when he believes himself to be only an empty shell, and he's able to gradually regain his sense of identity and Earn His Happy Ending with Steve even without the bulk of his memories.
- Angel of the Bat reads like a recon-decon-recon. The first half is mostly hopeful and optimistic in its presentation of religion and belief, particularly in regards to Catholicism. Corrupted religions are very much presented as "the bad guys" but the faiths of the main characters is pure and good. In the next fourth this gets turned on its head, leading to main character Cassie's Crisis of Faith and scenes boardering on Religious Horror. The last fourth reconstructs the first half. After the aforementioned scenes of Religious Horror and a healthy dose of Gayngst nearly destroy Cassandra's faith, she is left to make the decision by herself if her religious life is still worth living. She finds even if she doesn't agree with all the institutions of her faith, it is still important enough for her to hold onto, and that her faith in God is more important than anything else.
- The Gungrave fanfic Retribution deconstructs and reconstructs Pay Evil unto Evil. It starts with Brandon being none too pleased about his Loan Shark friend being beaten to death by some angry civilians who were once their clients in a riot. Although he has been suggested to let Millennion sweepers do the job, he insists on finding and killing the leader of the riot by himself. However, the leader of the riot, Leonard, turns out to be a father to a little girl. Brandon finds it difficult to carry on his duty because he himself is a Parental Substitute to Mika; he knows that killing Leonard will cause a Parental Abandonment to his daughter and is a horrible deed. He decides to kill Leonard anyway, because it is what is right according to his (and likely Millennion loan sharks') modus operandi: clients who can't pay up will have their belongings stolen to pay off their debts and clients who fight back will be beaten up, meaning that clients who murder a Loan Shark deserve death. However, Brandon feels terrible for murdering Leonard in front of his daughter and witnessing his daughter bawling her eyes out as she hugs Leonard's corpse (worsened by the fact that Brandon sees the girl and Leonard's corpse as Mika and his own corpse). Later, thanks to Mika for indirectly reminding him that he will not go anywhere far if he keeps wallowing in his guilt for doing that (his Despair Event Horizon begins to keep him from being a good Parental Substitute to Mika because he loses his mood to have fun with Mika and puts his residual leg at the risk of being further amputated because he forgets to retire his prosthesis at night), he decides to let go of his grief and uphold the Pay Evil unto Evil philosophy, because it's the right thing to do if he favors his family.
- A User's Guide to the Apocalypse, a roleplaying sourcebook for the Replay Value Universe Homestuck AU, starts by making a Cosmic Horror Story out of being trapped in a video game that will stop at nothing to make you adhere to your story role. Then the book goes on to explain how people manage to live in this Crapsack World anyway - by making social connections and finding a Purpose In Life. Where it ultimately ends up on the Sliding Scale of Idealism vs. Cynicism is... ambiguous.
Films — Animated
- Aladdin does this with Princess Classic in regards to Jasmine. She's lives a luxurious, privileged life, unlike Snow White, Aurora, and Cinderella. And she feels trapped in her own situation - no friends, never allowed outside the palace, an impending arranged marriage she has no choice in. But then Jasmine realises that there are inherent advantages to being a Princess. Such as where she uses her authority to save Aladdin from the guards and vows to put a stop to Jafar when she becomes Queen.
- Disney has also been doing this with the Prince Charming trope: every fairytale-based Disney film after The Little Mermaid (which had Eric as the last played-straight Prince Charming in the Disney Animated Canon) has deconstructed the expectation of a fairytale prince being automatically handsome and gallant by virtue of royal blood alone and then reconstructed it by having the fairytale male lead ultimately prove his inner worth and nobility to the girl/princess he loves regardless of his actual bloodline.
- Beauty and the Beast: Gaston has several traits commonly associated with Prince Charmings: he's physically strong, handsome, and fell in Love at First Sight with the heroine. The Beast, in contrast, has the frightening appearance and demeanor commonly associated with villains. However, Gaston's attempts to win Belle's hand become increasingly more sinister while the Beast's love for Belle makes him a better and more selfless person. The reconstruction comes when the Beast is restored to his true form as a handsome prince after he defeats the handsome but charmless Gaston and proves himself to be a true prince at heart unlike Prince Charming Wannabe Gaston.
- Aladdin: Aladdin believes that he needs to become a prince to have any chance at winning Princess Jasmine's heart, but Jasmine had already fallen in love with his "street rat" self and becomes interested in him only when he drops the "haughty rich prince" act and behaves more like the poor but gold-hearted man he really is. He gets a second chance to wish to be a prince after Jafar strips him of his prince form but makes the selfless choice to free the Genie instead, which convinces the Sultan that he's worthy enough to marry Jasmine in spite of not being an actual prince.
- Enchanted: Edward, the prince Giselle originally seems destined to be with, is a bumbling ditz who turns out to not be Giselle's true love after all. However, he's still a genuinely decent man who doesn't hesitate to step aside to let Giselle be kissed by her true love, and does get to be a bonafide Prince Charming for another woman.
- The Princess and the Frog: Naveen's luxurious life as a prince caused him to become a spoiled, arrogant womanizer which led to his parents cutting him off from their money. He's also a Horrible Judge of Character, having been surrounded all his life by flatterers and flunkies. When he assumes that Tiana is a true princess just because of how she's dressed, he thinks he's found an easy out of his curse, and this multiplies their problems. The reconstruction comes when his growing feelings for Tiana cause him to become less self-absorbed and be willing to renounce his goals to help her achieve her dreams and their Fourth Date Marriage allows them to invoke True Love's Kiss much more successfully the second time around.
- Tangled: Flynn Rider, unlike all the above men, isn't a disguised prince, or an exiled prince, or even a pretend prince, but a common thief who has absolutely no connections to princehood at any point. But like the Beast, Naveen, and Aladdin, he still ultimately proves himself worthy of the heroine's love by acting in an extremely selfless manner when it matters the most even at the cost of losing her and/or his own life. This ultimately results in him becoming a prince by marrying Rapunzel.
- Frozen: Hans, even more so than Gaston, appears to have every one of the requisite traits to be Anna's Prince Charming: he's handsomenote and charming, Anna falls in love with him at first sight and even sings a love duet with him, and unlike Gaston who's clearly an egotistical jerk from the start in spite of his looks, he seems to be genuinely kind and concerned for others' well-being. Then it's revealed that all of this was just an act and that Hans is the first full-blooded Disney prince to be a villain. It's easily the farthest Disney has taken its deconstruction of the Prince Charming, but the film still implies at the end that Anna has a better chance to find love with a good-hearted man in the form of Kristoff.
- Brave actually reminds us what power the queen wields, but the wild Rebellious Princess protagonist is not exactly wrong in not wanting to go through an Arranged Marriage.
- The Princess and the Frog arguably also has elements of this for Disney movies, though in a different way than the above. While Disney Princesses have a reputation for waiting around for whatever they want, Tiana is a borderline workaholic; Naveen, meanwhile, is a spoiled lothario, and their attempt at forcing True Love's Kiss only makes everything worse. By the end, however, they're in love, get married and everything works out like in your average Disney fairy tale.
- The Incredibles deconstructs the superhero genre for the first half of the movie, with massive public backlash against superheroes, the heroes pretending to be normal and hating it, etc. But the villain, it turns out, is a superhero fanboy gone maniac, and his passion for all of the classic superhero tropes still drives his Evil Plan. His plan was easily put together for a superhero, and only a superhero, to stop it - and the good guys had the advantages of teamwork and experience over him. So, it's reconstructed.
- The SpongeBob SquarePants Movie can be seen as this for the show it's based on.
- Likewise, The Simpsons Movie's first half is a deconstruction of Homer's character: his antics wind up dooming the town, the family are forced to flee Springfield for their lives, and ultimately, Marge takes the kids and leaves him, intending it to be permanent. That finally gets through to him, and he spends the rest of the movie trying to fix everything that he's destroyed.
Films — Live-Action
- The Dark Knight Saga does this for Batman. Batman now operates using modern-day technology in more realistic cities and has to adjust his gear and techniques as such, but ultimately still turns out to be his usual awesome crime fighting self. It deconstructs some of the more negative aspects of Batman's character - the public backlash, the immense physical toll it takes on Bruce Wayne's body, the escalating superhero-supervillain arms race, and the fact that Batman is fighting for justice in a system that may be beyond saving - and ends with Batman retired by necessity, but Gotham at peace.
- According to one interpretation, Adaptation. deconstructs movie cliches in the first half, then reconstructs them in the second. (Another interpretation is that it just deconstructs them in the first half and spoofs them in the second half, without any attempt at reconstruction.)
- Tim Burton's 1988 hit film Beetlejuice at first appeared to deconstruct the monster movie by showing that the "monsters" could be pretty decent folk, the corollary of course being that Humans Are Bastards. But the movie ultimately affirms that not only are humans redeemable if they're just scared straight, but supernatural creatures can still be complete assholes.
- In the Kamen Rider crossover film of OOO and W movie Kamen Rider x Kamen Rider OOO & W Featuring Skull: Movie Wars CORE, Akiko thinks that the people who became Kamen Riders ruined their own personal lives including the happiness of their loved ones, however during the climax of the film as the Big Bad received all the memories of every Kamen Rider thinking himself as the rider, W and OOO reject his belief because even though the riders give up their own personal lives, they will always protect everyone, even their beloved ones .
- Behind the Mask: The Rise of Leslie Vernon deconstructs the slasher genre for most of the first hour of the movie, then reconstructs it in the end.
- Captain America: The Winter Soldier deconstructs The Cape superhero archetype by showing that Steve Rogers' ideals don't quite fit in the modern, pragmatic world. He wonders if his morals and values mean anything in modern society or even the old days and his refusal to change them results in finding himself useless. The reconstruction kicks in when Steve retrieves his old WWII uniform from the Smithsonian and finds hope in the allies that believe in him (i.e. Natasha and Sam). His Rousing Speech to SHIELD agents influences them to stop Project Insight. Finally, Steve's belief in the good in people results in Bucky going against his Winter Soldier programming and saving him from drowning in the Potomac River.
- Enchanted does this to princess and Disney fairytale tropes. For instance, princesses usually have cute and cuddly animal friends, right? In New York City, the only animals around are pests: rats and cockroaches etc. They still become good and helpful princess animal friends.
- Eternal Sunshine of the Spotless Mind deconstructs the standard Romantic Comedy by detailing the break-up of a relationship... and in doing so shows why the Odd Couple got together in the first place. They end up back together by the end of the film.
- Galaxy Quest spends the first half of the film showing the actors from the initial Galaxy Quest TV show to be a bunch of jaded washouts with little to their name other than adoring fans. They're then given control of an actual spaceship by some misguided aliens who've mistaken them for heroes who will save them from evil Rubber-Forehead Aliens... and nearly get themselves and everyone else killed. Only once they finally realise their situation in the final act and start applying all of the old tropes from their TV show do they start kicking ass whilst simultaneously showing why people fell in love with shows like Star Trek in the first place.
- Hot Fuzz: The first half of the movie points out that most cop movie cliches are unrealistic and silly. The second half of the movie plays every single one of those cliches straight, because they're incredibly awesome.
- Kick-Ass, at least in film version, used this trope. The first half of the movie was spent hammering in the message that being a superhero in the real world is equivalent to buying a one way ticket to getting your ass kicked. However, the second half the movie with the showdown with the Big Bad takes on a much lighter tone, showing that hey, maybe you'll get your ass kicked, but at least you'll be pretty damn awesome while trying to do justice. And, by the end of the movie, more competent people have been inspired by Kick-Ass's feats of Badassery.
- Kiss Kiss Bang Bang did this to the mystery genre by both showing the realistic consequences of an Amateur Sleuth acting like he's a Hardboiled Detective when the bad guys have no patience for games, but at the same time structuring the plot to mirror that of the old Mystery Fiction books the characters themselves keep referencing.
- Snow White: A Tale of Terror deconstructs the original fairytale by making the new stepmother start out as quite warm and friendly to the young girl. But the girl resents her new stepmother for taking her father's attention and she grows up into a rather bratty teenager, still shying away from any attempt at making friends the stepmother makes. After the stepmother suffers a miscarriage, she then gets pushed over the edge and the fairytale plays out normally.
- A Russian film, If This Happens To You, starts as a deconstruction of Kid Hero subgenre of Occupiers out of Our Country. Three children are transported in time towards World War II and, despite best efforts, do not seem to accomplish anything against the German occupation forces. But later on, they do manage to liberate a couple of prisoners and assist the Soviet counterattack.
- Hancock starts out as a deconstruction. What if Superman didn't know who or what he is, why he can live forever and finally got fed up of people repeatedly ostracising him, becoming a drunken asshole as a result? The second half of the film then acts as a reconstruction, with Hancock attempting to become a genuine costumed superhero under the tuition of Ray, a grateful PR agent who's life he'd previously saved, while exploring his true origins.
- James Bond:
- GoldenEye, the first Bond movie to be made after the Cold War, does a lot in deconstructing James Bond, with many characters going on about how much the world has changed and how he doesn't fit so well into it anymore. Then, we're back to nifty gadgets, Bond One Liners and a car chase with a tank.
- Skyfall does something similar. It asks us - if we don't have enemies out in the open anymore in the form of countries wearing symbols, does society still need secret agents operating in the shadows? Cue a bad guy who operates in the shadows and is brought down not via high tech, but by holing up and making a last stand armed with shotguns. The answer seems to be, "Yes, you damn well need people like James Bond." The film also deconstructs/reconstructs some of the iconic James Bond symbols: Q makes fun of the idea of exploding pens and M has some choice commentary about the classic Aston-Martin. Then the car gets its Crowning Moment of Awesome by demonstrating that machine gun headlights can be more than a gimmick.
- Demolition Man does this to the Cowboy Cop. LAPD cop John Spartan is so bold and reckless in stopping criminals that his superiors hate him (bestowing upon him the titular nickname). As he finally takes down psychotic criminal Simon Phoenix in such a destructive manner that led to the deaths of hundreds of hostages, he gets a life sentence in prison alongside Phoenix. Decades later, Phoenix is released into a violence-free society where police officers are so by-the-book that they are absolutely unable to think for themselves, and Phoenix easily overtakes them. The police decide to release Spartan to stop Phoenix, accepting that a less by-the-book, more intuitive policeman would do better in bringing down an Axe-Crazy criminal like Phoenix. Spartan, however, eventually does acknowledge that the world of impossibly low crime that created such inept cops is far more peaceful than his own time, which produced a Cowboy Cop like him.
- Man of Steel: Clark's alien powers initially alienate him from the rest of the world, but he still becomes Superman, champion of Earth. Before he even puts on the suit he already uses his powers to help people.
- Star Trek Into Darkness: The movie starts out with Captain Kirk getting utterly reamed by Admiral Pike for his Screw the Rules, I'm Doing What's Right! methods and demoted to first officer. By the time the movie is over, he's back in command of the Enterprise and those same methods led to the villains' plots being foiled.
- Transformers: Age of Extinction applies this to Optimus Prime's Ideal Hero status. The first three movies portray Optimus as having faith in humanity's potential for good but Age of Extinction sees the Autobots being betrayed and hunted down by the humans they swore to protect. Needless to say, Optimus is heartbroken by this betrayal and considers leaving Earth permanently. It is only after Cade reasons with him that Optimus regains his idealism.
- Kingsman: The Secret Service. Of the Tuxedo and Martini Spy Fiction of early James Bond films. It begins by deconstructing it, including the sheer amount of trauma that comes with becoming such an operative even in the training stages and having a truly cunning villain who refuses to abide by Death Trap creation and other Bond Villain Stupidity, but comes back to a Reconstruction when the team of Merlin, Roxy, and Eggsy work together and use the tactics of many of this type to fight back anyway.
- The Star Wars series as a whole does this to The Chosen One. In the prequel trilogy, Anakin Skywalker is told at a young age that he is the chosen one with great powers. But eventually, he becomes completely arrogant, and he loses his friends and loved in his attempts to assert that power, eventually falling to the Dark Side of the Force and becoming Darth Vader. In the original trilogy, his son Luke is told about his potential at a later age when he's more emotionally mature, and thus avoids falling to the Dark Side, even getting Anakin/Vader to the Light Side once again.
- Spy: The film first acts a deconstruction of James Bond films and the idea of a fully capable secret agent. We see from the outset that the primary reason why Bond-like agents are one man armies is because they have hardworking desk agents who not only monitor their every action, scope the surrounding areas for Mooks, and tell the agent when to duck mid-fight, they also can call for a freaking drone strike to help an agent get out of a sticky situation. This is reconstructed later in the film when Susan goes out into the field and we learn that she always had the chops to be a top agent, getting the top marks at the academy and literally decimating the field test. Fine knew this and persuaded her to be his assistant rather than a field agent so she wouldn't be the best spy in the game, leaving room for himself to take that title. However, this ultimately backfires; Susan's 10 years as an analyst has provided her with the tech skills and knowledge of targets to make her a one man "two-man team," combining brains and brawn, and thus making her a Bond-level super spy.
- The Man from U.N.C.L.E., while a straightforward Bond-esque espionage adventure stylistically sticking strictly to the Martini Flavored end of the sliding scale of Spy Fiction, portrays a Stale Beer take on the Cold War with nations more than willing to stab each other in the back to get the job done. The suave, sharp-dressed, womanizing ace Napoleon Solo is also a kleptomaniacal, sex-addicted World War II veteran who turned to high-class crime, who only works for the CIA because he's a Boxed Crook riding out what would have been his prison sentence in the field after the government decided his talents could be put to use. His partner, the brooding, unstoppable Genius Bruiser Illya Kuryakin is in fact severely emotionally damaged after the events of his childhood, has difficulties with social interaction, and is prone to episodes of psychotic rage that threaten to compromise even the simplest of undercover missions, who works in the KGB mainly to try and erase the shame of his parents' indiscretions. They spend a good chunk of the movie trying to either kill or spy on one other. The villainess, in turn, while perfectly happy to luxuriate in her power and sadism, is also cunning. However, the same demons that cause Solo and Kuryakin's problems are also what drive them to become the best agents of their respective agencies, which as far as fieldwork goes more than make up for their failings in the end, and their enemy is roped into behaving in more stereotypically villainous fashion - to her downfall - as Solo is skilled enough at finding people's Berserk Button to get her to lose her sense of caution. In the end, the two, in spite of their initial disdain for one another, learn to respect each other enough to Take a Third Option rather than kill each other at the behest of their agencies to retrieve a device that might provide an edge in the arms race, and instead join with Alexander Waverly in U.N.C.L.E., precipitating the events of the original series.
- The first couple of hours of Clint Eastwood's Unforgiven are a deconstruction of one of the most popular and versatile tropes of all time: The Action Hero. The movie makes it very clear that if a "badass" gunman shoots somebody, the victim was probably already helpless (sitting on the crapper with his pistol out of reach), that even if someone like English Bob is genuinely a good shot with a pistol, when confronted with superior numbers he'll quickly be reduced to a sniveling and beaten man, that so-called "gunslingers" are just drunken and probably cowardly criminals, and that killing in general is just an ugly and stupid business. Stories about mythically badass killers are surely just tall-tales, undoubtedly distorted beyond all semblance of reality by credulous people repeating and embellishing stories they've heard, just as we see happening right before our eyes in the increasingly grotesquely exaggerated accounts of what happened to the prostitute Delilah. Then Will Munny learns that the townsfolk have killed his friend Ned and have his body on display outside the saloon with a sign on his coffin. He proceeds to drink half a bottle of whiskey, marches into a room full of armed men who are planning to go out and hunt him down and kill him in the morning, and (belting out badass one-liners left and right) faces down everybody, gunning down more than half a dozen men (most of whom were armed) while remaining unscathed by a hail of bullets, and rides off with a Badass Boast so strong that men with rifles who plainly have the drop on him don't dare even take a shot. Even then, it's very far from clear if he's any kind of "good guy", but Lord knows he's a genuine badass.
- Rene Descartes begins his Discourse on the Method by proving, via a priori logic, that it is impossible to be absolutely certain that anything exists or is true. He then takes a single principle, the fact that he himself must exist in some form if he is capable of recognizing it, and then uses this to build up the argument that everything else in the world also exists. Parts of his argument for the latter conclusion, such as the existence of God being a necessary consequence of being able to imagine God, are now often considered to be flawed, but it's a remarkable feat regardless. If this sounds familiar, his argument is usually summed up "I think, therefore I am."
- Robert A. Heinlein's Glory Road takes the Fifties-era pulp adventure novel, breaks it down by pointing out all the absurdities inherent to the formula, and then rebuilds it as a Science Fiction adventure with precisely the same trappings, save that the magic is super-science, the Distressed Damsel is an Action Girl who happens to be the Empress of Fifty Universes, and The Hero is a ne'er-do-well who just happens to have had his life manipulated behind the scenes to turn him into precisely the kind of person needed to save the day. And then once he gets the Standard Hero Reward, he discovers that it's not all it's cracked up to be.
- Many works of Diana Wynne Jones come under this trope:
- One example is The Merlin Conspiracy, which shows a child from our world travel to a fantasy world. He's a horrible spoiled arsehole, who thinks the people of the other world are less important, but he's also really well developed, so we get to see how he justifies it, and how he's genuinely trying to be a better, less selfish person. The magical world is so well-detailed that it feels just as realistic as the world we know, and, despite involving children as the main characters, when Adults Are Useless, it's justified by the plot.
- Also Dark Lord of Derkholm, which starts out with a fantasy world that seems to just work as a theme park for visitors to expose them to fantasy tropes; ultimately, it's clear that the world really is suffering horrifically under a genuine (if unconventional) dark lord.
- William Shakespeare's Sonnet 130 deconstructs the Romantic Hyperbole prevalent among the poets of his day by describing at great length about how his mistress's eyes are not as bright as the sun, her skin not as white as snow, her cheeks not like roses, etc,... and then concludes that he'd still swear to the heavens that she's just as beautiful and rare as any woman overly idealized as a perfect goddess by other poets.
- Legacy of the Dragokin has a ten year old who wants to fight evil and demonstrates why such a character would be nothing but a Tagalong Kid interfering with the grown up's work. Then it shows that Heroic Spirit has no age-limit and this kid can still contribute to the team effort and save the day alongside them.
- A Song of Ice and Fire likes doing this. Quentyn Martell's story serves to deconstruct The Hero'sJourney as Quentyn goes through all the beats while not actually being the hero, whereas Jon Snow is an actual Chosen One where some initial subversion of the trope leads to Character Development that allows him to make the right choices later on.
- Another example in the same series is about knighthood and the ideals of chivalry. Characters like Gregor Clegane are knights yet utter monsters, leading to Sandor Clegane's disgust and disillusionment with the profession. At the same time Brienne of Tarth, who can never be knighted due to her gender, strives and works continuously to live up to knightly ideals regardless, and is one of the most noble characters in the series.
- The novel Passage does this for the Near-Death Experience, explaining it in entirely scientific and materialistic terms, then the main character dies and the final chapters suggest a legitimate passage into an afterlife.
- The first two books of The Hitchhiker's Guide to the Galaxy are a Deconstructive Parody of Doctor Who-style science fiction - the kind with eccentric Human Aliens travelling time and space with human companions - mostly achieved by showing the setting as a World Gone Mad, making the two Doctor-analogue characters an ineffectual everyman (Ford) and an abrasively selfish Attention Whore (Zaphod), and having most of the characters just stumble around the universe getting accidentally both in and out of trouble. But in the third book, "Life, The Universe and Everything", they do actually save the galaxy from a gang of Scary Dogmatic Aliens using their own eccentricities and wit (much like the Doctor would), and the locations the characters visit are notably more wonderful, alien and mysterious than the deliberately unglamorous locations from the first two books (even Lost World Magrathea being described as a BBC Quarry-like location). This is in part due to it being adapted from a rejected pitch for a Doctor Who movie.
- Simona Ahrnstedt:
- Despite how all her first three novels are about the upper classes and their extravagant parties and their beautiful clothes, Simona loves to deconstruct the idea that material wealth and money will automatically make you happy. Beatrice in "Överenskommelser", Illiana in "Betvingade" and Gabriel in "De skandalösa" all grew up in rich but very abusive households. Seth in "Överenskommelser" and Markus in "Betvingade" have become rich through their own efforts, but that also means that many people will look down on them as irritating upstarts. The story will always end on a happy note though, as the protagonists can move on and become happily married. And yeah, of course they will still be rich!
- Lily Tremaine in "Överenskommelser" is a reconstruction of the Gold Digger. She was stupid enough to turn down Seth's proposal and ends up in an abusive marriage with a British lord, but she can later find happiness with a new man.
- Seth himself becomes a reconstruction of Looking for Love in All the Wrong Places. He has been searching for love so badly, that he eventually gets an wrongful reputation as a Casanova, but he can find true love when he and Beatrice finally work things out in the end.
- Beatrice and Seth are a reconstruction of Can't Spit It Out and Wrong Assumption. They have misunderstood each other completely over and over (she believed that he was a Casanova, he believed that she's a Gold Digger), and it has awful consequences especially for her. But they can work things out eventtually and have a Happy Ending.
- Seth also serves as a reconstruction of the Nouveau Riche. Many people think that he's an irritating upstart, who spends an insane amount of money on women, and the Old Money generally despise him. And it does not help that he can be unnecessarily mean and proud. But it soon becomes clear to the reader, that there is more depth to him than that, and in the end, he becomes happily married to Beatrice.
- As a whole, "Överenskommelser" is pretty much a Genre Deconstruction of the Romance Novel. Many of the old clichés are there, but we get good reasons as to why these clichés would happen. Why exactly is it so hard for Beatrice and Seth to admit their feelings for each other? Well, Beatrice is too afraid to tell Seth the truth about her awful situation because of her Evil Uncle has threatened her and her friends. And as for Seth, he is too afraid to take chances because Lily Tremaine dumped him and broke his heart in the past. And we also have Beatrice's uncle and cousin, who will do anything to destroy their happiness. So it becomes very hard for them to untangle all the misunderstandings. And we also see the consequences of this, when Beatrice in particular has to suffer from it. But there is a Reconstruction in the end, when Beatrice and Seth can work things out and have a Happy Ending.
- Much of the Discworld novels run on this. For instance, having stereotypical fantasy wizards running around using powerful magic would be incredibly destabilizing for everything ranging from politics to the fabric of reality. Thus, the Unseen University is not so much about teaching people with the potential how to cast powerful spells as it is for keeping people from doing exactly that. This is achieved half by teaching what you should not mess with, half by the institution providing wizards with cushy upkeep and jobs so they don't feel the need to go out and mess things up. However, when magical threats come around, the wizards often do help a great deal in defeating them - not by casting awesome spells but because they know how these things work.
- The City Watch series began partly as a deconstruction of the Film Noir genre- where the gritty Anti-Hero detective isn't suave and mysterious, with a handsomely checkered past, but just a miserable, washed up alcoholic. Then, over the course of the novels, Vimes eventually manages to overcome many of his faults and become a powerful, happily married Hardboiled Detective.
- The Rules of Supervillainy is a book starring a somewhat offbeat fellow, Gary Karkofsky, who finds a magic cloak and decides to become a supervillain. The book Deconstructs the '90s Anti-Hero and The Dark Age of Comic Books by having Gary disgusted by heroes who kill and overly psychopathic villains. It also serves as a Decon-Recon Switch because Gary, himself, is a well-written '90s Anti-Hero. The book, notably, treats Lighter and Softer superheroes significantly more sympathetically than most examples of the Capepunk genre.
- Darth Bane does this with regard to the concept of the Jedi versus the Sith and the nature of the Dark Side. The first book shows just how corrupt and neglectful the Republic can be, with Bane's troubles all occurring because of the Republic and Jedi's war with the Sith. As Bane moves up among the Sith, he adopts a policy of being Pragmatically Evil. His apprentice Zannah largely follows this policy. But by the end of the second book we see once and for all, as Zannah is increasingly corrupted, that the Sith are indeed just as evil as the Jedi claim.
- Alien in a Small Town is this for the Interspecies Romance trope. The Jan are completely nonhumanoid. Any notion of sexual relations would be gross and absurd, but the two characters are none the less soul mates.
Live Action TV
- Star Trek:
- The Star Trek: Deep Space Nine episode "Tacking Into The Wind" deconstructs and reconstructs the Klingon Empire within one episode. Ezri Dax points out to Worf that time and again, the Klingon Empire has never lived up to Worf's expectation, always corrupt and full of power-hungry men that Worf never fully trusted. Yet Worf in the end still believes his people can be the honorable and proud people by killing the power-mad Gowron and putting the much more trusted General Martok as leader of the council.
- Done similarly in Star Trek: Enterprise "Judgement" and with the Proud Warrior Race Guy trope in general. When Archer is put on trial his defense attorney mournfully admits Klingon society tends to believe that being a warrior is the only way to achieve honor. This not only leaves a gap in other fields such as doctors, scientists and lawyers but they only care about honor as much as they can boast about who they killed (strong or weak, it doesn't matter) at the bar. The attorney suggests the culture needs a revolution every so often to stabilize it so that they can find honor in ways other than killing.
- Another episode of Enterprise examines the Vulcans and a society of logic minded individuals. This ended up being an Author's Saving Throw as many were upset over their arrogant and aggressive portrayal in comparison to other series. Essentially the original teachings of Surak (their equivalent to Jesus or Mohammed) was lost and what they remembered was interpreted and reinterpreted to where no one agreed on what they meant. Thus a logical society really all depends on how you interpret what "logic" means. (T'Pol: You find this funny? Archer: I find it familiar). After finding the original writings the Vulcans has a renaissance that encouraged neutrality rather than enforcement.
- Life on Mars and Ashes to Ashes deconstruct Seventies and Eighties British cop shows by showing that the police in those shows were brutal, prejudiced and often mildly corrupt Cowboy Cops; who use lethal force with impunity, plant evidence, take bribes as "perks" and display a shocking disregard for suspects rights, but also reconstructs them by showing that all of this is done to keep the bad guys off the streets and protect the innocent. The near-constant Crowning Moments of Awesome help too.
- Les Revenants started as a deconstruction of the Zombie Apocalypse genre from the point of view of "zombies" (actually nomal people just back from the dead) themselves and their family's reaction to that resurrection. But by the end of the first season, the heroes' flesh starts to rot, and we meet a zombie horde in the hood and they're apparently hostile to the living...just like in a normal zombie movie.
- The "Legends are Forever" episode of Tales of the Gold Monkey deconstructs the Adventurer Archaeologist in the character of Gandy Dancer; he's always on the search for a legendary treasure or location that he never finds, has all but abandoned his daughter, and gets himself killed in search of King Solomon's treasure. Then it turns out the Watusi tribe he was helping really did have the treasure all along.
- The Doctor Who revival series does this to the Doctor, showing how he can be just as much a menace as the things that he fights against and how he puts the people around him, especially his companions, in danger due to his enemies. However, it also reminds us that at the end of the day, he's still the Doctor, and the world is better with him than without. This is also shown with the Doctor's first encounter with Torchwood, when the organization, originally created to fight any and all alien threats (including the Doctor), welcomes him like a celebrity. Sure, he's in Torchwood custody, but they'll treat him nicely as long as he behaves. They know his track record more than most people.
- Arguably, Arrow does this for the Green Arrow mythos, and indeed, the superhero genre in general (specifically The Cowl). The classic Green Arrow story involves a billionaire playboy being washed up on an island, learning archery all on his own to survive, stopping some pirates (or drug-dealers), and deciding to become a crime-fighter when he returns to civilization for the fun and excitement of it. The series approaches the material very seriously, throwing in a healthy dose of Realism and Darker and Edgier. Oliver Queen's little 'island vacation' in the comics becomes a five year Trauma Conga Line at the end of which he virtually loses his humanity and identity and is transformed into a killing machine. His motivation to become a vigilante is not fun and excitement, but an almost obsessive desire to fulfill his father's dying wish and eventually stop what is essentially attempted genocide. Rather than getting a cool Code Name like 'Green Arrow', he was simply called 'the Hood', and was hunted by the police as a murderer. Starting with the second season however, Oliver undergoes Character Development and becomes more of a classic 'hero', with a no killing rule, and a more altruistic desire to simply fight crime, for justice and not for vengeance. Also, he now goes by the Superhero Code Name 'Arrow', and gradually begins to acquire all the trappings he had in the comics, such as a Kid Sidekick (actually a young adult) and Trick Arrows. By the fourth season, he decides to ditch The Cowl aspect entirely in favor of The Cape and officially adopts the "Green Arrow" alias.
- Kamen Rider Gaim, written by the infamous "Urobutcher", starts out as a comedic, lighthearted Kamen Rider series that soon turns into a dark deconstruction of the franchise as a whole, showing how many of your typical Kamen Rider tropes could never work in real life. However, things gradually turn the series into a reconstruction of all the tropes it previously deconstructed; the All-Loving Hero that was once seen as a naïve idiot shows that holding on even in darkness can ultimately pay off in the end; the immature and selfish riders who couldn't give a damn before eventually mature and decide to genuinely do good in the world; the young hero who fights for his friends that was easily manipulated into becoming evil is able to see the error of his ways and is forgiven because he was really just a stupid kid who didn't know better; everything culminating in the message that the world can be grim, but not everything is lost or hopeless.
- Game of Thrones, much like the books it is based on started out as a deconstruction of Heroic Fantasy, beginning with showing how unsuited for rule the Rebel Leader would be, and how big of a mess a continent-spanning empire covering multiple cultures would be in if the unifying royal dynasy was extinguished, and just going from there. However, by the end of season 6, where the story starts to deviate from the books all the good and light gray factions and fan-favorite characters have started to coalesce together to fight the greater enemy of the White Walkers, and the main villains are now a classic Pirate King and an Evil Queen, rather than the political chessmasters of previous seasons. The best symbol for this is the Brotherhood Without Banners, in the books they have devolved to bandits under the leadership of an undead horror, but in the series they are holy warriors in service to a God of Light. Another example is House Stark's fate, which, for most of the series, has been a by-word regarding how a family of honorable fantasy heroes, good politics and Westeros don't mix. At the beginning of the War of Five Kings, House Stark (similar to the Greyjoy-led Ironborn) had the smallest army and fewest allies. After the Red Wedding, their ranks and leadership were virtually annihilated—the house itself functionally extinct. Their only remaining clanspeople (Sansa, Arya, Bran, Rickon and Jon) were either tossed around like bargaining chips or hunted like fugitives. And yet, by Season 6, they have a) retaken their ancestral seat and destroyed their centuries-long rivals, b) regained the support of the North and re-established their independent Kingdom, and c) pieced together a standing army through assimilating the Free Folk and allying with the knights of the Vale. By contrast, the three-way alliance that brought them on their knees —Boltons, Freys and Lannisters — are respectively extinct, in a Decapitated Army and Succession Crisis situation, and currently on the verge of collapse.
- "Fuck You" by Cee Lo Green rips into the polite nature of the traditional R&B break-up song by telling us in no uncertain terms exactly what the narrator is thinking. The radio-friendly version "Forget You" bowdlerizes the deconstruction, turning it into a straight Genre Throwback.
- Princess: The Hopeful takes advantage of a darker setting to deconstruct the Magical Girl genre, by pointing out all the consequences fighting evil would have on young girls (trauma from battle, exhaustion caused by the workload of a double-life, confrontation with sometimes horrifying opponents), acknowledging that not all the problems in the world can be fixed by a speech on friendship, that good and evil aren't always clear-cut and that sometimes, evil winning and death are very real possibilities. It also doesn't shy away from how difficult it would be to be a genuinely good person in a place as dangerous and rotted as the World of Darkness. However, it also justifies a lot of the the abilities Magical Girls have, give them very real power, plays up how good it is to bring hope to such a world, and acknowledges that, for all the hardship, they can still win.
- The Book of Mormon initially shows how silly and non-sensical religion comes across as, demonstrated as the Mormon missionaries constantly fail to convert any of the native Ugandans; the natives find it absolutely worthless and unable to help their dire situation, constantly cursing God's name to cheer them up. Ultimately however, the play then reveals that while the scriptures and stories of religion can indeed come across as fanciful and stupid, its ultimate purpose - to help others in need, bring them together, and guide one's morals - can indeed make a positive difference in people's lives.
- The Tales Series is quite good about this. They'll massively deconstruct a concept in the first half of their games, then put it back together in the second half.
- Tales of Symphonia deconstructs the idea of The Chosen One and Fantastic Racism. It deconstructs it by showing just what both would to to a person's psyche, the former bringing about all kinds of Heroic Self-Deprecation and pressure to succeed, with the latter showing that mercilessly blaming a group of people for everything is only going to breed hatred that benefits no one. They're both reconstructed by having The Unchosen One save the day instead, doing so by espousing the belief that everyone has the right to live, and racism towards the same group of people who made your life miserable doesn't justify it.
- Tales of Legendia does it to Big Brother Instinct and Like Brother and Sister. Toying with someone's feelings, especially if it's because you can't let go of the past, will only make that person hate you and act extremely irrationally, as shown with what happens when Senel rejects Shirley's Anguished Declaration of Love. Reconstructed in that Shirley's Suicidal Cosmic Temper Tantrum is still portrayed as her going way too far, and in the end, Senel proves that he does deeply care about Shirley, even if it isn't romantically.
- Tales of the Abyss does this to Cloning Blues. The deconstruction comes in by showing just what knowing you're a replica of someone else would do to someone's psyche and thought process, complete with Break the Haughty and massive Heroic Self-Deprecation. It reconstructs the concept by having the replica forge their own identity, and tell off their original who's still looking down on them for it. Exemplified by a speech before the boss battle between them with this: "Even if I'm a replica, I've still decided that I'm me! It doesn't matter what you think! Here I am!"
- Tales of Graces shows that just because a character Took a Level in Badass doesn't make them a better person. After a Time Skip, the party members all become much stronger physically, but most of them haven't developed emotionally, resulting in a lot of animosity and bitterness over what happened during the time skip, or their Dark and Troubled Pasts. It puts it back together by having the party talk a few things out, with main character Asbel coming to see that it's his actions, not his strength, that make him a badass.
- The Legend of Zelda: Skyward Sword did this to Zelda similarly to Black and White. The game was designed around overhauling its basic gameplay breaking out of the classic Zelda structure of Overworld-Dungeon-Overworld-Dungeon into a more Metroid-esque experience, while still honoring and improving series traditions and conventions. The massive amount of references to previous entries and the meta jokes help.
- Fire Emblem: Geneology of the Holy War establishes the tropes it will be using in the first half of the game, then deconstructs them in a Wham Episode at the mid-way point. However, in the second half of the game, the same tropes are played, and the reconstruction becomes reliant on what was accomplished before the deconstruction occurred, allowing the deconstruction to be overcome. The Recon Recon Switch is, in fact, a gameplay mechanic.
- Persona 4, which considers the serious psychoses various archetypal characters would have using shadow archetypes, only for said characters to turn around in order to embrace and try to overcome their issues.
- Grand Theft Auto IV is a deconstruction of the games. The main character is a European immigrant who comes to America and sees the dark side of living the dream, thus being forced into criminal life to survive. The graphics and game play are more realistic than its predecessors. The expansion packs reconstruct this by making the main characters from Liberty City, bringing back features from Grand Theft Auto: San Andreas, reminding us why we played these games in the first place, and keeping the game realistic.
- Grand Theft Auto V starts off similarly to its predecessor, albeit in a Lighter and Softer way. It deconstructs various aspects of the typical GTA Player Character. Michael is a criminal who "won" the game and became rich, but is bored and miserable in his retirement. Franklin and Lamar are Gangbangers who take whatever illegal work they can get to limited success. And Trevor is effectively the typical GTA player personified; a Psychopathic Man Child who revels in violence and chaos. It further hammers in why Being Evil Sucks by making all but a handful of missions actually give you money. However, by the end of the game, it reconstructs most of what people enjoy about the game, with the characters earning their happy endings despite it all and rewarding them with more money than was ever possible in previous games. And Grand Theft Auto Online takes it even further by playing all of the series' tropes straight.
- The Metal Gear series, despite its heavy themes and satirical nature, is often a franchise that celebrates the best of humanity, video games, and storytelling in general.
- The Kingdom Hearts series is well-known for its love of The Power of Friendship and an unironic use of a Wide-Eyed Idealist as a main character. In Kingdom Hearts 3D: Dream Drop Distance, however, the villains depend on both to lure the main character deeper and deeper into a dream without end, with the goal of taking over his heart and body. They are defeated once again, though, by The Power of Friendship. How? Because friends are there for one another, and there's no way in Hell that Riku will let some sadistic monsters take over his best friend.
- On a much smaller scale this also plays out over the course of a single conversation between Xigbar and Sora late in the game. Xigbar points out that if Sora's power comes from his friends then he doesn't have any of his own, obviously trying to send Sora into a Heroic B.S.O.D.... which utterly fails, as Sora retorts without any hesitation that that makes him part of something bigger than himself and he's totally cool with that. This is followed by a shot of the entire cast assembled behind Sora, ready to kick ass and take names. Xigbar is completely floored by Sora being okay with it.
- The Mass Effect series is all over the place, deconstructing some classic science fiction tropes and then reconstructing them, a good example being the asari. Initially set up as apparently the typical hot alien space babes, the series deconstructs the trope by showing that they're anything but simply sex-obsessed alien stereotypes, and then, once the player has probably forgotten that initial view of them, has asari characters complaining about too many of their people wasting their lives whoring it up all over the galaxy as well as providing a reason why the asari seem obsessed with sex outside the species, thus explaining why there's a legitimate reason for the stereotype.
- A conversation with Aria T'Loak regarding her history at Omega demonstrates the Decon-Recon Switch: her asari subordinates, skilled mercenaries and warriors, ingratiated themselves with the other mercenaries they were working with by providing sexual services, all to gain the information and access necessary for Aria to seize control. In essence, Aria weaponized the asari stereotype.
- The Krogan are your stereotypical Proud Warrior Race Guys. However, Mass Effect shows how such a race would function in an actual galactic civilization. Because they once threatened to conquer the galaxy, the rest of the galaxy teamed up against them and hit them with a Sterility Plague that reduced their natural explosive birth rate drastically. They could still hold a stable population if they stayed home and helped rebuild, but instead they've become a race of Death Seekers, hiring themselves out as mercenaries and dooming their race to slow extinction. However, provided you play your cards right, your Krogan teammate in the first game is inspired by Shepard to return to his home planet and assumes leadership by fighting his way to the top, essentially becoming the leader of his entire race by the time you meet up with him again in the second, and using his position, he's slowly restoring both the "Proud" part of the trope, but also the "Race" part, especially if you cure the Sterility Plague in the third game
- Cinders is a retelling of "Cinderella" in a cynical setting with a heroine who's outgrown fairytales a long time ago and can become even more heartless and tyrannical than her Wicked Stepmother, to the point of poisoning her to take over her estate, if she chooses to do so. On the other hand, however, she can choose instead to reach out to her stepmother and stepsisters who are depicted as flawed and redeemable human beings, and a genuinely fairytale-like ending with the Prince is fully achievable if she demonstrates the willpower and intelligence required to take control of her own fate.
- The World Ends with You is a massive one for the entire JRPG genre. The hero, Neku, starts as a Decon of the mopey, emo teenager. Who only has people around him because of the much more outgoing Shiki, who is tied to him by the game's rules. By the end, however, he learns to grow out of his emo ways, and that the world is bigger than himself.
- Speaking of Shiki, she, too, is one. She starts out as a loud, energetic teenage girl. However, we are hit hard when we learn that it's all a facade, and that it's to cover up her envy and jealously for her much-more popular best friend, who she even took the appearance of. By the end, she reconstructs herself,. realizing that she isn't her best friend. She is Shiki, and there's nothing wrong with that.
- Katawa Shoujo gives us Hanako's route, which deconstructed not only the extremely common VN heroine archetypes of the Fragile Flower and the Broken Bird, but inadvertently (owning to Katawa Shoujo's unique situation of having released the first part of their story years before the rest of it, allowing for a huge and extremely dedicated fandom to spring up around it long before anybody really knew anything about the actual story or characters), a huge amount of the game's fanfiction (especially fanfics focusing on Hanako herself, which almost always had her falling head over heels for whatever character she was paired with after the latter gave her a token bit of comfort and told her how pretty she really is). Hanako (who, ironically, is too much of a shrinking violet to say so out loud) turned out to actually hate being constantly treated by everyone like a broken thing, and the way she was constantly coddled and protected by them. The narration (via the protagonist's monologue) even going so far as to hand the reader a rather non-subtle "Reason You Suck" Speech by suggesting that the real reason Hisao (and by extension, the reader) was so fascinated with Hanako was a desire to escape the emptiness and confusion of his own life by latching onto the only person around more obviously pathetic than himself and showering them with shallow affection. Then, the good ending of the route completely turns the bleak and depressing premise on its head by showing that even if that's true, by being willing to accept one's own faults and share them with a loved one's, and treating them as equals rather than something to be protected or served, it is possible to not only have a satisfying and happy relationship with a person who appears to be "broken", but for everyone involved to emerge from it as better persons.
- The Splinter Cell series deconstructs and reconstructs America Saves the Day and the War on Terror. While the villains in the 2002 Splinter Cell are Georgian and Russian except a leak at the CIA, Pandora Tomorrow, Chaos Theory and Double Agent contain increasingly more Americans as enemies of world peace. In Conviction (2010), the fifth title, the vice-president and the NSA are corrupt. Sam has gone rogue, and needs to save the country from his own country. In the sixth title, Blacklist (2012), Sam is back at NSA, fighting Middle Eastern terrorists.
- The Unlimited Blade Works route of Fate/stay night takes a long hard look at the very idea of an Ideal Hero. Shirou is forced to confront the hypocrisies of the idea of trying to save everyone at the cost of your life. It points out how unsettling and mentally unhealthy it is for a person to be able to do that, as well as the fact that no matter who you are, you cannot save anyone. Shirou is revealed to be an Empty Shell that wanted to be a hero as he desired to be as happy as Kiritsugu was when he was rescued and Archer, Future alternative timeline Shirou, having became a The Needs of the Many Anti-Hero to keep saving people, only to be killed by the very people he worked to save as no one trusted him due to him not wanting anything in return. With the added bonus of him giving up his afterlife for power causing him to be an assassin for all of time. But then Shirou realizes that while being a hero is hell, that the very ideal is beautiful enough that it is worth all the pain in the world and resolves to again be a hero.
- Undertale is a massive Deconstruction of the Determinator trope. Determination is an actual physical force that allows things to come back to life. Injecting into most monsters turns them into horrifying Amalgamations, but the Determination wielded by the player, Flowey and the First Child gives them the ability to SAVE. Flowey and the First Child, and potentially a Genocide run player, have abused their ability to save to kill everyone, and Flowey in particular makes use of the ability to SAVE in his boss fight to kill you over and over again. And it isn't much better in a Neutral or Pacifist run since Flowey is manipulating the player's Determination to get the Golden Ending in order to get the power that he wants. However, in the Pacifist Ending, it's ultimately the player's Determination to save everyone, including Asriel, that allows them to hang on until the end and Earn Your Happy Ending.
- Final Fantasy VII deconstructs a lot of the tropes of JRPGs of the time, introducing a Dysfunction Junction of plucky revolutionaries that were considered terrorists in the setting and knew it, and a hilariously over-the-top lead character who was roleplaying a hero himself and whose quest to roam the world getting stronger was portrayed as an actual mental illness. However, once this plot is revolved, the story goes into a more traditional Final Fantasy mould for the ending, even contriving a way to have Cloud save a bunch of big crystals despite the Crystals being long gone from the series by that point.
- Ever since Fallout, the Fallout series has slowly deconstructed (on a meta level, at least) the tragedy of the Great War by showcasing it through Black Comedy and displaying that the Pre-War United States had transitioned into a jingoistic, sociopathic, and Orwellian state that practically deserved a nuclear war. However, starting with Fallout 3 and continuing through both New Vegas and Fallout 4, the games have generally reconstructed the Great War as an actual tragedy. Of course, this isn't meant to imply that all of the games have their Black Comedy moments and the first few Fallout games didn't portray the War with actual tragedy. Still, 3, New Vegas, and 4 devote noticeable amounts of effort into showing the misery the Great War caused, and how just because the world probably did need to begin again, the deaths of billions wasn't something good - like the Keller family holotapes in 3 and the "Sorry, My Darling" holotape from Broken Steel, the failure of the Sierra Madre in Dead Money and the tale of Randall Clark from Honest Hearts. This is further cemented in 4 with the Pre-War Sanctuary Hills sequence, which shows how the main player characters were Happily Married and living a idyllic life with their son Shaun before the Great War destroyed everything.
- In The Order of the Stick, the first major paladin character, Miko, was a deconstruction of the paladin class and in particular the Lawful Stupid "detect-and-smite" style of playing a paladin. After she died in the fall of Azure City (which her actions helped cause), the remaining paladins – Hinjo, Lien, O-Chul, and Thanh – have in various ways served as good examples of what a well-played paladin can bring to a D&D party.
- The Red vs. Blue: The Recollection trilogy spends the first installment showing what happens when you incorporate the world's worst soldiers into a relatively normal unit and a deadly serious situation... then gives them back their own base at the end to allow them to keep fighting their pointless battles with each other and wraps up by having the same Ragtag Bunch of Misfits save the day at the end because they understand each others oddities so well.
- In a similar manner, The Blood Gulch Chronicles seasons of the series deconstructed a number of multiplayer tropes (i.e., the ) and (fittingly enough) the Reconstruction chapter put them back together.
- Cracked's 3 Reasons It's So Hard to Make Superman Interesting spends a page deconstructing the Boring Invincible Hero and then another reconstructing a hero faced with the Sadistic Choice of whom to save at any given moment.
- Saga Of Soul is a Rational Fic take on a Magical Girl Warrior defending Tokyo from the Monster of the Week. It constantly flips the switch in showing how seemingly superfluous elements of the genre can make sense.
- My Little Pony: Friendship Is Magic:
- The premiere episode uses a cynical, snarky introvert as its protagonist in order to demonstrate how frustrating an experience it would be for such a person to be stuck in a cartoon for little girls, and how dangerous the fantasy setting that allows this Sugar Bowl to exist would be - especially when its half-insane inhabitants are too carefree to pay the imminent threat any attention. The following episode makes a point of demonstrating that, for all its quirks and annoyances, there's ultimately a lot to be said for the optimistic camaraderie that the concept underlying My Little Pony represents. Twilight comes to wholeheartedly embrace her new friends, defeats and redeems the Woobie, Destroyer of Worlds via The Power of Friendship, and the series moves forward from there.
- The two-parter that kicks off the second season follows a similar pattern. In Part 1, Discord demonstrates that the foundations of friendship (which formed the basis for the reconstruction of Season 1's second episode) are fundamentally flawed and thus fallible. Part 2 accepts this fact, but leaves no question that friendship remains well worth the struggles that go into it.
- The season three finale tackles a question fans had been asking for years: if a pony's cutie mark determines what they'll do for the rest of their life, what happens if a pony gets one they don't want? Twilight casts a spell that accidentally switches her friends' cutie marks around, as well as giving them false memories of always having had their new ones. The result is that they're all miserable, but determined to stick with their new jobs Because Destiny Says So. But then it turns out that if need be, a pony can Screw Destiny and go after whatever else they want to do, replacing their cutie mark in the process.
- Scooby-Doo! Mystery Incorporated does this to the Scooby-Doo franchise as a whole, examining what makes a bunch of kids go out and meddle with supernatural mysteries and how it could reasonably work, as well as showing just how disturbing and dangerous such an activity would truly get. It also does this to the Non-Human Sidekick trope as well, as evidenced by how Shaggy and Velma's relationship is affected by the presence of someone not human, but about as intelligent and with similarly strong feelings.
- In Avatar: The Last Airbender, the "forgiveness" Aesop present in many other works undergoes this process. In "The Southern Raiders," there's no way in hell that Katara's going to forgive the man who killed her mother in cold blood, especially when he's not even repenting, but she will forgive Zuko, who has thoroughly reformed himself.
- A similar process, but taken several steps further occurs in the finale, this time with Thou Shalt Not Kill. Aang refuses to kill Ozai despite the guy's Big Bad status but leaving him alive means he can continue his Evil Plan: Aang takes a third option by removing Ozai's bending and placing the reformed Zuko on his throne. This way Aang can neutralize the threat without killing anyone (other than the crew of his airship, but they don't count.
- The South Park episode "My Future Self And Me" both deconstructs and reconstructs Drugs Are Bad. It deconstructs it by having the parents go to absurd and dishonest lengths to scare their kids off drugs, but ends with a very heartfelt and sincere reason why kids shouldn't take drugs.
- In the episode "Cartman Finds Love", they parody Token Minority Couple when a new black girl is introduced and Cartman manipulates the only black kid in school into dating her. Though they broke up briefly because they both thought the other only liked them because they were black. But in the end they get back together, aware that people will assume they're dating because they're expected to. The episode also makes a point of establishing that the two are dating because they genuinely like and have feelings for each other, and that's all that should really matter.
- "All About Mormons" tackles the religion by having a Mormon family move to town and befriend the Marsh family. The family tells the story of Joseph Smith and the founding of the religion, which the show portrays as nonsensical and takes the stance that Joseph Smith clearly made it all up just to make money. Stan lashes out on the family once he hears the whole story and says you shouldn't believe in a religion without any proof. However, the next day, Gary tells him that even if Smith did make everything up, the religion stills promotes good values such as being nice to others and helping the poor and that his family is happy, loving, and functional thanks to their faith.
- The Venture Bros. was originally about deconstructing the boy adventurer genre (specifically, Jonny Quest) to pieces. Later seasons seem to be reconstructing the same tropes it deconstructed in earlier episodes.
- Star Wars Rebels:
- The show continues this from The Clone Wars regarding the philosophies of the Force:
- Yoda and Ahsoka look back and note that the Jedi had become corrupt in the waning years of the Republic, as shown in the Prequels.
- Who Ezra and Kanan choose to become will determine their future and their role in the Galaxy.
- Continuing from the above, Ezra is constantly exposed to new ways of thinking from different mentors and enemies, which is not helped by his growing natural affinity with the Force, and also being impressionable and curious:
- Kanan (who never formerly finished his own training) had to learn via duels with the Inquisitors; his biggest concern is preserving his humanity while managing to find another way around to survive) attempts to constantly control and protect Ezra from the Dark Side due to his own insecurities, while Maul and the Presence (the former being raw to emotion like Ezra and the latter being a revered official Sith Lord) encourage him to go in the opposite direction, by doing whatever it takes to get the job done faster and pragmatically, no matter how scrupulous and to use his negative emotions as his strength.
- Among the others are Ahsoka, who, while does not seems to be heavily involved in Ezra's training, serves as a personal example to Ezra as a non-Jedi who is still strong in both morality and skill; and Rex, who though isn't a Force-user, teaches Ezra on ruthlessness without going off the deep end.
- "Rise of the Old Masters" does this with There Is No Try. Kanan says this to Ezra during his training, who asks him how you can do something without trying. Kanan admits that he never understood it either and is just parroting Master Yoda. At the end of the episode, Kanan figures out what it means - if you simply try to do something, you'll have far less chance of succeeding than if you focus on doing it.
- Of the Kid Hero trope (and likely of Anakin as well):
- Ezra is rather humorous and clumsy, but it turns out he has powers (The Force), which throws him into the Galaxy of the Rebels vs. The Empire, and of course, his powers are part of his sob story, which motivates him to join the Rebels.
- It sounds like it will be a fun adventure about kicking evil's butt... but the show explores what kind of stress that induces on a teenager, including the horrors of war like the loss of family, friends, and innocents caught in the crossfire, and the burden of attempting to carry on a legacy of a dying philosophy, also being constantly susceptible to people who want to take Ezra under their wing, as described above.
- Ezra is constantly wondering if the fight is worth it, but what keeps Ezra from Jumping Off the Slippery Slope and staying a good person at heart is maternal support from Hera, Kanan's teachings, Zeb's respect, Sabine's faith in him, and his friendships with Chopper, Rex, Ahsoka, etc.
- To sum it all up, like the movies, Rebels is a Coming-of-Age Story.
- Briefly discussed in "A Princess on Lothal". The crew tries to come up with ways to retrieve the ships, until each one is shut down, and they are brought to silence, discouraged with the plan. Leia brings life and hope back to the discussion with this piece of encouragement:
Leia: I know you need those ships, so don't tell me why we can't get them; tell me how we will.
- The show continues this from The Clone Wars regarding the philosophies of the Force:
- This is typical for 'explanatory' magic acts - the magician explains how the basic trick works, then repeats the trick in such a way that the explanation just given is absolutely useless.
- Penn & Teller applied this to the classic magician trick of sawing a woman in half. They did the regular trick and then explained how it worked, revealing how the woman was actually inside the hollow table, not in the block. However, while they were explaining, they use misdirection to replace the woman with a mannequin, which they "accidentally" saw in half, complete with fake blood and gore. The sudden unexpected twist makes for a very strong impact.
- They also did a subversion of the trope. Teller explained the Red Ball trick, and how to manipulate the ball with a string. However, when he does the trick you never see the string, so you start looking for another way to manipulate the ball. The subversion is that there isn't one. Teller is simply so good he can do the trick and keep the string out of sight at the same time.
- There is an interview with Penn and Teller where they explain how their entire act is a Decon-Recon Switch. They always make sure the audience knows they're just pulling tricks, that it's all fakery and sleight of hand and that there is no magical element to it; yet their goal is to still always fool the audience and make them wonder how the hell the trick could have been done. Teller refers to it as the unwilling suspension of disbelief.
- Paul Daniels had a routine where he'd do the classic teleportation from one box to the other trick, then had the staging turned around so the audience was seeing the trick from the back. They'd witness the assistant entering the first box and then using hidden doors climb out of one box and cross to the other. The Reveal, of course, was at the end of the trick the assistant did not appear out of the second box but another assistant did, while the first, who had been the one apparently moving between boxes, appeared at the back of the auditorium behind the audience.