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"Releasing videos on YouTube is kind of like throwing messages in bottles out into a churning sea made up entirely of messages in bottles: the chance of your message getting noticed and someone being sent out to rescue you is punishingly slim. But every once in a blue moon, someone who owns a big boat made of money finds your message and agrees to let you ride on his big boat made of money if you keep making messages for him. Then the two of you go on adventures with a smart-mouthed talking dog and travel to the land of the gumdrop king and I've sort of forgotten where I was going with this."
Yahtzee announces Zero Punctuation
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Ben "Yahtzee" Croshaw, critic and amateur game developer, decided one day to conduct an experiment. He was faced with a demo of The Darkness he wished to review for his website and wanted to try something new, so he took Photoshop, Windows Movie Maker, a headset mic, and his sense of humour, and turned them into a YouTube video. He then turned to Fable: The Lost Chapters.

Less than a month later he was hired by The Escapist, an online magazine with a big boat made of money (see the page quote), to release one of these video reviews a week. And so began Zero Punctuation. The combination of caustic humour, a little Compassionate Critic, rapid-fire delivery, and visual gags made Zero Punctuation an instant success.

Yahtzee. Also. Had. A. Follow-up. Column. Called. "Extra Punctuation." In. Order. To. Explain. His. Views. And. Opinions. On. The. Game. Of. The. Week. In. Greater. Detail. And. Bring. Up. Points. He. Could. Not. Turn. Into. Jokes. It is currently dormant, with no new articles written since 2017.

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In February 2011, he also started a column called "Extra Consideration" with Bob "Moviebob" Chipman and James Portnow of Extra Credits (though Portnow was replaced by Jim Sterling of The Jimquisition and Destructoid fame after he left the Escapist). The column sadly petered out by early September, but its entire run can still be found here. However, in April 2013, Yahtzee and Jim started up again with the segment Jim & Yahtzee's Rhymedown Spectacular where they recite slam poetry about the game topic at hand.

In 2015, The Escapist released an official casual game based on the series, Hatfall, which combines quick-fire gameplay with Yahtzee's usual brand of humor. It can be played here.

Previews of the next video were shown on X-Play for a brief period in 2008.

Since the beginning of 2017 Yahtzee has started streaming games after each ZP episode (usually the game he reviewed that day) and the Escapist YouTube channel also has several streams of he and his girlfriend playing games.

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Don't confuse with the trope No Punctuation Period, although the show is named for the fact that he speaks quickly enough to embody that trope.


Tropes which Zero Punctuation provides an example of:

Tropes discussed in Zero Punctuation includes:

  • Aesop Amnesia: "Let's all laugh/at an industry/that never learns anything/tee-hee-hee!"
  • Discredited Meme: invoked By the time of his Kingdom Come: Deliverance review, Yahtzee had come to regret the PC Master Race meme that he had started. While he still views PC gaming as the superior option, he's grown incredibly disgusted by the gatekeeping and elitism from certain circles of the PC gaming community, to the point where he wishes that he had named them something "like the PC Gaming Dickslurp All-stars". Of course, the entire point of the meme to begin with was to mock the elitists among the PC gaming communities.
  • Fetish Retardant: invoked Yahtzee describes Bayonetta's hyper stylistic design as such, most notably her long legs and that if he were to have sex with her he'd need a step ladder.
  • Franchise Original Sin: invoked Brings this up with Modern Warfare games is his article "What is the Matter with You People?" Aside from bringing up the reason for the above question, Yahtzee brings up that when one of the player characters was killed in a nuclear blast in the original Modern Warfare, it was a well done shock. In almost every moment like that, the character will survive or somebody will rescue them, so it's especially gripping with the character's struggle to move before finally dying. In Yahtzee's opinion, the next games in the series missed what made that a powerful moment and started killing characters left and right, causing the deaths to lose impact. The infamous "No Russian" level from Modern Warfare 2 - while it served the story at the time - came off as a cheap attempt to shock the players just for the sake of shocking them. By the same token, the family killed by a suicide bomber in Modern Warfare 3 failed to shock in any sense, because it was expected by that point.
  • Irony: A personal Berserk Button for Yahtzee is games which do something shitty, only to roll their eyes and state they're doing it "ironically", as if that somehow constitutes a joke. He based an entire cult of loony assholes around this concept in Jam and chewed My Friend Pedro out for doing it while smacking it with a rolled up newspaper.
    It also does the thing where it goes "Oh look a sewer level, how original, roll eyes", and then proceeds to unironically have a sewer level, that goes on way too fucking long. <starts smacking the game> If ya know it's bad, why are ya doing it?!
  • Moral Myopia: Not a fan of this trope unless the others who are doing it are taking it to ridiculous levels or are just not on your team.
    Oh, so when they're knocking over AT Ms, it's stealing, but when we do it, it's wealth redistribution, am I right?
  • Papa Wolf: Discussed in The Evil Within 2 review which he calls games that revolve around a man saving his child or child surrogate "Yummy Hairy Dad Games" which he says are a swapped version of "rescue the princess" fantasy and are instead catering to the unrealistic fantasy of dads actually being responsible.
  • Player Punch: invoked Spec Ops: The Line. Pretty much all of it. To wit...
    Spec Ops: The Line is one of those pleasant surprises that comes along every now and again, a video game story that really got to me, giving me genuine feelings of weariness, guilt, and actual physical sickness. Fun, fun, fun!
  • True Art Is Angsty: invoked Zig-zagged. On the one hand, he praised depressing emotionally gutting games like Silent Hill 2 and Spec Ops: The Line, but on the other hand, one of his Extra Punctuation columns bemoaned the popular trend towards making existing franchises Darker and Edgier (after reviewing Twisted Metal and finding its inconsistent tone rather perplexing), and discovering to his surprise that he found the increasing emphasis on Gorn in video games a little disquieting with his advancing years. He has also given high praise to games with a notable lightness of tone, such as Psychonauts and Driver: San Francisco. To be more concise: it's not so much the gorn that he hates, but rather when the gorn is utterly tasteless (Tomb Raider), or when it's utterly repetitive (Splatterhouse).
    • He also gave high praise to Undertale for averting this, being dramatic and genuinely funny in equal measure without either coming across as feeling forced, and using The Power of Friendship in a way that actually worked.
  • Vindicated by History: invoked
    • In his review of Medal of Honor Warfighter and Doom 3, Yahtzee described how for everything Doom 3 got wrong, it still was a game that stands head and shoulders above realistic modern shooters.
    • His Extra Punctuation follow-up to Far Cry 3 has him saying the same thing about Bulletstorm and Wolfenstein (2009). Sonic Colors was similarly slammed harshly the first two times Yahtzee mentioned it, but every other time it's been brought up he's been much more favourable to it, comparing it to Resident Evil 4 as the game in the franchise that got away from all the things that was dragging it down.
    • He was originally rather harsh to Call of Duty: Black Ops II, arguing that its narrative was inconsistent and its gameplay boring and unfulfilling. Fast-forward to 2013, and Yahtzee's already saying that it was a much more self-aware and interesting game than its successor.
    • Yahtzee compares Super Mario Sunshine unfavourably to Joseph Goebbels' head pasted onto a praying mantis in his Super Mario Galaxy review, but he later says he enjoyed it a lot more than Super Mario 64 in his "XBLA Double Bill" review.
    • Also tends to happen whenever he includes a game he wasn't too positive about in his end-of-year Top 5, as was what happened with Metal Gear Rising: Revengeance.
    • Yahtzee mentioned during his The Legend of Zelda: The Wind Waker that despite the game being lambasted at the time for its celshaded graphics, it actually allowed its graphics to age very well over time.

For a list of games reviewed by the series (that have pages on this wiki) see here:


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