- During his Spec Ops: The Line review, Yahtzee finds himself seriously thinking about what message this game sends. It must be seen to be believed, that he's honestly surprised by the game and the things it makes you do, and how it actually affected him. This is best shown in how he regrets using white phosphorus after finding out it murdered civilians, including children, which he himself is no fan of. It was that disturbing, even to Yahtzee.
- His voice in the beginning perfectly sets the tone of the review- rather than launching himself into his usual loud, obnoxious rapid-fire wit, he sounds somber and even sad. And no, the farting noises do not make us feel any better, Yahtzee.
- His review of Duke Nukem Forever (For Real This Time) verges into this territory. You can just tell that when he expects a more mature kind of Duke Nukem game, one where Duke is forced to learn that his actions have consequences, in a way growing up, that he was almost certainly grasping at straws, hoping that it would be good. For the rest of the review, though, he knowingly tried and failed to like the game, to find at least some small level of pleasure as he played it, while aware he was failing miserably at that and eventually admitting that he's "pushed games off subway platforms when they had less flaws than this!". Summed up in one sentence:Yahtzee: I guess I want it to be good 'cause that's how the story is supposed to end.
- It becomes more poignant in that his Let's Drown Out... of Duke Nukem Forever, he revealed that he'd been asked to write a script for Forever, and he came up with one that examined the character — and got rejected because the developer stated that they didn't want to make commentary on Duke or even have jokes about him, just everything going on around him because Duke had to be perfect and unchanged.
- The last line in the credits sequence:Of course it was going to disappoint, I just didn't think it would be this much.
- He gets a small one at the end of his Silent Hill: Downpour review where he admits that constantly comparing the new Silent Hill games to Silent Hill 2 gave him no satisfaction and actually made him a little depressed.
- His comparison of the Metal Gear franchise to Lennie in his "Ground Zeroes" review. While he uses this to explain that he can't bring himself to hate it for its shortcomings and occasional screw-ups (since they are not done out of malice), the comparison ultimately gives away his thoughts on the game right off the bat.Yahtzee: Did I ever tell you about the rabbits, Metal Gear?
Metal Gear: Are they down that shotgun barrel?
Yahtzee: Why yes, Metal Gear. Have a closer look.
- From his Extra Punctuation article on Middle-earth: Shadow of Mordor:"The Warchief died at my hands, and one of his brainwashed bodyguards took his place. Not Khosh, though. Khosh lay dead, killed by one of the rogue captains, although he'd been able to reduce the guy's health enough that avenging his death was little more than a trivial moment of cleanup in the battle's aftermath. But I was genuinely sad. Khosh was dead, having sacrificed himself to keep a difficult opponent occupied so that I could concentrate on the main target. Was this truly the same orc who'd fled blubbering from a duel, moments before I'd taken him under my wing? He'd had a true arc with a heroic end, leaving aside that whole 'forcibly rewriting his free will' business... Talion doesn't get much more than the usual "NOW WE CONTINUE THE FIGHT FOREVERMORE" weak-ass conclusion to send him off with. But I couldn't have given less of a shit, because there was a new star in the sky that night. A little sweaty green one that drank too much."
- In his review of Hellblade: Senua's Sacrifice, he makes a passing remark about him having a mental disorder, complete with Yahtzees avatar taking anxiety medication. It doesnt leave much to the imagination, getting straight to the point that our favourite Mean Brit has anxiety.
- He even mentions in an episode of Lets Drown Out that he has attempted suicide in the past. Poor guy..
- Similarly, his review of Doki Doki Literature Club! has this line.Yahtzee: The turning point is when the depressed girl commits suicide. That's the definite point of bollock descent into icy water, although her depression had been portrayed with a slightly uncomfortable authenticity so it wasn't creepy in an enjoyable psychological horror kind of way, it was just really fucking sad. (Imp playing "Hurt" by Nine Inch Nails) It happens regardless of what choices you pick, which, in itself, might be an effective premise for a game about depression: constantly reliving the same few days trying to save her and failing every time because her problems are too deep-seated to be fixed just because you accidentally felt her up on day 3.
- Towards the end of his Hunt Down the Freeman review, Yahtzee launches into a long rant on the state of present-day video games, and by the end of it he sounds genuinely disheartened and sad. Then he blames it all on John Romero.Yahtzee: Twenty years ago, Half-Life was a focal point in gaming's ongoing development as an artistic narrative medium; the next few years saw a slew of titles that combined AAA game design with genuine emotional story. But what happened between then and now?! Why are the games routinely rewarded with AAA status and income exclusively loot box-infested live service bullshit, games designed not to inspire or stimulate our emotions, but to numb them and hypnotize us into lab rats, mindlessly pawing the button that makes treats come out, while the games created with love and artistic integrity drown beneath waves of bottom-feeders like Hunt Down the Freeman, that tear chunks of rotten flesh from the corpses of Valve's children as Valve itself, once-habitual founders of new ages of narrative gaming, merely waves them on, barely glancing up from their tax paperwork?! What happened to you?! What happened to us?! To the people we were supposed to become?! ...I don't know, but it's probably safe to blame John Romero.
- A similar speech appears in Yahtzee's 2018 video on E3. Yahtzee was upset enough at the state of videogames of this era that not only was practically the entire video about how AAA games seem to be about dulling senses and skinner boxing, but the end sequence of the video had an abnormally long, cut off paragraph of text continuing the thoughts that were present throughout the whole video, which went further in-depth.
- At the very beginning of his review of Red Dead Redemption 2, Yahtzee says he has managed to get through the story, and he was quite shook by the game's ending in which the protagonist, Arthur Morgan, succumbs to tuberculosis, which was "possibly the emotional impact, more likely from delirium tremens." And then the Mood Whiplash happens:Saturday afternoon, I was like, "Oh boy! I finally reached the epilogue! Maybe I'll actually have Sunday free to relax on!" Eight hours of additional story later, "Fuck me, my definitions are out of date! I had no idea that 'epilogue' now means 'entire second game'!"
- If that doesn't get you emotional, the Visual Pun at the very beginning of the video should give you a clue. Notice how Yahtzee lies down on his back in front of the TV with the controller on his stomach, turning his head toward the side and letting out a sigh at the very first shot? This gives away the implication that Arthur lies down on his back and lets out his final breath with his head turned toward the sunrise in one of the High Honor endings. And the part after that shot when Yahtzee says, "...and I have to say, I'm quite shook"? This is another implication giveaway that Arthur's death happens as the song "Crash of Worlds" (a reprise version of "Unshaken") plays in the background (hence, the word "shook"), thereby giving away the ending without saying how it happens.
- Croshaw's Stadia review ends with a wistful post-credits comment: "The sad thing is it's probably only Google and NASA who could have the technology to even attempt this shit and it's still not that great."
- Throughout most of Yahtzee's more recent reviews, he would use an image of Pepper (his old dog) whenever he could. The last use of this image was on a tombstone for his Top 5 of 2020 when describing Spiritfarer, considering Pepper had passed away in November of that year.
Tear Jerker / Zero Punctuation