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Spoiler Opening / Video Games

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  • The Chrono Trigger opening, which spoils such events as the Epoch getting its wings. It also shows 1999AD's world erupting and being split apart and Lavos appearing.
    • Chrono Cross follows in the same tradition, showing off many of the scenes from the final act in the game, although some without context, including the Dragons gathering together to form the Dragon God, Serge sailing to the Terra Tower, and Serge as Lynx being reborn in his own body.
  • The opening of Lunar: Silver Star Story for PlayStation give some spoilers, like Alex turning into a Dragon Master, Nall's transformation into a White Dragon and the only party members that will stay with you until the end of the game.
    • The opening for the original Lunar: The Silver Star for Sega CD also heavily implies that Ghaleon is the main big bad.
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    • The new playable intro from the PSP remake, Lunar Silver Star Harmony, gives huge hints towards all of the game's biggest spoilers, including Ghaleon's Start of Darkness and Luna's role as Althena incarnate.
  • The opening to Tales of the Abyss is littered with spoilers, most notably Asch looking exactly like Luke, Luke fighting Asch, Luke having cut his hair (which is very symbolic in Japanese media), Luke and Natalia being surrounded by soldiers (from the land which Natalia is princess of) and the appearance of the final dungeon, among other things.
    • Not to mention the theme song itself, which pretty much lays out the relationship between Luke and Asch throughout the entire game, right through the epilogue. Well, it's pretty moot if you don't know Japanese, and the English version took out the lyrics...
    • Tales of Symphonia did the same thing, wait, is that assassin in a set of shots containing various party members?
      • Looking at the opening, you also couldn't tell that Regal does a Heel–Face Turn, either.
      • And why is Lloyd reaching for his sword in apparent opposition to Kratos?
      • Basically, every scene depicted in the opening actually happens at some point in the game; but without context to put it in, you can't tell what it's about. (Such as Sheena preparing to activate the Mana Cannon.)
      • The first shot of the opening fades in the image of a blond person in white. It's debateable wether this is Colette or Yggdrasill/Mithos as they look pretty similar.
      • Pretty sure it's the latter. If only because of the hair.
      • If you just so happen to be watching the Anime of the game, without playing it, don't worry the opening will helpfully inform you of all the major characters. Not that the show itself is very subtle but still...
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    • It's a series thing. Tales of Phantasia's PSX opening featured Fujibayashi Suzu prominently - she was a minor character in the Super FamiCom incarnation of the game, but had been upgraded to a semi-secret playable.
    • And in the opening for Tales of Legendia why do we see, among other things, Chloe stabbing Senel?
    • Tales of Rebirth mostly avoids this, since the opening only shows a) Minor spoilers (Shaorune), or b) Scenes that don't happen in the game (Annie attacking Eugene and Mao blocking it). An exception would be Agarte being listed as one of the good guys, something she doesn't become until 3/4 into the game.
    • In Tales of Graces if you're at the very beginning of the game during the childhood prologue, the opening contains some major spoilers of what happens after the prologue.
    • Happens again in Tales of Xillia. You get to see Gaius hanging out with the chimeriad... and then the main character (whichever one you pick) fighting Gaius in the rain. It also shows Agria with the chimeriad, despite her being part of it not revealed until much later in the game. It also shows several shots of the characters in a snowy modern city, an end-game location.
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    • Tales of Xillia 2 shows Ludger fighting his brother Julius, both in advanced Chromatus. It also contains shots of a Milla without the characteristic green hairstrand, implying she's a different Milla, but also showing the actual Milla in the opening. And neither of them is shown in the same scene, hinting that the former disappears for the sake of the other's appearance.
  • Final Fantasy III on the DS has an opening cinematic that show off many of the elements that would appear later in the game, such as the airship and the exterior of the final dungeon. By the looks of it, IV will follow suit. Though, in their defense, the originals had been released, what, seventeen years previously?
    • In a similar vein, Final Fantasy VI had an FMV cinematic on the PS Porting Disaster that showed off most of the characters, although it didn't exactly spoil their role in the game. But it did contain some key elements, such as the coin toss between Edgar and Sabin.
      • This example also some what spoils a major plot twist due to what it doesn't show. Emperor Gestahl is the big bad for half the game before being replaced by Kefka yet he does not get a single appearance in the trailer while Kefka appears in every third scene.
    • Both the PS port and DS remake of Final Fantasy IV spoil Cecil becoming a paladin and adult Rydia, and the PS version also spoils Palom and Porom petrifying themselves.
  • Baten Kaitos... well, let us put it this way. If you wish to enjoy the actual plot, hit Start the instant the opening begins.
  • Baten Kaitos Origins took a unique approach to this. The scene depicted in the opening is actually one of the game's most pivotal moments. But it is depicted with no context whatsoever; the artstyle is changed, there is no dialogue, and all of the characters except Marno (who is never actually seen in-game) are given generic Faceless designs so the player doesn't recognize them when they show up in the story. So even though it's a massive spoiler, the player probably won't figure out what's going on until they get to that point in the game.
  • Shin Megami Tensei: Persona
    • Persona 3
      • The opening to Persona 3 spoils a few things if you're paying close attention. Most glaringly, it shows the texts "Remember you are mortal" and "Memento Mori." Granted, it doesn't make sense in context. It's only after you beat the game that you realize it flat out told you the main character would bite it before you ever started playing.
      • The opening to Persona 3 FES, however, spoils the death of the main character in a subtle-yet-not-so-subtle way. Mainly by showing scenes from The Answer, where Aigis is the main character. FES has a minor Musical Spoiler in its opening as well, if you can speak Japanese. The first verse of the theme is sampled from Kimi No Kioku, the ending theme of The Journey. Though it's difficult to interpret the meaning of the song through a single verse, Kimi No Kioku is a song about a person coping with the death of a loved one.
      • Persona 3 Portable's Opening also has the obligatory spoilers. Memento Mori is still there, but the very last shot of the opening is Minato and the Female Protagonist preparing to use their evokers while a field of Dark Hour Coffins rush by in the background. Just before the final shot, each protagonist aligns perfectly with one of the coffins, looking as though they are resting in them. Of course, anyone whose played the original knows that the new girl is doomed to the same fate as Minato, so it's only a spoiler if you've never played it on the PS2.
    • Persona 4
      • The game has two openings, an animated one which shows clips of all the party members, which isn't so spoilery in itself. The second opening is much more spoilertastic, not only showing Teddie's Shadow and Persona, which isn't much of a spoiler for anyone whose played Persona 3, as the Mission Control character always eventually joins the main party. But it also spoils the fact that Naoto is a Sweet Polly Oliver, by showing her speaking in a clearly feminine voice.
      • Naoto being playable could have actually been quite the spoiler if it wasn't thrown right in your face with the opening since, unlike other party members who get involved in the plot right before they join, she's the only one introduced a long time before joining and acts as the closest thing to a rival.
      • There's also spoilers in the opening of the Updated Re-release Persona 4 Golden, showing both that there is a third victim of the serial killings, as well as showing the final dungeon of the game at the end of it.
    • The PSP Updated Re-release of the original Persona continues this with the imagery of a head and a town springing from it and the end shot shows Maki standing over the town. The presumed Alternate Universe is just a dream world of hers that's slowly starting to take over.
    • The pre-game loading screen for Persona 5 shows every single playable character in the game, including Akechi, who only briefly joins very late in and is treated as a villain for most of the game ( although he actually is a full-on villain, and he only joins the Phantom Thieves with the intent of betraying them). Given that Akechi did not get a trailer, unlike every other playable character, it seems him being playable was meant to be a spoiler.
  • Neverwinter Nights 2 has a spoiler opening that's rather cleverly masked because it's without any context whatsoever. It depicts Shandra Jerro's ancestor Ammon Jerro (who you're lead to believe was a jolly and kind mage) fighting against the King of Shadows (who you're lead to believe is Ammon Jerro) while using a sword that breaks into numerous silver shards THAT YOU'VE BEEN HUNTING DOWN THE ENTIRE GAME.
  • In Guardian's Crusade, the opening credits spoil simultaneously both the Heroic Sacrifice and the Love Confession of the sexy sidekick/romantic interest, which both take place in the Final Battle against the Big Bad
  • Most of the Naruto video games tend to spoil hidden characters during the introduction sequences.
  • The Samurai Shodown II intro briefly shows the secret character Kuroko.
    • But then again, he's in every match as the referee in the background, so no one is gonna guess that this secret character is actually playable.
  • Fire Emblem: Path of Radiance and Radiant Dawn have an opening cinematic of some of the game's plot. While it technically has minor spoilers (e.g. Ike fights the Black Knight, what a shock), everything happens so fast that one is more likely to be confused than spoiled if they haven't played the respective game.
    • A particularly notable case, in the opening for Radiant Dawn, there's a section showing various characters in the game; one of the characters shown is Renning, Elincia's uncle and former leader of the Crimean Army, who was supposedly killed early on in Path of Radiance. While it was a popular theory that this character was the true identity of Bertram of Daein's Four Riders, him being still alive after you 'killed' him is a plot point that only comes up near the end of the game.
    • Path of Radiance's intro also clearly shows Leanne, spoiling her survival and the revelation that Reyson and his bedridden father are not the only remaining herons.
    • Radiant Dawn's opening subverts this regarding Ike and the Greil Mercenaries. They don't appear in the initial opening, but reaching the point in the story where they enter unlocks an extended opening movie featuring new scenes involving them.
    • Fire Emblem Awakening's intro contains a blink-and-you'll-miss-it spoiler: Near the end of the cinematic, Risen are shown emerging from a Swirly Energy Thingy from the future. Looking closely, the players will see that among them is the Player Character's future self, travelling back in time.
      • The very first actually playable part of Awakening counts too. It shows the Avatar killing Chrom after fighting Validar. The final fight with Validar takes place in one of the last few levels, though the PC manages to avoid killing Chrom when this happens for real.
    • In Fire Emblem Fates, aside of the obvious conflict between Nohr and Hoshido, there are scenes that show Azura dancing for King Garon (which is portrayed differently depending on the path) and the existence of the Kingdom of Valla, which will be only properly revealed in the Golden Path.
  • The opening for The Thing (2002) spoils the fact that your boss is The Man Behind the Man.
  • The title screen of Final Fantasy Mystic Quest displays five crystals, four of which are depowered. Avoiding spoilers, the existence of a fifth still-functioning crystal doesn't come up until very late in the story.
  • The Opening of Space Channel 5 Part 2 gives you the pretty obvious hints of Jaguar being Shadow and Purge being the Big Bad.
  • Kingdom Hearts comes to mind here. It has a good opening and song to go with it, but you notice certain things, especially when playing the game over. The entire thing seems to be symbolism. You see odd, somewhat creepy looking, white-haired teen holding out a hand as the brown-haired protagonist hesitates and looks somewhat scared. A wave goes to engulf white-haired teen and brown-haired kid runs out finally, trying to help him. The wave crashes down, washing away brown-haired boy, but the white-haired boy is still standing, smirking. This is pretty much telling you that Riku is going to be "evil" and Sora afraid of that darkness. In fact, the scene in the game is almost exactly like this, but there is actual darkness rather than a wave. It also pretty much says who the three original main characters are and who of your friends on the Island won't be appearing again. Kingdom Hearts II shows pretty much the entire plot of the previous two games, hot older Kairi in the costume that doesn't appear for about half the game, an odd connection between Kairi and Namine, and connection with Sora and Roxas, for all those people who didn't play the first one or Kingdom Hearts: Chain of Memories or are just getting into the series? Well, there you go, everything told for you and you didn't even have to try. Of course, it somewhat manages to avoid this with a good about of symbolism.
    • Kingdom Hearts: Birth by Sleep does this one straight AND inverts it. In a typical fashion, the opening is symbolic of the events that transpire (though most of the symbolism will likely go over your head until beating it), but the true spoilers come from the credits. The game is split into three stories, however they can be done in any order. The cast listing reveals Richard Epcar as Terra-Xehanort and Haley Joel Osment as Vanitas. This gets even more ridiculous as the former only appears in Terra's story (not counting the Final Episode), and Vanitas's actor corresponds with his face, which is only revealed in Ven's, so there is no order to play the story in that avoids this. Thankfully the credits are skipable and (apart from the Final Episode's) lacks "Simple and Clean."
    • The opening to Kingdom Hearts coded features brief scenes in the beginning of Aqua, Terra, and Ven as of the ending of Birth by Sleep. Each scene is only maybe a second long, but at the time coded came out Birth By Sleep was only about a year old.
    • Kingdom Hearts 3D: Dream Drop Distance has a recap of ALL 6 previous games.
  • In Thief: Deadly Shadows some file names contain spoilers (for example: gamalls_treachery_engl_none_30.bik). They are displayed on the screen during the game installation.
  • The World Ends with You does this magnificently, in that anyone who has beaten the game will notice that the opening goes through the entire plot. It shows Joshua, the two Shikis, Rhyme's fate (and hints at the reason for her and Beat's deaths), Kitaniji's plan for Instrumentality, the reason for (and place of) Neku's death. Meanwhile, anyone new to the game will simply think it's cool.
  • The attract mode for Sin and Punishment shows Saki's transformation scene in full.
  • In Skies of Arcadia, if you wait long enough on the "Press Start" screen, a different intro will begin to play. Unlike the first, this one consists entirely of actual scenes from the game, many of which are spoilers. Some aren't spoilers unless you know the context, but many spoil huge plot twists that happen fairly late in the game.
  • Last Battle on the Sega Genesis — a license-less port of Fist of the North Star — gives away the entire plot in the introductary scrawl.
  • Pokémon intros tend to give away little things you should know if you watch the commercials or look anywhere on the box. However since Platinum, they have been giving away the villains:
    • Done cleverly in Pokémon Ranger: Guardian Signs: Lugia's silhouette can be seen looming in the background of the opening cinema, but is quite easy to miss.
    • Pokémon Black and White spoils the fact that N is the Big Bad. Only he's not.
    • Pokémon Sun and Moon:
      • The introduction after naming/creating your character nullifies the shocking twist of the Aether Foundation being the villains by having the two employees chasing Lillie make obvious "menacing angry bad guy" scowls while pursuing her, as opposed to their usual friendly demeanor.
      • If you're at all familiar with Pokémon evolutions, you'll know that at least some of them have very similar cries throughout each stage. You may also notice that the little Cosmog accompanying Lillie has a faintly similar cry to that of the legendary Pokémon on the title screen (it's more obvious if it's Lunala), which you'll hear every time you start the game. It doesn't take much brainpower afterwards to guess the two may be related.
  • Hyperdimension Neptunia spoils us in the opening sequence when a jet comes by while Neptune is being shown. Most of us would said Cool Ship already if it weren't for the fact that later on, Neptune herself transforms into that jet plane for one of her attacks.
  • The opening of Nier is chock full of spoilers, revealing, among other things, Weiss's connection with the Shadowlord, Kaine's half-Shade nature, Fyra's death, and the Twins' betrayal. All in a montage set to the final boss theme.
  • The opening to the console version of the first BlazBlue game heavily implies that Hazama isn't just another NOL officer. The arcade version of Continuum Shift's opening all but flat-out states that he's a major villain. Later, the opening to Continuum Shift II hints at Litchi's Face–Heel Turn, and depicts Noel turning into Mu-12.
    • The opening of Chrono Phantasma Extend features Ragna, Noel and Jin team up against Saya's Gigant Take-Mikazuchi, Izayoi nearly becoming nuts, her Heel Face scene where Tsubaki is freed from Saya's spell, returned to his old uniform and stared the Embryo at the sky above the Master Unit Amaterasu.
  • If you don't want to be spoiled on some of the mechs and battles in Vanguard Bandits, you'd better not watch the Openings.
  • The very first cutscene shown on the opening screen of The Legend of Zelda: Ocarina of Time is from a key "surprise" moment very late into the game.
    • Also, the title screen clearly shows Adult Link riding Epona.
    • The UK special edition/pre order box art for The Legend of Zelda: The Wind Waker has to be the most ridiculous example of this ever, because it features the final boss battle on the front cover. Keep in mind that at the start of the game, you technically don't know Ganon is in it, don't know Tetra is Zelda, don't know the Light Arrows exist and don't know about flooded Hyrule. Here's the artwork in question: The Wind Waker box
    • The Legend of Zelda: Twilight Princess does it too, in an artwork in the instruction manual. Alongside the main characters, you can see Zant and an unknown young woman. Zant is revealed relatively early on, so it's not much of a spoiler, but the young woman is a spoiler: That's Midna's true form.
  • The only movie unlocked before you beat any of the team's stories in Sonic Heroes (which also sometimes plays as soon as you start up the game, before you even see the title screen) has a couple shots of Neo Metal Sonic. You don't see him outside of the Last Story. Granted, the fact that he was in the game was highly advertised, but...
    • The opening of Sonic Adventure spoils Perfect Chaos flooding Station Square in the game's final story.
  • The third part of the City of Heroes "Who Will Die" storyline opens with your character being assigned to either bodyguard or kidnap a character. The loading screen for all missions in the arc features Statesman, the character's father, grieving over a toe-tagged body. Sure enough, the character is killed in the course of the arc.
  • Deus Ex. It doesn't get more spoilery than seeing a fellow augmented agent and the Big Bad discussing their plan.
  • Project X Zone is egregious with this example. You see a Humongous Mecha during the opening after the city was blown up. For awhile, you don't seem to see the guy till the intermission where you finally get all your units and supports. It's then revealed that he's the Final Boss.
  • The opening video in Sonic Adventure spoils Chaos's final transformation and the destruction of Station Square, which are events that don't occur until the end of the game.
  • Each time you start a new game in Little Busters!, you are shown a pretty cool opening video for the game displaying many beautiful CGs. The problem is that a lot of them are from late in the routes and so implicitly or explicitly spoilery.
  • The opening for Corpse Party spoils among other things Seiko's death by hanging.
  • In Danganronpa: Trigger Happy Havoc's opening movie, a few brief images of Leon's execution are visible, including an almost-clear shot of his face just before being executed. It also shows brief footage of Makoto's execution in Chapter Five. The Anime of the Game went out of its way to avert this by showing all 15 students in the courtroom and the elevator leading down to it, in order to avoid spoiling who dies first.
  • In Takeshi's perspective of Ever17, it's revealed near the end of each route that there is a secret facility deeper underwater, directly under LeMU. However, the observant will notice something very clearly visible under LeMU in the very first shot of the opening video. It's not clear what it is, but after reading the story for a while, one can guess it's pretty much unknown to the characters and will probably become important eventually.
  • In Monster Hunter 3 Ultimate, The Stinger at the end of the trailer shows a gigantic serpentine monster at a lake letting out a low-pitched roar. Said monster is Dire Miralis, the final boss of the game's guild quests.
  • Final Fantasy XIII: The opening ends on Vanille, alone, standing looking at Cocoon hanging in the sky above Pulse. This spoils the fact that yes, you will eventually get to leave Cocoon and go to Pulse. What it doesn't spoil is the subtle hint behind Vanille being alone in this scene; she is from Pulse, unlike the others (except Fang).
  • Metal Gear Solid 2's opening briefly spoils the infamous First-Episode Spoiler of the game - Solid Snake is the Decoy Protagonist and the real Player Character is a rookie named Raiden.
  • Like the trailers, the opening of JoJo's Bizarre Adventure: All Star Battle displays some of the plot twists and battle climaxes from the manga, though too fast for a viewer to really understand all the details at first.
  • Phantasy Star Universe, among other things, shows that Renvolt Magashi will be a main villain and driving force later on in the story, as the final shot shows (an injured? winded?) Ethan kneeling before Magashi and then charging in to face him in mortal combat. In all fairness, this is by no means a big spoiler given the heroes' first encounter with Magashi.
  • Valkyria Chronicles, after showing Selvaria in combat in Valkyria form several times throughout the intro, it shows a close up of Alicia in Valkyria form, but it's so short and close up that those who haven't played the game might assume it's Selvaria again.
  • Himalayan Mysteries, a fan-made Tomb Raider Level Editor project, spoils its mid-game twist if you stick around on the title screen long enough; it will shift from Lara warming herself by a fire, to Lara resting in a monastery, and finally, to Lara and an alien conversing on his space ship. The first alien is shown during the fourth level (though it's not given much emphasis), and that particular scene doesn't happen until the penultimate level.
  • The intro to the Devil May Cry HD Collection spoils key plot points for each game, 3 in particular, as it shows Arkham taking the form of Sparda, Vergil's supposed suicide, and even has Dante's final line of the game.
  • Lufia & The Fortress of Doom has a very subtle example during the prologue, which plays a part in The Reveal. Doesn't that statue of Erim look an awful lot like Lufia?
  • The Ace Attorney series likes to play around with this. Each episode begins with a sequence related to the case at hand. While each of these sequences does depict actual events which are revealed as the case progresses, they are often times misleading or only tangentially related to the murder. Only five times throughout the series is the real killer clearly shown in the act in the prologue scene.
  • The intro to Yu-Gi-Oh! Monster Capsule GB reveals that the Millennium Ring has possessed Kaiba, something the characters don't learn until just before the final RPG world.
  • The PC opening of Steins;Gate was not subtile about its images compared to the other versions (Mainly because they use Freeze-Frame Bonus or the scenes were used out of context); showcasing Moeka's death, Mayuri's first death by head shot, Mayuri's second death by car crash, Tennouji's suicide, Dr Nakabachi trying to kill Kurisu and the satellite who crashed into Radio-Kaikan being a time machine. All of them being major plot twists.
  • If you do not want to be spoiled by the game, then do not watch the opening of The Legend of Heroes: Trails of Cold Steel I and II. The first game alone shows off the Panzer Soldats, the party members fighting against a boss halfway through the game, the Imperial Liberation Front members, the Courageous which only appears in a very late chapter of the game, the setting of what appears to be the Climax Boss, and Celine being associated with Emma.
    • Meanwhile, the second game, in addition to the spoilers from the first game, it shows where most of Class VII is at which is your objective for the first act of the game, Crow being your enemy, where the Zemurian Ore is at, Valimar getting a katana which is a plot line that happens just beyond halfway through the game, the awakening of Vermillion Apocalypse Testa-Rossa which happens late in the game, and Towa being the captain of the Courageous and Angelica's presence considering she was Put on a Bus in the previous game.
  • SHODAN's presence in System Shock 2 would probably be more surprising if she weren't on the game's cover. She also provides narration for the intro cutscene, which recaps the events of the first game.
  • Stella Glow's opening spoils two revelations: that Mordimort is the Earth Witch and not Niki as the game proper initially leads you to believe, and suggesting that—via the Witches' tuning cutscenes briefly shown at the start of the opening—the main antagonist for the first 2/3's of the game, Hilda, would join Alto at some point.
  • There was a game for LeapFrog's Leapster called Spider-Man: The Case of the Sinister Speller, the intro for which spoils every major plot point in the game, right down to the titular villain being the Green Goblin.
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