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Characters / My Little Pony 'n Friends

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Here is a list of characters from My Little Pony 'n Friends.

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Human Characters

    Megan Williams 
Voiced by: Bettina Bush

The primary human protagonist, having been in the role in both the My Little Pony TV Specials and My Little Pony: The Movie (1986) before making the trip to the show. Megan is a farm girl who was accidentally recruited by an overeager Pegasus named Firefly to fight the monstrous Tirac, and regularly returns to Pony Land to help her equine friends.

  • Action Girl: Her literal first action in Ponyland is attempting to hammerfist a dragon.
  • Adaptational Badass: Her toy version is just a cute little girl in a dress, but cartoon Megan is older and gets into action.
  • All There in the Script: The toyline that featured her only listed her as "Megan". The shows and movies would add her surname "Williams".
  • Badass Normal: She fights a dragon off, empty handed, in her initial appearance, and assertively negotiates with a troll while he's trying to drop her off a cliff.
  • Combat Pragmatist: She kind of has to be, given her opposition and Badass Normal status. Tricking a giant crab into losing his balance, blinding the nigh-omnipotent Lavan for a few precious seconds by dropping a drape on his head...
  • Deadpan Snarker: Briefly, though you'd probably snark too if a pink pegasus picked you out of the blue and treated you like The Chosen One just because you said you could ride horses.
  • Farm Boy: She lives at a ranch.
  • Girliness Upgrade: Sort of. Compared to the pilot she's more feminine and motherly, also the leader of the group. Her appearance is the major change, as it changed from reasonable clothes and colors, to frilly clothes and bright colors.
  • Guile Hero: Is quite willing to trick and play dirty against the world threatening calamities she frequently helps fight.
  • The Hero: When she appears, she qualifies as she’s the main wielder of the Rainbow of Light and the one who keeps the ponies going when spirits are down.
  • Ideal Hero: She’s kind, smart, motherly and friendly.
  • Nerves of Steel: Despite all the crazy situations she ends up in, she always keeps a level head. One moment that stands out is when Queen Bumble's army has her at stinger point and she doesn't so much as bat an eye.
  • Plucky Girl: Giving up just isn’t in her blood.
  • Rapunzel Hair: She has hair nearly past her waist.
  • Team Mom: Maybe it's just because she's the only one around most of the time who has thumbs...
  • Token Human: Being in a world full of sapient, talking ponies, she stands out due to being a human.
  • Tomboy and Girly Girl: The tomboy to Molly's Moe girly girl
  • Tomboyish Ponytail: She wears a long ponytail behind her head, and she regularly visits the Pony world to help save her Equine friends from multiple villains.
  • Vague Age: While she generally appears to be a preteen — old enough to be emotionally mature and independent, but not yet a teenager — her actual age is never given.

    Molly Williams 
Voiced by: Keri Houlihan

Megan's little sister and the youngest of the farmkids. Due to their similar age, she gets on best with the Baby Ponies (and, to a lesser extent, the more childish adult ponies).

    Danny Williams 
Voiced by: Scott Menville

Megan's brother, the middle child of the family.

  • Annoying Younger Sibling: To Megan.
  • Canon Foreigner: Danny is the only human not to come from the toy line.
  • Fiery Redhead: He’s got quite the spirit and his hair is red (despite his sisters both being blonde).
  • Hot-Blooded: He’s got a lot of passion.
  • Jerk with a Heart of Gold: Sometimes Danny teases his siblings and the ponies. However he comforted Spike when he felt like he didn't belong, and he stood up for Wind Whistler when the other ponies bullied her.
  • Nice Hat: He wears a white and red baseball cap with a blue visor and a capital 'B' printed on the front.
  • The One Guy: He and Spike are the two boys much of the time.
  • Toyless Toyline Character: He never had a toy and isn't from the toys.
  • Vague Age: He is never given a specific age in the show, although his appearance, behavior and level of maturity, combined with the apparent age of his siblings, mostly imply an older child but still years away from being a teenager.
  • Volleying Insults: He and Molly tend to get into arguments like this, leaving Megan to break them up.
  • Youthful Freckles: He's the only one of his siblings to have freckles, which denote his youthfulness.


    Magic Star
Voiced by: Jeannie Elias (series) and Ellen Gerstell (movie)

An Earth Pony who serves as the leader of the Dream Valley ponies.

  • The Ace: There are Loads and Loads of Characters, but there's very little question as to who their de-facto leader is.
  • Badass Normal: She’s an Earth Pony, meaning she’s incapable of using magic or flight, but she’s just as capable of pulling her own weight and even tends to be one of the more sensible ponies.
  • Only Sane Man: Yes. Right alongside Galaxy and Wind Whistler, she gets the long suffering position of being one of the more sensible ponies who has to keep the others in line and keep them from getting themselves killed.
  • Team Mom: When Megan isn't around.

Voiced by: Katie Leigh

A cheerful Twinkle-Eye Unicorn who can create bubbles of varying sizes.

  • Bubble Gun: She occasionally uses her powers to create dense streams of bubbles to use in this manner.
  • Catchphrase: "Well, gosh."
  • The Chick: In a franchise known for being female-dominant where even minor characters are more likely to be female than male, she qualifies. Fizzy manages to be the girliest of them all.
  • Cloudcuckoolander: Fizzy is really one of the weirdest ponies in the valley.
  • The Ditz: She's the goofiest and most absent-minded of all the ponies.
  • Heart Is an Awesome Power: Her bubble magic doesn't sound like much, but they're surprisingly versatile and consistently useful, as they're often a quick and convenient way of levitating objects, levitating people, and providing impromptu diving gear.
  • Multicoloured Hair: Her mane and tail are divided into red, pink, white and teal locks.
  • Playing with Fire: In the UK comics, she prefers fireworks over bubbles.
  • Tomboy and Girly Girl: The flighty and scatterbrained girly girl to the more practical and focused Wind Whistler. The dynamic is likely the reason why they tend to be grouped together.

    Wind Whistler
Voiced by: Sarah Partridge

A Pegasus. The smartest and most logic-driven of the ponies, her intelligence is useful, but she has problems with alienating her more emotion-driven friends.

  • Ascended Extra: In the toyline, she's just another pegasus equivalent in personality to North Star, Lofty, etc. The TV show gives her leading roles in the movie and, later, in numerous episodes, and develops her into the show's deepest and most complex character.
  • Curtains Match the Window: She has a pink mane and tail to accompany her pink eyes.
  • Depending on the Writer: The most notable instance among the reoccurring ponies. In the toys and British comics, she's The Ditz; in the animated series, she plays The Spock to Fizzy's ditz.
  • Did You Think I Can't Feel?: She suffers from this when the other ponies accuse her of being unfeeling for her usual stoicism during "Crunch the Rockdog" when she favors strategy and logic over acting rashly; while she doesn't readily show it, their accusations hurt her deeply.
  • Fake Defector: She pretends to betray the other ponies to Crunch and to sympathize with his ruthlessness and lack of empathy, in order to work up to a pretense of offering him Megan as a victim in order to let the latter get close enough to use the Hearstone on him.
  • Not So Stoic: In "Crunch the Rockdog", she's shown to feel some bitterness about having a harder time fitting in with the rest of her friends, who keep their distance from her due perceiving her as emotionless and cold.
  • Sesquipedalian Loquaciousness: Speaks this way in the TV show to convey her intelligence.
  • The Smart Guy: She's the smartest and most rational pony in the cast, and the likeliest one to at least try to think her way around problems.
  • The Spock: She values rational thought and logical action over impulsiveness and emotion. Since the rest of the herd is more passionate by nature, they don't agree with her too much. This contrasts her toyline and British comic incarnation, who is The Ditz.
  • Team Mom: When Megan isn't available, she shares this role with Magic Star, though she's not as good at it due to her personality clashing with the other ponies'.
  • This Is No Time to Panic: In the movie, when the killer trees in the Shadow Forest start attacking, she initially advises against panicking. She's then nearly speared by thrown logs and amends herself to say the now they can panic.
  • When She Smiles: She is usually pretty serious and reserved, but whenever she does smile it always looks cute.

Voiced by: Katie Leigh

A maternal and caring Unicorn pony who takes it upon herself to look after the various Baby Ponies.

  • Team Mom: She manages the nursery.
  • Telepathy: She can detect others' thoughts and transmit her own. It can even span dimensions, as when she uses it to warn Megan of Tambelon's approach after becoming trapped there.

Voiced by: Jill Wayne

An Earth pony.

  • Cute Clumsy Girl: She tends to fall over and wreck things, much to her shame.
  • The Eeyore: She rarely has anything positive to say about a situation or herself.
  • Emo Kid: She has qualities of this, given her pessimism and low self-esteem.
  • I Just Want to Be Special: In "The Glass Princess", she's particularly depressed about her lack of magical tricks, flight, or useful skills, and wishes to have something that makes her special as well.

    Heart Throb
Voiced by: Katie Leigh

A Pegasus. She's an unabashed romantic who dreams of finding herself a "Prince Charming" to be with some day.

Voiced by: BJ Ward

A fun-loving, mischievous Pegasus who is constantly running/flying around all over the place. She enjoys making others laugh, playing games, and especially likes playing tricks or otherwise surprising people.


Voiced by: Nancy Cartwright

A Unicorn who can call up winds.

  • Blow You Away: True to her name, she can conjure up gusts of wind.
  • Curtains Match the Window: Downplayed. While her hair is mostly is green to match her green eyes, she has a pink stripe in her mane.
  • Depending on the Writer: In American canon she's a Jerkass with a short temper. In the British comics, however, she's rather sweet and gentle, even being a nurse and a guardian to the Baby Ponies.
  • Jerk with a Heart of Gold: She's brave and athletic, but can be impatient and stubborn.
  • Plot Allergy: She's allergic to pigs, of all things. This turns out to be somewhat of a problem in "The Glass Princess, Part 4", given that their main foe right then is a pig and that constant sneezing makes stealth a touch difficult.
  • Skunk Stripe: Her mane is mostly green with a single pink streak.
  • The Worf Effect: Gusty is the most combat-oriented of the ponies, so in order to show that the villains mean business something bad usually happens to her.

Voiced by: Susan Blu (series), Sheryl Bernstein (movie)

A Unicorn.

Voiced by: Sherry Lynn

A Twinkle-Eye Unicorn. She's one of the more intelligent ponies in the show, and serves as the group's magic expert.

  • Curtains Match the Window: Her eyes are the same shades of red and pink that dominate her mane.
  • The Empath: She's practically Counselor Troi in the form of a magenta, glowing unicorn.
  • Multicoloured Hair: Her mane and tail are divided into red, pink and white locks.
  • Only Sane Man: Oh yeah. Just about every time bad happens, she's often put into groupings where she's the only one to keep her cool and things through.
  • The Smart Guy: She's not quite on the same level as Wind Whistler, but she's much more level-headed than other ponies and frequently serves as either the voice of reason, the knowledgeable one who informs the others about a new threat or object, or both.
  • Surrounded by Idiots: Her lot in life, often being in episodes lacking Magic Star and Wind Whistler and consequently having her be the only one approaching the crisis du jour with the seriousness that's needed. For instance, in "Baby, It's Cold Outside" she's the only pony to be concerned over how it's snowing in the middle of summer, while everyone else waves her concerns off as just her being a party pooper until the rainbow itself freezes solid.

Voiced by: Sherry Lynn

An exuberant Twinkle-Eye Earth Pony whose favorite food is gingerbread.

Voiced by: Jeannie Elias

A Twinkle-Eye Pegasus.

  • Master of Disguise: She's skilled at making costumes, and uses this talent to her advantage like in "Fugitive Flowers".
  • Multicoloured Hair: Her mane and tail are divided into stripes of light blue, teal, and two shades of green.

Voiced by: Susan Blu

A book-loving Pegasus who particularly enjoys telling stories to the other ponies, adults and babies alike.

  • Badass Bookworm: She loves reading and can still put up a fight, despite her airheadedness.
  • The Ditz: While nowhere near as obvious about it as Fizzy is, she could give her a run for her money any day of the week.
  • The Storyteller: Paradise is the pony most interested in stories and legends, has extensive knowledge of these subjects, and appears in several episodes reading or reciting a particular story for the others.
  • Wrong Genre Savvy: While in a land of unicorns, dragons, elves, dwarves, and such, she wishes life were a little more like storybooks. Um...

Voiced by: Jeannie Elias

A speedy Twinkle-Eye Pegasus.

  • Motor Mouth: She's the fastest talker as well as the fastest flier, and her words tend to blur into a single stream of sounds.
  • Multicoloured Hair: Her mane and tail are divided into blue, ice blue, yellow and red locks.

Voiced by: Nancy Cartwright

A shy and retiring Earth Pony who loves to garden.

  • Expy: FiM Fluttershy's personality is based off of her.
  • Granola Girl: As one might expect, the nature-loving Posey always tries to encourage others to take nature more seriously.
  • Nature Lover: She's particularly enamored by the plants she cares for, but gets along well with animals as well.
  • Nice Girl: She’s kind and friendly to pretty much everyone, especially her plants.

Voiced by: Katie Leigh

An Earth Pony who loves ice cream.

  • Big Eater: She loves ice cream.
  • Jerk with a Heart of Gold: She has a fairly short temper and tends to be rather uncharitable — both Dinah and Woebegone got on her bad side in short order — but she does care about others beneath her rough exterior.
  • Trademark Favorite Food: Ice cream.

Voiced by: Nancy Cartwright

A pony with a southern American accent, Truly is in charge of the nursery and the baby ponies. She can sometimes be snooty and stubborn.

  • Southern Belle: She speaks with a southern belle accent, complete with "I do declare".
  • Verbal Tic: She often says "really truly", a trait that passed on to My Little Pony Tales' Sweetheart.

Voiced by: Ellen Gerstell

A sick unicorn who's succumbing to a magical affliction.

  • Fading Away: The main symptom of Mimic's magical illness is her growing increasingly translucent and insubstantial.
  • Lamarck Was Right: Mimic's illness is a result of being the direct descendant of the Golden Horseshoes' original owner.
  • One-Shot Character: Mimic only appears in "The Golden Horseshoes", making no further appearances or cameos in other episodes.
  • Remember the New Guy?: She debuts in "The Golden Horseshoes", but is introduced as a familiar character whom the others are already well-acquainted with.

    The Baby Ponies 
Voiced by: Jill Wayne (Baby Lofty), Katie Leigh (Baby Sundance)
Debut: My Little Pony: The Movie (1986) (Baby Lofty, Baby Sundance), "The End of Flutter Valley, Part 1" (Baby Cuddles)

The infant ponies, who for the most part resemble miniature versions of their parents. During the interseason gap, they grow into the First Tooth Ponies and are joined by two pairs of newborn twins.

  • Baby Talk: They talk like this to varying degrees, depending on the specific pony in question. Some, like Baby Heartthrob, speak in fragmented sentences, while another Baby Pony may speak with a childish lisp. Lickety-Split goes back and forth, from perfectly fluent to Hulk Speak (while being intelligent enough to be a main character of multiple stories).
  • Jerkass Realization: In "The Prince and the Ponies", the jealous foals wish all manner of unpleasant fates on the Newborn Twins when said twins are the ones invited to a banquet. The older foals are horrified when it turns out to have been a trap and one of those fates (captivity) comes true.

    The Flutter Ponies 
Voiced by: Nancy Cartwright (Honeysuckle and Forget-Me-Not), Russi Taylor (Rosedust, Morning Glory and Peach Blossom)

A group of small, butterfly-winged fairy-ponies who wield powerful magic of their own. Though separate from the pony society and living in their own hidden village, they are often sought out for help against powerful hostile magic.

  • Big Damn Heroes:
    • In the movie, the Flutter Ponies, led as a battalion by Queen Rosedust, drive back the Smooze just before it engulfs Paradise Estate and everyone in it.
    • In "End of Flutter Valley", Honeysuckle returns with the Stonebacks just in time to rescue Megan, Sting, and the Flutterponies with enough time to still save Flutter Valley.
  • Bragging Theme Tune: Their song in "Bright Lights" is a long Badass Boast about how powerful their magic is, how they can't be caught or stopped, and how thoroughly they're going to trounce the villains.
    We are the Flutter Ponies!
    Better run and hide!
    We can zig and zag and zoom
    Up and down and side to side!
    We are the Flutter Ponies!
    Now you've met your match!
    Faster than a lighting bolt!
    We're impossible to catch!
  • Fantastic Naming Convention: They're all named after types of flower.
  • Fragile Speedster: The Flutter Ponies are extremely fast and agile, on top of hitting extremely hard with their Utter Flutter, but are physically weaker and frailer than the other tribes.
  • Hidden Elf Village: They make their home in Flutter Valley, a hidden and secluded settlement where they live in deep seclusion.
  • The High Queen: Rosedust is the Queen of the Flutter Ponies, and she's a benevolent pony who helps the heroes many times.
  • Neutral No Longer: In the movie, they initially prefer to remain hidden away from the world, but decide to help once they realize that Hydia would destroy Flutter Valley.
  • Put on a Bus: They make no appearances after "The Return of Tambelon".
  • Red Oni, Blue Oni: The cynical, cautious Honeysuckle and the optimistic, trusting Morning Glory.
  • Squishy Wizard: The Flutter Ponies' Utter Flutter hits like a truck, being one of the most powerful abilities in the series and curbstomping several incredibly powerful threats. However, the Flutter Ponies are shown to be physically frail and not very strong.
  • Theme Naming: Flower motifs. Honeysuckle, Forget-Me-Not, Morning Glory, and Peach Blossom are all flowers, though Peach Blossom is also named after the Peach blossom moth.
  • The Voiceless: Lily is the only one without speaking lines.
  • Wind from Beneath My Wings: The Utter Flutter takes the form of a large gust of wind created by their collective flapping.
  • Worf Had the Flu: They spend most of "End of Flutter Valley" captive and in danger because their wings are covered in honey and thus they can't use their Utter Flutter. It's implied that Bumble and her swarm can't win a straight fight with them, as the Flutter Ponies booted them from the Valley originally. Once their wings are dried and they're capable of fighting back, they proceed to curbstomp Hydia.

Morning Glory

A trusting and adventurous flutter pony, who stumbles across Spike, Baby Cuddles and the Grundles after having wandered outside of Flutter Valley and who later befriends the bee Sting after the flutter ponies are captured by Queen Bumble.

  • Answering Echo: In the movie, while trapped in a well, she sings her part of "What Good Will Wishing Do?" by echoing Baby Lickety Split, who's bemoaning her own lot.
    No one's in a fix like I am (I am)
    No one has the luck I do (I do)
    No one's had the setbacks I have (I have)
    Look where life has led me to (Me too!)
  • Befriending the Enemy: In "The End of Flutter Valley", she tries to befriend Sting in order to get him to free her from the cage she's held in. It doesn't work — he remains loyal to Queen Bumble in the end — but it sets the seeds for his actual redemption once he realizes that Bumble doesn't care about him.
  • Character Development: She starts "The End of Flutter Valley" as a Wide-Eyed Idealist who believes that all violence is bad and it is necessary to always see good in others, and by the end of it she becomes an Action Girl who knows how to fight and learns that not everyone can be trusted.
  • The Ingenue: She's optimistic, trusting and somewhat naïve, and her desire to seek the good in others and the outside world has both benefited the flutter ponies and brought them trouble.
  • Took a Level in Badass: She learns to fight while under influence of Sting "The End of Flutter Valley", culminating in her defending him from Pointer by knocking the latter out.

    The Baby Sea Ponies 
Voiced by: Nancy Cartwright (Ripple, Sealight), Katie Leigh (Sea Shimmer, Sun Shower), Russi Taylor (Surf Rider), Sherry Lynn (Water Lily)

A group of infant sea ponies who have been left under the care of the ponies of Dream Valley.

  • Our Hippocamps Are Different: They're horse-headed seahorses, and serve as the setting's equivalent of mermaids.
  • Put on a Bus: They don't appear at all in Season 2.
  • Scatting: Shoo-bee-doo, shoo-shoo-bee-doo, shoo-bee-doo, shoo-shoo-bee-doo!
  • Stout Strength: They're small and kind of pudgy, but they're a lot stronger than you'd expect.
  • Token Aquatic Race: Sea ponies are the only truly aquatic species in the setting — all other creatures based on sea animals are either one-offs, like Squirk and Crank, or live on dry land, like the Crabnasties.

    The Princess Ponies

The Princess Ponies, Starburst, Royal Blue, Tiffany, Primrose, Serena and Sparkle, live in the Royal Paradise beyond the Jewel Desert. They're charged with guarding the magic of Ponyland, but spend most of their time bickering about which one of them should be queen (although queen of what isn't all that clear).

  • Aerith and Bob: Starburst, Royal Blue, Primrose, Serena, Sparkle, and... Tiffany.
  • Green Thumb: Their wands' powers include the ability to make plants grow.
  • Magic Wand: Their magic comes from a set of six star-spangled, star-headed wands that contain the power to control all of Ponyland's natural processes and magic.
  • Skewed Priorities: When Lavan orders them thrown into a lava pit, one of the princesses complains that this will ruin her complexion.
  • Weather Manipulation: Their wands' powers include the ability to control Ponyland's weather.

    The Big Brother Ponies 

The male counterparts to the little ponies, who spend most of their time racing around the world.

  • Distressed Dude: The big brothers, despite starting out as would-be rescuers themselves, are snared by Somnambula's magic and need to themselves be saved by Kyrie, Spike and the baby ponies.
  • Tertiary Sexual Characteristics: They're distinguished from the female ponies by wearing neckerchiefs instead of tail bows and by having longer fetlock hair.


    The Witches of the Volcano of Gloom
From left to right: Hydia, Draggle and Reeka.
Hydia voiced by: Cloris Leachman (movie) and Tress MacNeille (series)
Reeka voiced by: Rhea Perlman (movie) and Jennifer Darling (series)
Draggle voiced by: Madeline Kahn (movie) and Jennifer Darling (series)

A family of three evil witches who dwell in a nearby volcano. The matriarch, Hydia, hates the ponies and wants to drive them from the valley. However, to her exasperation, the only help she has are her less-than-competent daughters, Reeka and Draggle. First appearing in The Movie, they attempt to drown the valley in a grotesque Blob Monster called the Smooze, and afterwards try to take revenge on the Flutter Ponies with assistance from the bees of Bumbleland.

  • Abusive Mom: Hydia treats her daughters like dirt, constantly insults and beats them, and forbids them from calling her "Mama".
  • Bad is Good and Good is Bad: They're firmly entrenched in this sort of view, treating happiness, love, sunlight, flowers and the like as horrific and miserable things while relishing wretchedness, wickedness, dankness and more or less anything that could be described as awful. This extends to their taste in food: rotten food and bugs appeal to them, while sugary foods are what the kids get when Hydia wants to punish them.
  • Berserk Button: Hydia hates it when her daughters call her "mom" or "mother".
  • Big Bad: Hydia in the movie; in "The End of Flutter Valley" she shares the spot with Queen Bumble.
  • Big Bad Duumvirate: In "The End of Flutter Valley", Hydia shares the role of Big Bad with Queen Bumble, with whom she allies in order to stand a better chance of defeating the ponies.
  • Big Eater: Reeka eats at every opportunity, although her preferred fare consists of worms, leeches and similar things.
  • Big, Thin, Short Trio: Reeka is big (mostly in the sense of being fat), Draggle is thin, and Hydia is short.
  • By the Hair:
    • Hydia manages to lift both Reeka and Draggle by their hair and throw them out of their house on two separate occasions.
    • Characters seem to enjoy doing this to the witches, as the Phlume even grabs Draggle by her ponytail in order to shake her off of it and whips her around by it.
  • Calling Parents by Their Name: Hydia insists on her daughters calling her by name, and becomes angry whenever they call her "Mama".
  • Co-Dragons: Reeka and Draggle share the role of Hydia's agents and primary minions.
  • Cool and Unusual Punishment: As a byproduct of their view that Bad is Good and Good is Bad, Hydia tends to punish her daughters' failures by forcing them to do things like eat sundaes or donuts.
  • Evil Matriarch: Hydia is Reeka and Draggle's mother, even though she hates being called such. She's also an evil witch who poses a legitimate threat to the heroes.
  • Extreme Omnivore: At first, they come across as willing to eat anything, Reeka especially being fond of snacking on things no sane human would think of putting in their mouth, like live ants or leeches. Subverted later on as we find that things most humans would enjoy eating, like ice cream or donuts, are so disgusting to them that Hydia makes her daughters eat them to punish them.
  • Fat and Skinny: Fat, short Reeka and tall, thin, gangly Draggle.
  • Hoist by His Own Petard: Having been ordered by Hydia to turn the Little Ponies' spring festival "dark, dank, and dreary", Reeka and Draggle decide to do "dank" by diverting a waterfall to flood the picnic grounds. Unfortunately for them, two baby ponies overhear Reeka and Draggle discussing their plans and manage to spray the diverted water back at the witches, causing them to be washed away and crash into a picnic table covered with pies.
  • Ineffectual Sympathetic Villain: Draggle, who messes up each and every assignment given to her; Reeka is surprisingly competent.
  • Inept Mage: Draggle is extremely poor at the actual witchcraft part of being a witch, and can barely cast spells.
  • Pie in the Face: Reeka and Draggle's attempt to turn the Ponies' spring picnic "dark, dank and dreary" fails and the two witches end up crashing into a picnic table and pelted with pies. In addition, Reeka picks up one of the ruined pies and sticks it in Draggle's face afterward.
  • Poke the Poodle: Early on in the movie Reeka and Draggle attempt to convince Hydia that they aren't do-nothings, but all of their "evil" deeds fall under this, such as frying a worm or pulling wings off a fly.
  • "The Reason You Suck" Speech: Reeka and Draggle get one from their mother after their first failed attempt to ruin the ponies' celebration, ranting about how incompetent, inept and useless they are, especially compared to their much more achieved relatives.
  • Slapstick Knows No Gender: Being incompetent villainesses, Draggle and Reeka are subjected to most of the physical abuse and slapstick comedy in the movie.
  • Spotlight-Stealing Squad: Reeka and Draggle are often more entertaining than the actual heroes. They remain sympathetic despite being antagonists since they're so terrible at being bad.
  • Staircase Tumble: This happens to Reeka and Draggle three times in the movie; the first two times they're thrown out of the house by Hydia, and third time after they get free of the Phlume.
  • Surrounded by Idiots: Hydia firmly considers her daughters to be a pair of cretins, and doesn't miss any opportunities to remind them of this.
  • Talking to Herself: Reeka and Draggle are both voiced by Jennifer Darling in the show.
  • Terrible Trio: Kind of. Reeka and Draggle definitely invoke this image with their displays of less than stellar skill, but their mother Hydia is a real threat.
  • Took a Level in Badass: Reeka is more competent than her inept self in the movie, even managing to pull off a few plans on her own.
  • Uncertain Doom: They're last seen being blown away by the Flutter Ponies, but it's never specified where to or what was done with them.
  • The Unfavorite: Draggle. While both Draggle and Reeka are disappointments to their mother, Draggle is clearly shown to be the least favorite due to her struggles with magic and her greater emotional sensitivity. At one point, Hydia exclaims that "There are plenty of other witches! Why did I have to get Draggle?"
  • Villain Decay: Hydia and her daughters prove much less of a threat to the ponies in the show than in the movie, letting the bees do all the work while the Flutter Ponies return and quickly kick them out. Justified as the Smooze is explicitly Hydia's strongest spell, and they still manage to cause a lot of damage.
  • Villainous Breakdown: In "The End of Flutter Valley", when the ponies return to Flutter Valley with the Sunstone, seeing her plans crushed at the last moment before victory causes Hydia to break down into fits and have to be carried off by her daughters while crying about how it just isn't fair.
  • Villain Song: "We're Witches" in the movie, in which Hydia boasts about the long line of evil spell-casters from which Reek and Draggle are descended, and "Nothing Can Stop the Smooze", where they brag about the power of their destructive creation.
  • Vile Villain, Laughable Lackey: Hydia is a wicked and scheming villain, and her minions are her two bumbling daughters with no motivation for villainy and no talent for magic.
  • Why Couldn't You Be Different?: Hydia often berates her daughters by wishing that they were evil and competent like she wants them to be, often comparing them to their relatives who are accomplished villains.


The witches' giant spider minion, whom they mostly use as heavy muscle and as a guard.

  • Cyclops: He has a single gigantic eye in the middle of his forehead.
  • Giant Spider: He's described as one such beast, and indeed mostly resembles a spider larger than a house, albeit one with a mammalian mouth and tusks and a single vertebrate eye.
  • Pokémon Speak: He only ever says a distorted version of his name. This is a somewhat ambiguous case, however, as it boils down to him just screaming "aaahgg!"
  • Removed Achilles' Heel: In "The End of Flutter Valley", Hydia gives him a potion that removes his normal weakness to tickling. This becomes an issue for the heroes when they find him guarding the valley entrance and Megan's previous strategy for getting past him — tickling him his legs — fails to work.
  • Weaksauce Weakness: He's extremely ticklish, and tickling him on his legs can quickly render him helpless.

    The Smooze
Voiced by: Jon Bauman

A living tide of purple ooze, which causes anyone it touches to become bitter and depressed. It's unleashed by the witches to cover Dream Valley, and seems entirely unstoppable in its advance.

  • Achilles' Heel: Its only weakness when it's complete is Flutterpony magic, otherwise it lives up to Hydia's claim of being unstoppable.
  • Blob Monster: It's a living mass of sludge large enough to cover large tracts of land, and constantly growing and reabsorbing body parts.
  • Defeating the Undefeatable: The Smooze has an entire Villain Song about how unstoppable it is, and lives up to it, with even the Rainbow of Light being unable to stop it. The Flutter Ponies ultimately prove too much for it, weakening it enough for the Rainbow to finish off.
  • Eldritch Abomination: The Smooze is a child-friendly one. A fully conscious and self-aware talking ocean of thick purple ooze, with hundreds of constantly moving faces, that is capable of traveling on its own, creating extra limbs whenever it likes, swallowing things whole, and throwing globs of itself at things. The worst of it is, the thing is all but unstoppable and indestructible.
  • Hate Plague: Anyone splashed with Smooze becomes mean and ill-tempered. Everyone, interestingly, except Spike — although he only gets a little bit on his tail.
  • The Juggernaut: The Smooze's only real vulnerability is the Flutter Ponies' magic, and even then it takes the Rainbow of Light to finish it off. Otherwise, it just crashes over everything and everyone in its path without so much as slowing down.
  • Nigh-Invulnerable: Outside of the Utter Flutter, absolutely nothing can stop or harm the Smooze — even the Rainbow of Light only slows it down for a little while.
  • Unholy Nuke: The Smooze, Hydia's ultimate spell, is a sapient flood capable of wiping out entire kingdoms in a matter of moments and unstoppable by most anything.
  • Worf Had the Flu: The Smooze is deactivated by the Rainbow of Light (though it buries it and a large part of Dream Valley) because it lacked Flume and was thus incomplete. Once it has it, nothing can stop it except the Flutter Ponies.

    Queen Bumble
Voiced by: June Foray

A bloated, arrogant, narcissistic bee queen whose greed leads her to conquer the homeland of the Flutter Ponies in the first story arc, with the aid of the Witches of the Volcano of Gloom.

  • Adipose Rex: She's the queen bee and a huge glutton besides, so, naturally, she's enormously fat.
  • Bad Boss: She's cruel, temperamental, demanding and narcissistic, and constantly belittles, tosses around, overworks and insults her minions.
  • Bee People: She's an anthropomorphic queen bee leading a large hive of her kind.
  • Big Bad: She shares this with Hydia in "The End of Flutter Valley", as they scheme to steal the Sunstone and despoil Flutter Valley.
  • Big Bad Duumvirate: She shares the role of Big Bad with Hydia in her episode. The two mostly work independently, but do so under a common plan and with the intention of coordinating their strikes in order to lure the flutter ponies into a trap and share the benefits of taking the Sunstone from Flutter Valley.
  • Big Eater: Her appetite drives the whole plot of "The End of Flutter Valley"; she's such a glutton that she forces her hive to expand their territory and give her yet more flowers to eat.
  • Heel–Face Turn: At the end of "The End of Flutter Valley", she's convinced to cease hostilities with the Flutter Ponies when Queen Rosedust points out that they'd be happy to share their valley's flowers if the bees stop trying to enslave them or steal their stone.
  • Incoming Ham: "What's going on here? Can't you see I'm eating?"
  • It's All About Me: She's not really evil so much as incredibly narcissistic. Even her Heel–Face Turn comes as a result of getting what she wants rather than actually repenting.
  • Large and in Charge: The biggest of all the bees, to further cement her status as their leader. Justified since queen bees are visibly larger than other bees in real life.
  • Large Ham: She’s rather loud and boisterous.
  • Royals Who Actually Do Something: She’s the queen bee and she leads her subjects in getting the Sunstone.
  • Selective Obliviousness: Refuses to believe the Sunstone's burning the flowers until it starts a forest fire.
  • Villainous Breakdown: After the Flutter Ponies escape her with the Sunstone, she becomes furious and desperate to regain it.
  • Villainous Glutton: She's ravenous for nectar, eating the bees' entire supply of flowers and starting her crusade against the flutter ponies purely out of a desire to have more flowers to eat.


Queen Bumble's primary henchbee once Sting defects.

  • The Dragon: He's promoted to this after Sting defects. He's nowhere near as good at it as Sting was, thus why Sting offering to return to the role sways Bumble to end hostilities.
  • Goggles Do Nothing: He's always wearing a pair of goggles for no particular gain or reason.
  • Half-Dressed Cartoon Animal: A bee wearing a jacket, a pair of goggles, an aviator cap and absolutely nothing else.
  • Mook Lieutenant: He serves as the leader of Queen Bumble's bees, leading the swarm when Bumble herself doesn't, and visually stands out from the otherwise identical bees.

You ain't seen nothin' yet!

An octopus-like monster who ruled Dream Valley long ago, when it lay beneath the waves. He seeks to bring it beneath the sea again, so that he may rule once more.

  • Ancient Evil: He's so ancient — somewhere in the millennia range, although Pluma doesn't recall the actual number — that Dream Valley was part of the ocean when he ruled over it. Unlike most examples, he didn't become a Sealed Evil in a Can but instead waited for time to catch up with his archenemy and make him easy prey for him.
  • Bad Boss: He's ridiculously abusive to his minion Crank, whom he constantly insults and beats.
  • Catchphrase: SHADDUP! (hits Crank)
  • The Great Flood: He wants to use the flash stone to flood Dream Valley and its surroundings and cover them entirely with water, in order to bring it back under the waves of the sea as it was in his time.
  • Sea Monster: He resembles a huge, monstrous octopus, and wishes to drown dream valley to rule a new oceanic realm.
  • Time Abyss: He's very, very old — Pluma estimates that his reign was several thousand years in the past, and he can afford to wait centuries for his plans to come to fruit as his enemies age into decrepitude because he has all the time he needs to see them through.
  • Uncertain Doom: It's unclear what actually happens to him and Crank — the receding floodwaters drag them away into a maelstrom and down a hole, but their actual fate after that is unclear. It's not shown if they died, but they don't return to bother Dream Valley ever again.
  • Victory by Endurance: How he captured Pluma's grandfather, who defeated him originally. Pluma's kind are Long-Lived, but Squirk is much more so if not altogether ageless, so he just waited until time made his enemy old and weak for him.
  • Villain Song: "You Ain't Seen Nothing Yet", where he gloats about all the wicked things he'll do once he's back in power.


Squirk's lobster minion.

  • Big Ol' Eyebrows: He sports a pair of thick and bushy white brows, made all the more impressive by the fact that lobsters don't normally have hair of any sort.
  • Butt-Monkey: He's consistently the butt of physical jokes — throughout the episode, he gets constantly punched around by Squirk, hit by errant flash stone beams, used as a rope in a tug-'o-war for the stone…
  • Non-Mammalian Hair: Despite being a crustacean, he sports an impressive moustache and set of eyebrows.
  • Uncertain Doom: Like Squirk, it's not clear what happened to him after he's swept off by the receding floodwaters beyond the fact that he never returns to Dream Valley.
  • Vile Villain, Laughable Lackey: Whereas Squirk is a cruel, powerful, and threatening foe, Crank is a simpering toady who mostly serves the butt of jokes and the target of abuse from both his boss and their foes and subjects.
  • Your Size May Vary: He's generally about half the size of the ponies, but in several shots he's drawn as no larger than a real lobster or as a considerably bigger than Megan and Pluma.

    The Gizmonks
Gonk on the left, Glouda on the right.

A pair of Mad Scientist monkeys who kidnap Danny and Surprise to hold as ransom in exchange for the Rainbow of Light.

  • Mad Scientist: They're obsessed with invention and experimentation for their own sake, gleefully creating complex machines for no real reason or gain, and sometimes without even knowing what they do.
  • Mad Scientist Laboratory: Their base is essentially a giant laboratory filled with complicated machines in various states of completion, caged test subjects, and assorted trappings of mad science.
  • Maniac Monkeys: A pair of monkeys whose obsession with invention and technical gadgets leads them to cover the Rainbow of Light and to kidnap innocents to hold as hostage for it.
  • Pity the Kidnapper: After they capture Danny and Surprise to hold hostage, the two end up causing them so much trouble and mischief that by the time Megan and the other ponies get to them the two monkeys are begging them to take the two back.
  • Pun-Based Creature: They're a pair of Mad Scientist monkeys obsessed with technology, inventions, and assorted gizmos, and are called the gizmonks.
  • Tertiary Sexual Characteristics: The only real difference between Gonk and Glouda, besides somewhat different fur colors, is that Glouda has a bow holding her hair back.

    Princess Porcina
"Look at me!"
Voiced by: Tress MacNeille

A vain and somewhat scatterbrained porcine sorceress. She inadvertently threatens Dream Valley when she uses her magic cloak to begin transforming everything into glass so that she can have more mirrored surfaces to admire herself in. Porcina repents when she realizes she's actually hurting people and changes everything back.

  • Adipose Rex: While it's not specifically referenced in the episode, she's noticeably quite corpulent.
  • Amulet of Concentrated Awesome: Her magic is all in the cloak she wears around her neck, and she captures the ponies to reweave it.
  • Anti-Villain: She's extremely naive and unaware of the full magnitude of what she was actually doing, while being manipulated by her genuinely evil minions.
  • Brought Down to Normal: Her cloak ends up torn in half, removing her powers. She admits it's probably better this way.
  • Heel–Face Turn: By the episode's end, she recognizes her foolishness and vanity for what they are and willing changes her ways and helps fix the damage she did.
  • Heel Realization: When about to turn Megan and the ponies to glass, Porcina is struck by the fact that her actions, which she never really considered in depth before, have been condemning innocent beings to death for the sake of her vanity, and that it's simply not her right to make such decisions.
  • Magic Mirror: In addition to a great deal of regular mirrors to admire herself in, she owns a hand mirror that she can use to look at anything happening in the world.
  • A Million Is a Statistic: This is ultimately what drives her Heel–Face Turn. It's one thing for her to turn people to glass by the dozen when they're just images in a mirror and many miles away from her but, as she finds out, when her targets are undeniably living, breathing, scared creatures right in front of her eyes, she simply can't bring herself to decide that they must die.
  • Pig Man: An anthropomorphic pig.
  • Person of Mass Destruction: Her cloak makes her capable of turning all of Ponyland and everyone in it into glass with relative ease.
  • Vain Sorceress: She's quite obsessed with her own personal image.
  • Villain Song: "Look at Me!", a song she shares with the Raptorians, where she sings about her vanity and plans to make the whole world admire her.

    The Raptorians
"First I'm going to turn you all into glass, then I'm going to shatter you one by one."
Voiced by: Cam Clarke, Charlie Adler and Townsend Coleman

Porcina's birdlike lackeys, the Raptorians prove to be much smarter than their boss, with much more dangerous schemes.

  • Beware the Silly Ones: Don't be fooled by their comedic antics, these guys are nasty pieces of work.
  • Blinding Bangs: The tall raptorian's eyes are always covered by his droopy hair, except for a few moments where he holds it up to see better.
  • Co-Dragons: All three of them serve under Porcina as equals.
  • Dragon-in-Chief: They do all the heavy lifting and plan to overthrow Porcina, ruling Ponyland themselves.
  • Eviler Than Thou: They only obey Porcina because they're using her and intend to overthrow her when she's no longer of any use. They're much worse than she is.
  • Karmic Death: They die the same death they casually condemned others to, and are turned into the same substance they coveted.
  • Lack of Empathy: As Porcina herself points out, they've never felt anything for anyone or anything but themselves.
  • Mix-and-Match Critters: They're birds with the heads of dogs.
  • No Name Given: While Shrawk, the head of the group, is named in the episode, the other two are never referred to by name.
  • The Starscream: When Porcina refuses to turn the ponies to glass, they betray her and steal her cloak to use themselves.
  • Villain Song: "Look at Me!", a song they sang along with Porcina, where they confide to each other their plans to betray her once they get what they want out of their deal. Their half of "Oh, What a Tangled Web We Weave" also has them describe their plans to deceive Porcina for their own ends.
  • Would Hurt a Child: They threaten to turn Megan and her group into glass and shatter them all one by one, once they have all interfered too much in their plans.

Voiced by: Unknown

Erebus' pony minion, Knight-Shade is tasked with using his music to lure ponies for Zeb to drain of shadows. He is not, however, very happy with his situation.

  • Being Evil Sucks: He's shown to have serious self-loathing issues due to what he's been forced to help Erebus do and turns on him the moment the heroes give him a way to escape.
  • Evil Diva: When introduced, he's a shady pop singer using his fame to lure victims for his boss.
  • Deal with the Devil: He made one with Erebus to be a star, only to find out too late that the price was to work for Erebus for the rest of his days to lure new victims to him. By then, it was too late and he had become Erebus' slave.
  • Good All Along: It turns out that he's basically Erebus' slave, and only works for him because he's being forced to do so.
  • My God, What Have I Done?: He's guilt-ridden over helping Erebus, and hates himself for it, but until the heroes help him he had no way of actually doing anything about it.
  • Never Accepted in His Hometown: He's still remembered and resented in his hometown for having helped Erebus consume everyone's shadows there. The only person left there who doesn't loathe him is his own mother.
  • Spell My Name with an "S": His name is variably spelled Night Shade or Knight Shade.
  • Tears of Remorse: After being captured by the heroes, he starts crying these as he admits only helped Erebus because he was forced to.
  • Trapped in Villainy: He never intended to help Erebus, just get help b.ecoming a musician, and almost instantly tried to quit when he realized Erebus was using him... but Erebus threatened to steal his shadow and leave him with no chance to ever save his home town unless he worked with him. Until the heroes decided to help him, he was pretty much Erebus' slave.

"There's nothing quite like shadows... to brighten up your day!"
Voiced by: Jim Cummings

A shadow-eating cloud demon.

  • Achilles' Heel: Erebus is extremely powerful and the heroes largely spend the first encounter with him running away... but actively using his powers rapidly burns through his energy and he needs a constant stream of shadows to sustain it. Megan's plan to beat him exploits this by preventing him from recharging, forcing him to exert himself, and then getting the fast and hard-hitting Flutter Ponies to outmanuever him and then Utter Flutter the shadows out of him.
  • Blow You Away: At full power, he blow powerful winds from his mouth and turn himself into a whirlwind.
  • Cast from Stamina: All of Erebus' powers are this and the only means he has of recharging is to steal more shadows. Thus, while he's very powerful, prolonged battles aren't his strong suit.
  • Cumulonemesis: A living, roughly humanoid cloud who delights in stealing shadows to power himself and can magically control wind and lightning in battle.
  • Elemental Embodiment: He's an elemental embodiment of smoke and shadows.
  • Fog Feet: Outside of a single scene where he manifests a foot to kick Zeb, his body tapers into a cloudy tail below the waist.
  • Orcus on His Throne: Erebus leaves most of his grunt work to Zeb and Knight-Shade while staying at his lair. Justified, as he burns through his power very quickly and thus can't afford to do too much himself.
  • Phlebotinum Dependence: Erebus is powered up by feeding on shadows, but his power is finite. He needs to constantly feed on shadows or he grows weak.
  • Shock and Awe: At full power, he can shoot thunderbolts from his fingertips.
  • Uncertain Doom: It's not clear what end he makes — he's last seen depowered and small enough for Mayor Camembert to pick up with one hand, and nothing is said of his fate afterwards.
  • Victory by Endurance: The ponies escape their first confrontation with him by exploiting this trope. Erebus is very powerful, but burns through his energy quickly and needs shadows to maintain it. Megan's plan to ultimately defeat him is to keep him fighting without recharging long enough for him to exhaust himself, something the extremely fast and hard hitting Flutterponies prove very good at.
  • Vile Villain, Laughable Lackey: Erebus is a greedy and corrupt cloud wizard who likes to eat pony shadows, thereby removing the happiness from the pony in question, and Zeb is his stupid and lazy zebra aide.
  • Villainous Glutton: He's portrayed as having a very literal appetite for the shadows he constantly consumes, commenting on how good he thinks they'll taste and repeatedly demanding that Zeb feed him.
  • Villain Song: "There's Nothing Quite Like Shadows", where he and Zeb sing about how much they like stealing shadows and anticipate doing this to the heroes.
  • Your Soul is Mine!: It's implied his victims' shadows disappearing is merely an outward symptom of Erebus taking something else, implied to be part of their soul that allows them to feel positive emotions.

Voiced by: Tony Rosato

Erebus' zebra minion. Zeb oversees the capture of shadows, stealing them from people Knight-Shade lures in, before delivering them Erebus.

  • A Dog Named "Dog": His personal name is simply his species' name with the last two letters lopped off.
  • Furry Confusion: "Bright Lights" in general does this a lot, but Zeb is the most notable example — in a world of otherwise purely non-anthropomorphic equines, his bipedalism, clothes (complete with shoes over his hooves) and handling things with hooves that might as well be hands seriously stick out.
  • Vile Villain, Laughable Lackey: Erebus is a greedy and corrupt cloud wizard who likes to eat pony shadows, thereby removing the happiness from the pony in question, and Zeb is his stupid and lazy zebra aide.
  • Villain Song: "There's Nothing Quite Like Shadows", where he and Erebus sing about how much they like stealing shadows and anticipate doing this to the heroes.

"Today, Dream Valley. Tomorrow, all of Ponyland"
Voiced by: Michael Bell

An Evil Sorcerer ram who rules as an unmitigated tyrant over the dark city of Tambelon, alongside which he was banished to the shadow world long ago, but which will soon return into reality. For tropes about his G4 counterpart, see Friendship Is Magic: Historical Figures.

  • Ancient Evil: He was imprisoned in the Realm of Darkness 500 years ago, and has since been gathering his strength in order to return to the world.
  • Authority Equals Asskicking: His minions are actually pretty competent, and the ponies are completely helpless against his power for most of the serial.
  • Bad Boss: He's harsh and demanding to Bray, and openly tyrannical and slave-driving towards his troggle soldiers — which ultimately leads them to rebel against him.
  • Breakout Villain: Next to Tirac, Grogar is one of the most popular and well-known G1 villains out there. Many fans put him in G4 fan works, and in season 9 he finally appears. Not in the flesh, however.
  • Dimension Lord: He's the ruler of the Realm of Darkness.
  • Evil Overlord: He's Tambelon's cruel and tyrannical sorcerer-ruler, and aims to conquer the entire world.
  • Gruesome Goat: An evil sorcerer ram who wants to conquer the world.
  • Happiness Is Mandatory: When his victory is approaching, he makes not taking part in his victory celebration punishable by being banished to another dimension.
  • Hoist by His Own Petard: Grogar's banishing ritual ultimately proves his undoing. He starts it to banish his prisoners to the Realm of Darkness, but once his magic is taken away he loses the ability to control it and, when it activates at midnight, it overwhelms him and drags him back to his otherworldly prison.
  • Hero Killer: Grogar spends most of his serial dishing out Curbstomp Battles to everyone.
  • Kryptonite Factor: The bell in Tambelon, when rung, will destroy his bell and thus his power, and is about the only way he can lose.
  • Oh, Crap!: He has a clear moment of panic when he hears the bell that is his Kryptonite Factor being rung and another when he sees his banishing ritual boil over, before he's overwhelmed by his own magic and banished to the Realm of Darkness.
  • Sealed Evil in a Can: He was imprisoned in the Realm of Darkness along with Tambelon for five hundred years before he manages to return. He's sent back into his prison at the end.
  • Take Over the World: His ultimate goal is to conquer the world. He nearly succeeds.
  • Vile Villain, Laughable Lackey: Grogar is fearsome, powerful, cunning and very dangerous. Bray, his chief lackey, is a bumbling and cowardly fool.
  • Villainous Breakdown: When the heroes escape at the end, he goes berserk and starts firing lightning at them with intent to kill instead of his capture beams.

Voiced by: Frank Welker

Grogar's donkey henchman.


Grogar's trollish minions.

  • Boom Stick: They're armed with lances that shoot weaker versions of Grogar's capture beams from their tips.
  • Flat Joy: When Grogar forces them to celebrate their victory over Ponyland, they only make half-hearted celebratory sounds.
  • Horns of Villainy: They all wear horned helmets.
  • Mooks: Grogar's army of nameless flunkies, much weaker than he is but useful for enforcing his rule in a widespread way.
  • Slave Race: They were conquered by Grogar long ago, and have been forced to serve him ever since.
  • Slave Liberation: They've been scheming against Grogar ever since he enslaved them, and in the end join the heroes in rising up against him.


Colorful, teardrop-shaped ectoplasmic creatures kept sealed in a barrel in the dell dwellers' home. When released, their personality-altering effects almost cause disaster until the ponies are able to seal them back in.

  • Palette Swap: Due to their simply designs, the frazzits all look like one another except recolored red, orange, green, blue or purple.
  • Personality Swap: The frazzits are able to reverse the personality traits of anybody they "rain" upon.
  • Sealed Evil in a Can: They're kept sealed inside a barrel by the dell dwellers, lest their antics cause disaster. The ponies release them by accident, and have to put them back in their can to set things right.

    The Flories
Their cute forms
Their true forms

A band of malevolent plant entities who escape from their subterranean prison during the episode "The Fugitive Flowers". In their dormant state, they look like cute, pretty flowers, but they can suck the life out of the ground, killing everything else planted there to grow into hulking monsters. They manipulate Posey and the other ponies into protecting them against their captors, the Crabnasties, and then devour Posey's garden to go on a rampage. Finally, they get imprisoned again.

  • Cute Is Evil: Yeah, see how sweet and pretty these little flower-people are? They're basically invasive weeds on magical acid.
  • No Name Given: They individual glories are never specifically identified; if they have personal names, they're never used.
  • One-Winged Angel: They start out small, cute, and very weak, but once they regain their strength they transform into huge, much more monstrous and much more powerful forms.
  • Plant Person: They're at the far plant end of this, and aside from their humanoid shapes are fully flowers with a plant's needs — they thrive on water and fertile soil. They also appear to be weeds, specifically, given the way they drain the soil of life as they feed.
  • Villainous Glutton: They're driven by gluttony, thinking of little beyond their desire to feet and gorge themselves on water and fertile soil. They care very little about what their hunger hurts as they feed, and will gladly turn fertile lands into sterile wastes to fill their stomachs.
  • Walking Wasteland: A more subtle variety; when they feed, they destroy everything around them, killing huge swathes of plantlife to feed themselves.
  • What Measure Is a Non-Cute?: They exploit this, playing on how they look cute and innocent whilst in dormant state, in contrast to the uglier (and more intimidatingly named) Crabnasties, to portray themselves as the "good guys". Not that the Crabnasties didn't help them out by accident.

    King Charlatan

A penguin who has the magical ability to launch freezing Eye Beams. Disdaining any being who cannot survive the cold like his penguins can, he attempts to freeze the entire valley to drive away or exterminate anyone who cannot withstand the Endless Winter, granting his people superiority over all.

  • Evil Is Deathly Cold: His brand of evil is very strongly associated with the cold. He rules in the far north of the world, is served by cold-weather creatures such as penguins and yetis, can emit Eye Beams to freeze people solid, and wants to freeze over the entire world to rule over its glaciated ruins.
  • Eye Beams: He can fire icy beams from his eyes that can freeze their targets solid.
  • Fantastic Racism: He looks down on anyone that isn't a penguin, deeming them weak for their inability to withstand the icy cold.
  • Feathered Fiend: He's an evil penguin.
  • Heel Realization: When he accidentally freezes his own son, he at first tries to excuse himself by claiming it was Edgar's own fault and he was weak, but then he realizes he loves his son and cries over his son's frozen form, which thaws him out.
  • Ice Palace: He lives in a castle of ice built in the high arctic, complete with a yeti-guarded ice maze around it and deathtraps featuring giant rolling snowballs and pit traps filled with dry ice Spikes of Doom.
  • An Ice Person: He fires Eye Beams that can freeze people solid. With the help of a device that amplifies his power, he can unleash an Endless Winter.
  • Misplaced Wildlife: A penguin who rules over what is explicitly identified as the far north.
  • My God, What Have I Done?: While it takes a talking to for it to sink in past his attempts to rationalize things, he ultimately has this reaction to accidentally freezing his own son.
  • A Nazi by Any Other Name: He claims penguins are the Master Race, and any creatures who cannot survive the cold are weak and unworthy.
  • Screw the Rules, I Make Them!: He has this approach towards morality — sticking to the laws of ethics is for people who don't dictate them, as far as he's concerned.
    When you are king, you may decide what is and is not right. But I am king now, and what I say is law!
  • Social Darwinist: He has a fairly straightforward worldview. Cold is good; therefore, creatures that thrive in the cold are strong; therefore, creatures that don't are useless weaklings that need to adapt or die out.
  • Vile Villain, Saccharine Show: He attempts genocide against all other races.

    The Abominable Snowman

A monstrous yeti in King Charlatan's service. The snowman guards the maze surrounding the king's palace, and attacks the ponies and Megan when they try to cross it.

  • Bigfoot, Sasquatch and Yeti: A white-furred yeti with pronounced, duckbill-like lips and blue skin around its eyes. It's part of a faction associated with arctic cold, and serves as a guardian monster around its king's palace.
  • Beast in the Maze: It guards the icy labyrinth around King Charlatan's palace, chasing down intruders and pelting them with improvised projectiles.
  • Improvised Weapon: It attacks the ponies by snapping icicles from the maze's ceiling and throwing them like javelins.

    Crunch the Rockdog

A monstrous canine earth elemental that despises anything "soft", Crunch goes on a rampage seeking to petrify the entirety of Dream Valley.

  • Guardian Entity: The Mountain King created him to be this for his Heart Stone. Unfortunately, he forgot to give him a heart, resulting in him being a cold rampaging beast.
  • Heel–Face Turn: He ultimately turns good. He was evil because he literally didn't have a heart until the heroes got a piece of the Mountain King's heart to give him one, granting him the sense of empathy and kindness he lacked before.
  • Lack of Empathy: He was created without a heart, and thus has no sense of compassion or empathy. He gets better when given a piece of the Heart Stone to complete him.
  • Mook Maker: He can create minions in the form of living boulders with rough faces simply by trampling regular rocks.
  • Rock Monster: He's a giant dog made out of rock.
  • Taken for Granite: Everything and everyone he touches turns to stone, and he seeks to petrify every living thing.
  • The Sociopath: Crunch is literally lacking a heart, and thus incapable of feeling empathy, compassion, or any other type of positive emotion. He gets better when he's completed with a piece of the Heart Stone.
  • Vile Villain, Saccharine Show: One by one the Dwindling Party is turned to stone before a giant dog-thing that seeks to destroy them just because it hates anything it considers "soft", which basically means "not as evil as itself".
  • Villain Song: "I Hate Soft", where he sings about how much he hates softness of the body and softness of the soul and wishes to see the whole world turned to hard rock.

    Crunch's Minions

Living boulders created by Crunch as minions, they essentially serve as the hound's own hunting hounds, chasing down his victims ahead of him.

  • No Name Given: No name is ever given to these animated boulders.
  • Mooks: Weaker minions to a major villain, the rolling heads are disposed of fairly easily once the heroes get a bit clever.
  • Rock Monster: They're living boulders with crude faces.
  • Uncertain Doom: They're last seen rolling down and on top of Crunch. What happenes to them afterwards, or when all of Crunch's magic is undone, is not stated.


An evil wizard who sells the ponies a can of magic paint, which brings their furniture to life, in a bid to steal their home.

  • Evil Sorcerer: He's a selfish sorcerer who uses his magic to callously create life and take it away in order to benefit himself, and attempts to run the ponies out of their house to claim it for himself.
  • Hoist by His Own Petard: He's ultimately defeated when the magic paint he sold the ponies is tipped over his own wand, bringing it to life and turning it against him.
  • Magic Wand: His power resides in his magic wand. With hit he can shoot magic blasts and perform powerful sorcery, but without it he's helpless.
  • Uncertain Doom: He's last seen being chased down by his angry and animated wand, and it's not show what happens to him afterwards.

    The Furniture

The furniture of Paradise Estate, brought to life by Beezen's magic paint. They chase out the ponies after they get fed up with them, but are then enslaved by Beezen and work together with the ponies to retake Paradise Estate.

  • Animate Inanimate Object: The magic paint brings anything it's used on to live, including assorted furniture, household implements, a baby buggy, floorboards, fence posts, the house gate and the like, all of which gain faces, personalities, speech and motion. They cooperate with the ponies at first, but eventually get fed up with them and decide that they can run the household just fine on their own.
  • What Measure Is a Non-Human?: In the climax, Beezen undoes the magic animating each and every last one of them, returning them to their inert, unliving states. The ponies don't remark on this in any way beyond noting with some relief that everything is back to normal, despite having just witnessed what was effectively the mass murder of the people they were fighting side-by-side with minutes before.

    The Monster

The archetypal monster of fairytales, represented here as a dragon in a wig, the Monster is released into Ponyland when the Golden Door is opened, but turns out to not be such a bad guy after all.

  • Anti-Villain: He doesn't especially enjoy being a monster, and he lacks much in the way of actual malice, but he antagonizes the heroes and menaces the land because that's the role he's been given.
    I was born to be a monster,
    The fates gave me no choice.
    I've got the monster's nose
    And the monster's toes
    And the monster's gravelly voice.
  • Being Evil Sucks: A lifetime of being every story's evil monster hasn't been kind for him — by the time he meets the ponies, he's cripplingly lonely and profoundly unhappy.
  • Breath Weapon: He can breathe fire — or, strictly speaking, snort it from his nostrils.
  • The Darkness Gazes Back: The monster is first seen as a pair of eyes peering from the darkness beyond the Door.
  • Our Dragons Are Different: He resembles a cartoony European dragon with minuscule wings, a long neck and a shock of curly hair. Curiously, he's never actually referred to as a dragon.
  • Sealed Evil in a Can: According to legend, he once terrorized Ponyland before being sealed in the Land of Legends by a wizard.

His original form.
His crystallized form.
Voiced by: James Earl Jones
"I have become the most powerful being on Ponyland!"

The ruler of the lava demons, Lavan steals the magic of the princess ponies in order to make himself the most powerful being alive. This causes Ponyland's magic to act chaotically and begin breaking down, requiring the heroes to defeat him in order to prevent disaster.

  • Bad Boss: He treats his minions terribly, blasting them with magic for every failure or simply if he happens to feel like it, and relishes his power over them.
  • Big "NO!": He lets one out when he sees the Princess Ponies reflect his attack back to him.
  • The Dreaded: The Princess Ponies know who he is and, despite their confidence in their power, their reaction to him showing up is to run. The Moochick is also aware of him, and implies he sees him as a great threat as well. Even Megan admits that he has them dead to rights unless they manage to get to the Villain-Beating Artifact.
  • Evil Overlord: He relishes being a tyrannical dictator, and treats his lava demon subjects horribly for no other reason than because he can.
  • Godhood Seeker: His goal is to steal the power of the Princess Ponies' wands and become an all-powerful crystal being. He succeeds, and the level of power he obtains proves he wasn't exaggerating and he only loses because he was still learning how to use his new power.
  • Hand Blast: He can fire beams of heat from his hands. After his transformation, he trades up to powerful rainbow-colored energy beams.
  • Hoist by His Own Petard: The Princess Ponies use their recharged wands to reflect his own attack back at him, killing him.
  • It's All About Me: His plan will cause a magical cataclysm that will destroy Ponyland? He doesn't care so long as he gets the power he wants.
  • The Juggernaut: Nothing the heroes can throw at him once he goes One-Winged Angel does more than slow him down. He only dies when his own attack is reflected back at him.
  • Killed Off for Real: He's destroyed by the Princess Ponies reflecting his attack back at him. This is notable, besides being a surprisingly grim fate for a character in a show based on the My Little Pony toys, because killing off characters was something very rare in TV cartoons in the 1980s.
  • Large Ham: Oh yes, and an enormous one at that. He shouts every word he says, putting relish and emphasis into even the smallest statement and pausing between words to snarl or drawn in breath. James Earl Jones clearly had a blast with this character, with special mention going towards his Villain Song, "Here's to Power", which he sings right after (temporarily) succeeding in gaining the power he wanted from the Ponies' wands. Practically every single line of it consists of him utterly devouring the scenery.
  • Light Is Not Good: His crystal form is white and has rainbow-colored magic, and all in all much nicer looking than his original form. He's one of the single most vile beings in the entire series.
  • Literally Shattered Lives: He gets blown to bits when his attack is reflected back at him.
  • Person of Mass Destruction: Upon transforming into his crystal form, he becomes so immensely powerful he risks destroying all of Ponyland by existing.
  • Power Incontinence: It's stated that Lavan was still learning to control his stolen power, and still hadn't mastered it fully by the time he was defeated.
  • Oh, Crap!: His reaction when his own attack is reflected back at him.
  • One-Winged Angel: He transforms from a lava demon to a crystal being. The change in appearance is only a bonus, however, as what he really wanted was the gigantic boost in power it came with.
  • The Unfettered: Absolutely nothing will stand between Lavan and the power he wants. Killing innocent people? No problem. His plan will destroy Ponyland? He doesn't care.
  • Villain Song: "Here's to Power", in which he sings about how much he loves about holding power for power's sake and giving orders for the sake of bossing people about.

    The Goblins
The brothers.
The parents.
Debut: "The Golden Horseshoes, Part 1" (the brothers)
"The Golden Horseshoes, Part 2" (the parents)

A family of argumentative goblins who own one of the horseshoes the ponies need to heal Mimic.

  • Gonk: The goblin siblings are comically ugly — besides all being short, squat and green, one has broad and frog-like lips, another a projecting beaklike mouth, and the third a stump-like, flat-topped head.
  • Horned Humanoid: They all have small horns on their heads. Most have two, but the flat-topped brother has three.
  • Our Goblins Are Different: The ones encountered here are large, burly green humanoids who tower over Megan, and tend to be ugly and deformed in various unique ways — one has horns and flat-topped head, another flabby wide lips, and a third an almost beak-like snout. They live underground and are greedy, hostile and argumentative beings, stealing from others and refusing to ever give anything away.
  • Sibling Rivalry: The three goblin brothers are constantly fighting, arguing, insulting each other and competing for their mother's attention, much to her grief. As it turns out, this is because the magic horseshoe they stole allows them to hear each other's thoughts, which is what keeps setting off their fights.
  • Tertiary Sexual Characteristics: The goblin mother, the only female in the group, wears a pink dress and bow, an apron, and low high heels. Her husband wears a sailor outfit.
  • The Voiceless: The father has no voice lines. While his wife and sons are all quite chatty, he never speaks a word on screen.

    The Castle Guardians
Their true forms 

A salamander and an undine who guard a flying castle and the maiden who sleeps within it.

  • Accessory-Wearing Cartoon Animal: The salamander resembles a simple bipedal lizard wearing nothing but a hat.
  • Alchemic Elementals: A salamander and an undine, one controlling fire and the other water. The rest of the ensemble is absent — although, notably, they fight against an earth-controlling gnome.
  • Baleful Polymorph: They were once two human(oid) men, named Andrew and Ferdinand, who were turned into monsters by Ariel's father and set to guard his daughter. Once she's woken, the spell is lifted from them as well.
  • Ear Fins: The undine has a pair of ridged fins for ears.
  • Fiery Salamander: One of the defenders is a humanoid salamander capable of conjuring fire.
  • Making a Splash: The undine can control water, mostly in the form of blasts of it that he shoots at the heroes.
  • Our Mermaids Are Different: One of the defenders is a trident-wielding merman, referred to as an undine, with green skin and finlike ears, who stays in the castle's moat to watch for intruders.
  • Playing with Fire: The salamander in the castle can throw fireballs around and raise up walls of fire with a snap of its fingers.
  • Prongs of Poseidon: The undine wields a trident, which he uses to shoot jets of water.

Her youthful form
Her true form 

An old sorceress who drains the life-force of living beings through their dreams to retain her youth and power.

  • Antagonist Title: She's the Somnambula of her focus two-parter's title.
  • Bad People Abuse Animals: She tortures her songbird to make it obey her.
  • Big "NO!": She lets one out when Slugger breaks her crystal and returns her stolen youth and magic to her victims.
  • Evil Old Folks: Her true form is that of an elderly woman, and she's a black-hearted witch who'd suck the life out of every pony in Ponyland for youth and power.
  • Hot Witch: Her young form is very beautiful.
  • Lotus-Eater Machine: She uses an illusory circus to lure her victims, presenting each with something that they can't resist partaking and losing track of time in and where they'll keep obliviously playing and fooling around in even as they rapidly age as Somnambula steals their lifeforce.
  • Mana Drain: Instead of simply stealing the life and youth from the unicorns like she does from most of her victims, she instead drains away their magic to increase her own magical power.
  • Master of Illusion: Her powers focus on creating extensive and very lifelike illusions. As her power increases, she eventually becomes able to make her illusions into physical reality.
  • No Immortal Inertia: As soon as Somnambula's crystal is broken, she instantly loses her stolen youth and returns to being an old crone.
  • Non-Indicative Name: " Somnambula" means "sleepwalker", but she isn't associated with sleep or somnambulism in any meaningful way.
  • Orcus On Her Throne: Somnambula largely remains in her lair until the climax. Justified, as her power until then isn't suitable for combat (her only means of keeping the Big Brother Ponies out of her Circus of Fear being a scary looking locked door) and gradually increases as time goes on due to her draining her victims, meaning until then she wasn't strong enough to do much by brute force. Even at her strongest, she's not much of a fighter, largely relying on manifested monsters and chains to defend herself, so it being a last resort is justified.
  • Rapid Aging: Victims of her draining age rapidly while Somnambula herself grows younger.
  • Reality Warper: At her strongest, she turn her illusions physical and real, allowing her to essentially conjure whatever she wishes into existence.
  • Vain Sorceress: While she's also after a power up, she's very keen on regaining her youth and beauty. Any time she's in her old, ugly form she keeps her face covered and when her spell is broken reverting her to normal, she runs away covering her face in shame.
  • Vampiric Draining: She retains her youth by sucking the life out of others, as well as turning unicorns into a Living Battery to enhance her own power.
  • Wicked Witch: She's a witch who drains the life out of others to power her magic and keep her young.

    The Duchess

The crude and ill-mannered ruler of a palace near Paradise Estate, who tries to capture the baby ponies to keep as pets for her spoiled daughter.

  • Ambiguous Species: It's not made clear what species she, and the other humanoids in her episode, belong to. They're chiefly a stand-in for humans, but have pointed ears and aren't much taller than the ponies — the Duchess herself is shorter than Megan.
  • Final Boss: She's the final threat faced in the series.
  • The Usurper: She had Prince Phillip imprisoned so that she could take over, as she's actually just the palace cook.
  • Would Hurt a Child: She has the Newborns kidnapped, chained and used pets. This proves to be her undoing, as Phillip is able to use this deed to shame her guards into turning on her.


Voiced by: Charlie Adler

An infant dragon who was originally a prisoner of Tirac. Even after Megan defeated the monster and his friend Scorpan returned to his own kingdom, he chose to stay with the ponies in Dream Land.

  • Adaptational Attractiveness: A noticeable example. In the toys and comics he has bucked teeth and more pronounced ears.
  • Adaptation Dye-Job: He's purple in the toys, but pink in the original cartoon. Some cartoons have him as purple though.
  • Deadpan Snarker: At times, particularly in "The Magic Coins."
  • Era-Specific Personality: He's considerably more snarkish in My Little Pony: Friendship Is Magic. In G3 he's stuffy, British, and generally very unlike his other versions.
  • Expy: Spike would go on to become a recurring character in the various incarnations of My Little Pony, and his character in G1 would have a significant impact in the development of his G3 and G4 versions.
  • The One Guy: Up until Danny came along, he was the only named male character in the central cast.
  • Our Dragons Are Different: In this case, they're small, cute and friendly — traits mostly due to Spike being still an infant — can breathe fire, and are the classic fully reptilian, crocodile-bellied sort of older Western visual media.

    Mr. Moochick
Voiced by: Tony Randall

A knowledgeable but scatterminded hermit who lives in the Mushromp. Megan and the ponies frequently seek him out for his magical knowledge, which often proves crucial in dealing with the threat du jour.

  • Absent-Minded Professor: The Moochick is wise and very knowledgeable, but also chronically absent-minded and disorganized, and prone to forgetting where he put whatever it is that's needed at the moment.
  • Ambiguous Species: It's not clear what he is, precisely — he's obviously no sort of talking animal like most other characters, but his shortness and pointed ears also preclude his being a human. He mostly resembles a gnome or fairytale elf of some kind, but is never identified as such.
  • Genius Ditz: He always knows exactly what the ponies need to do to fix whatever apocalypse they're in the middle of now, but he has a terrible memory and a tendency to misplace very important items and tools.
  • Wizard Classic: He hits a fair share of the trope's points — he's got the flowing white beard, the cane, the huge hat, the knowledge of obscure and plot-important lore and magic, and the secluded house in the middle of the wilderness.


The Moochick's long-suffering rabbit assistant.

  • Cloudcuckoolander's Minder: He tempers his boss' absent-mindedness and holds onto crucial items he'd inevitably misplace.
  • Partially Civilized Animal: He's clearly more of an assistant than a pet for the Moochick, wears clothes, can operate simple machines and is in many ways more responsible and focused than his boss, but he cannot talk and seems to be a regular rabbit otherwise.
  • The Silent Bob: He never speaks out loud, and communicates purely through body languages, pointing, tapping the Moochick's shoulder and a variety of exasperated facial expressions.
  • Smart People Play Chess: In the movie, the fact that he's generally smarter than his boss is first shown when he handily beats him in a game of chess played on four boards at once.
  • You Don't Look Like You: His appearance in the first special is notably different from how he's depicted in the movie and the rest of the series. There, he has straight ears rather than his later floppy ones, wears clothing, is brown instead of white, is much shorter than the Moochick, and generally looks younger.

    The Bushwoolies
Left to right, Whisful, Chumster and Hugster
Voiced by: Alice Payten, Sheryl Bernstein, Nancy Cartwright, Russi Taylor, Charlie Adler and Frank Welker

Round fluffy creatures who roam the valley in large packs. Friendly by nature, they agree with anything anybody says and are among the ponies' recurring allies.

The only named bushwoolies are Whisful, Chumster and Hugster in "The End of Flutter Valley", although a trio with their same designs also appears in "The Glass Princess" and a blue bushwooly with Hugster's general design tends to turn up as a leader figure for the bushwoolies in most of their appearances.

  • Amazing Technicolor Population: They're extremely brightly colored even compared to the ponies, coming in highly saturated shades of pink, purple, red, orange, yellow, green and blue. In general, it's highly unlikely for there to be more than one or two bushwoolies of the same shade in any singly shot.
  • Cartoon Creature: They're not based on any specific creature, instead resembling walking piles of colorful fuzz or generic plush toys come to life.
  • The Dividual: The bushwoolies typically appear in groups of up to a dozen, without individual personalities or names, and are never seen alone. Their tendency to speak quickly and talk over each other also makes it impossible to tell which one is saying any specific thing. For all narrative intents and purposes, they act as a single character that so happens to have several designs on-screen at any given time. "The End of Flutter Valley" averts this by giving the three bushwoolies in its story unique names and character traits; it doesn't stick.
  • Forgotten Phlebotinum: In "The End of Flutter Valley, Part 3", it turns out that Wishful can somehow make things happen just by wishing them, something he never does again after in the episode or the series — although, granted, it doesn't actually work the one time he tries it.
  • Make a Wish: In "The End of Flutter Valley", Wishful claims to be able to make things happen by wishing for them to do so. When he tries to put this in practice, however, it entirely fails to work.
  • No Sense of Direction: Due to their excessively agreeable natures, bushwoolies are very poor at finding or giving directions — they'll heartily agree with whatever directions anybody proposes and aren't very good at coming up with good ones themselves, as Spike finds out to his chagrin in "The Quest of the Princess Ponies".
    Spike: Oh, some shortcut, we've been walking for hours. Okay, let's try again. Which way leads to Dream Valley?
    Bushwoolies: This way! That way! Sure! That way! You bet!
    Spike: [sigh]
  • Yes-Man: Their thing is that they'll compulsively agree with the latest thing anyone said in their earshot, leading them to emphatically support both sides of an argument and eagerly supporting each side until the other one says something.

    The Phlume

An aggressive plant that lives on a high mountain. Reeka and Draggle are sent to harvest its sap for the Smooze, much to their chagrin.

  • By the Hair: During their fight, it grabs Draggle by her ponytail in order to shake her off of it and whips her around by it.
  • Choke Holds: Draggle holding onto the Phlume's midsection has this affect on it, as the first thing it does is shake Draggle off of it before going after Reeka.
  • Comedic Spanking: How does the Phlume get back at Reeka for stabbing it with a Power Pick? Grabbing a spoon from... somewhere... and spanking her with it. With said spoon magically disappearing later in the scene.
  • Grievous Harm with a Body: In order to shake Draggle off of it, the Phlume grabs her exposed ponytail and repeatedly rams her head into its bulb before pulling her away from it and slamming her into its midsection and ramming her head into that. It also rams Reeka and Draggle into each other later in the same scene.
  • High-Pressure Blood: When Reeka stabs its bulb with a pick, its sap starts shooting out from the wound this fashion and sprays out shortly after, with enough force to push back Reeka as she tries to bottle it.
  • Man-Eating Plant: It's only seen eating a passing insect, but is otherwise mobile, aggressive, capable of roaring, and quite dangerous in a fight.
  • Neck Lift: After shaking off Draggle, the Phlume does this to Reeka and holds her over the cliff it lives on. It does it to her again at the climax of the scene, though in this case it's more or less a neck hold instead of a lift.
  • Spell My Name with an "S": It's not especially clear how its name should be spelled — "Phlume", "Flume" and "Floom" all get the same sound across — and no official spelling has ever been released.

    The Grundles
Voiced by: Danny DeVito (Grundle King)

Short, trollish humanoids whose kingdom, Grundleland, was destroyed by the Smooze in the past, forcing them to hide underground.

  • All Trolls Are Different: The Grundles are short, ugly but goodhearted humanoids who live underground.
  • Beauty Equals Goodness: Subverted. They're initially mistaken for monsters by Baby Lickety-Split and Spike before they explain their good intentions. The Flutter Ponies later try to de-Smooze them, under the assumption that they were turned monstrous by the Smooze, but the Grundles assure them that this is how they've always looked.
  • No Name Given: They're never identified by name, and are instead referred to by everyone, including themselves, as "Grundle" or "Grundle King".
  • Prone to Tears: The Grundles burst into tears whenever Grundleland is so much as named, as any reminder of how much they miss their lost homeland will open the floodgates. Their king has become extremely careful not actually bring Grundleland in conversation as a result.
  • The Remnant: They're the only Grundles left after the witches succeeded in destroying the kingdom they once lived in.
  • The Smurfette Principle: Out of the five Grundles seen in the movie, only one is female.
  • Tertiary Sexual Characteristics: The female Grundle is distinguished by wearing a dress and having hair.
  • Third-Person Person: They always refer to themselves by their species name instead of using pronouns.
  • Unusual Euphemism: The king tends to say "aw, Grundlemumf!" in situations where profanity would be expected in a work with a higher rating.

    The Furbobs 

Cousins of the Bushwoolies. Unlike their relatives, they never agree on anything or with anyone.

  • Cartoon Creature: They're more specifically mammal-like than bushwoolies are, but otherwise resemble colorful, generic plushies more so than any actual creature.
  • Gonk: They're not ugly, but they're decidedly less cute than the Bushwoolies.
  • Nature Hero: They live in harmony with nature and base their rituals around this.
  • No Sense of Direction: As a result of both having been constantly relocating their home for an unspecified amount of time and of never agreeing with each other. Even if they can remember where their home is this time, they'll still give wildly contrary directions as a matter of course.
  • Toyless Toyline Character: They don’t have counterparts in the toyline, unlike their relatives.

    The Stonebacks

Armored, armadillo-like creatures with a history of antagonizing the furbobs.

  • Cycle of Revenge: They had something like this going on with the furbobs. They can't speak and only express themselves with grunts and snorts, making the furbobs to think they were trying to attack them, causing the latters to antagonize the stonebacks and to drive them to actually attack. This has led to the current situation at the show's start, where the two groups have been locked in a cycle of aggression where the stonebacks seek out the furbobs, are insulted, get mad and destroy the furbobs' current home, making the latters fear them more and starting the cycle again.
  • Fast Tunnelling: Zig-zagged. Sometimes, they swiftly push their way through the earth, quickly creating large holes with nothing more than a lightly raised rim to show for the displaced dirt. Sometimes, as when the heroes are trying to get past Ahgg in "The End of Flutter Valley", they dig at a much more realistic slow pace.
  • Good All Along: As it turns out, they just wanted to befriend the furbobs all along — they just couldn't say this because they can't speak.
  • Tunnel King: They're prolific diggers and have tunnels stretching beneath much of Dream Valley, and can quickly dig out new ones on demand.
  • The Unintelligible: They cannot speak — they just make animalistic grunts and noises — making it very difficult for others to understand them.


Queen Bumble's original chief warrior and defender, he objected to her conquest of Flutter Valley and eventually turned against her, defecting to join the ponies.

  • Acrophobic Bird: A variant; he used to fly and wasn't good at it, so he stopped entirely until Morning Glory convinced him to try again.
  • Bee People: He’s an anthropomorphic bee who led Bumble’s army pre-Heel–Face Turn.
  • Befriending the Enemy: Morning Glory tries to befriend him in order to get him to free her from the cage she's held in. It doesn't work — he remains loyal to Queen Bumble in the end — but it sets the seeds for his actual redemption once he realizes that Bumble doesn't care about him.
  • The Dragon: He was Queen Bumble's primary second and enforcer before his Heel–Face Turn. This was a major contribution to Bumble losing, as it forced her to rely on the far less competent Pointer.
  • Eyepatch of Power: There’s an eyepatch on his left eye for some reason and he was Bumble’s chief defender.
  • Heel–Face Turn: Although it takes a bit to kick in, Morning Glory is able to convince him to turn against Queen Bumble. The latter's constant mistreatment of him also helps to push him to this.
  • Mistreatment-Induced Betrayal: He cements his Heel-Face Turn when Queen Bumble leaves him behind in the burning Bumbleland.


A shapeshifting bird sent by Squirk to Paradise Estate to retrieve the half of the Flash Stone buried beneath it. She doesn't wish to work for him, but is forced to do so by his holding her grandfather hostage.

  • Apologetic Attacker: She apologizes profusely for her actions, even as she traps the main characters and destroys their house, as she regrets what she's doing but sees no way to avoid it.
  • But Now I Must Go: After helping the heroes defeat Squirk, she and Ruff announce that they must depart for their own homeland and leave Dream Valley behind.
  • Feather Fingers: She uses the ends of her wings as humanlike hands, although her shapeshifting makes it unclear if it's just a cartoon shortcut or if she's actually turning her wings into hands.
  • Mr. Exposition: In "The Ghost of Paradise Estate, Part 2", she helpfully exposits at some length — around a third of the episode's runtime — about the history of ancient Dream Valley, Squirk's rule, the pennas' arrival, and their history with the monster.
  • Verbal Tic: When explaining things, she tends to stammer, back up, and generally abort a sentence and try to start a new one several times until someone helps her out.
  • Voluntary Shapeshifting: Like all pennas, she can change her shape at will. Over her episode, she takes on the forms of a ghost, a monstrous bat, a Giant Spider, a living mirror and a living prism.

    Grandpa Ruff
In his old age
In his youth. 

Pluma's grandfather. He led the pennas when they settled in ancient Dream Valley and fought Squirk, breaking his magic flash stone. He has now grown old, however, and has been captured by his old foe.

  • But Now I Must Go: After helping the heroes defeat Squirk, he and Pluma announce that they must depart for their own homeland and leave Dream Valley behind.
  • Distressed Dude: When he's introduced in person, he's trapped in a cage in Squirk's lair and held hostage to force his granddaughter to serve the villain, and needs to be rescued by her and the heroes.
  • Feather Fingers: He uses the ends of her wings as humanlike hands, although his shapeshifting makes it unclear if it's just a cartoon shortcut or if he's actually turning his wings into hands.

Debut: "Pony Puppy"

A huge dog that the baby ponies find in the woods and decide to adopt.

  • Amplified Animal Aptitude: Although she's a feral non-sapient animal that cannot talk, she can clearly understand what ponies say to her.
  • Big Friendly Dog: She's very large and cheerfully friendly, although her size and accompanying appetite still cause trouble.
  • Canis Major: She is, at the minimum, the size of a rhinoceros, and she's still only a puppy.
  • Pet Baby Wild Animal: Outside of having the appearance of a domestic dog, she's a fairly straight example. The ponies find her wandering the woods after being separated from her pack, and the episode ends with her being returned to the wild to be with her kind.
  • Your Size May Vary: Even before her growth spurt, she alters between "just" the size of a rhino to much taller than trees.

     Mayor Camembert

The mayor of Muensterville, a town of humanoid mice whom Erebus, Zeb and Knight Shade have already passed through. He has the heroes trapped in a giant mousetrap when he mistakes them for accomplices of the bad guys, but releases them once he realizes what's going on and joins them in their quest.

  • Nice Mice: He's well-meaning and concerned for his people, only attacking the heroes when he mistakes them for accomplices of those who harmed his town's children and willingly joining them and putting himself in danger to stop Erebus and Zeb.
  • Punny Name: Much like his entire town, he's simply named after a type of cheese, referencing mice's stereotypical eating habits.

    The Sheriff of Muensterville
His appearance when introduced. Don't get used to it.

Muensterville's chief policemouse, who joins his mayor in aiding the heroes. His most notable trait is the very noticeable inconsistency of his model, which changes wildly in appearance and outfit between scenes.

  • No Name Given: He's never referred to by name or by title in the episode.
  • The Speechless: He never speaks a world — he only makes a sound once, when crying.
  • You Don't Look Like You: He very noticeably swaps models several times in the episode, going between tall and stout, tall and thin and short and stout and swapping a British policeman uniform for two different sets of lederhosen.


A surly and greedy troll whose help the heroes seek out to undo some dangerous wishes, as these were made with coins from his treasure and only he can reverse them.

  • Greed: He's fundamentally driven by selfish greed, caring for little beyond treasure, keeping hold of the wealth he already has, and obtaining more.
  • I Just Want to Have Friends: As it turns out, Niblik is actually very lonely, more than he cares to admit, and what he really needed was a friend.
  • Jerkass: He's surly, selfish and unpleasant, apparently a common trait for trolls, and makes no attempt to mask his rudeness or his contempt for the heroes.
  • Our Trolls Are Different: He's an ugly, deformed humanoid a little shorter than Megan, with long arms, a large mouth and heavy brows. He also wields magical powers, and is the only one who can undo wishes made with coins from his treasure.
  • Plot Allergy: Niblik is terribly allergic to roses, which very inconveniently for the heroes nixes any value their first treasure, a magic rose, might have for him.
  • Trash of the Titans: He's too apathetic to clean after himself and his house is repulsively messy, with dust, cobwebs and piles of cans and food scraps lying around everywhere. Megan's wish for him to have a friend consequently creates a neat freak who promptly starts whipping his house into shape, which Niblik admits was a pretty necessary thing.

    Dell Dwellers

Monkey-like creatures who live underground and create and maintain nature.

  • Hat of Authority: The leader of the dell dwellers is distinguished from the others by the tall top hat he wears.
  • Maniac Monkeys: Once the frazzits reverse their personalities, they start to enthusiastically smash and sabotage everything they encounter, having become far more interested in causing havoc for havoc's sake than doing anything productive.
  • Painting the Frost on Windows: They're responsible for shaping and maintaining every part of the natural world, from carving and smoothing rounded river rocks to germinating acorns.
  • Personality Swap: When the frazzits are released, they invert the dell dwellers' personalities and cause them to start messing around with the machinery they tended, gleefully smashing rocks and plants apart where before they carefully molded them into shape.


A sad little hobo with terrible luck following him everywhere. His wanderings lead him to Dream Valley, where the ponies refuse to send him off despite his insistence that he'll only bring them bad luck.

  • Agony of the Feet: Woebegone's foot is injured when the giant alligatorsaur steps on it, and it remains hurt and bandaged for the rest of the episode.
  • Born Unlucky: Made unlucky, in his case, but the trope otherwise applies as normal — he's cursed with terrible luck, and everything he tries to do inevitably ends in disaster.
  • Clap Your Hands If You Believe: Woebegone's curse is ultimately fueled by his belief in it. As long as he's convinced that he's unlucky, unlucky he shall be.
  • Curse: His bad luck was given to him through a curse, levied by a witch he antagonized as a child.
  • Curse Escape Clause: His curse is tied to his feelings of pessimism. If he rejects his belief that he's a no-good jinx and looks at his prospects with genuine optimism, it will fade away.
  • Four-Leaf Clover: He found a four-lead clover shortly after he was cursed, and kept it to counteract its effects. It didn't do much good, although he still carries the limp plant in his hat as a sad counterpoint to his sorry lot.
  • Hurt Foot Hop: He performs a brief foot-holding dance when the alligatorsaur steps on his foot.
  • Personal Raincloud: The most immediately obvious sign of his curse is a black raincloud always hovering over his head, periodically raining down on him or shooting down bolts of lightning.
  • Toxic Friend Influence: He was goaded into bullying the witch by some friends of his. He didn't really want to, since she'd never done anything to them, but was peer pressured into doing it anyway. Much good it did to him.
  • Walking Disaster Area: His bad luck manifests in a very outward and destructive manner, with everything he interacts with somehow breaking. Trees he touches fall over or catch on fire, bridges he walks on break, roofs he sleeps under collapse, floods and woe gather if he stays in one place too long, and even the ground crumbles under his feet if he tries to stay put.

    The Witch

An old witch who lives near Woebegone's old village. She was the one who first cursed him with bad luck when he and some friends snuck into her garden and knocked her into her own pot.

  • Bullying a Dragon: The mess Woebegone finds himself in started when he and two other kids decided to have fun by bullying a known witch and antagonizing her for no reason. This endeavor, unsurprisingly, turned out very badly for them.
  • Wicked Witch: Played with, but ultimately subverted. She certainly looks the part of the wicked old hag, and Woebegone is at first treated as a hero for spoiling whatever she was doing. However, she's never shown engaging in anything particularly nefarious besides cursing her own attackers, Woebegone himself points out that she never actually did him or his friends any harm, and when Woebegone breaks her curse she arrives to congratulate him and uses her magic to fix the harm the curse did.
  • World-Healing Wave: When Woebegone breaks his curse, she appears, congratulates him for learning his lesson, and uses her magic to undo all the harm it caused.

    The Alligatorsaur

A giant reptile whose village was ruined by Woebegone's bad luck, the alligatorsaur chases him into Ponyland in a rage and right into the ponies' garden.

  • Our Dragons Are Different: In practice, it resembles a bipedal, wingless Western dragon more so than any actual crocodile or dinosaur. Nowadays, however, most would say it looks like a spinosaurid.
  • Reptiles Are Abhorrent: A cross between two traditionally unpleasant reptiles, resulting in an angry and brutish beast.
  • Whateversaurus: Its name is a simple addition of the -saurus suffix to a random other animal, and it's depicted as a monstrous tail-dragging pseudo-theropod.

    The Crabnasties
Voiced by: Peter Cullen (Crabnasty captain)

A group of giant crustacean policemen on the hunt for the flories. The ponies initially mistake them for villains and imprison them, but come back for their help when they realize how dangerous their targets are.

  • Flipping Helpless: They're vulnerable to being turned on their backs, as they can't move or right themselves when in this position.
  • Giant Enemy Crab: They're crabs the size of trucks, and the ponies initially mistake them for cruel monsters.
  • Large and in Charge: The crabnasty leader is around twice the size of his subordinates.
  • No Name Given: While they're given a collective moniker, they individual crabnasties are never identified by personal names.
  • Poor Communication Kills: While a snap judgement over physical appearances did play into things, a big part of what led the ponies to side with the Flories over the Crabnasties was the latter's relentless efforts at ripping a trail of destruction through Dream Valley in an attempt to find the Flories and their refusal to stop and explain who they were and what they were doing.

    Squire Alonzo

A wandering squire who wants to be a knight. His attempts at heroics, sadly, tend to be sabotaged by his general ineptitude.

  • The Dragonslayer: He first appears trying to slay Spike, reasoning that dragons are wicked being and that laying one low must be a sure path to knighthood. Since Spike is still a baby and a good friend of the ponies', this attempt doesn't go over too well. Spike remains mildly resentful of the whole business for the rest of the episode.
  • Easily Forgiven: The ponies forgive him and decide to help in his quest very quickly, considering his recent attempt to behead one of their friends. Spike himself holds a grudge for longer, but he also drops it before the end of the episode.
  • "I Want" Song: "All I Want Is to Be a Knight", where he sings about his dreams of knighthood and the many miserable failures he's encountered in his quest.
  • The Squire: Alonzo is a roving squire and yearns to be a knight, but must first perform a heroic deed.
  • Sapient Steed: His camel, Panzo, can talk and is as intelligent as his rider.

    Prince Edgar

King Charlatan's son and heir, Edgar is much kinder and more level-headed than his father, but his limited power and his dad's overbearing personality mean he can't really do anything about it.

  • Antagonistic Offspring: In a heroic variant, he's vocally opposed to his villainous father's plans.
  • Half-Dressed Cartoon Animal: A penguin wearing nothing but a crown.
  • Human Popsicle: He catches the brunt of his father's icy powers, which turn him into a chunk of ice.
  • The Wise Prince: He's kind, compassionate and very morally-minded, and eager to cooperate with other creatures towards good ends. He'd probably be a very just ruler, if it weren't for his villainous and megalomaniacal father.


Prince Edgar's duck friend, Sunny comes with him to ask for King Charlatan to undo his ice age and gets turned to ice for his troubles.

    His Elevated Eminence

His Elevated Eminence, the Mountain King, is the ruler of the Purple Mountains and a sapient mountain peak. He created Crunch to guard the Hearstone, the magical gem that grants him his feelings, but neglected to give Crunch a heart of his own.

  • Actually, I Am Him: When Megan and the ponies first meet him, they don't realize that the talking mountain is the king they've been looking for and ask for where they can find himself.
    Megan: Excuse me, whoever you are, do you know where we can find His Elevated Eminence?
    HEE: You're standing on him!
  • Genius Loci: He's a living, sapient mountain, and able to control his internal environment.

    The Legends
Top row: Paul Bunyan, Hercules, the genie
Middle row: Little John, Prince Charming, Sherazade, a merry man
Bottom row: Robin Hood, a princess, Aladdin, Friar Tuck.

A collection of fairytale and storybook characters who enter the real world when North Star opens the Golden Door. Among their number are Robin Hood and his Merry Men, Paul Bunyan and Babe the Blue Ox, Prince Charming, Sherazade, Aladdin and his genie, and Hercules. They return to their home at the end of the episode, as the fictional and real worlds need to remain separated.

  • Interspecies Romance: Prince Charming (a human), flirts with Heart Throb (a pony), who reciprocates. This is chiefly due to Charming having to act out his role as the archetypal romantic lead, while Heart Throb is a hopeless romantic living her lifelong dream. After a while, both of them realize that the situation is awkward and politely call it quits.
  • Lantern Jaw of Justice: Prince Charming, Paul Bunyan and Hercules all sport tremendous, block-shaped chins.
  • Literal Genie: Aladdin's genie turns out be tremendously anal-retentive and focused on the minute details and permutations of each wish. In a twist, this doesn't cause any wishes to backfire because he spends too much time asking for further detail to actually do much. He only gets the degree of specific information he requires to grant a wish when Wind Whistler steps in.
    Lickety-Split: I wish the weather was perfect.
    Genie: Perfect, hm? Could you be more specific? Temperature? [...] Relative humidity? [...] And I also need to know the prevailing wind speed, and the percentage of the color orange in the sunset!
    Lickety-Split: Look, all I want is a perfect day, so what's so difficult about that?
    Genie: "What about the sky? You have your cerulean blue, your robin's egg blue, your..."
    [scene break]
    Genie: ... and what about barometric pressure? Pollen count?
  • Master Archer: Robin Hood is the greatest archer who ever lived, which he demonstrates by Splitting the Arrow twice in succession and by getting a bull's eye with five arrows at once. When the legends start fading, he loses this ability.
  • Neat Freak: Hercules turns out to be something of a cleanliness freak, apparently as a holdout from the Augean stables incident, and an obsessive duster.
    Hercules: Filthy dirt! Filthy, filthy dirt!
  • Our Genies Are Different: Aladdin's genie resembles a large, heavyset human with pointed ears and small fangs, lives in a lamp, and can conjure up anything as long as someone wishes for it.
  • Prince Charming: The namesake royal, who here serves as the archetypal fairytale love interest. Like all other legendary figures, he's a living archetype effectively limited to living out his narrative role, which in his case boils down to professing eternal love and devotion to anything that moves.
  • Refugee from TV Land: The legendary characters all originate in the Land of Legends, the place where stories and tales play out and archetypes and fictional characters live. They enter the real world when North Star opens the door separating the two worlds, and in the end need to return because their absence is causing their magic to fade, the Land to crumble and storybooks to go blank.
  • Splitting the Arrow: When demonstrating his skills in archery, Robin Hood shoots an arrow lengthwise with another and then does the same to the second with a third.
  • Super Strength: Hercules is strong enough to lift buildings. When the legends start fading, his strength fades.


Lavan's main flunky, who eventually turns on his boss on account of Lavan's constant abuse.

  • Living Lava: As a lava demon, he's a rounded, roughly humanoid mass of living molten rock.
  • Mistreatment-Induced Betrayal: Sludge turns on Lavan partly because his boss is violently abusive, and partly because his plans will likely destroy the world with Sludge in it.
    "If Lavan destroys Ponyland, I will suffer along with the rest of you. I've suffered enough at Lavan's hands."


An ice orc who lives in Lavan's subterranean realm, G'nash agrees to help the heroes fight against the magmatic tyrant due to his people's long enmity with the lava demons.

  • An Ice Person: He's made out of living ice, and can shoot freezing beams.
  • Cephalothorax: His body largely resembles a giant head with stumpy legs and arms.
  • Hand Blast: He can fire beams of freezing energy from his hands.
  • Instant Ice: Just Add Cold!: His icy Hand Blasts can instantly create large icicles and walls and blocks of ice, regardless of their being used in entirely water-free areas.
  • Our Orcs Are Different: He's an ice orc, a being of living ice that lives underground.


A gnome adventurer seeking a flying castle, which holds a maiden he's besotted with.

  • Dishing Out Dirt: As a gnome, he has power over earth and stone. In his episode, he uses this to turn rocks into mud.
  • Hopeless Suitor: Garth is besotted by Ariel, and goes through a number of perils to wake her and win her hand. When she awakes, however, she has no interest in him — she wasn't looking for a relationship before she was put to sleep, and she isn't now either.
  • Our Gnomes Are Different: He identifies himself as a gnome, and resembles a child-sized humanoid with pointed ears and magical powers over earth and rock.


A maiden held within an enchanted castle, where she sleeps until woken by the kiss of her true love.

  • Ambiguous Species: Her species isn't extremely clear — she's mostly human in appearance, but she's also the size of a small child and has pointed ears. She looks a lot like Garth, who is identified as a gnome, but resembles the elves from "The Golden Horseshoes" just as strongly and isn't identified as anything in particular during the episode.
  • Forced Sleep: She was placed in an enchanted sleep by her wizard father that can only be broken with True Love's Kiss, intended to keep her from all suitors but the most dedicated.
  • Rescue Romance: Zig-zagged, but for the most part subverted. She's thankful enough to Garth for waking her up, but has no interest whatsoever in getting into a relationship with him for it. At the end, she's still not really interested, but doesn't discount it as an option for the future.
  • True Love's Kiss: According to the story, the only thing that can wake her is the kiss of her true love. She herself, however, sees no real reason to fall in love with someone just for doing this, and isn't very enthusiastic about following this trope's usual conclusion once she wakes up.


A magical canary with an enthralling song, whom Somnambula forces to lure victims for her to drain.

  • Mind-Control Music: Kyrie's singing is hypnotic, causing all adult ponies who hear it to go into a daze and head towards its source. Somnambula uses it to lure victims to herself.
  • Mistreatment-Induced Betrayal: Somnambula spends most of the episode tormenting Kyrie and forcing her to aid in committing evil acts she doesn't want to do. Eventually, Kyrie is finally pushed past the line, escapes and helps the ponies defeat Somnambula.


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