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Video Game / Prehistorik

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Prehistorik is a 1991 Video Game by Titus Software, with a sequel, Prehistorik 2, released in 1993. They are both Platform Games where you control caveman Sam in his search for food (for himself and his family), killing wild animals and other cavemen in order to gain points and complete levels.

The sequel was later remade on the Super Nintendo Entertainment System and the Game Boy under the name Prehistorik Man. In this one, a bunch of dinosaurs stole the village's food supplies. Having no way to replenish them before the winter strikes, the village Elder sends Sam on a quest to find the fabled Dinosaur Graveyard, so they can get enough bones to buy a new supply. As an extra motivator, Sam also gets the beautiful Elder's daughter's hand if successful. This version was later re-released on the Game Boy Advance.


Unrelated to Prehistoric Isle games.

This game provide examples of:

  • Adaptation Expansion: Prehistorik Man greatly expands on Prehistorik 2, introducing new locations and settings, and even creating a small world with the inclusion of other characters, tribes, towns and even mythology as explained by the Elder.
  • Advancing Wall of Doom: Prehistorik Man has the tree on fire level.
  • Air-Aided Acrobatics: The Windy Tree level.
  • An Axe to Grind: Stone handaxes that are thrown at an arc can be obtained from the blacksmith in Prehistorik Man.
  • An Ice Person: Prehistorik Man's third boss has a freezing breath.
  • Artistic License – Paleontology: As typical, dinosaurs and cavemen.
  • Attack Its Weak Point: All bosses in Prehistorik have a specific one: the toes for the large dinosaur, the tail for the triceratops and the face for the huge caveman.
  • Advertisement:
  • Auto-Scrolling Level: In Prehistorik 2, one level has you platforming your way down a giant hollow tree. The screen steadily goes down and if you go completely off the top, or fall to the bottom before another platform appears, you die.
  • Bamboo Technology: Slimeville has working elevators and transporters out of rocks, vines and bamboo.
  • Background Boss: The 2nd boss in Prehistorik Man.
  • Battle Boomerang: Used by the stronger Apemen.
  • Beast Man: The Apemen.
  • Bears Are Bad News: Grizzly Bears early on, and Polar Bears in the last stages.
  • Bland-Name Product: WcDonald's fries and sodas.
  • The Blacksmith: One of Sam's team members in Prehistorik Man, who creates weapons for Sam.
  • Blade on a Stick: Spears in Prehistorik Man also work as bouncing platforms.
  • Blinding Bangs: Sam.
  • Blob Monster: Mucus monsters in Prehistorik Man's Slimeville stages
  • Bottomless Pits
  • Canis Latinicus: Prehistorik Man's ending credits lists all level enemies with a Latin-esque humorous "scientific name". For example, the sliding penguins are "Freising Mybutoff".
  • Carry a Big Stick: Sam's Weapon of Choice, a club.
  • Checkpoint Starvation: The original Prehistorik (as well as its predecessor Titus the Fox) gives you a code for each level that lets you continue from that level. However, it doesn't give you that code at the beginning of the level: instead, you have to find it, somewhere in the middle, and quite often hidden in some hard-to-find area. If you almost complete level 4 without finding its code, well, back to level 3 for you.
  • Cranium Ride: Turtles and spiders (Prehistorik Man only)
  • Cool Old Guy: The Village Elder.
  • Damsel in Distress: The Elder's Daughter in the Crystal Caves stage.
  • Death Throws: Used in Prehistorik Man for Sam and the mooks. Interestingly, the way drowning is handled changes late in the game: Initially the character is thrown when he hits the bottom (once you've hit the surface you can't swim or jump out anyway), but after being told water makes you drown, the death animation is changed to drowning.
  • Death from Above: Giant boulders in the Old Volcano level.
  • Department of Redundancy Department: In the Japanese P-Man, Inventor is called "Doctor Hakase"...or "Doctor Doctor".
  • Developers' Foresight: Attempting to play the game after the date on the computer surpasses the year 1996 makes a message from the developers appear, surprised that their game has stood the test of time well enough to still be played.
  • Dinosaurs Are Dragons: Some dinosaurs in Prehistorik Man can breathe fire.
  • Distressed Dude: The Hunter in the Ape Man Village stage.
  • Dirty Cop: The officer at the end of every vehicle-based Gimmick Level in Prehistorik Man will always threaten Sam with arrest for having no license to use the gadgets, but will let it slide after Sam gets enough diamonds from the stage.
  • Drop the Hammer: In Prehistorik 2, Sam can upgrade his club into a big wooden mallet.
  • Dungeon Shop: The merchant in Prehistorik Man sets up shop in pretty much any non-friendly territory...though he'd not get close to the haunted Dinosaur Graveyard.
  • Easy-Mode Mockery: When played on Easy, Prehistorik Man ends in level 14 out of 23, right after the second boss.
  • Enemy Roll Call: In the normal ending of Prehistorik Man.
  • Everyone Calls Him "Barkeep":
    • All characters but Sam in Prehistorik Man are called by their profession (Hunter, Metalsmith, Inventor...). Averted in the French version, where the Hunter is called "T-Rex Jack". Others still have only titles, though (though the chief and his daughter are named in the manual)
    • The manual for the Japanese version, instead, calls the Inventor "Doctor Hakase" and the chief's daughter "Lady June".
  • Everything's Better with Penguins: Sliding penguins are mooks in the ice stages.
  • Everything Trying to Kill You: Spiders? Check. Werewolves/Bigfoot? Check. Some random moving floor taking you to your doom? Check.
  • Eyes Are Unbreakable: When burned to ashes.
  • Falling Chandelier of Doom: The Final Boss in Prehistorik 2 throws these alongside rocks, for some reason.
  • Fetch Quest: Several in Prehistorik Man. In the 4th level, the High Jungle, Sam needs to find and retrieve 3 gems. In the 16th level, Slimeville Town, he instead needs to find 4 pieces of a book. Others include a spotted lion's skin (level 2), a torc (5), three keys (12) and a firefly (13).
  • Five-Man Band:
  • Fossil Revival: The final boss is a giant Tyrannosaurus skeleton.
  • Game Gourmet: The object is to gather food for the tribe. Said food comes in four groups: Dairy, junk, fruits, and big foods.
  • Gimmick Level
  • Gadgeteer Genius: The Inventor in Prehistorik Man, who creates vehicles for Sam to use:
  • Goomba Stomp: Enemies can actually survive up to 4 stomps, but doing this nets 4 bones instead of just one.
  • Goomba Springboard: Most enemies who don't work as a Cranium Ride.
  • Happily Married: As seen in the ending of the first two games.
  • Harmless Freezing: The Sea Serpent's ice breath freezes Sam upon contact. If Sam manages to unfreeze before falling off the iceberg, he's no worse for wear (unfreeze too late however, and you drown).
  • Hearts Are Health
  • Heart Container: Prehistorik Man has 4 of these hidden in the stages, that increase Sam's health by one.
  • Idiot Hero: Sam isn't particularly bright, and needs to be explained all sort of that he can't breath underwater.
  • Idle Animation: Sam has a few, including falling asleep and waving at the player.
  • I'm a Humanitarian: You defeat stunned enemies by eating them (illustrated by them turning into a bone with score points written on it). This can be done to caveman enemies as well.
  • Killer Gorilla: The first boss in Prehistorik 2 is a large gorila wearing a hooded jacket. For some reason.
  • Level Ate: Present in Prehistorik 2. The Bonus Stage from Prehistorik Man as well.
  • Living Statue: The Final Boss in Prehistorik 2 is a giant minotaur statue trapped in a wall. For some reason.
  • Loincloth
  • Make Me Wanna Shout: Sam's got a pretty strong shout in Prehistorik Man, it serves as a screen-clearing attack.
  • Meaningful Name: The little checkpoint animal in Prehistorik Man is called "Rees-Tartah".
  • Miniature Senior Citizens: The Elder.
  • Mook Maker: The large dinosaur boss in Prehistorik releases smaller dinosaurs mooks as its only attack; while the living tree in Prehistorik 2 sends bugs at Sam instead.
  • Mr. Exposition: Seemingly the Elder's only reason to exist is to explain to Sam the location and objectives.
  • Named After First Installment: It uses Numbered Sequels, with the first game just called Prehistorik. The series name refers to the game's time period, Prehistoria.
  • Nothing but Skulls: The Dinosaur Graveyard.
  • Nubile Savage: The Elder's Daughter.
  • Officially Shortened Title: In Japan, the SNES game is called P-Man.
  • One-Word Title: Prehistorik refers to the game's time period, Prehistoria.
  • Organ Drops: Enemies aren't killed, but rather turned into meat drops temporarily (they're still animated and start walking again after a few seconds). By walking over the body, you EAT THEM ALIVE, producing a giant bone (that rise into the air with points written on it). In the last level, your enemies are other cavemen. (Also, everything seems to just contain one big bone... including cookies and ice cream... which can be found underwater... in a game taking place in the stone age.) Averted in Prehistorik Man, where all defeated enemies drop bones, the setting's equivalent of money.
  • Our Giants Are Bigger: The final boss in the original Prehistorik is a really huge caveman, big enough Sam needs a catapult to reach and hit his face.
  • Playing with Fire: Prehistorik Man's first boss is a fire dinosaur. A subtype of Dinosaur mooks also have a fire Breath Weapon.
  • Poison Mushroom: A skull item that kills Sam if he touches it.
  • Prehistoria
  • Prequel: The logic assumption for Prehistorik Man, given the first two games shows Sam Happily Married, while this one shows how he got his girl.
  • Projectile Platforms: Spears.
  • Ragtag Bunch of Misfits: The group formed in Prehistorik Man.
  • Reformulated Game: Prehistorik Man is very different from Prehistorik 2, retaining only the basics of the gameplay and most of the graphics. The layout of the levels is all new and there are several characters giving advice and help; among them, an inventor providing the player several gizmos.
    • Prehistorik 2 had a Level Ate that is absent from Prehistorik Man.
  • Rise to the Challenge: In Prehistorik Man, the "Burning Tree" level has Sam running up a hollow tree as a blaze of fire quickly raises below him.
  • Running on All Fours: Sam's running animation on Prehistorik Man.
  • Scenery Porn
  • Sea Monster: The boss in Prehistorik Man's Stage 21 is a giant ice serpent.
  • Smart People Wear Glasses: The Inventor.
  • Spelling Bonus: BONUS warps you to a bonus stage.
  • Stepping-Stone Sword: Thrown spears can be used as platforms.
  • Super Drowning Skills: Lampshaded in Prehistorik Man: the death animation actually changes from "Bottomless Pit with water in it" to "drowning" after the character is told, late in the game,note  you can't breathe in water. Which means, in this game you actually learn to drown.
    Metalsmith: Be careful of that water stuff, you can drink it, but you can't breathe it.
  • Temporary Platform: Devious ones: they fall instead of disappearing, but fall faster than you, meaning it's too late to jump away, just as if they had disappeared.
  • Tennis Boss: A way to damage the second boss is to club back the spiked balls he throws.
  • Tree Top Town: The Ape Man Village.
  • Turns Red: The small dinosaur mooks go from yellow/brownish to red and become much more aggressive when hit.
  • Video Game Settings: Mostly from Prehistorik Man:
  • Weird Currency: Bones. They can buy food, information and services.
  • When Trees Attack: The second boss in Prehistorik 2, a demonic tree stump with hands.
  • Winged Soul Flies Off at Death: The original game has your character first turn into a skeleton, then fly away, winged, white-skinned and with a halo, into heaven.
  • Xtreme Kool Letterz: "Prehistorik"

Alternative Title(s): Prehistorik Man, Prehistorik 2


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