Bryan Execution Firm
The protagonist of Killer Is Dead. Mondo's job is to execute criminals, and no hit is too big for him. He wields a Japanese sword in his right hand and has a blood-powered artificial device where his left arm used to be, configured to accept all manner of interchangeable attachments. Although extraordinarily useful in his line of work, Mondo has no memory as to how he acquired this particular "feature."
When he´s not working, Mondo is quite the sweet-talker, seducing a wide variety of beautiful women with ease.
His favorite food is soft-boiled egg.
- All There in the Manual: According to an interview with Suda, Mondo was one of the people responsible for the killing of Bin Laden. The resulting evil energy released from killing him infected Mondo's teammates and his arm, resulting in his need to have it altered into a bionic one.
- Amnesiac Hero: At first, has no memory of his past prior to his arm being replaced. One of David's servants tries taking advantage of this.
- Anti-Hero: It soon becomes clear that despite fighting evil, Mondo doesn't really know or even care what's going on with the plot and mostly just cares about dating girls. In the end, he is unable to resist David's dark matter.
- Arm Cannon: Mondo's left arm can change into a machine gun, ice blaster, and charge cannon.
- Artificial Limbs: The Musselback.
- Badass in a Nice Suit: Look at him.
- Bishounen Line: In the final battle, he turns into his Ultimondo form, but reverts to an even more normal form for the final phase.
- Catchphrase: "Killer Is Dead"
- Character Tic: Tends to run his left arm through his hair. This is used to tell us he's the figure on the moon in the ending.
- Glasses Pull: This too, he doesn't fight in his glasses.
- Chick Magnet: There's an entire gameplay mechanic based around seducing women.
- The Comically Serious: "Hmm, there's no oxygen on the moon, but I'm not dead yet. Strange..."
- Cool Boat: Lives in one.
- Cyborg: On account of the Musselback.
- Finishing Move: Counter attacks, the Adrenaline Burst, and Judgement.
- I Call It "Vera": His katana is named "Gekkou" (Moonlight) and his left arm is given the much lest elegant epithet, "Musselback".
- He Who Fights Monsters: His frequent encounters with evil energy put him in danger of becoming a Wire. In the end, he fails and becomes the next evil usurper of the moon.
- Heroic Sacrifice: Cuts off Musselback to absorb all the pent-up Dark Matter on the Moon to stop it from infecting the Earth.
- Katanas Are Just Better: Gekkou, Mondo's "beloved katana".
- Lean and Mean: Anti-heroic version.
- Level-Up at Intimacy 5: The way in which he acquires new weapons and rewards? Successfully seducing beautiful women.
- Lightning Bruiser: When the combo meter goes up and Gekkou neo+Extreme is purchased, he becomes a whirling tempest of destruction.
- Medium Awareness: Like most Suda51 protagonists, he casually notes that he's in a video game, and at one point, even mocks David for failing live up to the standard with his "generic" Take Over the World plot.
- Momma's Boy: Even as a grown man he would still come over to his mother's house for dinner. However, she expressed misgivings as to his working for the government.
- Not So Stoic: His suave and professional facade gradually crumbles as the game progresses.
- Older Than They Look: He's 35 years old.
- Perpetual Frowner
- Power Limiter: On his katana somehow. In-game, as you buy more upgrades for Gekkou, the limiters are removed.
- The Power of Blood: Keeps your weapons energized, acts as an emergency reservoir of health and helps protect you from being corrupted by Dark Matter.
- Professional Killer: An 'executioner' specifically.
- Red Eyes, Take Warning: Take warning indeed, he ends up becoming the next target of the firm.
- Scary Shiny Glasses: He takes them off for battle, but when on, they're very shiny.
- Shut Up, Hannibal!: He's not too fond of hearing his targets prattle on too long.
- The Stoic: Is rather stone-faced when his expression isn't contorted in rage. This lack of expression actually helps downplay his resemblance to David.
- Stoic Spectacles
- Super Mode: During the second phase of the final battle. You can see glimpses of it earlier in the game, during Adrenaline Bursts. One could argue that it's more of a Superpowered Evil Side. Once you beat the game, it becomes available as one of the outfits in the gift shop and doubles most of Mondo's stats when equiped, but it also reduces any money rewards by 90% or so.
- Swiss Army Appendage
- Informed Ability: Supposedly possesses 99 secret functions, but only the 7 abilities listed below are ever shown in the game.
- This Is a Drill: A powerful melee attack that destroys walls and shields.
- Kill It with Ice: Shoots ice shots that slow down enemies hit by them.
- More Dakka: The basic Bullet Shot ability it starts with, its rate of fire increases when upgraded.
- Mundane Utility: Can be used as a Finger Snap Lighter to light torches.
- Power Fist: Used to grab, counter and yes, pummel.
- Borrowed Biometric Bypass: Can shapeshift his bionic arm to sufficiently fool hand scanners.
- Wave Motion Gun: The Charge Cannon, does massive damage to most enemies, hits multiple ones and stuns golden Wires instantly.
- Powered by a Forsaken Child: Uses Blood as fuel for its attacks. Also, it just generally craves the stuff.
- Title Drop: His Catchphrase is the title of the game.
- Trademark Favorite Food: Soft-boiled eggs. Mondo lets Mika live with him because she makes them just the way he likes them.
- You Talk Too Much: To David, during the final boss fight. Twice.
A retired executioner with an impeccable record, Bryan now runs the show though he doesn´t pay much heed to company management, as he has a lot of confidence in his subordinates and really only still involves himself in the business as a matter of pride.
He was one of the best executioners in the world at one time, and his partially mechanized body serves as a reminder of his prestigious career.
Occasionally supports Mondo by combining himself with a gun turret to form the deadliest weapon of all: the widely-feared "Bryan Turret."
- Ambiguously Human: The second episode has Bryan meet with Damon at a metaphysical "table" after Mondo slices the latter to pieces. However, this doesn't come up again.
- BFG: The Bryan Turret fires bullets, missiles and lasers.
- Bling of War: Near the end of the game.
- Cyborg: Has half his body mechanized and it's hinted he made Mondo's arm
- Gold Tooth: After Episode 10.
- Professional Killer: He is a retired hitman.
- Retired Badass: Was really good at his job.
- Scary Black Man: Averted, he is really laidback and is quite ridiculous in his shorts and shirt,
- Smoking Is Cool: He lights up cigars with his robotic arm.
- There Is No Kill Like Overkill: Bryan Turret is known as a feared execution technique, it's a turret gun that also has rockets on it.
- We Do the Impossible: Doesn't believe that his Agency is incapable of any job.
- You Have Outlived Your Usefulness: He's a jovial employer. Until you get infected by too much Dark Matter. Then he'll blithely replace you and have his new hire hunt you down.
Vivienne is a calm, cool and collected executioner who always takes a firm but fair tone with clients and is generally well-liked by everyone. Should the topic of her private life come up, however, her mood may sour very quickly.
Whenever Mondo is in trouble, Vivienne swings by on her motorcycle to help him out, unleashing her move using 16 pistols collectively known as the "Vivienne Phantom."
Mika met Mondo in passing, and found herself living with him as his assistant due to her extensive culinary skills (meaning, she´s good at preparing soft-boiled eggs just the way Mondo likes them). She's not actually part of the Firm, but Mondo brings her on missions anyway.
Her eccentric words and "fangirlish" behavior often lighten the mood during otherwise intense assignments.
- Barrier Maiden: She literally owns the sun.
- Catchphrase: Ro-GER!
- Curtains Match the Window
- Dangerously Short Skirt
- The Ditz
- CPR: Clean, Pretty, Reliable: Responsible for reviving Mondo with the game equivalent of 1-Ups, she'll arrive in the nick of time to literally beat him back to life.
- Genki Girl: They don't get much Genki-er than Mika.
- Hair Decorations
- Morality Pet: The only female character that Mondo seems to actually like as a person instead of sexually. It's because her soft-boiled eggs remind him of his mom.
- 1-Up: Using the "Mika Ticket" summons her to Mondo's side, and she will revive him.
- Plucky Comic Relief: At first, anyway. In the endgame, her serious role becomes apparent.
- Sempai/Kohai: In the Japanese version. In the English one, she just calls Mondo, 'sir'.
- Shout-Out: A schoolgirl named Mika in a Suda-themed game? Probably based off of the protagonist of Twilight Syndrome.
- Unwitting Pawn: She's actually a spy planted by David, but she doesn't know.
A grotesque and murderous serial kidnapper responsible for a slew of disappearances involving young women.
Damon has some connection with Bryans Executioner Office.
Having begun his transformation into an enhanced being known as a Wire, Damons humanity has started to disappear, leaving him with cold, crazy eyes.
A French woman who returned from a trip to the moon with a debilitating back pain. Upon her return, a spider like monster started carrying out gruesome murders in her neighborhood...
- Alice Allusion: Her stage is basically an exercise in Wonderland imagery. Her house becomes Bigger on the Inside, and is filled with pastel colors, puzzle pieces, dysfunctional gravity and candy.
- Big Creepy-Crawlies
- Body Horror: With a liberal dose of Uncanny Valley and Fan Disservice. Her monster form is basically a grotesque mishmash of lower torsos and spread legs that are upper limbs for insectoid appendages.
- Boobs of Steel: Her bust is extremely noticeable. She also transforms into a heinous monstrosity.
- Mook Maker
- Tragic Monster: It's possible that Alice isn't aware that her innocent back pains are more than they appear.
- The man who requested her execution says that even before her plight, she was a natural killer and urged the members of the office not to believe her story. Though, seeing as how he was one of her murder victims he might've been more than a little biased.
Having heard tell of a musician named Jubilee, whose talents could supposedly control human emotions through song, Victor knew he had to possess this ability for himself. And so he stole the poor musicians talent the very life essence that enabled these miraculous sounds to be played and began using them to produce warped, distorted melodies of malice, with the ultimate goal of creating dark matter and purifying the world in a mass baptism of evil.
- Awesome Anachronistic Apparel
- Bare-Handed Blade Block: Casually grabs Mondo's katana and points it away from him so he can get on with revealing his true form.
- The Berserker: Has a controlled and highly defensive fighting style until you cut one of his arms off. Then he goes a bit nuts.
- Faux Affably Evil: Once he realizes that he can't convince Mondo of his supposedly good intentions, he laments over how they have different viewpoints regarding the matter before trying to kill his would-be assassin.
- Glamour Failure: His human disguise occasionally flickers to reveal his true rotted visage.
- Hulking Out
- Load-Bearing Boss: Subverted. He blows up his own building with his powers once he loses both of his arms.
- Make Me Wanna Shout: Repeatedly does this in the cramped battleground of the final phase of his boss fight.
- Skull for a Head
- Taking You with Me: Decapitation is enough to kill him but his lobbed off head still has enough juice in it to launch one final attempt at enacting this.
- Talking Is a Free Action: He'd love to talk Mondo's ear off about his plan to "purify" the world but Mondo's having none of it even going so far as to destroy the pair of headphones that allowed him to understand the static coming out of Victor's mouth.
- The Unintelligible: He's so far gone that anything he says, let alone his voice, can only be understood if one wears a pair of his company's headphones.
- Weaksauce Weakness: The guy hits hard and fast, and usually serves as That One Boss, however, the charge laser with no upgrades will stun lock him, keep him too far away to hit you, and deal huge amounts of damage to him, making him the shortest boss fight in the game.
A Japanese man who Mondo is hired to eliminate because he is feeding people to his tigers.
- Bare-Fisted Monk: In the final phase of his boss battle with the help of his tattoo tiger.
- Boring, but Practical: The range of his sword strikes makes dodging them at close range (and thereby flanking Hamada-Yama for further strikes) nearly impossible and their fire aura makes them difficult to parry. The way to counter them? By either running away or by simply blocking.
- Death from Above: Get too far and he will leap into the air and out of sight before crashing down to Earth on top of you.
- Dented Iron: While still formidable, Hamada-Yama and his katana have seen better days.
- Duel Boss
- Expecting Someone Taller: He knew an executioner would be coming after him, he just didn't think it would be Mondo and is subtly disappointed that it wasn't Bryan.
- Face Death with Dignity: Decides to politely commit Seppuku once he realizes that he simply can't keep up with Mondo.
- Guardian Entity: Which happens to be a...
- I Cannot Self-Terminate: It's implied that he arranged for his own assassination after being turned into a Wire.
- Mighty Glacier: In contrast to Mondo's status as a Lightning Bruiser. His attacks are singular but all of them pack a punch.
- Panthera Awesome: Tiger that he rides and commands, and is also a...
- Perfect-Play A.I.: If you are not too far from him, he'll slowly advanced upon you. If you are too far way he will teleport with a diving attack. Adverted with his final phase of the fight where he will just charge at you.
- Power Tattoo: When not in use.
- Smoking Is Cool: With an old fashioned pipe anyway.
- There Can Only Be One: To Bryan.
- Tiger Vs Dragon: Is the Tiger to Bryan's Dragon.
- Was Once a Man: Exposure to Dark Matter has turned him into a Wire.
- Wreathed in Flames: His sword attacks.
An enigmatic giant who stands several hundred meters tall and went on a rampage because he was woken up a bit too early.
Gianthead seems to have stolen the very earth itself, and the client has hired Mondo to bring it back.
- Attack of the 50-Foot Whatever: Around 250 feet actually.
- Eye Beams: His primary means of attack when he isn't smashing things with his bare hands.
- Eye Scream: His primary weakness.
- Eyes Do Not Belong There: Has over a dozen eyes on his face, on his belly, on the top of his head, on his hands and on his back.
- Nice Job Fixing It, Villain!: His rampage occasionally kills small groups of enemies that get in the way. Mondo sarcastically thanks him for his unintentional assistance.
- Red Herring: He's not actually the alien the Agency has been anticipating or the trailers have alluded too. That would be the scientist who sponsored his execution.
- Sleep Cute: Mocked by Vivian as while a lot more docile in his sleeping form, he is still a hideous monster. He also snores really, really loudly.
- Was Once a Man: Formerly an Area 151 scientist who was experimenting with illegal cloning processes before he was transformed.
A London-made locomotive that was put out of service decades ago due to the changing times. After being empowered by Dark Matter it morphs into a larger and more monstrous version of itself and proceeds to blaze through Russia in its quest for vengeance against the people that left it to rust.
- Alas, Poor Villain: Bryan and Mondo are particularly sympathetic to Tommy's plight as steam engines are a "man's passion" and subjects of romance.
- Bash Brothers: With his fellow monster trains, Hal and Ted, who come to avenge his demise in side missions.
- Breath Weapon: Spews out flames in battle.
- Colossus Climb: A horizontal version since he is a train.
- Cool Train
- Go for the Eye: His eyes are viable weak points but cutting them off will result in their stalks randomly spewing out liquid dark matter for the rest of the fight.
- It's All About Me: This attitude sickens Mondo enough for him to say that there isn't an ounce of romance left in Tommy.
- Roaring Rampage of Revenge: Starts it off by destroying the nearby museum.
- Runaway Train
- Stationary Boss
- Shout-Out: To Thomas the Tank Engine. Tommy's even shaped like him.
- Train Job: His level.
A masked woman in a cloak that haunts the dreams of Mondo and Mika.
- Beam Spam
- Instant Runes
- Interface Screw: Occasionally, one of her clones will go transparent and if attacked, the perspective will change to that of the doppelgänger's. This wouldn't complicate things so much if it didn't lock your camera (preventing you from seeing what the other clones are up too) and the two demonic arms on the scream weren't throwing fire balls at you. Thankfully, you can easily get rid of the clone in question by shooting at it with Mondo's arm.
- Me's a Crowd
- Mind Screw: She messes with Mondo's dreams a lot and he thinks that she's been altering his memories as well. She isn't.
- Multi-Armed and Dangerous: Her Power Armor.
- Puzzle Boss: The second time you fight her.
- Recurring Boss: Fought twice in the game.
- Sigil Spam
A egomaniac who plans to Take Over the World from the moon. Mondo is hired by a woman who claims to be the Goddess of the Moon to take out the man who stole it from her.
- A God Am I: And given that he stole the moon, it's not quite unjustified.
- Badass in a Nice Suit: What he used to be, before he went nuts.
- Badass Longcoat
- Big Bad: Responsible for the corruption of the moon and thus the spread of the Wires.
- Bishounen Line: His final form is his most normal.
- Chess Motifs
- Dual Wielding
- Duel Boss: He is your brother, after all.
- Fallen Hero: Was a former employee of Bryan's Execution Firm.
- Faux Affably Evil: When Mondo arrives, David seems willing to strike up a casual conversation and ask if there's no alternative to fighting, before doing so. That said, it's most likely propelled by his sheer arrogance than politeness.
- Final Boss
- Final Boss Preview: In Episode 4.
- Flash Step: On par with, if not exceeding Mondo's.
- Forgotten Childhood Friend: Forgotten Brother.
- Go Out with a Smile
- Katanas Are Just Better: In his former life. He takes it up again during the final battle.
- Large Ham: Pretty much everything about him, from his speech to his body language. In fact, his rather exaggerated facial expressions manage to subtly mask his resemblance to the more stoic Mondo
- Light Is Not Good: His eyes and attired are both bright gold, but he's the Big Bad and not a good person.
- Long-Lost Relative: Mondo's brother.
- Major Injury Underreaction: Upon getting his throat slashed by Mondo he simply staggers a tad and sarcastically chastises his would be assassin for the act.
- Man in White: During the last part of Episode 12.
- Mirror Boss: Again, the last time you fight him.
- No Kill Like Overkill: He intends to take over the Earth by cracking the surface of the Moon and drowning the Earth in all the Dark Matter that had been stored therein.
- The Omniscient: Claims to be capable of seeing the past, present and future.
- Parrying Bullets: Easily blocks all of Tokio's bullets.
- Perfect-Play A.I.: When he is in his first and third form for the boss fight.
- Pyrrhic Victory: While he does die, he also succeeds in releasing the malice pent up in the moon and corrupting Mondo.
- One-Winged Angel
- Recurring Boss: Fought three times over the course of the game.
- Seinfeldian Conversation: He and Mondo take the time to talk about the ensuing Take Over the World plot casually.
- Sinister Scimitar: Wields two gold encrusted ones.
- Slasher Smile: Sports a huge one when he attempts to act friendly.
- Strong Family Resemblance: Hard to spot due to how expressive his facial expressions are and how neutral Mondo's tend to be.
- Supernatural Gold Eyes: His eyes are naturally golden, but now they seem to be holding the Moon inside of them now.
- Sword Beam
- Take Over the World: He's got dibs on the Earth. However, his brother can have the Moon. If you want the Sun, you'll have to kill Mika for it.
- Unflinching Walk: In the first episode.
- Villainous Rescue: To Mika.
- Villains Out Shopping: When you first meet him, he's busy clipping his toe nails.
- Wake-Up Call Boss: On Episode 4. You have better learned how to use the dodge counter.
- We Can Rule Together: Proposes this to Mondo. Mondo declines because this is an action game.