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It's time to face the slime!

Nickelodeon Kart Racers is a Mascot Racer featuring characters and locations from various Nickelodeon shows. It was developed by Peruvian studio Bamtang Games, published by GameMill Entertainment, and released on October 23, 2018, for the PlayStation 4, Xbox One, and Nintendo Switch.

A sequel titled Nickelodeon Kart Racers 2: Grand Prix was released in October 2020.

A third installment, Nickelodeon Kart Racers 3: Slime Speedway was released in October 2022.

A spirtual successor of sorts called DreamWorks All-Star Kart Racing was released in November 2023. As the title suggests, this game features similar gameplay to this series but with various DreamWorks Animation properties instead of Nickelodeon.

There is also a mobile port for iOS and Android, which was soft-launched in March 2021 and released worldwide in February 2022. It is essentially a stripped-down version of the second game.

The roster consists of the following shows and characters (an asterisk labels characters and series introduced in Grand Prix, and a double asterisk labels characters and series introduced in Slime Speedway):

Other shows represented include:


The games provide examples of:

  • Absurdly-Spacious Sewer: Some of the Teenage Mutant Ninja Turtles (2012)-themed tracks take place in the sewers of New York City.
  • Acid-Trip Dimension: Slime Speedway has "Black Hole", based off of the The Ren & Stimpy Show episode of the same name. After a short drive through space itself, racers enter the titular black hole and have to contend with flying toasters, balls and mountains of left socks.
  • Amusement Park: The Glove Universe track in the first two games takes place in the Glove Universe theme park from the SpongeBob SquarePants episode, "Glove World R.I.P.". In Slime Speedway, the Goop Zone track takes place in the Wizzly World theme park from the My Life as a Teenage Robot episode "The Wonderful World of Wizzly", while the Retroland track takes place in the titular theme park from The Adventures of Jimmy Neutron, Boy Genius.
  • Art Evolution:
    • There is a big gap visually from the original to Grand Prix. Each character has more detailed textures (especially noticeable on characters like SpongeBob [who has defined pores] and the TMNT characters [who now have visible wear-and-tear on their accessories]) and appear to be more energetically animated compared to the first game. The vehicles are smaller, more stylized, and possess a logo on the back unique to each character's series (i.e. SpongeBob characters have a jellyfish while Hey Arnold characters have Arnold's cap).
    • In Slime Speedway, the character models are significantly more detailed, intricate and expressive than in the first two games, and are also noticeably more animated. The environments are significantly more detailed as well.
  • The Artifact: While the first game justified it via Production Lead Time, Grand Prix still uses the designs and characterizations from Teenage Mutant Ninja Turtles (2012) despite that show having since ended and Rise of the Teenage Mutant Ninja Turtles taking over as the most recent incarnation of the franchise. Averted in Slime Speedway, which uses the designs from the 1987 series.
    • Despite not being playable in Slime Speedway, Tommy and Angelica's respective karts from the first two games, the Reptar Wagon and Cynthia's Drive-Away Dream Car, are still available as vehicle options.
  • Artificial Brilliance: Hard and Expert AI players take shortcuts, maximize their drift time, and activate their shields right before being hit.
  • Atlantis: The SpongeBob SquarePants incarnation from the episode "Atlantis SquarePantis" appears as a track in Grand Prix and Slime Speedway.
  • Attack Reflector: Phoebe's chief skill in Grand Prix summons a shield around the user's kart that deflects projectile attacks. If a homing item (such as a football) gets deflected this way, it will attack the one who threw it instead.
  • Battle Boomerang: Sokka's boomerang appears as an item.
  • Big Boo's Haunt: Most Haunted Tour is a big creepy house with pumpkins, skulls and scythes in your way. Subverted in that it's not really haunted, but rather a set location for The Loud House's in-universe TV Show ARGGH!.
  • Blind Driving: Slime Speedway features Toph Beifong, a blind earthbender who 'sees' by sensing vibrations in the ground with her feet, as a playable driver. Exactly how she drives when her feet aren't touching the ground goes completely unexplained. This is actually lampshaded by one of her losing quotes:
    "Well, what did you expect? I CAN'T SEE THE ROAD!"
  • Bottomless Pit Rescue Service: Drivers who fall off the track get wrapped in a bubble and are floated back up.
  • Bragging Rights Reward: Getting all stars in every cup (which needs you to place first in all races) in Grand Prix unlocks a badge whose only purpose is to be shown in online lobbies. There's even one for each difficulty independently.
  • Breaking Old Trends: Slime Speedway breaks from the first two games in certain ways:
    • Unlike the first two games, Slime Speedway has full voice acting.
    • While the first two games featured the 2012 versions of the Teenage Mutant Ninja Turtles, Slime Speedway instead features the 1987 versions. Likewise, while the first two games featured the original versions of the Rugrats characters, Slime Speedway instead features the 2021 versions of the characters.
    • Characters are no longer locked to specific karts and can now mix-and-match vehicle parts as the player sees fit. Bikes are also available for the first time. Slime Speedway is also the only game not to feature customizable engines.
    • Slime Speedway, unlike the previous games, has DLC in the form of the Turbo Pack.
  • The Bus Came Back: In a spiritual sense, CatDog and Stimpy return from the original Nicktoons Racing in Grand Prix, while Danny, Zim, and Aang return from Nitro. Slime Speedway also has Jimmy Neutron returning from the latter game.
  • The Cameo: Several supporting characters appear in the background of their series' tracks in the first game:
    • Mr. Krabs and Squidward for the SpongeBob tracks.
    • Phil, Lil, Grandpa Lou, and Spike for the Rugrats tracks, with Didi, Stu, and Dil making an additional cameo on a picture inside the Pickles' house.
    • Shredder, Karai and Splinter for the TMNT tracks.
    • Grandpa Phil and Stoop Kid for the Hey Arnold! tracks.
  • Cave Behind the Falls: In Grand Prix, Nature-O-Rama has a blind jump into a slime waterfall. Unsurprisingly, it ends up leading up to a cave.
  • Character Customization:
    • The original game lets you customize the wheels, engine, spoilers, jet skis and paint job of your vehicle. Grand Prix adds customizable exhaust pipes each with different particle effects when boosting.
    • Grand Prix also lets you choose a team of three support characters. The chief determines what skill you perform when your slime bar is full, while the crew members have passive abilities that are triggered automatically.
  • Chuck Cunningham Syndrome: After being playable in Grand Prix, Tommy is completely absent from the roster of Slime Speedway without explanation, not even getting to be a Pit Crew member like Angelica, Shredder or Heffer.
  • Comeback Mechanic: Drivers at the back of the pack receive better items from boxes.
  • The Computer Is a Cheating Bastard: Shredder's boss battle in Grand Prix is heavily stacked in his favor. First, he uses both April and Karai's chief skills, when you normally only have one chief. Second, he's completely immune to the Kraangs that spawn all over the track.
  • Continuity Nod: Several characters drive vehicles from their home series:
    • SpongeBob drives a red and white boat based off the traffic vehicles in the show, Patrick drives the Bass Blaster 3000 from "Driven to Tears", Sandy drives her rocket from "Sandy's Rocket" and in Grand Prix, Squidward drives his shell-cart from "The Paper".
    • Tommy drives the Reptar Wagon from The Rugrats Movie while Angelica drives her Cynthia Drive-away Dream Car from "Piggy's Pizza Palace". In Grand Prix, Chuckie drives his red car from "Pedal Pusher".
    • Arnold and Helga drive their respective Mauve Avenger and Helga's Angel go-karts from "Grand Prix".
    • Zim drives his Voot Runner spaceship while GIR drives a giant piggy based off the rubber piggies from "Bad, Bad Rubber Piggy".
    • CatDog drives a vehicle based on Fred the Flying Fish from the episode of the same name.
    • Danny drives the Specter Speeder from "Prisoners of Love". Slime Speedway also adds Johnny 13's motorbike.
    • The MK II rocket kart in Slime Speedway is based on Jimmy's rocket from the opening to Jimmy Neutron: Boy Genius. Another kart is based on Goddard, Jimmy's robotic dog.
  • Convection, Schmonvection: The raceline in San Lorenzo gets dangerously close to running lava, but it's no problem until you fall in.
  • Cosmetic Award:
    • Beating all the cups in the original grants you a bronze, silver, or gold paint job depending on the difficulty. Notable because it changes your whole vehicle, not just the chassis.
    • In Grand Prix, the final reward for beating all time trials is a Kids' Choice Awards paint job, which has no effect on gameplay.
  • Covered in Gunge: Happens regularly to the drivers, as slime is what fuels your speed boosts. Also present during the podium celebration for whoever placed first in the cup in the first game.
  • Dance Party Ending: Completing the final Slime Scramble cup on Insane difficulty in Slime Speedway results in a short cutscene of the entire playable cast dancing together, only for Zim to blow them up with explosive lawn gnomes.
  • Defeat Means Playable: Six characters each in Grand Prix and Slime Speedway are unlocked by by beating them in 1-on-1 boss races. The Grand Prix characters are Danny, Stimpy, Korra, GIR, Reptar (the only such character from the previous game), and Shredder; the Slime Speedway ones are Squidward, April, Oblina, Jenny, Gerald and Powdered Toast Man.
  • Deflector Shields: The ghost shield item protects you from one hit, and hits opponents on contact.
  • Demoted to Extra:
    • In a spiritual sense, Plankton (AKA the Mystery Rider) goes from a playable character in the original Nicktoons Racing to a Pit Crew member in Grand Prix. Ditto for Ickis in Slime Speedway.
    • After being playable in Grand Prix, Shredder appears in Slime Speedway as a Turbo Edition-exclusive Pit Crew member, and Angelica and Heffer as Pit Crew members anyone can use. Tommy, on the other hand, is completely absent without explanation.
  • Double Jump: Tenzin's chief skill lets you do this if you activate it in the air, for maximum jump boost power.
  • Early-Installment Weirdness: The first game has several unique attributes not found in either Grand Prix or Slime Speedway:
    • Every character has a unique item exclusive to them in the vein of Mario Kart: Double Dash!!. Several of these items would be reworked into regular items or pit crew abilities that the entire roster can use: Patrick's rocks, Sandy's lasso, Helga's bubblegum and Raphael's sai became chief skills for Phil and Lil, the Bigheads, Plankton and Zuko/Skulker, Michelangelo's nunchucks became Sokka's boomerang and one of Donatello's gadgets (the shield) became the ghost shield.
    • Tommy's ball functioned completely differently in the first game: it was exclusive to Tommy and homed in on the racer in first place. In the following games, it can be used by anyone, fires in a straight line with the ability to bounce off walls and sometimes comes in sets of three, akin to the green shell from Mario Kart.
    • The podium celebration had the winner get covered in slime. This element is left out in the following games, with the winner staying clean throughout.
    • The first game featured a Mario Kart-esque gliding mechanic where karts could jump off specific ramps and summon a glider to slow their descent through the air.
    • There is no Pit Crew system, unlike the later games. Filling up your slime meter only rewards you with a boost.
    • There were Gimmick Levels where the entire track was filled with slime and players would be eliminated for being in last place when time runs out or failing to follow the path.
    • There was a Victory Lap system where every once in a while, you would complete a bonus lap to get extra tokens and kart parts.
    • There is no online functionality whatsoever.
    • The karts were much larger and bulkier. In later games, they are much smaller and more stylized.
    • Most of the environments are essentially reused throughout each of the game's tracks, with each show having at most two locations for each set of tracks.
    • There is a Team Race mode that allows you to race in a team of two against the other opponents a la Crash Nitro Kart. Pairing up certain characters would result in unique team names.
  • Easter Egg: In the Team Race mode in the first game, certain combinations of teams will result in unique team names rather than the usual "[color] team" naming:
  • Edible Ammunition: The first game had explosive acorns and Interface Screw pizza as usable items.
  • Enemy Mine: Since several villains appear as Pit Crew members, you can invoke the trope by pairing them with their respective heroes. It's entirely possible to pair Plankton, the Dirty Bubble or the Flying Dutchman with SpongeBob and his friends, Fire Lord Ozai with Aang, Toph or Zuko, Dib or Gaz with Zim or GIR, Vlad Plasmius or Skulker with Danny Phantom, and Shredder, Bebop and Rocksteady, Kraang, Lord Dregg, or Baxter Stockman with the Turtles and April, for example.
  • Everything's Better with Rainbows: Pressing all three music buttons in Dreamland makes a rainbow appear, which serves as a shortcut.
  • Fireballs: Reptar's special item in the original has him shooting out several of these, which act similarly to the Fire Flower item from Mario Kart.
  • Forced Tutorial: In all three games, you have to complete a tutorial that teaches you about the game mechanics before you can access the other modes.
  • Fragile Speedster: In Grand Prix, Powdered Toast Man's chief skill gives you a long boost, but if you get hit or touch anything during that time, you explode and lose the advantage. It's also available as a rare random item, where it causes every racer on the track to boost uncontrollably for the duration of the effect.
  • Gimmick Level: Some tracks in the original game are completely flooded in slime, making full use of the jet skis. If a racer is in last place when the clock runs out, they will be eliminated from the race. They will also be eliminated if they miss the designated path too many times.
  • Go-Karting with Bowser:
    • In the first two games, Tommy races alongside Angelica, his cousin who is a selfish brat and often comes into conflict with him and his baby friends in Rugrats.
    • In all three games, Arnold races alongside Helga, the resident bully of his class who keeps her crush on him a secret in order to protect her reputation in Hey Arnold!.
    • Shredder, the Big Bad of Teenage Mutant Ninja Turtles (2012), races in Grand Prix alongside the Turtles.
    • Jimmy Neutron races alongside his main academic rival, Cindy Vortex, in Slime Speedway.
  • Gravity Screw: Slime Speedway features slime slide sections that defy gravity by frequently looping and going upside down before launching you back onto the track, clearly taking after Mario Kart 8 and its anti-gravity mechanic.
  • Green Hill Zone: Nature-O-Rama is set in a large wooded area, with one section being set inside of a massive greenhouse and another having a large lake, boardwalk, and a Cave Behind the Falls.
  • Guest Fighter:
    • Grand Prix and Slime Speedway feature real-life celebrity JoJo Siwa as a playable racer. In both instances, she's the only character on the roster who doesn't come from an animated show.
    • The Teenage Mutant Ninja Turtles characters are a unique variation on the trope; the Nickelodeon-made Teenage Mutant Ninja Turtles (2012) incarnations are playable in the first two games, but Slime Speedway instead uses the versions from the 1987 series despite said series predating the franchise's acquisition by Nickelodeon in 2009 by several years (and Nickelodeon didn't actually own the copyrights to that series at the time; they still belonged to original series producer Fred Wolf Films).
    • Slime Speedway features Garfield and Odie as playable racers. Garfield is not a Nickelodeon-original character, but his franchise was bought by Paramount in 2019. The franchise's representation in Slime Speedway references Garfield and Friends, which did air on Nick and other networks.
  • Guide Dang It!: Unlike Grand Prix, Slime Speedway doesn't provide hints on how to unlock any of the characters, kart parts or crew members. While most of the unlockables are available through the garage, some aren't, like the secret racers Cindynote , Helganote , Donatellonote  and Raphaelnote , as well as various vehicle parts, paint jobs, chiefs, and crew members.
  • Harder Than Hard: After completing all cups in Fast speed, you unlock Insane speed, where the AI is faster and much more aggressive.
  • Haunted Technology: Gaz's chief skill involves throwing a Game Slave 2 console at opponents. Somehow, ghosts come out of it.
  • Hoist by His Own Petard: When thrown forward, you can drive over your own item and it will hit you.
  • Homing Projectile:
    • Arnold's footballs, Leo's shurikens and Donnie's bombs in the original.
    • In the sequel, Karai's snake slows down opponents while Gaz's Game Slave 2 explodes in an area.
  • Interface Screw: In the first game, Mikey's pizza covers an opponent's screen. SpongeBob's jellyfish covers all of them.
  • Invincibility Power-Up:
    • The sewer lid and Donnie's shield protect you from everything for a short time in the first game.
    • Filburt and Bow Bow's chief skill in Grand Prix and Slime Speedway also protect your character.
  • Invisibility: Some crew skills allow you to turn invisible, protecting you from projectiles for a short time.
    • Splinter's crew skill turns you invisible whenever you attack an opponent with an item or chief skill, while Vlad Plasmius' crew skill turns you invisible whenever you use a chief skill.
    • April's chief skill has her throw a smoke bomb that turns the user invisible and gives them a speed boost.
  • Justified Tutorial: The tutorial for Slime Speedway has the in-universe justification of it actually being SpongeBob practicing for his boating exam, with Sandy, Squidward and Patrick all piping in to offer advice. Interestingly, the tutorial takes place at Kamp Koral rather than Mrs. Puff's Boating School.
  • Jungle Japes: San Lorenzo Cruise is set in and around a dense jungle, complete with temples and ruins to drive through.
  • Kids Driving Cars: Considering the source materials, many of these characters shouldn't be driving at all. Special mention goes to Tommy and Chuckie, who are essentially infants.
  • Letting the Air out of the Band: In Slime Speedway, the music briefly slows down and gets distorted every time you are hit by an item or obstacle.
  • Level Ate:
    • Dreamland's final section is all candy-themed.
    • Double Dare Obstacle Course has a loop with an ice cream in the center while the raceline has an ice cream cone texture.
  • Level in Reverse: The original game has tracks that are the same as others but going the opposite way.
  • The Lost Woods: The final section of The Spirit World is full of trees and dense fog.
  • Macro Zone: House of CatDog has you race around CatDog's house while mouse-sized. Fittingly, you actually enter Winslow's mousehole at one point.
  • Mascot Racer: All three games are kart racers featuring a wide variety of characters from a number of Nickelodeon shows.
  • Mercy Invincibility: When hit, you remain invulnerable even a bit after you start driving again. This is also true after respawning.
  • Multi-Slot Character: The third game in the series has in its roster both the regular versions of SpongeBob and Patrick from SpongeBob SquarePants and their younger selves from Kamp Koral. Additionally, Raphael appears alongside his Eastman and Laird counterpart, as does Reptar and his purple counterpart.
  • My Future Self and Me: In a similar vein to Baby Mario and Baby Luigi, Kamper SpongeBob and Camper Patrick appear alongside their adult selves.
  • Never Trust a Trailer: Early trailers for the first game depicted the characters actually making vocal sounds while racing, while the final game has them completely mute and only speaking through text. It took two more games before voice acting was implemented.
  • Nitro Boost:
    • Fueled by slime you collect throughout the track. The more you have available, the bigger the boost.
    • Some tracks also have traditional boost pads.
    • In Grand Prix, the Yahoo soda item and Lynn Loud's chief skill give you a free speed boost.
    • BowBow gives you a short boost and provides you with a protective shield.
    • Gramma Pookie swings her spatula in front of you, giving you a longer, faster boost if she hits an opponent or obstacle.
    • Zuko (Skulker in Slime Speedway) shoots fire to give you a speed boost and damage nearby opponents.
    • Mr. Krabs collects nearby coins and gives you a speed boost for each one.
    • The Bigheads stick out a tongue at an opponent in front. If they manage to hit one, you get a speed boost on top of hitting them.
    • Powdered Toast Man gives you a very long boost, but, during this time, your controls are reversed and crashing into anything will make you explode.
    • In Grand Prix, you also get a boost when landing from the air. The more time you were in the air, the bigger the boost.
  • Nostalgia Level:
    • Grand Prix reuses several tracks from the first game, albeit with visual upgrades and the gliding/boating sections modified to use the standard karts instead.
    • Slime Speedway brings back numerous tracks from the second game and reworks them with new water and slime slide sections as well as visual upgrades.
  • One-Product Planet: Foodcourtia, a planet entirely dedicated to serving fast food, appears as a race track in Grand Prix and Slime Speedway.
  • Palette Swap: Slime Speedway features two: Purple Reptar (Reptar with purple scales and orange spikes) and Eastman and Laird Raphael (a black-and-white version of Raphael based off the Mirage comics, exclusive to the Turbo edition). Both recolors are treated as separate characters and have the same stats and voice clips as the originals.
  • Palmtree Panic: Goo Lagoon is already underwater, but definitely qualifies given that it is a tropical beach. Hawaii in the third game also qualifies.
  • Phantom Zone: The Ghost Zone is set in the titular spectral realm, and as such contains plenty of ghostly set pieces.
  • Playing with Fire:
    • Reptar's special item in the original shoots multiple fireballs that home in on opponents.
    • Zuko's chief skill in Grand Prix sends fire shooting out both sides of your vehicle, allowing you to hit nearby opponents. In Slime Speedway, since Zuko is playable, Skulker provides the skill instead.
  • Power Glows: In the second game, your character's kart glows their signature color whenever the slime meter is full.
  • Power Nullifier:
    • Lisa Loud's chief skill stops nearby opponents from activating their own chief skills.
    • The rubber piggies take away everyone's items and stops their chief skills, essentially leaving them without resources.
  • Power-Up Magnet:
    • Mr. Krabs's chief skill grabs all coins nearby and gives a little speed boost for each coin grabbed.
    • Lori Loud gets a single coin from afar automatically when close enough.
  • Promoted to Playable:
    • Squidward and Shredder go from background cameos in the first game to playable characters in Grand Prix.
    • Ren becomes playable in Grand Prix after only making a cameo in the intro of Nicktoons Racing. Ditto for Oblina in Slime Speedway.
    • Zuko, Toph, Powdered Toast Man and Susie make the jump from non-playable pit crew members in Grand Prix to fully playable racers in Slime Speedway (albeit only in the Turbo Edition in Zuko's case).
    • Subverted with April O'Neil: Her 2012 self was a Pit Crew member in Grand Prix, but it's her 1987 self that's playable in Slime Speedway.
  • Rewarding Vandalism: There are shortcuts in Most Haunted Tour and Air Temple Island that involve destroying a set number of objects (tombstones and air tribe symbols) to open. Double Dare Obstacle Course, on the other hand, has a door that can be directly hit to open.
  • The Rival: Cups in Grand Prix feature the character you're trying to unlock as an AI driver and more often than not they get the best place of any CPU racer.
  • Roger Rabbit Effect: JoJo Siwa being playable in Grand Prix and Slime Speedway simulates the effect due to her being an actual person.
  • Ruins for Ruins' Sake: Reptar Ruins are a location in Grand Prix and Slime Speedway. Yes, there are old statues and pyramids but it's not clear what they are supposed to have been, except Reptar-themed. It's possible they are based on the ruins seen in the intro to The Rugrats Movie.
  • Shark Tunnel: A section of Goo Lagoon takes place under the titular lagoon, with the raceline covered by a glass tube in a similar vein to Koopa Cape from Mario Kart Wii and Mario Kart 7.
  • Shifting Sand Land: Mutagen Wasteland is a post-apocalyptic desert with incomplete roads and Bottomless Pits. Sahara in the third game is set in and around the Pyramids in Egypt.
  • Sidelined Protagonist Crossover: Carrying on from Nickelodeon All-Star Brawl, Slime Speedway reps some series with secondary characters while the main protagonists are absent:
  • Slippy-Slidey Ice World: Northern Water Tribe and Kilted Yaksmen Raceway are both snowy areas with slippery ice sections that make it hard to control your steering.
  • Socialization Bonus: In Slime Speedway, Helga and several kart parts and crew members can only be unlocked by playing online.
  • Soft Reboot: Of the Nicktoons Racing series, which included Nicktoons Racing, Nicktoons Winners Cup Racing, and Nicktoons Nitro.
  • Space Station: Some sections of Space Madness seem to be this.
  • Space Zone: Space Madness is a racetrack set entirely in outer space.
  • Spotlight-Stealing Crossover:
    • As always, SpongeBob SquarePants gets a lot of representation throughout the series. Especially notable in Slime Speedway, which also features content from The Patrick Star Show and Kamp Koral, granting the SpongeBob universe a whopping seven playable racers (SpongeBob, Patrick, Sandy, Squidward, Squidina, Kamper SpongeBob, and Kamper Patrick).
    • The Teenage Mutant Ninja Turtles series also gets a lot of representation. In both the first game and Grand Prix, there were actually more TMNT characters than SpongeBob characters, and Slime Speedway features all four turtles, April O'Neil, and a second Raphael based off the Mirage comics.
    • Between Tommy, Angelica, and Reptar from the first game, Chuckie from Grand Prix, and Susie and Purple Reptar from Slime Speedway (albeit the latter two being based on their 2021 incarnations along with Reptar and Chuckie), the Rugrats franchise has seven playable characters across all three games, in addition to various other characters appearing as crew members (including Angelica in Slime Speedway).
  • Spinoff Babies: The Kamp Koral: SpongeBob's Under Years versions of SpongeBob and Patrick appear as playable characters in Slime Speedway, completely separate from their adult selves not unlike Baby Mario and Baby Luigi in the Mario Kart series.
  • Suddenly Voiced: The third game has full voice acting for nearly the entire cast after the first two games lacked any sort of voice acting.
  • Tank Goodness: Slime Speedway features a Fire Nation Tank as a selectable vehicle part.
  • Toilet Humour: Lily's diaper stink bomb item generates a big smelly area that slows down opponents and makes their wheels slippery.
  • Toy Time: Some of the Rugrats-themed tracks across all three games take place in the Toy Palace from the TV Series episode of the same name.
  • Tron Lines: In Grand Prix, vehicles with a full slime bar will glow with bright neon lines to indicate that they're ready to activate their chief skill.
  • Tropical Island Adventure: San Lorenzo features a jungle, native structures and Bottomless Pits of running lava. Ditto Hawaii.
  • Underground Level: The middle section of Ba Sing Se takes place underground, inside the Crystal Catacombs.
  • Under the Sea: Naturally, the SpongeBob SquarePants-themed tracks all take place underwater.
  • Variable Mix: Every racetrack in Slime Speedway has three music variations depending on whether you're in 12th-9th place, 8th-5th place or 4th-1st place, with each version gradually changing and adding more instruments.
  • The Voiceless: All of the playable characters across the first two games are completely silent despite previous Nickelodeon racing games featuring extensive voice acting. Averted in the third game, as every playable character has voice acting (with the sole exception of JoJo Siwa, who remains voiceless).
  • Wolverine Publicity: A studio-wide example, but after their positive reception in Nickelodeon All-Star Brawl, Gamemill had the advertising put heavy emphasis on Jenny and Garfield being playable in Slime Speedway. Notably in Jenny's case, she needs to be unlocked late into challenge mode to play as her.
  • Wutai: Ba Sing Se and Air Temple Island feature a distinctly East Asian-themed aesthetic, staying true to their show of origin.

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