Characters: BlazBlue: Chrono Phantasma

BlazBlue, much like Guilty Gear, has plenty of Rummage Sale Rejects to go around. This is a list of the playable characters who will be introduced in BlazBlue: Chronophantasma. Voice actors are listed as Japanese/English.

It may also contain unmarked spoilers. You may wish to finish both game's story modes before reading. Go here for characters introduced in Calamity Trigger, here for characters introduced in Continuum Shift, and here for Non-Player Characters.

Shout Outs, Captain Ersatz, Expy, "No Celebrities Were Harmed", Continuity Nods and Mythology Gags regarding to specific characters should go to the game's own Shout Out page.

Warning: Some arts that are linked here (Canon or Fanon) are maybe NSFW. Some also contain spoilers.

Introduced in Arcade Version

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    Amane Nishiki 

Let this reach the heavens and earth! And those close by... fall victim to the ultimate embrace!

Amane is a member of a traveling acting troupe seeking new members. Hearing about a young vigilante, he (yes, HE) sets out in search of Carl to try and recruit him. He is noted to be incredibly vain and obsessed with youth, and fights with a strange plumage than can metamorphose into weapons.

His arcade playthrough is named BUSHIN (lit. "God of Dancing").

His Drive, Spiral, involves morphing his shawl into a drill shape to attack the enemy, utilizing a leveling system to power up his attacks. His Overdrive is Cyclone, which increases the level of his attacks to their maximum amount. His Astral, Jakutoku Meika: Gōhahōyō, traps the opponent inside of a giant flower, which transforms them into their younger selves, which is then revealed momentarily as the flower bursts open. A green, orange and black curtain then slides out, obscuring the view completely.

  • Agent Peacock: Effeminiate, flamboyant, and just as capable of kicking ass with the best of them.
  • All Gay Men Want Bad Boys: He was instantly "fascinated" when he met Ragna during the events of the Chronophantasma portion of the story mode.
  • Ambiguously Bi: He's "impressed" with Litchi's chest, and asks what she ate to get that big. And yet, while he does find Makoto's outfit "kinda sexy", his troupe is male only based on her commentary.
    Makoto: Whoa, you're a perfoermer on the stage? What do you think about me? Can you use me? Huh? *beat* ...You don't need women? O-oh, right... I see.
  • Badass: You have to be a badass to withstand a barrage of intense heat, freezing cold, and shocking electricity with no side effects. Not to mention he casually brushes off all the beating he receives in Story Mode. This may have something to do with him being an immortal.
  • Bishōnen: As expected of a character voiced by Akira Ishida.
  • Camp Gay: If his design doesn't already scream this, his profile is outright confirmation, listing his "Likes" section as "beautiful things (main py handsome men)." You all have Sugita to thank for his existence, by the way.
  • Clothing Combat: Fights with his shawl and sleeves that can shapeshift into different weapons, mostly in the form of Combat Tentacles and drills.
  • Detached Sleeves
  • Dude Looks Like a Lady: Kinda like a traditional-Japanese Testament and Bridget...
  • Foreshadowing: In Story Mode Rachel calls him Uzumenote  and is hinted to be an immortal meaning that Amane will become important in the next game.
  • Fountain of Youth/Baleful Polymorph: His Astral seems to work this way. note 
  • Gender-Blender Name: Both his names are very feminine, but then there's no question why that is.
  • Girly Run: His running animation.
  • Glass Cannon: He shares last place in the HP-pool-size category with Carl. He can also take off huge chunks of HP, even on block. Especially on block.
  • Hair Decorations: Fitting in with his geisha-inspired looks, Amane wears golden hairpins.
  • Identical Stranger: Looks suspiciously like a male version of the Imperator as seen in Bururaji W.
  • Immortality: Sort of. Hinted.
  • Improbable Weapon User: He'll whip you with his sleeves and drill you with his... shawl.
  • Kimono
  • Kimono Is Traditional
  • Leitmotif: BUSIN
  • Made of Iron: Almost at Azrael's level. Story mode has him shrugging off any fight he gets in with minor or no injuries at all. Being immortal may have something to do with that.
  • Mysterious Past: There is next to nothing known about Amane other than that he tried to train Bullet's squadron 10 years ago and that he has an interest in Carl. There's also no explanation as how his clothes are able to shapeshift.
  • Narcissist: Keeping in line with the below Vain Sorceress qualities, leave him idle for too long and Amane will admiringly examine himself in a hand mirror.
  • Nice Guy: His narcissism aside, Amane is never anything less than impeccably polite and courteous. His men also think the world of him.
  • Noodle Incident: 10 years ago, he mistook Bullet's mercenary squadron for a dance troupe and forced them to dance for three days straight. She's never forgiven him for that.
  • Odd Friendship: Forges a strong friendship with Bang after a duel. A MANLY FRIENDSHIP!
  • Overheating: Part of the way Amane's drill moves balance out. Use them too much and you'll overheat your meter, causing it to drop all the way back down to one.
  • Parasol of Prettiness
  • Purple Is Powerful
  • Scratch Damage: The purpose of his Drive is to inflict damage on block. With his Drive on Level 1 the attacks are only slightly more damaging than any other attack. On Level 2 you're definitely going to feel the sting of the drills, but there's no need for panic just yet... Well, unless you consider the fact that from Level 2 it's just a matter of time before Amane reaches Level 3 which drills straight through your defenses into your HP pool For Massive Damage. Seriously, you're better off getting hit by a Level 3 Spiral than actually blocking it.
  • Shotacon: Has an interest in the "pretty, young vigilante" Carl.
  • Theme Naming: Surprisingly, his moveset is named after... Super Sentai titles?
  • This Is a Drill: As if the name of Amane's Drive, "Spiral", didn't give it away.
  • Too Kinky to Torture: His only reaction to Relius' Astral Heat is to giggle and comment how it's "pretty impressive." Most of the other characters subjected to it scream.
  • Vain Sorceress: Male example. Hints say that he may be immortal and is trying to keep that state to create his greatest stage.
  • What Happened to the Mouse?: He's surprisingly absent during Chronophantasma's True Ending.
  • Wild Card: In contrast to Azrael, Bullet, and Kagura, who have some role in the Story Mode of the game, Amane is... pretty random, mostly there to provide comic relief.
  • You Gotta Have Purple Hair


You're in luck, because I'm going to show you...NONE CAN RIVAL MY STRENGTH!

A feared member of Sector Seven nicknamed The Mad Dog who was locked away because of his violent personality, the cause of incidents where he attacked everything in sight - friend and foe alike. Azrael lives for fighting, and has an insatiable lust for power. Because his abilities are superhuman, he limits himself to make battles more entertaining. He has recently been released by his superiors and has a new objective: Kill Kokonoe and Tager and take Ragna's Azure Grimiore. Of course, he doesn't care about his superiors' wishes, and only agreed just so he could fight strong opponents, like Ragna or the Six Heroes.

His arcade playthrough is named Violence.

His Drive is The Terror, which lets him reveal weak points on the opponent. There are two different types of weak points - yellow and red, and depending on the color there will be different effects for the next Drive attack that hits the weak point. His Overdrive is Mental Colosseum, which makes all of his Drives inflict weak points even when blocked. His Astral, Patriot Apocalypse, involves punching the opponent into a slab of ground, which he promptly tosses high into the sky. He then releases his limiters and as the opponent falls to the ground, he raises his fist to the sky, the resulting collision causing a massive volcanic eruption which completely disintegrates the slab of ground with the opponent on it. Azrael then exposes his bare back to the screen and laughs maniacally as the dust settles.

  • Arch-Enemy: To Kokonoe and Tager for sealing him away.
  • Affably Evil/Faux Affably Evil: A strange mix of the two. For a blatant Card-Carrying Villain, he's surprisingly polite to everyone he meets, maintains an impersonal, friendly tone with people even when he threatens to kill them, and is even a good sport in battle. It's only when his Berserk Button is pressed does the monster come out.
  • The Alcoholic: Can be seen chugging a bottle of beer in seconds in one of his match intros.
  • Attack Its Weakpoint: His drive is pretty much this.
  • Awesome but Impractical: There is really no reason why Azrael would put his his coat on his foot during one of his attacks other than Rule of Cool.
  • Ax-Crazy Blood Knight: Views the battlefield as a feeding ground and enjoys the act of fighting people to the death.
    Ah, the mayhem... Magnificent!
  • Badass: Nearly rivals Hakumen in sheer badassery. In his debut, almost everyone who encounters him doesn't want to fight him, and the ones that do find out exactly why he was sealed away in the first place. Notably, he has not had a clean loss period and had to be sealed away again to be dealt with.
  • Badass Back: The end of his Astral, which is a blatant homage to Akuma. One of his winposes has him take off his jacket and turn his back to the screen, as well.
  • Badass Baritone: Comes with being voiced by Asura and Wesker in Japanese and English respectively.
  • Badass Beard: Rocks a sweet goatee.
  • Badass Boast: Tends to give out a lot of these, but the quote above when performing his Astral and this quote when using his Black Hawk Stinger Disortion Drive stand out.
    Azrael: Your flesh and bones will know... THE TRUE MEANING OF POWER!!!
    • He also has an alternate quote for his Astral
    Azrael: HAVE A TASTE, OF THE ULTIMATE DEATH! *Cue maniacal laughter*
  • Badass Gay: Implied by Yuuichi Nakamura, Hazama's seiyuu, although Azrael's seiyuu Hiroki Yasumoto tried his best to deny.
  • Badass Longcoat Cape: Unlike most Coat Cape examples, this one is held by a strap. It's also regularly removed so he can smack you with it.
  • Badass Normal: Azrael possesses no Nox Nyctores, is not a beastkin, and seemingly has no magical abilites aside from Enchant Dragonov, which only serves to supress his power. His only real power is his immense and seemingly inhuman strength and with that alone, he's able to decimate nearly half of the cast.
  • Barbarian Longhair: Has long, wild blue hair.
  • Bare-Fisted Monk: Fights only with his bare hands.
  • Battle Aura: Appears quite a lot, as seen on his Distortion Drives and one of his victory poses. He even weaponizes it in one of his attacks, where it acts as a minor Barrier Burst with damage attached, complete with Super Armor.
  • Berserk Button: If you don't put up the fight he craves, he'll be disappointed. But if you put up a good fight and stop fighting, he'll be pissed. Kagura manages to turn this against him to imprison him.
  • The Berserker: Word of advice: If you're working with this guy and he starts fighting, it's best to just hide because there's no guarantee he won't turn his fists on you.
  • Big Eater: When snared by Amane's Astral, his response?
    Azrael: Where's my food?
  • Blown Across the Room: A staple of his game mechanics. A good chunk of his movelist wall-splats the opponent, with one move in particular being capable of carrying the opponent from Azrael in the corner to the opponent in the other corner.
  • Boisterous Bruiser: He's practically an evil version of this. When his opponent is particularly strong, he gets REALLY excited, with loud hammy laughs aplenty... and the sign that you really should run away.
  • But for Me, It Was Tuesday: When confronted by Bullet, he remarks that he has fought members of her squad before, but claims he doesn't remember those he "devoured".
  • Butt Monkey: Metaphysically, seeing as though he's the Challenge Mode punching bag in Chronophantasma.
  • Card-Carrying Villain: Much like Terumi, Azrael makes absolutely no pretense about who and what he is and even revels in the villainy he does.
  • Charles Atlas Superpower: As far as the audience knows, he has no type of enhancements whatsoever, he's just really freaking strong.
  • Clothing Combat: Uses his coat during certain attacks.
  • Dishing Out Dirt: Though it's less controlling earth and more manipulating the earth with shockwaves through punching it.
  • Does Not Know His Own Strength: Played for Laughs. He breaks a soldier's arm after giving gim "a gentle pat on the back", in his own words.
  • Dragon with an Agenda: Despite being released by Sector Seven to kill Kokonoe and Tager and take Ragna's Azure Grimiore, he flat out states that he's does not care about Sector Seven's whims and is doing it solely for his own reasons.
  • The Dreaded: It's not much of a stretch to say that nearly every character in the game is afraid of him. And the ones who aren't afraid or just don't know him find out the hard way why they should be afraid. Only a fool with an absolute death wish would even dream of fighting this guy.
  • Even Evil Has Standards: Azrael doesn't take a liking to people bullying others weaker than them, as shown in episode 4 of "Teach Me More, Ms. Litchi!", where he makes the accusation of Litchi hurting Platinum.
  • Evil Laugh/Laughing Mad: Once he's done with his Astral and anytime he's in a fight.
  • Evil Sounds Deep: With Hiroki Yasumoto and D.C. Douglas as his respective Japanese and English voice actors? Evil as deep as the ocean.
  • Fashionable Asymmetry
  • Flash Step: A very liberal use of these, not unlike Slayer.
  • Gameplay and Story Segregation: Story-wise, he's all but outright stated to be one of the most powerful members of the cast. Sure, you can beat him in a fight like a regular character, but after the battle, your character is struggling to regain their breath while Azrael's barely breaking a sweat.
  • Generic Doomsday Villain: Debatable. While Azrael does have a personality, he's mostly defined by the threat he poses and is treated more like an unstoppable force of nature than an actual character. Also, unlike Relius and Terumi, his motives are entirely centered on finding strong opponents to fight.
  • Genius Bruiser: Implied with Scud Punishment and in Tutorial Mode.
  • Guttural Growler: When he gets excited during battle. One of the many signs that you should run away.
  • Heavy Sleeper: It says a lot when his introduction has him sleeping in a chamber at absolute zero, and then waking up no worse for wear. In fact, some of his appearances just have him sleeping through some pretty ridiculous scenarios.
  • Heroic Build: Even more ripped than Bang or Kagura, which is only emphasized more by his tattoos. Despite this, he is most certainly not heroic.
  • Hidden Depths: Kagura mentions that Azrael pretty much fights by just throwing his power around. Which if you look at his movesets, it holds true. A lot of his animations consist of wildly thrown hook punches, or simply throwing his leg in the air. Except for one: A distortion drive called Scud Punishment, in which Azrael focuses and attacks with two fingers, as if striking a pressure point. It reveals that he might be more educated at fighting than his preferred style lets on.
    • Azrael's technical and strategic prowess in fighting are further hinted at when he serves as the tutor in the first part of the advanced tutorial mode. He shows rather extensive knowledge on how to exploit opponent openings and how to properly read them in order to set up mind games on them; his surprisingly stoic and thorough tone while teaching the mechanics shows that, though absolutely a Blood Knight, he's not just a reckless berserker.
  • I Am A Humanitarian: Heavily, heavily, heavily implied. What with his constant references to his battles as feeding on his opponents or eating their flesh. It doesn't help that one of his monkiers he goes by (see below) is Cannibal.
  • I Have Many Names: The Mad Dog, Massacre King, The Genocider, The DeathBringer, The King of Atrocity, The Tyrant, Destroyer, Cannibal, Murderer. We can go all day with this guy.
  • Invincible Villain: Even moreso than Terumi and Relius combined. Story mode and his arcade mode has him steamrolling over nearly every member of the cast. And unlike the former two, he's never been defeated in battle. It took sealing him away in the space between dimensions to finally put him down.
  • The Juggernaut: Probably the scariest thing about Azrael isn't his strength, fearsome as it is, but his ability to shrug pretty much everything thrown at him. In their fight in Chapter 13 of the "Chronophatasma" route of the third game, Kagura notes that despite their skills being relatively on par, Azrael has a hell of a lot more endurance. Even Hakumen notes that fleeing would be a more suitable option than trying to take him down.
    • In-game, Azrael has higher than average health and can shrug off any amount of projectile attacks or ranged Distortions with his Growler field. This is exemplified with the intro for a fight between Azrael and Kokonoe, where he absorbs a barrage from Golden Tager X no worse for the wear.
  • Kick Them While They Are Down: One of his intros has him stepping on an unconscious person before kicking them offscreen. Lord only knows what else he did to him.
  • Large Ham: The more excited he is during battle, the hammier he gets.
  • Leitmotif: The Tyrant
  • Lightning Bruiser: Despite his extremely heavy build and Megaton Punch spam, he is extremely fast and flies around just as much as his opponent.
  • Manly Gay: He gives off this vibe, or so Yuuichi Nakamura says. Furthermore, a good portion of BlazBlue Radio Wide's "Riot" special for Chronophantasma consisted of most of the other seiyuu assembled (mainly the aforementioned Nakamura, as well as Aoi Yuuki) teasing Yasumoto about this, much to his dismay and disapproval. (Although Yasumoto himself did indulge in some jokes with Nakamura from time to time...)
  • Megaton Punch: His Astral and half of his movelist. The animated version is even more awesome.
  • Mr. Fanservice: He's picking some stuff from Bang, evidently.
  • Mysterious Past: There is not one scrap of backstory for Azrael. Beyond his participation in the Ikaruga Civil War, we have no information on how Azrael got to his current nigh-invulnerable status.
  • Names to Run Away From Really Fast: His name is taken from The Angel of Death.
    • Not only that, his Drive is also called The Terror.
    • Other names he goes by are Genocider, The Mad Dog, and King of Atrocity, in case you didn't get the hint that you do NOT mess with this guy.
    • Thirdly, the name of his Astral Heat? Patriot Apocalypse, yeah all pretty strong indicators to really run away from this guy.
    • Fourth, his theme song is called "The Tyrant," and is another moniker of his. They really want you to know that you should never encounter or even look at this man in your lifetime.
  • Nigh-Invulnerability: If it's not a trap set up by Kokonoe, then absolutely nothing that's been thrown at Azrael has been shown to hurt or impede him in the slightest. He's even slept inside a near absolute zero prison and woke up no worse for wear apart from oversleeping.
    • This gets Played for Laughs in the Gag Reels he appears in where he pretty much sleeps through everything throw at him; extreme heat, cold, meat, kittens, you name it. except digestion by Arakune however
      • He's replaces Bang as the training dummy for challenge mode. But unlike Bang's case where it serves to highlight his Butt-Monkey status, Azrael's time as a training dummy shows that nothing you'll throw at him will bother him too much.
  • No Sell: Growler Field does this to projectiles, with each hit absorbed giving him a Phalanx Cannon charge(caps at three but it can absorb projectiles as long as it is held). this actually makes him incredibly viable against Take-Makizuchi and Izanami as it will negate pretty much three-quarters of its moveset including Take-Mikazuchi's laser beam Distortion Drive.
  • Obviously Evil: Just look at all the evil tropes on his entry. Hell, just look at all the things under Names to Run Away From Really Fast alone. The game is telling, nay, practically begging you to stay as far away from him as possible. Don't even spare a glance at him.
  • One-Hit Kill: Azrael has a combo that deals over 9500 damage, just enough to kill Carl and Taokaka in one go. It has very precise requirements, though (100% Heat, a full Overdrive gauge which requires Azrael to be at nearly zero health, and starting off a counter hit with Black Hawk Stinger, a fast yet extremely predictable Distortion Drive), making it an extremely impractical one. Furthermore, Carl's small hitbox causes the combo to drop, meaning it is only viable against Taokaka.
  • Person of Mass Destruction: Oh yes. Need proof? Look at his Astral—it completely turns the surrounding area into a wasteland!
  • Power Limiter: "Enchant Dragunov" serves this purpose, and Azrael only uses the Level 1 setting to keep from killing his opponents too quickly - mostly to draw out his thirst for battle, per his Blood Knight nature. He unleashes Level 2 after facing off against Ragna in Arcade Mode, daring him to follow suit with his Azure Grimoire. Ragna obliges.
  • Power Tattoo: The tattoos all over his body are revealed to be said limiters, and he removes them during his Astral as well as his ending, where he fights Ragna after he unleashes his Azure Grimoire.
  • Psycho for Hire: Psycho is the operative word.
  • Psychotic Smirk: His default expression.
  • Rated M for Manly: Compared with the other newcomers, at least to Western players. In Japan, on the other hand...
  • Restraining Bolt: Sector 7 made sure to take precautions in releasing him. They placed an Ars Magus that prevented him from attacking anyone who doesn't have a "will to fight" aside from Tager and Kokonoe. This is ultimately his undoing as it is exploited by Kagura in their fight at the Colosseum when he notices that Azrael didn't continue to attack him when he momentarily lost consciousness. Kagura proceeds to "give up" which prevented Azrael from fighting any further and gave Kokonoe the chance to seal him away again.
  • Revenge: Against Kokonoe and Tager for imprisoning him.
  • Sarcasm Mode: This line after "accidently" breaking a soilder's arm in a friendly gesture when released.
    Azrael: Oops. My apologies. That was supposed to be a gentle pat on the back.
  • Sealed Evil in a Can/Tailor-Made Prison: Prior to the game, he was sealed by Kokonoe in "The Dog House", a special sub-zero prison so cold that atoms cannot move. It was apparently a rather shoddy can as when we first see him, he's sleeping in it. He gets out of the can thanks to Sector Seven, but he gets sealed in another prison by Kagura and Kokonoe. This time in the space between dimensions.
  • Sheathe Your Sword: Sector Seven placed a second seal on Azrael prior to releasing him: If one does not have the will to fight Azrael, he can't actually attack them, at least directly (Kokonoe and Tager are the only exceptions to this). After a heated fight, Kagura defeats Azrael by ceasing his own offense, stalling the Mad Dog out enough for Kokonoe to imprison him again.
  • Sickening Crunch: Azrael will do this to anyone he nails twice with his Drive. Even the ones who have no bones to break (Arakune, Hakumen).
  • Slasher Smile: A blink-and-you'll-miss moment, but during his Astral, a brief close-up of Azrael has him sporting a terrifying Slasher Smile.
  • Smug Super: Azrael knows he's a Badass and has all the power to prove it.
  • Soft-Spoken Sadist: In contrast to Terumi, most of the time his voice is barely raised above a polite impersonal tone even when he threatens someone's life.
  • Super Strength: To ridiculous levels.
  • The Social Darwinist: With his constant espousing of how only the fittest can survive, to his mindset of being a predator looking for adequate prey to consume while believing weak prey deserve only death, he's most definitely this.
    Azrael: Only the fittest can survive!
  • Theme Naming: All of Azrael's specials are named for various missile models. (Gustaf, Phalanx, Hornet, Scud...)
  • Token Evil Teammate: This is the reason he was sealed away in the first place.
  • Too Kinky to Torture: When subjected to Relius' Astral, his final quote is along the lines of "That all you have...?" Compared to everyone else...
    • He continues laughing off practically everything thrown at him in Bang's gag reel, all the way up to Arakune. This ultimately gets him killed by digestion.
  • Too Powerful to Live: By his own admission, he's barely using an eighth of his true power; even then, he easily either decimates strong characters like Valkenhayn or forces incredibly powerful characters like Hakumen to flee. Were it not for Kokonoe trapping him into the space between dimensions, there wouldn't be much of a plot to salvage after he's had his "fill".
  • Unskilled, but Strong: He appears like this on the surface, what with his entire fighting style being nothing but wildly thrown hook punches and simply throwing his leg in the air, and revolving entirely around his raw power and bloodlust (it's all he needs considering that he's dangerous enough that Hakumen, the Susano'o Unit-empowered Future Badass counterpart of the series' resident Weak, but Skilled Jin Kisaragi, of all people, says that fleeing from him would be a more suitable option than trying to take him down), but it's revealed that he might be more educated at fighting than his preferred style lets on, plus the fact that he serves as the tutor in the first part of the advanced tutorial mode and shows rather extensive knowledge on how to exploit opponent openings and how to properly read them in order to set up mind games on them.
  • Video Game Cruelty Potential: Similarly to Terumi, much of the enjoyment of playing Azrael is seeing him send characters flying through the air like ragdolls. More fun comes from kicking his opponent into a wall and just pounding on them.
  • Villain Has a Point: It's really difficult to disagree with Azrael when he calls out Sector Seven's motives for releasing him.
    Azrael: So, let me get this straight: First you guys get Kokonoe to capture me and put me on ice, and now you're releasing me so I can kill her? That's the joke of the century right there. You're a bunch of selfish assholes by any standard.
  • Walking Shirtless Scene
  • Willfully Weak: It is revealed in his ending that the limiters, Enchant: Dragunov, he imposes on himself are the various tattoos across his body. They are actually a seal known as "Enchant Dragunov" that suppresses his great strength and allows him to control it better so as to not instantly kill his opponents. The reason most of the cast is barely able to survive against Azrael? He chooses to keep his limiter on in order to extend the 'fun' of a fight.
  • World's Strongest Man: In terms of raw physical strength, he's easily the strongest member in the entire cast, especially since his powers aren't the result of magic or technology. To put it simply: even Hakumen found fleeing to be a preferable alternative than continuing his battle with Azrael.
  • Worthy Opponent: Hopes to find one out all of the crazy powerful individuals gathering in Ikaruga, which range from the Six Heroes, the Grim Reaper, and the Black Knight. When the latter two don't give him the fight that he sought, he wasn't happy to say the least. If he's selected as a voice announcer option, whenever any of the Six Heroes(barring Platinum), Ragna, or Kagura are selected, his tone ranges from amused to loud and excited.
    • In Bang's Arcade Mode, he ends up finding a worthy opponent in Bang of all people, after the ninja manages to fight him to a standstill. After the fight is over, he asks for a rematch should their paths cross again.
    • In Story mode, he found a lot of enjoyment from his battles with Kagura. He ended up getting pissed off that in their rematch, Kagura spent more time on the defense.
  • Would Hit a Girl/Would Hurt a Child: Put simply, there's no one he won't beat up. Gender or age, it's all fair game to him. If you can put up a fight, you've earned a beatdown. And when sufficently enraged, this will even extend to those who can't fight. When Ragna refuses to use his Azure Grimore, he tried to kill Celica in an attempt to enrage him into using it. And had Rachel not thrown Gii in his path, he would've succeeded.
  • You Gotta Have Blue Hair
  • Your Mind Makes It Real: The implications of his Overdrive, Mental Colosseum, is that the threat of being hit by this guy alone is enough to put a weak point on the opponent by sheer intimidation factor.


Stand in my way... I'll break your back.

Voiced by: Toa Yukinari / Erin Fitzgerald

Bullet is a member of a mercenary group that ended up massacred in a certain incident involving Sector Seven. Seeking answers, Bullet now has a bone to pick with Kokonoe and Relius.

Her arcade playthrough is named Paranoia. Her story playthrough is named The Rat.

Her Drive, Lockon, shows a target reticule on the opponent and allows her to enter a state called "Heat-Up Mode." Her Overdrive is Heat the Beat, which places her in a constant state of Heat-Up. Her Astral, Hard Kill Bringer, involves her grabbing the opponent and repeatedly slugging them with fire-enhanced punches. She then slams the opponent to the ground and mounts them before revealing a pile bunker in her gauntlets and firing a huge blast of flames at point blank range, torching the opponent and cratering the ground, similar to Tager's Astral.

  • Bare Your Midriff
  • Battle Aura: A blurring, red one in Heat-Up.
  • Battle Strip: Inverted. She takes off her shirt after the match is over (as one of her victory poses).
  • Berserk Button: If you know where Kokonoe is you have three options: Tell her what you know, run away, or get roasted.
    • She also has issues with Tsubaki due to Zero Squadron's involvement in the ill-fated mission.
    • Relius Clover is on her list as well due to his hand in setting up the mission and his association with Kokonoe.
    • Also, due to a Noodle Incident involving Amane (See below), his very existence is one for her.
    • Lastly, don't make fun of her uniform.
  • Boobs of Steel: Another contender, since she's very similar to Makoto.
    • Point in case, her chest is the first thing Tochimichi Mori decides to point out in an interview with Famitsu.
    Interviewer: "Okay, lastly, what can you say about Bullet?"
    Mori: "Well, she's quite big-breasted, isn't she?" (laughs)
  • Contralto of Danger: Has a very deep voice and is pretty aggressive and pushy to boot.
  • Crosshair Aware: The visual representation of her Drive hitting the opponent.
  • The Comically Serious: This is even Played for Laughs in Story Mode. Bang in an attempt to get her to loosen up, tries his best to make her laugh, even resorting to drawing a face on his chest and doing a bellydance. She does chuckle at the display... only to reveal that she was laughing at how hard he was trying.
    • This gets taken to its logical extremes in her Gag Reel.
  • Dark-Skinned Blonde
  • Defrosting Ice Queen: Slightly towards Bang.
  • Disproportionate Retribution: In both Story Mode and her arcade mode, she attempts to kill Amane. The reason? He mistook her mercenary group for a dance troupe and forced them to dance for three days straight. Considering that this all happened 10 years ago, she's apparently never forgiven him for that.
  • Don't You Dare Pity Me!: Her response to Ragna saving her from Azrael.
  • Embarrassing Nickname: Tao calls her "Butt Lady." She reacts poorly.
    • She takes Ragna's nickname of "Butt Floss" even worse.
  • Empowered Badass Normal: Bullet's gauntlets are a form of ars armagus, but even without them, her grappling skills allow her to keep pace with the rest of the cast.
  • Fantastic Racism/Insane Troll Logic: Her Arcade mode plays with the two tropes. As her winquote against Makoto shows, she doesn't seem to harbor any real racistic tendencies towards beastkin, unlike Hazama. But as her fight with Valkenhyen shows, if you happen to be a beastkin, she'll antagonize you because since she's looking for Kokonoe, who is part beastkin herself, then that means you know where she is. Makes sense, I guess.
  • Fingerless Gloves: With Power Palms, no less.
  • Fish out of Water: When she's not fighting. Leading her to apply battle knowledge to all things... just like the Soldier.
  • Flung Clothing: One of her win poses involves releasing her jacket and has her topless (except with a bra), in the same vein as I-No.
  • Forgotten Friend, New Foe: For Tager, it seems. Specifically, she and Tager were in the same mercenary unit, and the incident that left him in his current condition is the same one she's seeking answers for. Since most of Tager's memories are sealed/erased and he's also bound to Kokonoe's will...
  • Good Scars, Evil Scars: Has one across the bridge of her nose.
  • Hand Blast: Thanks to her gauntlets.
  • Hot-Blooded: What else would you expect from an Overdrive called "Heat the Beat"?
  • Hypocritical Humor: Her line after defeating Makoto in her arcade run. This coming from someone who wears hotpants.
    Bullet: Doesn't it bother you that people can see... everything?
    • And then there's this line from her Gag Reel, again coming from someone wearing hotpants. Apparently no one's ever told her the saying "Practice what you preach". It's even lampshaded by Noel and Tsubaki.
    Bullet: For the record, I hate skirts...and this open area around my chest. What the hell is that? I can't be caught wearing this!
    Tsubaki: Uhh, I think your own clothes were just as extreme...
    Noel: Exactly! For someone who wears those extreme low-rise pants so well day-to-day, this should be nothing!
  • Jerk with a Heart of Gold: She's abrasive, antisoical, ill-tempered, and tends to hold grudges, but she's far from a villain. Sadly, only Bang gets to see the "Heart of Gold" part.
  • Leitmotif: Spirit of Fire
  • Ms. Fanservice: Inevitable, considering her breast size outstrips that of the already well-endowed Makoto, compounded with the fact that she walks around wearing hotpants... Her Gag Reel pretty much takes this trope and milks it for all it's worth.
  • Murderous Thighs: Excluding her air throw.
  • No-Holds-Barred Beatdown: Her Astral, which involves picking the enemy up and slugging them repeatedly, then slamming them into the ground and hitting them so hard they crater the planet.
  • No Social Skills: Due to being raised by male mercenaries, she doesn't know much outside of fighting. This is even lampshaded by Bang when her methods of getting information out of someone results in her nearly killing the person.
    Bullet: What? I can't do that? That's how I always get information.
    Bang: How are you not already in prison?
    Bullet: Shut up.
  • Not So Different: With Bang in Story Mode, once the two get to know each other. Both have no magical abilities to speak of, both are skilled warriors driven by the deaths of their mentors, and both have scars from previous fights.
    • After an encounter with Litchi goes wrong, she berates herself by saying she's no different from Azrael since despite initially wanting to talk to her, she ended up attacking her much like Azrael did during an eariler encounter with him.
  • One of the Boys: She was raised by male mercenaries.
  • Pile Bunker: Has one hidden in her gauntlet, which she uses to deal the final blow in her Astral.
  • Playing with Fire: If the name of her Overdrive, Heat the Beat, didn't give it away.
  • Power Fists
  • Raised by Dudes
  • Roaring Rampage of Revenge: Her motivation. She lost her mercenary squad to an ill-fated mission to Naobi (the same mission that caused Tager to lose his memory) and she holds several parties responsible. Kokonoe and Relius being her main targets.
  • Sacrificed Basic Skill for Awesome Training: Due to being Raised by Dudes and growing up on the battlefield, she doesn't really know much outside of fighting.
  • Statuesque Stunner: She's almost 5'9" and just... look at her design.
  • Super Mode: Heat-Up Mode.
  • Terrible Artist: Quite clear from a map of Ikaruga that she drew in an episode of Teach Me More, Ms. Litchi!.
  • Tomboy with a Girly Streak: One of her hobbies is embroidery.
  • What Happened to the Mouse?: She's surprisingly absent in Chronophantasma's True Ending and it's never known if she found out the truth behind the Naboi incident.
  • When She Smiles: Bang makes it his goal to make Bullet laugh. When she finally does, she admits she's laughing because of how sad his attempts were. She appreciated the effort though.
  • Who Wears Hotpants?: Even when fashionably ripped, they look uncomfortably tight.
  • Would Hurt a Child: Her Arcade mode puts an interesting take on this. If pitted against Carl or Platinum, she'll fight them without hesitation, but as her winquotes against them show, she's actually adverse to the idea of hurting children. Justified considering her backstory.
    Bullet: {After defeating Carl) I can't bear to see children on the battlefield. Go home before this gets out of hand.
    Bullet: {After defeating Platnium) A battlefield is no place for a child. Surely you have someone important to you... Go to their side. It will be for the best.

The manifestation of Armagus Izayoi. Still morally confused.

Engaging Lunar Drive! With the blade of retribution and scales of judgment, I come to deliver righteous justice! Atone for your sins! You are forgiven.

This is the true form of Tsubaki Yayoi's Armagus, the Sealed Weapon: Izayoi.

Through the Imperator's mind control spell, Tsubaki is forced into unleashing the full powers of Izayoi in order to accomplish her idol's goal of upholding the law of the NOL. Her profile, however, indicates that she will be freed from the effects of Mind Eater, and will seek the meaning of "true justice."

Her arcade playthrough is named The Awakening.

Her Drive, Scarlet Justice, lets her switch between her normal mode and Gain Art Mode, used for offensive attacks, much like Aigis in Persona 4 Arena. Her playstyle revolves around building the Zero Weave Gauge by using specials in normal mode, then using the gauge for her Gain Art Mode-specific moves. Her Overdrive is Freedom Justice, which continually builds up the Zero Weave gauge. Her Astral, Judge of Destiny, is very similar to her old one, but with a new animation: she transforms into a valkyrie with a shield and lance, as well as a different outfit than her original Astral. She then combines the shield and lance into a giant energy sword with angelic wings and feathers, before sending it rocketing towards her foe, impaling and disintegrating them.

  • Battle Ballgown: Looks pretty similar to Saber's, which is fitting considering she has her palette as an option.
  • BFS: Of the Laser Blade kind, no less.
  • Curtains Match the Window: Red hair and eyes.
  • Chekhov's Gun: A single line in Tager's Story Mode for Continuum Shift revealed that Izayoi was a prototype for the Murakumo Units. And look at what that line has become...
    • Ragna says the same thing to her in his Arcade Mode and rather bluntly states she can't beat him with it. Considering he's dealt with Nu-13 and Mu-12, everyone knows that he's not lying either.
  • Detached Sleeves
  • Did You Just Punch Out Cthulhu?: Izayoi's primary function is to kill Observers. It's the only weapon explicitly stated to be capable of doing so (Hakumen's Okami is only implied). Doesn't work so well on those, like Jin and Hakumen, who possess the Power of Order; she attempted to use Immortal Breaker on Jin, and he willingly tanked it. Rachel has asked, if things go From Bad to Worse, that Tsubaki be the one to put her out of her misery.
  • Evil Redhead -> Red-Headed Heroine: Both Pre and Post-Heel-Face Turn.
  • Final Boss: In Arcade Mode for certain characters. Characters known to fight Izayoi include Jin, Rachel, and Makoto.
  • For Great Justice: Even moreso than when she was Tsubaki.
  • Heel-Face Turn: In Episode 14 of the Chronophantasma story mode after being freed of the Imperator's control
  • Leitmotif: Justice Sword
  • Light Is Good/Light Is Not Good: When she first appears as the Imperator's thrall, its the latter. After her Heel-Face Turn, its the former.
  • Mechanically Unsual Fighter: Partial example. She still has a normal heat gauge like the rest of the cast, but also has another one on top of it, which looks and functions similar to Hakumen's magatama guage. She can gain stars by slowly hitting her opponent and then use them in her Gain Art mode.
  • Mental Fusion: Due to the effects of Phantom's Ruby: Mind Eater spell, her mind and will are slowly beginning to be overwritten by that of the Imperator's. By the time she fights Jin, it's progressed so far that she even starts talking exactly like the Imperator. In the Japanese voice track, her voice is a mixture of Tsubaki's and the Imperator's in a Voice Of Legion Effect
  • One-Winged Angel/Super Mode: For Tsubaki.
  • Red Eyes, Take Warning: Mixed with Supernatural Gold Eyes. After regaining control of herself and powering down, they go back to their natural blue.
  • Stripperiffic: Although not as bad as most examples.
  • Super Prototype: Of the Murakumo series. She's Number Zero to be precise.
  • Superpowered Evil Side: When Tsubaki is overwhelmed by Makoto, Jin, and Noel, she calls upon the Izayoi's power to aid her...and she got it.
  • Teleport Spam: She'd make Vergil proud.
  • Theme Naming: All of her attacks are references to machines or concepts from Gundam SEED, SEED Destiny, and 00.
  • Token Human: To the Murakumo series, which are Artificial Humans compared to Izayoi being human. That's because Izayoi's user is human.
  • Trailers Always Spoil: The trailer for Nu and Mu shows off a scene of Izayoi fighting Noel, and they chat casually as though they are still best friends. That, and her profile gives away the fact that she will eventually be freed from the Imperator's control and her Arcade story is apparently her asking people like Hakumen what she should do and eventually vowing to protect the ones she loves.
  • Voice Of Legion: Her initial appearance within the story mode, but only in the Japanese voice track.
  • Unexpected Character: She first appeared in the debut trailer of Chrono Phantasma in a split second shot, a lot of people assumed it was simply a relative of Tsubaki and not the manifestation of her weapon itself.

Introduced in Console Version

    Kagura Mutsuki 

I don't have time to entertain men.

The current head of the Mutsuki family, the highest-ranked of the Duodecim, but also being more empathic towards the people rather than the government. Despite the feminine name, Kagura is a man. He is currently planning a coup of the NOL after his family had a falling-out with them.

He is a disciple of Lord Tenjou Amanohokosaka (Bang's master), and entrusted to care for his young son Homura. Kagura plans that once his coup succeeds, he'll be able install Homura as the new Imperator of NOL.

His arcade playthrough is named Revolution. His story playthrough is named Determination.

He is a combination between a "charge" character note  and a stance character who can switch styles using his Drive, called Black Gale. His Overdrive, Vehemence Edge, allows him to switch between stances quicker. So quick, in fact, that it becomes possible to chain together several attacks from each stance, similar to Noel's Drive. His Astral, Black Dragon's Sky-Rending Blade, involves swinging his Zweihander in an upwards motion. If it connects, the opponent is engulfed by dark energy as Kagura lifts his sword up and slams it into them while imbued in the same dark energy, obliterating the opponent completely in the same manner as Ragna's Astral.

  • The Ace: He's had numerous woman fawning over him, holds a high ranking position within the NOL, and is charismatic enough to earn Rachel's respect upon their introduction. Even Ragna starts to feel outshine by him, and he's more than a little annoyed about it. About the only flaw he has is his inability to curb his perverted and slacker tendencies, and even those don't weigh him down that much.
  • Animal Motifs: Dragons. Big, scary, shadowy black dragons.
  • Anime Hair: Reminiscent of Sasuke Uchiha's.
  • Ascended Extra: The Mutsuki house was first mentioned in an episode of Teach Me, Miss Litchi Reloaded, and expanded upon in Makoto's CS Story, Slight Hope where Makoto mentioned their planned coup (although their name was misspelled as "Mutsugi"). Later in various Arcade runs in CP, Kagura's name is mentioned a few times. Then he becomes a console exclusive character.
  • Authority Equals Asskicking: He's also the head of the highest ranking family in the Duodecim.
  • Badass: Kagura possesses a great deal of strength and skill, and his accomplishments in Chronophantasma's story mode make this clear. He effortlessly makes a joke out of Ragna, fights on equal terms with Noel/Mu-12, and holds his own against Azrael.
  • Badass Armfold
  • Badass Baritone
  • Badass Biker: His Unlimited version has a move where he runs over his opponent with a motorcycle. It's as awesome as it sounds.
  • Badass Boast:
    "You! You did this to Noel baby! I'll kill you! You stupid living puddle of tar! I'll murder you! You bastard! Don't think you can leave this place alive!
  • Badass Cape: Seems to be a recurring thing among the Duodecim.
  • Berserk Button: He's normally pretty laid-back and easy going, but when Arakune attempts to consume Noel while she was sleeping, he flips, declaring that he's going to kill him in the angriest tone we've heard. Even Ragna was pretty overwhelmed by such a reaction.
    • Ironically despite being a total pervert and flirt, he does not like seeing woman physically abused or hurt. He attacked Ragna when it looked like he was hurting Noel (In truth he was just trying to talk to her, but got a little too forceful) and he nearly leapt down to fight Azreal before he was supposed to when he saw him wailing on Bullet.
  • Beware the Nice Ones: Despite working for the NOL, Kagura is one of the most laid-back, altruistic, and out and out cool guys to be around. However as Ragna, Azrael, and Arakune learn the hard way, getting on his bad side is a virtual death sentence.
  • BFS: His weapon of choice is a rectangular sword very similar to the Fireseal.
  • Big Brother Mentor: Remix Heart shows Kagura to be this to his relative Taro Zazagae, even going as far as to tease Taro over an Accidental Kiss with Mai and entrust Jin's safety and well-being to him. In turn, Taro refers to Kagura as "Big Bro", but is also quick to imply him as a Casanova-type, snidely insinuating that Kagura dial back in his interest in the ladies a notch or two.
    • He's also this to most of the cast in Chrono Phantasma, particularly Ragna, who he gives advice on what and how he should use his Azure Grimoire instead of just throwing its power around.
  • Big Good: One of the few people who knows exactly how messed up the NOL is, and is attempting to do something about and enlists most of the cast in doing so. He was even created with this in mind as Mori felt the cast lacked any definitive "Good Guys".
  • Black Knight: For bonus points, his moniker is the trope name.
  • Bunny-Ears Lawyer: Despite his perverted tendencies, he's every bit as competent as you'd expect the head of the top family in the Duodecim to be. He successfully comes up with a plan to lure out both Azrael and Tsubaki, and is able to hold his own in a fight with the former before Kokonoe intervened.
  • Butt Monkey: Certainly not to the extent of Ragna, but it's there, with Kokonoe transforming his bachelor pad into an elevator without his permission. And then there's all the times Makoto hits him...
  • Canada, Eh?: Born in the 1st hierarchical city Okoto, situated in Canada.
  • Car Fu: Unlimited Kagura has a Distortion Drive involving ramming the opponent into the opposite wall with a motorcycle but Carl and Relius manage to make it a Infinity+1 Sword-type Distortion.
  • Casting a Shadow: His attacks are imbued with a shadowy element, though this sometimes crosses over with Playing with Fire and Shock and Awe, as seen by his Ryuuha Gokuenjin Distortion Drive and his Astral.
  • Chivalrous Pervert/Handsome Lech: His brief interaction with Taro in Remix Heart promptly establishes Kagura as a ladies' man; with no more than four pages of screentime in Chapter 12, he calls Mai cute and points out her bustline before stating he should ask her out for some tea, is told by Taro that he can't resist girls (to which Kagura groans at Taro's good memory and attempts to curb his habits), then is all but outright described as a a potential sex offender if left unchecked, and finally, upon declaring that he's going to take a good look around Torifune, shows his admiration of the female form by appreciating the beauty and ample curves of one Estella "Emma" McKenzie. An alarmed Taro immediately voices his disapproval of that last point, deeming it a suicide mission in the making.
    • During most match intros, Kagura may toss a woman into the air like Makoto tosses her coat. After such a match, the girl drops down into his arms and hugs him. If he loses, said woman will fall top of him angry and fuming. He even has multiple girls he may toss from two different types of Chinese girls to a fox beastkin.
    • Speaking of Makoto, his match intro with her has him parried for trying to cop a feel. Winning such a match has him moving in for the "kill."... only not, if his commentary is any indication. He even implies that they had a one-night stand a while back.
      "Makoto, c'mon, just this once, I... Eh, never mind. Seriously though, those batons you've got, they can certainly kill a man."
    • Kagura's bio lists his two likes as alcohol and women.
    • That said, he will not hit on Kokonoe, Rachel or Tsubaki. He also shows some reservation about interacting with Platinum and Nirvana.
    • This trope taken to its logical conclusion.
  • Colonel Badass: He has the fourth highest rank in the NOL.
  • Crosshair Aware: When surveying the BWH measurements of the various ladies he encounters, Kagura's keen eyes operate as such.
  • Curb-Stomp Battle: Poor Ragna never stood a chance. To be fair, though, Caelica was nearby.
    • Arakune didn't have a chance, either.
  • Dark Is Not Evil: Let's see, dark features, a flowing black cloak and large black & red zweihander, and dark-based attacks mixed with either fire or lightning, and being the so-called "Black Knight", being voiced by FujiKei (AKA the Japanese Joker), he's the current head of the Mutsuki family, the highest ranked of the Duodecim families, and also the only member of the N.O.L who isn't a rigid templar for the Imperator's words or a Jerkass Upper-Class Twit. He's actually a cool, affable guy who actually cares about the people, and to this end is plotting a coup to remove the current Imperator and install Lord Tenjo's young son Homura into power. The only problem is he's a bit of a skirt-chaser.
  • Difficult but Awesome: Despite his playstyle being a combination between two of the hardest types of characters in fighting games, Mori expects that he will be an easy character to be pick up.
    • In the vein of Guile, he only possesses two specials in his default stance, a projectile and an anti-air. The rest are various modified normal attacks that change depending on the stance he's in.
  • Early-Bird Cameo: His first real appearance was in a chapter of Remix Heart, months before his official debut in the console version of Chronophantasma.
  • Establishing Character Moment: The player's first encounter with Kagura in the Chronophantasma story involves a woman running out of his office, which Noel points out reeks of alcohol. Not long after, he tries to hit on Noel and Makoto, much to the latter's ire. His "commander" role only starts to show after Kokonoe arrives on the scene.
  • Foil: For at least two characters.
    • Hilariously done so with Bang. The two are both former pupils of the same master. Their personalities are polar opposites: Kagura is a Brilliant but Lazy Deadpan Snarker while Bang is a Hot-Blooded Large Ham. While Bang will declare unwilling participants that they are his disciples, Kagura will similarly call females (namely Makoto) his lovers.
    • Also serves as one to Jin. The two are both famous, high ranking officals in NOL. But whereas Kagura is a Nice Guy and The Ace, Jin is a Jerkass and a Broken Ace (Though in his defense, he's at least growing out of it). Kagura represents what Jin would be if he ever got over his deep-seated issues.
  • Fratbro: Kagura's mentality of least resistance, especially if he's had something to drink. It usually takes Hibiki or Makoto to break him out of it.
  • Gender-Blender Name: "Kagura" is a woman's name.
  • Groin Attack: On the receiving end of many from Makoto.
  • Handwraps of Awesome: His "round winpose" has him rewrapping his wrists. Considering his choice of weapon, wearing them makes perfect sense.
  • Heroic Build: Giving Bang's "manly chest" a run for its money with his mancleavage.
  • Hidden Depths: Why is he trying to stage a coup? Because he was sick of seeing people die in the war and hates seeing such things.
  • Hunk: In contrast with Jin's bishonen.
  • The Jail Bait Wait: His commentary with Platinum.
    "Yeah, you're just a little too... young... for me. In more ways than one. Come see me in another 10 years."
  • Leitmotif: Black Aggression
  • Made of Iron: Notably, he tanks Azrael's Black Hawk Stinger with ease.
  • Mighty Glacier: Compared to Jin Kisaragi, Kagura deals higher damage and has greater attack range, but is among the slower characters in the series.
  • Nice Guy: Handsome Lech tendencies aside, he is one of the most altruistic characters in the series. He's even noted for his idealism despite the setting the series takes place in.
  • Nothing Personal: His winquote against Terumi. Justified in that he's never met Terumi prior to the game and is thus one of the few characters who doesn't hold a personal grudge against him.
    Kagura: Nothing personal, but if I don't bring you back with me, Kokonoe's gonna lose her shit. Wouldn't want that to happen, would we?
  • Oddly Shaped Sword: His sword looks like a mix of a cricket bat, a gravestone and the Fireseal.
  • One-Handed Zweihänder: His sword is even larger than Ragna's and wields it just as easily.
  • Purple Eyes
  • Purple Is Powerful: Being the current head of the Mutsuki family, the highest ranked of the Duodecim families.
  • Rated M for Manly: His loves include fishing, alcohol, motorcycles, and, of course, beautiful women.
  • Reasonable Authority Figure: Biggest Badass of NOL who cares more about the people than the government. This is a good thing.
  • Rebel Relaxation: Just to show how much of laid-back badass he is, in most battle intros he does this on his own sword. For added points, he actually is spear heading a rebellion.
  • Red Baron: The "Black Knight." Contrary to the title, he's not clad in black armor, but he does have a lot of black motif in his clothes.
  • Reverse Grip
  • Robo-Curious: One of the girls he can scan is Nirvana.
    Kagura:: Is
  • Red Oni, Blue Oni: The Blue Oni to Bang's Red, but Red to Hibiki's blue.
  • Secret Character: Like Mu in the previous game, Kagura is hidden from the start, but unlockable by finishing the True Story. You can however just ignore that and buy him for a few dollars as DLC.
  • Spotlight-Stealing Squad: While Ragna is still the main character of the series, Kagura takes up a good portion of Chronophantasma's story. A good portion of the Chronophantasma and Sector Seven storyline deal with him and his coup against the Imperator. In the end, Izanami abdicates and declares Homura her successor anyway.
    • Kagura himself even lampshades this in his first encounter with Ragna, calling himself the protagonist when he "saves" Noel from Ragna when the latter was getting a little rough with her.(He was asking her for a favor, but was kind of a bad mood) The creators themselves have even caught onto this and have added a scenario where Kagura and Ragna have a volleyball match for the tile of the protagonist in the Vita port of Chronophantasma.
  • Stab the Sky: His Astral. Insert Blasting Zone/Shining Finger Sword (or would that be Darkness Finger Sword?) jokes here.
  • Stance System: Integral to his playstyle, Kagura has lots of them.
  • The Starscream: Ever since CS, Kagura's been voicing opposition to NOL and is planning a coup. It is completely benevolent, as he's trying to install the heir of the previous NOL Imperator to his rightful place.
  • Supporting Leader: His role in the story mode.
  • Tall, Dark and Handsome: Very much so. He's got the look, the personality and the charm that constitutes this character type down pat.
  • Theme Naming: His moveset has techniques predominantly named after dragons.
  • Three Many Belts
  • Token Good Teammate: Probably the only Duodecim member that's not a rigid templar for the Imperator's words or a jackass. He's shown conversing casually with Noel and Makoto after the two betrayed NOL and gave tips to Bullet about entering Ikaruga and is described to be "more empathic to the people than the government." This is coming from the biggest badass of Duodecim families.
  • Unsettling Gender Reveal: On the receiving end in match intros with Amane Nishiki.
    Kagura: "Not another dude..."
  • Vitriolic Best Buds: Him and Ragna form a strange..."friendship" in Chronophantasma. They initially got off on the wrong foot(read: Kagura imprisoned Ragna) and only worked together out of mutual gain, but over the course of the plot, grow quite a bit of respect for each other.
  • War Is Hell: His reasoning for staging a coup. To him, the whole Ikaruga Civil War was pointless and just resulted in the deaths of innocent people and he wants to stop it from happening again.
  • Wife-Basher Basher: As noted under Berserk Button, hurting women in front of Kagura is not a smart thing to do.
  • Xanatos Speed Chess: Kagura can play a sharp game if he knows who he's dealing with well enough. He manages to stall Makoto long enough to retrieve her by tipping Tsubaki off to her whereabouts, uses said incident to better gauge Tsubaki's mental degeneration, and repurpose his Azrael trap to ensnare her with Kokonoe's assistance using Ragna as bait for both. Of course, the former might have been dampened if he bothered to tell Makoto what he knew about Tsubaki before she decided to run off.
  • X Meets Y: His playstyle, with a forward projectile and a rising strike on quick charges, the ability to eliminate charges with his Overdrive, and his constant stance switching, makes Kagura a combination of Ash Crimson from The King of Fighters and Siegfried from Soulcalibur.


Ars Magus? Hmph. Science is TRUE power!

Voiced by: Chie Matsura / Julie Ann Taylor

Tager's and formerly Litchi's superior. She's one of the top scientists at Sector Seven who sends Tager to retrieve Hakumen.

She's Jubei and Nine's daughter, but for some reason she doesn't get along very well with Jubei. Despite her seemingly constant bitchy nature, she tends to act very motherly towards her creations, and she sometimes goes a little... over-the-top with the upgrades she does to them if she's in a good mood, which is somewhat rare. She wants revenge on Terumi for what he did to her family.

On September 11, 2013, Famitsu confirmed that Kokonoe, at long last, will finally become playable in the series proper as a DLC character. She fights using a wrench and hammer as her main weapons, but also uses an assortment of scientific tools such as freeze guns as well as her latent magic abilities.

Her arcade playthrough is named Mad Scientist. Her story playthrough is named Collision.

Her Drive, Graviton, lets her put a device on the arena that generates gravitational fields, that can either hold the opponent in place or repel them away, among other things. Her Overdrive is Graviton Rage, which reduces the amount of Graviton gauge consumed from her drive attacks. Like several other characters, her Drive uses up energy from a special gauge above her super meter. Her Astral, Final Apocalypse No.99: Ultimate Impact, has her grab the opponent and perform a flurry of martial arts moves, sending them flying into a summoning device which allows Kokonoe to bring down a giant, flaming meteor from the sky to crush them. The entire area is destroyed, having become a field of cracked earth and boiling lava similar to the result of Azrael's Astral, while Kokonoe stands with her arms crossed and her coat blowing in the wind.

  • A-Cup Angst: As revealed in Noel's Help Me! Prof. Kokonoe! short, Kokonoe doesn't exactly react well to being pointed out as flat-chested.
    Noel: Whenever I'm around Tsubaki or Makoto, or especially Miss Litchi, I always feel like I'm... the odd one out...
    Kokonoe: ... What?
    (an arrow pops up, pointing at Kokonoe's chest)
    Noel: But when I'm with you, I feel like I belong!... It's like we're comrades-in-arms or something... It's... um... I feel like we share a special bond...
    Kokonoe: GET OUT OF HERE! (headbutts Noel off-stage)
    • Makoto's Help Me! session trips this again. And yet, Litchi's doesn't...
  • Adjusting Your Glasses: By the rims, all the while striking a Badass Arm-Fold pose.
  • All-Powerful Bystander: Nowhere near to the extent that Rachel is, however.
    • Or maybe so. Relius hints that she may even be just as powerful as Nine in terms of combat prowess, but she simply prefers to sit back and let Tager do all the fighting. Extend's EX2 story mode reveals she did in fact inherit her mother's powers, and was forced to use them to seal away a monster similar to the Black Beast when Relius forced her hand.
    • Completely averted as of Chronophantasma, since she will become a playable character. Naturally, Ragna and Rachel find the need to lampshade how long Kokonoe's been sitting on the sidelines, Ragna asking if she can even fight and Rachel snarking about how Kokonoe finally came outside to play. Ouch, guys.
    Rachel: "Oh! The little shut-in girl comes to play outside? Should I expect a meteor to fall?"
    • Irony: Then her Astral DOES make a meteor fall.
  • The Atoner: She's made a lot of mistakes, and if nothing else, she intends to do right by their many victims.
  • Badass: Being the daughter of Jubei and Nine, two of the Six Heroes, makes her this by default. But it's especially shown in her Arcade Mode where she manages to beat Terumi in a fight! Note that this was done with no magic powers or no Nox Nyctores. She did it with nothing but her gadgets and smarts.
  • Badass Arm-Fold: At the end of her Astral.
  • Badass Bookworm: She is a scientist after all.
  • Badass Labcoat: Which resembles the garb of the Kaka clan, complete with Hand-Hiding Sleeves.
  • Batter Up: Her Crush Trigger is a rocket-powered baseball bat.
  • Bare Your Midriff: So much that you can see her thong.
  • Berserk Button: She's got several, but a particularly big one seems to be Jubei. Tager notes that he mentioned him once, and Kokonoe was in a bad mood for a week.
    • Likewise, she was irate when she found that Relius had her evoke a larval Black Beast and sacrifice several of her own colleagues just so he could make a soul for Ignis, and took matters into her own hands despite extreme fatigue.
    "Don't... underestimate me... human."
  • BFG: Pulls out a cannon for one of her air normals.
  • Big Eater: Another common trait she shares with Tao...
    • One of her win poses sees Kokonoe pulling out a bag of chips, like in her Help Me, Professor Kokonoe! segments, and munching away.
  • Brilliant but Lazy: She's a gifted scientist and has some skill in magic that she inherited from her mother. but prefers to sit on the sidelines and play Mission Control, leaving the field work to her subordinates like Tager. This trope even extends into gameplay. One of her battle intros has her playing on a handheld video game and one of her win poses has her pulling out a scooter and riding away while nonchalantly whistling.
  • Cat Girl: A literal example due to being half beastkin.
  • Cats Are Mean: Her usual temperment, but especially shown in the way she acts towards Hazama in his gag ending, especially when he starts sneezing due to his allergies to cats.
    Kokonoe: Hmmm. I have to say, I kind of like the way your voice sounds right now... Are you crying? Is this the result of a suppressed fight-or-flight response constricting your airway?
    Hazama: No, this is *sneeze* *sneeze* I'm just allergic to—*sneeze*
    Kokonoe: Allergic to cats? Oh, an antigen-antibody reaction. You're experiencing anaphylactic shock, huh?
    Hazama: Just stay right where you are, all right?! You're freaking me out!
    Kokonoe: Oh, you look so damn scared... Your face looks like a balloon, and you've got some sort of liquid oozing out of just about every hole in it... Ahaha! This is wonderful! Suffer some more! He he he...
  • Cat Smile: For obvious reasons.
  • Combat Stilettos
  • The Complainer Is Always Wrong: Around the end of the story in Chronophantasma has the decision to sacrifice Celica to activate the lynchpin. Kokonoe is the only one that is completely for it (though Kagura was on her side for a bit) instead of trying to think of a plan that doesn't involve sacrificing someone even though nobody else had any ideas and it needed to be activated immediately. The game treats this as her crossing the Moral Event Horizon in spite of the fact that not doing it would lead to either worse measuresnote  being taken or would outright doom the world. Then Rachel shows up and says that she's wrong because of something not previously mentioned (and only very subtly foreshadowed) just to prove Kokonoe wrong.
  • Deadpan Snarker: Constantly. She's almost on par with Rachel here.
  • Disappeared Dad: Maybe partially why Kokonoe hates Jubei.
  • Does Not Like Shoes: She wears them, but she's constantly seen in official art with at least one off.
  • Drop the Hammer: One of her main weapons is a giant one with a drill on one end and a rocket on the other. For bonus points, she summons it out of a literal Hammerspace portal and then throws it back in there when she's done with it.
  • Emotion Suppression: At the end of her arcade mode, she claims she rewired her brain so she doesn't feel hatred towards Terumi. It's not known whether she actually has done that or she's just messing with him.
  • Even Evil Has Standards: She's disgusted by Relius Clover's treatment of Carl. Justified because she apparently has parental issues of her own.
    What you're no longer science.
  • Evil Laugh: Played for laughs in Tager's joke ending. She also has a variety of them in-game, especially during her Astral. Sometimes overlaps with Noblewoman's Laugh in the Japanese dub.
  • Fiery Pinkhead: Inherited her mother's volatile temper. Like Nine, she does have a softer side, but good luck getting Kokonoe to show it.
  • Fighting Clown: In an interesting twist, she's a fairly important character plot-wise who you'd expect to be a hardcore badass in combat, but she turns out to be plenty cartoony as a fighter: her dash has Kokonoe riding on a motorized scooter, she makes use of ACME rockets and a giant Golden Tager X, and her giant wrench has a Cat Smile scribbled on each head. That said, given her preference for More Dakka, she's not quite on par with Tao.
  • Fire, Ice, Lightning: Her specials include a gun which shoots Fireballs, a Freeze Ray and a Kill Sat which shoots out electric lasers.
  • Fourth Wall Mail Slot: She gets Help Me! Prof. Kokonoe! in the console version of Continuum Shift.
  • Frickin' Laser Beams: One of her supers summons a GIGANTIC TAGER that shoops out of its chest. The Overdrive version turns it into SUPER GOLDEN TAGER X.
  • Gadgeteer Genius: Her fighting style incorporates several scientific devices, including a hammer, a wrench, gravity generators, and even freeze guns.
  • Gamer Chick: One of her intro animations has her playing with a handheld gaming device, a couple of her quotes indicates she's really enjoying it.
    "Wait wait wait! I'm at the good part! Can you make this quick?"
    "Woah! Secret doors!"
    "Yes... new high score..."
  • Gatling Good: Double gatlings even better.
  • Genius Sweet Tooth: She's often seen with a lollipop or other kind of sweet candy (even in the middle of battle, as CP will attest). Her lab is actually filled with them. This is yet another trait she got from Nine, who had quite the sweet tooth herself.
    • The side material also states that one of her hobbies is collecting candy.
    • She also has a weakness for Ferero Roche chocolates. In Loyalty, she almost lets this slip to Tager when she sends him to get some parts from their contact (Makoto).
  • Glass Cannon: Kokonoe deals among the highest damage in the game, but she has a measly 10500 HP.
  • Godzilla Threshold: She has an entire bunker full of nukes she aims to use to blow Terumi skyhigh. She repurposes them for use against Take-Mikazuchi near the end of Chronophantasma, though as of yet she hasn't launched them.
  • Hair Decorations: Ties up her hair in the back with a yellow ribbon.
  • Hidden Depths: While she's not good at showing it, she does care deeply for her pupils. For example, Litchi's Continuum Shift bad end has her drop everything involving Sector Seven and Terumi simply so that she can prevent Litchi from succumbing to corruption from the Boundry, and Chronophantasma reveals she's placing herself under constant strain and at constant risk of being erased from existence just so that she can prevent Roy from suffering that very fate.
  • Hot Scientist
  • Insufferable Genius: She loves bragging about her intelligence.
  • Irony: Her Astral has her mock ars magus in favour of science. Then she uses magic to summon a meteor.
  • Jerkass Façade: She may be a hard-ass, but she genuinely cares for her subordinates. Even if she has to be dragged kicking and screaming to show it.
  • Kid With The Remote Control: She is in possession of Tager's controls, making her a Kid with the Leash as well.
    • Lampshaded by Tager in one of his alternate endings, where she upgrades him to take on Bang Shishigami by turning him into SUPER GOLDEN TAGER!
    • If Kokonoe defeats Tager, she uses her remote to open a portal beneath him, stating that "it's time for more upgrades".
      • That same remote also teleports Azrael away if she defeats him, too.
      "Time to go back into your cage. Aaaand click."
  • Leitmotif: Science Fiction
  • Mad Scientist: She did build Tager as he is, plus any "enhancements" she puts on him are simply outrageous (and if she did put them on him, he never knew, which scares or embarrasses him when he finds out). She even has "designs" in mind for Hakumen, which seem to terrify him (and then there's her personality when she thinks loudly about it).
  • Mission Control: To Tager and Lambda.
    Kokonoe (in Teach Me, Miss Litchi!): C'mon, Tager. We have shit to do...
    Kokonoe: Lambda, retreat now.
  • Motherly Scientist: She fusses over Lambda quite a bit, and tries to take the best care of her that she can. It's mostly the result of guilt about bringing her back as a weapon and helping create the Murakumo Units in the first place. However, sometimes, it comes off making her look even worse.
  • Nominal Hero: She's highly unethical, extremely questionable in morality (especially the nukes she had, not to mention her disregards for the welfare of many others, ask Bullet), and pretty insufferable. The only thing that makes her qualify as a "hero" is because the opposition is someone as evil as Terumi. Even then, at best she'd be the Token Evil Teammate.
  • Not So Above It All: In Tager's joke ending, she manages to match up with Bang in terms of hamminess.
  • Not So Different: In Teach Me, Ms. Litchi!, Litchi notes that "[Kokonoe and Taokaka] are more alike than they seem. There's only a thin line between genius and... Tao."
    • In CS, Kokonoe herself wonders if she's that different from Arakune.
  • Not Worth Killing: After defeating Terumi in her arcade mode, he dares her to finish him off, but Kokonoe refuses, stating she won't kill him until she's sure she can destroy him completely.
  • Older Than They Look: Kokonoe looks like she could be in her mid-to-late twenties. In reality she's much, much older, with her mother killed by Terumi ninety years prior to the story's present day.
    Makoto: *Refering to Kokonoe's breasts* They'll grow eventually!
    Kokonoe: I'm way older than you, Makoto. Like, *if I HAD 'em they'd be down to my KNEES* old! So when's "eventually"!?
  • Pet the Dog: In Litchi's bad ending, she runs her old colleague's clinic when Litchi's afflicted with a terminal disease, and aids in attempting to find a cure for her affliction. It's ambiguous just how much time has passed, so looked at in the right way, it may also mean that she put her own desires for vengeance away to help one of the few friends she has in the world. Although, it's probably too late to make any difference...
    • Also has a few of these in her treatment of Lambda, perhaps the only character in the game who she never rants at and belittles. This seems to be a recurrent theme whenever someone gets hurt because her actions genuinely cross the line.
    • In the Continuum Shift extra story about Relius Clover, Kokonoe's interactions with Roy can give off this feeling. Though we already know how her treatment of the guy turns out her insults seem to be mostly teasing, and it was really heartwarming when she thanked him for "not dying on her".
  • Pile Bunker: Her throw sees Kokonoe ramming one of these (taken from out of her sleeve) into her opponent with enough force to make them rebound off of the far wall.
  • Poor Communication Kills: For all that she knows, she lets her ego (and in some cases, her temper) get in the way of explaining things to others, expecting others to take her word for it. Litchi's dilemma becomes progressively worse (Litchi losing her own cool doesn't help), Noel gets mindraped, Ragna gets in trouble with Terumi, and Izanami acting through Tsubaki almost bakes Makoto had Kagura not planned around both girls in situ - all thanks to Kokonoe not sharing her wisdom. That her usual response to being pushed to explain is to sic Tager on the offender doesn't help her case at all.
  • Power Fist: Shows off some boxing chops with her mechanical gauntlets, even being able to perform her own version of the Buster Wolf.
    • Her match intro against Tager has her working on one before he arrives.
  • Promoted to Playable: And about frickin' time too! It took about two sequels and many "iterations" for her to become playable on top of being integral to the story.
  • Retired Monster: Kokonoe has a very shady past. This lady was partially responsible for the creation of Arakune (through neglect) and even had a part in building up Relius' Ignis (that's his WIFE). But as of today, she's against Relius and Terumi, although she makes it clear that she's cranky and not very nice, nor having regrets of what she's done in the past. Tager eventually knew this, but placed his faith in her nonetheless.
  • Rocket Ride: Her air dash.
  • Saying Sound Effects Out Loud: If her defeated opponent is one she has to haul back to Sector Seven (Tager for more upgrades, Azrael to place him back in jail), Kokonoe pulls out a remote teleporter and sends them back while letting out a somewhat bored-sounding "Aaand click." Also, during one of her air normals, she'll yell out "pow pow pow" in an equally uninterested tone.
  • Sexy Walk: For some reason, despite looking incredibly bored by the entire prospect of actually fighting (see also: K'), Kokonoe's walking animation is this, complete with hair flipping.
  • She Who Fights Monsters: If her plan of using Lambda-11 to fight Terumi or the protagonists fighting Take-Mikazuchi fails, she has a backup... many, MANY nuclear missiles.
  • Sir Swears-a-Lot: She is surprisingly foul-mouthed, to the point of being the only character who gets bleeped. Even Ragna and Terumi, who between them have said just about every swear word in the book, have yet to manage that.
    • The most notable time she gets bleeped is in Rachel's Gag Reel, when she talks about what she intended to do to Ragna after putting him to sleep with the sleeping pill in the candy she offered him. Interestingly, the bleeps that are put in are the names of Ragna's techniques.
      Kokonoe: Well, no reason not to tell you. First I intended to take his XXX ("Inferno Divider!") and put it in a XXX ("Carnage Scissors!"). Maybe a little XXX ("Gauntlet Hades!") too? My goodness, I can only imagine what his XXX ("Hell's Fang!") will XXX ("Dead Spike!")!
      Noel: Wh-wh-WHAT?! How could you stoop so low? That's totally unfair!
    • Interestingly averted with her dialogue as a playable character, she's relatively clean mouthed.
  • Squishy Scientist: Teleportation, elemental attacks, and powerful weapons at her disposal, but all that time in the lab hasn't done her endurance any wonders. Like Terumi, ironically enough, she only has 10500 HP.
  • Sugar and Ice Personality
  • Sweet Tooth: She loves her catnip lollipops.
  • Team Mom: Between her, Tager, and Lambda. Sorta plays this for Kagura's La Resitance group, she effectively puts Ragna on "time out" when they manage to capture him. She's definitely not as nice as other examples however.
  • Teleporters and Transporters: Uses a portable teleporter similar to the device she used for Lambda to warp around the battlefield.
  • This Cannot Be!: Her shocked reaction when she sees Relius again in his Gag Reel:
    Relius: Kokonoe, my dear, how long has it been?
    Kokonoe: ...?! Relius Clover?! Impossible! You're... you're supposed to be dead...!
  • The Reveal: Bit of a minor one considering everything else going on in the story, but in Chronophantasma she reveals that one of the reasons Arakune is still around is because she is his Observer.
  • This Is Unforgivable!: She says this to Hazama in his Continuum Shift arcade run before he fights Lambda-11.
    Kokonoe: I've just got one question to ask you. Why did you betray my mother?
    Hazama: "Betray?" C'mon, don't give me that. It's not like the Six Heroes were buddies... then the other day, I told the old man, "We're buddies, right?!" Hahahahaha!
    Kokonoe: You... you bastard! I'll never forgive you! Lambda! Kick the shit out of him!
  • Token Evil Teammate: A Foil for Litchi in the NOL, Kokonoe is mostly self-serving and highly destructive, but on the good guy team, while Litchi, trying to help others and pacifistic unless necessary, is on the bad guy team. Unfortunately, Kokonoe's in a worse scale than Jin in this trope; at least Jin is making efforts to get rid of the "Token Evil" part, Kokonoe doesn't even bother to clean her questionable past and keeps adding more and more dirty laundries.As of the ending of Chronophantasma she finally learns that Phantom is in fact her mother Nine. Whether this may cause her to change her ways is something only time will tell of.
  • Troll: In Chronophantasma, she claims that when fixing Ragna's arm, she planted a bomb in it that will explode if he's too far away from Celica. Near the end of the game, she reveals she was lying. Ragna's not too happy about it.
    Ragna: Dick move.
  • Used to Be a Sweet Kid: From but one picture of a young Kokonoe and her father from Phase Shift 4 (and an offhand comment from Jubei about how great marriage and parenthood was before Kokonoe hit puberty) does one get the feeling that, while naturally sour, Kokonoe would've been far less rough around the edges if not for Terumi murdering her mother.
  • The Unfettered: She won't rest until Terumi is buried six feet under. As she puts it.
    Kokonoe: I'd do anything to kill you, Terumi, no matter how underhanded.
  • Wave Motion Gun: Golden. Tager. If sufficiently charged, it can be a One-Hit KO, even if you barrier it.
  • Well-Intentioned Extremist: Played straight and subverted. While she is extreme in her methods (nukes, anyone?), her end goal is Terumi's destruction... and yet the lion's share of her motivation is revenge for her mother's death, and she doesn't take well to the possibility of kill theft. On the other hand, if Sector Seven at large thinks releasing Azrael is a good idea...
  • Wrench Wench: She designed Tager and all of his upgrades and maintained Lambda as well.
  • Wrench Whack: Her other main weapon is a big wrench. She twirls it around in one of her win poses.
  • You Gotta Have Pink Hair

    Yuuki Terumi 
Now, suffer... Struggle, and kill each other to your heart's content! Let me see you dance to that wretched shriek! The "Nemesis Horizon" is about to open...

A former member of the Six Heroes and an entity occupying Hazama's body. Hazama's hair spikes up whenever Terumi decides to manifest, which is usually when facing Ragna, Rachel, or the other Six Heroes. Terumi is now a separate playable character in Chrono Phantasma due to Rachel and Trinity forcing him out of Hazama's body. He is a DLC character who became available shortly after the game launched. Those who pre-ordered the game or bought a copy of a first run edition receive a code to unlock him as a bonus.

Terumi's history is extremely lengthy, revealed mainly through supplementary materials such as the Phase Shift novels. In the original time loop, he had been working with Relius Clover and Shuichiro Ayatsuki on studying the Boundary 100 years before the main game. When the Black Beast appeared out of the Cauldron, Terumi was the only survivor (Relius had been sent into the future, and Shuichiro was devoured by the Beast). He tried utilizing the Susano'o unit to combat the Beast, but drove himself out of it when it was revealed he would be bound to the Master Unit Amaterasu for eternity. Fortunately for him, Relius had planned ahead and made him a spare body known as Kazuma Kuvaru, who had a mind and personality of his own. After some coaxing, Terumi merges with Kazuma and kills Jubei's brother Tomonori, but then he's beaten by Valkenhayn and sealed by Clavis Alucard. When the Beast resurfaces, Nine released him and put him under a mind control spell. He is then forced to help the Six Heroes defeat the beast. After the war, he manipulates Trinity Glassfille by acting as though Kazuma is struggling to escape his control. He then killed Nine in front of Trinity, then her too, and threw their body into the Boundary (though Trinity saved herself by sealing her soul to her Muchourin). Terumi ended up imprisoned within the Boundary when he attempted to kill Hakumen and Jubei, though Hakumen had to sacrifice himself to do so. Around 90 years later (the first game's story), Takamagahara pulled him out, and Relius gave him a new body: Hazama.

His arcade playthrough is named Double Face.

Terumi no longer has Ouroboros as his Drive, even though he still uses the twin knives as his weapons. His new Drive is called Force Eater, and all of his Drive attacks have heavy meter gain, while the opponent gains none from being hit by them. His Overdrive is Nightmare Reaper, which strengthens his Distortion Drives while allowing his Drive to actively steal meter from his opponent. He is described as "a character with more Distortion Drives than specials", which was later proven true upon the reveal that he has no less than SIX supers at his disposal. His Astral, Unholy Wrath of the Basilisk, has him throw two Ouroboros hooks into the ground, targeting the opponent's current location. If they connects, the opponent is ensnared by chains as Terumi opens a portal behind him, laughing maniacally as a stream of serpentine spirts flood out the portal and bombard the opponent. He then transforms into "Dark Susano'o", a shadow version of Hakumen with Tron Lines on certain areas of his armor, and slashes the opponent, erasing him from existence.

  • Animal Motifs: Much like his "other" self, the snake. Even without a great reliance on Ouroboros, Terumi gets around this by using various moves that create snakes out of his signature green-and-black ghostly energy.
  • Attack! Attack! Attack!: His playstyle.
  • Ax-Crazy: Extreme emphasis on crazy. He even admits as much.
  • Badass Back: If you're lucky enough to not be on the receiving end of a stomping upon losing to him, he'll just juggle his knife a bit and swing his arm around to show off the incredibly stylish designs on his incredibly cool longcoat.
  • Badass Boast: During his Astral.
    Terumi: I am the one, TRUE Susano'o! DIE!
    Terumi: I'll show you... The TRUE EDGE OF GOD!
  • Badass Longcoat: Trades in Hazama's trademark coat and fedora for the stylish jacket he wore during the Dark War.
  • Beating A Dead Player: One of his victory animations has him curbstomping the defeated opponent once in the head. Sometimes he stomps the opponent's head twice and kicks them off-screen. Ragna gets ten extra stomps which ends with Terumi grinding his foot on Ragna's head.
  • Berserk Button: Rachel, even more so than usual.
    "Stop meddling in my shit!"
    "I'm calling you off the stage, you damn vampire!"
  • Blatant Lies: Even if one takes into account the fact that he might be going full-throttle at Sarcasm Mode, his taunt, "I really hate bullying", really cannot be considered anything but the statement furthest from the truth he has ever made.
  • Blood Knight: He makes no attempt at hiding how much he loves beating the shit out of his opponents.
    Terumi: Stand up! I'm not satisfied yet!
  • Bouncing Battler/Speed Blitz: His Screeches of the Condemned Distortion Drive in a nutshell, finishing the job with a Meteor Move where he covers himself in his Sickly Green Glow and dunks the opponent into the floor, dragon roar including and everything.
  • Brainwashed: Due to his extensive knowledge of the Black Beast, he was enthralled by Nine into helping her and the others take it down. Suffice it to say he didn't take it well.
  • Break the Haughty: See Villainous Breakdown. Some arcade endings have karma biting Terumi back, with Story Mode ultimately killing him outright.
  • The Bully: Really, most of his winquotes against characters sound like things you'd hear a childish schoolyard bully say. One notable example is his winquote against Ragna.
    Terumi: Not in this lifetime, or the next... or even the one after that will you be able to defeat me, little Raggy! Now die like the little bitch that you are! Hahahaha!
    • And then there's his winquote against Arakune.
    Terumi: You're filthy, you stink, and you're weak?! Remind me again, what's your purpose in life? Heh heh heh.
    (re: Valkenhayn): "Oh, quit your barking and run on home to your master!"
    —> (re: Makoto): "I think you'd make a good guinea pig. What do you say? You're all rodents after all, right? Right?"
  • Card-Carrying Villain: While Hazama may have had a perpetual sense of condescending faux-innocence and two-timing, Terumi makes no bones about what an awful, sickening piece of work he is. In fact, he'll tell you himself. He LOVES making people miserable.
  • Casting a Shadow
  • The Chessmaster: Founded the Librarium and Sector Seven, and has been playing the two against each other all along.
  • Cleavage Window: Male example, what with his unbuttoned shirt.
  • Combat Pragmatist: While Hazama's style was graceful and somewhat martial arts inspired, Terumi's is far more barbaric and cruel, forgoing the flashy dance moves for roughneck brawling and savage knife techniques.
  • Counter Attack: His Venomous Bite is this. It's also very hard to see coming because the "counter pose" looks startlingly much like his regular walking animation note  and doesn't have the super flash before opponent hits Terumi.
  • Dark Is Evil: Even more blatant than Hazama.
  • Deader Than Dead: Hakumen slays Terumi with Time Killer, erasing Terumi from all traces of time. Barring some twisted miracle, he's never coming back. Though whether this trope will affect Hazama is ambiguous.
  • The Dev Team Thinks of Everything: If Terumi wins by time out against an opponent he's specifically programmed to use his stomp winpose on (Ragna, Rachel, Hakumen, Valkenhayn, and Kokonoe), he will instead default to his insane laughter winpose.
  • The Dog Bites Back: [[spoiler:Nine used Mind Eater to bring him under her control. He manipulated Trinity into breaking the spell and Nine paid for it with her life... and possibly more than that.
  • Double Entendre: His intro against Noel. Whether is funny or creepy is up to you.
    "Hey, little doll".
  • Downloadable Content: Of the Pre-Order Bonus variety, although he'll be made available for those who didn't at a later date.
  • Dropped a Bridge on Him: Well, you fight Terumi fair and square during Story Mode, but the issue is the death itself. There's no Big NO, no villainous rant, no Skyward Scream, not even an animated cutscene. It's just... poof, he's dead. It's been fun. Don't come back.
  • Emotion Eater: He feeds on the hatred of others.
  • Enemies Equals Greatness: He needs people to hate him in order to stay in the world, as their hatred gives the same effect of an "observer" for him.
  • Evil Cannot Comprehend Good: As Kokonoe's Arcade Mode demostrates, due to his ability to feed on hatred, he fully expects his opponent to hate him with every fiber of their being and tries his best to elicit this feeling. Being confronted by people who don't feel hate towards him confuses him. Thus, he genuinely shocked that she refuses to kill him, even moreso when she tells him she doesn't feel any hate towards him despite him murdering her mother.
    Terumi: You look your mother's killer in the face and don't feel anything?! Geez, and people call me crazy!
  • Evil Counterpart: See Hazama's entry for more info.
    • As already alluded to by his backstory and Mu-12's title for him in CS (the Black Susano'o), his Astral makes him one, if only in aesthetics, to Hakumen, the White Susano'o and current user of the Susano'o Unit.
    • Can also be seen as one to Ragna. They are both extremely efficient rushdown characters who can refill their own gauges from hitting the opponent with their drives.
  • Evil Gloating: Why of course!
    "Damn I'm strong!"
  • Evil Is Not a Toy: Nine learned the hard way that pure evil such as himself could not be so easily controlled.
  • Evil Laugh: Bar none the most glorious example in the game.
  • Fallen Hero: Played with. Terumi was the last of the Six Heroes to join (thanks to Nine's brainwashing.) and betrayed the group after the war was over by killing two of its members. But he was far from heroic even before joining them.
  • Faux Affably Evil: Averted to hell and back. Hazama is Terumi's Faux Affably Evil side. Terumi's the beast on the inside finally let out to play.
  • The Fighting Narcissist: Though he doesn't seem to particularly care about his own looks, one still cannot ignore the fact that about half of his battles quotes revolve around beating into his opponent's head his own self-aggrandized opinion of how absolutely awesome he is.
  • Fingerless Gloves
  • Gender-Blender Name: His first name, "Yuuki", is more commonly given to girls.
  • Giggling Villain: Always, all of the time.
  • Glass Cannon: There is plenty of offensive potential for his attacks and Force Eater, but at 10500 HP he can't take much punishment. He actually has less health than Hazama. Justified in that if he had normal defenses with his Drive mechanics and huge amounts of offensive potential, he would be very, very broken.
    • Furthermore, Terumi lacks many reliable reversals and defensive options, meaning the only way to play him is to be as reckless as possible.
    • His Unlimited form subverts this, being one of the more resilient members of the cast. Furthermore, Hazama's health was nerfed in Chronophantaama 2.0.
  • Glowing Eyes of Doom: His already creepy snake eyes shine out from under his hood.
  • Gods Need Prayer Badly: Interesting take on this. The main reason Terumi so thoroughly traumatised Ragna as a child is because he's essentially a ghost whose existence in the world isn't "fixed." Terumi needs people to acknowledge and recognise his existence in order to continue to exist. Ironically, the more that Ragna fixates on and hates Terumi, the stronger Terumi becomes. This problem is resolved at the end of Continuum Shift when Saya becomes the "Observer" of Terumi, essentially making her his anchor in the world.
  • Gone Horribly Right: Rachel and the Six Heroes were attempting to use Trinity's Muchorin to force Terumi's conciousness into the open so they could kill him directly. They not only end up doing that, but an unexpected side effect materlializes him into a seperate body of his own.
  • Hates Everyone Equally: And unlike Hazama, who mostly keeps this trope to himself with Stealth Insults and condescending behavior, Terumi doesn't even attempt to hide his utter disgust for everyone around him.
  • Hellish Pupils: Snake-like eyes just like Hazama.
  • The Hyena: Up to Eleven, he laughs or giggles every two or three moves.
  • I Shall Taunt You: Notable in that it's actually possible to incorporate taunting into a combo in 1.1 by Rapid Canceling the new low version of Orochi Burensen at the right moment. In version 2.0, finishing an opponent with the move results in a special winpose where he says one of his taunt quotes while grinding the opponent's head into the dirt.
  • I'll Kill You!: Whenever he activates his Overdrive.
  • Insane Equals Violent: As mentioned above; though Hazama's fighting style has a certain dance-like grace about it befitting his faux-gentlemanly behavior, Terumi simply thrashes his opponents and doesn't let such minor things as their untimely deaths stop him from continuing his fun.
  • In the Hood: Has ditched his much-beloved fedora and longcoat ensemble for his badass cloak from the Dark War.
  • Ironic Death/Karmic Death: Pseudo-meta example; Terumi always saw himself as the most interesting and awesome person in the world. His death at the hands of Hakumen was seen by many of his fans as an extreme anticlimax, something that Terumi himself would have hated.
  • It's All About Me: Furthering this from Hazama, one of his winposes is kicking the downed opponent and then punting them off screen so that he's the only one in the limelight.
  • Japanese Pronouns: Refers to himself with the extremely arrogant "Ore-sama."
  • Jerkass: Imagine the most horrible person in human history, whoever you may think that is. Now multiply that by eleven and you have an inkling of how horrible Terumi is. He will admit, nay, blatantly flaunt the fact that he does not have a single redeemable trait. And he loves it.
  • Kick the Dog: It's just what he does. Played with mockingly whenever he wins against Ragna, who he has referred to before as "Puppy", where he proceeds to kick his corpse ten times before tell him how he sucks.
  • Kick Them While They Are Down: A large percent of his winposes has him stomping on his defeated opponent. He even has both one special attack with which he violently stomps on a downed opponent as well as his own version of Hazama's The Serpents Unholy Wrath. For added bonus points, Terumi's is actually meant to be used on downed opponents.
  • Killed Off for Real: After all the atrocities he's commited throughout the series, Terumi finally earns his long overdue commeuppance at the hands of Hakumen during Chrono Phantasma.
  • Knife Drag: Drags his knife across the ground while running.
  • Knife Nut: Alongside his butterfly knives, Terumi can construct a short blade out of dark energy during Serpent's Cursed Sting, wherein he carves up his opponents a couple times, ensnares them with snake arms, and then seals the deal with a final attack (dependent upon how long Terumi traps his foe, which in turn drains the remainder of his Heat Gauge).
  • Kryptonite Factor: As powerful as Terumi is, he's just as helpless as Ragna in Celica's presence due to their Azure Grimoires being shut down. When Kokonoe lures him into a trap by using Ragna as bait and shows off Celica, he's practically begging Phantom to get him away from her.
  • Large Ham: Hazama was already absurdly hammy when he got going. Terumi is in a perpetual state of screaming at the top of his lungs, giggling like a madman and shouting about how awesome he is and how much his opponent sucks. Special mention goes to his Motive Rant at the end of Episode 13.
    How many years... How many years? Oh, how many years I've waited. How many times has this been repeated? How many hundreds of times?! How many THOUSANDS?! ONE HUNDRED THOUSANDS?! MILLIONS?! TRILLIONS?! I've repeated this worthless comedy show more times than I can count! Hmhmhmhm... Yes... Just a little bit more... Just a bit more, and it will be within reach - the lost "Embryo". Once that's done, this shitty, worthless comedy show will end. Hatred will beget more hatred. War will beget more war. The party will turn to heavenly disaster, and all of the dead souls will be invited to the Doomsday! And then...a new "BlazBlue" will be born.
  • Laughably Evil: Due to his extreme ham, constant cackling and hilarious lines, it's kinda hard not to at least smile whenever Terumi is played.
  • Laughing Mad: Now that he's decided to come out and play, Terumi takes this trope Up To Eleven Million. Jesus Christ...
  • Loves the Sound of Screaming: Fitting his sadistic nature, he loves to hear his enemies scream in pain.
    Terumi: Make sure you do your part, and scream for me!
  • Leitmotif: In the initial versions of Chronophantasma, he had a remix of Unlimited Hazama's theme, Endless Despair. In Chronophantasma Extend however, he gets a new theme titled Silent Scream. This makes him the only character who has an entirely new theme that isn't a remix of an existing one.
  • Mana Drain: This is his Drive ability in a nutshell. It doesn't actually drain the opponent's Heat, though (but the opponent doesn't gain any Heat from blocking or getting hit by it, either), and good thing that is, considering the rate at which Terumi can gain Heat with Force Eater.
    • As noted above, in Overdrive mode it actually DOES drain Heat, though... Be afraid, be very afraid.
  • The Mirror Shows Your True Self: If snared by Relius' Astral, a mirror placed behind Terumi shows his ghost form in its reflection, complete with the perpetually required Slasher Smile.
  • Mondegreen: His back dash quote is sometimes misheard as "Burger!" (it's actually "Baka!")
  • The Nicknamer: Rachel is "Shitty Vampire", Valkenhayn is "Old Fart", Trinity Glassfille is "Four-Eyes", Ragna is "Little Puppy", Noel is "Little Doll", and so forth.
  • No-Holds-Barred Beatdown: His fighting style in a nutshell.
  • No Social Skills: Played darkly. Unlike Hazama, who has a perpetual sense of condensendingly faux-gentlemanly behavior. Terumi curses constantly, insults and threatens everyone around him, has No Indoor Voice, and doesn't utter a single line of dialouge that doesn't relate to hurting someone.
  • Not Worth Killing: One of his winposes is to stomp on his defeated opponent before walking away.
  • Obviously Evil: Let's see: Powers of darkness that are fuled by hate? Check. Snake motifs? Check. Slasher Smile? Check. Commits acts of evil for fun? Check. Tendencies to laugh maniacally? Check. Dangerously psychopathic? Check. Yep, definitely a villain.
  • Older Than They Look: According to Phase 0, it's been well over 100 years. Also Hakumen's victory quote against him in Arcade mode indicates he has existed for quite a while. The quote can even be interpreted as saying Terumi has existed since the dawn of time. Unlikely, yes, but he has been around. The fact that he's a ghost might have something to do with it.
  • One-Winged Angel: His Astral, which has him take the form of an evil, shadow version of Hakumen, referencing the period of time he wore the Susano'o Unit.
  • Orochi: Some of his moves in Japanese has this in their names. He's also a creator of one: the Black Beast.
  • Our Ghosts Are Different: A psychopathic ghost that feeds on hatred and commits attrocites for his own twisted amusement. Sounds about right.
  • Ouroboros: His Nox Nyctores, although he doesn't use it as much as Hazama does.
  • Power Echoes: When assuming the form of the Black Susano'o for the finishing blow of his Astral. The English voice acting combines it with Power Makes Your Voice Deep.
    "I am the true Susano'o! DIE!"
  • Power Glows: His end-of-match winpose has an aura of Ouroboros energy surrounding him as he goes Laughing Mad.
  • The Power of Hate: He feeds off the hatred of others. Kokonoe's Arcade Mode slightly deconstructs this. The reason he's so strong in battle is beacuse he feeds off his opponent's hatred. The more his opponent hates him, the stronger he gets. Kokonoe counters this by rewiring her mind to not feel any emotions towards him. This ends up depriving him of the hatred to fuel his strength and thus, he's soundly beaten as a result.
  • Running Both Sides: Terumi is revealed to be the founder of both NOL and Sector Seven, manipulating them for his own goals.
  • Sadist: Most of Terumi's attacks revolve around treating his opponents like trash by stepping on them, pushing them away from his radiant self and relentlessly taunting them. Heck, it could be argued that the reason his moveset primarily consists of low damage multi-hit attacks is simply because he wants to see his enemy suffer as much as possible before he kills them.
  • Secret Identity: On top of him hiding his identity as the Traitor of the Six Heroes (Or at least, being a vessel for him), Mori has recently revealed on an episode of Bururaji that Yuki Terumi isn't Terumi's real name either.
  • Sharing a Body: With Hazama in the games, and Kazuma in the prequel novels. Terumi is a separate entity from Hazama; they just inhabit the same body (which is why they both have two different sets of story portraits). In the Six Heroes route of Chrono Phantasma, the remaining heroes along with Rachel and Celica drive him out of his Hazama body so that they can kill him directly, hence why the two are seperate playable characters now.
  • Sickly Green Glow: Roughly 90% of his attacks have it.
  • Sixth Ranger Traitor: Terumi was the last of the Six Heroes to join due to Nine's brainwashing, and the one who betrayed and killed two of their members.
  • Sir Swears-a-Lot: Wouldn't be Terumi if he wasn't being as vulgar as possible!
    Rachel (during match intros): "You are as vulgar as ever, Terumi."
  • Slasher Smile/Psychotic Smirk: His face is permanently locked into one or the other, or a mix of the two.
  • Smug Super: There is nothing in all of existence Terumi loves more than himself. And he has the power to back up his Trash Talk.
  • Snakes Are Evil: Duh.
  • The Sociopath: People are just his stress toys, and he likes beating and humiliating those stress toys a lot.
  • Suspiciously Similar Substitute: Subverted. You'd think with Terumi being made his own independent character, things wouldn't bold well for Hazama. But as it turns out, Terumi is the one who ends up getting Killed Off for Real.
  • Synchronization: Despite being separate beings, when Hakumen uses Time Killer on Terumi, something happens to Hazama as well, though he doesn't disappear as Terumi did.
  • Supernatural Gold Eyes
  • Teeth-Clenched Teamwork:
    • Phase 0 reveals that he used to work with Nine's father, Shuuichiro Ayatsuki, in their shared goal of destroying Amaterasu. Shuuichiro felt this way toward Terumi, being very worried by him.
    • It later becomes apparent, through both Phase 0 and The Wheel of Fortune, that the teeth clenching toward Relius is something of a put-on. The two work very well together behind the scenes, apparently being such evil bastards that it actually helps them get along. Terumi is only annoyed at Relius if he's being interrupted when he's having his fun being a sadist.
  • Theme Naming: Like Hazama, all of his attacks except Screeches of the Condemmed and Divine Twin Blades are named after snakes.
  • This Cannot Be!: In Kokonoe's Arcade Mode, he's genuinely shocked when she manages to defeat him.
  • To Create A Playground For Evil: Terumi's ultimate goal, as stated above in the Large Ham entry, is to create a world where people will kill each other for his own amusement.
  • Token Evil Teammate: Within the Six Heroes.
  • Too Many Belts: Or rather, Two Many Belts.
  • Trash Talk: Whenever he's not talking about how amazing he is, he talks about how pathetic his opponent is instead. He even says "IDIOT!" on every back dash.
    "I'm waiting for you to suck less!"
    "How many minutes would you last? Or should I say seconds?"
    "You scared?"
    "Sucks to be you!"
  • Trying to Catch Me Fighting Dirty: Uses a lot of really sneaky, underhanded tactics and brutal moves.
  • Unexpected Character: In the same vein as Izayoi, nobody ever suspected that Hazama, of all people, would get a second form.
  • Video Game Cruelty Potential: Part of what makes Terumi so rewarding (aside from his very fast paced rushdown style) is the sheer Catharsis Factor of playing the most evil son of a bitch in the whole game and beating opponents into submission with his brutal fighting style. There's no feeling quite like winning a hard fought match, and then seeing Terumi kick the ever loving SHIT out of his battered victim as they lie helpless to do anything about it.
  • Villainous Breakdown: Happens three times over the course of Chrono Phantasma.
    • After hearing Trinity's confessional in his own Arcade epilogue, he realizes that Trinity materialized him into the real world and into Ikaruga. Then Hazama pipes in and tells them that they have switched places. Realizing that Jubei can kill him after these arrangements, he curses out Trinity and Rachel over what transpired.
      • Similarly, in Story Mode, Terumi freaks out when he realized that Trinity had materialized him into the real world which is only further exacerbated when he's cornered by Hakumen, Jubei, and Celica. Had Phantom not arrived to rescue him, he would have been killed right then and there.
    • In Kokonoe's Arcade epilogue, After being soundly beaten by Kokonoe due to her rewiring her brain to not feel emotions toward him (depriving him of the hatred to fuel his strength), he swears at her to finish him off, but she won't hear any of it until she knows for a fact that she can destroy him completely.
    • In Hazama's Arcade epilogue and in Story Mode, he is reduced to panicking and practically begs Phantom to teleport him away when Kokonoe reveals Celica, who's natural ability to nullify seithr causes his Azure Grimiore to shut down, rendering him powerless.
  • Why Won't You Die?: Really, 90% of his battle quotes is him shouting for his opponent to just die.
  • You Gotta Have Green Hair: Though most of it is obscured by his hood.
  • You Got Spunk: His winquote against Bullet.
    Terumi: Oh, those eyes that burn with a passion for revenge. I actually kinda like em. Show me what you got! Kehehehe!

Introduced in Arcade Version Update 2.0 (Chronophantasma Extend)

    Lambda- 11 

    Celica A. Mercury 

Nine's sister and the person who raised Ragna, Jin and Saya at the church. She had brown hair in her youth, and was naturally gifted in the use of healing magic. She briefly travelled with Bloodedge during the Dark War, whilst trying to find information about her father, Shūichirō Ayatsuki. After the Dark War, she was killed by Terumi when he burned the aforementioned church down. She is the protagonist of the Phase Shift novels, and gets a major role later on in Chrono Phantasma.

Her arcade playthrough is named reason for being.

On July 15, 2014 it was announced that Celica will be made a playable character on the 2.0 update to the arcade version of Chronophantasma. Her Drive is Minerva, a puppet in the same vein as Nirvana and Ignis created by Kokonoe for the purpose of protecting Celica that can continuously chain attacks together. Her Overdrive, Rage Light, regenerates her health and makes Minerva's attacks more powerful. Her Astral has her heal the opponent to full health. Quite literally, in fact, as their life bar actually regenerates to 100%. Minerva then transforms into what appears to be a jet, flies into the sky at high speeds, then rams into the opponent, shoving them off of the stage.

  • Actual Pacifist: Since she dislikes violence and her primary form of magic is healing, Celica leaves the fighting to Minerva. In pretty much all of her attack animations, it's pretty much Minerva doing all of the moves and whatnot.
  • A-Cup Angst: A slight example. She misunderstands one of Ragna's comments and starts talking about how she's normal sized and that bigger isn't always better. The root of this is likely related to her (much) curvier sister.
    • In her Arcade win quote against Litchi, she asks Kokonoe for implants like hers to impress Ragna.
  • Ascended Extra: Probably the Most Triumphant Example in the series. She originally was an exclusive character to a series of novels that never made it outside Japan. and then she becomes a major character in the third game, before finally becoming a playable character.
  • Birds of a Feather: With Makoto, both being Book Dumb Genki Girls probably helped them bond.
  • Book Dumb: During the Sector Seven story, she confesses to Makoto that her grades weren't that good.
  • Cute Clumsy Girl: A few of her moves have her tripping over.
  • Cute Witch: In contrast to her sister.
  • Edible Theme Naming: All of her special attacks are named after food.
  • Genki Girl: She rivals Makoto in sheer energy.
  • Glorious Mother Russia: She's Russian by birth.
  • Gradual Grinder: Has fewer offensive options and lower health than the others to compensate for her healing abilities, so dragging matches to a timeout and healing at the last second is a standard tactic for her.
  • Human Resources: Shuichiro originally designed Kushinada's device to use her as its Fantastic Warhead. Nine was not amused, and took her away before he could use it. Kokonoe intends to have Celica help her use it, even though it'll kill her soul slowly, she agrees with Kokone to sacrifice herself in order to use it in Chronophantasma. Ragna, Noel, and Kagura do not like this idea one bit once they find out.
  • I Will Wait for You: After the Black Beast was slain, Celica watched over its remains and waited for the chance to see Ragna again. She ended up waiting about 80 years and when they do meet, Ragna is a child.
  • Implied Love Interest: For Ragna. She doesn't even try to hide the fact that she loves him.
  • Leitmotif: Crystal Forest
  • Marionette Master: Continuum Shift Extend reveals that she was Nirvana's previous master.
    • When she reappears in Chrono Phantasma, Kokonoe gives her a duplicate, Ex Machina: Minerva, as a replacement.
  • Morality Pet: She is among the few characters that Ragna is actually comfortable being around, and he even tones down his attitude somewhat because of her.
    • Also serves as one to Hakumen. He even teams up with Ragna because Celica asked him to.
  • Naïve Everygirl: Really gives off this vibe considering her sister points out how she's too trusting and that someone can take advantage of her because of it. She also wants everyone to be happy and get along with each other.
  • Nice Girl: Joins Litchi, Makoto and Noel as among the kindest characters in the series.
  • No Sense of Direction: She can get lost following a map on a straight road. One of her opening fight animations in Chrono Phantasma is her holding a map upside down.
  • Not Quite Dead: Subverted. The epilogue of Phase Shift 4 tells that Kokonoe has summoned Celica's younger self to around the time Chrono Phantasma starts, despite the fact that she is dead. This is because she is a Chrono Phantasma, a clone made by duplicating a soul from some point in time. Specifically, she's from shortly after the Dark War.
  • Power Nullifier: A natural ability she possesses. She can absorb and negate seither unconsciously. In Chronophantasma, Kokonoe put a limiter on her so that her mere presence wouldn't wreck the Ars Magus used in everyday life. However, Cauldrons and similar artifacts, like say, Azure Grimoires, are still affected, leaving Ragna's right eye and arm paralyzed when he's around her. Even Terumi is almost defenseless in her presence and can only beg Phantom to get him the hell out of there. By the end of Chrono Phantasma Kokonoe has upgraded Ragna's idea engine to be immune to Celica's power, allowing him to fight at full power even with her around.
  • Promoted to Playable: Added as a new character to "Chronophantasma 2.0"
  • Protectorate: She asks Ragna, who was kind of going through an existential crisis at the moment, to protect her if he wants a purpose in life. Ragna doesn't really understand, but agrees.
  • Savvy Guy, Energetic Girl: With Bloodedge. As of Chrono Phantasma, this extends to present-day Ragna.
  • Senseless Sacrifice: Nine believed that Celica merging with the Lynchpin in order to attack the Black Beast would lead to this, due to the Lynchpin only disabling seithr instead of destroying it. The entire reason Nine created the Rettenjou was so that this sacrifice would never be necessary. To her credit, thanks to Lord Tenjo Amanohokosaka's sacrifice, it worked.
  • Ship Tease: With Ragna. After his death (actually just returning to his own time) she refuses to get married and tells her sister that waiting for him is her happiness.
    • In one of the Gag Reels, she is unaffected by the Spectacles of Eros, which Ragna has been lumbered with again; i.e. she truly loves him. She even flat out says it with no issues. While Ragna is embarrassed by just how frank she is about it she just cheerfully asks if he really didn't know.
  • Single-Target Sexuality; Every instance of Celica is singularly interested in Ragna. She even turns down Kagura's attempts to part her from him on multiple occasions, even in her intro with him in CPX.
  • Spell My Name with an "S": Frequently rendered as Caelica.
  • Spotlight-Stealing Squad: Part of the reason why she's such a divisive character (at least in America anyway) is how much of Chrono Phantasma's story is devoted to her. She appears in all three routes for one reason another, and plays a far larger role than anyone in Ragna's character arc.
  • Thou Shalt Not Kill: Unlike quite a bit of the cast, Celica has no killing intent whatsoever. So instead she orders Minerva to fly the opponent off of the stage in her Astral, but not before restoring their HP to 100%.
  • Transforming Mecha: Minerva does this for her Distortion Drive.
  • White Mage: Naturally gifted with healing magic.
  • Your Days Are Numbered: In Chrono Phantasma because Celica can't turn her ability to absorb seithr power off, her ability is slowly pushing her artificial body to the limit giving her about a month to live. And even if there wasn't that much seithr around Kokonoe estimates she only has six months at best which is why she's okay with using her as the activation mechanism for Kushinada's Linchpin. Ragna is infuriated when he learns this.