Americans Hate Tingle

Warning: Side effects of Tingle may include a sudden rash, vomiting and the desire to commit violence. note 

"It appears annoyance doesn't cross cultural boundaries."
Edd, Ed, Edd n Eddy, "Shoo Ed"

This is the opposite of Germans Love David Hasselhoff: A character or entertainer who is fairly popular in their home region becomes The Scrappy in another market.

The most common reason for this is usually Values Dissonance, as things that seem normal or relatable in one culture can be seen as offensive, baffling, or just plain stupid in another. Aesthetic dissonance can also be at play, i.e. cultures have different standards of cuteness and attractiveness. Another reason for it can be that a character is supposed to represent the nation that hates them, and this character is seen as offensively stereotypical. In the worst cases, the hatedom of a single character can result in No Export for You for an entire series (something some people are probably going to be grateful for).

This is sometimes referred to as "Americans Hate Soccer (Football)", due to the infamous vocal hatedom in the U.S. against the sport, and more preference towards American Football (the subsequent Opinion Myopia and Flame War between the sport's fans and haters has also been notable).

In short, this can be summed up as Periphery Hatedom but the hatedom applying to nations outside of the work's native country and the demographic applying to the work's native country. Can lead to Deader Than Disco if when a work's fanbase and/or nation of origin stops liking it and joins in on the bashing.

Compare Pop-Culture Isolation. Contrast Mexicans Love Speedy Gonzales, American Kirby Is Hardcore, and its polar opposite, Germans Love David Hasselhoff.

See also The Scrappy and Cross-Cultural Kerfluffle.

Please do not use this page as a place for Complaining about People Not Liking the Show. Also, simply saying something is hated is not enough. You have to explain why it's hated.


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     The Trope Namer 
  • Tingle from The Legend of Zelda series:
    • Popular enough in Japan and parts of Europe to get his own games, but loathed enough in the Americas and the rest of Europe to have only four other roles in main games following his first appearance in Majora's Mask: Oracle of Ages, The Wind Waker, Four Swords, and The Minish Cap. Note that that still gives him way more appearances than nearly anyone not named Link, Zelda, or Ganon. The game in which he is the main character, Freshly Picked Tingles Rosy Rupeeland, never reached North America.
    • Tingle's role in the main series has been largely reduced; he doesn't appear in Twilight Princess (Purlo's appearance was based on him, but they have vastly different personalities, and there are portraits of him in Snowpeak Ruins; they're blurry, but just try and say they're not him) and gets only non-speaking cameos in Phantom Hourglass, Spirit Tracks, and Skyward Sword (on a wanted poster, a statue/portrait, and a doll respectively).
    • He is at his weirdest in The Wind Waker, wherein he refers to Link, a nine/twelve-year-old child, as "Mr. Fairy", and forces his brothers—and one random guy who's in debt slavery to him—to dress exactly like him and perform slave labor. He also forces the player to pay him ridiculous sums of money in exchange for information on where to find eight MacGuffins. With all of his annoying traits, it's no wonder that fans joke about him being a sex offender when they're breaking him out of prison as part of the plot of the game (his canon crime was just petty theft). In addition, people have taken the skulls in the room where he hid the Pictograph (through the small tunnel at the back of his prison cell) to mean that he's not only a sex offender, but also a kidnapper and serial killer. Yeah, Americans hate him that much.
    • Joking aside, the main reason why Tingle is hated so much is that he is basically a Man Child, a character archetype that Western audiences have little sympathy for. He was tolerable in Majora's Mask because he managed to fit in the general tone of that game.note  In The Wind Waker, though, he gains a lot more spotlight, is considered far more obnoxious (he was never this rupee-grubbing before now) and you literally cannot complete the game without him, as explained above. Even Word of God is aware of this as shown in this article. He hopes to make Tingle popular one day.
    • One of the bigger changes for the HD edition of The Wind Waker was that they got rid of five Triforce charts, meaning that you only need to visit Tingle three times in the game to get them translated, as opposed to eight times. To a lesser extent, the Tingle Tuner was replaced with the Tingle Bottle, which also makes him less prominent than in the GameCube version.
    • Amusingly, Ricky the kangaroo from the Oracles games isn't too fond of him, either.
  • The hate of Tingle has also carried over into the Super Smash Bros. games:
  • And then he was made a DLC fighter in Hyrule Warriors, beating out the Skull Kid and any number of other potential Majora's Mask characters. American fans were not amused. True to form, this was entirely because he was the top rated character that the Japanese audience wanted added in.
  • The extent of his Memetic Molester status...
  • During episode 8 of The Legend of Zelda: The Misadventures of Link, Link pays a visit to Tingle Island and gets a brief glimpse of what's going on. After a brief freakout, he gets his ass off the island, brings out the cannon, and opens fire.
  • Surprisingly subverted in the fan video Legend of Link where Tingle, albeit really messed up,note  actually helps Link out twicenote  outside of handing him a map to his current destination. On the topic of maps, Link tried to buy one at one point, but he was short a few Rupees, so Tingle decided to accept what Link had and let him have the map anyway.

     Anime and Manga 

  • Black Bullet: The anime sold decently well with about 2k-2.5k units per volume and the series is somewhat popular in Japan that both Rentaro and Enju were featured in a popular crossover fighting game and crossover event for a popular Japanese mobile phone game. In America, however, it is considered to be the most hated Spring 2014 Anime and Dengeki Bunko series that is hated more than Sword Art Online, The Irregular at Magic High School, and even Oreimo.
  • Saint Young Men reportedly will never see a U.S., India, and Philippines and overseas release, either of the manga or the OAV series and movie, because creator Hikaru Nakamura didn't want to risk pissing off religious fundamentalists.
  • Anpanman:
  • Doraemon: Besoko-chan, The cute little girl from "The Happy Little Mermaid" episode who won't stop crying or complaining is wildly unpopular with American fans. But in Japan? She's one of the most popular minor female characters in the Doraemon anime and manga and the whole franchise.
  • Jewelpet: Labra, the cute baby polar bear who won't stop screaming, is wildly unpopular with American fans, but in Japan, she beats fan favorites like Ruby, Garnet, Sapphire, Angela and Rossa in the Pixiv popularity poll.
  • Kantai Collection: The reception of the anime has been very polarizing at best in Japan, even among fans of the game. In the western fanbase, however, it is near universally hated. Across from the mentioned reasons below in regards to the browser game. It also doesn't help to note that the anime was mostly historically accurate in regards to the Pacific WWII battles up until the last episode where a Deus ex Machina was pulled where the shipgirls won the battle of Midway. The fact that the anime was really Pandering to the Base when the game wasn't licensed outside of Japan also doesn't help as well.
  • Beelzebub. Alaindelon barely has any fans in the West, because American kids view "Furuichi and Alaindelon - Forever" as Unintentionally Bullying.
  • Neon Genesis Evangelion is one of the most respected and influential anime franchises in its homeland. Overseas, however, though still respected for its willingness to push boundaries, the show itself is a very strong case of Love It or Hate It thanks to its Gainax Ending and Mind Screw nature. Shinji Ikari is a far more polarizing character in the West than he is in Japan, often derided as a whiny weakling by casual fans.
  • Gintama has been in serialization in Japan for almost a decade, earning positive sales and receiving one movie and three TV series. In North America, only the first 23 volumes of the manga were released before the series was cancelled. The anime only had its first 52 episodes released on DVD (subtitled) plus the movie (sub+dub).
  • Bleach:
    • Momo Hinamori manages to rank very high in Japanese popularity polls, but she's disliked in America. This may be because Japanese readers like her very feminine, gentle nature and blind loyalty, while in America those traits are seen as weak and sexist. Outside both Japan and America, she's liked well enough, being neither as popular as she is in Japan nor as disliked as she is in America.
    • Toshiro Hitsugaya is the most popular Bleach character in Japan but not so much in America, mainly because of his bad habit of jobbing in fights as well as having an even more dispassionate nature than Ichigo. The rest of the world seems to like him just fine though.
  • The intense ship-related hate toward Masaya of Tokyo Mew Mew for which Western fans are infamous doesn't seem to exist at all among Japanese girls; Nakayoshi, in fact, ran a character poll, and he ranked far above Ryou and Quiche.
  • Naruto:
    • Sasuke Uchiha is much more divisive in America and Europe than in Japan, and was hated by large segments of the American fanbase long before his Face-Heel Turn. This is because he's seen as a one-note 'brooding' character. As a result, American and Europeans fans were absolutely not surprised by the Face-Heel Turn.
    • Sakura Haruno, along with Sasuke, is one of the most hated characters in Western Naruto fandom, particularly due to her Tsundere-ish personality and the subsequent violence she dishes out to Naruto in the anime, as well as pairing reasons. The subject of whether she has been able to improve herself from her uselessness in the early story is fairly controversial. In Japan, however, she regularly features in the top 12 characters in series popularity polls.
    • This also applies to Naruto himself as well, while he is the most popular Naruto character in Japan, he is something of a Base Breaker in America. Both he and Sakura often get hate from Sasuke's hatedom, as both of them are continuing to try to redeem Sasuke, with Sakura passing up an opportunity to kill him because she couldn't bring herself to do it and having to get rescued by Naruto moments later.
  • Shizuru Fujino of Mai-HiME seems to be very popular (albeit with a vocal group of haters) in most fandom circles, except in Italy. While they were largely supportive of her feelings for Natsuki, the instant she Kicked the Dog by attacking Yukino and killing off Haruka, Yukino's Most Important Person, her popularity crashed and burned.
  • Slayers:
  • As a Real Robot multiverse with the series-wide motif of War Is Hell (which, inevitably, brings complaints of Anvilicious treatment), a myriad of Gundam series often result in this happening.
    • Kira Yamato and Lacus Clyne from Mobile Suit Gundam SEED and its successor Mobile Suit Gundam SEED Destiny continue to rank high in the top 10 character polls in Japan (including Newtype) long after Destiny ended and Kira himself beat Char and Amuro for the number one spot in the Gundam 30th Anniversary favorite character poll, but they have a rather large hatedom among the western Gundam fandom. This largely comes from the belief that the pair used their Omniscient Morality License to shove their beliefs down the rest of the Cosmic Era world's throats at gunpoint, all based off evidence which Lacus herself admitted might have been faulty.
    • In fact, Destiny gets this treatment in the west. Not a specific character, but the whole series. The most basic complaint is that Kira Yamato (and many other characters from the previous show) went from simply cameoing in the series to outright assuming the position of the main characters, and with this also became the "right side" in the conflict (without giving a convincing reason why the new cast was wrong). For a good example, Destiny has a huge hatedom in North America; many consider the series to be the worst Gundam series ever conceived, but in its native Japan, it was the most popular anime for 2 years. Two years after the show ended production, it was still extremely popular. Only after the slightly more popular (in North America at least) Code Geass aired. Even then, this trope still applies, especially in R2.
    • On a related note, Shinn Asuka is absolutely hated in Japan, to the point where his voice actor gets things thrown at him on the streets. Part of it had to do with him being Kira's replacement scrappy, the other part has to do with him being seen as a whiny brat who doesn't have much justifications to his bratty behaviors. Having the nerve to actual beat Kira, regardless of the circumstances, had a lot to do with it too. This IS the primarily reason why Kira returned as the main character in the 2nd half. Though also disliked in America and not as popular as Kira (a basebreaker himself), his hate is not nearly as profound, perhaps due to anti-heroes of questionable moralities being popular in the West.
    • As hated as Destiny is, it's actually just one in a dozen as Gundam in itself has always been a Western Base Breaker. For example, during the '90s, Gundam Wing was widely hated in the West because, outside its plot/story/characterization being looked upon then the same way Destiny's is looked upon now, it was the first Gundam series to be broadcast on American cable (specifically on Toonami); as such, Wing was many a young otaku's first Gundam series, something that Elitist/Old Timer UC fans did not appreciate.note  Division only increased with each Gundam series that came over the Pacific, continuing to this day with AGE and will likely continue with The Origin and whatever series follows that.
    • On a related note we have Flay Alster, Kira's first girlfriend. Because of her early actions (namely, blaming Kira for her father's death and then manipulating his feelings for her to try and get him killed), a lot of Western fans despise her to the point where her My God, What Have I Done? moment and her attempts to redeem herself fall on deaf ears. The Japanese fans, however, were more willing to forgive. What makes this really ironic is the director's statement in a post-series interview that Flay was intended to be the kind of character who would appeal to Western audiences. Apparently, something went horribly wrong and reversed.
    • Similarly to Flay (in several regards), Nena Trinity of Mobile Suit Gundam 00 is considered one of the more popular female characters in Japan (and was the most popular until dropping Out of Focus and being replaced by Ensemble Dark Horse Feldt Grace) but is widely loathed in America. It's been suggested that Nena appeals to Japanese fans because her carefree personality and lack of inhibitions are considered exotic in a country where most people, especially women, are expected to be excessively polite and reserved. On the other hand, her being loathed in America seems to have less to do with her personality and more with her Moral Event Horizon crossing early on which, just like with Flay's actions, the Japanese are apparently more forgiving of (one wonders what it'd take for a character to get on their bad side or the reverse, how little it takes to get on the bad side of Westerners.) Said Moral Event Horizon crossing also caused Louise, a mere bystander to take levels in jerkass and acted just like Nena but worse, garnering both of them more hatedom in the process.
    • Rebellious Princess Relena Darlian/Peacecraft of Mobile Suit Gundam Wing has a split fanbase in America, while in Japan, she often appears in Gundam Ace's "Top 30 Females" list, and is the only Gundam Wing character to ever appear on the list. Back in the day the hatred was truly stunning; originally many viewers had an absolute refusal to recognize any of her character development, but over time this attitude has mellowed and quite a few people will admit to being fans. Nowadays, it's mostly fangirls in full Die For Our Ship mode who still carry that torch.
    • In the original Mobile Suit Gundam, the character of Gihren Zabi is far less tolerated in the west than by Japan for obvious reasons. However in Japan, while he is not as popular as the massively-popular Char he is the poster boy for the Zabi Family and is significantly popular enough to have his own game series named after him. His Sieg Zeon speech is also considered a major moment in Gundam history and has been repeated in various conventions. This is possibly due to lax laws on the depiction of Nazi aesthetics in Japan along with possible influence of Japan's infamous record of war crimes denial about its actions in WWII. Interestingly enough, this was a far cry from how Tomino wanted to depict the character.
    • As much as the distributors tried, in Brazil Gundam Wing failed to take off. It had it all – a nice timeslot, a good dub, decent amounts of promotion, yet it just didn't seem to click with the channel's audience who, to this day, can only remember it as "that confusing robot cartoon that was on between Samurai X and Inuyasha". Its disappointing performance ensured that no other Gundam would be licensed to the country, to the dismay of Brazilian Gundam fans (especially of UC).
  • Death Note: While Japanese fans are more or less accepting of Misa Amane, she's loathed in the West, with her English voice actress's performance being perceived as irritating by most fans, and her character seen as shallow, annoying, and stupid. The large number of fans who prefer other ships also have something to do with it.
  • The Irregular at Magic High School: In Japan, the light novels and the anime are one of the highest selling anime titles. It is widely hated among the western fanbase due to having a main character being a bigger Gary Stu than Kirito, the Brother-Sister Incest subtext, and some of the politically right-wing views and portrayal of China and United States being villains. Aniplex USA has taken note of the negative reaction from the fanbase, and decided not to give this title an English dub.
  • Sailor Moon:
    • North American fans hated Rini/Chibi-Usa. In contrast, in Japan, she won the annual character poll in 1993, and in 1994 and 1996 placed second ahead of 51 other characters - meaning she was more popular than almost every other main character. This was partly due to her original portrayal in the DiC English dub, which most North American fans are familiar with, which made her far whinier and brattier than she was in the Japanese version. Furthermore, her original voice actress was horribly miscast, which only exemplified her annoying nature. Notably, her acceptance by North American fans seemed to increase when her original voice actress was replaced with a better one, Stephanie Beard, after the show switched from DiC to Cloverway.
    • In contrast, Chibi-Usa is very hated in Latin America as well, despite having an excellent voice actress with a very cute and nice voice, mostly because her early brattinessnote  can't fly so easily on the local expectations of little girl conduct; and by the time her Character Development seated, it coincided with her role as Plucky Comic Relief in S and her close association with the Spotlight Stealing Character Helios in the very disliked season SuperS, which made the fandom unfairly qualify her as "useless" and "Marty Stu-enabler".
  • Given that the characters of Axis Powers Hetalia are Anthropomorphic Personifications of countries, this is inevitable.
    • The character Japan gets a lot more mixed reception in the West than in his own country. There are definitely Western fans who like him, but also an equal number of fans who are "meh" about him at best and brand him as an Extreme Doormat, Flat Character, and/or even the series' Creator's Pet at worst due to his relatively stoic personality and him representing the author's homeland which automatically makes him the character most vulnerable to Mary Sue accusations. A major factor in this is that Japan is so very Japanese that many Western people who are not familiar with Japan and Japanese culture simply don't get or can't appreciate the jokes about him, therefore finding him boring and flat. In particular, those more acquainted with Anime Character Types than general National Stereotypes had expected the personification of Japan to play funny anime stereotypes like Otaku and Dirty Old Man to the hilt and perceived the relative lack of these stereotypes in his character to be a case of the Japanese author trying to make his home country look better than the rest of the cast, not knowing or realizing that Japan's personality is a laundry list of Asian/Japanese stereotypes that are much more well-known in real life and media than the anime-based stereotypes.
    • This extends to even ships involving Japan: England/Japan is easily the first or second most popular ship in Japanese fandom. In western fandom... not so much. Some Western fans even seem to dislike the England/Japan ship mainly because of its massive popularity in Japan. Even Greece/Japan, the most popular ship for Japan in western fandom, seems at times to be favored not so much because more Western fans like it than Japanese fans do, but because all other ships for Japan are simply less popular in western fandom than in Japanese fandom, and it just had the good fortune to not conflict with Western fans' most common OTPs. Netherlands/Japan and Turkey/Japan, in particular, have decent followings in J-fen but Western shippers for them are virtually an endangered species. Japan/Taiwan goes a similar way, since J-Fen has it as the most popular het ship for Japan and THE Taiwan ship, but it brings quite the "controversy" in W-Fen circles since it's used to bash Taiwan and mistakenly accuse her of being a Relationship Sue for Japan.
    • Koreans weren't too pleased with Hetalia's Korea, either. The American fandom adopted him as an Ensemble Dark Horse during the shitstorm, partly in counterprotest but mostly because it made the Koreans mad.
  • Dawn's Piplup in Pokémon. For Japan, it was a cute, loveable penguin that became one of their mascots. In America, however, Piplup is wildly hated (if not by all, then at least by a very LOUD contingent of American fans). Not all Piplup, mind you, just this one in particular.
    • Ironically, when the successor series, Best Wishes, introduced Piplup's Expy Oshawott, Western fans weren't nearly as spiteful. Besides the fact that he doesn't become as much of a Creator's Pet despite having a similar personality to Piplup, a lot of fans feel that Oshawott's generally less annoying, has at least marginally better Character Development, he doesn't need to show off in Contest battling, and his cuteness isn't quite as force-fed to the audience as Piplup's was. This is kind of funny considering Oshawott the species was originally seen as The Scrappy in the early days.
    • A similarly sized contingent loathe Pikachu just as much, calling him "Godchu" and "Deus Ex Pikachu" and decrying his alleged plot-warping powers, but still lost to a Snivy.
    • May's Skitty and Squirtle. The former for constantly winning battles by spamming Assist, which anybody who plays the game knows is a ludicrously bad tactic. The latter for being overpowered despite being a freshly-hatched baby and having moves that Squirtles aren't supposed to have.
    • The anime in general has become this in the West, in inverse proportion to the games (which are still massively popular). In Japan, the anime is still well-regarded, with tons of merchandise and regular films, and is enjoyed regularly by children and their parents. Elsewhere, the anime is viewed as a Franchise Zombie and is constantly accused of slavishly adhering to the Animation Age Ghetto.
    • Manaphy from Pokémon Ranger and the Temple of the Sea gets disliked by Many American fans, due to it having tantrums without May so often, that it constantly comes off as whiny, But In Japan? It has beaten fan favorites, like Celebi, Jirachi, Shaymin, and Victini, since It was called "The Prince of The Sea" as 28th place in "Pixiv's (Japan Only) Popularity Poll."
    • Also, Red Genesect, The Stepford Smiling Cyborg Pokemon from Pokémon: Genesect and the Legend Awakened movie who won't stop being a Creepy Jerkass tends to be wildly unpopular with American Kids too. it's but ranked immediate below Manaphy in the popularity Pixiv poll.
    • In Japan, Shaymin from Pokemon Giratina And The Sky Warrior is ranked 76th in Japan's Pixiv Popularity poll. However, America's point-of-view of him is less than admiring.
  • Robotech:
    • Lynn Minmay is loathed primarily for her atrocious dub performance, especially her songs. Her Super Dimension Fortress Macross counterpart, Minmei, is somewhat of a cultural icon in Japan, and Mari Iijima, her voice actress, is a beloved personality and decently-respected singer.
    • Americans' traditional hatred of Minmay went weird when ADV commissioned an English dub of the original Super Dimension Fortress Macross series, and Mari Iijima herself, who had been living in California for years by then, reprised her iconic role for it.note  A few fans still complained, mostly that Iijima's accent stood out among the very American cast.note 
  • This can generally apply to the Bobobo-bo Bo-bobo series in general. For those who do like the series in the West, there's Beauty, the heroine, who is well-liked in Japan, but mostly hated in the West for being the resident Damsel Scrappy throughout. For the sequel manga, Shinsetsu Bobobo-bo Bo-bobo, there's Namero Yononaka, who eventually becomes the new emperor for The Empire of the series; he's the most popular of the three new protagonists of the manga (making 9th place in the last Japan popularity contest; the other two came in 11th and 20th respectively) but his nihilism, narcissism, and lack of humor make him despised among the sequel's small western fan-base.
  • Parts 3 and 5 of JoJo's Bizarre Adventure are generally considered the best ones in the series in Japan. In America, they are often the ones hated the most, because they both can be boiled down to almost nothing but fights, especially compared to the other parts, which have more focus on characters. It doesn't help that the parts' JoJos, Jotaro and Giorno are considered boring, flat God Mode Sues that pull new powers out of their asses just to defeat new enemies (Giorno even gets one of the most Game Breaker powers ever created). Most Americans prefer Parts 2, 4, 6 and 7. It also doesn't help that Part 3 gets a lot of publicity.
    • Ironically, it's near universally agreed that the Big Bad of Part 3 is the best and coolest the series has to offer. Also, it's generally agreed that the unpopularity of Part 5 stems from bad translated scans, though most still consider Gold Experience Requiem a major Ass Pull.
  • A lot of Western fans of Digimon Adventure and 02 hate Yamato for "stealing" Sora away from Taichi because Westerners are so used to the main guy getting the girl in the end, even though pairing him with Sora was the creators' intention from the beginning.
  • Puella Magi Madoka Magica:
    • Though the series itself is abnormally popular in America for a magical girl show, mainly thanks to being Darker and Edgier, a large percentage of these fans hate Sayaka. Though she has a fair share of fans, a chunk of the fanbase considers annoyingly angsty and unheroic, something not helped by her being often positioned opposite Breakout Character Homura. In Japan, she's the most popular character outside of the two main protagonists, while Americans seem to prefer Kyouko (ironically, Kyouko/Sayaka is very nearly the most popular ship in the fandom). Sayaka's more prominent and heroic role in the movie seems to have boosted her popularity, though.
    • Of the Kirara Magica spinoffs, Mami's Everyday Life was the best-selling of the bunch in Japan, to the point of often featuring on covers of collections and getting prominent placement in ads. In the West, the series is almost universally hated for its very heteronormative take on a franchise that breathes Les Yay, and any announcement relating to it gets a reaction along the lines of "oh god please no." Some torrent collections of Kirara proudly omit it.
  • Stitch! barely has any fans in the West thanks to the premise of Stitch abandoning Lilo and her family when she goes to college and ending up in Japan. This is seen by many as going against the concept of ohana established in Lilo & Stitch and its other TV adaptations.
  • Hoozuki no Reitetsu is very popular in Japan. But outside Japan, its reception is low considering that it throws a lot of jokes related to Japanese and Chinese folklore and pop culture (though it did throw a lot of Western pop culture too). This ANN review seemed to confirm it.
  • As any English Fairy Tail forum will tell you, Jellal Fernandez is one of the worst characters in the series. However, in Japan and China, he consistently ranks high in opinion polls, coming up just beneath the five main characters. Pretty high, considering he's a side character who isn't even in the titular guild.
  • In the Pretty Cure fandom, Japanese fans tend to like all or most of the seasons, but fans in the Anglosphere have very polarized views on two sets of seasons. A person who loves Smile for its full-cast character development most likely hates Doki Doki for focusing almost solely on its lead, while someone who loves Doki Doki for its heavy plot usually hates Smile for its filler. English-language fandom also has a heavy divide over Futari wa versus Heartcatch, due to an Old Guard Versus New Blood division that simply doesn't exist in Japan.note 
  • Yu-Gi-Oh!:
    • Fans in Japan seem to have no real preferences (though First Installment Wins is in effect to a degree). In the West, the fandoms are much more divisive, and fans of the original tend to like it and only it. Yu-Gi-Oh! ZEXAL in particular gets a lot of flak, primarily for its more kid-friendly Lighter and Softer atmosphere and wimpy protagonist, after the last two shows seemed to be getting progressively more mature. Meanwhile, on the Eastern front, ZEXAL was the most popular series since the original. The next series, Yu-Gi-Oh! ARC-V has already won over most of the English-speaking fandom for its Continuity Porn, fleshed-out female characters, and intriguing plot, but it often struggles in ratings at home.
    • Yubel from Yu-Gi-Oh! GX is much more of a Base Breaker in the West than in the East. Maybe it's her Knight of Cerebus aspects, maybe it's how she ended up Easily Forgiven, maybe it was because the fourth season (where she became Judai's Spirit Advisor) was cut from the Western broadcasts, maybe it was how creepy she was, maybe because she got in the way of Spiritshipping/Fiancéeshipping/whatever... In Japan, though, she was popular enough to cameo in Bonds Beyond Time.
    • In GX, Johan gets mixed reception at best in the West, where he's perceived as a Canon Sue. In Japan, fanart of him with Judai is all over Pixiv, and his archetype even got some support cards designed to look like him years after the show ended.
    • Divine of Yu-Gi-Oh! 5D's, whose methods are far less popular among English fans than Japanese ones.
    • Crow seems to be viewed by Japanese fans with bored toleration. In the English-speaking fandom, he's by far the most hated character in the entire series, with his introductory episode and his promotion-to-Signer episode being considered "the part where the show started to go downhill" and "the part where the show started to just plain suck", respectively. Crow is somewhat unusual as East-to-West AH Ts go, being a rough-and-tumble and somewhat unattractive character as opposed to the typical Bishounen - in his case, it stems mostly from his Spotlight-Stealing Squad tendencies (which led to the wildly popular Aki being pushed to the back), the Executive Meddling involved in his creation, and, like Johan, being viewed as a Canon Sue for his near-flawless victory record with a Purposefully Overpowered deck and retconned-in friendship with Yusei (and the typical GAR fandom generally preferred Jack Atlas).
    • Zexal fans in Japan absolutely love Kotori if her merchandise sales and Pixiv artwork is anything to go by. Western fans consider her to be completely useless and often nickname her "Yuma.wav." Being a borderline lolicon certainly exacerbates the issue.
  • One Piece:
    • Spandam: Smug Snake, Dirty Coward, and a complete Jerkass on top of it all. Many of the fandom rejoiced when, in his last appearance, he got some decent comeuppance by having his skeleton snapped in half courtesy of Robin…and yet, he's been in the top 100 of every character poll since his introduction (though he's placed lower every time; the third poll, he was 28th, then he fell to 64th, and in the fifth poll, he ranked 76th).
    • Shirahoshi, the gigantic mermaid princess who won't stop crying is wildly unpopular with the American fans. In Japan? She beats fan favorites such as Jinbei, Ben Beckman, and Kaku in the fifth official popularity poll.
    • Rebecca, the Chainmail Bikini-clad gladiator from the Dressrosa arc is also very unpopular with American audiences, but ranked immediate below Shirahoshi in the popularity poll.
    • While Vivi is still solidly popular in Japan despite leaving the Straw Hats years ago, she's far less popular in English speaking circles. Many members of the Arlong Park forums, in particular, have a seething hatred of her.
  • Dragon Ball Z:
  • In Japan, Toriko is probably one of the most popular Shounens out there, easily on par with the famous One Piece. When it began to make its way to Western shores, many fans were proudly forecasting that it would overtake Bleach and become the next member of the Big Three. However, while few people hated the series, it failed to gain any real traction in the West, as by the time it had arrived on the scene, most anime fans were sick of Shounen in general, and the ones that weren't mostly stuck to their old favorites. It has a fanbase, to be sure, but it's a cult following at best compared to a Big Three member on their worst day.
  • The Sonic X character Christopher Thorndyke was well received in Japan but is loathed in North America and Europe due to his dependence on Sonic, supposedly stealing Tails' role as a sidekick, and for having more screen-time than Sonic himself.
  • Kotori is very popular among Japanese Love Live! fans, who appreciate her unconditional support for Honoka and think her voice is cute. Most Western fans, however, think she just lacks the backbone to say "no" to Honoka and find her voice annoying.
  • Spirited Away: Chihiro Ogino is simply disliked by many American Hayao Miyazaki fans, due to her sulking so often that it makes her come off as "whiny". But in Japan? Spirited Away and Chihiro Ogino were in 1st place as the highest-grossing film of all time and Titanic1997 and Frozen were respectively in 2nd and 3rd place in Japan, according to the Japanese Wikipedia. This sentiment is usually just given to the character, since the movie is still beloved among Americans.

     Asian Animation 

    Card Games 
  • Due to the differences in cards that the OCG (Official Card Game, term given to cards that are released in Japan and Korea) and the TCG (Trading Card Game, term given to cards that are released everywhere else) format obtain in Yu-Gi-Oh! it is quite prevalent to see a deck archetype being successful in the OCG format that never catches on in the TCG format.
    • The codifier for this has to be the TG Agent archetype. The format is so successful in the OCG format that some of its key cards are banned (and for them, it's rightfully so). In the TCG almost nobody plays it, to the point where people of the TCG wonder why those cards were banned and found it to be strange and unfair.
    • Dino Rabbit, on the other hand, dominated in the TCG but mostly struggled in the OCG against the more popular Inzektors and Wind-Ups. In its case, this was due to a ruling difference: the TCG still used the rules for priority (letting a Summoned monster activate its effect immediately upon being Summoned) at the time. Dino Rabbit relied heavily on this ruling to work, which made it far trickier to stop in the TCG than in the OCG.

    Comic Books 
  • Alpha Flight never got popular in Canada, where the team is supposed to originate from. This might be because the characters seems to have been inspired from stereotypes of Canadians. Which is ironic when you realize the team was created by Canadian artist John Byrne.
  • Generally, any comic book that is not about a Superhero tends to fail in the USA.
    • The Disney comics are traditionally more popular in Europe than their native United States. However, according to Don Rosa, the confrontation between Scrooge and Soapy Slick in Part Eight of The Life And Times Of Scrooge Mcduck, in which Soapy's riverboat casino was destroyed, was frowned upon by European readers for supposedly making Scrooge look like a Batman-esque vigilante (although Rosa never wrote what exactly happened and constantly maintained that the tale was meant to be exaggerated through legend).
    • Tintin: Universally popular, even in places you might not expect like Africa, The Middle East, China,... Except in the U.S.A., where it is still more a cult strip. Case in point is Steven Spielberg's 2011 movie adaptation, which was a box office success across the world, except in the United States where the media attention and public interest were very low. Most Americans seem to be puzzled about Tintin's lack of super powers and see it more as a detective comic with a lot of slapstick.
    • Astérix: Very popular in Europe, where the time period of the comic (Ancient Rome) is more prominent in the culture, architecture and landscape. Still it has been universally translated and sold. Only in the U.S.A. and Japan it never caught on (you can find the comics pretty easily in the US; just don't expect anyone else to be familiar with it unless they're a Europhile). It exists in Canada, but outside of Quebec it's almost exclusively used as a learning aide in French classes. Part of the reason might be that a lot of jokes in the comics are commentaries about culture and modern life, which are way easier to understand for Europeans - e.g. the running gag that fish sold in a coastal village is delivered from the antique equivalent of Paris.
  • Allegedly, one of the major reasons Iron Man is usually given leadership of The Avengers in TV adaptations (such as The Avengers: Earth's Mightiest Heroes and Avengers Assemble) is because focus group data indicated that Captain America (the traditional leader of the Avengers) is extremely unpopular in countries like the United Kingdom. Downplayed with Captain America: The First Avenger — although international markets were offered the alternate title "The First Avenger", only three nations opted for the other title, and most of its box office was international.

    Films – Animated 
  • The popularity of Disney in Japan is inversely proportional to the unpopularity of every other American feature animation studio in the country (with the exception of Pixar, occasionally). It's reached the point where a lot of new releases aren't even sent to Japan, while others (such as Dreamworks Animation's newer films) go straight-to-DVD. This is atypical for an east Asian country, where non-Disney animated films are usually very popular. One of the biggest examples of this is The Lego Movie it barley made any money at the Japanese box office due to Frozen coming out at the same time!
  • Despite arriving at the start of the half-term break, The Book of Life failed to get in to the Top 3 at the U.K. box-office – debuting at fourth placenote . Then the following week it dropped to fifth placenote , despite that week being both half-term (when kids would be out of school and thus have more free time) and the week leading up to Halloween (thematically appropriate to the film’s subject matter).
  • Disney's Hercules was well-received by critics and audiences alike, and hated by the Greeks; who apparently did not like the film's portrayal of their culture and mythology. Considering how Disney's take on an American legend is generally considered Snark Bait by American Disney fans, it's surprising this hasn't happened with their other non-European fairy tale/story adaptations.
  • Mulan wasn't much of a hit in China, despite famous voice actors such as Jackie Chan and adapting a local folk tale. Some blame piracy, some worry that the native audience took issue with the extensive reworking of the original myth, and some point to the fact that the Chinese government was in the middle of a bitter and spiteful dispute with the Walt Disney corporation and forced the film to languish for a year before letting it out with an unfavorable release date just after the Chinese New Year's celebration stuffed the box office with other films. Ten years later, Dreamworks Animation's Kung Fu Panda would prove much more to Chinese tastes, with much less behind-the-scenes drama.
  • Toy Story 3, while a critical and box-office success everywhere else, was a complete flop in many Eastern European countries. Many explanations have been offered, the less imaginative being that not many people there had seen the other two films because of economic troubles right after the fall of Communism in the 1990s, resulting in 3's Continuity Porn lacking appeal.
  • Frozen was badly received by Norwegian critics and got very poor initial reviews there, with the general consensus being that of "generic plot and characters" and "forced and obnoxious musical numbers", while one particular review criticized the setting for "not really looking like Norway". It did better in smaller magazines though, and ended up becoming the third biggest film of 2013 in the country.
  • Discussed in The Simpsons Movie: Homer's second attempt at an epiphany amounts to "Americans will never embrace soccer."

    Films – Live-Action 
  • Alone, The 2007 Thai Horror Movie, about a pair of female conjoined twins named Pim and Ploy, tends to be the truely worst Asian horror has ever made known to Western Kid Horror movie fans.
  • Indians seem to feel this way about any humorous depiction of Mahatma Gandhi, for very obvious reasons. There was a major backlash on YouTube over the "Gandhi II" clip from the "Weird Al" Yankovic movie UHF, a fake movie trailer that re-imagines Gandhi as a 1970s blaxploitation-like vigilante. The joke is simply a parody of Actionized Sequels taken to such an extreme that even Gandhi gets the treatment.
  • Roberto Benigni's 2002 Live-Action Adaptation of The Adventures of Pinocchio was lambasted by American audiences and was nominated for 6 Golden Raspberry Awards, including "Worst Picture", both because they saw it as a vanity project for Benigni (who wrote, directed and starred in the film as Pinocchio), and were somewhat disturbed that the title role, traditionally fit for a little kid, was being played by a man in his forties. It also was a closer adaptation of the book than the Disney Animated Canon version, reinstating Pinocchio's obnoxious personality and such incidents as the hero being hung by a noose at one point, and not surprisingly American viewers didn't find this charming. And the film was initially released by Miramax only in a roundly condemned All-Star Cast English dub (Breckin Meyer voiced Pinocchio, for one thing). The film performed much more favorably in Benigni's home country, where it was nominated for a handful of awards by Italian film critics.
  • Borat, unsurprisingly, was not at all well received by many ethnic groups, to the point that it was banned in most Middle Eastern countries. Russia discouraged cinemas from showing it, because many felt it would lead to race riots (as Russia has a Kazakh minority population). The movie wasn't shown in theatres, but it is available on DVD. Ironically, the Kazakhs loved it.
  • Though it was a cult hit elsewhere, A Clockwork Orange wasn't very well received in Great Britain, as many thought that the film's depictions of violence and gang rape was too extreme at the time and was blamed for inspiring multiple copycat crimes, to the point where director Stanley Kubrick had the film removed from British distribution.
  • 300 was condemned as "Western Propaganda" in Iran due to the way Persians were portrayed in that film. However, lots of people in the US and Canada had the same opinion, but they usually felt that it was so over-the-top it crossed the line twice.
  • Historically, Superhero movies had a reputation for underperforming outside of the U.S. However, the box office successes of The Avengers and The Dark Knight Rises began to turn this trend around. Iron Man 3, X-Men: Days of Future Past, and The Amazing Spider-Man 2 are notable for pulling in large box office hauls outside the U.S. (with the latter two actually proving more profitable overseas than in their native US).
  • Slumdog Millionaire was hated by Indian people, due to its obliviousness to the Bollywood cliches that were in it. Elsewhere the reception was almost universally positive, where it won 8 Academy Awards (including "Best Picture"), and the film currently has a 94% rating on Rotten Tomatoes.
  • Argo was a major box office success in the U.S. and won the Academy Award for Best Picture but was not well-liked in Canada, Britain, or New Zealand for minimizing the work of those countries' embassies to make the Americans out to be the sole heroes of the rescue. The film even got such a poor reception at the Toronto Film Festival that director Ben Affleck had to go back and recut some of the film (less than a month before opening) to give a fairer portrayal of the Canadians.
  • The makers of Braveheart were very nearly sued by the Scottish government over its depiction of national hero Robert the Bruce (even though he really did waffle back and forth on the conflict several times). The movie is generally regarded with varying degrees of embarrassment and annoyance in Scotland. It's even less popular in England, which isn't surprising since literally every named English character in the movie is evil.
  • Godzilla (2014):
    • While this is easily averted for the film itself in the Japanese market (Toho themselves heaped praise upon the movie), it's played straight with Godzilla's redesign, which a decent portion of the audience over there consider to be weaker, or, for some people, fatter, than the original.
    • The movie has gotten a pretty bad rep in places where Godzilla hasn't been established as a pop-culturally relevant franchise, and so most people have grown up with the previous American reboot instead. Being that one of the main focuses of the film was to approach it from a "fan perspective" and distance it as much as possible from the '98 movie, it's easy to see why this strategy backfired in places where audiences harbored no love for the Japanese Godzilla, especially since reviews agreed that its faithfulness to the source material was one of the movie's main selling points. Basically, the two movies' receptions are inverted compared to countries where the brand has had a history.
    • The film did really poorly in the South Korean market. Box office analysts have compared the South Korean market for this movie with Pacific Rim and noticed how it was an unusual outlier considering Godzilla did better than Pacific Rim in every other territory.
  • The Bollywood film Gunday is a footnote in most of the world, did well enough in its home country of India, and got okay critical reviews. In Bangladesh, it's generally viewed to be worse than Hitler, for some major Artistic License – History taken with the Bangladesh Liberation War in a brief prologue sequence. The film was actually rated #1 on the IMDB Bottom 100 for about a year, for exactly this reason, with thousands of angry Bengalis one-starring the film for that prologue.
  • The Holocaust documentary Shoah was critically acclaimed almost everywhere, winning several "best documentary of the year" awards and being voted #2 of all time by Sight and Sound. In Poland, however, the movie is utterly loathed. It was never going to be popular, considering it's about Poland's assisting in the Holocaust, but the film's refusal to acknowledge the many Poles who did save Jews or who suffered ethnic persecution under the Nazi regime was a pretty heavy nail in the coffin of Poles ever appreciating the film.
  • The Three Stooges: In the U.S., they are an institution. Broadcast for decades and very popular with all ages to the point that almost every American comedy will have a Three Stooges Shout-Out at one point. In the rest of the world, especially Europe, Laurel and Hardy have always been far more famous and popular. A major reason for this is that Laurel & Hardy lost their popularity in the U.S. during the 1940s because the quality of their movies went down due to Executive Meddling, note  although they still made millions, and they stopped producing new movies ca. 1945, except for the atrocious "Atoll K" (1950) note  Newcomers such as Abbott and Costello, The Three Stooges and Bob Hope took their crown as a result. Meanwhile in Europe, where the Nazi occupation had cut off the import of Hollywood movies, the new acts did not even get a proper chance to make an impact before VE Day. Laurel and Hardy on the other hand almost immediately started touring through Europe with a small stage show, getting back in contact with their old fans, and continued to do so until 1954. As a result, Europeans were far more interested in Laurel & Hardy than any of the comedians they never heard about. It didn't help that comedians like Abbott and Costello and Bob Hope lacked the charm of Laurel & Hardy and their comedy was mostly verbal, which translated badly in non-English countries. While the Three Stooges did rely more on slapstick comedy, many Europeans have always felt it was too lowbrow and unsophisticated compared to Laurel & Hardy and The Marx Brothers. Though the Marx Brothers' comedy is also very verbal they had a few good foreign dubs at the time, especially in Italy where they have always been very beloved. Harpo was also a link with silent comedy, which crossed all language barriers. And much like Laurel & Hardy the lesser Marx Brothers movies of the 1940s were never seen by Europeans during the Nazi occupation, thus their reputation also remained intact.

  • In most countries, vegetarianism is a big enough cultural force that if there aren't restaurants dedicated solely to vegetarian (or vegan) cuisine, it's easy to find restaurants with meatless dishes. Not so in France. A combination of a world-famous and centuries-old food scene where chefs have total creative freedom, a lack of understanding of why people would choose not to eat meat, and a culture centered around pleasures and impulses whereas vegetarianism is restrictive by nature means it is difficult to find truly meatless options. In fact, some of the only restaurants in Paris that one could plausibly call vegetarian are "ethnic" restaurants (Moroccan, Vietnamese, etc.) where distinctly non-French food is served. The owner of Piccolo Teatro in Kitchen Nightmares found this out the hard way after she moved to Paris, where among other problems, she discovered that only 2% of Parisians are vegetarian.
  • Tex-Mex has had a hard time finding its way into eastern Asian countries, despite most other types of fast foods having rooted themselves firmly. This is because beans are commonly used in desserts in Asia and have thus been associated with sweet foods. In addition, oriental dishes predominantly have a sweet element to its flavor; Tex-Mex rarely has any at all. Lastly, rice (almost always unseasoned) is an extremely important part of meals in eastern Asia, but Tex-Mex uses seasoned rice if it uses it at all, and while rice can be made into hamburger buns or batter for fried foods, it has thus far been exceedingly hard to turn rice into tortillas. Together, the presence of beans in all-savory entrees that either has no rice at all or rice in unfamiliar forms makes Tex-Mex very off-putting for many Asians.
  • Outback Steakhouse is very popular in its home country of the USA. In Australia, the country the chain was modeled after, there are only 6 restaurants in the entire country: 5 in Sydney and 1 in Wollongong.
  • Coca Cola is universally successful; In Sweden as well. However, sales drop as much as 50 per cent during Christmas, due to competition to the domestic soft drink Julmust.
  • Blood sausage and its many, many variants are wildly popular in most European countries and Latin America. Not so much in the United States. Its popularity is limited to areas with large Polish/French/Belgian-American populations (such as Maine or Winsconsin), where it's made locally. This is in part because of different health regulations; raw blood, its key ingredient, is illegal to transport.

  • Harry Potter has an in-universe example: the book Quidditch Through the Ages has a section dealing with the status of Quidditch around the world. Americans apparently prefer the game Quodpot, a sort of hot-potato game involving a Quaffle that has been tampered with and explodes – probably a joke on Americans who prefer American football to soccer and are obsessed with Stuff Blowing Up. In Asia, however, Quidditch is only slowly gaining appeal because Asian wizards have traditionally preferred flying carpets to flying broomsticks. The exception to this rule is Japan.
  • Henry James wrote two political novels during the 1880s – one novel, The Bostonians, about women's rights movements in America, and another novel, The Princess Casamassima, about labor unions and terrorism in England. Bostonians was a hit in England, but widely denounced in America as cruel and unsympathetic, while Princess was a hit in America, but dismissed as exploitative and narrow in England.

    Live-Action TV 
  • Due to differences in attitudes as opposed to the source material of Super Sentai, Power Rangers has some elements that don't gel with American audiences.
    • The general rule is that Super Sentai works best while being silly, and Power Rangers works best when being serious. For this reason, the serious Chouriki Sentai Ohranger almost ended Super Sentai; but the silly Gekisou Sentai Carranger saved the series from cancellation. Inversely, when Ohranger was adapted into Power Rangers Zeo, it was and is a season that is well-regarded among Power Rangers fans; while when Carranger was adapted into Power Rangers Turbo, it almost got the series canceled.
    • Villains also get different treatment. Rescue Sentai GoGoFive had villainess Denus, who is well-regarded in Sentai fandom. When it was adapted into Power Rangers Lightspeed Rescue, her equivalent, Vypra, was hated by fans, thanks in no small part to the X-Pac Heat leveled against Jennifer Yen. It got to the point where Linkara, in his review for his History of Power Rangers series, all but cheered when Vypra was absorbed into Queen Bansheera later in the season.
  • Somewhat tying into the general examples of Japanese character popularity above, Kamen Rider fans in the West tend to dismiss Wataru Kurenai (and, to a lesser extent, Ryotaro Nogami) for being 'weak' and 'unmanly' compared to many of the other protagonists in the franchise.
  • When MTV's American remake of Skins was cancelled and overall declared a flop, the creators invoked this, claiming that Skins was a "global phenomenon" that just wasn't catching on to Americans for whatever reason. But in fact, the original British show does have a strong cult following in the U.S., comparable to its popularity in other non-European countries.
  • M*A*S*H is very much not liked in South Korea. This is based on the view that it portrays Korea as a war-torn, third-world country inhabited by prostitutes, criminals, and primitive morons. To be somewhat fair, "war-torn, third-world country" isn't too inaccurate a description of what South Korea was like during the time of the Korean War. One only needs to look at North Korea to see what both halves of the Korean peninsula were like in the early 1950s. Even as of the 1970s, when the show was made, South Korea was an authoritarian state and it was actually lagging behind North Korea economically. Still, many Koreans seem to see M*A*S*H as a symbol of everything that is wrong with Western portrayals of their country, which is now a first-world democracy and economic powerhouse.
  • Jeopardy is one of the most popular game show franchises in America. The original version ran from 1964 to 1975, and the current version has been on the air continuously since 1984, usually paired with Wheel of Fortune. However, unlike Wheel and most other American game shows, foreign versions of Jeopardy! are far fewer in number, and far less successful across the board.
  • Although the ITV show Upstairs Downstairs was very popular in the United States, two early characters – Sarah the housemaid and Thomas the chauffeur – didn't share in the general plaudits. American viewers, who were at the time generally unaware of the "plucky little Cockney sparrow" trope but very aware of the "blackmail is sociopathic" trope, did not share British audiences' appreciation of the two, to put it mildly. Even today when shown in repeats, some American stations leave out most or all of the Sarah and Thomas episodes.
  • Love/Hate is tremendously popular in in its native Ireland, with one episode enjoying an unheard of 53% audience share. In Britain when it began airing on Channel 5 it attracted middling at best viewership figures.
  • The Swedish Chef from The Muppet Show is not liked by many Swedes, who find him insulting, or not Swedish. This is because of the muppet not speaking actual Swedish, but a completely unrelated mixed-up language (officially termed "Mock Swedish") in an accent that is not Swedish either (which is lampshaded in an episode of Big Bang Theory). The Swedish Chef is basically a Love It or Hate It phenomenon in Sweden. Swedes either feel annoyed by how inaccurate a portrayal he is, or laugh at him for the exact same reason.
  • The TV miniseries Unsere Mutter Unsere Vater, about five friends in World War II, was such a hit in Germany that it's been turned into a theatrical movie, Generation War, and distributed abroad. Of course, it's having difficulties finding an audience outside of Germany, given that it's a movie that portrays Wehrmacht officers in a sympathetic light. It's proven to be particularly unpopular in Poland, as the series depicts the Polish resistance as anti-Semitic slobs.
  • This type of reaction was the main problem Venezuelan network RCTV faced when they tried to sell their soap Por Estas Calles to the international market. In the country, the soap was so popular and the characters so loved, it was extended and extended until it finally ended after three years.note  But the reason the soap was so popular was because it was basically a Roman ŕ Clef of the current state of the country; when broadcast in other countries, they lacked the key, and since the romance plot was very slow and the overall athmosphere so bleak the spectators din't care. Every country that broadcast it cancelled if after mere weeks.
  • House of Anubis is widely disliked in the Benelux. The main reason for that is that the show it was based on, which is Het Huis Anubis, had already lots of fans there before Studio 100 (which only publishes works in the Benelux due to their limited budget) decided to give the rights to Nickelodeon to make their own version of the show. When Nickelodeon announced to those countries that Nickelodeon was going to air it many anticipated the show in the hope that it was Het Huis Anubis they all knew and love, but what they ended up getting is a show with a completely different cast of characters, plotlines etc. and many disliked the (in their eyes) Flanderization and Cultural Translation (or de-Flanderization, as it were) that was committed.
  • Seinfeld failed in Germany while being successful in the rest of the world. Main reasons are Executive Meddling (the stand-up segments were left out; the dubbing had some weaknesses), Hype Aversion and the fact that the kind of humor just did not catch on well. In its initial run, it only lasted one season.
  • Many international Trekkies dislike the Star Trek: The Original Series episode "The Omega Glory" because of how intensely it uses the Eagleland trope, culminating with Kirk reading the U.S. Constitution aloud. Not that there aren't a significant number of Americans who share the same view…
  • MTV has been a phenomenon everywhere in the world, with the exception of France, where it is niche at best. This mainly has to do with the RTL group having already launched a music channel in France under the name of M6, which fulfilled the role that MTV already had and that launched on 1 march 1987, while MTV only launched there on 1 august 1987. Add in that US imported cable channels generally have limited access to the French audience (you already need a quite expensive contract to watch Nickelodeon or Disney Channel in that region) while M6 is available even in the cheapest cable contracts and you understand why MTV never had success in that region.

  • The Sex Pistols recorded a UK #1 album with Never Mind The Bollocks, Here's The Sex Pistols, which never cracked the top 100 in sales in the U.S. It did not help matters that the Pistols' sole U.S. tour during their original run was a publicity stunt concocted by Malcolm McLaren that saw the Pistols touring the Bible Belt to generate lots of "rednecks vs. punks" news. (One oft-shown image has the theater marquee of the Longhorn Ballroom in Dallas showing the Sex Pistols headlining that week, with the next week's show featuring Merle Haggard!) One of the only shows in punk-friendly territory was the very last in San Francisco – and that one ended with Johnny Rotten leaving the stage, and the band, abruptly. This has to do with the different ways the U.S. and U.K. punk scenes developed. The American scene was more artsy and bohemian, while the British scene was predominately working class. Johnny Rotten openly mocked Patti Smith's performance in London in 1976. On the other hand, The Ramones, an American band, launched the British scene. They firmly believed in Three Chords and the Truth. Same goes for the big protopunk acts (The Stooges, New York Dolls, MC5, The Dictators, etc.), who were widely respected on both sides of the pond.
  • One of the most prominent examples of this is Australian pop star Kylie Minogue. Throughout most of the world, she is pop music royalty on the same level as Madonna: she has sold more than 70 million records, was voted as the 49th greatest woman in music by VH-1, has received an Order of the Arts from the government of France, and has been cited by the Guinness Book of World Records as having the most consecutive decades with a top-five album. Dubbed "The Princess of Pop", Minogue is a sex symbol and a musical and fashion icon of such stature that she is known to the public by only her first name (much like "Britney" or "Taylor"), and her younger sister Dannii was able to become a successful recording artist simply by riding Kylie's coat tails. To give an example of her far-reaching pop cultural influence, when she was diagnosed with breast cancer in 2005, it lead to a large uptick in women getting cancer screenings in what was dubbed the "Kylie effect", and she publicly received well wishes from then-Australian Prime Minister John Howard.

    However, Minogue's international success comes with one caveat: she has never been able to crack the United States. After scoring back-to-back hits with her two debut singles "The Locomotion" and "I Should Be So Lucky", she promptly fell off the radar and was largely forgotten until her worldwide smash "Can't Get You Out of My Head" became a top-ten hit there in 2002 — and even then, it only reached #7 on the Billboard Hot 100, compared to the laundry list of countries where it topped the charts. While the rise of the Internet has given her exposure to American audiences she never previously received, she still hasn't managed to become more than a niche artist there. It wasn't until 2009 that she toured the United States for the first time, and has only had one album go platinum there (Fever in 2001, the album that "Can't Get You Out of My Head" came off of).

    This dissonance may be explained by how, while Europe remained friendly to pop through the early 1990s (the years when Minogue's career was just starting to take off), the United States flat-out revolted against it during the same time period. When she first hit the scene in 1987, Minogue was merely a manufactured bubblegum pop artist in a market over-saturated with such. With Rhythm of Love in 1990 and Let's Get to It in 1991, Minogue took creative control of her career and image, broke from the Stock Aitken Waterman team, and redeemed herself as a mature, credible artist while most of her peers fell into obscurity. However, Rhythm of Love suffered the worst possible timing: it was released on November 12, 1990, the same day that the Milli Vanilli scandal reached its apex, creating a huge backlash against bubblegum pop in America that fueled the rise of grunge and killed the careers of just about every pop artist whose name was not "Madonna" or "Michael Jackson". By the time the backlash subsided in the late '90s, Minogue's creative direction (mostly inspired by disco and synthpop) had diverged far from what the new wave of American bubblegum pop music (which was heavily R&B-influenced) sounded like. It wouldn't be until the rise of the millennial generation and the internet that Minogue could find any kind of audience in the US.
  • During the '90s, a wall effectively emerged between the American and British rock music worlds that very few bands successfully crossed for more than one hit.
    • In the early mid 1990s, grunge was huge in the United States, but in the UK it received a very divisive reception. For a time, almost every stand-up comedian had his own Kurt Cobain impersonation. Meanwhile, the upbeat and exuberant Britpop music genre emerged as a backlash against the dourness and pessimism of grunge. However, there were some exceptions: the British band Bush, for example, continued to play music inspired by grunge years after the scene faded in the US.
    • Britpop, in turn, largely got the cold shoulder in the US, with Oasis probably the only band to have much success, and blur becoming a One-Hit Wonder with "Song 2" (which was ironically intended as a parody of grunge). Americans who liked grunge naturally didn't take well to a genre that explicitly repudiated it, while Americans who didn't like grunge mostly turned to Country Music, adult alternative, and bands like Hootie & the Blowfish as an antidote.
    • This wall was especially pronounced with American and British indie music in the '90s. In the UK, blur was the only famous British band to draw any influence from bands like Pavement, while in America, British indie music was largely ignored outside of music magazines and College Radio. These bands weren't immensely popular in their home countries, either, but they were even less popular across The Pond. This ended when The Strokes released Is This It, which had an immediate impact in the UK that was unmatched in America.
  • In Israel, Richard Wagner's music is very unpopular, mainly due to the composer's virulent (but not murderous) anti-Semitism and, more importantly, his popularity within the Nazi party inner-circle – the death camps were known to blast Wagner over the speakers. After the War, many Holocaust survivors moved to Israel, and took their newfound (admittedly understandable) hatred of the composer with them, allowing it to become official state policy. When a travelling orchestra attempted to play Wagner in Tel Aviv, it was met with massive protests and a boycott. The unofficial ban is slowly being lifted as Holocaust survivors die off, and his music is slowly gaining more acceptance. Ironically, Theodor Herzl, the founder of Zionism and father of the modern Jewish state, was an admirer of Wagner's music.
  • Even The Beatles were victims of this, in a few different places, in 1966. The most famous one involved John Lennon's infamous "we're more popular than Jesus" comment, which was more or less dismissed as harmless in the Beatles' native Britain, especially after Lennon clarified it... but this was not the case in America. There, a few radio stations in the South held burnings of Beatles records, and the whole ordeal turned into a media ruckus. The anti-Beatles sentiment wasn't actually very widespread, but there was enough of it in some areas that the Beatles had to cancel a few tour dates due to threats. Far worse was the reception they received that year in The Philippines, when they were essentially chased out of the country for refusing to play for Imelda Marcos, and to a lesser extent, the controversy in Japan from their appearance at the Budokan (which is now a popular concert venue, but at the time was reserved for martial arts, and many saw the Beatles' appearance there as disrespectful). All of these incidents, along with the increasingly complexity of their music, made 1966 their last tour.
  • Country Music outside of Middle America.
    • In the Northeast and other "blue state" parts of the US, being a fan of country music carries many of the same connotations as being a fan of NASCAR – unless it's a hip alternative country band, a crossover pop artist (e.g. Taylor Swift, Lady Antebellum), or a legend with universal appeal (like Johnny Cash, Willie Nelson, or Patsy Cline), admitting to being a country fan will most likely get you called a redneck, a hillbilly, or some variation thereof. The New York City area, for example, did not have any country stations whatsoever between 2002 and 2013, despite it being the largest radio market in America and country being, by some measures, the most popular genre of music in America.
    • It's similar outside America. When the Country 2 Country music festival was held in Britain, for instance, many critics' discussions of the event focused on the "American" nature of the music and its association with stereotypes of Type 2 Eagleland. There are only a few other countries that can be said to have significant country fandoms — Ireland (whose own tradition of folk music fed into Appalachian folk, which is an ancestor of modern country), a few parts of West Africa (possibly due to the popularity of the banjo), Brazil (a mishmash of American and local subculture, including rodeo acts and even the descendants of ex-Confederates), Canada, and Australia (both of which have frontier histories and vast rural areas not unlike those found in America). Country music is also surprisingly popular in the Caribbean, where from the 1950s-1970s it was some of the only American music imported into the area.
    • In Canada, you tend to find either a gentler brand of country (i.e. Anne Murray) or a more folk-infused style (like when Great Big Sea or Barenaked Ladies make occasional forays in to the genre) being heard universally – although country stations exist and more hard-core country groups are out there, they tend to stay in and around Alberta, which likes to identify with the culture (it's not called "Canada's Texas" for nothing) There is, however, a curiously large aboriginal following of country music.
  • Power Metal bands (of the European style) often do well in the Europe, placing high on the charts and playing stadiums and arenas. They do even better in Brazil and Japan. In the U.S. however, they're lucky if their CD gets a release, let alone charts, and the few bands that do tour the States are reduced to playing small clubs. DragonForce is the exception, having been made popular thanks to Guitar Hero. A prominent example is Kamelot, a power metal band founded in Florida. In their native US, the band has an enthusiastic but still niche following, while in Europe, it's one of the biggest names in music alongside such well known giants as Nightwish and Helloween.
  • The British rock magazine MOJO acknowledged this trope in their list issue, where they listed 10 British artists/groups who wouldn't get free drinks at any American bar, and 10 American artists/groups who wouldn't get free drinks at any British pub.
  • PSY's memetic hit "Gangnam Style" has been popular everywhere in the world... except Japan, where he received a horrible reception. This article explains this as being due to PSY not fitting the stereotype that the Japanese have of Korean pop stars being incredibly good-looking, on top of anything that isn't mainstream not doing well (PSY's song was a parody of K-Pop, and he normally does genres that aren't mainstream pop), as well as a surge of nationalistic flame wars between Japanese and Koreans.note 
  • British boy bands have had a notoriously tough time breaking into the American market. Take That, for example, were the biggest boy band in UK history. While they didn't have the same popularity worldwide, they were at least able to have some moderate success internationally...everywhere except the United States, where their 1995 album bombed and they got lucky with one top 10 hit with "Back For Good". Five actually had a platinum album in the U.S., which means they got further than Take That, but at the time a platinum album only meant a minor hit. It went no further than #27 and their big top 10 "When The Lights Go Out" became their only hit as well. Boyzone and Westlife, although Irish, also fell to the curse in 2000, as their albums went no further than #167 and #129, respectively, and although "Swear It Again" was a minor hit for Westlife, "No Matter What" was a complete dud for Boyzone. That proved to be the end of the boy band craze.
    • Then a revival started in 2010. The X Factor finalists JLS sent their song "Everybody In Love" across the Atlantic, only to find another commercial disaster. Social media then kicked in and brought The Wanted and One Direction overseas. The Wanted scored with "Glad You Came," and One Direction with "What Makes You Beautiful." How did they fare in America this time? The Wanted found themselves following the same path as Take That and Five. One Direction, on the other hand, more closely followed the path of two different 90's boy bands: Westlife and Boyzone? Wrong. The Backstreet Boys and *NSYNC.
  • 1814, an American Rock opera about the War of 1812 toured Canada, only to find the audience cheering the Red Coat character's songs, and booing American characters, despite the fact that the Americans are written as the opera's heroes, and the Red Coats are the villains. This is because in the War of 1812, Canadians fought on the British side against the Americans. What makes this a sticky subject for most Canadians is that Canada was an important front in that war, which American depictions rarely even hint at.
  • The Tragically Hip have a career that spans 30-plus years, and are hugely successful and revered in Canada, but are treated with outright indifference or irrelevance in the United States. They've never been able to break through into the American market, despite appearing on at least one episode of Saturday Night Live and doing several American tours, and have more or less given up on trying to make it south of the border. Part of this likely has to do with their songs, which are heavily dependent on references and plots taken from Canadian poets and historical events.note 
  • Although BEMANI unit Prim is particularly popular amongst Japanese players, they cause quite a Broken Base amongst Western BEMANI fans.
  • Although Glam Rock bands had a lot of success in their native England, many Americans just found their look much too effeminate for their tastes. On the other hand, T.Rex managed to have a hit with "Bang a Gong (Get it On)". David Bowie and Roxy Music also had a couple of hits in the U.S. later in The Seventies. Americans in The Seventies generally preferred more macho British hard rock acts like Led Zeppelin and The Who. Glam had a following on the East Coast, particularly New York City, as reflected by native artists like solo Lou Reed, The New York Dolls and Wayne (later Jayne) County. It didn't get much traction out West, although LA produced Sparks. The American bands naturally were much more popular in Europe. San Francisco's The Tubes had glam tendencies but were too late and too out-of-the-loop to capitalize.
  • Music in languages other than English is a tough sell in the U.S. Even singing in languages with a recognizable accent, such as ABBA, is enough to get a backlash. British acts tend to sing in an American accent (though plenty of UK-based singers do this naturally without any thought of making it across The Pond). There is some room for novelty hits, such as PSY's "Gangnam Style". The occasional exception to this is Spanish-language acts due to the USA's massive (and massively-growing) Hispanic population. English-language media, however, prefers to ignore it if they can. Every once in awhile, though, a Spanish-language song – often from Puerto Rico but sometimes from Mexico or a Hispanophone enclave within the States – will become an unexpected crossover hit. A good example is the Macarena.
  • Avicii is one of the biggest EDM stars in Europe. Unfortunately, he is not very successful in the United States, where all but one of his songs have bombed. However, the one that didn't, Wake Me Up!, became the biggest hit in the genre's history. It is theorized that American radio stations love playing Wake Me Up! so much that they are purposely ignoring his new music in favor of playing Wake Me Up! as a recurrent. Therefore, the release of said single subverts this trope and vindicates him as a popular influence in North America, thanks to Wake Me Up!
  • Japanese music, whether it be pop, rock, metal, hip-hop, etc., largely falls into this with American audiences. The big acts are household names in their native Japan, and have a large amount of crossover appeal in other Asian countries, and even a fair amount in Europe and Latin America (enough that they can tour those areas to large crowds). In the U.S., however, most artists don't even bother releasing their material for Americans because when they do, they almost never chart anywhere. Japanese artists that tour the U.S., the few that do, find themselves relegated to small clubs. This is largely due to stigma perceived towards people who listen to Japanese music.note  The only Japanese act to have any success, relatively speaking, in the U.S. as of late is BABYMETAL, largely due the Memetic Mutation of a Teen Pop Idol Group performing Heavy Metal music. They opened for, of all people, Lady Gaga, and they actually got their album to chart on the Billboard 200... albeit only peaking at #187.
  • It is damn near impossible for international rappers from Europe and/or Australia to crossover stateside. The only British act to have a hit in the U.S. (and only one) is Stereo MCs with their Top 20 song "Connected", and even then it was more of a dance song than a rap song. This could be due to the aforementioned fact that many Americans are turned off by artists that feature noticeable accents, and rappers from foreign countries often have accents that are very noticeable. Australian rapper Iggy Azalea has been cited as an exception, since she's had massive success in the States (moreso than her homeland), but even that is a subversion since she left Australia as a teen in order to move to the U.S. for the specific purpose of making it big internationally. That, and she raps like a southern black chick from Atlanta, hiding her native Australian accent. There is some room for Canadian rappers (i.e. Drake) though, but not much.
  • Black metal is commonly associated with Scandinavia, however this is primarily only due to Norway. When the black metal scene began in Norway, and its most notable peak in the late 80s and early 90s, it was quite hated in Sweden, where death metal ruled the metal scene there. In fact, the rivalry between the Norwegian black metal and Swedish death metal scene was so fierce that there were reported incidents of Swedish death metal fans plotting to bomb and assassinate Norwegian black metal bands, and vice-versa.
  • Black metal was also notably unpopular in Germany, where thrash, speed, power and death metal all flourished, but black metal never took off much. It's possible that too many black metal musicians flirting with if not outright endorsing Neo-Nazism, or at least Germanic paganism often associated as such was too much of a sore topic there.

     Performance Art 
  • Cirque du Soleil troupes have travelled well over most of the world, but there are two countries in particular that it has struggled to appeal to.
    • France: For all the jokes about the "Frenchiness" of the company that originated in Quebec, after an initial, critically-roasted visit to Paris in 1990, Cirque didn't bring another show to the country until Saltimbanco in 2005. The books 20 Years Under the Sun and The Spark point out that circus has been a staple of French entertainment for so long that a)Cirque's style wasn't particularly new to them and b)it just takes a lot to impress critics there with so much competition.
    • China: After 30 years, only three tours have even made it to mainland China: Saltimbanco, Quidam, and Michael Jackson The IMMORTAL World Tour. (Another show, Alegria, visited Hong Kong in addition to the first two.) An attempt at a non-touring production there, ZAIA, limped through a four-year run in gambling resort mecca Macau, consistently playing to half-full houses. Even Michael Jackson's enormous international popularity couldn't keep IMMORTAL World Tour from completely bombing in its Bejing and Shanghai stops (selling, respectively, only 28% and 41% of its available seats according to Wikipedia); that the show used a literally Banned in China image of the Tianamen Square "Tank Man" in a montage didn't help. The company sold a 80% financial stake of itself to a Chinese firm in 2015, however, partially with the intent of finally gaining traction in the country, which will involve becoming more competitive with native troupes and overcoming Values Dissonance: As a New York Times article discussing the sale explained, Cirque's tendency towards Excuse Plots about The Everyman's journey (ZAIA was an example of such) don't play well to Chinese audiences who prefer to enjoy large, precision group numbers (think the 2008 Olympic opening ceremony).

  • While pinball was a huge hit in the United States, and is still seen as an icon of American arcades today, it has had a cult following at best in Japan, where pachinko is much more popular.
  • Pachinko is as popular in the US as pinball is in Japan. For a lot of people in the US, playing pachinko does mean about as much as watching it, or rather, watching balls roll towards their destination.
  • Between 2007 and 2009, Stern attempted to market pinball to China. It ultimately flopped due to a combination of using franchises the Chinese were not familiar with (such as Big Buck Hunter Pro and the NBA) and a lack of familiarity with pinball as a whole, which to the Chinese equates with "not interested".
  • For some reason, Gottlieb's Bone Busters was roundly rejected by players in France. The backlash was so bad that Gottlieb produced 200 kits to convert Bone Busters tables into Amazon Hunt III instead.

     Professional Wrestling 
  • Hulk Hogan was one of, if not the, biggest WWF star of all time. However, when he brought the flexing, no-selling, All-American character to WCW, fans were lukewarm at best at first, and progressed to booing him and throwing his merchandise back into the ring. He got over with them as the villainous Hollywood Hogan, but when he returned to Hulk Hogan, the fans still weren't impressed. This was largely because most WCW fans were fans of the old NWA and hated the WWF's campy, story driven style compared to the NWA's hard action (which was why wrestling ratings on TBS tanked for the brief time that the WWF was on there). Ironically, the WWF/E tried to bring Hogan back as Hollywood in 2002 but had to revert back to Hulk Hogan because their fans refused to boo him, even after he plowed a truck into an ambulance that had The Rock inside it.
  • Samoa Joe has caught surprisingly negative reactions from Japanese fans, who see him as a ripoff of many Japanese wrestlers from the '90s. It doesn't help that they tend to dislike TNA's usage of Okada Kazuchika as Samoa Joe's second banana. Ring of Honor would take advantage of this by having Joe be the most prominent member of its roster to call out the Pro Wrestling NOAH guys. However, Samoa Joe was well received by the Japanese fans in Korakuen Hall when Wrestle1 presented TNA Bound for Glory in 2014. You can actually trace the point where they (slowly) started warming up to him in match against Mitsuharu Misawa seven years prior, which at the time mostly made headlines for the negative reviews it got.
  • Bryan Danielson (Daniel Bryan) doesn't really get over in Mexico, not even alongside Konnan, but is very popular back home.
  • Shawn Michaels, in large part due to his role in the Montreal Screwjob, isn't exactly a popular figure in Canada. To the point that when Michaels would make an in-ring appearance in Canada in his heyday, thousands of normally placid Canadians would be howling for his blood as soon as his music hit. Shawn Michaels: arch nemesis of Canada.
    • The only time it didn't apply was whenever he was in DX, due to the fact that it gave him uber-Popularity Power.
  • For whatever reason, Ken Shamrock was nearly booed out of whatever Canadian city in which he was wrestling.
  • Fans in the USA really don't like Kenzo Suzuki, or KENSO as he is known in All Japan Pro Wrestling after he had an unimpressive run in on WWE Smackdown. That he was still a relative rookie then doesn't get him any slack.
  • Rebecca Knox is beloved in her native Ireland and to be fair, didn't catch a negative reaction in the U.S. until her Face-Heel Turn in SHIMMER. However, her usual babyface routine got an incredibly negative response from the WWE NXT crowds, who are usually happy to see independent and foreign "darling" wrestlers.

  • Famously, football, or soccer as it is known as, in the United States.Disclaimer 
    • Far and away the most popular sport in the rest of the world, with The World Cup being the most popular international sporting event outside of the Olympic Games, soccer today remains a niche sport in America. Probably the only place soccer is considered popular in America is in a school or youth community group, and even then, it's only used as a measure to keep kids from getting fat and/or teach them that there's more to life than spending your free time with computers, video games, texting, committing petty crime, taking selfies and twerking (as if baseball, football, or basketball couldn't also distract from those activities). It is particularly infamous for many Americans dissing on soccer, which usually isn't well accepted overseas, although American opinions regarding the sport gradually changed and the 2014 World Cup earning record ratings for ESPN. The fact that America's national team has vastly improved also is an important factor to soccer's rise in the country.
    • Transversely, women's soccer is pretty popular as it is traditionally one of the most-played sports by female athletes in the U.S., and thus they have one of the most powerful teams in the world (winning two World Cups and four Olympic gold medals).
    • Although the United States is invariably the country to get flak from Europeans for not liking soccer, the sport is even less popular in Canada, where hockey is king (followed by Canadian Football and, of all things, curling). Incidentally, Canadians also call it soccer.
    • The Philippines is also notable for the lack of enthusiasm for soccer in contrast to other nearby Asian countries. While there has been a surge of popularity in the sport with the help of the Younghusband brothers, the sport has always been seen with low regard due to its perception as an expensive game and perceived difficulty. Lack of major victories from its national team can also explain the lack of popularity of the sport. It does not help that whatever sport Americans likenote  (basketball, baseball, boxing, etc.), Filipinos will end up trying to idolize it. Other countries in East Asia where The Beautiful Game isn't considered the most beautiful – Japan (fanatical about baseball), China (prefers badminton & basketball), Taiwan (baseball & basketball), Indonesia (loves badminton), Malaysia (ditto), Thailand (native sports).
    • Soccer is also noticeably less popular in Ireland than in most of Europe, mostly due to competition from Gaelic Football and hurling which nearly totally dominate domestic games. The explosion in popularity of rugby over time has done it no favours either. Though every country in Europe has a national soccer/football team, the sport is less popular in colder countries – Russia, the Nordic States (Iceland, Norway, Sweden, Finland), the Alpine states (Austria, Switzerland), etc. – where winter sports get more attention.
    • Soccer is also quite unpopular in South Asia (India, Pakistan, Bangladesh, Sri Lanka), where cricket is king. Most other sports are relatively unpopular or don't have the crazy fan following of cricket, largely due to hardcore marketing activity in favour of it. In urban areas, though, soccer has plenty of fans, and in a few states there is a long-running soccer infrastructure. American sports, on the other hand, are not so popular, except basketball.
    • Oceania as a whole isn't big on soccer either (yes, they also call the sport that; it's not just an American thing, folks). New Zealand likes rugby, as does Papua New Guinea. Half of Australia prefers Australian Rules Football, the other half prefers rugby or cricket – it's a regional thing, see below.
    • Soccer is also curiously unpopular (or at least less popular than on the mainlands) in Caribbean countries. For instance, most of the former British West Indies – Barbados, Jamaica, Guyana, etc. – prefer cricket; Cuba, the Dominican Republic, Puerto Rico and Venezuela love baseball; Panama loves basketball.
  • American Football is only really popular in the United States and its neighboring countries. Canada plays a local variation called Canadian football with its own league and rules (similar to, but distinct from, the US's), and Mexico has a few collegiate leagues and a sizable fandom for the Dallas Cowboys (the only team whose games are consistently available on Mexican television) but no professional leagues. Outside North America, while there are pockets of popularity in Europe,note  it is even more niche a sport than soccer is in the U.S.; an attempt by the NFL to form a European American football league, NFL Europa, folded in 2007.
  • In the United States, speed skater Apolo Anton Ohno is thought of as a national hero, the USA most decorated winter Olympian ever, and one hell of a dancer. However, in South Korea the Japanese-American champion is one of, if not the, most hated athletes in the nation and nicknamed "The King of Fouls". It started after the 2002 Salt Lake City games when he won a gold medal after Korean skater Kim Dong-Sung was disqualified for blocking him, and he happily celebrated afterward. There were massive protests against the United States after he won (though US servicemen accidentally killing a couple of Korean schoolgirls probably also had something to do with that) and the United States embassy had to be closed the next day because of threats against them. They thought what Apolo did was worse than a potential war. The first verse of Yoon Min-Suk's hit song "Fucking USA" was all about Ohno (the rest was about Bush threatening North Korea), toilet paper with Ohno's picture on it sold like hotcakes, and somebody released a game where you could shoot expys of Ohno. During the 2002 World Cup, the South Korean team scored on the U.S. team and re-enacted Ohno's "bump" as a part of their celebration. South Korea erupted in laughter. America essentially said "lolwut?"

    It got so bad that, a year after he won, not only Ohno but the entire US speed skating team did not enter the nation due to death threats – and after that, he only entered the country while surrounded by armed guards. In South Korea, "Ohnolike" has entered the lexicon as meaning "dirty trick". The hatred against Ohno swelled up again during the 2010 Vancouver games after two Korean skaters took each other out and Ohno won silver, though by the end of the games it was the Australian embassy that was being shut down because of death threats because of a controversial decision to disqualify the women's relay team made by Aussie referee Jim Hewish, who just happens to be the same judge that disqualified Dong-Sung in 2002 giving Ohno his first gold.
    • Then there's Korea's close tracking of figure skater Kim Yuna and the manufactured rivalry with Asada Mao, a Japanese competitor who she beat on the way to winning the 2009 Grand Prix. When she set a new record, Korean media just had to mention that Asada's score was pretty unimpressive.
  • Traditionally, Ice Hockey is only popular in Canada, Russia, Sweden, Finland, Germany, the Czech Republic, Slovakia, and the northern U.S., with those eight countries producing the most NHL players, and winning the most hockey medals in the winter Olympics. The obvious reason is because it's traditionally a winter sport. Attempts to spread it outside of those regions have not had much success. The National Hockey League, for instance, added or relocated a number of teams to the Southern United States, with mixed resultsnote .
    • Taken Up to Eleven with the St. Louis Blues. Missouri is right on the dividing line between the the region of the U.S. where hockey is popular, and where it isn't. In the northern half of Missouri, the team is popular and among the top ten in attendance nearly every year, while in the southern half of the state, they get less coverage than high school basketball and their popularity is limited to only a handful of towns. Meanwhile, in Canada hockey is a year-round major news source, eclipsing not just all other sports combined but also politics, religion, and the arts.
    • While we're on the topic of hockey, it's infamously unpopular with Black Americans, even in the north, compared to say, basketball, football, and baseball, something which a number of black stand-up comics have noted. This is also true with NHL players, of whom few are black. While the two facts are almost certainly related, it's unclear whether the game has fewer black fans because it has fewer black players, or the other way around. Which is amusingly ironic in the case of American football, since the sport itself also happens to be a winter sport (the season starts in the autumn and ends in mid-winter and yet there's a large amount of black players in the league).
  • NASCAR (National Association for Stock Car Auto Racing) is easily one of the most popular forms of auto racing (CART used to be one of the top until the CART/IRL split) in the United States, and if you consider it a sport its popularity is up there with the NFL. While it has fans from other countries in North America, it has a niche fanbase in the rest of the world at best, because even in the US it's often considered a "redneck" sport (detractors often using terms like "Non-Athletic Sport Centered Around Rednecks"). In the Prohibition era, people would occasionally set up races between each other to see who had the better car set-up for transporting moonshine, which eventually evolved into NASCAR. It was invented by people considered to be "hillbillies" or "rednecks", and the majority of its drivers also tend to qualify under such names.
  • Conversely, Formula One is often coined as the "Pinnacle of Motorsport" and is up there with the FIFA World Cup in popularity in most of the world. In the U.S., however, it has little love, hence the United States Grand Prix has been an on and off deal. One of the turn-offs in F1 to most American racing fans is the difficulty in passing, which is something that happens a lot in NASCAR and CART/IRL (then again, passing is easy on oval tracks, which F1 cars never race on). This is deemed by most American racing fans to make Formula One races much less exciting.
    • It doesn't help that because of time zones, most races are on only in the early morning in the U.S.
    • Another difference is that Formula One has fewer limits on the equipment, and in many ways is considered a showcase of technology, resulting in a larger gap between the top teams and bottom teams, whereas the major U.S. auto racing racing series have more limits on the cars and the engines in an attempt to make the driver a bigger factor.
  • Likewise, another sport that is governed by the FIA, namely Rally, is followed by a great portion of the world except the United States. One might think that a car careening at full speed through rural areas, Tokyo-Drifting through half the trek would attract attention to speed junkies everywhere, specially since there is no discernible alternative in the U.S. at all. Hell, even Ford has a great team that competes every year!
  • Lacrosse is only really popular in the United States and Canada, which is fitting as it was created by Native Americans, and even then it is very regional, being mostly popular in the Mid-Atlantic States and Quebec. In the UK, it's thought of as a girls' school sport, albeit a brutal one – see the St. Trinians cartoons/films. Lacrosse is also almost solely a girls' sport in Japan, where it's currently experiencing a surge in popularity, especially the box version of the game in the hockey-mad Upper Midwestern USA. Even in the United States, lacrosse is mostly associated with rich East Coast prep school kids, and isn't played much by poorer people.
  • Curling is big in Canada (where even the smallest town usually has a curling rink), but not so much in the rest of the world, which wonders what the heck those people are doing with brooms on the ice. Curling is known in Scotland (being that's where the sport was invented) and isn't viewed as peculiar and unusual as it is elsewhere in the world, but its popularity is not nearly as big as it is in Canada. That being said, it does score big ratings during the Olympics, probably because it's the only native Scottish Winter Olympic sport... and for the longest time was the only distinctively Scottish Olympic sport in general (shot put, hammer throw, and rugby sevens, although originating in Scotland, aren't distinctively Scottish, and golf spent 112 years outside the Olympic program). In the Northern U.S., where winter sports like hockey, cross country skiing and tobogganing are considered traditions, curling is seen at best, a winter activity akin to horseshoes and bocce ball. Oddly enough, curling is also developing a following in Washington, DC.
  • Baseball is popular in North America, parts of Central America, Cuba, the Dominican Republic, Puerto Rico, Venezuela, Japan, Taiwan, a few USA-influenced islands in the Pacific Ocean, and almost nowhere else. Europeans in particular find it as incomprehensible as Americans find cricket.
  • Even within sports, different teams/individuals can have differing reputations from country to country. Diego Maradona, for example, is idolised in his native Argentina and is a byword throughout the rest of the world for a supremely skilled individual. Except in England, where, due to the infamous "Hand of God" goal, the word "Maradona" is synonymous with "dirty cheat". (in Maradona's neighbor country Brazil, he's divisive: they like his football abilities, and hate both his pretentiousness and how Argentinians idolize him to the point of deification; add both him and the fans having the guts to consider Maradona better than Pelé...)
    • When playing for the Pittsburgh Penguins, Sidney Crosby is very popular among the hometown fans, as is expected for a team's star player. When it comes to international hockey, though, every American hockey fan hates his guts because of his gold medal-winning goal for Canada against the United States at the Vancouver Olympics in 2010. It was such that after those Olympics, some fans of the Detroit Red Wings, one of the Penguins' biggest rivals,note  created a Facebook page titled "Now ALL of America hates Crosby!"
    • Italian footballer Paolo Rossi was the hero of the 1982 World Cup championship... and absolutely loathed in Brazil, as he scored the 3 goals in the game that eliminated the best Brazilian team in years (when Rossi visited Săo Paulo, once a taxi driver recognized him he kicked Rossi out of his car).
    • French footballer Thierry Henry falls into a similar conundrum to Maradona. While he's well respected in England and his native France, he ended up becoming hated in Ireland for handling the ball in the run up to scoring the goal that kept their team out of the 2010 World Cup.
    • Uruguayan footballer Luis Suarez falls even harder than Henry, as he is very much loved and respected in Uruguay and in Liverpool F.C. and admired everywhere as a gifted striker, but he will be forever marred everywhere else and in every other team in the Premier League for his unsportsmanlike behavior on the pitch, his brutal tackles and his tendency for biting rival players. His country's appeals to reduce his ban of four months from anything football after a biting incident at the World Cup were crushed by FIFA.
  • In Sri Lanka, Muttiah Muralitheran is the greatest spin bowler in the history of Cricket. In Australia, he's a cheating chucker who stole Shane Warne's Test wicket record. The rest of the world just doesn't care. (incidentally, Warne and Muratitharan themselves are good friends)
  • Gaelic games such as hurling or gaelic football are huge mainstream sports in Ireland, attracting massive media coverage and crowd attendance in the tens of thousands. Elsewhere they are almost entirely unknown outside Irish immigrant communities.
  • In the Canadian province of Newfoundland and Labrador, when the St. John's Maple Leafs hockey team of the American Hockey League (AHL), the farm team of the Toronto Maple Leafs, moved to Toronto in 2005 as its sister team the Toronto Marlies, St. John's got a replacement hockey team in the form of the St. John's Fog Devils, an expansion team of the Quebec Major Junior Hockey League (QMJHL, otherwise known for short as "The Q"). Although its first season had decent ticket sales, the Fog Devils did poorly in its overall gameplay record, and actually lost money in its second season, to the point where the QMJHL franchise was sold to Montreal businessman Farrell Miller in 2008, who renamed the team the Montreal Junior Hockey Club. It was sold a second time in 2011 to a group led by former NHL defenseman Joel Bouchard, who moved the team to the northern Montreal suburb of Boisbriand, where it became renamed the Blainville-Boisbriand Armada.
    • It's been speculated that the move of the Fog Devils may have happened because, while the Maple Leafs were a fairly popular AHL team for 14 seasons (1991–2005), the QMJHL, despite having a strong presence in Atlantic Canada since 1994 (when the Halifax Mooseheads were first introduced), the QMJHL may not have been looked as much positively in Newfoundlanders and Labradorians' eyes. As a result, Newfoundland and Labrador is the only province in Canada without a team in the Canadian Hockey League (CHL, which the QMJHL is one of three leagues it's part of), and it was the only province without a professional ice hockey team until 2011, when the AHL returned to St. John's through the move of Winnipeg's AHL team, the Manitoba Moose, which became the St. John's IceCaps, the farm team of the new Winnipeg Jets.
  • Curiously, Australian Rules Football is not popular everywhere in Australia. While it is huge in South Australia, West Australia, Tasmania, and practically the state religion in Victoria where the game began and where the national league is headquartered – it has traditionally been unpopular in New South Wales and Queensland. Which is why the AFL has spent most of the last two decades moving teams from Victoria to those states, or just starting new ones entirely. Some of the gap has been made up, but the national game still isn't that national.
    • New South Wales and Queensland tend to prefer Rugby and Cricket.
  • Rugby and Cricket are very popular throughout many former British territories (especially South Asia), but are far less popular in the United States and Canada, where the latter sport is considered a curiosity at best and the former is, well, see below.
    • Cricket was actually quite popular in the USA until around the time of the Civil War, and the first international cricket match was played between the USA and Canada in 1845. In fact, George Washington himself was a cricket enthusiast. One theory for cricket's decline is that during the Civil War, it was easier for troops to play baseball, since the pitcher did not have to bounce the ball off the ground, which was often uneven and filled with potholes near military camps.
    • Unlike cricket, many Americans at least know what rugby is, even if they've never played it or seen it played (perception = "football without the pads or timeouts"). It has a fair degree of popularity on college campuses and in some high schools as an intramural sport.
    • Cricket is also not very popular in Ireland despite having one of the oldest national teams in the world (founded 1855), mostly because it was seen as a sport for upper class Anglophiles and fell out of favour in an increasingly nationalist Ireland in the late 19th century (in fact, until the 1970s, the Gaelic Athletics Association banned anyone who played cricket from playing the more popular sports of Gaelic Football and Hurling). When the Irish team beat cricket giant Pakistan in the 2007 World Cup the general public reaction in Ireland was one of surprise that the country even had a cricket team.
  • Drop goals, one of the ways teams can score points in Rugby Union, is unpopular in New Zealand. Fans see it as a boring copout, and their national team doesn't use it very often. In fact, their lack of good drop goal kickers was a factor in their elimination from two World Cups, both of which they entered as favourites. Their extra-time loss in the 1995 final came after a missed drop-goal attempt from Andrew Mehrtens, and in the last 10 minutes of their 2007 quarterfinal, they were camped in French territory but unable to score.
  • Because of its star power forward Kevin Durant, the Oklahoma City Thunder are popular all over the United States except in Seattle, who have yet to forgive the ex-SuperSonics for defecting to OKC. In fact, when the Thunder played the Miami Heat in the 2012 NBA Finals. Washington was the only state aside from Florida to be rooting for the latter.

     Stand Up Comedy 
  • While not exactly beloved in America, Neil Hamburger seems to be hated by British audiences, possibly because Jerry Sadowitz has been playing a similar character on the UK comedy circuit for years before.
    • In his earlier American tours, Hamburger usually opened for rock bands or much bigger comedy acts. Which meant trouble in front of audiences who didn't get the joke. If you looked up reviews for the shows he opened up, chances are you'd see complaints about him.

  • Everybody Hates Apple. Many countries have an intimate beef with the Cupertino company stemming from clashes between their native culture's values and the ones espoused by Apple.
    • Japanese Hate Apple. Passionately. To the extent that ISP technicians will often mumble and complain the moment they see your Mac and Softbank will give iPhones away for free on a two year contract if that's what it takes for people to acquire one. Ironically, the Mac's font support, groundbreaking in the '80s, was inspired by Japanese calligraphy. This is largely because of Values Dissonance between Japanese society and Apple's American image:
      • Ostentatiously flaunting your wealth and/or uniqueness is considered very bad taste; China, Korea and Japan all have a variation of a proverb that says "the nail that sticks out is the one that will get hammered". And it just casually happens that ostentatiously cool uniqueness is the keystone of Apple's entire marketing and product design.
      • For this reason, consumer electronics have consistently failed to achieve in Asia the status symbolism they have acquired in the United States; in Asia, people like their phones for their sheer amount of functions and what you can do with them (even if they use only a fraction on them in practice), not for their ability to look awesome on a restaurant table. Americans will be happy to shell out a thousand dollars for a cell phone and still be willing to shell out that same amount for a tablet; but to an East Asian, 500 dollars is already a big spending limit, and they see no good reason at all for why a bitten apple logo must cost half a thousand dollars. This also applies to other manufacturers: Samsung's strong market is the United States, because in South Korea the leaders are Huawei, Lenovo, Coolpad and Xiaomi.
      • The iPhone in particular gets the short end of the stick, because it is not a standalone device — to fully exploit all its functions, you have to hook it up to a PC. And guess what? Japanese people do not like PCs. They use their mobile phones for everything an American would rather do on a PC — and in fact, it took a hugely popular browser game that only works on Microsoft Windows to get people to buy PCs, and those PCs are tablet PCs.
      • Japan has an aesthetics philosophy that considers old things to be inherently beautiful. Oh, and especially when it comes to companies, praising individual heroics matters far less than group effort no matter who that individual is. And it casually happens that Apple's product strategy is centered around bleeding-edge modernity, shock, awe, surprise, and larger-than-life keynotes full of journalists going bonkers and praising the memory of Steve Jobs.
    • French Hate Apple. Over there, Apple is believed to be the brand of rich hipsters who are Facebook activists that keep talking about peace, love and progressive politics but never actually get anything done and gleefully overlook the contradiction between being all for helping the poor while owning the maximum exponent of American classism and consumerism.
    • Russians Hate Apple. First, back in The Eighties the Cold War was still raging, which prevented the export of Apple products to the Soviet Union, so the first major generations of Russian IT professionals were born and bred on a mix of the domestic tech base and the IBM Personal Computer. Then, for historical reasons, there's a very strong tradition of self-reliance in the Russian IT circles, in which the Apple users are seen as the whiny, useless dumbnuts who cannot do anything by themselves and had to be coached through every step. And, finally, there's the same reason as in France: as Apple products are cosidered a status good and sold at basically the double price by the distributors, the people see them as worthless crap good only for showing that you're rich, and their users are seen as dump useless hipsters.
  • The desktop PC has likewise failed to achieve any reasonable sales in Japan, usually relegated to niche applications that require way more horsepower than a mobile device can deliver. This one is a bit more straightforward though — real estate in Japan is very expensive, which means every single square meter of your tiny little studio apartment must be used in a meaningful way, and as a result it takes a fair amount of geekdom to be willing to dedicate one of your 50 square meters to a computer. Gamers prefer consoles over PCs for the same reason, even though Japan does have a healthy Visual Novel industry. These games have lower system requirements that laptops can easily handle. Even then, the most popular visual novels are ported to consoles.
  • The MSX home computer architecture was created by Microsoft in Japan. It was successful in Japan, as well as the Soviet Union, Brazil, the Middle East and the Netherlands, but failed in Microsoft's native United States and in Germany, where the Commodore 64 was a major competitor, in France, where the Amstrad CPC was the leading computer and in the UK and Ex-USSR countries, where the Sinclair ZX Spectrum was the king. It, however, still was able to achieve a bit of a niche, but lasting popularity in the ex-Soviet Union, because the large number of MSXes were imported for use in the high school computer science courses.
  • The metric system was concieved by the French Revolution. It has developed into the Systčme International, which has been nearly universally adopted, with the United States being a notable exception. One reason could be the poor French-American relations following the Napoleonic Wars; another could be that the U.S. Congress is reluctant to enforce an unpopular reform.
  • Streaming and download services for movies and music are a tough sell in Japan, where people still prefer physical copies by a large margin.

  • Believe it or not, even William Shakespeare was subjected to this for a time. For roughly two centuries, the French dismissed Shakespeare as a hack, and viewed the English embrace of him as one of their greatest writers as proof of England's boorish culture and lack of sophistication (and, to be sure, even by today's standards there is much in Shakespeare's plays that would generally be considered lowbrow). Voltaire, for one, spoke of "dreadful scenes in this writer’s monstrous farces, to which the name of tragedy is given," describing Hamlet as being about "drinking, singing ballads, and making humorous reflections on skulls". It was only in the 18th century when translations of Shakespeare became successful in France (the first performance of Hamlet was in 1769), and even then, it took longer for his comedies to catch on.
  • Disney Theatricals has several blockbuster Broadway musicals to its credit, and they tend to do well internationally – but across The Pond in the U.K., the West End has not been quite so hospitable. Beauty and the Beast ran for over 13 years on Broadway, but only managed a little over 2˝ years in London even after winning the 1998 Olivier Award for Best New Musical. Mary Poppins began its life in the West End as a co-production with super-producer Cameron Mackintosh, yet ran for barely over three years while the subsequent Broadway staging ran for over six, only closing to make way for Aladdin. Only The Lion King became a certifiable West End blockbuster, having been running there nonstop since 1999. One reason for Beauty and the Beast underperforming was that, to the eyes of Brits, it was little more than a glorified, sentimental Pantomime, a concept virtually unknown in the U.S. but a Christmastime tradition in theatres across the UK. Why take the time and expense to see a Disney fairy tale when you can stay home and check out a local fairy tale farce instead?

    Theme Parks 
  • Ah, Duffy the Disney Bear. Apparently a huge hit when he was introduced in Tokyo Disneyland, he was brought to America in 2011 to many delighted cries of "Who the hell is that?" and "Why is he everywhere?" It appears as though America does not get the appeal of Mickey Mouse's little plushy friend, in part because he doesn't appear in any other Disney media (the animated canon, shorts, TV shows, etc.).
    • An earlier version of Duffy was Never Accepted in His Hometown: The Disney Bear was introduced at Walt Disney World's Downtown Disney in 2004 as an attempt at breaking into the Build-a-Bear market, but it came "pre-built", and the reception was lukewarm at best. Plans for his introduction at Disneyland (which had an actual Build-a-Bear store in their Downtown Disney by then) were cancelled, and he was pulled from Disney World (which now has its own Build-A-Bear store) just three years later.

  • Barbie is simply disliked by a lot of Japanese fans, due to her grown-up nature, compared to the 11-year old Japanese doll, Licca-Chan, but In America? she still goes toe-to-toe with Mattel to this day.
  • Cabbage Patch Kids is simply disliked by many Japanese fans, due to the doll's grotesque nature, compared to the simplified yet cute face of Hello Kitty.

     Video Games 
  • Dragon Quest is by far the #1 Cash Cow Franchise in Japan. However, in North America, its sales are dismal. People usually say that it is because it is immature and childish because of the way it treats its subject matter.note  Europe does, however, seem to go for a middle-ground though, perhaps because of the game's medieval European setting.
    • It doesn't help, that they seemed to put no effort in their North American marketing. Such as an ad for Dragon Quest IX while they did get Seth Green to promote it, the ad makes the game look like an incredibly generic sword and sorcery RPG, saying nothing unique or interesting at all about it.
  • Final Fantasy
    • In Final Fantasy VII, Cait Sith was never the most popular character , in no small part due to his Jerkassery in the beginning of the game, and the fact that his Limit Break relies on pure dumb luck. And then he started speaking in Advent Children, itself a divisive movie, with a very poor Scottish accent. Many fans from Scotland, and Britain in general (ironically, since the voice actor was British himself), were not amused. In a Famitsu poll for best video game characters held in 2010, the characters from Final Fantasy VII that made the cut were Cloud, Tifa, Aerith, Sephiroth, Zack... and Yuffie, who, while not nearly as disliked as she used to be, is still a semi-Base Breaker in the US.
    • Rinoa from Final Fantasy VIII is a very popular character and a pop culture icon in Japan. In the West, she's something of The Scrappy due to her personality and getting herself into trouble.
    • Likewise, Tidus from Final Fantasy X is very popular in Japan. However, in the West, he's a divisive figure, mostly because he looks exactly like actress Meg Ryan and because he spends most of the game whining, which is only made worse by James Arnold Taylor's over-the-top delivery.
    • Final Fantasy XII's Vaan is widely hated in the west, and Square Enix's Executive Meddling to make him the protagonist is criticized since Vaan plays nearly no role in the main story and is the typical pretty boy character avatar for the player. In Japan, he has enough of a fanbase to get him big roles in two spin-offs and added into Dissidia 012: Final Fantasy. He was Rescued from the Scrappy Heap in Final Fantasy Tactics A2, with him much more mature and edgier.
    • Final Fantasy XIII itself, as well as Lightning, are this in the West. A Japanese publication wanted to give the game a 120 out of 100, while Western reviewers tended to blast the game for its linearity, among other issues. The company even came out and said that the game was reviewed poorly in the West because of different cultural expectations of RPGs. Lightning herself is a symbol of the game, and also some of its flaws, such as her unintentional Supporting Protagonist status. What makes this worse is how sequels, references to Lightning, and cameos keep popping up, making it impossible for those who disliked the game to avoid it.
  • Sprite-based games are appreciated in Japan about as much as high-quality 3D-graphic games, and hand-drawn sprites are common. However, outside of Japan and some other countries, they get seen as kiddy, are criticized for being "primitive" and being called "SNES Sprites", without regards for how much work actually goes into the creation of sprites. Only handheld and indie games seem to be able to get away from this "outdated" or "kiddy" stigma, leading to an interesting Double Standard, where games like Dust: An Elysian Tail are praised for having such a beautiful artstyle while other sprite-using games are criticized for looking "dated." This is more related with The Generation Gap, since sprite-based games were the rule in the 80s and 90s and younger audiences from the 2000s-2010 cannot remember them anymore, and older fans of video games from the '90s tend to appreciate sprite-based games more than younger audiences.
  • Mexicans really hate T. Hawk in Street Fighter, perhaps because he's supposed to be Mexican but obviously isn't. El Fuerte has gathered better reception from them. The Jamaican kickboxer Dee Jay, who was added to the Street Fighter II roster under the suggestion of American playtester James Goddard, is beloved by the North American fanbase (and also in his home country). In Japan, he rarely appears, and when he does, he doesn't do much of anything. Humourously enough, Dee Jay and T. Hawk both happen to be the only new characters from Super Street Fighter II left out from the console versions of Street Fighter IV (which included Cammy and Fei Long); however, both ended up returning in Super Street Fighter IV.
  • The Polish World War II/Time Travel FPS Mortyr 2093-1944 spoiled the Polish press in its day, while it was regarded as a laughingstock abroad, especially in comparison to contemporary FPS games like Half-Life. Penny Arcade notably took a jab at the game in this strip. In somewhat of a contrast, however, its sequel got some flak from the Polish press that time around (didn't help that, by that time, the Polish game industry was wowing the world with Painkiller), while some foreign reviewers regarded it as passable at best.
  • Raiden wasn't as hated in Japan as much as he was in America and Europe when Metal Gear Solid 2 first came out. Most of the complaints players had in Japan wasn't with Raiden himself per se, but from not being able to play as Solid Snake. This is probably because being Bishōnen, as Raiden is, isn't a big deal to Japanese gamers, whereas in the West, such characters are seen as overly effeminate, especially in an action game. It helps that Kenyuu Horiuchi, Raiden's Japanese voice actor, actually made him sound like a real adult (giving him a voice almost as deep as Akio Ohtsuka's performance as Solid Snake) instead of the approach that Quinton Flynn went with.
  • Barry Burton of Resident Evil, despite being a minor character, has achieved praise and Memetic status in the West for his ham-handed acting, cheesy lines, and his family man values (even if they're only shown in the first game), while in Japan, he's mostly ignored. The opposite is true for Rebecca Chambers, with her being the closest thing the series has to a Moe character. In the West, to this day, she's still divisive.
  • Mighty Kongman/Bruiser Khang is very popular among Japanese Tales of Destiny fans, especially after his personality got expanded in the game's remake, where he becomes something of a Jerk with a Heart of Gold. But since many of these Tales remakes and spin-offs never leave Japan, North American audiences, meanwhile, get stuck with the Jerkass Khang seen in the PlayStation version, and don't understand why he's appeared in so many spin-offs.
  • Emil Castagnier of Tales of Symphonia: Dawn of the New World also has a case of this. In the 5th Tales of Character Popularity Poll (in Japan), Emil came in 12th (out of every character in every Tales game). The majority of overseas fans hate him for being whiny, cowardly, and annoying. It certainly doesn't help that up until a certain point, in every fight he has to rely on his Superpowered Evil Side to fight for him, or that he takes over for Lloyd, who was, by contrast, brave and optimistic and immensely popular. That said, there are some American fans who want to give Emil a hug.
    • Similarly, Reala does not have many western fans. As well as her ridiculously girly appearance (which is so unrealistically thin that it reaches Uncanny Valley levels), there's the fact that her story makes many Western fans cry Mary Sue: She's a one-woman Spotlight-Stealing Squad who also happens to be the daughter of a goddess, on a mission to find a "hero", who is doomed to be erased from time if she kills her mother, but comes Back from the Dead anyway just so she can be with Kyle. Japan is far more tolerant of her or simply liked her for those traits in the first place.
    • Shirley Fennes is a Base Breaker in Japan, but in the west she's seen as an annoying Yandere Damsel Scrappy with no redeeming traits.
    • Cheria is another good example. She's very popular in Japan, but a lot of American fans dislike her for her Damsel in Distress behaviour (even though she only gets officially kidnapped once) and the perception that her only important characteristic is her awkwardly executed crush on Asbel, who she constantly mistreats to the point where even Asbel calls her out in it. Still, as with Emil, she has a few passionate defenders.
    • Asbel himself gets a bit of this. He usually ranks about third in the Japanese popularity polls. In the West, he's not outright hated, but he tends to get ignored, as all the main heroes — especially Yuri and Lloyd, but also Milla and Luke to an extent — are considered far more interesting and effective as protagonists.
    • Milla herself is a case of this. Many Western fans see her as having a lot of Mary Sue traits and having had way too much undeserved shilling, or simply dislike her because of poor quality voice acting.
  • Kingdom Hearts
    • Kairi and her counterparts Naminé and Xion are mildy unpopular in the US. Oddly, Nomura worried that Aqua wouldn't become as well-received as she is because she was different from Kairi, Namine, and Xion; a notion that's laughable in the West.
    • Sora, too, though mainly downplayed. He's the most popular character of the series in Japan and is also quite popular in the west, but Riku is more popular. Sora is also not well loved by the fans of Organization XIII. KH3D seems to be subverting this, thanks to Character Development.
    • The games themselves do poorly in Europe. It just is so noticeable due to the huge gap in sales between Europe, compared to Japan and North America. It's bizarre, as Disney-licensed games are usually very big in Europe, to the point that Sega used the Mickey Mouse license to create Mickey's Castle of Illusion to make sure that the Mega Drive had a good European launch.
  • The Tower of Druaga is very popular in Japan, spawning numerous sequels, spin-offs, an anime, and even its own amusement park attraction. Westerners who have played this game view it as a sluggish, obtuse exercise in frustration. None of the console versions reached Western countries until the Compilation Re-release Namco Museum Vol. 3, where it received consistently poor reviews.
  • The Monster Hunter series, despite being one of the most popular gaming franchises of all time in Japan, has only established a small, dedicated following in North America, particularly Mexico and the U.S. Some American and Western gamers dislike the games because of the heavy grinding needed to craft items and armor, lack of enemy targeting, and lack of visible Life Meters for boss monsters. This sadly means if you live outside of Japan, portable games up until Monster Hunter 4 become exercises in patience and loneliness due to the lack of an online mode. This seems to be changing with 4 Ultimate, which sold a good 290,000 copies in North America in its first month.
  • Slippy Toad of Star Fox is actually pretty popular in Japan. It's the North American fans that despise him, mostly for being a cross between a Stop Helping Me! and The Load. His whiny, irritating voice doesn't exactly help. "Fox, get this guy off me! Thanks, Fox!... Fox, get this guy off me!"
    • This stems almost entirely from Starfox 64; in the original SNES game Slippy was no more or less liked than the other wingmen. Even when later games tried to give Slippy a more likeable voice actor, and even removing him from the role of active pilot the fans largely rejected him. In fact, games like Star Fox 64 3DS and Smash Bros. deliberately got the original 64 voice actress back because, in some kind of bizarre Love to Hate scenario, fans seem to actively prefer this version of Slippy, despite their complaints.
  • Pokémon:
    • Lyra from HeartGold and SoulSilver, while fairly popular in her home country, there are many Western fans who hate her for her Moe appearance, and others who hate her simply for not being Kris, although she still has supporters.
    • Pikachu, just like in the anime. It's undoubtedly the most popular Pokémon in Japan and a huge cultural icon. But it gets shafted by Western fans for being one of the "cutemons" and a symbol of the anime (which is listed above), and for its Spotlight-Stealing Squad tendencies. Pikachu earned a mediocre ranking in no less than two Pokémon popularity polls hosted by American gaming websites, with almost all of the top slots being dominated by more Badass species.
    • This was the case for Charizard in the English-speaking competitive battling until Pokémon X and Y came out.note  This was due to Charizard actually being not very useful until the buff for Generation 6 - which in itself isn't really much to hate about. What caused the hate, however, was scrubs atempting to use Charizard notwithstanding the above - ironically because Charizard was otherwise loved in the very same language regions. See the Tier-Induced Scrappy, and The Scrappy entry within the Pokémon pages. Of course after the buff for Gen 6, Charizard has been much better loved.
    • Legendaries aren't immune either. In Japan, Reshiram is the more popular of the two Generation V legendaries, and Pokémon Black (where you obtain Reshiram) sells more than Pokémon White (where you obtain Zekrom). In North America, it's the opposite: Zekrom is the more popular and White sells more than Pokémon Black, while Reshiram is a Base Breaker.
    • Jynx was a big one for this. Americans disliked it intensely because, although it was based on a Japanese style, to Americans it looked like a blackface stereotype. Changing Jynx's skin tone to purple in all future releases hasn't made the stigma go away, either.
    • The French translations of the games don't do very well in Quebec, the only place to where they were officially exported from Europe.note  This is largely due to the (relatively short-lived) French-Canadian dub of the anime using the English names rather than France's French names, and the province only having English-language games (including at the height of "Pokémania") until 2010. See this Tumblr post (which labels the French names as Snark Bait) and this French-Canadian review of Pokémon X and Y (which is based on the English version of the game and doesn't even mention it).
    • Due to the popularity of sites like Smogon and, unofficial competitive Pokémon battling is done largely as single battling, whereas in Japan, there is roughly even popularity between single battling, double battling, triple battling, and rotation battling. This has lessened over Generation V, however, due to Nintendo hosting numermous online competitions (with prizes) where only double battling is allowed. This has prompted many (but not most) of the formerly singles-only battlers to give double battling a chance, though good comprehensive coverage of double battling strategies is still difficult to find.
  • Relating to Pokémon, but also other games with this mechanic: One Game for the Price of Two is widely considered a Scrappy Mechanic in the West, while Japan loves it and considers it a Socialization Bonus. This comes down mostly to handheld gaming in general being much more popular in Japan, combining with higher population density and higher use of public transport equating to easier access to others with the game. Since the games with this trait tend to be developed in Japan, a lot of them feature mechanics like this, and even before StreetPass was introduced, Expies of it showed up in games like The World Ends with You. Furthermore, Japanese games often have achievements that involve trading with people X amount of times, or passing people X times, which nearly always become That One Achievement in the West. The hate is even evident in the trope title itself, which shows that, while Japan considers it an encouragement to socialize, westerners see it as an encouragement to buy both games and two consoles.
    • It also doesn't help that, unlike Japan, most Western cities are spread out and are rarely condensed, which makes it harder for people to find other people in public that have the same game they do so that they can exchange characters or items. There's also the notion of people using common sense by keeping their handheld consoles out of view in public since waving one about can make you a prime target to get mugged.
  • Hydlide and its sequels are well-loved in Japan, but in America it's seen as a piece of crap. The fact that the NES port screwed up the menu system, not to mention being released in North America after better games of the genre (like The Legend of Zelda) had been released there, didn't help. Two perspectives on this were offered by The Angry Video Game Nerd (here) and Lord Ka T (here) in their reviews of the game.
  • In the Sengoku Basara universe, the Japanese fans certainly love Oichi and she is the Ensemble Darkhorse of a series seemingly tailored for Yaoi Fangirls. In America? She's considered a useless whiny emo girl, made even worse by the fact that the only "English" SB franchise that features her and can be reached by western audiences is the anime, which downplays her powers severely.
    Oichi: "This is Ichi's fault..."
    Fans: "Yes, we know Ichi... and we're sorr— Wait, what the hell!? It's not your fault, so stop crying and do something, damn it!"
  • The Mortal Kombat series is infamously unpopular in Japan, not only for the extreme violence and dark nature, but also for its wishy-washy East Asian nature and being too real for them, to the point none of the games have seen a release there since Mortal Kombat 3. It also caused many other Western fighting games to be considered as such, until Skullgirls came out.
  • Downloadable Content and download-only games are very common in the West. In Japan, however, it's very marginal, as most would stick to buying a game in retail.
  • The Xbox and Xbox 360 had dismal sales figures in Japan. Microsoft fought to turn this around by obtaining exclusive titles that appeal to Japanese audiences; outside of a few brief sales spikes connected to the release of certain games (like The iDOLM@STER), it largely failed. Keiji Inafune has suggested that consumer nationalism played a role in Japan's rejection of the Xbox brand (its rivals, the PlayStation 3 and the Wii, were both made by domestic companies), which is from Keiji Inafune's part, a rather strange argument, as the MSX computer (made by Microsoft) was successful over there, while The Game Overthinker pointed out that the systems are considered (on both sides of the Pacific) to be delivery platforms for FPS games, which leads into:
    • First person shooters are, in general, a niche genre in Japan. While they have a cult following there (perhaps comparable to Bullet Hell Shooters in the West), nobody is under any impression that the next Modern Warfare game will outsell Final Fantasy or Dragon Quest. This is also true, to a lesser extent, in Europe.
    • Similarly, PC gaming in general, when compared to western countries as well as other Asian countries like China and Korea,note  is a very small niche in Japan and when it really comes to down to PC games in Japan, it is often Visual Novels. According to a Kotaku article, this is mainly because PC games are often associated with FPS games like Xbox 360 is; and the fact that many Japanese find PC games to be "too expensive" and would rather keep their gaming console and computer functions as separate.
    • Living space in Japan is infamously expensive, so Japanese consumers tend to prefer more compact devices like consoles, handhelds, and laptop computers. The original Xbox had a memetic girth, and desktop gaming PC's tend to be very large as well.
  • The Dynasty Warriors series of games are huge sellers in Japan. The UK is more forgiving, but in America it's considered a cult series at best, with complaints like repetitiveness. It's basically the Asian version of Call of Duty – even down to the fact that most people hate it on-sight, reviewing without even bothering to play it.
    • The games tend to assume the player is already familiar with the original story. It's a reasonable assumption in Eastern nations - not so much in the West.
    • Character-wise, the Two Qiaos. The complains are majorly because they're not contributing to anything to the story, only existing as "Sun Ce and Zhou Yu's wife." The Japanese have no problem with those, their young look fit well to their fandom of Joshikousei and Token Mini-Moe sorts. In the western areas? They, especially Xiao Qiao, is accused to be bratty annoying little girls that has no place in the battlefield and due to Values Dissonance, they're creeped out with their presence because it's making Sun Ce and Zhou Yu look like pedophiles, for them anyway.
  • The SaGa series has been praised in Japan and just about every installment has sold over the million mark over there. Other than the first three games (which were all given a Final Fantasy Legend moniker to boost sales), SaGa has been hated in the west. While SaGa Frontier sold well in the states, critic and fan reviews are very split (and both a weird translation and its confusing stories don't help), and reactions to Unlimited Saga in particular were polar opposites to one another (good reviews in Japan, reviled in the West).
  • Fire Emblem:
  • Twisted Metal is extremely popular in America but poorly-received everywhere else, where it is considered to be brainless and requiring no strategy. A good example of this is when the PlayStation 3 sequel closed Sony's E3 2010 conference, where it was considered a crowd pleaser by American gamers and bad everywhere else, especially France, possibly because TM2 let you blow up the Eiffel Tower. Which doesn't make sense since the first game focused only on destruction in America.
  • Persona series
  • Shin Megami Tensei games other than Persona 3 and 4 generally do not tend to catch on well on the other side of the Pacific; at best they just slide under the radar and at worst they're disliked by those who know the series better through Persona. This led to a particularly infamous case with Shin Megami Tensei IV, which was released on the heels of Persona 3 and 4 hitting Cash Cow Franchise status and thus was hit by the Bias Steamroller; Western fans compared it unfavorably to Persona, citing the lack of Social Links and the steep difficulty, not helped by most of the difficlty being at the beginning of the game. This is despite IV being the easiest game in the mainline series, but few know this as Shin Megami Tensei I and III are cult classics at best and II has never been released outside of Japan.
  • In Corpse Party, Ayumi is usually on the top of the polls in Japan. In America, she's the Damsel Scrappy.
  • The King of Fighters characters Ash Crimson and Benimaru Nikaido are off-putting to some Western audiences, both due to their mannerisms (Benimaru evokes imagery of stereotypical gay men and Ash has some very effeminate quirks). Likely this is caused by the opinion that a fighting game character should look like they could actually hold their own in a fight, of which both characters do not exude.
  • Sonic the Hedgehog is a minor example of Germans Love David Hasselhoff, being more popular in the West than at home. However, Big the Cat, the large fishing focused character from Sonic Adventure, is much more liked in Japan than in the west.
    • Cream the Rabbit is a popular enough character in Japan that she's become a mainstay in the series, whereas in the west she is hated almost as much as Big the Cat. A likely reason is because Cream is ultra-polite, submissive, and somewhat withdrawn. Also, she has a really high-pitched voice. These same traits make her irritating to many Western gamers.
  • The Legendary Starfy is among the best-selling Nintendo franchises in Japan, but only one game was ever released in America, and it only received modest sales. This is likely due to the cutesy title character, and it being one of the few games not subjected to American Kirby Is Hardcore. Despite positive reviews and an extensive marketing campaign, American gamers' tendency to favor manliness over cuteness caused the character to be dismissed. The game itself happened to also be incredibly "wordy" so even younger players might be turned off by the required reading to understand the game (unlike a Kirby or Mario game where there's little dialogue to get in the way of the platforming action.). Even his Assist Trophy in Super Smash Bros. Brawl is met with derision rather than praise.
  • Many Rated M for Money games, such as God of War, sell horribly in Japan. While God of War III was a massive hit in America, where it sold over two-and-a-half million copies, it barely made it past 100,000 copies in Japan. Maybe Japan just doesn't want to play as Kratos. Likewise, Kratos is popular for Rated M for Manly and excessive Gorn, the things that wouldn't click very much on the Japanese although it'd be wildly popular for Americans. In the Netherlands, they are sold like Vanillaware.
  • Americans often consider the Sega Saturn one of the worst mainstream video game consoles ever released due to its poor line of games, its lack of a proper Sonic the Hedgehog game (which was the Killer App for all other Sega consoles), horrible advertising, its horrifically botched North American launch, and the introduction of the PlayStation and Nintendo 64. In Japan, it's often listed as one of the more remembered consoles and generally was a lot better received. It doesn't help that the Saturn suffered from a major case of No Export for You; many of its best games didn't get released internationally, and in Japan it had an awesome advertising campaign in form of Segata Sanshiro.
    • The Sega Pico is one of Sega's most successful consoles and had support in Japan for well over ten years, however in America and Europe it didn't even last five. It's an edutainment console geared at young children, and made before consoles like Leapfrog and V-Tech came along, so it was guaranteed from the start to not have much popularity.
  • While the Nintendo Entertainment System was the icon of The Third Generation of Gaming in North America, it was rejected in the UK where the technically-superior home computers already dominated the market by the time the console was distributed in 1987. (Rare, despite being based in the UK, had to produce its early NES games mainly for the North American market) This video further elaborates on why the NES wasn't successful in this region.
  • Sam & Max: Freelance Police is one of the most popular franchises in the PC gaming industry in America. European critics, on the other hand, tend to have a strong dislike for the series. For example, while Season 1 of the Telltale reboot was critically acclaimed in America, it was widely panned in Europe.
    • Just to make the critical reception even more confused, all three seasons of the reboot were generally well reviewed in the UK, with critics responding well to the additional sarcasm and cynicism Telltale had given the characters since their previous incarnations. The casual and needless violence, usually an instant game-breaker for UK adventure titles, was considered so comically excessive (and bloodless) that it was viewed mostly as a parody of violent American media.
  • The 3DS as a whole was becoming this, with Nintendo cutting their expected profits by well over half due to low sales in countries outside of Japan. Eventually though, the sales surpassed the Nintendo DS.
    • The StreetPass feature of the 3DS is still struggling to get any use outside of Japan however, due to cultural differences. As mentioned above, the feature is designed mostly with a highly-urban, densely-populated nation like Japan in mind, which makes things harder in a mostly suburban region like many parts of North America. Nintendo later made changes to their hotspots to serve as a relay, but depending on where you live those aren't easy to come by.
    • The Sony PSP is an odd example. The PSP itself sold amazing in Japan but it was niche outside of Japan compared to the DS and iOS devices, though American-made games for the PSP sold well in the United States, but with the exception of certain games like Kingdom Hearts: Birth by Sleep, Dissidia: Final Fantasy, and Persona 3 Portable, the JRPGs do not sell as well. Perhaps as a result, while new games of all kinds are still being produced in Japan, in North America it is considered a dying market.
    • The successor of the PSP, the Play Station Vita, seems to be sort of like this in North America, lacking American titles. It's backwards compatible with PSN versions of PSP games to eliminate the PSP, but otherwise, the 3DS seems to be doing a better job as a handheld, even in Europe which usually loves Sony products.
  • The Wii U system is noticeably having a bit of trouble selling more units in North America and select parts of Europe. Sales boosts are noted whenever a new big name first party release comes out (such as Donkey Kong Country: Tropical Freeze ), and admittedly it is a bit too early to tell if the system could eventually manage to turn itself around in a manner similar to the 3DS, but for the time being the system's most successful countries include Japan and France.
  • The Mass Effect games, while extremely popular in the West, did poorly in Japan. This may be due to the fact that there are many long-running video game franchises in Japan with similar mechanics. This combined with the fact that it's mainly made with a Western audience in mind and thus doesn't place much advertising in Japan for it might be the reason why it has low sales in Japan. The series does, however, rank up high scores at Famitsu.
  • Shoot Em Ups with turn-and-thrust controls, such as Asteroids, never caught on in Japan.
  • While Company of Heroes 2 was well-received in the West, gamers in Russia and other Eastern European countries hated it so much that it was pulled from sale. Most of this has to do with perceived Unfortunate Implications regarding the portrayal of the Soviet army and the Eastern Front of World War II, especially compared to the first game's lionization of the Western Allies. Even the Nazis got more sympathetic portrayal in 1 in their campaigns than the Red Army in 2. Elaborated here.
  • Shadowgate, its NES port especially, is viewed as a classic in much of the Western world, praised for its eerie atmosphere among other things. In Japan about the exact opposite is true, with the NES game frequently showing up on "worst of all time" lists.note 
  • In the Groove, a clone of Dance Dance Revolution meant to provide a fresh experience for players tired of DanceDanceRevolution EXTREME (following EXTREME, there were no more new arcade DDR games until SuperNOVA four years later). Part of ITG's infamy in its home territory is the absurd difficulty of charts; ITG charts rated 12 and 13 were extremely hard for their time, putting DDR boss songs to shame.note  While it proved very popular amongst arcade Rhythm Game enthusiasts in its native territory of North America, it failed to find an audience in Japan, where DDR originated from; Japanese players cite the differing songlist and philosophy in step chart design as turn-offs to ITG.
  • Waluigi. In America, Waluigi is a Base Breaker who pends between Scrappy and Darkhorse often. In Japan, he is more generally liked, to the point that some Japanese gamers were upset about Waluigi's disappearance in Mario Kart 7 (though this isn't unique as his Western fans were similarly upset).
  • Metal Mario. Americans think he's a worthless and unoriginal Mario clone, while Japanese players love giving him Alternative Character Interpretation, playing as him in Mario Kart 7, and treating him as The Rival to Mario. It's also the case in Mario Kart 8 with Rose Gold Peach (a completely new addition that left a lot of players dumbfounded).
  • Although Reflec Beat has somewhat of a fanbase in its native territory of Japan, Western BEMANI fans have a very low opinion of it, citing the randomized and chaotic-looking way the notes fall. Amongst a certain section of the fanbase that likes to crack BEMANI arcade software, Reflec Beat gets the least development of any active BEMANI series (although this could have more to do with there being an iOS port that's very close to the original sans screen size). However, this has changed in 2014, as the crack of Reflec Beat colette was released to very popular reception, encouraging many fans to buy multi-touch screens to play the game.
    • Although Dance Evolution was big enough of a hit in its native country of Japan to have an arcade version that continously gets updates, the same cannot be said in North America (where the game is known as DanceMasters), where the arcade version does not exist and the Xbox 360 version flopped due to having to compete with fellow Kinect Rhythm Games Dance Central and Just Dance, which easily smoked Dance Masters in sales and popularity.
    • DJ YOSHITAKA, while popular in Japan, is reviled by many Western players who see his songs as tiresome and too similar to each other. It's not helped by his position as the director of several BEMANI series (Sound Voltex, Popn Music, beatmania IIDX, Reflec Beat), which has been met with negative reception by the same demographic.
    • This trope hit GITADORA in the West after Guitar Hero was released. Detractors dislike the reduced number of fret buttons (alhtough XG addresses this), the differences in guitar chart design, the lack of Western songs (then again, when the series is primarily Asia-only, this is inevitable), and songs being cut down to 2 1/4 minutes or less (due to the game offering 3-5 stages per credit).
  • While Death Smiles is seen as yet another CAVE game in Japan and amongst the more hardcore parts of the shmup fanbase, when it was introduced in America it was NOT well-received due to the "loli" art and the tagline on the back of the box ("Death smiles at us all – Lolis smile back!").
  • The Professor Layton series of video games, whilst not that successful in America, is at least successful inside Japan and Europe, with perhaps the exception of one country, Belgium. This has mainly to do with the fact that Dutch people in general like the series so much that Level 5 decided to give the series Dutch dubs to boost the sales in the Netherlands. Something Belgian people absolutely hated. In fact, the Belgian people that get interested in the series still don't want to buy it because that's how much they hate the work put into the Dutch dubbing.
  • Sega's iterations of Tetris, while prevalent in Japanese arcades, never caught on in the West, where people were already hooked to other versions, such as Nintendo's iconic 1989 Game Boy version.
  • Metroid: Other M sold about as much as Metroid games usually do in Japan and received fairly positive reviews. In America, it was a sales disappointment, failing to break half a million (the previous game, Metroid Prime 3, had sold twice that), and quickly became the most loathed game of the franchise. This was due to a massive cultural backlash started by certain people in the gaming media who accused the creators of forcing Chickification onto Samus. However, some analysts have suggested that the Japanese didn't much care for it either; they just didn't have the same venomous reaction that Westerners did.
  • BlazBlue:
    • The game provides an absolutely excellent demonstration of Western attitudes towards "manliness" and "badassery" and Japanese attitudes towards "cuteness." Bang note  and Iron Tager note are of middling popularity in Japan, but are absolutely well-loved in America. Meanwhile, Noelnote  and Platinumnote  consistently win popularity polls over in Japan, but Americans find them loathsome. In a similar vein to Noel, the Japanese can't get enough of Celica A. Mercury, but the majority of American players want nothing more than for her to jump up her own ass and die.note 
    • There's also a weird example here: Litchi Faye-Ling. In Japan, she might always get low scores amongst the ladies in popularity, but she's always a popular choice for cosplays, a respected character and always considered an example of tragic heroine, whose relations with Arakune considered to be tragic and tearjerking, even as she makes drastic decisions, Japanese still held her with respect.note  In the American base, it's a bit of a Broken Base. Some have actually understood the plight she's in, like the Japanese (and is still a popular cosplay subject and also enjoys some fanarts), some just dismiss her as a "boring cliché big boob lady" and/or hate her for constantly doing bad things like being a "blind idiot because of love" to save Arakune, who was considered to be a lost cause and should just be dumped in favor of the aforementioned fan-favorite Bang.note  Probably didn't help that while she is buxom and is a Badass on her own, she wasn't that snarky or cranky, but more like a Chinese Yamato Nadeshiko, and compared to the other big guns, she looked like a hapless B-Lister and Unwitting Pawn.
    • BlazBlue itself is an example of this. Its not necessarily hated per se as it does have a respectable community dedicated to it, but there are quite a few people who are turned off by the "Anime" character designs and avoid the series because of it. This is especially true when compared to Guilty Gear, a series made by the same company which Blazblue borrows heavily from.note  Look no further than its two protagonists; Blazblue's is Ragna the Bloodedge, a slender, white haired, Bishōnen who wields a BFS and uses darkness. Guilty Gear's is Sol Badguy, a top heavy, chain smoker, who utilizes fire. There's no guess to who Americans think is the cooler character.
  • This seems to have been averted and played straight several times in Denmark in recent years. The Sony PlayStation was a bigger console hit than the Nintendo 64. The PS2 was more frequent in Danish homes than the Xbox or GameCubeAlthough... . Even during the 7th generation of consoles, the PS3 was a highly-sold console in Denmark, even after the Xbox 360 have had a longer and cheaper run. Still, Denmark seems to be favoring the American consoles over the Japanese longrunner after the Xbox 360's larger library of 7th generation titles. As for the 8th generation, it's rather unclear since the Xbox One is delayed in Denmark and multiple European countries until October, but Sony has recognized their European fans, releasing their PS4 internationally in most, if not all, European countries.
  • Kantai Collection is hugely popular in Japan, but not so much in places like Hawaii (and especially WWII veterans or familes of WWII veterans who fought in the pacific front), since nearly all the protagonists are personified Japanese warships from World War II; while the antagonists are demonic in nature, and though not outright said to be American military, are strongly implied to be. Also, this game isn't well liked in Korea since it's been accused of "glorifying Japanese imperialism" and shifting the political spectrum of young people to the far right.
  • Downplayed in the Disgaea fandom on various occasions. Plenair, Raspberyl, and Champloo while not hated are significantly less popular in America than in Japan.
  • Playing video games on the Macintosh is admittedly already a niche in the West but in Japan it's taken Up to Eleven, as there are like only 20 Macintosh games released in Japan. This even worries the rival company Microsoft, to the point that Microsoft released a collection of their games (appropriately called ''Microsoft Mac games collection'') games on the Japanese version of the Mac. Much like the Western market however this is not a huge deal in Japan as most people who buy a Mac do not buy it because of its games.
  • Steam is extremely popular amongst Western PC gamers, who hail it as the greatest thing to happen to the PC gaming market, but it is quite obscure in Japan. Most of Japan's PC game output consists of MMORPGs that are not on Steam, as well as doujin games, and doujin game fans in Japan prefer physical copies to digital ones. Its popularity differs in other regions as well, in part due to pricing policy, and in part due to how the internet availability fares in those regions, much like any other digital platform.
  • While the PlayStation is well recognized, and the Xbox is at least acknowledged, Nintendo consoles in Poland constantly fly under the public's radar. Nintendo didn't sell their consoles in the country for a long time. A Polish entrepreneur in post-communist Poland took advantage of this by importing and selling the Pegasus, a Taiwanese Famiclone. This led to many Polish people recognizing franchises like Super Mario Bros. or Contra while having no idea what a Nintendo Entertainment System is. Eventually, Nintendo started selling their newer consoles in Poland, but lack of interest from consumers led to the consoles slowly being phased out of stores.
  • Tekken 7's newcomer, Lucky Chloe, is designed to be heavily based on Moe Japanese idols. While the Japanese fanbase has no problem with her, many Western fans, on the other hand, despise Lucky Chloe and demand that she shouldn't be in this game, to the point that Katsuhiro Harada tweeted about replacing her with "muscular bald man" in the Western version. However, it turned out to be a case of Trolling Creator, and many Western fans shared a collective groan over having to suffer her all the same.
  • Diabolik Lovers is a smash hit in its native Japan, but it's mostly loathed everywhere else, due to its attempts to fetishize Domestic Abuse and Stockholm Syndrome being seen as insensitive, among other things.
  • MechWarrior Living Legends' variety of Space Planes and Future Copters are popular with the game's native Western audience, but unpopular with Eastern European players, many Eastern clans prefer sniping and kiting, which the aircraft directly counter, while Western units often prefer close-in brutal combat. The majority of Russian-made custom maps do not feature aircraft factories, or limit it to the weak (but more annoying) VTOL aircraft.
  • Super Smash Bros. has Dark Pit from Kid Icarus: Uprising who is absolutely despised by the American fandom for being a Moveset Clone of Pit, and is generally seen as an "edgy OC". He is also hated for presumably being an example of "Sakurai bias", and made him less popular in Uprising as a whole. However, in Japan, Dark Pit was a very requested character, and is loved there.
  • Virtua Fighter has been hit with this starting around the time Sega left the console market. Despite being considered as the most balanced and deepest fighting game series, in America it lags behind other popular fighters like Tekken, Dead or Alive, and Soul Calibur. While it isn't hated in America per se, American gamers are widely apathetic towards the franchise compared to others, and it's joked that no one plays it. The series has had trouble attracting casual players, due to a number of factors:
    • Since the series was created by Sega in the early '90s, they were ported to the Saturn and the Dreamcast. Unfortunately, neither of these consoles were as popular as the Megadrive/Genesis, and those who played on PlayStation or Nintendo64 likely never even heard of it. It was not until VF 4 that the series was ported to other platforms. This gave the VF series a bit of a resurgence after years of no new entries, and 4 did very well in terms of sales and reception, but now it had to contend with Tekken, which was the big fighting game for Playstation consoles.
    • Virtua Fighter games have always focused on the arcade version first, with the console ports being just that, ports. This works fine in Japan and Europe where arcades are still alive and easy to find, but not in America where arcades are almost extinct. In a couple of cases, new editions of 4 and 5 never made it to consoles.
    • Lastly, and probably the most important reasons, Virtua Fighter lacks both the flashiness and the (relatively) strong emphasis on story and lore found in every other fighting game. While many fighting games have Super Natural Martial Arts where the cast can shoot fireballs and throw flaming punches, and each character has a story told through cutscenes in arcade mode, not only is VF far more grounded, but due to its arcade nature, it even lacks cutscenes in nearly all of its entries, aside from a few general intro movies. Only one character in VF, the boss Dural, is fantastic in nature, while every other character is relatively normal person who fights with mostly accurate representation of their assigned fighting style. This is in direct contrast to fighting games whose playable characters include any number of ninja, robots, demons and animals whose moves constantly defy physics. VF's characters are accused of being bland in comparison, and without cutscenes to flesh them out can be seen as one dimensionl, even taking into consideration their bios found in the game manuals. While the gameplay is good, this winds up making the games look boring, and the lack of on screen character development and world building keeps players from becoming invested in the universe.
    • Much of the material that did flesh out the characters and universe came from other media released only in Japan, such as image albums and manga. An anime series was dubbed into English, but its second season was not due to poor sales of the first season.
    • All of these things wind up making the series very casual unfriendly, and with its reputation as being a very difficult game to learn and be good at, tends to only attract competitive fighting gamers who play at tournaments. Even then, the VF series is rarely seen at the Evolution Tournament series despite its pedigree, in favor of more spectacle fights such as Marvel vs. Capcom, Mortal Kombat, and the even more niche Guilty Gear and Skullgirls, instead having smaller separate tournaments organized specifically for Virtua Fighter. In Japan though, the series is still popular and has several more tournaments, even for some of the older games. Sega may be trying to change this, as recently members of the Virtua Fighter cast have been popping up as guest fighters and in crossover games.
  • Japanese mobile games are beloved in their home country, but reviled by Westerners as not "proper" games due to not being on a PC or some sort of dedicated gaming device. Part of the success of mobile gaming can be attributed to Japan's culture of being overworkednote ; since there is simply not enough time for many to sit down with a console or PC, it is more feasible to carry around handheld systems and mobile phones and use those for gaming instead, since those can be played on a commute train, at a cafe, etc. Westerners, in comparison, have the free time necessary to enjoy console and PC games, and thus see mobile games as simply cheap cashgrabs and novelties designed for "casual gamers". For this same reason, Japanese developers such as CAVE, Taito, and Konami are becoming increasingly disliked by Western fans for shifting away from console games to mobile games, viewing it as acts of abandoning their overseas fanbases.

     Western Animation 
  • In India, there was mass protest over Clone High's portrayal of Mahatma Gandhi as a womanizing party-freak, where in America he has achieved meme status. He wasn't actually meant to be the real Gandhi anyway, but a clone who acted that way because he had to live down the intense pressure put on him from being the clone of such a great man. Apparently for a lot of Indians, though, the irreverence in his portrayal was just a bit too strong.
  • There was an episode of Ed, Edd n Eddy called "Shoo Ed" that lampshaded this, where the Eds train Johnny to be the most annoying person in the world so they can charge the kids to get rid of him. However, Rolf the immigrant kid practically falls in love with him. Even taking his belching in stride: "You are full of pickles and beets today, my friend." Double D's response to this is the page quote.
  • This has happened to the 2003 Teenage Mutant Ninja Turtles in Japan. While the 1987 Turtles were very popular back then, the Japanese audiences were expecting the newer Turtles to be like the 1987 Turtles and got Darker and Edgier Turtles instead. The newer cartoon didn't catch on and 52 episodes were dubbed before it got canceled.
  • An in-universe example in The Critic when Jay's writing staff said the first two Ghostchasers films didn't do well in Italy (not saying much that Jay hated those films) after Italians discovered that the title translated to Your Mother Has a Hairy Back and rioted by throwing bricks and using Michaelangelo's David as a battering ram. Also, the Ghostchasers underpants didn't do as well in Mexico as hoped, but we don't get information as to why.
  • In the United States, Nickelodeon goes toe-to-toe with Disney Channel as the top performing kids channel, but in many countries, Disney Channel and even Cartoon Network are considered the more popular kids' channels. This is especially true in Denmark and Poland, where Nickelodeon is in dead-last place. Taken Up to Eleven in Turkey and Japan, where Nickelodeon isn't even available as a channel.
  • While Avatar: The Last Airbender is considered to be one of the greatest shows that Nickelodeon has ever produced in the Western world, Japan hated Avatar. It's possible this is because the Fire Nation was heavily based on Imperial Japan, and Japan doesn't like to acknowledge the war crimes they committed in World War II. Ironically, its sequel series The Legend of Korra is a Cult Classic there.
  • In contrast to Fluttershy, the Japanese fandom of My Little Pony: Friendship Is Magic doesn't like Trixie much,note  as arrogance is viewed very negatively in Japan, which is why it's a popular trait in many villains depicted in Japanese media. By contrast, Trixie is popular enough in her native North America to get her own entry in the main toyline (the first MLP antagonist in the 30+year history of the franchise to do so), and was the focus character in a few issues of the official comics (though by this point her ego was the subject of Character Development). FiM has spectacularly failed to gain any staying power in the United Kingdom, at least among the target demographic.note  British TV only aired the first season (on the Cartoon Network, since there's no UK version of The Hub. Although it could happen). Compare this to the rest of Europe, where most countries have aired all currently-made episodes (My Little Pony has always been more popular in Europe than America, and – as happened in The Eighties – Hasbro released most of this generation's early merch in Europe first). The series finally returned to British TV in 2013 via Tiny Pop, a channel targeted at preschoolers. It was later moved to the Tiny Pop's freeview sister channel Pop which is aimed at the same audience demographic as Nicktoons.
  • In contrast to Tiny Toon Adventures' Germans Love David Hasselhoff status in Japan, Animaniacs only lasted 13 episodes (the first 12 plus the 49th) when it came to TV Tokyo in 1996. For whatever reason, it simply never caught on there, although it has been rerun on the Japanese Cartoon Network - but always the same 13 episodes.
  • Most Canadian cartoons, no matter how popular they are in Canada, tend to be despised in the U.S. A lot of this has to do with their cheap Adobe Flash animation and Grossout Show tendencies, and they tend to define Animation Age Ghetto. Some exceptions include Grojband and the Total Drama series, and even those have noticeable hatedoms. Hearing the same voice actors in almost every Canadian cartoon (as well as anything that has its English dub produced in Canada, which can sometimes include American cartoons) can also be an issue for some people. There is a reason Only So Many Canadian Actors is a trope. Johnny Test is a good example of this. While it was never really huge in its native Canada, it is nearly universally despised in the U.S., and is generally seen as the worst cartoon Cartoon Network has ever aired.
  • Yin Yang Yo is universally despised in France.
  • The Simpsons episodes that take place in (and poke fun at) countries other than America don't tend to be popular in the given countries. While aware of this phenomenon, Simpsons writers have stated that they never consider how a new episode will be received by a non-American audience.
    • One episode in particular – the one where Homer becomes a gun nut and breaks every safety rule in the book (plus rules that weren't known to need to exist before this episode happened) – was banned from broadcast in the UK, which normally loves the show, mainly due to being aired around the same time as the Dunblane Massacre (which set into motion the banning of handguns in the UK). It was eventually aired 4 years later, however the ending was edited to further push the anti-gun stance.
    • In non-western countries, The Simpsons can only hope to be a Widget Show at best due to the overwhelming western-ness in its setting, humor, characters, and plots, leaving it incomprehensible to someone who isn't already knowledgeable in western culture. In Thailand, for instance, The Simpsons is a late-night program, in its native English but with Thai subtitles, its audience consisting mostly of people who are already fans of American television.
    • Bart was undeniably the Breakout Character early in the show's run in the United States, but he was loathed in Japan. This is because Bart's rebellious, loud nature clashes strongly against Japanese culture's emphasis on obedience and quiet politeness, especially due to how most authority figures in the show were powerless to stop him. The Japanese localizers knew their audiences would hate Bart, however, and downplayed him in favor of Lisa, whose studiousness and gentleness made her a more relatable protagonist than Bart even though, in her trademark passive-aggressive way, can be every bit as smug and rude as Bart is. Being more subtle in your snark helps in Japan. In a weird twist of this, Lisa has become one of the more controversial characters in the American fandom. Some fans actually blame it on the Japanese fandom, occasionally accusing the creators of centering too many episodes on Lisa to increase the shows marketability in Japan.

  • Funassyi and Funagoro, the two Pear fairies who won't stop screaming, are both wildly unpopular with American fans, But In Japan? They're still well-regarded by Children and Adults alike to this day.
  • As with NASCAR and Country Music, Walmart is highly disliked outside of the South, both for its labor practices and its association with the "white trash" lifestyle. The chain has had difficulty expanding in Northern urban areas for this reason, though the company had a ubiquituous presence in suburban areas.
  • Target utterly bombed in Canada, becoming a textbook example of how not to enter a new market. The chain opened to general fanfare in 2013 after buying out the Canadian chain Zellers, opening 133 stores across the country in a matter of months. However, its arrival was extremely mismanaged and poorly thought-out. Target expected to coast by on the fact that it was an American company, which insulted Canadian shoppers who hated the insinuation that they would like something purely for being American (Canadians have primarily identified themselves for a long time as not American). Supply problems meant store shelves were empty, even during holiday seasons, with shoppers complaining about not being able to find anything when doing Christmas shopping, and prices being higher than they were in the US, even adjusted for conversion, added further insult to injury. A change of CEO did little to change things, and Target announced its closing in January 2015 after less than two years in Canada and started liquidation sales. Even this didn't go over well, however, with early discounts being as little as 10% - not enough to cover taxes in most cases and far lower than discounts given during more general, non-liquidation sales. Target lost over $3 million per day in its final days for a total loss of $5.4 billion dollars, making it one of the worst financial flops in history. To add insult to injury, many stores didn't open at all on their final day in business without notifying workers of this before hand, further pissing off shoppers hoping to snag last-minute deals and workers already worried about where their next paycheque would come from, though it's likely that at that point, they just didn't care.

Alternative Title(s):

Americans Hate Soccer