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Most likely, the only crossover where EVERY character is a Unexpected Character.

DreamMix TV World Fighters is, in very few words, what happened when Konami, Takaranote  and Hudson Soft decided to make a Mascot Fighter game together. Featuring a very particular roster of characters that range from Simon Belmont to Bomberman to Optimus Prime.

The story is simple yet convincing: There is a TV channel (called DreamMix TV) that wants to get bigger ratings for their show (called World Fighters), so they invite different "celebrities" to participate and compete with each other. Enter the different characters from different companies.

    Konami 
    Takara 
    Hudson Soft 

Released in 2003 for the GameCube and PlayStation 2, this game never left Japan, so there is little chance for non-Japanese gamers to play it. In case you are want to see a little demo of the game, go here.

Compare with Konami Krazy Racers, a Racing Crossover of Konami characters. Also contrast with Fighters Megamix, a Sega crossover fighting game that also has ridiculous characters.


This game features the following tropes:

  • Ancestral Weapon: Simon wields the Vampire Killer whip, the ancestral weapon of the Belmont family.
  • Announcer Chatter: There's one remarking on Power Pro-kun's actions, as Live Powerful Pro Baseball '94 was one of several sports games by Konami whose main selling point was having voiced commentary. The announcer for Power Pro-kun in DreamMix, Naoki Kawaji, would do commentary for the Power Pro series from 2003 to 2010.
  • Badass Adorable:
    • Licca-Chan is pretty much a younger, Japanese-y version of Barbie, and yet she can kick the ass of Optimus Prime, Simon Belmont, Bomberman, and Snake just by spinning around or by emitting an burst of energy that produces flowers. Not bad for a super girly 11-year-old in a pink dress.
    • Most incarnations of Power Pro are just skilled but mundane baseball players. In this game he can still kick his share of super-powered ass.
  • Battle Boomerang: Simon can throw cross boomerangs as you'd expect, but oddly enough, they're Christian crosses instead of Greek ones usually seen in Castlevania games, and they don't just move back and forth in a straight line either.
  • Blocking Stops All Damage: The bubble shields straight out of Smash can block anything except throws and are unbreakable. With precise timing, they can also parry and stun enemies.
  • Butt-Monkey: Mujoe spends the cutscenes in Story mode being comically abused by Haruna and is forced to become the final boss of the game. The final shot is of his ship blowing up in the distance.
  • The Cameo: Devastator (in his G2 look) appears as a stage.
  • Cloth Fu: For whacking enemies away, Power Pro wields a pitching drill towel instead of a bat.
  • Combos: All characters can perform a short combo by repeatedly pressing the attack button and the number of hits inflicted will appear on downed opponents. Some characters have interesting options like Snake being able to set mines, knock enemies near them, and then detonate them for an extra hit.
  • Fighting Clown: Power Pro has a strange portrayal in this game for some reason. He wields what seems like a large paper fan or towel instead of a baseball bat, pitches his head instead of a baseball and if knocked down he pushes his body upwards by stretching his arms onto the ground in a robotic way.
  • Final Boss: Mujoe, the Big Bad of Bomberman and the male announcer alongside Haruna.
  • Genki Girl: Haruna, the female announcer, who quickly gets on male announcer Mujoe's nerves due to being subject to her clumsiness.
  • Losing Your Head: Power Pro's head can be thrown as a projectile and also briefly flies off his torso when he gets up on his legless feet after a knock down.
  • Mascot Fighter: The more prominent characters in the game are well known mascots for each company. Just look at Power Pro and Bomberman front and center on the cover... not that many westerners have any idea who ol' Pawapuro-kun is.
  • Massive Multiplayer Crossover: Between characters from various games, cartoons and even toys.
  • Original Generation: Haruna was not in any game of either the Bomberman series or the others, and was invented for this game in particular.
  • Platform Fighter: A little-known attempt at rivaling Super Smash Bros..
  • The Rival: As seen in the cover above, the game pits characters who have a common theme against each other.
  • Rocket Punch: One of Twinbee's strongest attacks.
  • Secret Character: There's two per company, adding up a total of six.
  • Spin Attack: Power Pro can perform a spinning paper fan attack. This can be charged on the ground and is quite powerful, but if he charges for too long he'll get dizzy after the prolonged spin and trip down. This drawback can be avoided by spinning down a ledge.
  • Use Your Head: The Moai is, well, largely just a head, so two of his attacks involve plain headbutts.
  • The Voiceless: Power Pro does not speak due to Konami's artistic vision for his series at the time determining he had to be portrayed as a representation of any person. Instead, there's a sportscaster who provides both comments for his actions and a victory quote on Versus mode.
  • A Winner Is You: Story mode ends with a short scene of Mujoe despairing as his ship explodes in the horizon. None of the playable characters have unique endings.

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