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NPCS

     Brie 
A naive wizard who’s very confident in himself. Brie seems to think the entire world revolves around him and often acts upon this belief. His tendency to make brash and reckless decisions is driven by a constant overestimation of his own abilities. He is a construct, though his associated concept is unclear. In Act 1, co-led the Repair faction with Toy. Arcana: The Magician
  • Child Mage: Seemingly the youngest of the npcs in charge of helping rebuild.
  • Magic Wand: Has one of these.
  • Bratty Half-Pint: Clocks in as the shortest of the Aetherians the humans meet upon landing in Eden, and is easily the least mature member of their ensemble.
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     Felise 
The first myth the humans come across when they get transported to Aether. A friendly, bouncy friend who is full of hope and uncanny knowledge of humans. Swears to keep everyone safe and becomes downcast when she is unable to do so as events transpire, but tries to keep her chin up all the same. In Act 1, led the Protect faction. Arcana: The Hermit
     Lemon 
A friendly, pipe-smoking giant. They are usually blitzed out most of the time when interacting with the other humans, and it's not exactly clear what they're like when sober. Yet they are incredibly capable of staying calm in times of stress and stride through life at their own pace, head in the clouds, and take their sweet sweet time with everything they do. A construct associated with the concept of dying and reapers. In Act 1, led the Sustain faction. Arcana: Death
  • Don't Fear the Reaper: While they seem to be associated with death, and initially appear to be a shinigami, they're a very soft-spoken and gentle person.
  • Gentle Giant: Played straight, minus the muscular element.
     Toy 
A standoffish, temperamental sort of construct that seems to help and hinder the humans in equal measures, assisting them with their impressive physical strength or by guiding threats straight towards them. In doing this all, they can be incredibly self-righteous of their actions, even though they are decided on complete whims. In Act 1, co-led the Repair faction with Brie. Arcana: The Lovers
  • Deadly Disc: Wields two of them. Coins that they can shrink and expand with their powers of exchange.

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Humans

     Amelie "Hector" Ravel 
     Casey Monila 
  • Blunt "Yes": Tell 'em straight.
  • Brilliant, but Lazy: He's pretty capable intellectually, but whether or not he'll take any action is another story.
  • Brutal Honesty: All with a usually-smiling face. Why sugarcoat things?
  • Constantly Curious: Something new? He always tends to ask questions to learn more about it. Or simply just to make conversation.
  • Expressive Accessory: We all would like to believe his face mask changes with his mood.
  • Sticky Fingers: Due to a variety of circumstances faced while growing up, this became quite the habit.
     Daito Wolf 
     Franceska "Frank" Guerriero 
An angry little lady who loves movies and monsters.
  • An Axe to Grind: Took up an axe after her brass knuckles were lost to the lion.
  • Awesome, but Impractical: Used a sword as a crutch after losing her leg, even when more practical options were available.
  • Cute Bruiser: Five feet tall, fashion forward, and usually one of the first to punch. Took down an aberrant with the blunt side of an ax (and some arcana assists).
  • Do Not Call Me "Paul": Call her Franceska, I dare you.
  • The Gadfly
  • Good with Numbers
  • MacGyvering: Likes to rig contraptions out of whatever they have available around the island. Examples Include:
    • Making chalk and a blackboard out of plaster and paint for a Friend.
    • Storing her prescription contacts in glass jars with solution put together from a fireside distillery and table salt.
  • Nightmare Fetishist: Frank absolutely adores aberrants, and anything else shaped like a horror.
  • Rule of Cool: She operates on this almost exclusively, whether or not it's a good idea.
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     Itsuki Yamato 
  • Japanese Delinquents: He's been causing trouble since he was a little kid. Getting into fights, disregarding rules, and generally disturbing the peace.
  • Animal Motif: Refers to himself regularly as the White Tiger and uses it to represent himself.
  • Sleeves Are for Wimps: Rips the sleeves off of almost all of his shirts. Suns out, guns out!
  • Blood Knight: Lives for a good fight and good action to a point where he prefers not to kill a good opponent simply so he has a chance to fight them again.
  • Katanas Are Just Better: Nothing beats good ol fisticuffs, but Itsuki has taken to the Clear Katana he won in the battle royale because it's sick.
  • Book Dumb: The boy has no brain cells, I'm sorry.
     Jean Claude "JC" Gaultier 
     Jules "JR" Reyson 
  • Cowardly Lion: He has the potential to do great things, and has definitely saved a few people- but brave and heroic aren't really natural parts of his personality.
  • Emotional Powers: Being an alter comes with the perk of fire powers!.. But also hard to manage anxiety.
  • Heroic Sacrifice: Instead of saving himself, in RP 3.1, he opts to save Percy so she can stay in Aether, dooming him to fall into a portal leading back to Earth.
  • I Want My Beloved to Be Happy: Often a victim of All Love Is Unrequited, Jules is fine to settle with being Just Friends with many of his crushes. He just wants to see the people he cares about be happy.
  • Lawful Pushover: Has a hard time saying no. Coward! Baby man!
  • Lonely Rich Kid: Suffers from a sense of neglect and Bastard Angst- he may be financially secure, but boy is it lonely feeling like an outsider. Victim of {{Affair? Blame the Bastard}}.
  • Nerd: He's an utter dork. A Geek. A hardcore fan of D&D and tabletop rpgs, and overall just passionate about his interest.
  • The Idealist: He wants to believe in the good in people. The Anime. The power of friendship. Why else would fighting be worth it?
  • The Smart Guy: Need a creative solution? The answer to a particularly hard question? He's the one to ask. However, he's prone to Paralysis by Analysis.
     Klaus Santiago 
     Marin Loriaga 
Messy yet deliberate, loud yet calculated, Marin operates in sharp contrasts. They come off as flagrantly cruel, downright profane, and chatty to the point of spinning circles. Everything and everyone has some way of reaping value in Marin's eyes and they’re nothing if not resourceful, responsible, and reliable — despite their outward demeanor. It’s fundamentally impossible for them to shirk from what they feel they must do, a trait habitually ingrained in their being. For all their wiles, they still bend to their myriad fears and personal views of how the world works.
  • Blood Knight: Detached of social consequence, they fight because they wish to see destruction, either their target's or their own.
  • Broken Tears: A naturally very emotional person who hides behind their bravado, Marin has been observed to cry in multiple instances at the slightest provocation, usually as a gut response to being told they are genuinely cared for or loved. Done once in front of Svend, multiple times in front of Klaus, and during Friendship Inc.
  • The Bully: Extremely antagonistic force to those they initially encounter, cruelty is usually Marin's go-to form of interaction. They love nothing more than provoking negative responses out of others through their actions.
  • The Caretaker: When their mother passed away at a young age, Marin stepped up to care for their four younger siblings, as they were the oldest of the bunch, and simply felt like the responsibility fell to them. This is the crux of a lot of their issues, and in retrospect it's rather easy to see they were failed by the caretaker in their life.
  • I Just Want to Be Free: Ultimately, the reason why Marin heeded the letter, left home, and traversed up the country to the meeting place. A part of them really wanted to latch onto the hope it promised, they wanted to be free of the life they'd been trapped in.
  • The Masochism Tango: The only sort of relationship they're comfortable with having, since they can't really handle being outwardly loved.
  • Messy Hair: Their locks are bleached and processed to hell, and the result is some wild, wild hair. Even when the majority of it is eaten by a capricorn, it's still quite unruly.
  • Nay-Theist: Despite everything, they are still Catholic. They have a very difficult relationship with their religion and generally identify with demons, going as far as to use the online handle @hellionkin, simply because they want to go against the love and grace they believe they cannot have.
  • Personal Horror: What they believe in boils down to the philosophy that hard work will beget something beautiful at the end of the day. And yet they've suffered for years with no reprise. So what does that mean? Surely, that they've failed. That they're wrong and awful and deserve to stew in the discontent of their life.
  • Rage Against the Heavens: In Marin's mind, God must surely hate them for making their life the misery it is. So they feel they must pitch a fit against all of divinity, because they need something to be angry over.
  • Rousseau Was Right: It's in Marin's nature to love. It was their parent's nature, and in their childhood, they were thoughtful, caring, and good to those they held close. Only when strenuous life circumstances forced them to take on a role no child should have been burdened with, did their relationship with love turn on its head into a gauntlet of fears and guilts, and send them down the path of their vile personality.
     Perseus Hayama 
The knight in shining armour..without the shining armour. Or the knight. Perseus dreamed of being the hero, but quickly learned her limits, settling instead for cherishing the people she cares for. With lofty dreams of a happy, safe life, she spends her days defending Astrum to the best of her abilities, while hoping for a way to escape.
  • Cute Clumsy Girl: Due to her leg injury, her balance isn't great. Calls herself a 'wonky donkey' when people notice her limp.
  • Cuddle Bug: Used to hate contact, but has grown more comfortable with showing affection through hugs.
  • Determinator
  • Emotionally Tongue-Tied: Struggles with saying the word 'love', and talks around it despite how much she cares
  • Hates Being Alone: Will never voice this for fear of appearing childish.
  • Martial Pacifist
  • Motor Mouth: Particularly when nervous.
  • The Resenter: Opinion of the people of Astrum is not very high, not that she'd ever say so.
  • Skilled, but Naïve: Talented enough to swing a sword, but at a loss in genuine combat.
  • Unfit for Greatness: Her dreams of being a hero are dashed, accepting that change cannot be achieved alone and that she cannot protect, or be responsible for, everyone. No matter how much she'd like to.

     Pippa Mayumi Takemura 
  • Cloudcuckoolander: Some of the things she says or thinks can land her pretty squarely in this category.
  • The Fashionista: Played straight. She's someone with a very passionate love of fashion.
  • Fashion Model: A supermodel who's been modeling since she was 14.
  • Foolish Sibling, Responsible Sibling: The foolish younger sibling to her responsible elder sister, Olivia.
  • Girly Bruiser: Takes very quickly to solving things physically when it comes to dispatching monsters, all while dressed extremely femininely.
  • Good Is Not Soft
  • Plucky Girl
  • Power Glows: One of the side effects of becoming an alter is that her hair glows whenever she's happy/excited.
  • Power Tattoo: After becoming an alter, she now has yellow, blue, and cyan ribbon-like markings that spiral up from her hands to her elbows.
  • Shock and Awe: An electric-based alter.
  • Wide-Eyed Idealist: Prefers to see the good in things, and hope for the best.
     Quinn Canterville 
     Reyes Giles 
     Rhianon Marinette 
     Sofia Capelle 
  • King Incognito: Came to New York incognito to experience common life. She even worked at McDonalds!
     Theodore Williams Jr. 
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