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Heroic Spirit of Altered Spirit Origin

An Alter Ego is a personification of an exceptionally strong emotion, wish or personality trait. The original Alter Egos were created from BB, who attempted to remove her own emotions and blended them with the Servant data of various goddesses to create new digital lifeforms. Alter Egos differ from typical "Alter" Servants in that they are not "another side" or "another possibility" of a Heroic Spirit, but more akin to a "fragment" which has broken away from the whole and gained sentience as its own unique and divergent being.

Alter Egos are strong against Foreigners, deal more damage to the four Cavalry Classes (Rider, Caster, Assassin, Berserker), and deal less damage to the three Knight Classes (Saber, Archer and Lancer) as well as Pretenders. They also get a specific bonus to damage against Beast III/R and Beast III/L. Defensively, Alter Egos take standard damage from every class except for Berserkers (who deal more damage to every class except Foreigners) and Foreigners (who deal less damage) and Pretenders, who deal double damage. Together with Foreigners and Pretenders, they form their own class Triangle, with Alter Ego beating Foreigners, who in turn beat Pretenders, who are strong against Alter Egos.


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    Shared Tropes 
  • Artificial Human:
    • The Sakura Five aren't Heroic Spirits, but rather fusions of various Divine Spirits in the Moon Cell built around aspects of BB's personality, such as Meltryllis representing "Pleasure". They are thus much younger than they look, which shows in their general lack of experience and inability to interact with people properly.
    • Meanwhile, the two Mecha Eli-chans are magic guardian statues that gained life and were subsequently enhanced with fragments from Elisabeth's Spirit Origin and various robotic parts by Osakabehime.
    • Sitonai is an interesting example, as the host body for the three spirits is Illyasviel von Einzbern, the most famous homunculus to come out of the franchise.
    • Okita Alter is one, in a sense. Though summoned by the Counter Force, she was created without a fully functioning Saint Graph. As she's supposed to be detonated like a bomb and be annihilated from existence, this makes her not necessarily an Artificial Human, but an Artificial Servant.
    • Played with for Douman. He used to create shikigami duplicates of himself that he could control and use in his place, making it so he'd never fully be in danger. This ability gets cut short by Pepe in Olympus, making it so he can't use it anymore. No word on whether it hits his Servant Incarnation however.
  • Backstory Invader: Because of the nature of the CCC crossover, BB essentially hacks herself and the Sakura Five Alter Egos into Chaldea's database to explain away how they've technically always been present at Chaldea even with the event retconning itself from happening. Kiara also uses a similar method to insert herself as an Alter Ego into Chaldea after she's beaten.
  • Color-Coded Characters: The Sakura Five each have a signature color, primarily in their ribbon compared to BB having the original red ribbon; Melt's is blue, Lip's is pink, and Protea's is white.
  • Composite Character: In-Universe. Alter Egos are often "High Servants", who do not represent a single legend but are instead a combination of multiple spirits. The Sakura Five's unusual bodies show what happens when you only care about power instead of compatibility.
  • Court Jester: Their class card depicts a pair of jesters in opposite positioning with the left one ascending and the right one descending.
  • Decomposite Character: In-Universe. The Nasuverse also applies the term Alter Ego to one aspect of a larger being given its own form, although they may not necessarily be Alter Ego-Class Servants. The most notable example is the Tamamo Nine, beings formed from each of Tamamo-no-Mae's kitsune tails, who have so far appeared not as Alter Ego class but as a Berserker, a Rider, and a Lancer.note  They are apparent Foils to the Sakura Five, who are also splinters from a whole, though forcibly removed then combined with other spirits; meanwhile, the Tamamo Nine all left of their own volition and are simply the splinters.
  • Fastball Special: Meltryllis and Passionlip are able to perform this, especially if the air between them gets cleared a bit and they can work together (which was harder for them to do during CCC). The attack is a Noble Phantasm all its own titled "Virgin Laser Palladion"), which effectively makes Meltryllis the spear of Athena. This attack is so powerful it allows Meltryllis to exceed the speed of light and break through anything that isn't an absolute defense like Lord Camelot or Avalon. She not only uses it to try and bring down the SE.RA.PH Kiara at the end of the SE.RA.PH chapter, but "earlier" she used it to break out of SE.RA.PH and, thanks to the unique relationship of SE.RA.PH's descent and temporality, travel back in time to make sure you didn't die at the end.
  • Floral Theme Naming: The Sakura Five Alter Egos have this naming scheme. BB herself, by the way, stands for "Black Blossom".
    • Meltryllis is named after the amaryllis, her name being a combination of Melt Virus + amaryllis.
    • Passionlip is named after the passion flower and the tulip, with her sword-fingers even resemble the petals of a tulip.
    • Kingprotea is named after the king protea. King proteas are known for being large flowers, and Kingprotea herself is fittingly the largest of the Sakura Five (and the largest playable character in the game overall).
    • Kazuradrop is named for kazura, a general Japanese term for climbing vines.
  • Gameplay and Story Segregation: Alter Egos (typically composite deities) are super-effective against Foreigners (Eldritch Abominations and aliens in general), seemingly contradicting an often-emphasized tenet of the setting: due to being the equivalent of Wrong Context Magic, extraterrestrial threats are completely immune to the deities of Earth. This is, after all, the whole reason Excalibur exists: when the gods proved no match against Sefar, the planet itself had to forge a unique sword and put it in the hands of a human.
  • Glass Cannon: The general idea of the Class is this - they have no defensive bonuses besides the very rare Foreigner class, but they get to hit five different classes for bonus damage, those being the Four Cavalry Classes and Foreigner. They aren't quite as all-encompassing in terms of being cannons as Berserkers or Avengers, however, since they also hit the Three Knight Classes (Saber/Archer/Lancer) for only half the damage. Meltryllis tends to be more generally glassy, but Kiara, Sitonai, Okita Alter, Bazett, and especially Passionlip can actually take a fair bit of damage... if their skills are up. If they aren't, then they can't really take a hit. Kingprotea, on the other hand, can soak up insane amounts of damage through her sheer HP pool alone with her first skill. While Douman has little means of survival, he can debuff his foes' ATK and DEF, inflict Terror and Confusion (which can Stun and Skill Seal respectively) and he is one of the few Servants who can grant himself multiple activations of Guts.
  • Improbable Weapon User: Meltryllis and Passionlip have both had normal body parts replaced with destructive implements influenced by their more dangerous goddess features. Passionlip's are her fists, which are literally as big as the entire rest of her body and several times heavier as well (and thus rather awkward), while Meltryllis uses kicks... which might not seem odd, except that her lower legs are permanently fused to blade-stilts. Some of the others get in on this too, as Mecha Eli-chan naturally uses all kinds of absurd, kaiju-inspired weaponry and Okita Alter's sword is absurdly, impractically long, not to mention sentient. And then there's Sitonai, who has a bow and a sword that are fancy and not terribly unusual... and a battle bear companion (which was apparently supposed to be a dog before she became a High Servant). Kiara, Kingprotea, Douman, and Bazett are probably the least improbable out of all of them, as Kiara simply combines close quarter combat with her demonic magic, Kingprotea just throws her immense strength around, Douman uses his dark onmyodji magic combined with his sharp nails to rip his foes to shreds, and Bazett in particular just straight up brawls the enemy with her fists, augmented with her Fragarach.
  • Loophole Abuse: The Sakura Five normally shouldn't be able to be summoned as Servants, but BB uses her powers as the Moon Cancer to allow them to be summoned like other Servants. Mecha Eli-chan and Okita Alter are similarly the result of various shenanigans occurring in their respective story events. And both Kiara and Sitonai have abilities that allow them to engage in deliberate shenanigans to allow themselves to be summoned if the Chaldean Master wishes it. Douman also makes use of his classification as Alter Ego, as it means he remembers everything he did as Caster of Limbo and in Heiankyo.
  • Min-Maxing: Being a class without any inherent Class Skills and able to be made from practically anything, Alter Egos are very prone to this. The CCC Alter Egos have the powers of multiple Divine Spirits which are combined into rather overpowered abilities, but in exchange they have rather grotesque features on their bodies. The Mecha-Elis have A in Strength and Endurance, but at the cost of having E in the rest of their basic parameters. Finally, Okita Alter is overspecialized as an Action Bomb of the Counter Force, to the point that she wasn't given a complete Saint Graph, since it would just be a waste of energy and effort for something that was designed to explode. "Sitonai" manages to avoid this mostly by the dint of the fact that the three divinities involved have come to co-habit Illya willingly, so they were a little more sensible about how things were divided up.
  • Rare Random Drop: Alongside BB, the Alter Egos have looked at the other Extra Classes and said "hold my beer". All Alter Egos are gold-rarity Servants and three of them are limited in availability to the CCC crossover event or very specific major milestone events (like New Year's or game anniversaries). Meltryllis, Kiara, and Kingprotea are 5* on top of this, and even if you get a 5* card roll in their gacha, you aren't guaranteed to get them. If you don't go in hard for them during the CCC event and its rerun, friend lists are the only place you'll ever see them outside of guaranteed SSR gachas. Even Mecha Eli-chan is an event-exclusive to the 2017 Halloween event and it's only possible to get one version of the two (though the re-run allowed players to claim the other one). Okita Alter is similarly tied to the third Gudaguda event. Sitonai was the first one to finally buck the trend, being a permanent gacha addition... if you defeat the second chapter of the second campaign, a minimum of eleven chapters deep from the start of the game. And even then, this just means she's part of the permanent banner for story significant servants, where no individual servant ever has an increased drop rate compared to the others. A 5 star servant on a rate-up banner has a 0.7% chance to drop on any individual roll. While you can always try to roll for Sitonai, your chance of getting her on any given roll is 0.033%. And this chance decreases with every 5 star servant that gets added to the story banner, since they all have to share the same 1% SSR rate no matter how many of them are added. Xu Fu finally averts this as a 3* Alter Ego who is available in the General and Friendpoint banners.
  • Situational Sword: They deal 1.5x damage against three of the Four Cavalry Classes, proper double damage against Berserkers and Foreigners, and deal half damage against the Three Knight Classes (all while receiving neutral damage from everything save the standard 1.5x damage from Berserkers and taking half damage from Foreigners), meaning their best use is either in nodes with multiple of the Four Cavalry Classes at once or Challenge Quests involving Foreigners. Outside of these parameters they tend to struggle.
  • Spell My Name With An S: Doubles with Dub Name Change, as in the Japanese server, the class is spelled as "Alterego" as seen on the Servants' Saint Graphs.
  • Square Race, Round Class: A potentially Justified example as the term "Alter Ego" is not just limited to a class, but a servant's life state as well. Many servants that are considered to be an Alter Ego servant (such as Tamamo Cat and Muramasa) were summoned to Chaldea as a different class. Add on to the fact that many Alter Ego servants are either a Composite Character of different deities (in which the playable deities in this game have never been in the same class together) or a Decomposite Character of somebody else, many Alter Ego servants do not play the same way as some of the others.
    • Meltryllis and Bazett have a traditional Lancer deck.note 
    • Super Bunyan, Passionlip, and both Mecha Eli-chans have a traditional triple-Buster Berserker deck. note 
    • Kiara is an Arts-focused debuffer in a similiar vein to many Caster servants.note 
    • Sitonai has a traditional Saber deck and the passives of a Caster servant.note 
    • Ashiya Douman has the passives and the support capabilities of a Caster servant.note 
    • Xu Fu acts first and foremost as a Caster Servant, being an Alchemist in life and preferring to play a supportive role.note 
  • Superpower Lottery:
    • Holy moly. As baseline, because of their hybrid construction Meltryllis and Passionlip get Magic Resistance, Independent Action and Goddess Essence, giving them debuff resistance, extra crit damage and a flat bonus to damage on top of their stats. Each one also gets another passive unique to them - Riding for Meltryllis, and Presence Concealment for Passionlip - and then they get unique active skills, the best of which are unquantifiable and therefore EX-rank and are mechanically rather unique or have interesting interactions with the rest of their skills. Kingprotea is similar to her sisters but she trades Magic Resistance for Territory Creation and Mad Enhancement. Kiara herself has several passive skills inherited from her Beast version.
    • Mecha Eli-chan and Okita Alter, because of the somewhat different way they were created, lack the Goddess Essence and Mecha Eli-chan doesn't even have Independent Action, but Mecha Eli-chan instead gets Item Creation B and both instead get a whole pile of other unique abilities, up to and including Okita packing an Anti-World NP.
    • Similar to the Sakura Five and Kiara, Sitonai and Douman also benefit from being outfitted with composite Gods and Goddesses. They both have access to high levels of Territory Creation and Magic Resistance, making their Arts cards hit harder while they have greater resistance. Sitonai in particular has Goddess Essence and Item Creation, which helps her resist atop of her Magic Resistance and inflicting Debuffs easier with her Noble Phantasm. Douman on the other hand has Darkness's Essence and Hedonism, the former acting like Goddess's Essence but instead of greater bebuff resistance, he increases his Instant Death success rate which aids his Noble Phantasm, and Hedonism is basically like the Avenger Skill without the downside of lowering the other party member's debuff resistance. Finally, they both gain highly powerful skills that make them incredibly strong servants in their own rights.
  • Tactical Rock–Paper–Scissors: As noted above, they're unique in this regard - they hit an entire standard triangle (Rider-Caster-Assassin) for 150% damage, deal half to another (Saber-Lancer-Archer) and double damage to as well as receive half damage from Foreigners. Though the introduction of the Pretender Class has decayed some of this uniqueness, as Pretenders do the same thing for the Knight classes. Additionally both classes now form a proper triangle with Foreigner, with Alter Ego beating Foreigners while being weak to Pretenders. They and Moon Cancer are the only Classes able to deal bonus damage to Beast III-type enemies, which include EMIYA Alter as the Lost Man and Beast III/R herself, and they and Foreigner are the only Classes able to deal bonus damage to Beast III/L.

    Ashiya Douman ("Naraka Mandala, Heian-kyo" Spoilers!) 
https://static.tvtropes.org/pmwiki/pub/images/ashiya_douman_sg1.png
The Beautiful Carnivore
Second Ascension
Third Ascension
Final Ascension
Asagao-Patterned Yukata (Curse)
Heroic Spirit Tour
Event Attire
April Fool's
April Fool's Fate/Grail League
"Pleased to make your acquaintance! I am a humble Buddhist priest and onmyouji by the True Name of Ashiya Douman. My Class is ALTER EGO! Good gracious, Alter Ego? Not Caster? How bizarre, what could have happened here? In any case, please treat me well going forward, Master."

Born Douma Houshi and starting as a monk before becoming an onmyouji, Ashiya Douman is known as Abe no Seimei's greatest enemy and rival. There are many stories of Douman trying to humiliate Seimei so that he can usurp his position and overthrow the city government with Fujiwara-no-Akimitsu. Seimei was able to best Douman on numerous occasions but eventually bet his life on if Douman had taken his magic book, which he did. Unfortunately for Douman, Seimei was revived by Saint Hokudou who got Douman to bet his own life on if Seimei was alive or not.

He first appeared in the "Pseudo-Parallel World: The Stage of Carnage, Shimousa" as "Caster of Limbo", being partly responsible for the incident. He returned in Cosmos in the Lostbelt as a Servant Disciple of the Foreign God and in his true class: Alter Ego. He showed up in "Lostbelt No. 4: Saṃsāra of Genesis and Terminus, Yuga Kshetra" as a major antagonist and then returned as the Arc Villain of "Naraka Mandala, Heian-kyo" where he was finally released as a limited playable Servant.


  • Actor Allusion: Is "oddly good" at explaining the concept of themeparks during "Arctic Summer World." His VA Toshiyuki Morikawa does the voice over announcements for Tokyo Disney Sea.
  • Always Someone Better: He's still monstrously resentful of Abe-no-Seimei, and will even scream his name during his Extra Attack at times.
  • Ambiguous Gender: Despite physically appearing male, his gender is listed on his profile as "Unknown". This is attributed to the fact that he has multiple Divine Spirits combined into his being, one of which being the female Aztec goddess Ītzpāpālōtl. His appearance in the Chaldea Boys collection seems to suggest that he’s counted among the male characters, and the script gives him male pronouns.
  • Animal Motif: Cats, seemingly as a contrast of Seimei having possible kitsune heritage. Douman has a skill called Ridicule Cat, and his long fingernails are like cat's claws. A Japanese term for a homewrecker is "dorobō neko" ("the thieving cat"), with Douman having tried to upstage Seimei by charming his wife. He also shows some mannerisms of a cat, such as with his Final Ascension. Even other characters like Koyanskaya and Daikokuten treat Douman like he was a cat.
  • Bad Guys Do the Dirty Work: One of his bond 5 lines has him reassure the protagonist that he's up for doing anything asked of him, even if the act is something that the protagonist would never have the guts to do themselves.
  • Blatant Lies: He claims to have no idea why Katou Danzo or Fuuma Kotarou are so angry at a self-described humble servant of Buddha and that he has no business with them as part of his attempt to pretend that he has no memories of serving the Foreign God.
  • Call-Back: The fact of his third ascension, as well as his second Bond 5 line and likes being hidden behind completing Heiankyo and a special quest to unlock them might be a call back to his time in Shimosa as part of the Epic of Remnant. In EoR, all of the new servants added in those chapters had their true names hidden as well as a majority of their lines different depending on if you progressed far enough to unlock their True Name or not.
  • Character Exaggeration: His profile tries to suggest that as an Alter Ego Servant, Ashiya Douman is more of a caricature of Douman rather than representation of the real figure. But it is followed up by stating that Murasaki's accounts on him imply that the actual Douman was as inhuman and untrustworthy as his Servant self.
  • Combat Sadomasochist: Implied by one of his unique passives, Hedonism EX, which increases his own NP Generation Rate while taking damage by 20%.
  • Composite Character: In order to transform himself into a High Servant, he combined several Divine Spirits into his being, with them being the Aztec goddess Ītzpāpālōtl, Chernobog, the evil god of Slavic mythology and Fujiwara no Akimitsu. By his third Ascension, he summons the Divine Spirits incorporated in his Saint Graph to aid him in his attacks.
  • Cue the Sun: His Noble Phantasm has him summon his old accomplice Fujiwara-no-Akimitsu as a grinning, multi-eyed black star, symbolizing both Douman's all-consuming need to outshine Abe-no-Seimei and his envy that fuels that need.
  • Depraved Bisexual: Douman is certainly depraved, given his love of crushing people's hopes, dreams and philosophies on life. His final ascension remains unchanged no matter the Master's gender, implying he's willing to go both ways as well.
  • The Dragon: A recurring trait among Douman's multiple appearances is that he almost never presents himself as being the actual Big Bad of the story, instead opting to work as some one else's right-hand man. And sometimes he is the main target of the story, sometimes he is aiming for a different goal than the main bad guy and sometimes he is dealt with after the problem is solved, but he always tries to present himself as a humble priest who is ready to serve his lord.
  • Driven by Envy: Perhaps his biggest character trait that caused him to be so evil is that he's envious of Abe-no-Seimei and wants to be able to outdo him.
  • Evil Counterpart: To Tamamo as a fellow nemesis of Abe-no-Seimei who uses powerful magic, but he's allowed his hatred to utterly consume his being, whereas Tamamo is willing to (begrudgingly) move on from her defeat.
  • Evil Former Friend: His relation with Seimei started out as mutual cooperation, but over time Douman started to see Seimei and the Bureau of Onmyou as enemies, making him start to antagonize him. According to Koyanskaya, Seimei seemed to have been someone who tried to tame Douman after he turned evil, but he adamantly refused to submit.
  • Evil Knockoff: Fashions himself as a "Beautiful Carnivore" in a painfully elaborate emulation of Abe-no-Seimei's half-kitsune heritage.
  • Faking Amnesia: Pretends to have no recollection of his role as a Disciple of the Foreign God that opposed Chaldea prior to becoming their Servant. His profile is straight up in revealing that this is a lie. If you have already cleared Heian-kyo, it turns out that you knew that he was lying the entire time, with Douman being grateful that you played along with his story.
  • Fallen Hero: Formerly the foremost onmyouji in Japan, then The Rival of his "successor", and finally one of the great scoundrels of the Heian Period.
  • Femme Fatalons: Has very long green nails and is just as villainous as they come.
  • The Friend Nobody Likes:
    • With the exception of the child Servants, none of Chaldea's other Servants trust him or even like him, both due to his actions in Shimousa and Heiankyo, and due to him being Obviously Evil. Japanese Servants in particular dislike him, with Sei Shounagon keeping him on a short leash. In fact, in "Arctic Summer World", when he stays behind to watch the boat, another Servant stays behind to watch him.
    • He's also notably one of the few Servants the protagonist is openly shown to distrust, as his Valentine's scene has them immediately realize that his return gift is cursed, and their interactions in "Arctic Summer World" mostly consist of the protagonist making sure he behaves.
      • Summer Ortlinde's voice line for him even has the protagonist give her permission to shoot at him.
  • Friend to All Children: His dialogue if you have childlike Servants (Nursey Rhyme, Jack the Ripper, Jeanne D’Arc Santa Lily or Paul Bunyan) suggests that he’s this, as he surprisingly agrees to play house with them without complaint.
  • From Nobody to Nightmare: As can be seen in Heiankyo and Future Me Scares Me, Douman actually was once a kind practitioner of Onmyodo and a monk to Buddha. Envy and hatred twisted him into becoming the monster he is today.
  • Future Me Scares Me: Not Ashiya Douman the Alter Ego, but the still-living Ashiya Douman met in Heiankyo, who is a much kinder person than he becomes, and is mortified upon realizing how vile and vicious a person he will become in the future. Upon realizing he's possessed by his much more evil future self, the Caster of Limbo, he contemplates suicide to prevent him from turning into that. He gets stopped by Seimei, even if it is because as someone who has already mastered the art of pseudo-immortality, him killing himself won't amount to anything.
  • Gameplay and Story Integration: The in-universe justification for his ridiculous kit is that when establishing himself as an Alter Ego class Servant, he combined three Divine Spirits into his being, thus transforming himself into a High Servant.
  • Hijacked by Ganon: A smattering of ominous, new menaces crop up in "Heiankyo", only for Douman to backstab them all to be the chapter's final boss due to a mixture of pettiness and ambition.
  • Humanoid Abomination: In the narration and his profile, several times he's described as a beast in human form. Even if we ignore his pitch black eyes, his Second Ascension shows that he subtly gets larger despite looking the same in general; his body gets even more muscular and his hands get thicker with longer fingers and tiger-like claws. Almost anyone who looks at him can tell that he's a "beautiful carnivore".
  • Imagination-Based Superpower: His Onmyōdō expertise allows him to do pretty much anything he wants, besides surpass Abe-no-Seimei of course.
  • Jack of All Stats: In contrast to the usual Alter Ego, in gameplay, he possesses well-balanced stats all around, having both equally decent HP and Attack. His NP gain is also surprisingly great, thanks to having Territory Creation B to increase his NP generation via Arts card damage and Hedonism EX which gives a good increase to his NP generation when under attack, and with Black Fate giving double Guts over five turns and increasing Critical Strength for both his Chaotic and Evil-aligned servants including himself, along with Douman's Curse A++ which also increases Atk for both Chaotic and Evil-aligned servants also including himself, when with Ridicule Cat EX's mass debuffs, he can become a Lightning Bruiser under the right conditions.
  • Large Ham: He's quite loud and hammy in his combat lines.
  • Laughing Mad: He lets out quite the deranged laugh after using his Noble Phantasm.
  • Leitmotif: "Bloody Wind and Roaring Thunder", a Boss Remix of Shimousa's battle music to represent how long his villainy has been intertwined with the plot of Grand Order that serves as the final boss music against him in Heiankyo and his Theme Music Power-Up when he uses his NP.
  • Long-Haired Pretty Boy: Continues the trend of Alter Ego Servants having long hair and is very pleasing to the eye. Amusingly, the length of his hair is actually acknowledged in the game as Nursery Rhyme pulls on his hair to get him to play with her in a My Room line.
  • Magic A Is Magic A: His brand of magecraft is very strong, but even some of his best curses and spells can be easily undone by a modern practitioner of it if they know what they're doing like Pepe, who gets rid of Douman's ability to use shikigami to escape death.
  • Magic Dance: In his third Ascension, Douman does some dance moves to summon spirits to attack for him.
  • Mighty Glacier: In lore, he has EX-ranked Mana and a surprising C-ranked Strength but E-ranked Agility to compensate.
  • Misanthrope Supreme: This is proven when he fails to become a Beast in "Naraka Mandala, Heian-kyo". Yes, he wants to drive humanity extinct, but the key factor for Beasthood is to want it out of a bizarre, twisted love for them. He just hates humanity.
  • Mr. Fanservice: His First and Second Ascensions showcase his muscular toned figure quite nicely, and he's completely naked in his Final Ascension art.
  • Necessarily Evil: As a playable Servant, Douman considers himself this in his bond lines, as he states that he is willing to do evil acts if it means Chaldea is able to advance in their cause in protecting the human order.
  • Nightmare Face: A number of his various expression sprites are this.
  • Not Quite Dead: The Nasuverse presents an idea that Douman learned Hakudou Jounin's secret arts in order to obtain pseudo-immortality, explaining how he seemed to have been killed off multiple times in various stories. Within the story, he uses various shikigami duplicates to escape death. In gameplay, his second skill grants him Guts that can trigger twice.
  • Obviously Evil: Despite insisting he is a humble priest, no one in Chaldea trusts him, and those who interact with him keep a careful eye on him. It's to the point that when he's revealed to have given Skadi the Holy Grail in "Arctic Summer World", no one is at all surprised at his betrayal. He's actually rather upset, as he was hoping the reveal would be more shocking.
  • The One Guy: Played with. Though his gender is listed as "Unknown" on his profile, he’s the first physically male Alter Ego Servant that became playable.
  • Pretty Boy: In spite of his more monstrous aspects, he still maintains a very handsome face.
  • Professional Butt-Kisser: He's an experience sycophant who uses eloquence and psychology to curry favor with whoever's in charge even if he's not necessarily the best man for whatever job he's trying to get or keep.
  • Promoted to Playable: He first shows up in "Pseudo-Parallel World: The Stage of Carnage, Shimousa" as an NPC and boss character in Fall 2017. In early 2018, he's revealed to be playable as an Alter Ego, but after a couple more appearances, he's finally summonable as a playable Servant in December 2020.
  • Properly Paranoid: He bitterly suspects that Abe-no-Seimei no longer takes him seriously as an enemy. He's mostly right.
  • Purposely Overpowered: As the featured limited servant of "Heiankyo" and a major recurring villain up to that point, he has an exceptionally overtuned moveset that allows him to not only apply severe debuffs on the enemies but also, with his potent buffs to Chaotic Evil servants, serve as support for already powerful units (most notably Avengers such as Jeanne Alter and Dantes), as well as just buff himself to their level since he gains the full benefits from said buffs. He's also a Quick AoE Servant with both an NP Charge and good NP recharge, meaning he benefits well from Skadi.
  • Ready for Lovemaking: Both the art and lines of his Final Ascension make it clear that he's down for a mana transfer. Unfortunately for him, his idea of seductive decor leaves... something to be desired.
  • Red and Black and Evil All Over: In his Third Ascension, he wears a sokutai that is black with red trim.
  • Reformed, but Not Tamed: As his second Bond 5 line (which is only attained if you've beaten Heienkyo) reveals, Douman fully remembers his time as a servant of the Foreign God and as Caster of Limbo. But when asked if he'll betray or hurt you, he quickly states that his ties to the Foreign God have been severed and that he's been reeled in by Chaldea. He still retains his evil nature even as your servant, and at the end mentions he would love to accompany you to "the bottom of Hell", while calling you his lord.
  • Say My Name: One of his Extra Attack voice lines is him dramatically shouting Abe-no-Seimei’s name.
  • "Shaggy Dog" Story: Works tirelessly across several time periods to amass great power to defeat Abe-no-Seimei once and for all. Abe-no-Seimei, while still alive in Heian-kyo, is busy somewhere else, and in spite of Douman's efforts, he doesn't even bother to show up to stop him, and instead remotely sends out advice and a few boons Chaldea's way because he's confident they can handle his one-time foe.
  • Situational Sword: His second and third skills buff the critical damage and attack of Chaotic and Evil allies by up to 50% and 20% each, respectively, and will stack on top of one another with Chaotic Evil servants. Notably, he also receives the buffs as he is Chaotic Evil, letting him serve as both a powerful support for most Avengers and a potent damage dealer himself.
  • Squishy Wizard: Played with. He's 200 cm tall, which is about 6 and a half feet, and he's heavily muscled, but stat-wise he only has an average (if still impressive for someone who admits he should be a Caster and whose absorption of Divine Spirits didn't otherwise increase his physical capabilities) C Rank Strength and D Rank Endurance.
  • Stunned Silence: When faced with Summer Murasaki, either thanks to her outfit or due to her using a tsuchigumo borrowed from Seimei.
  • Ultimate Job Security: Despite his repeated attempts at sabotaging and assassinating Abe-no-Seimei, he was allowed to continue serving as a government onmyouji due to his genuinely exceptional skills and how his rival didn't mind much. While everyone around Douman was rightfully wary of him, he largely operated with impunity until the failure of his one, last desperate scheme to defeat Seimei caused him to be exiled in total disgrace.
  • Verbal Tic: Has a habit of scattering drawn out "MMMM"s across his dialogue.
  • Villain Respect: Douman's My Room lines have a general tone of mockery and false courtesy, with the one exception of his line for Musashi, where he solemnly and pensively observes that she accomplished her dream before her end.
  • Western Samurai: He dresses up the Slavic deity Chernobog as a samurai warrior when he summons him during his third Ascension's attack animations.
  • What Is This Thing You Call "Love"?: Fails in his bid to become a Beast explicitly because he doesn't possess the class's requisite love for humanity. Douman's very forward nature and amnesia-faking antics after being summoned as a Servant can easily be seen as him attempting to learn this love by interacting with his Master.
  • Yandere: He is very obsessed with Seimei. He also seemingly becomes this for the player when his Bond Level is raised.

    Grigori Rasputin (Kotomine Kirei) 
https://static.tvtropes.org/pmwiki/pub/images/kotomine_8.png
The Rejoicing Blasphemer
Second Ascension
Third Ascension
Final Ascension
April Fool's Fate/Grail League
Voiced by: Joji Nakata

"Happy New Year. I'm Father Kotomine, visiting you as Gregori Rasputin. Rejoice. I'm happy, too. I won't be helpful often in battle, but I can offer expert opinions on how to improve your daily diligences and find a direction for your life. Always at your disposal. Oh Lord, you look unconvinced. Was I summoned a little too early?"

The name Rasputin is one of the most notorious names in the history of Soviet Union and Russia. Grigori Rasputin was a mystic and preacher with an intriguing rise to fame, with capabilities of healing others. He was close to Tsar Nicholas II and his children, including Anastasia, and was seemingly responsible for the miraculous recovery of the Tsar's son, Alexei. He became so influential with the Tsar that people began to suspect him as corrupting the Tsar and his family into making costly decisions that would lead to the Red October. Before ousting the Tsar, several anti-Tsarist factions assassinated Rasputin, but legends have it that it took a ridiculous number of attempts until Rasputin finally died for good. His eccentricity would make history remember him as a mad monk and a perfect target to play the role of evil antagonist in fictions about Russia.

In this verse, Rasputin took over the body of the main antagonist of Fate/stay night, the twisted priest Kirei Kotomine. He served as a disciple of the Foreign God and helped the Lostbelt version of Anastasia to reclaim her right to become Tsarina, but after his task was done, he left most of the body's control to Kirei who chose to follow the Foreign God for his own reasons.

He debuted as the limited Servant for New Year's 2023.


  • Artifact Alias: Everything about this Pseudo-Servant, from his story presence* to his actions* to even his changing name as he ascends*, are as blatantly "Kirei Kotomine" as it can possibly get. Despite this he still insists on being called Rasputin even though they have zero common ground aside from once sharing the body.
  • Auto-Revive: His third skill has a second Guts buff that has a 60-80% chance to be triggered, and when it triggers, it is not consumed. If the Random Number God favors you, this effectively renders Kirei completely unkillable for 3 turns barring buff removal.
  • Breaking Old Trends: New Year Servants for the past six years consisted of either Saber or Foreigner servants. Kirei, however, is in neither one of those classes, as he is within the Alter Ego class instead.
  • Cast from Hit Points: His second skill costs him 2000 HP to use.
  • Casting a Shadow: His Second Ascension has his animations swap the soft golden light with shades of dark blue and black.
  • Combat Pragmatist: Aside from his martial arts, he's not above pulling out guns and a rocket launcher for his attacks.
  • Composite Character: According to his bond profile, in addition to Rasputin, Kirei is infused with the Heroic Spirits of Bahloo from Gamilaraay Mythology and Azi Dahaka from Zoroastrianism.
  • Counter-Attack: His third skill invokes this, tanking multiple fatal attacks over 3 turns that boost his NP damage from his Guts, before firing off a superpowered NP in retaliation.
  • Critical Hit Class: Not as much as some other Servants, but he's still got a double Quick deck with good hit counts. Where it really shines is his Bond CE, which performs a 20-star bomb whenever he triggers guts. Considering his third Skill, this has the potential to generate absurd amounts of crit stars.
  • Developer's Foresight: He actually has two Extra Attack animations; however, one involves him running in the background of the stage to fire rockets at his target, referencing his rescue of Kadoc by chasing after the Shadow Border on foot. If the stage isn't actually open enough to do that, he will instead do his second one which references his murder of da Vinci in the Lostbelt Arc's Prologue.
  • Draw Aggro: In addition to granting Auto-Revive, his third skill also forces all enemies to target him instead of his allies.
  • Even Evil Has Standards: His voice line for Kiara has him holding not-so high regards over her.
"You don't have believers? You're the only human? ...I see. I was right to fear the people of the mountains. They often release extraordinary monsters into the world."
  • Foil: To Ashiya Douman, his fellow Alter Ego and one-time ally in terms of temperament and gameplay. Whereas Douman acquired a high political and ecclesiastical position that he exploited when he turned to villainy and had very public feuds with Abe-no-Seimei, Kirei remained a low-ranking if respected member of the Church, and performed his schemes in the shadows. While they have similar survivability and support tools, Douman's kit is tuned to debut enemies and blast out his Noble Phantasm as quickly as possible, in contrast to how Kirei plays more defensively and benefits from waiting to use his Noble Phantasm once he's stacked up enough buffs.
  • Gameplay and Story Integration:
    • One of his extra attack animations have him pierce the chest of the enemy via his hands, similar to how he kills da Vinci in the prologue of the Lostbelt Arc.
    • His append skill is anti-Caster, similarly reflecting his most notable kill being da Vinci.
  • God of the Moon: He's fused with Bahloo, a Gamilaraay moon spirit, and is one of two Servants with the Moon trait alongside Atalanta.
  • Gratuitous Russian: "Zazhiganiye" means "Ignition" in Russian. He also says "Pomilui nas, Gospodi" - "God have mercy on us"/"Kyrie eleison" during his NP cutscene, with such a thick accent it's barely understandable.
  • Guns Akimbo: In his first and second Ascensions he dual-wields MP7s for some of his Arts attacks.
  • Irony: Regarding his hated enemy Kiritsugu.
    • Kirei was killed by Kiritsugu after their fight in Fate/Zero. In this game, Kirei's Alter Ego class gives him the advantage over the Assassin Kiritsugu.
    • One of his Kirei's attacks features him forgoing his usual martial arts and Black Keys for a good old rocket launcher, something Kiritsugu became infamous for in the Association for shooting down a plane with the same weapon.
  • Light 'em Up: His First Ascension animations are accompanied by bursts of divine light.
  • Made of Iron: As is natural for a fusion of Kirei Kotomine, Grigori Rasputin, and Bahloo. He has a passive skill that grants him immunity to poisons, and his third Skill, Undying Bahloo, grants him two stacks of Guts, one of which doesn't get expended after use but instead only has a 60%-80% chance to trigger.
  • Mark of the Supernatural: In his third ascension, he appears to have two sets of tattoos on his body. The first set is the more obvious black tattoos outlined in red which appears similar in symbolism to Angra Mainyu's. Underneath this set, one can see red tattoos that appear on his chest and back akin to what appears on most characters with divinity, like Gilgamesh, Cu Chulainn, Caenis, etc. Given he has Azhi Dahaka, Angra Mainyu's confidant and in some mythologies, his son and Bahloo, a God of the Moon, it makes sense that his tattoos reference them both.
  • Moveset Clone: Some of his attack animations are similar to Assassin Li Shuwen due to Kirei being well trained in Chinese Martial Arts.
  • Obvious Rule Patch: His third skill grants a continuous Auto-Revive for 3 turns that has a 60-80% chance to trigger each time Rasputin hits 0 HP, and each revival boosts his NP damage (and if he has his Bond CE on, also grants 20 crit stars). Because this would be a completely busted skill if it functioned like an ordinary buff, the success rate of the Auto-Revive is pointedly not affected Buff Rate Up skills*; 60-80% is all you get. It is also to prevent getting trapped in an infinite loop of death and revive in certain situations, effectively softlocking the game.
  • Parental Marriage Veto: In a carry over from the Hanafuda game from Fate/hollow ataraxia, Kirei answers Aŋra Mainiiu's request for Caren's hand by saying his permission is not required to try.
  • Rasputinian Death: Being an avatar of the Trope Namer himself, his third skill grants him insane levels of survivability by allowing him to constantly revive for three turns, complete with an NP Buff whenever he triggers Guts.
  • Red and Black and Evil All Over: As befitting of his role as a villain and his Character Alignment of Lawful Evil, a couple of Kirei's attack animations and later ascensions give him a noticeable red and black color motif.
  • Scaled Up: His Noble Phantasm involves him turning into the three-headed dragon Azi Dahaka to facilitate the appearance of Angra Mainyu.
  • Situational Sword: His Noble Phantasm does extra regular damage against Evil enemies, and has a chance to One-Hit Kill Good enemies.
  • Snakes Are Sinister: The other two Divine Spirits fused with him, Bahloo and Azi Dahaka, both have this as part of their legends. Azi Dahaka is a confidant of the god Angra Mainyu and a three-headed evil dragon, while Bahloo owned three snakes that humans killed after he, in his anger at being refused help by humanity, cursed humans to be incapable of coming back from the dead while he would always return from death.
  • Support Party Member: Despite the nuking potential of his NP, Rasputin actually has the lowest ATK of all Alter Ego Servants. His skillset is instead based around healing, Draw Aggro, and boosting Evil-aligned allies (and Arts Servants, if they're also Evil-aligned) with his self-buffs being tied to those skills as a bonus.
  • Theme Music Power-Up: "All of the World's Evil" plays when he uses his Noble Phantasm.
  • Walking Shirtless Scene: His third Ascension has him completely shed any upper wear, revealing intricate marks on his chest that look like the Fuyuki Grail spewing its mud.

    Kingprotea 
https://static.tvtropes.org/pmwiki/pub/images/kingproteastage1.png
Alter Ego G
Second Ascension
Third Ascension
Final Ascension
Keeper of Tlatlauqui
Darkprotea (Kingprotea Alter)
Travel Journal
April Fool's
April Fool's Fate/Grail League
Voiced by: Megumi Han

"Master...Master... I'm Kingprotea, an Alter Ego... You've summoned me... ...Am I big? Or am I small...?"

An Alter Ego of Yearning created by BB by using the essence of the Earth Mother Goddess, a forgotten goddess of creation which served as the prototype of various Earth Mother goddesses in different mythologies such as Titania, Airavata and Tiamat.

She is introduced in "SE.RA.PH -Second Ballet-" as the Optional Boss of the SE.RA.PH Detour quests. She appears in the seventh Lostbelt as summoned by Chaldea, only to be corrupted into Kingprotea Alter and then further into Kingprotea Xochitónal by Camazotz, both of which are available as Spiritron Dress. For information her Alter Form as an NPC, see here


  • Adaptational Dye-Job: Her right eye was previously the one left unbandaged which was purple, but it was changed so that her right eye was the one that can be seen instead of the left, where at her Final Ascension has been turned to red.
  • Almighty Janitor: She has the lowest rank among the Sakura Five, yet she has the largest threat level to the point that BB sealed her away for being too dangerous to go around the Moon Cell.
  • Attack of the 50-Foot Whatever: Her in-game sprite is ginormous, easily beating out already huge Servants like Ivan the Terrible and Xiang Yu!
  • Balance Buff: Her first skill received a Rank Up Quest with the release of the SE.RA.PH Main Interlude, increasing the HP boost per stack to 4000 HP per turn, as well as adding an 8% NP Damage Resistance per stack, making her an incredibly fearsome tank at max stacks.
    • Her third skill gets upgraded to "Titan of the River" via a Rank Up Quest released with the Moon Cell Grail Front, which adds an additional 10% NP damage per stack of growth she has, maxing out at a whopping 100% NP Damage boost for 3 turns, allowing her to totally crush her enemies with her highly damaging Noble Phantasm.
  • Because You Were Nice to Me: She loves the protagonist for caring about her for her, rather than just her power.
  • Big Little Sister: Her profile in the FGO Character Materials state Kingprotea is considered the 'youngest' sister of the Sakura Five despite being the biggest.
  • Cast from Hit Points: An unusual version. Her Infantile Regression skill charges her NP gauge at the cost of dispelling her Huge Scale skill's effects. The amount of NP charge she gains depends on how many Huge Scale stacks she lost.
  • Character Development: Compared to CCC/Foxtail, having interactions with things outside of digital space has helped her understand that she's the one that's too big, rather than that everything else is too small, and the negative aspect of Infantile Regression resetting her mind appears to be absent as a Servant. Striking up a friendship with the Protagonist and fellow Sizeshifter Paul Bunyan has caused her to actually become the innocent, kind-hearted girl she wanted to be.
  • Curtains Match the Window: She appears to play this straight with one eye covered, but averts it when it's revealed in her third ascension.
  • Damage-Sponge Boss: Has around 2 million HP as a Superboss, and gains 500k HP every turn, potentially escalating indefinitely. Fortunately, it resets back to 2 million periodically (explained in-universe by her over-extending her growth in too short a time period and needing to briefly rest to recover), and she gains a defense debuff whenever this happens. However, failing to beat her in that singular turn results in her regaining her HP but the debuffs stay, giving the player the chance to beat her regardless of HP, depending on how many debuffs are stacked. She even keeps the skill as a party member, slowly growing upwards of 40k HP in a game where 15k is considered really high.
  • Declaration of Protection: She promises that, so long as the protagonist keeps showing her love, she'll destroy absolutely everything that tries to hurt you.
  • Dishing Out Dirt: Her attacks are mostly shaking the ground and throwing rocks.
  • The Dreaded: She's so powerful that even BB is afraid of her and Kiara would prefer not to fight her if possible.
  • Dressed All in Rubber: Rather than a separate character, her Alter version is an alternate costume, being a full body, skin tight and polished latex suit complete with high heel boots and corset.
  • Dull Eyes of Unhappiness: Her eyes go creepily dull whenever she's in Yandere mode.
  • Extreme Omnivore: She thinks the Holy Grail would make a great dessert.
  • Floral Theme Naming: Named after the Protea Cynaroides, or king protea.
  • Flowers of Nature: Gains a bud on her head in her second ascension which blooms in her third; the flower in question is a king protea, which naturally alludes to her name. Since she's a combination of various Earth Mother goddesses from different cultures, it's only fitting.
  • Giant Woman: Already 30 meters tall and she can get even bigger with her Huge Scale skill (although the CCC Foxtail manga reveals it only applies to her external form as her "core" is human sized only). Paul Bunyan and Kingprotea bond and become good friends over this shared trait.
  • Horned Humanoid: She gets Tiamat's horns at her 2nd and 3rd ascension. Appropriate, as Tiamat was also an Earth Mother.
  • Lightning Bruiser: Kingprotea boasts the third highest Attack in the game at 12,835 (her Strength is ranked EX due to her size), barely beating out Cú Chulainn (Alter) by 30 points, and has respectable HP at 13,338 (her Endurance is also ranked EX, different from Thomas Edison's EX ranked Endurance), which can be ramped up to a whopping 50 THOUSAND HP with her first skill, also making her a great tank through her sheer HP alone. And despite her immense size, she has an incredible A-ranked Agility.
  • Mark of the Supernatural: Her third ascension has one eye purple and the other red, a sign of her Earth Mother lineage coming to the forefront.
  • Meaningful Name: Her name is taken from the Protea Cynaroides, the largest flower of its genus. Fittingly, as she is the largest of all Sakuras.
  • Mechanically Unusual Fighter: Huge Scale and Infantile Regression feature a combo system that is unique among most Servants. Huge Scale gives her a buff called Endless Proliferation, that gives her a buff to her max HP each turn for ten turns, culminating at 10 stacks, allowing her to reach absurdly high HP levels for a obtainable Servant. Meanwhile Infantile Regression charges her NP based on the amount of Proliferation buffs she received prior to her using said skill before removing all stacks of Proliferation after usage. This combo allows her to fire off her Noble Phantasm two times in a row if the player plans things out a bit, with her NP directly benefiting from increasing her Buster effectiveness as long as she has at least a 20% buff from Proliferation.
  • Mother Nature: She is a combination of various Mother Earth Goddesses from different mythologies, the most obvious being Tiamat.
  • Non-Standard Character Design: Even as a playable character sitting in a fetal position, her sprite is utterly massive compared to other large characters like Gorgon or Ivan. It gets to the point that she barely fits in My Room.
  • O.O.C. Is Serious Business: If the player has Kiara, Kingprotea drops her cutesy voice and switches to a more serious tone as she prepares herself to protect you. She goes back to her regular voice once she learns that this version of Kiara is on your side.
  • Our Giants Are Bigger: Unlike Bunyan, Kingprotea starts off as a giant from the start and even while crouching, she's so big that her head is generally off-screen. When she uses her Noble Phantasm, she grows so big that Tiamat could act as her little pet.
  • Required Secondary Powers: By all rhyme and reason, a Servant with Kingprotea's sheer size should be a gargantuan mana sink. Fortunately for both her and her Master (and less fortunately for her foes), she has a built-in mana furnace to offset the cost, reflected in her having Independent Action at rank B; she's actually one of the more mana-efficient Servants despite her bulk. She was selected for the away team in the Seventh Lostbelt with this in mind.
  • Restraining Bolt: Infantile Regression was given to her by BB with this in mind. Without it, Kingprotea would continue to grow endlessly, so it forces her back to her regular size if she exceeds a certain threshold (in-story at least; in gameplay, the player chooses when to activate it). In exchange, Kingprotea gets a temporary power boost proportional to how much she shrunk back down.
  • The Rival: She considers Mecha Eli-chan to be her rival. After all, a Super Robot monster with lots of explosion effects are the only thing that can rival the awesomeness of her Kaiju monster act!
  • Silliness Switch: Her second ascension turns her mossy growths and blooming Tiamat-esque characteristics into a cutesy monster outfit. She thinks it's adorable, and if you use it she just starts having fun pretending to be a Kaiju instead of taking things seriously.
  • Square-Cube Law: Like Ivan, due to her gigantic size, she primarily teleports to the enemy to attack them. It's explained that the digital space of SE.RA.PH lets her circumvent this law and she can just keep growing without almost any consequence aside from the risk of pushing her growth too far too fast and over-extending herself to the point of weakness (in fact, Hans outright tells the protagonist to exploit this window if they can't burst her down before she starts growing), but it takes effect when summoned in the real world. Even with A-ranked Agility, using her bulk in the real world requires her Reality Marble if she grows too much.
  • Tailor-Made Prison: After her creation, BB decided that Kingprotea was too dangerous and sealed her away in the Fallen Angel's Cage to contain her. Kiara brought it over to the SE.RA.PH created through Seraphix by accident; the protagonist accidentally enters it, kickstarting the event's new subplot.
  • Sleep-Mode Size: Her normal size is a 30-meter tall Giant Woman, but being summoned into the real world causes her to be constrained by its laws, reducing her to "just" 5 meters as her new minimum size.
  • Super-Scream: One of her attacks is a deafening scream.
  • Unskilled, but Strong: She is the lowest-ranked, yet strongest, of the Sakura Five. Because while she lacks the conceptual abilities and fighting skill of her sisters, she instead boasts outrageous physical might, simply by virtue of always being the biggest thing in the room. Most of her "style" consists of wild swings, throwing rocks, and a flick of her fingers strong enough to cause shockwaves. Even her Noble Phantasm isn't really one as defined by the lore, her sheer size and strength is enough to function as an equivalent.
  • Yandere: She's eerily willing to take down anyone and anything that gets between her and her Master's love. Then there's this line in her final ascension quote.

    Larva/Tiamat 
https://static.tvtropes.org/pmwiki/pub/images/tiamat1.jpg
Mother of Genesis
Second Ascension
Third Ascension
Final Ascension
Event Attire
Voiced by: Aoi Yūki

"I'm a mom... No, that's not my name, it's my profession. I am named Tiamat. I came here an Alter Ego. Surprised, humanity? Your defeat would have made my loss pointless. So, I’ll lend you my power. That's how it is. You’re overjoyed, aren’t you, humanity? That’s good."

Before 2017, The Primordial Mother Tiamat AKA Beast II was awoken during the Incineration of Humanity, desiring the return of humanity to her side as her children. But through the efforts of the Chaldea Security Organization and the denizens of Babylonia, she was defeated, and returned to sleep in imaginary space. Humiliated and ashamed of her loss, Tiamat nonetheless accepted her defeat, marking the end of humanity’s childhood.

In a certain parallel universe, another Calamity from the Sea rose to threaten humanity, luring them to Revelation Liner and creeping into the Babylonian Era. Deciding that humanity’s extinction, especially at the hands of another Beast of the Sea, would reflect poorly on her and her own defeat at the hands of her children, Tiamat created a “Larva”, a juvenile offshoot of her power, which would serve as her way of providing assistance to Chaldea as they resolved the Calamity. While still angry about her defeat, her desire to protect Humanity (her Children) outweighs her humiliation at losing to them.

On March 26th, 2023, it was announced that Larva/Tiamat will be summonable during the collaboration between Fate/Grand Order and its Arcade counterpart. She was made playable as part of the event’s pre-release campaign on April 19 2023, one week ahead of the event.


  • Action Mom: She is the mother of all living things on Earth, as expressed by her Authority of the Beast passive giving her an in-lore boost to damage against anything “born from a mother’s womb”. Her nature as a caring mother has not changed at all even as a larva terminal.
  • Adaptational Skimpiness: In Arcade her Third Ascension had a serene and modest white-and-light blue outfit that covers almost every bit of her skin while being billowy enough to obscure her curves, and her personality was demure to match. In Mobile she has a variant of the imposing and skimpy Femme Fatale outfit she had as Beast II (minus the chains binding her arms and legs), though still more modest because she's wearing a proper bra and underwear here, and is still motherly but ever-so-slightly more sultry.
  • Adaptational Wimp: Naturally, being a fragment of her true self she would be less powerful than she was as a Beast, but the areas she greatest excelled here are where she suffers. She specialized in her absolutely tremendous rankings of her physical attributes, possessing unparalleled strength and durability befitting of being the primordial dragon of Mesopotamian myth with a Monstrous Strength skill to make her even more of a juggernaut, but in her Larval incarnation they rank at a subpar C, with the aforementioned skill removed and her agility score still being worse.
  • Aloof Ally: The young Tiamat still remembers how humanity defeated her and is still grumpy about it, but her standoffish nature is just due to her status as Mother of Life making her want to point out humanity's flaws while she helps them out.
  • Armor-Piercing Question: Lady Avalon asks her one: "How do you, former Beast, intend to walk alongside humanity?" Tiamat, having primarily made herself into a Servant to combat Draco, finds that she doesn't have an answer. It becomes echoed later in the collaboration event when Draco herself is shown to have been struggling with the same question, and failing to find an answer, she chose to try removing herself entirely. This leads to a massive Jerkass Realization on Tiamat's part.
  • Awesome, but Impractical: In-Universe. Even if many of her parameters are lowered due to incarnating as a Servant, Tiamat retains all of her abilities as a Beast with far less of the insanity, which sounds awesome on paper. But the caveat is that those abilities means she's a titanic mana hog compared to most Servants, and unlike her proper Beast form which was a physical presence, her Servant form will die if she runs out. The Protagonist doesn't have to worry about this since Chaldea covers the mana costs, but an independent Master summoning Tiamat runs a high risk of being drained to the bone in moments if they're not careful.
  • Bad Powers, Good People: As with all Beasts-turned-Servants, she retains Independent Manifestation at a lower rank.
  • Canon Immigrant: Zigzagged twice. Tiamat's debut was in the proper Fate/Grand Order mobile game where she was a nearly-mindless monster, and her actual characterization was later handled in Arcade. What makes Tiamat's case bizarre is that there's confirmation in the narration that she is the same Tiamat from F/GO, not a local Arcade version, having chosen to create a smaller terminal of her power as a Servant, similar to Kiara or Sieg, to help the Chaldea of Arcade. The zigzagging was compounded with the announcement that she'd be making the jump from Arcade to F/GO — or would that be coming home?
  • Compelling Voice: Since she is a Mother Goddess, you and your Servants' genetic memory makes them think that she is their mother, thus making them more accepting of anything she tries to suggest. When her idea to get to the top of the 99-story tall ziggurat is to throw you to the top of it, the only one who objects to it is Tamamo, as her connection to Amaterasu puts her outside of Tiamat’s jurisdiction.
  • Continuity Nod: She references the events of the Arcade Babylon Singularity in several My Room lines, like mistaking Gilgamesh for Nebuchadnezzar II, or comparing Nemo to his Arcade version that was fused with Noah.
  • Critical Hit Class: Two of her passive skills increase her Crit Damage. Her first skill also negates all Crit Rate on all enemies for one turn.
  • Defeat Means Friendship: She remembers her defeat and isn't happy about it, but still respects humanity's strength and decision to move on from their Mother Goddess. It sincerely pisses Tiamat off that something else would render humanity's efforts back then moot, and so she lends her former enemies a hand.
  • Denser and Wackier: Her attack animations featuring kitchen utensils, as well as some of her attack dialogue choices, such as telling her children to not forget their lunch, when activating her Noble Phantasm are a stark contrast to her initial characterization as an eerie and monstrous Beast.
  • Frying Pan of Doom: And a Ladle of Doom, and a Kitchen Knife of Doom, and a Spatula of Doom, and... just about every other typical kitchen utensil in one of her Quick animations. She even has an immersion blender! They're all Demonic Beast and Laḫmu themed.
  • Gameplay and Story Segregation: In her profile, it's mentioned that using her Noble Phantasm leaves her completely drained and she needs special attention from the Master to recover. In gameplay however, she suffers no demerits from using it.
  • The Gloves Come Off: In her First and Second Ascensions, she almost borders on Fighting Clown by attacking with cooking utensils. In her Third Ascension however, she gives us a double dose of the trope by adopting the Femme Fatale form she had in the Seventh Singularity — Redemption Demotion notwithstanding, not only is she actively fighting now, but this time she's not bound in chains and has a large pair of “wings” that aid in her attacks.
  • Good Costume Switch: She still wears Dark Sakura-esque clothing, but it now has a silver-blue colouring to indicate that she is working for the good of humanity — at least, until her Third Ascension, which goes back to her Femme Fatale form. Her Draconic form and said Third Ascension also have blue veins instead of red, showing that she is not the same berserk monster she was before.
  • Graceful Loser: She may grumble about it, but the fact that her primary motivation is that the new villain is making her defeat meaningless speaks volumes about ultimately accepting her loss back in Babylonia.
  • Heel–Face Reincarnation: Her character is Tiamat creating a separate body with the intention of "what if I reset myself into a new lifeform", creating a Divine Spirit who wants to protect humanity from the incoming danger instead of wanting to wipe them out.
  • Horned Humanoid: She still has her horns, albeit slightly shrunk in her younger form - complaining that they're a bit heavy.
  • Hunter of His Own Kind: Tiamat's third Append Skill, in a first for the game, is Anti-Beast Aptitude — not just against III/L and III/R like the rest of the Alter Egos, but against all Beast Class enemies, including her Babylonia incarnation as Beast II.
  • Jerkass to One: She's sweet and motherly to almost everyone she meets, but is transparently out for Draco's hide for the majority of the Arcade Collaboration Event. The Jerkass Has a Point in that Draco is a Beast, but eventually has a Jerkass Realization since Draco is still one of her dear children before she is a Beast.
  • My Beloved Smother: Her general demeanor for the first few Singularities of the Arcade Collaboration Event, with the intent of severing the contract the protagonist has with Draco, retrieving Setanta (who had stowed away on the Twilight Ladder with the intent of attacking Draco), and protecting them from the Beast. At one point, she even starts loudly crying when Setanta decides to stick with the protagonist and Draco.
  • Named Weapons: Each of her weapons in her animations and some of her attacks represent one of her children.
  • One-Winged Angel: Her Draconic form still appears as part of her Noble Phantasm.
  • Purposely Overpowered: As you might expect from a playable Beast, Tiamat hits hard. Her Second Skill increases her Attack and Buster damage for three turns, her NP further increases Buster damage for three turns if she has an Overcharge (and yet further increases the buff for each Overcharge buff), and her Third Skill is a two-turn cooldown NP battery that also increases NP damage for the turn it's used. Her only problem is that she's an Alter Ego, the class that had the biggest list of resistant Classes of in the game (before Draco with her Beast Class shook the formula up). But a looping Tiamat will handily demolish anything else — one might even argue that, with all the Buster support in the game and being able to loop with Black Grail, Tiamat being an Alter Ego is a necessary balancing factor.
  • Readings Are Off the Scale: Zigzagged. The Sea of Life counts towards Tiamat's weight, and as a result her true form in Imaginary Numbers Space is impossible to weigh. But as an Alter Ego, she weighs exactly like the human she appears to be, plus a few kilograms from her horns.
  • Redemption Demotion: Her profile repeatedly points out that her skills are ranked down due to her reverting back to a larval state, and her parameters have taken a hit as a result. She is still a potent Servant, just not nearly as broken as the world-rending Beast she used to be, and while she can ascend to her Draconic form for her Noble Phantasm, she can only maintain it for a few minutes at a time before collapsing from exhaustion.
  • Restraining Bolt: It's noted in her profile that she doesn't strictly need a Master to remain manifested, thanks to Independent Manifestation — but she still needs mana, and she goes through a lot of it just by the nature of her power. Protecting and obeying her Master, her primary (and favorite) source of mana, is still a requirement to keep existing.
  • Sensible Heroes, Skimpy Villains: Shares a similar Good Costume Switch to her Arcade version, where contrasting regular Tiamat starting with a Stripperific outfit, then becoming near-naked and completely naked in her following forms (though very much not played for sexiness through their monstrosity), her first two ascensions here are incredibly modest, in fact getting more clothed with the second. While her Third ascension here retains her original Stripperific Femme Fatale form unlike Arcade fully covering her, it's still more modest because she wears a bikini-like outfit rather than a tiny crotch-patch and needing to cover her exposed breasts with her arms.
  • She Is All Grown Up: Each ascension gets older with her final form causing her to mature into a mixture of her Femme Fatale form with the wings of her Titan form.
  • Suddenly Speaking: As a Beast, she could only sing a wordless song. Now, she actually speaks properly, although her sentence structures and grammar still need some work. Additionally, as she ascends and grows “older”, her capacity for human speech begins to deteriorate.
  • Super-Scream: Her Special Attack has her yelling out her iconic song to send out a shockwave that damages her target.
  • Voluntary Shapeshifting: Unlike her Arcade variant, she retains access to her EX-ranked Self-Modification skill. Allowing her to remold her Saint Graph with the Sea of Life to whatever she deems necessary.
  • Wolverine Publicity: The developers were more than aware that Tiamat was one of the most highly-requested Servants for the Mobile game, and that desire grew exponentially with her Arcade debut. When the 2023 collab between Mobile and Arcade was announced, the very first preview of the event was that Tiamat is making the jump from Arcade to Mobile, revealed a whole month before the event was slated to begin. She was even given a summoning campaign a week before the event!

    Manannán mac Lir (Bazett) 
https://static.tvtropes.org/pmwiki/pub/images/manannan1st.png
Seal Designation Enforcer, God Carrier
Second Ascension
Third Ascension
Final Ascension
Event Attire
April Fool's
April Fool's Fate/Grail League
Voiced by: Hitomi Nabatame

"Nice to meet you. My name is Bazett Fraga McRemitz. I have been summoned as the vessel for the Divine Spirit Manannan mac Lir. You may call me Bazett, Manannan, or even Mananaaan... whatever is easiest for you. I'm well-versed in tasks like fieldwork and retrieving hazardous goods. Please do not hesitate to assign me to especially difficulty missions." [sic]

Manannán mac Lir is the Irish god of the sea who ruled the Otherworld and fairies living there. Manannán held in his possession multiple weapons he loved to give away such as Fragarach, the ultimate counterattack weapon that will warp destiny and causality to strike the opponent if they were to unleash their ultimate attack. The sword was given to the war god Lugh who then gave the sword to the Fraga bloodline of magi. And from there the weapon fell into the possession to the latest member of the bloodline, Bazett Fraga McRemitz.


  • Achilles' Heel:
    • Averted when it comes to Buff Removal or Buff Block; the Fragarach Counter "buff" technically isn't considered a buff at all, and thus cannot be removed (and in fact will trigger the Counter-Attack) nor can it be blocked and thus prevent her NP from going off when triggered (though the ATK Up on her NP Level and the Quick Resistance Down on her Overcharge will be blocked).
    • Played straight when it comes to "Immobility" debuffs (such as Stun or Charm) and straight up dying to an attack, which will prevent the Counter from triggering. If Bazett triggers a Guts however, the Counter will then go through.
  • Ascended Extra: Manannán has been mentioned a couple times before, dating all the way back to Fate/Zero Material, as the man who raised Diarmuid Ua Duibhne and gave him some of his weapons.
  • Badass Longcoat: In addition to Bazett's normal attire, she also now wears a coat over her suit.
  • Be Careful What You Wish For: Upon reaching her second level cap increase Bazett comments that her Second Ascension outfit is "a bit plain" and that Third Ascension would be a good time to try a "more dramatic change." Then she actually reaches Third Ascension, and is horribly embarrassed by the dress Manannan puts her in.
  • Berserk Button: Manannán says he doesn't mind sleeping around, but he will not tolerate infidelity. He's disappointed in Diarmuid for stealing Fionn's wife and warns Fergus that he had better not go after marrried women.
  • Bond Creature: Manannán's white stallion companion and mount starts showing up once he takes over in the Third Ascension. In fact, he explains that this is his horse Enbarr fused with his version of the Fragarach.
  • Counter-Attack: Other taunters before her have had the ability to buff themselves up or inflict debuffs on foes when hit to punish enemies for attacking them, and Bazett's former servant Aŋra has an Attack Reflector as his Noble Phantasm, but Manannán is the first Servant to have the ability to outright take free attacks during the enemy turn whenever enemies just targetnote  her. Here are two videos showing which interactions will or will not trigger the attack.
  • Disappointed in You: When Manannán runs into his foster son Diarmuid Ua Duibhne, he says he's displeased with how he stole Fionn mac Cumhaill's wife Gráinne in life.
  • Emasculated Cuckold: Tales such as Serglige Con Culainn tell how Manannán's wife Fand had a love affair with Cú Chulainn. When she came with him to ask Manannán permission to be with Cú Chulainn's, he used a magical cloak to make the two forget about one another. Many of his lines show that infidelity is a really touchy subject to him and him trying to pair Bazett up with you almost seeming to be because she has a relationship with Cú Chulainn. On the other hand, this also shows Manannán's good will. Consider what any other god would do to someone for this. Manannán settles for being a verbal troll, not out of weakness, but because he doesn't want to hurt Cú Chulainn.
  • Fatal Flaw: By Celtic standards, anyway, as depicted consistently in the Nasuverse, jealousy. Manannán's incredible generosity was the highest virtue of his culture, but Celts are supposed to be open-minded about sharing "the friendship of the thighs" with each other rather than getting angry about it, and his jealousy of Cú Chulainn is the one black mark on his otherwise spotless moral record.
  • The Gadfly: Manannán has a pretty wild sense of humour, such as cheerfully yelling "Bazennaaaan Counterrrrr!" when it gets triggered, or telling Cú Chulainn that he can give him anything except his wife, only to yell out "BLACK JOKE!" immediately after.
  • Gameplay and Story Segregation: In Fate/hollow ataraxia, it is established that Fragarach will activate if the opponent uses their "trump card" against its wielder, with Bazett using Aŋra Mainiiu's Verg Avesta to force the opponent to attack the two with their Noble Phantasm to activate Fragarach. In Fate/Grand Order, however, the Fragarach Counter buff will trigger if Bazett is targeted at all by the opponent, even with regular attacks or with debuff skills, though this is explained to be more of because being possessed by Manannán gives Bazett the ability to use it more freely. Bazett also needs to be hit first for Fragarach Counter to trigger, in contrast to Fragarach's ability to rend time to strike first if its wielder is attacked. While she does have an Evade to stop her from being hit and as such killed before she can trigger the counter, this means that the famous Mutual Kill between Fragarach and Gáe Bolg cannot be recreated like it originally happened.
  • Gender Bender: Manannán mac Lir was a male god both in Fate lore and traditional myth, but inhabits the female Bazett's body here. Though since he was already very In Touch with His Feminine Side, this doesn't bother him in the slightest.
  • Glass Cannon: Bazett has the 3rd highest ATK among all servants, tied with Kingprotea, and her Quick oriented deck and NP enables her to easily dish out very high damage, but due to the unique nature of her Noble Phantasm, using it requires her to be targeted by the enemy, which can be rough for her if she doesn't have any defensive support or if her third skill isn't up.
  • Glowing Eyes of Doom: Manannan's eyes turn bright yellow whenever he gets really pissed off.
  • Heroic Sacrifice: In the Valentine Event, Bazett's personality gets absorbed into the Chocolate Tree. Manannán goes in to save her, and in order to do so; grants full access to their own Saint Graph to do so. This will result in Death of Personality for this particular Servant Self. While a new Manannán personality will form eventually, it won't be the one originally summoned at the start of the event.
  • Heroic Self-Deprecation: Bazett mentions she doesn't deserve to be Manannán's host in her My Room and debut event. Manannán is the God of gifts, trust, and unconditional love. She feels she can barely empathize with her own reflection in the mirror; a weaponized disassocation codified by Sealing Designation Enforcers.
  • Jerkass to One: Manannan is usually a Nice Guy, except when it comes to Cu Chulainn for having an affair with his wife. The very first thing Manannan does when reuniting with Cu in Chaldea is to drag him off for some "catching up", except Manannan's Glowing Eyes of Doom and Cu's terror makes it clear it's really the ass-beating of a second lifetime.
  • The Knights Who Say "Squee!": Bazett is excited to meet Scáthach and would like to train with her.
  • Lady Looks Like a Dude: Bazett has always looked pretty masculine, but it's particularly highlighted during her debut event, where a group of children repeatedly address her as "Mister". She politely corrects them saying she's a "Miss" but they go right back to Mister. Ironically when Manannán is in control they undergo a Girliness Upgrade
  • Literal Split Personality: During the Valentine's event, Bazett's first Ascension containing Bazett's mind and her third ascension containing Manannán's are in seperate bodies.
  • Mage Killer: Bazett is a Sealing Designation Enforcer, meaning that her job is about hunting down those marked with Sealing Designation, albeit she mainly gets her pay from hunting down lesser magus. The titular skill gives her bonus damage against Caster-class enemies, which stacks with her Alter Ego class advantage.
  • Masculine Girl, Feminine Boy: Bazett is a serious, hard-nosed brawler with short hair who wears a suit and pants, with a deep voice, and her Second Ascension, in a Celtic-style bodysuit and with a long ponytail, isn't much more feminine. When Manannán takes over in her Third Ascension, she suddenly has hair past her shoulders, a much higher and softer voice, is wearing a long white dress, fights with more graceful and refined Caster-like magical attacks, and rides a beautiful white horse.
  • Mechanically Unusual Fighter: Her NP is unique in that rather than a single attack, it's a Counter-Attack that's triggered whenever Bazett gets targeted by an enemy for a single turn. Since she applies Taunt to herself it's guaranteed to trigger at least once and can theoretically trigger up to three times, so she can actually farm if enemies don't use self-buffing skills (trying to debuff her does count as targeting her), and since each trigger applies Quick Resistance Down and grants free Critical stars, her damage can quickly snowball if she can reliably get it off several rounds in a row against hard targets or bosses. Also, offensive buffs usually expire at the end of the player's turn, so she has a unique passive skill, Tradition Carrier EX, that instead extends their duration on her specifically until the end of the enemy's turn, so as to properly take advantage of her gimmick.
  • Morph Weapon: Fragarach's metallic sphere containers can create various different forms. These include hammer heads, spears, spiked balls, shurikens, bucklers, shields etc. The energy released from them can also be used in various ways, such as using multiple spheres to bounce off one Fragarach shot, create a large Ring or fire several lasers at once.
  • Necessary Drawback:
    • The damage calculation of Fragrach's counter is similar to AoE Quick Noble Phantasms (600-1000%) as opposed to ST Quick Noble Phantasms (1200-2000%). This is seemingly because one enemy can theoretically trigger Fragarach Counter three times in a single turn, meaning that they would get attacked by three separate Noble Phantasms which would cause ludicrous unmatched damage potential if it scaled to a regular ST NP.
    • Fragarach's Counter has an HP to One effect when used on Break bars, seemingly so the player (and the designers!) doesn't have to worry about the mechanics of enemies breaking themselves mid-attack.
  • Nice Guy: Manannan is one of the few gods in the Nasuverse who is pleasant to everyone, no strings attached unless you hit his Berserk Button.
  • One of the Girls: Manannán has no problems with being in a female body and has declared themself to be Bazett's Cool Big Sis. They have also offered to have "Girl Talk" on more than one occasion.
  • Reluctant Fanservice Girl: In Third Ascension, Manannán comments that he doesn't mind wearing the somewhat revealing dress and that Bazett is beautiful and should show her body off more often. He then says Bazett is screaming in embarrassment inside.
  • Sharing a Body: Unlike most Pseudo-Servants, the split between Bazett and Manannán is roughly half-and-half. Neither side drowns the other out, letting both human and god take turns being the dominant side. They can even hold a conversation this way.
  • Split-Personality Takeover: In her 3rd Ascension, Manannán himself comes out and takes over the Servant container, putting Bazett's personality in the backburner. Ironically, this means the extremely masculine Bazett becomes significantly more girly, with a wedding-dress-like outfit, more graceful and refined attack animations, and long wavy hair. In her second, she splits the difference with a Celtic-style bodysuit that evokes both Scathach and the male Celtic Lancers, and longer hair tied up in a tight ponytail, though her fighting style, voice, and persona are still recognizably Bazett's.
  • Supernatural Gold Eyes: Bazett's eyes will glow golden whenever Manannán has something to say with emphasis.
  • Theme Music Power-Up: An energetic rock version or a soft piano version of "hollow", the original second opening song for hollow ataraxia, will play when using her Noble Phantasm.
  • Throwing Your Sword Always Works: Bazett activates Fragarach by punching a metallic ball that holds the blade to release the blade that then flies at the intended target. She also activates lesser projectile attack and spells by punching them in her first two Ascensions.
  • Uncle Pennybags: Befitting a god of hospitality, Manannan is generous to the point of complaining about not being allowed to give out gifts when running a store, and becomes visibly depressed if she doesn't have an appropriate gift to give.
  • Unskilled, but Strong: Her profile notes that Bazett doesn't gain any new abilities from Manannan, but the abilities she does have get supercharged due to being backed by the power of a god.
  • You Will Not Evade Me: A variant; Fragarach Counter doesn't have an innate Ignore Evasion or Ignore Invincibility buff, but it does ignore taunt skills. Fragarach will always attack the opponent that triggered it.

    Mecha Eli-chan Mk. I and II (Elisabeth Báthory) 
https://static.tvtropes.org/pmwiki/pub/images/1000500a.png
Steel Demoness
Final Ascension
April Fool's
April Fool's Fate/Grail League Mk. I
April Fool's Fate/Grail League Mk. II
Voiced by: Rumi Ōkubo

"I am Alter Ego Magus Aegis Elisabeth Channel. Long, isn't it? Just call me Mecha Eli-chan. I apologize for the trouble I caused you… and that Elisabeth continues ceaselessly causing for you. To make up for that, I will grant you the status of pilot candidate. Try not to abuse this privilege."
"Alter Ego, Magus Aegis Elisabeth Channel II. Don't call me Mecha Eli-chan. Just call me Mk.II. Nice to meet you."

Two mechanized idols armed with high-class weaponry to survive and triumph in the increasing bedlam of Halloween Events, created from the magical guardian statues of Castle Csejte awakening in response to Elisabeth Bathory's repeated failures to obtain a Holy Grail and further enhanced by Osakabehime's magic, Elisa particles siphoned from Elisabeth Bathory's constant Spirit Origin changes, and mechanical parts shipped from Amazones.com.

The free Servant of the third Halloween event "Halloween Strike! Demonic Climb - Himeji Castle War." with the choice of being between the Mk. I (antagonist-turned-ally) or the Mk. II (major antagonist). The event rerun allows players to claim the second Eli-chan unit if they so chose.


  • A-Cup Angst: Even as a mecha, Elisabeth is still as flat as a washboard. She throws one of her knights into jail for calling the sides of Castle Csejte "flat", and thus triggering her temper. Her final attack during her rather lengthy Noble Phantasm animation is called Breast ZERO Erzsébet.
  • Affectionate Parody: Of the Super Robot genre and the propensity of an Alter Ego to be an Artificial Human.
  • A.I. Is a Crapshoot:
    • Averted, in that Osakabehime made Eli-chan Mk. I as part of her scheme but she ended up taking her duty of taking care of Csejte Castle very seriously and turns on her creator because Osakabehime didn't fit in with her directive. So it's not that her AI went haywire, but that her creator Did Not Think This Through and neglected to plug in her "heart circuit" that would allow her to act in a fairer manner outside of logic.
    • Played straight by Eli-chan Mk. II, who decides to continue on with Osakabehime's directive of creating a Singularity of sloth even as Osakabehime chokes up at the thought of sacrificing Elisabeth and is even willing to sacrifice Osakabehime in the process of powering up the giant Mk. II robot. This is due to not having a "heart circuit" installed in herself.
  • Alternate Self: Like all Elisabeth variants, this is a reflection of her desire not to be the Countess of Blood. Specifically, they represent what Elisabeth might have become had she never gained an obsession with blood or the idea a woman has no worth unless she remains beautiful, i.e. a strict, cool-headed yet self-righteous ruler with a hidden desire to indulge in her more childish dreams. While Elisabeth tries to claim that she's never turned into a mecha before, Da Vinci notes that they really can be considered Elisabeth due to being partially made from "Elisa" particles taken directly from her Spirit Origin.
  • Ambidextrous Sprite: Actually parodied. As seen in the artwork above, both Mecha Eli-chans pose in mirror parallel in their artwork. However, instead of looking odd in-game, it actually helps in distinguishing them. (For note: the regular Elisabeth, in all her other forms, has her right horn as the larger one. Unit 1 follows in this trend. Unit 2, by contrast, reverses this.)
  • Arson, Murder, and Jaywalking: Mk. I responds to some of the accusations that the party (namely, Elisabeth) levy against her in descending order of seriousness. At least to an objective viewer.
    Mecha Eli-chan: "...For the record, I'm not making a mechanical empire, and I do not laugh like a melodrama villain... and most importantly, I have never once thought of you as 'cute'."
    Elisabeth: "THAT'S the part you're taking issue with!?"
  • Badass Boast: Mk. I has a very verbose taunt before she fights the party, but the party isn't very intimidated.
    Mecha Eli-chan: "But none of you have any future whatsoever. Why, you ask? Because I am about to erase you from existence. None without wings can survive at this altitude. The sky belongs to me, and me alone. If you would lament your fates, curse yourselves for letting this idiotic ordeal escalate so far. As the Steel Demoness, I shall sentence traitors to feel the burn of my flame breath, and castle climbers to taste the spiciness of my missiles! As Csejte's rightful ruler, I shall purge you all!"
    Assassin of Shinjuku: "(Yeah, she's been practicing that in front of a mirror...)"
    Osakabehime: "(So that was her catchphrase...)"
  • Balance Buff: During the 2021 Halloween trilogy event, Mk.I and II receives a Rank Up Quest upgrading their "Overload Type II C" to "Overload Type II C+", which now also functions as a star bomb.
  • Beneath the Mask:
    • While Unit I usually talks in a "robotic" manner, her more "Elisabeth-like" personality occasionally slips out. At her final ascension, she unintentionally lets loose and speaks exactly how Elisabeth speaks, until she realizes it.
    • While Mk. II expresses distaste for anything relating to Elisabeth, one of the dialogue options during the climax of the third Halloween event when the protagonist prepares to insert her heart circuit by yelling "show me your chest!" has her express a very "Elisabeth" statement.
      Mk. II: Wh-what did you say!? What are you thinking!? I mean, I understand the gist. I've seen the entry in my database. But... you know... aren't you supposed to buy me dinner first?
  • Brainwashing: Mk. I uses a ray to brainwash the castle staff to serve her, though it apparently reduces their combat abilities and intelligence in the process.
  • Card-Carrying Villain:
  • Cranium Chase: Like Chacha's falling skill animation, both Mecha Eli-chans have a special animation in which they are losing their heads and putting them back when casting a skill. Unit I even tells you that you didn't see anything.
  • Dumbass No More: Mk. I's arguments for why she, rather than the original, should be in charge is that she is significantly more intelligent. Indeed, upon taking control of the castle, her first order of business is to try to undo some of Elizabeth's sillier mistakes, like stockpiling candy that will spoil before Halloween.
  • Expy: On top of being a general parody, she's also a much more direct homage to Mecha-Godzilla.
  • Eye Color Change: When Mk. II switches to "serious" mode, her eyes shift from black to blue.
  • Glass Cannon: They have a good skill set for both NP and crit damage, a gorilla (triple Buster) deck, high attack and good NP gain, but no defensive abilities apart from their first skill's defense bonus, and the NP/critical damage boosting skill removes any defensive benefits they might be enjoying. Given how low their HP is, they almost play like a less squishy Berserker. Ironic, given their literally-steel bodies.
  • Guardian Entity: Their true origins are as statues within Castle Csejte designed to awaken to protect the castle in the event of great trouble. The reason they woke up is because of all the craziness of the past Halloween events, and then they ended being morphed into their current Robot Girl state by various circumstances.
  • Heel–Face Turn: After finding out Osakabehime's true motivations, Eli-chan Unit I agrees to join with the protagonist to stop her and remove the singularity.
  • Humongous Mecha: A gigantic Mecha Eli-chan Unit Mk. II appears on the event map, which towers over Csetje Castle, Ozymandias' pyramid and Himeji Castle stacked altogether.
  • Jerkass Has a Point: Despite being an antagonist, she's not wrong: Eli-chan and Carmilla are objectively bad rulers of their lands.
  • Knight Templar: Mk. I's obsession with order and proper management ironically makes her a bit of a handful, especially since she seizes control with a "brainwashing ray." Osakabehime argues that, if she hadn't been stopped relatively early into the Halloween event, Mk. I would've "gone all tween novel dystopia," and everyone more or less agrees.
  • Loophole Abuse: The player can only recruit one per run of the event, the key phrase being per run, so a player can pick up both incarnations of Mecha Eli-chan by playing the event and its reruns. Even more interesting is that they don't have the same Servant ID, which means the game doesn't consider them duplicates and allows both to be deployed on the same team; depending on the team, doubling up on their skills to flood the party with Crit Stars is a viable tactic. And given you can use support servants to double a single servant, one could in theory run frontline team of nothing but Mecha-Elis
  • Machine Monotone: How she talks in combat. Unit Mk. II is more robotic.
  • Macross Missile Massacre: One that's fired from her skirt (named "Skirt Flare" by Unit I). And that's just how her Noble Phantasm starts.
  • Mutually Exclusive Party Members: They were this to each other within the event, as players could only pick one to keep. This is explained in story as the one not chosen staying to defend Cjzete while the other goes to Chaldea. Mk. II orginally planned to turn back into a statue while Mk. I stayed awake to defend Cjzete, as bothing being active risked forming a new singularity. The Master says they're able to take one to Chaldea instead, and the two leave it up to them to choose, noting that since they're basically the same person and able to share data, it really doesn't matter which one gets to go, as they're both going to be happy regardless. The epilogue hints that offically, MK.I went to Chaldea, as she's shown there, but notes that MK. II can take time off from Cjzete to vist.
    • The re-run allowed returning players to claim the second assuming they played during the original run. Even the Halloween Trilogy recap event, designed to give new players a copy every Welfare-Eli from the first three Halloweens, only allows players to claim one once completed, and only one copy. While the other half of the event, Halloween Rising, sells the other 4 copies required for NP 5, they can only be bought if the player owns at least one copy. This means players who didn't participate in the original event featureing them or it's rerun long enough to claim at least one copy will still be locked out of having both.
    • This would be averted for their appearance in the fifth Evocation Festival when they became permanently obtainable in the shop as nothing bars the player from stocking up on both versions at the same time.
  • Ninja Pirate Zombie Robot: Her original was already criticized by Mash in the previous Halloween event (where she was also a Dragon Quest Parody Warrior) as a "Noblewoman, vampire, serial killer, bat wings, dragon horns, idol, dragon girl." Now, "mecha" can be added to the list of random themes, to Mash's exasperation.
    Mash: "Also, a mecha...? Is that really what this has come to? I guess so... I am fairly confident that we have gone well past the point of manifesting different aspects of a particular hero, Senpai."
  • No, You: When Assassin of Shinjuku claims he's going to take her down and kick her ass, her response is thus:
    Mk. II: "...You're not very smart, are you? It is your ass that is going to get kicked."
  • Not the Intended Use: Her Noble Phantasm is actually an Anti-Army Noble Phantasm unloaded on a single person.
  • Only Known by Their Nickname:
    • According to Mk. I, their full name is "Magus Aegis Elisabeth Channel," but she tells everyone to just call her Mecha Eli-chan. When the protagonist notes that it would make more sense to call her "MAGI Eli," she angrily states that's a Non-Indicative Name and that she chose to emphasize the "mecha" aspect of herself.
    • Mk. II demands to only be called "Mk. II" and refutes even being called Mecha Eli-chan
  • Palette Swap: The main difference between the two is their colors and voice lines. In terms of gameplay, the two of them are almost the same character with different IDsnote .
  • Proud Beauty: She claims she chose to call herself "mecha" partially because "it serves to highlight the beauty of my polished steel body."
  • Razor Wings: Since they're metal extensions, they have no problems pulling off their sharp metal wings and throwing them at their target like spinning boomerangs.
  • Restraining Bolt: The Halloween event reveals they have a "heart circuit" that presumably allows them to feel proper emotions and better consider their actions. Without it, they get caught up in their programmed directives and start to sink down the Knight Templar and A.I. Is a Crapshoot route.
  • Robot Girl: They used Elisabeth Báthory as a template thanks to absorbing rogue "Elisa" particles from Elisabeth's Spirit Origin in their creation, but that's where the similarities stop.
  • Rocket Punch: One of their possible attacks. Mk. I even calls it out.
    "IRON FIST ROCKET PUUUNCH!"
  • Super-Scream: According to Mk. I's profile, the final beam attack of Breast ZERO Erzsébet isn't actually a "beam" but rather a "sonic wave" called Blast Voice, weaponizing her inner Dragon Lung's full potential in a manner akin to how Elisabeth's own NP works, although in Mecha Eli-chan's case she doesn't need to summon Castle Csejte as an amp because she's using dimensional compression to ensure her Dragon Lung actually has the reverberation space the size of a football stadium to achieve similar destructive potential.
  • There Is No Kill Like Overkill: Breast Zero Erzébet is an "Anti-Army-Individual" Noble Phantasm that involves them unloading their entire arsenal into a single target. Their profiles say it's a bit brutal that it's all getting used on one person.
  • This Is a Drill: Her Extra Attack has her convert her hands into drills. Unit I calls it the "Eli-Chan Drill", while Unit II calls it the "Spinning Crusher".
  • Three Laws-Compliant: Moriarty tries to hold her back by declaring these laws. She scoffs that even if she was programmed with them, Isaac Asimov wrote all the ways to circumvent the three laws anyways. Servants are not human, so it doesn't matter.
  • Through a Face Full of Fur: Despite being made of steel and presumably having no blood, Mk. I has a very noticeable Luminescent Blush.
  • Trash Talk: While managing the mission portion of the shop during the event, Mk. I is openly scornful of the player's progress and accomplishments. But, in a vaguely encouraging way, mind.
  • Upgrade vs. Prototype Fight: The finale of the third Halloween event has Mk. I fighting alongside the heroes to trash a bunch of mass-produced Mk. II robots before facing off against the actual Mk. II. It should be noted, however, that the "prototype" and "upgrade" both have the same combat specs, with the only "upgrade" Mk. II technically has over Mk. I being a different personality Osakabehime found more appealing than Mk. I's, and it still ended up biting her in the ass.
  • Useless Useful Spell: The only difference between the two Mecha Eli-chans other than appearance is their third Append Skill: Anti-Lancer Aptitude for MK. I, and Anti-Saber Aptitude for MK. II. Unfortunately, Alter Ego Servants are disadvantaged against Lancers and Sabers, so their only diversifying factor is a moot point.
  • We Do Not Know Each Other: After the event's finished and Mecha Eli-chan and Elisabeth are both back at Chaldea, Mecha Eli-chan explicitly prefers to not talk to Elisabeth unless absolutely necessary since she'd be mortified if her friends found out they were associating.

    Meltryllis ("Main Interlude: SE.RA.PH" Spoilers!) 
https://static.tvtropes.org/pmwiki/pub/images/meltlilithfirstascension.png
Alter Ego S
Second Ascension
Third Ascension
Final Ascension (Warning! NSFW)
April Fool's
April Fool's Fate/Grail League
'Voiced by: Saori Hayami

"I'm the Alter Ego of pleasure, Meltryllis. I'd really rather not, but I suppose I'll form a contract with you. You should be honored, okay?"

Her debut largely assumes that you've already played Fate/EXTRA CCC, so beware unmarked spoilers for that game.

An Alter Ego of Pleasure created by BB by amalgamating the Servant data of Artemis, Leviathan and Sarasvati. Her personality is one of perfectionism and merciless sadism, and her naturally high prowess has created a feeling of arrogance and disrespect towards her fellow Alter Egos and even BB herself.

She struggles to understand the emotions of other people and considers herself a monster; in turn, she believes she will never find someone capable of understanding her own complex feelings. Like all Alter Egos, one of her senses has been dulled: in the case of Meltryllis, it is her sense of touch, which reinforces her feeling of isolation from the world. Yet Meltryllis is still a being born from the wish of a young girl, and so she unconsciously longs for the idea of true love.

She's an antagonist in Fate/EXTRA CCC and debuted as a major ally in SE.RA.PH, being the protagonist's main Servant.


  • Absurdly Sharp Blade: Her Armed Legs can slice apart almost anything they hit.
  • A-Cup Angst: She doesn't like looking like a little girl despite being the oldest of the Sakura Five and gets frustrated about it occasionally. Passionlip also mocks her lack of breasts and then begs you not to tell Meltryllis she said it.
  • Animation Bump: Her attack animations received an update with the SE.RA.PH re-run, which has her incorporating more Dance Battler moves to her attacks and more visual water effects.
  • Armed Legs: Her massive, weaponized prosthetic legs. Yes, she does not have "true" lower legs; those blades replace her legs below the knee entirely (although apparently she can swap them out for different legs, as seen in her swimsuit version). Also, much like Passionlip's hands, merely touching them can be extremely dangerous for normal humans.
  • The Assimilator: She once again has Melt Virus, and the trope is pretty much how it works - she can infect you with it in order to steal your levels, stats and whatnot. In gameplay terms, she inflicts an NP down effect on the enemy (and her allies, since she doesn't discriminate when it comes to gathering power), and after a turn, gains NP damage herself. She mentions in SE.RA.PH she can't use it to its full potential in her current condition, however.
  • Balance Buff: Her third skill was neither great nor terrible, but frequently annoyed players because A) the NP damage buff did not scale and B) it was easy to screw up the timing and miss out on being able to use it at all. She eventually received a Rank Up Quest to cause the damage to scale from 20-30% rather than being a flat 20% as well as making the effect go off instantly and last for two turns. Since her NP gain isn't quite good enough to let her NP twice in a row even under ideal circumstances without support, this effectively just means that you can use the skill and her NP either on the same turn if you want to use it by itself or the next if you want to use it as part of an NP chain and don't want to worry about the party demerit effect, which was how it originally worked.
    • She received a Rank Up Quest to her Sadism skill with the release of the SE.RA.PH Main Interlude, adding a 15% critical damage buff for 3 turns before damage when she uses her regular attacks. While it doesn't look too big at first glance, note that it applies with every regular attack she does, letting her stack buff after buff fairly quickly to snowball in her damage output.
  • Ballet: Her Dance Battler routine is not only based on this, but she compares herself and the main character to the titular duo of the ballet Giselle. She even refers to herself as a "prima ballerina" at one point.
  • Because You Were Nice to Me: She falls in love with the protagonist for treating her kindly and never seeing her as a monster, rescuing her from the despair and loneliness she felt ever since she was created.
    "I felt nothing but fear and despair back then. I cried every night knowing that my abilities might ultimately not be enough to protect that person. Wondering when that crucial time will come. But... that person only smiled. And so, my weak self did everything in its power to follow."
  • The Berserker: Her Sadist skill increases her damage as she continues fighting, but also leaves her more vulnerable to enemy as she gets caught up in battle. This is reflected pretty bluntly by an attack increase accompanied by a defense decrease in gameplay. Her boss fight version has this as a passive skill that increases her damage as she continues, make her fight a rush to take her out before she slaughters your entire party with crits.
  • Blood Knight: Just like in CCC; she actually has trouble feeling things (both in terms of emotion and in terms of her senses) if she isn't fighting, and her excitement audibly increases when she gets to use her Extra Attack or Noble Phantasm.
  • Blunt "Yes": She gives one when the protagonist asks if she's hiding something. You can choose to give her one right back when she mockingly asks if you still trust her.
  • Bridal Carry: Is the recipient of one from the protagonist late in the SE.RA.PH chapter, when she's too wiped out to actually make it back into the church the team is using as a base. Cue Meltryllis turning into a tomato and having a tiny panic attack over the risk of the protagonist accidentally touching the combat part of her legs and suffering major injury as a result.
  • Call-Back: Still has an interest in EMIYA, which is why she's mad that the "senpai" she meets in the church is his Alter.
  • Catchphrase:
    • Melt tends to respond to things she likes, like dolls and battles, with "How irresistible"note .
    • She also likes to repeat herself twice when trying to reassure herself, especially when flustered or melancholic.
  • Clingy Jealous Girl: She is partially made of Leviathan, demon of envy, after all. She gets clearly annoyed and pouty whenever the protagonist brings on another Servant during SE.RA.PH.
    [Protagonist name], I didn't hear anything about you having other Servants! The one you rely on should be me, right!?
  • Combat Stilettos: More like combat stilts, but the essential idea applies.
  • Dance Battler: Her essential fighting style, which is why Sarasvati Meltout is a Quick attack and she has a QQABB deck. Her combat animations can only be described as "murder by way of slam-dancing", and this version of Sarasvati Meltout involves pirouetting hard enough to create a cyclone of water. Ballet dancing (especially Swan Lake, which is regularly used as a metaphor) is her recurring character motif.
  • Deuteragonist: She's your main ally in the SE.RA.PH chapter, and most of the story in that chapter revolves around her and her attempts to make sure that the Protagonist survives against Kiara.
  • Diving Kick: Her Extra Attack ends with one. During the climatic ending of SE.RA.PH, her and Passionlip's combined Noble Phantasm, Virgin Laser — Palladion is used like this, allowing her to defeat SE.RA.PH Kiara. The latter inspired a variation of it which is seen in her new animation update for her Extra Attack.
  • Don't You Dare Pity Me!: After Passionlip is rescued, she's the first to notice that something is wrong with Meltryllis, presumably because she's the only one who knew her before this. After she admits her condition, she tells Passionlip about the previous attempt to defeat Kiara and how she bonded with the protagonist before they died the first time. When Passionlip tears up, Meltryllis bristles and says that if she pities her for what she considers the greatest experience in her life then their friendship will be over. However, Passionlip does understand that Meltryllis cherished that week and envies her, wishing she could have such memories.
  • Evil Laugh: She has one in her Noble Phantasm 1 voice lines.
  • Extremity Extremist: All of her attacks are leg-based, since she can't really use her arms.
  • Floral Theme Naming: Meltryllis' name derives from amaryllis.
  • Foreshadowing:
    • In her very first appearance, she mentions that she has "quite literally flown back up from the bowels of the earth for a chance to fight you all once more." Which is exactly what she did after the first disastrous fight with Kiara to save the protagonist.
    • When the team arrives at the command room, she muses that the code wasn't there "last time" she was here, and clams up when the protagonist notes this before quickly answering. Once again, referring to the first timeline.
  • Good All Along: In SE.RA.PH, it's pointed out at several points she seems to be hiding things from the party and her constant, almost self-deprecating references to herself as an inhuman monster don't help endear herself to the other Servants. Yet, she possesses Undying Loyalty to the protagonist, is nowhere near as evil as she would try to present herself as, and she has good reasons for being secretive. The fact her alignment is "Lawful Good" seems to be to emphasize she really is a good person post-CCC'-development.
  • Handicapped Badass: She is very nearly a quadruple amputee in effect if not reality. She has no legs beneath the knee and her arms and hands both move very awkwardly and have almost no feeling in them. She finds it difficult to even shake hands. However, she's also an extremely dangerous fighter and despite her handicaps is very quick. Further, she can infect people with a virus that drains their abilities for herself.
    • During the SE.RA.PH event itself, part of the reason why she struggles to even lift her hands to shake with the protagonist is because both her arms were broken by the event's antagonist; something both Tristan and Passionlip notice almost immediately.
  • Heroic RRoD: Her Saint Graph has been irreparably damaged by using her combination attack with Passionlip to move through time digitally to save the protagonist, causing her strength to deteriorate throughout the event. When everything is finally all wrapped up, she can't be saved, but BB does manage to record her data such that she can be summoned again in the future as a new her, though she won't have the current Meltryllis's memories.
  • Hesitation Equals Dishonesty: After saving the protagonist from Suzuka, the protagonist has the option of noting they never told her their name after she addresses them by it, which is followed by her noticeably grimacing before trying to play it off as her overhearing it from BB and giving them a longing look that she tries to pass off as her just appraising them. She's actually just happy to see them alive.
  • Hidden Depths: Retains her doll obsession from CCC but this time seeming to find a certain connection between them and herself, instead of her previous deal of preferring human shapes without any real humanity to them. Plus, despite her arrogant attitude, she seems to want to do simple things like hold hands just as much as Passionlip, though she claims she can't even feel it. So, you know, you better hold on tight and make her feel it. In her final Ascension art, she is shown holding a Fou doll while looking embarrassed.
  • Hidden Heart of Gold: She pretends to hate and look down on humans, but she and the other Alter Egos are actually afraid of them and wish they could be human themselves.
  • I Am a Monster: She regularly tells everyone who will listen how she's an evil and inhuman murder machine that could never relate to humans. The fact that the protagonist completely trusts her regardless is a big part of her Undying Loyalty to them.
  • I Shall Taunt You: She has her infamous "Ahh, scary, scary~"note  line from CCC here as well; this time she can say it on skill use.
  • Innocent Blue Eyes: At first she seems to be a subversion given that she's the only one of the Sakura Five with those striking blue eyes, yet is vicious and sadistic. However, she's actually scared of love in some senses, is said to be highly devoted in CCC and in the present where she's more mellow she turns out to want the same simple pleasures as her more obviously innocent sister, Passionlip.
  • In-Series Nickname: Referred to as "Melt" by several characters.
  • Kick Chick: All of her attacks are kicks, since her hands are pretty useless.
  • Kill and Replace: The Meltryllis that aids the protagonist throughout SE.RA.PH is actually from the future having travelled back to save them from Kiara. The "present" Meltryllis in the current timeline has to be killed in order to ensure Kiara doesn't figure out Meltryllis's plan too early; however, said Alter Ego willingly decides to go through with it after witnessing Meltryllis' memories and feelings for the protagonist.
  • Last-Name Basis: She refers Kiara to as "Sessyoin".
  • Lesser of Two Evils: She claims that for all she hates humans, she hates BB even more, and so any chance to screw with her will lead her to gladly join up with humans to do so.
  • Lightning Bruiser: She has A+ Agility and a decent C Endurance, and while her E-Rank Strength would usually disqualify her it matters little lore-wise when her Armed Legs can slice through most defenses anyway.
  • Little Big Sister: She likes to consider herself the big sister of the Sakura Five, but Passionlip privately admits that she can't take her seriously because of how small she is, then begs the protagonist not to tell her she said so.
  • Made of Air: Her body actually has a composition very similar to water, which allows her to let certain kinds of attacks pass through her without much injury. She showcases this in SE.RA.PH to let Tristan's sonic waves pass right through her body in order to pin him down, with Tristan noting that it would take a weapon more similar to Gawain's Excalibur Galatine to do real damage to her.
  • Making a Splash: All of the deities she draws power from have ties to water, she had a lot of water-based imagery associated with her in CCC, and Sarasvati Meltout involves attacking her target with a torrent of water and her weaponized legs.
  • Narcissist: While she doesn't take her pride to a psychotic extent like in CCC, she is still very proud of her physical form and flaunts it. There's a small comment from the protagonist's point of view in her profile, noting that her in-profile height and weight are actually her with (legs) height and without weight, before concluding that it's obvious what her reasons are for rewriting it.
  • No Social Skills: She's so intent on paying attention to the protagonist that she fails to notice what the other people around her are thinking. It takes the entire event and BB telling her outright for her to realize that Tristan was worried about her.
  • Not Helping Your Case: She is fundamentally a kind of Frankenstein monster made up of an assortment of random goddesses and given a warped psyche focused solely on pleasure. She's developed beyond that somewhat such that she's not particularly hostile anymore, but refuses to defend herself when she's accused of anything or even deny charges laid at her. The reason she likes the protagonist is because they trust her despite this and still wants to help.
  • "Not So Different" Remark: She admits that she has a lot in common with Kiara/Beast III/R since they're both creatures defined by pleasure. The big difference is that Meltryllis can love others while Kiara can only love herself.
  • Pimped-Out Dress: She dons what is essentially a wedding dress in her Third Ascension.
  • Power Degeneration: The damage done to her Saint Graph from time travelling and the high cost of mana needed to prevent the protagonist from digitizing causes her to slowly lose power over the course of the story, which is shown in gameplay with her level steadily dropping from 90 to 55 and her NP dropping from Level 5 to 1 between each story battle. She manages to power back up to Level 80 and NP 5 for the final fight against Beast III/R, but it's indicated this is very much her throwing everything she has on the line to make sure Kiara goes down for good this time without taking the protagonist down too.
  • Replacement Goldfish: The summonable Meltryllis is this for the one who appears in the SE.RA.PH event. The damage caused to her Saint Graph by her travel through time is irreparable even with BB's best efforts. As a consolation, BB records Meltryllis in the Throne of Heroes to make her summonable, but there will be no continuity of memory between the one who saved you and the one you summon.
  • Screw This, I'm Out of Here!: In Passionlip's Interlude, she bails on BB when the Moon Cancer tries to get her to play the role of villain, stating that she's not interested and that she'll do whatever she wants whenever she wants, especially if it pisses off BB.
  • Set Right What Once Went Wrong: In a previous timeline, the protagonist died against Kiara. In order to change events to hopefully result in their survival, she used Virgin Laser Palladion to travel back in time via FTL shenanigans and replaced her past self so that she could save them this time.
  • Sex Goddess: Implied. She has a very high ranked Riding skill and according to in game material, which said 'Why Meltlilith possesses this skill is something best left to the imagination.', which implies she's a Rider because she rides men, which is fitting for the Alter Ego of Pleasure. On the other hand, she hasn't existed for very long and we know she can't have slept with most of the people she's interacted with given that they're mostly either her sisters, BB, the Extra Player Character, and the protagonist.
  • Smug Super: She was designed by BB to be the most "balanced" of all the Alter Egos and her draining abilities are even more powerful than BB. As a result, she has a high level of confidence in her abilities that manifest in her disrespect of BB and some level of condescension against her "sisters".
  • Spell My Name With An S:
    • An example that applies to her NP; is it Sarasvati Meltout or Saraswati Meltout? It depends on how you want to romanize the name of the relevant goddess from Hindi. The katakana in Japanese lean a little toward "Saraswati", but there's still room either way. The translation went with "Sarasvati".
    • For the longest time, the accepted spelling of her name was "Meltlilith" (and you'll probably still find some corners of this very wiki where she's called such), because her name was printed as such in anglo-romantic characters in certain portions of CCC and a lot of its promotional material in Japan. However, this was in fact a (sweeping-in-scope) error - her name was always meant to be "Meltryllis" (since all the Sakura Five are named after flowers and Melt is named for the amaryllis), but "ryllis" and "lilith" are spelled exactly the same way in katakana (リリス) which led to an internal mistake during development that got out of hand. As of F/GO, her name has been confirmed to be Meltryllis and is always printed as such in international versions of the game and in Japanese materials that use anglo-roman lettering (though "Meltlilith" still has a lot of inertia in the fan zeitgeist thanks to the mistake not being corrected for half a decade). Her release in the English server eventually used her correct name.
  • Stripperific: She doesn't wear anything below her chest, as always. She at least wears a "proper" string undergarment (if made of metal) over her pelvis this time, rather than her infamous... pelvis clip from CCC itself.
  • Took a Level in Kindness: During the SE.RA.PH event she is far more mellow than she was in CCC as well as extremely loyal, though she pretends to be an evil scary psycho and the other Servants do treat her as a monster at first. However, it becomes clear that she's just being a tsundere for the most part and is genuinely trying to help with no thought for herself, leading Tristan and Gawain to relax around her at least a little. The version you can summon is a bit different because she lacks the story support's memories and bond with the protagonist, but by bond five she seems to have developed in the same way as her original.
  • Tron Lines: In her final ascensions, the attacking implements of her legs gain a prominent blue glow.
  • Tsundere: She is somewhat less violent and crazy than in CCC. Her words can be vicious and she puts major distance between herself and her Master, but she backtracks often on what she said when she feels she's being too harsh and she does seem to be affectionate in some weird ways. It's also clear that her ally version is incredibly devoted to the protagonist and has a huge crush on them, though she has to keep it as secret as she can because it's based on how the protagonist accepted and helped her without a second thought in a previous time loop.
  • Undying Loyalty: Meltryllis in the SE.RA.PH event is absolutely, completely loyal to the protagonist. She would die for them without a second thought, even though that's much more serious for her than a normal Servant. Throughout the event, though, she pretends it's just an alliance of convenience and that she's also super evil and an enemy of humanity, but the protagonist seems to understand her right from the beginning, which is why she's so loyal in the first place.
    "No matter how hard things got, it was all so radiant. I felt like I could follow you to the ends of the earth. That's right. I swore I would fight any opponent so long as I had breath in my body. As horrible as things got, for me, they couldn't have been better... so long as that person was there with me."
  • Younger Than They Look: She may be the second oldest of the Sakura Five, but she was basically created in her current form and has very little life experience. Even after her maturation before disappearing in CCC, she's still pretty oblivious sometimes as a result.
  • Your Days Are Numbered: After her first trip back in time digitally, her Saint Graph was irreparably damaged. As a result, her functions and strength start to break down throughout the event. There's no way to save her, but BB does manage to make a copy of her fundamental abilities and register her as though she were a proper hero, allowing her to be summoned. However, there will be no continuity of memory, meaning the Meltryllis from SE.RA.PH can be considered truly dead by the end of the event.

    Okita Souji (Alter) 
https://static.tvtropes.org/pmwiki/pub/images/okitasoujialterstage01.png
Demon (Not)Saber Counter Guardian
Second Ascension
Third Ascension
Fourth Ascension
Rengoku Alter
April Fool's
April Fool's Fate/Grail League
Voiced by: Aoi Yūki (Okita), Yūichi Nakamura (Rengoku)

"My name is Majin Okita Souji. I have manifested in response to your summons. Until this body's Saint Graph is smashed apart..., let's fight together."

An alternative version of Okita Souji, who has been transformed into a Counter Guardian. Her Saint Graph has been so extensively modified from her original being that she is classified as an Alter Ego instead of her usual Saber class. She represents a future possibility of Okita Souji: the person she may have become if she had not died at such a young age.

She was originally designed as a parody character named "Devil Saber" in KOHA-ACE, being the fusion of Sakura Saber and Demon Archer; later she makes an appearance in Fate/KOHA-ACE as an 11th-Hour Superpower of Okita, brought forth by Oda Nobunaga. Her backstory and identity were changed so she could fit into the Grand Order universe, and she made her debut as "Okita Alter" in the third GUDAGUDA event as your main ally.


  • Action Bomb: Her true nature as a Counter Guardian. She is summoned in the event as a one-time manifestation of the Counter Force, with a Saint Graph that would explode to annihilate the singularity if their forerunner, Ryouma Sakamoto, failed. This is why she has no memories or even experience of what or who she is at first - she was designed to be a bomb, so the Counter Force didn't bother summoning her with a complete Saint Graph. This is also why she quallifes as an Alter Ego in the first place.
  • Alternate Self: Not just to Okita, but Devil Saber. Okita Alter is a parody character that appeared in the KOHA-ACE continuity, known as Devil Saber, born from the fusion of Okita and Nobunaga, and was created to kill the Fate franchise as a whole. Devil Saber's backstory was later changed for a more serious incarnation; in Fate/KOHA-ACE, Okita instead briefly became her Alter form as a last-ditch effort to stop Neo-Führer and his Caster. This was done so that she could become used in Fate/Grand Order.
  • Ambiguously Brown: Her skin is unusually tan and her hair has turned white in this form. Unlike EMIYA, who chalks this up to overuse of his projection magecraft, the most explanation Okita Alter gets is when she has a flashback to her old life while fighting her Saber counterpart where it's mentioned she was just born unusually tan presumably due to illness, which was part of why people figured she was basically a lost cause ready to die as an infant.
  • Ambiguous Gender Identity: Not Okita herself but rather her sword, Rengoku. When they are in control of Okita's body, she is given a more masculine appearance and voice to accommodate. Rengoku also strictly addresses themselves with rough masculine pronouns and is considered a "Gender: Unknown" Servant.
  • Badass Boast: Has one as one of her battle start quotes. In the event itself, she says it when she regains her memories and true nature as a Counter Guardian.
    "I am the one who cleaves demons, pierces gods, and manages the prayers of men. I am Majin Okita Souji."
  • Balance Buff:
    • Her second skill has been upgraded via Rank Up Quest, adding an additional 10%~20% ATK buff for three attacks within 3 turns to remedy her relatively poor NP damage output.
    • Her third skill has been buffed via Interlude from Interlude Campaign 17, which boosts the NP Damage buff from one to three turns, upgrades the Evasion to two hits for any three turns, and boosts her Overcharge by 200% for one time three turns. This massively boosts her offensive and survivability since it now has a much broader range of use.
    • Kyokuchi is given a Rank Up quest for the event, "Champion Tea Ceremony Battle: GUDAGUDA Neo Yamatai-koku -The Man Who Returned from Hell-" event, where it's given an additional effect of doing extra damage against Sky attribute enemies for three turns.
  • BFS: This version carries with her an Oodachi longer than she is tall that was originally nameless but was named Rengokukennote  by Nobunaga during the second half of the 3rd GUDAGUDA event after the Archer embedded it with half of her available magical energy. Notably it has an equally large sheath and the game pulls a cheat by never actually showing her pull it out; all of her animations either have it already out or in its sheath. Both Izo and Okita lampshade this by asking her if she even knows how to use that thing properly (though her struggles against them are due more to not remembering how to properly fight rather than impractically-long blades).
  • Blade Spam: In contrast to her regular counterpart's "three thrusts existing at the same point in space at the exact same time", Okita Alter's Noble Phantasm opens with a furious barrage of slashes that cover the entire screen before she fires off her Sword Beam.
  • But Now I Must Go: As with all Counter Guardians, she will fade away when her mission is finished. Unlike most Counter Guardians, Okita Alter is supposed to be detonated and annihilated from existence to end the singularity, but because of the protagonist's efforts and the encounter with the original Okita Souji, her Saint Graph grew in power and the Counter Force instead empowers her to finish off the singularity without detonating. She still fades away at the final chapter, but returns in the epilogue, albeit because of the fragility of her Saint Graph she won't become available for gameplay unless the player summons her through rolling, which gave her a more permanent Saint Graph.
  • Cleavage Window: In reverse. Her outfit's window reveals the underside of her boobs rather than the top.
  • Combat Stilettos: She wears absurdly tall heels in contrast to the original Okita's sandals.
  • The Comically Serious: Even when she does silly things like waking up from a brief sleep in the middle of battle and forgetting the name of her own Noble Phantasm, she keeps her face stern and voice serious. It only enhances the comedic effect.
    (seriously brooding) "Hm... what was it... I forgot!"
  • Contralto of Strength: Her voice is deeper and huskier than the normal Okita's, and lore-wise she's vastly more powerful than her vanilla self.
  • Crazy-Prepared: Meta version: When Devil Saber was retooled into Okita Alter for Fate/KOHA-ACE, Keikenchi himself said her backstory was tweaked so she could be plausible enough to be summoned in this game if she ever needed to be. It seems to have paid off.
  • Cuddle Bug: She is quite physically affectionate toward the protagonist.
  • Deader than Dead:
    • Her Noble Phantasm, "Decisive Blade - Endless Three Stage", is capable of this, which is why it has Anti-World classification; according to her profile, "even things that do not exist and those that can not be forcibly removed from this world can be extinguished." This is a reference to the final battle of Fate/KOHA-ACE where she faced Maxwell's Demon - basically an unkillable concept in the form of a Servant - and killed it anyway.
    • This is also supposed to be her final fate. In life, Okita was contracted into the Counter Force to gain a longer life; she became a Counter Guardian and has manifested across timelines to protect humanity to fulfill it. However, her contract is supposed to end in this event; she is summoned as an Action Bomb to end the singularity for this very reason because there will be no trace of her existence left if she does explode. Fortunately, the protagonist manages to avert this fate by strengthening her Saint Graph (with the help of the original Okita) and by giving their memories to Okita Alter to remain anchored into the world.
  • Dual Wielding: Her Max Ascension card art has her wielding both her incredibly long nodachi and the comparatively small katana that she uses as a Saber. She doesn't actually use the katana in gameplay, though.
  • Dying Dream: Her existence can be compared to one, as described by Rengoku her sword in her Interlude. An endless moment that the Throne uses for ages because it isn't bound by time.
  • Even the Girls Want Her: The second woman after Ushiwakamaru to have the trait, "Brynhildr's Beloved".
  • Evil Costume Switch: Her blue haori and white garb are gone in place of black and red (and in higher ascensions, it goes black-and-white like Hijikata's)—although she is not evil at all.
  • Fighting Clown: Her origin is in a gag manga; one of her skill activation animations has her dozing off in the middle of the fight before immediately standing upright and telling you that she wasn't sleeping, and she can also forget her Noble Phantasm's name while in the process of using it, prompting her to call it "Majin-san Beam" or "Something Cool/Amazing Beam". However, the silliness does not make her skills or NP any less dangerous gameplay wise.
  • Glass Cannon: Stat-wise, Okita Alter boasts one of the highest effective ATK stats in the game when class modifiers are taken into account, only lagging behind only a few Avengers and Berserkers. Her health is also comparatively lower among 5-Stars as a result. In addition, her dodge skill is tied to her 1-Turn Noble Phantasm damage buff rather than a 3-turn crit damage buff, forcing her Master to choose between saving it for her Noble Phantasm barrage or using it to dodge a deadly attack. On the bright side, it's a one time dodge rather than a one turn dodge, meaning it's even less likely to be wasted than similar combo skills, though it means it probably won't save her if she's low on health and the last one standing.
  • I Call It "Vera": Her sword is called Rengokuken (Purgatory).
  • Identity Amnesia: When she appears in the event, she has no memories of being the original Okita Souji besides her name, and even that she's flimsy on and needs the protagonist's assurance that she is Okita to be comfortable with it. It's because her Saint Graph is very deteriorated and fragile (represented in game with her being Level 1). This is much more significant than it seems at first.
  • Impractically Fancy Outfit: Okita Alter has black platform greaves but with the platform focused at the ball of the foot, rather than the heel or the entire sole. However, in her first appearance in KOHA-ACE, she was at that point so powerful that she could fly, so it didn't matter.
  • Living Weapon: Her sword, Rengokuken, is sentient, reacts to her own mood, and talks in her Bond CE. "GUDAGUDA Final Majin Front" shows that not only can it talk to other people as well, but it can take control of Okita Souji Alter while she is asleep, allowing it to operate the Singularity to give her time to rest. He does this again during "Shin Yamatei" when Rikyu puts Okita Alter to sleep, this time changing her body to masculine, and having a blue Battle Aura instead of a red one. After the main plot, Okita Alter even gets a costume that allows Rengoku control, and for him to have his own My Room Dialogue.
  • Living on Borrowed Time: In more ways than the average Servant. During the event, Okita Alter's clash with the original Okita made bits of her past life return - it was shown that while Okita was born, her sister had prayed in a shrine for her to live. This established a contract between Okita and the Counter Force, allowing her to live longer and eventually become a Counter Guardian. However, her contract is supposed to end in this event, to become an Action Bomb to solve the singularity and annihilating herself out of existence. Although the protagonist's efforts allowed her to survive, her existence is very fragile and she doesn't have an idea how long she will stay in the world.
    "The life I borrowed from the World will end here. Surely, nothing will remain for me."
  • Magikarp Power: In-story, she starts out as a mere Level 1 Servant who's easily repelled by the other Servants she's pitted against. But repeated clashes with masters like Izo, Li Shuwen, and Okita herself reawaken Alter's memories and strengthen her Saint Graph enough to fight her own battles. And by the end, she's empowered by the Counter Force itself to strike down Mitsuhide once and for all.
  • Master of None: In gameplay, Okita Alter is considered to be this when compared to the other Alter Egos. Despite her high-end ATK stat, her skillset means that she's lacking in sustained damage output. Her niche as an AOE farmer is outclassed by both Kiara and Kingprotea, who possess a better charge skill and more damage respectively, her single-target damage is far surpassed by Meltryllis and Sitonai, and both Kingprotea and Passionlip are more durable than her due to Okita's awkwardly constructed dodge skill. A Balance Buff remedied this a little by giving her an additional attack buff on her Persistence skill, but her performance is still considered "alright" at best.
  • Names to Run Away from Really Fast: Her Oodachi's name means Purgatory, as in the circle of Hell where sinners are made to repent.
  • Ninja Pirate Zombie Robot: Her parody self is an Alter Servant brought about by a Fusion Dance between Okita and Nobunaga. Then her more serious incarnation adds five more Servants with a Holy Grail into the mix. And then here she is supported by the Counter Force, making her also a Counter Guardian. Presumably, the fact she's so many things at once (and likely a parody of such characters in general) is why she's an Alter Ego.
  • No Sense of Personal Space: After an untold amount of time without interacting with anyone else, Okita Alter understandably doesn't have any problem with skin contact. Her idea of affection with the protagonist is to have them touch her, and she is quick to glomp them into a hug when she gets the chance to.
  • Not So Stoic: Although she is supposedly an emotionless killer, it's clear she is nowhere as stoic or serious as she appears to be. While several lifetimes of battle as a Counter Guardian had hardened her, the experience didn't make her bitter, and she is not averse to nor repulsed by human interaction. It is worthy of note that Okita Alter is positively affectionate and compassionate to her Master even without raising the Bond Levels; she is just hesitant to bond with the protagonist due to the fragile nature of her existence.
  • Overly Long Name: In the ''Fate/GUDAGUDA Order" comic, she introduces herself as "Majin Okita Souji Alternative". The GUDAGUDA Miss Majin Craft Essence then has her thinking that that is too long of a name and tries to think of something shorter.
  • Palette Swap: Discussed and lampshaded within her debut event. Okita Alter's warm, dark colors are a complete palette inversion of the original Okita, as mentioned numerous times by Mash and da Vinci.
  • Playing with Fire: Okita's sword and fists burn with black fire when she attacks.
  • Power Makes Your Hair Grow: Compared to the short-cut hair of her Saber self, Okita Alter's hair extends down to and almost past her feet, only avoiding dragging along the ground since her heels extend her height a few more inches.
  • Pun: She's a Sleepyhead who likes to remind herself to be awake because her name Okita is similar to the Japanese word 'to be awake', Okiru, when turned into past tense (Okitta).
  • Rapid-Fire Fisticuffs: Resorts to a one-handed version of this trope during one of her Quick attack animations.
  • Red and Black and Evil All Over: She wears nothing but black and red and gold in contrast to her original's blue haori and white garments. Subverted when it comes to her personality though, as she becomes surprisingly gentle and approachable.
  • Samurai Ponytail: By her third Ascension, she ties her newly-grown hair into one, to match her new samurai-like outfit.
  • Self-Deprecation: A meta version. In My Room, Okita states she dislikes the frustration of drawing blanks in a raffle store - which is basically a not-so-subtle jab at the gacha rates of the game.
  • Shadow Archetype: She's an incredibly rare case for an Alter Servant who isn't an Evil Counterpart but still is massively different from her regular self. In her efforts to survive that resulted in her becoming a Counter Guardian to extend her life, she ended up losing most of her happy and cheerful personality to become stone-faced and utterly serious about her duties. Unlike other examples of rare non-Evil Alters, however, the fact her diverging personality came from living longer rather than taking another path in life means that most of the original Okita's personality is still there buried underneath the seriousness.
  • She Is All Grown Up: The original Okita died in her early twenties. Okita Alter didn't and lived a longer life before becoming a Counter Guardian. Aside from her improved skills that the original never got to master, she also states by her own words that she is bustier and taller than her Saber variant; the only explanation she gives is that she's probably on her "growth period".
  • Sleepyhead: She winds up falling asleep a lot, even doing so while standing up for her idle animation, and one of her skill animations has her quickly snap to attention before going right back to sleep.
    "Zzz......Hah! I'm not sleeping, I'm not sleeping. Sleep... I fell asleep!"
  • Stealth Pun: Okita's name is homophonous with a word that means "awake" in Japanese. So, logically, Okita Alter would mean "sleep" - explaining the origin of her Sleepyhead tendencies.
  • Sword Beam: A dark, powerful beam of Anti-World proportions. Which makes it ironic that Okita can finally have a Sword Beam, but at the cost of no longer being a Saber.
  • Synchronization: Much like Emiya Shirou and Archer in the Unlimited Blade Works route of Fate/stay night, Okita Alter's clash with the original Okita causes their existence to synchronize. However, since Okita Alter's Saint Graph is the weaker one, it is her who ends up catching up and gaining skills from her original self, culminating in a Take Up My Sword moment below.
  • Take Up My Sword: She's actually on the receiving end of this, taking the original Okita's haori to strengthen her Saint Graph and enter her 2nd Ascension during the event.
  • Teleport Spam: Okita Alter has the upgraded, A-ranked version of Okita's Reduced Earth, named Furthest Earth. Instead of being rapid bursts of super-speed, it's an outright dimensional leap, said to be on the level of the Senjutsu. And she takes full advantage of such an ability, teleporting at every opportunity for attacks and her Noble Phantasm, and doing so at a speed that makes Saber Okita look slow.
  • Theme Music Power-Up: "Decisive Blade", an original piece, which plays whenever she uses her NP - the full version of which doubles as her event's Grand Battle theme.
  • Throwing Your Sword Always Works: She throws hers vertically to slash her opponent multiple times like a buzzsaw before she catches it.
  • Time Abyss: Unlike her other self who wished she could to fight to the very end, she is bound as a Counter Guardian to fight several lifetimes of battle through different timelines. According to her final Bond's Craft Essence, she has already lost count of the number of battles she's participated in.
  • Token Good Teammate: She's this personality-wise towards her fellow Counter Guardians EMIYA and Kiritsugu, lacking their cynicism gained from an eternity of service under the Counter Force.
  • Trademark Favorite Food: Oden. She's eating it in a snack room if you ask her about what she likes and considers using the Holy Grail to wish for more oden during the summer months before destroying it.
  • Undying Loyalty: Even without her memories to guide her, Okita Alter immediately latches onto the protagonist as her Master and resolves herself to do anything for them. She declares this in full once she reaches Bond Level 5, no longer hesitating to pledge her loyalty even if her existence is fragile.
    "Even if this Saint Graph were to shatter, I would risk everything to protect Master and your world."
  • Warrior Heaven: According to her Bond CE, she enjoys endless battles.
  • What Is This Thing You Call "Love"?: Also unlike other Counter Guardians turned Servants in the game, she's not emotionally damaged, just "blankly innocent" after countless battles void of anything else. Thus, affection is a surprise for her, but a welcome one.
  • White Hair, Black Heart: Her hair has turned completely white. As a Counter Guardian, she's supposedly a remorseless weapon of destruction. Supposedly. She's actually still quite nice, more so than most Counter Guardians shown so far, completely lacking the bitterness of either EMIYA or Kiritsugu, merely being more subdued than her original counterpart.
  • Your Days Are Numbered: Even after surviving the event, her existence is a fragile one because she was originally summoned with a deteriorated Saint Graph heavily modified to detonate itself, although she gains a more permanent one upon being summoned by Chaldea's system.

    Passionlip ("Main Interlude: SE.RA.PH" Spoilers!) 
https://static.tvtropes.org/pmwiki/pub/images/passionlip1.png
Alter Ego M
Second Ascension
Third Ascension
Final Ascension
April Fool's
April Fool's Fate/Grail League
Voiced by: Yui Ogura

"...I'm Passionlip... the Alter Ego of love and hate... Um... I'm sorry if I hurt you..."

An Alter Ego of Love and Hate created by BB by amalgamating the Servant data of Parvati, Brynhildr and Durga. Her oversized breasts and metallic nails leave quite the impression.

She has the personality of a young, innocent and introverted girl who is looking for true love. Unfortunately, like all Alter Egos one of her senses has been dulled: in the case of Passionlip, it is her "perception of self". Her mind cannot comprehend the monstrous claws that act as her arms, instead seeing herself as just an ordinary girl. Thus she cannot understand why others fear her, and has accidentally killed anyone she has gotten close enough to hold by crushing them with her strength. Her pure feelings of love are twisted by confusion into hatred and blame towards the world for not accepting her.

By the time she can be summoned by Chaldea, she has slowly begun to accept the true nature of her body and has started to act more cautiously so she does not damage her surroundings or hurt other people. The fact that her claws are so large, unwieldy and unfit for anything other than destruction depresses her, but she still seeks the love of someone who can unconditionally accept her, and wishes for the day she can acquire a normal body.

She's an antagonist in Fate/EXTRA CCC. During the SE.RA.PH event, she is an antagonist but later becomes an ally.


  • Adaptational Modesty: In this game, she's given a top that covers her chest while still being partially transparent so it can show some cleavage, while her third ascension gives her a dress that covers most of her chest aside from some Sideboob. This is very modest compare to her previous appearance in CCC, where she wears almost nothing up top except for two straps that cover her nipples.
  • Armored But Frail: Passionlip's HP stat is at the lower side for a 4* Servant, and her being in the Alter Ego class means that she doesn't have defensive class advantage against anything but the rare Foreigner enemy. This is all compensated by her being able to stack defensive buffs with her skills and heal herself with her Noble Phantasm.
  • Artificial Limbs: Her hands are giant claws representing the ten blades of Durga. They're extremely unwieldy and unfit for anything but destruction, which depresses her. She just wants to hold hands with her Master, but as a memorable Bad End in CCC demonstrated, merely touching Passionlip's hands could result in the Protagonist's arm exploding in a shower of gore.
  • Balance Buff:
    • Her Rank Up Quest not only increases her NP's damage, but also boosts the party heal on her Overcharge, making her even more of a Stone Wall than before.
    • Masochistic Constitution A was buffed via Interlude to Masochistic Constitution A+. It gains a new effect where if she is below 50% health, she gains an attack buff that scales up from 30% to 50% depending on how much further her HP drops. The result is that her role as a tank makes her even better since she actually now directly gains a benefit from taunting her enemy into attacking her, and gives incentives to not use her taunt and apply a evade skill to her.
    • Breast Valley A would become Passionlip's buffed skill with the wave of Strengthening Quests given to the Sakura Five & BB, adding a 20% NP battery and a 3-turn Buster buff, greatly improving the offense from her triple Buster deck and making one of the biggest issues of such a deck - sluggish NP gain - more manageable.
  • Big Little Sister: Sort of. Despite being one of the younger members of the Sakura Five and otherwise being Sakura or BB's height, thus making her the among the shortest, she's the second tallest in terms of unaugmented natural height (Meltryllis having her signature legs to bump her height up and Kingprotea's true self being a fourteen year old girl) between her sisters, only behind the adult Violet. Of course, she's also certainly the most physically developed of them all.
  • Birds of a Feather: With Tamamo Cat. Both are discarded alter egos (of BB and Tamamo-no-Mae respectively), have similar friendly personalities, and share a love of cooking even though they both have big monster hands. It took all of one conversation for them to become best friends.
  • Bling-Bling-BANG!: Though not really by choice, her claws are gilded with striking pink highlights.
  • Boob-Based Gag: Oh dear, poor Lip is subject to this constantly. It doesn't help that BB made her chest that way deliberately.
  • Buxom Beauty Standard: In addition to her claws, she's also best known for her absurd bust size, 160cmnote ; humorously her official art as seen above is lowballing their size, still needing a 50% increase at minimum to reflect the reality. After having learned about how monstrous her body is, she tries to draw attention away from them. One of her dialogues unlocked on bond level 3, she threatens to stuff the player into her breasts if they keep staring at them. At bond level 4 she still doesn't want the player staring or touching them, but it's more for the player's own safety because then they could slip and fall into them.
  • Character Development: She's retained the development she got during CCC, in the words of BB in Passionlip's Interlude, "after a lot of shit went down", meaning she recognizes her monstrous form for what it is, having shed the delusion she was under during CCC where she believed she was entirely physically normal. As a result she's much more cautious regarding her abilities, seems to be less inclined towards destruction and wishes to gain a normal body.
  • Clingy Jealous Girl: The reason she messes up Mysterious Alter Ego Λ's plans in "Lord's Las Vegas Tournament"? She was jealous that Melt would dare to leave her out of running the casino and trust Kingprotea over her.
  • Combat Medic: The overcharge effect of her NP is a full party heal despite it involving her rocket punching and then crushing the enemy. It can reach as high as 7000, which is pretty impressive.
  • Combat Sadomasochist: The true power of her Masochistic Constitution, as revealed in her Interlude, isn't just to attract and take damage from the enemy, but to convert that damage into power for her next attack (and also that she gets pleasure from the pain too). The protagonist has the option to directly compare it to fellow Combat Sadomasochist Spartacus, and it's reflected by the skill gaining a Balance Buff giving her an attack buff is her health is low.
  • Conspicuously Selective Perception: Lip might be fully aware of her monstrous claws now, but she remains blissfully ignorant about her knack for pushing people's buttons completely by accident. Even when she consciously tries to watch what she says, her ability to say exactly the wrong thing ends up interacting with her Masochistic Constitution skill to make the response from the offended party get blown way out of proportion. She's aware that it's a problem, but her attempts to just make herself a "good girl" unintentionally end up weakening her.
  • Critical Status Buff: Masochistic Constitution A+ has the added benefit of giving her increased attack at 50% or lower HP, and an additional bigger boost if she's at one hit point.
  • Cute and Psycho: Not nearly as much as she used to be, but shades of it persist. She's timid and generally very affectionate, but she also has a rather blase attitude towards destruction, surprisingly aggressive battle lines and actually threatens to trap the protagonist inside her Hammerspace chest if they keep staring at her chest, which embarrasses her, though at least they can be retrieved now if she does that.
  • D-Cup Distress: She has the largest proportionate breast size in the entire franchise. They're so big she incorporates them into her attack animations where they serve as large blunt weapons. However, she hates how big they are, believing they get in the way of her desire to be just a normal person.
  • Does Not Know Her Own Strength: She's much better about this than in CCC, but occasionally she forgets in the heat of the moment she could easily tear someone limb from limb. In SE.RA.PH, she yells she's gonna shake some sense into Arnold Beckman after he gives the protagonist some disrespect when they see him again in person, but Meltryllis notes that if she does that, she'll most likely shake more out of him than into him.
  • Floral Theme Naming: Her name is a combination of the passionflower and tulip.
  • Force and Finesse: The force to Meltryllis's finesse. She has a QABBB deck with an AoE Buster Noble Phantasm, and her method of combat is simply swinging her already unwieldly claws around with little strategy; it's effective just by virtue of the fact that she's insanely strong.
  • Foreshadowing: Her profile mentions that, unlike in CCC, Passionlip has gained the ability to fish her Master out of the data storage space in her chest should they fall in. This eventually becomes part of the plot of her first Interlude.
  • Good Thing You Can Heal: Her NP Overcharge heals her and the party between 2000 to 4000 HP (3000 to 7000 HP after her Rank Up Quest).
  • Ground Pound: Her third Buster animation has her do this with all of her 1-ton weight butt first.
  • Hates Being Touched: Zigzagged. Thanks to experiencing both extremely heightened pain and pleasure from how sensitive her skin is, it is helpful, but can be a source of Sensory Overload and generally prefers to not be touched. That said, her biggest dream if she becomes a normal girl is to hold hands with someone she loves without anything bad happening.
  • Hidden Disdain Reveal: She might be more deferential to her "Mother" BB than Meltryllis on the surface, but her Interlude makes it clear deep down she hates BB just as much as her sister.
  • Hidden in Plain Sight: She actually has Presence Concealment, a skill usually reserved for Assassins, and she has it at A+ rank, which is on par with Jack the Ripper. It allows her to remain undetected even in broad daylight, unless she's not careful enough with her hands, as proven in the fourth Summer event where she sneaks up on no less than three other Servants. That said, when she isn't hiding, her "Masochistic Constitution" skill instead makes her more obvious.
  • I Just Want to Be Normal: Her wish is to become a normal human because she knows that her body is freakish. She can't even hold hands with someone she loves and is very uncomfortable about her massive breasts.
  • I Want My Beloved to Be Happy: Eventually develops feelings for her Master, but because she fears hurting them with her powers, she resolves to not act on her feelings and continue on as just their Servant.
  • In-Series Nickname: Referred to by others as "Lip".
  • Ludicrous Gibs: At least as close as F/GO usually comes to it outside of Emiya Alter's NP - the final swing of each of Passionlip's normal attacks is accompanied by a very visible blood splatter effect, driving home how destructive and painful attacks with her hands are.
  • Marshmallow Hell: Applies twice, both times played for the "hell" in the trope rather than the infinitely soft heaven it should be.
    • In the middle of her Extra attack, she throws herself breasts-first into her enemy. Unfortunately for the receiving party, her breasts are so heavy that it's like getting hit with a pair of large blunt objects. Truth in Television, believe it or not: some supermodels with large assets have made a stunt show of crushing things like soda cans just by slamming their chest into them, so someone with Lip's Super-Strength doing it is going to hurt.
    • Victoria's Secret Compartment is also in play, except said compartment is a literal trash dimension that sucks in anything that falls between the mounds like a black hole. Lip can at least pull the victim out now — if she wants to, which means ne'er-do-wells taking a shot at her chest need not apply. If someone is ballsy enough to cop a feel, it may be the last thing they ever do.
  • Meaningful Rename: Her Noble Phantasm has been renamed from "Brynhild Romantia: Until Death Do Us Part" to "Brynhild Romantia: Even If Death Do Us Part" which not only conveniently gets around the issue of two different Servants sharing a Noble Phantasm with the same name, but also signifies the change in how Passionlip views romance post-CCC.
  • Mighty Glacier: Powerful as her hands are, they're not suited for fighting fast opponents that she can't focus on, especially due to how unwieldly they are. It's much of why she has a BBBQA deck.
  • Minidress of Power: After her first ascension, she trades out her striped ruffle skirt for a sleeker double-sash skirt, which is much more obvious in her third ascension. And needless to say, that's a miniskirt attached to a lot of power.
  • Monstrous Humanoid: Her essential tragedy. She weighs a literal metric ton, her hands are as big as she is, are only really good for being weapons and for normal humans are fatal to even touch, and she possesses a Victoria's Secret Compartment that is more like Hammerspace than anything. All of this makes it nearly impossible for her to act like a normal human - her hands are simply too destructive to touch a fellow person (and are horrifying besides), and hugging her is extremely risky because you can fall into her black-hole like Breast Valley (though at least she knows how to get people back out of it now). Worse, perhaps, is that since her GO appearance is after CCC, she's finally become aware of this aspect of herself and she's not happy about it.
  • Mundane Utility:
    • Her natural position is being seated on the back of her own giant claws; she even walks or hops around on them from time to time.
    • Naturally coming with her fondness for cooking, she puts her claws to work in the kitchen, an example being the tiny chocolate cubes in her Valentine's Craft Essence.
  • Oblivious to Love: She completely fails to notice how awkward Tristan is around her and seems to overlook him almost entirely. Coupled with Meltryllis' inability to tell he was worried about her as well, BB says they need more emotional education. Melt immediately points out the irony in BB of all people claiming this.
  • One-Hit Kill: Her Trash and Crash skill gives her normal attacks the chance to do this for three turns. That kind of says a lot about her strength.
  • One-Man Army: Meltryllis notes that if it wasn't for Passionlip's childishness holding her back, she would be the most dangerous out of the five Alter Egos due to her toolset and enormous power, and true to form once that gets removed in SE.RA.PH, she becomes a juggernaut, crushing the entire second set of 128 Servants summoned by BB.
  • Pink Means Feminine: Her color theme among the Sakura Five is pink (her Materials even reveal that she wears pink underwear), and she's probably the girliest among them, having a meek and gentle personality, favoring cute things, and being into baking (a traditionally feminine hobby).
  • Required Secondary Powers: Averted. Masochistic Constitution A+ applies a ramping damage increase the further she goes below 50% HP, while she herself does not have Guts or a similar Auto-Revive buff to reach that threshold safely. Actually working with it means the player has to apply her defensive buffs with proper timing (so she doesn't end up above the threshold) or give her some outside help (through Craft Essences or allied Servants).
  • Rocket Punch: One of her primary attacks with her massive claw-hands is to fire them in this style, and it's her typical leading Buster. Her Noble Phantasm involves repeated strikes of this sort followed by attempting to crush the foe in her grip.
  • Ship Tease: With Gawain. One of Meltryllis's dialogues when talking about Gawain is stating that Passionlip seems happy whenever she's with him, with the added jealousy mixed in due to the fact that she found her prince before she does.
  • Spell My Name With An S: Her third skill runs into a classic katakana issue (that long-time gamers may recognize from a certain Mega Man boss): in kana, it is spelled トラッシュ&クラッシュ - "Trash" is reasonably obvious, but the second word could be crash, clash or even crush. Crush is probably what Nasu was going for, but it's usually rendered as crash because it sounds better.
  • Stone Wall: Though her health is very low and she has no defensive bonuses, her skill set is designed to make her the party tank with debuff resistance, a taunt, multiple defense buffs and damage cut. She also gains NP quickly when struck and her NP has a party heal attached. Add onto the fact that the Alter Ego class is only weak to Berserkers and Pretenders in addition to having very few skills and Noble Phantasms that allow for bonus damage on them, and Passionlip can potentially rival Mash in terms of tanking.
  • Stripperific: The trope seems to be defied on her part. Unlike in CCC (where she goes around almost completely topless aside from some straps that cover her nipples), she knows how her body looks and is attempting to dress more modestly, including clothing that tries to deemphasize her breasts. Her final outfit resembles a party/clubbing dress more than anything, which is pretty modest as far as this game goes.
  • Super-Senses: Actually not inherently that much of a perk for her, as her skin being extremely sensitive makes both feelings of pleasure and pain heightened; then again, it plays into her Combat Sadomasochist shtick.
  • Super-Strength: Her raw physical power is absolutely absurd even among Servants. In CCC, she tries to use Robin Hood's No Face May King (a Noble Phantasm) as a bow for her hair, but ends up ripping it apart and destroying it by accident. Her unique skill, Trash and Crash, is an evolution of Monstrous Strength that allows her to crush anything between her hands into a tiny cube. Note that this is based on perspective, so anything that she can get between her fingers (such as an entire battlefield if she has a high vantage point) can be compacted, albeit it takes much longer for larger objects. When used by Kazuradrop in Fox Tail, this ability can even crush Kingprotea.
  • Technicolor Eyes: Pink.
  • This Looks Like a Job for Aquaman: Of Trash & Crush's effects, the On-Attack-Activate Death buff is the least impressive due to how low instant-death chances are in the first place. However, during "Las Vegas Championship Match" event, you are thrown against Kingprotea with Passionlip as your only support option, during which Passionlip has a permanent debuff that increases her Instant-Kill Chance, with the point of the battle being to use Trash & Crush to get through Kingprotea's health bar by instantly killing her.
  • Tron Lines: She's gained these on her fingers (and the heels of her shoes) compared to her first appearance. More are added to the edges of her nails in her third ascension.
  • The Unintelligible: When she's first encountered in the SE.RA.PH chapter proper, she's unable to actually communicate due to the head restraint she's been fitted with. She ends up rather like Tiamat, wherein she can only say variations of "aaa". This even extends to her battle voiceover, where her normal playable VO is replaced by grunts and other sounds. Once she's freed from it, she's as intelligent as anyone.
  • Unskilled, but Strong: Passionlip's fighting style is essentially just her swinging her massive claws at a target and tearing them apart, but her sheer strength and attack power means she doesn't need finesse to rip anything but the hardest enemy to shreds.
  • Victoria's Secret Compartment: This is one of her core skills - she can actually store vast amounts of material (data in CCC) within the space between her breasts, far more than would be obvious to the naked eye. One of her purposes in CCC was as, basically, a trash compactor, as she'd crush things with her claws and then store the cubes in the infinite space of her cleavage. It's even a skill in her game mechanics - it grants her a flat defensive bonus for three hits over five turns, and allows her to nullify three debuffs over the same period. She also timidly threatens to stuff the protagonist in there if they keep staring at her breasts, at least when her Bond is low. Her profile in GO, however, mentions that if her Master happens to fall in, unlike in CCC they actually could be gotten out, none the worse for wear (which comes to pass in her Interlude).
  • Visual Innuendo: According to her artist Arco Wada, for her Final Ascension art, the position of that one cherry that has fallen down to where her breast rests against her arm is positioned right where her nipple would be.
  • Weight Woe: A rather extreme case; due to a combination of her massive metal arms and (according to her) the excessive amount of data in her Breast Valley, Passionlip has an official weight of ONE TON. She's absolutely mortified any time someone brings it up.
    "O-one ton is the weight of the burden during data transfer, and it's absolutely not my actual weight!"
  • Wolverine Claws: Her hands are massive, destructive talons that can crush literally anything that fits inside them, or that she perceives as fitting inside them.
  • Younger Than They Look: Not only is she the youngest of the Sakura Five, but she was basically created as an adult. Even after becoming less of a monster, she's still pretty oblivious as a result.

    Sessyoin Kiara ("Main Interlude: SE.RA.PH" Spoilers!) 
https://static.tvtropes.org/pmwiki/pub/images/kiarastage01.png
Heaven's Hole
Second Ascension
Third Ascension
Final Ascension
Festive Outfit
April Fool's
April Fool's Fate/Grail League
Voiced by: Rie Tanaka

"Alter Ego, Sessyoin Kiara. I have come to answer the voices calling for salvation. But...hehe... I wonder about the sort of person who would summon a woman like me. I am the Devilish Bodhisattva who savors all living creatures, sentient or not. You have no choice now but to stay with me until the very end."

Her debut largely assumes that you've already played Fate/EXTRA CCC and the SE.RA.PH chapter, so beware unmarked spoilers for those two stories.

Kiara is a talented hacker and cult leader. A true Dark Messiah, she is a masochist and narcissist who twists the pursuit of happiness into an all-consuming insanity of carnal desire. In Fate/EXTRA CCC she is one of the principal agents behind the Far Side Incident upon the Moon Cell Automaton, where she attempted to seize the power of creation and impose her twisted perception of love upon the world. At the climax of the incident, she assimilated the data of the primordial goddesses of creation into herself and ascended to something close to a True Demon, but was defeated.

The version of Kiara who appears in Grand Order is from an alternative history and so is slightly more subdued and willing to follow a Master, though her personality is largely unchanged. Through certain circumstances, she has inherited the memories of her Fate/EXTRA CCC counterpart.

She debuted in SE.RA.PH as the event story's Big Bad and later became an obtainable Servant after leaving behind a portion of her data to be summoned as an Alter Ego. She also appeared in Tokugawa's World-Changing Labyrinth - Ooku event as the main Servant companion of the protagonist.


  • Actually a Doombot: The end of the Ooku event implies that there is a greater Kiara consciousness that has been Kicked Upstairs after the events of CCC. In this state, she's close to true enlightenment, but it's left her in a disembodied form that can do little except observe the cosmos and cultivate. Every version of her seen is stated to be an avatar or an alternate self this demiurge is messing with that she can live vicariously through whenever she gets too bored.
  • Affably Evil: Unfailingly polite and her serene, warm personality is not an act in any way. She also earned that Chaotic Evil alignment through her actions and she's defined by her It's All About Me attitude to the point it's the core of her identity as Beast-III/R. Her profile takes note of all her many positive qualities and adds a big "...However" before noting she's still the Devilish Bodhisattva.
  • Anti-Anti-Christ: As close as she can be. Her Nega-Savior passive skill grants her the same offensive advantage against Rulers as an Avenger. As the name indicates, this would apply to the Saver class as well, but we haven't encountered any of those in FGO. Yet. While she still has the capacity to retake her Beast III-R form, she deliberately chooses not to for the sake of her master, and instead decides to help humanity as a servant of Chaldea.
  • Armor-Piercing Attack: Her Noble Phantasm ignores both invincibility and defense buffs, making it one of the few Noble Phantasms to be completely unavoidable and unable to be mitigated. The only way to reduce damage is to debuff her Attack or reduce her NP strength.
  • Assist Character: In Anderson's updated animations, Kiara herself occasionally offers some assistance by manifesting as a giant foot or thumb to crush his enemies.
  • Badass Preacher: A practicing Buddhist with sufficient knowledge of other religions to act as a multi-denominational pastor on Seraphix and fights with energy blasts, giant summoned energy hands, and Demon Pillars.
  • Balance Buff: Her first Rank Up Quest takes a turn off the cooldown of her Clairyovance (Beast) skill while simultaneously adding an Arts resistance reduction to the enemy to make her Area of Effect NP hit even harder. Despite its relatively modest value on a single target (30% at max), it's still a welcome addition. Her second Rank Up Quest takes a turn off the cooldown of her Five Approaches to Meditation skill while simultaneously adding a buff removal for all enemies, making her a great choice for more difficult quests. Her third Rank Up Quest, with the Tokugawa Labyrinth rerun, boosted the power of her Noble Phantasm and greatly increased the HP recovered from 2000 to a hefty 5000 at base overcharge, turning her into a fearsome powerhouse who can easily heal off any damage she takes.
  • Blasphemous Boast: She has quite a few in her reportoire. To wit...
    • Her line whenever you select her Noble Phantasm is "Shu jō mu hen sei gan do". This is the first of the four Boddhisattva Vows, which translates to "Beings innumerable, I vow to save them all". How this is blasphemous is actually twofold. One is that given her particular sect of Buddhism, Kiara's notion of saving everyone involves leading them into hedonism in order to attain enlightenment, which is antithetical to Buddhism's goal of overcoming one's passions. Secondly, her goals as Beast III/R has her considering only herself as the true human, meaning she has no intention of helping other humans other than herself.
    • One of the lines she usually says, be it in story, her bond 5 line or as part of her Noble Phantasm is "No matter where you go, you will always be atop my palm". Likewise, she makes references of beings being in her hands, making hand shaped attacks or people falling out of her palm. This is actually in reference to the story of how Buddha dealt with the Monkey King Sun Wukong, betting him that he could not escape his palm. The Monkey King goes to the ends of the earth and finds five pillars, and goes back believing he left his palm. In reality, those five pillars were Buddha's fingers, and he proceeds to overturn his hand, making Sun Wukong fall to earth. This could be considered blasphemous, as she's considering herself akin to Buddha. Not that she's not wrong in a way, given she is considered the Demonic Boddhisattva and enemy to Buddha.
  • Boxed Crook: In a roundabout way. Despite her actions in SE.RA.PH, nobody in Chaldea remembers her and just sees her as a nun Heroic Spirit that was summoned one day, which allows her to stay in Chaldea without much issue. After the events of the Summer Camp event where things went significantly side-ways thanks to her using her Independent Manifestation to summon herself there, get herself almost killed, and proceed to take over half of it when she does return to Chaldea they decide to put her on a short leash to keep an eye on her. Not that she minds.
  • Brought Down to Badass: She still has several of her Beast III-R skills and abilities like Independent Manifestation and control over Demon Pillars, they've been severely limited due to her vow and different Class.
  • Call-Back: Several allusions are made to her relationship with Andersen in CCC and The Little Mermaid.
    • Several characters remark that Andersen should be used to ward her off.
    • Since the GO Kiara inherited the memories of her CCC self, she has contempt for her time as his Master. Though she actively denies the two have ever met.
    • Her Bond CE is the copy of The Little Mermaid she was given by one of the cult's followers. The profile notes that it was the item she cherished most during her childhood as she admired the fairy tales written by Andersen and clung to her dreams of being like them as she was dying from a disease.
    • The material books note that because Andersen had significant time without Kiara's presence in this game, he's become just different enough for Kiara to be knocked off-kilter by the lack of total abuse in his responses.
  • Cast from Hit Points: Her Goddess Metamorphosis skill grants her a wide plethora of benefits (Invincibility, increased critical damage, increased NP generation, increased debuff resistance, and increased healing received), but inflicts 3000 damage on herself. Fortunately, she can heal off the damage with her NP.
  • Clipped-Wing Angel: Her incarnation as an Alter Ego is really a weakened version of her Beast III/R form. Not that she isn't strong in her own right.
  • Combat Sadomasochist: Good lord, just listen to her lines in battle. Her reaction to getting damaged is to giggle erotically, and she shouts for more if she gets hit by a Noble Phantasm.
  • Combat Tentacles: She can summon massive Demon Pillar tendrils for several attacks.
  • Compelling Voice: It's implied that she's whispering sutras in Gespenst Ketzer's ears during the third summer event, turning a book about Shuten-douji into an amazingly well-drawn but surprisingly wholesome illustrated essay about Buddhism that still gets people's hearts racing because it's, well, Kiara.
  • The Corrupter: She wants her Master to become corrupted by her and fall prey to their desire, and serves as their own personal Mara to try to take them from the proper path to enlightenment.
  • Dark and Troubled Past: She was raised in a Buddhist cult practicing rampant sex all around her, heavily neglected by her parents and to top it all off, dying from a curable disease. After she finally got treated and began work to help others, she was hunted down by several organizations who didn't understand why she was doing such work, hence her joining Seraphix to run away from her pursuers. And then Zepar possessed her and forcibly merged her mind with that of her CCC self, essentially erasing her original personality completely.
  • A Day in the Limelight: She's Chaldea's only available Servant at the outset of "Tokugawa's Labyrinth", making her humanity's only hope of survival for a time.
  • Does This Remind You of Anything?: Practically drips with this. Her title is "Heaven's Hole", her Noble Phantasm has her drawing people into a yonic shaped portal which ends up over her belly/womb, and she's clearly enjoying being more than the center of the solar system.
  • Dramatic Irony: In "Tokugawa's Labyrinth", Kasuga no Tsubone believes that Kiara must be a high priest or even a representation of the Buddha himself due to her techniques and power. Only the protagonist, Pārvatī, and Yagyu have an inkling that she's anything but a devout, kindly nun and Kiara milks it for all its worth, showing false humility and claiming that her sect is just a "teensy" bit special.
  • Even Evil Has Standards: While she doesn't mind tormenting herself if it would further her training, she finds Kama's self-flagellation a bit excessive. If one can call "burning alive in the sun" a bit excessive.
  • Exact Words: She explains it was her "Independent" something skill that stopped her from being summoned to the Ooku like the rest of Chaldea. Sion just assumed it was "Independant Action" rather than the far more sinister "Independent Manifestation".
  • First-Name Basis: Most characters refer to her as Kiara.
  • Foreshadowing:
    • She expresses the desire to become an Alter Ego at the end of the SE.RA.PH chapter.
    • In gameplay, when fighting her, her NP would show Earth's continents facing the wrong side implying there would be a playable version with the continents corrected.
  • Form-Fitting Wardrobe: It's probably reasonable to assume that no Japanese Buddhist nun ever wears an outfit as body-hugging and revealing as Kiara does in first ascension.
  • Giant Hands of Doom: Several of her attacks have her summoning giant energy hands that grab, strike, and/or explode to damage the enemy.
  • Good Thing You Can Heal: Her NP's Overcharge heals her for up to 10,000 HP at maximum overcharge, and that's not factoring in her Goddess Metamorphosis skill which, even with the HP demerit of 3000 HP, can at max rank boost her healing rate by 50%, meaning she can heal up to 15,000 HP (technically 12000 HP) at maximum overcharge. Even at the lowest Overcharge level of 2,000 HP, her ability to spam her NP with the help of Arts supports makes her asurprisingly tanky and damaging Servant.
  • Hand Seals: She performs this when using skills.
  • Hazy-Feel Turn: While she is a summonable servant and trying to be good for her master, she still has the capacity to return to being a Beast, and as her Valentine's scene demonstrates, is only a hair-trigger away from snapping and doing so. Not to mention, she still retains her behavior from both her CCC counterpart and her time as a Beast, and is only restraining herself via a vow of devotion until the point her master snaps or perishes, in which she'll return to being her former self. The Tokugawa Labyrinth event demonstrates that she actually is sincere about following through on these oaths all the way to the end, with her regretting that they had to be broken in order to fend off Kama/Mara. However, in the same event, Kama notes that the motivation for bringing her to Chaldea is not really the self-professed goodwill that Kiara preaches; it's mainly from the desire to have Kama suffer and the pleasure derived from that.
  • Heroic Sacrifice: She sacrifices herself to Kama/Mara's flames while managing to use enough power to get everyone else out of harm's way by throwing them all the way back to the labyrinth's entrance.
  • Holding Back the Phlebotinum: She has the potential to ascend back to Beast status, which would make her stronger than nearly anything the protagonist would face. Of course, then the protagonist would have to face her.
  • I Gave My Word: Despite a raging desire to see the Protagonist fall to lust, she has sincerely kept her vow that she will not betray the protagonist provided they can continue to resist her charms and not fall to depravity. She even saves their life from Kama, but that might be because it gave her immense pleasure from ruining Kama's plans.
  • Implausible Deniability: She claims to have never met Andersen ever even while listing insults he's lobbed at her in CCC.
    "Oh. So that boy is named Andersen? I do not know. I do not know of that person at all. Melons, cow-woman, a whore who crawled out of a sewer... No, I do not remember those words at all! As such, please do not invite him into the same room, or especially the same party as me. Do you understand? ... For mercy's sake."
  • Kamehame Hadoken: Her Extra Attack, after she Flash Steps the enemy with physical strikes, has her create and fire a beam of purple energy.
  • Kung-Fu Wizard: She combines close quarter combat with demonic magic in her attacks.
  • Last-Name Basis: While she is most often referred to by her given name, only a few characters call her Sessyoin. First is Meltryllis who views Kiara as an Arch-Enemy. The second is Suzuka who generally goes with Last-Name Basis with others she doesn't love. The player is given the option to call her "Sessyoin" at the beginning of "Tokugawa's World-Changing Labyrinth — Ooku", which is actually a JoJo reference.
  • Lightning Bruiser: She has fairly high HP and good Attack, and her third skill and Noble Phantasm improve her survivability as well, not to mention being able to deal super effective damage to six classes at once.
  • Morality Chain: She wants to restrain her usual cosmic-scale nymphomania for as long as the contract lasts, but it's still very much there. In fact, she eagerly awaits the day her Master snaps and gives in to his/her desire voluntarily, as that would let her satisfy her lust without actually breaking her vow. However, like the Buddhist Mara, she also cheers on her Master as they resist her advances.
  • Mother of a Thousand Young: Her Noble Phantasm reveals the countless Demon Pillars she has spawned inside, after consuming Zepar with her lust.
  • Naughty Nuns: Not only are her outfits designed to invoke as much lust as possible, her Buddhist sect believes in sex as a way to attain enlightenment. Keep in mind, that is the exact opposite of what Buddhism is about (In fact, Saver was listed as her worst possible opponent, as he reached the real Nirvana and is thus immune to carnal desire and her supernatural charms).
  • No-Sell: Her Nega Saver ability allows her to completely shut down the class skills of the Ruler and Saver classes. This doesn't mean she automatically wins, however, just that she can ignore abilities like True Name Discernment and Counter Hero.
  • Our Demons Are Different: Technically, as per Fate/Extra CCC, she's just about the level of a True Demon in terms of strength, having just failed to get to the level of a God. And this is before considering she's a failed Beast.
  • Promoted to Playable: So far she's one of three Beastsnote  to become playable after beating them. Though both are changed from their original classes, they retain many of their Beast-centric skills.
  • Psycho Psychologist: Sharp as a whip, and distressingly uninhibited. Prior to her fall to hedonism and madness, the Kiara of the Grand Order universe was an extremely successful and caring psychiatrist who worked pro bono and was blacklisted from the medical industry for being too good at her job. In the present, Kiara uses her expertise in the matters of the heart and mind to tempt others into falling under her sway.
  • Purple Is Powerful: Her energy attacks are often a purple/black, and she is a potential Beast.
  • Red Herring: She is stated in the material books to have the capacity to ascend as Beast III/R again, but chooses not to in order to fulfill her vow to serve as a servant. She briefly contemplates doing so to match her counterpart, Beast III/L, but in the end leaves the protagonist with some parting words of advice in the middle of a Heroic Sacrifice.
  • Redemption Demotion: Just like Amakusa, Kiara is a nightmare to fight as an enemy (as seen in her Beast III-R incarnation), but is more balanced as your servant. Although the Alter Ego Kiara can potentially can be more terrifying enemy than her Beast self (as her NP can pierce both defenses and invincibility, making it completely unstoppable, something that the Beast version lacked).
  • Reformed, but Rejected: If you choose to say offering the protagonist a Valentine's chocolate isn't like her, she's offended because the gesture was sincere. This leads to a bad ending where she goes all Beast III-R on you again. Of course, it doesn't actually affect anything beyond the scene itself.
  • Sexy Slit Dress: Her nun habit has a large slit to show off her legs.
  • Supernatural Gold Eyes: Is easily distinguishable from her EXTRA counterpart due to constantly sporting these (Kiara from CCC maintained her natural brown eye color all throughout).
  • Superpowered Evil Side: She still has the potential to become Beast III/R again, but deliberately restrains herself to serve as the player's Servant.
  • Tactical Rock–Paper–Scissors: She is unique amongst the Alter Egos as her Nega-Savior passive skill grants her increased damage against Rulers, making her able to dish out super effective damage against six different Servant classes (the Rider triangle, Berserkers, Rulers and Foreigners). The Summer 2018 event features her as a Moon Cancer raid boss while retaining her Nega-Saver passive, making her a surprisingly annoying opponent to face.
  • Theme Music Power-Up: "The Goddess Metamorphosis" from CCC plays when she uses her Noble Phantasm.
  • Token Evil Teammate: Reconstructed in the Ooku event where she's given a narrower and more platonic space to show precisely why people would trust someone who is Obviously Evil the majority of the time. As an ally, Kiara proves herself to be intelligent, strong, capable, charming, and many of the red flags that could indicate her villainy are subtle enough that they could be waved away as a genius' eccentricities.
  • Too Kinky to Torture: Just like in Fate/Extra CCC, she gets off on being hit, gasping in pleasure before begging for more or just giggling when she is hurt.
  • Un-person: Due to the events of the SE.RA.PH singularity being corrected upon its completion, everyone aside from the protagonist is unaware as to who she really is. The Tokugawa Labyrinth event has a Continuity Nod to this, in that no one in Chaldea knows her true nature, and consider her just a mysterious nun Servant that mysteriously joined Chaldea one day.
  • Vagina Dentata: The Grand Order version of Heaven's Hole has her open a giant hole shaped like one to suck the enemy inside her body which is filled with Demon Pillars and hands.
  • Willfully Weak: She could, in theory, manifest her powers as Beast III/R anytime she wants to as a Servant. However, she decides to limit that aspect of herself in order to appear in Chaldea as a Servant, since if she did use her powers, she'd give up her Servant container and simply manifest as a Beast. She even considers doing so to stop Beast III/L, but decides to go out in a blaze of glory against her since it would force her to give up her Servant status.
  • Wistful Amnesia: Nobody in Chaldea has concrete memories of her since technically the CCC event never happened. The Protagonist possibly does but they don't tell anyone.
  • You Could Have Used Your Powers for Good!: Her profile and several characters discuss how she could have gradually made her world a better place, that she was making much more benign headway than her EXTRA counterpart, and likely would have continued being a good person if she hadn't been pushed by a Demon Pillar into behaving more like a more evil alternate version of herself. Perhaps the biggest indicator is that she has the potential to qualify as the Saver Class if she wasn't so focused on herself.

    Sitonai 
https://static.tvtropes.org/pmwiki/pub/images/sitonai_1.png
Ainu Dragon Slayer
Second Ascension
Third Ascension
Final Ascension (NSFW warning)
Festive Outfit
April Fool's
April Fool's Fate/Grail League
Voiced by: Mai Kadowaki (Japanese), Stephanie Sheh (Fate/Grand Carnival) (English)

"I made Sitonai my True Name. It seems like she's the most prominent one within me. Please take good care of me, Master."

A Pseudo-Servant composed of three Divine Spirits amalgamating within an incredibly high-tier homunculus. Her True Name is registered as Sitonai from Ainu myth, a Dragon Slayer who saved her village by killing a giant serpent monster along with her favorite dog. Supporting her are the Norse goddess Freyja and Louhi, an evil witch queen of Finnish myth, also said to an alter-ego of the goddess Loviatar. While it is possible for any of the three aspects to manifest within this Alter Ego, for this summon, the main personality is one taken after Illyasviel von Einzbern, the Master of Heracles in a certain Holy Grail War.

She debuted in "Lostbelt No. 2: The Eternal Icy Fire Century, Götterdämmerung", as an NPC ally, and appears in "The Land of Mystique, Oniland! The Great Oni and the Kamuy's Gold" which is fourth Halloween event; she enters the gacha at the same time, and becomes a permanent story unlock afterwards.


  • Alternate Self: This Illya is different from the one that serves as a Caster, coming from the original Fate/stay night instead of Prisma Illya.
  • And Show It to You: She really wants to rip out Archer Gilgamesh's heart as payback for him doing the same to her during Unlimited Blade Works.
  • And Then John Was a Zombie: She remarks several times on how surreal it is to be a Servant instead of a Master.
  • Bears Are Bad News: Due to the influence of both Louhi and Freyja, Sitonai's dog has transformed into a polar bear. She named it Shirou.
  • BFS: One of her swords is much longer than herself.
  • Body to Jewel: While not shown in the story or used in gameplay, her profile does confirm that she has Freyja's ability to shed red gold as tears.
  • Bow and Sword in Accord: Uses a bow and a sword interchangeably, and uses both together during her NP.
  • Breath Weapon: Shirou can breathe a torrent of ice and wind as part of Sitonai's Extra Attack.
  • Canis Major: Even back when he was a dog, Shirou is still large enough for Sitonai to ride on top of him.
  • Children Are Innocent: Averted. In contrast to the original Illyasviel whose naivete made her dangerously unstable, the goddess Sitonai's influence smartens her up.
  • Composite Character: Illya is possessed by three goddesses, Sitonai, Freyja, and Louhi.
  • Disproportionate Retribution: Never done, but she does threaten it. Although Sitonai's influence curbs her sadistic side, she is still Illyasviel.
  • Double Unlock: Only obtainable in the Story Summon Gacha after completing "Lostbelt No. 2: The Eternal Icy Fire Century, Götterdämmerung" (barring limited banners like "Oniland", where she's available to everyone). This is especially notable in that, thanks to this requirement, she has the honor of becoming the game's very first non-limited Alter Ego Servant. Notably the time between her debut and playable appearance was three months, leaving Götterdämmerung for a short time as the only main story chapter besides Solomon that didn't have a story-locked Servant in the gacha. This "trend" would later be repeated with Li Shuwen (Assassin) and "Lostbelt No. 3: "The Synchronized Intellect Nation, SIN".
  • Do Not Call Me "Paul": She doesn't like being called "Freyja" by Scáthach-Skadi, repeatedly telling her to call her "Illya" instead. But she doesn't mind being called "Sitonai", although she still prefers "Illya" over it.
  • Dragon Hoard: She has a connection to the massive Das Rheingold, the cursed treasure hoard of Fafnir, thanks to her host body Illya being a member of the Einzbern family that inherited it centuries down the line from Siegfried liberating it. This connection is what lets her control and pacify the sentient gold fragments in "Oniland", neutralizing the threat of the Gold Servants and successfully freeing Elisabeth Bathory from its control of her as the Great Oni, though her control is still trumped by Moshirechik Kotanechik, the actual embodiment and spirit in control of the hoard.
  • Emotional Powers: Her Emotional Freezing skill comes from Illya's sadistic side where her heart of ice can sometimes manifest as different things like swords or armor.
  • Fragile Speedster: Stat-wise, her Agility, Luck, and NP are all A while also having EX Ranked Mana, but at the cost of D Ranked Endurance and E Ranked Strength.
  • Gameplay and Story Integration: Illya from stay night is doomed to die regardless of story route, if not during the Holy Grail War itself, then within a year of the aftermath due to her homunculus lifespan reaching its end. This is reflected in gameplay because, unlike her Alternate Universe Caster counterpart who is still alive, Illya-as-Sitonai is not and thus lacks the Living Human trait.
  • The Gloves Come Off: Illyasveil in the original stay night had incredible magic circuits — but could barely use them for magecraft at all because 1) they were reserved for controlling Heracles, and 2) she was nearing the end of her Homunculus life cycle, so Illya herself was pitifully weak in a fight. Not only is this not a problem in Grand Order, it gives the three Divine Spirits possessing her plenty to work with.
  • Horse of a Different Color: Sitonai rides a bear into battle. It's supposed to be a dog, but the presence of the other two goddesses caused him to manifest as a bear instead. He's also a Noble Phantasm according to her profile.
  • An Ice Person: Being a combination of three goddesses from the north, it's not surprising that she has ice powers. Some of her attacks has her creating chunks of ice, and her Noble Phantasm animation has her firing an arrow that becomes a giant icicle that pierces the opponent. Her Snow Fairy skill allows her to encase the target in ice, even allies as projection, and her second Noble Phantasm Pohjola Fimbul: Freeze, Forces of Heaven has her turning a nation above the ground into an immobile world of silence where even the day and night are lost, combining Louhi sealing away the Sun and the Moon and Illya's imagined landscape of ice and snow.
  • Impaled with Extreme Prejudice: Her Noble Phantasm involves impaling her target on a massive icicle to hold them in place while she prepares for the final part of the attack.
  • It's All My Fault: She blames herself in "The Land of Mystique, Oniland! The Great Oni and the Kamuy's Gold" for the entire thing happening since it was her summoning that allowed the Kamuy's Gold to go out of control, since her host body Illya's connection to the Das Rheingold allowed it to be summoned as well and mix with the titular gold which in turn allowed it to gain sentience and start working to grow more powerful by manipulating the Chaldean Servants.
  • Line-of-Sight Name: Since she's not really Illya, she chose her True Name based on whoever has the most influence on her vessel — in this case, Sitonai. She has no problem with (and in fact prefers) being referred to as Illya though.
  • Little Bit Beastly: Upon her Third Ascension, she now sports a pair of long animal ears the same colour as her hair. They going down either side of her head due to being pushed down by her hat.
  • Long-Lost Relative: Because one of her component Divine Spirits is Freyja, she's technically Proper Human History Skadi's stepdaughter. Scathach-Skadi never actually married and remained childlessnote  in her Lostbelt, but learning about their connection thanks to Ophelia has her spare Sitonai and lock her away in the dungeons rather than kill her.
  • Meaningful Name: She states she named her polar bear "Shirou" after Illya's memories of Shirou. It's also a near-homophone for shiro ("white"), since he's a shirokuma ("white bear" or polar bear).
  • Mystical White Hair: What with being both Illya and a trio of goddesses, natch.
  • Occult Blue Eyes: At her Third Ascension, her red eyes turn a startling blue, which fits with her status as a vessel for multiple divine beings and powerful ice wielders.
  • Older Than They Look: Applies on multiple levels - not only are all of the deities cohabiting this body quite old and powerful (being from some of the world's oldest religions) but it's clear that the host who has become a Pseudo-Servant for them is none other than the original stay night Illya, who despite appearances was eighteen years old during her most famous adventure - quite unlike kaleid liner Prisma Illya who actually is the child she appears to be.
    "Heehee. I'm older than you, so you have to do what I say. My punishments can be really brutal!"
  • Other Me Annoys Me: Averted; one of her lines if you have Illya and/or Chloe is politely answering their question that she's not the same type of magical girl as they are.
  • Power Dyes Your Hair: At her Third Ascension, her hair changes from white to more of a blue-silver.
  • Protectorate:
    • Due to using Illya's body, Heracles is determined to protect her as seen in "Lostbelt No. 2: The Eternal Icy Fire Century, Götterdämmerung" where they face the protagonist in their subconscious.
    • Later during the Oniland event, Heracles summoned himself into the singularity to help Sitonai, despite not being anywhere in the singularity prior to that moment.
  • Promoted to Playable: Despite debuting in "Lostbelt No. 2: The Eternal Icy Fire Century, Götterdämmerung", she's not available as a Guest Servant and never directly participates in any battle. With the release of "The Land of Mystique, Oniland! The Great Oni and the Kamuy's Gold", it took her about three months to become a playable Servant. And amusingly enough, completing Götterdämmerung unlocks her in the Story Summon Gacha.
  • Resurrected for a Job: Sitonai's Bond CE spells out in no uncertain terms that the original Illya is dead, and her My Room interaction if you have Gilgamesh makes it equally clear she's from the Unlimited Blade Works route from Fate/stay night where he ripped her heart out. Indeed, she is one of the few Pseudo-Servants to lack the Living Human trait (the others being Ereshkigal, all the Kamas, and Rasputin), and it's part of why she flip-flops between identifying as Illya or Sitonai.
  • Situational Sword: Her Noble Phantasm "Oputateshike Okimunpe: Howl my Friend, my Power" can decrease the enemy's NP Charge if they have the Dragon trait.
  • Spell My Name With An S: Courtesy of the incredible vagaries, and indeed ongoing academic debate, on the best ways of representing Ainu speech in romanized letters and because Ainu syllabary does not match 1:1 to standard Japanese (which is still often used to represent it in writing).Fun Fact! In katakana, the Servant's name is spelled シトナイ, which works out to "Shitonai"; however, the syllable in Ainu usually represented by シ is a bit closer to a true "si" sound in anglo-roman spelling and syllabary. As a result, the generally accepted spelling to date among English speakers for the character is "Sitonai". You can, however, even make a case for "Sitonay"! The localization goes with "Sitonai".
  • Split-Personality Team: Sitonai, Freya and Louhi all share Illya's body in seeming alliance, though Sitonai is the predominant personality as she manifests the strongest. Despite this she still tells the player to refer to her as Illya, and has a number of Illya's mannerisms and thoughts. Each goddess' major trait is also pointed out in her profile to be the same as a major side of Illya's personality. She does complain that the downsides are that the goddesses "never shut up" and can be compared to roommates always fighting over something in her mind.
  • Stripperific: Her Final Ascension art has her wearing a small bra and a cloth around her waist, and nothing else, apparently her sleepwear if her expression is any indication.
  • Token Evil Teammate: Among the three figures cohabiting Illya. Sitonai is a great hero of the Ainu, and while Freyja can be mercurial (ala Ishtar), in general she was portrayed in a positive light even in the original sagas and in modern times is often explicitly heroic. Louhi, meanwhile, is an incredibly evil witch in Finnish mythology with ties to Loviatar, the goddess of death and disease. To date, though, Louhi hasn't done that much either way.

    Super Bunyan 
https://static.tvtropes.org/pmwiki/pub/images/1001300a1.png
Giant President
Second Ascension
Third Ascension
Final Ascension
Dream Portrait
April Fool's Rider
April Fool's Assassin
April Fool's Fate/Grail League Bunyan
April Fool's Fate/Grail League Rider
April Fool's Fate/Grail League Assassin
Voiced by: Chiaki Omigawa (Bunyan), Rie Takahashi (Rider), Madoka Yonezawa (Assassin)

"Enchanté! It's me, Paul Bunyan, Alter Ego! I've noticed that most Extra Classes are strong, so you can call me Superieur Bunyan or Nouvelle Bunyan too! Just check out how strong I am now that I'm in a form new my heydey!...Wait. My height's weird...I got taller but I'm still short?"

Paul Bunyan has grown, hasn't she? Well, in the sense that she has become more mature. Even though she originates from the pioneering days of the States, she has been able to adapt to the current Internet age her frontier days has brought to us. Bunyan was always a figurehead to advancement, so the comrades she was making in the past might as well be online friends in the present. With enough influence, she might even become everyone's president!

...Now what really qualifies her for being an Alter Ego? While she begins with being just assisted by her old crocodile companion Mike, her Third Ascension brings her back to her younger days in exchange for being accompanied by the two Servants who were created around the same time she first appeared. To avoid any problems they are simply called the film making bunnygirl Rider and the gloomy government spy Assassin, though any similarities to the film director Georges Méliès and the FBI director J. Edgar Hoover are bit hard to just ignore.


  • Call-Back: Super Bunyan's character concept is very similar to the Child Federation arc in her origin manga where she is made to be the president of the child Servants, only to end up growing gigantic due to her using social media. Her Third Ascension outfit in particular is very similar to the one she wore in one chapter of the arc. The only thing actually missing here is her getting cancelled on social media.
  • Death Seeker: Throughout her debut event, Super Bunyan had been trying to set up a situation where she is required to die for Daikokuten's nation-building plan to succeed, as she feels responsible for all of the damage she caused to America. At first her plan is to set up Anning as the representation of Mother Nature which she will fight against and lose, intending to have Chaldea clean up after herself. When Chaldea helps Super Bunyan defeat Anning, she instead summons the more innocent Berserker Paul Bunyan to commit suicide. But when she is about to lose, the encouraging words from Chaldea and the people who helped her create the films encourage her to bear the duty of building a new nation.
  • Deface of the Moon: Her Final Ascension show the Moon having a giant lion head-shaped hole crushed into it.note 
  • The Dividual: In her Third Ascension, Rider and Assassin show up to fight alongside her.
  • Fastball Special: Rider and Assassin can hurl her into the air so that she can turn giant and fall on her enemies.
  • Fighting Clown: Most of Super Bunyan's animations in her first two Ascensions have her performing various outdoor activities such as cutting down trees, chopping lumber by throwing her axe into one, throwing acorns, or creating a sand sculpture of a typical depiction of Paul Bunyan.
  • Friendly Fire: Rider and Assassin have to worry about being hit by her Noble Phantasm.
  • Gathering Steam: Her "Power of Like!" passive grants Super Bunyan "Like!" status effects whenever she attacks or gets attacked. All of the Like statuses are then calculated to increase the power of her Noble Phantasm, adding extra 5% to it for each Like Bunyan has up to 10 Likes.
  • Irony: In Bunyan's debut event, the Nameless Master dismissed her as a mere one-star servant, and claimed that the only servants that are of worth are five-star waifus (and Astolfo). If only she knew about this version of Bunyan.
  • Little Bit Beastly: Rider has rabbit ears, making her try to pretend that she is actually a Moon Rabbit like the White Rabbit of Inaba so that she could be implemented into the game. She originally wore a Playboy Bunny suit, but now her uniform looks more like a Stage Magician uniform.
  • Mechanically Unusual Class: Her "Power of Like!" skill is unique in that rather than being an Active Skill it's a Passive, unlike other Servants with stack-based skills such as Romulus=Qurinius or Kingprotea.
  • Never Smile at a Crocodile: Instead of her blue ox Babe, she is accompanied by a baby gator named Mike, or Mikey as she likes to call him. The exact relation he has to Bunyan is at first left vague, but he isn't described fondly. Mike is actually Mike Fink, a Folk Hero who is part of the various folk tales that have built Super Bunyan Spirit Origin. He hates how a person who never existed like Paul Bunyan gets to have all of the attention, and backstabs her when the Singularity is about to be finished.
  • Not-So-Badass Longcoat: Assassin's coat is rather obviously burned to tatters, which combined with her overall attitude makes her a lot less intimidating than she would otherwise be.
  • Paper-Thin Disguise: Rider's specialty is to create cheaply-made costumes that still are able to fool others. She gets Assassin to infiltrate the Treasure Ship by slapping mouse ears into her hat and having her wear a mouse tail with an obvious wire to keep it up as a disguise, and it actually works.
  • Pointy-Haired Boss: Super Bunyan is rather bad at being a film director, to put it mildly. She has several film projects she has started but decided to stop midway through, constantly tries to push people to work more than required and constantly tries to push her own responsibilities to someone else. Her Bond 5 line has her even saying that she admires you for being able to manipulate others to do your work.
  • The Power of Friendship: Parodied with her "Power of Like!" skill and subsequently her America's Sweetheart of Darkness Noble Phantasm. Instead of relying on companions to power herself up, she is channeling the power of Instagram likes to make her grow and strike a devastating blow.
  • Pyrrhic Victory: Rider and Assassin have tried several things to get to be in the actual game, which finally seemed to have paid off... by having them be relegated to being sub-weapons for Super Bunyan. In the game itself, Rider is trying to drum up hype for herself to get a solo rate-up while Assassin is just pissed at her incomplete summoning. In the original manga, Mary Anning throws Rider's boasting right at her, and Saber states that he is just waiting to be drawn by an actually good artist.
  • Ret-Gone: In her 1st and 2nd ascension, her 3rd Bond line talks about her crocodile Mikey. He works very hard with them, but "doesn't seem to love them much." And then during her 3rd and 4th Ascension, Super Bunyan wonders who this Mikey character is that we're asking her about.
  • Revolvers Are Just Better: When present, Assassin attacks by blasting away with a snub-nose revolver.
  • Teeth-Clenched Teamwork: Neither Rider or Assassin really like one another, and they will bicker with each other over their shared spotlight as they assist Super Bunyan.
  • Thememobile: Babe has turned into the vehicle that she drives. He's actually better at expressing emotions such as looking worried when Super Bunyan, Rider and Assassin ride it in Super Bunyan's Third Ascension and her Final Ascension shows that it has an aerial mode.
  • Writing Around Trademarks: In the original manga, Rider has implied few times that neither she or Assassin could be implemented into the game because their True Names (Georges Méliès and John Edgar Hoover) would land them into big problems, with Fate/Grand Order Broadcasting Station hosts even joking about the same thing. So instead, the two are now hanging around as helpers to Super Bunyan as now they don't have to give out their True Names.

    Taisui Xingjun ("Sea Monster Crisis" Spoilers!) 
https://static.tvtropes.org/pmwiki/pub/images/1001200a1.png
Fleshy Reflection of Jupiter
Final Ascension
Adult form
Event Attire
April Fool's Fate/Grail League
Voiced by: Omi Minami (normal), Kengo Kawanishi (adult)

"Waha! Hi! I'm Taisui Xingjun... Apparently! Hm? Is there anything else I need to explain? Even after we spent so much time playing. Anyway, I'm much more at ease moving around now, so take care of me, Day-Day Master!"

"Tai Sui" is a name of an imaginary planet that reflects Jupiter in its orbital cycle. Taisui Xingjun meanwhile has many definitions. Some say that it is the deified form of the planet that is said to bring either fortune or misfortune depending on the year. Some say that it is the deified form of Yin Jiao, son of Emperor Zhou of Shang.

"Taisui" is also an early name for a creature more commonly known as Feng, a mass of flesh with eyes that sleeps deep underground that moves alongside Jupiter. Some say that uncovering one will bring forth a calamity that will destroy those who unearthed it. Some say that it is instead a constantly regenerating creature which will grant eternal youth to those who eat parts of it.

This is a Servant who combines both definitions of the word into a single entity. A Feng who was able to grow intelligent lifeforms known as the Con, who then were able to summon a divine avatar of their creator, merged with a fraction of the divine presence of the actual Taisui Xingjun.

He is the secret welfare of the "Sea Monster Crisis" event.


  • Ambiguous Situation: The game goes out of its way to neither confirm or deny if FGO's version of Taisui Xingjun is the same as the one who appears in Fengshen Yanyi and related stories. His profile outlines in brief that Taisui is said to be the emperor's son Yin Jiao from Fengshen Yanyi who either fought Taigong Wang or was on King Wu's side depending on the story but then also states that he is not confirmed to have elements from the story in his depiction. Several of his My Room lines towards characters from the same story like Nezha or Taigong Wang (or close enough in Tamamo and Koyanskaya's case) have him remark that he's reminded of something but doesn't pinpoint why.
  • Agent Peacock: Taisui is adorned with ostentatious adornments that doesn't make him any less weak.
  • Dual Age Modes: Can switch between a younger and older form, usually keeping the latter for big displays of power. Interestingly, they differ greatly in personality, with the young version having the cheerful, wide-eyed curiosity of the Con, and the adult form being closer to the aloof and disinterested "real" Taisui.
  • Dude Looks Like a Lady: He looks like a mischievous little girl yet is male. Downplayed when using his Noble Phantasm where his appearance is more masculine, though not by much.
  • Fictional Greetings and Farewells: Still uses the same "Helldyste!" the Con made up after learning "Hello", "Howdy", and "Namasté" from Hai Bà Trưng, Jane, and Lakshmi respectively.
  • Fusion Dance: This Pseudo-Servant was created when Morgan used Mash's shield as a summoning meduium to impart a fragment of the actual Taisui Xingjun's essence into a group of Cons, resulting in them fusing them into a single entity. In an interesting reversal of normal Pseudo- or High Servants being a flesh-and-blood channeler pinning one or more divinities to themselves, this Taisui Xingjun is a single divinity pinning together multiple flesh-and-blood channelers.
  • Hive Mind: Shares a mind with the Con (and is the Con). The Cons left who survived the fight with Dagon explain that they're not "leaving" each other, they are each other. Taisui himself completely regains his Con memories with his 4th ascension.
  • Holy Halo: Has a red halo leaning above his head to show his origin as a divine entity and his association with the planet, Jupiter.
  • I Will Wait for You: Per artist comments, the final Ascension art for Taisui is him quietly waiting alone for his beloved Boss-Boss, Hai Bà Trưng, to show up again.
  • Instrument of Murder: He carries with him the Bell of Fallen Souls, a paopei which sound will make the enemies' souls fall off. He can ring it to cause damage, or he can make it grow super-sized and drop it onto his target.
  • The Nicknamer: Refers to various Servants with the first parts of their names or titles repeated twice (Neznez for Nezha, Voyvoy for Voyager, and Bossboss for the Trung Sisters).
  • Playing with Fire: Taisui utilizes otherworldly flames to attack his enemies.
  • Power-Up Food: It's said that one of the possible outcomes of eating his flesh is gaining eternal youth. One of his dislikes is being eaten without permission.
  • Raven Hair, Ivory Skin: With those luscious locks and that skin. Definitely fits the bill.
  • Really Fond of Sleeping: One of his stated likes is sleeping while one of his stated dislikes is being waken up. One of his skill animations has him outright bringing a futon to take a quick nap.
  • Secret Character: He is the second welfare Servant after Irisviel whose existence is kept a complete secret, and isn't recruited until the very end of the event's story.
  • Tragic Keepsake: The ribbon he wears around his neck is the same one Lambdaryllis gave to one of the Con, who sacrificed their life to power up her Leviathan Melt Purge. This ribbon also serves as his Ascension material.
  • Verbal Tic: He has a habit of saying things twice as a remnant of his existence as the Con, meaning that he used to have overlapping consciousness.
  • Walking Spoiler: It is hard to talk about his existence without bringing up the fact that he is not the actual Taisui Xingjun, let alone the entirety of Sea Monster Crisis event.
  • Why Am I Ticking?: Taisui's Misfortune, a debuff inflicted by his NP, essentially turns all enemies into living Curse-bombs. Once a Misfortune'd enemy dies, they go off in a shower of Defense Down and Curse debuffs for the whole enemy party, which will continue to stack as more of them die.

    Xu Fu 
https://static.tvtropes.org/pmwiki/pub/images/s352_stage1.jpg
Immortality-Seeking Alchemist
Second Ascension
Third Ascension
Final Ascension
Event Attire
April Fool's Fate/Grail League
Voiced by: Misaki Watada

"Servant, Caster turned Alter Ego. True Name Xu F... AAAAAH!? Wh... No way? This is Chaldea...?! What, are you still holding a grudge or something? Huh? Wait... Lady Yu. Is she here? Tell me she is! C'mon, bring her here! Hurry!"

Xu Fu is an alchemist who lived during the Qin dynasty, during which Qin Shi Huang requested them to seek him the key to immortality. For the second expedition, Xu Fu was granted an entire fleet of soldiers, sailors, and 3,000 virgin boys and girls. However, Xu Fu never returned from the voyage with many speculating what happened to them.

She is the mastermind behind the "Chaldea Thriller Night" event, the person behind Abigail Williams (Summer) and Kiara (Moon Cancer)'s rampage at the lake, for her true plan of killing the immortal Yu Mei-ren. The Servant Universe counterpart of her debuts in "Battle in New York 2022" event". She appears in the main story in "Parting Memories' Manifestation Realm, Traum" as a Caster ally serving the Via Regia Realm. She was finally made playable during the Seventh Anniversary.


  • Alternate Self: The Xu Fu who appears in Battle in New York 2022 is from the Servantverse, working as a secretary to Space Odysseus. She does seem to have tried to find an elixir of immortality for Omega Qin Shi Huang but failed.
  • Becoming the Mask: While disguising herself as the Protagonist of team B, she ended up growing closer and closer to Mash to the point that she doesn't want to let her go after kidnapping her as she has always been really lonely.
  • Berserk Button: During her debut, it was Yu Mei-ren having close relationships with anyone besides her, whether they be platonic or romantic. She has such a strong revulsion towards it, that the very presence of the Prince of Lanling alone is enough to get her to furiously fight off Abigail Williams and Kiara despite having been cowed by them for much of Chaldea Thriller Night.
  • Breaking Old Trends: Xu Fu is the first Alter Ego to not be a Gold Rarity, instead being Silver.
  • Breakout Character: Originally Xu Fu was meant to be just a faceless NPC for the "Chaldea Thriller Night" event, but Nasu wanted to give her a design like with Ereshkigal, so they got TAKOLEGS to draw a portrait for her. She became a runaway hit with the fans thanks to her design and her true motives, with her getting such spotlights as getting a Servant Universe counterpart, getting a role in the main story in Traum and finally becoming a playable character during the 7th Anniversary.
  • Brick Joke: Her bond lines for Mash are a reference to the "Chaldea Thriller Night" event, and when she finds out Mash read her diary, she audibly cringes.
  • Clingy Jealous Girl: She's so in love with Yu, and so starved of human interaction, that she noticeably bristles over how close the protagonist, Mash, and Prince of Lan Ling are to Yu, especially if they question if she herself really cares about Yu. At one point, she shouts about how some "Lan Ling-come-lately" can't tell her she somehow doesn't understand Yu's mindset.
  • Composite Character: As an Alter Ego-class Servant, she is a High Servant who has absorbed two Divine Spirits within herself; the one-eyed blacksmith god Ame-no-Mahitotsu and the Emperor of Grain Shennong. However, she is merely borrowing the powers of the two gods, leading to her not having the Divinity skill.
  • Defrosting Ice Queen: Her bond lines certainly have that feel to them. At first being rather cold and dismissive to the protagonist, with her line about Master-Servant relationship claiming she views Master as just random person who knows Yu. By the time of Bond line 4, her Master-Servant relationship line changes to actually considering her relationship with master a healthy and wholesome one. Then by the time of Bond 5, she seems comfortable showing her lazier side to Master, and asking him/her to give her shoulder and foot massages.
  • Determinator: When the party hears from Yu how she met Xu Fu and their interactions, they quickly come to the conclusion that she's the type of person, regardless of other flaws, who would hyper-fixate on whatever goal is in front of her no matter what. Considering what she, her subordinates, and their descendants did over the next 2,200 years simply to fulfill a promise Yu herself didn't put much stock or thought into, that's not an exaggeration.
  • Early-Bird Cameo: She was first mentioned in Shi Huang Di's Interlude by name before her debut as the Arc Villain of "Servant Summer Camp", and became playable two years later for the seventh anniversary.
  • The Gadfly: Comes out once she gets to bond 4. She warns the Protagonist against handling a flask in her workshop; telling them to gently put it down. (impying it's explosive) She then "changes her mind" and tells the Protagonist to just hurl it against the wall because it will be funny.
  • Gameplay and Story Integration: In addition to her third skill "Legend of Xu Fu" giving additional buffs only to Yu, she also comes with a passive demerit that has her Attack decrease by 20% against [Yu Mei-ren] enemies.
  • Historical Gender Flip: She comments on this as she is surprised that the history books write her as being a male, thinking that this is some petty revenge by some bureaucrats just because Emperor Qin had the audacity to hire a woman to fulfill a task. Granted, her clothing from the waist up does make her look rather boyish, making it easy to mistake her for a man.
  • Hoist by His Own Petard: Jealousy is a major factor in her trying to turn "Lan Ling-come-lately" into "Dark Lan Ling" and get him to unleash his pent-up frustrations on Yu Mei-ren. In the process, she's left very embarrassed and uncomfortable when "Dark Lan Ling" promptly demonstrates their platonic intimacy by bombarding her with loving constructive criticism and sincere complements.
  • If You Ever Do Anything to Hurt Her...: Her My Room line for Xiang Yu has her say that she'll make him sorry if he makes Yu Mei-Ren unhappy.
  • Immortality Seeker: Her biggest legend is that she was tasked by Qin Shi Huang to find him the key to immortality. While she accepted the request, the reason why she did so was that she herself was searching for a way to undo immortality so it was convenient for her to accept the task.
  • Ineffectual Sympathetic Villain: She's so utterly non-malicious, and frankly rather ridiculous and out-of-her-depth in actual villainy, that she'd be a straight-up Harmless Villain if not for her surprisingly venomous capacity for spiteful jealousy and the Death Mask. Despite being the Arc Villain of the summer event, both Kiara and Abigail were technically just using the Singularity for their own reasons and basically treated her as an equal at best, to which she had to reluctantly accept or else either of them could have killed her.
  • I Regret Nothing: Admits at the end of the event that she doesn't regret anything she did over the last 2,200 years or what she did during the Singularity, all because the chain of events let her see Yu Mei-ren again.
  • I Want My Beloved to Be Happy: All she really wants is to see Yu happy, which originally just happened to mean finding out a way for her to end her own life if she wanted to. While she is initially obsessed about killing Yu since she, everyone aboard her fleet and their descendants had spent over 2200 years researching this one thing, she is ultimately happy that Yu has found something to be happy about while living. It was later elaborated that this devotion to Yu is what truly qualifies Xu Fu for the Alter Ego class in the first Ordeal Call.
  • Lean and Mean: Among the Servants, she's rather tall, skinny, and sometimes short of temper.
  • Lonely Doll Girl: She has been alone for a long time having only dolls resembling Yu Mei-ren with her.
  • Leaning on the Fourth Wall: Her line when the player also owns Consort Yu has Xu Fu openly ask to play the servant disappearing sound effect... and it actually plays right after.
  • Loving a Shadow: As multiple characters point out, she didn't necessarily know Yu Mei-ren that well despite devoting her entire life to trying to fulfill Yu's wishes, and during Chaldea Summer Camp, she proves very brittle very quickly when Yu deviates from the image of her she's had in her head.
  • Marionette Master: She can control the Yu Mei-ren doll she carries around to mimic her movements, with the small blades attached to its arms being able to damage Xu Fu's target.
  • Mask of Power: All of her research is accumulated into a mask that has every possible method of murder inscribed into it that can kill immortals. The incomplete mask was able to almost murder Kiara when she came to investigate the Singularity and could have been able to kill Yu had she died a seventh time to complete the mask.
  • Master of Illusion: Due to the nature of the Singularity, Xu Fu can obscure herself with visual and auditory illusions powerful enough to fool even Servants, which she puts to good use by disguising herself as the protagonist.
  • Motive Decay: Admits as much after she's beaten, noting that even back when she was alive her noble goal of letting Yu have a choice in being able to live or die became an obsession with defeating immortality and having Yu by her side.
  • No Hero to His Valet: Like anyone who's even remotely close to Yu Mei-Ren, Xu Fu knows that she's as flawed as she is charming.
  • One-Winged Angel: Becomes a Massive Ghost with a unique orange get-up when cornered at the end of the event.
  • Pragmatic Villainy: Downplayed, in that Xu Fu's attitude makes it clear that actually killing people isn't something she likes on a moral level, but the major reason she and her subordinates didn't kill anyone (instead making liberal usage of Laser-Guided Amnesia) during their mission for immortality's secrets is that the mass amount of death that would have followed them would have led to their discovery long ago despite their special Bounded Field.
  • Revealing Cover Up: Erected a kind of barrier around her Singularity to prevent any version of Qin Shi Huang Di from entering it for the presumed purpose of punishing her for being unable to fulfill her mission. The Lostbelt version of Qin Shi Huang Di, having found immortality in a different way, is fine with just letting her be despite deducing who would create such a specific bulwark due to its construction and the Singularity's location.
  • Schrödinger's Canon: Per usual Servant memories, the Xu Fu in "Traum" does not remember Chaldea from "Chaldea Thriller Night". The one you summon initially says she doesn't remember anything but has read the records of the event. This changes as you increase her bond as Xu Fu either empathized with said records or really did remember.
  • Shrinking Violet: Definitely on the shy and awkward side, and prone to stuttering too.
  • Situational Sword: Xu Fu's third skill has a total of four effects tied to it, but only two are universal, with the other two only working on Yu Mei-Ren.
  • Square Race, Round Class: She's an alchemist better suited for Caster, which is her actual class in Traum. Yet she is fought as an Archer in her debut event so new players can easily beat her with the welfare Lancer Yu Mei-ren.
  • Squishy Wizard: Despite technically being an Archer in "Chaldea Thriller Night", she still fits. Xu Fu has almost no combat capability of her own, and so relies on her various horror monsters, brainwashed fighters, and the Death Mask to deal with threats to her. Notably, she nearly killed Kiara via the latter's overconfidence, but once she returned post-eating mermaid flesh Xu Fu didn't have a prayer. When she appears as a Caster in Traum, she explicitly relegates herself to supporting roles because of this.
  • Support Party Member: Quite appropriately. While personal lore suggests Xu Fu would indeed prefer being teamed with Yu (and her 3rd skill is explicitly designed for any Yu's versions), in reality she is best generally used for Arts-oriented teams (either when the premier ones [Tamamo-no-Mae, Altria Caster, Lady Avalon] are not available, or to complement them at lower cost).
  • Villain Shoes: Uniquely for the Big Bad of a Singularity, half of the event is actually spent playing as her whilst she's masquerading as the Protagonist. Both the heroes and the player themselves don't figure this out until near the end of the event.
  • Workaholic: When she puts her mind into doing something, she outright refuses to stop working on it until it is complete. Her Bond Craft Essence shows her in her deathbed where she is still barking orders to her retainers while trying to write her will, thinking that she doesn't have time to die just yet.
  • Yandere: Subverted. She's obsessively in love with Yu and trying to give her the death she wished for, but she never gets possessive of Yu or commits any atrocities for her sake. She does briefly dip into this when she sees Yu giving the protagonist the kouhai treatment when Xu Fu never got it, and screams that she's going to kill them now.
  • You Have Failed Me: Fears failing a task or objective above all else. Whether it be due to not fulfilling a promise to a friend (Yu Mei-Ren) or being unable to meet the expectations of a wrathful patron (Qin Shi Huang Di).


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