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Heroic Spirit of the Unknown Void

Foreigner is a designation given to Heroic Spirits who draw their power from outside the sphere of human consciousness, often from unknowable entities of the sort described by H. P. Lovecraft, and have the potential to overturn the base laws of the world. Contrary to the other Extra Classes, Foreigners made their debut in Grand Order and is the first Original Generation class (with the next one being Pretender)

Foreigners are uniquely strong against Berserkers, dealing double damage to them and taking half damage from them. They are weak against Alter Egos and other Foreigners, and strong against Pretenders, and have a specific bonus to damage against Beast III/L. With the release of the Pretender class, they now form a proper class triangle with them and Alter Egos.


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    Shared Tropes 
  • Amazing Technicolor Population: While all of them start out with normal-ish skintones, all of the Foreigner-Class Foreigners with a connection to an Eldritch Abomination (A.K.A. all except for Summer B.B., the only technical Foreigner outside the class) gain inhuman skin colors when tapping into their true Lovecraftian abilities, as represented by their Ascensions. The most common case is gaining a purple hue in their Third Ascensions (Abigail and Hokusai), and Molay goes from pale to grey, but Van Gogh takes the cake. Even her first Ascension is unnaturally red like a permanent sunburn, but ascending first turns her skin a bright blue and later becomes bone-white with hair-color to match.
  • Beware the Silly Ones: While XX, Voyager and Idol X all lack contact with an Outer God and have sillier fight styles compares to the others... They still are Foreigners. During Imaginary Scramble, this is exhibited by the fact XX and Voyager are called by Yang Guifei to fight Chaldea, and while Voyager is stopped from doing so thanks to Erice, XX still causes trouble to the protagonists like Hokusai and Abigail do.
  • Cosmic Horror Reveal: The Foreigners' existence reveals that the Cthulhu Mythos is real in the Nasuverse and the Outer Gods are starting to take an interest in our corner of the universe, though it's downplayed in that the Foreigners themselves aren't actively malevolent and will also fight on humanity's side (their patrons are genuinely dangerous, but can be fought off). In addition, Part 2 of the main story, involving a seemingly Alien Invasion, kicks off not long after the class is introduced.
  • Critical Hit Class: Foreigners have great C. Star Gather Rates, and their Entity of the Outer Realm passive grants them two bonus Critical Stars every turn.
  • The Dreaded: The intro to ServaFes 2018 posits that Chaldea knows about Foreigners in theory even prior to Salem happening (certainly prior to the Lostbelts happening), and whenever discussed they're treated with the same gravity and threat as someone like the King of Magic or the other Beasts. The mere idea that one is loose in Hawai'i is enough to make Chaldea go to extreme measures to deploy a team there, even without the ability to Rayshift and with Chaldea under its post-Timeless Temple investigation.
  • Eldritch Abomination: Their class card depicts a robed figure who's lower body resembles a portal or nebula. It is rather easy to see the similarities between the card's figure with Hastur/The King in Yellow.
  • Familiar: Foreigners that represent the Outer Gods are identifiable by their use of familiars, such as Hokusai's Toto-sama and Summer Abigail's cats. This is likely meant to represent the Outer Gods' hold on their particular servant, as XX, Idol X, and Voyager (who are empowered through humanity) lack familiars completely.
  • Gameplay and Story Segregation: Alter Egos (typically composite deities) are super-effective against Foreigners (Eldritch Abominations and aliens in general), seemingly contradicting an often-emphasized tenet of the setting: due to being the equivalent of Wrong Context Magic, extraterrestrial threats are completely immune to the deities of Earth. This is, after all, the whole reason Excalibur exists: when the gods proved no match against Sefar, the planet itself had to forge a unique sword and put it in the hands of a human.
  • Humanoid Abomination: By the end of their third Ascension, most of them look like monsters wearing human skin, even though they're still (technically) human.
  • Lovecraft Lite: While Outer Gods in GO are still every bit the world-rending threat they are in their source material, the nature of Servants means that Chaldea has some world-rending tricks of their own to fire back with.
  • Lovecraftian Superpower: Since Foreigners are typically the result of a god of the Abyss attempting to possess a mortal, they usually wind up acquiring some of said god's mind-shattering superpowers and/or tentacles.
  • Magical Barefooter: With the exception of Kukulhan, Mysterious Heroine XX, Mysterious Idol X Alter, Voyager, and Yang Guifei, their shoes tend to disappear when they reach Third Ascension. Though Van Gogh gets her shoes back in Final Ascension.
  • Occult Blue Eyes: Inverted. Almost all of them have blue eyes in some form, but when Abigail, Hokusai, Van Gogh, and Molay start tapping into their eldritch powers, their eyes change color. Summer Abigail puts a different spin on the inversion, her eyes going from red to blue as she leaves her most eldritch form. Yang is the only one to play this straight, while XX plays with this due to not actually being connected with an Eldritch Abomination and being "just" an alien and Voyager's blue eyes have more to do with his innocence. Idol X is the only one to avert this trope entirely as she has the standard Supernatural Gold Eyes that almost all Alter servants have.
  • One-Winged Angel: The ones with connections to Lovecraftian entities tend to adopt a more monstrous form for their Third Ascension.
  • Original Generation: The first brand new Servant class to debut in Grand Order (and formerly its only original class until Pretender).
  • Rare Random Drop: Possibly the rarest class in Grand Order. All but ''three' of them are SSR Servants, and all of them are limited releases. Even the two that are Welfare Servants require you to have played their events, and missing them means you're out of luck.
  • Semi-Divine: They have Divinity not because they are gods or descended from gods except for Van Gogh, but because their powers are derived from contacting eldritch horrors from beyond the known universe.
  • Tactical Rock–Paper–Scissors: Deal double damage to and take half damage from Berserker class Servants, and deal half damage to (and take double damage from) Alter Egos and deal double damage to (and takes half damage from) Pretenders, forming a proper class triangle. Foreigner is also, interestingly, weak against itself.
  • Takes One to Kill One: They deal double damage to other Foreigners, presumably referencing how the Cthulhu Mythos shows that the various cosmic Eldritch Abominations can be antagonistic to each other to the point of being willing to fight.
  • This Looks Like a Job for Aquaman:
    • While none of the Foreigners are outright bad if they don't have a class advantage, it is still heavily incentivized to have one handy to deal with Berserkers. This becomes very important in Lostbelt No.6, where Berserkers are the most common enemy type and includes two of the game's hardest bosses (Morgan and Cernunnos). They also come in handy for the Pretender boss at the end of the Lostbelt.
    • Abigail, Hokusai, and Idol X (Alter) are noteworthy in that they're some of the very few Servants in the game whose third Append Skill synergizes with their Tactical Rock–Paper–Scissors, all of them having Anti-Berserker Aptitude. If you've managed to amass the Servant Coins needed to unlock the skill and are up against some troublesome Berserkers, these three in particular can really lay on the hurt.
  • Too Spicy for Yog-Sothoth: Simply being possessed by an Eldritch Abomination or channeling them willingly is not enough to be classified as a Foreigner. Their natures have partially rewritten the power into something recognizable by the Throne of Heroes.
  • Touched by Vorlons: The main qualifying condition for becoming a Foreigner is to have met an Outer God — a type of "higher-dimensional" being that is described as fundamentally "alien" to the world of the setting — and survived with their sanity intact, obtaining a piece of that god's power in the process. A secondary qualification is if the Servant is associated with space in some fashion.
    • Abigail Williams: Sut-Typhon (implied to be another name for Yog-Sothoth).
    • Katsushika Hokusai: God of the Abyss (implied to be Cthulhu).
    • BB (Summer): Nyarlathotep.
    • Yang Guifei: Unnamed (implied to be Cthugha).
    • Van Gogh: Evil God of Flowers (implied to be Vulthoom).
    • Jacques de Molay: Holy Mother of the Abyss (implied to be Shub-Niggurath).
    • Heroine XX / Idol X: No patrons, but they are Human Aliens. MHXX furthermore claims the outer universe doesn't exist in the Servantverse, but Van Gogh in turn states she ended up corrupted by the "Outer God of Capitalism".
    • Voyager: He is the Voyager space probe — by the standards of other planets, he is the alien visitor from another world.
    • Koyanskaya of Dark: No Outer God patron as she qualifies for this class due to how she originated from a meteor crashing on Earth.
    • Kukulkan: No patron as she qualifies for this class due to being ORT's heart given sentience.
    • Cnoc na Riabh Yaraan-doo and Wandjina: Wandjinanote 
  • Uncertain Doom: In Yang Guifei's Interlude, she and Hokusai discuss how none of the "core Foreigners" seem to recall much of anything about their deaths. Oei can only recall wandering house to house after her old man died, Abigail has no idea about her death, Van Gogh's fate is only confirmed due to the events of Imaginary Scramble and not only can't Yang recall her death, but her burial site doesn't even have her corpse. Yang herself believes that the reason why they are at Chaldea is because they are waiting for their "final" deaths.
  • With Great Power Comes Great Insanity: Defied. The main qualification for the class is to keep at least some of their sanity intact upon coming in contact with an otherworldly being which would try to possess them; a total loss of rationality would make them a Berserker instead, and thematically this is why Foreigners are strong against them. Granted, this doesn't stop some of them from adopting more disturbing attitudes as they ascend, but none of them have descended into gibbering insanity — Van Gogh comes the closest, and that's only because she was already a Mood-Swinger.

    Abigail Williams ("Pseudo-Singularity IV: Salem" Spoilers!) 
https://static.tvtropes.org/pmwiki/pub/images/abistage1.png
The Silver Key
Second Ascension
Third Ascension
Final Ascension (NSFW warning)
Festive Outfit
Traveling Outfit
Travel Journal
April Fool's
April Fool's Fate/Grail League
Voiced by: Hitomi Ohwada

"Hello! I’m Abigail... Abigail Williams. I am For...Foreigner... and you're my Master? You can call me Abby for short if you like. I'm sure we'll be good friends."

A young girl who lived in Salem in 1692. It was she who, along with a friend, accused her family's slave and several others of attempting to harm her with witchcraft, setting off a massive chain of killings and bringing a third curse to a land already marked by the death of natives through plague and violence. And yet, Abigail Williams is but a footnote in history; a girl far too inconsequential to the grander sweep of history to join the ranks of Heroic Spirits. And this Servant seems to command powers that no history records "Abigail Williams" as having. What force lies behind her creation as a Servant, and what grants her the strange, eldritch powers she commands?

The mysterious girl said to be the key to the mystery behind the various happenings in Salem, as well as your main companion and final enemy there (it's complicated). Her playable version was introduced in the second week of the release of Pseudo-Singularity IV: Heretical Salem as a limited Servant and has the honor of being the first Foreigner-class Servant in the game and the series as a whole. Because of the nature of this character in the story focusing on her, this entry is extremely heavy with unmarked spoilers for readability purposes. Proceed at your own risk.


  • Adorable Abomination: She can summon Eldritch Abominations at will to do battle for her (usually in the form of Combat Tentacles that surround her) and has a keyhole in her head that has another eye inside it. She's also a little girl who still retains that innocent cuteness even when she goes for her full transformation.
  • Afraid of Their Own Strength: The thematic concept behind Abigail's initial ascension is that she doesn't understand and is very afraid of the powers she's manifesting, and everything is incomplete - the tentacles are more indistinct, she whacks people with Hugo instead of her keys, she doesn't understand why power is shooting out of her forehead, etc. She even cowers in fear during her Extra attack. Naturally, this shifts into a completely different animation and voice set for her other ascensions, once she has embraced her nature.
  • Age-Inappropriate Dress: Her profile states her to be 12 years old, making her increasingly Stripperiffic outfit rather inappropriate for a girl her age.
  • Age Lift: The Japanese version of her profile specifies that she is 12 years old, making her outfit from her second ascension onward an Age-Inappropriate Dress, while the North American version omits her age entirely to get around that.
  • Alien Abduction: Her Salem-self attempts to steal away the protagonist in her Interlude, before the events of Cosmos in the Lostbelt put them beyond her reach, potentially forever. However, after a few fights with Geronimo and Nezha, she ultimately runs off crying, and the protagonist goes to speak with her, bringing some pancakes, and helps her feel less sad and lonely.
  • Alien Geometries:
    • You can see these, briefly, when she finally breaks the defenses the various magic organizations are hastily erecting around the Salem singularity to contain her advent. Her Noble Phantasm and a couple of her attacks also feature effects of this sort.
    • These also end up applying to the tentacles used in various attacks and her "boss form", pretty much by accident - they're meant to be tentacles, but being persistent polygonal elements in a smartphone game designed to run on a wide variety of phones, they're very low-poly and the viewer can easily discern their individual polygons when they animate. Except this ends up helping the effect Lovecraft wanted to invoke, if anything, because they end up looking like tentacles, but they're... wrong. It ends up feeling more faithful to Lovecraft's desired tone than many other depictions (which many accuse of just ending up looking like octopi).
  • Alternate Self: There are two Abigails post-Salem. One summoned by Chaldea who has no memory of the Salem Remnant, and the original Salem version who is traveling Space and Time with Carter. The original Abigail communicates to the protagonist via dreams through the Chaldea Abigail in her Interlude, much like Sieg does.
  • Anachronism Stew: A few elements of her, mostly her appearance, do end up tripping this and she's not exactly accurate to where she's supposedly from. Some of this is due to her existence as part of Räum's experiment in the modern day.
    • Her "normal" outfit has a number of anachronisms - most prominently, it features a profusion of tied bow ornaments. Bows of this sort were virtually unknown as a girl's fashion accessory in the late 17th century - when bows did appear, they were merely to tie sashes, rather than be free-standing or in hair. Her dress is also cut much higher up the leg than would have been acceptable in Salem for the time, even (or perhaps especially) for a child. Furthermore, her hat looks like a bowler - a hat type that wouldn't exist for another 150 years. It was also unusual for women to wear hats of this sort in general, unless they were riding - the scarves on the heads of various other Salem girls and women were far more common.
    • Her teddy bears are also an anachronism - specifically because they're teddy bears, and even identified as such. While soft toys weren't completely unknown in Abigail's time, bear toys of the form she owns and shares with Lavinia didn't come into being until the beginning of the 20th century.
    • She sings "Happy Birthday to You" if it's your birthday, seemingly as part of being American. While it's heart-meltingly adorable, it's also not necessarily a song she should really care about herself - "Happy Birthday" only came into existence around 1893 and only gained popularity in the 20th century.
    • Even her "witch" forms get in on this a bit... specifically with her new hat. While pointed hats existed for centuries prior to Abigail's birth, the wide-brimmed, floppy-crowned pointed "witch hat" only became a major visual element of witch attire in popular imagination beginning in the Victorian period of the 19th century.
  • Animation Bump:
    • She is pretty much tied with Caster Nero or Osakabehime for having the most visually-striking Noble Phantasm in the entire game. While it features slightly less pure animation than Nero's, it features screen effects that the game has never used before and some of the most detailed sprites in the game's history. And in general, it's just astoundingly well-composed and directed. Sadly, in her initial playable ascension, it's much more simple in order to avoid immediate spoilers.
    • Also, her first, "normal" appearance and her "witch" appearance in higher ascensions have a lot of different attacks, which means Abigail technically has the most varied animations out of any playable Servant. You won't be able to see them all in one fight short of taking a player Abby into a fight with a boss Abby, though.
  • Armor-Piercing Attack: Her Noble Phantasm removes all of an enemy's non-permanent buffs, and before dealing damage to boot. This is incredible for boss fights, and a distinction that used to be shared by only one other Servant (Amakusa, who has a weaker AoE version). Abigail didn't have real competition in this boss-defanging niche until the advents of Taira no Kagekiyo and Uesugi Kenshin, who have the respective Quick and Arts versions to her Buster version.
  • Aside Glance: In her combat sprite and Command Card art from her Third Ascension onward, her keyhole eye is giving one right at the player.
  • The Atoner: While she blames herself for many things that aren't really her fault throughout Salem, the ultimate revelation that this Abigail is the product of Räum's manipulations, and was born from the original's regrets over how the Witch Trials ultimately shook out, plants her squarely here. Her interlude, featuring her nightmares about the trial and everyone's trauma following it, really cement this.
  • Awesome, but Impractical: Abigail's NP strips off every removable buff from an enemy before hitting them, including offensive buffs and not just defensive ones. Unfortunately this is offset by her having the worst NP gain rate in the game, so you won't be seeing it much without some dedicated ally support. Frustratingly this doesn't apply to her boss fight, as enemies use a different NP charge system.
  • The Baby of the Bunch: The Chaldean Servant Abigail doesn't have the memories of her Salem counterpart, making her a bizarre case of a Servant with no background or experience beyond what was implanted in her mind when she was summoned. She is an innocent child through-and-through, and Chaldea spends as much time employing her as they do raising her, something that even the other child Servants don't need (which is ironic, given that Abigail is older than many of them).
  • Background Music Override: Her Noble Phantasm has its own Leitmotif, "Witch Trial", that overrides other themes. Said leitmotif involves a lot of sickly-sounding strings.
  • Balance Buff: She received a Rank Up Quest for the Imaginary Scramble Pre-Release Campaign that buffed Faithful Prayer C to The Light Within the Abyss A, which added a 20-30% NP Charge to help with her low base NP gain.
  • Beyond the Impossible: Full Servants must have an anchor and external source of mana to continue existing in the world, and although Servants who incarnate can drop one requirement, they can never drop both and will lose a big chunk of their power for trying - simply put, the World itself will not let Servants have full independence and autonomy. A shame no one told Sut-Typhon that, as Abigail of the Salem Singularity is the first truly self-sufficient Servant because she was tempered by forces outside of Earth's natural order. Throughout the entire Nasuverse, this feat has only been repeated once, and it was with an Evil of Humanity that had similar extradimensional aid (Sodom's Beast/Draco); not even the likes of ORT or the other Outer Gods have replicated this success, and they have tried.
  • Blue-and-Orange Morality: The morality she takes on once possessed by Sut-Typhon is essentially that inflicting suffering on someone is doing them a favor. Having grown up in Salem, she has internalized the idea that everyone is sinful and that the only way to deal with sin and find redemption is to dispense punishment. Therefore, trying to destroy the world is her attempt at helping people.
  • The Blank: Not she herself, but Hugo and Migo transform into this for her third ascension and final boss form, having their teddy faces replaced with swirling portals to madness.
  • Boring, but Practical: Aside from being able to inflict Terror, Abigail's kit is pretty simple: one skill for debuffing Attack, one for debuffing Defense, and one for increasing the party's NP damage. It's also all she really needs due to her own NP being just that strong; if the party can overcome Abigail's atrocious NP gain rate, she can become one of the game's most reliable damage dealers.
  • Break His Heart to Save Him: Subverted. In her Interlude, the original Abby from Salem returns by borrowing the body of her Chaldean self, looking like she's Jumped Off The Slippery Slope and trying to abduct the Protagonist... but it's just an act. She feels the Protagonist is suddenly going to end up "somewhere even she can't see" (the Lostbelts) and is putting on a face of Jerkassery to save them, but she ultimately can't go through with it.
  • Breath Weapon: One of her "normal" form's attacks is this.
  • But Now I Must Go: Leaves with the real Carter to "find" Lavinia and the Sanson who traveled with you. Even if they're dead, she can go anywhere. She apparently succeeds in recovering Sanson, as he is returned to Chaldea, although without his memories of Salem (but he does remember Chaldea).
  • Combat Tentacles: Her main method of attack... which involves summoning some Eldritch Abomination (implied to be Yog-Sothoth itself!) using her key to open a portal to another world. Her "normal" form's tentacles are shining white.
  • Composite Character:
    • As "Abigail Williams" was not a potent enough personage to ascend to the Throne of Heroes, the Abby in the Salem singularity possesses all of Williams' memories and is the "real" Abby in ways that count, but she's also an artificially-constructed Servant purpose-manifested by Räum, and in the Salem narrative that Räum has built and loops, she also fills the roles of several other witchcraft accusers. She's also designed to be the vessel for an Outer God capable of inflicting pain and death on all humans the world over, simultaneously, which the original Williams had no connection to at all.
    • She's associated with Lavinia Whateley heavily in the narrative, and Lavinia more or less completes her ability to manifest the power of her Gate and the Outer God, putting Lavinia in a role not dissimilar to the one she held for her own children in The Dunwich Horror, particularly the Dunwich Horror itself (although in-universe, it's worth noting that Lavinia & Abby only ever see each other as close friends and behave accordingly). In a similar vein, when doing various chants in the narrative and elsewhere, she addresses "father" (otou-sama), which can and is meant to be read as just her conflating the thing she's linked to with the God of the Bible, but is also certainly open to other interpretations and/or multiple meanings. Particularly when she switches to chichi, a more obviously paternal "father", during her Noble Phantasm chant...
    • And then, of course, she's outright called the Silver Key by a man who is Randolph Carter straight from Lovecraft's books in all but given name... at the time.note 
  • Cool Key: She uses keys to unlock portals and direct her tentacles. According to the real Randolph Carter, she herself is a "Silver Key" that can go anywhere in existence (and beyond).
  • Cute Little Fangs: Once she gets to her third Ascension, her teeth become a lot more pointed, which can be seen in their full glory in her Slasher Smile at her final Ascension. That said, even like that she still manages to make them look cute.
  • Dark Is Not Evil: Despite the sinister tentacles and demeanor of her later ascensions, and her connection to an Outer God, she's good at heart and only fights the party because she's freaking out over Lavinia's death. Her interlude later suggests that, while she could potentially merge into the dark source of her powers, she could also hold onto her humanity and become a powerful force for good who holds back the powers of the Abyss as a living and mighty gateway.
  • Dissonant Serenity: In her "witch" form (second ascension onward, for the playable version) during combat, she generally sounds very calm and dreamy (a common attack bark for her is kurushime, or "suffer", in a very even, gentle tone) and when she's struck by an opposing Noble Phantasm, she generally sounds disinterested. She also giggles on taking damage.
  • Does This Remind You of Anything?: When in her witch form, Abigail can outright say "pour your mana into me" when selecting her Noble Phantasm card.
  • Driven to Madness: Can induce this in others with her Mass Hysteria skill.
  • Elegant Gothic Lolita: Her "usual" outfit. Her witch outfits also capture the vibe to some extent.
  • Energy Weapon: Her "witch" form's Extra attack is firing multiple laser beams from tentacles. She also shoots a beam out of the keyhole in her head for one of her Arts attacks in her "normal" form, and also does so for the aforementioned witch-form Extra attack.
  • Extra Eyes: Inside the keyhole on her forehead.
  • Eye Color Change: When she awakens her latent power, her normally blue eyes shift to purple. When the Outer God descends and she transforms further, her eyes shift further toward a red tone, although her "keyhole eye" continues to glow eldritch purple.
  • Final Boss: Of the Salem chapter, with the Outer God possessing her, Sut-Typhon. Also serves as this for Epic of Remnant as a whole.
  • Foreshadowing: Caster Gilles has a comment for her in his material book profile, remarking that her aura is like the Abyss.
  • From Nobody to Nightmare: The historical Abigail Williams was just a girl who made some accusations of witchcraft, kicked off an infamous witch panic, and then promptly vanished from history. But F/GO Abigail has a direct connection to a being similar to Yog-Sothoth, is a master of dimensional gate manipulation as a result, and during the singularity is being made into the outright vessel for this entity. It takes the combined effort of the Mages' Association, the Assembly of the 8th Sacrament, the Atlas Institute Alchemists, and the Church Knights working in concert to try and contain her and the god within her from assaulting the minds of every human at once... and they ultimately fail. It then takes the combined effort of the Queen of Sheba and the Great Witch Circe to hold her back just long enough for the rest of Team Chaldea to beat the Outer God within her into dormancy.
  • Gameplay and Story Segregation: A similar case to Musashi in Shimousa. In the story, Abigail is too minor to be summoned as a Servant even by Chaldea's standards, with only her slow evolution into the host for an Outer God being enough to qualify her as summonable and the summons itself only possible because she leaves her pendant behind for the protagonist to use as a catalyst. Despite that, she isn't story-locked and can be summoned even before starting Salem.
  • Girls Love Stuffed Animals: She has a teddy bear named Hugo that she loves very much and carries with her everywhere, even smacking enemies with him in her normal form. She has another one named Migo that she gave to Lavinia as a sign of friendship, and her second and third ascensions have her use both of them to attack enemies.
  • Glacier Waif: She is a little girl who is very thin, yet she has A-rank Endurance and B-rank Strength.
  • Hide Your Otherness: After embracing her nature, but when not putting on her Game Face, she hides her head-keyhole with a bandage a la The Three-Eyed One.
  • Humanoid Abomination: The host to an Eldritch Abomination, who has a keyhole in her head with an extra eye inside it, and is able to call up other cosmic horrors to fight for her.
  • Improbable Weapon User: Her "normal" form smacks the target with her teddy bear.
  • Irony: The real-life Abigail Williams is only remembered for being the girl who kick-started the Salem Witch Hunt. Here, however, she more or less is a witch from her second ascension on up.
  • Lady Swearsalot: The third anniversary book reveals she's picked up quite the potty-mouth. A decent amount of her entry had to be censored. Ironic, given in her Interlude, she scolds Robin Hood for using the word "shit."
  • Literal Metaphor: Prior to her official reveal, she is only referred to as the "Key Servant" of the Salem chapter, meaning she will be a major character in this chapter. Come the final part of Salem and her official release, with The Reveal of what she is, we find out the term is also meant to be taken literally.
  • Master of None: Back when Abigail was released, she had quite a coveted set of skills: 3-turn NP Damage, a Stun, 3-turn ATK and DEF drops, and a Buff Strip pre-damage NP is quite a résumé. But her major problem is that she doesn't specialize in any of them, so while she's fantastic for unbuilt or unlucky accounts, players later in the game will likely have better options to fill her roles.
  • Memento MacGuffin: The protagonist ends up keeping the pendant that belonged to Abby's parents, which is revealed in her Bond CE to have been the original Silver Key that was given to her by Räum.
  • The Mirror Shows Your True Self: Her eyes shine like flashlights - or perhaps stars - in her reflection in the "space" floor beneath her during the climax of her Noble Phantasm.
  • My Rules Are Not Your Rules: As one might suspect and Circe confirms in the Salem epilogue, in truth "Abigail Williams" is a person and existence far too minor in inflection and importance to be recorded upon the Throne of Heroes; she's little more than a historical footnote (there's no clear written record of what even happened to her after 1692) and no one person involved in the Salem Witch Trials was that important in the grand sweep of human history and consciousness. The Abigail in the Salem singularity has all of Abigail Williams' memories and feels the guilt of her original actions in the historical trials, but she's an artificially constructed Servant vessel molded to be the host of an Outer God, and will disappear along with Salem upon its collapse... in theory. In actuality, because her connection to "Sut-Typhon" (Yog-Sothoth under a different name) has made her into the Silver Key, upon Räum's defeat she can freely depart Salem in The Gentleman's company and wander the cosmos, and the Chaldea summoning system will someday manage to produce another facsimile of this "Abigail", who exists beyond time and space in her own way.
  • Mysterious Waif: She's one of your main companions in Salem and her identity and class are one of its main mysteries, culminating in The Reveal that the entire pseudo-singularity was engineered to perfect her as the host for a being from another universe.
  • Mystical White Hair: In her third ascension her hair turns white to go along with her now-unnaturally pale skin.
  • New England Puritan: Since she's from Salem in Massachusetts, the game goes out of its way to portray her as Puritan rather than fall back on Christianity is Catholic. Her profile specifically mentions that she is a Puritan and the Salem chapter actually manages to get a fair number of the thematic details of Puritanism right.
  • Nothing but Skin and Bones: In her initial appearance, you might notice her legs look rather thin and might chalk it up to a Noodle People art style. By her third and final ascension arts, though, the skimpiness of her final outfit makes it clear she's almost supernaturally, unsettlingly thin, and it contributes to the overall disturbing aura of her appearance.
  • Not Quite Dead: Her boss gimmick is that she ignores health bar depletion to zero and resets herself back to how she was at the beginning of the battle, represented by the spectral clocks around her vanishing with each reset. She needs to be beaten four times before she's finally defeated for real.
  • Odd Friendship:
    • She notes that the Caster version of Gilles de Rais is really kind to her, a comment that could be interpreted two ways: That it's a ruse that Gilles is trying to use to murder her, or he is genuinely being kind to her due to their mutual eldritch connection.
    • Seen in the prologue of "Imaginary Scramble". Abigail feels bad for not being selected to board the Nautilus (due to lack of combat exposure) so Hokusai cheers her up with offering to paint together with her.
  • Oddly Shaped Sword: She wields what are essentially Keyblades for some attacks in her witch form. However, she only attacks with them directly in her second and third-step Arts animations; usually she just turns them like keys to open gates for her other attacks.
  • Poke the Poodle: Her later ascensions are supposed to be more 'evil' but the best idea she can seemingly come up with is suggesting that she might try drinking alcohol! As a minor! Cruelty and chaos incarnate.
  • Power Incontinence: The danger during the climax of Salem stems from the fact that she hasn't fully taken control of her new powers while going through a breakdown with Lavinia's death and Räum's taunting, resulting in her violently lashing out at everyone and the pseudo-singularity's rapid expansion before the protagonist gets her to calm down.
  • Power Limiter: The nature of her Noble Phantasm (and, Salem implies, her own hesitation) prevents Qliphoth Rhizome from being as powerful as it could be; the way Abigail uses it, it's simply Anti-Personnel, but it could be an Anti-World NP (so, y'know, on par with fuggin' Enuma Elish) if it was allowed to be the truly endless gate to the Outer Gods that it could be.
  • Powered by a Forsaken Child: Räum had Salem go through several accelerated time loops to make Abby suffer and feel the pain of those who died in the trials to grow the Outer Being within her.
  • Puff of Logic: At the conclusion of the Salem singularity, she's in danger of being the victim of this, since she's not recorded in the Throne of Heroes and will vanish when the singularity does. Happily however, her new abilities as the Silver Key, with some help from The Gentleman, allow her to depart the singularity on her own and continue existing, and even give Chaldea a means of summoning another facsimile of her as a Servant in her own right.
  • Pure Is Not Good: The reason why Räum chose her specifically to become the host of the outer being he tried to summon is partly due to her purity during the Salem Witch Trials. This "purity" still led to her accusing many innocent people of witchcraft, and she's actually tormented by the guilt of having done so.
  • Semi-Divine: She has Divinity as a gate for an Outer God.
  • Slasher Smile: She starts wearing a low-key but very menacing one once the Outer God within her connects to her fully; her battle sprite during this section wears the same expression. She also sports an absolutely killer one in her final ascension art.
  • Spell My Name With An S:
    • Her full name is pretty cut-and-dry, given that she's based on a real person. Her nickname, however, is a bit less clear - in Japanese it's only given as アビー. It could be either "Abby" or "Abbie", as both would be spelled that way in kana and both are common diminutives of Abigail. The English version goes with "Abby."
    • Her Noble Phantasm has caused a fair bit of confusion, but most folks are reasonably sure it's "Qliphoth Rhizome", especially given the kanji companion title. This can hit a further snag as there are multiple accepted spellings for "Qliphoth" (קְלִיפּוֹת‎) depending on which Kabbalah tradition one is trying to reference.
    • While the beginning of her NP chant in witch form seems to be meant as the mind-breaking other-speak of the Outer Gods (fhtagn etc.), such speech in the style of Lovecraft and others runs into a bigger problem because, unlike English, skipping vowels is impossible in Japanese. It's listed in the JP script, and Hitomi Ohwada ends up audibly pronouncing it as, "イグ・ナ。イグ・ナ、トゥフルトゥクンガ" ("igu-na; igu-na, tyuhurutyukunga"). The nearest fans have been able to approximate what it's intended to run like represented in English/Roman characters is "Ygnailh, ygnaiih thflthkh'ngha" or something similar, but it's very hard to tell and Owada is audibly trying to pack in her vowels as fast as possible during the NP, to confusing and disturbing effect. The English translation goes with this text.
  • Status-Buff Dispel: Her Noble Phantasm removes all buffs unless they are locked before hitting the target, meaning she can tear apart the game's best survivalists, the likes of Heracles and Cú Alter, with ease.
  • Stripperiffic: Her outfit in her higher ascensions, used as her boss form in the Salem chapter, is a "dress" consisting of ribbons of linked cloth cut-outs combined with lacy black low-leg panties. The outfit behaves properly on her second ascension, but when she really goes full Eldritch God on you for her third, the ribbons get a lot more floaty and thus a lot less modest.
  • Summon Magic: Many of her Ascended attacks involve summoning tendrils or insects through otherworldly portals, and the Cosmic-Travelling Gentleman describes her as a "living silver key" who can traverse realities.
  • Super Prototype: Abigail of the Salem Singularity is the first Foreigner Servant ever conceived both In-Universe and out, and clear proof that Räum had no idea what he was dabbling with when "constructing" her. Abigail having a fragment of Sut-Typhon directly implanted inside of her grants her some ludicrous abilities even in this setting: she can persist without a Singularity or Master, her unleashed power nearly provoked the Counter Force, and she treats the barriers of time and space as a suggestion. Foreigners introduced later, even the Chaldean version of Abigail, are considerably more tame.
  • Super-Strong Child: One of her stats is B-ranked Strength, which makes her physically stronger than many of the more muscular Servants.
  • The Swarm: Her post-Ascension Quick attack animation has her conjure a swarm of insects to attack.
  • Too Spicy for Yog-Sothoth: A minor, but quite literal example considering her implied Outer God. In her interlude (which takes place back at Chaldea, before the Lostbelts), Abigail returns briefly to speak with you as she foresees that where you go next would be somewhere even she wouldn't be able to reach.
  • Trademark Favorite Food:
    • She's really fond of pancakes, claiming she likes them best fluffy with lots of butter on top and crispy bacon on the side in Salem, and has formed an alliance with Paul Bunyan over them.
    • She also mentions a love for mashed potatoes covered in hot gravy in Salem and after being summoned.
  • Video Game Caring Potential: As Abigail ascends, her appearance and personality as depicted in My Room and her combat quotes becomes much more alien and aggressive. It is considered proper by the fandom to manually put her back into her initial appearance via combat sprite and portrait in the menu as this "keeps her sane." (This is how she appears canonically in social instances in Chaldea as well; the keyhole-eye and tentacles only come out when it's time to fight.)
  • Vocal Dissonance: Looking at her, you'd probably expect her to be a typically high-pitched, energetic little girl and during the Salem preview commercial and her first ascension as a playable Servant, she does sound a bit like that. When ascended or fought in Salem, however, her voice has actually lowered in timbre a good deal and is preternaturally calm. The general effect makes her sound rather older than one would expect.
  • Walking Spoiler: Perhaps even moreso than other Epic of Remnant Servants, trying to discuss anything in-depth about her with regular spoiler tags would result in an entry that looks like a redacted CIA document, especially considering she's the first of her Class to the franchise as a whole whose qualifications for themselves are a spoiler. It doesn't help that her playable version, unlike many EoR Servants, doesn't hide her name and ascending her will give you some of these spoilers, but not all, and what you do see will lack the context Salem provides. Even the fact that she's somehow a Servant is a spoiler, implying that the seemingly-human little girl introduced in Salem somehow has Servant-worthy powers (and finding out who does have Servant-tier powers is one of Salem's biggest plot points).
  • Walking the Earth: She agrees to travel with the "Cosmic-Traveling Gentleman" (strongly implied to be the real, actual Randolph Carter of Lovecraft's works, and as an Author Avatar quite possibly Lovecraft himself) through time and space in the hopes of seeing Lavinia again. During her interlude, when the stars are right and she can briefly visit Earth in dreams using her Chaldea-self as a conduit, she explains that her real body is in a massive library on another planet.
  • Why Did It Have to Be Snakes?: Her later ascension My Room lines mentions that she hates dogs, most likely a reference to how, in Lovecraft's works, dogs tend to really notice cosmic horrors and those related to them.
    "I'm afraid of dogs, Master. I get so frightened that I tremble... They bark and bite... And I have this urge to silence them..."
  • Wrong Context Magic: Having a direct connection to her Outer God due to being a Pseudo-Servant, even the minor connection of her First Ascension so she can retain her humanity, provides her with both the "anchor" and more than enough mana to continue existing as a Servant without any restrictions or outside help post-Singularity. Even when her Chaldean Alternate Self is summoned, the original Abigail from the Salem Singularity lives on, free as a bird. To do this without a Necessary Drawback is unheard of not just among other Foreigners, but among all Servants — even geniuses like da Vinci or rule-breakers like Gilgamesh and Amakusa had limits, while Abigail could have her memory of her powers and experiences erased (offered; she refused) and still live just fine.
  • You Are in Command Now: After the conclusion of Ordeal Call 2 - Id, Dantes leaves the protection of the protagonist's mind to her. Since they're naturally weak to mental attacks and the ongoing trauma of the whole ordeal, someone needs to protect them from folding. This job was on Dantes, but since the Avenger Servants chose to leave for the protagonist's own good, he entrusted the protagonist's safety to Abby, on account of her own Dream Walker abilities.

    Abigail Williams (Summer) 
https://static.tvtropes.org/pmwiki/pub/images/summerabby1.png
Gatekeeper to Dreamlands
Second Ascension
Third Ascension
Final Ascension
Heroic Spirit Tour
Event Attire
April Fool's
April Fool's Fate/Grail League
Voiced by: Hitomi Ohwada

"How do you do, Master? Foreigner, Abigail Williams. ...Are you frightened? Girls of a certain age are like pupae that have yet to settle on an ethos for themselves. I do hope you will accept me, who constantly changes like the eyes of a cat. Let's make beautiful memories together..."

She made her debut for the fifth summer event.


  • Age-Inappropriate Dress: Oh boy. Her First Ascension dons a very skimpy and inappropriate swimsuit for a girl like her. As she ascends further, she wears more sensible and modest swimsuits.
  • Alternate Self: Unlike most Swimsuit servants, which are just the normal characters wearing a different outfit, Summer Abigail makes it very clear that she's the future self of "normal" Abigail. She even jokes about swapping outfits with the original Abigail so nobody would be able to tell them apart. (Which she does in the last chapter of "Imaginary Scramble")
  • Amazing Technicolor Population: She inverts the common trend for Eldritch-Abomination-linked Foreigners started by her normal self, where rather than starting with a normal skintone and gaining purple skin in her third and final ascensions, she instead starts with grayish-purple skin and gains a more natural skintone from her second ascension onwards.
  • Anger Born of Worry: What finally cracks her villanous facade is seeing just how emotional she gets after the protagonist's self-sacrifice gambit.
    You... You jerk! You dummy! You nincompoop! You nitwit! What in the world were you thinking!? Don't you know that if you died, everything would be ruined!? (Sniff)
  • Animalistic Abomination: Her two cats Nosh and Luthar start out as monstrous cat-like creatures with flower-like faces (Zoogs) and being able to either sprout tentacles or fire red crystals from their face respectively. They become more normal-looking on the second sprite, minus the fact that they lack faces. They finally turn into regular cats by the third sprite.
  • Armor-Piercing Attack: Her Noble Phantasm strips buffs before impact just like her regular version, but with a couple of differences; it now only removes defensive buffs, but in exchange it's now an AOE.
  • Balance Buff: Her Mass Hysteria B+ is buffed via Rank Up Quest for the 8th Anniversary to Midsummer Nights A, which drops a turn off the cooldown and adds a 20-30% Buster buff for three turns.
  • Berserk Button: Waking up a dreamer. She even smashes alarm clocks to keep people in asleep.
  • Bishounen Line: Becomes cuter, more human and less sinister with each Ascension, in a reversal from her normal form.
  • Bookworm: Her Second Ascension has fun reading books.
  • Burn the Witch!: Her second ascension wears a stone floatie, presumably in mocking reference to Witch Dunking. In-universe, she wonders if it's a backlash from trying to make her outfit's design more summer-like.
  • Christianity is Catholic: Despite having already been clearly established as Puritan, her second ascension takes inspiration from a Catholic bishop's outfit.
  • Cryptic Background Reference: Her Noble Phantasm lines and backgrounds make several allusions to Lovecraft lore.
  • Cue the Sun: Her Third Ascension card art is noticeably better-lit than its predecessors, giving this impression when combined with the recession of her eldritch traits.
  • Dark Is Not Evil: Contrary to her appearance, the "evil" looking Abby is noted to be the most sensible and well grounded of the three playable forms. The innocent Final Ascension is noted to be something of an unbalanced fanatic.
  • Dream Walker: This iteration of Abigail mainly taps into Lovecraft's Dreamlands for her powers, allowing her to travel through dreams of all kinds. It's also the reason she figured out the nature of the Singularity much faster than the other Servants.
  • Extra Eyes: Like original Abby's higher Ascensions, her First Ascension has an eye in the keyhole on her forehead.
  • Floating Water: Inverted Trope in her first appearance in the animated trailer for Chaldea Thriller Night. At first glance it looks like a normal photo of her on a floatie on the surface of the water, though the lighting is a little off. Pay closer attention, though, and you'll realize that she's upside-down and floating on the surface of the water from under the water.
  • Foil: To her own original self in some ways.
    • Her Ascension goes the opposite way of her original self, as she starts as a Creepy Child with a revealing swimsuit and ends as a sweet little girl wearing a swimsuit that's more modest.
    • Her Lawful alignment as opposed to original Abby's Chaotic.
    • She has door motifs, contrasting original Abby's key motifs, as she releases various eldritch beings by opening doors.
  • Forced Sleep: Her Slumber of the Roses skill causes the target to fall asleep, in game terms inflicting the Sleep debuff. Sleep is a new debuff that works similar to Stun, except it's removed when the afflicted target is attacked. The skill also comes with buff removal, and while the target is asleep, they suffer a 50% Defense reduction for one attack.
  • Girlish Pigtails: She wears her hair in pigtails for her third ascension. Fittingly, this is when she's at her most innocent and least sinister, though it's noted that her purity verges on madness.
  • Giving Up on Logic: Played for Laughs in her material book profile for the relationship with Archetype: Earth. Abby's cat Luthar reports there's a section in the dream world where Mash and a mysterious cat-like creature have been fighting. Abby finds this short description so ridiculous even as a Dream Walker with the power of an Outer God that she writes it off as some illogical scenario only possible in a dream world.
  • Good Costume Switch: She changes from her freaky first Ascension to her cuter second Ascension after forming a contract with the protagonist during the summer Singularity.
  • Home Field Advantage: Her event's Singularity is a breeding ground for horror movie tropes. Abigail practically is a horror movie monster when on a bad day. One need not be a genius to do the math. The Singularity makes her so strong that she even eclipses the former Beast she's sharing it with in terms of threat level, and she's the only antagonist not to be brought down in battle.
  • Humanoid Abomination: Like her original self, she's a vessel for an Outer God, wielding its power, shown most visibly in her First Ascension.
  • Improbable Weapon User: Door hinges, inner tubes, and... swimming pools.
  • Late-Arrival Spoiler: This version of Abigail starts right off the bat fully embracing her connection to Lovecraftian entities, giving away her nature as a Foreigner which served as a major plot twist for Salem.
  • Mind Rape: Zigzagged with her Loss of Sanity skill; while its urge to madness can harm its target, it can also become an opportunity for them to discover their true self.
  • Odd Friendship: Her especially monstrous first Ascension is actually good friends with Heroine XX, a Space Cop who's specifically supposed to fight Foreigners.
  • Other Me Annoys Me: Her First Ascension has times she finds original Abby unpleasant and can't look at her, which she recognizes as self-loathing and sees as a sign of her still being a child. (Her Second Ascension wonders if the original's stronger for remaining earnest even when in doubt, and her Third Ascension teases the protagonist over their identical appearances.)
  • Power Trio: Though her Saint Graph and personality remain fundamentally the same regardless, her attitude and preferences change depending on the Ascension, her Bond Lv. 5 profile comparing them to three sisters: her First Ascension would be the eldest, magnanimous and capable of maturely relenting, her Second Ascension would be the middle, earnest, reliable, hardworking and curious, closest to Abby as a Puritan girl, and her Third Ascension would be the youngest, with a childish innocence and purity verging on madness.
  • Pure Is Not Good: Her profile notes that while her third ascension is when she's at her most innocent, her purity actually verges on madness.
  • Religious Bruiser: Despite her ties to the Outer Gods, Abigail is still a devout Christian.
  • Spell My Name With An S: The grey cat's name is written as "ルタール", which one fan-translation rendered as "Luthar" for Summer Abby's profile, and "Lthar" after listening to her voice lines. The official English localization goes with Luthar.
  • Stronger Than They Look: Downplayed compared to her original version as her Strength has ranked down from B to C, but it's still there since second form Abby carries a big hexagonal stone ring as if it is as light as an air-filled floatie.
  • Trademark Favorite Food: Much like her original self, her Third Ascension adores pancakes.
  • Useless Useful Spell: A notable problem with Abigail's playstyle is how her Noble Phantasm and first skill counteract one another. A two-turn stun is a huge asset and her having an AoE Noble Phantasm is decent enough of a trait, but because Sleep status gets removed if the target is hit means that if you try to Begin with a Finisher to take use of the defense down enemy suffers when they are asleep, you end up wasting the stun. And since Abigail is not a Support Party Member, it means that you do want to attack with her.
  • Van Helsing Hate Crimes: Ironically on the giving end during her event. Being a Servant with a more permanent existence since she was summoned through a Singularity, she has a serious problem with traditional Servants who are more ephemeral. In her own words, they are the dreams of dead people stealing the life force of the living, and the Protagonist she cares so much for being one such "victim" really brings out the devil in her. She thankfully backs off after the Protagonist proves they can handle it.
  • Villain Has a Point: The above said however, the Protagonist being overtaxed of mana has cropped up as a problem on numerous occasions; they don't have good magic circuits, which makes things dicey when they're cut off from Chaldea's mana reserves. In one such case, they really did die from it and only came back through the good graces of the Physical God running the underworld they ended up in. Were it not for the Protagonist's strength of character, Abigail's worries over there being so many Servants would be a very valid concern.
  • Vitriolic Best Buds: When her cats are out of her sight, they get along well together as they try to kill each other.

    Aoko Aozaki 
https://static.tvtropes.org/pmwiki/pub/images/aoko1stasc.png
Magic Gunner Blue
Second Ascension
Third Ascension
Final Ascension
Voiced by: Haruka Tomatsu

"At the end of this dazzling tunnel is this strange research facility...it almost feels like something out of a horror movie or mystery novel. That's fine, because I like both. Greetings, Chaldea sorcerer. Servant, Traveler...no, that's not right...Servant, Foreigner: Aoko Aozaki. There's no need to explain anything because I've mostly covered it already. I look forward to working with you."

The main character of Witch on the Holy Night, a high school girl who lives in the small town of Misaki. Not only is she secretly a mage, she's even the inheritor of the Fifth True Magic.

She debuted in the Witch on the Holy Night collaboration event.


  • Achievements in Ignorance: When it comes to general magecraft, Aoko is by her own admission below average at best. She also doesn't know how she does half the things she does with the Fifth Magic.
  • Action Girl: Goes without saying as the Magician of the Fifth Magic.
  • Beam Spam: Much like in Melty Blood, she favors using her powers to fire off a myriad of beams while she's in her Super Mode.
  • Difficult, but Awesome: Her incredible firepower and unique features are offset by the complexity of her kit. She essentially has two sets of skills and three Noble Phantasms. Getting the most out of her requires specific team compositions to get her to become Super Aoko and budgeting her Magic Bullets to ensure that her Noble Phantasm and face cards are sufficiently buffed for maximum damage.
  • Gameplay and Story Segregation: Her Third Skill can't prevent the Suicide Attack aspects of Noble Phantasms, such as Arash, Chen Gong, and Sojuurou — despite her doing exactly that for Sojuurou in Witch on the Holy Night. Your mileage may vary on if this is a subversion or not though, as that effort also made karma and causality very angry to the point of a near-Time Crash.
  • Kick Chick: All of her non-magical attack animations are kicks.
  • Kung-Fu Wizard: She's more than happy to get up close and personal with her foes with a barrage of magically-enhanced kicks when she isn't throwing colossal Hand Blasts at them.
  • Mechanically Unusual Fighter: Aoko is a revisit of an old idea: the transformation Noble Phantasm, similar to Jekyll/Hyde. Though rather than changing her Class upon using her first NP, she instead changes her Skills, giving her two different skillsets to work with. The form change also turns her Buster and Extra Cards into Area of Effect attacks, which is a first for playable (and recruitable) Servants — notably using one counts as a target change. Interestingly she is also only the second Servant in the game to have Extra Card damage as a buff.*
  • My Rules Are Not Your Rules: One of her rudimentary uses of the Fifth Magic is to generate infinite mana, and despite all natural laws dictating the contrary, she retains this ability as a Servant. Always being at full strength yet never draining any of the Master's mana is incredible for a Servant, negating one of the greatest flaws of a Master-Servant pair. Though targeting her Master would still be an option, Aoko being summoned in a traditional Holy Grail War would still be a very dreadful prospect for any rival Masters.
  • Outside-Context Problem: As a Magician, she is the very definition of this trope in the Nasuverse. The title of "Magician" in this franchise is not granted to a practitioner of magecraft, but to a user of True Magic, possessing powers and techniques that are impossible to replicate by any earthly means. The only person Aoko has ever met who has any understanding of her power is Master Zelretch, who is himself a Magician that was once a pupil of Solomon.
  • Plot Armor: Invoked; Her third skill grants the "Protagonist Armor" skill, which nullifies any self-inflicted demerits from skills or NPs with the exception of Death (IE, Arash's NP) and Eternal Sleep from Oberon.
  • Power Dyes Your Hair: Reaching into the future to access her future self's experience and proficiency well in advance of when should have dyes Aoko's hair bright red.
  • Purposefully Overpowered: Did you expect anything less from the Fifth Magician? The only balancing factor she has is that her deck changes from QAABB to QAAAB when invoking her Super Mode (so she can't use multiple AoE Busters). Everything else about her kit is deliberately hypertuned, from actually having AoE attacks, to having Kukulkan's ability to turn Invincibility into Anti-Enforcement Defense, to having Van Gogh synergy, to even having powerful support options to share with allies. Her strength is only enhanced further with higher NP levels, as she can get up to a permanent 50% bonus to Buster and Extra cards in her Super Mode at NP5 and can get extra value out of her Super Skill 1 with the extra charge meter available to higher levels.
  • Square Race, Round Class: Upon being summoned, Aoko says her class should be "Traveler". Like other Servants who have an abnormal Extra Class, it's been quantified as its closest equivalent in this game.
  • Super Mode: Using her Noble Phantasm changes her into "Super Aoko", the form she took at the climax of Witch on the Holy Night. It turns her Buster and Extra attacks into AoE attacks, changes her skills entirely, and turns her Noble Phantasm into an attack. She remains that way for the rest of the battle, and gets several unique features after doing so.
  • Theme Music Power-Up: "Five" plays during her Noble Phantasm animation, and then continues to play for as long as she is Super Aoko.
  • Time Master: Her power as the Fifth Magician is the ability to control time. While not the first instance we've seen of it in the franchise or even in this game, controlling time is a very complicated, demanding, and dangerous process for even the greatest of magi — and Aoko can do it as naturally as breathing. That said, it is not flawless, as time really doesn't like being stretched too far...
  • Trash of the Titans: You'd expect one of the most powerful yet most human beings on the planet to have some basic financial and organizational sense. You'd be incorrect.
  • Wave-Motion Gun: Her Super Aoko form's Noble Phantasm is the magic cannon that she used against Flat Snark in Witch on the Holy Night.
  • World's Strongest Woman: One of the most powerful mages in the Nasuverse and one of the few human characters said to be capable of going toe-to-toe with Servants. Now that she, herself, has become a Heroic Spirit, she's more than capable of making good on that promise thanks to the advantages being one provides.

    Cnoc na Riabh Yaraan-doo 
https://static.tvtropes.org/pmwiki/pub/images/cnoc1stasc.png
(Summer) Queen of the King Clan
Final Ascension
As an NPC in Lostbelt No. 6
Voiced by: Ayane Sakura

"(Whoa, what the hell. I just realized as soon as I remembered) Eh, we got contracted again. I'm Cnoc na Riabh. I may be a Foreigner, but my heart and body are those of the King clan from the Faerie Nation, the ruler among rulers, Cnoc na Riabh. That said, this isn't my country, so I'm free to do what I want. Nice to meet you, my Master♡"

One of the six faerie clan heads, leading the King Clan of the north. Notably, unlike the other clans descended from the Six Faeries of the Beginning living in what was originally the southern half of Lostbelt Britain, the King Clan originated from the unrelated faeries who lived in the northern half.

Unlike the other faerie clan heads, she is the most openly rebellious against Queen Morgan's rule and wants to claim Britain for herself just as her ancestor Mab nearly did in Aesc the Savior's time. She has a "friendship" of sorts with Altria Caster. She looks a lot like a certain pink-haired queen Rider Chaldea is very familiar with.

She later becomes playable as the welfare Servant for ServaFes 2023. She uses the name Yaraan-doo, an Australian indigenous name for the Southern Cross constellation, and has no memories of Fairy Britain.


  • All for Nothing: Even if she had successfully become Queen without Aurora's poisoning, she still wouldn't have been able to properly use Morgan's throne containing all the Mana accumulated from the faeries over 2000 years, as it's directly designed with Morgan's own ability to use in mind (Altria Caster nearly kills herself trying to access and control it, and even she couldn't use it to its full potential until she altered its function due to her own unique circumstances), thus denying her one of the biggest possible weapons against the Great Calamities it was designed for. Given the capricious nature of faeries, such a failure so soon after the civil war would have likely left her open to doubt and rebellion on its own.
  • Alternate Self: To Queen Medb. Oberon thinks the difference is Medb lives for love, while Cnoc na Riabh puts duty ahead of her love life. Her taste in men is actually the opposite of Medb’s, immediately falling for the male protagonist, while her PHH counterpart dismisses him as a potential romantic partner due to being a weak mage.
  • Badass Armfold: As seen in her establishing shot (once they pull up and back to a full-person view) in the story as the protagonist is observing her via lenses standing amongst her assembled army.
  • Beat Still, My Heart: Her Noble Phantasm is her turning to chocolate to summon a giant version of herself wearing the white dress she wore during her coronation whose heart is then taken out and turns into Cnoc na Riabh.
  • Be Careful What You Wish For: She desired to be the new queen after Morgan. She gets it... and dies due to Aurora's betrayal and manipulations barely minutes later.
  • Big Bad Wannabe: Boy oh boy, she has such grand ambitions of taking Morgan's place as the new High Queen of Faerie Britain and conqueror of the bleached Earth. Unfortunately, she's not only underestimating how powerful Morgan actually is, but she's way out of her depth when it comes to the other threats in her Lostbelt like the cutthroat politics and the Calamities, and she's ignorant of what's outside like the Foreign God or the monstrosities lurking in the South American Lostbelt. Much of her success is dependent on Altria Caster's own pilgrimage gaining her strength and rallying other rebels to the cause and emboldening the traitors, as without them Morgan would have crushed the King's Clan with even greater ease. Cnoc na Riabh plays next to no part in Morgan's downfall, literally coming in after Morgan has been betrayed and murdered before ringing the bell to announce Camelot's surrender, and is swiftly disposed of by Aurora during her own coronation.
  • Chocolate of Romance: She uses chocolate themed attacks that pair with her heart and love schtick, you would think she's actually a Valentine Servant instead.
  • Died in Your Arms Tonight: She passes away in Altria Caster's arms after succumbing to her poisoning, eerily mirroring the similar scenario where Uther died in Aesc/Morgan's arms thousands of years ago.
  • Even Evil Has Standards: During a night at Edinburgh, she requests the Protagonist tell her about her PHH counterpart Queen Medb. The more she realizes that Medb is a rather depraved villain, the more she regrets asking.
  • Fantastic Racism: She does not like humans as a whole, and will banish them from Faerie Britain should she become Queen. The only human she remotely enjoys at first is the Protagonist, specifically because they have a close bond with Altria Caster. If the Protagonist asks about her working with the human lead Round Table army, she bluntly says no because they are filled with humans. Eventually, a conversation with the protagonist puts a bit of nuance on this, establishing that it's the result of inheriting the will of Mab, who was devastated by her human husband's death in battle, and that she "doesn't like humans" in the sense that she thinks that if allowed to be free they would get hurt and make faeries feel sad. If she were to come out on top, her treatment of humans would be of the Condescending Compassion kind, putting them all in designated safe zones like her chocolate factory where they can be protected from what she sees as their innate fragility.
  • Foreshadowing: Even though Cnoc na Riabh is eventually taken aback by the suggestion her counterpart died to a piece of cheese, it's established that the ruler of the north has banned all cheesecake. After that, it's not a gigantic surprise when she's an Alternate Self of Medb.
  • Frontline General: She marches with her army where it goes, to the point it's outright expected of her. Justified by how her Super-Empowering needs her to be within close proximity of her army for it to work.
  • Genre Savvy: She immediately recognized Altria as a main character when they first met.
  • Heel–Face Door-Slam: Inverted. At the beginning of Act 3, she was a Face that was eventually to turn Heel, planning to invade Proper Human History after Morgan was slain and Faerie Britain had been united under her banner. Fortunately or not, she was swiftly kicked aside by the actual villains of Act 3.
  • History Repeats:
    • Just like her previous self Mab, she falls in love with a human and befriended an Avalon le Fae.
    • Just like her PHH counterpart Queen Medb, Cnoc na Riabh dies from something food related. Unlike Medb being killed by flung cheese, Cnoc na Riabh dies from poisoned wine instead.
  • Informed Ability: Mab was a powerhouse of a faerie who gave Morgan the fight of her life, and Cnoc na Riabh was engineered to be even stronger. Despite this, the closest she gets to actually fighting is standing around her troops and commanding them. Her Foreigner Class reflects this as it is effective against Morgan's Berserker Class.
  • Ignored Enemy: Cnoc na Riabh fancies herself as the one who will overthrow Morgan. Morgan doesn't even consider her a nuisance and still gives her orders as if she isn't currently rebelling. This is because Morgan considers the Child of Prophecy a bigger problem then anyone else, which allows Cnoc a bit of room to gather strength. In the battle for Camelot, Morgan doesn't send any clones to stop Cnoc na Riabh's advance like she does with Chaldea, which is why Cnoc na Riabh rings the victory bell in the throne room so quickly after Morgan is overthrown and killed.
  • Improbable Weapon User: She uses chocolate for some of her attack animations.
  • Interface Spoiler: Painstakingly averted. Everything about her lore, from her profile to her My Room lines, is locked until the ServaFes 2023 event has been cleared.
  • Laser-Guided Amnesia: The sudden loss of followers left Cnoc in a weakened state that would lead to her assassination and in her final moments she forgot many details about the people she knew, such as Altria Caster and the Protagonist. For a while it looks like this carried over to her Servant incarnation as the amnesiac Yaraan-doo, but this case turns out to be self-inflicted so she could serve as Wandjina's proxy, and her memories fully return afterward.
  • Leg Focus: The first image of her the protagonist gets? A close-up right on her thick, muscled thighs.
  • A Lighter Shade of Black: Despite being one of the faerie clan heads as well as the one who openly wants to conquer Britain for herself, which puts her in direct opposition to Chaldea since they're backing Altria Caster, Cnoc na Riabh is shown to be genuinely fond of Altria Caster despite their bickering and is open about her desires, which puts her above her various scheming counterparts. And while she is racist towards humans, at least hers takes the form of Condescending Compassion, as opposed to the other clan heads whose racism is less deep but whose treatment of humans is far worse.
  • Logical Weakness: Her Super-Empowering works by giving others her blood and power. If those she gifted turn against her, she weakens dramatically, as Aurora exploits during her coronation and leaving her vulnerable to the poisoned wine she could have survived otherwise.
  • Love at First Sight: She's immediately smitten with the male Protagonist despite him being a human, and makes several attempts to take him away from Altria.
  • Married to the Job: She refuses to look for a lover until she's become queen.
  • Meaningful Name: "Cnoc na Riabh" is the Irish name of the burial hill (a Cairn) that is said to be Medb's grave. Her ancestor's namesake, Queen Mab from Romeo and Juliet, was inspired by Queen Medb.
  • Merger of Souls: Both the backstory of the King Clan and Cnoc na Riabh's own ability invokes this. While the King Clan was being slaughtered in the Summer War, instead of choosing to reincarnate as individuals, they instead focused their reincarnation into one individual, leading to that being having the powers of many individuals combined. Queen Mab was noted to be a powerhouse thanks to this. Cnoc na Riabh further elaborates that her power to turn other faeries into the King Clan has the effect of not only sharing her strength, but being able to rely on the strength of all the individuals in the King Clan as well. In essence, with many faeries blessed by her and granted her strength, she effectively gains strength equal to that of a nation. Unfortunately, if those subjects were to die or denounce her, she and her remaining subjects would lose a proportional level of strength.
  • Ms. Fanservice: She's Medb in a military uniform, and while she does dress more conservatively her uniform is skin-tight in the right places to show off her figure, especially around her legs.
  • Musical Assassin: She plays the violin and uses it on many of her attacks.
  • Odd Friendship: Despite their positions being opposed to each other alongside their bickering, Cnoc na Riabh genuinely likes Altria Caster and often pokes fun at her because she believes Altria has the potential to be stronger than she thinks. This is even reflected in her third skill's demerit which is a full party Arts card seal for 1 turn except for herself and any version of Altria Caster.
  • Promoted to Playable: In a first in the series, Cnoc makes her playable debut in Servant Summer Festival! in a swimsuit variant.
  • Sacrificial Lion: She dies at the beginning of Act 3, the Collapse Arc. While her death is insignificant in the big picture and unrelated to the Great Calamity unlike Morgan's, it sets the stakes for what is to come.
  • Scarf of Asskicking: She completes her look by having a long light-pink scarf draped around her neck that goes quite well with her black military uniform.
  • Split-Personality Merge: After she got her memories as Cnoc na Raibh back from the Sixth Lostbelt, she also retained her memories as Yaraan-doo from the Hawaltria Singularity. She accepts both identities as her own.
  • Super-Empowering: She can share some of her A-Ray faerie blood strength to her allies if they remain close enough to her. However, the power and essence she gives away is permanent, meaning if they were suddenly start dying or denouncing her, she'll lose power and eventually her sense of self and memories.
  • Super-Toughness: At her full strength, most weapons bounce off her skin while poison in her food is nothing more than extra spice for flavor.
  • Superior Successor: Mab spent 1500 years absorbing various faeries and combining them with her essence to create her even stronger daughter Cnoc na Riabh.
  • Took a Level in Dumbass: Played for Drama. Cnoc na Riabh lent out so much of her very self through her Super-Empowering that once her subjects all start dying or denouncing her, her mind itself begins to regress on top of her lost power. As she dies, the only things she's able to hold onto are her feelings of friendship towards Altria Caster and what the Protagonist told her about Queen Medb, and even then she can't put names to those figures.
  • Will Not Tell a Lie: Has fairy eyes but will tolerate others deceiving for a good cause. She states in Hawaltria that she will not lie or deceive herself; as this would be self-denial.
  • Worf Had the Flu: The poisoned wine Aurora tricked her with on its own couldn't kill Cnoc na Riabh at her full strength. Losing the faith of her subjects and drastically weakening while the wine was still in her system, on the other hand, was too much for her, and thus meant that Salisbury guards' weapons, which would otherwise have barely scratched her skin, fatally impaled her on top of it.

    Jacques de Molay 
https://static.tvtropes.org/pmwiki/pub/images/1xv0oaiwclu71.png
Grand Master of The Black Goat
Second Ascension
Third Ascension
Final Ascension
Dream Portrait
April Fool's
April Fool's Fate/Grail League
Voiced by: Shiki Aoki

"My true feelings are leaking out, it's Molay-Molay-Molay! ♪ The final Grand Master of the Knights Templar! But you know, in the end all of the blame got shoved onto me, and I was stigmatized and burned at the stake. Still, you really can't blame me for trying to be 'blameless' when being accused of such heresy, right? However, since I've been summoned, I'm now your Servant, my lord. Like a client and a professional. Foreigner, Jacques de Molay, allow me to serve as a shield to protect you. Ehehehe~!"

Jacques de Molay was the last Grand Master of the The Knights Templar. His attempts to reform and reinvigorate his order were met with misfortune and opposition at every turn. When he was burned at the stake on trumped up charges by order of Pope Clement V and King Phillip IV of France, he let loose a Dying Curse which not only seemed to strike down both of his persecutors but appeared to hound the ruling houses of France until The French Revolution.

... You might be familiar with Molay as he appeared in the "Sixth Singularity: Lost Jerusalem" in Fate/Grand Order Arcade, being guided by a mysterious Beast. But while that Molay represents him as the righteous Crusader he was, this version of Molay represents the accusations of Knights Templar worshiping a goat-headed demon Baphomet. The rumors of his evil acts have warped the innocent hero not just mentally, but also physically. And now she is a priest to the Holy Mother of the Abyss, once again serving another goat.

She made her debut in the "Halloween Rising! ~The Queen of Sandstorm and the Apostle of Darkness~" event.


  • 13 Is Unlucky: Jacques de Molay was arrested on Friday, October 13, 1307, which is said to be the origin for Friday the 13th being considered an unlucky day. Her Noble Phantasm is named "Vendredi Treize: Friday the Thirteenth" in acknowledgment of this.
  • Alternate Self: A different Jacques De Molay who is not only gender-bent but also fully embraces the dark rumours that surrounded Jacques de Molay. Funnily enough, she finds the idea of a male Lawful Good Saber version of herself to be a far-fetched idea, unaware that he is indeed around. When they meet in the FGO Arcade crossover event, both are appropriately annoyed by each other's existence, Saber Molay being the most infuriated because she's responsible for starting the problems in said event.
  • Big Bad Wannabe: She is presented as being the main antagonist of the Halloween Rising event. But after she performs the ritual to turn you into a vessel to the Holy Mother of the Abyss, the Dark Young goes berserk and kicks her out of the Csejte Cinderella Castle, forcing her to ally with you to return things back to normal. And when the Singularity is solved, Molay reveals that the entire Singularity was not caused by her or her Outer God, but some unknown entity from another realm that wanted to separate Elisabeth's soul from her body, with her alarming you of what she had seen.
  • The Corrupter: Depravity Investment allows her to perform rituals that can turn others into knights of the Holy Mother of the Abyss, which in gameplay is represented by allowing her to apply the Evil-trait to allies.
  • Cute Monster Girl: Her Third Ascension has multiple demon-like traits like a barbed tail, wings, horns and darkened skin with what looks like Tan Lines.
  • Didn't Think This Through: The whole point of her debut event is perform a summoning ritual to summon her god with the Master of Chaldea being the vessel for said god. However, the Master of Chaldea ended going through an Enemy Without instead with the evil version of the Master kicking Molay out of the castle.
  • Die Laughing: In her Final Ascension line, she wished to have had done that when being burned at the stake.
  • Dying Curse: What this version of Jacques is famous for, and forms one of the basis of her character. The historical Jacques’ death was widely disputed, and some witnesses even spoke out against the notion that he specifically cursed Philip and Clement to death. This version is all too happy to threaten to curse others even for minor infractions such as asking to remove her glasses.
  • Evil Counterpart: Of Jacques de Molay from the Arcade version of this game. While Saber Molay is pretty much the righteous Crusader he was in life, this version of Molay represents the rumors of the Knights Templar worshiping a goat-headed demon Baphomet.
  • Evil Versus Oblivion: Her profile warns the reader that if it wasn't for the restoration of the humanity (or if Master doesn't have certain traits), then her own maligned emotions would lead her to cause a great calamity of her own right.
  • Foreshadowing: One of Saber Hokusai's swords is an European sword that didn't seem to match with any of the "main" Foreigners before and after her release. That is, before the very European Molay's inclusion to the Foreigner ranks.
  • Gender Bender: Jacques de Molay was a man in life, but the rumors of Molay worshipping Baphomet didn't just twist the Grand Master mentally but physically as Molay is now a female within this form.
  • The Glasses Gotta Go: Defied. She is the first female Servant to wear glasses in all of her artworks. Her profile mentions that she won't remove her glasses even while taking baths and is very adamant about not taking them off when you suggest doing that.
  • Gruesome Goat: A very central part of her character are the rumors of Molay worshipping Baphomet. The small black goat she calls "Baphy" seems to be the representation of the Holy Mother of the Abyss, who is most likely Shub-Niggurath, The Black Goat with a Thousand Young. It can suck the life out of target with tentacles, shoot beams from its eyes, turn into a giant bubble made out of black substance and is there to assist Molay with her rituals.
  • Historical In-Joke: Some of her voice lines alludes to subjects related to the Knights Templar.
    • She seems to have a grudge with the pirate Servants which alludes to theories that some of the surviving Templars flee with their treasure on their fleet and became pirates. She even wants to collect royalties from them using the skull and crossbones imagery since it's one of the symbols associated with the Templars.note 
    • She has positive affinity with Servants connected to the Freemasons and the New World Order note  which alludes to theories that they are the successors of the Knights Templar.
    • Her Bond 3 voice line have her ask to eat jingisukan, a Hokkaido mutton (sheep meat) dish. Jingisukan is named after Genghis Khan who founded the Mongol Empire which the Golden Horde split off from whom the Knights Templars had interactions/fought with while Molay was the Grand Master.
  • Historical Villain Upgrade: She's in a similar boat to Antonio Salieri in that she represents the rumors that makes her "evil" even if the rumors were false. In this case, she represents how Jacques de Molay and the other Knight Templars worshiping a goat-headed demon Baphomet. Unlike Salieri however, Molay is not completely defined by the rumors so he can still be summoned normally as a Saber as Arcade shows us.
  • Hot as Hell: Her Innocent Monster skill has corrupted Molay into a form suited for indulging in pleasure, with her Third Ascension further changing her into more of a demon.
  • Kill the Creditor: The reason that the Knights Templar was dissolved and Molay was burned at the stake is because King Philip IV of France didn't want to pay his financial debt to the Templars from his wars with England.
  • Last-Name Basis: Like her male version, Molay prefers to be referred to by her last name which is their hometown/commune.
  • Leitmotif: "Holy Mother of the Abyss", which is both associated with her and her Outer God patron.
  • Men Are Strong, Women Are Pretty: The corruption that makes this version of Molay evil also turned them female to provide "a seductive body suited for pleasure".
  • Odd Friendship: She has a strange rapport with certain characters with connections to the Knights Templar, French royalty or Freemasons, such as:
    • Gilles de Rias (both Saber and Caster versions), since maternally he is a descendant of Robert de Craon, the second Grand Master of the Templars.
    • Christopher Columbus, due to his father-in-law Bartolomeo being a member of the Portuguese chapter of the Templars. Mistaking him for someone of upright character, she advises him to avoid scoundrels like pirates.
    • Napoleon Bonaparte, since he is the patron of the Sovereign Military Order of the Temple of Jerusalem (a.k.a. the new Knights Templar) and he dismantled the Square du Temple (the fortress-turned-prison of the old Knights Templar).
    • Chevalier d'Eon, since they are a Freemason. In the same line, Molay expresses interest in meeting Marie Antoinette and sharing her ill-gotten food, purchased with French royal funds. Despite hating other French royals, Molay may be friendlier with Marie since she's just a Habsburg who married Louis, not a born member of the royal house.
    • Charles-Henri Sanson, due to both of them being stiffed by French royalty. Sanson's executions of the French royals also technically fulfilled Molay's supposed Dying Curse.
  • Oddly Shaped Sword: From her Third Ascension, her sword turns into one with a spank paddle shape probably alluding to some secret societies using a paddle in their initiation rituals.
  • One-Steve Limit: In Japanese, Molay's given name "Jacques" shares the same katakana with Jack the Ripper, which justifies why Molay prefers being on Last-Name Basis with herself. Lampshaded in her debut event where she first introduces herself as "Jane" to go with her feminine apperance, only for The Master to point out Calamity Jane exists. She hastily switchs to Jack only to be told someone with that name already exists too, causing her to give her True Name in frustration.
  • Other Me Annoys Me: In a crossover event in Arcade, neither Foreigner Molay or her Saber counterpart are happy to learn of each other's existence. Saber Molay is especially annoyed with her, both because she represents the black stain of his legend and because she's responsible for the problems in the event in the first place.
  • Please Put Some Clothes On: Implied with her First Ascension quote, where the protagonist asks if she can wear her previous, more modest outfit from time to time immediately after she comments on how "breezy" her new outfit is.
  • Punny Name: See the first sentence in her character quote above? Her name in Japanese is a homophone with the onomatopoeia of the verb 'leak'.
    Alternative translation: Leaking my true intentions uncontained, I'm leaky-weaky Molay~♪
  • Restrained Revenge: To get back at the French Royal Family for skimping on their debt, she would foot the bill to them when she purchase expensive foodstuffs.
  • Throwing Your Shield Always Works: She might not be punting any sheep like Saber Molay, but she does kick out her shield in her first two Ascensions.
  • Vapor Wear: She clearly isn't wearing any underwear from her Second Ascension onwards.

    Katsushika Hokusai 
https://static.tvtropes.org/pmwiki/pub/images/haku1.png
Gakyo-rojin Manji
Second Ascension
Third Ascension
Final Ascension
Festive Outfit
Traveling Outfit
Travel Journal
Dream Portrait
April Fool's
April Fool's Fate/Grail League
Voiced by: Yukana

"Katsushika Hokusai. I'm just a humble painter. And you're the Lord Master? Ah, you look fit for a painting. Well, I'm going to do whatever suits me."

An extremely influential Ukiyo-e painter, who greatly influenced foreign painters and musicians. Known for his very quick painting, he left behind over 30,000 works in his lifetime, in a variety of forms, such as ukiyo-e prints, hand-painted pictures, manganote , and shunga (erotic art). In his later years, he lived together with his third daughter and assistant, Katsushika Oei. His masterpieces include the ”Thirty-six Views of Mount Fuji” series, ”Hokusai Manga”, the ghost painting “Hyaku Monogatari” and the erotic woodblock print "The Dream of the Fisherman's Wife", among others.

She debuted in the third New Years Campaign as the limited Servant.


  • Alien Geometries: One of their skills is the ability to incorporate the impossible architecture of the sunken city of R'lyeh into their Art Attacks to weaken the targets' sanity.
  • Ambiguously Bi: Both father and daughter are implied to be bisexual. Oei flirts with both Suzuka Gozen and the protagonist, regardless of gender, during her Trial Quest and likes Chaldea for having so many "beautiful" men and women that she can paint, while Hokusai (possessing Oei in her Outer Form) mentions he likes coquettish women, but also teasingly flirts with the protagonist regardless of gender when he and Oei reach their final Ascension.
  • Animation Bump: A little bit of a theme for Servants from the latter half of 2017 (and two-for-two in Foreigner, natch), but by the Waves of Kanagawa, Hokusai represents another serious attempt at pushing forward what to expect out of the game's visuals. And just like Abby, on top of the impressive NP Hokusai/Oei have some alternate animations at high ascension.
  • Antiquated Linguistics: The dialogue of both Oei and Hokusai is absolutely littered with Edo-period terminology and phrasing. The English release renders this by having both of them talk like hard-nosed business-types, occasionally intercut with incongruously beautiful language.
  • Art Attacker: Her Extra animation has her paint a drawing of Mt. Fuji into reality, with her Noble Phantasm doing the same with the iconic The Great Wave off Kanagawa. Her second-step Buster attack animation also has her draw either a suzaku or a dragon in her pre-3rd ascension or a strange, mutated draconic creature or a sea monster-like serpent post-3rd ascension to attack.
  • Bad Powers, Good People: Hokusai and Oei might be a Foreigner weaponizing the eldritch powers of alien gods, but they're not bad people at all. At worst, they're just loopy.
  • Balance Buff: She received a Rank Up Quest during the Spring in Full Blooming Summoning Campaign that buffs Pseudonym: "Iseidako" from B to A Rank, which gives it both Crit Star Absorption on her Arts cards for three turns and gives a flat 5-15 Crit Stars on use. As this is the very same skill that drops a stackable Defense Down on an enemy with every Arts card used for three turns, this massively boosts her damage potential.
  • Black Speech: Oei starts uttering fragments of the chant of Cthulhu in battle once she reaches her third ascension.
  • Boobs-and-Butt Pose: Her appearance in the Painting Summer Craft Essence image is this.
  • Brown Note: The reason they can attack with their art is that they imbue it with the madness Hokusai captured in his confrontation with an Outer God. Their third skill, Pseudonym "Iseidako", allows them to incorporate Alien Geometries to further weaken spectators.
  • Cloudcuckoolander: Both Oei and Hokusai are quite eccentric and act pretty kooky in and out of battle.
  • Combat Tentacles: Played with. Third Ascension's octopus dress has visible tentacles coming out of the sleeves, which they use to... paint with more brushes at once. When you're an Art Attacker it does count as combat use, but still.
  • Crazy Sane: Basically how Hokusai avoided becoming a thrall to the Outer Gods. One made contact with him thanks to the crack in reality that Abby briefly opened in Salem, and wanted to use him as a vessel... but he was so completely, utterly, obsessively dedicated to art that he couldn't accept the poor aesthetic taste of what the Outer God wanted to do to the world from an artistic viewpoint. Mechanically, this is even reflected in Hokusai not having an Insanity passive skill.
  • Did You Just Flip Off Cthulhu?: Essentially the reason they are here. Hokusai met an Abyssal God (that may or may not have been Cthulhu himself), and almost fell under its thrall, only to call the Eldritch Abomination a lousy artist (as he puts it, an artist interprets the world through himself, the horror instead rewrites the world as its own) and vehemently refuse to join it. The experience opened a path to the Abyss through his soul, leaving him with some outworldly knowledge and power and kookier than he already was, but he managed to hold onto his own self.
  • The Dividual: The main body is actually Hokusai's daughter, Oei, who also painted under the "Hokusai" name and was Hokusai's greatest assistant; the little octopus is Old Man Hokusai himself. Their Saint Graph in the main "belongs" to Old Man Hokusai, but similarly to Anne & Mary or Orion & Artemis, their summoning is something of a package deal and you're always guaranteed to get both when summoning the "Hokusai" Heroic Spirit because their legend and Mystery extends to both of them courtesy of Oei painting under the name.
  • Doesn't Trust Those Guys: Oei is not a fan of "barbarians" (i.e. Westerners) and quickly decides she suddenly has a shachihoko to attend to if Abigail is one of your other Servants. Over time however, they've managed to bond and form a sisterly relationship. The NA localization softens Oei's initial attitude a bit, with her finding Abby "jittery" and just calling her a "Westerner".
  • Dull Eyes of Unhappiness: One of Oei's sprites, shown in her Trial Quest whenever she mutters "Ph'nglui... Ph'nglui" or worries about her father, has her eyes lose their luster.
  • Eccentric Artist: Bordering on Mad Artist upon their third Ascension. Oei is nigh-monomaniacal about painting, always thinking about it, always looking for inspiration, always looking to her next piece.
  • Eldritch Location: It's heavily implied that The Great Wave off Kanagawa is actually a depiction of the sea above the sunken city of R'lyeh.
  • Eye Color Change: Like Abby before her, her eyes change color from blue to purple as she ascends - specifically, since Hokusai is the one most plugged into the Outer Gods, once he's in the driver's seat the eyes go purple for the duration. This also occasionally happens in-story when Oei feels a particular surge of eldritch power.
  • Flower Motifs: Plum blossom kanzashi, which are a common motif for the holiday period and season that Hokusai was released, New Year's.
  • Fusion Dance: At the third Ascension, both Oei and Old Man Hokusai fuse together (octo-Hokusai actually "docks" with one of Oei's head ornaments), which gives her dress its octopus appearance, and gives him main control of the body.
  • He Was Right There All Along: Their trial quest is all about Oei attempting to find Hokusai not realizing that he transformed into the octopus floating right next to her.
  • Historical Gender Flip: Subverted, in a similar way to Orion. Hokusai seems to have been flipped into a girl, but it's actually his daughter Oei. The real Katsushika Hokusai is the octopus while his daughter tags along because she produced work under his name and was his most important assistant in life. The game still treats the unit in its entirety as female, despite Hokusai's ability to possess his daughter's body in their ascensions and the fact that the Saint Graph belongs to Hokusai himself.
  • Historical In-Joke: A possible reason why Hokusai was designed like a Cthulhu Mythos character was because the real one was quoted to call himself "The Old Man Mad About Drawing".
  • Hopeless with Tech: She's not really versed with technology so she has to ask Osakabehime to teach her how to use a tablet during ServantFes. She's so clueless about how it works that she accidentally deletes the doujin, to Jeanne and everyone else's horror. Good thing Robin backs up their work every fifteen minutes so not much is lost, but this set back the group's progress that they almost missed the deadline.
  • I Have Many Names: Hokusai was rather infamous for the large number of pen names he used, with the total being somewhere in the thirties, something that was rather unusual even at the time. Oei even laments about her father changing his pen name again in one of her skill activation quotes.
  • Impossibly-Low Neckline:
    • Her second Ascension has Oei's kimono open to expose her bust.
    • In addition to a short skirt, her third Ascension's top resembles octopus tentacles and leaves the majority of her chest exposed.
  • Irony: They're not interested in cleaning and housework, but end up in maid costumes for their 2019 festive outfits.
  • It's Not Porn, It's Art: Defied, as Hokusai's profile freely cops to the fact that more than a few of his pieces are just straight-up porn. Oei even offers to draw the protagonist some in exchange for letting her crash at Chaldea.
  • Like Father, Like Son: Father and daughter are very much birds of a feather, which was true even in real life. Eccentric and rude, but also laid-back and friendly. And that's before you get into their seemingly genetic skill in art (Hokusai admitted himself that his own daughter was better than him in some areas, specifically portraits).
  • Men Can't Keep House: Both played straight and gender-inverted. Neither father nor daughter is interested in cooking, cleaning, or housework in general, and ignore them completely. Visiting their home during their trial quest reveals it's a sty, littered with art supplies and half-eaten food going bad, such that the protagonist and Suzuka Gozen complain there isn't even room to sit down. This is an actual historical fact for both of them, since they were known for their shared inability to keep house and would simply move to a new house once their current one became unlivable.
  • Minidress of Power: One with octopus-like details befitting her fusion with her father from the third ascension.
  • Ms. Fanservice: Starts during her Second Ascension when her kimono opens enough to see her breasts, and increases from her Third Ascension with her Minidress of Power that shows off her bust even more and reveals her legs.
  • Naughty Tentacles: They're a Foreigner because of a meeting with an Outer God and having an affinity with the insanity it produced. Said meeting also inspired Hokusai to draw "The Dream of the Fisherman's Wife", which is about a woman raped by an octopus (and the first tentacle porn ever). It's heavily implied that the Outer God was Cthulhu itself.
  • Non-Standard Character Design: Animated commercials render her in Thick-Line Animation to imitate the artist's woodblock prints. This is in stark contrast to thin-outlined characters in the same scene.
  • Odd Friendship: According to her materials, she does eventually make friends with Abigail as she hates to clean her room and Abigail gladly does so in order to watch Oei paint. (The fandom had long linked them due to being the first two Foreigners and being released in close proximity, glossing over Oei's initial aversion to Abby, but no-one guessed what the in-universe reason would be.)
    • Hokusai's second Interlude indicates that Abigail reminds Oei of her younger blind sister, Onao.
  • Other Me Annoys Me: Oei finds her Saber version highly embarrassing and juvenile, made all the worse by the fact that during the fourth summer event, she was that Saber version temporarily as part of Merlin and Musashi's plan, although after Summer 2019 she decides to leave her be. Her dad on the other hand is mainly just amused at the fact that he now has two very different versions of his daughter; apparently he and his counterpart are basically the same, even being linked together.
  • The Pen Is Mightier: Her first two ascensions have her using a giant paintbrush as her main weapon, and all of her stages use smaller paintbrushes as projectiles, with her third ascension having her use smaller brushes for her melee attacks.
  • Politically Incorrect Hero: Uses the old-fashioned term "Southern Barbarian" to refer to non-Japanese. Perhaps to point out "Foreigner" does not mean gaijin. This is softened in the NA release where she just uses the term "Westerner".
  • The Power of Family: The bond between Oei and Hokusai is so strong even during the latter's final years, it is able to ward off the maddening effects of the Evil God of the Abyss. Unfortunately for the two of them, this bond can be weakened by a third party as Van Gogh is able to use her Noble Phantasm to make Oei more acceptable to the Elder God's influence.
  • Semi-Divine: Have Divinity due to their connection to the eldritch being that influenced them. In exchange for this, Old Man Hokusai took the form of a strange octopus.
  • Signature Headgear: Her hair decorations mutate from floral shapes into more... oceanic-themed forms as she ascends. Some of her standard hairpins in her bun either become or double as paintbrushes, as seen in her third and fourth ascension.
  • Situational Sword: Her Noble Phantasm deals extra damage to servants with the Human attribute. The attribute is much more common than you would think, making Hokusai a surprisingly versatile damage dealer.
  • Small Role, Big Impact: In the Servant Summer Festival, parent and child get the important role of... getting randomly killed off in the street on day 1 by the arriving XX. This small event turns out to be the main lynchpin of the "Groundhog Day" Loop, since it results in Medb taking over their booth and getting an unfair advantage on everyone else, meaning that Jeanne Alter's circle can't ever beat her. When they get saved on the final week, BB's scheme starts unraveling rather quickly.
  • Spell My Name With An S: Hokusai's and Oei's formal names are not a problem, but Oei's penname "Oui" (応為, おうい) can be a bit of a chestnut due to the rules of Anglo-Romantic vowel combination. The penname is made up of three single vowel sounds in Japanese - rendered as "o", "u" and "i" in roman letters - but if you just print them like that you might think her name is pronounced like the French "oui" (yes), which it isn't - each sound is meant to be sounded quickly in sequence (and yes, even in Japanese it's a bit of a hard name to pronounce, which may be why she goes more often by her actual name お栄, or O-ei). To try and represent the intent, her name was usually printed as either "Ou'i" or "Ōi" in the days of fan-translation, and even then it depended on what the writer thought would read better. Even the official English translation of her Trial Quest just goes with "Oui", ignoring the matter of the French word.
  • Stalker without a Crush: Maybe Ambiguously Bi, but if you have both Hokusai and Yang Guifei, Yang states that Oei keeps following her around even in the bath with paper and brush, only stopping to mumble and draw a bit before continuing.
  • Thick-Line Animation: Animated commercials render her with a bold outline to imitate the artist's woodblock prints. This is in stark contrast to thin-outlined characters in the same scene.
  • Ugly Cute: The octopus is openly called that by Suzuka in-universe.
  • The Worf Effect: She's unceremoniously offed by the new Foreigner during the "Servant Summer Festival!" to show off just how strong they are.

    Koyanskaya of Dark (Cosmos in the Lostbelt Spoilers!) 
https://static.tvtropes.org/pmwiki/pub/images/2500900a1.png
The Cruel and Merciless Secretary (of Darkness)
Second Ascension
Third Ascension
Final Ascension
April Fool's
April Fool's Fate/Grail League
Voiced by: Chiwa Saitō

"Hello, thanks for dialing the NFF Call Center♡ Servant, Foreigner, Tamamovitch Koyanskaya. I heard your request and am taking up the post. Oh, you say I'd never help you? Perish the thought. You humans are practically my playthings. I'll do everything in my power to preserve you. Besides, being earnest about driving the human race to extinction is not a good look, is it?"

...What, did you think that setting Koyanskaya on a space voyage after the last Tree of Emptiness gets cut down meant that you wouldn't meet her again?

When Tamamo Vitch Koyanskaya, the Beast of Taming AKA Beast IV:L, was sealed off within her Reality Marble, two different spirits split off from her. This is the dark aspect of her, hence the "of Dark" moniker.

This is Koyanskaya whose aspects as the nature spirit born from the cries of the animals in the Tunguska Explosion radiates the most. A cruel and ruthless woman who loves to tame animals to make them be part of her, crushes the strong to make them weak and then showers the weak with affection. She doesn't necessarily hate humanity; After all, they are just another species of animals she just adores. But she also thinks that she must become the dominant figure who will shower everyone with love, meaning that she will eventually lead humankind into extinction like what animals want her to do.

Understand that this is Raiten Nikko, Honosumeragi-no-Hime-no-Kami: The Flame Empress Goddess of Hubris Starlight. As an animal, she is obliged to follow the rules of her contract laid down by her Master. But if something bad were to happen to them i.e. you, she will return back into being the enemy of humanity she once tried to become.

Koyanskaya first appeared in the prologue of Cosmos in the Lostbelt as a recurring antagonist. This version of her debuted in the New Year's 2022 celebration.


  • Abhorrent Admirer: She's this for Beni-Enma; while she finds Beni's traits - being earnest, pure, and gullible - appealing, Beni is not comfortable with Koyanskaya's embraces.
  • Animalistic Abomination: Her Noble Phantasm finally gives us a good look on what the Beast of Taming actually looks like: A giant, five-tailed white fox with three eyes with additional eyes on her ears and tail, that is constantly breathing fire.
  • Asian Fox Spirit: Koyanskaya's Beast of Taming form is an Animalistic Abomination take owing to her emulation of the evil nine-tailed fox Golden White Face, being a five-tailed white fox... with three eyes and Extra Eyes on its ears and tails.
  • The Beastmaster: Her first two ascensions have her summoning several of her Lost Weapons from the Tunguska Sanctuary to attack enemies.
  • Black Eyes of Crazy: Her sclerae briefly turn black when she activates her Noble Phantasm at certain points.
  • Bloody Murder: One of her attack animations in her Third Ascension has blood drip from her hands before drenching the enemy.
  • Capitalism Is Bad: She retains some viciously capitalistic tendencies and takes a more corporate approach to her goals. She even declares that she plans on suing Edison since she sees his own capitalistic drive and bestial features as a personal challenge.
  • Colony Drop: Her Noble Phantasm, Tunguska Nine Drive: Raiten Nikko - Maganeboshi Rakka Ryuusui, recreates her birth in the Tunguska Explosion by having her hijack a traveling meteor and having it crash down over her enemies.
  • Continuity Nod: Her Beast of Taming form matches the silhouette that was shown in the Olympus Lostbelt.
  • Damage Over Time: Her third skill inflicts the Toxic, Evil Curse, and Spreading Flame debuffs on all enemies for 3 turns, which amplify the damage taken by Poison, Curse, and Burn respectively. Additionally, the skill buffs Koyanskaya of Dark to inflict all three afflictions whenever she attacks an enemy, which can be a good way to rack up chip damage.
  • Difficult, but Awesome: Koyanskaya of Dark is awkward to build around due to being a DPS-Support hybrid Master of None, but she does have one personal niche: she has the biggest Crit Damage modifier of all Foreigners, meaning her synergy with Van Gogh cannot be overstated.note  Line her up with Van Gogh and a Buster support (or even a second Van Gogh) and it's possible to see her Buster Crit damage skyrocket to over a million even before Class advantage.
  • Doesn't Like Guns: All of the aspects that represent her as a nature spirit of guns are held by her Light version. She instead hates all weapons made out of iron, guns included.
  • Eyes Do Not Belong There: In her Third Ascension, giant eyes appear on her tails as an animation when using her skills, which are also present during her Noble Phantasm. She also has one attack animation where each of them fires Eye Beams at the enemy.
  • Fashionable Asymmetry: In her Second Ascension, she only wears a legging on her left leg.
  • Gratuitous English: One of her first ascension NP lines starts with her saying "Attention please!"
  • Humanoid Abomination: Her Third Ascension is a Partial Transformation into her perfected Beast form, sporting six ears, five red-tipped fox-tails, and long blood-red claws, in addition to a bloodstained white Japanese-style robe that appears to be her only clothing.
  • If You Ever Do Anything to Hurt Her...: Threatens the protagonist if they ever betray Nikitich's trust, as the original was the parental figure who gave the nascent Beast her name.
  • Impossibly-Low Neckline: Wears a kimono this way from her Second Ascension onwards.
  • Irony: Since "Koyanskaya of Dark" is meant to be more of an Evil Counterpart to "Koyanskaya of Light" in some kind of sense, you'd think that she would have all of the negative traits of Koyanskaya. But due to the Blue-and-Orange Morality Beasts are required to have to be Beasts in the first place, Koyanskaya of Light openly hates humanity while Koyanskaya of Dark adores them.
  • Literal Split Personality: She is an offshoot of the Beast of Taming embodying Koyanskaya's dark aspects, hence her "of Dark" moniker.
  • Little Bit Beastly: Her second skill will increase attack and defense for any Servant with 'Animal Characteristics." Amusingly this includes anyone wearing a bunny ear costume, such as Saber Astolfo, Saber Shiki, Scathach, Ruler Altria, and Bunyan.
  • Male Gaze: Whereas Koyanskaya of Light had a subdued and gratuitous shot of her rear in her Final Ascension, Koyanskaya of Dark's Final Ascension features an unsubtle and gratuitous shot of her cleavage.
  • Meteor-Summoning Attack: Her Noble Phantasm recreates the Tunguska Event, wherein a large meteor exploded in midair and caused a massive amount of devastation.
  • More Teeth than the Osmond Family: Her Beast form has a long, pointed snout lined with dozens of shark-like fangs.
  • No-Sell: Her Nega Self passive lets her inflict Buff Block when she attacks an enemy with the Wild Beast trait.
  • Psychotic Smirk: One forms on her lips just before she activates her Noble Phantasm.
  • Repulsive Ringmaster: Her Second Ascension is meant to evoke the image of a ringmaster, as she has traveled to different Lostbelts to collect the furred creatures who lived there to act as her pets in her sanctuary.
  • Situational Sword: Has a bunch of different effects that target specific traits and attributes.
    • Her NFF Services passive increases her damage against Wild Beast-trait enemies by 20%, while her Nega-Self passive has a chance to inflict one-time Buff Block to them when she attacks.
    • Her Dominator Fox skill has an additional effect where it inflicts Star Weight Down to allies with Human Servant-trait for one turn, making it easier for her to get Critical Stars for that turn.
    • The Slaughter Beasts Troupe skill has an effect where it increases allies' Attack and Defense if they have the "Animal Characteristics Servants" trait. Note that this trait is slightly more widespread than the Wild Beast-trait or Demonic Beast Servant-trait, as it includes Servants with some animal traits like Beni-Enma and even Servants with Animal-Eared Headbands such as Saber Astolfo and both Void Shiki and Scáthach with their costumes.
    • Her Noble Phantasm deals extra damage to enemies who are of Earth attribute.
  • Soft-Spoken Sadist: Rarely raises her voice, but it's clear she's really enjoying inflicting pain.
  • Superior Successor: Sees herself as this compared to the original Tamamo.
    "If she is Mikon 1.0, then I am Mikon 2.5. A Mikon with all functions updated to the current era."
  • Support Party Member: Similar to Koyanskaya of Light, Koyanskaya of Dark's skills make her a good complement to a Buster looping setup (especially since her 30% NP charge can complement either a Servant who has at least ~70% NP on-demand [via Craft Essence and/or Append Skills]). It is actually a good idea to run her either with Merlin (the previous main Buster support which does not have sufficient NP charging capabilities) and/or the other Koyanskaya (who gives flat out 50% NP + Buster support).
  • Token Evil Teammate: Of the four Foreigner servants that are not connected to any Outer Gods. While Mysterious Heroine XX and Mysterious Idol X (Alter) are more comedic Foreigner servants and Voyager is truly devoted to the cause of being a guardian of humanity, Koyanskaya is one half of a Beast of Humanity.
  • Too Much Alike: In her Third Ascension, she comments that she and Kama are similar enough to see the worst parts of themselves in each other, so they're not really compatible.
  • Walking Spoiler: Even more so than Koyanskaya of Light. While the Assassin version of her required you to know information up to Olympus, this version of her requires you to have played the event that came right before her release to understand her fully.
  • White and Red and Eerie All Over: Her Third Ascension has her wearing a white kimono with red accents, while her five tails are all white with red tips — coloured that way because they are constantly dripping with blood.

    Kukulkan ("Lostbelt No. 7: Nahui Mictlān" Spoilers!) 
https://static.tvtropes.org/pmwiki/pub/images/20230207_170756.jpg
The Doctrine of Mictlān's Sun
Second Ascension
Third Ascension
Final Ascension
Event Attire
April Fool's Fate/Grail League
Voiced by: Ayaka Suwa

"Nice to meet you, friends of Proper Human History! I'm Kukulkan. As a guardian of the water, wind, and earth of the sea of trees, um... What was that? Well, who cares about such trivialities, right? From now on, let me learn more about your culture♡"
—Summon line before clearing Nahui Mictlan

"Wow, I've finally been called! Thank you, friends of Chaldea! Being left out is painful~! With this I'll fight to the end too! Hm? Huh, it's no good if I don't introduce myself? What a pain… Servant, Foreigner. The Sun of the Golden Sea of Trees, ORT Kukulkan. It might be a blink compared to the life of a star, but I'll go anywhere together with you."
—Summon line after clearing Nahui Mictlan

A serpent god of wind and water worshipped by the Yucatec Mayan in Proper Human History, she bears close relations to other Feather Serpent gods of the regions such as Quetzalcoatl.

This Kukulkan is not a god from Proper Human History, but one native to the South American Lostbelt. Ages ago in the Lostbelt's history, ORT arrived in Mictlan and began rampaging. The humans of the Ka'an kingdom sacrificed themselves to give their king Camazotz immortality, who then did battle with the alien monster. Camazotz tore out its heart after a long struggle, rendering ORT unconcious, and then set its heart in the sky as Mictlan's second underground sun. The Deinos who awoke after the rising of the second sun have lived as one with nature and took its phenomena for granted, but when Daybit arrived with the god Tezcatlipoca, he also introduced the concept of worship. The Deinos began worshipping the underground sun, eventually deifying it into a god bearing the name Kukulkan.

She serves as the Lostbelt King of Nahui Mictlan, and would become summonable as a limited Servant after the conclusion of the second part of the Lostbelt, and is a major ally in the chapter.


  • Alternate Self: Subverted. Unlike all the other Lostbelt Kings, Kukulkan isn't a version of her PHH self who took a different path, nor is she like Morgan who is technically the same person born in a different setting. This Kukulkan is a different person altogether with the only commonality being their names, though Tlaloc notes that she does feel familiar somehow. As to where she stands on the topic, she considers herself to be this to the Kukulkan of Proper Human History rather than the version of ORT who also exists in that continuity.
  • Anime Hair: Her outer hair layer is silvery white and has green on her inner part that has a crystal like effect.
  • Appropriated Appellation: Unlike other Lostbelt Kings, all of whom have either memories of their PHH self or originate from PHH before their timeline diverged into a Lostbelt, Kukulkan owes her existence entirely to a completely different source from Deinos worshipping the sun after Daybit introduced the concept of religion and stories to them. Said worship deified the sun and the stories granted her the apotheosis into an actual goddess. The only reason she has the name of "Kukulkan" is because Daybit's primary interest in Aztec/Mayan mythology led to the Deinos just borrowing various names and terminology from him to import into their own nascent religion. This turns out to have been extremely useful because Kukulkan likes what PHH Kukulkan/Quetzalcoatl represent and decides to stay true to her namesake god by prioritizing what she feels is right in ORT's destruction rather than what her duties as its heart and the Lostbelt King demand.
  • Ascended Extra: Was mentioned all the way back in Babylonia as Jaguar Man's nickname for Quetzalcoatl.
  • Attack of the 50-Foot Whatever: Her first and second Ascension Noble Phantasm has her grow to giant size and enthusiastically smash with her fist whatever the targets are. In fact, she is the one who punches out U-Olga Marie and nearly destroys the Storm Border right upon Chaldea's entry into the Lostbelt.
  • The Baby of the Bunch: On a physical level she's the oldest of all the Lostbelt Kings except for Zeus possibly, but she became a self-aware being only one year ago. Her character development in the chapter is all about discovering her identity and desires whereas the other Kings are all set in their ways which brings them into conflict with Chaldea.
  • Badass Adorable: She's an incredibly cheerful, friendly, and beautiful lady. She is also bar none, the most powerful of the Lostbelt Kings and also happens to be the heart of ORT, an Ultimate One.
  • Benevolent Abomination: She is the ripped out heart of ORT worshipped into becoming a sun goddess. Despite her origins though, she is firmly at Chaldea's side, no strings attached.
  • Beware the Silly Ones: In a manner similar to Quetzalcoatl. She's flighty and energetic, but she's introduced sending Huitzilopochtli flying with a single punch, and was the one who knocked the Storm Border and Foreign God out of the sky.
  • Big Eater: She mainly eats raw maize like the Deinos so discovering the wonders of cooked food from PHH has her go utterly berserk and start chowing enough for ten people in one sitting.
  • Breaking Old Trends:
    • Unlike past Lostbelt Kings, she does not serve as a major antagonist for Chaldea to face in her respective Lostbelt as she instead decides to assist them.
    • She's the only Foreigner without the "Entity of the Outer Realm" passive which hampers her otherwise perfect synergy with Van Gogh.
    • She's also the first Foreigner to have a Berserker-esque triple Buster deck.
  • Color Motif: Green and silver are primarily used for her outfits and physical features like hair and eye color. As she is derived from ORT, she naturally shares the same palette.
  • Commonality Connection: As an Archetype for ORT's heart, she befriends Ixquic who is the Lostbelt's Archetype for the world of Mictlan and Arcueid who is the normal Archetype for Earth in most timelines.
  • Critical Hit Class: Of a different sort than Van Gogh. Kukulkan is all about gathering Critical Stars then either using them to boost her already ludicrous damage with Critical Hits or pay 10 Stars to add extra effects for each skill, and her Archetype ORT passive and Noble Phantasm lets her rack them up quickly. For obvious reasons she does not have the "Entity of the Outer Realm" passive since a Kukulkan backed up by the dual Van Gogh system is already a very potent combo between the never ending stream of Stars from their Noble Phantasms and Kukulkan having 100% Critical Damage Up from the Vah Goghs' De Sterrenacht. If she did have the passive, then like the Van Goghs she'd have 300% and that would break the game's balance in pieces then grind those up into dust.
  • Curb-Stomp Battle: Huitzilopochtli gets into a fight with her, with the resulting cinematic showing her absolutely wailing on Kukulkan with everything she has. When the dust clears, not only is Kukulkan unharmed, she finally strikes back with one punch that sends Huitzilopochtli flying across the city. Kukulkan remarks she didn't mean to hit Huitzilopochtli that hard, showing she wasn't even trying.
  • Do You Want to Copulate?: In her first Bond 5 line, she straight up asks the protagonist if they want to start making out or try some "nuclear fusion."
  • Damn You, Muscle Memory!: A variation. Due to the star consumption options for her skills appearing at the center and right of the interface, this has led many quite a few mishaps where her skills consume stars when they aren't needed or vice versa. Her 2nd skill has another infamous problem where its targetable nature has caused the wrong Servant to be buffed, resulting in no small frustration.
  • Fangirl: Of Quetzalcoatl, to the point she acts like how she thinks Quetzalcoatl would act. When summoned to Chaldea, her My Room line for Quetzalcoatl has Kukulkan in awe and blushing.
  • Foreshadowing: When she attacks the Storm Border, the ship seemingly starts turning into a green crystalline substance from her power. This suspiciously bears resemblance to ORT's own abilities, particularly the Reality Marble-like ability with which it created the Crystal Valley its Proper Human History versions sleep in, and is an early hint at the connection they share.
  • Friendly Enemy: She's the Lostbelt King and makes no attempt to hide it, and pointedly tells Chaldea that they will have to come to blows eventually since it's her world or theirs. Despite this, she is affable and fun-loving to Chaldea, and in the end she never even fights them once.
  • Fusion Dance: She was created from a synthesis of the divine fungi Malla and ORT's heart coming together to form the ruler of the Lostbelt, with the Deinos' deification giving her the final push to exist in human form.
  • Going Native: Because Lostbelt Malla was on Earth long enough to assimilate into the continents and wield its power over them, it is considered a resident to the planet. This then applies to Kukulkan who is a fusion of ORT's heart and Malla who had no familiarity with humanity of any kind until she became a person and subsequently came to love human culture, this is the reason she does not have Entity of the Outer Realm as a skill noted in her profile because she considers the Earth her home.
  • I Have Many Names: Malla, Cuauhtli, ORT, The Heart of ORT, and ORT Kukulkan. She personally prefers just being called Kukulkan.
  • I Never Told You My Name: The first indication that she's someone to watch out for is when she casually reveals she knew the protagonist's identity the whole time when they unknowingly meet.
  • In the Name of the Moon: She invokes Kukulkan's name before fighting Grand Foreigner ORT as the reason to fight it.
  • Innocent Fanservice Girl: She originally went around naked in her Lostbelt since there were no humans before Daybit's arrival and put on clothes only so she could infiltrate Mexico City. Mash isn't thrilled at the possibility that Kukulkan might go around naked again now that she doesn't need to hide her identity and demands that she stay clothed.
  • It Seemed Like a Good Idea at the Time: Her justification for why she smashed the Storm Border in her giant form since she thought Chaldea weren't going to be pleasant people.
  • King Incognito: She initially appears as a masked Ocelotl shopper in Mexico City, only revealing herself to rescue Chaldea from Huitzilopochtli.
  • Light Is Good: Connections to ORT aside, Kukulkan is the Sun of Mictlan and is cheerful, friendly and sociable.
  • Lighter and Softer: Compared to all the previous Lostbelt Kings, even Qin Shi Huang Di, but especially to Morgan as while Kukulkan likewise doesn't survive to the end of her story chapter, her exit is more dignified and graceful than the horrifyingly miserable way Morgan was killed.
  • Lightning Bruiser: She possesses strength, speed, and durability beyond anything on Earth. In pure physical prowess, the other six Lostbelt Kings combined wouldn't even come close to her.
  • Mechanically Unusual Fighter: She is the first servant who can spend 10 critical stars to further enhance the effectivity of her skills.
  • Mistaken Identity: She accidentally mistakes Minamoto-no-Tametomo for Orion (understandable, considering the implication that Tametomo is built from Olympian remains, maybe even Artemis's) and begins fangirling, even challenging him to a duel. She's very quickly corrected, thankfully (and even warned against meeting the actual Orion).
  • Mutual Kill: She intentionally dies fighting against ORT's final form as Grand Foreigner since she knows that as a piece of ORT, she must die as well in order to allow ORT's full death within the Lostbelt.
  • Nice Job Fixing It, Villain: For the few seconds she was a villain, at least. Kukulkan's attack on the Storm Border at the start of Lostbelt 7 was meant to kill Chaldea on sight — despite that the Foreign God was primed to do just that. For all the other problems this causes, Kukulkan interrupting their duel ended up saving Chaldea from U-Olga Marie, and gave them a chance to reach an understanding with her in the end.
  • Pieces of God: She is the heart of Lostbelt ORT that was torn out by Camazotz ages ago and used as Mictlan's underground sun.
  • Power at a Price: She's the first Servant who can choose whether or not to spend critical stars for her skills to power them up even futher. While her passive produces 10 stars for her to spend every turn, she can't go full throttle from the beginning unless she's supported with another source of critical stars.
  • The Power of the Sun: She is the underground sun of the Lostbelt, having been deified by the Deinos' worship and thus granted self-awareness and apotheosis. When she first appears, she's explicitly stated to have energy comparable to the actual Sun.
  • Purposely Overpowered: To represent how she's the top dog of her Lostbelt she has a plethora of powerful buffing skills, a passive equivalent to having an MLB Memories of 2030 with a little NP Charge per turn, and the ability to turn all invincibility buffs on her into anti-purge defense. Her Noble Phantasm is overloaded with abilities and is guaranteed to hit hard between her buffing skills and the bonus damage modifier against Earth-attribute enemies. Her NPC support version is even more ludicrous with several passives that give her unremovable damage buffs, Debuff Immunity, and Ignore Invincibility. This is justified even further by her being ORT's heart.
  • Recurring Element: The latest in Nasu's line of non-human beings incarnated as humanoid women and, after contact with the protagonist of the given work, will slowly come to understand humanity with a sense of their own being like V/V from Angel Notes and Arcueid from Tsukihime.
  • Run or Die: Once ORT awakens in the last part of Lostbelt No. 7, the underground sun can be seen flying straight up towards the surface and away from ORT as it chases her down over the course of the raid battle.
  • Soul Jar: ORT can regenerate From a Single Cell. Since Kukulkan is its heart, ORT will never truly die until she's gone too.
  • Star Killing: In the finale, Kukulkan is forced to destroy Nahui Mictlān's sun to finish off ORT and eradicate the Fantasy Trees it mass-produced. The sun was eventually going to explode and destroy the Lostbelt regardless, but by this point ORT exterminated all but Chaldea and a tiny handful of Lostbelt inhabitants that were under Kukulkan's protection, so what would've been a disaster ended up being a heroic act.
  • Stripperiffic: Starting at her second ascension, Kukulkan dons a leotard that does not connect at the sides of her torso.
  • Super-Speed: She's so fast that she can run several hundred kilometers in a blink of an eye like when she ran from Mexico City all the way to the Storm Border's crash site.
  • Super-Strength: She picks up the Storm Border with her bare hands and starts hopping around like a rabbit with it to carry it to safety, then carries an entire mountain back for excavation and there's no sign that she has to push herself to do so.
  • Token Good Teammate:
    • Previous Lostbelt Kings were quick to resort to violence — even Morgan, who essentially gave us a comically large bribe and told us to leave, did so with the threat that she would come out swinging if we didn't comply. On the other hand, Kukulkan's proper introduction is a Big Damn Heroes moment where she goes out of her way to save both us and the Storm Border, showing us no animosity even though she should have every reason to want us gone. Whether this is out of vested interest in Chaldea or simply because they oppose Tezcatlipoca was unclear, but the second part of the Lostbelt fully cements her as someone who has come to take a liking to Chaldea and willingly destroys her own Lostbelt by killing herself in the process of killing Lostbelt ORT in order to ensure the Fantasy Tree sustaining its existence, and herself by proxy, are gone.
    • Among Foreigners, Kukulkan is the heart of a monster as terrifying as any of the Outer Gods and the most dangerous foe Chaldea has ever faced up to that point. But she's innocent, free-spirited, and ultimately wants to be a good goddess. Despite being the Lostbelt King of Nahul Mictlan, she chooses to destroy ORT and the Lostbelt itself because she feels it's the right thing to do.
  • A Tragedy of Impulsiveness: There's a good reason she holds back and doesn't show off her Noble Phantasm for a while: it's the very same thing that swatted the Storm Border out of the sky in the beginning of the Lostbelt, causing most of Chaldea's problems for the chapter. Having no experience with Proper Human History humans other than the Crypter Daybit, Kukulkan thought Chaldea would be no better and launched a preemptive strike. She's genuinely remorseful after watching the Protagonist and realizing she misjudged them horribly.
  • The Unfought: Lampshaded at the very end, as despite being the Lostbelt King, she never once comes to active blows with anyone from Chaldea.
  • Uniqueness Decay: Zig-Zagged. Kukulkan possesses a passive skill that converts any Invincibility she gains into Anti-Enforcement Defense, a buff previously unique to Altria Caster. On the other hand, these converted AED buffs apply only to Kukulkan and not the rest of the party, letting Altria Caster keep her niche.
  • Unwitting Instigator of Doom: The entire chapter can be summed up as the fallout of her decision to interrupt Chaldea and U-Olga Marie's duel.
    • Kukulkan's intervention deprives Chaldea and U-Olga Marie herself of the chance to learn that she isn't considered a Threat to Humanity. Between the chaos of the Lostbelt and U-Olga's own issues, no one gets another chance to investigate the anomaly before U-Olga performs a Heroic Sacrifice, slamming the door on that mystery for the foreseeable future.
    • The protagonist dies from falling off the damaged Storm Border, is forced to barter their Command Spells to come back to life, and goes around hunting Camazotz to get them back.
    • The Storm Border is wrecked by her attack and crashes in Ocelomeh territory, putting Nemo into a coma. Tezcatlipoca comes by, kidnaps Kadoc, Da Vinci, Sion, and Nemo, then orders his Ocelomeh to kill the rest. The Protagonist has to come save the crew besieged inside the ship then rescue the others from Mexico City before Tezcatlipoca ritually sacrifices them.
    • The Servants summoned by Chaldea are scattered by the crash landing and then corrupted by Camazotz using the bartered Command Spells into antagonistic guardians of the Underworld Borders.
    • Most importantly, U-Olga Marie is dropped right in front of Tezcatlipoca, who wastes no time in ripping her heart out and giving it to Daybit as the last catalyst needed to awaken ORT.
  • Walking Spoiler: The most the player learns about her in the first of half of Lostbelt No.7 is that she's the Lostbelt King and the sun. Any further details about her are kept secret until the second half since she's the central figure connecting the Lostbelt's history, twists, and endgame.
  • We All Die Someday: As ORT's heart, she's proof that not even an Ultimate One is truly immortal, as she would've expired of natural causes like any other sun if it hadn't been for the events of the seventh Lostbelt, though it's unclear if that's truly inevitable or simply a natural consequence of being separated from ORT's body for so long.
  • World's Strongest Woman: The most powerful entity in her Lostbelt besides ORT itself. Understandably so given that she's Archetype: ORT.
  • You Remind Me of X: When the protagonist first meets her in disguise, they're immediately reminded of Quetzalcoatl, an impression that only strengthens when she properly introduces herself.
  • Younger Than They Look: She's only existed as a humanoid god for one year and came into this world fully formed as an adult. She does mentally carry the memories of Malla's ancient existence within her but considers Malla at something of a distance to be separated from the person that is "Kukulkan".
  • Your Days Are Numbered: The underground sun has only a few cycles left before it blows up and destroys Mictlan.

    Mysterious Heroine XX 
https://static.tvtropes.org/pmwiki/pub/images/mhxx1.png
Anti-Threat to Humanity
Second Ascension
Third Ascension
Final Ascension
Festive Outfit
April Fool's
April Fool's Fate/Grail League
Voiced by: Ayako Kawasumi

"Hello, Master from Earth. I am Codename: XX. I have come to hunt down other Foreigners and Sabers."

The legendary time-travelling (supposed) heroine from the Cosmo Guardian trilogy returns! She was once known as the Ultimate Anti-Saber Decisive Weapon and fought to free the Servant Universe from its ridiculously-high number of Saber Expies. However, over time the balance of the universe shifted away from Saber Expies, and original villains belonging to the Extra Classes became the new and popular trend. Mysterious Heroine X faced her most frightening challenge yet: unemployment.

But! This was nothing that a hasty retool could not fix. Now working for a secret intergalactic police force dedicated to protecting the universe from the evil Foreigner class, she's got a new look, new powers, and is not Altria in a robot suit. Mysterious Heroine X has been reborn as Mysterious Heroine XX, the Ultimate Anti-Threat-To-Humanity! (At least it's a paycheck).


  • Anachronic Order: Her appearance in relation to Mysterious Heroine X' story is told out of order. Mysterious Heroine X Alter's Trial Quest established the rivalry between Heroine X and Ex and the Dark R.O.U.N.D. Empire. Heroine XX shows her way after the conflict with the Dark R.O.U.N.D. Empire, where Extra Classes are now disrupting the balance of the Servantverse and Heroine X has now gotten a new job and identity to accompany the seasonal hop. But then come Saber Wars II, and the timeline is now shortly after the end of the Dark R.O.U.N.D. Empire arc where Heroine X is licking her wounds in the wake of Fake Sabers and Space Shinkageryu. It also establishes that she got involved with the Galactic Police thanks to Jane recommending her to them.
  • Armor Is Useless: Sheds her Aahvalon armor as she ascends, and in her third ascension she just foregoes it altogether in favor of her crop-top jacket, swimsuit and trademark hat (which she was wearing under the armor the whole time). Her profile states that the armor exists around her in spiritron state constantly and she doesn't need to materialize it for it to function.
  • Armor-Piercing Attack: Justice of World's End gives XX Ignore Invincibility for 1 turn.
  • Balance Buff: She received a Rank Up Quest for the Imaginary Scramble Pre-Release Campaign that buffed her NP to not only increase the base damage, but also increases the Extra Damage to Saber-class Servants from 150% to 200%. Not only does this improve her ability as a Berserker and Foreigner killer, it also makes her a viable option as a burst-down Saber boss killer, particularly in nodes with Berserkers and Sabers in them.
  • Beware the Silly Ones: XX is only slightly more mature than her younger Assassin self, but as shown in the third Summer event when she gets completely serious in her final fight, she reveals that her version of Rhongomyniad is "the flight of stairs pointing the way to the literal end of the universe" and by releasing it, she can paradoxically declare the location of her choice as the end of the universe and force an event horizon into existence, the resulting removal of which can even destroy an entire Singularity. Her profile confirms it by noting it's EX Rank and despite ostensibly being only Anti-Personnel it could very well take out a planet if misused. And as shown during the final battle with Summer BB, who is wielding the full power of the Outer God Nyarlathotep, it's more than capable of defeating the almost-otherwise unstoppable fellow Foreigners. Even Koyanskaya of Dark is scared of XX when she realizes it's on the same level as the Ame-no-Nuboko, Izanagi's spear that created Japan.
  • Big Eater: What would you expect from... well, obviously this isn't Altria, to be sure. It's a bit more complicated for XX, though, since she's now having to earn the food required to fill the endless black hole that is her stomach. The Master wins her over by helping her get consistent access to food as much as anything. (And what's her Bond CE? Well, her memories of her Earth vacation! Which, of course, has a big plate of Hawai'ian curry as the centerpiece... and a lobster, a pineapple, and some Hawai'ian BBQ sauce in the background).
    "Even though I’m not a Servant from this planet, I will do everything I can to support you. I mean, you are my wallet, after all, Master!"
  • Boring, but Practical: MHXX has a very straightforward kit compared to most of the other Foreigners. She has a strong attack steroid (albeit, tied to her sole defensive too), a crit star absorption buff that comes with its own crit stars, and an NP charge that has some bonus Threat to Humanity damage. Although she lacks the bells and whistles of say, Yang Guifei, MHXX's kit solidifies her as the premiere Foreigner killer, putting out ridiculous damage numbers when the stars align.
  • Butt-Monkey: She experiences looping time like the rest of the main team during the Summer 2018 event, but unlike the protagonist (who can always secure the same suite in the hotel every loop), she has to subsist on the initial set of rations provided by her superiors and whatever lunch she can earn with part-time side work during the day. By the time of the final showdown with her, she's been reduced to camping in the mountains and is on the very last of her instant ramen.
  • Calling Your Attacks: Subverted. Though she yells names like "Twin-Mynyad Disaster" or "Double X Dynamic" when using her Noble Phantasm, its actual name is "Etherspace, Yet Lawful", and the others are just nonsense names she yells depending on her mood.
  • Capitalism Is Bad: Played for Laughs during the "Imaginary Scramble" epilogue, as when others try to claim that there is an Outer God inside her hence why Yang Guifei could corrupt her, Heroine XX states that the outer universe from which said gods reside doesn't exist in the Servantverse. Van Gogh posits afterward that she was taken by the "outer god known as... capitalism", and the battle background against her is filled with advertisements featuring Heroine XX plus her brainwashed dialogue has her muttering about various capitalist-themed things.
  • Critical Hit Class: Zigzagged. Her second skill gives her a generous 20 stars at max level at a very short 4 turn cooldown, but it also kills her critical star absorption by a scary 100%, reducing Foreigner's high star weight all the way to zero. But just like Mysterious Heroine X (Alter), the reduced star weight can be fairly useful in enabling her other allies to absorb the stars and dish out critical hits, turning it into a sort of supportive crit enabling skill.
  • Cryptic Background Reference: She explains in her Valentine's cutscene that there are certain threats to Earth in the Grand Order timeline that she wants to stop but only refers to them in vague terms as a kind of Chekhov's Armoury. The three relics are a Witch on the Holy Night reference to Alice's most powerful Ploy Kickshaws, the tunnel connected to the planet's inner sea is most likely a reference to Lord El-Melloi II Case Files and the Spirit Grave Albion, the ocean connecting to a different world is referring to the Flower Outer God's connection to the Void Space, and the altar for an expanding sun refers to the Solar Itinerancy of Nahui Mictlan.
  • Dramatic Unmask: For most of ServaFes 2018, no one has any clue who - or what - she's supposed to be. When her armor malfunctions and finally reveals her true identity, that's where the cast realize something is wrong, as Heroine X is weird but ultimately well-meaning, and not the dangerous Foreigner supposed to be threatening Hawaii. Her mention of having to hunt "the Third Foreigner Response detected on Earth" also catches Jeanne Alter's full attention.
  • Dual Wielding: She can split her lance, Twinmyniad, into smaller lances to attack opponents twice as much.
  • Even the Girls Want Her: The third (fourth if both Ushiwakamarus are considered separate) female character to have the Brynhild's Beloved trait. Interestingly, MHX and MHXA don't share this trait.
  • Expressive Mask: It's not obvious in her early appearances, but the eyes on her helmet visor actually reflect her emotional state... which, as she manages to get herself into goofier and goofier situations, include wide eyes of shock and even a ">.<" pained expression.
  • Fanservice Pack: She's a fair bit chestier than original MHX, which makes sense both for her being older and the meta-joke of her being the Lancer Altria to MHX's Saber. Her final ascension art puts a particular emphasis on it, though her chest actually grows a little bit more on each of her ascensions. It's downplayed compared to Lancer Altria, possibly because she's only recently switched weapons from definitely-not-Excalibur to double Rhongomyniads whereas Lancer Altria had already been wielding Rhongomyniad for years before you summon her.
  • Gameplay and Story Segregation: She claims to have become much stronger after attaining her new gear and swapping out her swords for her lances, but in terms of raw stats, she's technically weaker than her original Assassin self.
  • Human Aliens: Unlike the first two Foreigners which were historical figures attached to entities inspired by Lovecraftian horror, XX is a "Foreigner" simply because she's literally an alien. (Unsurprisingly, her "Entity of the Outer Realm" skill is an almighty D as a result).
  • Hunter of Their Own Kind: Her job is to destroy other Foreigners. Not only does she receive bonus damage through her class, but her third skill boosts damage against those with the Threat to Humanity trait. Oddly enough, her Noble Phantasm still deals bonus damage to Sabers. It seems some things never change.
  • Idiot Hair: Could it really be Altri - excuse us, HEROINE XX without it? XX's is particularly impressive, as while the full helmet does keep it under control, in her other outfits it not only manages to poke through her hat (just like her Assassin form), but in her partial-armor form, it manages to poke through her metallic visor. Truly, Altrium is a wonder material.
  • Instant Armor: The Aahvalon armor constantly exists around her in a spiritron state and can materialize around her in a negative one second. As in, the armor can turn back time by one second if XX is taken by surprise. She developed this skill due to her bad habit of sleeping late and as such being late to everything.
  • Office Lady:
    • Invoked by name in the later parts of XX's event story. She literally describes herself as a "Intergalactic Police OL", and has been assigned the duty of hunting down the Third Foreigner Response on Earth simply because she's low on the ladder and, well, expendable. She also has the image generally of a put-upon office worker who has to camp and subsist on her own rations and work while everyone else gets to go on a full vacation. You recruit her in the event by offering to have Chaldea hire her directly, where she can get away from being an OL.
    • This is also just part of the joke about XX in general; as she's more inspired by Lancer Altria than Saber Altria, instead of MHX's wild teenager attitude, she's a bit older and has had to deal with "the harsh realities of the world" like getting a job she doesn't really like that much and having to deal with all the related bureaucracy.
  • Oh, Crap!: Belts out a blunt "oh shit" when she sees that BB has Pele's Divine Authorities and that according to her official rulebook killing a local planet's deities is technically a breach of intergalactic law that can result in up to a century of jailtime, upon which point she breaks off the fight.
  • Older and Wiser: The general gimmick of her character. She's actually the MHX you met back in Saber Wars, but some years older and forced to set aside her dreams of Saber destruction in order to make her way in the world. This has also made her somewhat more civil and easier to talk to. She's essentially the Lancer Altria to MHX's Saber Altria, and of course, she wields Rhongomyniad and starts out heavily armored and loses armor as she goes. If you have original MHX, she'll even comment on "what a handful [she] used to be". This is best evident in how she no longer targets Saberfaces in gameplay, and she's actually quite affable to Assassin Okita despite being a Saberface to the point where she resurrected her after the Foreigner accidentally killed Okita.
  • Powered Armor: She pilots a very bulky mecha-suit when she initially appears. Medb's photographers (who go ga-ga for XX) explicitly compare her to a toku hero.
  • Punch-Clock Hero: Taken to its literal extent where she'll break off and retreat mid-fight simply because her work shift has ended. She's also wholly indiscriminate in her slaughter of Foreigners, with her first targets being the innocent bystanders Hokusai and Oei.
  • Ramming Always Works: Her Extra Attack in her first Ascension has her rocketing into the enemy. By her Third Ascension, she summons the Aahvalon Armor remotely and rides it as it rams into the enemy.
  • Recurring Boss: You have to fight her whopping nine times across the entire event. And those are just the battles the game bothers you to fight her in!
  • Red Herring: She's not the Foreigner-esque presence that Chaldea detected in Hawaii. That would instead be BB, whose contract with Nyarlathotep is hidden by her unique Moon Cancer class, and XX is a more benign Foreigner also trying to stop BB.
  • Robo Speak: Uses it as an affectation when she first appears in the ServaFes event in order to conceal her identity and make her opponents think she's outright a robot. During particularly stressful moments, however (like realizing that actually killing normal humans or human gods would be a breach of intergalactic law that'd get her 100 years in prison), she forgets to do it out of exasperation. As the weeks wear on, she ultimately stops doing it entirely, both because Jeanne Alter's circle learns who she is and also as sheer frustration mounts.
  • Robot Girl: Not one, but, like the above trope states, likes to make it look like she is.
  • Scarf of Asskicking: She wouldn't be a huge toku Shout-Out without one.
  • Ship Tease:
    • Naturally, her Bond 5 has a fair amount of this. It's a good bit more prominent than her teenage form's Bond 5, though, since while MHX was vague about it, XX has a pretty clear understanding of what "being near the Master makes my heart flutter" means and attempts a subject change that's about as subtle as a Twinmyniad to the face.
    • Of much greater interest, though, is her My Room reaction to X Alter, if you have her. She struggles to maintain her composure when she sees her "Ecchan", and has to fight back tears of joy. But she can't bring herself to actually reveal herself to X Alter, and asks the Master to keep her presence a secret. This reaction is also likely due to X Alter being a Posthumous Character in Saber Wars II.
  • Sigil Spam: Literally fires X's as attacks.
  • Situational Sword:
    • If she's fighting another Foreigner (that's not her or Voyager), she can actually reach one of the highest self-buffed damage bonuses in the game against them thanks to the "Threat to Humanity" trait - when both Suit Up and Justice At World's End/Furthest Reach of Justice are active, she deals a staggering 300% of standard damage against them, and that's before external buffs. And that's if she doesn't NP and buff her attack even more.
    • At release, the only Servants with "Threat to Humanity" were all Foreigners (and Mecha Eli-chan, something XX can note if you have her); but there are enemies in the Lostbelts that have the trait as well - the Trees of Emptiness.
  • Theme Music Power-Up: Bizarrely despite her previous claims of not being Altria, "Sword of Promised Victory" plays when she uses her Noble Phantasm. (This is extra goofy because her weapon is clearly Rhongomyniad... that is, Altria's spear).
  • Token Good Teammate: While XX is a Punch-Clock Hero, she is this alongside Voyager and Idol X among the Foreigners, not having contact with an Outer God, as well as lacking the Threat To Humanity trait in addition to not ever being a Beast of Humanity like Koyanskaya was.
  • Walking Swimsuit Scene: At least in her third Ascension form where she walks around with just a bikini with sleeves. She implies she normally wouldn't be wearing this under her armor, but it's summer so what are you gonna do?
  • Weapon Twirling: In her Third Ascension, she can be seen idly twirling Twinmyniad while waiting to attack.
  • Weight Woe: Joked about in her profile due to being 6kg heavier than Mysterious Heroine X (for obvious reasons).
    “My weight is just high because of my work stress. I’ll get back to my original 42kg real quick!”
  • Wrong Context Magic: Pops up during "Imaginary Scramble" to the surprise of Goredolf, who vaguely remembers her from Hawaii. Goredolf asks Da Vinci Lily and Sherlock to explain anything about her and they refuse. "INT won't help here, if you take her seriously, you'll just be consumed." When Sherlock Holmes refuses to analyze someone, that's saying something.

    Mysterious Idol X (Alter) 
https://static.tvtropes.org/pmwiki/pub/images/2500800a1.png
The Idol to Win Over Idols
Final Ascension
Heroic Spirit Tour
April Fool's
April Fool's Fate/Grail League
Voiced by: Ayako Kawasumi

"Mysterious Idol X Alter. Class Foreig... Saber, yeah. Anyways, I'm an idol. Using the Alter Reactors at full power, I unleashed the full potential of Idolium and have gained popularity throughout the universe. If you want to, you can call me 'Ecchan'."

She was created when Miss Crane modified Mysterious Heroine X (Alter)'s Saint Graph to turn her into an idol so she could take part in a competition. She debuted in the event "Grail Live" as the welfare servant.


  • Alternate Self: Possibly; her profile says that she's a little different and uses the metaphor how Cinematic versions of characters can have different personalities and backstories.
  • Heel–Face Reincarnation: She literally died just before Saber Wars 2; but death in the Servantverse is not permanent and was literally isekai'd.
  • Heel–Face Turn: She's Neutral Good now instead of Neutral Evil. Her Extra Profile talks about it after one beats the "Grail Live!" event. That moving people through songs and music feels better than with fear and violence.
  • Historical In-Joke: Considering she is an alternate self of the King of Knights, her being an idol singer connects to Birds of Rhiannonnote . in which Sir Dagonet learned that the secret wish of Arthur is to sing.
  • Human Aliens: Much like XX, she is this trope, which allows her to be a Foreigner servant. In addition to being alien through space, she may be alien through time.
  • Idol Singer: Played with; she calls herself an idol and the music heard during her attacks and Noble Phantasm is fairly generic pop music, but her fashion sense is a bit edgier than a typical idol and she can actually play instruments while performing.
  • Laser Blade: Her Noble Phantasm consists of an attack with one coming out of her guitar.
  • Musical Assassin: She weaponizes soundwaves from her guitar and speakers.
  • Token Good Teammate: Much like XX, Voyager, and Kukulkan, she lacks a connection to an Outer God and didn't use to be a Beast of Humanity like Koyanskaya was as she qualifies for being a Foreigner due to her already being an alien (to the timeline, as well as space).
  • When She Smiles: Compared to her Berserker self, she's much more prone to giving a flat-out happy smile, to the point of hearts sprouting in the air.

    Van Gogh ("Imaginary Scramble" Spoilers!) 
https://static.tvtropes.org/pmwiki/pub/images/vangoghportraitstage1.png
On the Plants and Rain
Second Ascension
Third Ascension
Final Ascension
Heroic Spirit Tour
April Fool's
April Fool's Fate/Grail League
Voiced by: Karin Takahashi

"Servant of the Foreigner-class. As you can see, I am Gogh. Let's repaint the world together, okay... J-just kidding, ufufu, ehehe...!"

Vincent van Gogh is a famous post-impressionist Dutch painter who created a vast library of paintings over his lifetime. His most well-known work would be the famous "The Starry Night" made in 1889. He was also believed to have several mental illnesses in his life, where he would hear voices from seemingly nowhere. However, Vincent Van Gogh was a man in real life, and certainly not the small girl here in Grand Order. Who is she really, and what sort of being did she make a deal with to qualify for the Foreigner class?

In truth, she is Clytie, the daughter of Oceanus and Theses, who loved Apollo, but was eventually abandoned by him. Despite her rage and despair at being rejected, Clytie never forgot her love for Apollo, staring at the sun constantly until she was transformed into a sunflower herself. The Outer Gods needed to use the real Van Gogh in their plans, as Van Gogh had the ability to turn normally human Foreigners into gods, but Van Gogh refused, and killed himself in defiance. So the Outer Gods, knowing that even if they were to summon Van Gogh as a Heroic Spirit, he would still defy them, took his powers and memories, and mixed it in with Clytie's own Spirit Origin, turning her from a water nymph into a goddess, and creating a Servant with the power that they needed and wouldn't be able to go against them. Unfortunately, this came with a terrible price on the poor girl's mental state...

Van Gogh debuted in the game in the "Imaginary Scramble" event, where she was a major ally.


  • Alien Blood: It's green, plant-like and can turn Imaginary Numbers into mana.
  • Apologizes a Lot: One of her attack lines from her Second Ascension onwards has her rapidly scream out profuse apologies.
    "I'MSORRYI'MSORRYI'MSORRY!!!"
  • Art Attacker: Her giant sunflower also doubles as a paintbrush or a colourful inkwell pen she can use to attack, and her Extra attack has her paint either a self-portrait or one of the Sunflowers paintings. As she ascends, this trait becomes more abstract as her art attacks involve sending an ink blob that sprouts sunflowers, creating a multi-coloured vortex of paint or drawing a symbol to summon a jellyfish-like creature to attack, with her Extra attack involving sending tentacles to creep on the opponent which results in her painting either the Almond Blossoms or the Road with Cypress and Star.
  • Bait-and-Switch: A number of these were pulled during her introduction. It was initially believed that she was a genderbent version of Vincent van Gogh, though her description josses that from the beginning by stating that Vincent van Gogh was definitely male in real life. This led to the theory that she might be his sister Wilhelmina van Gogh due to her knowledge of the Van Gogh family, mental instability and her NP resembling what Wilhelmina was stated to have gone through at the end of her life following the deaths of her father and brothers in a short timespan, as in her sitting in a chair, staring blankly at a wall. Van Gogh's introductory event revealed that this is not the case, as she's actually the water nymph Clytie acting as a vessel for Van Gogh's memories and power following the actual Van Gogh committing suicide out of defiance of the Outer Gods, something no one expected.
  • Be Yourself: The climax of her introductory event is her accepting her paradoxical identity. She is Clytie-Van Gogh. The version the player summons seems to still have issues accepting this, but gradually gets better as the player increases bonds and ascends her unit.
  • Birds of a Feather: Once summoned in "Imaginary Scramble", Frankenstein immediately befriends Van Gogh as two patchwork monsters.
  • Blessed with Suck: Clytie has all the memories and powers of Van Gogh and was able to become a Goddess thanks to having a Fusion Dance with him. However, this non-consensual fusion caused by the Outer Gods left her with a component that fights her all the time. While she might be in charge of the body, her unstable mentality is caused by her internal conflict with the actual Van Gogh. So not an entirely good situation she's in.
  • Brown Note: Her Noble Phantasm, "De Sterrenacht", is stated to be capable of elevating Foreigners to godhood while driving all others who look upon it to insanity. This manifests as a bonus Critical Buff to those with the "Entity with the Outer Realms" passive and inflicting Terror upon enemies.
  • Boyish Short Hair: Has short hair in her initial art because she is attempting to pose as Vincent van Gogh, though she also has a side braid that's longer than the rest of her hair. As she ascends, her hair grows longer.
  • Born as an Adult: As she is a Composite Character of the water nymph Clytie and the real Vincent van Gogh, she can be viewed as this trope. For this reason, she has the "Children Servants" trait despite not looking like a child.
  • But Now I Must Go: She tried anyways. At the end of "Imaginary Scramble", she tried to claim that she must drift in Imaginary Space and maybe they'd see each other in the future, but "tripped" and ended up getting summoned to Chaldea properly.
  • Cannot Tell a Joke: Really fond of cracking puns (or "Van Goghks" as she calls them), but she stutters and panics so much they always come out as incredibly awkward.
  • Chainsaw Good: One of her attacks in her First Ascension form has her revving up the sunflower petals on her giant brush like a golden chainsaw to grind into her target.
  • Combat Sadomasochist: She openly says in her story and battle dialogue that she loves both inflicting and receiving pain during combat. When she's hit with a Noble Phantasm in First Ascension, she proclaims that she loves pain; meanwhile, when asked something she likes after ascending her at least once, she says this:
    Gogh: I love it when it hurts. I want the pain to ask if it should be like this, no matter how much my patched Spirit Origin grows. For that reason, I want you not to hesitate to use me in the frontline. As Gogh and as myself, we match there.
  • Composite Character: What she really is: the Spirit Origin of the water nymph Clytie, mixed in with the real Vincent van Gogh's powers and memories, and a dose of Outer God power. Unlike other composite Servants in Fate, however, her component parts are in constant conflict, causing mental instability.
  • Critical Hit Class: Her Noble Phantasm grants critical stars every turn, and buffs the party's attack and critical damage. Notably, any allies with the "Entity of the Outer Realm" passive (BB (Summer), Okita J. Souji, and all Foreigners except Kukulkan), receive an additional 100% critical damage, letting her serve as both a potent damage dealer and a great support in a Foreigner-centric team.
  • Did You Just Flip Off Cthulhu?: The real Van Gogh, refusing to cooperate with the Outer Gods with their plans, committed suicide out of defiance, and the Outer Gods knew that he would still defy them even as a Heroic Spirit, which necessitated using the Spirit Origin of Clytie.
  • Driven to Suicide: The real Van Gogh out of defiance of the Outer Gods. Due to their requiring his power, the heroic spirit of Clytie was summoned to act as a vessel for it.
  • Eye Color Change: In her Second Ascension her eyes change from being blue to white with no pupils, and in her Third Ascension her sclerae turn black.
  • Fighting from the Inside: When the real Van Gogh defied the Outer Gods, his memories and powers were put in Clytie instead. While unable to take control of the body, let aside kill himself because of Clytie, Van Gogh constantly fights her mentally. Thus causing her mental instability.
  • Flower Motifs: She's strongly associated with sunflowers, largely due to Van Gogh's series of paintings depicting them. Despite her sunflower motif, she notably does not have a Sunny Sunflower Disposition, since she's more of a Mood-Swinger who gradually becomes more unhinged as she ascends. Once she ascends to her third form, her hands become a massive bouquet of sunflowers, while her fingers become razor-sharp, monochrome petals. And since she's actually Clytie, the sunflower motif becomes even more significant, since the story goes that Clytie stared at the sun so much while pining for Apollo that she turned into a sunflower.
  • Foil: To the Hokusai duo as Foreigners who dabble in art and have associations with tentacled sea life. While Oei and her father are crude and eccentric but otherwise chipper and relaxed, Van Gogh is more polite and humble but also more morose and very unstable.
  • Foreshadowing: Though the game jossed the idea of her being Vincent van Gogh in her profile, there were several other hints to who Van Gogh could possibly be following her debut;
    • The prominent sunflower motif calls to Clytie's tragic end at the modern interpretation of her story in which she is transformed into a sunflower (originally it was a heliotrope) by Helios/Apollo. This is what also ties to her to van Gogh as well, due to his association with sunflowers through his various paintings of them.
    • Jellyfish are aquatic creatures, which hints at Clytie's nature as a water nymph.
    • The "Imaginary Scramble" event tie in trailer has Clytie underwater reaching for the sun as if longing for Helios/Apollo.
    • Her Servant dialogue has her call herself a "patched monster" and "pretender Servant" which would further serve as a hint that she may not be a single person, but multiple entities combined into one as well as not Van Gogh himself. Not only does this end up being true, it later becomes Not Hyperbole for the Servant Class actually named Pretender, which follows a similar creation method; were it not for her Outer God's involvement, Van Gogh very well could've pioneered the Pretender Class long before Oberon did.
    • When Meltryllis first meets Van Gogh, she initially mistakes her to be a water nymph before the latter cuts her off, which would either be seen as a mistake due to her Foreigner nature or spot-on observation of her true nature. Furthermore, her third skill is called Soul of Water Channels, which doesn't seem to connect with Van Gogh at all and might not be due to her Outer God connection.
    • While not necessarily connected to Van Gogh's true identity as Clytie, there is foreshadowing for what Elder God she represents. Van Gogh's Noble Phantasm, The Starry Night, gives us the image of Van Gogh sitting beneath a red planet before dropping to Earth. Most people would think at a glance that it's a blood red moon. But in reality, there is one red celestial object in the solar system, that being the planet Mars. Putting the flower motifs with Mars gives us a very vague but damning hint that Clytie's god is Vulthoom, the Great Old One said to be resting on Mars who takes the form of a giant, otherworldly plant.
  • Gameplay and Story Integration: The revelation of Vincent's and Clytie's conflicting nature ends up making Van Gogh's unorthodox gameplay make sense. Vincent's core of "would rather kill himself rather than be manipulated by an Outer God" is reflected by Van Gogh trying to stack Curse status on herself so that she will possibly die from the Curse damage. However, Clytie's core of "refusing to commit suicide" means that Van Gogh is incapable of actually dying due to Curse damage.
  • Gameplay and Story Segregation: Her Noble Phantasm is ostensibly meant to boost the Outer God-granted power of fellow Foreigner Servants, but its activation condition isn't based on the Foreigner Class itself, but rather if the Servant has the "Existence Outside the Domain" trait. This actually omits Foreigners who lack the traitnote , but includes Servants from other Classes who do have itnote .
  • Given Name Reveal: Her real name is actually Clytie, though she rarely ever calls herself anything but Gogh.
  • Good Thing You Can Heal: Van Gogh has a Guts on her first skill alongside a Health Regen on her second skill, which are meant to keep her alive against normal enemy attacks, which can be quite easy considering how much health she can lose from stacked Curse damage.
  • Gray Rain of Depression: Her Noble Phantasm ends with a shower of paint on her while she wistfully raises her head toward the sky.
  • Heroic Self-Deprecation: She's aware she's not a proper Servant, let alone the real Van Gogh, and considers herself as nothing but a "pretender" who only acts like him because she has his memories.
  • Heroic Suicide: The real van Gogh's suicide is painted to have been this, as he killed himself so that the Outer Gods wouldn't be able to use his powers for their own whims at the expense of humanity. Unfortunately, the Outer Gods contrived a way of getting what they wanted from him regardless.
  • Historical Gender Flip: A subversion. It at first seems like Vincent van Gogh here is a little girl even though van Gogh was historically a man, but the game is rather quick to point out that there is enough historical evidence to make it clear that van Gogh was a man, suggesting that this is someone pretending to be him. It's eventually revealed that her true identity is Clytie, a water nymph from Greek mythology who turned into a sunflower after staring at the sun while pining for Apollo; she was combined with the real Vincent van Gogh's powers and memories since the Outer Gods knew van Gogh would refuse to serve them even if he was properly summoned.
  • HP to One: Very much possible and expected considering her schtick is that she stacks and cleanses Curse debuffs on herself to gain the benefits and that her unique passive Curse of Sunflower A ensures she will never fall below one HP only when taking Curse damage.
  • Humanoid Abomination: Her Third Ascension has bone-white skin, white hair, black sclerae and white irises, no pupils, sunflowers for hands, and blue-and-grey colours inside her mouth. Her Third Ascension artwork implies that — like Hokusai's artwork — Gogh's artwork (particularly Starry Night) was inspired by encountering an eldritch entity. It's heavily implied that eldritch entity is what caused the real Van Gogh's spiral down into despair and eventual suicide.
  • I Am Not Him: Clytie is fully aware that she is not actually Van Gogh and even calls herself a "pretender Servant" and a "patched monster" due to being multiple Spirit Origins in a single being. Her Interlude further expands on it to show that she doesn't really consider herself the water nymph Clytie either since she has none of those memories.
  • I Cannot Self-Terminate: The Van Gogh portion of the vessel is unable to die due to Clytie's influence.
  • In-Series Nickname: She's referred to as "Goghie" by the cast. It's initially started by Yang Guifei during Imaginary Scramble, but it quickly starts being used by others.
  • Laser-Guided Amnesia: It's noted in her Interlude that while she has all of Vincent's memories, she has none from her life as the water nymph Clytie to the point she doesn't even have any memories of Apollo, though it's unclear if this was intentional on part of her Outer God patron or just how the mashing together of Vincent and Clytie's Spirit Origins worked out. That said, she does admit she feels a tightening in her chest whenever she looks at him, believing they're Clytie's regrets.
  • Last Chance Hit Point: Her passive skill, Curse of Sunflower A, prevents her from falling below 1 hit point whenever she takes Curse damage. It exists to prevent her from accidentally killing herself with self-inflicted Curse stacks. The passive skill actually belongs to Clytie, who transformed into a sunflower.
  • Last-Name Basis: She's only known by her last name, Van Gogh, which is the only name listed on her Saint Graph. It's further shortened to "Gogh" in dialogue. Eventually, it's revealed that this isn't her real name at all as it's actually Clytie.
  • Laughing Mad: Breaks out into random fits of giggles at times.
  • Leaning on the Fourth Wall: When talking about the Holy Grail, she makes mention that she'd like to have one...or five, which is the exact amount a fully level-upped 5* like Van Gogh needs to reach Level 100.
  • Living Emotional Crutch: In-Universe, Van Gogh's behavior is heavily dependent on how her Master treats her. A poor Master gets the erratic and unstable madwoman she appears to be on the surface, but a kind Master who accepts her flaws and acts well as her moral compass will find that she is remarkably strong-willed and loyal.
  • Massive Numbered Siblings: Clytie is among the 3000 Oceanids in myth and that is only the counting sisters. Their 3000 river god brothers were called Potamoi.
  • Mechanically Unusual Fighter: Her gameplay style involves buffing herself by inflicting Curse on herself and the party, with her first skill giving her a buff that gives her NP charge for each Curse stack she has on herself and with her third skill allowing her to cleanse Curse by attacking with a Quick attack while gaining an attack buff each time she does this.
  • Mood-Swinger: She tends to alternate between gentle solemnity, painful depression, and deranged laughter, to both a terrifying and heartbreaking degree.
  • Navel-Deep Neckline: In her First Ascension her overalls are unzipped and only being held shut by two belts, leaving most of her upper chest exposed.
  • Nightmare Face: Van Gogh is prone to pulling this, especially in her Third Ascension.
  • Not the Intended Use:
    • On paper, Van Gogh was designed (both gameplay-wise and story-wise) as a support Servant to buff other Foreigners. In practice, there's nothing stopping the player from using those buffs for Van Gogh herself: she fits the requirements for her own Noble Phantasm, has a Quick-focused deck to leverage her Critical Hit Class, and has multiple ways to keep herself alive despite the self-inflicted Curse damage. If the player lacks other Foreigners to buff or is in a pinch, Van Gogh is highly serviceable as a damage dealer.
    • Also on paper, Van Gogh's NP is meant to buff the Crit Damage of Foreigners — or rather, Servants that have the Existence Outside the Domain trait. In practice, there are handful of Servants who have this trait that aren't Foreigners: Okita J. Souji, BB (Summer), and Mysterious Ranmaru X. Deploying Van Gogh with them is a viable strategy, as not only does her NP give them the full Crit Damage boost, they also have Crit-based skillsets themselves to reap the benefits.
  • One Degree of Separation: Clytie is the maternal aunt of Chiron due to his mother being Philyra, one of her sisters. Achilles is her sororal grandnephew by her sororal niece Thetis from another one of her sisters.
  • Pimped-Out Dress: Goes from simple-looking overalls to an elaborate ruffled gown in her second stage. Once she hits her third stage, Gogh predictably gets an even more elaborate dress made from Imaginary Numbers shaped to resemble a jellyfish.
  • Posthumous Sibling: Vincent's influence on their shared Saint Graph causes Clytie-Van Gogh to wonder if it's possible for her and Theo, Vincent's supportive younger brother, to manifest together, like Hokusai. Vincent's longing to see his brother is so powerful that it even causes her to hallucinate that she's speaking with Theo in one of her later stage's Noble Phantasm lines, as Clytie-Van Gogh rants about the Outer Gods' petty ambitions to the imaginary Theo.
  • Required Secondary Powers: Because her entire kit revolves around weaponizing Curse damage on herself, to ensure she doesn't self-destruct and fly right into Awesome, but Impractical territory she has a unique passive called Curse of Sunflower A, which ensures she will always have at least 1 HP no matter how much damage she takes from Curse.
  • Sharing a Body: The water nymph Clytie houses the memories and powers of Vincent van Gogh, with a portion of her being made up of imaginary numbers. Per her profile, her flesh and personality are mostly Clytie, with another large portion of her being those imaginary numbers. What little is left are aspects of Vincent himself, but not enough of himself to not make Clytie feel insecure about not truly being him.
  • Smarter Than You Look: It's noted in her profile post-Bond 5 that despite her erratic mannerisms and childish personality, Van Gogh displays a shocking amount of cunning. This is reflected in her skillset that weaponizes her paradoxical nature as someone that tries to curse herself to death as Vincent van Gogh, but stubbornly refuses to die as Clytie; the pain from the curses doesn't bother her because she's a masochist, it protects her allies from said curses, and being fused with Imaginary Numbers lets her convert the curses into power to turn on her enemies.
  • Split Personality: Kind of. Clytie is a vessel for Vincent van Gogh’s powers and memories therefore parts of his personality shine through. Clytie also reveals in her Interlude that she has none of her memories from her life as a water nymph. That said, Clytie is still the dominant personality and the one in the mental drivers seat, with her stating in her Interlude she believes her personality itself is that of the water nymph after she fell into her obsession with self-punishment with the Apollo fiasco, and Gogh's memories are filtered through that.
  • Stone Wall: She has a good B-rank Endurance, but has E-ranked Strength. Stat wise, she has great HP at 15,000, and average attack at 11,220, but gameplay-wise, her Critical Hit Class based kit lets her hit far above what she can normally dish out.
  • Super-Empowering: The reason why Van Gogh was chosen by his patron Outer God was the fact that his Noble Phantasm could be used to elevate and enhance the divine essence in other Foreigner-class Servants. This would not only amplify the powers of other Foreigners, but also allow their own Outer Gods to exert greater control over their vessels.
  • Sweet Polly Oliver: Gogh attempts to pass for a man in her First Ascension, with her boyish clothes and hair, though she still looks and sounds like a girl. Her real gender is obvious in her later Ascensions.
  • Swiss-Army Weapon: Yes, the petals of the sunflower on top of her giant paint brush can rotate like a saw! She calls it the Gogh Cutter.
  • Third-Person Person: Generally appears to avoid the usage of pronouns and self indication when she speaks, but sometimes she will refer to herself as simply "Gogh". Later dialogue from her reveals that she sees "Gogh" as a separate person from herself, which has her using the first-person pronoun "Watashi" instead.
  • Vapor Wear: Her First Ascension's overalls are unzipped so low that her navel is plainly visible. Coupled with the Navel-Deep Neckline above, this seems to suggest she's not wearing anything underneath.

    Voyager 
https://static.tvtropes.org/pmwiki/pub/images/voyager1.png
Hello From the People of Planet Earth
Second Ascension
Third Ascension
Final Ascension
Heroic Spirit Tour
April Fool's
April Fool's Fate/Grail League
Voiced by: Yuka Iguchi

"I...ask you... Are you worthy of being my Master?"

In 1977, the NASA space program launched the space probe Voyager 1 into space. The purpose of the space probe was to examine Jupiter and Saturn, after which it drifted off the Solar System to continue on an interstellar mission. While the probe is still active in modern times, it has manifested as a Servant in the form of a little boy. While he is both physically and mentally young due to how recent his history is, he is eternally curious as any space probe should be and wishes to fight with his Master in a Holy Grail War to the very end.

He originally debuted in Fate/Requiem as the last Servant summoned into the world, contracting himself with Utsumi Erice. He debuted in the game in the "Échiquier de l'Apocalypse" event as its primary ally. He's also a major supporting character in the "Holy Grail Phantom Thief Amakusa Shirou ~Slapstick Museum~" event.


  • Anthropomorphic Personification: He serves as one for the Voyager 1 probe, as he needed a human body in order to communicate with his master. He manifests parts of the probe in his Third Ascension for his attacks.
  • Art Shift: Like the Foreigners before him, Voyager's in-game animations differ drastically once he reaches Third Ascension. He goes from the cartoony, whimsical and music-inspired attacks involving the stars and his Little Prince-styled appearance to a more physical and hands-on approach along with weaponizing space exploration technology.
  • Attention Deficit... Ooh, Shiny!: His naturally inquisitive nature makes him easily distracted. He's especially excited to try out new smells and tastes due to lacking both of these in his original form. Voyager also loves music due to being entrusted with the Golden Record, and his profile states that any live performance he comes across will quickly have him join the audience.
  • The Baby of the Bunch: He's easily the youngest Servant in the entire franchise in terms of historical age (in real history, not counting characters original to Fate like EMIYA), since he went into space in 1977. Heck, the Voyager 1 is still active as of 2020, only stated to run out of power in 2025, around the same time Fate/Requiem takes place. This is explained to be the reason for why he manifests as such a young child. He's frequently doted upon as a result, with Thomas Edison, Kintoki, and Jason taking a particular shine to him for various reasons.
  • Badass Adorable: He's a sweet, inquisitive young boy who also happens to be a Servant.
  • Badass Longcoat: Wears a long, flowing jacket in his Second Ascension, which greatly resembles one that The Little Prince wears.
  • Battle Aura: He's surrounded by a rainbow galaxy-like aura when using his skills in his Second and Third Ascension and a cosmic blue aura when he's using his skills in his Third Ascension.
  • Beyond the Impossible: The point of his skill, Voyager of the Stars, is to turn the impossible into the possible, making the notion of interstellar travel a reality for humanity.
  • Bizarre Alien Biology: His boots in his first ascension seem to fuse with his skin.
  • Bland-Name Product: The logo on his aviation jacket in his Third Ascension is not a NASA logo, but a ναυς (NAUS) logo.
  • Bold Explorer: The entire reason for his existence is to explore the solar system and then the universe for as long as he can, taking mankind's hopes and dreams with him for some other form of life to hopefully find.
    Voyager: [using his Noble Phantasm] I'll be the guide. Humanity's dream, humanity's hope. I'll deliver them all to the distant starry sky. We'll reach it one day.
  • But Now I Must Go: Discussed. Voyager says he can't stay forever and that he'll eventually have to leave the protagonist. But he'll always treasure the time they spent together and asks them not to be sad, or else he'll be sad too.
  • Calling Your Attacks: In his First and Second Ascensions, he has a habit of announcing his attacks with "The sound of X". He becomes fond of this in his Third Ascension.
    Voyager: [on Extra Attack] SUPER! VOYAGEEER! PUUUNCH!
  • Camera Fiend: Voyager spends his Valentine's Day scene taking pictures of everyone at Chaldea, marveling at the modern day digital camera's ability to instantly print photos without losing the original data. He gives a whole stack of these photos to the protagonist as his return gift, calling them "Chaldea's Family Photos".
  • Car Fu: He drives a moon buggy into his opponents as one of his Third Ascension attacks.
  • Cheerful Child: His human form is an adorable eight-year-old boy and is very inquisitive about all things in the world. It's especially noticeable in his Third Ascension, as he finally has the vocabulary to express his excitement.
    Voyager: [during an event] Wowzers, the mission changed. My fingers are itching to get out there!
  • Composite Character: Erice's influence on his manifestation as a Servant is attributed to why he has so many physical traits picked up from The Little Prince like his blond hair and yellow scarf; it's especially noticeable in his Second Ascension, where he wears a very similar outfit to the Little Prince's and wields a rapier that resembles a rose (a flower that the Little Prince is very attached to). He also gains some elements from the book's author, Saint-Exupéry, such as his aviator jacket and goggles in his Third Ascension.
  • Constantly Curious: As a machine created solely to collect information and explore the universe, Voyager is profoundly curious about the world around him. Combined with his Photographic Memory, Voyager will often be running around trying to find and experience new things, be it sweets or street performances.
    Voyager: Have you, um, ever heard what a whale sounds like? Or how an elephant stomps around? A fox, playing hide-and-seek in a wheat field? A swan crossing the sea? I wanna see and hear so much more.
  • Critical Hit Class: His kit is highly Quick-focused. All of his skills have something to do with critical hits, be it giving him Quick stars, lowering enemy Quick resistance to produce more stars, or increasing his party's Critical Damage and one ally's star weight.
  • The Cutie: Just look at him! He's a cute, innocent little boy who's curious about everything around him, and as a space probe he represents humanity's idealistic dreams of exploring outer space.
  • Dance Battler: He has a very flighty, whimsical style to his attacks, riding on stars, spinning around his opponents, and conducting the stars so they slam into his opponents. He ditches this for a more direct fighting style come Third Ascension.
  • Day in the Limelight: The "Échiquier de l'Apocalypse" event is this for him, introducing him to players who haven't read Fate/Requiem. He is the protagonist's primary guide throughout the event as well as its shopkeeper. His appearance in Chaldea from inside the game is also the reason why the protagonist gets involved in the first place.
  • Delayed Reaction: The Voyager who first appears in the event has a delayed reaction to answering people, this implies that he's some kind of projection that is receiving signals from the actual Voyager from beyond the Solar System (and perhaps 3+ years in the future) This stops being a problem once inside the game world in the event, or once he is summoned by Chaldea proper.
  • Dissonant Serenity: As nice as he is, it can be a little creepy to hear him humming cheerfully while he's busy running his enemies over in his moon buggy or generally sounding like a child playing while dealing with his foes.
  • Diving Kick: In his Third Ascension, Voyager will jump back for a Rider Kick that would make Kintoki proud.
  • Energy Absorption: His Swing By skill works by manipulating his kinetic energy and the kinetic energy of those around him. He's able to use it to take away kinetic energy to slow things down, add it to things to speed them up, and surpass his limits of acceleration and deceleration.
  • Energy Weapon: One of his Third Ascension attacks has him pull out a satellite dish to fire a blue beam at his opponents.
  • Fighting Your Friend: He's forced to fight Erice during the "Échiquier de l'Apocalypse" event because her stubbornness and loneliness over having him "stolen" from her makes her refuse to work with the protagonist even though they're all trying to escape the game world.
  • First Time Feeling: He enjoys having a human body, as it allows him to experience things beyond what mere information, data, and photography can tell him. He takes every opportunity to hear, smell, see, feel, and taste everything he can.
    Voyager: I like this body. Not just because I can see with it. I enjoy being able to hear, touch, and smell things. Is it okay for me to see how you feel too?
  • Flight: He's one of a handful of Servants able to fly freely through the air without the use of a mount or Noble Phantasm.
  • Fragile Speedster:
    • Stat-wise, he's incredibly fast with an A+ in Agility, further accelerating with the help of his Swing By skill along with having the ability to fly. But his Strength is a piddling E and his Endurance a mediocre C. Fittingly enough, his entire skillset focuses on Quick cards.
      Voyager: [at the start of battle] I'm fast y'know?
    • In his Third Ascension, he'll reference hitting the first, second, and third cosmic velocities while using his Extra attack, the latter of which is the speed required to leave the solar system. How fast is this? 42 km/snote , or Mach 122.
  • A Form You Are Comfortable With: Voyager took on his current form as a Servant due to his Master Erice's love for the story of The Little Prince and his desire to better understand her and the rest of humanity. It had mixed results, as Erice has lasting trauma against young Servants because of what Louis XVII, an Avenger, did to her.
  • Gameplay and Story Integration: Voyager and Erice work great together, with Voyager being a star generator and Erice being focused on critical hits. Voyager's Noble Phantasm also adds a bonus 10% NP gauge (20% post-upgrade) to party members with the Living Human trait, which Erice has.
  • Goggles Do Nothing: Subverted. His Third and Final ascensions usually depict him as wearing his goggles on his head or around his neck, but he does put them on (presumably to protect his eyes) while he rockets up into the air and comes down hard on his opponents in his Third Ascension Form's Extra attack. The goggles were a gift from his Master Erice, who gave them to him in Requiem.
  • Gratuitous English:
    • His summon line has him asking the iconic "Are you my Master?" in English, as he did to Erice in Requiem both when he first appeared to her and when they made a contract at the end of volume 1.
    • Comes up often when in his Third Ascension form with lines like "Roger, copy!" and "Beam me up!" Then you have his Summon line which was lifted straight from the light novel. He also calls Jason, well, Jason instead of the greek "Iason" pronunciation used by the rest of the game. Justified in that he's an American creation, so English would come naturally to him.
    • At the end of the "Échiquier de l'Apocalypse" event, Voyager wishes the protagonist "Godspeed" as they go on their voyage.
    • All of his photos in his Valentine CE feature messy English captions. He also refers to Thomas Edison as "Mister Edison" in English.
  • Gratuitous Greek: Instead of NASA, his aviator jacket in his Third Ascension reads ναυς (NAUS), Greek for "ship", referencing his true nature as a spacefaring vehicle.
  • Hair of Gold, Heart of Gold: An innocent, curious little boy with blond hair so bright that it seems to glow and blue eyes to match. Fittingly, he's also the only Foreigner thus far who's truly dedicated to becoming a guardian of humanity.
  • Hates Baths: His profile specifically mentions that he doesn't like baths, which is a nod to Requiem volume one where he complains that Erice's bath is too hot. His Valentine's CE also has a picture of a showerhead labeled "Sigh" with Cross-Popping Veins to emphasize his distaste for bathing.
  • Hates Being Alone:
    • Inverted. Due to his solitary journey through space for 48 years, Voyager is used to being alone and doesn't mind it at all. He sympathizes with both Erice and EMIYA Alter for this reason, as they both prefer to be alone. But he laments that even with the powerful camera attached to his original body, he was never able to take pictures of other people, as he was designed to take pictures of planets and stars.
    • During the Slapstick Museum event, Voyager is overwhelmed when he's rayshifted into a museum packed to the brim with people and isn't sure what to do until Jing Ke offers to give him a piggyback ride while they explore the museum in preparation for the heist.
  • His Name Really Is "Barkeep": According to his My Room dialogue, his class in the novels is "Voyager" as well, though this is because Circe decided to name his unknown class after him.
  • Historical In-Joke: Voyager's design and connection to the Little Prince is one long historical gag.
    • When he first meets Erice in his home series, the way he's floating almost perfectly overlaps with one of the most famous pictures of the Voyager-1 probe.
    • Voyager shares the Little Prince's fear of snakes, even though it's for an entirely different reason (he's destined to shut down once he reaches the Ophiuchus constellation).
    • One of the leading staff members who pioneered efforts to construct Voyager would later go on to join the B612 Foundation, a space construction company named after the asteroid the Little Prince calls home.
  • Humanity Ensues: Voyager was originally a space probe designed to venture into the farthest reaches of space. Upon being summoned as a Servant, he took on a human form to better understand his Master and humanity itself. He enjoys the experience of having a human body, taking every opportunity he can to explore and experience things he couldn't with his original machine body. In his Third Ascension, he pulls out parts of his original space probe body to attack, such as his satellite dish or the rocket used to send him into space.
  • Humble Hero: Despite his claim to fame as the fastest and farthest-traveling man-made object to leave the solar system, Voyager declares that the Argo is the best ship in the night sky and that he's no match for it.
  • Hyper-Awareness: Due to being an exploration probe in human form, Voyager is constantly observing his surroundings and is often aware of things others aren't obvious to others, like how the shield in the Slapstick Museum is fake, much to the curator's shock and dismay.
  • Improbable Weapon User: Satellite dishes, moon buggies, entire rocket ships, etc. for his third ascension.
  • Incorruptible Pure Pureness:
    • Downplayed. He's classed as a Foreigner in this game, so when Yang Guifei calls the other Foreigners to aid her against Chaldea, he's compelled to join the fight too. But since he lacks a connection to an Outer God, a simple "go to bed" from Erice is enough to make him go back to bed.
    • Played straight during the "Holy Grail Phantom Thief Amakusa Shirou ~Slapstick Museum~" event. The heroes are deliberating about what to do with Paris' Apple of Discord, so Amakusa suggests giving it to a Servant the apple can't influence. Given that Voyager is a Heroic Spirit composed entirely of humanity's hopes for the future, it's given to him for safekeeping, as there's nothing negative in him for it to amplify.
  • Innocent Blue Eyes: Has big, blue eyes that represent his child-like innocence and fascination with the world.
  • In-Series Nickname: "Pran", short for Little Prince (specifically noted to be from the French pronunciation, hence why it isn't "Prin"). It's given to him by Karin in Requiem before they learn his real identity.
  • Insignificant Little Blue Planet: The famous "Pale Blue Dot" photo that the Voyager probe took and transmitted to Earth before exiting the solar system manifests as his Noble Phantasm and serves as a reminder for him of how one tiny little planet 0.12 pixels wide sent him into the universe to explore.
  • Late-Arrival Spoiler: His release in Grand Order explicitly confirms his identity, which was only hinted towards in Requiem volume one.
  • Latex Spacesuit: Averted. Compared to the Future Spandex worn by other space-related Servants like Space Ishtar and Mysterious Heroine XX, Voyager wears a realistically bulky space suit in his Third Ascension.
  • Light Is Good: He's absolutely brimming in light symbolism from the cartoony stars of his first two Ascensions to his bright blond hair. This helps send the message that he really is an innocent child ready to explore the cosmos and help humanity in any way possible.
  • Like Brother and Sister: Although they're no longer Master and Servant, Voyager and Erice clearly care for one another like siblings. Erice fusses over Voyager and makes sure he goes to bed even when he's compelled to help Yang Guifei against Chaldea.
  • Magikarp Power: Discussed in his profile. In his initial stage, he's noted to be quite weak for a Servant. But his ability to rapidly learn and the strengthening system at Chaldea will allow him to truly become a guardian of humanity in time.
  • Meaningful Background Event: Each Ascension shows his journey through Earth's solar system and beyond in the background as he leaves Earth for Mars and Jupiter. His final Ascension's background is a mysterious planet's surface with an Alien Sky.
  • Messy Hair: Voyager's hair is curly and disheveled, going in all directions to emphasize his playfulness and child-like personality. It spikes up when using his skills in his Third ascension.
  • Muscles Are Meaningless: He's just an eight-year-old boy in appearance, but in his Third Ascension he fights like a bruiser with a Diving Kick, kneeing his opponents, and coming down from the sky hard enough to cause an explosion. That being said, his Strength stat is a pitiful E, so his strength is not based on pure physical strength.
  • The Navigator: As a spacefaring vehicle designed for exploration, Voyager possesses an absolute sense of direction and navigation, being able to find his way around even if placed in a completely unknown location.
  • Nice Guy: He's as sweet, bubbly, and curious as he appears to be. He even has nice things to say about Jason and the Argo, which is more than most of Jason's real-life acquaintances can say.
  • Omniglot: Downplayed; while Voyager himself has a very limited vocabulary (at least before his third ascension), his profile states that he understands a variety of different languages.
  • The One Guy: He's the first and currently the only male Foreigner in the Fate franchise.
  • Only One Name: Naturally a given, since the Voyager probes were named after the space program and never had any other nicknames.
  • Oxymoronic Being:
    • Foreigners tend to represent the fear of the unknown, cosmic horrors beyond imagination, and the cycle of human suffering, as shown by Abigail, Hokusai, and Yang Gufei by Third Ascension. Voyager is none of these things. His mission to explore the universe represents the desire to explore the unknown and encounter new things beyond the scope of the Earth as well as epitomize human ingenuity and its hope to reach the stars.
    • While his fellow Foreigners tend to adopt eldritch traits as they ascend and gradually become more alien in their mannerisms and fighting styles, Voyager becomes more human as he ascends, going from being a Strange-Syntax Speaker to speaking more clearly due to learning more about humanity. His fighting style also goes from flinging around cartoony stars to a more grounded combat style where he weaponizes space exploration equipment.
    • To other beings in the universe, he is the Foreigner.
  • Phenotype Stereotype: Voyager, an American creation, has bright blonde hair and baby blue eyes, though this has more to do with him being modeled on the French story of The Little Prince.
  • Photographic Memory: As a spacefaring vessel hooked up to a camera, Voyager is able to memorize anything he experiences for the first time, which helps to compensate for his initial lack of vocabulary and knowledge through rapid learning.
  • Positive Friend Influence: Voyager's interactions with EMIYA (Alter) slowly cracks into his brooding Anti-Hero persona and starts to bring out his old "Hero of Justice" mentality out, with him agreeing to help Erice out with her problems, even if it just means beating some much-needed sense into her.
  • Power Floats: He's always floating in battle thanks to his Swing-By skill giving him the ability to fly under his own power.
  • Ramming Always Works: One of his Third Ascension attacks has him send an entire rocket ship into his opponent as a missile, even stating its name ("Centaur, full thrust!"). Justified in that the technology used to send him into space was originally designed to propel ICBMs.
  • Rocket Boots: Uses these to fly upon his Third Ascension.
  • Royal Rapier: He carries around a rose-themed rapier in his second sprite, alluding to his resemblance to the Little Prince. He doesn't necessarily use it as a rapier though, instead, he uses it as more of a magic wand or a baton.
  • Russian Reversal: One of the qualifying conditions for a Foreigner is to be (optionally empowered by) a visitor from another world. You would think this primarily means "them visiting us", but no one ever said it can't also mean "us visiting them", which is what the Voyager space probe was created to do.
  • Scarf of Asskicking: He wears a golden scarf in his First Ascension, but loses it in his Second, only to regain it in his Third to reflect his more direct fighting style. It resembles the scarf The Little Prince wears, and it always looks as though it's fluttering in the wind (which his profile lampshades).
  • Sense Freak: Since his true identity is a space probe of all things, he's naturally very curious about all the new sensations he can experience in his human body. He's particularly interested in new smells and tastes (with his profile stating that he's developed a Sweet Tooth), and he's also very fond of listening to music.
  • Situational Sword: His Noble Phantasm does extra damage against those with the "Sky" attribute, typically gods and demigods.
  • Square Race, Round Class: He has nothing to do with Outer Gods whatsoever, and in his home series isn't even a Foreigner at all but of the Voyager class. Presumably, he was made Foreigner in Grand Order just so the developers didn't need to program a unique class just for him, though it makes somewhat more sense when you consider that Voyager might be the unknowable being from another world to the other worlds the Voyager probe is meant to discover.
  • Spam Attack: His kit is well-suited towards using his Noble Phantasm frequently. His Voyager of the Stars skill gives him a 50% NP Charge at max rank, while his Swing By skill lowers Quick Resistance for a single enemy in addition to increasing his Quick Effectiveness. Then there's an additional NP Charge on his Noble Phantasm with an extra bonus for "Living Human" Servants (i.e. some Pseudo-Servants and Mash). Combining him with two Skadis can turn him into a powerful farming Servant, albeit one limited by his class.
  • Star Power: In his First and Second Ascension, he bombards his foes with cartoony stars and starlight because of how the Little Prince affected his form. His relationship with the Earth, space, and the stars also gives him metaphysical importance akin to Rhongomyniad and Romulus' nation-building spear, as Voyager represents the limits of human influence and exploration, thus embodying the "End of the World" as much as Rhongomyniad and acting as a new anchor for reality as humanity knows it. He also possesses the rare Star Attribute.
  • Stealth Pun:
    • One of his Third Ascension attacks has him moonsault into his opponent.
    • Almost all of Voyager's skills have to do with his ability to produce and utilize critical stars.
  • Stone Wall: He has the highest HP out of all Foreigners at 15,592, but his Attack is below average at 10,450.
  • Strange-Syntax Speaker: Due to his initial lack of vocabulary, his speech is quite stilted, often having unnecessary breaks and pauses as he presumably tries to think of the right word to say. This gets smoothed out considerably after reaching Third Ascension, representing how he's developed a word bank large enough to express what he's thinking.
  • Sweet Tooth: He loves eating and his profile makes special note of his fondness for exquisite desserts. During the "Slapstick Museum" event, he's delighted to bite into a crispy deep-fried donut, calling it "the yummiest thing". His profile specifies that he especially likes donuts because of their resemblance to Saturn's rings.
  • Technology Marches On: In-Universe. In his Valentine's scene, he borrows Georgius' toy digital camera and starts taking pictures of everyone at Chaldea. Voyager marvels at how the pictures can be printed instantly without losing the original data, which the much more powerful camera attached to his original body can't do.
  • Token Good Teammate: Of all the Foreigners, Voyager stands out as the only one who is truly devoted to the cause of being a guardian of humanity. He's neither possessed by an Outer God nor a Punch-Clock Hero like Mysterious Heroine XX and isn't one half of a Beast of Humanity like Koyanskaya of Dark. Like Mysterious Heroine XX, Mysterious Idol X (Alter) and Kukulkan, he does not have the Threat To Humanity trait.
  • Use Your Head: One of his Third Ascension attacks has him ram headfirst into his opponent in a rocket-powered headbutt.
  • Why Did It Have to Be Snakes?: He admits to having a fear of snakes, but also finds them pretty, so they're not so bad. This is a reference to the Little Prince's fear of snakes as well as how Voyager is expected to shut down once he reaches the Ophiucus constellation. He's also worried about tiny splinters and space debris, as they may as well be cannonballs at the speed his original body is flying at in space.
  • Writing Around Trademarks: They avoid saying the name The Little Princenote  due to Copyright, but they will allude to it.

    Wandjina 
https://static.tvtropes.org/pmwiki/pub/images/20230920_170617.png
Great Nature Spirit of Clouds and Rain
Second Ascension
Third Ascension
Final Ascension
Wandjina Eyes
Voiced by: Anzu Haruno

"I'm Wandjina! We fiiiiinally meet, you can be happy! I AM happy! Yayyyy~!"

The Wandjina are spirits of cloud and rain featured in Australian Aboriginal rock art of Western Australia’s Kimberley Region. Usually depicted as mouthless but with eyes and nose either because their power makes speech unneeded or if they did have one then the rain would never cease.

It is said that they descended from the Milky Way during Dreamtime to create life in the world, returning with more Wandjinas to help when it proved more than the first ones could handle. They along with the Dreamtime Snake would then teach their creations till they disappeared and is said to live in the bottom of water sources bearing the paintings of their likeness, while some were said to return to the skies above and can be seen as lights moving high above.

She appeared in the Serva★Fes 2023 event and later debuted in the event Wandjina World Tour.


  • Adaptational Badass: Fate presents Wandjinas as extremely powerful spirits with power over the entire atmosphere. This one is even stronger, being a version from the Servant Universe with authority over an entire solar system of seven watery planets just like Earth.
  • Amazing Technicolor Population: She has blue skin in Second Ascension which fits her as a spirit of cloud and rain.
  • Ambiguous Gender: She appears as a feminine blue humanoid upon manifesting a physical form but is considered a "Gender: Unknown" Servant in gameplay proper.
  • Ancient Astronauts: Brought up, but averted. Aboriginal Australian mythology does say the Wandjina arrived from the Milky Way, and her profile says she certainly looks alien-like... but her profile also says the Clock Tower mages have researched her and concluded she's an Earth-born Elemental, with the rumors of her being an alien probably started by someone who briefly caught a glimpse of her and got the wrong idea.
  • Anthropomorphic Personification: Of the very atmosphere of the planet itself. This is why the Hawaiitria Singularity is stated to cause The End of the World as We Know It if left unchecked: if Wandjina wasn't pacified, the world would no longer have air.
  • Battle Boomerang: She has one giant one and another on her hair. She can even multiply it to barrage like Swift.
  • Blow You Away: Some of her animations feature her using wind based attacks such as her Extra attack having her and her koala spinning together to create a tornado and one where she uses her hair to create a powerful gust.
  • Bolt of Divine Retribution: Her main Noble Phantasm boils down to this. If Wandjina gets really, really angry, then she starts smiting with lightning so focused it practically becomes a straight spear.
  • Boobs-and-Butt Pose: Goes into this pose in Final Ascension.
  • Clap Your Hands If You Believe: According to the Clock Tower, she is an Earth-born Elemental, but due to the myths saying she is from outer space, she has become alien enough to qualify as Foreigner.
  • Crippling Overspecialization: Her Second Skill applies additional buffs when Human Attribute allies are on the field, giving them extra NP damage and giving Wandjina herself ramping NP damage if they're attacked. Great for fellow damage dealers, but heavily constraining on support options; very few dedicated support Servants are actually Human, with the short list consisting of only Zhuge Liang, Yui Shousetsu, Sima-Yi, and Miyu Edelfelt. It's almost comical when the list also omits Cnoc na Raibh, Wandjina's own Foreigner avatar.
  • Cute Mute: While not outright mute, she doesn't know any spoken language with which to try to speak to us during the Summer 2023 event. What little flavor text we see from her is only her inner thoughts. She has thankfully corrected this by the time of her playable debut.
  • Emotional Powers: Literally being the planet's atmosphere, Wandjina's emotions not being manifested as Calamities can be seen from the weather itself. Even if the Calamities were all subdued, if Wandjina wasn't pacified, the city holding Serva★Fes would still spontaneously light on fire for no reason.
  • Fishbowl Helmet: She is wearing such a helmet in First Ascension to go with her astronaut-like outfit. One of her attacks even has her enlarge and fill it with water to use against enemies. Her max bond Craft Essence reveals it's actually her second Noble Phantasm, Wandjinamet, and is actually an orb of water, that would make anyone else who wears it wet.
  • Giant Woman: The Wandjina World Tour event takes place in a singularity located within her body... and said body is 832 kilometers tall. For reference, that's roughly the length of Japan's main island. Being effectively the incarnation of the atmosphere, she's described as a "supermassive" nature spirit, with her Servant versions being human-sized terminals in the same vein as the Greek gods.
  • The Heartless: The Hawaiitrian Calamities are Wandjina's negative emotions made flesh, given familiar forms by Oberon on accident. "Burnnunos" represents her anger, "Uminunnos" represents her sorrow, and "Yamenunnos" represents her grief.
  • High Koala-ty Cuteness: She carries a koala (which may or may not be a drop bear) around in her First Ascension. In her Second Ascension it turns into her giant boomerang.
  • Immortal Immaturity: She's unfathomably old, but having spent most of said time alone, she's got the emotional maturity of someone in their early teens at the absolute best.
  • Language Barrier: Wandjina merely wants to communicate, but has no understanding of any human language on Earth, not even from her land of worship. As a result she knows fantastically little about the world.
  • Making a Splash: Of course she has water in her attacks, Wandjina is a rain spirit after all.
  • My Name Is ???: During the battle when she first appears, her name is rendered as unreadable garbage text.
  • National Weapon: In case you needed any visual aids that she's an Australian divinity, she has a boomerang in her hands and in her hair.
  • Poor Communication Kills: Her primary issue. Having no means of communication with people and seeing her dream of a world free of conflict go unfulfilled, Wandjina believed she was forgotten and ignored by all. The Protagonist and their friends need to perform some strong non-verbal communication to get across that she wasn't forgotten and that her dream isn't as simple as she thinks.
  • Puzzle Boss: Wandjina's "boss fight" isn't really against her. She never attacks, just tossing out debuffs and buffs to your party while sitting in the back with permanent Debuff Immunity, an Evade that ignores Sure Hit and Pierce Invincibility, and 100k heal every turn. The real targets of her battle are the "Noise" enemies that keep popping up in front of her.
  • Shock and Awe: Her Noble Phantasm has her call a lightning strike down on her target. It is potent enough to qualify her for Lancer.
  • Shown Their Work: Part of Wandjina's mythos is that she is a creator deity from a nondescript part of the Milky Way galaxy and is not necessarily from Earth, hence her Foreigner Class.
  • Stripperific: In Third and Final Ascension, she wears a bikini-like outfit with ribbons.
  • Time Dissonance: Something she has a hard time dealing with, being an incredibly ancient Nature Spirit. After building her new singularity, she was ready to play around with Chaldea's people for thousands of years, and it takes a while for her to understand that it's just not feasible.
  • Tragic Dream: Her dream is a world free of conflict — which, given the nature of humans, is simply impossible.

    Yang Guifei 
https://static.tvtropes.org/pmwiki/pub/images/yangguifei1.png
Imperial Consort Yang
Second Ascension
Third Ascension
Final Ascension
Heroic Spirit Tour
Event Attire
April Fool's
April Fool's Fate/Grail League
Voiced by: Haruka Yoshimura

"Morning! I'm Yuyu, a Foreigner! Please let me stay by your side foreeever... Uh, y-yes. That's right... I'm Yang Guifei... Pleased to meet you... I keep telling you, knock it off with that whole 'harlot' thing!"

One of the Four Beauties of Ancient China, Yang Guifei was the consort of Tang Emperor Xuanzong during his later years. She was usually blamed for the An Lushan rebellion, a seven-year rebellion that weakened the Tang Dynasty, because of the favoritism that the emperor bestowed on her and her family. Because of this, she is the subject of the famous Tang Dynasty poem, "Song of Everlasting Sorrow", which depicted the tragic love between her and the emperor. The poem is also popular in Japan, where it is the basis of The Tale of Genji.

She debuted in the fifth New Year's campaign as the limited Servant. She finally appeared in the story during the "Imaginary Scramble" event.


  • Adaptational Curves: In history, she was famous for being a Big Beautiful Woman and set the standard for beauty in ancient China, but here she has a much slimmer physique.
  • Ascended Extra: Is mentioned in Fate/strange Fake when False Caster brags that he managed to sleep with both her and Cleopatra VII.
  • Ascend to a Higher Plane of Existence: After she died, her spirit became an immortal (xian) of Mount Penglai, where she waits to be reunited with her beloved emperor.
  • Balance Buff: She received a Rank Up Quest for the Imaginary Scramble Pre-Release Campaign that buffed her Embodiment of Three Thousand Affections A to A+. This increases the number of C. Stars dropped from 5-15 to 15-25 and changes the Taunt skill from Male-only to all enemies. This massively improves her overall performance in battle, letting her reliably tank all incoming damage and burn them back.
  • Big Beautiful Woman: Subverted. Despite being described as "slightly overweight" in history, here she has the physique of a slim teenage girl.
    Yang Guifei's profile: Chubs...wait, I'm not chubby?
  • Composite Character: Not her, but implied with the Eldritch Abomination qualifying her as a Foreigner being both Cthuga and the star Fomalhaut. Her bright blue eye during her Noble Phantasm refers to Fomalhaut (she names it in Lovecraft Speech during her ascended NP), the blue star associated with Cthugha. "New Scientist" magazine referred to Fomalhaut as "The Eye of Sauron". Also, some of her profile descriptions, such as mentions of an evil god dwelling in the abyss, where no mortal can hear it sing, as well as her promise to burn BB (Summer) if she tries anything against you, would seem to imply it being Cthugha. Cthugha is also described as a giant fireball. Cthugha is trapped in space and unable to move, which might tie in with the "no mortal can hear it" line. Furthermore, it is Cthugha you summon if you are getting rid of Nyarlathotep, who is the Outer God giving BB (Summer) power.
  • Counter-Attack: Her third skill, Sun of a Calamitous Star, works like this. For 3 attacks, whenever she's attacked, the attacker suffers a burn debuff. This lets her reliably burn enemies to set them up for her Noble Phantasm's bonus damage modifier.
  • Cute Monster Girl: Her ascensions give her glowing blue horns and blue flaming markings on her arms and legs. She's notably the only Foreigner aligned with a Lovecraftian entity that doesn't drastically change skin color upon ascending (at most, she appears slightly paler).
  • Dual Age Modes: Albeit not visible age modes. During "Imaginary Scramble", she says her mental state ages a few years with her Third Ascension.
  • Elite Four: She's one of the Four Great Beauties of China, alongside Xi Shi, Wang Zhaojun and Diaochan.
  • Foil: To BB in several ways, both as mentioned by BB in the Imaginary Scramble ending, as well as event and gameplay wise.
    • Both of them have major roles in events that are very plot important (SE.R.APH in BB's case and Imaginary Scramble in Yang's case). However, while BB pretends to be the main villain for SE.R.APH but actually working so that she can stop Kiara (a.k.a. the actual main villain of SE.R.APH), Yang pretends to be an ally of Chaldea only for her to go on to betray them once everything with the Evil God of Flowers is settled.
    • As another Event notion, their plans in the Servant Summer Festival and Imaginary Scramble work similarly but end up having different ends. BB and her Sacrilege Tetrahedron were meant to keep the Master of Chaldea in Luluhawa to protect them from the trauma of the Lostbelts. Yang and her grand Foreigner festival were meant to run amok and eventually destroy humanity.
    • How they go about their Alignment and love also differs. Yang is Chaotic Good due to one evil act spoiling all the good she has done for others, while BB's comes from acting evil but secretly managing her good acts under that facade. On the love bit, it's also what drives BB to succeed in her plans while it made Yang fail hers.
    • Finally, the Outer Gods they're connected to are enemies: BB Summer is connected to Nyarlahotep, while Yang Guifei is more than likely connected to Cthugha.
  • Glass Cannon: She has the highest damage output of the Foreigner class, but while she doesn't have the lowest HP, it's the second lowest, and decently low for her rarity as well. She can inflict Burn in two different ways, and with her Noble Phantasm scaling damage off of how much Burn damage has been inflicted, she can hit high amounts of damage if setup right.
  • Happily Married: The only thing she wishes of the Grail is that she marries and lives out her life with the person she loves. She was this in life, with she and her husband being very much in love with the other, to the point the Emperor actually had to be convinced to put her to death for political stability over his own happiness.
  • Has a Type: She admits in her Third Ascension that she's turned on by strong-willed men acting like infants, which explains something of her relationship to Emperor Xuanzong in his later years when he would play around more with women than run the empire.
  • Hates Everyone Equally: Amped up in her Third Ascension lines, where she finds all living things, all things in nature, in fact pretty much everything to be unpleasant.
  • Hidden Disdain Reveal: The entire section after Imaginary Scramble where BB interrogates her has her mention that Van Gogh and Hokusai are incompetent at their jobs.
  • Horned Humanoid: Once she hits her Second Ascension, her odango hair transforms into two blue horns. They seem to be merely decorative at first since her hair can clearly be seen inside and passing out into her twin-tails. Once she hits her Third Ascension, however, the horns get bigger and start glowing with blue light while her hair is simply flowing down.
  • Hot Consort: Pun not intended, but welcomed. She is one of the most well-known consorts in history and during her third ascension, she becomes the mask and her dialogue focuses on being a desired woman alongside a ruler.
  • Informed Attractiveness: Like with Cleopatra, she is described to be one of the three great beauties of history, and she is very attractive, but due to the majority of the female servants looking cute at worst, her appearance isn't quite noteworthy in comparison.
  • Instrument of Murder: She carries around a pipa and a variety of flutes with her; aside from playing them to control Fthagua's Fire Vampires, she uses them as bludgeons.
  • Irony: Yang talks about burning Summer BB but Summer BB has burn immunity thanks to Pele.
  • It's All My Fault: She believes she's the cause of the Tang Dynasty's downfall, which causes her immense grief.
  • Last-Name Basis: 'Yang Guifei' translates as 'Imperial Consort Yang'. Her actual name is Yang Yuhuan, which she uses if her Bond Level and/or Ascension are high enough.
  • Letting Her Hair Down: She forgoes the twin-tails from her Third Ascension onwards, presumably because the horn decorations aren't merely decorations anymore for her to pass her hair through.
  • Male Gaze: Weaponized with her first skill, Embodiment of Three Thousand Affections, which draws all male enemies' attention to herself for one turn. A Rank Up quest upgrades the taunt to draw the attention of all enemies.
  • Manipulative Bastard: Her entire time on the Nautilus in Imaginary Scramble is her being one. She aimed to betray everyone from the get-go to let her "Emperor" (aka Cthugha) get his wishes of breaking out of his prison and burning the world alive. She plays the nice girl who treats people with kindness as a facade, with her giving cursed objects to the Nemo Marines to make them easier to drive them insane. At the end, she also simply awaited her chance to let Van Gogh make the grail, then take it to cause the epilogue of the event.
  • Navel-Deep Neckline: At her Third Ascension, her dress is open at the front to show off her cleavage and part of her stomach.
  • Obfuscating Stupidity: Plays herself as an ignorant and oblivious village girl, but quickly proves herself able to project and maintain the illusions her party need to interact with Imaginary Number enemies, and later shows a manipulative side, having spent the whole main half of Imaginary Scramble preparing to steal the Holy Grail and wreak havoc on the bonus half of the event.
  • Obliviously Beautiful: Downplayed; she's aware she's a beauty, but not how beautiful she is. If you have Cleopatra, one of the other Three Beauties of History, she refuses to believe she could compare to her and Helen.
  • Occult Blue Eyes: She gets these when she turns the eldritch power up, her blue eyes gaining a noticeable otherworldly glow.
  • One Degree of Separation: Emperor Xuanzong was Wu Zetian's grandson, making Yang her granddaughter-in-law. This becomes a plot point in Imaginary Scramble where learning of their relationship makes Yang willing to listen to her.
  • Pink Elephants: Whenever she gets drunk, an imaginary version of the poet Li Bai, always show up. As revealed in her Interlude after chugging some drinks with Jing Ke, who was abandoned by Qin Liangyu and Li Shuwen(Assassin) who most likely couldn't take it anymore.
  • Playing with Fire: Her Noble Phantasm inflicts Burn and does extra damage to Burn inflicted enemies, and her third skill, Sun of a Calamitous Star, also allows her to inflict Burn when she gets hit. When combined with her taunt and Noble Phantasm, she can hit well above what she normally can thanks to it.
  • The Power of Love: Her Emperor doesn't wish the destruction of the Human Order, so she doesn't care what her patron Outer God wants, vowing to use all her powers for the protagonist's sake. However, it may be that her Outer God has taken advantage of her love for her Emperor, repurposing her feelings into worship of it.
  • Reforged into a Minion: Xiang Yu speculates this is what happened after her death, with her Outer God modifying her to change her immense love and loyalty towards the emperor into worship towards it (she believes Xuanzong's soul is on Fomalhaut, where the Outer God supposedly resides). So in other words, she may be a successful attempt at modifying/recreating a Servant into a proxy/vessel for an Outer God, quite unlike Van Gogh’s case.
  • The Scapegoat: Like many consorts, she is credited for the fall of her dynasty (in her case, the Tang), and it is a sore spot for her. She reveals in the "Imaginary Scramble" event that as a result of this, she was given something akin to an Authority to cause ruin.
  • Servile Snarker: Her lady-in-waiting turned fire spirits can certainly roast her when she does something idiotic.
  • So Beautiful, It's a Curse: Zigzagged. Her profile notes that on the one hand, her beauty would attract miscreants and evil spirits, causing her to become withdrawn, but on the other, it was also what gave her the opportunity to support herself and her siblings after her parents died and they were left homeless, and she took pride in that.
  • Squee: If you have Qin Shi Huang, she's very excited to meet him, calling him the emperor of emperors.
  • Star-Crossed Lovers: While Yang's soul resides in Mount Penglai where she waits to be reunited with her emperor, Xuanzong's soul resides in Fomalhaut. However, this might be a fabrication by her Outer God to turn her love for the emperor to worship of it.
  • Stars Are Souls: In "The Song of Everlasting Sorrow'', Yang compares herself and the Emperor to the stars Vega and Altair; the god and goddess of love who could only meet once every seven years. However, here she is Fomalhaut instead of Vega. (And the two stars are very similar, according to astronomers.) Sadly Fomalhaut is known as The Loneliest Star because there are no stars that meet with it.
  • Super-Senses: Her fame as a musical performer grants her good enough hearing to accurately echolocate enemies outside the Nautilus.
  • Trademark Favorite Food: Lychees. Her Interlude reveals that she added three zeroes when ordering some, that they had a shipping container full of it. This forced Chaldea to eat lychee variations such as lychee curry, lychee burgers, lychee stir-fry, lychee pizza and so much more for a while.
  • Unwitting Instigator of Doom: In life, she and Emperor Xuanzong were so happy together that he spared no expense to please her, neglecting the day-to-day affairs of China and allowing power to fall into the hands of corrupt bureaucrats, including Yang's cousin. This allowed a rebellion to spring up that nearly ousted the emperor, prompting his court to hang Yang with a silken cord for the crime of doing her job as a concubine.
  • Whispering Ghosts: Her flames can do this. During her Valentine's sequence the whispering starts as mysterious, but then they directly help out with giving her Valentine's present.
  • World's Most Beautiful Woman: She is one of the Four Great Beauties of China, said to make flowers turn away in shame of her beauty, which may contribute to the friction between her and Van Gogh. In Lord El-Melloi II Case Files Reines also references her as one of the Three Beauties of History, comparable to Cleopatra and Helen of Troy. Yang herself is delighted if you have Cleopatra and would like to exchange beauty tips.


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