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    Saint Georgios 
https://static.tvtropes.org/pmwiki/pub/images/georgenew1.png
The Dragon-slaying Saint
Second Ascension
Third Ascension
Final Ascension
Travel Journal
April Fool's
April Fool's Fate/Grail League
Voiced by: Tadahisa Saizen

"I am Georgios, a Rider-class Servant. I have been summoned and come upon your request. Now let's try our best!"

Georgios, more commonly known as Saint George, a Greek soldier born in what is now modern-day Israel, rose to fame when, armed with the holy sword Ascalon and astride his faithful steed Bayard, came to the rescue of a city forced to appease the wrath of a venomous dragon by sacrifices by slaying the beast.

The Dragon-slaying Saint, a saint of the Catholic Church whose main stories are in the Golden Legend, a collection of legends on saints, and in the Seven Champions of Christendom.

He appears as an ally in Orleans and has a minor role in the "Does Moon Goddess Dream of Dumplings" event.


  • Adaptation Name Change: In Seven Champions of Christendom, the white horse that Georgios got was named Bucephalus, named after Alexander the Great's horse. Since the actual Bucephalus is well established before Georgios was created, the horse is now called Bayard, named after a different horse.
  • All-Loving Hero: He says to be "an upright man who protects the meager, indiscriminate in his kindness" and he believes that anyone is capable of learning from their mistakes and returning to the path of righteousness.
  • Animation Bump: Georgios received one for the 2020 "The Glorious Santa Claus Road ~The Sealed Christmas Present~" event, which now has him attack while riding his horse.
  • Anti-Magic: Based on his defeat of pagan sorcerers in his lifetime, when magic was still extremely powerful compared to modern times, he has A-Rank Magic Resistance, enough to be considered a "Magus Killer."
  • BFS: His sword gets noticeably bigger in his third Ascension.
  • Camera Fiend: As a lover of travel, he has apparently developed an interest in cameras.
  • Cool Horse: In his discarded abilities; also, one of his Noble Phantasms, Bayard: The Phantom War Horse. It was given to him by a witch that fell in love with him in The Seven Champions of Christendom, and it's said that "he who rides upon Bayard is impervious to harm." Bayard is part of his final ascension artwork, but he never utilizes the horse in-game until he received an animation update in Christmas 2020 (JP) where he could summon Bayard to take him to the enemy so he could apply his Ascalon.note  Humorously, supplementary materials state that Georgios isn't actually all that good at riding, and his Riding Skill can actually be attributed to Bayard.
  • Chronic Hero Syndrome: On his watch, none are permitted to injure others, and should it be deemed necessary, he will draw his sword to intervene.
  • The Dragonslayer: Probably the most famous example. His Noble Phantasm literally imposes the "Dragon" attribute on his enemies, making him one if he kills them with it or anytime before it expires after three turns.
  • Draw Aggro: This is his main thing, since his very first skill increases his defenses and draws enemy fire. Since it does so for three turns, Georgios can sponge attacks for far longer than a two-star Rider has any right to do. The fact that it's his first skill also means even a level one Georgios can be helpful by taking one or two hits.
  • Forced Transformation: Inflicts this on enemies with his Noble Phantasm, Ascalon which applies the "Dragon" attribute to a single enemy. This gives him amazing synergy with servants that have bonus damage against dragons, such as Siegfried and Sieg.
  • Gameplay and Story Segregation:
    • In Fate lore he's basically invincible, to the point he was removed from Apocrypha for being too powerful. In gameplay he's a good tank despite his stats, but hardly unkillable.
    • His ability to turn an opponent into a draconian being is actually a Noble Phantasm called Abyssus Draconis: Thou Shalt A Serpent Become, and has nothing to do with Ascalon: The Blessed Sword By Which Force is Slain. The game combines the two effects into a single Noble Phantasm.
    • Despite his status as one of history's greatest dragonslayers, Georgios is one of the worst characters for killing dragon-type enemies in the game. His class gives him type advantage against no regular dragon enemies and only a very small handful of [Dragon] Servants (Elisabeth and Shuten's Halloween variants, plus Sieg). Also, the most dangerous dragon enemies are the giant dragons, and they rely heavily on AoE attacks (and so do a lot of dragon Servants), which pretty much nullifies Georgios's best trait of being able to draw enemy fire. He does make a very good buddy for characters that get bonus damage while fighting dragons—but ironically, he's also totally redundant in those groups if they're fighting an enemy that's already dragon-attribute.
  • Gratuitous Latin: The bridle of his horse Bayard (as seen in final ascension above) is inscribed with the word veritas ("truth").
  • Holy Hand Grenade: His Noble Phantasm, Ascalon: The Blessed Sword By Which Force is Slain, acts like this. It's power is primarily defensive, protecting the wielder from all harm and all that would harm him, providing a form of "invinciblity." However, by reversing this protective power, it becomes a sword that pierces any armor.
  • Implacable Man: In life, he endured persecution and torture at the hands of those who would see him denounce his faith, but never once did he falter in his ministry of Christ.
  • Knight in Shining Armor: One of the great examples in Christendom, and the armor you CAN see under his white cloak is quite shiny. His skillset is meant to invoke the image of a defensive, heroic knight, too.
  • Nemean Skinning: Almost invoked by his second and third ascension appearances, where his shoulder guard looks like the head of the dragon which he slew in his legend (not to mention his entire bronzed armor evokes the pattern of dragon scales).
  • Not So Above It All: During the "Moon Goddess" event, after "Orion" reveals that both Kojirou and Martha are hiding dango between their clothes, he berates them for lying, only for "Orion" to say "then why is your camera bag full of dango too?"
  • The Paragon: Tries to uphold himself as one, though Martha and Kojirou note him being a bit of a hypocrite since he reprimanded them for stealing Dango but hid some for himself in his camera bag.
  • The Pirates Who Don't Do Anything: He's a Rider, but doesn't ride anything outside of his final Ascension artwork. He's really more of a Saber in-game. In fact, some of his profiles suggest that he's actually a pretty mediocre horseman; he just got lucky enough to be on Bayard, who's enough of a Cool Horse to make up for Georgios's clumsiness in the saddle. After Christmas 2020 in Japan, this is downgraded into a downplayed version: He could summon Bayard, but only to get close to the enemy and apply Ascalon.
  • Red Baron: Dragon-slaying Saint.
  • Semi-Divine: His status as a Christian Saint gives him Rank C Divinity.
  • Simple, yet Awesome: For a 2* servant, he is considered to be one of the best tank servants (other than Mash and Jeanne) due to his taunt ability and strong synergy with his skills. Many players will not have been able to complete some of the harder difficulty content against several boss fights with single target Noble Phantasms if it wasn't for his strong tanking ability for the first few turns.
    • To further highlight just how simple but effective Georgios' kit is, as of the 7th Anniversary, he is the ONLY launch Servant to have never received either a buff to one of his skills/NP or needed a Rank Up Quest to access a third skill (and thus, need to be Max Ascended) like some of the older Servants. He's just ready to go and do what he does best as soon as you get him.
  • Skewed Priorities: When faced with an enormous, cannibalistic dragon in his interlude, he tells the protagonist and Mash that they need to defeat it to fix a time distortion, but he'd like to get a picture of it first. Doctor Roman yells at him to save the pictures for later.
  • Status Infliction Attack: The application of the dragon trait.
  • Stone Wall: To the extreme; the designers have explicitly suggested he's built to serve as a tank in any party, and it shows. He has A Rank Magic Resistance, A+ Endurance and a skill that allows him to block mental attacks. He has the Battle Continuation skill that allows him to keep fighting even if he takes a fatal injury and another skill that grants unlimited defensive power as long as he is defending someone else. His sword Ascalon grants a large defensive bonus and his horse Bayard can save him from a fatal attack once. On the other hand, his Strength is mediocre at D Rank. For this reason, he is considered one of the best tank in the game, his low rarity and stats notwithstanding.
  • Super-Toughness: His Endurance stat is high even among Servants, and in-game he's a very tough tank.
  • You Shall Not Pass!: His Guardian Knight skill is this, as it applies taunt to himself for 3 turns, forcing enemies to attack him.

    Habetrot 
https://static.tvtropes.org/pmwiki/pub/images/404200a1.png
Linen Spinning Fairy
Final Ascension
April Fool's
April Fool's Fate/Grail League
Voiced by: Ayasa Itō

"So, this is Chaldea? Wow...! When you said it was a Magus' Workshop, I imagined some sorta cave, but this place is clean, stylish, and cool!!! I could see myself staying here for the long haul~. Oh, name's Habetrot. A fairy that brings fortune, sides with brides, and an expert in sewing!...Even though my Noble Phantasm is oddly, clunky... do you guys know why?"

A figure in folklore of the Border counties of Northern England and Lowland Scotland associated with spinning and the spinning wheel. The legend states that should a person step upon "unchristened ground" (the graves of stillborn or unbaptized children) and contract "grave-merels", the only known cure was for the victim to wear a sack made from linen grown in a field using manure from a farmyard that has not been disturbed for forty years, spun by Habetrot, bleached by an honest bleacher in an honest miller's milldam and sewed by an honest tailor.

She serves as an ally in "Lostbelt No. 6: Fairy Round Table Domain, Avalon le Fae", "Tunguska Sanctuary", and "Lostbelt No. 7: Golden Rainforest Travelogue, Nahui Mictlan". She is notably a free Servant given to you after you have cleared Avalon le Fae.


  • Age Lift: Habetrot in the original legends is described as looking like an old woman with a bent back, explaining why they are as short as a human child. Here, she is simply a woman who is really short.
  • Alternate Self: Her profile states that the Habetrot Chaldea ends up summoning is not the same Habetrot from the British Lostbelt, but the one from Proper Human History. Because of this, she is confused on why her Noble Phantasm is a BFG.
  • Animal Motifs: Cats. Her Verbal Tic is her saying "Nyan", and she sports a feline smile at times. Her Final Ascension art showcases her being around some cats. Her "My Room" dialogue has cats be listed as her likes.
  • BFG: Her actual Noble Phantasm as a playable Servant is a massive rail cannon hidden inside her spinning wheel that shoots buttons at high speed, based on the broken-down Black Barrel Replica Lostbelt Habetrot was carrying around to give back to Mash. While it isn't as large as the Black Barrel Replica Mash has, even the contained form of it is bigger than Habetrot.
  • Breaking Old Trends: As a gift Servant given after completing a main story chapter, Habetrot has two things that set herself apart from her predecessors. The first is that she is a gold rarity (specifically SR/4*) instead of silver/R/3* and the second is that she is exclusive to the Friend Points gacha, which is noticeable as she's a story-locked Servant, which aren't usually available in the FP pool.
  • Cast from Hit Points: Her second skill Quick Spinning costs her 2000 HP to use but it increases her Arts card effectiveness for 3 turns and charges her NP gauge by 80% at Level 10.
  • The Cobbler's Children Have No Shoes: Part of the reason she's "the friend of all Brides" is because she feels she herself will never be a Bride, so she helps others achieve that dream while pining quietly for it herself.
  • Defeat Means Friendship: Totorot became one of Aesc's first Tam Lin and companions after being defeated by her in a fight, while also lightening up her attitude a lot in the process.
  • Desperately Looking for a Purpose in Life: Totorot spent much of her life searching for a reason to exist. Despite being born as a faerie of thread-spinning, there were no human brides to tend to in the Lostbelt, so she was forced to live without pursuing her purpose and her personality warped into a "brash hooligan". After being beaten by Aesc she took up the role of warrior and hero, but it never brought her true satisfaction. When she saw the fancy dresses in various cities she wanted to make similar dresses, but despaired on how her ability to sew never seemed to improve despite her efforts. With Mash's encouragement and advice to keep diaries of her work, she did improve and set out on her goal to see off one hundred brides, but she admitted that even after sending off even more than that she still felt empty inside. She concluded that she still needed to send off her very first bride, Mash, before her purpose would be fulfilled.
  • Determinator: Should you have Kingprotea, she initially backs off due to elasticity issues, but after coming up with a way that changes the dress' resilience based on her mana, Habetrot decides to work on it, even noting that it could potentially be decades or centuries or millennia to make it. Kingprotea's Bond CE implies that Habetrot did eventually finish making a giant bridal dress, even if it took a great many years to do so.
  • Discard and Draw: Her playable variant discards her Bridal Spin Wheel in favor of Spinster Habetrot, which is a EX Anti-Army Noble Phantasm which is capable of a heavy defense-ignoring attack to all enemies with it being empowered with an attached NP Damage buff, and generates critical stars depending on overcharge.
  • Double Unlock: Getting her to appear in the summoning pool requires you to play through the entirety of Avalon le Fae. What makes her unique is the fact that she is part of the Friend Point Summon pool instead of the standard Saint Quartz Summon pool. This makes her the second 4* to appear in the FP pool after Altria Lily appeared there after an update.
  • Dub Name Change: Well, nickname change. In the original Japanese her nickname is Habenyan (nyan being the Japanese equivalent of "meow", so "Habemeow"), while in English it's Habbycat.
  • Equippable Ally:
  • Have We Met Yet?: She shows a noticeable sense of familiarity with Mash despite Mash having just met her, though Mash being an Amnesiac Hero at the time doesn't realize this oddity. She ends up on the receiving end of this when the memory-restored Mash goes back in time and meets Habetrot (then going by Totorot).
  • Kindhearted Cat Lover: She's genuinely good-natured, kind, and self-sacrificial and is in fact one of the few fae who aren't outright amoral or self-serving in the sixth Lostbelt, and she absolutely adores cats.
  • Lethal Joke Character: She may look tiny and her stats on the low end for a SR, but her kit makes her even better at farming than Arash. Her Quick Spinning skill gives her a three turn 30% Arts boost and an 80% NP battery that, when combined with a maxed out Mana Loading Append skill, allows her to instant charge her NP without needing a CE like Kaleidoscope, and her QQAAB deck allows NP looping her AOE NP Damage boosting, DEF ignoring NP. What makes her better then Arash though is her Third skill, which will kill her after one turn, allowing her to choose when she exits the battlefield.
  • Little People: Habetrot is small as described in the original legend, with her sprite showing her being the size of a baby while her artwork shows her being the size of a child and officially being around 50~60cm. She rides on top of a makeshift airship to give her sprite some kind of bulk.
  • Love Freak: In her own words, she is the friend of all Brides.
  • Mirror Character: Remarkably, her plot role of a) carrying an artifact that reduces her lifespan (the Black Barrel for Mash) and b) having been a friend of her story arc's Big Bad (i.e. Lostbelt Morgan/Aesc) is near-identical to Bedivere's role in Camelot.
  • Nerf: Her Quick Spinning B's Arts performance boost for her playable version was reduced to 30% increase from the 50% boost the NPC version gave.
  • Odd Friendship: Even as Servants, she is Morgan's closest friend and they spend time together most afternoons according to her voice lines. Despite the fact they are as different as two heroic spirits can be, their bond remains strong.
  • Really 700 Years Old: Sure, fairies have Purpose-Driven Immortality, but Habetrot definitely sets a standard. She is one of Aesc's first Tam Lin, 400 years before the establishment of the Queen's Calendar, and Aesc mentions to Mash that Totorot has been with her for hundreds of years already. In other words, she's easily over 2,400 years old.
  • The Red Mage: Mechanically she's both capable as a Support unit as well as having an Arts AoE NP aided by an Arts Card Buff that makes her also capable of Farming. The fact that her third skill also sacrifices herself means that she can dispose of herself if needed.
  • Rewatch Bonus: Wonder why the fight-happy Habetrot in LB6 makes herself scarce in certain situations? Being evasive around Mash and Morgan makes sense after you learn the truth of Habetrot's situation in the finale, but she had similar moments in the city of Gloucester which are less obvious. Learning that she's a Wing Clan faerie explains everything. Murian, the leader of the Wing Clan who rules Gloucester, thinks she's the Last of Her Kind. Of all the people who might recognize Habetrot as Totorot, she would be it, so Habetrot has to avoid her to avoid triggering the Ret-Gone on herself.
  • Secretly Dying: Habetrot carrying the Black Barrel Replica with her was actively poisoning her due to it being a state-of-the-art machine. She still persisted regardless of that due to her self-sacrificing nature and when she finally gives the weapon back to Mash, her body finally breaks apart due to Mash remembering that she's Totorot, leading to a Delayed Ripple Effect.
  • Shipper on Deck: Both the Lostbelt and PHH versions of Habetrot continuously make remarks to the protagonist about Mash being their bride.
“My ‘bias’ bride at the moment! I’m currently the Fairy Knight that protects the Black Barrel, but that has nothing to do with this, I just want to make a bunch of outfits for Mash~ Of course, I’ll be making them for you, whose arm she’s latching onto!” From FGO Materials XIII
  • Squishy Wizard: Understandably, due to her size, she doesn't have much in physical strength and defense, with her Strength stat being a paltry E and Endurance stat being a D. However, not only she has a B rank in Agility, but also C rank in Mana and packs two Noble Phantasms, one of which is an EX Anti-Army Noble Phantasm.
  • Support Party Member: She is a mix of a healer and critical attack assistant. Her first skill Lucky Spinning heals the target and gives them one turn of Debuff Immunity and Star Drop Rate Up for one turn with a three turn cooldown and her initial Noble Phantasm Bridal Spin Wheel gives party health regeneration for five turns, drops between 20 and 40 critical stars and gives herself Star Weight Down for three turns so that she herself doesn't get the stars. Her third skill Guardian of the Bride makes her focus on Female Servants specifically, as if the targeted ally is female, it gives one-turn Invincibility, three-turn Guts, five-turn HP Regen and removes Curse, Burn and Poison statuses, but at the cost of inflicting herself with a one-turn delayed Instant Death debuff.
  • The Team Benefactor: After the events of the sixth Lostbelt, she has effectively become the second wielder of the Black Barrel Replica. As her variation of it does not require use of both Mash and the protagonist to operate it, this makes her insanely useful because, even as a weaker version, it allows more use out of the cannon. This grants her an automatic slot for any Chaldea operation going up against enemies that would require that tier of weaponry.
  • Took a Level in Kindness: Lostbelt Habetrot wasn't always the Kinhearted Cat Lover and Love Freak she is when meet in the present day. During her early years as Totorot, she was far more like your typical Faerie. Fortunately, defeat at Aesc's hands, spending time as a Fairy Knight companion and bonding with Mash lightened her up considerably, making her a rare Faerie indeed who actually chose to change herself for the better, becoming a far kinder and more altruistic person. Habetrot's profile reveals her jerkish ways were due to being fundamentally unable to fulfill her purpose (there were no human brides to tend to in the Lostbelt despite her being a faerie of thread-spinning) and so her personality warped in response, implying she was in danger of turning into a Nightcall before her encounter with Aesc.
    Totorot: "Yep. Before I lost to Aesc, I used to be violent and selfish. I was shunned by the Wing Clan."
  • Verbal Tic: "Nyan" (Meow), to the point she sings it repeatedly when her NP Card is chosen and resulting in people who know her giving her the In-Universe Nickname of Habenyan (Habbycat in the NA script). She isn't amused about that last one.
  • What Year Is This?: Makes references to events thousands of years ago and is unaware of current politics in Fairy Britain. That's because she literally holed herself up and went into hibernation for centuries so she could make contact with Mash again.

    Huang Feihu 
https://static.tvtropes.org/pmwiki/pub/images/huangfeihu1.jpg
Prince Wucheng
Second Ascension
Third Ascension
Final Ascension
Huang Tianhua
Huang Tianjue
Huang Tianlu
Huang Tianxiang
April Fool's Fate/Grail League
"I'm called Huang Feihu, Prince of Wu Cheng. I'm here to submit myself to your lordship. I'll be judging with your rule is benevolent as King Wen's or tenebrous as King Zhòu, if you may forgive the impudence."

Huang Feihu Originally known as Prince Wucheng a martial arts expert and the rider of a special bull named Wuse Shenniu (Five-colored Divine Ox). Born in the Huang family, a family of officials who have served the Shang Dynasty for seven generations. Serving the righteous King Zhòu under the commanding position of royal general and the prestigious title of Prince of Wu Cheng Who Guards the Kingdom of Yin.

Till the huli jing, Su Daji, was taken as the Emperor’s consort and corrupted him, turning the once righteous Emperor to a hedonistic tyrant that dragged the nation to chaos.

When the drunk huli jing inadvertently exposed her own identity and tried to consume people, Huang Feihu's Golden-eyed Divine Warbler scarred her face before Feihu realized what she truly was leading to the evil consort to bear a grudge against him. The final straw that set off Huang Feihu's rebellion against Yin, was when Daji in revenge defenestrated his wife and had the emperor kill his sister, who was his own concubine.

Overcoming 5 checkpoints of numerous enemies he was accepted by King Wu of Xiqi and given the title of Prince of Wu Cheng Who Founds the Kingdom after swearing allegiance to the Zhou troops. And fought alongside Taigong Wang, Nezha, Huang Tianhua, and many others.

However when it came time to finally put down the corrupt couple, Commander Zhang Kui killed Feihu by using his wife Gao Lanying's paope. Feihu's spirit was sealed by Taigong Wang in the shape of the deity Dongyue Taishan Tianqi Rensheng Dadi, also known as the governor of hell, Dongyue Dadi.

He has 4 sons: Huang Tianhua, Huang Tianlu, Huang Tianjue, and Huang Tianxiang.

He debuted for the Halloween 2022 event.


  • Arch-Enemy: Da Ji. And his My Room lines show he's not differentiating the Tamamos from her.
  • Badass Family: His Noble Phantasm and several attack animations have several of his sons assisting him in attacking the enemy. His own father, Huang Gun, was also an accomplished general in his own right.
  • Evil-Detecting Dog: His pet warbler immediately took note of the demon Da Ji going about King Zhòu's court and attacked her the moment it was let out of its cage.
  • Feathered Fiend: Jinyan Shenying is a divine warbler that he found in the northern seas and took home to be his pet. It's powerful enough to fend off Da Ji in her true form and scar her face, which led to the demon swearing a grudge against Huang Feihu for letting it free from its cage to attack her.
  • Power Makes Your Hair Grow: His hair grows incredibly long in his Third Ascension.
  • Warrior Prince: As stated in his title as Prince of Wucheng.
  • You Do Not Want To Know: He doesn't know how to speak the language of birds so he's curious what his pet says when it's with Semiramis' dove familiars or Avenger Kama's parrot. The response from people who can talk to birds has been a universal refusal to translate.
  • You Don't Look Like You: He wields the sword Mo Ye, which Fate fans are likely more familiar with as the sword Bakuya wielded by EMIYA and characters related to him. The swords as wielded by the two Servants look completely different. His profile deliberately dodges the issue by saying it's unknown how Huang Feihu's sword is related to any other sword with the same name.

    Ishtar (Rider) 
https://static.tvtropes.org/pmwiki/pub/images/ishtarriderbase.png
Venusian Rainbow
Fourth (Final) Ascension
April Fool's
April Fool's Fate/Grail League
Voiced by: Kana Ueda

"Rider Ishtar here. As a super special perk, I'll help you out this time. Let's just call it a little quid pro quo arrangement."

The summer form of Ishtar, the Goddess of Venus. The goddess who drives the modernized Heavenly Ship Manna, and a Kung Fu-style goddess who casually but intensely makes use of her body. She's holding a large summer racing festival which causes people to go wild - an event that touches their pious hearts. Lovingly and generously blessing all attending her venue, she truly is a goddess among goddesses.

But what exactly lies behind her smile?

The free Servant featured in the second Summer event, "Dead Heat Summer Race/Death Jail Summer Escape."


  • Awesome, but Impractical: Her third skill, Summer Breaker! A gives her a huge slew of buffs all at high values for a turn plus one hit of Invincibility, but it also applies a delayed debuff that Stuns her the turn after. This is actually near-identical to Tamamo Summer's own third skill, with the only difference being that Ishtar's version is weaker.
  • Badass Boast: "Yes, idiot humans! I am the daughter of Anu! Anything Father can create, I can create as well!"
  • Badass Driver: Her skill Accel Turn allows her to make high speed dodges on her moped. She is described as driving like an action movie heroine.
  • Berserk Button: The essential driver of her behavior throughout the Summer event. She's been nursing a killer grudge over this button being pressed for her over and over - that button being doubting her abilities as a goddess, and her failure to bring the Bull of Heaven to the fight against Tiamat (which made things much harder & touch-and-go during the Babylonia adventure). Gilgamesh's hanging of the "I am a useless goddess" sign on her was what really taped the button down, and compelled her to prove everyone wrong. When you confront her at the end of the event, you end up pressing the button a few more times, resulting in her attacking you alongside her Mark II Gugalanna.
  • Blush Sticker: She has a chibi sprite with blush stickers when she's particularly happy.
  • Cool Bike: A moped that somehow can travel around the world. This is the reason she's a Rider, as the little bull accompanying her can "pull" it like a chariot (though for the Japan leg of her NP trip, it'd rather hang out in the back).
  • Cool Horse: The ball of fluff that jumps around when Ishtar attacks? It's Gugalanna, the Bull of Heaven! She supposedly rides it to fulfill her Rider class requirement. It turns out that it's the most of the original Gugalanna she can still summon, which leaves her intensely frustrated.
  • Didn't Think This Through: As always, Ishtar's essential character flaw. She was so hyped up to make a new Gugalanna and prove all her doubters wrong that she didn't think of what use Chaldea would actually have for something as destructive (and enormous) as Gugalanna, now that Tiamat is long since out of the picture, or even where they'd store it. Plus, since she harnassed a Singularity to create it, then sucked up all the magical energy to store in the bull in the process, there's basically no way to close the singularity without dismantling Gugalanna. And then there's the fact she used up every bit of divine wealth she had remaining financing her entire scheme...
  • Drunk with Power: Once the Gugalanna Mark II is finished, she kinda loses sight of her original goal and starts reveling in the fact she got her bull back, cackling and stopping just short of threatening the protagonist just for being close-by.
  • Everyone Has Standards: Ishtar is exceedingly petty, selfish, prone to manipulation and very prideful, but even she acknowledges that it is inexcusable for a Goddess of Love to forget about Valentine's Day and sincerely apologizes to the Protagonist and takes them around the world in order to make it up to them in her Valentine Chocolate scene.
  • Expy: As the Ishtar Cup comes to a close, it ultimately transpires that Ishtar is acting as the game's equivalent to President Funny Valentine from JoJo's Bizarre Adventure: Steel Ball Run as they're both the individuals spearheading a racing event that involves several superpowered contestants who are unwittingly aiding in a scheme involving divine corpse parts. Both characters have special abilities that allow them to easily travel through dimensional space and to create duplicates of themselves when need be.
  • Fashionable Asymmetry: Like her Archer version, she's wearing only one legging.
  • Genki Girl: She comes across as significantly more genki than her previous appearance, and she's even the one who eagerly encourages the protagonist to hold the Dead Heat Summer Race. Given both halves of who she is, even her initial preview description suggests her unusual genki-ness should probably raise your suspicions.
  • Good Old Fisticuffs: She uses bajiquan for melee, picking it up from Rin's experience using it.
  • He Knows Too Much: Uses her divine arrows to open fire on several characters trying to give the game away during the second half of her event.
  • Killer Rabbit: The miniature Gugalanna tries to be this, but only manages to strike enemies with one of Ishtar's cards. More often than not, by the time the diminutive divine beast manages to rush to his master's side, she's already finished attacking.
  • Limit Break: Two of her skills increase her NP generation, meaning if the player sets her up right and uses a NP Quick chain with her buffs up, she has a very high chance of getting back most of her NP gauge from just Quick cards alone, not to mention one skill buffs her Quick card effectiveness as well, or that her Arts cards are even better for NP generation.
  • Out-Gambitted: Her whole scheme ultimately falls apart, not just because of its inherent limitations, but because Quetzalcoatl saw through her scheme. She pulled a Faking the Dead to make Ishtar think she was in the clear, before using her own power of Venus and her awesome lucha skills to tie Gugulanna MK II up in knots and destroy it spectacularly.
  • Pink Means Feminine: She's trying to be a cute Race Queen, and so has changed into a nearly all-pink hoodie & singlet ensemble. The only non-pink on her is a black ribbon around her other ankle (to match her hair, of course) and some white trim and gold accessories, and that's it.
  • The Plan: She takes advantage of a Singularity created in Ireland to enact a ritual by having racers carry treasures across a racetrack for her plan. This is all done to create a new Bull of Heaven as the one she had lost eventually vanished sometime into the Age of Man when the connection between the divine and the world was severed (she compares it to retirement) and she wanted to make a new one because of her humiliation in Babylonia. She imposed the texture of Venus onto Connacht, using Medb's association with the planet, to set up the ritual. The racers were needed to trace the sigil and provide it power via the parts on their vehicles. And finally a pirated version of Tohsaka Rin's Money Power System from CCC, the Gugalanna Rebuild System, was built to actually create it.
  • Race Queen: Her style is one of a classic race queen - she's both MC of the race and also sees the racers off at the start with the checkered flag. While it isn't her main plan, a side angle is that race queens, of course, get worshipped... and as a god, she thrives on worship, so...
  • Red Eyes, Take Warning: As a divine Servant, she still has these. And just like her Archer version, it's when they turn gold that you actually want to watch out. Naturally, during her power trip at the end of the event, they stay gold for a long time until you begin to point out the holes in her plan.
  • Resistance Is Futile: Near the end of the event, she can't resist invoking this Stock Phrase referring to her newly-incarnated, all-powerful Divine Beast under her control against the party.
  • Super-Deformed: She splits herself into seven chibi versions of herself to help break Chaldea's Servants out of Medb's prison. She disguised herself as doll though Quetzalcoatl outright sees through her and even described the "Ishtar doll" as ugly and vile.
  • Thinking Up Portals: One of her attacks as her enter a portal, only for three to appear above her target and three Ishtars launch a flying kick from the portals before the other two disappear.
  • Threatening Shark: Surrounded by a school of them in her final ascension.
  • Trauma Button: Rather unlike Helena, played 100% for laughs at the very end of the event, as her Berserk Button transforms into this. Once again made to wear her "I am a useless goddess" sign (and this time feeling like she deserves it), bringing up the failure of her plan will trigger the waterworks... and the goofy facial expressions.
  • You Have Outlived Your Usefulness: Discussed. Oda Nobunaga directly calls out Ishtar for pulling this trope ("What are you, a movie villain killing off her allies now that they've outlived their usefulness!?"), but she's mostly wrong per usual in this event and this trope is Subverted. Ishtar isn't going so far as betraying Chaldea, and she even presents her Gugalanna as a Chaldean asset — instead, she's basically scamming her allies to go along with her plan using everyone's assets without their informed consent, even though the plan was poorly thought out.

    Iskandar 
https://static.tvtropes.org/pmwiki/pub/images/iskandar_1.png
The (Big) King of Conquerors
Second Ascension
Third Ascension
Final Ascension
April Fool's
April Fool's Fate/Grail League
Voiced by: Akio Ōtsuka

"Oh, you have done well to summon me! Iskandar, King of Conquerors, shall carve out your path!"

After Alexander inherited the Macedonian throne at the age of 20, he suppressed the Greek city-states and invaded West Asia. He acquired the status of Pharaoh of Egypt, defeated robust Persia and built a great empire that reached as far as distant India. With his eastern expedition, many heroic tales of his military prowess propagated all over Asia. Iskandar is his name in Persian and he is also known by the nickname of "Twin-Horns King".

His passion for conquest was not desire for expansion and rule, but the pursuit of an unknown world. He appointed local personnel as rulers of conquered regions and proactively endeavored in the appeasement with the West Asian culture, building the cornerstone of Hellenic civilization.

His dearest wish of reaching the farthest sea does not change regardless of which Holy Grail War he is summoned to. Taking no notice of the miraculous Holy Grail, he marches once again towards the ends of the world. Glory lies for sure at the distance.

He debuted in Fate/Accel Zero Order as a limited Servant.


  • Adaptation Relationship Overhaul: Fate/Zero portrayed his army as so loyal to him that they'll serve him even in death as the Ionioi Hetairoi, a much rosier picture compared to real life where his army became so homesick and tired of his endless ambitions that they mutinied on India's borders, forcing him to go home. Lord El-Melloi II Case Files mollifies this by revealing that each soldier can choose if they want to appear in the Ionioi Hetairoi, so only the more loyal soldiers would answer his summons.
  • Animation Bump: His attack animations ended up being buffed for the Fate/Accel Zero Order rerun event. He now includes his Chariot, and his Noble Phantasm opens with the Ionioi Hetairoi throwing their spears before charging.
  • Back from the Dead: He admits that, like in Zero, he would use the grail to bring himself back to life.
  • Balance Buff:
    • So far, he's one of the only Servants to receive a direct buff to his stats, namely his NP Gain being increased from 0.66% to 0.86% in his second Interlude.
    • His Tactics was buffed to Military Conquest Tactics, which now gives roughly around a 2% NP damage buff increase compared to the base effect, but also gives the whole party a crit damage buff, upwards of 30%. The up time was increased to 3 turns as well, meaning Iskandar now stands out much better as a insanely strong damage dealing Servant.
  • Battle Cry: Right after utilizing Ionioi Hetairoi, Iskandar charges into battle while yelling: "AAAAAAALALALALAIE!!!"
  • Big Brother Mentor: During the Fate/Accel Zero Order event, he acts this way to Waver Velvet just like he does in Fate/Zero and stands up for him at multiple points, including against the blistering remarks of El-Melloi II, something that clearly bothers the older Waver.
  • But for Me, It Was Tuesday: His profile notes that while his contract with Waver changed the kid's life entirely, it didn't really mean much to Iskandar. Earning followers was his thing and getting one more means very little to him.
  • Commonality Connection: In Ivan the Terrible's interlude, he decides to tag along on Ivan's quest to expand Murasaki's library as he also had a library named after him.
  • Cool Horse: He rides Bucephalus into combat.
  • Covert Pervert: He takes a curious interest into Lancer Altria's "growth" in certain areas in his My Room lines.
  • Crippling Overspecialization: He's usually considered one of the weaker SSR Riders because while he does have one of the strongest NPs in the game, he can't really do anything else. He doesn't have the deck for star generation, he doesn't have crit damage or absorption, his skills are rather plain and he doesn't offer much in the way of party support. As a final nail in the coffin, his NP generation is also only average at best even after getting one of the very rare buffs to his base abilitiesnote . Iskander is just hyper focused on one thing: raw damage, and has little else besides that. Also when compared to fellow SSR Rider Drake, he's basically missing a skill, as Tactics and Charisma together have the same effect as one of Drake's skills (though the buffs have helped somewhat).
  • Cutting the Knot: It featured heavily in myths about him—such that he is the acknowledged Trope Maker/Trope Namer. This features in his Bond CE, which increases the attack of all allies while he's afield.
  • A Day in the Limelight: He is a major character in the Fate/Zero event.
  • Fanboy: His admiration of Achilles hasn't dimmed at all. In fact, seeing him with Achilles in-story would be one of the rare instances you'll actually see him blush.
  • Fiery Redhead: It's still the same Iskandar we all know and love.
  • Glass Cannon: Gameplay wise, this is his main strength. His skills are all focused on doing as much damage as possible with no defensive skills, and he boasts the full trifecta of multiplicative buffs. If he uses his Noble Phantasm during a Buster chain, he can do immense damage thanks to buffing his flat damage, his NP damage combined with having a chance to decrease their defenses, and his Buster damage. At the same time, he has nothing that gives him any sort of protection, meaning that despite having fairly high health for a Rider, he has few ways to avoid it or recover from it.
  • Hidden Heart of Gold: In the Fate/Zero event, he pretends to take Sakura as his slave after he torches the Matou manor, and claims that he'll only sell her to Kariya if he surrenders his right arm and Lancelot's Command Spells. He only did this to convince Kariya to give up his right to be a Master, which causes the Crest Worms inside his body to abandon him, saving his life as well.
  • I Have Many Names: He's known as both Iskandar and Alexander; generally, Iskandar refers to his older self, while Alexader is his younger self.
  • Inconsistent Spelling: Is it Iskander or Iskandar?
  • The Knights Who Say "Squee!": If you also summon Achilles, he has a line completely fanboying over him.
  • Large and in Charge: He's already a large man at ‎212cm (6'11"), but Iskandar takes this a step further by riding his massive horse into combat, giving himself one of the biggest in-game sprites thus far.
  • Large Ham: Again, it's Iskandar. His capacity for showmanship has not disappeared whatsoever.
  • The Power of Friendship: The reason his Reality Marble Noble Phantasm, Ionioi Hetairoi, exists is the bond between him and his men, who are so devoted to him that even death cannot keep them from following him. At the same time, Iskandar considers them to be his greatest treasure. All of this is why even though Iskandar himself is not a magus, he, along with all of his men, are able to bring out the Reality Marble that recreates the land that they once marched over. The name itself is intended to be Greek for "Eternal Companions."
    (in Fate/Zero) "BEHOLD MY PEERLESS ARMY! Their bodies may return to ash, but their spirits still hear my call! These men are my legendary heroes — my loyal followers! They're my true friends -- breaking the rules of space and time to fight once more at my side! They are my treasure within treasures; they're my right to rule! They make up Iskandar's mightiest Noble Phantasm - Ionioi Hetairoi!"
  • Readings Are Off the Scale: His Noble Phantasm's rank is EX.
  • Red Baron: King of Conquerors.
  • Semi-Divine: He has Rank C Divinity because in life he claimed he was a descendant of Zeus and was believed.
  • Straight Man: Hilariously, he becomes the Tsukkomi to Shi Huangdi's Boke during a side story during the Summer 2019 event where he and Mash explain that it's the common people who gamble their money, which causes Shi Huangdi to flip. He then asks if he should tell them that gambling exists in Proper Human History before the protagonist shoots it down. A great contrast to his usual antics.
  • Theme Music Powerup: His Leitmotif from the Fate/Zero anime, "You Are My King" plays when he uses his NP.
  • Took a Level in Badass: We already know that Iskandar is almost awesome incarnate, but his release highlights how much more intimidating and commanding he grew—compared to the plucky Macedonian prince we see in his younger iteration. For reference: even his horse, Bucephalus, grew from an intimidating young horse (as young Alexander's Noble Phantasm), to the massive jet-black steed Iskandar rides now.
  • Worthy Opponent: He's had many:
    • He rivals Darius III historicallynote , and almost every Darius appearance in the story also features the younger Alexander swearing to a rematch in his older form.
    • With Gilgamesh in Fate/Zero. In the Fate/Zero event, he's not happy at all when the heroes barge into the banquet of kings and just kill Gilgamesh, even giving Lord El-Melloi II a small What the Hell, Hero? speech.
    • In the end of the Fate/Zero event, he battles the heroes himself and acknowledges them as this after they win, much to Lord El-Melloi II's relief.
  • Zerg Rush: What Ionioi Hetairoi seems to be in-game: he summons his army and tramples his opponents with them.

    Ivan the Terrible 
https://static.tvtropes.org/pmwiki/pub/images/402800a.png
Lightning Tsar
Second Ascension
Third Ascension
Final Ascension
April Fool's
April Fool's Fate/Grail League
Voiced by: Takaya Kuroda

"I am the Rider known as Ivan the Terrible. The coronation is already finished. Fear me, serve me... and punish me."

The Lightning Tsar. Ivan the Terrible was the ruler of Russia for most of the 16th century in Proper Human History. After being crowned, he declared himself the first "Tsar of all Russias" and imposed an autocratic rule upon Russia. His conquest transformed Russia into an empire, at extreme cost to its people and long-term economy. Ivan was popular amongst commoners and considered a skilled diplomat and patron of the arts. However, he was notably paranoid and cruel towards the Russian nobility, and in later life prone to fits of uncontrollable rage.

This is a different version of Ivan from an alternative forbidden history where a meteor crashing into Earth during the 16th century triggered an Ice Age. Ivan was able to save himself and 10% of Russia's population by ordering his court magicians to magically transform them into human-beast hybrids known as the "Yaga". He ruled over the frozen wastes of Russia for 450 years as its supreme Tsar, though with the arrival of Kadoc Zemlupus and Anastasia, Ivan would be put into a deep slumber so the Crypters could use the army produced by his Noble Phantasm.


  • Alternate Self: As a Heroic Spirit of the Lostbelts, he's extremely divergent from the (so far unseen) Ivan that can be summoned within Proper Human History, something he himself muses on in his My Room lines. His Interlude spins it to be that the summonable Ivan is an Alternate Self to Alternate Self, with him only having the memories of the Proper Human History Ivan in the body of the Lostbelt Ivan and thus very baffled as to why he has the body of a giant elephant.
  • Anti-Villain: He's brutal and runs a secret police force, but he's the only reason this Lostbelt has managed to survive even in this state. He's genuinely worried about not only his people but anyone outside of Russia who may have survived, so he wishes to expand the country to find other survivors and bring them into relative safety. He also doesn't blame the protagonist for opposing him because they haven't done anything wrong and just wish for their world to survive the same as he does. The man is so conflicted that he manages to fit two character alignments at once.
  • Attack Its Weakpoint: His crown is his only true vulnerability in an otherwise invincible body made of ice as it's all that's left of the true Ivan.
  • Balance Buff:
    • His Interlude not only buffs his Noble Phantasm damage, it increases the three-turn Buster Resistance debuff of enemies from 20% to 30%, making him hit even harder and ensuring the party will hit harder too.
    • Ivan is given a Rank Up for Mental Schism as part of the "Road to 7" campaign which increases his Noble Phantasm gauge and gives him a special damage modifier against Lawful and Chaotic enemies.
  • Become Your Weapon: His Noble Phantasm shows that his mammoth mount is quite literally a part of him, in that it forms out of the lower half of his body.
  • Blood from the Mouth: By the time of his final fight with the protagonist, he's taken enough of a beating that he's started doing this, but he pushes onward regardless.
  • Chest Blaster: One of his attacks has him shooting lightning out of the hole in his chest.
  • Determinator: Everything he did in his Lostbelt was to ensure the survival of his people, and in battle he shrugs off wounds that would fell most others simply because his drive is so strong. Salieri even takes Ivan may be the ultimate example of humanity's very will to survive in the face of extreme odds.
  • Dirty Old Man: In "Christmas 2018: Samba Night, Holy Night", Ivan the Terrible compliments Bradamante's "shapely rear end" and invites her for a "handshake" if he wins the match.
  • Dream Apocalypse: The Oprichniki are created from his dreams, so they disappear when he wakes up.
  • Dub Name Change: A minor one, but official Japanese merch has rendered his name as "Ivan Groznyi", which is his nickname in Russia. Additionally, his original name in the Japanese version is 'Ivan the Lightning Emperor', when he is released in the global version, he is spelled with his more widespread international name 'Ivan the Terrible' (the Japanese version did not contain the translation of the phrase 'the Terrible').
  • Even Evil Has Loved Ones:
    • He shows compassion to his deceased first wife, Anastasia Romanovna, something which Anastasia exploits by making him believe she's his wife.
    • Based on his Valentine CE, it appears that Ivan still bears some love towards his son. Made especially tragic given what happens between them later on.
  • Et Tu, Brute?: After waking up from his long nap, he screams bloody murder when he hears the servant Anastasia plans on overthrowing him due to him thinking she's his wife, Anastasia Romanovna.
  • Evil Is Deathly Cold: If the man looks like he's made of ice, it's because he is.
  • Facial Horror: His body doesn't even have a face anymorenote  and his mammoth suffers a ghastly maiming when Musashi slices off most of its trunk to weaken them both.
  • Finger Poke of Doom: One of his attack animations is best described as "lightning-charged headpat".
  • The First Cut Is the Deepest: It's stated in "Lostbelt No. 1: Permafrost Empire, Anastasia" that he has had many wives in his life but he loves his first wife the most.
  • Gameplay and Story Segregation: He falls in the same boat as Miyamoto Musashi and Abigail Williams. This version of Ivan the Terrible is impossible to summon under normal circumstances as he comes from a Lostbelt, which is supposed to have never existed in the first place. Chaldea may have scanned his Saint Graph after their encounter with him to make it possible, similar to Cú Alter, but unlike Cú Alter, he is not story-locked (he's limited) and summoning him is possible before even learning what a Lostbelt is.
  • Gentle Giant: Downplayed. Ivan possesses a Hair-Trigger Temper, which can lead to incredibly destructive rages in combination with his enormous power as a Lostbelt King. But he can be surprisingly gentle and magnanimous toward those who have gotten on his good side, trying to tiptoe his way into the protagonist's room on the evening of Valentine's Day to ask them what kind of gift they'd want, offering them anything from great wealth to vast swathes of land with his Emergency Prerogative skill. He's surprised when they ask neither wealth nor land, but a simple bedtime story. He then wishes them a good rest and quietly watches over them while praying that they won't have to fight another battle in their dreams.
  • Giver of Lame Names: He considers the "underground library" to be a positively pedestrian name. So in his and Iskandar's efforts to make it a second Great Library of Alexandria, Ivan calls it, "The Ivan the Terrible Murasaki Shikibu the Beautiful Great Library of Alexandria". The shock of how lame it is knocks poor Murasaki out cold.
  • Gone Horribly Right: A monstrous, sudden ice age during his reign had him beg a mage to fuse him and his people to Phantasmal Beasts so they could survive the harsh conditions of the endless cursed winter. Ivan wound up being combined with the most powerful one in Russia, a gigantic mammoth. On one hand, it ensured the continued survival of the Russian people... but on the other, they were now a country of wolf creatures led by a frost giant, and thus the World concluded that humanity's history was over and scheduled their timeline for erasure.
  • Great Big Library of Everything: He boasts about how amazing Library of Ivan the Terrible was, containing books of long gone olden philosophies, magic grimoires and other thought-provoking articles. He obviously laments that it was all burned down after he died.
  • Hair-Trigger Temper: He was infamous for this in his later years even in Proper Human History, and here it's even worse since because he's a Physical God losing his temper usually results in him wiping a village off the map. This volatile nature is a big part of why he's deliberately kept in an enchanted sleep for most of the Lostbelt.
  • Hidden Depths: His Hair-Trigger Temper and brutal rampages aside, Ivan is an avid reader and collector of books. The summonable Ivan laments that his grand library of treatises, grimoires, and magical tomes from across the world has been lost to time and is happy to learn that Murasaki Shikibu has created a library at Chaldea. After being given a tour of the facilities, he concludes that it is his duty as a lover of the written word to help improve it and make it the equal of his former collection. It isn't long before he strikes up a friendship with Murasaki and Iskandar over their shared love of books.
  • How the Mighty Have Fallen: In his Valentine's Day scene, he's bemused at the fact that he, a man who once carved out a chunk of the world as a feared king, is reading bedtime stories to a teenager as a Valentine's Day present. He then amends that, saying that this is exactly why he needs to be doing something as gentle and subtle as this.
  • I Am the Noun: When he awakens utterly furious and hears Anastasia's declaration that Russia doesn't need him anymore, he loudly proclaims "I AM Russia!"
  • Kaiju: His mammoth is big enough to literally stomp a forest flat. Musashi states he's legitimately mountain-sized.
  • Large and in Charge: His sprite is larger than Darius', who, before Ivan the Terrible's release, was the largest Servant in the game. This isn't an indication of Ivan's true size, as he's canonically 531 cmnote , meaning that he should tower over Darius.
  • Last of His Kind: A very strange case of this. Destroying his Lostbelt should result in all the Yaga being erased from existence, but for some reason, the Throne and/or Chaldea's summoning system allows for the protagonist to summon the Proper Human History Ivan in the Lostbelt Ivan's Yaga form, making him technically the sole remaining Yaga on Earth. This is reflected by possessing the Innocent Monster (Lost) skill.
  • Mighty Glacier: The major reason he's not immediately victorious once he awakens is that he and his mammoth move about as fast as you'd expect a mountain to; not very.
  • The Minion Master: He's the one producing Oprichnik as his incredibly efficient and brutal almost boogeyman-like cadre of secret police, but the catch is that they can only exist while he's asleep. When he wakes up, they instantly begin dissipating. Kadoc and Anastasia elected to keep him asleep for months in order to create an army of them, which dovetailed with their other goal of keeping him out of their way.
  • Mix-and-Match Critter: He fused himself with a mammoth, an ancient primordial beast, to become a Yaga.
  • Monster Progenitor: He is the first Yaga and the most powerful of all, both due to fusing himself with the strongest Phantasmal Beast in Russia while the other original Yaga were "mere" demonic beasts and the fact surviving over 450 years has allowed him to accumulate even greater power.
  • Mother Russia Makes You Strong: A tragic deconstruction. In Ivan's Lostbelt, Russia seems to have been the only nation tough enough to survive the freak Ice Age, but the means it did to do so and the world that remained silently ask if there's any point to the country's struggle if the only prize that awaits it is more struggle.
  • My Greatest Failure: Just like in real life, it's heavily implied by his Valentine's scene that he never, ever psychologically recovered from accidentally killing his son and heir apparent, via smacking him in the temple with his sceptre. This is explicitly why he wants to be a Gentle Giant now that he's been summoned; He's already solved too many problems and caused too many more in his own timeline due to his Hair-Trigger Temper, and turning over a new life for a greater purpose suits Ivan well enough.
  • No Body Left Behind: Even though he was still a living person, his death in Anastasia is marked by him disappearing into black dust like the Oprichniki did when he finally woke up.
  • Older Is Better: He is the first Yaga, created from fusing with prehistoric animals and Phantasmal Beasts, and clung to life throughout the long Ice Age, resulting in a being who Caenis speculates could have a chance against Zeus. One of Gilgamesh's lines also has him note that the mammoth just by itself is probably on par with Gugalanna, one of the oldest Divine Beasts who Gilgamesh speculates would be able to stall for time agaisnt a being as powerful as Beast II.
  • Overshadowed by Awesome: Once he shows up in his Lostbelt, the heroes are rightly wary and intimidated by him, but they're quick to note that even with his mammoth, he's neither the biggest nor most powerful enemy they've ever faced.
  • Person of Mass Destruction: According to Kadoc, at his full power a single step can cause an avalanche, and the mere act of slamming his trunk into the ground would be equal to an Anti-Army Noble Phantasm in destructive power.
  • Purposefully Overpowered: Ivan the Terible is the first Lostbelt King to be released as a playable Servant, so he sets the trend for Lostbelt Kings being limited Servants that are deliberately made to be overpowered. He's a self-sufficient star-generator with good NP gain and a powerful Buster NP on top of having invincibility and the ability to remove enemy buffs to boot. While he isn't quite as extreme as the other Lostbelt Kings, he can be slotted into virtually any Buster-related team and work as either the main damage dealer or offensive support to devastating effect.
  • Rank Scales with Asskicking: While we're unsure how much it applied to the main timeline Ivan, it's in full effect here. Caenis outright proclaims that Ivan could probably tussle with Zeus and have a good chance of coming out on top the way he is now.
  • Rasputinian Death: Unlike subsequent Lostbelt Kings, Ivan the Terrible meets his end in excruciating mental and physical increments.
  • Red Baron: Ivan the Terrible. Not only is it his True Name, he's referred by that name like 98% of the time.
  • Religious Bruiser: Centuries might have passed, but his belief in Christian Orthodoxy is still as strong as ever. For example, he loses his senses when he sees the light of Mash's shield deflecting his lightning shot, believing it to be the deliverance light from above that will bring salvation to Russia.
  • Sealed Evil in a Can: Amadeus's music was the only thing stopping him from rampaging by putting him into an enchanted sleep.
  • Secret Police: The Oprichniki, the members of Ivan's established state police, are summoned with him as part of his Noble Phantasm. They appear when he goes to sleep, patrol what he considers his territory, and strike down his enemies. While they are not quite Servant level, they are still much stronger than humans or even Yaga and grow stronger the closer they are to Ivan, and because Kadoc and Anastasia have conspired to keep him asleep as long as possible to prevent him from disrupting their lines, there are a lot of them.
  • Semi-Divine: It's mentioned that his spiritual value is equivalent to Divine Spirit-class Servants, with Atalante Alter outright comparing his mammoth form's size to that of the Olympian gods' true bodies, possibly due to a combination of his merger with a powerful Phantasmal Beast and living just that long.
  • Shock and Awe: His main form of attack is to shoot electricity.note 
  • Shoulders of Doom: Decorated with mammoth tusks that can extend and stab opponents or charge energy balls between to fire off.
  • Square-Cube Law: He's so huge and heavy that despite being made of ice, he struggles to actually move anywhere on his legs. Only when he uses his mammoth can he effectively walk on his own, and otherwise he prefers to just teleport.
  • Starter Villain: Despite his sheer power putting him on par with Divine Spirits, he's technically the weakest Lostbelt King that Chaldea faces, which drives home just how insanely strong they truly are. Of course this is mostly due to spending most of the Lostbelt asleep and inactive before waking up at the climax. In terms of sheer raw power he is stated to very much be on par with the others.
  • Staff of Authority: A wicked-looking scepter that he uses to send lightning towards his foes.
  • Stronger with Age: Part of the reason for his insane power, as noted by Rasputin, is because he's lived through the 450 years since the point of divergence of his Lostbelt from Proper Human History. While he was already plenty strong back then thanks to his fusion with a mammoth, now he's effectively a Physical God.
  • Surrounded by Idiots: His Bond Craft Essence is The Library of Ivan the Terrible. Or to be more precise, The Lost Library of Ivan the Terrible, which has him raging as to how the intellectuals of later generations somehow managed to misplace his immense priceless archive of ancient and mystical texts which is probably rotted away into nothingness by the modern day.
  • The Team Normal: Stands out as the only summonable Lostbelt King who's technically from Proper Human History due to his mind and memories.
  • Too Important to Walk: In battle, he gets around by teleporting from place to place in bolts of lightning. Though unlike most examples of this trope, it's more like he's too heavy to walk as he can barely move his icy legs anymore. There's some truth to this in real life as well, as it was discovered by examining Ivan's corpse that he was near-crippled by bone diseases in his older years and could probably barely move. The summonable version is able to take slow, lumbering steps.
  • Ultimate Lifeform: His mammoth is considered an apex of life from an era before humanity existed. Other characters note Ivan the Terrible, due to a combination of both his natural power and vast age bolstering it further, is effectively the ultimate Yaga, if not having surpassed them to become a new lifeform entirely.
    Avicebron: That is absolutely not human. That is a Prime One from an ancient age before there were humans on this planet. Such a monster cannot be defeated with a single blow. So how, how are we supposed to fight that?
  • Virtue Is Weakness: Averted. Ivan stated his beloved wife, Anastasia, was the type of person who could withstand her own suffering but would cry for others, which he found the most beautiful thing about her. Seeing this empathy in the protagonist in his dying moments is what reminds him what the Yaga were forced to sacrifice to survive, and concludes that the loss of that virtue is why his world was lost.
  • War Elephants: His mount is a giant mammoth, possibly on par with Divine Beasts. To give a comparison of size, Avicebron's mightiest golem, Adam, is big enough to tower over castle walls, and it still ends up being the (slightly) smaller of the two of them. Musashi notes that it is literally mountain-sized.
  • Was Once a Man: By the time Chaldea arrives to his Lostbelt, the once-human Ivan has gone even further than his fellow Yaga and has become a chimeric fusion of man and a mammoth all wrapped up in a giant ice colossus of a body.
  • Wave-Motion Gun: His Noble Phantasm has his mammoth charging a giant blue one of lightning before firing it off. It can easily turn his entire palace in Moscow into rubble.
  • With Catlike Tread: In his Valentine's Day scene, he tries to tiptoe into the protagonist's room while they're asleep so as to not disturb them. Unfortunately, Ivan weighs several tons and is 5 meters tall, so it sounds and feels more like an earthquake than anything.
  • Yellow Lightning, Blue Lightning: His first Ascension has his lightning as yellow, as shown in his art, before it turns blue on all subsequent Ascensions.

    Kōnstantînos XI 
https://static.tvtropes.org/pmwiki/pub/images/kuo2defe87091.png
Marble Emperor
Second Ascension
Third Ascension
Final Ascension
Event Attire
April Fool's Fate/Grail League
"Servant, Rider... Kōnstantînos XI. He who was the last emperor of the great and holy Rome. I will give all that I possess to fulfill your wishes."

The last emperor of the Byzantine Empire, the Eastern Roman Empire. Famous for holding out against a massive Ottoman army in a prolonged siege of Constantinople that brought the end of the Byzantine Empire, Kōnstantînos died defending the city to the best of his ability, chosing to go down with the city rather than flee.

He debuted in the "15 Bespectacled Intellectuals" event as an ally. He is a major antagonist for his main story appearance in "Parting Memory Manifestation Realms, Traum" by serving as the leader of the Restoration Faction.


  • Achilles' Heel: The threefold walls of Constantinople might be tough and durable, but the same cannot be said about Kōnstantînos. Legend has it that the city fell on account of an unlocked gate, creating a conceptual weakness in Theodosios Constantinos if one knows where to look for it. An opening the size of a pinhole, but an opening nonetheless. In theory, if an attack is accurate enough, it can fly through this weakness and snipe Kōnstantînos and thus ignore the entire Noble Phantasm. And unfortunately for Kōnstantînos, Tametomo's arrows are like laser-guided ballistic missiles.
  • Anachronism Stew: His NP recreates the siege on Constantinople where he died, with the Hagia Sophia visible in the background. When Kōnstantînos was first released, the building included minarets, which were of course only added by the Muslim Ottomans after the siege. This mistake was quickly patched out.
  • Ancestral Name: He is named after the first Byzantine emperor, Constantine the Great. Coincidentally or not, the fake name he used in the "15 Bespectacled Intellectuals" event is also that of the founder of the Palaiologos family, Michael VIII.
  • Badass in a Nice Suit: His First Ascension has him wearing a surprisingly-modern suit. While this suit makes him look more casual when he is first introduced, his sprites show that even his knights and infantrymen are wearing suits instead of armor.
  • Bequeathed Power: Kōnstantînos, as the final sovereign of a nearly irrelevant empire, has a weaker variation of Imperial Privilege called Cessation Privilege. It emulates fewer outside skills and is more expensive to use than Imperial Privilege, but it can be passed on to other fighters like a battlefield promotion when Kōnstantînos dies.
  • Chain Pain: One of his Buster animations has him calling the chain of Golden Horn, which was used to block unwanted ships from entering and in turn prevent naval attacks towards Constantinople, that spiral through the opponent.
  • Crippling Overspecialization: His niche is to support Roman allies, and without it, it makes him a Master of None. He's a Stone Wall support for Roman Servants, with his NP giving a sizable damage reduction buff to Roman Servants as an example. Since Roman Servants are relatively niche in terms of buffing or support, unless the player has Romulus=Quirinus to give everyone the Roman trait, a good chunk of Kōnstantînos' skills go from pretty strong to rather mediocre.
  • De-power: During the "15 Bespectacled Intellectuals" event he explains that while he is a Servant, him killing one of the invisible enemies has robbed him from all of his Servant qualifications. The reason why he is hiding is name is because he is too embarrassed to give out his True Name when he can do nothing to help.
  • Determined Defeatist: His Bond 2 profile comments on the contradiction of his mindset, which seems to treat resignation as a virtue but still determines to "fight them with all that I possess". In life, he was born into a dwindling empire, ascended the throne when Byzantine was already in such a life-and-death crisis that it could hardly be called an empire anymore, and was hopelessly outmatched in numbers and firepower by the Ottomans during The Fall of Constantinople, yet he still did everything in his power to protect his homeland, up to his very last breath.
    "We will perish", "we will lose". He was convinced of this, yet "even so, we have to fight with all that we possess."
  • Foreshadowing: As he promises, he gives out some hints to who he actually is, even if he doesn't mean it.
    • In the flashforward at the beginning of the event, he almost calls himself a "ruler of a dead kingdom", referring to how he was the last of the Byzantine Emperors, amplified by how the Empire was already crumbling when he gained the crown.
    • When he first introduces himself as "Michael", he nearly introduces himself by the Aramaic pronunciation ("Mikhail"), before correcting to the Anglo pronunciation ("Mycull"), hinting at his Eastern European origins.
    • Merlin accidentally calls him "Co-" before stopping himself from giving out his name.
    • He comments at the very end of the event that he may or may not be an ally when they meet again if they end up fighting for different reasons. He opposes Chaldea in his main story appearance because he wishes to support Joan and make her a proper Pope in history, which would require interfering with human history, the antithesis of Chaldea's goals.
  • Early-Bird Cameo: Similar to Bartholomew Roberts, he showed up in an event before his official debut as a playable Servant.
  • Goggles Do Something Unusual: He gives your party set of glasses in the 2022 White Day Event that allow you to see the invisible enemies roaming the Singularity and make you more intelligent, with him also wearing them.
  • King Bob the Nth: He is the ruler of the Roman Empire (Western and Eastern/Byzantine) with the name of "Kōnstantînos" who is enumerated as the eleventh.
  • Last Stand: During the The Fall of Constantinople where the Roman Empire finally collapsed under the Ottoman's, Kōnstantînos chose to go out with a fight along with the survivors that were still in the city, both Greek and foreigners. When the invading Ottomans finally breached the city he led the remaining troops in one last charge against them. This was turned into his Noble Phantasm Theodosius Constantinos which increases his Buster Card, applies invincible for himself, increases the part's defense and if they are Roman trait a Damage Cut of 5000 for one turn. He muses that he's dying the same way as a Servant as he did in life, using the last of his life after he's mortally wounded by Tametomo to buy time for Pope Johanna to escape to Chaldea.
  • Logical Weakness: Theodosios Constantinos is mighty, but it is not invincible due to the fact that Constantinople fell in the end. Charlemagne overcomes it with brute force using Joyeuse Ordre, while Tametomo ignores its walls entirely and goes straight for its Achilles' Heel.
  • Master of None: Kōnstantînos' kit is rather undertuned for his rarity. The majority of his power only comes through with Roman allies, which are rather rare and generally not worth building around without Romulus=Quirinus's assistance. His other main problem is that his skillset is unfocused to the point where it isn't sure whether Kōnstantînos wants to tank a hit or die for his allies. While his buffs do apply to himself and allow him to be used as a decent solo servant, there are better options.
  • Mr. Smith: "Michael" is not his True Name, he is Withholding Their Name and just picked the name on the spot.
  • My Death Is Just the Beginning: Invoked with his third skill "Cessation Privilege". Should Kōnstantînos die within three turns of activating said skill, he gives the character in the last spot a slew of buffs, seemingly meant to ensure that when he dies, he provides a last minute boost to someone so they can finish the fight.
  • My Greatest Failure: He considers the fall of his Empire to be this. In his quotes towards other Servants with the Roman traits, he asks forgiveness for his sins.
  • Pastimes Prove Personality: He likes chess and shogi, which shows his penchant for strategy as an emperor who fought on the front line and that he is an intellectual just like how his profile describes him.
  • Power Makes Your Hair Grow: His hair noticeably gets longer from his Third Ascension onwards.
  • Religious Bruiser: He is incredibly honored to fight alongside the Saint Servants, like Georgios and Martha, and asks for Jeanne d'Arc to join him in prayer. His profile mentions how the influence of his Noble Phantasm is affected by the profoundity of faith, and his Bond 3 line has him discuss the meaning of prayer.
  • Situational Sword: His second skill and Noble Phantasm has additional effects that only get applied to Servants with the Roman trait. Fortunately for Kōnstantînos, Romulus=Quirinus's Noble Phantasm applies the Roman-trait to allies, meaning that he can theoretically apply the effects to anyone.
  • Stone Wall: His skills do offer more than a few damage boosts, but between his high HP stat, taunt, and heavy defensive bonuses, he's clearly more intended to serve as a tank, especially with Roman specific defensive boosts.
  • Taking the Bullet: Tametomo uses his Noble Phantasm to snipe down Pope Johanna behind Theodosios Constantinos, but Kōnstantînos pushes her aside and takes the attack instead.
  • The Strategist: Once he reveals his true name in the White Day event, "Michael" contributes by helping to formulate a plan to take out the invisible enemies.
  • Sword Beam: Not only can he change his sword with mana, but he can shoot it out from the flat side of it like a reflection.
  • Theme Music Power-Up: A variation of Traum's battle themes plays when he uses his Noble Phantasm, both in gameplay and in the story.
  • The Unfought: Despite opposing Chaldea in the Traum Singularity, he is not fought, as he dies Taking the Bullet from an attack aimed at Joan.
  • Unusual Halo: He has diamond-shaped metal fragments floating above his head in a halo formation in his Third Ascension, making him look like he is blessed by God.
  • Vocal Dissonance: That deep voice isn't something you would expect from a fellow like him.
  • White Stallion: He rides on a white horse, befitting of his title as the Marble Emperor. While his profile doesn't make note of the horse, a real life Urban Legend claims that its hoofs left permanent marks on a pillar in the Agia Sofia.
  • Withholding Their Name: During the "15 Bespectacled Intellectuals" event he doesn't want to give out his True Name when you first meet him as he cannot function as a Servant, only revealing it when the situation with the Invisible Enemies become dire enough where he has to tell what they stole from him.

    Kyokutei Bakin 
https://static.tvtropes.org/pmwiki/pub/images/bakinfirst.png
Novelist Of Strange Tales
Second Ascension
Third Ascension/Fusehime
Final Ascension
Dream Portrait
April Fool's Fate/Grail League
Voiced by: Yuu Serizawa (Bakin) and Taketoshi Kawano (Yatsufusa)

"Rider, Kyokutei Bakin! Pleased to make your acquaintance! Perhaps those who know me know solely of The Eight Dog Chronicles! Perhaps those who know me not identically know solely of The Eight Dog Chronicles! My perspicuous novels escaped my hands and gained a life of their own! …Yet, I am the one made a Servant? Outré… Most outré!"

Born Takizawa Okikuni, was a Japanese novelist of the Edo Period who wrote under the pen name Kyokutei Bakin, and later Toku. He is regarded as the leading author of 19th-century Japanese literature as the first one to write as a full-time job, writing classics such as Nanso Satomi Hakkenden ("The Eight Dog Chronicles") and Chinsetsu Yumeharizuki ("A Wonderful Tale: The Moonbow"), and wrote about 200 books in his life. He was a collaborator of Hokusai and wrote with him 13 books, but later cut off ties due to unknown reasons. Now he has been summoned as a Rider Class Servant and like his contemporary, he was also summoned with the body of a member of his family, Omichi, his daughter-in-law, who helped him in his final years of writing. But in the Third Ascension Bakin is taken over by Fusehime, the Satomi clan's princess from the Nanso Satomi Hakkenden.

They make their debut in the "Nanmei Yumihari Hakkenden" event.


  • Ancestral Weapon: Murasame-maru, which was originally wielded by Inuzuka Shino, was one.
  • Animal Motifs: Dogs. Her first two ascensions has wearing a paw print badge, and attacking with eight Canine Companions. She also has some dog ears for her third Ascension and has a large black dog as her mount.
  • Antiquated Linguistics: They tend to use words and phrases that are viewed as archaic.
  • Ascended Extra: Was mentioned in Summer Hokusai's Bond CE, Chocolate CE, material pages, "Servant Summer Camp - Chaldea's Thriller Night", Andersen's My Room line for Hokusai, and "Sea Monsters Crisis" before his debut.
  • Blade Enthusiast: Fusehime is surprisingly one. Her dialogue's towards other Servants have her be more interested in their swords than them.
  • Canine Companion: Fittingly for the author of the Hakkenden, in her First and Second Ascensions she attacks alongside 8 adorable dogs. And in her Third Ascension a big black hound is seen with her.
  • Canis Major: She rides the black dog accompanying her in her Third Ascension.
  • Casting Gag: This isn't the first time Yuu Serizawa voiced someone associated with dogs and rides a dog into battle.
  • Composite Character: Bakin isn't just the author taking over his daughter-in-law's body due to her writing in his stead when he went blind, but Third Ascension has her be taken over by Princess Fuse, the main character of "The Eight Dog Chronicles".
  • Cool Sword: Fusehime wields Murasame-maru, a sword which lets its user control rain and water.
  • Flower Motif: Bakin's kimono is designed with peonies. The flower which was marked upon the protagonists of "The Eight Dog Chronicles".
  • Full Moon Silhouette: In her NP, the bright moonlight illuminates her as her dog leaps forward to finish off her enemies.
  • Gender Bender: Similar to Kama and Da Vinci, Bakin is noted to be born as a man and still one, however he is summoned in his daughter-in-law's body, and later gets overtaken by Fusehime. It's worth noting that the man is no stranger to the Historical Gender Flip, having himself written Keisei Suikoden, a book that can only be described as "Water Margin genderflip fan fiction".
  • Has a Type: Omichi starts acting a bit loony after seeing handsome boys that have been summoned in Chaldea.
  • Katanas Are Just Better: It just is, especially one capable of manipulating water.
  • Little Bit Beastly: Has two canine ears and a tail in all of her Ascension. Her second Ascension line reveals she's just wearing a headband to look like she has dog ears.
  • Magical Floating Shawl: As the human turned goddess Fusehime in their Third and Fourth Ascension, she has an ethereal one that connects the eight prayer beads that represent the Eight Virtues (Jingihakkō).
  • Making a Splash: Fusehime uses her sword, Murasame-maru, to attack with water when battling enemies.
  • My Greatest Second Chance: Omichi sees being summoned as a Servant to finally be a writer like her father-in-law. Especially as all she did was write his words.
  • Overly Narrow Superlative: Fusehime fails to think of just what exactly Yatsufusa is best of due to all of the other animal companions Chaldea has, eventually resorting to calling him "the best wild vegetable picker".
  • Precious Puppy: The eight dog warriors are all different breeds, but all eight of them are utterly adorable.
  • Samurai Ponytail: Bakin was born a child of a samurai family before turning to writing.
  • Sharing a Body: Bakin and Omichi's case has more in common with Reines and Sima Yi than anything, the two of them sharing a body and taking turns at being the "main" personality. It's usually easy to notice, as Omichi is quiet and polite while Bakin is quite the ham.
  • Sitcom Archnemesis: Bakin and Hokusai, like in reality, do not get along. In Bakin's My Room coversation for Dislikes, it has to be stated that he shouldn't be with Hokusai since it's pretty obvious.
  • Wall of Text: Their dialogues are very LONG.
  • Wolves Always Howl at the Moon: Yatsufusa howls when they jump with the Full Moon above them during Bakin's Noble Phantasm animation.

    Leonardo da Vinci (Young) 
https://static.tvtropes.org/pmwiki/pub/images/s253stage1.png
Pilot of the Shadow Border
Second Ascension
Third Ascension
Final Ascension
Active Sailor
Traveling Outfit
Travel Journal
Dream Portrait
April Fool's
April Fool's Fate/Grail League
Voiced by: Maaya Sakamoto

"Servant, Rider. A lot happened, and now I'm the second generation Da Vinci! I might not be as reliable as my former self, but use me magnificently, Master!"

A younger version of Leonardo da Vinci, a spare body created by the original as both an artificial Master and as a contingency plan in case something happened to her. She retains all of the original's memories, but is a separate being with her own consciousness. She was stored inside the Imaginary Numbers Submersible Shadow Border, of which she is the navigator and is needed to control all of its functions.

She debuted in the prologue for Cosmos in the Lostbelt as one of the story's main characters. She was made playable during the fourth Anniversary. Earlier in the same year, a slightly different version of her was made playable in Fate/Grand Order Arcade. For that version of her, go here.


  • A Child Shall Lead Them: Childish tendencies notwithstanding, being in the body of a young girl doesn't change the fact that she calls a lot of the shots alongside Holmes and the protagonist, despite what Goredolf might insist. The fact that she still has her older self's memories certainly helps.
  • Angelic Beauty: While she isn't an actual angel, this is the reasoning behind the ranking for her Golden Rule (Body) skill, which got increased to EX rank because her girl form is closer to the religious definition of an "angel".
  • Animal Theme Naming: Her True Name is labelled as "Gran Cavallo"note , in reference to the horse statue Leonardo was commissioned for but never made.
  • Arm Cannon: Her mechanical arms can fire a variety of energy beams and homing laser projectiles at a selected target from the palms or fingertips.
  • Artificial Human: Created by the first Da Vinci initially as an anchor "Master", she has a physical body that needs sleep as well as cannot take spirit form. Holmes calls her an artificial Servant whose purpose is to pilot the Shadow Border. However, this body is of a lower rank than her previous one and is thus weaker, her profile stating she has a smaller range of abilities compared to her adult form.
  • Awesome Backpack: Her Rider self has a school backpack that can produce two giant mechanical hands, and doubles as missile launcher and a jetpack.
  • Badass Driver: Her skill Accel Turn allows her to make high speed dodges with the Shadow Border.
  • Berserk Button: She really doesn't take Shoddy Knockoff Product versions of her work well. When she sees the Duo Duo Yi Shans built from the Shadow Border in SIN, her initial reaction is incredulousness before it goes to geniune anger when she sees more of them, up to shouting for somebody to pull out an Anti-World Noble Phantasm and after the battle ordering everyone to grab every scrap of metal from them so she can reverse-engineer something better out of it all.
  • Body Backup Drive: In the same vein as Aozaki Touko. She moves to this body after Kotomine kills her original one.
  • Car Fu: Her mobile game version's Noble Phantasm is her using the Shadow Border to run over enemies.
  • Chekhov's Gunman: She was first overtly mentioned in the normal da Vinci's profile as her artificial Master and anchor to the present day. Even before then, Dr. Roman alluded to "the backup" during the "7 Counterfeit Heroic Spirits" event.
  • Clones Are People, Too: Or rather, separate people. Despite joking about it, she doesn't view herself as the same person as the original Da Vinci.
  • Death Is Cheap: Lampshaded. She (re)appears in the exact same Section of cutscenes in which her former self dies, and Chaldea barely has time to even reconcile with the death.
    "Let's just say this is the sheer, unbridled power of a main character! Bit of a shock seeing me again five minutes after my tragic death scene?"
  • Deliberately Cute Child: Weaponized by Chaldea during SIN to charm the suspicious locals, as she has what Goredolf describes as the looks of an angel with a cherubic smile. Of course it mainly works on the men while the women look on jealous, but Holmes is able to use his own charm to work his magic on them.
  • Drone Deployer: She can deploy two, small laser turrets either side of her for one of her Extra attacks. They aren't autonomous and, despite their wheels, they can not move around or follow her in Arcade, while in the main game they only drive up next to her for the Extra attack.
  • Elemental Punch: Her mechanical arms can be electrified and be covered in blue fire.
  • The Gadfly: This version of da Vinci is more eager to mess with her friends than her original self. She is fortunately good at reading the room; it's when she's not messing with anyone that it's a clear indication that the heroes need to get serious.
  • Gender Bender: In keeping with the older da Vinci's gender identity, she is female. However, da Vinci's second interlude reveals that she did momentarily have to think about whether she wanted this new body to be male or female.
  • The Glasses Come Off: Inverted; putting her glasses on is a sign she's getting serious.
  • Gold and White Are Divine: In keeping with her Angelic Beauty, her final outfit and robot arms are mostly white with golden details.
  • Guest-Star Party Member: Normally averted, as she has an In-Universe justification that she should never take to the field as she is necessary to operate the Shadow Border. In the sixth Lostbelt however, Da Vinci is forced to participate when something about Faerie Britain disables ordinary Servants and technology (though at least she's enthusiastic!). Following the untimely departure of Holmes, she is forced to take a more active role.
  • Insufferable Genius: She might be a good guy, but she does not hold back on praising her intellect despite her younger form.
  • Kids Love Dinosaurs: She completely loses it when she sees a Deinos for the first time in Nahui Mictlan and gets way too physically affectionate with them. She later tries to pretend that it didn't happen.
  • Lady Swears-a-Lot: Downplayed. While not as vulgar as other examples, this incarnation of da Vinci isn't above exclaiming an emphatic "shit" when she is excited, frustrated, or shocked. She even mentions hurling obscenities at the Emperor from the Shadow Border's cockpit during the third Lostbelt.
  • Meido: She wears a maid outfit in her Second Ascension form, seemingly for no reason other than to look cute.
  • The Mind Is a Plaything of the Body: Despite having her older self's memories, this version of da Vinci still speaks and acts much more childishly than the original, incorporating lots of youthful slang.
  • Mission Control: She serves as this in the absence of her adult self.
  • The Navigator: Responsible for steering the Shadow Border and its dives in and out of Imaginary Number Space. This is likely the basis for the Arcade Version's Rider Class, which it expands upon by giving her a Mini-tank version and roller skates, and in the main game ice skates.
  • People Jars: She was put in stasis after her creation and only awakened by Holmes when fleeing Chaldea. Her NP in the mobile game gives a brief glimpse of her inside it while driving the Shadow Border.
  • Pimped-Out Dress: Dons a rather extravagant looking white dress for her 3rd and final ascensions.
  • Proper Tights with a Skirt: In her beginning outfit.
  • Rapid-Fire Fisticuffs: One of her Extra attacks is a rather short version with her robot arms.
  • Roller Blade Good: Both her Arcade Version and her 2nd ascension have her in a pair of roller skates, upgrading to ice skates for her 3rd and final ascensions.
  • Sailor Fuku: Her Costume Dress she got during 5th Anniversary gives her the same school uniform her Arcade version has.
  • She Knows Too Much: Oberon's materials profile revealed that da Vinci's intellect left him in a cold sweat and heavily implies if it weren't for the fact that she was never alone in a room, he would've killed her.
  • Shorter Means Smarter: Even with a younger body, da Vinci is still the unquestioned genius of Chaldea.
  • Spam Attack: Her first skill regenerates 20% NP per turn and her NP grants a 20% NP charge to the party. This means that for three turns she can generate 40% NP for herself and 20% for the party. With those benefits in mind, in terms of pure mechanics this makes her the best Servant to combo with double Castoria: She only needs to generate 60% NP off of their boosts per turn and gives both of them 40% charge by round three, meaning both will also be at 100% for the third round after using their party charge. Thus, all three can fire their NPs off by round three regardless of cards dealt for a benefit of 30% NP damage, 100%+ attack and 136%+ Arts, plus the bonuses from any CE she might be carrying, most notably BHG for 80% NP power. So easy spam, powerful spam, flexible usage and great synergy with the current top game support.
  • Stone Wall: Her Rider self has a high HP of 13,171 at max. Her skills also center around keeping her alive with the first giving her Debuff Immunity and HP recover for 3 turns, the second granting her a 1 hit evade, and the third increasing the party's HP and removing poison and burn. Her base attack, however, is rather low, but it's very spammable.
  • Swiss-Army Weapon: Her backpack is technically the proper source of all this, though her giant mechanical arms are the main example for almost all of her fighting moves barring the missile launcher, the turrets and her Noble Phantasm. The arms can fire a variety of lasers, can be electrified, can be set on fire, can rotate at great speeds that allow the large sharp fingers to become sawblades, can be fired like rockets at her target, can be used to launch da Vinci at the enemy to kick them, and of course just straight up punch them.
  • Walking Spoiler: Her role in the mobile game is difficult to talk about without mentioning how her older Caster self dies during the Lostbelt prologue and that Rider da Vinci is a backup body for occasions such as this.
  • Your Days Are Numbered: As a homunculus, her lifespan is very limited. She initially only had a year or so to live, and while it's stated in her Materials that the Counter Force subtly extended it, the grace period will only last for as long as she's needed for Chaldea's mission; once it ends, so will she.

    Mandricardo 
https://static.tvtropes.org/pmwiki/pub/images/mandricardo1.png
Pursuer of Durendal
Second Ascension
Third Ascension
Final Ascension
Summer Sportswear
Dream Portrait
April Fool's
April Fool's Fate/Grail League
Voiced by: Toshiki Masuda

"Servant, answering your summoning. Nah, that ain't it. Rider, Mandricardo. Well, I'll be in your care, appropriately."

King of the Tatars and the emperor of Mongolia, Mandricardo's father was killed by Roland, one of the paladins of Charlemagne. After going on a slaughter in grief, he went off to avenge his father's death. Along the way he took most of Hektor's items, but was cursed to use no sword until he can get back the Durindana, also known as Roland's sword Durendal.

He first appears in "Lostbelt No. 5: Ancient Ocean of the Dreadnought Gods, Atlantis" as one of the primary allies.


  • Abdicate the Throne: He was the king of Tatar but in order to avenge his father, he abandoned the throne to become an adventurer. By the point we meet him, he cares so little he's honestly forgotten where he came from.
  • Affectionate Nickname: After bonding surprisingly easily with the protagonist over their situation as underwhelming dudes among heroes, they proceed to call each other "My Friend" (in full English) for the entire chapter.
  • Awesome, but Impractical: It's possible to use Brink Shot and still have Mandricardo survive another round if the player is careful, which allows him to deal high amounts of damage for that turn. However, in order to do so, it requires insane luck and preparation. He needs three activations of Guts in order to do so, which is only possible if one gives him one via a skill or NP, and gets lucky with the Necromancer Craft Essence. Not only that, but because each death technically ends his card chain, it means he can't use his Extra attack. This becomes far less impractical with his Balance Buff, as now the buff lasts a whole turn rather than a single attack, making it much easier to keep him around.
  • Balance Buff: Brink Shot C was buffed via Rank Up Quest during the 8th Anniversary to Brink Shot C+++, which extends the buff's effects from a single attack to a full turn. This allows him to both pull off a full Brave Chain with the attack boost and allows him to more easily survive the death mechanic to keep going.
  • The Beastmaster: Brigliadoro's Neigh has a secondary effect where Mandricardo can outright steal and ride any mount, including Demonic Beasts, as long as they are rank C or lower.
  • Clap Your Hands If You Believe: Rêve de Durendal will only allow him to wield Durendal if he truly believes he is worthy.
  • Commonality Connection: He bonds with the protagonist over their self-worth issues and inferiority to Kirschtaria and more powerful Servants during "Lostbelt No. 5: Ancient Ocean of the Dreadnought Gods, Atlantis".
  • Cool Horse: After Roland fell into his madness, Mandricardo was able to snatch away his horse Brigliadoro. Riding on it increases his mobility, attack power and fame, at the exchange of making him more noticeable.
  • Defrosting Ice King: While he's never outright unfriendly, he's pretty gloomy and distant, not expecting his Master to socialize with him much. Once his Bond Level goes up, he admits that this may be the first time he's ever gotten along with anyone before and openly strikes up conversation with them while sharing candy he got from Boudica.
  • Discard and Draw: Despite his class, he's not too attached to his horse, having replaced it twice with stolen steeds over the course of Orlando Furioso, once with Roland's own Brigliadoro.
  • Dude, Where's My Respect?: He's a pretty strong hero, but he's also really, really obscure and has a bit of a complex about it. He's not happy that the best thing he can introduce himself as is "one of Charlemagne's Twelve Paladins...'s acquaintances" and an easy way to get into his good graces is to confirm that you've actually heard of him before.
    "Sherlock Holmes, Leonardo da Vinci, and Bartholomew Roberts, huh... Must be nice being so famous..."
  • Dying Moment of Awesome: In "Lostbelt No. 5: Ancient Ocean of the Dreadnought Gods, Atlantis", he uses Durindana to deflect one of Artemis' lasers, saving the party, but dies in the process.
  • Explosive Overclocking: Serment de Durendal is essentially this in most cases. He can utilize Durendal's power with any weapon he wields... but he can't duplicate Durendal's durability. As a result, most of his weapons will inevitably explode from overuse, forcing him to find another weapon. This is why his Noble Phantasm has an ATK down demerit after use.
  • Famed In-Story: Inverted. Mandricardo is really obscure, to the point that he didn't even have a Wikipedia page before the release of the Atlantis on the American server in 2021. He's aware of his reputation as a relatively minor character in the Orlando Furioso and his self-esteem took a massive blow after realizing just how obscure he is. He's envious of internationally recognized heroes like da Vinci and Holmes as a result.
  • Heroic Self-Deprecation: He refers to himself as a "third-rate" Servant and is flattered should you get him to his final Ascension, wondering why you'd use so many materials on him. The poor guy even assumes he's about to be fired when the protagonist approaches him on Valentine's Day.
    "Mana costs have been increasing every day... Laying off the worthless bums to save resources is only natural. There's plenty of strong and famous Servants in the Rider class already too... Compared to them, I'm plain. I use a wooden sword as a weapon and my horse isn't even around normally. There's nothing good about me..."
  • Humble Pie: While Adaptation Personality Change happens a lot in this series, he stands out for actually having an explanation as to why he's so different from the brash and aggressive knight from Orlando Furioso. Turns out that dying like a chump, accomplishing his goals through anti-climatic technicalities, and then discovering he went down in history as a minor character at best did a massive number on his ego.
  • I Just Want to Have Friends: His self-depreciation means he is rather lonely. He's incredulous and then happy when the Protagonist says they'd love to be his friend, and his dying declaration in LB5 is that he's your friend. In the "Chaldea Summer Adventure" event, he's happy to be able to hang out with the other guy Servants. When the heroes buddy up for an arduous mountain climb, Mandricardo panics at the thought of being the odd one out and relieved when da Vinci partners up with him.
  • Knight in Sour Armor: He's a pretty swell guy once you get to know him, but his pessimism over his failure to complete his quest in life as well as his frustration over being terribly obscure make him distant and gloomy most of the time.
  • The Knights Who Say "Squee!": He's a pretty strong knight in his own regard on par with Charlemagnes' Twelve Paladins, but he looks up to Hektor above all and nerds out when you have him in Chaldea before meekly asking for an autograph.
  • Leaning on the Fourth Wall: His Ascension lines are pretty meta. By his final Ascension he admits he's surprised that you'd put effort into a third-rate Servant like himself before clarifying that pun wasn't intentional.
  • Luckily, My Shield Will Protect Me: Has a golden shield on his back which he pulls out when being attacked, though he's also likely to slash with it and throw it at the foe.
  • Magic Enhancement: His Noble Phantasm Serment de Durendal is similar to Lancelot's Knight of Owner, but instead of just enchanting any weapon he wields, it instead turns any weapon he wields into a Durendal. This means it's basically Richard's version of Excalibur, but for Durendal instead. However, it does not copy Durendal's durability and instead retains the weapon's original durability.
  • Only Sane Man: He's the least quirky member of the team sent to the Caribbean in the "Chaldea Summer Adventure". He often shows appropriate alarm when the others are being silly, monitors Blackbeard's cooking to make sure it's not tampered with, and struggles to wrap his head around the logic of his teammates.
  • Only the Chosen May Wield: His second Noble Phantasm, Rêve de Durendal, which lets him access the true power of both Durendal and Hektor's armor, is unusable unless he finally finds himself worthy of wielding Durendal. In Orlando Furioso, as his duel with Roland never properly ended, he got ahold of the sword by quite literally looting it from the mad Paladin's discarded clothes, to the annoyance of most other knights, who told him he cannot be worthy of it unless he properly earns that right. In "Lostbelt No. 5: Ancient Ocean of the Dreadnought Gods, Atlantis", Hektor himself allows him to use the sword, finally letting him use his full power to protect his friends.
  • Please Put Some Clothes On: Caenis' My Room line for him implies that he's embarrassed by them showing so much skin and acts flustered around them because he doesn't want to stare at their Navel-Deep Neckline. Caenis is irritated by this and tells him to man up as a king before dragging him over to the simulator to beat him into shape.
  • Primary-Color Champion: His silver armor is interspersed with red, blue, and yellow fabric underneath, and he's a good guy beneath his gloomy exterior.
  • Shield Bash: He uses his shield like that during his Buster attack animation when he's standing far away from the enemy.
  • Socially Awkward Hero: He's unflinching in the face of danger, but suffers from social anxiety whenever he interacts with others, constantly second-guessing himself and trying to be helpful beause he wants people to like him.
  • Square Race, Round Class: In his own words, he doesn't really get why he's a Rider. He does have Roland's horse Brigliadoro, but he can only ride it during battle so he can't really do the thing Riders are supposed to do. He thinks that he should be a Saber instead, but considering all of his insecurities to the point that he can't even wield Durendal unless he is absolutely sure of himself, he is most likely stuck as a Rider since he doesn't see himself being worthy of being a Saber.
  • Take Up My Sword: In "Lostbelt No. 5: Ancient Ocean of the Dreadnought Gods, Atlantis", after Hektor sacrifices himself, Mandricardo picks up and wields his spear Durindana.
  • Taking You with Me: The intent of his Brink Shot skill. It gives Mandricardo a massive attack and crit damage buff for one attack and purges any defense buffs his opponent may have on his next attack. But after that, he dies, meaning that you have to make that hit count if you're going to use the skill at all. Thinking about using a Guts to negate the death to keep him around further? Well, it does work, but he keeps the Instant Death after an attack, meaning you'll at most get two hits out of it before he bites it unless you get really careful managing giving him Guts between his attacks. Furthermore, it can only be used when he's below 50% of his maximum health, which encourages you to have him soak up damage for his team with the taunt on his third skill to activate Brink Shot.
  • Throwing Your Shield Always Works: He throws his shield during one of his Quick attack animations.
  • Unknown Rival: While his status as a king and his enmity with an iconic knight ought to garner him some fame, he is largely a bit character in the various Charlemagne canons, and fails to even avenge his father as he is ultimately killed by Ruggiero rather than Roland (who he did fight once, but refused to confront him a second time out of fear).
  • Unreliable Narrator: While it's still hardly flattering to him, his abridged version of his history misses how he was hunting down Roland for the purposes of revenge, and how he killed Zerbino for the paladin's discarded Durendal.
  • Weapon Across the Shoulder: He holds his wooden sword like this in his idle pose.
  • When He Smiles: He's frowning most of the time, but he starts making little grins as his Bond Level goes up. He outright beams once you get to Bond Level 4 and 5, making him look adorable.
  • Wooden Katanas Are Just Better: Since he can't use any sword until he can obtain Durendal, he decided to fashion a random stick into a sword and uses it in the place of Durendal. His Noble Phantasm makes it so that it will be as strong as Durendal, but it doesn't retain Durendal's legendary durability. Upon his Third Ascension, his wooden sword becomes wider and is fancied with spikes, though he also makes mention that he inserted a steel rod into the sword to give it a bit more durability.
  • Wrecked Weapon: While his Noble Phantasm can turn anything into Durendal, they don't get Durendal's durability. As a result, many of his weapons end up breaking after being used with his Noble Phantasm, particularly his wooden katanas. This is reflected in his gameplay by inflicting himself with a one turn 10% Attack down demerit, and one of his voice lines when using his Noble Phantasm has him complain that he'll have to find a new weapon.

    Marie Antoinette 
https://static.tvtropes.org/pmwiki/pub/images/fgo_marie_antoinette_1.png
The Princess of the Crystal Palace
Second Ascension
Third Ascension
Final Ascension
Festive Outfit
Formal Outfit
Travel Journal
April Fool's
April Fool's Fate/Grail League
Voiced by: Risa Taneda

"Do you like me too? If so, that's great... Vive La France!"

The Habsburg-born Queen of France. The ephemeral wife of the 18th-century king, Louis XVI, and embodiment of the "rule by aristocracy" in the European world. She lost her life in a changing world, during a chaotic period where the right of monarchy was no longer absolute.

Although a target of hatred by many people during the Age of Revolution, her reputation has been restored in modern France. During famines, she reduced court expenses to make donations, demanded herself for the nobility to provide support to the people and such - it has thus being confirmed she was a woman that thought in the people.

She's a major ally in Orleans and during the first Summer event, "Chaldea Summer Memory/Heat Odyssey," where she dons a Caster class appearance.


  • 0% Approval Rating: The starving populace of France were frustrated with the monarchy's hedonistic spending and the costly debts caused by the American Revolution, which were pinned on Marie herself as the reigning icon of nobility and fashion despite her efforts to help them, leading to this trope.
  • All Girls Like Ponies: Her Noble Phantasm is a crystal horse, as seen in her artwork and gameplay. She also gets the Magic Crystal CEnote  from Santa Alter in the first Christmas event.
  • All-Loving Heroine: To the point where she holds no hard feelings towards Charles-Henri Sanson, her executioner.
  • Always Someone Better: Elisabeth sees her as this. Elisabeth does her best to be an idol adored by all and typically fails miserably. Meanwhile, Marie is a natural born idol whom everyone tends to naturally love. Elisabeth admits that she's envious of how effortless Marie makes it all look, but resolves not to lose to her as a fellow idol.
  • Ambiguously Bi: Her Strengthening hints at this, altering the mechanics of her Charm to work on both male and female targets. This is either a Historical In-Joke to the rumors that she was more interested in her courtiers than her husband, or a callout to Learning with Manga! FGO's portrayal of her as "the Yuri Queen."
  • Anachronism Stew: Her second Noble Phantasm, Crystal Palace, is designed after the Crystal Palace in the United Kingdom... which was constructed nearly fifty years after her execution.
  • Animation Bump: Received one in early 2020, substantially altering Guillotine Breaker to look more like the arcade version and updating her basic attacks to include more extensive light-based attacks.
  • Balance Buff:
    • Her Rank Up Quest not only increases the damage of her NP and healing effect of its Overcharge, but also increases the party's critical damage by 20% for each turn. Considering the fact that her NP is a Quick AoE, that means she can rack up the stars needed to put the buff to good use starting on the very next turn.
    • The Valentines 2020 would give her a Skill Strengthening that upgraded her Siren Song into Royal Melody, which decreased it's Charge Time by one turn, made the Charm effect work on anyone and increases the party's attack.
  • Bouncing Battler: The original animation for Guillotine Breaker had her horse leap around the enemies.
  • Catchphrase: "Vive la France!"
  • Charm Person: With her Personal Skill, Alluring Voice, which can inflict Charm status on males. Later upgraded to Royal Melody, which can charm anybody.
  • Commonality Connection: If the player has Napoleon, she'll try to connect with him on the basis that they are French monarchs who aren't actually born in France.
  • Cool Horse: A light blue, spectral one, which she uses in her Noble Phantasm, Guillotine Breaker: Glory to the Crown of Lilies. The "Moon Goddess" event reveals she she has an entire chariot made of crystal pulled by this horse.
  • Courtly Love: Her skill, Princess of Loveliness, inspires those with knightly attributes to perform Knight Errant actions for her behalf through sheer charisma. From its effect in gameplay, it seems those knights will shield her from harm and heal her wounds, even when there's no knight characters in the party.
  • Dash Attack: The original animation for Guillotine Breaker has her repeatedly ramming into her opponents with her Cool Horse.
  • Dispel Magic: Her Noble Phantasm, Guillotine Breaker, not only damages all enemies, but removes all debuffs from her team.
  • Dude Magnet: Amadeus, Sanson, and d'Eon all want her, to the point Sanson and Amadeus fight over whose Valentine's Day chocolate has the most love from her, not realizing she is an All-Loving Heroine who gave chocolate to everyone, and is annoyed with how they don't share her vision of the holiday which is to give a token of love to all your loved ones (platonic or otherwise).
  • Everything's Better with Sparkles: Shoots what can only be described as pink sparkles as her basic attack.
  • Flower Motif: Has an overall rose motif, with roses in the background of her final ascension art, the aforementioned roses in her hair, even the overall design of her outfit is evocative of a rose. Symbolically, her outfit changes from red (love) to white (purity), both of which are fitting descriptors.
  • Girlish Pigtails: Wears her hair in some very long ones (reaching just past her waist), which emphasize her girlish and innocent personality.
  • Gemstone Assault: In the "turas realta" manga, Marie's combat capabilities are expanded to include the ability to create crystal constructs beyond Guillotine Breaker like shields. Her Crystal Palace Noble Phantasm is also a literal crystal palace. The updated animation for Guillotine Breaker has her horse create a massive wave of crystals in a single stomp.
  • Guest-Star Party Member: During the Orleans segment of the game.
  • Head-Turning Beauty: Her sheer purity and brilliance made her this for many, being described as having "the greatest body and good looks" as the epitome of royal beauty.
  • Healing Factor: One of her Personal Skills grants her this for five turns, combined with invincibility from three separate attacks, making her a Stone Wall. Her NP's Overcharge effect involves granting the party a minor heal as well, the value of which is increased after her Rank Up Quest.
  • Heroic Sacrifice: She stays behind in Orleans to buy the party time to regroup by taking on Jeanne Alter herself.
  • Hidden Depths: The 2018 summer event, which takes place at a Comiket parody, reveals that Marie and Jeanne are part of a very popular doujin circle.
  • Historical Beauty Upgrade: Very downplayed. The real Marie Antoinette was certainly decent looking... but not exactly as stunning as her portraits would have you believe, because, as a Habsburg, even she couldn't escape the infamous facial deformities. That being said, she got off extremely light compared to her relatives (especially her uncle Charles II of Spain and his infamous protruding jaw that his portraits themselves really downplayed), only having a slightly pronounced lower lip that made it look like she was constantly pouting, but otherwise looked normal.
  • Historical Hero Upgrade: Along with Vindicated by History below, this Marie was closer to Rich in Dollars, Poor in Sense rather than the hedonistic, absolutist monarch she is remembered as in history, having organized donations for the poor and demanded that the nobility make concessions for the lower-class. While the real-life Marie Antoinette allegedly plotted to restore the monarchy with the help of her Austrian relatives, this Marie only wanted what was best for France and accepted her death at the hands of revolutionaries as a step forward in her beloved country's history.
  • Innocent Blue Eyes: They emphasize her All-Loving Heroine nature.
  • Lady in Red: First and second ascension.
  • Light 'em Up: Her animation renewal makes it clear that she has pink light based powers.
  • Magic Idol Singer: Her status as a Servant makes her one, as she already had the idol mindset when she was alive.
  • Mama Bear: Discussed, she admits in the Orlean Singularity the only thing she can't forgive is people harming her children.
  • Minidress of Power: Wears a sleeveless dress throughout all her ascensions, switching from red to white halfway through.
  • Morality Pet: To Antonio Salieri as their appearances together in certain events such as Oniland and A Meihousou Most Foul shows that she is capable of calming Salieri's hatred towards Mozart down.
  • Nice Girl: Is kind to everyone and gets fussy at how those who love her are violently fighting on the day that everyone should be sharing love.
  • Nigh-Invulnerability: Her Beautiful Princess skill makes her Invincible to direct damage three times while she regains health for five turns. She can however still be hurt and affected by status effects, and certain enemy attacks ignore that type of invincibility altogether.
  • Older Than They Look: She looks about 13-14, but is actually an adult, just a short and very flat-chested adult. In the English version, she explains that she was summoned as she appeared when she was going through puberty.
  • One-Steve Limit: Marie and Mary have very similar names, and to make things worse, both are also Riders. The main differences lie in the pronunciation of the letter A and the emphasis on the other syllable (Ma-rie and Ma-ry).
  • Petal Power: Her updated animations have rose petals fluttering around when attacking, and one of her attacks has her send a flurry of rose petals to damage an enemy.
  • Say It with Hearts: During the "Moon Goddess" event as Marie cheerfully feeds some (kind-of stolen) dumplings to her friends:
    "Here you go, d'Eon. Open wide. Say aaah ♥."
  • Stepford Smiler: Her second Interlude has our protagonist dream about our usual smiling Marie and a second different Marie fighting inside her mind. The second Marie is spiteful and vengeful of the French people who executed her for no good reason. Both Maries assure the protagonist that they're both Marie's true self, but the smiling Marie is the only one her duty as a princess allows her to show to the public.
  • Starter Mon: In addition to Mash, Marie was one of the ten (later 14) available 4* Servants that could be summoned from the Starter Summon. Among the ten at the time, Marie and Martha were the two 4* Riders. As of May 11th, 2022 in JP, the two have been replaced by Astolfo and Nikitich.
  • Stone Wall: In-gameplay, she's extremely hard to take down in an Arts team supported by Tamamo. Her consistent healing, ability to stop three attacks with the invincibility provided from Princess of Loveliness, and charm effect from Alluring Nightingale ensures that she won't be leaving the battlefield any time soon. On the other hand, she has really low attack for a 4-Star Servant, meaning that she won't be doing much damage either. To clarify: Marie has the second-lowest attack power out of all 4* Riders and the second-highest HP out of the same group (the only one with more HP and less ATK than her is Martha, though Marie is more durable by virtue of her 3-hit Invincibility buff).
  • This Is Unforgivable!: As Marie admits, she cannot forgive the people who killed her son Charles.
  • Universally Beloved Leader: None of the French Servants really have anything bad to say about her (except for Jeanne Alter and Charlotte, who have a 0% Approval Rating), as even her executioner wanted to beg for her forgiveness. She was said to have earned admiration with a glance and could sooth entire crowds with a smile.
  • Vindicated by History: This is the primary in-universe explanation of her depiction here as a borderline Too Good for This Sinful Earth, which stands in stark contrast to The Hedonist/Aristocrats Are Evil reputation she has in most history books.note 
  • World's Most Beautiful Woman: Represented by a Personal Skill, no less. Her updated skill Noble's Melody can charm anything, which includes doors.
  • You Shall Not Pass!: Late in the Orleans chapter, she decides to hold the line alone in order to buy time for Georgios and Jeanne to reach Siegfried and remove his curse. She manages to defeat Sanson, but shortly after gives up her life fighting against Jeanne Alter. But not before she challenges her with an epic Shut Up, Hannibal! and an Armor-Piercing Question.
    Jeanne Alter: [after Jeanne and the others escape] Are you intoxicated with the idea of saving these citizens? You, the person killed by her citizens? A woman put to the guillotine, beheaded in ridicule!
    Marie: So disappointing. Witches don't understand such simple logic? It's true that I was executed. There was ridicule, and there was disdain. However—that gives me no reason to murder them in return. I became a queen because the people asked me to. A queen cannot be without her people. Thus, it was inevitable. If they don't want you, then you exit even if you don't want to. That is the destiny of those serving their country. I believe my execution led to my people's next smile. No matter when, viva la France! Stars glimmer, and that will do. That's all we need. Now I am certain. Say—"Dragon Witch". "Who are you exactly?"
    Jeanne Alter: ...Shut up! [sics Fafnir on Marie]
    Marie: —Deploy Noble Phantasm. Crystal Palace!! ...Goodbye Jeanne, it was lovely meeting you. If I can help the Saint who saved France... No, if I can help a friend. Then I will gladly shed the last of my radiance and fall. Like a star, like a flower. Like a fleeting dream. That is what a Servant is, and how Marie Antoinette lives—!

    Saint Martha 
https://static.tvtropes.org/pmwiki/pub/images/fgo_martha_1.png
The Dragontamer Saint
Second Ascension
Third Ascension
Final Ascension
Traveling Outfit
Travel Journal
April Fool's
April Fool's Fate/Grail League
Voiced by: Saori Hayami

"My name is Martha, just plain Martha... we will save the world without fail!"

A holy woman from the 1st Century who appeased the evil dragon Tarasque. Guided by the words of the Messiah, whom she and her siblings gave a warm reception, she became a believer. A perfect person, possessing beauty and overflowing with charm, a holy maiden that made a frightening monster fall madly in love.

She did not abandon her faith even after the messiah was executed, avoiding death even after being exiled by the Roman viceroy of the time, and drifted to South France upon receiving the grace of God. At the city of Nerluc, by the Rhone River, she ended up confronting a cruel dragon that was tormenting the people, Tarasque.

She is one of the antagonists in Orleans, summoned as "Berserk-Rider". Events she appears in include "Does Moon Goddess Dream of Dumplings," the first Christmas event "Almost Weekly Santa Alter," and the first summer event ("Chaldea Summer Memory/Heat Odyssey").


  • Animation Bump: She received updates to her animations in Christmas 2018 that replaces her generic casting animations with blasts of light as well as summoning Tarasque to breath flames on her foes.
  • Badass Preacher: If she wasn't this in life, then she definitely is one as a Servant.
  • Balance Buff: Her first Rank Up Quest buffed her Miracle skill to give more health. Her second one gave her Vow of the Saintess, which removes enemy buffs and decreases their defense for three turns. Her third one increased her NP's damage while also adding a Buster Buff for 20% before the NP activates, making her much more useful for farming.
  • Bare-Fisted Monk: During the "Moon Goddess" event, Martha wonders if a thin blade like Kojirou's would really be effective against dragons, given that Tarasque was too tough for her fists. Georgios notes the implication in her words that Martha must have fought Tarasque using her fists rather than her staff. Which was confirmed during the first Summer event, as her Ruler incarnation uses nothing more than Good Old Fisticuffs in battle.
  • Beneath the Mask:
    • Usually tries to remain calm and composed, but she slips into Genki Girl behavior all too often. As she points out herself, she was a city girl taking care of her siblings before becoming a saint, and both saintly demeanor and short temper are truly her (though the latter tends to come out really fast when she gets emotional). Her profile mentions her showing it to someone "she's especially close to" which is usually the protagonist.
    • When she becomes irritated or a bit too excited, her manners and speech go beyond those of a tomboy. And the "Moon Goddess" event revealed she's a bit too interested in bondage. The Christmas event has her show a similar reaction to the protagonist in a cute reindeer costume. Not to mention her behavior during her Interlude and "Chaldea Summer Memory."
    • In one of her victory poses in the Arcade, she executes a serene pose stating that this is God's will... and manages to slip in a small 'YES!' gesture with the other hand that doesn't hold the staff.
  • Berserk Button: In her second Interlude, ghosts and demons in particular get her pissed, and she doesn't calm down until they're all dead.
  • Blatant Lies: She propagated the myth that she defeated Tarasque through prayer in order to promote the virtues of faith and good conduct to those that heard the tale. It's quickly surmised by the protagonist and more blatantly implied in her later appearances that she just violently beat him into submission with her bare hands.
  • Blood Knight: Downplayed, but ever-present. She constantly denies it, but in most of her appearances she's inches away from admitting that she'd prefer to just brawl people until they see eye-to-eye. For example, in the Solomon Singularity, she almost slips up and says "a wholehearted duel" would lead to mutual understanding. Other characters like Kojirou see it plain as day, but for her part she's (mostly) able to restrain herself.
  • Breath Weapon: With her animation updates, Tarasque appears in her Extra Attack to breath fire on foes.
  • Butt-Monkey: Not her, but Tarasque definitely is. Any time he's given focus, it involves him being abused in some way.
  • Capital Letters Are Magic: Never refers to Jesus by name, only as "He" and "Him."
  • Covert Pervert:
    • During the "Moon Goddess" event, Martha blushes and stutters at the thought of being completely tied up, full-body, by ropes. This was in the context of an idiom about criminals in ancient Japan, rather than literally surrendering to Mash and being tied up.
    • While she can probably be forgiven for it considering who she's thinking of, in "Chaldea Summer Memory" she jumps to the immediate conclusion that Sasaki Kojirou, Cú Chulainn, and Scáthach are all using sexual innuendos when in reality they're just picking fights with each other (Cú and Scáthach almost decide to "go a round or two" since Cú says he's "ready for some action", while Kojirou notices Martha's "really worked up" and concludes that she, too, wants to "go at it").
  • Crushing Handshake: In Caster of Midrash's Interlude, she's looking for business partners to fund the housing of camels in Chaldea (i.e. Antarctica), so she asks a few more "modern" Servants like Martha for modern investment advice. Martha is enthusiastic at meeting the fabled Biblical queen, Does Not Know Her Own Strength, and crushes Midrash's hand so much that she complains about her bones and decides against consulting Martha.
  • Dangerous Forbidden Technique: Played for Laughs with her "forbidden" Fifty-Two Street Fighting Moves, as they're actually "ultrapractical" techniques explicitly meant for live combat and there's nothing actually self-harm risky or morally dubious about them, but because they're a byproduct of her street-brawling days and their existence runs counter to the saintly image she likes to show to the world she doesn't use them unless absolutely necessary.
  • Dragon Rider: One of the few Riders with this ability. It's stated that the Riding Skill alone isn't enough and that you need another skill for this to happen. Martha is able to ride the dragon Tarasque without this skill due to being an exception to this rule.
  • The Dragonslayer: Believe it or not, during her Interlude, she seems to enjoy dragon killing a bit "too much", and even calls herself so.
  • Dragon Tamer: She took a hands-on approach in taming the dragon Tarasque.
  • Fastball Special: The arcade fighting game reveals that her Noble Phantasm involves summoning Tarasque before smacking him into enemies with her staff. Her animation update in the 2018 Christmas event followed suit.
  • Fighting from the Inside: Her saintliness is what allows her to resist Jeanne (Alter)'s control over her and manages to give the party info on where to find Siegfried before having to be defeated.
  • Fluffy Tamer: Tamed the dragon Tarasque in her legend, and can summon it in battle with her Noble Phantasm, Tarasque: The Pitiful Dragon That Did Not Know Love.
  • Forced into Evil: At first. She was initially one of the Servants summoned by Caster Gilles to fight Mash and the protagonist in Dijon, but can be summoned by the protagonist as well.
  • Girly Girl with a Tomboy Streak: She presents herself as a graceful, elegant woman of faith, and that is genuine for the most part...but she also has a more outspoken, Hot-Blooded side that she tries to keep under control. While she tries to be a Lady of War in her Rider form, her Summer form shows that she can also be a violent brawler who fights with nothing but Good Old Fisticuffs (and it's heavily implied that she actually tamed Tarasque by beating him into submission, rather than simply charming him with her elegant and ladylike ways like the stories say). She states that both sides of her personality are part of who she is, and official art of her depicts her in both masculine and feminine outfits.
  • Gone Horribly Right: Jacob's Limbs is a martial art Martha learned that was meant to combat malefic supernatural foes, but due to her eccentricities, she saw no problem with its techniques on people.
  • The Grinch: Downplayed. Martha has a great dislike of Christmas, but she doesn't go out of her way to ruin it for everyone and her dislike is for understandable reasons; namely that it's too commercialized, that it puts too much emphasis on couples (like Valentine's Day does) instead of family or religionnote , and that Jesus was born in Octobernote  anyway so the entire holiday is a Celebration Miscalculationnote .
  • Hime Cut: She's not Japanese but she wears her in this style (long hair, straight and even bangs) with the ribbons from her hair decoration forming the sidelocks. It is fitting with her saintly demeanor.
  • Holy Hand Grenade: Her updated animations changes her attacks from tossing generic balls of energy to creating blasts of holy energy from her cross-shaped staff. In Turas Realta, these are explicitly described as weaponised prayers rather than magical blasts.
  • Homefield Advantage: Her Saint of the Waterside skill increases her strength when she is around a body of water.
  • Lady of War: She is regarded as a woman of faith that was endowed with beauty and dripping with charm, but don't think she won't hesitate to sic her dragon on you. She also fights with serene prayers that turns into energy balls and overall has graceful movements in combat...that is, if she manages to keep her cool persona. Otherwise, she chooses to fight in a more violent brawling style that doesn't quite fit the trope (as Tarasque can attest).
  • Made a Slave: Unlike the opponents of famous monster slaying Servants such as Fafnir or Grendel who are Chain Summoned as enemies to their revived rivals, Tarasque is always packaged with Martha as her submissive and helpless mount and is stuck as such in all her various forms and until the end of time.
  • Magic Knight: In contrast to most Riders, her command cards are composed by a majority of Arts cards, which makes her look like a Caster in Rider guise (her animations are even more akin to Casters). This gives her a unique opportunity of spamming her Noble Phantasm whenever necessary.
  • Magic Staff: She wields an ornate cross-shaped staff, which she uses as a weapon and is also featured in her Bond CE. Its colors change for her third ascension outfit. It's noted that she had it in life, but it was a simple walking staff, and probably manifested that form as a gift of the J-man himself. Normally it manifests in shooting energy balls until her Animation Bump made it into holy explosions, but she uses the staff physically once... to smack and launch Tarasque from the back as part of her NP.
  • Mighty Glacier: Tarasque's physical blows have force equivalent to Altria Alter's Excalibur Morgan Noble Phantasm, but he's painfully slow and requires Martha to deal with nimble enemies.
  • Navel-Deep Neckline: She has a plunging, cross-shaped neckline for all of her ascensions' outfits, and it goes all the way down to her navel.
  • Nun Too Holy: Played With. Martha is genuinely kind, faithful and serene as a female Saint... but she occasionally slips up into her old self being a carefree, Hot-Blooded girl who often says things that a Holy Saint wouldn't say. But whenever she did that, she would always backpedal and went back to her 'serene holy woman' self quickly. And she'll remind you in her final Bond line that both of those sides are wholly parts of her, not because she's faking or having Split Personality.
  • Our Dragons Are Different: Tarasque has a turtle-like shell, no wings, six legs, and a tail with poisoned spikes.
  • Pals with Jesus: In Martha's case, a very literal version. Of all the saints and heroes in Chaldea, she is the only one with a personal relationship with Jesus while He walked the Earth. Martha is suitably humble about it.
  • Punny Name: The Japanese word for Saint is Seijo. Seijo can also mean "Violent Woman." Hence her funny Blood Knight and Nun Too Holy tendencies.
  • Say It with Hearts: At the end of her first Interlude:
    "When dragons choose slaughter and refuse to listen, the use of force is the only way ❤"
  • Silk Hiding Steel:
    • A woman of God, revered for her stunning good looks and unyielding faith, holding the reins of a massive killing machine.
    • Played With in the "Moon Goddess" event, where it's revealed she may have tamed Tarasque in a different way than what we imagine.
  • Spectacular Spinning: How Tarasque is ultimate revealed to "fly" with Martha on him.
  • Spin Attack: Tarasque manifests this way, spinning towards the enemy at high speeds before exploding on contact. The spikes jutting from its back help it shred anything in it's path.
  • Starter Mon: In addition to Mash, Martha was one of the ten available 4* Servants that could be summoned from the Starter Summon. Among the ten, Martha and Marie were the two 4* Riders. As of May 11th, 2022 in JP, they have both been replaced by Astolfo and Nikitich.
  • Stone Wall: Not as much so as former fellow Starter Mon Rider Marie due to lack of invincibility buffs, but Martha is quite durable, having the highest HP out of all 4* Riders by such a wide margin that she actually outclasses a few 5* ones in that category (even before Grails are taken into consideration), and combining it with two quite respectable heals, one self-targeted and one on the entire party; however, her offense is negligible, having one of the lowest Atk stats out of all 4* Servants period (fifth lowest as of Avalon le Fae, which is a marginal improvement in ranking over being second lowest at launch) and only the ability to debuff an enemy's Defense (tied to a skill that also dispels buffs, thus players are likely to save it for that purpose rather than wasting it on a minor boost to her damage) and a Buster buff after her NP upgrade to compensate. As in, the memetically-useless Siegfried hits harder than her... even before his own Rank Up Quests.
  • Support Party Member: Martha is a good support Rider as she has rare access to a party-wide debuff clear (which also heals), her third skill has a defense debuff and dispels an enemy's buffs, and her NP also contributes to lowering enemy defense.
  • Suspiciously Specific Denial: During the "Moon Goddess" event, Martha denies some things that eventually get confirmed in subsequent events (she's all-but-confirmed to have punched Tarasque into submission, and she literally fights with her bare hands in her swimsuit):
    "I have not punched any dragons! I don't street-brawl anymore, and I've never fought with my bare hands in my life!"
  • This Looks Like a Job for Aquaman: The SE.RA.PH event has the "BB's Terrible Slot Machine" mechanic that adds buffs or more commonly debuffs to your frontline at the beginning of the battle and they most often last for 10 turns. Martha's ability to clean debuffs makes her an excellent support in that event. Additionally, since many of the mob enemies are Caster-class, her AoE Noble Phantasm makes clearing mobs much easier.
  • Trainstopping: She mentions in "Samba Night, Holy Night ~The Snowy Ruins and the Girl Knight~" that the reason she failed the qualifying rounds was because she saw a puppy running across the tracks during the "Train Attack" event and rushed to save it...by stopping the speeding train itself in its tracks rather than just grabbing the puppy out of the way.
  • True Blue Femininity: Her outfit in first and second ascension.
  • Water Is Womanly: She's a beautiful saint overflowing with charm who's dressed in blue and fights using serene prayers. She's deeply connected to water due to having drifted on board a boat and reined in the Tarasque by the riverbank of the Rhone. Thus, she has the skill "Holy Maiden of the Waterside", which raises her attack power when around a body of water.
  • Years Too Early: Referenced in one of her Battle Finish quotes.

    Queen Medb 
https://static.tvtropes.org/pmwiki/pub/images/fgo_rider_medb_1.jpg
The Mother of Soldiers
Second Ascension
Third Ascension
Final Ascension
Alluring Chief Warden Look
Hero My Love
Formal Outfit
Heroic Spirit Tour
April Fool's
April Fool's Fate/Grail League
Voiced by: Ayane Sakura (Japanese), Anairis Quiñones (English, anime)

"I am Medb. Queen Medb! Are you the mighty warrior, the one who will fight and die for me?"

The queen of Connacht from the Ulster Cycle of Celtic Mythology. A young girl with engagements, marriages and purely carnal relations with kings and brave warriors. Pure and tidy, lewd and devious. Neither of these descriptors are deceptions, both are the faces she puts on; but most people only get the former. She earnestly enjoys lewdness. She loves good men, but she really loves strong men! With this uninhibited desire, she made many men her own while alive. The owner of the magic sword Caladbolg, Fergus, was one of her lovers.

She also really loves treasure and for that reason she triggered the greatest war of the Ulster Cycle with the entirely of Ulster as her opponent, commanding the Connacht troops on her chariot and aimed for the life of the brave warrior of Ulster who defied her: Cú Chulainn.

She's the main antagonist of the "Fifth Singularity: North American Myth War: E Pluribus Unum" and leader of the Celtic forces. She made a wish on the Holy Grail to summon her ultimate fantasy man, Cú Chulainn (Alter). She also featured as a major antagonist in the Prisma Illya crossover event, and also in the latter half of the second Summer event, "Death Jail Summer Escape". She also appears in the Moonlight/Lostroom OVA.


  • Affectionate Nickname: She calls Cú Chulainn (either versions) "Cú-chan", which is localized as just "Cú".
  • Art Evolution:
    • Her eyes are supposed to be gold, but this isn't as apparent in her main card art where they appear dark with gold highlights.
    • The art shift for her alternate costume from the second Summer event both makes her look cuter and a bit more threatening, and is also a bit more dynamically posed. It also makes her look rather more fascist than previously, which makes some sense for a prison warden queen but is still a bit left-field.
    • For the 2018 Valentine's Day event, she receives an animation renewal. The updates give more effects on her whip lashes, and lets her summon her bulls, fire rainbow beams from her tiara, and even kick cheeses thrown at her.
  • Ascended Extra: First mentioned in Cú Chulainn's flashback in Fate/hollow ataraxia, she now appears as a Servant. She's also the Arc Villain of the America chapter.
  • Assassin Outclassin': Twice over the course of "Death Jail Summer Escape", with the first attempt being the heroes firing a catapult of hard cheese at her through her window while she's bathing. Her Spider-Sense save her and she kicks the cheese away. The second attempt is when Medb corners the racers after they finally dig their way out of the prison, with Mysterious Heroine X revealing she saved the remaining cheese and made a "cheese gun" and attempts to shoot her because she can't accept the possibility of Medb becoming a Saber in the future. Once again, she deflects the shots, prompting X to admit she's got the reflexes to be a future swimsuit Saber (which eventually happens).
  • Balance Buff:
    • She was considered one of the weaker SSRs, but her Charisma skill was changed to Discipline of the Queen, which increases the attack bonus, doubles the effect towards male party members and includes another self heal. She also got an NP buff via a Rank Up Quest. She's now considered quite solid against males, and is a great support for male-oriented teams. Her third skill, Siren Song, was also buffed into My Red Mead: My Dear Honey Alcohol, which not only still charms the enemy, but also decreases their defense, at max 30%. Combined with her previous buffs, and you have a very strong anti-male Buster Rider.
    • Her second Rank Up Quest released with the Grail Live event buffs Golden Rule (Body) into Queen's Substance, which adds a 20~30% NP Charge to any Servant with the [Male] and most noticeably [Fairy] Trait, allowing her to fulfill her niche as both a Male team's support even better.
  • Bathing Beauty: She loves to bathe, always doing it at the same time everyday. This is used by the inmates in "Death Jail Summer Escape" when they try to assassinate her while she was showering.
  • Blood Knight: Cú Chulainn describes her as a "warmongering lady" who hated having to back down.
  • Bloody Murder: Any drop of blood she spills turns into a soldier under her command.
  • Boisterous Bruiser: Her My Room lines significantly tap into this archetype. She is still aggressive and driven by her appetites, but also surprisingly protective of the protagonist and quite jovial.
  • Bowdlerise: Her whip's handle which has a very... unusual shape was changed into a regular whip handle for the Prisma Illya crossover PV.
  • Brutish Bulls: Her Noble Phantasm has her summon her chariot driven by two bulls, and her revamped Extra Attack has her summon and ride on one of said bulls as it tramples the target.
  • But Not Too Bi: She'll supposedly sleep with anyone regardless of gender and mentions in her interlude that she has no problem charming women if she wants, but in-story she only ever shows interest in men (though Scáthach-Skaði might be the sole exception).
  • Combat Stilettos: While this game isn't a stranger to this trope for many female servants, Medb takes this trope to another level with the Kick Chick trope below.
  • Depending on the Writer: Storyline and event Medb is pretty consistently an Alpha Bitch, but her My Room lines are pretty much all Boisterous Bruiser instead.
  • Depraved Bisexual: She'll sleep with seemingly anyone or anything apart from Fionn. She prefers men but is hardly picky.
  • The Ditz: She's kind of dumb. She tries to overpower her Master in her interlude, only to be easily beaten. Afterwards she whines about how you didn't bring male Servants for her to fight since canonically only Mash is there for her to fight, then she runs back to Chaldea. When she tries to make excuses for her loss, she only looks dumber.
  • Dominatrix: Medb considers herself the ruler of all men, and is very controlling and domineering. She even wields a riding crop in combat.
  • Double Unlock: She can only be summoned from the story gacha after beating America.
  • Early-Bird Cameo: First appeared in a split-second shot in the opening.
  • Entitled to Have You: Much like Gilgamesh, Medb believes that she's entitled to possess anything she wants, especially men.
    "All treasures are mine. Then that's mine too, isn't it?"
  • Even the Girls Want Her: In her interlude, she says that she can charm any women, no problem. Although her Alluring Voice skill can't charm females in the game. In the Little Big Tengu event, Mash remark that Medb is very popular with women.
  • Everyone Has Standards: Not even she wants anything to do with Fionn. Yeah, she'll have sex with anyone and maybe anything, but Fionn is just irritating, due to him constantly bragging about how awesome his wife is.
  • Evil Counterpart: To Scáthach. Both are redheaded warrior queens, but while Scáthach is dressed in black and is outwardly unfriendly, she is secretly a warm person who is genuinely fond of those who have won her respect. Medb is dressed all in white and while seemingly more pleasant to be around, is immensely frivolous with her affections and cares little for friend and foe alike.
  • Evil Virtues: As a rare comrade, she is courageous, determined, savvy, genuinely charismatic, and her ambition can translate to her trying to inspire those around her to meet their full potential.
  • Extreme Omnisexual: Her Noble Phantasm ends with her having sex with the enemy after running over them with her carriage. This applies even to monsters such as skeletons, Helter Skelters, dragons, chimeras, Demon Pillars, oh my.
  • Face of an Angel, Mind of a Demon: Not only was she blessed with perfect looks from birth, it's more of a cute friendly look than the more obviously dangerous women like Carmilla. However, as alluded to in her personality, people who judge her based only on her looks fail to realize that she has no conscience and without hesitation engages in a great deal of chaos and mayhem.
  • The Fair Folk:
    • Not fully, but her Saber version mentions that she has Fairy Blood during the Servant Summer Festival. This is confirmed in her second Interlude when she's talking to Shuten.
    • Her 1st skill upgrade is especially effective for fairy allies. (a trait that isn't active until "Lostbelt No. 6: Fairy Round Table Domain, Avalon le Fae")
  • God Save Us from the Queen!: Especially in America, where she's pretty much a Card-Carrying Villain hellbent for conquest.
  • Has a Type: She loves men who are strong warriors, and she will try to seduce and dominate them. She rejects the protagonist for being a weak mage.
  • Identical Stranger: It's been noted by Altria Caster and members of Chaldea that Medb looks like Cnoc na Riabh, a faerie from the British Lostbelt. This seems to tie into the idea that Cnoc na Riabh's ancestor's namesake, Queen Mab from Romeo and Juliet, was inspired by Queen Medb.
  • If I Can't Have You…: The reason why she had Cú Chulainn killed, she attempted to seduce him, but he held no interest in her.
  • I Love You Because I Can't Control You: She lusts for Cú Chulainn, who she never slept with in Celtic myth, and it plays a part in why she summoned him to fit her ideals. Despite effectively being her dragon he has no interest in her sexually, which makes her want him more.
  • Kick Chick: She's got B Rank Agility, and her revamped animations show it by pulling off some impressive gravity-and-physics-defying kicks on pieces of flung cheese. We're talking backward-rolling-flips-in-mid-air level kicks.
  • Last Breath Bullet: After her Taking the Bullet moment below. She still manages to summon the Clan Calatin, in the form of 28 Demon Pillars.
  • Lovable Alpha Bitch: As a playable Servant, she's not actively malicious and more like a pampered poodle who was used to be spoiled by everyone. A slightly rabid poodle, mind you, but a pampered poodle nonetheless. Played with, as she's revealed in her interlude to still be dangerous and perfectly willing to murder them as revenge, though she's so bad at it that the player's support at Chaldea think she might have been trying to help in a roundabout fashion.
  • Lovable Sex Maniac: Nasu calls her the "Celt super bitch", as per her legends, that she needs at least seven men (or Fergus) to satisfy her insatiable lust. In her interlude she also says she's in the Rider class not because of her chariot but because she "rides" men. Even one of her Noble Phantasms is basically a rape dungeon that won't let anyone trapped in it escape until she's done having sex with them.
  • Love Potion: One of her Noble Phantasms, My Red Mead: My Dear Honey Alcohol, is liquor honey infused with her natural charm what will make anyone who drinks it more or less hers.
  • Lust Object: She lusts after Cú Chulainn, who wants nothing with her, which only makes her want him more. She herself is one for her soldiers.
  • Mook Maker: Medb doesn't actually give birth to her soldiers, but takes in their genetic information from "riding them", and with a drop of her blood creates more soldiers.
  • Mother of a Thousand Young: After having sex with a warrior, she can use their seed to form weaker copies of them by spilling small amounts of her blood on the ground. She can thus create entire armies by herself. However, when asked if she's ever actually given birth for real she gets embarrassed and denies it, though in myth she had eight.
  • O.O.C. Is Serious Business:
    • She's known as the 'Celt Super-Bitch' because of how much she Really Gets Around, but when asked if she's ever given birth in the normal way she gets embarrassed and says she could never do that except with someone she loves. This weird burst of purity freaks out Mash and Roman.
    • Also, she gets much more typically furious during "Death Jail Summer Escape" when any mention is made of Ishtar's ritual and the effect it's having on "her" Connacht, which is atypical enough for her to be commented on by her subordinates and is meant, narratively, to pique the player's interest.
  • Parental Abandonment: She mentions in her first Interlude that she has given birth more often than she can count, but she doesn't particularly like children because "they're a pain to raise. [She] just lets other people people do that" for her.
  • Pet the Dog: In the "Grail Live!" event, Medb acts surprisingly nice toward Ex and seeks an equal partnership with her and Tamamo Cat. While Medb is still highly critical of any missteps, she's genuinely supportive of both of them as well as Mash when they all start performing together as idols. Medb also pulls a Diving Save on a child caught up in a fight.
  • Phallic Weapon: Her riding crop's handle doesn't just look like a penis, but specifically a prostate massager, a type of sex toy you'd expect from a dominatrix such as herself.
  • Polyamory: Much like Fergus, she neither displays nor demands exclusivity in her sexual partners, coming as she does from a culture that considered jealousy a high vice. In fact, when Fergus begins burning with desire for Scáthach-Skadi's inner sweetness (a sentiment she shares), it turns her on a bit.
  • Pretty in Mink: She wears a very fluffy white fur cloak in her Stage 1 art.
  • Really Gets Around: She sleeps around a lot and has really low standards on who she will take to her bed.
  • Removed Achilles' Heel: Played With. She can't do anything about the fact thrown cheese is incredibly dangerous to her if it hits her, as it's ingrained into her legend. Keywords being "if it hits her". Nothing says she can't train herself to instinctively counter it before it can hit her.
  • Rose-Haired Sweetie: Subverted. She has pink hair and often acts energetic and bubbly, but she's actually pretty nasty.
  • Say It with Hearts: Pairing with her cutesy but fairly mean personality, she occasionally ends her dialogue with hearts, such as in "Death Jail Summer Escape."
    "How dare they go and throw a festival without my permission, and a race at that! Don't they know that I hold the exclusive patent on war vehicles!? Anyway, you don't have to worry about them anymore. I've apprehended them all and sent them away! Exactly the sort of thing you'd expect from your amazing and amazingly capable queen, right? Keep that in mind when paying your taxes this year ♥"
  • Seers: She possesses Conchobar's future vision thanks to one of her Noble Phantasms, Conchobar My Love: My Dear Future Vision.
  • Sex Goddess: Most of her power-set is based off of her sexual prowess, and in her first Interlude she mentions that she her Riding Skill because she "rides men". Even when speaking of it she sounds, well, orgasmic. It takes seven men (or Fergus) to satisfy her. Her birthday line implies she's perfectly fine with having a fling with the protagonist until they "can't stand on [their] own feet."
  • Shower Scene: Has one in the second Summer event, which she decides to broadcast to the entire prison, although only her Sexy Silhouette is seen both in and out of universe. This is also when the party attempts to kill her with a piece of cheese to reenact her legend, catapulting it through the bathroom's window. But she easily counters the flung cheese with a roundhouse kick and she reveals she trained herself to detect and react on reflex to any thrown piece of cheese throw at her.
  • Sleeps in the Nude: She only wears "Gabrielle No. 5" to bed, which is a Shout-Out to Marilyn Monroe famous quote of wearing "five droplets of Chanel No. 5" and "nothing else" to bed.
  • Spider-Sense: Developed an ability to sense cheese products since she was killed by one, her Buster attack is just her detecting a piece of cheese flying her way with an exclamation mark and then flies up to counter it.
  • The Starscream:
    • Tries to take out the protagonist in an Interlude, but she's laughably inept.
    • Her magical girl version tries to usurp the First Lady in the event.
  • Stone Wall: Medb's attack is rather low, but she has good HP and a skill that regenerates her HP every turn, and another skill that heals her for a decent amount as well.
  • Stripperiffic: Probably the most classically stripper-looking of them all, since her final outfit is basically just lingerie.
  • Taking the Bullet: Takes a lethal hit meant for Cú Chulainn (Alter), dying in the process.
  • They Call Me MISTER Tibbs!: In Japan and in North America, she's officially referred to as "Jo'ō Medb"/"Queen Medb", which is why she's never alphabetically listed under the letter M in official lists.
  • Unknown Rival: When Bazett Fraga McRemitz shows up, she glares at her with jealousy because Bazett got to have a relationship with Cú Chulainn while she didn't, but neither Bazett nor Manannán mac Lir, the god possessing her, care about her.
  • Weaksauce Weakness: It was hinted at in Solomon and explicitly stated during "Death Jail Summer Escape", she has a weakness to cheese, as she died when Furbaide flung a piece at her, instantly killing her while she was bathing. However it is only as effective as normal blunt force trauma and Medb has developed a sort of Spider-Sense to counter any flung pieces of cheese. This sense is used in her Buster attack after an animation renewal, where she senses the cheese and kicks it towards enemies.
  • What Is This Thing You Call "Love"?: As she always uses her relationship with men only for sake of political advantages and carnal thrill, she wonders how it feels like to be a lovestruck fool. While she's obviously laughing at her victims' expense, her wondering is also true as she never really met her equal (on making her fall in love just with a smile).
  • Whip of Dominance: Her iconic armament is her riding crop whip, fitting with her overall image as an uninhibited Dominatrix and Lovable Sex Maniac with an Extreme Libido. Her "Alluring Chief Warden" costume even has her donning a Stripperiffic militaristic uniform to hammer in the domineering theme.
  • Would Hurt a Child: Casually mentions during the Prisma Illya crossover that she ran over Illya with her chariot.
  • Wrestler in All of Us: According to supplementary materials, the sporty constitution of her third outfit is supposed to evoke the imagery of professional female wrestlers.
  • Zerg Rush: Her soldiers made from her blood are weaker than the originals, so she chooses to compensate for that by making more and more soldiers until the enemy can't withstand them anymore.

    Medusa 
https://static.tvtropes.org/pmwiki/pub/images/medusa_1.png
Bewitching Black Serpent
Second Ascension
Third Ascension
Final Ascension
April Fool's
April Fool's Fate/Grail League
Voiced by: Yuu Asakawa

"...You have strange preferences. If you require a sacrifice, do feel to command me as you wish."

Youngest of the Gorgon sisters. Originally a chthonic deity, she and her sisters had to flee to a shapeless island due to the arrival of the Olympian deities and their fanatical faithful. Despite her beauty, she has been variously described as a serpentine monster who petrifies anyone foolish enough to gaze into her. Through it all, she is rather indifferent and would rather drink and read, and was also the only one of the three sisters to "grow".

Gorgon is the name of a mere shadow of a former goddess that ended up growing, enlarging to the limits. She's an antagonist in Fuyuki, and appears in every single GUDAGUDA event in some form or another.


  • Actually Not a Vampire: While she is of questionable humanity and both enjoys and is empowered by sucking blood, Nasuverse vampires are actually something different.
  • Adapted Out: This version of Medusa is absent during the First Order adaptation of Fuyuki, given that the Lancer in the film is an alternate version of her.
  • Animal Motifs: Rider gets motifs for both horses for her ability to summon Pegasus and snakes as befits her real identity.
  • Animation Bump: Her animations were later given a makeover to bring them up to par with more recent Servants.
  • Anti-Magic: Medusa has innate magic resistance as part of her class, although it's not quite at a Saber's level. She would also have her sisters' ridiculous MR as part of her divinity, if not for the nature of her divinity compared to her sisters.
  • Balance Buff: Medusa has received two Rank Up quests so far: the first added the Blood Fort Andromeda skill, giving her an instant Noble Phantasm gauge charge and a lingering increase in NP generation. The second upgraded her NP, adding an additional 200% damage modifier, increasing the Star Rate up buff by around 30% per level, and adding a new debuff, decreasing the targets' crit damage by 20%. This makes her more viable as a offensive AoE Rider and helps her feel like a better crit star generator compared to before.
  • Because You Were Nice to Me: Like with Shirou and Sakura in Heaven's Feel, she is loyal to the protagonist, because they treat her like a person, not a monster.
  • Big Little Sister: She's the youngest of the Gorgon sisters and the only one that resembles an adult woman. Even in myth, Medusa was the only one to be mortal and age normally.
  • Blindfolded Vision: Her blindfold Breaker Gorgon is stated in the Status sheets to seal all properties of her eyes, including vision, so she relies on her other senses for everything. It works well enough that her blindness isn't noticeable at all.
  • Boring, but Practical: Though she lacks the raw damage of other Riders, Medusa is the cheapest way to deal with farming doors for QP, and her Mystic Eyes lets her stun just about anything. Both of these traits make her a good choice to invest in because she has a solid deck and kit for quickly getting her NP out.
  • Character Catchphrase: "I'll kill you gently." She says it during her Noble Phantasm and in Fate media as a whole says it fairly often. It also happens to be Yuu Asakawa's favorite line for Medusa.
  • Chain Pain: Her standard weapon is a nail-like dagger attached to a long chain.
  • Cleavage Window: Gains one in her Third Ascension form, impressive since her outfit was already strapless.
  • Cosplay: She wears a Homurahara Highschool uniform for the Heaven's Feel mini quest to help promote the Heaven's Feel films.
  • Dangerous Forbidden Technique: Using her Monstrous Strength too often can make Medusa revert to her monster form, in lore. In gameplay, it's perfectly safe as her Gorgon form is handled somewhat differently.
  • Dark Action Girl: She embraces this image. She wears a black outfit, can be rather ruthless and being a chosen hero means she's more than competent in fighting.
  • Dark Is Not Evil: Her appearance and abilities based in blood and darkness just scream dark creature, and it's not helped by her vampiric traits, but once you get to know her, she's really not that bad.
  • Deadly Gaze: Cybele, her Mystic Eyes of Petrification, which will leave you Taken for Granite. It manifests as a skill which causes a Stun debuff.
  • Defrosting Ice Queen: Medusa's aloof side is thrown into the spotlight and throughout her bonds and ascensions she questions her master's taste in servants, warning them that she could turn into a monster again. By the time her last ascension hits she's warmed up to them considerably, causing her sultry and seductive side to race to the surface.
    "Fufufu. What a foolish master. Do you realize what you're raising here? Take proper responsibility for pouring this much power into me. For starters, I shall captivate your heart."
  • Demoted to Extra: She has a very minimal presence in Gudaguda events even though she is a recurring character in the original Koha-Ace comics. She prefers this over to actually having a role in them, though.
  • Eldritch Abomination: She can take the form of a gigantic nondescript creature with snakes everywhere, in lore. Part of her meta-narrative thrust throughout Fate is which one is really her "real" form. This form makes a small appearance as part of Gorgon's Noble Phantasm.
  • Fake Relationship: During her Interlude, she reveals that her sisters Stheno and Euryale have arranged to have her married, and the only way to get it called off is if she pretends to date the Master. Hijinks ensue.
  • Glowing Eyes of Doom: The same kind as her sisters, Euryale and Stheno. She can petrify people, unlike her sisters.
  • Gorgeous Gorgon: She is the Gorgon and considered very lovely.
  • Height Angst: For her, a "small and cute" body like her sisters is her standard of beauty, and she has a complex about her adult body. She even wonders if the Grail can make her shorter. She has her Berserk Button pushed in her Interlude when a group of soldiers refer to her as a "giant with monster strength".
  • Mama Bear: She is as fiercely protective of Sakura Matou as ever. In the Parvati trial event, when she discovers that Parvati has turned Sakura into her Pseudo-Servant, thus exposing her to the constant danger of fighting for Chaldea, she goes ballistic.
  • Meido: She's forced into this outfit in "GUDAGUDA Meiji Revival".
  • Murderous Thighs: Her Animation Bump gave her this as an extra attack, performing an audible Neck Snap before slashing them one more time with her chain and nail.
  • Out of Focus: Like much of the original Fate/Stay Night cast, the game avoids putting too much attention on this version of Medusa, instead focusing on her Lancer and Avenger versions. That said, she probably gets the most appearances overall of said group, appearing in every GUDAGUDA event, even if she doesn't really belong there (as part of an extended reference to Koha-Ace), and regularly gets dragged into other events by her sisters. She still doesn't feature in the main story beyond her role as a boss in Fuyuki, though. Fate/Grand Order Arcade finally gives her a proper role in a "main story" by having her be one of allies in Lost Jerusalem alongside Izo. She gives this a huge lampshade in the sixth GUDAGUDA "Ryoma's Narrow Escape" event, where she admits that she used to not really care for constantly showing up in these events, but since they're essentially her sole yearly spotlight otherwise she now goes in with gusto no matter how ridiculous they get.
  • The Paralyzer: One of her skills, Mystic Eyes, can stun an opponent for 1 turn.
  • Pegasus: Her Noble Phantasm, Bellerophon: Bridle of Chivalry, summons one of the most iconic steeds of legend. This is appropriate since Pegasus is a gift to her from Poseidon.
  • Related Differently in the Adaptation: In mythology, the Gorgons were Echidna's sisters because their parents were Ceto and Phorcys. Here, she is Echidna's grandmother since Echidna's father is her son, Chrysaor.
  • Reluctant Fanservice Girl: When there is a wacky event, Medusa usually finds herself roped into the event and/or wearing an outfit that makes her even more Fanservicey than her usual one, and she'll usually have this line uttered or labelled as her skill/trait: "Can I go home now?"
  • Sailor Earth: During the Journey to the West event her sisters portrayed the demon kings Gold Horn and Silver Horn, who were in the original legend. Medusa is "Bronze Horn", who was not, but it is the thematic progression.
  • Semi-Divine: She used to be a full goddess like her sisters, but being turned into a monster reduced her Divinity to Rank E-.
  • Sheathe Your Sword: A very rare case of an enemy doing this. During the very first Valentine's Day event, her sisters will attack Mash before she can give you chocolate and force Medusa to come along. Medusa will apologize for this. In the actual fight, she will not actually attack you. She will only buff herself.
  • Slave Collar: Wears a leather collar on her neck as part of her standard battle costume.
  • Statuesque Stunner: Quite literally considering her powers. One of the tallest women in the game at 172 cm and described as beautiful.
  • Stripperific: Wears progressively less as her stages advance, and she wasn't wearing much to begin with. Her sisters made her wear the outfit. You can even see her nipples through her dress in the artwork for her first 3 ascensions.
  • Running Gag: She always ends up being forced to take part in the GUDAGUDA events, despite her best efforts to avoid doing so.
  • Taken for Granite: Her Mystic Eyes of Petrification, Cybele, allow her to turn her victims to stone when she takes off her blindfold. In gameplay, this is reduced to a one-turn stun.
  • Unrelated in the Adaptation: In mythology, Pegasus is Medusa and Poseidon's son and Chrysaor's brother. Here, Chrysaor is their only son and Pegasus was only a gift to Medusa from Poseidon.
  • Vapor Wear: Her Third and Final Ascension has so many openings in her outfit that she clearly doesn't have underwear.

    Mordred (Rider) 
https://static.tvtropes.org/pmwiki/pub/images/mordredrider1.png
Surfer Knight of Treachery
Second Ascension
Third Ascension
Final Ascension
April Fool's
April Fool's Fate/Grail League
Voiced by: Miyuki Sawashiro

"Yahhoo, Master! I came to play! Oh, don't tell Father, okay? I snuck this board out here."

Having been summoned as a Rider instead of Saber this time, Mordred doesn't have Clarent with her, nor her armor and helmet. Summer has put her in higher spirits than usual, with her being more pushy and good-willed towards the Master and her habitual moodiness is nowhere to be seen. Putting antagonism with her father and her own raison d'être aside, she's enjoying the summer sea to her heart's content.

Upon being summoned, she wanted a surfboard that could withstand her power and ended up cheekily stea... borrowing to perpetuity one from her father's treasure vault. Its name is Prydwen. According to legends, it is a wonder tool that could become both a ship and a shield.

An alternate version of Mordred who debuted for the first Summer event, "Chaldea Summer Memory/Heat Odyssey."


  • A-Cup Angst: Much like Saber Altria, Mordred is sensitive about her small size and is easily jealous of more well endowed girls like Anne.
  • Attention Whore: She spends many of her summer event scenes trying to get Altria to pay attention to her, but her father is completely oblivious.
  • Awesome, but Impractical: All of her design choices (if picked) in "Chaldea Summer Memory" reek of this. Examples include an iron house (which looks like a cube and seems unbearable to live in due to heat conductivity), the railcart system instead of a simple road, and a ropeway instead of a bridge. Many of these also overlap with Rebellious Spirit since she suggests some of them solely to spite her father (very slightly).
  • Bread, Eggs, Milk, Squick: While trying to teach the protagonist how to surf, she makes a comment about how no matter if it's waves, horses, or women, the rougher the ride, the more fun it is.
  • Cannot Spit It Out: It's clear she is enamored with the protagonist, but she is incredibly conflicted on admitting it. Most likely because she never experienced anything like a crush/romantic feelings when she was alive.
  • Clingy Jealous Girl: She gets straight up pissed if you have the swimsuit versions of Anne and Mary (especially towards Anne).
    "O-oi! That swimsuit pirate over there! W-w-w-w-w-w-what is that what is that what is that!? Melons? Is it melons or something? ...Master, don't you fall for that! Idiot! Iiidiot!"
  • Companion Cube: Calls her surfboard (Prydwen) "partner".
  • Composite Character: In some of the Arthurian myths, Prydwen was a ship Arthur owned. In others, Prydwen was the name of his shield. In the Nasuverse, both are combined into a magic shield that can turn into a ship... that Mordred stole from Camelot so she could surf on it.
  • Cuteness Proximity: Although she outwardly denies it, she's completely taken by the cuteness of the boar piglets on the island and even feeds one that the gang believes destroyed the crops and lets it go instead of catching it. This convinces the piglet to rally the others to aid the crew against the demon boars on the island.
  • Historical In-Joke: Arthurian lore was rather inconsistent on what the Prydwen actually was, describing it as either a shield or a boat depending specific story. So, naturally, Fate/Grand Order split the difference and made it a surfboard.
  • Improvised Weapon: Uses her surfboard to smack enemies.
  • In-Series Nickname: Her profile calls her SurMo, or just Surfer Mo.
  • Insistent Terminology: She says she didn't steal Prydwen, she's borrowing it to perpetuity.
  • Limit Break: Her kit is hardwired to spam her Arts-based Noble Phantasm over and over. With a Craft Essence that boosts her Art effectiveness and/or Noble Phantasm gain, she can theoretically fire it off every turn until she runs out of waves of enemies to hit with it. Case in point.
  • Making a Splash: She uses her wave-riding to drown the enemies. And somehow can shoot water out of her surfboard.
  • Mundane Utility: Prydwen is a magical shield that can turn into a ship, but Mordred here uses it as a surfboard. Lampshaded by her father in the profile.
    "Who said you could turn it into a surfboard?!"
  • Out of Focus: Of the Servants introduced in the first Summer event, SurMo is the one who doesn't get much after her debut event. The other Servants all get at least The Cameo in other events, some even getting major roles in later Summer events, but Mordred instead appears in her Saber variant.
  • Rebellious Spirit: Putting on the swimsuit seems to have set her rebellious phase into overdrive, as many of her suggestions for the island structures involve grand, sweeping innovations (instead of a bridge, she wants a gondola life; for transportation, mining carts; for a watchtower, a rock concert tower; for a larger base, a massive fortress that's filled with booby traps and if Scathach hadn't put her foot down would have had flight).
  • Rock Me, Asmodeus!: Played for Laughs. One of the structures she wants to build is a tower for rock concerts that looks like the Tower of Babel. Martha is left spluttering to try and find something about it that wouldn't be called blasphemous.
  • Sailor Fuku: Her second outfit.
  • Shield Surf: She literally surfs on the magical shield Prydwen.
  • Took a Level in Kindness: This version of Mordred has dropped the animosity toward her father and lightened her mood significantly and just wants to enjoy the beach and the ocean. This is reflected in her Character Alignment, where she is Chaotic Good in contrast to her Saber's Chaotic Neutral.
  • Tsundere: This version of Mordred clearly has a crush on the protagonist, though she would much rather face a horde of monsters than admit it. Whenever she gets embarrassed, which is surprisingly often, she will yell at her Master and get the BAKA out with no hesitation, moreover...:
    "What I like should be obvious! Summer! The beach! Mast- No wait! Forget about that last one!"
  • Walking Swimsuit Scene: Even after the event, this version of her will still be running around in a swimsuit. Lampshaded by herself, when she asks if you'll still be using her in winter.

    Murasaki Shikibu (Rider) 
https://static.tvtropes.org/pmwiki/pub/images/murasaki_rider_sg1.png
Summer Night Black Widow
Second Ascension
Third Ascension
Final Ascension
April Fool's
April Fool's Fate/Grail League
Voiced by: Ai Kayano

"Servant, Murasaki Shikibu. Dressed in the Rider Class for the season. Currently hoping to pen wonderful memories of a summer. Very pleased to meet you."

The famed author of the Heian period donning a dark swimsuit. A widow in summer’s heat and cool night, what words could this literary beauty be uttering in this hour?

Murasaki Shikibu has arrived in her summer version and this time she has decided to cut some slack. From her usual elegant dress now, we have a seductive summer night black widow, a mysterious literary girl in a school uniform, and a retro styled beauty in vintage swimsuits from the Showa era. And no that is not cosplaynote 

This summer Murasaki gained a fascination with horror and mystery, discovering them while going through her reading list for the summer. Which is lucky for Chaldea since this singularity is filled with horror movie clichés and she has very much gained the knowledge needed to fight against it.

She debuted during the fifth Summer event.


  • Casting a Shadow: Her use of ink as weapon gives the effect that she is using some kind of dark power.
  • Cosplay Otaku Girl: A downplayed case. Murasaki does enjoy cosplay, and all of her Ascensions are fittingly some form of cosplay, but gets easily embarrassed over doing so in public. She will routinely deny her outfits being cosplay, and while she's fine with the suggestion of wearing them as casual clothes, saying she can cosplay in public will send her into denial.
  • Covert Pervert: A few times during the Summer Camp event, Murasaki is described as taking out her notebook for new story ideas, only to put it back in disappointment when the expected scenarios didn’t play out, usually thanks to Yu Mei-ren or Mash.
  • Foreshadowing: Either that or it's a Call-Back. In "Meihousou Most Foul", Murasaki and Archer of Shinjuku played a pair of father and daughter who had a very close relationship. Archer of Shinjuku has a prominent spider motif and Murasaki herself is also connected to spiders, prominently seen with this version's Noble Phantasm.
  • Fuzzball Spider: The Tsuchigumo summoned by her look like two large puffballs of darkness with three eyes and eight thin spider legs. This is noted to be just a subspecies of Tsuchigumo, as the actual ones who appear later as enemies look much more monstrous than the one Murasaki rides on.
  • Genre Savvy: While stocking up her reading list for the summer, she ended up picking up an impressive number of horror and murder mystery books... plus a strange appreciation for spooky B-movies from the '80s. (taught to her by Chaldea's Fujino) As a result, she has a thorough knowledge of horror tropes and acts as a guide for most of the Servant Summer Camp.
  • Giant Spider: Her Noble Phantasm is a summoning Noble Phantasm where she recites a poem by Sotooshi no Iratsume to summon a tsuchigumo, a giant spider youkai that probably had nothing to do with the poem but were sealed away by Abe no Seimei, to act as her ride as it wraps the target in webbing and then devouring them.
  • Hidden Buxom: Despite her large breasts in other forms, her school uniform in her 2nd Ascension hides a lot of them, making her bust look average-sized.
  • Improbable Weapon User: She wields a giant paintbrush which can fire laser-like beams of paint.
  • Mage Killer: Murasaki's seal-based skillset combined with her Rider class makes her an excellent option against most Caster enemies, who often rely on their skills and Noble Phantasms to cause trouble for your party.
  • Power Nullifier: Murasaki can notably seal both the NP and skills of an enemy with her first and second skills, alongside softening them up for her to deal more damage with a defense and Arts resistance reduction debuff.
  • Production Throwback: Murasaki's second ascension is a rather blatant mash-up of the character traits her out-of-universe illustrator Raita gave to the girls of Katawa Shoujo. note 
  • Sailor Fuku: Her second ascension features this including an oversized pink cardigan.
  • Suspiciously Specific Denial: In her My Room lines for Sei, Murasaki awkwardly tries to deny that Sei being influenced by the modern world has an effect in her choice of swimsuit.
  • Words Can Break My Bones: Her Extra attack summons words which then duplicate and explode near the target.


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