Characters / Fate/Grand Order: Casters

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Caster is one of the seven normal Servant classes summoned for the Holy Grail War. Servants placed within this class are usually adept in magecraft, and the only qualifying condition is mastery of sorceries of the highest caliber compared to the specific parameter requirements of the other classes. Due to not requiring any strong parameters, they generally have low combat abilities, and due to the majority of Servants having some form of Magic Resistance, this class is thought to be the weakest of all seven. They make up for this with other means, using magecraft that no longer exists in the current age and, no matter which Heroic Spirit is of the class, possessing many possible ploys to be used against enemies. Those of the three Knight Classes can likely challenge any Caster who uses magecraft as their main offensive ability without a plan due to their high Magic Resistance, while those of lesser resistance like the Rider class may require more strategy. Their class abilities are Territory Creation, altering the surrounding lands in favor of their sorcery, and Item Construction, which allows the magus to create magical items and tools.

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Shared Tropes

Tropes which apply to most members of the class besides the exceptions should go here.
  • Art Imitates Life:
    • The reason why there's a significant number of artists and scientists in this class is because of the Heroic Spirit of Man category. Heroic Spirits of this category are people who made their name in history purely through their deeds and not supernatural interference, making it possible for people of ordinary descent to reach the Throne. As the artists' 'heroic' deeds were done through their creations, this trope is the reason of why they can be Heroic Spirits in the first place. The Caster class is the only class container that can materialize them.
    • Funnily enough, a lot of this also ends up applying to Nero Claudius Caesar, too, despite her being much older than the other examples; she's still Man category (since she was largely just a mortal emperor), and she was an enormous patron of the arts and a creator of art (well, "art") herself, which all means that when she manifests as Caster, she's actually surprisingly powerful, especially since she also has the concept of "Imperial Privilege", as a force that allows her to do things because she's Emperor, backing her up, on top of her own latent potential as a Magus.
  • Brains: Evil; Brawn: Good: Most Casters are either amoral or simply insufferable with very few of them being outright heroic in character.
  • Gameplay and Story Segregation: The above bits about how they stack up against various classes, and struggle against a number of them? For gameplay, ignore it; "magic resistance" is debuff resistance in this game, and while a fair few Casters have debuffs, MR doesn't affect their damage in any way. They also don't struggle that much against any of the "knight trio" damage-wise, since they deal neutral damage to them and are hit neutral in turn; Casters are perhaps a bit squishier than other classes, but that's it. Ironically, it's Riders who get to walk all over Casters, dealing double damage to them and taking half, probably as a call-back to various moments in Fate/stay night and Fate/Zero.
  • Limit Break: Casters typically have three Arts cards (and never less than two) & a naturally high charge rate for their Noble Phantasm, meaning that they can use them frequently.
  • Support Party Member: Most of the game's best supports are in this Class.
  • Tactical Rock-Paper-Scissors: In terms of the game, Casters have an advantage against Assassins and a weakness against Riders.

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    Caster of Nightless City (Unmarked spoilers!) 

Scheherazade

http://static.tvtropes.org/pmwiki/pub/images/casterscheherazadestage1.jpg
The Narrator of a Thousand Tales
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: SSR (5*)
Alignment: Lawful Neutral
Attribute: Man
Origin: Literature (Arabian Nights)
First appearance: Fate/Grand Order
Illustrated by: Namaniku ATK
Voiced by: Kikuko Inoue

Scheherazade, reciter of stories within the story of One Thousand and One Nights. It is unclear whether this Servant is a character from a story herself or someone who serves as the model for the character of the story.

Her story begins with King Shahryar repeatedly marrying maidens and killing them the very same night. Scheherazade, who was the daughter of a vizier, wanted to stop these wrongdoings and married the king herself for that very purpose. She planned to tell a story as she and the king spent the night together. The king then fell in love with her stories and demanded a continuation. But the dawn had already arrived and he would have to wait the next night and the next night, and so on and so forth...

She appears in Agartha. She is Nitocris' teammate for the Dead Heat Summer Race event.
  • Adaptational Wimp: No more is the famous steel-nerved girl who sacrificed herself appeasing a murderous king's paranoia by her eloquence and patience alone - what remains is this Nervous Wreck of a woman who fears death so much she'd rather ignore the humanity's call for help than dying once again in process.
  • Ain't Too Proud to Beg: She begs for mercy after Wu Zetian's defeat in a very humiliating manner.
  • Arabian Nights/Days: Well... yeah. She's from the Trope Maker, not to mention the Trope Namer.
  • Arc Villain: For a majority of Agartha's story, she's been working together with Phenex to weaken magic to destroy the Servant summoning system so she can no longer be summoned as a Servant from the Throne.
  • Bedlah Babe: Her stage 1 outfit in a nutshell. Stage 2 is still this, but a bit... less covering.
  • Death Seeker: Telling stories every night to stave off her death has given her severe thanatophobia, and she loathes the Servant system as it means she has to experience more than one death, so she agreed to work together with Phenex to destroy it so she can rest in peace.
  • Dirty Coward: After the player defeats Wu Zetian, she begins begging for mercy and to join you so that she won't have to die. This is an exaggeration because she's manipulating the protagonist by being too pathetic to kill, but her actual motives make it clear that she is terrified of death and will do anything to avoid it. Including wiping herself from existence entirely.
  • Drives Like Crazy: Inverted as her fear of death makes her incredibly cautious and slow when it comes to driving as seen at the end of the Summer 2017 event PV as her car chugs slowly across the racetrack.
  • Giant Flyer: The Roc. Where most of her summoned beings come out as cartoony Super-Deformed characters, it instead appears as a gigantic bird big enough to dwarf castles.
  • I Don't Want to Die: Constantly fearing for her life each night with the only thing separating her from the executioner's ax was the whim of a tyrant had made her a very high-strung thanatophobic.
  • Master of None: She's widely panned by players for her terrible stats and skill set. She has the lowest attack of any SSR, but her skills and NP seem to indicate she's supposed to be a damage Servant. Her NP itself has bonus damage against a trait that isn't rare, but only three of them are on Assassins, none of whom are common enemies during events. Her other skills do have effects that promote stalling, but in cases like that you'd be better off bringing someone like Tamamo. As a result, she's essentially useless in terms of gameplay, though it makes sense, as she herself states she is not suited for the battlefield.
  • Mental World: Her NP, Alf Laylatin wa-Layla: One Thousand and One Nights, is a Reality Marble which is defined as her recited story. It allows for the materialization of a story by overwhelming the sense and reality of the world with her narration, summoning the characters, tools, spirits and so forth from One Thousand and One Nights. It also specifically targets kings or those who are close enough to be considered a king by her.
  • Ms. Fanservice: As a classic Heroic Seductress who charmed the king with both her body and wit, though it helps that she's also ridiculously curvy.
  • Narrator: The in-universe narrator of the various Arabian folk stories in the Arabian Nights which translates into one of her skills as a Servant.
  • Punny Name: She chose Laputa as the name of the floating continent she will crash into the earth as it can also mean "La Puta", which is Spanish for "The Whore". A name she feels fits perfectly.
  • Reality Warper: With a power boost from Phenex she is able to use her Noble Phantasm to create the Agartha singularity and modify the various Servants within as she wished.
  • Retcon: She reveals in Agartha that due to stories being added to One Thousand and One Nights after her death, any story or myth she reads about can be made manifested by her using her Noble Phantasm. All she needs is a power source so that she can even manifest multiple stories she has read, which she has done in Agartha with Phenex's aid.
  • Spared by the Adaptation: It's noted in her profile that some modern interpretations of One Thousand and One Nights have her give birth to three children and teach her husband the virtues of patience, but unfortunately this didn't happen to the Heroic Spirit recorded in the Throne.
  • The Storyteller: The most famous with one thousand and one to tell. If she gets ahold of other stories, she could tell those too.
  • The Strategist: Due to her non-combatant status, she works as a strategist in Agartha, giving the person she's working for tactics to utilize against other factions.
  • Stripperiffic: In her stage 1 and 2, she has the standard Bedlah Babe outfit seen in most Arabian Nights/Days, but once she hits stage 3... well, let's just say it ends up being basically a bikini and jewelry at best.
  • Squishy Wizard: While her stories coming to life can have some amazing powers, she herself can't fight. At all. To the point that when summoned she honestly questions the choice and calls herself more suited to a bedroom than a battlefield, which is reflected in her gameplay.
  • Summon Magic: Similarly to Nursery Rhyme, she lacks any kind of fighting ability and relies on bringing to life the characters of her thousand and one stories.
  • Victoria's Secret Compartment: She stores story scrolls in her cleavage, as seen in her NP animation.

    Charles Babbage 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_babbage_1.jpg
King of Steam
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: R (3*)
Alignment: Chaotic Neutral
Attribute: Man
Origin: England (19th century)
First appearance: Fate/Grand Order
Background development: Hikaru Sakurai
Illustrated by: I-IV
Voiced by: Tetsu Inada

A mathematician and scientist who aspired to use the power of steam in the name of technological progress. To this end he created two prototype computers, the Difference and Analytical Engines.

He's an antagonist in the London chapter.
  • Bishōnen: He has the cute nerdy look as a human.
  • Cyber Cyclops: He has a single red eye.
  • In-Series Nickname: He calls himself the King of Steam.
  • Involuntary Battle to the Death: He decides that he doesn't want to fight the party. A command spell from Zouken forces him to battle you.
  • Mad Scientist: Not mad as much as obsessed. His love for the potential of Steam Punk is so great, it not only manifests as a Reality Marble, Dimension of Steam: Glorious World of Fiery Desolation, but even a Personal Skill, Single-Mindedness. Even Emiya, who has a really similar concept, does not go that far in his love of swords. Though Babbage did eventually admit that today's world of electricity brought about by Tesla isn't half bad either.
  • Magitek: His machinery and steam is powered by his magic.
  • Mecha-Mooks: Helter Skelters, smaller, autonomous versions of his own mech. Since Babbage himself is already a Cyber Cyclops, they instead have no visible eyes at all. Interestingly, as they are only club-wielding robots rather than a scientist summoning a mech through his Reality Marble, the game classifies them as Saber rather than Caster.
  • Mental World: Actually, his armor (and steam surrounding him) is a part of his Reality Marble.
  • Mini-Mecha: A mech that's slightly larger than a human due to the hat/helmet part of his head.
  • One-Letter Name: He used B as a codename to keep his identity a secret from Mordred and co.
  • One-Man Army: In a literal sense. Not only is he, like all Servants, this relative to ordinary humans, but his Reality Marble allows him to spawn immense numbers of his robotic minions.
  • Parental Substitute: He was a father figure to his disciple, the First Programmer Ada Lovelace, because her father Lord Byron was emotionally distant and abusive. The reason why Babbage balks against harming Fran is because both Lovelace and Fran are similar in that regard.
  • Squishy Wizard: The series's ultimate aversion. He's a Caster with B++ Strength and Endurance, which means his mech can in the right conditions overpower just about anyone in melee. Even in Grand Order's gameplay, he's more of a Stone Wall.
  • Steam Punk: Loves it. His mech belches more and more steam with ascensions, and his Noble Phantasm is Dimension of Steam. His wish is to create a world that utilizes it to its full potential.
  • Toku: His interlude is this inside his reality marble, with him as the hero. GO, STEAM KING BABBAGE AND SAVE THE DAY!
  • Transforming Mecha: In the Dead Heat Summer Race event, he is the third member of Steam Electrical with Papa, Shinjuku Archer having hypnotized Babbage into having these functions.
  • Was Once a Man: He's essentially fused with his Noble Phantasm. He's never seen outside his mechanical armor because without it he has no body.

    Cú Chulainn 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_cu_chulainn_1.jpg
Ireland's Prince of Light
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: R (3*)
Alignment: Lawful Neutral
Attribute: Sky
Origin: Ireland (Celtic Mythology, Ulster Cycle)
First appearance: Fate/stay night (as Lancer)
Background development: Hikaru Sakurai
Illustrated by: Mata
Voiced by: Nobutoshi Canna (Japanese), Tony Oliver (-First Order- anime) (English)

A hero from the Ulster Cycle of Celtic mythology, Ulster’s greatest warrior, and one of the Red Branch Knights. While he is best known for being the champion that wielded the demonic spear he received from Scathach, the Witch of Dún Scáith, she also trained him in Norse magics. Hence, he is said to have also been an adept of rune magic.

He appears as the only ally in Fuyuki, both in game and the First Order anime and is the reward Servant of this chapter.
  • Adaptational Badass: In game he certainly isn't a weak Servant by many means but he lacks raw power compared to other Servants in the Caster class. In the First Order adaptation however, his skills and power are much more noticeable, and he is able to almost completely solo the corrupted Servants without much trouble. Case in point he defeats Archer on his own, defeated both Assassin and Rider off-screen, and more or less has the fight against both Lancer and Saber handled with some help from Mash.
  • Alternate Universe: Appears as Caster in the game's Fuyuki segment, replacing Medea as the Caster of the events of Fate/stay night.
  • Artistic License – Linguistics: Cú Chulainn's script of choice was changed from the Irish ogham (which he used in the original Ulster Cycle) to the Armamen runes of German mysticism, presumably because the latter are more recognizable and just look cooler.
    • This is explained in-universe as Scathach determining that Norse runes would be better suited for Cu than Irish ones.
  • Body Double: If the First Order anime is any indication, he can summon part of his Wicker Man Noble Phantasm and fashion it into the form of a wooden double that he trade places with. It's how he traps and defeats the corrupted EMIYA.
  • Chivalrous Pervert: In the anime adaptation, he compliments Mash for her courage in fighting the corrupted Lancer Medusa while simultaneously spending a bit too long with a hand on her shoulder and stating flat-out she has a nice body.
    • In the game, he accuses the shadow Assassin of staring at Mash's behind, then remarks that it's a nice view. The player has the option of reacting to this with "Yep. He's a pervert."
  • Combat Pragmatist: In First Order, he's not afraid to play dirty when fighting the other corrupted Servants. He traps Medusa Alter with surprise backup from Mash before setting her on fire, neutralizes the threat of EMIYA's Broken Phantasms by using what he knows about him already to set up a copy of Scathach's Gate of Skye beforehand, uses a stone he pilfered from Olga to blind EMIYA before using a Body Double with his Wicker Man Noble Phantasm to defeat him, and finishes off Saber Alter while she's charging a second Excalibur Morgan to finish the heroes with the full form of said Noble Phantasm. He also tells the heroes to not go looking for the corrupted Berserker since he's not protecting the Grail and he won't attack unless they go out their way to find him.
  • Double Unlock: He can only be summoned from the story gacha after completing Fuyuki.
  • Geometric Magic: He uses Rune Magic, just like his Lancer counterpart.
  • Golem: What his Noble Phantasm, Wicker Man: Cage of Scorching, Consuming Flames basically boils down to.
  • Green Thumb: As sage of the forest, he employs wood in his attacks, including the giant Wicker Man.
  • Guest-Star Party Member: During the Fuyuki City segment of the game.
  • Half-Human Hybrid: The offspring of Deichtine (the mortal younger sister of King Conchobar mac Nessa) and the Sun God Lugh.
  • In the Hood: In his first stage.
  • Instant Runes: The nature of his magic. In First Order, he even chides Medusa Alter for thinking all she would have to do to beat him was keep in close and attack before he could cast, right before launching a fire blast almost instantly in her face and her with almost no time to dodge due to her own closeness.
  • Meaningful Rename: In penance for killing Culann's old hound, Sétanta changed his name to Cú Chulainn until a replacement hound could be raised (though he never changed it back)
  • Magic Staff: His Weapon of Choice which he uses like his spear if forced to engage in melee.
  • Mythology Gag:
    • One of his death quotes states he misses his spear.
    • In the First Order anime, he asks Ritsuka to summon him as a Lancer for the next time they meet.
    • Also in the anime, his infamously poor luck stat as Lancer has apparently turned around completely. Completely unburdened by a scheming Master like Kirei, he is not only the only Servant to escape being corrupted by Saber Alter, but he also killed Rider and Assassin. His first meeting with the protagonists is saving their lives and proving instrumental in killing Lancer, too. In the climactic battle, he outwits and defeats Archer and Saber Alter.
  • No Pronunciation Guide: "Cú Chulainn" is properly pronounced as "Coo Kullan" or "Coo Hullan", depending where in Ireland you are. Repeat after me.
  • Offscreen Moment of Awesome: In the First Order animation, he's already defeated the corrupted Assassin and Rider by the time the heroes show up.
  • Playing with Fire: His main form of attack is shooting fireballs with his ansuz rune, his staff is sometimes alight with fire and Wicker Man is used to engulf enemies in a huge column of fire.
  • Rapunzel Hair: It reaches his hips.
  • Red Baron: Prince of Light, also the Hound of Culann. Also doubles as Exactly What It Says on the Tin and A Dog Named "Dog" as Cú Chulainn is literally Gaelic for "Culann's Hound".
  • Red Eyes, Take Warning: With him, it's showing his divinity.
  • Semi-Divine: He's a Demigod.
  • Shirtless Scene: He has one in the anime adaptation after losing his robe and shirt during his fight with the corrupted EMIYA.
  • Shoulders of Doom: By Stage 3 and 4, he also integrates the metal pauldrons he wears as a Lancer—somewhat offsetting his quite-feminine Caster outfit.
  • Sink-or-Swim Mentor: He helps Mash master her Noble Phantasm by throwing Wicker Men at her to see if she can survive or not. In the anime, Olga and Ritsuka stop him, so he simply tells her she'll figure it out on instinct once she ends up in life-threatening danger like when facing down Saber Alter's Excalibur Morgan.
  • Superheroes Wear Capes: While by no means a "superhero" in this continuity, by his Stage 3 and 4 ascensions he integrates one on his Caster's robe. It kind of makes him look quite more masculine too.
  • You Gotta Have Blue Hair
  • Throw the Dog a Bone: In contrast with his role in Fate/Stay Night, First Order has him fight without anything holding him back, and it's a whole new story: before the main characters arrive, he avoided the corruption and already defeated the corrupted Rider Darius and Cursed Arm Hassan, saves Mash from Lancer Medusa and with her help defeats her, then took down EMIYA in a one-on-one fight and used his Noble Phantasm, Wicker Man to land the finishing blow on Saber Alter.

    Dress of Heaven (Irisviel von Einzbern) 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_irisviel_1_2_3.jpg
Heaven's Feel
Fourth (Final) Ascension 
Rarity: SR (4*)
Alignment: Chaotic Good
Attribute: Earth
Origin: Germany (Original creation)
First appearance: Fate/Zero (as "Irisviel von Einzbern")
Background development: Hikaru Sakurai
Illustrated by: Sima Udon
Voiced by: Sayaka Ohara

This homunculus created as host of the Holy Grail split off from the Greater Grail and became a Servant to protect Kiritsugu Emiya, a lone Guardian and her husband during her mortal life, who is cursed by fate to be a Servant. Unlike the Fuyuki Holy Grail tainted by Angra Mainyu, she is instead deeply colored by her mortal life as Irisviel von Einzbern, wife of Kiritsugu and mother to Illyasviel. Her love, bonded with the Holy Grail, allows the temporary granting of her sincere and pure wish. This is not a function of hers as a wish-granting device, but merely her very nature sublimated into a Noble Phantasm.

She appeared as a Master in Fate/Accel Zero Order part 1 and a Servant in part 2.
  • Absolute Cleavage: Her clothes are incredibly revealing in both card artwork and portrait since she's facing towards the player, exposing much of her body. Her in-game sprite retains her bra and isn't as exposing since she's facing towards the side.
  • Bare Your Midriff: Her dress exposes her bellybutton... and a lot more.
  • The Medic: Her gameplay role is heavily oriented towards healing with her skills and her NP, which gives the party HP regen and Guts. It does kind of require that her teammates should take the hits, as her base stats aren't fully durable.
  • Ghost Memory: Her Valentines CE, as well as Assassin EMIYA's 4th Ascension indicates that she remembers the events of Fate/Zero.
  • Mythology Gag:
    • She mentions Kiritsugu and Illya several times in My Room. She also calls out to either member of her family when she's killed.
    • If you have either EMIYA, she mentions them being incredibly familiar but also detects an unpleasant feeling surrounding them.
    • Her biggest dislike are priests who like incredibly spicy food, always look stone-faced, and use Bajiquan.
  • Physical God: She possesses Goddess Divine Core rank C, as while she is not a genuine deity she is an existence close to one.
  • The Power of Love: Her Noble Phantasm Song of the Grail and Personal Skill Resolute Devotion run on this.
  • Spared by the Adaptation: The event basically Set Right What Once Went Wrong. Instead of dying, Irisviel leaves to Chaldea with the group.
  • Support Party Member: She's one of the better healers in the game, as her skillset is all about keeping your party alive by providing heals. Her Noble Phantasm also provides all party members with a Guts buff which revives them when they die.
  • Storm of Blades: Her Arts attack has her create wireframe swords which fly at the enemy, just like the ones her daughter made in the Unlimited Blade Works anime.
  • Stripperiffic: Her final Ascension card art.

    Elizabeth Bathory (Halloween) 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_elizabeth_1_2_3.jpg
Pumpkin Liz
Fourth (Final) Ascension 
Rarity: SR (4*)
Alignment: Chaotic Evil
Attribute: Man
Origin: Hungary (17th century)
First appearance: Fate/EXTRA CCC (as Lancer)
Background development: Kinoko Nasu
Illustrated by: Arco Wada
Voiced by: Rumi Ookubo

Elizabeth Bathory found a Holy Grail one day and made a wish on it. This wish gave her a new class, costume, and Halloween attributes. She's also traded in her spear for a fork as her main weapon.

She is the instigator of the first Halloween event and the first free Servant from an event. She appears again in the second Halloween event.
  • A Wizard Did It: The Holy Grail allowed her to be in the Caster class and also gave her all the things she needed for the Halloween party.
  • Breath Weapon: Just like her Lancer counterpart, her NP "Halloween Bathory Erzsebet" uses her sound-based dragon breath, amplified by castle-sized speakers.
  • Cute Little Fangs
  • Did They or Didn't They?: With the protagonist thanks to her birthday quote.
  • Inept Mage: It's true she's capable of using magic but her profile claimed that she herself does not understand its reasoning at all.
  • Lethal Chef: Her profile describe Pumpkin Pie she made as a poison.
  • Lovable Alpha Bitch: She's notably friendlier compared to her other versions, deciding to treat you as her Master and not an idol manager.
  • Playing with Fire: Her "Prana Burst: Pumpkin" can burn the enemies.
  • The Theme Park Version: Invoked. She doesn't care about the Celtic traditions of the holiday or anything like that, she just wants the fancy fireworks and food for her party.
  • Unskilled, but Strong: Normally summoned as Lancer or Berserker, Elizabeth can be summoned as Caster due to possessing excess magical energy that allow her to perform offensive magic even without having learned any magecraft in particular.

    Geronimo 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_geronimo_1.jpg
The Red Demon
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: R (3*)
Alignment: Neutral Good
Attribute: Man
Origin: America (19th century)
First appearance: Fate/Grand Order
Background development: Yuuichiro Higashide
Illustrated by: Sakamoto Mineji
Voiced by: Hisao Egawa

Geronimo was a prominent leader and medicine man from the Bedonkohe band of the Chiricahua Apache tribe. Ever since the panicked Mexican soldiers shouted "Jeronimo!" (St. Jerome, a saint who was widely known for having fought like a lion) while referring to him, he became more known as Geronimo. It was probably in the battle right before the third surrender that his reputation was highest. His forces outnumbered by the enemy, Geronimo assassinated their commander all by himself.

He's an ally in the America chapter and its free Servant, as well as an major ally in the Second Anniversary event.
  • Audience Surrogate: He tends to speak what most players think when seeing the other Servants' antics.
    (Nightingale Leeroy Jenkins after hearing about wounded allies) "Like coyote sniffing blood..."
    (Nero shows her Giftedly Bad sides) "Now I understand the reason of Rome's decline..."
  • Beware the Nice Ones: Usually highly friendly and polite, but when he gets pissed off, he gets REALLY pissed off. His bloody rampage against the United States made his legend.
  • Determinator: He fights against overwhelming odds without the slightest hesitation. In America, he faces off against Arjuna without backing down, despite the obvious power difference.
  • Heroic Build: He's pretty buff for a caster and is a heroic individual.
  • La Résistance: Leads one of those in the American chapter. Not allied to Edison or the Celt side, Geronimo believes Servants should not be taking over a country and instead leave it grow by itself.
  • Magical Native American: His Servant incarnation focuses a lot on his shaman heritage, hence the Caster class.
  • Magic Knight: His stats make him slightly beefier than most other Casters, and his Bloodied Demon personal skill increases his combat prowess. His profile even states his martial skill is "improper" for a Caster.
  • Master of None: To a ridiculous degree. His three skills each boost a different card, and his Noble Phantasm Tsago-Degi Naleya: Creator of The Earth and Its People does damage, debuffs AND heals your team.
  • Only Sane Man: In the Riyo manga crossover, the protagonist and Mash are constantly breaking the fourth wall and acting like their manga counterparts while Edison is being Edison. Geronimo, meanwhile, is very worried about how everyone else is suddenly acting insane.
  • The Power of the Sun: His Noble Phantasm. He summons the coyote who, in a certain Apache tale, stole the sun's tobacco, causing the sun to run after him. The NP both deals damage by massive light and heat, and protects and reinforces Geronimo's allies through the coyote guardian spirit.
  • Renaissance Man: His profile suggests he could be summoned in four different classes: Archer, Lancer, Assassin, and of course Caster.
  • Supporting Leader: Twice he acts as the group leader when the heroes go Let's Split Up, Gang. While it's not explicitly said, people tend to trust him with the leadership because he's capable in many aspect, not to mention being a native in America so he has the terrain advantage.
  • Worth It: Several people comment on his trying to restore the proper history, which doesn't exactly end well for his people. Geronimo's response is this trope, that he doesn't want to dishonor the sacrifices made by his comrades, even if they were defeated in the end.

    Gilgamesh 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_gilgamesh_1.jpg
The Wise King of Uruk
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: SR (4*)
Alignment: Lawful Good
Attribute: Man
Origin: Iraq (The Epic of Gilgamesh)
First appearance: Fate/stay night (as Archer)
Background development:
Illustrated by: Ginka
Voiced by: Tomokazu Seki

The supreme wise king who returned from the journey of immortality. In legends, he has been described as “the one who saw everything”. At times ruthless, at times approving of human nature. Unlike his Archer incarnation, a hero personifying raging power, this incarnation of Gilgamesh is a great king of Uruk who strictly leads the masses. Because he is attempting to protect his back even more than when acting as the King of Heroes, his meagerness during combat has drastically increased.

He debuted in the Babylonia chapter as a major ally.
  • 100% Adoration Rating: The people of Uruk love their king and are able to be optimistic even in the face of impending danger as a result. Even his Noble Phantasm is "just" him commanding his people to rain down arrows on the enemies.
  • Aloof Ally: According to Nasu's blog, Gilgamesh and Merlin aren't allies per se, but that having the same ability (Claivoyance) makes them colleagues at the same workplace who already know each other and be frank towards each other from the moment they meet.
  • An Axe to Grind: Even though he's in the magic focused class, he's also carrying around a battleaxe and can use it in melee if he wishes to.
  • Benevolent Boss: To his subjects, showing concern and compassion to his soldiers and their families as they fight to defend Uruk. He even gives many weapons and treasures from the Gate of Bablyon to them in order to help them against the monster hordes of the gods.
  • Bishōnen: His pretty boy looks combined with his new outfit (and harem pants) even earned him the nickname Gilbride in Japan.
  • Breakout Character: Having first featured in Fate/stay night as an antagonist with a rather minor role in two of the routes, Gilgamesh has since appeared as a major antagonist in Fate/Zero, as one of the four playable Servants in Fate/EXTRA CCC and as one of the Servants in Fate/strange fake, as well as other minor features. He's also the main character of the Babylonia chapter.
  • Came Back Strong: He gets killed in battle towards the end of the chapter... but his dying act was to summon himself as a Heroic Spirit, using his own body as a catalyst. He appears in his full Archer might, his access to the Gate of Babylon no longer inhibited, and with no intention of holding back anything to save what is left of his kingdom.
  • Character Development: His profile notes that this iteration of Gilgamesh comes from after his adventures, making his wiser and more mature than the Archer version, who comes from during them.
  • Discard and Draw:
    • Within the story, Gilgamesh re-specced himself as a Caster because he knew that Uruk's crisis was one that not even he could solve on his own. Thus, he purposefully sealed away most of the Gate of Babylon and re-specced himself as a magus in order to be able to summon a crew of Servants to help back him up.
    • The summoned version, however, claims that he's simply in the Caster vessel to ward off boredom (and to make fun of Solomon, the current owner of the Grand Caster vessel). However, when first summoned he claims he's in that form in response to Uruk's crisis, so he might not be entirely truthful.
  • Hyper Space Arsenal: While he is capable of Instant Runes spells using his spell"book" (it's a tablet, they didn't have books back then), his main method of attack is, as usual, to summon a bunch of stuff from the Gate of Babylon. Though this time he mainly uses multiple wands and magic staves (which shoot ancient Uruk magic) rather than just shoot swords at everything.
  • Jerk with a Heart of Gold: He's still as sharp-tongued and prideful as ever, but he clearly cares for his kingdom. Throughout the singularity, it's made clear that his abrasiveness is mostly because of the stress of commanding a three-front war that he and his kingdom are badly losing.
  • Lawful Good: His in-universe alignment. His character development since Enkidu's death has shifted him from his Archer incarnation's Chaotic Good. He is now a genuinely caring and responsible king.
  • Older and Wiser: This Gilgamesh is the version of him after losing Enkidu, failed at his quest for immortality herbs, and settling down as the wise God-King of Uruk. And it shows, Uruk citizens are really capable, content, and happy with his rule.
  • The Power of Friendship: If anything, his Noble Phantasm Melammu Diĝir: The King's Signal is implied to run on this—and is the biggest indicator of how this version of Gilgamesh is different from his Archer version. As a king, he relies less on how awesome/powerful he individually is, and is more trusting and enabling of his subjects—much like how Iskandar's Ionioi Hetairoi worked.
  • Rain of Arrows: His new Noble Phantasm summons both the mighty walls of Babylon and their defenders wielding his ballistae rain death upon his foes. That's right, the guy has a Rain of Arrows when he's NOT an Archer.
  • Red Baron: Still the King of Heroes.
  • Seer: Has a Clairvoyance skill just like Solomon and Merlin, allowing him to see the past and future. It also makes him a candidate for Grand Caster just like them.
  • Summon Magic: He summons ally Servants: Merlin, Amakusa, Ibaraki, Tomoe Gozen, Kotaro Fuuma, Leonidas, Ushiwakamaru, and Benkei in the Babylonia chapter to help him defend Uruk.
  • Unskilled, but Strong: He's no mage, despite his Class. He might have been one of the greatest in history if he'd bothered to learn it, but instead he only qualifies because he happens to possess exceptionally high clairvoyance and magic items beyond counting, allowing him to get the same results. However, despite his lack of ability as an actual mage, he possesses so much energy that he's able to singlehandedly power the defenses of Uruk and summoned eight Servants on his own to defend Uruk, though several died before the player character arrived and one ran away to become a bandit.
  • Wolverine Publicity: One of the few pre-Grand Order Heroic Spirits to have multiple classes.

    Gilles de Rais 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_gilles_1.jpg
Bluebeard
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: R (3*)
Alignment: Chaotic Evil
Attribute: Man
Origin: France (15th century)
First appearance: Fate/Zero
Background development: Yuuichiro Higashide & Gen Urobuchi
Illustrated by: Azusa
Voiced by: Satoshi Tsuruoka

A nobleman and former comrade-of-arms of Jeanne d'Arc, whose death brought great disillusionment into the once-virtuous man, who returned to his territory changed for the worse as a serial killer.

He is an antagonist and instigator of the Orleans chapter while serving under the Dragon Witch.
  • Adaptational Attractiveness: In a way. Not counting his younger, better-looking Saber version, Caster!Gilles isn't quite as grotesque as he was in his home series.
  • Attack of the 50-Foot Whatever: His Noble Phantasm, Prelati's Spellbook: Text of the Spiraled Sunken Capital, summons a Lovecraftian sea demon.
  • Character Development: Played with. His madness from Fate/Zero is largely absent, but his hatred of humanity and France remains.
  • Dragon-in-Chief: Jeanne Alter's right-hand man but Jeanne Alter mostly defers to him in terms of what to do during the Singularity. And he's the one responsible for her very existence and the Singularity in the first through his wish on the Holy Grail.
  • Double Unlock: He can only be summoned from the story gacha after completing the Orleans singularity.
  • Greater-Scope Villain: A weird case for the France singularity. He's the one that created Jeanne Alter with a Grail, but he's perfectly content following her as The Dragon.
  • Gonk: Look at him as a Saber. Now look at him here.
  • Nonindicative Name: He's most famous as the folk villain "Bluebeard", but is completely clean shaven. Perhaps it was added to make him even more villainous?
  • Parental Substitute: The Da Vinci event shows with the fake Gilles made by Jeanne Alter that the feelings of Gilles towards Jeanne were those of a father. Even with her plan for a harem, his role is as the doting father who she views as annoying as she got older.
  • Post-Final Boss: In Orleans after Jeanne Alter's defeat. He's not as powerful or dangerous as she is even with the Grail's strength backing him and his battle is mostly meant to wrap up the final threads of the chapter's plot.
  • Rage Against the Heavens: His demon summoning and various atrocities were meant to prove that God wasn't real, or else Gilles would surely have been punished for them. He never really connected that theory and the fact that he was ultimately executed for said atrocities.
  • Roaring Rampage of Revenge: The France chapter is basically his attempt to punish the nation for getting her killed. Strangely, he's in his right (if villainous) mind for all of it.
  • Strange Minds Think Alike: One of his Personal Skills, Mental Pollution, means he cannot understand or be understood by anyone without the same level of distorted mentality.
  • Villainous Friendship: As can be seen from his Bond CE, he and Prelati are genuinely fond of each other's personalities, though Prelati's motivation is also laced with It Amused Me.
  • When All You Have Is a Hammer...: Lorewise, his only ability is summoning demons. He gets a lot of mileage out of it.
  • Would Hurt a Child: More like a hundred.
  • You Remind Me of X: When encountering the Saberfaces (or rather, in this case, Jeannefaces) he can't help but compare them to his beloved idol. He does appreciate Altria a lot for her resemblance to Jeanne; Nero, on the other hand, he really doesn't like due to the wildly different personality.
  • Your Approval Fills Me with Shame: After their battle, Jeanne forgives him for his crimes and looks forward to one day fighting alongside him as allies once more should fate permit it. Gilles smiles at her benevolence and fades away ashamed of being so undeserving of it albeit peacefully.

    Hans Christian Andersen 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_andersen_1.jpg
Author of Legend
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: UC (2*)
Alignment: True Neutral
Attribute: Man
Origin: Denmark (19th century)
First appearance: Fate/EXTRA CCC
Background development: Kinoko Nasu
Illustrated by: Arco Wada
Voiced by: Takehito Koyasu

An eminent writer of children's literature. Despite his renown, the real Andersen was anything but a cheerful man — if anything, he hated his own life, thus the version of him the player summons is obviously a manifestation of his desire to return to his happier childhood.

He debuted in Fate/EXTRA CCC as Kiara's Servant. In this game, he appears in the Londinium arc and briefly in Shinjuku as an ally.
  • The Alcoholic: His birthday quote sells it. Truth in Television, he died of liver cancer in real life (but a back injury didn't help matters).
    [uncharacteristically cheerful] Happy Birthday! Now treat me to some alcohol.
  • Attention Deficit... Ooh, Shiny!: He gets distracted while trying to uncover vital information about the villains and starts perusing the Mages Association library. The rest of the heroes aren't happy, considering they were pulling a Hold the Line for him. The fans, on the other hand, were pleasantly surprised when it's revealed later that he found the original purpose of the Heroic Spirit summoning system.
  • Because You Were Nice to Me: His opinion of the protagonist changes as they bring him refreshments and give him time to rest in between assignments on top of being a respectable person overall, which sharply contrasts his relationship with Kiara Sesshouin, who more or less just needed him to ascend her to the level of a True Demon.
    Hans: Hmm... you give me tea when I'm thirsty and let me rest when I'm fatigued? Could it be that you're actually a first-rate Master?
  • Body Horror: Thanks to the Innocent Monster skill he has no control over his physical form. Being a famous author has inflicted this upon him. Underneath his clothes are a merman's scales, frostbite, burns, and sharp pains that cut his throat when he speaks.
  • Brilliant, but Lazy: Although he's a brilliant writer who composes manuscripts at superhuman speeds, the rigors of fighting in the Singularities have left him with incredible deadlines that he doesn't want to be stuck with unless he has to, leading him to frequently complain about the workload of being a Servant in his dialogue.
    Hans: [At the start of battle] It's time to work? Fine, I want another vacation.
  • Brutal Honesty: His Rank-A Human Observation skill makes him understand the flaws of others and leads him to make assumptions about the person. He then rudely states their flaws and errors. Although pessimistic, he does this because he understands that person, not out of malice.
    Hans: If you haven't noticed, I don't like people. Don't expect any actual advice from me.
  • Celibate Hero: He never married, though according to rumor he was attracted to someone and was just too proud to confess his feelings.
  • Crippling Overspecialization: His magic rank is EX, but all his other stats are ranked E.
  • Deconstruction: It seems to be his hobby.
  • Defrosting Ice King: He's abrasive as ever at first, rarely, if ever holding his tongue. However, as his Bond Level increases and he realizes that the protagonist is genuinely trying their best to befriend him and make him comfortable, he comes to consider them a first-rate Master and even offers to write a story about them. He also mentions that he wouldn't mind writing this story as a silly action-adventure novel for young boys, a genre that goes against his usual pessimism.
    Hans: Shall I write a story about you? It's going to be a tale for young boys anyways... but ever so often an immature adventure story doesn't seem that bad.
  • Did You Just Flip Off Cthulhu?: He, without any irony, insults Solomon during his lecture on the Grand Servants. It earns him a death of being sliced up and then blasted.
  • Goggles Do Nothing: He starts suddenly wearing glasses for his stage two costume despite the fact that a Servant's senses are at least ten times sharper than the best of humans. It's hinted that he wears them more for personal aesthetics than any actual use, like how some people wear glasses to make themselves look more mature.
  • Height Angst: Is bothered by the unique nature of the his summoning and the fact that he won't get any taller.
    Hans: [After leveling up] My height is not changing at all, though.
  • Heroic Self-Deprecation: He's well aware of his abysmal stats and relatively limited usefulness when compared to magi from the Age of Gods and heroes with actual combat experience.
    Hans: [upon summoning] I'm Andersen, a third-rate Servant. Feel free to throw me away on the corner of your nearest bookshelf.
  • Hikikomori: Despises field work unless absolutely necessary due to his status as a Squishy Wizard.
    Hans: [upon being defeated] This is why... I firmly oppose field work...
  • Jerk with a Heart of Gold: While he calls his Master any number of insults (such as a fool or a demon) and considers the idea of finding true love "a shitty dream" (likely reflecting his his real-life love troubles), he's ultimately quite happy with his current position and even offers to do extra work in his dialogue options (albeit somewhat sarcastically).
  • Leaning on the Fourth Wall: While other Servants allude to it, Hans outright states that an event has started.
    Hans: An event has started, time to work like a dog.
  • Lethal Joke Character: He is only a 2* Servant, and a Caster to boot. On the bright side, his NP provides defense, attack, and HP regen and is very spammable. Along with the fact that it's easy to upgrade, he's very viable to use as part of a support team.
  • Magikarp Power: He becomes especially viable when Grail Ascended, able to rival Waver in terms of usefulness as a support Servant.
  • The Medic: His gameplay leans in this position.
  • Mr. Exposition: His main role in the London arc.
  • No-Paper Future: He's quite fond of the future's technology. He swaps out his quill pen and book from his second ascension for a tablet computer, a set of headphones, and a bunch of holographic displays for his third ascension and beyond.
    Hans: [after his third ascension] Stop pushing work onto me. Let me play a bit more!
  • Not Quite Dead: The only Servant to not immediately die after Solomon's blast.
  • Older Than He Looks: Like in Extra/CCC he's been summoned in the form of a child once again despite being an older gentleman.
  • Reality Warper: His Noble Phantasm Märchen Meines Lebens (A Story Just For You) can be used to make one into their ideal self, but they must also incite lust in Andersen. His lust as an author for Character Development within the story, to be precise.
  • Support Party Member: Considered the "Waver of bronze Servants" due to his excellent support skillset and cheap party cost. He continues to be viable even in high difficulty content.
  • This Is Gonna Suck: His (justified) reaction to enemy Noble Phantasms.
    Hans: [rushed and panicking] I saw this coming three seconds before the deadline!
  • Verbal Tic: Tends to refer to events and objectives in terms of "deadlines" and calls his relationship with his Master "that of a writer and publisher".
  • Vocal Dissonance: Despite his young appearance, he has a voice of an older gentleman. This represents his childish mind capable of the fairy tales he wrote, but that he was still an adult.
  • You Gotta Have Blue Hair

    Helena Petrovna Blavatsky 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_blavatsky_1.jpg
Founder of the Theosophical Society
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: SR (4*)
Alignment: Chaotic Good
Attribute: Man
Origin: Russia (19th century)
First appearance: Fate/Grand Order
Background development: Hikaru Sakurai
Illustrated by: Matsuryuu
Voiced by: Hisako Kanemoto

Married to an aristocrat at a young age, Helena was not content to rest on her riches, instead escaping to the world of magi. She devoted her life to proving the existence of Lemuria, a mythical continent and is said to have gained knowledge through contact with ascended beings called Mahatmas. She determined the forerunners who already reached the Root were higher level beings, referring to them as ‘Mahatmas’ and the ‘Spiritual Hierarchy’. It is possible that neither Lemuria nor the Mahatmas existed, and she was simply gifted with her own unique interpretation of the world.

She's an antagonist and then later on an ally in the America chapter. She also plays a role during the Agartha chapter, and is one of the main participants in the Dead Heat Summer Race event in 2017, turning into an Archer for it (but initially appearing as her usual Caster self).
  • Beleaguered Assistant: She supports Edison but it's because Edison is her friend and she believes he is the only one who can save the American people from the Celt army. She also thinks his megalomania is destructive and unnatural. Several times she deliberately sabotages Edison's plan, as seen from how easily Geronimo infiltrates the palace prison to free the heroes despite having Karna as their jailer.
  • Blithe Spirit: Her view is heretical by Clock Tower standard. She refuses to search for the Root like most mages, instead going on a spiritual journey on what she determined to be the road to Lemuria. From what she says in her dialogue, it seems the Clock Tower attempted to give her the Sealing Designation because her view is too unorthodox and she's generally successful with it.
  • Bunny-Ears Lawyer: A seemingly eccentric and mad occult theorist, but also one of the few people who made contact with the Root (maybe) and not being sublimed into her Origin which puts her shoulder to shoulder with Jeanne. Her line of work has her straddle the line between ancient and modern magecraft, making her proficient in both or at least have some knowledge on their application. There's no magic she doesn't know, even the Church's Sacraments, but the Mage Association had her labelled as a heretic because of her love for Lemuria. Many doubt her skills because she's so impossibly Jack-of-All-Trades but again and again she proves them wrong.
  • Chekhov M.I.A.: When Agartha shows up as a sub-singularity in EoR, she along with several Servants mysteriously disappear before the protagonist gets there. Da Vinci isn't quite sure whether Blavatsky was forcibly summoned or secretly rayshifted there herself, since that was part of her obsession with the occult. The party then tries to find her along with the others. As part of establishing Columbus' true character, a flashback reveals that she was attacked by him since he thought she would be too clever to be tricked by him. She then shows up in person for the finale, providing the transport for all non-Chaldea people away from the collapsing Laputa and gives Chaldea the Holy Grail Phenex was using.
  • Cloudcuckoolander: She's a little nutty, if we're being honest. But never doubt her sincerity of spirit.
  • Cloudcuckoolander's Minder: Edison's right-hand woman, and generally way more reasonable than him.
  • Curtains Match the Window: She's got purple hair and purple eyes to match. This is, naturally, a deviation from history, as the living Blavatsky had blue eyes and dark brown hair.
  • Dangerously Short Skirt: It does become more covered by a gigantic coat that she gets on her third Ascension.
  • Don't Call Me "Sir": While she has no problem with people calling her Blavatsky (her husband's name), she doesn't really like being called Madame as she's not exactly wife material because she ran away just after getting married.
  • Foreign Culture Fetish: She likes India so much that she claims it as the hometown of her soul. Her entire study is based on India's spirituality. Truth in Television, as the real Helena was very much enamored with India and its spiritual beliefs.
  • Flying Saucer: Her Noble Phantasm Sanat Kumara: Venus God, Lord of the Flames summons one. Sanat Kumara being, in theosophical belief, a Precursor from Venus who came to Earth as the rightful lord of humanity. Since the Sanat Kumara that she's chasing after is unknown, what she summons is a literal UFO. At the end of Agartha, she shows up on it, having used a Holy Grail to power her UFO and ends up flying civilians off Laputa and to safety.
  • Hero Antagonist: During the America chapter, much like Karna and Edison she's not a villain and are opposing the actual antagonists, the Celts, but they end up fighting the protagonists at certain points.
  • Hidden Depths: She's got some, partially due to having full command of all her memories and experiences from life. The biggest one is that she can be more sensitive than she first appears - while she can take most things in cheerful stride (and even only ever gets slightly annoyed with the constant bickering of Edison & Tesla), she cares a lot more about people believing she's at least trying to tell the truth about things. You can doubt the facts themselves on your way to enlightenment, sure, but doubting her sincerity, doubting that's she's honestly trying to tell the truth as she sees it, can really set her off because of the unceasing criticism - almost more like emotional abuse - she suffered for her beliefs in life. And while she still has some trouble tolerating it from even people who are hostile to her ideas to start with (like what happens with Waver in her interlude), when people she loves and cares about - like her Master - doubt her, that's when it really hurts.
  • Historical Beauty Upgrade: Oh yes. Whatever debate there may be about a "hero upgrade" (below), F/GO definitely gave her a beauty upgrade for 21st-century standards of beauty. In real life, Blavatsky was a somewhat overweight, husky woman for most of her life (which is part of why people doubted the stories of all her travels); F/GO depicts her as a cute, petite, thin teenager with exotically-colored eyes and hair (which is also brushed arrow-straight instead of being curly and "unruly", as one biographer put it). Dead Heat Summer Race even asserts that this is her "true", preferred appearance, and her older appearance was simply a magical glamour of sorts to deflect suspicion from the masses.
  • Historical Hero Upgrade: A bit. While she did inspire many people (and there's even a strong case for her helping to inspire the movement for Indian statehood), she was, of course, heavily criticized during her life and suspected of being a charlatan, and more seriously, some of her writings and comments were interpreted posthumously as being anti-Semitic, which even led to a certain (infamous) level of Nazi interest in Theosophy. F/GO leaves the anti-Semitism completely unaddressed, and presents Blavatsky exclusively as a cute, endearing oddball of significant intelligence and insight. The criticism and suspicion of charlatanism she suffered is part of her character, but it's presented as being her Trauma Button and more or less solely seen as society abusing someone for being different.
  • Maybe Magic, Maybe Mundane: The game itself seems unsure if her ability to hear voices from the Root is real and caused by mutant Magic Circuits, or if she's just kinda nutty. Parts of Agartha and Dead Heat, like the abilities of her Sanat Kumara in Agartha and her ability to spontaneously class change at will during Dead Heat, suggest that at the very least, she's plugged into something.
  • Nice Hat: A very stylish cap in her second and third ascensions. In story she's rarely seen without it, only really losing it for her Archer version.
  • Non-Action Guy: Not her, but the little robot that accompanies her isn't much use in combat.
  • Not Quite Dead: In Agartha, after being attacked by Columbus and dumped in the river, she hid underground to recover from her wounds.
  • Older Than They Look: In a Servant-y sense. Her intro in Dead Heat Summer Race explains that she looks the way she does because that's how she looked at her prime - that is, the end of her life. One of the tricks she was able to pull off with her unique magecraft was to basically control her aging and appearance - in public, she had to appear to age normally (as history records), but in private, she always preferred the youthful form you see now. And since her "prime" was most of her life, even up to the end of it, pretty much any summoned version of her is going to have full command of all the experiences and knowledge of her life.
  • The Rival: She sees the SPR as a whole as her rival because of their campaign that claimed her as a fraud. But she especially has a low opinion on Lewis Carroll who she calls by his real name.
    (to Nursery Rhyme) "Eh? Nursery Rhyme? For the children, right? I can't believe the works of that bastard Dodgson are this popular..."
  • Robot Buddy: She's always accompanied by a floating robot based off Henry Olcott, the other founder of the Theosophical Society.
  • She's Got Legs: Her final ascension art.
  • Spell Book: She uses multiple floating books in combat as Attack Drones to cast her spells from.
  • Support Party Member: She's an excellent support, having a team wide NP charge, providing crit stars, and a buff for each type of attack.
  • Team Mom: While she's got her own eccentricities, she's also very intelligent and insightful, and often takes a Straight Man role in groups she finds herself in, being among the first to deduce solutions to problems. She's also fine with being called motherly or even grandmotherly despite the protagonist trying to be polite and saying she's like a big sister. After all, even if she doesn't look it, she's actually an old woman.
  • Trauma Button: She gets extremely upset when people accuse her of being a fraud or imply they doubt her sincerity due to accusations of being a charlatan in life. Holmes seemingly presses it on purpose at the beginning of the Summer 2017 event in regards to her claiming she's actually an old woman, despite her appearance. He implies that Gudao thinks she's lying and she starts crying, causing Tesla and Edison to put aside their differences and cheer her up.
  • True Companions: With Edison and Tesla. They might fair drive her up the wall with their constant bickering, but she really does care about both of them and wants them to get along (and it helps that Edison, in particular, always supported her in life and even gifted her a phonograph when she moved to India); E&T, for their part, also care deeply for Helena and if she's ever in any kind of true distress, be it physical or emotional, they will drop everything, including their own grudge, to help her.
  • You Gotta Have Blue Hair: Her light purple hair is one of those bits that's rather less Truth in Television.

    Illyasviel von Einzbern 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_illyasviel_1.jpg
Kaleido Ruby☆Prisma Illya
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: SSR (5*)
Alignment: Neutral Good
Attribute: Man
Origin: Original creation
First appearance: Fate/kaleid liner PRISMA☆ILLYA (Illya) / Fate/hollow ataraxia (Kaleido Ruby)
Background development: Hiroshi Hiroyama
Illustrated by: Hiroshi Hiroyama
Voiced by: Mai Kadowaki (Illyasviel) / Naoko Takano (Kaleido Ruby)

A rather ordinary girl who goes to the elementary branch of Homurahara Academy. She may have silver hair, red eyes, an aristocratic sounding name, parents who are always away on mysterious business, two maids in her ordinary house, and a brother of no blood relation… but she’s a completely ordinary fifth grader.

On an evening like any other, Illya was trying to relax in the bath when a magical stick attacked her out of the night sky. She was seduced by the squirming, chatty, maximally suspicious stick, leading to the explosive birth of Kaleid Liner Prisma☆Illya!! Of course, she keeps it a secret from her classmates! That night, she met her destiny.

An alternate version of Fate/stay night's Illya, she debuted as your ally in the Prisma Illya crossover and as a limited Servant.
  • Alternate Self: She is the incarnation of Illya from Fate/kaleid liner PRISMA☆ILLYA, summoned as a Heroic Spirit.
  • Awesome, but Impractical: Among Casters, she has the most powerful single target Noble Phantasm. Unfortunately, she has low base attack, her NP gives her a high attack and defense debuff after usage, she can't make Buster Brave Chains to make the most out of her NP, and her NP gain is inferior to Xuanzang, who can provide more damage over the long term with her superior NP generation and self charge skill. As a result, she's largely unsuited for the role of main damage and doesn't have the skills to make for good support either.
  • Balance Buff: She got an NP upgrade to commemorate the Prisma Illya movie, increasing her damage and Buster buff values. She now has critical star and NP generation buffs after usage.
  • Canon Immigrant: Her appearance in this game marks her first official appearance in a non-Prisma Illya work, hence her being listed as a newcomer to the Fate franchise in a Halloween 2016 challenge quest.
  • Covert Pervert: Ruby based off some of her lines (and the fact she has a collection of sleeping Illya photos), though Illya has her moments (especially when her "switch" is turned on).
  • Dangerous Forbidden Technique: Her NP is the Zwei form's Quintett Feuer. The form is dangerous because she's forcing the spell to recognize her muscular, nervous, vascular, and lymphatic tissue as false magic circuits to let the prana from two Kaleidosticks run through. In game terms, she suffers a debuff to ATK and DEF for 3 turns after using her NP, although it can be prevented with her third skill.
  • Expy: Her magical stick, Magical Ruby, is based on Kohaku in personality and voice.
  • Fusion Dance: Ruby and Sapphire become one in the Zwei Form.
  • Gameplay and Story Segregation: She's pretty much stuck in being a Caster and maximizing her Zwei form, preventing her from changing class based on her canonical Card Installs—which would be too cumbersome to implement in-game.
  • Improbable Use of a Weapon: One of her attack has her just throw Magical Ruby at the enemy, which then flies around it, flailing with its head.
  • Lovable Coward: She's kind of a coward. Her first actions when facing something dangerous is to run. Very fast.
  • Magical Girl: Well duh.
  • Master of None: Her skills are only so-so, her support abilities are minimal and her NP gain is fairly low. However, over the long term she remained the best Caster at single target damage, narrowly edging out Xuanzang. Unfortunately, when Xuanzang received an NP upgrade, it meant that Ilya became inferior to her even in terms of sustainable damage. As a result, Ilya isn't really good for much in terms of gameplay when the most similar Servant is both easier to get and better in every way.
  • Meta Guy:
    • Ruby's aware of some in-game terms and mechanics like material farming.
    Illya: "We did it! It's a big win!"
    Ruby: "Well then, let's harvest the losers for materials."
    Illya: "C-can we not do such scary things?"
    • Ruby notes in one of her lines that Kuro might be more useful in gameplay than Illya. The latter's hurt by that remark.
  • Mythology Gag:
    • Calling someone "Master" reminds her of a certain red person that called herself that too. If you have Irisviel (Dress of Heaven), she'll mention hearing her mother's voice, but a lot classier than she's used to (Prisma's Iri being a goddamn weirdo compared to the Zero-based Dress of Heaven). She also comments on EMIYA (Archer), since he's stalking her.
    • She's wearing her Homurahara Elementary School uniform for her fist stage. Her third ascension is the Zwei form, which she also transforms into as part of her NP animation.
    • Her third skill in Ruby's "suspicious potion" that was used in the 2wei Beach Episode, which gives the target random buffs.
    • Two of the event currencies are Mahou Shoujo Musashi DVDs (Illya's favorite show) and the expensive pudding that Kuro treated her with in the 2wei arc. The third is a plushie of Lion-go from Carnival Phantasm.
  • Ordinary High-School Student: The fact that she's an ordinary elementary school student in Prisma Illya universe despite having an unusual appearance and an aristocratic name is lampshaded in her profile.
  • Power Gives You Wings: Her third ascension and NP animation turn her into her Zwei Form, which has energy wings.
  • Power Makes Your Hair Grow: With each stage, her hair grows longer and longer.
  • Stealth Insult: After you completed all the missions of the event, Ruby congratulates you for such dedication, you must've been doing them while eating in bed. Illya notes that compliment was a bit dodgy.
  • Super Mode: The Zwei form, which she uses for her Noble Phantasm. After her third ascension, this transformation is permanent.
  • Talking Weapon: Ruby talks, flies, and generally likes to screw around with everyone around her.

    Leonardo da Vinci 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_da_vinci_1.jpg
Renaissance (Wo)man
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: SSR (5*)
Alignment: Chaotic Good
Attribute: Star
Origin: Italy (15th century)
First appearance: Fate/Grand Order
Illustrated by: Shimokoshi
Voiced by: Maaya Sakamoto

Leonardo da Vinci was an Italian polymath. His areas of strength included painting, sculpting, architecture, science, music, mathematics, engineering, invention, anatomy, geology, astronomy, botany, writing, history, and cartography. Leonardo's genius, perhaps more than that of any other figure, epitomized the Renaissance humanist ideal. While a male normally, he says that Mona Lisa represented the ideal beauty he pursued during his life, so he feels nothing wrong in having become that beauty itself.

Leonardo is a major ally of the protagonists, as she handles the shop and helped them on the battlefield for Camelot. She was released as a limited-time Servant in the first anniversary event gacha and is the main star of her own event.
  • Artificial Human: She made a duplicate puppet of herself which she pretends is her Master to remain in the present at Chaldea. Her profile compares this to a certain doll maker.
  • Art Imitates Art: Design wise, her overall appearance bears a striking resemblance to the Mona Lisa. See Gender Bender for why.
  • Brainy Brunette: Being Leonardo da Vinci and all.
  • Clock Punk: Most of the stuff she has lying in the background of her shop, as well as some sort of gauntlet she has on her arm.
  • Fantastic Nuke: Her NP, Uomo Universale: Renaissance Man, where she launches a ball of energy to the opponents and then detonates it, creating a gigantic explosion of energy
  • Gender Bender: Unlike the many servants who were actually female and thought to be male, Leonardo really was a man in this universe. However, he was summoned as a representation of the ideal beauty of Mona Lisa that he had pursued during his life. He takes it in stride, enjoying it since he had always sought it; this ease with which he takes this initially disturbs Mash and Dr. Roman. To put it short, da Vinci is a man in a woman's body. So for the Valentine's event, da Vinci gives and receives chocolates with the protagonist.
  • Guest-Star Party Member: She is one of your supports in the Da Vinci Event's story quests. The same happens again in Camelot. She was playable but not yet summonable until the 1st year anniversary when she was released as a limited Servant.
  • Hand Blast: She shoots fire or ice from her mechanical hand.
  • Heroic Sacrifice: She decides to give the party time to escape by turning the car she had made into a bomb, which she guides into the enemy, taking them out with her. Lancelot managed to save her from the blast and took her to his secret refuge camp, where she helped to improve conditions until she reunited with the heroes.
  • Hikkikomori: Leonardo would rather stay all day long in the workshop, and use an exercise bike rather than actually go outside. Though rather than just laziness, it seems to be a deliberate attempt at controlling her effort to keep her body in line with the golden ratio.
  • Magic Staff: Hers is topped with a Saint Quartz, the in-game currency. She uses it as a weapon in battle by either whacking enemies with it or shooting lasers. It's also designed to analyze mana.
  • Mr. Exposition: When Dr. Roman's cut off from them in the sandstorm in Camelot, she has to pick up the slack and provide what knowledge she has to the protagonist. She later picks up this role full-time after Dr. Roman's death and her existence as a Servant allows her to fill them in on details they wouldn't be able to get from others.
  • Power Fist: Her left hand is covered in a giant gauntlet that contains multiple ranged weapons (including a flamethrower), can be rocket-punched, and at full power turns into The Big O's signature giant piston-powered fist.
  • Renaissance Man: Though Leon Battista Alberti coined and lived the term first, Da Vinci is bar none the most famous. His profile even states that despite what conventional history would tell you, it was only natural that he had been a talented magus. He excelled at every other field, why not magic?
  • Rocket Punch: She fires her mechanical gauntlet at enemies for her Buster attack.
  • Secret Keeper: She was the only member of Chaldea before the final singularity who knew that Dr. Roman was Solomon and what his trump card was. Not the only Servant to know though, as David figured it out with ease.
  • Shopkeeper: She serves as this in-game.
  • Specs of Awesome: She puts on glasses when deploying her Noble Phantasm. They're a tool to help her analyze the enemy and to check how much power she should use on them before activating it.
  • You Are in Command Now: After Dr. Roman's sacrifice and Chaldea's return to a restored Earth, she's been taking charge in restoring the facility back to normal.

    Marie Antoinette (Swimsuit) 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_marie_antoinette_1.jpg
(Beach) Queen of the Crystal Palace
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: SR (4*)
Alignment: Lawful Good
Attribute: Star
Origin: France (The French Revolution)
First appearance: Fate/Grand Order (as Rider)
Background development:
Illustrated by: Ginka
Voiced by: Risa Taneda

Marie Antoinette, now in a swimsuit. Nothing has changed with her and she carries on being a glittering queen-consort on the beach with her usual entourage protecting her from harm.

An alternate version of Marie who debuted for the Chaldea Summer 2016 event.
  • Friend to All Living Things: Outside of the inexplicable head crab, she's the most competent of the summer crew at fishing but keeps releasing the fish because she feels bad for them, and is beloved by the island's boar population.
  • Head Pet: It seems Marie can't get around without at least something on her head. She's not wearing a hat in her first ascension, so instead she has... a crab. And apparently has no idea how it got there.
  • I Know Madden Kombat: She attacks using beach volleyball moves.
  • Improbable Weapon User: A volleyball. A magical volleyball, but a volleyball nonetheless.
  • Nice Hat: Naturally. Gets increasingly fancier sun hats with higher ascensions.
  • Pimped-Out Dress: Her Noble Phantasm, Crystal Ballet, materializes a spectacular one, that's way too long for her, sea-themed, made of crystal, and is topped by a gigantic version of her usual, already huge hat. The thing looks more like a Jellicent than anything and seemingly damages enemies and empowers allies just by virtue of being that impossibly shiny.
  • Walking Swimsuit Scene: Even after the event, this version of her will still be running around in a swimsuit. Unlike the other swimsuit Servants, she does have a sundress.

    Medea 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_medea_1.jpg
The Witch of Betrayal
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: R (3*)
Alignment: Neutral Evil
Attribute: Earth
Origin: Georgia (Classical Mythology)
First appearance: Fate/stay night
Background development: Kinoko Nasu
Illustrated by: Nekotawawa
Voiced by: Atsuko Tanaka

The daughter of King Aeetes, possessor of the Golden Fleece, she was taught magecraft by the moon goddess Hecate. Separated from her homeland by the hero Jason, at the end of a long wandering, she was burdened with the stigma of treachery, the result of her bitterness stemming from Jason abandoning her after the end of their quest for the Golden Fleece.

She appears briefly in the GudaGuda Honnouji event.
  • Anti-Magic: Her Noble Phantasm, Rule Breaker. It can nullify every magical contract, including Master-Servant binding. In-game, it also nullifies any buffs that the target might have.
  • Art Evolution: As part of the 8 Million Downloads Campaign, her sprite and animations were updated, with Medea now floating in the air at all times.
  • Awesome, but Impractical: Rule Breaker. You have a Noble Phantasm that can nullify any and all contracts, but it's a dagger, meaning she has to get close to her opponent to use it when she has the physical defense of a wet paper bag...
  • Beam Spam: In fights she simply spams instant A rank spells.
  • Boring, but Practical: In-game, using her as a Caster with her NP, Rule Breaker (an Arts card), as it deals heavy damage to a single target, removes whatever buffs the opponent might have, and recharges her Noble Phantasm gauge. Combine this with the significant amount of Arts cards available to the Caster class and her ability to recharge between 80% to *150%* of her Noble Phantasm gauge with High-Speed Divine Words, and, well, this is the reason she is considered one of the best *3 Servants.
  • Broken Bird: Her life as a mortal has left her fairly twisted. People cursed her as a witch who would go so far as to kill her own brother to get what she wants. But that's not why she's half killing townspeople — she never did that in life.
  • Cool Big Sis: If summoned by the protagonist, she'll eventually treat her master as a younger sibling.
  • Curtains Match the Window: Her hair and eyes share the same icy blue colour.
  • Defrosting Ice Queen: If her stage cards are anything to go by, she looks happier in each one. It reaches a head in her third stage, where her staff and choice of dress make her look somewhat like Medea Lily.
  • Flight: One of her spells and a central part of her skill in running away.
  • Frickin' Laser Beams: Her specialty in her original appearance via her spell Machia Hecatia Graea (better known as Rain of Light). It appears as her Extra attack after her visual rework.
  • Gameplay and Story Segregation: On top of what was noted in general at the top of the page, Rule Breaker gets this in F/GO. In her various other appearances, it's a big deal that Rule Breaker is a dagger and so she needs to get into close melee range for her to use it, which is difficult for her, to say the least. Because the actual combat engine doesn't really do much with position or distance, though, and because of the way her first skill and card spread work, in F/GO she's going to be getting into melee and stabbing dudes constantly, and she isn't in any more danger than she otherwise would be. Her visual rework remedies this somewhat, showing that she paralyzes her foe with a spell before stabbing them (which unfortunately doesn't apply the actual Stun status effect).
  • Hot Witch: Without her hood, she is a beautiful spellcaster. Seeing as how she's Medea, the beautiful sorceress from Greek myth, this makes complete sense.
  • I Hate Past Me: If you have both her and the regular Medea, Medea Lily mentions that Medea's angrily staring at her in My Room.
  • Instant Runes: She can make 'em, easy. Her high-speed divine language skill means her spells take effect immediately, and no magus can replicate it as the language of the gods is lost in the present day.
  • In the Hood: For her first stage artwork.
  • Lady of Black Magic: Beautiful and merciless, she creates skeletal-like golems and has a thing for torturing people though her magic.
  • Magic Staff: Her's was given by Hecate, though she only uses it with her stage 3 outfit. It's also the subject of her Max Bond CE.
  • Mythology Gag:
    • She warns you against Medusa, citing her as a monster.
    • She can't stand Hercules because of the sweltering heat of his musclebound body.
    • She still wants to bully and dress up Altria like how she wanted to in the UBW route of Fate/stay night. Mordred, though, comes across as a real disappointment because while she looks so perfect at first glance, but then her personality shows up, which is just no fun for her at all.
    • When talking about your likes, she makes a reference to model building, possibly alluding to her hobby of making Altria dolls and dresses in Carnival Phantasm.
    • Her updated attack animations are based on several actions she does in the original VN; she summons the dragon teeth warrior for Quick attacks and uses several kinds of magic for her Art attacks.
    • Her revised Extra Attack is her ultimate attack from Fate/unlimited codes.
  • Not So Above It All: In her Interlude, it turns out she still wants to be like the princess of her youth, even creating her own personal miniature fantasyland full of Jasons to fill out her wishes and a doll of her younger self as the princess to be pampered by the Jason dolls. After they get out of the fantasyland, she threatens you to never tell anyone or else.
  • Otaku: She takes the protagonist into a kind of pocket dimension filled with animate dolls. At first they're a sort of stress relief bunch where you blow up ugly monster Jasons but then dolls representing her other hobbies begin showing up, much to her embarrassment. She also wants to dress up Saber Altria.
  • Pointy Ears
  • Power Floats: Her updated sprite permanently floats in the air.
  • Red Baron: Witch of Betrayal. Alternatively Magus From the Age of the Gods.
  • Squishy Wizard: Oh so much. For all her magical prowess, she cannot handle a physical smackdown.
  • Vancian Magic: While she can mostly avoid this thanks to being a true sorcerer from the age of the gods, she does have to verbally invoke her strongest spells. It's just that the language she uses to incant them (which is rendered in Ancient Greek) makes it take nowhere near as long as it would for a modern day magi to do so.
  • You Gotta Have Blue Hair: Light blue specifically.
  • You Remind Me of X: The protagonist reminds her of her little brother. He was a nice kid but um that's probably a little awkward for her. Let's hope things go better this time.

    Medea (Lily) 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_medea_lily_1.jpg
Princess of Colchis
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: SR (4*)
Alignment: Lawful Good
Attribute: Earth
Origin: Georgia (Classical Mythology)
First appearance: Fate/stay night material book
Background development: Yuuichiro Higashide
Illustrated by: Hirokazu Koyama
Voiced by: Ai Nonaka

A version of the dreaded witch Medea, summoned when she was still the innocent Princess of Colchis. Before her fateful encounter with Jason, Medea was a sweet kid taught by the moon goddess Hecate on the ways of magecraft. She mostly cannot use offensive magecraft, but excels in healing-type magecraft.

She was on the Argo, with Jason, Atalanta, and Heracles. She appears in Okeanos.
  • Ascended Extra: Originally just a Magical Girl design for Medea from the Fate/side side materiale 4 pamphlet. Like Saber Lily, her design was refitted to be a younger version of Medea and receives more prominence then her older counterpart in the game, becoming a central character of chapter 3.
  • Belated Backstory: She was just a version of Medea as a Magical Girl before Grand Order gave her the backstory of being the younger version of Medea who hasn't been betrayed by Jason yet.
  • Brainwashed and Crazy: Thanks to Aphrodite's love curse forcing her to be completely devoted to Jason. She wouldn't be nearly as crazy as she is or an antagonist if it weren't for that. Or Solomon's mind control.
  • Crippling Overspecialization: Unless you're really desperate for a healer, she's of no use whatsoever. That being said, she's probably the best Servant in the game when it comes to that niche with her only serious competition being Merlin, who only heals on a per turn basis and thus can't burst out the massive heals Medea can on command.
  • Curtains Match the Window: Her hair and eyes share the same icy blue colour.
  • Dissonant Serenity: She acts utterly detached from everything during the Okeanos arc because her being summoned in a Servant container has given her full knowledge of her legend and has made her uncaring of what happens to the world.
  • Double Unlock: She can only be summoned from the story gacha after completing Okeanos.
  • Exact Words: She said that Jason would be invincible after using the Ark. You can't be harmed if you don't exist.
  • Final Boss: Of the Okeanos arc alongside Forneus.
  • Future Me Scares Me: One of her My Room lines has her mention that her older counterpart glaring at her. She doesn't know who it is, but she's unnerved.
  • If I Can't Have You...: After learning that she will not be with Jason in the end, she uses him as a vessel for one of the Ars Goetia to destroy the world with.
  • Innocent Blue Eyes: Contrasting her other appearance.
  • Irony: The older Medea acts evil but is too inherently decent to do anything really bad. Medea Lily is a big ball of sweetness but is actively trying to destroy the world.
  • Last Request: Before she fades away, she tells the protagonist in order to beat the mage greater then her, that they need to collect shining stars, so many that they'd shine through even turbulent storms and light up the night sky.
  • Magic Staff: The Pain Breaker. Unlike Medea, she uses it for all 3 stages. She's also using it for its' proper function, the older Medea can't use it for healing.
  • Mundane Utility: During her second interlude she uses one of the Demon Pillars, Haagenti to create infinite pancakes.
  • The Medic: She specializes in healing. Her NP, Pain Breaker, heal all allies and removes all debuffs. Her second skill is a minor heal and removes poison. Her third skill further increases the heal of one party member (if applied before the heal).
  • Trademark Favorite Food: Pancakes, as a result of being summoned in present times. Both her interludes focus on the food and how she thinks they can solve most problems.
  • Omnicidal Maniac: Due to learning that Jason will never be hers in the end.
  • Squishy Wizard: Oh so much. For all her magical prowess, she cannot handle a physical smackdown.
  • Stepford Smiler: She seems much more friendly and sweet than her older form, but it's noted that she actually distrusts people just as much and is simply making a conscious, concerted effort to put faith in people when she actually has none. Her sweetness can also be disturbing to some both due to intensity and something being a little off about it.
  • Support Party Member: She's an excellent healer as she can remove debuffs, heal party members, and has a buff to increase one Servant's healing cap.
  • Used to Be a Sweet Kid: Apparently based around this concept. In-story, she's something of a double subversion, seeming like a psychotic Bitch in Sheep's Clothing and no less of a Woman Scorned than she would become - except she's not only still suffering from Aphrodite's love curse, but she's also being mind-controlled by Solomon. However, it's noted that she's actually just as distrusting of people as her older self and there's also something inherently disturbing about her sweetness.
  • White Mage: All her skills are based around either healing or getting off her NP so she can heal the party with it. This is entirely appropriate since at this point in her life Medea knew very little offensive magic. Her older form has the opposite problem in that while she still knows healing magic, she can't actually use it thanks to her legend as a witch.
  • You Gotta Have Blue Hair: Has light blue hair.

    Mephistopheles 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_mephistopheles_1.jpg
The Foulest Fiend in All the World
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: R (3*)
Alignment: Chaotic Evil
Attribute: Earth
Origin: Germany (Faust)
First appearance: Fate/Grand Order
Background development: Yuuichiro Higashide
Illustrated by: Shimokoshi
Voiced by: Takehito Koyasu

A demon of temptation who wagered with God as to whether or not a certain bored doctor named Faust would fall into depravity. Mephistopheles nearly succeeded into tempting Faust to eternal damnation but for the last-minute rescue of a loved one. Of course, this Mephistopheles is different from his literary counterpart, being instead a homunculus created by Faust who served him until he betrayed him.

He appears as an antagonist in the London chapter and as a guide in Garden of Order.
  • A Day in the Limelight: Become your guide of sort in the Garden of Order event. Then he betrays you. He's surprised that you're surprised at an evil Servant betraying you.
  • Adaptational Villainy: He's so gleefully vile and treacherous that he makes Goethe's all ready aggressively evil version that he's based off of look like a Noble Demon in comparison.
  • Adaptational Wimp: As a homunculus, he has excellent Magic Circuits, but he has nowhere near the amount of mystical power an actual demon would have in this setting.
  • Agent Peacock: Garish clothing, effeminate mannerisms, high heels...
  • Ambiguous Gender: Mephistoteles' profile follows his gender with a question mark. Given his status as a Homunculus, he might not have a gender as such.
  • Artificial Human: Though he claims to be a demon, he is actually a Homunculus created by Faust.
  • Ax-Crazy: It is made abundantly clear that he as much of a danger to his master as he is to his enemies.
  • Big Creepy-Crawlies: His Noble Phantasm, Ticking Bomb: The Bomb Which Dozes Off, summons a mechanical, exploding centipede.
  • Breaking the Fourth Wall: He notes during the GudaGuda Event that he's had a rate-up for the gacha for a promotional event twice and promises to be in the rate-up for the Christmas event gacha. It didn't happen.
  • Contrasting Sequel Protagonist: As the initial main promoted Caster of the game, Mephistopheles differed from his predecessors in three distinct ways. By being more physical in combat, utilizing machines with his Noble Phantasm, and being unabashedly and honestly evil in the wickedness he perpetrates.
  • Explosive Leash: How he likes to use his Noble Phantasm by inserting bombs into someone and then making his victims dance to his vicious whims.
  • Evil Counterpart: To every other homunculus in the franchise as he lacks their naivety, subservience, and desire to be more human.
  • Evil Frog Wants To Be An Ox: At earlier Bond levels, he really tries to make you believe he's the demon of legend. When he eventually fesses up to this not being the case, he's rather annoyed that you managed to figure it out on your own and sarcastically praises your perceptiveness. Amusingly, while he possesses the Innocent Monster Skill, instead of warping his body to match the physicality of a devil, all it did was give him clothing (a horned hat, a feathered cloak, and colorful hose) to make him look the part.
  • Evil Laugh: As per usual for his voice actor.
  • Foreshadowing: The archetypal Deal with the Devil devil in the Nasuverse was actually a construct created by the mage. This turns out to be the same case for the Demon Pillars as well.
  • Fur and Loathing: He mentions that his cape is made out of 100% devil fur during the Garden of Order event.
  • He Cleans Up Nicely: His "Heroic Spirit Formal Dress" Craft Essence image for the 2nd Anniversary Memorial Quest presents him in a more gentlemanly light as opposed to the madman we're used to seeing.
  • Horned Humanoid: Averted. The above mentioned Craft Essence image that has him in formal dress reveals they're actually a part of his hat.
  • Large Ham: He doesn't understand the concept of an inside voice.
  • Magic Knight: A borderline example, at least in comparison to other Casters, as he primarily fights with a melee weapon and is one of the strongest Caster in the series where physical stats are concerned. Not that he's a slouch when it comes to the magic department.
  • Shear Menace: Wields a pair of huge scissors as weapons, which seems to be a reference to the boogeyman Scissorman from the children's book Struwwelpeter.
  • Talkative Loon: Likes to ramble. One of his death quotes is one of the longest in-game as he prattles about himself dying.
  • Time Bomb: His Noble Phantasm, TickTock Bomb. This is what killed Dr. Victor Frankenstein in London, as his body was found torn apart by explosives.
  • Turned Against Their Masters: Despite Faust being affectionate towards him, in the end he still betrayed and killed his master.
  • Villainous Harlequin: For a given value of villainous, given that he is controlled by the player. As an antagonist in London, he is definitely this.
  • You Gotta Have Blue Hair: With his pink hair he fits right in with all the other homunculi, given that they also have unnatural hair color.

    Merlin 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_merlin_1.jpg
The Magus of Flowers
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: SSR (5*)
Alignment: Lawful Good
Attribute: Earth
Origin: England (Arthurian Mythology)
First appearance: Garden of Avalon
Background development:
Illustrated by: Taiki
Voiced by: Takahiro Sakurai

Merlin is the Court Magus of King Arthur who guided her in her journey to become Britain's ideal king. He was imprisoned in Avalon after an incident with a witch. He can not interfere with any kind of event, so he has been observing the world through his familiar.

He makes cameos in America and Camelot, is an ally for Babylonia and was first released as a limited-time Servant for the final Singularity.
  • The Archmage: He's Merlin, so it's sort of expected. He also qualifies for the Grand Caster vessel.
  • Aloof Ally: He's this towards Gilgamesh due to their power Clairvoyance and already knowing of each others existence. Not allies or friends, but can work towards the same goal from the moment one summons the other, such as stopping Solomon.
  • Ascended Extra: He was only obliquely quoted in flashbacks from the original VN (and didn't even appear on-camera), his role was expanded somewhat in Garden of Avalon as the novel's narrator, and he's a major player in the events of Grand Order.
  • Big Damn Heroes: He prevents Cu Alter from killing Mash by casually appearing in between the two when he's about to strike her.
  • Bishōnen: Extremely pleasing on the eyes.
  • Breaking the Fourth Wall: In his message that he had Ana give to the protagonist during the final battle, he informs them that he's eager to reunite with them via the gacha.
  • The Constant: Because of the mechanics of Avalon, he literally cannot die until the end of the universe. The explanation for his Independent Manifestation even notes there is no possible future where he dies. As such, he's able to interact with characters throughout history after his imprisonment, helping Bedivere for his final journey, saving Mash in America, helps provide power for Chaldea, randomly manifests as a Servant when he feels like it, and messes with Dr. Roman on the internet.
  • Cool Sword: He nonchalantly attacks enemies with Altria's Excalibur.
  • Dirty Old Man: As the son of an incubus, it's a given. One particular standout incident was the certain "alteration" to Altria that resulted in Mordred's birth.
  • Dream Walker: He can walk into the mind of anyone who's asleep and mess with them however he wants, though to his chagrin in Lancer Altria's interlude, you're only half asleep, meaning the protagonist would still remember this when he wakes up and could report it instead of dismissing it as part of a dream.
  • Dream Spying: He's able to temporarily exit his imprisonment in Avalon while taking a nap by letting his powers take him to the America singularity. He uses this to screw around with Altria as seen in her Lancer version's interlude.
  • Fertile Feet: Flowers grow below his feet wherever he walks. He uses that to his advantage by walking across Tiamat's Chaos Tide and effectively neutralize it by having his flowers grow all over it.
  • Genius Ditz: One of the most powerful mages to ever exist and also rather spacey and immature.
  • G.I.R.L.: Magi☆Mari, the cute Virtual Idol who Dr. Roman frequently consults on her website, is actually just Merlin screwing around with him from Avalon for kicks.
  • Guest-Star Party Member: Like da Vinci, he made his playable debut as a guest character who wasn't at the time currently available in the gacha.
  • Half-Human Hybrid: Merlin is the son of the Queen of Wales and an Incubus. He actually gains a passive skill called "Mixed Blood" which fills his NP gauge every turn by 5%.
  • Hidden Depths: For all of his irritating attitude, he was also one of Altria's closest advisers up to the point of his departure, and was also the one who taught her swordsmanship. Given that she is one of the most famous sword wielders in history, this says a lot.
  • In the Hood: His appearance in Chapter 5, which serves as his initial appearance as a playable Servant.
  • I Shall Return: Before going back to his prison by waking up from his nap, he tells the protagonist that they'll meet in a slightly different future.
  • The Last of These Is Not Like the Others: Merlin is still not dead, having been imprisoned in Avalon, and thus isn't summonable as a Heroic Spirit. Gilgamesh is able to bypass that, using his magic to summon him as a Servant to help defend Uruk.
  • Loophole Abuse: He has to resort to these in order to get of his otherwise eternal imprisonment.
    • Technically he isn't imprisoned in Avalon during 2655 B.C., since it's a time before he was born and therefore not living, which is what allows him to be summoned by Gilgamesh.
    • The version you summon from the gacha is actually just him choosing to manifest as a Caster in Chaldea, since he's still imprisoned in Avalon.
  • Lovable Sex Maniac: His incubus blood causes him to look for lovers. He's said to sleep with the prostitutes of Uruk daily during the Bablyonia chapter.
  • Love Freak: Downplayed. He finds great beauty in love, and is referred to as "full of love." He still holds love to a high regard, even when it proved to be his undoing.
  • Magic Knight: Not only can Merlin use his magic, he can also wield Excalibur. It's because using magic is tiring and he often bit his tongue when chanting. Now, using a holy sword is easier, no? This image also brings Gandalf to mind.
  • Magic Staff: Uses one.
  • Man-Child: He's rather fond of playing games and causing mischief.
  • The Mentor: To King Arthur. Some of his actions in guiding Altria are detailed in the light novel he debuted in.
  • Mystical White Hair: A huge mane of flowing white hair and one of the most powerful magi to have ever lived.
  • Nerf: Playable Merlin's NP has the NPC version's instant heal removed, presumably it was too strong. It's explained in the story that the NPC Merlin support from Babylonia is stronger because the Age of Gods gave him a power boost and so the version you get is weaker as he doesn't have that boost. He's still possibly the best Servant in the game.
  • Older Than They Look: He's supposed to be middle-aged (not counting the fact that he's been in Avalon since the medieval era), but he doesn't look much older than his early twenties at the most.
  • Support Party Member: The premier support unit. His skills are entirely team focused and his NP deals no damage, but he's still quite likely the best Servant in the game, especially if you have a strong Buster-based Servant with Class advantage against whatever you're fighting at the moment. Doubly so if they're crit-based, given his ability to generate stars every turn and the immense 100% critical damage bonus on his third skill.
  • Title Drop: His NP, Garden of Avalon, is named after the light novel he first appeared in.
  • Mystical White Hair: As one might expect of one of the greatest wizards to ever exist.
  • Really 700 Years Old: Roughly a millennium and a half of age.
  • Red Baron: Magus of Flowers.
  • Seer: Due to his powerful Clairvoyance - "the Eyes Which See Through the World." He can only see the present, however. This qualifies him to be a Grand Caster.
  • Shapeshifter: He can shift into other forms.
  • Wave Motion Sword: Freely uses Excalibur's beam functions against his foes.

    Nero Claudius (Swimsuit) 
http://static.tvtropes.org/pmwiki/pub/images/nerocaster1.png
Golden Theater Praised in Song
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: SSR (5*)
Alignment: Chaotic Summer
Attribute: Man
Origin: Roman Empire
First appearance: Fate/EXTRA (as Saber)
Illustrated by: Arco Wada
Voiced by: Sakura Tange

The self-proclaimed all-around genius has hit the beach and the racetrack! The occasionally cross-dressing beauty of the Saber class (or so she regards herself as) has this time chosen to reveal herself as a beautiful lady, boldly enjoying the summer sea. Applying the teachings of Simon Magus to their fullest degree, Emperor Nero has completed a theatrical garment that can only be regarded as a specialized Mystic Code for herself. The pipe organs floating by her sides convert her alluring song into an attack, and lasers, fireworks, flame projectiles and the like are grandiosely (and, let's be honest, randomly) fired.

But then, why does her singing voice produce damage? The cruel truth is something Nero herself is oblivious to.

Nero once again gets a variant, and is one of the main stars of the Summer 2017 event and is Maid Altria Alter's race partner in team Tyrant Shooting Star.
  • Animation Bump: Her Noble Phantasm was the single most technically complex NP yet at the time of her release, being almost completely 3D modeled and a challenge for some phones to render, featuring dynamic camera work and a unique forward facing sprite for every single ascension outfit. It's longer and more technically complex than Beast I's NP!
  • Art Evolution: She actually showcases a bit of Arco Wada's own evolution as an artist; her design and style is closer to her Fate/Extella appearance than it is her original Fate/Extra appearance (as seen on her Saber card), especially in the eyes.
  • BFS: Though she's a Caster, she still wields Aestus Estus, though it is far from her only method of attack this time around.
  • Bunny-Ears Lawyer: Despite the somewhat left-field justification for being in the class, she's the hardest hitting AOE Caster.
  • Flash Step: She's capable of doing this so fast, she appears to produce a pair of body doubles.
  • Foreshadowing:
    • She's been noted to have potential as a mage well before F/GO, including a Noble Phantasm as a Saber that works similarly to a Reality Marble (which is unusual for that class). There's also an optional scene in Extella where Nero explains that her own court magus, Simon Magus, once told her that she possessed the capacity to be a very powerful Magus if she wished, but it would mean "traveling the dark side of the world", which she was ultimately unwilling to do. Come Dead Heat, and said potential (and the things Magus did teach her) are the entire basis for her ability to be a Caster.
    • Her Seven Crowns skill is another hint toward her having a relation to a Beast (specifically Beast VI, since the Book of Revelation was about her and she seems to have some kind of relationship to the idea of the Whore of Babylon) and it functions almost exactly like Goetia's Ten Crowns skill, allowing them both to ignore all class advantages.
  • Gainaxing: Quite obvious in her Extra animation. Granted, Flash Stepping that quick probably would result in physics catching up...
  • Girlish Pigtails: She now sports long twin pigtails in her first stage outfit.
  • Irony: She's a Caster because of her raw magical ability, not because of her (self-proclaimed) artistic talents.
  • Item Crafting: She's got one of the strongest Item Creation skills yet seen at EX. The thing is, the things she makes can turn out a little... odd. Mechanically, this translates into, instead of additional debuff chance, her receiving 10% extra healing from all sources.
  • Leitmotif: Her NP has its own, brand new leitmotif.
  • My Rules Are Not Your Rules: Her second skill, Seven Crowns, allows her to negate the bonus damage taken from Riders and Berserkers for three turns. Maxed out she can use the skill every five turns, so 60% of the time, she just gets to ignore defensive class disadvantage. Bringing her up against a Rider is still a bit questionable (as she doesn't override her damage penalty), but it makes her a much better option against the beefier Berserkers, since she can take a lot less damage from them.
  • Mythology Gag:
  • Nice Shoes: Notable in her case - Nero is often quite sensitive about her (sub-five-foot) height, so what's she wearing in all her ascension outfits for her summer version? Platform sandals and heels, of course. (It still doesn't help that much, alas.)
  • Something About a Rose: As normal for Nero, and perhaps even moreso than her Saber versions. Her standard skill animation and Extra attack both involve a massive explosion of rose petals on use.
  • Support Party Member: An odd example: while two of her skills are only self-buffs and her Noble Phantasm is pure damage, her third skill is one of the strongest pure attack steroids in the entire game, can be given to anyone, lasts three turns when many effects of that magnitude last only one (similar to Merlin's Buster steroid), and it also comes with a Guts effect for the same duration. On top of this, the mechanics of Nero's second skill mean that she can avoid taking extra damage in situations where some of the other Casters might be in danger. Put together, this means that Nero can be a decent choice for strategies that involve buffing a single Servant into being an absolute killing machine while still being able to go the distance herself.
  • Took a Level in Badass: She's relatively weak as a Saber since it's a class she doesn't naturally qualify for, but since she likes it the most she forced herself into the class anyway. However, doing so left her with weak class and personal skills apart from Imperial Privilege. She's significantly more powerful as a Caster with a higher ranked NP, a powerful defensive skill that seems to be related to Goetia's Ten Crowns and high ranks in the Caster class skills. She isn't a well trained magus, but she did have significant potential in life that she didn't pursue.

    Nitocris 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_nitocris_1.jpg
The Soul of Re is Divine
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: SR (4*)
Alignment: Lawful Good
Attribute: Earth
Origin: Egypt (22nd century BC)
First appearance: Fate/Grand Order
Illustrated by: Sima Udon
Voiced by: Minami Tanaka

A magic queen who held the throne only for a short while during the Sixth Dynasty of ancient Egypt. It has been assumed that she caused all influential men who deliberately murdered her beloved brothers to die by drowning, and then took her own life after accomplishing her revenge. Even as a queen that was pushed up as a puppet, she still is a child of god and properly possesses the self-awareness as a pharaoh, a king that reaches the gods.

She's introduced as an antagonist, working under Ozymandias, in Camelot but she's too good natured to keep it up. She's also an ally in Halloween 2016.
  • Bad Powers, Good People: She is an incarnation of the real life ruler of Egypt, but as her reign was fairly obscure (to the extent historians debate if she even existed at all) she receives her powers and Noble Phantasm from fictional renditions of her such as H.P. Lovecraft's or Brian Lumley's, resulting in a fairly good-natured (if haughty) woman wielding the necromantic abilities of a mad eldritch cultist.
  • Hero-Worshipper: She worships Ozymandias and seems to have a huge crush on him as well.
  • Inferiority Superiority Complex: She demands respect from her Master, but seemingly only because of her low self esteem. She isn't particularly strong or famous, which leaves her feeling inferior to Iskandar, Cleopatra and especially Ozymandias. They don't have any issue with her, though: as Ozymandias points out, a pharaoh is a pharaoh, and she is as worthy of respect as he is (he also gives the same respect to Caesarion, Cleopatra's son who was also technically pharaoh despite dying at the age of nine). They even joke about her being the Team Mom, being the oldest of the current pharaoh crew.
  • Lady of Black Magic: Tries her best to be as classy as she can, as she has an image to maintain as a pharaoh. She considers Xuanzang's own approach to battle (hitting things with commoner tools such as a stick, a rake, and her own two fists) to be shameful for someone of her stature.
  • Magic Mirror: Her Anpu Neb-Ta-Djeser: Dark Mirror Treasury, the infamous Mirror of Nitocris. A hellish realm is said to be beyond its surface, and she uses it to unleash evil spirits and the curse of Anubis on her enemies.
  • Multicolored Hair: At first pure purple, it later gains gold stripes to emulate the traditional nemes pharaoh headwear.
  • Rapunzel Hair: It very clearly goes all the way down to her feet.
  • One-Hit Kill: Her NP has a chance of inflicting instant death to enemies and her first skill gives her a buff that increases the chances of it succeeding.
  • Sempai/Kohai: Wants to be this with Ozymandias, but he's unfortunately way too self-centered for that. She admits to Mash that she's kinda jealous of her more successful relationship with the protagonist. Her Interlude is about Iskandar, Ozymandias and Cleopatra finally helping her get some self-confidence after hearing her think of herself as unworthy of being among them and she finally gets the approval she wants after fighting them.
  • Stripperiffic: Starts out in a bikini. Amusingly enough, as ascensions go her bottom gets more and more ornate with a loincloth and veils, but her top disappears in favor of a golden strap that barely hides her nipples.
  • Summon Magic: Her specialty. Raises mummies from the ground, materializes magic birds, scarabs, and amusingly enough can summon copies of Medjed, a very minor but mildly memetic god.note 

    Nursery Rhyme 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_nursery_rhyme_1.jpg
The Heroine of Children
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: SR (4*)
Alignment: Varies based on master (technically True Neutral)
Attribute: Man
Origin: England (various literature)
First appearance: Fate/EXTRA
Background development: Kinoko Nasu
Illustrated by: Arco Wada
Voiced by: Ai Nonaka

Nursery Rhyme is not a hero in the traditional sense, but the general term for any picture book that managed to manifest itself into a corporeal existence. It is a genre deeply loved by the children of England that came into being as a reaction to the half-voiced dreams of the young. It eventually emerged as a Servant who became a champion of the innocent. Later, something that became the groundwork for bringing forth the celebrated writer Lewis Carroll.

She's an antagonist in the London chapter, and then a major allied supporting cast member in several events, Valentine's 2016 and Christmas 2016 most notably. She also appears in "All the Statesmen".
  • Alice Allusion: For the same reasons as her (original) Master.
  • Anthropomorphic Personification: Of children's stories such as Alice's Adventures in Wonderland.
  • Art Evolution: In the original Fate/Extra, her outfit was actually much smoother and alien-looking than her Master's, to the point that it looked a bit like she was wearing a bell. While it's somewhat similar-looking here, it looks a lot more like actual cloth and behaves a bit more like an actual dress in her battle sprite. Later on, of course, she trades up for a much more frilly dress like what her old Master wore.
  • Badass Adorable: Is as cute as a button and can put out serious amounts of hurt on the right team.
  • Berserk Button: Andersen. She hates him and calls him a bully, as she is the Heroine of Children who loves happy stories, while his tales are not. And because he's a jerk.
  • Bizarre Human Biology: Sort of. She's technically more a concept than a "human", but outside of her initial manifestation she takes the form of a human. Except... just like Extra, her human form has visible spherical doll joints at her knees, ankles, elbows and wrists. Interestingly, though, the "Summer Little" Craft Essence from Summer 2017 does answer a long-standing question: her shoulders and hips are not ball-jointed and resemble a normal human's.
  • Call-Back: A lot of her various voiced battle lines in F/GO echo the battle lines she and Alice had in Fate/Extra. "More, more, let's enjoy this more!"note  & "Don't worry, we're eternal"note  are the most obvious ones. Her profile has some references to her riddles in Extra, too.
  • Creepy Child: Is usually cute and friendly, but there are times where she doesn't act quite right. Her attitude in battle is outright Dissonant Serenity. For example, she shouts "Aaah, it's so fun, it's so fun ITSSOFUN!!!" when hit with an opposing Noble Phantasm.
  • Do Not Call Me "Paul":
    • Insists on the Alice name. Yet another point of contention with Andersen, who doesn't care and keeps calling her Nursery Rhyme.
    • Curiously, later on during the Christmas 2016 eventnote  both Jeanne-ASL and Jack split the difference and call her just "Nursery", and she seems okay with it. She's called similarly in "All The Statesmen", though that's not "your" Nursery Rhyme, per se.
  • Elegant Gothic Lolita: She wears black and pink dresses of this type.
  • Empathic Shapeshifter: She changes form depending on the Master who summoned her. However in this game, she still looks as she did in Extra. She kept it to honor Alice's wish to play with others and to remember her good times with her. (It's worth noting that she does need to be ascended once to have enough power to do this; until then, she just takes the form of a literal book.)
  • Gameplay and Story Integration:
    • The "friend team" of her, Jack the Ripper, and Jeanne-ASL actually works quite well; both Jack and Jeanne are good at generating crit stars, which Nursery needs to fuel her big, Self-Modification-fueled criticals. When the NPs come out, Nursery and Jeanne provide good support effects for Jack, helping her NP do absolutely bonkers levels of damage. Jack also helps cover Nursery's weakness to Riders, while Nursery's Arts Card-heavy deck allows them to charge up their Noble Phantasms faster with Arts Chains.
    • Also, it'd seem like her not having Queen's Glass Game, her final Noble Phantasm, would fall under the other trope below, but it's laid out in Extra that QGG was an ability that Nursery could use because of the specific conditions by which Alice summoned her under, and relied on Alice's power as much as her own. As her contract and relationship with Fujimaru is fundamentally different, not to mention Fujimaru themself being different, she doesn't have access to it.
  • Gameplay and Story Segregation:
    • She's already strong in F/GO, but compared to Fate/Extra she's actually missing several key abilities. She doesn't use her Jabberwock, probably because an invincible fighting automaton on the player's side would be just a little too good, and she doesn't use her proper Noble Phantasm, the Reality Marble Nameless Forest, because it would be incredibly difficult to simulate in F/GO's gameplay and because it'd be a danger to her allies, never mind any passerby. Her in-game NP is instead just a brief manifestation of herself, which she uses to hit all enemies.
    • In Extra, her boss fight tends to be considered a bit of a joke, because her entire chapter is her "boss fight" and once you've dealt with Nameless Forest, she doesn't have a terrible lot more to throw at you, aside from using Queen's Glass Game to drag the fight out potentially forever unless you can burst her down. In GO, by contrast, she's one of the gold standards for an attack Caster, is able to deal a ton of damage with the right party and in general is tough as nails, due to having both a powerful defense buff and a combination self-heal and debuff remover.
  • Loss of Identity: NR's Reality Marble, the Nameless Forest, causes people to forget their names, their sense of self and then, that they ever existed. That's a good part of the reason the player version can't use it, as it's just a bit too dangerous for Chaldea to invoke at will.
  • Mystical White Hair: Appropriately enough for a Caster-class servant.
  • Nice Hat: All of her human forms feature a very cute hat, just like in Extra.
  • Nursery Rhyme: Well, yeah. Her info entry is full of these.
  • Odd Friendship: She develops one with Jack the Ripper post-London. You'd think the anthropomorphic personification of children's stories and a serial killer formed from the vengeful souls of dead London children wouldn't get along well, but you would be wrong (as much as Jack sometimes bails on the tea parties). During Christmas 2016, the two of them add Jeanne d'Arc Alter Santa Lily to the group, who is quite unlike either one of them. They even get a Craft Essence together in Summer 2017.
  • Rapunzel Hair: In her third ascension, she lets down her braids, which transforms into a curtain of hair behind her. This leads to some players wondering if most of that was kept under her hat, instead.
  • Third-Person Person: Occasionally refers to herself as Alice in third person.
  • Tomboy and Girly Girl: Gets along very well with fellow child/embodied-concept Servant Jack the Ripper, but as it turns out a prim and proper little girl and a Street Urchin do not have the same taste in hobbies. This sparks the plot of the Valentine's Day event, as Jack sneaking out of Alice's tea parties one too many times made her decide she'll make her own guests by turning all the Valentine chocolate in Chaldea sentient.
  • Walking Spoiler: Of the Late-Arrival Spoiler variety. It's, uh, actually a really huge reveal that she's a Servant in Fate/Extra, as for most of the third chapter it's a big mystery just what is going on with "Alice" and whether or it's two Servants with a very hidden master, whether one's a master and one's otherwise, or something else entirely. The nature of Nursery Rhyme's playability here, however, necessitates spoiling a lot of her concept out the gate, to the point that trying to mark spoilers is pointless. So even a casual playing of GO, even merely seeing her on a friends list, is more or less going to ruin the surprise.
  • Weak, but Skilled:
    • Every single one of her stats in Extra was Rank E. She balances this out with a plethora of high ranked skills and a Reality Marble.
    • Her stats are higher in Grand Order, as the protagonist is a decently experienced magus while her Master in Extra was a normal, comatose little girl, bringing her to more regular Squishy Wizard levels.
    • In this game, she has the atypical role of a Caster centered around critical hits - team her up with someone who can generate a lot of critical stars even from Arts attacks (definitely Chloe, and of course, Jack also works great) and an Arts-based defensive support (typically Jeanne or Sherlock - and if you don't have them, ironically Andersen works well too) and you have a pretty decent lineup. The idea is generally to get her a crit-loaded Buster card with her buff up; if the stars align just right (i.e. a Buster chain with her at the end, with a skill-boosted crit) she can hand out a Buster that hits significantly harder than a number of Noble Phantasms.

    Paracelsus 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_paracelsus_1.jpg
The Father of Alchemy
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: R (3*)
Alignment: Chaotic Good
Attribute: Man
Origin: Switzerland (16th century)
First appearance: Fate/Prototype: Fragments of Blue and Silver
Background development: Hikaru Sakurai
Illustrated by: Nakahara
Voiced by: Shinichiro Miki

A legendary physician turned alchemist, he is known as a character from the Renaissance Period. He left behind many achievements and books such as the "rediscovery of the four (five) elements" and the "rediscovery of the three humors". A rare individual who went down in both human and magic history. An alchemist from the Renaissance period and the one responsible both for creating the Alchemic system that is used by most alchemists of the modern era, as well as creating the Azoth sword.

He's an antagonist working with Zouken in the London chapter and a minor antagonist in the Valentine 2016 event.
  • Alchemy Is Magic: Considered the father of modern alchemy. He in turn considers all alchemists to be his children.
  • Ambition Is Evil: He's usually a mild-mannered person, but once he has goal in mind, he'll be nothing short of ruthlessly opportunistic in reaching it and has no concept of "going too far". One of the reasons he's often used as a minor antagonist during events is because often, he'll try to accomplish something that seemed kind at the time, but gets way out of hand. Subverted in that he has a conscience and does feel guilty afterwards for his more serious transgressions.
  • The Atoner: His profile and My Room lines mention that his goal to reach the Root is currently on hold while he is "seeking atonement". This is because of his rather questionable actions in Fate/Prototype: Fragments of Blue And Silver and his actions during the Londinium arc. His interlude deals with the latter as they disable the backup plan he had created to unleash something worse then the demonic fog.
  • Biseinen: To say the man is beautiful is a serious Understatement.
  • Connected All Along: In the game's story, he's merely just Zouken's Servant, but it's revealed in Fate/Grand Order Material III that the two knew each other when Paracelsus was still living.
  • Cool Sword: His Noble Phantasm, Sword of Paracelsus, is the prototype for all Azoth Blades used by the alchemists that came after him. In addition to acting as a conduit for True Ether (which can be used for a variety of things, such as setting up ritual magics instantly or being used as a Wave Motion Sword), it can also steal the powers of other magecraft users and Noble Phantasms as well as create Philosopher's Stones to support his allies. However, the power stealing has its limits, and you only have access to the Wave Motion Sword in gameplay proper.
  • Elemental Powers: Like Tohsaka Rin, he is an Average One possessing an elemental affinity for five different elements.
  • Hero-Worshipper: He wants to ascertain whether Holy Swords that use the light of the planet (wink wink, Excalibur Proto) are reflecting a glimpse of the Root's light.
  • Item Crafting: He has EX rank in this skill, and can use it to make, among other things, Philosopher's Stones, artificial elemental spirits, robots with a Hive Mind-like synchronization and much more.
  • Mook Maker: He can create artificial Phantasmal Beasts from the remnants of Elementals. He can also make Homunculi, and the Automata dolls you see in London.
  • Multicolored Hair: His dark blue hair fades at the ends to a light blue.
  • Mythology Gag: His action in the Valentine event is similar to Gilgamesh's from Fate/Extra CCC since both of them were looking for an elixir to protect the protagonist from the effects of deadly cooking from a possible Lethal Chef.
  • Nice Guy:
    • The first thing he asks you after being summoned is that he wants to be your friend. He also thinks that human affection is the most precious thing there is.
    • During the Valentine Event, he creates a special elixir for the protagonist to protect them against Servants with Lethal Chef tendencies.
  • One-Letter Name: To hide his identity from the protagonists, he calls himself P in London.
  • Overly Long Name: His real namenote  is stupendously long, so he goes by the title Paracelsus, meaning "Surpassing Celsus", a famous Roman medical encyclopaedist.
  • Perpetual Smiler: Always smiling.
  • Ritual Magic: His Azoth Sword lets him skip incantations altogether, making him able to instantly cast enormously long and powerful spells mid-combat.
  • The Stoic: Though smiling and seemingly kind, he never exudes any particularly strong emotions.
  • Wave Motion Sword: His Sword of Paracelsus. Originally, the effect of this Noble Phantasm was to help make his magecraft better but if he utilizes the five elements as a catalyst with the sword's magic in a ritual, he could use it to shoot beams of magic.
  • You Are What You Hate: Several of his My Room lines make it clear that he is disgusted with himself for betraying Misaya and her father, since he views betrayal as the worst thing of all.

    Tamamo-no-Mae 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_tamamo_1.jpg
Amaterasu
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: SSR (5*)
Alignment: Neutral Evil
Attribute: Sky
Origin: Japan (Heian Era, 8th century)
First appearance: Fate/EXTRA
Background development: Kinoko Nasu
Illustrated by: Arco Wada
Voiced by: Chiwa Saito

A miko of astonishing beauty that served the retired Emperor Toba the end of the Heian era. She is publicly known as a kitsune that was said to be the catalyst for a rebellion within the Imperial Court. It has been said that she is the disguised appearance of the nine-tailed fox Hakumen Kinmou. For a number of reasons, in the end she was chased away from the imperial court and, after having a major decisive battle with humans in the fields of Nasu, obediently let herself be exterminated, or something. Tamamo-no-Mae is a soul created from the sun goddess Amaterasu, and she is a unique facet of the goddess rather than a mere Earth Spirit.

One of three playable characters in Fate/Extra, she debuted as a limited Servant for Halloween 2015, before appearing briefly as an ally in the Londinium arc. She also appears in Shimosa as "Otama".
  • Affably Evil: If you're not paying attention, it can be easy to miss that she's killed hundreds of thousands of people and even her corpse became a spawning ground for monsters before it was purified. After all, she's just so cute and funny that it's easy to not take her seriously.
  • Amnesiac God: During her life as a mortal avatar of Amaterasu she was not aware of her true identity.
  • Anime Accent Absence: Given Tamamo's age and the time period she came from, you would expect her to have something of an older accent. However, she speaks contemporary Japanese (when she isn't speaking Gratuitous English anyway).
  • Bi the Way: She treats the protagonist of Fate/EXTRA like her husband and is rather flirty. If you point out that you're a girl, she says that sort of thing doesn't matter to her and then corrects herself by saying she'd be a little more at ease if the protagonist were male. She also admits that the Grand Order protagonist is pretty good regardless of gender, though at the same time she says they can't compete with Hakuno.
  • Breaking the Fourth Wall:
    • She's quite the meta girl as seen in her second Interlude.
    Protagonist: "By the way, I don’t see any new tails."
    Tamamo: "Let me think… to recover another one, I think you’d need about another 500,000 experience points?"
    • She's aware of her status as a raid boss in the Onigashima event.
    "Raid boss fight, GO!"
    • She often protests Nero's status as the face of Fate/EXTRA as seen in the Last Encore announcement miniquest as she's annoyed at the possibility of being relegated to the preview announcer while Nero gets to be the main star.
  • Brick Joke: You finally get to see the correspondence she mentioned with Kiyohime in her first interlude.
  • Broken Bird: She's actually pretty scarred by various aspects of her backstory, including parts that actually happened to Amaterasu, not Tamamo. As a result she's unwilling to use certain of her abilities unless forced, though they're all available for use to the player.
  • Cannot Keep a Secret: She's trying to keep her identity hidden, but she drops hints about who she is all the time.
  • Catchphrase: "Mikooon!"note  It's even lampshaded in a boss nickname, calling her "Mikon is the Universal Language."
  • The Chosen Many: This is the stance she took in regard to her Master, she would be fine with serving anyone in general, but she states the person would ultimately need to be good or have good intentions to obtain her service. That said she also becomes infatuated easily and she can't help liking the person she serves.
  • Clingy Jealous Girl: She's very much this. Given her legend, who can blame her?
  • Cute and Psycho: Gives this vibe off at times, especially when she thinks she's being criticized.
  • Deadpan Snarker: She can be this at times, though those are a bit more rare.
  • Expy: Of Kohaku from Tsukihime, more specifically, her Magical Amber persona. To a lesser extent, she's also this for the Medea from Fate/stay night, a mythological Black Widow who is in fact very loving towards her husband.
  • Elemental Powers: Her attacks are her elemental spells from Fate/Extra.
  • Genki Girl: She's the most hyperactive of the Caster class Servants in-game, and one of the biggest in the entire franchise.
  • Hero of Another Story: One of the playable Servants from Fate/Extra and the one most influenced by that game's events.
  • Hypocritical Humor: She gets slightly freaked out, but is also a little happy, when you tell her race doesn't matter, cute is cute.
  • I Am Who?: During her life as a mortal, she was unaware of her identity as a fox spirit until one day she woke up with fox ears.
  • Impossibly-Low Neckline: For her Stage 3 and 4 outfit.
  • Improbable Weapon User: She wields a Magic Mirror in melee.
  • Keigo: Tamamo still says some pretty raunchy things from time to time, but she always says it politely.
  • Kitsune: She's probably the most famous kitsune in Japanese mythology, known for having seduced and seemingly slowly poisoned an emperor until she was uncovered and driven out. Because of that experience, however, she pointedly avoids using her shapeshifting and other abilities unless ordered (although she can and will use them in-game). Though going by Extra, Japanese people just mistook her for a fox when she's actually a jackal, which aren't native to Japan.
  • Little Bit Beastly: She has fox ears and a tail which is actually pretty in-line with how kitsune are usually depicted, when not Petting Zoo People.
  • Little Miss Almighty: As a facet of Amaterasu, the Japanese Sun goddess, it fits. She has the qualification to become a Beast, after all.
  • Magic Mirror: Her melee weapon of choice.
  • The Medic: In essence, her major function is this, especially considering her Noble Phantasm is centered on providing HP heal and NP gauge refills—with just enough durability and Arts cards to allow her to sustain this for a long period of time. In addition, her third skill (after doing an Interlude) is also a heal.
  • Ms. Fanservice: One of the biggest in the series, and definitely so for the Casters.
  • Not Quite the Right Thing: In her backstory, she became intrigued with humans since she isn't quite one herself and decided to try living among them and serving them. However humans don't want that from the gods. Despite probably being harmless, she was hunted down when her identity was uncovered and despite asking to simply be allowed to leave in peace armies kept pursuing her, which she destroyed before finally falling in battle.
  • Pet the Dog: She, of all people, has a surprisingly kind moment towards Elizabeth. In My Room, she will comment on her being lonely and to socialize with her properly. This is especially ironic, considering Extella where she has the same goodwill but has the absolutely wrong way to go about it.
  • Power Limiter: In her second Interlude, she said that she can ascend to her nine-tailed form aka the Golden Fox (which is on par with Goetia!) But decided against it because she wants to stay as your foxy shrine maiden.
  • The Rival: Her rivalry with Suzuka from CCC Foxtail has carried over into the game, as the two still have a heavy dislike of the other. A more humorous rivalry with Nero has cropped up occasionally in the game, as Tamamo is jealous of how much attention Nero has in other Fate works.
  • Rose-Haired Sweetie She's energetic, cheerful, flirty and seems to fall in love easily. However, calling her sweet would probably be pushing it given that she can be seriously unpleasant sometimes.
  • Sexy Backless Outfit: Her outfit leaves her back exposed and, well, quite a bit else too. How she avoids disrobing herself whenever she moves is anyone's guess.
  • Squishy Wizard: She's a Caster, this is par for the course. Though in gameplay, her defense buffs make it harder for enemies to kill her.
  • Stripperific: Her original costume being a kimono that shows so much skin.
  • Support Party Member: She's basically Merlin for Arts Servants. Her Arts buff increase more than just raw damage unlike a Buster buff, allowing the party to generate NP faster, possibly allowing NP spam with a good setup. She can also reliably drain enemy NP gauge and her own NP heals the entire party, charges their NP and carries the unique effect of reducing skill cooldown. However, unlike Waver or Merlin, she's significantly less useful without a good Arts-based Servant to support.
  • The Tease: She's rather flirty and it can be difficult to tell when she is and is not being serious. Kintoki gets annoyed because he gets embarrassed by it even as he calls her out on flirting with him, when she's actually still in love with Hakuno, meaning she's just teasing him.
  • The Three Faces of Eve: She portrays the three kinds of women altogether on herself: Being a Yamato Nadeshiko (The Wife), being flirty towards her Master and her Stripperific appearance (The Seductress), and being playful and innocent toward the true essence of romance (The Child).
  • Theme Music Powerup: "Caster: Extra Life With Whoever She Wants" — her theme from Fate/EXTRA — plays when she uses Eightfold Blessings of Amaterasu.
  • Third-Person Person: She does this all the time in battle and My Room dialogue.
  • Undying Loyalty: As revealed in her first interlude, she respects the protagonist for forming a pact with an Anti-Hero such as her and so she offers her entire heart and soul to him/her.
  • Willfully Weak: It's heavily implied that in her nine-tailed state she would manifest as a Beast level disaster. This is why she's unwilling to possess more than three tails. While they contain her power and thus having more would make her stronger, she doesn't think she'd get to stay a cute foxy waifu if she grew any more.
  • Woman Scorned: She invented a new attack to punish cheaters in CCC known as the "Polygamist Castration Fist", which is her NP as a Lancer.
  • Yamato Nadeshiko: Downplayed. Casko carries herself in this manner and her desire to be a good wife is as genuine as it gets. She can also be pretty scary at times showing she is not an Extreme Doormat but instead possessing a will of her own. However she has a pretty dirty mouth and yet it's always so politely dirty.
  • You Gotta Have Blue Hair: Her hair is pink.
  • Zettai Ryouiki: Grade A.

    Thomas Alva Edison 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_edison_1.jpg
(Lion) King of Inventors
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: SR (4*)
Alignment: Lawful Neutral
Attribute: Man
Origin: America (19th century)
First appearance: Fate/Grand Order
Background development: Yuuichiro Higashide
Illustrated by: pako
Voiced by: Takuma Terashima

A scientist/inventor with considerable renown, his power as a Servant is somewhat inferior to others because of his recentness. To compensate for this weakness, all presidents of the United States of America throughout history granted him a Mystic Code that would reinforce the concept of “Edison.” Despite the lion’s head, Edison’s intellect is completely undiminished.

He is both antagonist and ally in the American chapter, as well as a major ally in "All the Statesmen" and Helena's teammate in "Dead Heat Summer Race" alongside his rival, Tesla.
  • Animal Motifs: For some reason, he has a lion head. It could be a reference to MGM's famous lion.
  • Anti-Magic: His Noble Phantasm W.F.D: World Faith Domination's main power. Representing the audiovisual media's massive impact in bringing the truths of the world to the people, its light cancels the Mystery that gives Servants most of their power. In gameplay, it does relatively low damage but locks all skills and Noble Phantasms for a while.
  • Anything You Can Do, I Can Do Better: His entire shtick. Though, to be fair, this generally is the case, as his specialty is to take a preexisting concept and improve upon it.
  • Bishōnen: His true appearance is quite handsome.
  • Captain Patriotic: Wears a spandex suit themed after the Red White'n'Blue, and his final ascension art has him doing a Pietà Plagiarism with the American flag.
    • In-story, it turns out that he is empowered by a fake Grail-like construct powered by the patriotic spirit of every president of the USA. Unfortunately, while this does make him more powerful than ever, the sheer Patriotic Fervor messes with his mind and makes him willing to even let the world die for a chance to make America great again.
  • Chest Blaster: Fires a rainbow beam from a cannon on his chest.
  • Comically Missing the Point: He's surprised at how young Helena is if you have her, when she remarks that Edison should be surprised at how different he looks. Edison notes that his beard has grown out quite a bit.
  • Creative Sterility: A bit. As opposed to Tesla's creative genius, Edison is much better at putting his own spin on preexisting things. Hence his Concept Improvement and Mass Production skills as opposed to Tesla's Natural Genius. Most of his creations appear to be taking previous designs, modifying them to suit his needs, covering them in stars and stripes and calling it a day. For example, his Mooks are Babbage's robots with a paint job and turned into armor for his soldiers.
  • Did You Get a New Haircut?: Does this to himself when Blavatsky points out that he looks completely different from his historical appearance. He thinks it's the beard, it has grown a lot.
  • Double Unlock: You can only summon him from the story gacha after beating America.
  • Everything's Better with Rainbows: In addition to the above, he has wings made of rainbows that appear to come out of film reels, symbolizing his achievements in the domain of cinematography.
  • Gratuitous English: Especially his motto, INDUSTRY AND DOMINATION!
  • Hero Antagonist: He opposes the protagonists at certain points, but him and his allies are simply trying to protect America from the threat of Medb and her Celtic army. By the end of the chapter he is fighting off the Ars Goetia alongside his rival Tesla.
    • His status as secondary antagonist comes from the fact that while he's fighting the Celts, he has no intention of fixing the temporal singularity, and in fact wants to usher his own industrial revolution in the United States he governs. When the heroes refuse to go with that plan, he declares them enemies until they finally manage to reason with him.
  • Heroic Build: Edison is ridiculously muscular for an inventor who spent most of his time tinkering with gadgets.
  • Large Ham: When you look like that you can't really be anything else.
  • Leitmotif: An utterly bombastic one that simply oozes with patriotism.
  • Light 'em Up: His main specialty, even more than electricity, thanks to his feats involving cinema and the lightbulb. His Noble Phantasm, WFD: World Faith Domination, uses the light shone upon the world by audiovisual progress to destroy mystery.
  • Mecha-Mooks: He made his own army of American Helter Skelters based off Charles Babbage designs (renamed "Hard Word Mk II"), but as Archers instead of Sabers. It should be noted they're not actually robots, but re-modified to be battle suits for his soldiers.
  • Miles Gloriosus: He's not as much of a genius as he likes to pretend. Hilariously enough, his Class Skills's (Item Construction and Territory Creation) ranks are written as EX but are actually D.
  • President Action: Because of interference with history, he's become the President of the United States and has the power to back it up.
  • Punctuated! For! Emphasis!: His summoning line has him do this as he expresses his patriotism.
    Edison: "Servant, Caster. I am Thomas Edison! Don’t mind my face! This! Is the symbol! Of America!"
  • The Rival: To Tesla. Even when trying to save the day from the Ars Goetia in America the two try to turn it into a contest of who can kill more. It verges on Sitcom Arch-Nemesis territory when it's noted that Edison gets along with most geniuses of the time such as Alexander Graham Bell or Babbage... with the lone exception of Tesla.
  • Rivals Team Up: With Tesla during America's climax and for "Dead Heat Summer Race" as neither inventor wants to ruin Helena's good time with their petty squabbling.
  • Shock and Awe: Of course he is, as a "founder" of electricity. In-game, he punches enemies with lightning.
  • Trade Snark: Edison adds ™ to W.F.D. during "All the Statesmen".
  • True Companions: With Helena Blavatsky. He doesn't quite understand her unique way of looking at the world or her magecraft, but he deeply respects her convictions and even in life, they were friends (Edison famously gifted Helena a phonograph before her most well-documented trip to India). If Helena is in any kind of real distress - be it physical or emotional - he'll drop everything, even his rivalry with Tesla, to help her, which is how he becomes involved in Dead Heat Summer Race. Helena, for her part, is a good moderating influence on his more grandiose impulses and helps to bring him over to the heroes' side in the America chapter.
  • Workaholic: Insanely dedicated to his work even as a Servant to the point where his Master would probably have to keep an eye on him to ensure that he doesn't drop from sleep deprivation or exhaustion.
  • Worthy Opponent: Of Tesla. The two inventors have considered each other their nemesis for their entire life. If you have Tesla, he immediately decides to drop whatever he was working on to challenge him for the title of the world's King of Inventors.

    William Shakespeare 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_shakespeare_1.jpg
The Playwright
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: UC (2*)
Alignment: True Neutral
Attribute: Man
Origin: England (16th century)
First appearance: Fate/Apocrypha (as Caster of Red)
Background development: Yuuichiro Higashide and Gatou Shouji
Illustrated by: Ototsugu Konoe
Voiced by: Tetsu Inada

A legendary playwright and one of the greatest contributors to the Western literary canon. Despite his fame, however, half of his entire life is shrouded in mystery. In any case, he just had to write a few works and his reputation didn't know where to stop. Considering how he was belittled by a senior playwright as a "Upstart Crow" at the time, it seems that he was quite envied. With short and effective words, Shakespeare brings to light that what humans usually keep hidden. This is like suddenly being poked by rambling, incongruous words, so one would probably feel shocked. Still having a large influence over modern literature, it can be said that those with no knowledge of his works are to be disparaged as ignorant.

He appears as an ally in the London chapter and briefly in Shinjuku. Events he feature in include the Valentine's event where he is the main companion.
  • A Day in the Limelight: He appears as the protagonist's companion in the Valentine's Day event. After all, his literary reputation is equally-built on his romantic sonnets as much as his genre-busting plays.
  • Affably Evil: Fittingly of an Englishman, he's an absolute gentleman to the core. He's also quite obviously up to no good.
  • Black Mage: Of a sort. Apart from the snappy Stage 3 black suit, his skills and Noble Phantasm are best utilized in conjunction with hard-hitting Servants that have Buster Noble Phantasms (i.e. most Sabers, Archers and Berserkers). It's probably appropriate, considering his plays have been replete with the stories of knights and warriors—and his skill-set in Fate/Apocrypha is focused on providing weapons for them.
  • Gentleman Wizard: Cultivates the image—which really kicks off with his final ascension outfits as seen above.
  • Gratuitous English: He quotes some of his works for the appropriate situation written in English.
  • Historical Villain Upgrade: As he appeared in Apocrypha, he's certainly more unscrupulous than one would imagine the real Shakespeare to have been. In Grand Order, however, he's more operating on Protagonist-Centered Morality: since he knows that you are the protagonist, he will stick with you to witness a great story and be on the winning side.
  • Large Ham: All. The. Time.
  • Lethal Joke Character: Shakespeare has abysmal stats and zero combat abilities, but clever use of his skills and Noble Phantasms means he can effectively save scum his way to victory. And in-game he is a very effective support in a Buster-oriented team.
  • Master of Disguise: Shakespeare's scrapped Noble Phantasm enabled him to assume the appearance of another individual and interact with people who know said individual without arousing suspicion.
  • Man of Wealth and Taste: Has one of the sassiest looks of any Servant in the entire franchise: look at how his outfit becomes more opulent after each ascension. After all, he is the playwright who went toe-to-toe with his more educated contemporaries, managed to accumulate enough wealth to even buy a noble title, and enjoyed the patronage of two English monarchs: Elizabeth I and James VI & I.
  • Mook Maker: In Shinjuku, he's forced to make monsters for the Phantasmal Alliance, both of which are distorted versions of his creations. There's Romeo and Juliet, fused together into one giant ghost and a Spriggan King Lear accompanied by a jester doll.
  • Non-Action Guy: Noted as having no actual combat capabilities.
  • Omniscient Morality License: All the world's a stage to him, and he'll lie, cheat, and manipulate his way to create magnificent stories. Although not as necessarily vicious as the Casters in Fate/Zero and Fate/stay night, the sheer scale that Shakespeare operates on and his lack of empathy for the "characters" in his tales makes him arguably the most horrific of them all. This is why during his interlude, he decides to create a village of monsters and have them attack you to see if you're fit to be the protagonist.
  • Rewriting Reality: Shakespeare has a limited form of this via his Noble Phantasm, First Folio: When the Curtain Rises, the Applause Shall Be As Ten Thousand Thunders, allows Shakespeare to "tell a story", and recreate people, events or places from a person's life. The purpose of this is to break the enemy's mind by showing them their faults and flaws.
  • Red and Black and Evil All Over: Pretty much invoked by his Stage 4 artwork, even if he is, strictly speaking, not operating on the good-evil scale.
  • Red Baron: The Playwright.
  • Sharp Dressed Man: And it gets sharper (and poofier) with each stage.
  • Strange Minds Think Alike: He gets along well with Andersen when the two start talking about things that interest them. From the book burnings in Londinium (Shakespeare viewing is as sacrilegious and thus exciting), to both not having to worry about deadlines in the Solomon event should the Demon Pillars win. In Shinjuku, he and Andersen team up to write a scenario, creating 200 Phantom detectives to empower the protagonist against Moriarty.
  • Support Party Member: He's been dubbed the "budget Merlin" by fans due to his Buster-oriented support skillset.
  • Took a Level in Kindness: He starts out as the same sociopathic storyteller he was in Fate/Apocrypha. As you bond with him, he stops salivating over the catastrophic tragedy that will befall you because of the monstrous odds you face and starts genuinely hoping that you will defy those obstacles and create a happy ending for yourself and those you love.

    Wolfgang Amadeus Mozart 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_mozart_1.jpg
The God of Music
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: C (1*)
Alignment: Neutral Good
Attribute: Star
Origin: Austria (18th century)
First appearance: Fate/Grand Order
Background development: Hikaru Sakurai and Kinoko Nasu
Illustrated by: PFALZ
Voiced by: Tomokazu Seki

A musical prodigy whose abnormal sense of pitch let him leave a treasury of timeless compositions. Admired even in the world of magic, there are legends of him having an involvement with a certain secret society. As a Heroic Spirit, he not only uses music magecraft derived from Orpheus, but also has deep connections with the magecraft of Solomon just like in legends.

He appears as an ally in the Orleans chapter.
  • Badass Longcoat: Which he wears on his shoulders.
  • Brown Note: In his interlude, he creates a "fugue to inspire sudden bowel movements."
  • Cool Mask: Just look at the damn thing.
  • Crutch Character: He won't last that long in most player's parties due to his 1-Star rarity limiting his stats.
  • Dark Is Not Evil: With his pale skin, long fingernails, puckish misanthropy, foreboding wardrobe, and the fact that his Noble Phantasm summons a band of decapitated angel musicians, Mozart is a very sinister figure who is nonetheless on your side, if reluctantly so.
  • Foreshadowing: His profile mentions that his magecraft has connections to Solomon which comes up during the final battle as it's revealed that his bloodline was one of the chosen 72 magi families to be hosts for the Demon Pillars.
  • Guest-Star Party Member: During the Medieval France segment of the game.
  • Gradual Grinder: His Noble Phantasm has this effect on enemies for three turns, cursing them at random, on top of decreasing their attack and defense.
  • Gratuitous Italian: His attacks are often accompanied by musical terms such as "Fortissimo" and "Crescendo". Justified by the fact that these are musical terms referring to the highest possible volume and gradually increasing volume respectively, which is important to note since Mozart is Austrian.
  • I Want My Beloved to Be Happy: While he has no wish on the Grail per se, he does hope that Marie Antoinette, whose radiance left a deep impression on him when they were children, would live out each day in happiness.
  • Lovable Sex Maniac: Obsessed with women and dirty jokesnote  which Marie often scolded him about.
  • Magic Music:
    • Apparently the source of his designation as Caster. He was a member of the Masonic Order, and used Magecraft derived from Orpheus and Solomon.
    • He has the Protection of the Music God (False) skill. As in, his music is capable of feats that would require direct, explicit blessing from the Muses. Without it, because he's just that good.
  • Magic Wand: Or rather a conductor's baton.
  • Memetic Loser: In-universe example, with even his profile stating that "as a human, he can unfortunately only be described as garbage", and Marie berating him about his awful and dirty sense of humor whenever she's in earshot.
    Marie: "You and your one-dimensional passion for musical scales! If you love sheet music so much, wouldn't you be better off as a music note?!"
  • Screw Destiny: He was once a candidate for the Amdusias Demon Pillar. He believes either his attachment to Marie or selling his soul to musical arts is what saved him from such a fate.
  • Summon Backup Dancers: Summon Backup Orchestra seems to be the case from his stage two card onwards. Also happens when he uses his Noble Phantasm, Requiem of Death: A Funeral March For the Death Go'.
  • Support Party Member: His kit is designed around buffing the Arts performance of his allies and handing them critical stars while debuffing his foes with his Noble Phantasm.

    Xuanzang Sanzang 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_xuanzang_1.jpg
The Monk of Enlightenment
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: SSR (5*)
Alignment: Lawful Good
Attribute: Man
Origin: China (Tang Dynasty, 7th century)
First appearance: Fate/Grand Order
Illustrated by: Takeshi Okazaki
Voiced by: Mikako Komatsu

A Buddhist priest from the Tang dynasty. Traveling through the Silk Road in pursuit of the original Buddhist scriptures, she reached India from central Asia and then brought back to China over 367 sutras, becoming the founder of the Faxiang Buddhist sect.

She is known as a key character of the Chinese novel Journey to the West. Under the command of Guanyin, the monk of good looks who rode Bai Long - the son of the West Sea Dragon King transformed into a white horse - had Sun Wukong, Zhu Bajie, and Sha Wujing as her disciples and headed for India, without ever losing heart at the countless monsters that obstructed her way.

She first appeared in "Starry Xuanzang Goes to India" and is an ally in the Camelot chapter. She is Raikou's teammate for the Dead Heat Summer Race event.
  • Adaptational Name Change: She is called Genjou Sanzou in Japanese.
  • All Monks Know Kung-Fu: Up there with Geronimo and Babbage as the most melee-inclined of Casters, and her Noble Phantasm is kung-fu, plain and simple.
  • Boobs of Steel: She is busty and very physical-inclined.
  • Born Lucky: Boasts an amazing EX-ranked luck. She's always getting into trouble, but some miracle always seems to end up saving her anyway.
  • Call-Back: She mentions Sun Wukong during the event, noting that "his" gender is unclear. The Sun Wukong who appeared in Koha-ace had the ability to change "his" gender at will.
  • Damsel in Distress: Spent a very large part of her journey getting attacked or kidnapped by all kinds of monsters and evils for being really pretty (even back in the original where she was a man). Where most active skills based around one's looks simply inflict the Charm status, hers is a taunt. A part of her motivation as a Servant is to prove that she can get around without Wukong constantly saving her, ironically, one of her lines when she takes damage is yelling after Wukong.
  • The Ditz: Self-admitted, at that. She herself confesses that she's too trusting and a bit of an airhead, which is why she relies on everyone around her to avoid making mistakes.
  • Gender Flip: One of the less surprising gender swaps. Xuanzang's been depicted as effeminate or even female in many adaptations.
  • Genki Girl: Always in high spirits and full of energy. The one thing she fears is feeling lonely.
  • Heroic Sacrifice: Sacrifices her life to destroy the gates of Camelot. Said gates can only be destroyed by the righteous and it took every ounce of her life to completely crush them.
  • Hyperspace Arsenal: Carries around the weapons of the original Journey to the West party (plus her own khakkhara) to fight with. They're all staffs and polearms, so they appear and disappear as needed.
  • Innocent Fanservice Girl: She did question at one point whether her clothing was too revealing, but after her traveling companions reassured her that they were definitely fine, honest, she no longer sees anything wrong with them.
  • Lovable Coward: She's always fleeing in terror from something, but it's more amusing than anything. Plus, when she's really needed, she does stand up to do the right thing.
  • Multi-Melee Master: Wields Sun Wukong's Ruyi Jingu Bang, Zhu Bajie's nine-pointed rake, and Sha Wujing's monk spade (a shovel/spear hybrid used by monks as both a tool of funeral rites and a self-defense weapon), and isn't half bad at martial arts either.
  • Mythology Gag:
    • Saver briefly makes an appearance during her Noble Phantasm animation.
    • Her NP is basically a parody of the good old Chinese Wuxia flick, Rulai Shenzhang (Buddha's Divine Palm).
    • She seals the enemy in the Five Finger Mountain when using her NP which is where Wukong was sealed.
    • Her extra attack animation has her attacking with her companions' weapons, finishing with Wukong's head ring.
  • Nice Girl: She's extremely friendly and cheerful.
  • Nice Hat: Two of them, no less!
  • The Red Mage: Her main niche is damage as she was the first SSR Caster with a damaging Noble Phantasm, which is Buster and single target at that and can be quickly spammed. A strengthening quest upgrade resulted in her currently being the best offensive Caster. She can tank a little, but she has low HP for a Caster and you need to be careful about when to use the skill. Sanzang's Teachings (party-wide increase to NP generation buff) is genuinely good, but as support goes she has to compete with the likes of Waver or Merlin.
  • Stripperiffic: She wears very revealing clothing because it was hot on her journey to India. She did think it was a bit too flashy but then for totally innocent reasons, Sun Wukong, Sha Wujing and Zhu Bajie encouraged her to keep wearing it.

    Zhuge Liang (Lord El-Melloi II / Waver Velvet) 
http://static.tvtropes.org/pmwiki/pub/images/fgo_caster_zhuge_liang_1.jpg
Legendary Tactician of the Three Kingdoms / Professor V
Second Ascension 
Third Ascension 
Final Ascension 
Rarity: SSR (5*)
Alignment: Neutral Good
Attribute: Man
Origin: China (Romance of the Three Kingdoms)
First appearance: Fate/Zero (as "Waver Velvet")
Background development: Yuuichiro Higashide
Illustrated by: Takashi Takeuchi
Voiced by: Daisuke Namikawa

Lord El-Melloi II (true name: Waver Velvet) is an eminent professor at the London Mage Association's Clock Tower. He succeeded the late Lord El-Melloi after he was killed during the Fourth Holy Grail War, and brought the Archibald House back from obscurity after losing their clan head. Otherwise not eminent enough to attain ascension to Servant, the extremely peculiar circumstances of this Holy Grail War allowed him to serve as the receptacle of Zhuge Liang, a Chinese statesman and tactician under whose strategies the small state of Shu managed to fend off the vastly superior Wei for a long time.

Strictly speaking, this Servant is neither El-Melloi II or Zhuge Liang. The powers of both parties has mingled together, so abilities that cannot be found in the original Servant are being displayed. Also, thoughts and emotions conform with those of the vessel, El-Melloi II.

He's an antagonist in Rome and the main partner in Fate/Accel Zero Order.
  • A Day in the Limelight: He's your main partner (and oversees the mission board) for Fate/Accel Zero Order.
  • Art Evolution: The patch for the FGO 1st Anniversary event streamlines his sprite art in the same fashion as Altria Pendragon (making him look more like his appearances in ufotable's Fate/stay night [Unlimited Blade Works]), as well as providing new elemental effects to his attacks.
  • Ascended Extra: First appearing in Type-Moon character material as one of Nasu's many background characters to flesh out the universe and making his official debut in Fate/Zero as a Master, he later became the star of his own light novel series and his popularity led to him being a playable character in this game, with a major role in the Fate/Accel Zero Order event.
  • Backwards Aging: In his first two stages, he's the adult Lord El-Melloi II. The latter two are the young adult Waver Velvet. In his third Interlude, he has no idea what happened and blames the Gorgon Sisters. But it turns out that this is the inevitable result of Ascension — if his young self is his pinnacle as a Servant, then that's what he's going to be. He still wants his older form back.
  • Badass in a Nice Suit: His most distinguishing physical feature, alongside a Badass Longcoat and Scarf Of Ass Kicking - he's arguably the sharpest-dressed Servant in the game.
    • After his Third Ascension, he trades the suit for a Badass Cape (Iskander's cape, in fact).
  • Blow You Away: He uses his fan to launch wind attacks on enemies.
  • Balance Buff: Infamously one of the few characters to receive one from DW after several complaints, going from a semi-decent support to one of the best support Servants of the game.
  • Composite Character: In-universe, his in-game profiles suggest that this incarnation is, strictly speaking, neither Zhuge Liang nor Lord El-Melloi II, but more an amalgamation of bothnote . This convoluted explanation somewhat makes sense, when compared to the canonical justification for Sasaki Kojiro's Composite Character nature.
  • Defrosting Ice King: You can take his backwards aging Ascension as this, with Waver/Zhuge Liang becoming more comfortable and less suspicious (as befits a master tactician) of you as you go on.
  • Dual Boss: Fights alongside Alexander for a boss battle.
  • Good Smoking, Evil Smoking: El-Melloi II is a heavy smoker. In Stage 1, he carries a big cigar, while in Stage 2, he chomps on a cigarette—presumably when he's still quite distant from you. Like Robin Hood, he drops this once he ascends further.
  • Grand Theft Me: Apparently the case. Due to the peculiar circumstances of the Grand Order system, Zhuge Liang is using Lord El-Melloi II as a receptacle for his spirit. Lord El-Melloi II himself lacks the the means or history to become a Heroic Spirit.
  • I Hate Past Me: He heavily dislikes his past self and when encountering him during the Fate/Accel Zero Order event, he starts arguing with him and curses several times at how terrible his past self was as a person, ending with him telling young Waver to choke on an eel and egg rice bowl and die. However, this slowly changes as the event goes on, catalyzed in part by Iskander vocally disapproving of El-Melloi II's actions but not doing the same towards Waver. By the end, when El-Melloi II is blindsided by Lancelot and incapacitated for the rest of the Final Battle, he trusts his younger self enough that he willingly summons Zhuge Liang to possess him, turning Waver into a Pseudo-Servant just like him.
  • Luminescent Blush: He has the dubious honor of being among the few Servants who develop these when around you (or when you ascend them to their final stages). For reference, this is normally done by the female Servants.
  • Mythology Gag:
    • His Servant doodle artwork for April Fools' Day 2016 finally decks El-Melloi II with Zhuge Liang's iconic courtier hat and crane feather fan.
    • His Bond Craft Essence illustrates a piece of Iskandar's cape, the catalyst for the latter's summoning in Fate/Zero.
    • The F/GO 1st Anniversary update also updated his sprite and animations, carrying several references within them:
      • As the elder Lord El-Melloi II, he attacks using Zhuge Liang's crane fan and Taoist trigrams.
      • As the younger Waver Velvet, he chooses to carry a copy of the The Odyssey—which is the same kind of literature Iskandar loves (the guy, after all, is a fanboy of Achilles himself). It's an exact copy of the version that Iskander had borrowed from the library.
      • His wind attacks came from the description of the famous Red Cliff battle where he conjured the east wind with Taoist rituals to screw with Cao Cao's navy.
    • Him being a Composite Character is Irony as it was the subject of the first Lord El-Melloi II Case Files volume.
  • Ontological Paradox: He was fused with Zhuge Liang by his future self.
  • Plot Parallel: His storyline in "Fate/Accel Zero Order" is almost a rerun of Shirou and Archer's interactions in the Unlimited Blade Works route. To wit:
    • Young, inexperienced magus (Waver/Shirou) summons a legendary spirit of yore (Iskandar/Altria);
    • They become good partners; but
    • There's a more personal conflict between the young magus (Waver/Shirou) and his future incarnation (El-Melloi II/Archer); then
    • The future incarnation finally enables his past self to use his abilities (Zhuge Liang's possession/the UBW Reality Marble) to defeat the major villain who wants to unleash the Grail (Justeaze/Gilgamesh).
  • Powers via Possession: Despite being possessed by Zhuge Liang, Lord El-Melloi II's personality is still the dominant one in his body. That isn't preventing him from making good use of Zhuge Liang's abilities.
  • Red Mage: All in all, this is Waver/Zhuge Liang's actual assignment, due to the following:
    • Buffing: His skills, which provide party-wide offense and defense buffs (plus filling up the NP gauges significantly)—which is why most players want him; and
    • Damage: his Noble Phantasm, Unreturning Army: Stone Sentinel Maze — which affects all existing enemy units with stun for 1 turn, curses all enemies for 500 damage each turn for 3 turns, reduces all enemies' NP gauge by 20% and reduces their defense for 3 turns. His Interlude upgrades his curse damage to 1000 for 6 turns.
  • Sharp Dressed Man: In particularly his second stage outfit. He makes sure to dress nicely in battle.
  • The Strategist: As the Fate/Accel Zero Order event shows, even though Lord El-Melloi II's personality is the dominant one, he still has the tactical genius of Zhuge Liang. Exploits include tricking Kayneth into thinking the Holy Grail War is some sort of conspiracy against his family in order to get him to leave, leaving Diarmuid behind for the heroes, challenging Gilgamesh and beating him, knowing that his ego would prevent him from asking Altria or Iskander for help, and defeating Iskander and the Ionioi Hetairoi with his own Stone Sentinel Maze. While this could be seen as expected of Zhuge Liangnote , it becomes more impressive considering that in this universe, Casters are supposed to always fail against Riders.
  • Support Party Member: He's the last of the really great SSR Caster supports. Unlike Tamamo and Merlin, his skills are more general in nature with an attack buff, a defense buff and a single target crit power up for his three skills. His NP is valuable both offensively and defensively as it carries both a defense debuff for the enemy as well as decreasing their NP gauge and giving a chance to stun. Perhaps his most valuable trait, however, is that he can give any party member an immediate 50% NP gauge, allowing anyone to use a first turn NP if they wish so long as they carry the right CE or have the right skills.
  • Throw the Dog a Bone: Waver desperately wanted to fight in the Holy Grail War with Iskandar again which was a Tragic Dream in Fate/Zero and Lord El-Melloi II Case Files but his wish is finally granted in this game.


WARNING - the following profile has all unmarked spoilers for the final parts of the Main Quest.
    Solomon 
http://static.tvtropes.org/pmwiki/pub/images/152_solomon_caster_1.png
The King of Magic
Rarity: SSR (5*)
Alignment: Lawful Good
Attribute: Earth
Origin: Israel, The Old Testament (11th century BC)
First appearance: Fate/Grand Order
Background development: Kinoko Nasu
Illustrated by: Takashi Takeuchi
Voiced by: Kenichi Suzumura

The King of Jerusalem and son of David. He controlled seventy-two demons listed in the Ars Goetia from the Lesser Key of Solomon, and also created the modern system of magecraft used by magi today (before this, only those with a connection to the gods could use Magic). Solomon's death marked a great acceleration in the decline of mystery, leading to the demise of the Age of Gods, and the decline of magic.

He is a separate entity from the fake Grand Caster, who despite calling itself "Solomon" is really Beast I, Goetia, possessing the deceased Solomon's human body. He is also the original Servant form of Romani Archaman, who was created when Solomon won the Fuyuki Holy Grail War alongside Maris Billy Animusphere and wished to become incarnated as an ordinary human being. For more information on those characters, see their respective entries on the main character page.
  • The Archmage: Easily the most powerful magus of all time. He was responsible, in fact, for inventing the modern system of magecraft, earning him the title "King of Magic".
  • Badass Bookworm: Solomon is the wisest and greatest intellect concerning magical knowledge man has ever known. He even developed an operation technique that allowed humans to perform magic without the need of Gods or being backed by them, something that was required in the past.
  • Bad Powers, Good People: He is the original owner of Ars Almadel Salomonis, but he is upstanding enough that he would never destroy humanity with it (by his own will, at least).
  • Benevolent Mage Ruler: He is the strongest wizard in mankind's history, bar none, and he was the king of Israeli as he inherited the throne from his father. However, none of his power (both of magical and political) made him an arrogant, let alone evil or selfish individual, and his magical power is proportional to his kindness.
  • Blessed with Suck: How he saw his gifts - he may have been extremely powerful and intelligent to the point of nigh-omniscience, but he felt that those gifts shackled him to the wills of God and of the collective people. As such, when he was allowed one wish at the end of the Fuyuki Holy Grail War, he chose to become a completely normal human - one who could live life by his own volition.
  • Broken Ace: He is a Born Winner and one of the strongest Heroic Spirits, who changed the very nature of magic by introducing magecraft to the world. He is also deeply unhappy with how he could never exercise his own will in life, and has a tangible case of anxiety that makes it difficult for him to take risks.
  • Brutal Honesty: He is considered strong-willed, but only in that he says whatever is on his mind.
  • Came Back Strong: Zigzagged. While his arrival during the battle against Goetia in shedding his human form to become Solomon again certainly adds a very powerful Servant to the heroes' side, he still is a shell of his former self, because the things that made Solomon such a Physical God of magic were his personal skills and two other Noble Phantasms, which Goetia retains in stealing his form. Luckily, he still has Ars Nova, something only he can do and all that is needed to deal a critical blow.
  • Cessation of Existence: Dr. Roman's sacrifice erases Solomon from the Throne of Heroes entirely.
  • Cowardly Lion: He is described as someone who takes things seriously but doesn't put his heart into them, and who is "a chicken at heart". He has anxiety strong enough to affect his performance in battle, ranking down his High-Speed Incantation skill to C. Despite this, he was ultimately considered a wise and benevolent king by his people, and Dr. Roman's actions in the story speak volumes about Solomon the man.
  • Early-Bird Cameo: His hand appears clutching the Holy Grail in the First Order anime, when the original Holy Grail War ritual is being discussed.
  • Extreme Doormat: According to Roman, he was a "non-human" who could only exercise the will of God and of his people, not his own.
  • Foil: To Gilgamesh, particularly his Fate/stay night portrayal. Both are ancient kings who are born winners, commanding powerful clairvoyance and EX-rank Noble Phantasms, and are pivotal in how the Nasuverse is the way it is (Gilgamesh was the first Heroic Spirit and the most important step in ending the Age of Gods, while Solomon created the modern system of magecraft). However, whereas Gilgamesh is overconfident to the point of arrogance, Solomon has confidence issues that inhibit his performance in battle and lead him to never go 100% when it comes to anything. Both of them were also incarnated as human beings at the end of a Holy Grail War in their story's background, spending ten years living among humanity, but whereas Gilgamesh was disgusted by what he saw and decided to create a worldwide purge to rule over the survivors, Solomon was marveled by what he saw and devoted his life as Romani Archaman to protecting humanity from an imminent purge. Whereas Gilgamesh is at his calmest in conditions resembling the Age of Gods, Solomon is at his happiest in the Age of Man.
  • Good All Along: Because of Goetia's actions in his possessed human body, throughout the second half of the story the name of "Solomon" becomes equated with The Dreaded, to the point that people refer to him as "The King of Magic" because they're afraid of attracting his attention by saying his name. At the end of the story, the real Solomon reveals himself, turning out to be a wise, benevolent human being - the complete opposite of Goetia.
  • Heroic Sacrifice: His first Noble Phantasm, Ars Nova, is him returning his divine blessings and gifts to God. As such, using it utterly obliterates every aspect of himself, down to erasing himself from the Throne of Heroes, but in turn Goetia can no longer exist and is thus drastically weakened.
  • Killed Off for Real: He managed to erase himself from the Throne of Heroes, meaning he can't even be summoned anymore. He's gone for good.
  • Light 'em Up: He still has Ars Almadel Salomonis.
  • Magic Ring: Solomon received his wisdom from God in the form of ten rings. Before his death, he set aside one of them per God's instructions and flung it into the far future. This tenth ring would then be used by Olgamarie's father as a catalyst to summon Solomon, and then used by Solomon himself to activate Ars Nova.
  • Mental World: His Reality Marble, Ars Paulina. The great temple made from a single magic circuit.
  • Unwitting Instigator of Doom: He compiled seventy-two demons into a collective being known as "Goetia" with the intent of creating a guardian for humanity after his death. Unfortunately, Goetia had an alien mentality that caused it to try and better humanity in the worst possible way, becoming one of the seven Beasts and kicking off the events of the entire story. It did not help that his own lack of will made it impossible for him to reason with them, causing the Goetia to see him as an evil, cowardly man who lets humans suffer pointlessly.
  • Walking Spoiler: This Servant's mere existence spoils the entire context and ending of the story.
  • World's Strongest Man: He isn't the King of Magic for no reason. His participation in the Fuyuki Holy Grail War alongside Maris couldn't be called anything less than a totally-lopsided domination on their part. Just having his body alone was enough for Goetia to declare himself the Grand Caster and make it a functional reality.
http://tvtropes.org/pmwiki/pmwiki.php/Characters/FateGrandOrderCasters