Characters: Avatar: The Last Airbender: Team Avatar

This is Team Avatar or, going by the Fan Nickname, the Gaang. For their older selves in The Legend of Korra, see that character page.

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    Team Avatar 
  • Avengers Assemble: Sokka spoofs this in the finale, after he says "Team Avatar is Back!" This is followed by the camera panning on each member and Sokka calling out their respective elements as each member is shown.
  • Fighter, Mage, Thief: Sokka is the Fighter, Katara is the Mage, Aang starts off as the thief but later becomes a Lightning Bruiser
    • Toph becomes the Thief in book 2, while Zuko becomes a Co-Fighter with Aang in book 3.
  • Freudian Trio: Katara is Id, being overly emotional with a tendency towards over-reaction, Sokka is Superego, being generally focused on more logical and practical courses of action, while Aang as the Ego is somewhere in the middle, trying to balance the two extremes. The Great Divide episode is almost dedicated to this trope.
  • La Résistance: The whole premise of their existence.
  • Multinational Team: The only complete multinational team in the series as Aang is the last Airbender.
  • Power Trio: The original three members, Aang, Katara, and Sokka.
  • The Team: Goes through several iterations. At the end it was roughly a Five-Man Band with two girls and The Smart Guy as The Leader instead of The Hero.
  • ¡Three Amigos!: Aang as The Hero, Sokka same gender, Katara opposite gender
  • Token Trio: From a Water Tribe perspective, Sokka is majority male, Katara is majority female, Aang is minority male.
  • True Companions: By the four-part series finale, they each consider one another like family.
    • Katara and Aang get married at the end, while Aang and Zuko bury the hatchet between the nations.

    Avatar Aang (安昂) 
Voiced by: Zach Tyler Eisen

"There's just too many of them. I can't fight them all... I'm just one kid."

The twelve-year-old (well, technically a hundred-and-twelve-year old) plucky Airbending boy destined to save the world. When he learned of his status as the Avatar, followed by the monks trying to take him from his teacher/father figure, he couldn't handle the pressure and ran away from home. When he was caught in a storm, he defensively used his powers to seal himself in an iceberg, which protected him for a century while the other Air Nomads were exterminated by the Fire Nation in an effort to kill him. After being freed from the iceberg by Katara and Sokka, he now must face his destiny by mastering all four elements and defeating Fire Lord Ozai to restore balance to the world.
  • Achilles' Heel: While going into the Avatar State makes him the most powerful character in the series, it also makes him very vulnerable. Because the Avatar State pulls all the spirits of the former Avatars — that is, the entire spirit that is the Avatar — into one body at the same time, dying while in the state means the Avatar spirit would die, the chain of reincarnation would break, and the Avatar would cease to exist.
  • Adorkable: Aang is a goofy, smiling kid who has a ton of energy. There's also his crush on Katara.
  • Adrenaline Makeover: Compare Aang's first season look to his third season look.
  • All-Loving Hero: He has a love and respect for all life, including those of his enemies.
  • Attention Deficit... Ooh, Shiny!: In the first episode, he's more interested in chasing a penguin than finding out what happened while he was frozen in the iceberg.
  • Back from the Dead: With a dose of Only Mostly Dead since Katara got to him in time.
    • In the Book 2 Finale, Aang did suffer mortal damage after being hit with lightning, but Katara healed him as they fled.
  • Back-to-Back Badasses: With the Blue Spirit.
    • A subtle one with Zuko, as they master Firebending together.
  • Badass: Practically guaranteed for any Avatar. Aang is also the better one man army surpassing Toph in feats.
  • Badass Adorable: Total ass kicking hero with elemental kung fu, looks adorably huggable.
  • Badass in Distress: Played for Laughs in "Avatar Day," where Aang is wearing a heavy wooden stock. Not only does it not fit him, but he's able to casually slip out of it while chatting with the other prisoners. Note that he also does this in "The Earth King" by dismantling the earth-handcuffs to wave at the king.
  • Badass Pacifist: He stops Ozai by taking away his bending.
  • Bald of Awesome: All of the Martial Pacifist airbenders shave their head. Naturally, this includes Aang except during the first half of the third season, when he was hiding his identity.
  • Battle Couple: Downplayed with Katara. They are a a couple and both of them fight but rarely side-by-side.
  • Berserk Button:
    • Do not hurt his friends, especially Katara and Appa.
    • He also hates when he feels that his culture is being mocked.
  • Beware the Nice Ones/Beware the Silly Ones: He is one of the most genuinely kind, empathetic, and gentle individuals in all of fiction. He can also throw hurricanes, tidal waves, and mountain ranges around like softballs.
    • Case in point, when the buzzard-wasp kidnaps Momo, Aang rescues him and then kills the buzzard-wasp as it retreats. He also beheaded it. This wasn't Avatar State. It was all Aang.
    • If you hurt his friends, if you harm people for profit, if you are callous in the face of human suffering in his presence, you'd better pray to all the spirits in the world that Katara is around with a Cooldown Hug, because there's no telling what he'll do when his rage unleashes his Avatar State.
  • Big Good: By default, he is this, but secures this status after becoming a fully-realized Avatar.
  • Blindfolded Vision: Toph trains Aang to see like her this way.
  • Blow You Away: He's primarily an Airbender, and recognized as a master, denoted by the tattoos.
  • Break the Cutie: Starts as a naive and innocent child. By the end, he has seen too much tragedy and heart-ache to be either.
  • Brilliant but Lazy/Child Prodigy: Usually it takes a couple years for a bender to attain mere competency of their element, and a lifetime to become a master. Not so for Aang, who became the youngest airbending master in recorded history and got a decent grip of the other three elements in less than a year, and his only major setbacks in learning water and fire seemed to be his childlike lack of focus.
    • At least part of his quick mastery of the other elements can be attributed to a time crunch, since he had to learn the three elements in less than a year or else the world would pretty much end.
  • Broken Ace: The most talented bender of his age group, but he never wanted to be the Avatar.
  • Broken Bird: Briefly becomes this after Appa's kidnapping in Book 2.
  • Character Development: At the start, Aang is a happy-go-lucky, naive kid who doesn't want to be the Avatar. Going through numerous battles and trials, especially when Appa was kidnapped, took a toll on his carefree attitude. By the end, Aang became a more serious and mature young man who took his Avatar duties seriously.
  • Character Title: The "last airbender" refers to Aang.
  • Cheerful Child: Aang is initially bright, fun-loving and infectiously cheerful. He matures over the course of the series, but for the most part, retains his mellow upbeat attitude.
  • Chick Magnet: Meng from "The Fortuneteller" was completely enarmored with him. Some of Aang's female "classmates" in "The Headband" thought he was quite charming. The tie-in comics showed that the Air Acolytes were initially a group of fangirls who had crushes on the Avatar.
  • Child Mage: Mixed with Kung-Fu Kid due to the martial arts nature of bending.
  • The Chosen One: He's the Avatar, and it was his destiny to defeat the Fire Lord and stop the war that Sozin started.
  • Chronic Hero Syndrome: Much to his allies' consternation, he's always digressing to do Sidequests rather than focusing on his training and fleeing from the Fire Nation.
  • Comes Great Responsibility: Much of Aang's character development in the first episodes is learning that as the Avatar he has duties he can't avoid.
  • Cultured Badass: He's quite knowledgeable with different cultures.
  • Deadly Dodging: A fundamental part of Airbending because of their pacifistic nature.
  • Deadpan Snarker: The few times he's being sarcastic is often when he's frustrated.
  • Despair Event Horizon: Comes very near to it after Appa was kidnapped. He eventually got better.
  • Dishing Out Dirt: Once he learnes Earthbending. It was the hardest for him to learn; being a native airbender, he found earth's direct, confrontational, and rigid discipline difficult to grasp.
  • Distressed Dude: The Fire Nation knows that if Aang is killed he'll simply reincarnate so their goal is to imprison him until he dies naturally.
  • The Ditherer: On occasion when he gets overwhelmed by the hardship of his journey he'll play delinquent and go penguin sledding instead or additional/superflous training to avoid the issue.
  • Elemental Powers: Hardly a rarity in this universe, but being the Avatar, Aang is the only person innately capable of mastering more than one.
  • Eleventh Hour Superpower: Energybending is a skill Aang learned in the last part of Season 3.
  • Evil Me Scares Me: He says, "I was scary" when reflecting on the Avatar State. A little different since the Avatar State isn't evil but rather an implacable force of nature.
    • While not evil in any way, the Avatar state can be a terrifying experience both for the Avatar and the surrounding people.
  • Exposed to the Elements: As a nomad Aang seems to be comfortable in his standard vestments in both the North and South Poles while other characters wear more layered clothes. The Legend of Korra reveals that Airbenders like Firebenders can keep themselves warm with breathing techniques.
  • Expository Hairstyle Change: Him growing hair between the second season finale and the third season premiere.
  • The Fettered: Unlike Ozai, who refused to check himself with morality or compassion, Aang is extremely dedicated to his pacifist ideals and will go to great lengths to keep them.
  • Fish out of Temporal Water: Needless to say, Aang is more than slightly overwhelmed about effectively disappearing from the world for the entirety of a century-long war that wiped out his society.
  • Friend to All Living Things: The Avatar has an innate connection to nature, and Aang is a vegetarian by choice.
  • Fragile Speedster: Like most Airbenders, his original fighting style involves speed, agility, and misdirection more than toughness, which is part of what makes it so hard for him to learn Earthbending, which typically involves acting more like a Mighty Glacier. By the end of the series he's a Master of All.
  • Genre Savvy
    Aang: "I'm just very suspicious of giant, glowing gems sitting on pedestals!"
  • Glowing Eyes of Doom: When he enters the Avatar State.
  • God in Human Form: At base power, he's "merely" a talented bender housing the spirit of the planet. He falls into Physical God when the Avatar State is activated.
  • God of Good: As the human form of the spirit of the world, he maintains equilibrium between the four nations, as well as between the physical and spirit worlds.
  • Good Scars, Evil Scars: Sports permanent scars on his back and on the sole of his left foot after being killed by Azula's lightning and revived by Katara
  • Gray Eyes: To emphasize his mystical nature as the Avatar.
  • Growing Up Sucks: Played with. Aang has to rise to his responsibilities as the Avatar and leave his childhood behind early, which he never wanted. He later expresses how his feelings with Katara are complicated for him, and Avatar Roku tells him that love gets better as you get older. Furthermore, for most of the story Katara is unsure of her feelings for him, because he has a lot of growing up to do in her eyes. Rising to the challenges of growing up, and displaying selflessness and maturity, win her over in the end.
  • The Hero: Jack of All Stats, never loses, wears red (well, more orange-ish), chief protagonist, etc etc etc.
  • Heroic Safe Mode: The Avatar State isn't evil, but it's not necessarily good either. Its main concerns are Aang's survival, his rage and sorrow, and maintaining balance. Aang's morals and innocent bystanders are secondary considerations, at best. Luckily, it retains his crush on Katara, and she can calm it with Cooldown Hugs.
  • Honor Before Reason: Was going to let himself be punished for a crime (that word being used loosely) Kyoshi committed two avatar cycles ago.
  • Holy Child: Aang is a textbook example, being hunted by every villainous force in the series.
  • Hope Bringer: Lampshaded frequently by Katara.
  • Human Popsicle: Until Katara frees him from the iceberg.
  • Humble Hero: Aang rarely "pulls the Avatar card" when asking for leniency, unless he needs to.
  • I Just Want to Be Normal: Didn't want to be the Avatar and would rather have just been a normal kid.
  • Important Haircut: After letting his hair grow out for the first half of Season 3, he shaves his head again for the big invasion.
  • Incorruptible Pure Pureness: Achieving this is what enables him to un-bend Ozai in the finale.
  • The Insomniac: In "Nightmares and Daydreams".
  • Instant Armor: A favored tactic of his earthbending, suiting Aang's defensive nature. He uses it against Azula (twice), Combustion Man and Ozai.
  • Instant Expert: Aang is able to learn basic waterbending and firebending extremely quickly, but his lack of focus prevents him from completely mastering any except airbending (which he started with).
  • Instant Fanclub/Groupie Brigade: Has one on Kyoshi Island and in Ba Sing Se as well.
  • Instant Flight, Just Add Spinning: While Aang has the added advantage of airbending, he uses his Gliderstaff for this purpose numerous times.
  • In Touch with His Feminine Side: Toph says this of Aang in "Ember Island Players".
  • I Shall Taunt You: Aang is an advocate of irritating enemies into making mistakes and creating openings.
  • It's All About Me: Mainly during the series finale and stated as much by Yangchen. "Selfless duty calls you to sacrifice your own spiritual needs and do whatever it takes to protect the world." He was willing to put the world at stake in favor of his own ideals in his refusal to kill Ozai because the airbenders taught him that all life is sacred (never mind that Gyatso's body was surrounded by the bodies of like twenty Fire Nation soldiers).
  • It Sucks to Be the Chosen One: Especially near the end of the show, when everyone is expecting him to kill Ozai.
  • Jerkass Ball: In "The Desert" after Appa was kidnapped, Aang became hostile and aggressive. However, in the next episode, he reverts into the Heroic Safe Mode instead.
  • The Juggernaut: An rare heroic type. To imply, forget the fact that he's a 4-foot tall, 12 year old boy. When he's in the Avatar state, do NOT be in his way. The final battle between the Avatar-State Aang and the Phoenix King Ozai is definitely a great example of what happens when someone tries to fight the juggernaut.
  • Kid-Appeal Character: An energetic yellow-orange colored kid and the youngest member of the core team. He's balancing his love of having fun with responsibilities of his job and growing up. Despite this he's also The Hero, balancing out to Kid Hero below.
  • Kid Hero: Essentially. Though going just by years he's 112, for a hundred of those years he was a Human Popsicle.
  • King in the Mountain: While he's frozen in the iceberg.
  • The Kirk: Often gets caught in between Sokka and Katara in Season 1.
  • Keet: Is very energetic. He is only twelve.
  • Last of His Kind: The Fire Nation killed most, if not all, of the other Airbenders.
  • Lightning Bruiser: By the second season, Aang is this.
  • Living Relic: Called as such by Professor Zei, though he's not as old as most examples.
  • Love at First Sight: With Katara.
  • Magical Boyfriend: Towards Katara. He's an energetic, kind, generous messiah-figure that helps her achieve everything she ever wanted to.
  • Making a Splash/An Ice Person: Once he learns Waterbending. He was able to pick up basic moves very quickly, though more advanced moves take more time compared to more adept waterbenders.
  • Manic Pixie Dream Guy: Interestingly, Aang and Katara act as a gender-inverted version of the typical narrative, with him being the cheerful, quirky little thing who teaches the heroine to relax and have fun.
  • Martial Arts Headband: He has one in the third season to cover his arrow.
  • Martial Pacifist: It being the Airbender motto and all.
  • Masculine Girl, Feminine Boy: Feminine Boy to Toph's Masculine Girl. Toph lampshades this in "Ember Island Player", and doesn't really think there's anything wrong with it.
  • Master of One Magic: He excels at Airbending, having invented at least one new technique for it and risen to the rank of master at a very young age. While he does master the other three elements, he never picks up the advanced techniques, such as healing, Bloodbending, Metalbending, or proper Lightning generation.
  • Meaningful Name: Aang was written 安昂 , meaning "peaceful soaring" in Chinese and Vietnamese.
    • The name Aang is similar to the Malaysian and Indonesian word angin and Filipino word hangin, meaning wind. Aang is also the Inuit word for hello, which could be a reference to his friendly nature.
  • Messianic Archetype: Being a God in Human Form, a natural pacifist, and even temporarily dying at the end of Book 2 clearly paints him as one of these.
  • Nature Spirit: Subverted, actually. Though the Avatar was originally suggested to be this, as per The Legend of Korra he's actually just a normal human that has a spirit of light bonded with him.
  • Nice Guy: Aang is peaceful, fun-loving, polite, respects all life (including enemies), and is respectful of the cultures of others.
  • Nice Hat: He has a few that he wears over the course of the series, mostly when he needs to hide his arrow.
  • "Not Wearing Pants" Dream: Happened when he began to stress over facing Ozai in Book 3.
  • Offhand Backhand: Aang does this to a rock while riding Appa and again to Sokka with earthbending while blindfolded.
  • Official Couple: With Katara.
  • Older Than He Looks: Due to being frozen for a hundred years he's actually 112.
  • One-Man Army: He's the Avatar after all.
  • The Only One Allowed to Defeat You: Aang is the only one who can fight Ozai, though not for the usual reasons for this trope. Simply having just anyone defeat Ozai doesn't guarantee an end to the war, because it would result in even more war and conflict. Since Aang is The Chosen One, defeating Ozai would be an act of divine providence and a signal that he was in the right.
  • Parental Abandonment: A weird case, as his parents are never seen, nor even mentioned. It's like he was born out of thin air.
  • Physical God: By himself he's just a God in Human Form, but if you manage to push him into the Avatar State, you've lost the fight, if not your life. Only Azula has managed to beat him while he's in it, and that's only because she sneak-attacked him in the back while he was transforming. The most generous way to describe his final fight in the Grand Finale would be as a Curb-Stomp Battle.
  • Pint-Sized Powerhouse: Notes in the art book indicate that Aang is only 4 and a half feet tall, but he is still one of the most powerful benders alive.
  • Playing with Fire: Once he learned how to use firebending. He was initially reluctant to learn this at first, thinking of fire as evil, but he was eventually able to learn a different form of firebending that focuses on life.
  • The Pollyanna: Usually remains cheery and upbeat in spite of the Crapsack World he lives in.
  • Power Floats: When he enters the Avatar State.
  • Power Glows: When he enters the Avatar State.
  • Power Strain Blackout: At first, activating the Avatar state left him weak and visibly exhausted. As the series went on, this disappeared.
  • Power Tattoo: Arrow tattoos to denote his mastery of airbending, which glow when he uses his Avatar powers.
  • Pure Energy/Soul Power: Energybending which can remove bending from a bender.
  • Razor Wind: Airbending slice! Although Aang rarely uses this side of Airbending and almost never on a living being, in a moment of rage after losing Appa in Season 2 he coldly bisects a fleeing vulture-wasp that had tried to eat Momo.
  • Reckless Pacifist: Sure, he'd never kill anyone directly, but his collateral damage record is hard to ignore.
  • Red Oni, Blue Oni: The blue to Zuko's red (during their training).
  • Refusal of the Call: Discovering that he was the Avatar pretty much ruined his life, as everyone saw the Physical God and not the twelve-year old that desperately needed companionship. Running from it resulted in his life being completely ruined, as he Slept Through the Apocalypse of his people.
  • Reincarnation: Of the previous Avatars, most recently, Roku.
  • Rookie Red Ranger: Played with, while Aang is certainly the youngest and most naive member of his team he is also the most worldly and the most experienced combatant.
  • Scars Are Forever: Suffers a permanent scar on his back from being shot with lightning by Azula. He also has one on the sole of his left foot, where the lightning left his body.
  • Sealed Good in a Can: Unsealed in the series premiere.
  • Sensitive Guy and Manly Man: The sweet, playful Sensitive Guy to sarcastic, grounded Sokka's Manly Man.
  • Shirtless Scene: Frequently in Season 3. Aang has a perfectly good shirt he could be wearing... he just chooses not to. Because all the fire he has to deal with would burn his clothes off if he did. Clothes just don't play well with fire.
  • Sickeningly Sweethearts: With Katara in The Promise and The Search. All the cuddling and petnames give Sokka 'oogies'.
  • Simple Staff: His Weapon of Choice. When he has to improvise with a spear he even breaks off the head.
  • Single-Target Sexuality: Showed interest in Katara and ONLY Katara from the moment he met her.
  • Skilled, but Naïve: Extremely skilled, master airbender and skilled in the other three bending arts as well, but he's extremely (often willfully) blind to how the world is. He spent most of the last season hemming and hawing over being confronted with the idea that he would have to kill Ozai. Before it was thrown right in his face he never considered that it would take more than just beating the guy in a fight to magically solve every problem in the world.
  • Slept Through the Apocalypse: He entombed himself and Appa in an iceberg and as a result missed The Purge of his people.
    • At one point, he has a nightmare about missing the Fire Nation invasion.
  • Sphere of Power: During the series finale he creates a sphere of air around himself, and supplements it with other elements. Provides the picture for that page, in fact.
  • Super Mode: The Avatar State.
  • Superpower Lottery: Can learn all types of bending, not just his native one. He masters the basics very quickly thanks to his millennia of experience through past lives, and has a defense mechanism that sends him into Super Mode.
  • Super Speed: He can give himself a boost with a tailwind, thanks to his airbending.
  • Survivor Guilt: From the Air Nomad Genocide.
  • Teens Are Short: According to the art book, he's about 4 1/2 feet. For comparison, Katara is not even 5' and she's still about a head taller than Aang.
  • Thou Shalt Not Kill: This becomes a plot point in the finale, where he's torn up by the possibility that he will have to kill Ozai for the good of the world.
  • Took a Level in Badass: When first met, he is a scared boy who, from his perspective, just learned he was to be the Savior of the World and must leave home from the only man he knew as a father. Now the world is in danger and so he shirks his responsibilities. Less than a year later, he is a fully competent Avatar, Master of All the Elements. Even without using the Avatar State, he can hold his own against a super-powered Phoenix King Ozai. When he finally activates the Avatar State, it is a no holds contest.
  • Tranquil Fury: When Aang enters the Avatar State, he seems perfectly serene. Unless he's in a raging fury instead.
  • Turn the Other Cheek: Being a pacifistic monk, he is inclined to do this. Unfortunately, this mindset is what makes learning earthbending so difficult.
  • Underestimating Badassery: He's a 12 year old goofball with the ability to master all four elements and restore balance to the world. Not to mention that if you piss him off enough, he'll enter his Unstoppable Rage superpowered Avatar State.
  • Unstoppable Rage: While in the Avatar State. He's not quite unstoppable, just insanely powerful, and dying in that state would end the Avatar Cycle.
  • Walking Disaster Area: Because of the Fire Nation's Stern Chase.
  • Walking Shirtless Scene: In the later half of Season 3.
  • Warrior Monk: All Airbenders are this.
  • Weapon Twirling: A Justified version, since he uses his staff to create wind attacks (or defenses) this way.
  • Wide-Eyed Idealist: Aang starts off this way. But being shouldered with the weight of the Avatar Spirit, his entire people dying, Appa's kidnapping and the horrors of war quickly got rid of it.
  • Will They or Won't They?: With Katara. They Do.
  • Wise Beyond His Years: Balances this out by being a Wide-Eyed Idealist as well.

    Katara (卡 塔 拉) 
Voiced by: Mae Whitman

"I will never, EVER turn my back on people who need me!"

A compassionate girl who is the last Waterbender of the Southern Water Tribe, Katara has accepted the responsibility of looking after her brother Sokka after their mother died and their father left to fight in the war. Despite her many hardships, she never lost faith that the Avatar would one day return to save the world. After finding Aang in the iceberg, Katara acts as the Team Mom while also being Aang's Waterbending teacher and love interest.
  • Action Girl: Consistently able to prove herself and stand up to the threat the Gaang faces, ultimately managing to defeat Azula in the finale.
  • Adrenaline Makeover: Provides the current page image. Katara begins the series as the Team Mom, dressed practically (she is from the South Pole), but as the series progresses and the seasons/latitude/climates change, she literally lets down her hair, and we get occasional shots of her in underwear or midriff-baring outfits. Her regular Water Tribe outfits (the clothes she wears most often) are still very practical, and she bares a lot more skin in the Fire Nation islands, which are mostly tropical and volcanic.
  • All Girls Want Bad Boys: Subverted. Katara liked Jet for his Robin Hood persona, but was very put off after learning of his "KILL ALL THE FIRE NATION AT ALL COSTS" attitude.
  • Annoying Younger Sibling: She can be this to Sokka, but not without good reason. Sokka admits this in The Search, but says that at least she's not as crazy as Azula.
  • Badass: Extremely skilled waterbender, naturally talented healer, one of the few strong enough to use Bloodbending.
  • Bad Powers, Good People: Bloodbending is a real bad thing but Katara is on the side of the good guys.
  • Bare Your Midriff: Her Fire Nation attire.
  • Bathing Beauty: In the episode The Runaway.
  • Battle Couple: With Aang in the comics that continue on from the series (since they don't hook up until the end).
  • Berserk Button: She takes betrayals really, really badly.
  • Beware the Nice Ones: She's very reasonable and mature, and willing to give just about anybody a chance, but she can be the most ruthless member of the Gaang when she's betrayed or her friends are put in danger.
    • Out of the entire Gaang, she's the only who can really hold a grudge to a point where she just wants to kill the people she hates. You do not want Katara as a nemesis.
  • Blood Magic: During a full moon she can manipulate the water in peoples' blood to turn them into People Puppets.
  • Bonding Over Missing Parents: With Haru and Zuko.
  • Break the Cutie: Both her childhood tragedy and the betrayals of Jet and Zuko... and when Hama forced her to learn the cruel art of bloodbending.
  • Calling the Old Man Out: Does this to her own father, who asks for forgiveness and gets it.
  • Cannot Tell a Joke: She can snark on occasion, but makes a poor replacement for her brother in "Sokka's Master".
  • Character Development: Katara turned from an eternally optimistic and sweet girl into someone much much more pragmatic and hardened by the difficulties of war.
  • Chronic Hero Syndrome: States as much in The Painted Lady:
    "No! I will never, ever turn my back on people who need me... I'm going down to the village. And I'm going to do whatever I can!"
  • Combat Medic: A very capable healer in addition to her combat skills.
  • Combat Tentacles: Used this fighting style with water a few time in Season 3 and in the Season 2 finale. She also taught Aang the "Octopus Form", which is basically a ring of multiple water tentacles situated around the user to allow maximum coverage.
  • Compressed Hair: Nowhere near as bad as some, but she keeps an elbow-length mane in that pigtail. It comes down as part of her Fire Nation disguise.
  • Cool Big Sis: To Toph when she's not trying to be maternal. It worked in "The Tales of Ba Sing Se", but not so much in "The Runaway."
  • Crippling Overspecialization: A bit too reliant on waterbending when it comes to fighting, unlike many of the others who have some level of mundane martial arts skill.
  • Deadpan Snarker: She's normally The Comically Serious, but she's almost as witty as Sokka when she's got a good target (for instance, Sokka).
  • Easily Forgiven: When she gets angry, she tends to be very cruel in her remarks, mocking Toph's blindness and telling Sokka he didn't love their mother as much as she did for not wanting to go on a suicide mission into the heart of the Fire Nation, for instance. Aside from the initial reactions of her target, these instances are never mentioned again and the characters continue on as if it hadn't happened.
  • Fingerless Gloves: Gets a pair in Season 3.
  • Flanderization: A little. Season 3 paints her as The Comically Serious despite the fact that she gets several of the wittiest remarks throughout Seasons 1 and 2. It could be that she's only capable of making fun of Sokka and later Zuko.
    Sokka: How do we put a lid on hot air?
    Katara: If only we knew...
  • Forgiven, but Not Forgotten: Her attitude towards Zuko after she acknowledges his Heel-Face Turn. She later forgives him completely.
  • God Guise: Disguises herself as the Painted Lady, in order to attack a Fire Nation outpost and inspire the locals who used to look to the spirit as a patron and guardian. Though she's eventually exposed, the villagers forgive her.
    • Unusually for this trope, she didn't need to fake any powers and just needed an outfit.
  • Godiva Hair: Has this during her bathing scene in 3x7, "The Runaway", used in conjunction with just staying underwater.
  • Go-Getter Girl: Every once in a while, she can act like this.
  • Good Is Not Nice: In some cases where she was very reluctant to forgive those who betrayed her and would like to violently point out to them, particularly her father and Prince Zuko. There's also the way she rejected the apology of the man who killed her mother.
  • Green-Eyed Monster: A pretty big case in "The Waterbending Scroll", where she gets jealous of Aang learning Waterbending faster than her. It soon causes her to steal the titular scroll of the episode, but it lands her in trouble with Zuko and some pirates.
    • A mild case of this in "The Headband" where gets a little annoyed at a couple of girls flirting with Aang.
  • Healing Hands: She has healing powers. Something to do with chi and the water in the body...let's just say "magic" and leave it at that.
  • The Heart: A medic with Healing Hands and Love Interest of The Hero, she begins as this. Her natural tendency is to help people ("Imprisoned", "The Painted Lady", "Crossroads Of Destiny"), but just like her role as an All-Loving Hero, it's debatable that the role is given to Aang by the end of the series.
  • Identical Granddaughter: A friend of her grandmother's says Katara is her spitting image.
  • If You Ever Do Anything To Hurt Him: Says this to Zuko when he first joins the Gaang.
    "...then you won't have to worry about your 'destiny' anymore, because I'll make sure your destiny ends. Right then and there. Permanently."
  • Instant Expert: Katara goes from being so poor at waterbending that she accidentally freezes her brother to being one of the top notch waterbenders in the world (ahead of fellow Instant Expert Aang) in one season. She did this in under 4 monthsnote , while Waterbending is described as something that can take years to master.
  • It's All About Me: Rarely, but when she gets angry she tends to dip into this. Most notably at the North Pole when she challenged Pakku to a fight after he insulted her.
  • Kid with the Leash: Aang's Avatar State is essentially a natural disaster. But as it retains Aang's heart, she can walk right up to him during one of his panic attacks and administer a Cooldown Hug to shut it down. Notable in that she hates the damn thing, as it's essentially an outpouring of all the pain and loss he's suffered over the course of his life.
  • Letting Her Hair Down: In Season 3, she unbinds her nearly-unnoticeable elbow-length pigtail into an elbow-length mane as part of her Fire Nation disguise. Even after dropping the disguise, she leaves it down.
  • Light Feminine and Dark Feminine: Dark to Yue's light. On the other hand, she's the light to Azula's dark.
  • Linear Warriors, Quadratic Wizards: She's the quadratic wizard, Sokka is the linear warrior. Except Sokka is also The Strategist...
  • Living Emotional Crutch: She is this with Appa for Aang; Katara gives him hope for the future. "The Runaway" has Katara also being this to Sokka, and to an extent, Toph.
  • Long Hair Is Feminine: She's the most girly of Team Avatar and has the longest hair length.
  • Lunacy: Like all waterbenders, her powers are fueled by the moon.
  • Making a Splash / An Ice Person: Waterbender, natch.
  • Meaningful Name: "Katara" is Japanese for "pull" which alludes to her waterbending skills, given that pulling is one of the basic principles of the fighting style.
  • The McCoy: The most willing to go out of her way to help people, even at the expense of the primary mission at hand, contrast to Sokka's more grounded view of the matter.
  • My God, What Have I Done?: In "The Waterbending Scroll", after she yells at Aang for being better at Waterbending, she sees him start to cry and immediately apologizes.
  • Nepotism: Essentially why Pakku eventually agreed to teach her waterbending. She performed admirably after she challenged him to a duel, but Pakku still refused to teach her until he found out her grandmother was Kanna.
  • Oblivious to Love: Aang had a crush on her from the word Go, but she didn't notice it for awhile.
  • Official Couple: With Aang. Though only by the end of the series.
  • The Paragon: She is considered one in giving others hope and inspiration. In one instance, she inspires earthbender prisoners to stand up against their Fire Nation oppressors. In another instance, she helps a fishing village in the fire nation that suffers pollution and abuse from military officers in order to encourage teach them to fend for themselves.
  • Plucky Girl: Oh so much, especially in Season 1.
  • Promotion to Parent: After her mother died, Katara took on this sort of role in looking after her family. It's also gotten to the point where Sokka has trouble remembering his actual mother, since Katara has replaced his mental picture of motherhood.
  • Red Oni, Blue Oni: The blue to Sokka's red in Season 1, Toph's red later on.
  • Rejected Apology: No matter how sorry her mother's killer was, she brutally tells him that she will never forgive him for that, leaving him living with his guilt forever.
  • The Resenter: To Aang's talent in waterbending.
  • Revenge: Wants revenge towards her mother's killer. She gets a chance at it, but decides he's not worth it.
  • Sarashi: Part of her swimwear.
  • She Cleans Up Nicely: Not that she isn't unattractive or not groomed normally but anytime she dresses up (like "City of Walls and Secrets") or even dons a simple fish line necklace, you can expect Love Bubbles and a Luminescent Blush from Aang.
  • She Who Fights Monsters: She almost becomes this when she confronts the man who murdered her mother but restrains herself at the last minute, deciding to leave him to suffer in his own horrible life.
  • Sibling Rivalry: A more normal one with Sokka compared to Zuko and Azula.
  • Sibling Yin-Yang: With Sokka.
  • Sickeningly Sweethearts: With Aang in The Promise and The Search.
  • Single Woman Seeks Good Man: While there was an episode in Season 1 in which Katara was attracted to the thuggish Jet, she quickly realized her mistake at the end of the episode. The rest of the series then proceeds to develop her relationship with Aang. Naturally, they end up together in the end.
  • Sour Supporter: Mid Book 3. She's really not very happy with Zuko when he tries to join the Gaang. Justified by Zuko's past in the Avatar hunting business and his betrayal at the end of Book 2.
  • Stone Wall: Waterbending is mainly a defensive art, so she is mostly this.
  • Sympathy for the Devil: Word of God says in the Series Finale commentary that Katara and Zuko have only pity for Azula upon her defeat, not joy or satisfaction.
  • Team Mom: Acts a nurturing, soothing figure for Team Avatar.
  • Teens Are Short: As indicated by the artbook Katara isn't even 5' tall yet.
  • Teen Genius: When it comes to waterbending, she can master, in a very short time, techniques it takes others decades to learn.
  • To Be a Master: Her goal throughout the first book is to master Waterbending, in which she succeeds.
  • Tomboy and Girly Girl: Girly Girl to Toph's Tomboy. One comic focuses on this, and she shows she is proud to be a girl.
  • Took a Level in Badass: Went from barely competent to top three for best waterbenders in the world.
  • Took a Level in Cynic: Katara spends the first two seasons giving inspirational speeches about hope and love. After Prince Zuko royals betrays them by claiming to be a better person only to let Azula hit Aang with what should have been a fatal shot of lightning, betray his uncle, and rejoin Fire Nation nobility, she is the last to trust him when he claims to have made a Heel-Face Turn for real this time and almost kills the man that killed her mother in cold blood.
  • Took a Level in Jerkass: She becomes hostile towards a recently-reformed Zuko in Season 3 for obvious reasons. Fortunately, she gets over it, eventually subverting this trope.
  • Town Girls: The Femme to Suki's Neither and Toph's Butch.
  • Tragic Keepsake: Her necklace is her only memento of her deceased mother.
  • Tsundere: She acts as a Type B (deredere). Oddly enough she acts like a typical type A to Zuko (hatred followed by friendship) but he's not her love interest. It's downplayed in the third season when her real love interest, Aang, wants to start a relationship.
  • Unstoppable Rage: Just thinking about the man who killed her mother sends her into a very uncharacteristic fury.
  • Violently Protective Girlfriend: If you try to hurt Aang, she'll do whatever it takes to stop you. If she even thinks you might hurt Aang, that's enough to get you a menacing death threat.
  • We Help the Helpless: She stands strong by this belief. She will never leave behind those in need, as shown in The Painted Lady.
  • Wide-Eyed Idealist: Particularly during the first season. She becomes more prone to anger and violence as the series goes on but retains quite a lot of her natural idealism.
  • Will They or Won't They?: With Aang. They Do.
  • You Killed My Mother: To the retired Fire Nation commander that killed her mother ten years previous under the impression that she was a Waterbender. Though she elects not to kill him.
  • You Go Girl: Of the second variety. Sort of. While she lost to Pakku in their duel, she managed to impress him...just not enough to make him change his mind...until he learns that Katara's grandmother is actually his long-lost love.
  • Your Approval Fills Me with Shame: When Hama complimented her use of Bloodbending in "The Puppetmaster".

    Sokka (索卡) 
Voiced by: Jack DeSena

"I'm just a guy with a boomerang... I didn't ask for all this flying, and magic..."

Katara's older brother, Sokka took it upon himself to protect the Southern Water Tribe. As a fairly serious non-bending warrior, Sokka is often irritated by the more mystical and nonsensical aspects of the world of Avatar. Nonetheless, Sokka makes up for it by being the team's "idea guy." And besides, where would the Gaang be without his comic relief and BOOMERANG!?
  • Absurdly Sharp Blade: It's made of some sort of crazy space metal.
  • Adorkable: Sokka, on occasion. His moments of over-enthusiasm are the farthest thing from cool, but still endearing in their way.
  • Adrenaline Makeover: Compare Sokka's first season look to his third season look.
  • Agent Scully: Despite the fact that he lives in a world with Avatars and spirits and magic bending, he still tries to find a scientific explanation for everything.
    • He accepts the bending and the spirits eventually, though he was freaked out when first encountering them. Still, he prefers to find a mundane way to explain happenings without trying to invoke the mystic until its involvement becomes directly evident.
  • Amazon Chaser: Sokka seems attracted to Suki in part because she's such an excellent fighter.
  • Arbitrary Skepticism: Sokka seems to have trouble with this one from time to time. The second season episode "The Swamp" is one good example, in which he refuses to believe that the swamp called forth spirits. When Katara points out that Aang has contacted spirits regularly (and he was once kidnapped by one and stuck in the spirit world), he dismisses it with "That's Avatar stuff; it doesn't count."
    • He later subverts it, though, by thinking up his own insane ideas for what can get in their way (particularly a "giant, exploding Fire Nation spoon" or a city being mysteriously submerged in an ocean of killer shrimp) and admitting "Weird stuff happens to us", just before a drooling and insane-looking man with an ear of corn in his mouth comes by.
  • Badass Normal/Badass Bookworm: A talented and clever swordsman with an knack for ingenuity in both inventions and battle plans.
  • Battle Boomerang: His weapon of choice. He feels the loss deeply when it is lost.
  • Berserk Button: Don't insult or hurt his girlfriends. The Suki one is particularly strong, as he knew Azula was trying to provoke him, and fell for it anyway. Another is his sister; nobody messes with Katara on his watch.
  • Beta Couple: With Suki.
  • Big Brother Instinct: If you harm his sister, he WILL hurt you — even if it was just an accident. Subverted when Aang tried Firebending and accidentally hurt Katara.
    • Don't publicly vilify her, either. Sokka will defend her actions, even if he just spent an entire episode criticizing them.
  • Big Eater: Although the play has exaggerated everyone's traits, Sokka does seem to like food more than the other main characters, as seen when he couldn't go a moment without thinking about food.
  • Black Swords Are Better: His space sword.
  • Body Guard Crush: He had feelings for Yue even before he was assigned the task of protecting her.
  • Breakout Character: Was originally going to have a smaller role, but he's just so darn awesome they had to keep him in.
  • Butt Monkey: If something unpleasant happens to anyone, odds are it's happening to Sokka. Also, his first girlfriend turned into the moon, but that particular instance makes him more of The Woobie.
    Zuko: That's rough, buddy.
  • The Call Put Me On Hold: The primary reason why he Took a Level in Badass.
  • Can't Catch Up: In terms of pure combat, he is this and he is quite aware of it. However, he’s also essentially the Captain America of Avatar: his battle plans are actually the only thing in the world more dangerous than the Avatar State, so it pretty much evens out.
  • Carry a Big Stick: One of his main weapons is a club until he replaces it with a sword.
  • Character Development: In the beginning, he had shades of cultural Stay in the Kitchen mentality, up until he challenges Suki to a fight in fact. From then on, he completely abandons this way of thinking very quickly and has a 180 in terms of mentality, as he is possibly not only Toph’s biggest fan when she invented Metalbending and enjoys her Boisterous Bruiser personality, but he is also quite the Amazon Chaser in his relationship with Suki and does not treat the Badass females in the series any different than the Badass males.
    • Sokka also developed from his original comic relief role, and overcame his insecurities to become a Badass Normal and tactician.
  • The Chew Toy: Is most frequently the target of Amusing Injuries.
  • Chick Magnet: Suki, Yue, Ty Lee, Toph, and an entire class of poetry students all want a piece of him. Biggest pimp in the series.
  • Cock Fight: With Hahn, Princess Yue's betrothed who she doesn't care for.
  • Combat Pragmatist: Has no problem attacking opponents from behind, or doing whatever else it takes to gain an advantage.
  • Companion Cube: His boomerang and later his sword, though moreso the former than the latter.
  • The Complainer Is Always Wrong: Averted. Sokka complains about everything. He's right about half the time, and most of those times, it's on matters of vital importance.
  • Cool Helmet: For the invasion he has a very badass wolf shaped helmet.
  • Cool Sword: After learning swordsmanship he forges his own sword out of a fallen meteor.
  • Deadpan Snarker: Probably the biggest one in the series.
  • Defrosting Ice King: Sokka is initially overly-sarcastic and cynical, but eventually becomes a warmer character and more open-minded to the supernatural.
  • Did You Just Punch Out Cthulhu?: "That's called Sokka Style! Learn it!"
    • He's also responsible for killing Combustion Man.
  • The Engineer: In Book 3, Sokka becomes quite knowledgeable in this area, which allowed him to create Hi "Meteor Sword".
  • Failure Knight: His inability to protect Yue continued to haunt him throughout the series.
  • Fingerless Gloves: Wears a blue pair throughout the entire series.
  • Flat Earth Atheist: In "The Swamp", he refuses to believe there might be a mystical explanation to the visions, despite all he's been through with Aang.
    Sokka: That's Avatar stuff. It doesn't count.
  • Genius Ditz: He's one of the goofiest characters, but when he does engage his brain the plans that fall out of it are usually epic.
  • Genre Savvy:
    • "I'm just saying — weird stuff happens to us." (Two seconds later, a guy with a whole cob of corn sticking out of his mouth sits down between him and Toph). Also, "What if I fall asleep and something happens... and something ALWAYS happens!"
    • He was also very quick to deduce that Jet had been brainwashed.
    • Once, while waking up: "What happened? Did we get captured again?"
  • Good Old Fisticuffs: When he does fight, he usually forgoes the fancy stuff. For instance, after an owl spirit brags about how he's studied every style of Waterbending, Sokka responds by bashing his face in with a book.
  • Guile Hero: He's very good at reading people, which he's used to the Gaang's advantage more than once. For example, he outs Aang as the Avatar in "The Waterbending Scroll" in order to play to the greed of the group of pirates who had them captured and uses the ensuing scuffle with Zuko's soldiers as a get-away plan.
  • Heroes Prefer Swords: Played with. He's a hero who uses a sword, but he's not the hero.
  • He's a Friend: Sokka needs to do this for Zuko. Twice.
  • I Can't Believe a Guy Like You Would Notice Me: Gender-flipped version towards Princess Yue.
  • Iconic Item: His boomerang.
  • I Just Want to Be Special: Results in Sokka taking up swordsmanship.
  • I Let Gwen Stacy Die: To Princess Yue.
  • Important Haircut: Grows his hair out in Season 3. Seems to be a trend with the Avatar boys, isn't it? Then he gets back his Season 1 haircut in the end.
  • Improbable Aiming Skills: While rarely highlighted, it should be noted that Sokka always hits his target when he throws his boomerang.
  • Improv Fu: A Badass Normal warrior in a group where all the other member have Elemental Powers, he is the one who frequently comes up with strategies and plans, including examples like create bombs to try to simulate fire control, spreading perfume to confuse a creature with super smelling senses, offensive use of stink bombs, discovering a moment where the fire nation would lose their powers and plant an invasion on that day, and taking over a fire nation blimp and use it as a projectile to destroy other blimps... just to name a few. His ability to improvise plans was part of the reason the master Piandao accepted him as his student.
  • Instant Expert: Became a skilled swordsman in a matter of days/weeks and was able to forge his own sword despite never having even hinted at knowing anything about swordsmithing.
  • Inverse Law of Utility and Lethality: When he was just using a war club he got several shots in on the occasional Villain of the Week. Once he got his sword his usefulness in combat dropped to approximately zip. Made up for it with his tactical skills though.
  • It's All My Fault: He blames himself for letting Yue die, despite her willingness to give her life to save the Moon Spirit. His guilt causes him to be very overprotective of Suki in the second season.
    • His emotions caused the Gaang to miss their opportunity to confront Ozai during the Day of the Black Sun. It also results in most of the rebels being imprisoned by the Fire Nation.
  • Jerkass Has a Point: At times; his initial distrust of Jet was partly motivated by a hint of jealousy at his Badass Normal qualities, but he turns out to be right that Jet is using questionable tactics.
  • Jerk with a Heart of Gold: He's sarcastic, pragmatic when it comes to helping strangers, and can be an Insufferable Genius. He's also fiercely loyal and protective to his friends.
  • Knight in Sour Armor: Sokka is typically the most resistant when it comes to helping every Character of the Week with their problems, as he views it as a distraction from their main mission. He's also the most cynical in a group of idealists.
  • Large Ham: While posing as a Fire Nation citizen named Wang Fire.
  • The Leader: Of Team Avatar for the most part, a rare case where the position is held by The Smart Guy instead of The Hero.
  • Linear Warriors, Quadratic Wizards: He's the linear warrior, Katara is the quadratic wizard. Except he's also The Strategist...
  • Love at First Sight: Towards Princess Yue.
  • Machete Mayhem: Although he does not use it in combat often.
  • Moment Killer: Butts in on Aang and Katara more than once.
  • Mr. Fanservice: Like Zuko, both in and out of universe, but on a smaller scale.
  • My God, What Have I Done?: Though he doesn't say it in "Bato Of The Water Tribe", but when he hears Bato tell about how he had been left behind due to being injured, he remembers being left behind too. And after how he yelled at Aang for hiding his father's map, he was probably thinking this.
  • Noble Bigot: Sokka is a bit sexist for the first few episodes, believing that women should Stay in the Kitchen and out of the fighting. After getting to know a group of female warriors firsthand and realizing their fighting capabilities, he realizes that his views were incorrect and learns to respect women and girls. After that it's gone.
  • Noodle Incident: Apparently, he had once gotten a fish hook stuck in his thumb. So he tries to get that out...with another fish hook.
  • Non Sequitur: Expect Sokka's dialogue to consist primarily of this whenever he's sick or under the influence of something (i.e. cactus juice).
  • Over Shadowed By Awesome: The realization that he is this leads to Sokka taking a level in badass.
  • Properly Paranoid: Doubles with The Complainer Is Always Wrong. His suspicions of Jet and Hama are proven right.
  • Real Men Eat Meat: He even labels himself "the meat and sarcasm guy" in the episode "Bitter Work".
  • Real Men Wear Pink: Sokka is strong warrior, likes to eat meat, and has a way with the ladies, however he enjoys softer things like poetry and shopping. Case in point, he's once was happy that his bag he bought matches with a belt Aang won.
  • "The Reason You Suck" Speech: Gives this to the villagers in "The Painted Lady". When they decry Katara from impersonating the Painted Lady, he snaps at them, saying that she saved them and they should be grateful.
  • Red Oni, Blue Oni: The insensitive, blunt red to Katara's soothing, thoughtful blue.
  • Religious Russian Roulette: He bargains with the powers that be to give up meat and sarcasm in exchange for getting him out of a hole.
  • Retail Therapy: In the episode "Sokka's Master", Sokka feels depressingly disengaged from the action because of his inability to bend like the rest of the Gaang. He copes with this by shopping!
  • Sarcastic Devotee: Primarily in Season 1 and somewhat in Season 2.
    Sokka: If I can just get out of this situation alive, I'll give up meat... and sarcasm. Okay? Ow! That's all I got. That's pretty much my whole identity: Sokka, the meat and sarcasm guy. But I'm willing to be Sokka, the veggies and straight-talk fellow. Deal?
  • Sensitive Guy and Manly Man:
    • The sarcastic, grounded Manly Man to Aang's sweet, playful Sensitive Guy.
    • But is the joking, romantic Sensitive Guy himself to Zuko's tough, no-nonsense Manly Man.
  • Shipper on Deck: He subtly shipped Aang and Katara.
  • Shopping Montage: At a weapons store, but still has the demeanor of a teenaged girl with daddy's credit card.
  • Sibling Yin-Yang: The Spock to Katara's The McCoy. A non-bender while Katara's a waterbender.
  • Small Name, Big Ego: Beginning of Season 1 only, and only shades of it and he's quickly humbled. And then he started and proceeded to take badass levels.
  • The Smart Guy: Whenever things can't be handled with brute force of either bending or personality, he's in charge.
    Sokka: Why are you all looking at me?
    Aang: You're the idea guy.
    Sokka: So I'm the only one who can ever come up with a plan? That's a lot of pressure.
  • The Spock: To Aang's Kirk and Katara's McCoy. Sokka is the most grounded, and is reluctant in helping others on his journey, not out of cowardice, but logic and keeping a low profile.
  • Star-Crossed Lovers: With Princess Yue.
  • The Strategist: His main role is to think up strategies to defeat the enemies. This possibly gives him the highest kill count in the series when one of his plans takes out an entire airship fleet in the Grand Finale. Aang's Koizilla rampage might match it, but Sokka competes with nothing but brains. Airship slice!
  • Straw Vulcan: When they're trying to help people he's cast in this light, but subverted in "The Fortuneteller"
  • Team Dad: Despite being the Plucky Comic Relief, Sokka functions as this in Katara-centric episodes. Normally, Aang is the one wanting to pursue a Side Quest and Katara is trying to keep them on track. When it's her turn, Sokka turns into the Straight Man.
    • He also plays the role more seriously in the third season until Zuko joins.
  • The Team Normal: The only non-bender on the Team Avatar until Suki joins the team. Lampshaded in Book 3's fourth episode.
  • Teen Genius: He's only 15, and is already an expert tactician.
  • Terrible Artist: His drawings are so terrible that people end up Playing Pictionary.
  • Throwing Your Sword Always Works: In the finale, he loses his sword for good when he throws it at a catwalk on a Fire Nation airship and manages to slice clean through it. What kind of rock was that meteorite made of?
  • Throw the Book at Them: "That's Sokka style! Learn it!"
  • Thunderbolt Iron: His Cool Sword, which he forged himself out of a meteor, is made of this.
  • Took a Level in Badass: Becomes an keen strategist and expert sworsdmanship by the end of the series.
  • Took A Level In Idealism: Team Cynic Sokka for a short while after the Gaang finally get Appa back because he feels like their life is finally looking up, and he actually agrees with Aang's plan to talk to the earth king. Naturally this gets lampshaded by the rest of the cast and the episode ends on an ominous note.
  • Took a Level in Jerkass: Temporarily in "Bato Of The Water Tribe". Fortunately, he comes out of it. However, part of this is because he finds out that Aang was hiding his father's map, so in this case its a harsher What the Hell, Hero? moment from him to Aang that lasted only one episode, fortunately.
  • Took a Level in Kindness: Sokka still keeps his sarcastic tendencies, but he really changes a lot by the series finale. He lost all of his sexist beliefs, grew to love Aang over time (think back to their first encounter), and was just generally more nicer.
  • Vocal Evolution: In the opposite direction of Katara above. Even his voice acting starts out deeper and more mature, until roughly about "The Kyoshi Warriors".
  • "Well Done, Son!" Guy: Fortunately, his father is already very proud of him and he just needed to hear it.
  • Wrong Genre Savvy: Occasionally sounds like he's trying to fast talk the DM.
    Sokka: Suki! You know about sea monsters you talk to it!
    Suki: Just because I live by the Unagi doesn't make me an expert!
    Sokka: [picks up Momo] Oh great sea serpent, please accept this humble and tasty offering!

    Toph Beifong (北方 拓芙) 
Voiced by: Jessie Flower

"I love fighting. I love being an Earthbender. And I'm really, really good at it."

As a child, Toph was thought of as frail due to her blindness and was kept from the outside world by her overprotective rich father. Toph found an outlet by becoming an Earthbending master, even learning to "see" by sensing vibrations in the Earth. Because of this, she was selected to be Aang's Earthbending teacher. Though she has a bit of an attitude problem out of a desire to prove her independence, she makes up for it with her blunt insight and all-around Badassery. Also the first Metalbender in history, which she's rightfully proud of. Was originally written as a boy in the early planning stages.
  • Achilles' Heel: She's very reliant on her "tremor sense" to function. Unfortunately, it isn't foolproof, and has quite a few holes in it. First, she can't sense anything in water or the air. Second, standing on anything other then solid earth will affect her "vision," making her weaker or helpless depending on circumstances. When she stands on wood, she had to hold Aang's arm while walking. Finally, taking out her footing or injuring her feet will leave her truly blind until she recovers.
  • Action Girl: A master at Earthbending to the point of discovering Metalbending and an overall competent fighter.
  • Affirmative Action Girl: The second girl in the second season.
  • Arrogant Kung Fu Chick
  • Badass: She is twelve, tiny, blind and one of the most powerful earthbenders of all time.
  • Badass Adorable: Just a little girl (though you wouldn't know it from the way she acts) but it's a tossup for strongest earthbender in the series between her and Bumi.
  • Badass Boast: After discovering Metalbending:
    Toph: I am the greatest Earthbender IN THE WORLD!
  • Badass Teacher: She teaches Aang Earthbending.
  • Badbutt: A tiny blind girl who acts like a pro wrestler within the bounds of a kid's show. Director commentary mentions it was hilarious to watch Jessie Flower, an adorable, angel-faced little girl, spout wrestler trash talk during recordings.
  • The Big Gal: Not physically, but by personality and by her elemental powers.
    • Lampshaded in "The Ember Island Players" when an actual big guy plays her in the play about written about the Gaang's adventures.
  • Blinding Bangs: In the Chibi Avatar shorts and some of the comics. Though, they can't actually make her more blind...
  • Blind Mistake: Makes one in the episode Lake Laogai. "You think I can't put up posters on my own?" puts one up with the wrong side facing out "It's upside down isn't it."
  • Blind Weaponmaster/Handicapped Badass: Provided she's fighting on top of earth or metal, she probably has better vision than most seeing people.
  • Blood Knight: She loves fighting.
  • Blue Blood: The Beifongs are a well-known family, complete with a family crest. Toph is usually not one to flaunt it, but her aristocratic background has come in useful in a few occasions.
  • Boisterous Bruiser: "All right! Let's break some rules!" SMASH!
  • Bokukko: Again, in the Japanese Dub.
  • Child Prodigy: One of the youngest benders we see, yet she is already one of the most powerful non-Avatar Earthbenders. Also invented Metalbending on the fly while captured, which was believed to be an impossible skill. And by the finale she was able to Sandbend, despite saying that she hated sand in Season 2.
  • Cool Crown: By "The Promise" she's switched out her headhand for a green tiara; reflecting her new position as head of the Beifong Metalbending Academy.
  • Cute Bruiser: The shortest of all of Team Avatar, she arguably manages to dole out the most whoopass of all of them.
  • Deadpan Snarker: Her defining trait, second only to her sheer badassery.
  • Disability Superpower: Although blindness isn't a requisite for an Earthbender to use her method of "seeing", it did lead her to focus her earth senses to an unprecedented degree, allowing her to perceive things approaching or beneath her in great detail and leading in turn to her invention of Metalbending.
  • Disabled Snarker: Mostly at Sokka's expense.
  • Dishing Out Dirt: Like every Earthbender.
  • Does Not Like Shoes: Justified in that because she's blind, her bare feet are her strongest connection to the world. Anything that's not solid ground (or even moderate bandaging) dampens her "vision".
  • Drill Sergeant Nasty: Definitely had shades of this during Aang's earthbending training.
  • Early-Bird Cameo: First appeared in a vision Aang had, which led to him choosing her as his teacher.
  • Eerie Pale-Skinned Brunette: She's right on the border between this and Raven Hair, Ivory Skin.
  • Evil Laugh: Now and then, especially as Melon Lord.
  • Extra Ore Dinary: Invented Metalbending. On the fly too!
  • The Face: The youngest and yet the one with the most social savvy. Technically, being the Avatar, it should be Aang but Toph is usually the one doing the talking.
  • Foil: To Mai, in a way. Both were raised by very fancy families that suppressed them, Toph's parents overprotecting her because of her blindness and Mai's parents keeping her well-behaved so she didn't jeopardise her dad's political career. Toph responded by defying her parents, acting out and really enjoying her earthbending, whereas Mai obeyed them, becoming very insular and apathetic to almost everything.
    • In The Rift, she's contrasted with Aang. Their upbringings are quite different, as Monk Gyatso believed in letting Aang be a kid, while Toph's parents forced her to learn tradition and propriety. As a result, Toph wonders if Aang is trying to hold onto his past, while Aang wonders if Toph is trying too hard to run away from her past.
  • Friendless Background: Due to being sheltered from the outside world by her parents, she'd never made a friend before meeting the Gaang. Her integration with the team was integral to her character development. The only friends she had were badgermoles.
  • The Gadfly: Likes to use her blindness to mess with the rest of the Gaang, such as saying that Sokka's poorly drawn picture of Appa looks just like him, or shouting that she's spotted Wan Shi Tong's Library while the Gaang is flying on Appa's back.
    Toph: There it is!
    [everyone scans in the direction she's pointing, and one by one, silently look back to Toph]
    Toph: ... is what it'll sound like when one of you finds it.
    [Toph puts on a big, dopey grin and waves one of her hands back and forth over her eyes]
  • Girl of My Dreams: A non-romantic example. Aang sees Toph in a vision before ever having met her. When they do run into her a short time later, Aang is positively convinced the she, and no-one else, is destined to be his Earthbending teacher.
  • Good Is Not Nice: May be just as heroic, brave and self-sacrificing as any other member of the Gaang, still is a bit of a jerk who rarely opens up to anybody.
  • Handicapped Badass: She's blind but can "see" by sensing vibrations with her feet.
  • Hot-Blooded: There's a reason why the Ember Island Players chose to portray her the way they did.
    "I am not Toph! I am MELON LORD! MUAHAHAHA!"
  • Inferiority Superiority Complex: A mild case, and it's kept in the background for the most part. It's most evident during "Tales Of Ba Sing Se" and whenever her Achilles' Heel is hit.
  • Intergenerational Friendship: With Iroh, but hey, it's Iroh.
  • Jerk with a Heart of Gold: Can be very rude at times, to cope with her blindness.
  • The Lad-ette: The musclebound, belching, spitting hulk that was in the play near the end of the story? That's Toph on the inside.
  • Little Miss Badass: She's only twelve, but she's one of the most badass characters in the entire series.
  • Little Miss Con Artist: In "The Runaway".
  • Living Lie Detector: Through her 'vibration sense', although some characters do get away with lying on some occasions.
    • More specifically, she seems unable to detect the falsehoods of the psychopathic or pathological liars, who can say the most ludicrous or subtle lie without it having any kind of effect on their physiology for her to pick up on at all like Azula
  • Lonely Rich Kid: A fact that she dealt with by joining an underground fighting tournament and mopping the floor with anyone who challenged her.
  • Masculine Girl, Feminine Boy: The tomboyish, blunt Masculine Girl to Aang's softhearted, kind Feminine Boy.
  • Meaningful Name: Played with. In "The Serpent's Pass", the name on her passport reads 拓芙 "supported lotus", which hardly describes Toph herself, but matches her parents' view of her being delicate and helpless. Averted in "The Tales of Ba Sing Se" where the spelling of her name temporarily changed to 托夫 "entrusted man", before going back to 拓芙 in The Earth King.
  • Mud Wrestling: She partakes in this with Katara in "The Runaway".
  • Never Learned to Read: Justified by the fact that she's blind in a world without Braille.
  • The Nicknamer: Calls Aang "Twinkle Toes".
  • No Hero to His Valet: One of Toph's defining characteristics is that she doesn't give Aang special treatment even though he's the Avatar. He may be the student, but she treats him like an equal and friend, to the point where she never fails to vocally criticize Aang to his face when she thinks it's needed.
  • Not Hyperbole: When she says that she is the greatest earthbender in the world, you better believe she can back that claim up. This is the girl who duelled King Bumi, who literally had a hundred years of experience on her, and she fought him to a draw! At age 12! Even earlier, she figured out how to subvert a Weaksauce Weakness of Earthbending by figuring out Metalbending, which none in history had done before. In The Legend of Korra, this claim still applies.
  • The Pig Pen: A mild case. Despite eschewing most sorts of hygiene, especially where her feet are concerned, she doesn't look it unless attention is drawn to it. She mentions that she picks her nose a lot.
  • Pint-Sized Powerhouse: This girl is absolutely tiny being a little over 4 feet tall, but her only non-Avatar rival in Earthbending is King Bumi.
  • Power Levels: Mentioned in an interview. According to Word of God, she's the strongest bender in the Gaang (though this obviously doesn't count Aang in the Avatar State).
  • Rebellious Princess: Not actually royalty but close enough.
  • Red Oni, Blue Oni: The poor hygiene, blunt red to Katara's demure, caring blue.
  • Sadistic Choice: Was forced to choose between saving Appa from Sandbenders or saving the rest of the Gaang from a building that was being pulled into the Spirit World. She tried to Take a Third Option, but her Achilles' Heel was active at the time.
  • Screw the Rules, I Have Money!: As a member of a powerful merchant family, she flashes her gold-bordered passport and makes up something about "valets" and a "seeing-eye lemur" to get entry passes to Ba Sing Se for herself and the rest of the Gaang from a humorless border official. Unfortunately it doesn't work as well when she later tries to bluff her way into the Earth King's party without invitations.
  • She Cleans Up Nicely: Almost immediately we see the rough wrestler become a well dressed lady in her intro.
  • Sheltered Aristocrat: She was raised to be this due to her blindness, but over the years she became much less sheltered thanks to figuring out how to leave the grounds in secret and learning how to earthbend.
  • Sour Supporter: Sometimes.
  • Static Character: Compared to the other mains, Toph doesn't get a lot of Character Development.
    • Lampshaded in the time Aang goes missing days before Sozin's Comet arrive. When Sokka proposes to split up into groups to find him, Toph offers to go with Zuko, declaring that Aang, Katara and Sokka got to have a Character Development adventure with him note , and now its her turn. We see her trying to talk to him about her mother, but he isn't much interested so she drops it, and no such development is had.
    • Something the sequel comics caught unto and doing some much needed development. She learns some humility while teaching Metalbending and her Ship Tease with Sato gives some insight to her interpersonal skills. Probably done so the Toph from the Legend of Korra can be seen to develop.
  • Street Smart: Part of why she's the Team Face: she knows how to take advantage of street situations, such as in "The Runaway." And it's more than just the street. At the custom official and for the Earth King's party she was the one doing the talking.
  • Tiny Tyrannical Girl: She stated that she likes bossing people around.
  • Tomboy and Girly Girl: The rough-and-tumble Tomboy who willingly chooses to be dirty to Katara's demure Girly Girl who does yoga.
  • Tomboy with a Girly Streak: She's an ass-kicking Action Girl who doesn't take crap from anybody, but she does know high society manners and actually enjoys her spa day with Katara in "Tales of Ba Sing Se".
  • Took a Level in Badass: Toph was already a Master Earthbender when the Gaang found her. She could take on most any Earthbender, save Bumi, and win easily. How does she become even more badass? By developing Metalbending, something no one in the history of the world had done before.
  • Tsundere: She shows affection for someone by punching their arm. She's usually at her softest around Sokka but only at certain times, like she missed him but won't admit it.
  • Waif-Fu: A small, blind, 12 year old girl who's also the most powerful earthbender in the entire series.
  • "Well Done, Daughter" Gal: Toph has a case of this, though unlike Zuko, it's more of trying to get her father to accept her for who she is opposed to trying to please him.
  • Wham Line: Does this with a single word in The Rift when she sees one of the factory's owners.
    Toph: Father.
  • The Worf Effect: Her tremorsense isn't limited to what's in front of her, goes right through cover, and has a range of over a hundred meters, so as long as she's part of the Gaang, no-one can sneak up on them. They wrote around this for twenty-six episodes, but the instant she gets her feet burnt, Combustion Man shows up and starts blowing everything to rubble.
  • You Called Me X, It Must Be Serious: In more serious moments, she refrains from using nicknames.
  • You Know I'm Blind, Right?: The rest of the Gaang (especially Sokka) tends to forget about her disability, leading to many of Toph's great one-liners. note 
    Sokka: It's so dark in here, I can't see a thing!
    Toph: Oh no, what a nightmare!
    • Subverted in the finale when Sokka, Toph and Suki take over a Fire Nation airship:
      Toph: That's a great idea, let the blind girl steer the giant airship.
      Sokka: I was talking to Suki.
      Toph: That... would make a lot more sense.
    • In one episode it happens twice:
      Sokka: Toph, when I was in town, I found something that you're not gonna like. [holds up wanted poster for Toph]
      Toph: Well it sounds like a sheet of paper, but I'm guessing you're referring to what's on the sheet of paper.


      Katara: What's this? [holds up the same poster]
      Toph: I don't know! I mean seriously, what's with you people? I'm blind!

    Suki (蘇琪) 
Voiced by: Jennie Kwan

"I am a warrior, but I'm a girl, too."

Leader of Kyoshi Warriors, Suki served as an early mentor and love interest for Sokka. Although she's dedicated to her job, she does have a soft side that comes out when Sokka's around. After the Yue incident, Sokka became a bit overprotective of her even though she's probably more capable than he is. And for good reason — after running afoul of Azula, she was presumed dead for quite some time. Fortunately, she was alive and became a permanent member of the group just in time for the final showdown.
  • Action Girl: Though easily the least effective one in the series.
  • Affirmative Action Girl: In Season 3, giving Team Avatar an equal ratio of females and males.
  • Amazon Brigade: The Kyoshi Warriors.
  • Ascended Extra: A minor character in Book 1, her prominence gradually increases before she finally becomes a main character in Book 3.
  • Badass Normal: To the point of Charles Atlas Superpower.
  • Bare Your Midriff: Her Book 3 normal clothes.
  • Beta Couple: With Sokka.
  • Bodyguard Crush: Implied towards Zuko in the comics.
  • Breakout Character: Suki was intended as a one-off character for Sokka's character development, but she was such a popular character that she became an Ascended Extra and even got a Relationship Upgrade with Sokka. And then she became a full blown Eleventh Hour Ranger, actually joining the team on a permanent basis during the second half of Season 3.
  • Combat Hand Fan: While serving as a Kyoshi Warrior, her weapon of choice.
  • Cool Mask: Of the "Cool Face Paint" variety. The paint conceals her identity well enough that Sokka didn't recognize her when he met her without it.
  • Eleventh Hour Ranger: She joins the Gaang two episodes before the four-part Grand Finale.
  • Girl of the Week: She was originally intended to be this, but was brought back and made a permanent love interest due to fandom demand.
  • Kicking Ass in All Her Finery: The Kyoshi Warriors, just like their namesake.
  • Lady of War: In her Kyoshi Warrior uniform.
  • Le Parkour: In "The Boiling Rock," while Zuko and Sokka are trying to think up a plan, she climbs three stories and kicks all kinds of ass while doing so, and does it all in the span of about two minutes. Three minutes, tops.
  • Meaningful Name: "Suki" can mean "beloved" in Japanese and is an expression of love. She's introduced primarily as a love interest.
  • Ninja: "I am an elite warrior who has trained for many years in the art of stealth!"
  • Old Shame: In-universe. Apparently she used to date Foamy Mouth Guy.
  • Plucky Girl: She leaves Kyoshi Island to help out with the war and manages to hold up pretty well after being captured and imprisoned.
  • Pride: It's subtle, but she doesn't respond well to having her failures pointed out. When Sokka insists she admit he beat her in a sparring session, Suki forcibly bends his finger backwards and insists it was a lucky shot. After Suki mocks Team Avatar's win/loss record and Sokka responds by pointing out Azula took her captive, she flatly asks him if he's trying to get on her bad side.
  • Red-Headed Hero: Alongside with Smellerbee, she is one of the only two characters from the original series to have red hair. Technically, her hair is more auburn.
  • Second Love: Admittedly she met Sokka first, but she was the second girl he fell in love with. Might be a case of First Girl Wins.
  • Sexy Backless Outfit: Her Book 3 clothes.
  • Shameful Strip: First you see Suki fight a losing battle against Azula and her crew, next you see Azula infiltrate Ba Sing Se wearing Suki's uniform. It's fairly obvious how that happened.
  • She's Back: Officially joined the Gaang towards the end of the series.
  • Single Woman Seeks Good Man: Suki starts to show affection for Sokka after he humbles himself and asks her to teach him the Kyoshi fighting style (even agreeing to wear a dress) and apologizes for being rude to her and the other warriors.
  • Static Character:
    Suki: Yeah! Or how about king of the... guys who don't win?
    Toph: Leave the nicknames to us, honey.
  • Those Two Girls: With Ty Lee ever since Suki took her under her wing.
  • Took a Level in Badass: Improved a lot from her debut is Season 1 and being captured in Season 2 to going blow-for-blow with Ty Lee in Season 3.
    • Well, she wasn't exactly a pushover in her debut, but getting curb stomped by Azula and her mooks hurt her credibility before she came back swinging in Season 3.
  • Town Girls: The Neither to Katara's Femme and Toph's Butch.
  • Unwitting Instigator of Doom: In The Promise, tells Mai about her concerns about Zuko, leading Mai to leave Zuko. This drives Zuko further into despair and worsens the overall situation.
  • What Happened to the Mouse?: Is the only member of Team Avatar whom we get no mention of or see, either physically or in flashback form, in Legend Of Korra leaving her fate after the end of the series unknown.

    Prince Zuko (祖寇) 


Aang's pet flying bison as well as his lifelong friend and companion who was sealed in the iceberg with him when he ran away. Acts as the group's main form of transportation.
  • Expy: Presumably of the Homage sort. With the Animesque stylings, Appa is very similar to some sort of Cat Bus from the works of Studio Ghibli (more specifically, of Hayao Miyazaki).
  • Gentle Giant: He really quite a soft-hearted lug when it comes down to it.
  • Giant Flyer: Uses Airbending to propel himself through the sky.
  • Horse of a Different Color: The team's transportation.
  • Last of His Kind: He's the only sky bison seen throughout the entire series and is assumed to be such. Ultimately subverted in The Legend of Korra, as other sky bison herds were discovered (or preserved by dissident Fire Sages).
  • Living Emotional Crutch: Along with Katara, he is this to Aang; Appa is Aang's last connection to the Air Nomads, and his kidnapping took a drastic toll on Aang's spirit.
  • Mix-and-Match Critters: Originally a bison mixed with a manatee, although the bison part mostly took over in development.
    • Possibly unintended, but its hard to ignore beaver parallels with the way he uses his tail.
  • Multi-Armed and Dangerous: A sleep deprived Aang hallucinates him as a Samurai with six swords fighting Momo.
  • Non-Human Sidekick: He's Aang's spirit companion.
  • Undying Loyalty: To Aang.
  • Why Did It Have to Be Snakes?: Appa's a claustrophobe, which appears to be a natural trait of his species. He later develops a fear of fire after a stay in an abusive Fire Nation circus.


A flying lemur found in the ruins of the Southern Air Temple, Momo is Aang's other pet he picked up after being released from the iceberg. A close friend of Appa, he's just around for the comic relief.