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Characters: Avatar: The Last Airbender: Team Avatar
This is Team Avatar or, going by the Fan Nickname
, the Gaang. For their older selves in The Legend of Korra
, see that character page.
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- Avengers Assemble: Sokka spoofs this in the finale, after he says "Team Avatar is Back!" This is followed by the camera panning on each member and Sokka calling out their respective elements as each member is shown.
- Fighter, Mage, Thief: Sokka is the Fighter, Katara is the Mage, Aang starts off as the thief but later becomes a Lightning Bruiser
- Freudian Trio: Katara is Id, being overly emotional with a tendency towards over-reaction, Sokka is Superego, being generally focused on more logical and practical courses of action, while Aang as the Ego is somewhere in the middle, trying to balance the two extremes. The Great Divide episode is almost dedicated to this trope.
- La Résistance: The whole premise of their existence.
- Multinational Team: The only complete multinational team in the series as Aang is the last Airbender.
- Power Trio: The original three members, Aang, Katara, and Sokka.
- The Team: Goes through several iterations. At the end it was roughly a Five-Man Band with two girls and The Smart Guy as The Leader instead of The Hero.
- ¡Three Amigos!: Aang as The Hero, Sokka same gender, Katara opposite gender
- Token Trio: From a Water Tribe perspective, Sokka is majority male, Katara is majority female, Aang is minority male.
- True Companions: By the four-part series finale, they each consider one another like family.
Zach Tyler Eisen
"There's just too many of them. I can't fight them all... I'm just one kid."
The twelve-year-old (well, technically a hundred-and-twelve-year old
) plucky Airbending
boy destined to save the world. When he learned of his status as the Avatar
, followed by the monks trying to take him from his teacher/father figure, he couldn't handle the pressure and ran away from home. When he was caught in a storm, he defensively used his powers to seal himself in an iceberg, which protected him for a century while the other Air Nomads were exterminated by the Fire Nation in an effort to kill him. After being freed from the iceberg by Katara and Sokka, he now must face his destiny by mastering all four elements and defeating Fire Lord Ozai
to restore balance to the world.
- Nice Hat: He has a few that he wears over the course of the series, mostly when he needs to hide his arrow.
- Offhand Backhand: Aang does this to a rock while riding Appa and again to Sokka with earthbending while blindfolded.
- Official Couple: With Katara.
- Older Than He Looks: Due to being frozen for a hundred years he's actually 112.
- One-Man Army: He's the Avatar after all.
- The Only One Allowed to Defeat You: Aang is the only one who can fight Ozai, though not for the usual reasons for this trope. Simply having just anyone defeat Ozai doesn't guarantee an end to the war, because it would result in even more war and conflict. Since Aang is The Chosen One, defeating Ozai would be an act of divine providence and a signal that he was in the right.
- Parental Abandonment: A weird case, as his parents are never seen, nor even mentioned. It's like he was born out of thin air.
- Physical God: By himself he's just a God in Human Form, but if you manage to push him into the Avatar State, you've lost the fight, if not your life. Only Azula has managed to beat him while he's in it, and that's only because she sneak-attacked him in the back while he was transforming. The most generous way to describe his final fight in the Grand Finale would be as a Curb-Stomp Battle.
- Pint-Sized Powerhouse: Notes in the art book indicate that Aang is only 4 and a half feet tall, but he is still one of the most powerful benders alive.
- Playing with Fire: Once he learned how to use firebending. He was initially reluctant to learn this at first, thinking of fire as evil, but he was eventually able to learn a different form of firebending that focuses on life.
- The Pollyanna: Usually remains cheery and upbeat in spite of the Crapsack World he lives in.
- Power Floats: When he enters the Avatar State.
- Power Glows: When he enters the Avatar State.
- Power Strain Blackout: At first, activating the Avatar state left him weak and visibly exhausted. As the series went on, this disappeared.
- Power Tattoo: Arrow tattoos to denote his mastery of airbending, which glow when he uses his Avatar powers.
- Pure Energy/Soul Power: Energybending which can remove bending from a bender.
- Razor Wind: Airbending slice! Although Aang rarely uses this side of Airbending and almost never on a living being, in a moment of rage after losing Appa in Season 2 he coldly bisects a fleeing vulture-wasp that had tried to eat Momo.
- Reckless Pacifist: Sure, he'd never kill anyone directly, but his collateral damage record is hard to ignore.
- Red Oni, Blue Oni: The blue to Zuko's red (during their training).
- Refusal of the Call: Discovering that he was the Avatar pretty much ruined his life, as everyone saw the Physical God and not the twelve-year old that desperately needed companionship. Running from it resulted in his life being completely ruined, as he Slept Through the Apocalypse of his people.
- Reincarnation: Of the previous Avatars, most recently, Roku.
- Rookie Red Ranger: Played with, while Aang is certainly the youngest and most naive member of his team he is also the most worldly and the most experienced combatant.
- Scars Are Forever: Suffers a permanent scar on his back from being shot with lightning by Azula. He also has one on the sole of his left foot, where the lightning left his body.
- Sealed Good in a Can: Unsealed in the series premiere.
- Shirtless Scene: Frequently in Season 3. Aang has a perfectly good shirt he could be wearing... he just chooses not to. Because all the fire he has to deal with would burn his clothes off if he did. Clothes just don't play well with fire.
- Sickeningly Sweethearts: With Katara in The Promise and The Search. All the cuddling and petnames give Sokka 'oogies'.
- Simple Staff: His Weapon of Choice. When he has to improvise with a spear he even breaks off the head.
- Single-Target Sexuality: Showed interest in Katara and ONLY Katara from the moment he met her.
- Skilled, but Naive: Extremely skilled, master airbender and skilled in the other three bending arts as well, but he's extremely (often willfully) blind to how the world is. He spent most of the last season hemming and hawing over being confronted with the idea that he would have to kill Ozai. Before it was thrown right in his face he never considered that it would take more than just beating the guy in a fight to magically solve every problem in the world.
- Slept Through the Apocalypse: He entombed himself and Appa in an iceberg and as a result missed The Purge of his people.
- At one point, he has a nightmare about missing the Fire Nation invasion.
- Sphere of Power: During the series finale he creates a sphere of air around himself, and supplements it with other elements. Provides the picture for that page, in fact.
- Super Mode: The Avatar State.
- Superpower Lottery: Can learn all types of bending, not just his native one. He masters the basics very quickly thanks to his millennia of experience through past lives, and has a defense mechanism that sends him into Super Mode.
- Super Speed: He can give himself a boost with a tailwind, thanks to his airbending.
- Survivor Guilt: From the Air Nomad Genocide.
- Teens Are Short: According to the art book, he's about 4 1/2 feet. For comparison, Katara is not even 5' and she's still about a head taller than Aang.
- Thou Shalt Not Kill: This becomes a plot point in the finale, where he's torn up by the possibility that he will have to kill Ozai for the good of the world.
- Tranquil Fury: When Aang enters the Avatar State, he seems perfectly serene. Unless he's in a raging fury instead.
- Turn the Other Cheek: Being a pacifistic monk, he is inclined to do this. Unfortunately, this mindset is what makes learning earthbending so difficult.
- Underestimating Badassery: He's a 12 year old goofball with the ability to master all four elements and restore balance to the world. Not to mention that if you piss him off enough, he'll enter his Unstoppable Rage superpowered Avatar State.
- Unstoppable Rage: While in the Avatar State. He's not quite unstoppable, just insanely powerful, and dying in that state would end the Avatar Cycle.
- Walking Disaster Area: Because of the Fire Nation's Stern Chase.
- Walking Shirtless Scene: In the later half of Season 3.
- Warrior Monk: All Airbenders are this.
- Weapon Twirling: A Justified version, since he uses his staff to create wind attacks (or defenses) this way.
"I will never, EVER turn my back on people who need me!"
A compassionate girl who is the last Waterbender of the Southern Water Tribe
, Katara has accepted the responsibility of looking after her brother Sokka after their mother died and their father left to fight in the war. Despite her many hardships, she never lost faith that the Avatar would one day return to save the world. After finding Aang in the iceberg, Katara acts as the Team Mom
while also being Aang's Waterbending teacher and love interest.
- Action Girl: Consistently able to prove herself and stand up to the threat the Gaang faces, ultimately managing to defeat Azula in the finale.
- All Girls Want Bad Boys: Subverted. Katara liked Jet for his Robin Hood persona, but was very put off after learning of his "KILL ALL THE FIRE NATION AT ALL COSTS" attitude.
- Annoying Younger Sibling: She can be this to Sokka, but not without good reason. Sokka admits this in The Search, but says that at least she's not as crazy as Azula.
- Badass: Extremely skilled waterbender, naturally talented healer, one of the few strong enough to use Bloodbending.
- Bad Powers, Good People: Bloodbending is a real bad thing but Katara is on the side of the good guys. However, it's important to note that she used it while not in the right state of mind.
- Bare Your Midriff: Her Fire Nation attire.
- Bathing Beauty: In the episode The Runaway.
- Battle Couple: With Aang in the comics that continue on from the series (since they don't hook up until the end).
- Berserk Button: She takes betrayal really, really badly.
- Beware the Nice Ones: She's very reasonable and mature, and willing to give just about anybody a chance, but she can be the most ruthless member of the Gaang when she's betrayed or her friends are put in danger.
- Blood Magic: During a full moon she can manipulate the water in peoples' blood to turn them into People Puppets.
- Bonding Over Missing Parents: With Haru and Zuko.
- Break the Cutie: Both her childhood tragedy and the betrayals of Jet and Zuko... and when Hama forced her to learn the cruel art of bloodbending.
- Calling the Old Man Out: Does this to her own father, who asks for forgiveness and gets it.
- Lunacy: Like all waterbenders, her powers are fueled by the moon.
- Making a Splash / An Ice Person: Waterbender, natch.
- The McCoy: The most willing to go out of her way to help people, even at the expense of the primary mission at hand, contrast to Sokka's more grounded view of the matter.
- My God, What Have I Done?: In "The Waterbending Scroll", after she yells at Aang for being better at Waterbending, she sees him start to cry and immediately apologizes.
- Nepotism: Essentially why Pakku eventually agreed to teach her waterbending. She performed admirably after she challenged him to a duel, but Pakku still refused to teach her until he found out her grandmother was Kanna.
- Oblivious to Love: Aang had a crush on her from the word Go, but she didn't notice it for awhile.
- Official Couple: With Aang. Though only by the end of the series.
- The Paragon: She is considered one in giving others hope and inspiration. In one instance, she inspires earthbender prisoners to stand up against their Fire Nation oppressors. In another instance, she helps a fishing village in the fire nation that suffers pollution and abuse from military officers in order to encourage teach them to fend for themselves.
- Plucky Girl: Oh so much, especially in Season 1.
- Promotion to Parent: After her mother died, Katara took on this sort of role in looking after her family. It's also gotten to the point where Sokka has trouble remembering his actual mother, since Katara has replaced his mental picture of motherhood.
- Red Oni, Blue Oni: The blue to Sokka's red in Season 1, Toph's red later on.
- Rejected Apology: No matter how sorry her mother's killer was, she brutally tells him that she will never forgive him for that, leaving him living with his guilt forever.
- The Resenter: To Aang's talent in waterbending.
- Revenge: Wants revenge towards her mother's killer. She gets a chance at it, but decides he's not worth it.
- Sarashi: Part of her swimwear.
- She Cleans Up Nicely: Not that she isn't unattractive or not groomed normally but anytime she dresses up (like "City of Walls and Secrets") or even dons a simple fish line necklace, you can expect Love Bubbles and a Luminescent Blush from Aang.
- She Who Fights Monsters: She almost becomes this when she confronts the man who murdered her mother but restrains herself at the last minute, deciding to leave him to suffer in his own horrible life.
- Sibling Rivalry: A more normal one with Sokka compared to Zuko and Azula.
- Sibling Yin-Yang: With Sokka.
- Sickeningly Sweethearts: With Aang in The Promise and The Search.
- Sour Supporter: Mid Book 3. She's really not very happy with Zuko when he tries to join the Gaang. Justified by Zuko's past in the Avatar hunting business and his betrayal at the end of Book 2.
- Stone Wall: Waterbending is mainly a defensive art, so she is mostly this.
- Sympathy for the Devil: Word of God says in the Series Finale commentary that Katara and Zuko have only pity for Azula upon her defeat, not joy or satisfaction.
- Teens Are Short: As indicated by the artbook Katara isn't even 5' tall yet.
- Teen Genius: When it comes to waterbending, she can master, in a very short time, techniques it takes others decades to learn.
- To Be a Master: Her goal throughout the first book is to master Waterbending, in which she succeeds.
- Tomboy and Girly Girl: Girly Girl to Toph's Tomboy. One comic focuses on this, and she shows she is proud to be a girl.
- Took a Level in Badass: Went from barely competent to top three for best waterbenders in the world.
- Took a Level in Jerkass: She becomes hostile towards a recently-reformed Zuko in Season 3 for obvious reasons. Fortunately, she gets over it, eventually subverting this trope.
- Town Girls: The Femme to Suki's Neither and Toph's Butch.
- Tragic Keepsake: Her necklace is her only memento of her deceased mother.
- Tsundere: She acts as a Type B (deredere). Oddly enough she acts like a typical type A to Zuko (hatred followed by friendship) but he's not her love interest. It's downplayed in the third season when her real love interest, Aang, wants to start a relationship.
- Violently Protective Girlfriend: If you try to hurt Aang, she'll do whatever it takes to stop you. If she even thinks you might hurt Aang, that's enough to get you a menacing death threat.
- We Help the Helpless: She stands strong by this belief. She will never leave behind those in need, as shown in The Painted Lady.
- Wide-Eyed Idealist: Particularly during the first season. She becomes more prone to anger and violence as the series goes on but retains quite a lot of her natural idealism.
- Will They or Won't They?: With Aang. They Do.
- You Killed My Mother: To the retired Fire Nation commander that killed her mother ten years previous under the impression that she was a Waterbender. Though she elects not to kill him.
- You Go Girl: Of the second variety. Sort of. While she lost to Pakku in their duel, she managed to impress him...just not enough to make him change his mind...until he learns that Katara's grandmother is actually his long-lost love.
- Your Approval Fills Me with Shame: When Hama complimented her use of Bloodbending in "The Puppetmaster".
"I'm just a guy with a boomerang
... I didn't ask for all this flying, and magic..."
older brother, Sokka took it upon himself to protect the Southern Water Tribe
. As a fairly serious non-bending warrior
, Sokka is often irritated by the more mystical and nonsensical aspects of the world of Avatar
. Nonetheless, Sokka makes up for it by being the team's "idea guy
." And besides, where would the Gaang be without his comic relief and BOOMERANG
- Absurdly Sharp Blade: It's made of some sort of crazy space metal.
- Agent Scully: Despite the fact that he lives in a world with Avatars and spirits and magic bending, he still tries to find a scientific explanation for everything.
- He accepts the bending and the spirits eventually, though he was freaked out when first encountering them. Still, he prefers to find a mundane way to explain happenings without trying to invoke the mystic until its involvement becomes directly evident.
- Amazon Chaser: Sokka seems attracted to Suki in part because she's such an excellent fighter.
- Failure Knight: His inability to protect Yue continued to haunt him throughout the series.
- Properly Paranoid: Doubles with The Complainer Is Always Wrong. His suspicions of Jet and Hama are proven right.
- Real Men Eat Meat: He even labels himself "the meat and sarcasm guy" in the episode "Bitter Work".
- Real Men Wear Pink: Sokka is strong warrior, likes to eat meat, and has a way with the ladies, however he enjoys softer things like poetry and shopping. Case in point, he's once was happy that his bag he bought matches with a belt Aang won.
- "The Reason You Suck" Speech: Gives this to the villagers in "The Painted Lady". When they decry Katara from impersonating the Painted Lady, he snaps at them, saying that she saved them and they should be grateful.
- Religious Russian Roulette: He bargains with the powers that be to give up meat and sarcasm in exchange for getting him out of a hole.
- Retail Therapy: In the episode "Sokka's Master", Sokka feels depressingly disengaged from the action because of his inability to bend like the rest of the Gaang. He copes with this by shopping!
- Sarcastic Devotee: Primarily in Season 1 and somewhat in Season 2.
Sokka: If I can just get out of this situation alive, I'll give up meat... and sarcasm. Okay? Ow! That's all I got. That's pretty much my whole identity: Sokka, the meat and sarcasm guy. But I'm willing to be Sokka, the veggies and straight-talk fellow. Deal?
- Shopping Montage: At a weapons store, but still has the demeanor of a teenaged girl with daddy's credit card.
- Sibling Yin-Yang: The Spock to Katara's The McCoy. A non-bender while Katara's a waterbender.
- Small Name, Big Ego: Beginning of Season 1 only, and only shades of it and he's quickly humbled. And then he started and proceeded to take badass levels.
- The Smart Guy: Whenever things can't be handled with brute force of either bending or personality, he's in charge.
- Star-Crossed Lovers: With Princess Yue.
- The Strategist: His main role is to think up strategies to defeat the enemies. This possibly gives him the highest kill count in the series when one of his plans takes out an entire airship fleet in the Grand Finale. Aang's Koizilla rampage might match it, but Sokka competes with nothing but brains. Airship slice!
- Straw Vulcan: When they're trying to help people he's cast in this light, but subverted in "The Fortuneteller"
- Team Dad: Despite being the Plucky Comic Relief, Sokka functions as this in Katara-centric episodes. Normally, Aang is the one wanting to pursue a Side Quest and Katara is trying to keep them on track. When it's her turn, Sokka turns into the Straight Man.
- He also plays the role more seriously in the third season until Zuko joins.
- The Team Normal: The only non-bender on the Team Avatar until Suki joins the team. Lampshaded in Book 3's fourth episode.
- Terrible Artist: His drawings are so terrible that people end up Playing Pictionary.
- Throwing Your Sword Always Works: In the finale, he loses his sword for good when he throws it at a catwalk on a Fire Nation airship and manages to slice clean through it. What kind of rock was that meteorite made of?
- Throw the Book at Them: "That's Sokka style! Learn it!"
- Thunderbolt Iron: His Cool Sword, which he forged himself out of a meteor, is made of this.
- Took a Level in Badass: Becomes an keen strategist and expert sworsdmanship by the end of the series.
- Took a Level in Jerkass: Temporarily in "Bato Of The Water Tribe". Fortunately, he comes out of it. However, part of this is because he finds out that Aang was hiding his father's map, so in this case its a harsher What the Hell, Hero? moment from him to Aang that lasted only one episode, fortunately.
- Took a Level in Kindness: Sokka still keeps his sarcastic tendencies, changes alot. He lost all of his sexist beliefs, grew to love Aang over time (think back to their first encounter), and was just generally more nicer.
- Vocal Evolution: In the opposite direction of Katara above. Even his voice acting starts out deeper and more mature, until roughly about "The Kyoshi Warriors".
- "Well Done, Son" Guy: Fortunately, his father is already very proud of him and he just needed to hear it.
- Wrong Genre Savvy: Occasionally sounds like he's trying to fast talk the DM.
Suki! You know about sea monsters you talk to it! Suki:
Just because I live by the Unagi doesn't make me an expert! Sokka:
[picks up Momo
] Oh great sea serpent, please accept this humble and tasty offering!
"I love fighting
. I love being an Earthbender. And I'm really, really
good at it."
As a child, Toph was thought of as frail due to her blindness and was kept from the outside world by her overprotective rich father
. Toph found an outlet by becoming an Earthbending master, even learning to "see" by sensing vibrations in the Earth. Because of this, she was selected to be Aang's Earthbending teacher. Though she has a bit of an attitude problem out of a desire to prove her independence, she makes up for it with her blunt insight and all-around Badassery
. Also the first Metalbender in history, which she's rightfully proud of. Was originally written as a boy in the early planning stages.
- Achilles' Heel: She's very reliant on her "tremor sense" to function. Unfortunately, it isn't foolproof, and has quite a few holes in it. First, she can't sense anything in water or the air. Second, standing on anything other then solid earth will affect her "vision," making her weaker or helpless depending on circumstances. When she stands on wood, she had to hold Aang's arm while walking. Finally, taking out her footing or injuring her feet will leave her truly blind until she recovers.
- Action Girl: A master at Earthbending to the point of discovering Metalbending and an overall competent fighter.
- Affirmative Action Girl: The second girl in the second season.
- Arrogant Kung Fu Chick
- Badass: She is twelve, tiny, blind and one of the most powerful earthbenders of all time.
- Badass Adorable: Just a little girl (though you wouldn't know it from the way she acts) but it's a tossup for strongest earthbender in the series between her and Bumi.
- Badass Boast: After discovering Metalbending:
Toph: I am the greatest Earthbender IN THE WORLD!
- Badass Teacher: She teaches Aang Earthbending.
- Badbutt: A tiny blind girl who acts like a pro wrestler within the bounds of a kid's show. Director commentary mentions it was hilarious to watch Jessie Flower, an adorable, angel-faced little girl, spout wrestler trash talk during recordings.
- The Big Gal: Not physically, but by personality and by her elemental powers.
- Lampshaded in "The Ember Island Players" when an actual big guy plays her in the play about written about the Gaang's adventures. Fridge Brilliance comes in, when you realize that the creator of the play got all the information secondhand, and it's quite plausible that people said she was a big guy, so as not to admit that they got beaten up by a "little helpless blind girl." This makes Toph a Memetic Badass in-universe.
- Blinding Bangs: In the Chibi Avatar shorts and some of the comics. Though, they can't actually make her more blind...
- Blind Mistake: Makes one in the episode Lake Laogai. "You think I can't put up posters on my own?" puts one up with the wrong side facing out "It's upside down isn't it."
- Blind Weaponmaster/Handicapped Badass: Provided she's fighting on top of earth or metal, she probably has better vision than most seeing people.
- Blood Knight: She loves fighting.
- Blue Blood: The Beifongs are a well-known family, complete with a family crest. Toph is usually not one to flaunt it, but her aristocratic background has come in useful in a few occasions.
- Boisterous Bruiser: "All right! Let's break some rules!" SMASH!
- Bokukko: Again, in the Japanese Dub.
- Child Prodigy: One of the youngest benders we see, yet she is already one of the most powerful non-Avatar Earthbenders. Also invented Metalbending on the fly while captured, which was believed to be an impossible skill. And by the finale she was able to Sandbend, despite saying that she hated sand in Season 2.
- Cool Crown: By "The Promise" she's switched out her headhand for a green tiara; reflecting her new position as head of the Beifong Metalbending Academy.
- Cute Bruiser: The shortest of all of Team Avatar, she arguably manages to dole out the most whoopass of all of them.
- Deadpan Snarker: Her defining trait, second only to her sheer badassery.
- Disability Superpower: Although blindness isn't a requisite for an Earthbender to use her method of "seeing", it did lead her to focus her earth senses to an unprecedented degree, allowing her to perceive things approaching or beneath her in great detail and leading in turn to her invention of Metalbending.
- Disabled Snarker: Mostly at Sokka's expense.
- Dishing Out Dirt: Like every Earthbender.
- Does Not Like Shoes: Justified in that because she's blind, her bare feet are her strongest connection to the world. Anything that's not solid ground (or even moderate bandaging) dampens her "vision".
- Drill Sergeant Nasty: Definitely had shades of this during Aang's earthbending training.
- Early-Bird Cameo: First appeared in a vision Aang had, which led to him choosing her as his teacher.
- Eerie Pale-Skinned Brunette: She's right on the border between this and Raven Hair, Ivory Skin.
- Evil Laugh: Now and then, especially as Melon Lord.
- Extra Ore Dinary: Invented Metalbending. On the fly too!
- The Face: The youngest and yet the one with the most social savvy. Technically, being the Avatar, it should be Aang but Toph is usually the one doing the talking.
- Foil: To Mai, in a way. Both were raised by very fancy families that suppressed them, Toph's parents overprotecting her because of her blindness and Mai's parents keeping her well-behaved so she didn't jeopardise her dad's political career. Toph responded by defying her parents, acting out and really enjoying her earthbending, whereas Mai obeyed them, becoming very insular and apathetic to almost everything.
- In The Rift, she's contrasted with Aang. Their upbringings are quite different, as Monk Gyatso believed in letting Aang be a kid, while Toph's parents forced her to learn tradition and propriety. As a result, Toph wonders if Aang is trying to hold onto his past, while Aang wonders if Toph is trying too hard to run away from her past.
- Friendless Background: Due to being sheltered from the outside world by her parents, she'd never made a friend before meeting the Gaang. Her integration with the team was integral to her character development. The only friends she had were badgermoles.
- The Gadfly: Likes to use her blindness to mess with the rest of the Gaang, such as saying that Sokka's poorly drawn picture of Appa looks just like him, or shouting that she's spotted Wan Shi Tong's Library while the Gaang is flying on Appa's back.
Toph: There it is!
[everyone scans in the direction she's pointing, and one by one, silently look back to Toph]
Toph: ... is what it'll sound like when one of you finds it.
[Toph puts on a big, dopey grin and waves one of her hands back and forth over her eyes]
- Girl of My Dreams: A non-romantic example. Aang sees Toph in a vision before ever having met her. When they do run into her a short time later, Aang is positively convinced the she, and no-one else, is destined to be his Earthbending teacher.
- Good Is Not Nice: May be just as heroic, brave and self-sacrificing as any other member of the Gaang, still is a bit of a jerk who rarely opens up to anybody.
- Handicapped Badass: She's blind but can "see" by sensing vibrations with her feet. Makes you wonder what the point of making her blind was.
- Hot-Blooded: There's a reason why the Ember Island Players chose to portray her the way they did.
- Inferiority Superiority Complex: A mild case, and it's kept in the background for the most part. It's most evident during "Tales Of Ba Sing Se" and whenever her Achilles' Heel is hit.
- Intergenerational Friendship: With Iroh, but hey, it's Iroh.
- Jerk with a Heart of Gold: Can be very rude at times, to cope with her blindness.
- The Lad-ette: The musclebound, belching, spitting hulk that was in the play near the end of the story? That's Toph on the inside.
- Little Miss Badass: She's only twelve, but she's one of the most badass characters in the entire series.
- Little Miss Con Artist: In "The Runaway".
- Living Lie Detector: Through her 'vibration sense', although some characters do get away with lying on some occasions.
- More specifically, she seems unable to detect the falsehoods of the psychopathic or pathological liars, who can say the most ludicrous or subtle lie without it having any kind of effect on their physiology for her to pick up on at all like Azula
- Lonely Rich Kid: A fact that she dealt with by joining an underground fighting tournament and mopping the floor with anyone who challenged her.
- Meaningful Name: Played with. In "The Serpent's Pass", the name on her passport reads 拓芙 "supported lotus", which hardly describes Toph herself, but matches her parents' view of her being delicate and helpless. Averted in "The Tales of Ba Sing Se" where the spelling of her name temporarily changed to 托夫 "entrusted man", before going back to 拓芙 in The Earth King.
- Mud Wrestling: She partakes in this with Katara in "The Runaway".
- Never Learned to Read: Justified by the fact that she's blind in a world without Braille.
- The Nicknamer: Calls Aang "Twinkle Toes".
- No Hero to His Valet: One of Toph's defining characteristics is that she doesn't give Aang special treatment even though he's the Avatar. He may be the student, but she treats him like an equal and friend, to the point where she never fails to vocally criticize Aang to his face when she thinks it's needed.
- The Pig Pen: A mild case. Despite eschewing most sorts of hygiene, especially where her feet are concerned, she doesn't look it unless attention is drawn to it. She mentions that she picks her nose a lot.
- Pint-Sized Powerhouse: This girl is absolutely tiny being a little over 4 feet tall, but her only non-Avatar rival in Earthbending is King Bumi.
- Power Levels: Mentioned in an interview. According to Word of God, she's the strongest bender in the Gaang (though this obviously doesn't count Aang in the Avatar State).
- Rebellious Princess: Not actually royalty but close enough.
- Sadistic Choice: Was forced to choose between saving Appa from Sandbenders or saving the rest of the Gaang from a building that was being pulled into the Spirit World. She tried to Take a Third Option, but her Achilles' Heel was active at the time.
- Screw the Rules, I Have Money!: As a member of a powerful merchant family, she flashes her gold-bordered passport and makes up something about "valets" and a "seeing-eye lemur" to get entry passes to Ba Sing Se for herself and the rest of the Gaang from a humorless border official. Unfortunately it doesn't work as well when she later tries to bluff her way into the Earth King's party without invitations.
- She Cleans Up Nicely: Almost immediately we see the rough wrestler become a well dressed lady in her intro.
- Sheltered Aristocrat: She was raised to be this due to her blindness, but over the years she became much less sheltered thanks to figuring out how to leave the grounds in secret and learning how to earthbend.
- Sour Supporter: Sometimes.
- Static Character: Compared to the other mains, Toph doesn't get a lot of Character Development.
- Lampshaded in the time Aang goes missing days before Sozin's Comet arrive. When Sokka proposes to split up into groups to find him, Toph offers to go with Zuko, declaring that Aang, Katara and Sokka got to have a Character Development adventure with him note , and now its her turn. We see her trying to talk to him about her mother, but he isn't much interested so she drops it, and no such development is had.
- Something the sequel comics caught unto and doing some much needed development. She learns some humility while teaching Metalbending and her Ship Tease with Sato gives some insight to her interpersonal skills. Probably done so the Toph from the Legend of Korra can be seen to develop.
- Street Smart: Part of why she's the Team Face: she knows how to take advantage of street situations, such as in "The Runaway." And it's more than just the street. At the custom official and for the Earth King's party she was the one doing the talking.
- Tiny Tyrannical Girl: She stated that she likes bossing people around.
- Tsundere: She shows affection for someone by punching their arm. She's usually at her softest around Sokka but only at certain times, like she missed him but won't admit it.
- Waif-Fu: A small, blind, 12 year old girl who's also the most powerful earthbender in the entire series.
- "Well Done, Daughter" Gal: Toph has a case of this, though unlike Zuko, it's more of trying to get her father to accept her for who she is opposed to trying to please him.
- Wham Line: Does this with a single word in The Rift when she sees one of the factory's owners.
- The Worf Effect: Her tremorsense isn't limited to what's in front of her, goes right through cover, and has a range of over a hundred meters, so as long as she's part of the Gaang, no-one can sneak up on them. They wrote around this for twenty-six episodes, but the instant she gets her feet burnt, Combustion Man shows up and starts blowing everything to rubble.
- You Called Me X, It Must Be Serious: In more serious moments, she refrains from using nicknames.
- You Know I'm Blind, Right?: The rest of the Gaang (especially Sokka) tends to forget about her disability, leading to many of Toph's great one-liners. note
- Subverted in the finale when Sokka, Toph and Suki take over a Fire Nation airship:
Toph: That's a great idea, let the blind girl steer the giant airship.
Sokka: I was talking to Suki.
Toph: That... would make a lot more sense.
- In one episode it happens twice:
Sokka: Toph, when I was in town, I found something that you're not gonna like. [holds up wanted poster for Toph]
Toph: Well it sounds like a sheet of paper, but I'm guessing you're referring to what's on the sheet of paper.
Katara: What's this? [holds up the same poster]
Toph: I don't know! I mean seriously, what's with you people? I'm blind!
"I am a warrior, but I'm a girl, too."
Leader of Kyoshi Warriors,
Suki served as an early mentor and love interest for Sokka. Although she's dedicated to her job, she does have a soft side that comes out when Sokka's around. After the Yue incident, Sokka became a bit overprotective of her even though she's probably more capable than he is. And for good reason — after running afoul of Azula, she was presumed dead for quite some time. Fortunately, she was alive and became a permanent member of the group just in time for the final showdown.
- Action Girl: Though easily the least effective one in the series.
- Unwitting Instigator of Doom: In The Promise, tells Mai about her concerns about Zuko, leading Mai to leave Zuko. This drives Zuko further into despair and worsens the overall situation.
Aang's pet flying bison as well as his lifelong friend and companion who was sealed in the iceberg with him when he ran away. Acts as the group's main form of transportation.
A flying lemur found in the ruins of the Southern Air Temple, Momo is Aang's other pet he picked up after being released from the iceberg. A close friend of Appa, he's just around for the comic relief.