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Characters: Avatar: The Last Airbender: Team Avatar

This is Team Avatar or, going by the Fan Nickname, the Gaang. For their older selves in The Legend of Korra, see that character page.

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    Team Avatar 

    Avatar Aang 

Voiced by: Zach Tyler Eisen

"There's just too many of them. I can't fight them all... I'm just one kid."

The twelve-year-old (well, technically a hundred-and-twelve-year old) plucky Airbending boy destined to save the world. When he learned of his status as the Avatar, followed by the monks trying to take him from his teacher/father figure, he couldn't handle the pressure and ran away from home. When he was caught in a storm, he defensively used his powers to seal himself in an iceberg, which protected him for a century while the other Air Nomads were exterminated by the Fire Nation in an effort to kill him. After being freed from the iceberg by Katara and Sokka, he now must face his destiny by mastering all four elements and defeating Fire Lord Ozai to restore balance to the world.


  • Achilles' Heel: While going into the Avatar State makes him the most powerful character in the series, it also makes him very vulnerable. Because the Avatar State pulls all the spirits of the former Avatars — that is, the entire spirit that is the Avatar — into one body at the same time, dying while in the state means the Avatar spirit would die, the chain of reincarnation would break, and the Avatar would cease to exist.
  • All-Loving Hero: He has a love and respect for all life, including those of his enemies.
  • Attention Deficit... Ooh, Shiny!: In the first episode, he's more interested in chasing a penguin than finding out what happened while he was frozen in the iceberg.
  • Back from the Dead: With a dose of Only Mostly Dead since Katara got to him in time.
  • Badass: Practically guaranteed for any Avatar. Aang is also the better one man army surpassing Toph in feats.
    • Back-to-Back Badasses: With the Blue Spirit.
    • Badass Adorable: Total ass kicking hero with elemental kung fu, looks adorably huggable.
    • Cultured Badass: He's quite knowledgeable with different cultures.
    • Badass in Distress: Played for Laughs in "Avatar Day," where Aang is wearing a heavy wooden stock. Not only does it not fit him, but he's able to casually slip out of it while chatting with the other prisoners. Note that he also does this in "The Earth King" by dismantling the earth-handcuffs to wave at the king.
    • Underestimating Badassery: He's a 12 year old goofball with the ability to master all four plus one elements and restore balance to the world. Not to mention that if you piss him off enough, he'll enter his Unstoppable Rage superpowered Avatar State.
  • Bald of Awesome: All of the Martial Pacifist airbenders shave their head. Naturally, this includes Aang except during the first half of the third season, when he was hiding his identity.
  • Battle Couple: Downplayed with Katara. They are a a couple and both of them fight but rarely side-by-side.
  • Berserk Button:
    • Do not hurt his friends, especially Katara and Appa.
    YOU MUZZLED APPA?!
    • He also hates when he feels that his culture is being mocked.
  • Beware the Nice Ones: He is one of the most genuinely kind, empathic, and gentle individuals in all of fiction. He can also throw hurricanes, tidal waves, and mountain ranges around like softballs.
    • Case in point, when the buzzard-wasp kidnaps Momo, Aang rescues him and then kills the buzzard-wasp as it retreats. He also beheaded it. This wasn't Avatar State. It was all Aang.
  • Big Good: By default, he is this, but secures this status after becoming a fully-realized Avatar.
  • Blindfolded Vision: Toph trains Aang to see like her this way.
  • Break the Cutie: Starts as a naive and innocent child. By the end, he has seen too much tragedy and heart-ache to be either.
  • Brilliant, but Lazy/Child Prodigy: Usually it takes a couple years for a bender to attain mere competency of their element, and a lifetime to become a master. Not so for Aang, who became the youngest airbending master in recorded history and got a decent grip of the other three elements in less than a year, and his only major setbacks in learning water and fire seemed to be his childlike lack of focus.
    • At least part of his quick mastery of the other elements can be attributed to a time crunch, since he had to learn the three elements in less than a year or else the world would pretty much end.
  • Broken Ace: The most talented bender of his age group, but he never wanted to be the Avatar.
  • Broken Bird: Briefly becomes this after Appa's kidnapping in Book 2.
  • Cheerful Child: Aang is initially bright, fun-loving and infectiously cheerful. He matures over the course of the series, but for the most part, retains his mellow upbeat attitude.
  • Child Mage: Mixed with Kung-Fu Kid due to the martial arts nature of bending.
  • The Chosen One: He's the Avatar.
  • Chronic Hero Syndrome: Much to his allies' consternation, he's always digressing to do Sidequests rather than focusing on his training and fleeing from the Fire Nation.
  • Comes Great Responsibility: Much of Aang's character development in the first episodes is learning that as the Avatar he has duties he can't avoid.
  • Deadly Dodging: A fundamental part of Airbending because of their pacifistic nature.
  • Despair Event Horizon: Comes very near to it after Appa was kidnapped. He eventually got better.
  • Distressed Dude: The Fire Nation knows that if Aang is killed he'll simply reincarnate so their goal is to imprison him until he dies naturally.
  • The Ditherer: On occasion when he gets overwhelmed by the hardship of his journey he'll play delinquent and go penguin sledding instead or additional/superflous training to avoid the issue.
  • Elemental Powers: Hardly a rarity in this universe, but being the Avatar, Aang is the only person innately capable of mastering more than one.
    • Blow You Away: Airbending, his native element.
    • Dishing Out Dirt: Earthbending, though granted, it was the hardest for him to learn; being a native airbender, he found earth's direct, confrontational, and rigid discipline difficult to grasp.
    • Making a Splash/An Ice Person: Waterbending. He was able to pick up basic moves very quickly, making Katara jealous. The advanced moves on the other hand came far slower to him, while Katara mastered them in record time.
    • Playing with Fire: Firebending. He was initially reluctant to learn this at first, thinking of fire as evil, but he was eventually able to learn that Firebending is really all about life.
    • Pure Energy/Soul Power: Energybending which can remove bending from a bender.
  • Eleventh Hour Superpower: Energybending is a skill Aang learned in the last part of Season 3.
  • Evil Me Scares Me: He says, "I was scary" when reflecting on the Avatar State. A little different since the Avatar State isn't evil but rather an implacable force of nature.
  • Exposed to the Elements: As a nomad Aang seems to be comfortable in his standard vestments in both the North and South Poles while other characters wear more layered clothes.
  • Expository Hairstyle Change: Him growing hair between the second season finale and the third season premiere.
  • The Fettered: Unlike Ozai, who refused to check himself with morality or compassion, Aang is extremely dedicated to his pacifist ideals and will go to great lengths to keep them.
  • Fish Out of Temporal Water: Needless to say, Aang is more than slightly overwhelmed about effectively disappearing from the world for the entirety of a century-long war that wiped out his society.
  • Friend to All Living Things: The Avatar has an innate connection to nature, and Aang is a vegetarian by choice.
  • Fragile Speedster: Like most Airbenders, his original fighting style involves speed, agility, and misdirection more than toughness, which is part of what makes it so hard for him to learn Earthbending, which typically involves acting more like a Mighty Glacier. By the end of the series he's a Master Of All.
  • Genre Savvy
    Aang: "I'm just very suspicious of giant, glowing gems sitting on pedestals!"
  • Glowing Eyes of Doom: When he enters the Avatar State.
  • God in Human Form: At base power, he's "merely" a talented bender housing the spirit of the planet. He falls into Physical God when the Avatar State is activated.
  • God of Good: As the human form of the spirit of the world, he maintains equilibrium between the four nations, as well as between the physical and spirit worlds.
  • Good Scars, Evil Scars: Sports permanent scars on his back and on the sole of his left foot after being killed by Azula's lightning and revived by Katara
  • Gray Eyes: Type 3, maybe Type 1 as well because of his mystical nature as the Avatar.
  • Growing Up Sucks: Played with. Aang has to rise to his responsibilities as the Avatar and leave his childhood behind early, which he never wanted. He later expresses how his feelings with Katara are complicated for him, and Avatar Roku tells him that love gets better as you get older. Furthermore, for most of the story Katara is unsure of her feelings for him, because he has a lot of growing up to do in her eyes. Rising to the challenges of growing up, and displaying selflessness and maturity, win her over in the end.
  • The Hero: Jack of All Stats, never loses, wears red (well, more orange-ish), chief protagonist, etc etc etc.
  • Heroic Safe Mode: The Avatar State isn't evil, but it's not necessarily good either. It's main concerns are Aang's survival, his rage and sorrow, and maintaining balance. Aang morals and innocent bystanders are secondary considerations, at best. Luckily, it retains his crush on Katara, and she can calm it with Cooldown Hugs.
  • Honor Before Reason: Was going to let himself be punished for a crime (that word being used loosely) Kyoshi committed two avatar cycles ago.
  • Holy Child: Aang is a textbook example, being hunted by every villainous force in the series.
  • Hope Bringer: Lampshaded frequently by Katara.
  • Human Popsicle: Until Katara frees him from the iceberg.
  • I Just Want to Be Normal: Didn't want to be the Avatar and would rather have just been a normal kid.
  • Important Haircut: After letting his hair grow out for the first half of Season 3, he shaves his head again for the big invasion.
  • Incorruptible Pure Pureness: Achieving this is what enables him to un-bend Ozai in the finale.
  • The Insomniac: In "Nightmares and Daydreams".
  • Instant Armor: A favored tactic of his earthbending, suiting Aang's defensive nature. He uses it against Azula (twice), Combustion Man and Ozai.
  • Instant Expert: Aang is able to learn basic waterbending and firebending extremely quickly, but his lack of focus prevents him from completely mastering any except airbending (which he started with).
  • Instant Fanclub/Groupie Brigade: Has one on Kyoshi Island and in Ba Sing Se as well.
  • Instant Flight, Just Add Spinning: While Aang has the added advantage of airbending, he uses his Gliderstaff for this purpose numerous times.
  • In Touch with His Feminine Side: Toph says this of Aang in "Ember Island Players".
  • I Shall Taunt You
  • It's All About Me: Mainly during the series finale and stated as much by Yangchen. "Selfless duty calls you to sacrifice your own spiritual needs and do whatever it takes to protect the world." He was willing to put the world at stake in favor of his own ideals in his refusal to kill Ozai because the airbenders taught him that all life is sacred (never mind that Gyatso's body was surrounded by the bodies of like twenty Fire Nation soldiers).
  • It Sucks to Be the Chosen One: Especially near the end of the show, when everyone is expecting him to kill Ozai.
  • Jerkass Ball: In "The Desert" after Appa was kidnapped, Aang became hostile and aggressive. However, in the next episode he reverts into the Heroic Safe Mode instead.
  • The Juggernaut: Forget the fact that he's a 4-foot tall, 12 year old boy. When he's in the Avatar state, do NOT be in his way.
  • Kid Hero: Essentially. Though going just by years he's 112, for a hundred of those years he was a Human Popsicle.
  • King in the Mountain: While he's frozen in the iceberg.
  • The Kirk: Often gets caught in between Sokka and Katara in Season 1.
  • Keet: Is very energetic. He is only twelve.
  • Last of His Kind: The Fire Nation killed most, if not all, of the other Airbenders.
  • Lightning Bruiser: By the second season, Aang is this.
  • Living Relic: Called as such by Professor Zei, though he's not as old as most examples.
  • Love at First Sight: With Katara.
  • Martial Arts Headband: He has one in the third season to cover his arrow.
  • Martial Pacifist: It being the Airbender motto and all.
  • Masculine Girl, Feminine Boy: Feminine Boy to Toph's Masculine Girl. Toph lampshades this in "Ember Island Player", and doesn't really think there's anything wrong with it.
  • Master of One Magic: He excels at Airbending, having invented at least one new technique for it and risen to the rank of master at a very young age. While he does master the other three elements, he never picks up the advanced techniques, such as healing, Bloodbending, Metalbending, or proper Lightning generation.
  • Meaningful Name: Aang was written 安昂 , meaning "peaceful soaring" in Chinese and Vietnamese.
    • The name Aang is similar to the Malaysian and Indonesian word angin and Filipino word hangin, meaning wind. Aang is also the Inuit word for hello, which could be a reference to his friendly nature.
  • Messianic Archetype: Being a God in Human Form, a natural pacifist, and even temporarily dying at the end of Book 2 clearly paints him as one of these.
  • Nature Spirit: Subverted, actually. Though the Avatar was originally suggested to be this, as per The Legend of Korra he's actually just a normal human that has a spirit of light bonded with him.
  • Nice Hat: He has a few that he wears over the course of the series, mostly when he needs to hide his arrow.
  • "Not Wearing Pants" Dream: Up to Eleven.
  • Offhand Backhand: Aang does this to a rock while riding Appa and again to Sokka with earthbending while blindfolded.
  • Official Couple: With Katara.
  • Older Than He Looks: Due to being frozen for a hundred years he's actually 112.
  • One-Man Army: He's the Avatar after all.
  • The Only One Allowed to Defeat You: Aang is the only one who can fight Ozai, though not for the usual reasons for this trope. Simply having just anyone defeat Ozai doesn't guarantee an end to the war, because it would result in even more war and conflict. Since Aang is The Chosen One, defeating Ozai would be an act of divine providence and a signal that he was in the right.
  • Parental Abandonment: A weird case, as his parents are never seen, nor even mentioned. It's like he was born out of thin air.
  • Physical God: By himself he's just a God in Human Form, but if you manage to push him into the Avatar State, you've lost the fight, if not your life. Only Azula has managed to beat him while he's in it, and that's only because she sneak-attacked him in the back while he was transforming. The most generous way to describe his final fight in the Grand Finale would be as a Curb-Stomp Battle.
  • Pint-Sized Powerhouse: Notes in the art book indicate that Aang is only 4 and a half feet tall, but he is still one of the most powerful benders alive.
  • The Pollyanna: Usually remains cheery and upbeat in spite of the Crapsack World he lives in.
  • Power Floats: When he enters the Avatar State.
  • Power Glows: When he enters the Avatar State.
  • Power Strain Blackout: At first, activating the Avatar state left him weak and visibly exhausted. As the series went on, this disappeared.
  • Power Tattoo: Arrow tattoos to denote his mastery of airbending, which glow when he uses his Avatar powers.
  • Razor Wind: Airbending slice! Although Aang rarely uses this side of Airbending and almost never on a living being.
  • Reckless Pacifist: Sure, he'd never kill anyone directly, but his collateral damage record is hard to ignore.
  • Red Oni, Blue Oni: The blue to Zuko's red (during their training).
  • Refusal of the Call: Discovering that he was the Avatar pretty much ruined his life, as everyone saw the Physical God and not the twelve-year old that desperately needed companionship. Running from it resulted in his life being completely ruined, as he Slept Through the Apocalypse of his people.
  • Reincarnation: Of the previous Avatars, most recently, Roku.
  • Rookie Red Ranger: Played with, while Aang is certainly the youngest and most naive member of his team he is also the most worldly and the most experienced combatant.
  • Scars Are Forever: Suffers a permanent scar on his back from being shot with lightning by Azula. He also has one on the sole of his left foot, where the lightning left his body.
  • Sealed Good in a Can: Unsealed in the series premiere.
  • Shirtless Scene: Frequently in Season 3. Aang has a perfectly good shirt he could be wearing... he just chooses not to. Because all the fire he has to deal with would burn his clothes off if he did. Clothes just don't play well with fire.
  • Sickeningly Sweethearts: With Katara in The Promise and The Search. All the cuddling and petnames give Sokka 'oogies'.
  • Simple Staff: His Weapon of Choice. When he has to improvise with a spear he even breaks off the head.
  • Single-Target Sexuality: Showed interest in Katara and ONLY Katara from the moment he met her.
  • Skilled, but Naive: Extremely skilled, master airbender and skilled in the other three bending arts as well, but he's extremely (often willfully) blind to how the world is. He spent most of the last season hemming and hawing over being confronted with the idea that he would have to kill Ozai. Before it was thrown right in his face he never considered that it would take more than just beating the guy in a fight to magically solve every problem in the world.
  • Slept Through the Apocalypse: He entombed himself and Appa in an iceberg and as a result missed The Purge of his people.
    • At one point, he has a nightmare about missing the Fire Nation invasion.
  • Sphere of Power: The trope's picture.
  • Super Mode: The Avatar State.
  • Superpower Lottery: Can learn all types of bending, not just his native one. He masters the basics very quickly thanks to his millennia of experience through past lives, and has a defense mechanism that sends him into Super Mode.
  • Super Speed: He can give himself a boost with a tailwind, thanks to his airbending.
  • Survivor Guilt: From the Air Nomad Genocide.
  • Teens Are Short: According to the art book, he's about 4 1/2 feet. For comparison, Katara is not even 5' and she's still about a head taller than Aang.
  • Thou Shalt Not Kill: This becomes a plot point in the finale, where he's torn up by the possibility that he will have to kill Ozai for the good of the world.
  • Tranquil Fury: When Aang enters the Avatar State, he seems perfectly serene. Unless he's in a raging fury instead.
  • Turn the Other Cheek: Being a pacifistic monk, he is inclined to do this. Unfortunately, this mindset is what makes learning earthbending so difficult.
  • Unstoppable Rage: While in the Avatar State. He's not quite unstoppable, just insanely powerful, and dying in that state would end the Avatar Cycle.
  • Walking Disaster Area: Because of the Fire Nation's Stern Chase.
  • Walking Shirtless Scene: In the later half of Season 3.
  • Warrior Monk: All Airbenders are this.
  • Weapon Twirling: A Justified version, since he uses his staff to create wind attacks (or defenses) this way.
  • Wide-Eyed Idealist: See Skilled, but Naive.
  • Will They or Won't They?: With Katara. They Do.
  • Wise Beyond His Years: Balances this out by being a Wide-Eyed Idealist as well.

    Katara 
Voiced by: Mae Whitman

"I will never, EVER turn my back on people who need me!"

A compassionate girl who is the last Waterbender of the Southern Water Tribe, Katara has accepted the responsibility of looking after her brother Sokka after their mother died and their father left to fight in the war. Despite her many hardships, she never lost faith that the Avatar would one day return to save the world. After finding Aang in the iceberg, Katara acts as the Team Mom while also being Aang's Waterbending teacher and love interest.
  • Action Girl: Consistently able to prove herself and stand up to the threat the Gaang faces, ultimately managing to defeat Azula in the finale.
  • Adrenaline Makeover: Provides the current page image.
  • All Girls Want Bad Boys: Subverted. Katara liked Jet for his Robin Hood persona, but was very put off after learning of his "KILL ALL THE FIRE NATION AT ALL COSTS" attitude.
  • Annoying Younger Sibling: She can be this to Sokka, but not without good reason. Sokka admits this in The Search, but says that at least she's not as crazy as Azula.
  • Badass: Extremely skilled waterbender, naturally talented healer, one of the few strong enough to use Bloodbending.
  • Bad Powers, Good People: Bloodbending is a real bad thing but Katara is on the side of the good guys.
  • Bare Your Midriff: Her Fire Nation attire.
  • Bathing Beauty: In the episode The Runaway.
  • Battle Couple: With Aang.
  • Berserk Button: She takes betrayal really, really badly.
  • Beware the Nice Ones: She's very reasonable and mature, and willing to give just about anybody a chance, but she can be the most ruthless member of the Gaang when she's betrayed or her friends are put in danger.
  • Bokukko: In the Japanese dub.
  • Bonding Over Missing Parents: With Haru and Zuko.
  • Break the Cutie: Both her childhood tragedy and the betrayals of Jet and Zuko... and when Hama forced her to learn the cruel art of bloodbending.
  • Calling the Old Man Out: Does this to her own father, who asks for forgiveness and gets it.
  • Cannot Tell a Joke: Although her riff on "Sokka's Instincts" is pretty funny.
  • Chronic Hero Syndrome
    "No! I will never, ever turn my back on people who need me... I'm going down to the village. And I'm going to do whatever I can!"
  • Combat Tentacles: Used this fighting style with water a few time in Season 3 and in the Season 2 finale. She also taught Aang the "Octopus Form", which is basically a ring of multiple water tentacles situated around the user to allow maximum coverage.
  • Compressed Hair: Nowhere near as bad as some, but she keeps an elbow-length mane in that pigtail. It comes down as part of her Fire Nation disguise.
  • Cool Big Sis: To Toph when she's not trying to be maternal. It worked in "The Tales of Ba Sing Se," but not so much in "The Runaway."
  • Crippling Overspecialization: A bit too reliant on waterbending when it comes to fighting, unlike many of the others who have some level of mundane martial arts skill.
  • Deadpan Snarker: She's normally The Comically Serious, but she's almost as witty as Sokka when she's got a good target (for instance, Sokka).
  • Deuteragonist: Aside from Aang she got the most focus of the Gaang, with several subplots focused on her.
  • Easily Forgiven: When she gets angry, she tends to be very cruel in her remarks, mocking Toph's blindness and telling Sokka he didn't love their mother as much as she did for not wanting to go on a suicide mission into the heart of the Fire Nation, for instance. Aside from the initial reactions of her target, these instances are never mentioned again and the characters continue on as if it hadn't happened.
  • Fan Service Pack: Again, see the page picture on Adrenaline Makeover.
  • Fingerless Gloves: Gets a pair in Season 3.
  • Flanderization: A little. Season 3 paints her as The Comically Serious despite the fact that she gets several of the wittiest remarks throughout Seasons 1 and 2. It could be that she's only capable of making fun of Sokka and later Zuko.
    Sokka: "How do we put a lid on hot air?"
    Katara: "If only we knew..."
  • Forgiven But Not Forgotten: Her attitude towards Zuko after she acknowledges his Heel-Face Turn. She later forgives him completely.
  • God Guise: Disguises herself as the Painted Lady, in order to attack a Fire Nation outpost and inspire the locals who used to look to the spirit as a patron and guardian. Though she's eventually exposed, the villagers forgive her.
    • Unusually for this trope, she didn't need to fake any powers and just needed an outfit.
  • Godiva Hair: Has this during her bathing scene in 3x7, "The Runaway", used in conjunction with just staying underwater.
  • Go-Getter Girl: Every once in a while, she can act like this.
  • Good Is Not Nice: In some cases where she was very reluctant to forgive those who betrayed her and would like to violently point out to them, particularly her father and Prince Zuko. There's also the way she rejected the apology of the man who killed her mother.
  • Green-Eyed Monster: A mild case of this in the "Headband".
    • A bigger case in The Waterbending Scroll, where she gets jealous of Aang learning Waterbending faster than her. It soon causes her to steal the titular scroll of the episode, but it lands her in trouble with Zuko and some pirates.
  • The Heart: A medic with Healing Hands and Love Interest of The Hero, she begins as this. Her natural tendency is to help people ("Imprisoned", "The Painted Lady", "Crossroads Of Destiny"), but just like her role as an All-Loving Hero, it's debatable that the role is given to Aang by the end of the series.
  • Identical Granddaughter: A friend of her grandmother's says Katara is her spitting image.
  • If You Ever Do Anything To Hurt Him...: Says this to Zuko when he first joins the Gaang.
    "...then you won't have to worry about your 'destiny' anymore, because I'll make sure your destiny ends. Right then and there. Permanently."
  • Instant Expert: Katara goes from being so poor at waterbending that she accidently freezes her brother to being one of the top notch waterbenders in the world (ahead of fellow Instant Expert Aang) in one season. She did this in under 4 monthsnote , while Waterbending is described as something that can take years to master.
  • It's All About Me: Rarely, but when she gets angry she tends to dip into this. Most notably at the North Pole when she challenged Pakku to a fight after he insulted her.
  • Kid with the Leash: Aang's Avatar State is essentially a natural disaster. But as it retains Aang's heart, she can walk right up to him during one of his panic attacks and administer a Cooldown Hug to shut it down. Notable in that she hates the damn thing, as it's essentially an outpouring of all the pain and loss he's suffered over the course of his life.
  • The Lancer: To some extent until Zuko joins the group.
  • Letting Her Hair Down: In Season 3, she unbinds her nearly-unnoticeable elbow-length pigtail into an elbow-length mane as part of her Fire Nation disguise. Even after dropping the disguise, she leaves it down.
  • Light Feminine and Dark Feminine: Dark to Yue's light. On the other hand, she's the light to Azula's dark.
  • Linear Warriors, Quadratic Wizards: She's the quadratic wizard, Sokka is the linear warrior. Except Sokka is also The Strategist...
  • Lunacy: Like all waterbenders, her powers are fueled by the moon.
  • Making a Splash: Waterbender, natch.
  • The McCoy: The most willing to go out of her way to help people, even at the expense of the primary mission at hand, contrast to Sokka's more grounded view of the matter
  • My God, What Have I Done?: In The Waterbending Scroll, after she yells at Aang for being better at Waterbending, she sees him start to cry and immediately apologizes.
  • Nepotism: Essentially why Pakku eventually agreed to teach her waterbending. She performed admirably after she challenged him to a duel, but Pakku still refused to teach her until he found out her grandmother was Kanna.
  • Oblivious to Love: Aang had a crush on her from the word Go, but she didn't notice it for awhile.
  • Official Couple: With Aang. Though only by the end of the series.
  • Plucky Girl: Oh so much, especially in Season 1.
  • Promotion to Parent: After her mother died, Katara took on this sort of role in looking after her family. It's also gotten to the point where Sokka has trouble remembering his actual mother, since Katara has replaced his mental picture of motherhood.
  • Red Oni, Blue Oni: The blue to Sokka's red in Season 1, Toph's red later on.
  • Rejected Apology: No matter how sorry her mother's killer was, she brutally tells him that she will never forgive him for that, leaving him living with his guilt forever.
  • The Resenter: To Aang's talent in waterbending.
  • Revenge: Wants revenge towards her mother's killer. She gets a chance at it, but decides he's not worth it.
  • Sarashi: Part of her swimwear.
  • She Cleans Up Nicely: Not that she isn't unattractive or not groomed normally but anytime she dresses up (like "City of Walls and Secrets") or even dons a simple fish line necklace, you can expect Love Bubbles and a Luminescent Blush from Aang.
  • She Who Fights Monsters: She almost becomes this when she confronts the man who murdered her mother but restrains herself at the last minute, deciding to leave him to suffer in his own horrible life.
  • Sibling Rivalry: A more normal one with Sokka compared to Zuko and Azula.
  • Sibling Yin-Yang: With Sokka.
  • Sickeningly Sweethearts: With Aang in The Promise and The Search.
  • Sour Supporter: Mid Book 3. She's really not very happy with Zuko when he tries to join the Gaang. Justified by Zuko's past in the Avatar hunting business and his betrayal at the end of Book 2.
  • Stone Wall: Waterbending is mainly a defensive art, so she is mostly this.
  • Sympathy for the Devil: Word of God says in the Series Finale commentary that Katara and Zuko have only pity for Azula upon her defeat, not joy or satisfaction.
  • Team Mom: It's even lampshaded by Toph.
  • Teens Are Short: As indicated by the artbook Katara isn't even 5' tall yet.
  • Teen Genius: When it comes to waterbending, she can master, in a very short time, techniques it takes others decades to learn.
  • To Be a Master: Her goal throughout the first book is to master Waterbending, in which she succeeds.
  • Tomboy and Girly Girl: Girly Girl to Toph's Tomboy. One comic focuses on this, and she shows she is proud to be a girl.
  • Took a Level in Badass: Went from barely competent to top three for best waterbenders in the world.
  • Took a Level in Jerkass: She becomes hostile towards a recently-reformed Zuko in Season 3 for obvious reasons. Fortunately, she gets over it, eventually subverting this trope.
  • Town Girls: The Femme to Suki's Neither and Toph's Butch.
  • Tragic Keepsake: Her necklace is her only memento of her deceased mother.
  • Tsundere: She acts as a Type B (deredere). Oddly enough she acts like a typical type A to Zuko (hatred followed by friendship) but he's not her love interest. It's downplayed in the third season when her real love interest, Aang, wants to start a relationship.
  • Violently Protective Girlfriend: If you try to hurt Aang, she'll do whatever it takes to stop you. If she even thinks you might hurt Aang, that's enough to get you a menacing death threat.
  • Wide-Eyed Idealist: Particularly during the first season. She becomes more prone to anger and violence as the series goes on but retains quite a lot of her natural idealism.
  • Will They or Won't They?: With Aang. They Do.
  • You Killed My Mother: To the retired Fire Nation commander that killed her mother ten years previous under the impression that she was a Waterbender.
  • You Go Girl: Of the second variety. Sort of. While she lost to Pakku in their duel, she managed to impress him...just not enough to make him change his mind...until he learns that Katara's grandmother is actually his long-lost love.
  • Your Approval Fills Me with Shame: When Hama complimented her use of Bloodbending in "The Puppetmaster".

    Sokka 
Voiced by: Jack DeSena

"I'm just a guy with a boomerang... I didn't ask for all this flying, and magic..."

Katara's older brother, Sokka took it upon himself to protect the Southern Water Tribe. As a fairly serious non-bending warrior, Sokka is often irritated by the more mystical and nonsensical aspects of the world of Avatar. Nonetheless, Sokka makes up for it by being the team's "idea guy." And besides, where would the Gaang be without his comic relief and BOOMERANG!?
  • Absurdly Sharp Blade: It's made of some sort of crazy space metal.
  • Agent Scully: Despite the fact that he lives in a world with Avatars and spirits and magic bending, he still tries to find a scientific explanation for everything.
    • He accepts the bending and the spirits eventually, though he was freaked out when first encountering them. Still, he prefers to find a mundane way to explain happenings without trying to invoke the mystic until its involvement becomes directly evident.
    • Arbitrary Skepticism
  • Amazon Chaser: Sokka seems attracted to Suki in part because she's such an excellent fighter.
  • Badass Normal/Badass Bookworm: A talented and clever swordsman with an knack for ingenuity in both inventions and battle plans.
  • Battle Boomerang
    • Precision-Guided Boomerang: The guy could give Link lessons in this. The way he takes out Combustion Man is probably the best example. Unfortunately, it deserts him in the finale.
  • Berserk Button: Don't insult or hurt his girlfriends. The Suki one is particularly strong, as he knew Azula was trying to provoke him, and fell for it anyway.His sister ,Katara. When Aang burns her (in "the Deseter",I think) he TACKLES him to the ground before saying "you burned my sister!!".Nobody messed with Katara on his watch.
  • Beta Couple: With Suki.
  • Big Brother Instinct: If you harm his sister, he WILL hurt you — even if it was just an accident.
    • Don't publicly vilify her, either. Sokka will defend her actions even if he's just spent an entire episode criticizing them.
  • Black Swords Are Better: His space sword.
  • Breakout Character: Was originally going to have a smaller role, but he's just so darn awesome they had to keep him in.
  • Butt Monkey: If something unpleasant happens to anyone, odds are it's happening to Sokka. Also, his first girlfriend turned into the moon, but that particular instance makes him more of The Woobie.
    Zuko: "That's rough, buddy."
  • The Call Put Me On Hold: The primary reason why he Took a Level in Badass.
  • Can't Catch Up: In terms of pure combat, he is this and he is quite aware of it. However, he’s also essentially the Captain America of Avatar: his battle plans are actually the only thing in the world more dangerous than the Avatar State, so it pretty much evens out.
  • Carry a Big Stick: One of his main weapons is a club until he replaces it with a sword.
  • Character Development: In the beginning, he had shades of cultural Stay in the Kitchen mentality, up until he challenges Suki to a fight in fact. From then on, he completely abandons this way of thinking very quickly and has a 180 in terms of mentality, as he is possibly not only Toph’s biggest fan when she invented Metalbending and enjoys her Boisterous Bruiser personality, but he is also quite the Amazon Chaser in his relationship with Suki and does not treat the Bad Ass females in the series any different than the Bad Ass males.
  • The Chew Toy: Is most frequently the target of Humorous Injuries.
  • Chick Magnet: Suki, Yue, Ty Lee, Toph, and an entire class of poetry students all want a piece of him. Biggest pimp in the series.
  • Cock Fight: With Hahn, Princess Yue's betrothed who she doesn't care for.
  • Combat Pragmatist: Has no problem attacking opponents from behind, or doing whatever else it takes to gain an advantage.
  • Companion Cube: His boomerang and later his sword, though moreso the former than the latter.
  • The Complainer Is Always Wrong: Averted. Sokka complains about everything. He's right about half the time, and most of those times, it's on matters of vital importance.
  • Cool Helmet: For the invasion he has a very badass wolf shaped helmet.
  • Cool Sword: Again: Space. Sword.
  • Deadpan Snarker: It's what he's known for. Sokkasm.
  • Defrosting Ice King: Sokka is initially overly-sarcastic and cynical, but eventually becomes a warmer character and more open-minded to the Super Natural.
  • Did You Just Punch Out Cthulhu?: "That's called Sokka Style! Learn it!"
    • He's also responsible for killing Combustion Man.
  • The Engineer: In Book 3.
  • Failure Knight: His inability to protect Yue continued to haunt him throughout the series.
  • Fingerless Gloves
  • Flat Earth Atheist: In "The Swamp", he refuses to believe there might be a mystical explanation to the visions, despite all he's been through with Aang.
    Sokka: "That's Avatar stuff. It doesn't count."
  • Genius Ditz: He's one of the goofiest characters, but when he does engage his brain the plans that fall out of it are usually epic.
  • Genre Savvy: "I'm just saying — weird stuff happens to us." (Two seconds later, a guy with a whole cob of corn sticking out of his mouth sits down between him and Toph). Also, "What if I fall asleep and something happens... and something ALWAYS happens!"
    • He was also very quick to deduce that Jet had been brainwashed.
    • Once, while waking up: "What happened? Did we get captured again?"
  • Good Old Fisticuffs: When he does fight, he usually forgoes the fancy stuff. For instance, after an owl spirit brags about how he's studied every style of Waterbending, Sokka responds by bashing his face in with a book.
  • Guile Hero: He's very good at reading people, which he's used to the Gaang's advantage more than once. For example, he outs Aang as the Avatar in "The Waterbending Scroll" in order to play to the greed of the group of pirates who had them captured and uses the ensuing scuffle with Zuko's soldiers as a get-away plan.
  • Heroes Prefer Swords: Played with. He's a hero who uses a sword, but he's not the hero.
  • He's a Friend: Sokka needs to do this for Zuko. Twice.
  • I Can't Believe A Girl Like You Would Notice Me!: To Princess Yue.
  • Iconic Item: See Companion Cube.
  • I Just Want to Be Special: Results in Sokka taking up swordsmanship.
  • I Let Gwen Stacy Die: To Princess Yue.
  • Important Haircut: Grows his hair out in Season 3. Seems to be a trend with the Avatar boys, isn't it? Then he gets back his Season 1 haircut in the end.
  • Improbable Aiming Skills: While rarely highlighted, it should be noted that Sokka always hits his target when he throws his boomerang.
  • Improv Fu: A Badass Normal warrior in a group where all the other member have Elemental Powers, he is the one who frequently comes up with strategies and plans, including examples like create bombs to try to simulate fire control, spreading perfume to confuse a creature with super smelling senses, offensive use of stink bombs, discovering a moment where the fire nation would lose their powers and plant an invasion on that day, and taking over a fire nation blimp and use it as a projectile to destroy other blimps... just to name a few. His ability to improvise plans was part of the reason the master Piandao accepted him as his student.
  • Instant Expert: Became a skilled swordsman in a matter of days/weeks and was able to forge his own sword despite never having even hinted at knowing anything about swordsmithing.
  • Inverse Law of Utility and Lethality: When he was just using a war club he got several shots in on the occasional Villain of the Week. Once he got his sword his usefulness in combat dropped to approximately zip. Made up for it with his tactical skills though.
  • It's All My Fault: His emotions caused the Gaang to miss their opportunity to confront Ozai during the Day of the Black Sun. It also results in most of the rebels being imprisoned by the Fire Nation.
  • Jerkass Has a Point: At times; his initial distrust of Jet was partly motivated by a hint of jealousy at his Badass Normal qualities, but he turns out to be right that Jet is using questionable tactics.
  • Jerk with a Heart of Gold: He's sarcastic, pragmatic when it comes to helping strangers, and can be an Insufferable Genius. He's also fiercely loyal and protective to his friends.
  • Knight in Sour Armor: Sokka is typically the most resistant when it comes to helping every Character of the Week with their problems, as he views it as a distraction from their main mission. He's also the most cynical in a group of idealists.
  • Large Ham: While posing as a Fire Nation citizen named Wang Fire.
  • The Leader: Of Team Avatar for the most part, a rare case where the position is held by The Smart Guy instead of The Hero.
  • Linear Warriors, Quadratic Wizards: He's the linear warrior, Katara is the quadratic wizard. Except he's also The Strategist...
  • Love at First Sight: Towards Princess Yue.
  • Machete Mayhem: Although he does not use it in combat often.
  • Moment Killer: Butts in on Aang and Katara more than once.
  • Mr. Fanservice: Like Zuko, both in and out of universe, but on a smaller scale.
  • My God, What Have I Done?: Though he doesn't say it in Bato Of The Water Tribe, but when he hears Bato tell about how he had been left behind due to being injured, he remembers being left behind too. And after how he yelled at Aang for hiding his father's map, he was probably thinking this.
  • Noodle Incident: Apparently, he had once gotten a fish hook stuck in his thumb. So he tries to get that out...with another fish hook.
  • Non Sequitur: Expect Sokka's dialogue to consist primarily of this whenever he's sick or under the influence of something (i.e. cactus juice).
  • Over Shadowed By Awesome: The realization that he is this leads to Sokka taking a level in badass.
  • Playing Pictionary: He does this several times.
  • Plucky Comic Relief: His primary role in the series.
  • Properly Paranoid: Doubles with The Complainer Is Always Wrong. His suspicions of Jet and Hama are proven right.
  • Real Men Eat Meat: He even labels himself "the meat and sarcasm guy" in the episode "Bitter Work".
  • Real Men Wear Pink: Sokka is strong warrior, likes to eat meat, and has a way with the ladies, however he enjoys softer things like poetry and shopping. Case in point, he's once was happy that his bag he bought matches with a belt Aang won.
  • "The Reason You Suck" Speech: Gives this to the villagers in The Painted Lady. When they decry Katara from impersonating the Painted Lady, he snaps at them, saying that she saved them and they should be grateful.
  • Red Oni, Blue Oni: The red to Katara's blue.
  • Religious Russian Roulette: He bargains with the powers that be to give up meat and sarcasm in exchange for getting him out of a hole.
  • Retail Therapy: In the episode Sokka's Master, Sokka feels depressingly disengaged from the action because of his inability to bend like the rest of the Gaang. He copes with this by shopping!
  • Sarcastic Devotee: Primarily in Season 1 and somewhat in Season 2.
    Sokka: "If I can just get out of this situation alive, I'll give up meat... and sarcasm. Okay? Ow! That's all I got. That's pretty much my whole identity: Sokka, the meat and sarcasm guy. But I'm willing to be Sokka, the veggies and straight-talk fellow. Deal?"
  • Shopping Montage: At a weapons store, but still has the demeanor of a teenaged girl with daddy's credit card.
  • Sibling Yin-Yang: The Spock to Katara's The McCoy. A non-bender while Katara's a waterbender.
  • Small Name, Big Ego: Beginning of Season 1 only, and only shades of it and he's quickly humbled. And then he started and proceeded to take badass levels.
  • The Smart Guy: Whenever things can't be handled with brute force of either bending or personality, he's in charge.
    Sokka: "Why are you all looking at me?"
    Aang: "You're the idea guy."
    Sokka: "So I'm the only one who can ever come up with a plan? That's a lot of pressure."
  • The Spock: To Aang's Kirk and Katara's McCoy.
  • Star-Crossed Lovers: With Princess Yue.
  • The Strategist: His main role is to think up strategies to defeat the enemies. This possibly gives him the highest kill count in the series when one of his plans takes out an entire airship fleet in the Grand Finale. Aang's Koizilla rampage might match it, but Sokka competes with nothing but brains. Airship slice!
  • Straw Vulcan: When they're trying to help people he's cast in this light, but subverted in "The Fortuneteller"
  • Team Dad: Despite being the Plucky Comic Relief, Sokka functions as this in Katara-centric episodes. Normally, Aang is the one wanting to pursue a Side Quest and Katara is trying to keep them on track. When it's her turn, Sokka turns into the Straight Man.
    • He also plays the role more seriously in the third season until Zuko joins.
  • The Team Normal: The only non-bender on the Team Avatar until Suki joins the team. Lampshaded in Book 3's fourth episode.
  • Teen Genius: Pretty self-explanatory.
  • Terrible Artist: His drawings are so terrible that people end up Playing Pictionary.
  • Throwing Your Sword Always Works: In the finale, he loses his sword for good when he throws it at a catwalk on a Fire Nation airship and manages to slice clean through it. What kind of rock was that meteorite made of?
  • Throw the Book at Them: "That's Sokka style! Learn it!"
  • Thunderbolt Iron: His Cool Sword.
  • Took a Level in Badass: The poster child.
  • Took a Level in Jerkass: Temporarily in Bato Of The Water Tribe. Fortunately, he comes out of it. However, part of this is because he finds out that Aang was hiding his father's map, so in this case its a harsher What the Hell, Hero? moment from him to Aang that lasted only one episode, fortunately
  • Tetragonist: His arc is less intense than Aang, Katara, or Zuko's, but his quest to prove himself as a Water Tribe warrior is always prevalent.
  • Vocal Evolution: In the opposite direction of Katara above. Even his voice acting starts out deeper and more mature, until roughly about "The Kyoshi Warriors".
  • "Well Done, Son" Guy: Fortunately, his father is already very proud of him and he just needed to hear it.
  • Wrong Genre Savvy: Occasionally sounds like he's trying to fast talk the DM.
    Sokka: "Suki! You know about sea monsters you talk to it!"
    Suki: "Just because I live by the Unagi doesn't make me an expert!"
    Sokka: (Picks up Momo) "Oh great sea serpent, please accept this humble and tasty offering!"

    Toph Beifong 
Voiced by: Jessie Flower

"I love fighting. I love being an Earthbender. And I'm really, really good at it."

As a child, Toph was thought of as frail due to her blindness and was kept from the outside world by her overprotective rich father. Toph found an outlet by becoming an Earthbending master, even learning to "see" by sensing vibrations in the Earth. Because of this, she was selected to be Aang's Earthbending teacher. Though she has a bit of an attitude problem out of a desire to prove her independence, she makes up for it with her blunt insight and all-around Badassery. Also the first Metalbender in history, which she's rightfully proud of. Was originally written as a boy in the early planning stages.
  • Achilles' Heel: She's very reliant on her "tremor sense" to function. Unfortunately, it isn't foolproof, and has quite a few holes in it. First, she can't sense anything in water or the air. Second, standing on anything other then solid earth will affect her "vision," making her weaker or helpless depending on circumstances. When she stands on wood, she had to hold Aang's arm while walking. Finally, taking out her footing or injuring her feet will leave her truly blind until she recovers.
  • Action Girl: A master at Earthbending to the point of discovering Metalbending and an overall competent fighter.
  • Affirmative Action Girl: The second girl in the second season.
  • Arrogant Kung Fu Chick
  • Badass: The second biggest badass in the series, tied with Azula.
    • Badass Adorable: Just a little girl (though you wouldn't know it from the way she acts) but it's a tossup for strongest earthbender in the series between her an Bumi.
    • Badass Boast: After discovering Metalbending:
      Toph: "I am the greatest Earthbender IN THE WORLD!"
    • Badass Teacher: She teaches Aang Earthbending.
    • Handicapped Badass: She's blind but can "see" by sensing vibrations with her feet. Makes you wonder what the point of making her blind was.
  • Badbutt: A tiny blind girl who acts like a pro wrestler within the bounds of a kid's show. Director commentary mentions it was hilarious to watch Jessie Flower, an adorable, angel-faced little girl, spout wrestler trash talk during recordings.
  • The Big Gal: Not physically, but by personality and by her elemental powers.
    • Lampshaded in "The Ember Island Players" when an actual big guy plays her in the play about written about the Gaang's adventures. Fridge Brilliance comes in, when you realize that the creator of the play got all the information secondhand, and it's quite plausible that people said she was a big guy, so as not to admit that they got beaten up by a "little helpless blind girl." This makes Toph a Memetic Badass in-universe.
  • Blinding Bangs: In the Chibi Avatar shorts and some of the comics. Not like they're actually blinding...
  • Blind Mistake: Makes one in the episode Lake Laogai. "You think I can't put up posters on my own?" puts one up with the wrong side facing out "It's upside down isn't it."
  • Blind Weaponmaster/Handicapped Badass: Provided she's fighting on top of earth or metal, she probably has better vision than most seeing people.
  • Blood Knight: She loves fighting.
  • Blue Blood: The Beifongs are a well-known family, complete with a family crest. Toph is usually not one to flaunt it, but her aristocratic background has come in useful in a few occasions.
  • Boisterous Bruiser: "All right! Let's break some rules!" SMASH!
  • Bokukko: Again, in the Japanese Dub.
  • Child Prodigy: One of the youngest benders we see, yet she is already one of the most powerful non-Avatar Earthbenders. Also invented Metalbending on the fly while captured, which was believed to be an impossible skill. And by the finale she was able to Sandbend, despite saying that she hated sand in Season 2.
  • Cool Crown: By "The Promise" she's switched out her headhand for a green tiara; reflecting her new position as head of the Beifong Metalbending Academy.
  • Cute Bruiser: The shortest of all of Team Avatar, she arguably manages to dole out the most whoopass of all of them.
  • Deadpan Snarker: Her defining trait, second only to her sheer badassery.
  • Disability Superpower: Although blindness isn't a requisite for an Earthbender to use her method of "seeing," it did lead her to focus her earth senses to an unprecendented degree, allowing her to perceive things approaching or beneath her in great detail and leading in turn to her invention of Metalbending.
  • Disabled Snarker: Mostly at Sokka's expense.
  • Dishing Out Dirt: Like every Earthbender.
  • Does Not Like Shoes: Justified in that because she's blind, her bare feet are her strongest connection to the world. Anything that's not solid ground (or even moderate bandaging) dampens her "vision".
  • Drill Sergeant Nasty: Definitely had shades of this during Aang's earthbending training.
  • Early-Bird Cameo: First appeared in a vision Aang had, which led to him choosing her as his teacher.
  • Eerie Pale-Skinned Brunette: She's right on the border between this and Raven Hair, Ivory Skin.
  • Evil Laugh: Now and then, especially as Melon Lord.
  • Extra Ore Dinary: Invented Metalbending. On the fly too!
  • The Face: The youngest and yet the one with the most social savvy. Technically, being the Avatar, it should be Aang but Toph is usually the one doing the talking.
  • Foil: To Mai, in a way. Both were raised by very fancy families that suppressed them, Toph's parents overprotecting her because of her blindness and Mai's parents keeping her well-behaved so she didn't jeopardise her dad's political career. Toph responded by defying her parents, acting out and really enjoying her earthbending, whereas Mai obeyed them, becoming very insular and apathetic to almost everything.
    • In The Rift, she's contrasted with Aang. Their upbringings are quite different, as Monk Gyatso believed in letting Aang be a kid, while Toph's parents forced her to learn tradition and propriety. As a result, Toph wonders if Aang is trying to hold onto his past, while Aang wonders if Toph is trying too hard to run away from her past.
  • Friendless Background: Due to being sheltered from the outside world by her parents, she'd never made a friend before meeting the Gaang. Her integration with the team was integral to her character development. The only friends she had were badgermoles.
  • The Gadfly: Likes to use her blindness to mess with the rest of the Gaang, such as saying that Sokka's poorly drawn picture of Appa looks just like him, or shouting that she's spotted Wan Shi Tong's Library while the Gaang is flying on Appa's back.
  • Girl of My Dreams: A non-romantic example. Aang sees Toph in a vision before ever having met her. When they do run into her a short time later, Aang is positively convinced the she, and no-one else, is destined to be his Earthbending teacher.
  • Good Is Not Nice: May be just as heroic, brave and self-sacrificing as any other member of the Gaang, still is a bit of a jerk who rarely opens up to anybody.
  • Hot-Blooded: There's a reason why the Ember Island Players chose to portray her the way they did.
    "I am not Toph! I am MELON LORD! MUAHAHAHA!"
  • Inferiority Superiority Complex: A mild case, and it's kept in the background for the most part. It's most evident during "Tales Of Ba Sing Se" and whenever her Achilles' Heel is hit.
  • Intergenerational Friendship: With Iroh, but hey, it's Iroh.
  • Jerk with a Heart of Gold: Can be very rude at times, to cope with her blindness.
  • The Lad-ette: The musclebound, belching, spitting hulk that was in the play near the end of the story? That's Toph on the inside.
  • Little Miss Badass: She's only twelve, but she's one of the most badass characters in the entire series.
  • Little Miss Con Artist: In The Runaway.
  • Living Lie Detector: Through her 'vibration sense', although some characters do get away with lying on some occasions.
    • More specifically, she seems unable to detect the falsehoods of the psychopathic or pathological liars, who can say the most ludicrous or subtle lie without it having any kind of effect on their physiology for her to pick up on at all like Azula
  • Lonely Rich Kid: A fact that she dealt with by joining an underground fighting tournament and mopping the floor with anyone who challenged her.
  • Masculine Girl, Feminine Boy: Masculine Girl to Aang's Feminine Boy.
  • Meaningful Name: Played with. In The Serpent's Pass, the name on her passport reads 拓芙 "supported lotus", which hardly describes Toph herself, but matches her parents' view of her being delicate and helpless. Averted in The Tales of Ba Sing Se where the spelling of her name temporarily changed to 托夫 "entrusted man", before going back to 拓芙 in The Earth King.
  • Mud Wrestling: She partakes in this with Katara in The Runaway.
  • Never Learned to Read: Justified by the fact that she's blind in a world without Braille.
  • The Nicknamer: Calls Aang "Twinkle Toes".
  • N-Word Privileges: Toph is allowed to make blind jokes, and gets in some awesome ones.
    Toph: (On Sokka's bad drawing of Appa) "It looks just like him to me."
    Sokka: "Thank you. I worked really...(beat)... Why do you feel the need to do that?"
  • The Pig Pen: A mild case. Despite eschewing most sorts of hygiene, especially where her feet are concerned, she doesn't look it unless attention is drawn to it. She mentions that she picks her nose a lot.
  • Pint-Sized Powerhouse: This girl is absolutely tiny being a little over 4 feet tall, but her only non-Avatar rival in Earthbending is King Bumi.
  • Power Levels: Mentioned in an interview. According to Word of God, she's the strongest bender in the Gaang (though this obviously doesn't count Aang in the Avatar State).
  • Rebellious Princess: Not actually royalty but close enough.
  • Red Oni, Blue Oni: The red to Katara's blue.
  • Sadistic Choice: Was forced to choose between saving Appa from Sandbenders or saving the rest of the Gaang from a building that was being pulled into the Spirit World. She tried to Take a Third Option, but her Achilles' Heel was active at the time.
  • Screw the Rules, I Have Money!: As a member of a powerful merchant family, she flashes her gold-bordered passport and makes up something about "valets" and a "seeing-eye lemur" to get entry passes to Ba Sing Se for herself and the rest of the Gaang from a humorless border official. Unfortunately it doesn't work as well when she later tries to bluff her way into the Earth King's party without invitations.
  • She Cleans Up Nicely: Almost immediately we see the rough wrestler become a well dressed lady in her intro.
  • Sheltered Aristocrat: She was raised to be this due to her blindness, but over the years she became much less sheltered thanks to figuring out how to leave the grounds in secret and learning how to earthbend.
  • Sour Supporter: Sometimes.
  • Spoiled Sweet: Her family is stinkin' rich and spoiled her from birth, and yet she's still pretty nice. Something of a jerk but by no means a Rich Bitch. Of course, she never really appreciated being spoiled by her parents.
  • Static Character: Compared to the other mains, Toph doesn't get a lot of Character Development.
    • Lampshaded in the time Aang goes missing days before Sozin's Comet arrive. When Sokka proposes to split up into groups to find him, Toph offers to go with Zuko, declaring that Aang, Katara and Sokka got to have a Character Development adventure with him, and now its her turn. We see her trying to talk to him about her mother, but he isn't much interested so she drops it, and no such development is had.
    • Something the sequel comics caught unto and doing some much needed development. She learns some humility while teaching Metalbending and her Ship Tease with Sato gives some insight to her interpersonal skills. Probably done so the Toph from the Legend of Korra can be seen to develop.
  • Street Smart: Part of why she's the Team Face: she knows how to take advantage of street situations, such as in "The Runaway." And it's more than just the street. At the custom official and for the Earth King's party she was the one doing the talking.
  • Tiny Tyrannical Girl: She stated that she likes bossing people around.
  • Tomboy and Girly Girl: Tomboy to Katara's Girly Girl.
  • Tomboy with a Girly Streak: She's an ass-kicking Action Girl who doesn't take crap from anybody, but she does know high society manners and actually enjoys her spa day with Katara in Tales of Ba Sing Se.
  • Town Girls: The Butch to Suki's Neither and Katara's Femme.
  • Troll: Shows shades of it at times with her blindness.
    Toph: [Your picture] looks just like [Appa] to me.
    Sokka: Thank you. I worked really...why do you feel the need to do that?
  • Tsundere: She shows affection for someone by punching their arm. She's usually at her softest around Sokka but only at certain times, like she missed him but won't admit it.
  • Waif-Fu: A small, blind, 12 year old girl who's also the most powerful earthbender in the entire series.
  • "Well Done, Son" Guy: Toph has a case of this, though unlike Zuko, it's more of trying to get her father to accept her for who she is opposed to trying to please her.
  • Wham Line: Does this with a single word in The Rift when she sees one of the factory's owners.
    Toph: Father.
  • The Worf Effect: Her tremorsense isn't limited to what's in front of her, goes right through cover, and has a range of over a hundred meters, so as long as she's part of the Gaang, no-one can sneak up on them. They wrote around this for twenty-six episodes, but the instant she gets her feet burnt, Combustion Man shows up and starts blowing everything to rubble.
  • You Called Me X, It Must Be Serious: In more serious moments, she refrains from using nicknames.
  • You Know I'm Blind, Right?: The rest of the Gaang (especially Sokka) tends to forget about her disability, leading to many of Toph's great one-liners. note 
    Sokka: "It's so dark in here, I can't see a thing!"
    Toph: "Oh no, what a nightmare!"
    • Subverted in the finale when Sokka, Toph and Suki take over a Fire Nation airship:
      Toph: "That's a great idea, let the blind girl steer the giant airship."
      Sokka: "I was talking to Suki."
      Toph: "That... would make a lot more sense."
    • In one episode it happens twice:
      Sokka: "Toph, when I was in town, I found something that you're not gonna like." (Holds up wanted poster for Toph)
      Toph: "Well it sounds like a sheet of paper, but I'm guessing you're referring to what's on the sheet of paper."

      Later

      Katara: "What's this?" (Holds up the same poster)
      Toph: "I don't know! I mean seriously, what's with you people? I'm blind!"

    Suki 
Voiced by: Jennie Kwan

"I am a warrior, but I'm a girl, too."

Leader of Kyoshi Warriors, Suki served as an early mentor and love interest for Sokka. Although she's dedicated to her job, she does have a soft side that comes out when Sokka's around. After the Yue incident, Sokka became a bit overprotective of her even though she's probably more capable than he is. And for good reason — after running afoul of Azula, she was presumed dead for quite some time. Fortunately, she was alive and became a permanent member of the group just in time for the final showdown.
  • Action Girl: Though easily the least effective one in the series.
  • Action Girlfriend: To Sokka.
  • Affirmative Action Girl: In Season 3, giving Team Avatar an equal ratio of females and males.
  • Amazon Brigade: The Kyoshi Warriors.
  • Ascended Extra: A minor character in Book 1, her prominence gradually increases before she finally becomes a main character in Book 3.
  • Badass Normal: To the point of Charles Atlas Superpower.
  • Bare Your Midriff: Her Book 3 normal clothes.
  • Beta Couple: With Sokka.
  • Bodyguard Crush: Implied towards Zuko in the comics.
  • Breakout Character: Suki was intended as a one-off character for Sokka's character development. Suki was such a popular character that she became an Ascended Extra and even got a Relationship Upgrade with Sokka. And then she became a full blown Eleventh Hour Ranger, actually joining the team on a permanent basis during the second half of Season 3.
  • Combat Hand Fan: As a Kyoshi Warrior, her weapon of choice.
  • Cool Mask: Of the "Cool Face Paint" variety. The paint conceals her identity well enough that Sokka didn't recognize her when he met her without it.
  • Eleventh Hour Ranger: She joins the Gaang two episodes before the four-part Grand Finale.
  • Girl of the Week: She was originally intended to be this, but was brought back and made a permanent love interest due to fandom demand.
  • Kicking Ass in All Her Finery: The Kyoshi Warriors, just like their namesake.
  • Lady of War: In her Kyoshi Warrior uniform.
  • Le Parkour: In "The Boiling Rock," while Zuko and Sokka are trying to think up a plan, she climbs three stories and kicks all kinds of ass while doing so, and does it all in the span of about two minutes. Three minutes, tops.
  • Meaningful Name: "Suki" can mean "beloved" in Japanese and is an expression of love. She's introduced primarily as a love interest.
  • Ninja: "I am an elite warrior who has trained for many years in the art of stealth!"
  • Old Shame: In-universe. Apparently she used to date Foamy Mouth Guy.
  • Plucky Girl: She leaves Kyoshi Island to help out with the war and manages to hold up pretty well after being captured and imprisoned.
  • Pride: It's subtle, but she doesn't respond well to having her failures pointed out. When Sokka insists she admit he beat her in a sparring session, Suki forcibly bends his finger backwards and insists it was a lucky shot. After Suki mocks Team Avatar's win/loss record and Sokka responds by pointing out Azula took her captive, she flatly asks him if he's trying to get on her bad side.
  • Red-Headed Hero: Alongside with Smellerbee, she is one of the only two characters from the original series to have red hair. Technically, her hair is more auburn.
  • Second Love: Admittedly she met Sokka first, but she was the second girl he fell in love with. Might be a case of First Girl Wins.
  • Sexy Backless Outfit: Her Book 3 clothes.
  • Shameful Strip: First you see Suki fight a losing battle against Azula and her crew, next you see Azula infiltrate Ba Sing Se wearing Suki's uniform. It's fairly obvious how that happened.
  • She's Back: Officially joined the Gaang towards the end of the series.
  • Static Character: Through no fault of her own, Suki comes off as this: she's a generic Action Girl in a series where Action Girls are not at all unusual.
  • Those Two Girls: With Ty Lee ever since Suki took her under her wing.
  • Took a Level in Badass: Improved a lot from her debut is Season 1 and being captured in Season 2 to going blow-for-blow with Ty Lee in Season 3.
    • Well, she wasn't exactly a pushover in her debut, but getting curb stomped by Azula and her mooks hurt her credibility before she came back swinging in Season 3.
  • Town Girls: The Neither to Katara's Femme and Toph's Butch.
  • Tsundere: A very light case of this with Sokka.
  • Unwitting Instigator of Doom: In The Promise, tells Mai about her concerns about Zuko, leading Mai to leave Zuko. This drives Zuko further into despair and worsens the overall situation.

    Prince Zuko 

    Appa 

Aang's pet flying bison as well as his lifelong friend and companion who was sealed in the iceberg with him when he ran away. Acts as the group's main form of transportation.

    Momo 

A flying lemur found in the ruins of the Southern Air Temple, Momo is Aang's other pet he picked up after being released from the iceberg. A close friend of Appa, he's just around for the comic relief.
    Characters/Avatar: The Last Airbender Avatar: The Last Airbender: Mentors
Avatar: The Last Airbender Characters/Western AnimationAvatar: The Last Airbender: Mentors

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