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  • Anti-Climax Boss: Any fight in which a character fights solo, such as Domon Kasshu's numerous Gundam Fights, are balanced with the assumption that the player has invested no resources in the unit that has to fight alone to keep the game from becoming unwinnable. Players who do invest in Domon and level him up properly can thus win those fights in a single turn.
  • Author's Saving Throw:
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  • Awesome Music: The first Anime Theme Song for Magic Knight Rayearth, "Yuzurenai Negai", has an an instrumental rendition wherein the vocal parts of the song are turned into a rich, powerful guitar instrumentation. Given its reception as one of the most beloved examples of Anime Theme Song, Bandai Namco Entertainment has done it right.
  • Broken Base: See here for details.
  • Game-Breaker: See here for details.
  • Germans Love David Hasselhoff: Per Word of God, T was designed to cater to the international base more than domestic players in Japan; this explains the appearances of G Gundam, GaoGaiGar and GUN×SWORD, which had lots of fans outside of Japan, as well as the addition of internationally beloved series to serve as debuts (Arcadia of my Youth: Endless Orbit SSX, Magic Knight Rayearth and Cowboy Bebopnote ). The result was the overseas version outselling the Japanese version within a month post-release.
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  • Good Bad Bug: In the PlayStation 4 version, if players entered the Secret Scenario involving The Cameo of the X Original Generation and picked Amari Aquamarine as the protagonist, this character's portrait and voiceover dialogue won't load, but replaced by generic Gardim Mooks. When a patch was released, this bug was the first issue addressed; in addition, Bandai Namco also handed bonus in-game items for free as an apology to players who preferred Amari over Iori Iolite. To some, while it lasted, Amari as a bot proved to be a rather amusing sight.
  • Heartwarming in Hindsight:
    • The epilogue of X features Show Zama relinquishing ownership of the Sirbine to Silky Mau, stating she'll find the one truly meant to pilot the Aura Battler someday, even though the latter is sure Show is exactly that (which is Metaphorically True). With Shion Zaba from New Story of Aura Battle Dunbine appearing in T, this might have been Production Foreshadowing.
    • Yuzurenai Negai translates to "Unyielding Wish", evocative of how some Super Robot Wars fans have finally gotten their wish for Magic Knight Rayearth to be in the franchise.
  • Hilarious in Hindsight
  • "Holy Shit!" Quotient: Between the return of many series (GaoGaiGar, G Gundam, Gun X Sword), the combo of newcomers (Cowboy Bebop, Arcadia of My Youth, Rayearth) and the use of Canon Foreigners as Unexpected Characters (Bellvine and Shin Getter Dragon), on top of a localization, this installment really piled up the quotient before T was even released.
  • Memetic Mutation: See here for details.
  • More Popular Replacement:
    • Invincible Robo Tryder G7 is generally seen as a substitute for Daitarn 3 in this game, and despite it being another unit reused from the Third Super Robot Wars Z duology, it's hard to imagine many fans being upset at the latter's inexplicable Grandfather Clause being ignored for once, given it has been in nearly every Super Robot Wars installment since its debut.
    • Mazinger Z: Infinity is a refreshing change of pace for fans who have grown weary of the multiple attempts to expand Shin Mazinger: up to T, the latter had only missed out on Super Robot Wars UX since its debut.
  • Most Wonderful Sound: Van and his shout of "CHEEESTOOH!!", which is said all the time whenever he uses Dann of Thursday's "Machete" attack. While other attacks from Dann may also have him say "CHEEESTOOH!!", they are percentage-based.
  • Narm:
    • Similar to how Super Robot Wars Original Generation: The Moon Dwellers rendered the Kiai of Sanger Zonvolt from "CHEEEESTOOOO!!" into "CHEEEST!!", Van also uses it. While the official translations for Super Robot Wars has been improving overall, what is meant to be an archaic Japanese Battlecry shouldn't be a direct translation about a person's chest area. At this point, the localization may be running out of options for this particular word (ironically, the Gun X Sword dub modified it into "SEEEI-YAAAHHHH!!"). Ultimately Subverted - Van says "CHEEST!" and sometimes, he does say "Chestoh!".
    • Angela Balzac being quarantined by DEVA: in the original movie, it's supposed to show how Angela has been wrongly accused by a Knight Templar system, with her being justifiably sad over it. T decides to alter her appearance into a blocky Super-Deformed Moe version of herself that looked like a child's doodling; contrast the Anime where she's rendered in normal size. Instead of feeling sorry for her predicament, players may end up being distracted by her cute visage.
  • Older than You Think:
    • This may be the Super Robot Wars debut of Cowboy Bebop, but it's not the first time the developers included it for a Crossover with fellow Sunrise Anime series - that belongs to Sunrise Eiyuutan, specifically the second installment Sunrise Eiyuutan R on the PlayStation 2. This also means Spike Spiegel and co. have already fought alongside the casts from Universal Century Gundam, G Gundam, Armored Trooper VOTOMS, Dunbine and GaoGaiGar.
    • Similar to Bebop, in spite of the excitement for the Rune Gods from Magic Knight Rayearth coming to Earth, T wouldn't be the first time - it happened earlier in the Rayearth OVA Alternate Continuity where the world of Cephiro invades Earth. Also, if Tsubasa -RESERVoir CHRoNiCLE- countsnote , Rayearth, Celes, and Windam appeared as the "Kudan" of Syaoran, Kurogane, and Fai D. Flowright, respectively, in the Hanshin Republic (a Fictional Country in that dimension's Earth) Story Arc in their animal forms, but not as Humongous Mecha.
  • Overshadowed by Awesome: Meta-example - poor Expelled from Paradise, while an all-around solid property, attracted less cheer thanks to it debuting alongside Cowboy Bebop, Arcadia of My Youth and Rayearth, who have higher fan reception and longevity. Lampshaded on Umasugi Wave, where Word of God explains its inclusion is because it "is a mecha anime so it was just naturally picked".
  • Player Punch:
  • That One Rule: Pilot-exclusive attacks for units are already disliked (see the general series YMMV page), but T has the most flagrant use of the rule by locking the Bellvine's "Hyper Aura Slash" to Show. Because the latter already has an exclusive attack with the Billbine's "Aura Shoot", this means it's impossible to simultaneously sortie the Billbine and Bellvine without one of them being handicapped. While Aura Shoot is an extra attack on top of the Billbine's already larger-than-average moveset, Hyper Aura Slash is a standard attack for every non-Mook Aura Battler, including every other Aura Battler in this game. Furthermore, why a scrapped design like the Bellvine from New Story of Aura Battler Dunbine has an attack exclusive to Show, when it really should be meant for Shion, the protagonist of New Story and this is only the second game in franchise history to actually feature his on-screen appearance is confounding. Needless to say, this game's method of locking a unit's specific attack to a certain pilot is seen as an absolutely senseless mechanic.
  • They Wasted a Perfectly Good Character:
    • Queen Emeraldas is a staunch ally to Captain Harlock, is involved whenever the plot concerns him and spends most of her time on-screen having the same level of reputation as he does In-Universe; hell, her battleship even has its own map sprite during scenarios! Despite all this, she remains a Non-Player Character in T. However, Justified because this is consistent with her being a Hero of Another Story in Endless Orbit SSX.
    • While the dramatic meeting between Show and Shion for the first time in the franchise is played up for what it's worth, the same cannot be said about Bern Bunnings and Rabaan Zaramand. On the other hand, T mitigates this by having Rabaan develop a split personality based on Bern's memories, yet it still comes across as a lost opportunity when Show Hayami voices both characters.
    • Vicious is the Big Bad of his series, but is Demoted to Extra, appearing in one cutscene, despite having fought Spike and Gren in an Old School Dog Fight in "Jupiter Jazz Part 2". Even without access to a fighter craft he used in Cowboy Bebop, Super Robot Wars has precedence of putting a character into a mecha of another series, but he isn't given such a treatment; narratively, Vicious also could have been made to be on the UND's recruitment list or take over the Asian Mafia due to sharing similar themes; even Lin appears in a cutscene via Downloadable Content involving Hoi Kow Lou being targeted by AI-controlled Asian Mafia mecha. Sadly, B.B Studio did none of those for Vicious.
    • With the Original Generation being Salaryman, some players considered it a pity the roster didn't include Dai-Guard, a show where Salaryman save the day. The series previously appeared during the Z saga, which could have been subjected to New Work, Recycled Graphics, but with more Commonality Connection with the T protagonists.
    • A rare example with generic enemy characters: the DEVA Security Agents. They have a massive number of special dialogue against most of the main characters, who also have special dialogue against them. And given DEVA's role in the story, it makes perfect sense to have them appear more often in the game. Yet they only appear in a single stage, and not even a climactic final fight like in the movie.
  • Unexpected Character: With the exception of Expelled From Paradise, the rest of the debuts come out of left field.
    • For years, many fans had hoped for Cowboy Bebop to be included in these games, but felt it was more of a pipe dream, as the Anime is more known for its ground-based, character-driven adventure despite its Science Fiction setting. However, Spike did pilot some combat planes in the show proper (notably the Swordfish II), hence the go-ahead by Bandai Namco Entertainment (also see Older than You Think). Similarly, the most standout feature from Arcadia of My Youth was Captain Harlock's ship.
    • Magic Knight Rayearth for several reasons: CLAMP is known for its defensive position on its propertiesnote , though not to the extent as Ouji Hiroi with Sakura Wars and the Mashin Hero Wataru Series (given both have already made it into the franchise). Unlike many series included in Super Robot Wars, Rayearth has no form of a command center or battleship to utilizenote  and, like Cowboy Bebop, focused more on land-based escapades, saving the Humongous Mecha action primarily for its season one finale and second season. Despite these difficulties, it made it into Super Robot Wars proper after topping fan request lists for decades.
    • Following the recent trend of licensed-Super Robot Wars titles bringing old-school Original Generation units onto its roster (Grungust and Huckebein for V, Cybuster for X), fans deduced Terra would do the same. Instead, the Guest Fighter is a black-colored Gespenst and used by whomever players didn't select as the protagonist. This is unexpected because the Gespenst is an old mechanical design (up there with the Cybuster) and fans believed a Shin Super Robot Wars/Super Robot Wars Alpha-era unit was a likelier candidate. Furthermore, that a black Gespenst is used by this game's Original Generation is surprising when it has a history to itnote .
    • The Shin Getter Dragon, the "Shin" version of the Getter Robo G from an obscure 1999 PlayStation game Getter Robo Daikessen!: part of the surprise is Daikessen wasn't included on the series line-up the same way the developers usually list "unit only" series like Beltorchika's Children and Spin Offs of Mobile Suit Crossbone Gundam and VOTOMS. Furthermore, the Premium Anisong version features the Daikessen theme song "Can't Stop".
    • Few people guessed the "Bellvine" would become Shion's unit, especially when the machine existed as sketches in an obscure artbook for New Story of Aura Battler Dunbine and never turned up in the show proper. Played with when B.B. Studio admitted it was added into T due to an upcoming plastic model figure based on itNote .
    • When Lantis joins the roster, he's not using a small unit that fights on-foot like the series proper, but rather brings a copy of Zagato's Rune God that Zagato made for him in this continuity, a surprising twist since, in the original show, Lantis was briefly seen piloting Geo Metro's GTO, but only via Flashback.
  • Visual Effects of Awesome: A lot of the attack animations have beautifully-animated cutscenes - "Bebop Formation" faithfully recreates the opening to Cowboy Bebop, Mazinger Z's Rocket Punch shows Lisa gathering all of Photon Power on the planet for Mazinger Z to use, and "Combined Rayearth: Sword of the Flash" seems like B.B. Studio yanked the machine from the Anime itself!
  • Win the Crowd
    • Per Author's Saving Throw, T not only brings more Super Robot entries this time around compared to V and X, it brings together for the first time fan favorite Humongous Mecha series Gunbuster, GaoGaiGar and G Gundam into an installment, something many have been looking forward to.
    • The "international project" courtesy of Bandai Namco had been going on for a few games prior to Super Robot Wars Terra (one could argue it began as early as The Moon Dwellers), but this installment is the first of the modern era where it feels like the roster is specifically angled at the international audiencenote : Cowboy Bebop might be specious as a Mecha show, but English-speaking Anime fans of the 1990s and early 2000s hail it as one of the most beloved properties in the medium - an obvious pick as a draw for newcomers; Rayearth, a heavily requested series for Super Robot Wars since the franchise took off, is a cornerstone to Anglophone and Hispanic speakers; finally, Captain Harlock predates the Internet fandom, aimed at attracting the "greybeards" outside of Japan just as well as within it.
  • Woolseyism: Inverted - the save-quit skit about Joe losing the uniqueness of his "Ace" nickname return and unlike V and X, it's re-written to look closer to what he's saying.
    • Old:
      Maito: "How's that sound, Joe?"
      Joe: "Actually, quite annoying!"
    • New:
      Maito: "And that's how it is, Joe!"
      Joe: "Why does this piss me off so much...?"
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