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Which Villain Are You?

Villainous is a Tabletop Game produced by Ravensburger centered on the iconic Disney villains. Players take control of a villain and work towards their Evil Plan to win the game while sabotaging their opponents with twists of fate.

The base game, "The Worst Takes it All", comes with six villains. Prince John, the Queen of Hearts, Captain Hook, Jafar, Ursula, and Maleficent. The game has had three expansion packs, each adding three new villains to play as each:

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Villainous provides examples of:

  • Arch-Enemy: A plot point for many of the playable villains. Many of the villain's objective is to defeat their Heroic rival.
  • Arson, Murder, and Jaywalking: Every villain is out to complete their own personal schemes. Jafar seeks to rule Agrabah, Maleficent wants to cover all the land in a wicked curse, Captain Hook wants to murder Peter Pan, and the Queen of Hearts... wants to play a game of croquet.
  • Brainwashed and Crazy: Jafar can use "Hypnotize" to turn any Hero into an Ally. He needs to use this on Genie specifically to win his Objective.
  • Discard and Draw: The action "Discard Card" lets you discard as many cards from your hand as you like. At the end of your turn, you always draw cards from your deck until you have four.
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  • Evil vs. Evil: The goal of the game is to complete your own villainous objective while hindering your evil rival's goals with twists of fate.
  • Gotta Catch Them All: Cruella de Vil's Objective is to capture all 99 dalmatian puppies.
  • Greed: Prince John. His objective is to start a turn with twenty powers, symbolizing his wealth in gold coins.
  • Heel–Face Turn: Yzma's Ally Kronk can be made into a Hero and hinder her.
  • Hero Antagonist: Hero cards are Twists of Fate meant to hinder the player's villainous goals.
  • Once an Episode: Pete's Realm represents the Classic Disney Shorts, so he has four Objectives to complete to reference all the schemes he's had in his long career.
  • Rule of Symbolism: The Villain Movers that represent the characters often have an extra layer of meaning to them, or at least a bonus detail about their design.
    • Hades' Mover is his Flaming Hair, toga, and Fog Feet in the shape of a mountain. His goal is to rule Mt. Olympus in place of his brother.
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    • Captain Hook's Mover is his coat, cravat, and feathered had. The shape of the coat and had, with the curved feather, makes the silhouette of his Hook Hand.
    • Maleficent's Mover has her horns and High Collar of Doom. But if you look closely, you can see the face of a dragon, which makes the collar also serve as a silhouette of the dragon's head.
  • Sealed Evil in a Can: Titans can become Trapped, unable to reach Mount Olympus for Hades to win. The Planets Align is needed to free them once more, or the help of the Titan Pyros.
  • Sizeshifter: A unique element to the Queen of Hearts' fate cards. Heroes can either be shrunken down so they only cover one action, or grown large to cover three actions.
  • Those Two Bad Guys: Jasper and Horace, the only two Ally cards Cruella has access to.
  • Villainous Breakdown: Referenced with Ratigan. His initial objective is to get the Robot Queen to Buckingham Palace, part of his scheme to take over London. If the Robot Queen is taken out of play, Ratigan transforms from "Ratigan the Greatest Mind" to "Ratigan the Rat", and his only goal is "Defeat Basil".
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