The Iron Kingdoms have a large number of heroes, here you can see tropes associated to them.
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"There is no defeat so total that Stryker cannot snatch victory from it. He will personally pay any price to protect the Cygnaran people." — King Leto Raelthorne
Though Commander Stryker sees himself as just another soldier fighting for the crown and his young age may deceive some into believing he has not earned his rank compared to the aged generals leading the king's army, battlefield experience has made him wise beyond his years. He goes to great lengths to preserve the lives of his men.A fine leader, a better soldier, and one of the most accomplished warcasters in the Iron Kingdoms, Coleman Stryker was born to be a hero of Cygnar and expects to die defending her.
BFS: The Quicksilver, later the Quicksilver MKII, which gives him the reach ability because of how big it is.
Jack of All Stats: The spell selection his prime version has. It led that version being considered a Skill Gate Character since although he was great for people trying to learn to the play the game, hence being included in Cygnar's starter box set, he wasn't very good due his Master of None prevent him from being good enough at anything to be effective in competive play.
Lightning Bruiser: His Epic Incarnation is VERY powerful, VERY hard too hurt and thanks to the Velocity spell, very fast when he needs to be.
A warcaster who first rose to the rank of kovnik in the Winter Guard, displaying her 'caster abilities later in life during a battle in which her superior was slain. She has since risen first to the rank of Kommander and then the Forward Kommander of the prestigious 5th Border Legion.
An Ice Person: Many of her spells, her weapon, and her first version's Feat involve freezing her enemies solid.
Sinister Scythe: A weapon named Frostfang, which can freeze enemies before Sorcha smashes them into pieces.
Star-Crossed Lovers: With Vlad. Time spent with him is the only time she is seen to thaw out, but their duties have a tendency to keep them apart.
You Killed My Father: Her father was among the Winter Guard killed in the Boarsgate Massacre by Orsus Zoktavir, THE BUTCHER OF KHARDOV! Notably she left the Butcher to die at the Battle of Fellig, and despite not regretting her choice has come to worry if the Butcher will someday respond to her quiet revenge.
The Supreme Kommandant of Khador, the leader of the Motherland's front-line armies credited with the conquest of Lael and the Thornwood.
Enemy Mine: Is the Khadoran side of the truce and agreement that, as of Colossals, has Cygnar and Khador working together to fight Cryx in the Thornwood.
My Greatest Failure: When Empress Vanar accused him of not just failing at the first assault on Northguard but of 'wasting the lives of his soldiers' he was nearly driven to suicide.
The Strategist: Regarded as the Sun Tzu of the setting, to the point that his text on warfare is even studied by Cygnarans.
Zevanna Agha, the Old Witch of Khador
A figure out of legend long credited with guiding the fate of the Khards, even in the days of the Khardovic Empire and the Orgoth Occupation. Nowadays accompanied by her chicken-legged Srapjack and in counsel with the Vanars, she continues to guide the sons and daughters of Northern Immoren.
A warcaster made infamous for the Boarsgate Massacre, in which he killed both the Boarsgate militia who were trying to secede from Khador and the Winter Guard who tried to prevent him from killing surrendering militiamen. His expected punishment was forestalled by a pardon from Empress Ayn Vanar, effectively making him a weapon of the Empress against any who would stand against her rule, domestic or foreign. One of the greatest yet least stable weapons of the Motherland, to the point that gossip says that his superiors send him to increasingly dangerous battlefields in the hope that he will destroy himself alongside the Motherland's enemies.
An Axe to Grind: Named Lola, of all things. Rumor says that the axe is named after a love lost, which drives the Butcher to his infamous rage.
Blood Knight: 80 men died at Boarsgate. He killed every single one, and he really hasn't stopped since.
Bunny-Ears Lawyer: He's violent and uncontrollable, so much so that he will always completely wipes all enemy opposition, including whole towns, regardless of whether or not they surrender, which has much of Khador brass concerned his massacres will make their enemies less willing to accept Khador's rule. Pretty much nobody likes him but the Empress likes him, which is also what kept him from getting executed.
The Fettered: Surprisingly so. The only thing keeping him in check is his promise to the Empress to obey orders.
Mighty Glacier: Orsus is a killing machine in all incarnations, possess the highest combination of Melee Attack and Power + Strength, is a durable as light warjack, and his spell lists are geared towards dealing damage, especially by aiding him in it. But he's always very slow.
The Protectorate of Menoth
Grand Scrutator/Hierarch Severius
Death and destruction are not our purpose. We require only submission to the Creator. However, those who refuse to bow shall burn.
Current Leader of the Protectorate, and one of the oldest human characters in the setting. Scrutators are leaders of the Menite priesthood second only to the Hierarch. Which basically means they run the Protectorate.Severius however, being that he was already an experienced Warcaster and missionary priest, turned away from the politics by taking up arms, marching across Immoren to convert the unbelievers. Into ash if he has to. His most ambitious project has been starting a Crusade to liberate Llael from Khador and making it a Protectorate nation.So when the former Hierarch, Garick Voyle, bit it in Caspia this guy was a shoe-in to take his place. And since then, well things haven't exactly gotten better, but they're not any worse. And at least Severius is willing to listen to reason and negotiate with others and not kill his own people if he can help it.
Badass Preacher: No seriously, before he became a Warcaster he was ambassador famous for this. He was banned from Khador after he walked out with over a thousand newly converted followers. It's telling that he's one of the few people in the Protectorate who would rather try to convert his enemies before he kills them.
Guile Hero: Beyond belief. His capture of Leryn is the best example of this. For reference this is the alchemical heart of Llael. The entire city is a fortress that not even the Orgoth could breach and Khador didn't even try. Severius walks up to the city gates and has it occupied in a day! How? He gives a speech! That's it!!
You Are in Command Now: How he became Hierarch, normally it takes a few years to find a new one and all of the Visgoths to agree on him/her. In this case, however, the Harbinger basically made him because she said so.
High/Grand Exemplar/Intercessor Mikael Kreoss
"If you didn't believe in the Creator before, you will today"
Anti-Magic: Prime Kreoss; Not only can he get rid of your spells, but can severely hamper your ability to cast more.
Kreoss3's feat will instantly end all enemy upkeeps in his control area and then lets him cast all of his own upkeeps for free. Doesn't impair the enemy's spellcasting the following turn, but it does mean they'll be wasting additional Focus/Fury to re-cast those lost spells.
He also has no problem calling out the Protectorate's leaders, including the late Hierarch and calling Servath Reznik nothing more than a blunt tool used by the priests to get rid of people they don't like.
Jack of All Stats: The Protectorate's version anyway. Doesn't have the same all round stats as Stryker, but doesn't quite fall to Master of None by actually having a lot of useful spells in one place and a really nasty feat. His Epic version is more of a Mighty Glacier while his third incarnation is a particularly tough Lightning Bruiser, as that one he's a cavalry model.
Kill It with Fire: The Protectorate as a whole has a fondness for this trope, so as the faction's poster boy it shouldn't be surprising.
Hero-Worshipper: Back when he was a child he use to dream of becoming a Paladin, seeing how the quote about Dartan (see below) comes form Kreoss, its safe to say he still has great respected for the Order.
You Are in Command Now: He's now currently head of the entire Protectorate force after Hierarch Severius gave him the rank of Intercessor.
The High Reclaimer / Testament of Menoth
"The language of Urcaen is unknown to all men but one, for he has seen the face of the Creator and lived. How can any hope to stand against him?"
The Leader of a sect of Menite priests known as the Reclaimers, whose job it is to help usher the soles of the dead to Urcaen. Nothing much is known about the guy because all Reclaimers take a vow of silence which is preserved by bolting an iron mask to their faces!Then one day he decided to wonder off into the desert for no reason, and somehow managed cross into the afterlife where he beat up a crap-ton of ghosts then come back, alive, with the Omegus; an ancient stone tablet containing words of wisdom written by God!Ever since then he's become known as the Testament of Menoth a walking embodiment of life and death. So much so that, whenever he feels like it, he can temporarily bring people back from the dead, or step inside the Urcaen for a few minutes to have some tea.
Badass: If walking through hell and coming back doesn't qualify nothing does.
The Necromancer: A odd heroic (well not evil) version of this. He's able to bring people back to life and as people not zombies like the other Necromancers. He can also kill one of his own troops to power up all of his jacks for a lot more than you spent to do it.
"With a few men like Darten Vilmon, the walls of Sul would never have been breached. It was foolish of us to allow their order to languish."
Not a Warcaster, but an important character in the Protectorate regardless. Dartan is the leader of the Paladins of the Order of the Wall. A order who trace their roots back to ancient times where they would protect the early cities of man against the harsh wilderness. They are also the only thing keeping the Protectorate from being comprised entirely of assholes.See, unlike the standard 'Kill the Heretic' (Read everyone not us) doctrine of the Protectorate military, the Order of the Wall priorities defending the helpless and sparing the innocent and acting like... well Paladins. Which naturally irks the Protectorate leadership like no tomorrow who have been trying to quietly sweep the order under the rug where they won't disturb their latest act of genocide.They was until this guy came along. He was chosen to be the Harbinger's personal bodyguard, and after proving himself by Skull-humping a ton of Cryx thralls, was promoted to High Paladin. His feats of Badassary and being one of the only decent people in the Protectorate has inspired a flock of new recruits to join the paladins giving life to the once flagging order.In short he's basically superman, but with a sword and no crazy powers and just as impossible to kill.
Badass: Comes standard with being one from the Order of the Wall.
The oldest, biggest, and most powerful of the dragons. In the past, he mostly wrecked random destruction, but at one point, he decided to try and create a brood dragons as servants in his image, creating them by dividing his anthanc, while of course keeping the largest chunk for himself. Unfortunately for him, his brood proved to be exactly like him, right down to an unwillingness to take orders, and turned on him. Toruk managed to kill a number of them and retake their pieces of his athanc, but some escaped. When he found some his children again, they had collectively grown large enough to fight him to a standstill, so to aid in tracking and killing them, he decided he needed an army. His first target was Cryx, which his subjected and made the inhabitants both his thralls, and worshipers. Having them gathering more and more Black Magic secrets, many from the Orgoth after they were repelled, and building up an undead army while the wars on the mainland rage, he sets his sights on bringing the entire mainland under his heel to aid in killing his children.
A God I Am: And he isn't exaggerating, he is a god in terms of power, and even other religions have difficulty denying it.
Chess Master: He claims to be, and that nearly everything is part of a long term plan. While he is at least good at patient, exactly how much of his cunning is exaggerated since he certainly wouldn't want anybody to think he's not as omniscient as he claims.
Orcus on His Throne: As he doesn't want to attract his children's attention, he mostly sits around without taking any action himself, leaving the actual running of matters of Cryx and the invasion of the mainland to his Lich Lords.
One of the few other times he'll does something is an Enemy Civil War breaks out his ranks and he considers the combatants too valuable to lose.
Jack of All Stats: His spell list is always pretty flexible, allowing him to use his magic to either do damage or debuff enemies, and let him move around more quickly, and while not a dedicated combat monster, he's no slouch in melee.
The Starscream: Cheerfully contrived the death of Lich Lord Deamortus, and then forged his soul into a weapon and took his rank.
The Unfettered: Flung himself into a volcano to prove his willingness to serve Toruk, and has absolutely no depth to which he will not sink to attain power for himself, Toruk or both.
Warwitch (later Wraith Witch) Deneghra
Seized as a child, Victoria Haley's sister was forged into a weapon by Asphyxious. She served as his right-hand witch and a potent caster in her own right, and still serves in this role even after her sister hijacked her Slayer helljack and used it to kill her, forcing Asphyxious to have her put back together.
A charismatic Iosan noble who plunged deep into darkness to struggle against the low birth rate and creeping soullessness that pointed at doom for his people. After his actions kicked off a civil war, he was forced to transform himself into an eldritch and
Cursed with Awesome: Nyssor marked him as an abomination; this has given him exactly no negative rules on his statblock.
Our Elves Are Better: Subverted. While they live longer, are more magically gifted than humans on average, and tend toward fewer elite units, they are on the darker side of grey. Oh, and they have beards.
Well-Intentioned Extremist: They want to save their gods and their race from extinction. To do so, they are ready and willing to destroy any human arcanist they come across.
Informed Ability: Trolls hold a unique advantage on sorcerers compared to other races because all sorcerers are born albino and receive their training early. Oddly enough, Madrak has the lowest FURY score in the faction and has the least amount of spells in disposal.
Pintsized Powerhouse: As a troll he is still bigger than most man, but due to being an albino sorcerer breed, he's still smaller than most of his peers
Tragic Hero: Doing everything he can to protect his people while potentially damning himself. Now the very people he's trying to protect are getting killed by his own weapon's curse, and slowly becoming a warmonger that he opposed to becoming.
Hoarluk Doomshaper, Shaman of the Gnarls/Rage of Dhuniah
"Once one realises that all truth and wisdom lie in the blood, spilling it becomes another ritual"
Booze-Based Buff: He gets harder to kill and gain more fury points when his keg carrier tops him off.
Drunken Master: While no master of martial art, his defensive capability and FURY gets a boost while drinking from his keg.
Obfuscating Stupidity: He seems very foolish, but he is perceptive enough to refrain himself from breaking Madrak's arm in an arm wrestling competition so that he wouldn't lose face and offer drinks between Madrak and Doomshaper to prevent the rift from them from tearing.
Eyepatch of Power: His eye failed to regenerate after an encounter with Cryxian forces.
Folk Hero: Originally deconstructed (see Just Like Robin Hood) since his reputation was cleaner than he was. Eventually reconstructed once things went bad and he found himself starting to live up to the hype.
Just Like Robin Hood: Originally averted. Skuld preferred non-violent robberies, but he was always willing to kill if it came down to it, and would rob his own people just as readily as anyone else. However, after the war between Cygnar and Khador turned the Thornwood into a battle-scarred hell crawling with Skorne, Tharn, and Cryx troops, Jarl found he couldn't abandon his people to them all and ended up becoming an Unlikely Hero to the holdouts and refugees.
The Red Baron: "The Devil of the Thornwood," earned when he was just a bandit.
Smoke Out: The In variant, allowing for very stealthy and well coordinated assault.
''I swear upon the legacy of my ancestors that I will forge our people into one nation, one army. Thus united, our imperishable dominion will claim the world."
Supreme Archdomina Makeda is the ruler of the Skorne Empire, a malevolent civilization from beyond the deserts of eastern Immoren who've marched west in order to conquer the Iron Kingdoms. Makeda is the second person in recent times to hold this office, and the first Skorne to do so, having overthrown the Conqueror, Vinter Raelthorne, who sought to use the Skrne to reclaim Cygnar for himself. While Vinter may have been deposed, Makeda sees no reason to stop what Vinter had begun: the Skorne shall sweep across the world, conquering all in their path.
Action Girl: In a society as martial as the Skorne, she'd have to be.
Worthy Opponent: What she considered Tyrant Naram, the first enemy she fought as a commader, to be. Her brothers failure to live up to this in the end is the reason she has his name struck from history.
''We have no gods, only battle. In war is the spirit forged."
Tyrant Xerxis is the greatest warrior and cruelest champion of the Skorne people, and the greatest general under Supreme Archdomina Makeda's command. He has fought at Makeda's side since before she slew her brother, and now serves her in the same way that Makeda herself once served Vinter.
BFM: Xerxis weapons of choice are the Pillars of Halaak, a pair of gigantic maces more fit for a Warjack than a humanoid.
"Truth can be measured by the length of lines scored in flesh, the weight of flesh carved from bone."
Naaresh is the epitome of the Nihilator discipline; a warrior who has drawn strength and vitality from his own suffering to the point where he has lived for over 200 years without visibly aging. With the wars against the Iron Kingdoms escalating, Naaresh has come west in the hopes of finally perfecting his art: becoming strong enough that not even death can claim him.
"Men die. Empires crumble. Only the power of dragon is eternal."
The dragon himself, also known in the past as Ethrunbal. The weakest but cleverest of all the dragons; while the rest of his brothers just allow their blight to infect the area like a wild fire, Everblight learned to control and refine it, resulting in different types of dragonspawns suited for many types of situations. Later he took an interest in elves; first the Iosans, until they found him under one of their cities and, after a bloody battle that took half the city, locked him away. After Thagrosh freed him, he began corrupting the Nyss, and was successful thanks to Vayl Hallyr who betrayed her own people. He shares pieces of his athanc shard with his warlocks, essentially creating a Hive Mind.
A God I Am: He has his followers worship him, and being a dragon in the Iron Kingdoms world, he pretty much is a god.
Dangerously Genre Savvy: He's plan to make sure his enemies don't find; he knows they're looking for a dragon, and he's hiding in his athanc form.
Also how he escaped Toruk. Everblight knows how weak he is, so when Toruk found him and nearly killed him, Everblight led his farther into the path of another dragon; as most other dragons will go after the bigger fish if given the chance, this allows him to escape while Toruk and the other dragon fought.
Like all dragons, he has a massive ego complex, but tries to learn from major mistakes that are born from it. That he is willing to admit lacking the raw physical strength of his brother and sisters, is a major act of humility for his kind. Many of his current plans were originally past attempts that failed, but now successful because Everblight amended them with the necessary corrections or executed them with better timing.
Large and in Charge: He's an ogrun, so not only his he bigger than the Legion's warriors, he's at least as big as some of its warbeasts.
Mighty Glacier: Standard for an ogrun model, his speed is nothing to write home about (though his epic incarnation being able to fly gives him some extra mobility), but both his incarnations have pretty good melee skill and hit pretty damn hard, his epic one being able to hit harder than most of warbeasts.
One of the first warlocks in Everblight's ranks in recent times. When she was a Nyssor priestess, she was already a blasphemous priestess shunned by her peers. When she learned of a prophecy that Everblight would conquer the Nyss, she immediately swore allegiance to Everblight, resulting in the Nyss' near destruction. She also sponsored Bethayne's entry into Everblight's army.
Legion warlock who is considered to be the best archer. Some time before she became a warlock, her tribe killed a human, causing the humans to retaliate by massacring some Nyss hunters from her tribe, including her father, causing her to kill more humans, causing the humans to kill more of her tribe, until eventually so many were dead. She would have been another casualty had Thagrosh not found her and offered her to be a warlock, an offer she took with little judgement. When Everblight decided to invade Pyromalfic, she was his scout, but she botched up and nearly got killed, causing Everblight to nearly just abandon her, though she was welcomed back after Pyromalfic was defeated.
Twin Nyss warlocks. Their destiny as Everblight's warlocks were first discovered by Saeryn via a propethic vision, and when Thagrosh paid them a visit, they bested him in combat, but spared him per Saeryn's advice, and they joined the Legion. Rhyas specialises in combat, while Saeryn is more skilled in the arcane.
A Rhulic Warcaster famous for astonishing levels of collateral damage, Durgen Madhammer is one of the most infamous independent warcasters available for hire in the Iron Kingdoms. He began his work as a miner within Clan Lignum, but after less than a decade of employment was exiled from his family and excised from their tree. His name "Madhammer," has been earned from decades of mercenary work amassing a stable of warjacks and crafting his unique arms and armor. Numerous incidents of friendly fire and collateral damage have earned him a reputation for destructiveness that few can stomach for more than a single venture before sending him on his way to another unsuspecting employer. Despite his obvious delight in dangerous tactics, the fees Durgen commands are continually paid.
BFG: His signature cannon, Buster, is an arm-mounted artillery cannon that can cause wide spread destruction or crack heavy armor from significant range.
BFS: His signature hammer, Leveler, is a huge maul with a head that causes a large detonation every time he hits someone with it.
Energy Absorption: Rounding out Madhammer's weaponry is his Blast Armor, absorbing any blast damage and turning it back into the arcane energy common amongst all warcasters. This means his exploding troopers and his weapons end up making him more durable where any other warcaster/warlock would end up hurting themselves.
Mad Bomber: Started out as a demolitionist for a Rhulic mining venture. Winds up a wandering warcaster who blows everything up and has crafted an enviable suite of arms and armor to do so. Given that his spell list encompasses generating some of the most powerful explosive effects in the game, and his feat makes even the least distressing blast damage rolls significantly moreso, and it's plain to see how neatly Durgen fits this trope.
Madeof Explodium: Durgen's signature spell Primed makes his troops much, much better at killing things. The downside is they're easier to kill. The upside is that if they die, they explode. The downside is that they explode. The upside is that they explode.
There Is No Kill Like Overkill: Every single one of Durgen's abilities is conductive to him destroying whatever he needs to die, and if he can't get to you before you get to him, he has the means to punish you astoundingly for getting there first. Rhulic warcasters and their battlegroups are all capable of huge damage potential, but none spread it on quite as thick as Madhammer.
Asheth Magnus the Traitor/Warlord
An officer in the Cygnaran Army under king Vinter Raelthorne, Magnus feels that the Usurper has lead Cygnar into weakness as with the tolerance of the Menite's ceding from the kingdom and allowing the Menites and Khadorans to seize Lael instead of annexing it for the kingdom. Magnus figures the best solution is to bring back Vinter as king of Cygnar. Working as a mercenary for anti-Cygnar interests has allowed him to build up a network of Vinter loyalists amongst remenants of the old government. Notably including Orin Midwinter, former head of the Cygnaran inquisition. After discovering that Vinter went west, he pursued him in hopes of aiding the deposed king. Instead he was captured by the Skorne and subjected to interrogation at the hands of Morghoul, which ha lead him to question his loyalty to Vinter and now instead he seeks Vinter's heir, a more malleable king that will bring about his vision for Cygnar.
Badass: In a World of Badass setting, it takes effort to stand out. Magnus is considered the biggest threat to Cygnar, not the two nightmarish empires ruled by dragons, the violent relgious fanatics on their southern border or the militant imperialists, or the death-obssessed, pain-loving conquerors led by the tyranical former king, but the lone traitorous officer with a prosthetic arm and leg.
Probably the best way to explain this is that Magnus has never really had his plans screw up, every step he takes has brought him closer and closer to attaining his goals, even his run in with Vinter and the Skorne barely set him back. Considering his goal is the complete control of Cygnar and the fact that he may be the most competent Chess Master in the setting its little wonder that the Cygnaran government is getting worried.
BFS: Foecleaver and Foecleaver X, not the biggest swords in the setting but they are big and unlike the others quite efficient with magic.
Chainsaw Good: The Renegade warjack, a signature light warjack chasis of Magnus, has a giant chainsaw for one arm.