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- "There is no defeat so total that Stryker cannot snatch victory from it. He will personally pay any price to protect the Cygnaran people." — King Leto Raelthorne
- Anti-Hero: Well-Intentioned Extremist to Type III, after killing Hierarch Voyle.
- Authority Equals Asskicking: Like many Warcasters, he is an officer and an unstoppable warrior.
- BFS: The Quicksilver, later the Quicksilver MKII, which gives him the reach ability because of how big it is.
- Jack-of-All-Stats: The spell selection his prime version has. It led that version being considered a Skill Gate Character since although he was great for people trying to learn to the play the game, hence being included in Cygnar's starter box set, he wasn't very good due his Master of None prevent him from being good enough at anything to be effective in competive play.
- Lightning Bruiser: His Epic Incarnation is VERY powerful, VERY hard too hurt and thanks to the Velocity spell, very fast when he needs to be.
- Gameplay and Story Segregation: His Epic version's suit has a Fatal Flaw; it can give him a massive power boost but overlords. This was fixed in story but still in game for balance reasons.
- Well-Intentioned Extremist: Years of war made him this. So much that he his former teacher, Nemo, gave him a What the Hell, Hero? speech.
Constance Blaize, Knight of the Prophet
Markus 'Siege' BrisbaneA highly professional soldier, Major Markus Brisbane is the most experience soldier amongst the Cygnarian warcasters. His leadership skills and determination allows him to triumph any challenge.Voice by David Fennoy (Warmachine: Tactics).
- Bald Black Leader Guy
- Drop the Hammer: Havoc his battle hammer.
- Old Soldier: One of the veteran warcaster in the Cyrnaran Army.
- Scary Black Man: If you are the enemy, then yes, you should run scared.
- Sergeant Rock: He is tough, professional and will not coddle his pupils or soldiers, but he is not prone to cruelty. Siege just want to get the job done.
- The Mentor: Markus was Kara Sloan's mentor during her tenure as a Journeyman warcaster. His no-nonsense personality shaped her future as a soldier.
- The Gunslinger: As a gun mage warcaster, he knows all the tricks.
- Guns Akimbo: He dual wields specialized rapid-fire mage-lock pistols.
- Mage Marksman: Like all gun mages.
- The Alcoholic: He's described as a fairly heavy drinker.
Edward Dominic Darius
- Power Armor: All warcasters have steam-powered magical armor, but Darius takes it up to eleven by wearing a full body suit that borders on Mini-Mecha, complete with Shoulder Cannon and a crane.
Victoria HaleyVictoria's twin sister was taken from her as a child by Cryxian raiders. After joining the Cygnar military, she found her sister again as a Cryxian war witch.
- Artificial Limbs: She lost an arm, and it was replaced with a mechanical one.
- Blade on a Stick: Her weapon of choice is a spear.
- Cain and Abel: The Abel to her sister Deneghra's Cain.
- Me's a Crowd: Her third incarnation can summon different versions of herself from the past and the future.
Sebastian NemoHe is the driving force behind Cygnar's technological edge and is responsible for most of their lighting-based technology.
- BFG: The calibre of her sniper rifle is huge
- Friendly Sniper
- Secret Relationship: She has a relationship with one of her subordinates, which is not ok in the Cygnaran army.
Dalin SturgisMentor of Alison Jakes.
Allison JakesA character made for Warmachine Tactics, she was also introduced to the tabletop.
Corporal RourkeA soldier from the CRS, he is trained as a gun mage and brought Commander Sturgis and Lieutenant Jakes some higly sensitive information: the Khadorans were seeking an old Orgoth Relic.Voiced by: Gideon Emery.
Sorscha KratikoffA warcaster who first rose to the rank of kovnik in the Winter Guard, displaying her 'caster abilities later in life during a battle in which her superior was slain. She has since risen first to the rank of Kommander and then the Forward Kommander of the prestigious 5th Border Legion.
- An Ice Person: Many of her spells, her weapon, and her first version's Feat involve freezing her enemies solid.
- Sinister Scythe: A weapon named Frostfang, which can freeze enemies before Sorscha smashes them into pieces.
- Star-Crossed Lovers: With Vlad. Time spent with him is the only time she is seen to thaw out, but their duties have a tendency to keep them apart.
- You Killed My Father: Her father was among the Winter Guard killed in the Boarsgate Massacre by Orsus Zoktavir, THE BUTCHER OF KHARDOV! Notably she left the Butcher to die at the Battle of Fellig, and despite not regretting her choice has come to worry if the Butcher will someday respond to her quiet revenge.
Gurvaldt IruskThe Supreme Kommandant of Khador, the leader of the Motherland's front-line armies credited with the conquest of Llael and the Thornwood.
- Enemy Mine: Is the Khadoran side of the truce and agreement that, as of Colossals, has Cygnar and Khador working together to fight Cryx in the Thornwood.
- My Greatest Failure: When Empress Vanar accused him of not just failing at the first assault on Northguard but of 'wasting the lives of his soldiers' he was nearly driven to suicide.
- The Strategist: Regarded as the Sun Tzu of the setting, to the point that his text on warfare is even studied by Cygnarans.
Zevanna Agha, the Old Witch of KhadorA figure out of legend long credited with guiding the fate of the Khards, even in the days of the Khardic Empire and the Orgoth Occupation. Nowadays accompanied by her chicken-legged Scrapjack and in counsel with the Vanars, she continues to guide the sons and daughters of Northern Immoren.
- Baba Yaga: With Khador in general being so obviously Russians In Immoren it should as no surprise that the Old Witch is Baba Yaga In Khador
- Cool Old Lady
- Everybody Calls Him Barkeep: She is usually just called the Old Witch.
- Never Mess with Granny
- Time Abyss: Nobody knows how old the Old Witch really is. According to historical records she was an advisor of Priest-King Khardovic, founder of Khard, and legends have her already waiting for Menoth when he arrived on Caen.
- Expy: Of Dracula...kinda. He started out as a straight homage to him in Mk I. He's since been changed into a much more noble and heroic(though still grim) character in Mk II.
- Reasonable Authority Figure: Only human leader who takes the threat of Cryx seriously.
- Royalty Super Power: The Tzepesci family has a long history of siring strong warriors and powerful wizards. Vlad is both, and can draw on this strength to further empower himself.
- Royals Who Actually Do Something: Quite a bit of something. He works through much of the fluff to get the nations to unite against Cryx instead of killing each other.
- Shoulders of Doom: Hence the nickname "Captain No-Peripheral-Vision"
Orsus Zoktavir, THE BUTCHER OF KHARDOV!A warcaster made infamous for the Boarsgate Massacre, in which he killed both the Boarsgate militia who were trying to secede from Khador and the Winter Guard who tried to prevent him from killing surrendering militiamen. His expected punishment was forestalled by a pardon from Empress Ayn Vanar, effectively making him a weapon of the Empress against any who would stand against her rule, domestic or foreign. One of the greatest yet least stable weapons of the Motherland, to the point that gossip says that his superiors send him to increasingly dangerous battlefields in the hope that he will destroy himself alongside the Motherland's enemies.
- An Axe to Grind: Named Lola, of all things. Rumor says that the axe is named after a love lost, which drives the Butcher to his infamous rage.
- Atop a Mountain of Corpses: His epic model has him, literally, standing on a pile of dead troops. Some from his own side...
- Blood Knight: 80 men died at Boarsgate. He killed every single one, and he really hasn't stopped since.
- The Butcher: Natch.
- But for Me, It Was Tuesday: Zoktavir doesn't even remember the name of Luka Kratikoff, Sorscha's father, when she confronts him about his murder.
- The Dreaded: Very much. His own men are likely to be more scared of him than the enemy.
- Everybody Calls Him Barkeep: His real name is Orsus Zoktavir, though he is far more often called just 'The Butcher'.
- The Fettered: Surprisingly so. The only thing keeping him in check is his promise to the Empress to obey orders.
- General Ripper: He's violent and uncontrollable, so much so that he will always completely wipe all enemy opposition, including whole towns, regardless of whether or not they surrender, which has much of Khador brass concerned his massacres will make their enemies less willing to accept Khador's rule. Pretty much nobody likes him but the Empress likes him, which is also what kept him from getting executed.
- I Call It "Vera": His axe is named Lola, after The Lost Lenore.
- Large and in Charge: By far the largest human in the game. Standing 7'6 and and almost 4 feet wide, Zoktavir's model has to be put on a medium base, which is normally reserved to male Tharn, gatormen, trollkin, ogrun and light 'jacks/beasts.
- Magic Knight: The Butcher is a warcaster and one of the strongest men in western Immoren.
- Mighty Glacier: Orsus is a killing machine in all incarnations, possess the highest combination of Melee Attack and Power + Strength, is a durable as light warjack, and his spell lists are geared towards dealing damage, especially by aiding him in it. But he's always very slow.
- One-Man Army: Every warcaster is capable of it on the table but he's the only one explicitly stated to be one in the story too. His third version goes into overdrive, offering nothing to his army and being a singular powerhouse.
- Red Baron: THE BUTCHER OF KHARDOV.
- Stout Strength: The strongest human in Immoren, with a size to match.
- Badass Mustache: Sported one by the time of the Thornwood War before he lost all of his limbs and became the Man in the Machine.
- Cyborg: Ever since he lost all four limbs in the Thornwood War, Karchev has lived in a modified warjack chassis combined with life-sustaining machinery.
- Man in the Machine:He is the Trope Namer.
- Mechanically Unusual Class: In many ways Karchev resembles a warjack more than the standard warcaster. He is neither a warrior nor a warjack, but a mix of both. He gets damaged and repaired like a warjack (except his Body system, which is healed like a warrior). He treats water like a warrior would and can make warjack power attacks for free except for headbutts. Karchev generally behaves like a warjack himself, even hitting as hard as one.
- Mighty Glacier: Karchev has the statline of a heavy warjack, which makes him extremely slow, durable and hard-hitting compared to other warcasters.
Protectorate of Menoth
- Death and destruction are not our purpose. We require only submission to the Creator. However, those who refuse to bow shall burn.
- Asskicking Equals Authority: One of the reasons he became Hierarch.
- The Harbinger also helped.
- Badass Grandpa: Although he feels he's getting too old, so he's planning to make Kreoss the next Leader.
- Badass In Charge/Four-Star Badass: Of a whole frigging country.
- Badass Preacher: No seriously, before he became a Warcaster he was ambassador famous for this. He was banned from Khador after he walked out with over a thousand newly converted followers. It's telling that he's one of the few people in the Protectorate who would rather try to convert his enemies before he kills them.
- Cool Old Guy
- Glass Cannon: Grand Scrutator Severius (his 1st version) has an absolutely brutal spell list that can pump out solid damage to all types of targets, an excellent FOCUS of 8, and a feat that can completely crush the enemy in a single stroke (it completely denies the enemy warcaster their focus allotment for next turn). His primary weakness is that he's made of paper even by Protectorate standards, so he absolutely must be kept back.
- Guile Hero: Beyond belief. His capture of Leryn is the best example of this. For reference this is the alchemical heart of Llael. The entire city is a fortress that not even the Orgoth could breach and Khador didn't even try. Severius walks up to the city gates and has it occupied in a day! How? He gives a speech! That's it!!
- Persona Non Grata: As mentioned before, he's not welcome in Khador.
- Reasonable Authority Figure: Unlike most Protectorate leader he's willing to work with the other factions. He's definitely a step up from Voyle.
- Only Sane Man: Feels this way at times.
- Squishy Wizard: Severius is the squishiest Protectorate warcaster, mostly due to the fact that he's 83.
- Weak, but Skilled: Much like the Harbinger below.
- You Are in Command Now: How he became Hierarch, normally it takes a few years to find a new one and all of the Visgoths to agree on him/her. In this case, however, the Harbinger basically made him because she said so.
Intercessor Mikael Kreoss
- "If you didn't believe in the Creator before, you will today"
- Anti-Magic: Prime Kreoss; Not only can he get rid of your spells, but can severely hamper your ability to cast more.
- Kreoss 3's feat will instantly end all enemy upkeeps in his control area and then lets him cast all of his own upkeeps for free. Doesn't impair the enemy's spellcasting the following turn, but it does mean they'll be wasting additional Focus/Fury to re-cast those lost spells.
- Authority Equals Asskicking
- Badass: Mikael once completely decimated some very stupid grave robbers raiding a scared crypt with nothing but his bare hands. And this was before he became highly trained spell-sling battle cleric with a 12ft mechanical bodyguard. He also has no problem calling out the Protectorate's leaders, including Hierarch Voyle and calling Servath Reznik nothing more than a blunt tool used by the priests to get rid of people they don't like.
- Cool Mask
- Epic Flail: His weapon as High Exemplar, Spellbreaker. Before he upgraded to...
- Blade on a Stick: Justifier
- The Fettered: Despite being an Exemplar (normally Lawful Neutral Knight Templars) he is genuinely one of the Protectorate's most heroic characters because of this. Which says a lot about the rest of the Protectorate.
- Hero-Worshipper: Back when he was a child he use to dream of becoming a Paladin, seeing how the quote about Dartan (see below) comes form Kreoss, its safe to say he still has great respected for the Order.
- Jack-of-All-Stats: The Protectorate's version anyway. Doesn't have the same all round stats as Stryker, but doesn't quite fall to Master of None by actually having a lot of useful spells in one place and a really nasty feat. His Epic version is more of a Mighty Glacier while his third incarnation is a particularly tough Lightning Bruiser, as that one he's a cavalry model.
- Kill It with Fire: The Protectorate as a whole has a fondness for this trope, so as the faction's poster boy it shouldn't be surprising.
- You Are in Command Now: He's now currently head of the entire Protectorate force after Hierarch Severius gave him the rank of Intercessor.
The High Reclaimer / Testament of Menoth
- "The language of Urcaen is unknown to all men but one, for he has seen the face of the Creator and lived. How can any hope to stand against him?"
- Badass: If walking through hell and coming back doesn't qualify nothing does.
- Bald of Evil / Bald of Awesome
- Kill It with Fire: The High Reclaimer anyway. Testament has more of a dust motif.
- Malevolent Masked Man: He may not actually be evil, but for the enemy? A guy dressed in black able to bring people back to life and becoming stronger for every one that dies? Freaking terrifying.
- The Necromancer: A odd heroic (well not evil) version of this. He's able to bring people back to life and as people not zombies like the other Necromancers. He can also kill one of his own troops to power up all of his jacks for a lot more than you spent to do it.
- Silent Bob: His fan name
- Soul Power: Without a doubt. This is the guy most people think about when they here the words Soul Tokens (unless their first faction was Cryx, of course).
Feora, Priestess and Protector of the Flame
- Action Girl
- Authority Equals Asskicking
- Dual Wielding: Flamethrowers!
- Out of the Inferno: She is the inferno.
- Playing with Fire: The whole faction has an unhealthy obsession with it, but Feora takes the cake. And her Epic version takes that cake and stuffs it with more cake (and possibly some napalm)!
The Harbinger of Menoth
- "I am the Harbringer of Menoth, His vessel on Caen. Through me the Creator speaks, and He has much to say."
- Action Girl: Played with, her combat stats are insanely poor as she's an untrained teenage girl. However she has the highest focus in the game and her weapon autohits.
- Anti-Magic: Her Purification spell.
- Being Evil Sucks: She's a kind-hearted girl but her boss is a Jerk Ass God.
- Blindfolded Vision
- Little Miss Badass: She was fifteen when she was discovered by the scrutators. She is for all intent and purpose the angel of Menoth, and as such wields tremendous divine powers.
- Mouth of Sauron: It's implied she's the voice of Menoth on Caen.
- Power Floats: Sadly, said power cannot quite steer - the Harbinger has to be guided around the battlefield by a group of men who keep her tethered with sanctified chains.
- Weak, but Skilled: Her base stats are pretty terrible, but she has the highest focus in the game and a lot of interesting spells and abilities to make up for it.
High Executioner Servath Reznik
- BFS: His sword Confessor.
- Cruel and Unusual Death: He crucifies people in battle.
- The Dreaded
- Exalted Torturer: Almost literally. He's certainly a torturer, and he's associated with the local (slightly overzealous) Church Militant.
- The Witch Hunter
- Knight Templar: And he's considered a Knight Templar by the other Knights Templar.
- Token Evil Teammate: Of course when you're in a Lawful Neutral nation run by Lawful Evil priests the 'token' part is just that.
- Necessarily Evil: The only reason why Hierarch Severius keeps him around.
- Judge, Jury, and Executioner
- Epic Flail: Unlike his fellow allegiants who fight bare-fisted, Amon has a flail named Oblivion.
- Walking Shirtless Scene
Vice Scrutator Vindictus
Anson DurstAnson Durst is the rock on which the enemies of the Protectorate break, a bulwark to the faithful who weathers tides of violence to keep innocent Menites safe. He earned his epithet fighting alongside the theocracy’s defenders to repel wave after wave of invading soldiers. Countless times he used his powers and a steel wall of warjacks to prevent harm to his men. Fuelled by faith and his devotion to the code of the Order of the Wall, Anson Durst is all but undefeatable when committed to the defense of his people.
- Knight in Shining Armor
- Mighty Glacier: He's slow, but hits almost as hard as the Butcher and is able to brick up his entire army.
- The Paladin: A member of the Order of the Wall.
High Paladin Dartan Vilmon
- "With a few men like Dartan Vilmon, the walls of Sul would never have been breached. It was foolish of us to allow their order to languish."
- Badass: Comes standard with being one from the Order of the Wall.
- BFS: Censure
- Knight in Shining Armor
- The Paladin: You think?
- Screw the Rules, I'm Doing What's Right: When Hierarch Voyle went Drunk with Power and ordered a few thousand unarmed civilians to be killed, Dartan told the entire Protectorate army "You're going to have to get past me."
- To Be Lawful or Good: In the end Dartan chooses good.
- You Shall Not Pass
- Mighty Glacier: He can literally become invincible to everything but magic and hits like a truck, but only hits once per turn and is very slow.
- Token Good Team Mate
Lord TorukThe oldest, biggest, and most powerful of the dragons. In the past, he mostly wreaked random destruction, but at one point, he decided to try and create a brood dragons as servants in his image, creating them by dividing his anthanc, while of course keeping the largest chunk for himself. Unfortunately for him, his brood proved to be exactly like him, right down to an unwillingness to take orders, and turned on him. Toruk managed to kill a number of them and retake their pieces of his athanc, but some escaped. When he found some his children again, they had collectively grown large enough to fight him to a standstill, so to aid in tracking and killing them, he decided he needed an army. His first target was Cryx, which his subjected and made the inhabitants into his thralls and worshipers. He had them gather more and more Black Magic secrets, many from the Orgoth after they were repelled, and building up an undead army while the wars on the mainland rage. He has sets his sights on bringing the entire mainland under his heel in order to aid in killing his children.
- Archnemesis Dad: Toruk's brood proved to be exactly like him, right down to an unwillingness to take orders. They turned on him just after they were born, and he has been seeking to consume them since then.
- Attack of the 50-Foot Whatever: More like "Attack of the 500 foot whatever."
- Badass: Capable of fighting every other dragon in existence at once, or curb stomping just about anything short of that.
- Breath Weapon
- The Chess Master: He claims that nearly everything that happens is part of his long term plan. While he is at least good at being patient, some of his cunning may be exaggerated since he certainly wouldn't want anybody to think he's not as omniscient as he claims.
- The Corrupter: An expert in this, his presence on Cryx means anybody there is Always Chaotic Evil.
- Devil in Plain Sight: Everybody is aware of his presence, but he plays Orcus on His Throne so much that him actually leading an attack himself doesn't seem likely, while trying to attack him is likely suicidal.
- Diabolus ex Nihilo: Nobody but he knows where he came from and he has no stated origin, though some in universe speculate he was spawned by the Devourer Wurm.
- Eldritch Abomination
- Giant Flyer: Lord Toruk's toenails alone are larger than an iron lich.
- A God Am I: And he isn't exaggerating, he is a god in terms of power, and even other religions have difficulty denying it.
- God Emperor
- Godzilla Threshold: The sole time Toruk took to wing personally was when an Orgoth fleet threatened Cryx, sending the entire fleet into the depths.
- It's All About Me: Everything he does and every atrocity his servants carry out is aimed at benefiting him first and foremost. Anybody else gaining from it is only because it may suit his needs.
- Know When TO Fold Em: Despite his Physical God status, he knows when it's time to bail on a fight. He did it in the past when attacked by all his offsping, and does it again in Wrath of the Dragonfather.
- Large and in Charge: Even the Colossals are puny next to him.
- The Necromancer
- Offing Ones Offspring: His goal is to consume all of his sons and regain his lost power.
- Orcus on His Throne: As he doesn't want to attract his children's attention, he mostly sits around without taking any action himself, leaving the actual running of matters of Cryx and the invasion of the mainland to his Lich Lords.
- One of the few other times he'll does something is an Enemy Civil War breaks out in his ranks and he considers the combatants too valuable to lose.
- Finally averted in Wrath of the Dragonfather, where he kills and consumes a dragon in a two-on-one battle, then proceeds to take on every other dragon in existence (except Everblight). And he nearly won, too.
- Physical God
- The Unfettered
Lich Lord Asphyxious the HellbringerOnce a druid of the Circle Orboros, who swore his service to Toruk at the dawn of the Nightmare Empire. One of Cryx's most enthusiastic commanders, capable of any act, no matter how vicious.
- BFS: His third incarnation wields a huge one called Daimonion.
- Blade on a Stick: What he used as a weapon in his first two incarnations.
- The Chessmaster: Even prophecy can't keep up with him.
- Evil Mentor: To Deneghra.
- Jack-of-All-Stats: His spell list is always pretty flexible, allowing him to use his magic to either do damage or debuff enemies, and let him move around more quickly, and while not a dedicated combat monster, he's no slouch in melee.
- The Starscream: Cheerfully contrived the death of Lich Lord Daeamortus, and then forged his soul into a weapon and took his rank.
- The Unfettered: Flung himself into a volcano to prove his willingness to serve Toruk, and has absolutely no depth to which he will not sink to attain power for himself, Toruk or both.
Wraith Witch DeneghraSeized as a child, Victoria Haley's sister was forged into a weapon by Asphyxious. She served as his right-hand witch and a potent caster in her own right, and still serves in this role even after her sister hijacked her Slayer helljack and used it to kill her, forcing Asphyxious to have her put back together.
- Back from the Dead: After she was killed by his sister, Asphyxious raised her as undead.
- Cain and Abel: A very solid Cain to Victoria's Abel.
- Casting a Shadow: Gains phenomenal shadow powers after dying and being reborn.
- Chainmail Bikini: Bares her midriff at all times. Even when there's stitching across it.
- Dark Is Evil: She really, really is.
- The Dragon: To Asphyxious, to point where there are hints her loyalty is too him and not Toruk
- Evil Counterpart: Has a number of mechanical counterpoints to her sister, such as feats that spread penalties across the enemy lines and the same Focus stat.
- From Nobody to Nightmare: Small child + training by Asphyxious = Cryxian war witch.
- Hoist By Her Own Petard: Was ripped in half by her own Slayer when her sister hijacked it.
GoreshadeA charismatic Iosan noble who plunged deep into darkness to struggle against the low birth rate and creeping soullessness that pointed at doom for his people. After his actions kicked off a Civil War, he was forced to transform himself into an eldritch and join the Nightmare Empire.
- Cursed with Awesome: Nyssor marked him as an abomination; this has given him exactly no negative rules on his statblock.
- Evil Is Deathly Cold: Wields a frozen blade taken from the god Nyssor.
- Meaningful Rename: Born "Ghyrrshyld".
- Power of the Void: Has tapped rather unpleasant powers during his descent into madness.
- Well-Intentioned Extremist: He will save the souls of his people even if he has to destroy the world, kill the gods, experiment on innocents, and fight for the Nightmare Empire of Cryx.
Skarre, Queen of the Broken CoastA Satyxis pirate with great mastery over their blood magic.
- Blood Magic: The name of her first feat. She has a lot of stuff that ties into that theme.
- Chainmail Bikini: Her breastplate covers very little besides that.
- Cleavage Window
- Have a Gay Old Time: Let us be clear: "Great Rack" refers to the horns on her head.
- Pirate Girl: A very, very dark version.
- Simple Yet Awesome: Skarre is the Cryxian equivalent of a brick to the face. She's simple, but nobody can argue that she's ineffective, and she's hard as all hell to stop. Everything about her is about beating the enemy into a pulp, and she does it exceptionally well. The downside to playing her is that she has fewer tricks than most other Cryx warcasters.
- Winds of Destiny, Change: Her second feat, which plays destiny like a harp for a little while.
Lich Lord TerminusA meticulous strategist and/or rampaging killing machine, depending on when you find him.
- Authority Equals Asskicking
- Badass: Outside of The Butcher, he's a contender for most dangerous melee warcaster.
- BFS: The Doomslayer
- Breath Weapon: Acid spray.
- Genius Bruiser: Armour on par with a helljack. A blade that hits as hard as a Seether. And a brilliant strategic mind.
- Giant Flyer: He's not just as tough as a helljack, he's the size of one, and is outfitted with massive wings due to blight-induced mutation.
- Mighty Glacier: His size, power, and durability come at the cost of speed, though his flight means he at least ignores terrain if he doesn't land on something like a tree.
Lich Lord Venethrax
- Skull for a Head: His skull is the only part remaining of his human body.
Witch Coven of Garlghast
- Mechanically Unusual Class: One (or rather, three) of the weirdest warcasters in any faction. The Witch Coven is nearly completely unique and has no equivalent in any other army, which makes them exceptionally fun to play but also very hard to learn.
- Sibling Team
Master Necrotech Mortenebra
Lord Exhumator Scaverous
- Sinister Scythe: Scaverous wields a large scythe called Avernus.
Bane Lord Tartarus
- Artifact of Doom: Within The Kalmieri Grimmr is a strange passage regarding Rathrok, shown gifted to Horfar Grimmr by a crone resembling the witch Zevanna Agha. One theory is that Rathrok was not a gift but a curse. The axe emboldened Horfar Grimmr to attack Golivant and so brought about the fall of the Molgur.
- An Axe to Grind: In life, he wielded Rathrok. Currently, he wields another axe named Rivener.
- Cruel and Unusual Death: After being captured, Grimmr was put on a wrack designed to torture him for days before killing him.
- Defiant to the End: Even when wracked, Grimmr remains defiant, spitting curses upon curses on his hated enemy Golivant.
- Fate Worse Than Death: After his death, Grimmr's soul languished in the Void between Caen and Urcaen until Lich Lord Tenebrous recovered him and made him a general of Cryx.
Retribution of Scyrah
- Anti-Magic: A specialty of the faction.
- Dying Race
- Fantastic Racism: Iosans in general tend to be extremely xenophobic, while members of the Retribution are even more so.
- Mage Killer: The Retribution started as a splinter sect which believed that in order to save their gods and their race, they had to kill all the humans who could use magic. The faction has since grown into a full military force but they still employ many mage hunters.
- Our Elves Are Better: Subverted. While they live longer, are more magically gifted than humans on average, and tend toward fewer elite units, they are on the darker side of grey. Oh, and they have beards.
- Well-Intentioned Extremist: They want to save their gods and their race from extinction. To do so, they are ready and willing to destroy any human arcanist they come across.
Garryth, Blade of the Retribution
- Anti-Magic: Knows how to go right past enemy magic defenses, and his feat makes casting spells impossible.
- Badass Grandpa
- Dual Wielding /Guns Akimbo
- Even Evil Has Standards: Evil bit is debatable, but he stops one of his subordinates from desecrating the remains of a human he killed. He is also not above giving a clean death.
- Evil Old Folks: The oldest, most ruthless, and most zealous Retribution warcaster.
- Married to the Job: Spends so much time in the field that he never even gets the chance to go home.
- Mix-and-Match Weapon: Typical gun/sword combo, but unusual in that the blades extend from the grip back along his arm
- Ninja: In all but name
- Warrior Monk: He learned a style practiced by them.
Ravyn, the Eternal Light
- The Dreaded: Was such an effective military leader that enemy armies numbering a few hundred aware of her reputation would surrender when the realized who they were fighting. She had ten knights.
- Mix-and-Match Weapon: Her signature weapon, Hellbore, is a mix of gun, staff, and polearm.
- Skunk Stripe: One right above her eyes
- The Paragon: To both Ios and later the Retribution.
- The Paragon Always Rebels: Was one of the most respected warriors of the elf nation of Ios, which was why it was shocking when she joined an extremist organization like the Retribution.
Kaelyssa, the Night's Whisper
- Benevolent Boss: Treats her men as equals, and takes responsibility when something is her fault.
- Invisibility: Implied effect of her feat
- Mana Drain
- Teen Genius: Effectively. Retribution takes skill over age or seniority, so she has been able to assume a command role at a young age.
- You Gotta Have Blue Hair
- Asskicking Equals Authority: He's better respected than others higher up in his House due to his sheer magic power.
- Bald of Awesome
- Deflector Shield: One of his spells.
- Manipulative Bastard: Has shades. His only reason for joining the Retribution is to use its success to catapult himself into power.
- Mind over Matter
- Authority Equals Asskicking: He starts as the leader of the Dawnguard (the military arm of one of the five Great Houses) and eventually becomes the leader of the whole Retribution military.
- Bald of Awesome
- BFS: His original incarnation wields a huge hooked sword. Some of his troops (the Dawnguard Sentinels) also use them.
- Gun Blade: His Epic incarnation wields a double-barreled version. Some of his troops (the Dawnguard Invictors) also use them.
- Eyepatch of Power
- Familiar: His falcon, Jyren, which gives him a Top-Down View of the battlefield.
- Manipulative Bastard: Tries to turn everything to his advantage.
Lord Arcanist Ossyan
- Arm Cannon
- The Atoner: His house has a bad reputation because the last person in charge started a Civil War. Ossyan is trying to make up for it.
- Badass Bookworm: Made magic that can distort time...and used it to make a gun.
- Awesome by Analysis: He also cultivated his forces and tactics by studying humanity. Not just humans, but the individual history of nations to figure out specific strengths and weaknesses.
- Broken Pedestal: Ghyrrshyld, before he became Goreshade.
- Death Seeker: He doesn't care about his own life if it means he might find redemption.
- Time Master
Issyria, Sibyl of the Dawn
- Anti-Magic: Can negate spells cast at her or those around her.
- Blinded by the Light: Her only aggressive spell has this for flavor.
- The Chessmaster: Described as such.
- Evil Chancellor: Issyria doesn't want power at all, and would rather be the chess player than the King on the board.
- Levitating Lotus Position
- Rapunzel Hair: If she stood up straight instead of floating in the air, her hair would reach almost to the ground.
- Support Party Member: Issyria is strictly a support warcaster, she has no weapon and no offensive ability at all.
- Waif Prophet: Has no weapon or even offensive spells, but she can see the future.
Eiryss, Mage Hunter Commander
- Bald of Awesome: Her third incarnation revealed that she is bald beneath her hood.
- Bare Your Midriff: All the time, becoming more and more prominent as the story continues.
- Bow and Sword, in Accord: Wields a crossbow and a saber. The Mage Hunter Strike Force troopers follow her lead and use similar weapons.
- Mage Killer: As a mage hunter, she's trained to be this.
- The Mole: As a mercenary she would hire herself out to human commanders but then feed information about said commanders back to the Retribution. She is currently no longer a mercenary and works for the Retribution full time.
Narn, Mage Hunter of Ios
- Bald of Evil
- Bow and Sword, in Accord: He uses a crossbow and a pair of sabers. Unlike Eiryss who uses her crossbow most of the time, he favors using his swords more often.
- Mage Killer: One of the best.
- Ninja: In all but name.
- Renowned Selective Mentor: He was Eiryss' teacher and is known among the Retribution as one of the best (if not THE best) non-warcaster mage hunters. Many young mage hunters come to him for training but he doesn't like training them.
Convergence of Cyriss
Aurora, Numen of Aerogenesis
- Blow You Away
- Child Prodigy: Started learning from the priests of Cyriss at age three. Was controlling Vectors at nine.
- Gadgeteer Genius: Is also responsible for creating flight devices at the age of twenty.
- Turn Out Like Her Mother: Wants to join her mother as a clockwork vessel but her mother won't allow her to
- Working for a Body Upgrade: Currently desires to become a clockwork vessel.
Axis, Harmonic Enforcer
- Drop the Hammer: Two of them, named Action and Reaction.
- Dual Wielding
- Go Mad from the Revelation: Is implied to be one of Cyriss's favorites. Her revelations have not done good things for his sanity.
Iron Mother Directrix
- Attack Drones
- Church Militant: Favors the role of Battle Priestess
- Mandatory Motherhood: Had her daughter as a sense of obligation to pass on her genetics.
- Parental Hypocrisy: Justified. She has deep regrets about her clockwork transcendence and does not want her daughter to go through the same
- Ridiculously Human Robot: She designed her vessel to evoke the image of Cyriss.
- Teen Genius: Was inducted into the inner circle of Cyriss at the age of 16
- Young and in Charge: For a Convergence warcaster
Father Lucant, Divinity Architect
- Chosen One: Of Cyriss, following his discovery of Clockwork Transcendence.
- Dark Secret: The Clockwork Transcendence? It's based on Cryx necromancy adapted by Lucinda.
- Morally Ambiguous Counterpart: To Mortenebra
- Not So Different: From Lucidia, the woman who would become Mortenebra.
- Staff of Authority
Forge Master Syntherion
Madrak Ironhide, Chieftan of Thornwood and the World Ender
- "Our enemies are countless and our friends few. We must unite as one people or face extinction."
- An Ax To Grind
- Badass In Charge: Trolls wouldn't stand for anything else.
- Doom Magnet: THANKS RATHROK
- Frontline General: As the chief of the united kriels, he leads from the front and engage in battles, although he's been missing as of late.
- He Who Fights Monsters: More and more he is losing his softer, peacekeeping side.
- Informed Ability: Trollkin hold a unique advantage on sorcerers compared to other races because all sorcerers are born albino and receive their training early. Oddly enough, Madrak has the lowest FURY score in the faction and has the least amount of spells in disposal.
- Pintsized Powerhouse: As a trollkin he is still bigger than most man, but due to being an albino sorcerer breed, he's still smaller than most of his peers
- Tragic Hero: Doing everything he can to protect his people while potentially damning himself. Now the very people he's trying to protect are getting killed by his own weapon's curse, and slowly becoming a warmonger that he opposed to becoming.
- "Once one realises that all truth and wisdom lie in the blood, spilling it becomes another ritual"
- Badass Grandpa: Old, ornery, and can take a punch from Mulg.
- Determinator: Survived a hit from Mulg, cut his hand and grew it instantly back as part of a ceremony and got tortured and thrown in prison.
- Badass in Distress: Got captured by a Cygnar patrol.
- Fantastic Racism: Suffice to say, Doomshaper loathes humans.
- Hair-Trigger Temper:
- Jerk Ass:
- Offstage Villainy: Drags out an empty train car for wounded Cygnarian soldiers to everyone's horror.
Grissel Bloodsong, Marshal of the Kriels
- "There is beauty and terror alike in that voice of hers, and she can use it to turn the tides of war."
- Action Girl: Of all the female trollkin released so far she has the best stats for combat.
- Drop the Hammer: Weapon of Choice for her.
- Fiery Red Head:
- Magic Music: comes with the territory of a fellcaller. Her offensive shouts are not magical however.
- Make Me Wanna Shout:
- Musical Assassin:
- Tsundere: Only defrosted after many tries by Turgol Redeye.
- "Enemies and full kegs are the same to me. They exist to be killed - faster the better"
- Boisterous Bruiser: And how!
- Booze-Based Buff: He gets harder to kill and gain more fury points when his keg carrier tops him off.
- Drunken Master: While no master of martial art, his defensive capability and FURY gets a boost while drinking from his keg.
- Obfuscating Stupidity: He seems very foolish, but he is perceptive enough to refrain himself from breaking Madrak's arm in an arm wrestling competition so that he wouldn't lose face and offer drinks between Madrak and Doomshaper to prevent the rift from them from tearing.
- Really Gets Around: In fact thinks its his duty to have as many bastards as possible.
- Sleeves Are for Wimps: Khadoran winter? Bah, a fur lined vest is more than enough.
- Sexy Priest: By troll standards anyway.
- Testosterone Poisoning: Parties hard, wear a pimpin' fur coat, has a pronounced codpiece with two bombs attached? Yeah...
- "There is nothing to killing. It is a natural as drawing breath. The challenge lies in the hunt."
Calandra Truthsayer, Oracle of Glimmerwood
- ""Future is never set, even when carved in stone.""
- Cosmic Lottery Winner: It's her mission to make this a common thing.
- Fortune Teller: Also doubles as an Astrologer. She uses every method of augury and finds all of them valid for various purposes.
- Luck Manipulation Mechanic: Her primary kit.
- Mercy Kill: Her dagger's ability is to deal more damage to already damaged models.
- Screw Destiny: She may see them, but she sure refuses to be held down by them.
- Random Number God:
- ""May Dhunia have mercy on our enemies, for I will not.""
- BFG: Chris Walton came up with a design out of a desire for a troll to have a big gun.
- Deployable Cover: Arguably his best ability.
- A Father to His Men: His old trencher subordinates still think of him fondly.
- Improbable Cover: His feat and spell does this.
- Nice Hat: He wears his kepi very well.
- Splash Damage: Offers this a plenty.
- The Worf Barrage: Depending on your luck with criticals, and enemy positions, his bazooka ranges from this to Earth-Shattering Kaboom.
Jarl Skuld, Devil of Thornwood
- ""They can have this wood, as their grave.""
- Eyepatch of Power: His eye failed to regenerate after an encounter with Cryxian forces.
- Folk Hero: Originally deconstructed (see Just Like Robin Hood) since his reputation was cleaner than he was. Eventually reconstructed once things went bad and he found himself starting to live up to the hype.
- Guns Akimbo:
- The Gunslinger:
- The Highwayman: He's even standing in the iconic pose from Rob Roy.
- Improbable Aiming Skills:
- Just Like Robin Hood: Originally averted. Skuld preferred non-violent robberies, but he was always willing to kill if it came down to it, and would rob his own people just as readily as anyone else. However, after the war between Cygnar and Khador turned the Thornwood into a battle-scarred hell crawling with Skorne, Tharn, and Cryx troops, Jarl found he couldn't abandon his people to them all and ended up becoming an Unlikely Hero to the holdouts and refugees.
- Red Baron: "The Devil of the Thornwood," earned when he was just a bandit.
- Smoke Out: The In variant, allowing for very stealthy and well coordinated assault.
Baldur the Stonesoul
- "Baldur is the Rock of Orboros. Let our enemies crash against his strength like the waters of the tide.""The Devourer’s blessings come at a price terrible; one day the power that sustains him will consume him."
- Asskicking Equals Authority
- Back from the Dead: After Lylyth killed him, his soul stayed in Urcaen for a while before the Devourer returned him to Caen.
- Golem: His specialization in 'warbeasts'
- Only Sane Man: Was this for the circle, but now is closer to Roaring Rampage of Revenge
- Taken for Granite: His sword, Tritus, has this effect.
Bradigus Thorle the Runecarver
- "His eyes behold the raw power of Caen. His hands shape for us the tools to wield it."
- Dishing Out Dirt: Has main attack is magically throwing rocks at people
- Golem: Like Baldur, he favors Wolds as warbeasts
- When All You Have Is a Hammer: Even more specialised than the other construct warlock (Baldur), Thorle can only control wolds, not living warbeasts. His theme list takes this even further - to get to tier 4, the only living model allowed at all in the list is Thorle himself. He doesn't help infantry at all, but when he was released he made several underused Circle models suddenly very popular, and his theme list is so good few people play him outside it.
Cassius the Oathkeeper & Wurmwood, Tree of Fate
- "I seal the Oath with my blood, my life. I am nothing before Orboros."
- Baleful Polymorph: Cassius weapon turns killed enemies into trees
- Mouth of Sauron: The Oathkeepers are the speakers for the Wurmwood.
- Stealth Hi/Bye: A rare example of a tree(!) doing this. As seen his conversation with Bradigus Thorle.
Grayle the Farstrider
- "Men follow courage, not treachery."
Kaya the Moonhunter
- "She is bold, courageous, and utterly committed to Orboros. Kaya’s spirit is untamed and embodies what is best among us.""Despite all attempts to shelter and control her, this one’s destiny blazes with the power of the unconquered sun."
Kromac, Champion of the Wurm
- "He stepped from the battle, washed head to toe with gore. As Kromac passed, I saw the Lord of the Feast bow to him as a servant would to his master."
- Blood Knight
- Dual Wielding: Swings two axes like it's nothing
- Hulking Out: Can enter Beast Form, were he is really strong but loses his spells. Beast form is something every Tharn can use.
Krueger the Stormlord
- "To understand Krueger you must think of him not as a man but as a force of nature. He is the raging hurricane, the wild tornado obliterating anything in its path and leaving others to pick up the pieces.""With knowledge and power illimitable, it is inexcusable that this order remains content to stand idly as the world crumbles."
- Deal with the Devil: Has struck a deal with Blighterghast, one of the most powerful dragons, to make the dragon alliance hunt Everblight.
- Flight: In fluff, he is often portrayed as hovering over the battlefield
- Shock and Awe
Mohsar the Desertwalker
- "He is not a force idly woken, nor is he easily quelled. I’d sooner endure an avalanche than Mohsar’s wrath."
- Badass Grandpa
- Blind Seer: Mohsar's eyes are milky and clouded, signifying he's blind. This hinders him little as his awareness of Orboros is perfect.
- Evil Mentor: For Krueger
- In the Hood
- Tele-Frag: He can teleport by turning on of his warriors into sand
Morvahna the Dawnshadow
- "Do not mistake her sweet words for aught but naked ambition. She is as cruel as she is beautiful, and every flower that blooms at her touch exacts a price in blood.""All things move toward their end, both brightest day and darkest night."
Supreme Archdomina Makeda
- ''I swear upon the legacy of my ancestors that I will forge our people into one nation, one army. Thus united, our imperishable dominion will claim the world."
- Action Girl: In a society as martial as the skorne, she'd have to be.
- Ancestral Weapon: Makeda initially wields the Swords of Balaash.
- Asskicking Equals Authority
- Cain and Abel: And Adam, too! Makeda killed her brother to claim control of her House, after he did the same to their father.
- The Empress: Or the Supreme Archdomina, to give her her proper title.
- The Starscream: To Vinter Raelthorne.
- Survival Mantra: Before she killed her brother, he had her poisoned. She fought the poison for ten days and ten nights, reciting the hoksune code the entire time.
- Un-Person: Makeda orders all mention of her brother's name wiped from skorne history.
- Worthy Opponent: What she considered Tyrant Naram, the first enemy she fought as a commader, to be. Her brother's failure to live up to this in the end is the reason she has his name struck from history.
- ''We have no gods, only battle. In war is the spirit forged."
- BFM: Xerxis weapons of choice are the Pillars of Halaak, a pair of gigantic maces that most Cataphracts struggle to lift even only one of them.
- Blood Knight: Xerxis lives for battle.
- Determinator : even when ganged up on by two Circle Warlocks, bleeding profusely, and with both lungs punctured, Xerxis still won't go down.
- Dual Wielding
- Four-Star Badass
- Handicapped Badass: After being crippled in a two-on-one fight against Circle Orboros, Xerxis demanded to be released back to the frontlines. Rather than a wheelchair, though, Xerxis now rides a war rhino. And people wondered how Privateer Press could ever make him even more awesome.
- Made of Iron
- Mighty Glacier: Xerxis is the second slowest skorne warlock, with only Rasheth being slower, but Xerxis hits like an avalanche.
- Stout Strength: While by no means fat, Xerxis is still a very bulky warrior, making the speed with which he fight all the more impressive given the bulk of his armor and the weight of his weapons.
- "Rasheth's appetites are exceeded only by his cruelty and his unnatural power."
- Adipose Rex: His position is tantamount to that of a king, so this fits.
- The Beast Master: Rasheth is so fat and lazy, he litterally needs his warbeasts to fight for him.
- Evil Sorcerer: Rasheth's disdain for the Hoksune code means that he's no great warrior, but he more than compensates for that deficiency with his impressive magical abilities.
- Fat Bastard: Oh so very much...
- The Hedonist: Rasheth spends much of his time snacking on skorne delicacies, like glazed eyeballs and pieces of tongue, even in battle.
- Plague Master: Several of Rasheth's spells center around.
- Too Important to Walk: Rasheth is carried into battle atop a lectice carried by a trio of Agonizers.
- Villainous Glutton: He's an obese skorne and is so vile that skorne and other races alike view him as evil.
- Weak, but Skilled: Rasheth cannot fight and has bad stats, but is one of the most skilled mortitheurges in the Skorne Empire.
Lord Arbiter Hexeris
Master Tormentor and Lord Assassin Morghoul
- Torture Technician: He's a master tormentor.
Zaal, the Ancestral Advocate
- Eyepatch of Power: As with all extollers, Zaal has removed one of his eyes and replaced it with an oculus.
- "Truth can be measured by the length of lines scored in flesh, the weight of flesh carved from bone."
- Blade Below the Shoulder: Naaresh fights with a pair of Katara, bladed weapons that work as push daggers/swords.
- Combat Sadomasochist: Naaresh, like most nihilators, draws strength from his own pain. He doesn't seem to enjoy the suffering of others much, however.
- Made of Iron: The amount of punishment this guy can take is astonishing.
- Really 700 Years Old: Skorne live about 120 years on average. Naaresh has lived over 80 years past that without slowing down, so presumably he's doing something right.
- Sink-or-Swim Mentor: Whenever someone has sought out Naaresh to study under him, they've died.
- Walking Shirtless Scene: As can be seen in his model and artwork.
Void Seer Mordikaar
- Back from the Dead: In some way or another, Mordikaar has managed to return from the Void with his body and sanity fully intact.
Legion of Everblight
- "Men die. Empires crumble. Only the power of dragon is eternal."
- Armchair Military: If he wanted to, he could regenerate his whole body and act on his own, but at the moment his staying in his athanc form since it lets him stay hidden.
- The Corrupter: How he built his army.
- Dangerously Genre Savvy: He's plan to make sure his enemies don't find; he knows they're looking for a dragon, and he's hiding in his athanc form.
- Also how he escaped Toruk. Everblight knows how weak he is, so when Toruk found him and nearly killed him, Everblight led his father into the path of another dragon; as most other dragons will go after the bigger fish if given the chance, this allows him to escape while Toruk and the other dragon fought.
- Like all dragons, he has a massive ego complex, but tries to learn from major mistakes that are born from it. That he is willing to admit lacking the raw physical strength of his brother and sisters, is a major act of humility for his kind. Many of his current plans were originally past attempts that failed, but now successful because Everblight amended them with the necessary corrections or executed them with better timing.
- Eldritch Abomination
- Evilutionary Biologist
- A God Am I: He has his followers worship him, and being a dragon in the Iron Kingdoms world, he pretty much is a god.
- Healing Factor: As with all other dragons. If his athanc is not consumed, he can simply reform his body.
- It's All About Me: Standard for a dragon, everything he does is aimed at the goal of consuming the other dragons' athancs.
- Mad Artist
- Names to Run Away from Really Fast
- Normal Fish in a Tiny Pond: The other dragons are bigger and stronger than him, but he is still nothing to sneeze at.
- Summon Bigger Fish: When he was chased by Toruk, Everblight decided to lure his father to the lair of his more powerful brother Nektor. Exactly as he planned, Toruk left him alone to fight and consume Nektor's bigger athanc.
- Weak, but Skilled: Everblight is one of the weakest dragons by himself, but since he learned to shape his blight he has a deadly weapon other dragons lack.
Thagrosh Hellborne, Messiah of Everblight
- "Even this most lowly vessel is made godlike in my image."
- Breath Weapon: Due the mutations from Everblight
- Dark Messiah
- Double Weapon: Rapture
- The Dragon: To Everblight, as the holder of his biggest athanc piece.
- From Nobody to Nightmare
- Horned Humanoid: Grows two horns after he became Everblight's servant.
- Large and in Charge: He's an ogrun, so not only his he bigger than the Legion's warriors, he's at least as big as some of its warbeasts.
- Mighty Glacier: Standard for an ogrun model, his speed is nothing to write home about (though his epic incarnation being able to fly gives him some extra mobility), but both his incarnations have pretty good melee skill and hit pretty damn hard, his epic one being able to hit harder than most of warbeasts.
- Names to Run Away from Really Fast: Thagrosh Hellborne.
- The One Guy: Until Kallus came along. Then again, Kallus isn't a normal guy.
- Phlebotinum Overdose: He expects this may happen to him someday as Everblight is getting stronger, as he holds the majority of his master's athanc, and thus power.
- Power Gives You Wings: When Everblight consumed his brother Pyromalfic, the power boost he got also powered up Thagrosh, the effects among which include wings.
- Smarter Than You Look: One of the main reasons why Everblight hasn't fully taken over.
- Walking Shirtless Scene
- Winged Humanoid: As Messiah.
Vayl, Consul of EverblightOne of the first warlocks in Everblight's ranks in recent times. When she was a Nyssor priestess, she was already a blasphemous priestess shunned by her peers. When she learned of a prophecy that Everblight would conquer the Nyss, she immediately swore allegiance to Everblight, resulting in the Nyss' near destruction. She also sponsored Bethayne's entry into Everblight's army.
- An Ice Person
- Evil Genius
- Improbable Weapon User: The Oraculus which is some sort of weird spiky metal ball that never misses its target also doubles as a Crystal Ball for her.
- Treacherous Advisor: Played this role towards Bethayne.
- Vain Sorceress
Lylyth, Reckoning of EverblightLegion warlock who is considered to be the best archer. Some time before she became a warlock, her tribe killed a human, causing the humans to retaliate by massacring some Nyss hunters from her tribe, including her father, causing her to kill more humans, causing the humans to kill more of her tribe, until eventually so many were dead. She would have been another casualty had Thagrosh not found her and offered her to be a warlock, an offer she took with little judgement. When Everblight decided to invade Pyromalfic, she was his scout, but she botched up and nearly got killed, causing Everblight to nearly just abandon her, though she was welcomed back after Pyromalfic was defeated.
- Bare Your Midriff
- Blindfolded Vision
- Cold Sniper: With a bow rather than a rifle.
- Improbable Aiming Skills: And one of her Feats passes that improbable accuracy to the rest of her army.
- Roaring Rampage of Revenge
Rhyas and Saeryn, Talons of EverblightTwin Nyss warlocks. Their destiny as Everblight's warlocks were first discovered by Saeryn via a propethic vision, and when Thagrosh paid them a visit, they bested him in combat, but spared him per Saeryn's advice, and they joined the Legion. Rhyas specialises in combat, while Saeryn is more skilled in the arcane.
- Bare Your Midriff: Both of them in their second incarnation, though much more prominent with Saeryn.
- Knife Nut: Saeyn can also throw knives.
- Tag Team Twins: They fight together as a unit in their 2nd incarnation.
Absylonia, Daughter of EverblightThe most monstrous of Everblight's warlocks. She knows little about her life before the Legion and acts mostly on instinct. Her form is unstable, as she can mutate her body even during combat if necessary. During a battle with Lich Lord Venethrax, she was nearly killed, but Everblight's will jumpstarted her, given her permanent wings and ending her transformations.
- Glass Cannon: Really strong in melee, but not durable
- Flight: She gains fully functional wings
- Voluntary Shapeshifting: Can switch between reach increasing tentacles, wings and increased strength
Bethayne, Voice of EverblightFormer Nyssor priestess who was corrupted by Vayl to become Everblight's warlock. She has a personal warbeast called Belphagor, with whom she can merge upping her combat powers considerably.
Kallus, Wrath of EverblightAn artificial warlock created by Everblight. He is similar to the dragons in that as long as his athanc shard is safe, he can be regenerated if provided a fresh body.
Durgen MadhammerA Rhulic Warcaster famous for astonishing levels of collateral damage, Durgen Madhammer is one of the most infamous independent warcasters available for hire in the Iron Kingdoms. He began his work as a miner within Clan Lignum, but after less than a decade of employment was exiled from his family and excised from their tree. His name "Madhammer," has been earned from decades of mercenary work amassing a stable of warjacks and crafting his unique arms and armor. Numerous incidents of friendly fire and collateral damage have earned him a reputation for destructiveness that few can stomach for more than a single venture before sending him on his way to another unsuspecting employer. Despite his obvious delight in dangerous tactics, the fees Durgen commands are continually paid.
- BFG: His signature cannon, Buster, is an arm-mounted artillery cannon that can cause wide spread destruction or crack heavy armor from significant range.
- BFS: His signature hammer, Leveler, is a huge maul with a head that causes a large detonation every time he hits someone with it.
- Energy Absorption: Rounding out Madhammer's weaponry is his Blast Armor, absorbing any blast damage and turning it back into the arcane energy common amongst all warcasters. This means his exploding troopers and his weapons end up making him more durable where any other warcaster/warlock would end up hurting themselves.
- Mad Bomber: Started out as a demolitionist for a Rhulic mining venture. Winds up a wandering warcaster who blows everything up and has crafted an enviable suite of arms and armor to do so. Given that his spell list encompasses generating some of the most powerful explosive effects in the game, and his feat makes even the least distressing blast damage rolls significantly moreso, and it's plain to see how neatly Durgen fits this trope.
- Madeof Explodium: Durgen's signature spell Primed makes his troops much, much better at killing things. The downside is they're easier to kill. The upside is that if they die, they explode. The downside is that they explode. The upside is that they explode.
- Psycho for Hire: see Mad Bomber.
- Stuff Blowing Up: If this isn't happening, you're not using him properly.
- There Is No Kill Like Overkill: Every single one of Durgen's abilities is conductive to him destroying whatever he needs to die, and if he can't get to you before you get to him, he has the means to punish you astoundingly for getting there first. Rhulic warcasters and their battlegroups are all capable of huge damage potential, but none spread it on quite as thick as Madhammer.
Asheth Magnus the WarlordAn officer in the Cygnaran Army under king Vinter Raelthorne, Magnus feels that the Usurper has lead Cygnar into weakness as with the tolerance of the Menite's ceding from the kingdom and allowing the Menites and Khadorans to seize Lael instead of annexing it for the kingdom. Magnus figures the best solution is to bring back Vinter as king of Cygnar. Working as a mercenary for anti-Cygnar interests has allowed him to build up a network of Vinter loyalists amongst remenants of the old government. Notably including Orin Midwinter, former head of the Cygnaran inquisition. After discovering that Vinter went west, he pursued him in hopes of aiding the deposed king. Instead he was captured by the skorne and subjected to interrogation at the hands of Morghoul, which ha lead him to question his loyalty to Vinter and now instead he seeks Vinter's heir, a more malleable king that will bring about his vision for Cygnar.
- Badass: In a World of Badass setting, it takes effort to stand out. Magnus is considered the biggest threat to Cygnar, not the nightmarish empire ruled by dragons, the violent relgious fanatics on their southern border or the militant imperialists, or the death-obssessed, pain-loving conquerors led by the tyranical former king, but the lone traitorous officer with a prosthetic arm and leg.
- Probably the best way to explain this is that Magnus has never really had his plans screw up, every step he takes has brought him closer and closer to attaining his goals, even his run in with Vinter and the skorne barely set him back. Considering his goal is the complete control of Cygnar and the fact that he may be the most competent Chess Master in the setting its little wonder that the Cygnaran government is getting worried.
- BFS: Foecleaver and Foecleaver X, not the biggest swords in the setting but they are big and unlike the others quite efficient with magic.
- Chainsaw Good: The Renegade warjack, a signature light warjack chasis of Magnus, has a giant chainsaw for one arm.
- Determinator: Nothing has stopped him
- Genius Bruiser: 2, retconned from 3, warjack chasis have been invented by Magnus since he turned against Cygnar. His feat is not magical like others but a demonstration of his tactical skill.
- Jack-of-All-Stats: Unlike Stryker who he sort of mirrors, non-epic Magnus's generalised kit is quite effective and allows him to run mixed-arms quite well.
- Shout-Out: A quiet one to Ash from the Evil Dead movies.
- La Résistance: She leads the Llaelese Resistance, with the goal of driving the Khadorans from occupied Llael.
- Blood Knight: Drake MacBain fights because he enjoys it. Additionally, his deft handling of clients and his subtle yet deviously effective contract manipulations are akin to a man playing a game against opponents who have little chance of besting him. To Drake MacBain war is a game, and he is the greatest of players.
- Seadog Beard: A very prominent one.
Bloody BarnabasThe leader and founder of the Blindwater Congregation, "Bloody" Barnabas is an ancient gatorman with his eyes set on ascending to godhood.
- Authority Equals Asskicking
- Badass Grandpa
- A God Am I: His goal is to replace the god of the gatormen, Kossk.
Calaban the GravewalkerAnother warlock from the Blindwater Congregation, he is subserviant to Bloody Barnabas.
- Not So Different: From Dr. Arkadius: both are the more cerebral, distrusted advisors to the headstrong leaders of their faction, who've recently found their advice ignored by their leaders in favor of the female Warlocks of their factions (in Barnabas' case, he's ignoring Calaban's advice in favor of Jaga-Jaga, who supports him more actively in his goals to become a God, since she sees Barnabas as an avatar of Kossk, where Calaban only sees him as an easily manipulated figurehead.
- The Man Behind the Man: Fancies himself the brains to Barnabas' brawn.
Maelok the DreadboundMaelok is an undead gatorman bokor and warlock who exists in a torturous state as an animated corpse bound to the will of Calaban the Grave Walker. The terrible ritual that animates Maelok's corpse has left him a husk, an empty necromantic weapon wielded by his former rival. Despite his decaying physical form, his evocations are terribly effective.
- The Undead: An undead Crocodile.
Jaga-Jaga the Death Charmer
- Improbable Weapon User: Her weapon is an undead snake
Lord Carver, BMMD, Esq. IIILeader of the Thornfall Alliance, and Immoren's most unsubtle would-be conqueror.
- Authority Equals Asskicking
- Big Book of War: Carver has gone so far as to publish a book about how he intends to conquer the world: The Glorious Rise of the Mighty Lord Carver: In His Own Words.
- Long Title: Judging by his own name, the name of the book he's published, and the name of his elite regiment ("Lord Carver's First Assault Brigade Company"), he seems to be fond of these.
- Overly Long Name: His full name reads "Lord Carver, Bringer of Most Massive Destruction, Esquire III".
- Pig Man
- Small Name, Big Ego: Part of his motivation for waging war is that the more civilized nations treat him like a regular mercenary captain, instead of the king amongst Farrow he thinks himself.
- Take Over the World: His end goal.
Dr. ArkadiusSecond-in-command of the Thornfall alliance, and Lord Carver's most (mis)trusted ally.
- Badass Longcoat
- Deadly Doctor
- Evilutionary Biologist
- Instant Sedation: One of the functions of his main weapon.
- Mad Doctor: Was thrown out of the University of Corvis for his unethical experiments, altering the physiology of the Farrow.
- Not So Different: From Calaban the Gravewalker. Both are the more cerebral, distrusted advisors to the headstrong leaders of their faction, who've recently found their advice ignored by their leaders in favor of the female Warlocks of their factions (in Carver's case, he's ignoring Arkadius' advice for caution in favor of bold actions to win the favor of Helga the Conqueror.
Sturm & DrangAn experiment by Arkadius to create a superior general by fusing to great Farrow leaders together.
- Flesh Golem: Essentially Frankenstein-ed together from two Farrow leaders, plus various other procine parts and machinery.
- Gone Horribly Right: Created by Arkadius to be, essentially, a super-farrow. However, Sturm & Drang proved so powerful, and so difficult to control, that the Dr. had them both lobotomized, inducing dementia in Sturm and causing Drang to devovle to simple-minded psychosis.
MidasA Farrow Bonegrinder and Warlord, and one of the last to openly challenge Carver. After he was defeated, Carver invited him to join the Thornfall Alliance. Naturally, Midas accepted.
- Defeat Means Friendship: Joined Lord Carver and the Thornfall Alliance after Carver spared his life after their clash with eachother.
- The Power of Blood: Bonegrinders make us of all possible remains of their enemies in their spellcasting and fetish crafting. The more fresh (and thus bloodier) the better.
Helga, the ConquerorAnother farrow warlord, she is odd among her species because she instills discipline in her troops, rather than having them act like a barbarian horde.
- Soldier vs. Warrior: Helga and her troops are the Soldiers to the rest of the Thornfall Alliance's Warriors. Where Lord Carver and his horde act like a disorganized mob, Helga has tried to turn her forces into a more coordinated army, with drills and marching formations.