Follow the bouncing ball.
Top-down view, also sometimes referred to as bird's-eye view or overhead view, was a common perspective in video games before the advent of 3D, and is still in use in some genres today. Commonly found in Real-Time Strategy
games and occasionally in Simulation Games
that don't use Isometric Projection
. It is also used in some Action Game
s, such as the early Grand Theft Auto
Some of these games, in addition to having the camera angled straight down, also use a perspectiveless top-down projection in which everything on the screen is viewed as if the camera were directly above it. Not everything can be drawn well in this perspective, though, which is why Cheated Angle
is often applied to character and item sprites.
See also Isometric Projection
, Side View
and Three-Quarters View