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Uncle Albert's Adventures (Les Aventures de l'Oncle Ernest) also just known as the Uncle Albert games, is a series of French video games made for children, created by Éric Viennot, developed by Lexis Numérique and published by Emme Interactive. The series consists of five mainline games, four Spin-Off games and a Game Book, although only the first three mainline games came out outside of France.

The mainline games are Puzzle Games that start with a child narrator telling the player about Uncle Albert's history. After the intro, the player enters Uncle Albert's attic to find Uncle Albert's iconic album, then the game starts. The gameplay consists of exploring the pages of the album through bookmarks to interact with animals and objects, solve various puzzles and complete mini-games, all while Uncle Albert serves as a guide via messages played by a suitcase-radio.

List of Uncle Albert medias:

Mainline Games:

  • Uncle Albert's Magical Album (L'Album secret de l'Oncle Ernest) (1998)
  • Uncle Albert's Fabulous Voyage (Le Fabuleux Voyage de l'Oncle Ernest) (1999)
  • Uncle Albert's Mysterious Island (L'Île Mysterieuse de l'Oncle Ernest) (2000)
  • Le Temple Perdu de l'Oncle Ernest (translates to Uncle Albert's Lost Temple) (2003)
  • La Statuette Maudite de l'Oncle Ernest (translates to Uncle Albert's Cursed Statuette) (2004)

Bidule (Thingy) spin-off games series:

  • La Boîte à bidules de l'Oncle Ernest (translates to Uncle Albert's thingies Box) (2002)
  • Le Bidulo Trésor de l’Oncle Ernest (translates to Uncle Albert's Thingy-o Treasure) (2003)
  • Big Bang Bidule chez l’Oncle Ernest (translates to Big Bang Thingy at Uncle Albert's) (2004)
  • La Boîte à bidules : Mission bidule WX-755 (translates to The thingies Box : Mission thingy WX-755) (2006)

Game book:

  • Le Trésor de l'Oncle Ernest (translates to Uncle Albert's Treasure) (2000)

For simplicity, the games' titles should be abbreviated in the tropes' examples by dropping Uncle Albert's name. For example: Uncle Albert's Magical Album should be shortened to just Magical Album.

The games provide examples of:

  • Ability Required to Proceed: In each game, you need to collect permanent tools to access some places.
  • Absent-Minded Professor: Uncle Albert has a scientist side and is said te be absent minded by Tom, who was accidentally locked inside the album with the treasure by Albert.
  • all lowercase letters: Altough the insecto-robot is a unique model and is considered a character In-Universe, its name is officially written with no capitalization.
  • All There in the Manual: Uncle Albert's biography can be read on the official Uncle Albert website. It's only available in French, however.
  • All Webbed Up: In the spider web maze of Magical Album, there are two woodlice trapped in web serving as morbid decorations.
  • Already Done for You: A variant where you already did it for someone else. In the last cutscene of Magical Album, the child narrator discovers the album after the player finished the game, meaning every puzzle is already solved and the child has direct access to the treasure.
  • Ambiguous Syntax: In Magical Album, the player is asked to take a picture of a lemon, but instead of looking for the fruit, the player must find a butterfly named after the fruit.
  • Amplified Animal Aptitude: Some animals exhibit higher intelligence than their real life counterpart.
    • Magical Album has a racing mini-game where all animals can participate like humans.
    • In Magical Album, the snails know where the player must dig in the cellar to access the basement. If the player brings a snail to the cellar, it will use its drool to indicate where to use the jackhammer.
    • Fabulous Voyage has flies knowing Morse code.
    • Fabulous Voyage has a frog that knows the combination of a puzzle where you must points arrows in specific directions. The frog croaks whenever an arrow point the right way.
    • Le Temple Perdu has a crab, a spider and a scorpion who can play basketball.
  • Art Evolution: Le Temple Perdu has a graphical overhaul compared to the first three games. Some animals look completely different.
  • Art Initiates Life:
    • In Magical Album, there's a folded paper containing a drawing of a frog which turns into a real one. Fabulous Voyage does the same thing with three toads.
    • In Mysterious Island, the player must build a pirogue by taking pictures of each parts of the pirogue from a notepad. Once every picture is correctly placed on a 3x3 grid, they turn into a real pirogue.
  • Artwork and Game Graphics Segregation: The dragon on the cover of Magical Album is orange with a blue torso and belly. In the actual game, it's fully orange.
  • Ash Face: A machine exploding on Uncle Albert causes him to exit his workshop in panic with soot all over his face.
  • Bait-and-Switch: The intro of Magical Album has Uncle Albert standing in front of the sea with some tropical islands in it. Then the camera backs off and reveals that the tropical background is just a picture held by children.
  • Barely-Changed Dub Name: Gus, the monkey from Mysterious Island, is called Gustave in the original French game
  • Been There, Shaped History: A cutscene in Magical Album implies that Uncle Albert inspired Americans to build rocket ships for space travel.
  • Big Entrance: The dragon enters the screen while doing a backflip.
  • Bookend: In the first cutscene of Fabulous Voyage, Uncle Albert tries to take a picture of himself with the village's children, but the camera falls before the picture is taken. In the final cutscene, Uncle Albert tries to take the same picture, with more success this time.
  • Call-Back:
    • In Fabulous Voyage:
      • The game opens on the first page of Magical Album with all the bookmarks unlocked, except the page is rotting and we don't get to check the bookmarks since they are replaced once the game truly starts.
      • The "archives" page contains a notepad with sketches of Uncle Albert's various inventions. One of them is the rocket ship from Magical Album.
      • Before the mini-game where you must control a boat and avoid hazards, you get to see the desert page from Magical Album for a few seconds.
      • Once the album is saved, you are taken back to the treasure page of Magical Album. You can even briefly see one of the statuettes.
    • In Mysterious Island:
      • The story focuses on the island where the treasure was hidden in Magical Album.
      • In the intro of Mysterious Island, Gus travels through several places from the previous two games. The rocket ship from Magical Album even makes an appearance.
    • In Le Temple Perdu:
      • The first cutscene about Uncle Albert is a mix of several cutscenes from the three previous games.
      • During the basketball mini-game, the spider does the same sound effect from Magical Album when the fly touches the walls from the spiderweb maze.
      • The last cutscene about Uncle Albert mentions Albert creating the "Boîte à bidules", referencing the spin-off game "La Boîte à bidules de l'Oncle Ernest" which came out a year earlier.
    • In La Statuette Maudite:
      • The first message from Uncle Albert is similar to his first message in Magical Album, with only a few different words since the plot is different.
  • Cartoon Bomb: Fabulous Voyage has a mini-game where the player must destroy crates containing classic round black bombs.
  • Cave Behind the Falls: The titular Mysterious Island has a cavern behind a waterfall.
  • Chromatic Arrangement: The four test tube liquids in Fabulous Voyage are blue, red, green and yellow. The blue one is a transformation potion, the red one is a potion that changes an animal's colors, the green one is anti-venom and the yellow one is the Albertic acid.
  • Chuck Cunningham Syndrome: Alberto doesn't appear in games taking place after Mysterious Island. While it's justified by the fact that these games happen in different places, it can feel a bit weird that he's never referenced again.
  • Clothing Damage: A machine exploding in Uncle Albert's workshop causes him to exit the workshop in a panic with his shirt all torn.
  • Cool Mask: Uncle Albert has a collection of cool-looking masks from various countries in the world, which he got during his travels.
  • Cool Plane: Le Temple Perdu has the Aero-Condor, a one-person-sized plane shaped like a condor with an Inca aesthetic. The coolness mostly comes from the plane's design.
  • Cool Uncle: More of a "cool honorary uncle'', but Uncle Albert loves to tell children about his past adventures.
  • Cutting the Knot: Some puzzles have alternative solutions that are simpler than the intended one, but they are not hinted at, so the player may not learn about them except by accidental luck.
    • In the "Caracas" page of Fabulous Voyage, you must enter a four digit password. You can either play a maze mini-game four times to get each number one by one, or you can click on Alberto while he's on the page to make him say an impossible hour that corresponds to the password.
    • In Fabulous Voyage, there are two ways to break the bottle containing the papyrus: one is evident but long and complicated to pull, while the other is easy but not obvious. The long way is to use an animal to push a stone (which can't be interacted with by the cursor) on a tilted plank, then make a frog jump on the other side of the plank to make the stone roll to the bottle and damage it. This way is annoying to pull off out because the animals are difficult to control and you need to do it twice. The alternate solution is to take another, actually interactable, stone from your inventory and drag it to the bottle to instantly break it.
  • Cyber Green: Starting from Le Temple Perdu, the suitcase-radio displays videos in green.
  • Deliberately Monochrome: Starting from Le Temple Perdu, the cutscenes about Uncle Albert are in black and white to simulate old movies.
  • Deserted Island: During one of his world travels, Uncle Albert got stranded on a deserted island. While he found proof that it used to be inhabited, there was no one there anymore when he got here.
  • Digitized Sprites: The sprites for every animal and a few objects are made out of 3D models.
  • Discard and Draw: The insecto-robot can only use one ability at a time since they are tied to the robot's forms.
  • Dismantled MacGuffin: In La Statuette Maudite, the player must reassemble the Eye of Shiva, which was divided into three pieces.
  • Distressed Dude: In Magical Album, the player must save Tom, who was accidentally trapped inside the album with the treasure.
  • Ditzy Genius: Uncle Albert is a skilled scientist and engineer, but according to the narrator, people would call Albert either a genius or a crazy man for doing "useless things" such as raising bugs, counting stars and building useless machines.
  • Dub Name Change:
    • Uncle Albert's original French name is Ernest. As such, any invention containing Albert's name originally had "Ernest" in the name. For example: Alberto the robot was originally called Ernesto.
    • Kipling, the parrot from Mysterious Island, is called Hugo in the original French game.
  • Dungeon Bypass: In the spider web maze, it's possible for the fly to force itself through the walls, although doing so strongly attracts the spider. Alternatively, there is a hidden passage in the bottom part of the page. Said passage is indicated in a making-of video of the game, meaning this is an intentional design choice rather than an oversight.
  • Early-Installment Weirdness:
    • The various pages in Magical Album do not follow any theme, unlike in the later games.
    • The English title logo for Magical Album, the first game in the series, is pale yellow with a black outline rather than black with a white outline like for the original French version. The other English translated games have their logo titles in black and white, just like the French covers.
  • Elemental Powers: Eight of the insecto-robot's forms are based on fire, water, air and earth, with each elements having two forms.
  • Element No. 5: Out of the nine forms of the insecto-robot (aside from the default form), eight are based on the classical four elements (two forms per element), while the last one is called the "spirit" form.
  • Enemy Scan: Not "enemies", but all mainline games contain a scanner allowing the player to analyse any animal or object they come across. The scans mostly teach the player real life information about the things they analyse (such as snails being hermaphrodites), but they also explain how the animals and objects can be useful in the game. From Magical Album to Mysterious Island, the scanner is tied to the laboratory pages. Starting from Le Temple Maudit, the scanner is portable and can be put in the player's inventory.
  • Everyone Knows Morse: In Fabulous Voyage, you need to enter coordinates in Morse code. Although the game contains a guide, the player can simply use a fly to input the code itself. Only one out of the three flies inputs the correct coordinates, however.
  • Explosive Results: In the first game's intro, one of Uncle Albert's inventions explodes in front of him.
  • Faster Than They Look: The fastest animals in the racing minigame of Magical Album are the snails and the tortoise.
  • Fell Asleep Standing Up: Magister always falls asleep while standing up.
  • Fingore: In a cutscene from Le Temple Perdu, the narrator says that Uncle Albert once told about the time he had a finger eaten by an animal during his travels in Peru. Given he has no missing finger in any other cutscenes, he was probably pulling a prank on the children.
  • Forced Transformation: The three first games have a potion that turns any animal into another animal. The result may be a fictional animal. Re-using the potion on a transformed animal turns it back to its original form.
  • Four-Fingered Hands: The members of Chipikan's species have four fingers on each hand.
  • Friend to All Children: Uncle Albert is an old man who likes to play with children and tell them stories about his adventures.
  • Friend to Bugs: Uncle Albert likes animals in general, but he seems to really like bugs in particular. In the first game's intro, the narrator says that raising bugs is one of Uncle Albert's hobbies.
  • Glowing Eyes of Doom:
    • In Magical Album, the sarcophagus' eyes glow when you put the scorpions into the pit.
    • Once the statuettes from Magical Album are placed in the treasure room, their eyes glow for a bit.
  • Gratuitous English: In the original French version of Magical Album, the countdown before the rocket ship takes off is said in English.
  • Grumpy Old Man: According to the narrator, Uncle Albert sometimes has fits of anger, even if he's a nice man at heart. As the narrator says that, we see Albert chasing after some kids while holding a broom.
  • Guide Dang It!: Fabulous Voyage has a mini-game where the player must place three toads on three specific spots. Picking and placing a toad makes it jump to a seemingly random location (in reality, they jump in the opposite direction of the cursor, but it's not obvious), so the method seems to be to place the toads on the circle in the middle of the page and pray that they jump to the right place. In reality, the intended method is to click on a toad to make it jump opposite to the direction of the cursor, allowing the player to control the toads' movements. At no point does the game say you can do that, and there's no way to learn about it outside of chance because most animals don't do anything when you click on them.
  • Heh Heh, You Said "X": When Uncle Albert mentions Lake Titicaca, he tells the player that it's not time to laugh, since "Titicaca" sounds like "pipi" and "caca", French childish French terms for "pee" and "poop".
  • Hint System:
    • The games are filled with folded papers containing clues.
    • Depending of the game, Tom, Alberto or Chipikan can give hints if the player is stuck.
  • Honorary Uncle: Albert is only the uncle of the narrator's mother, but he's still known as "Uncle Albert" in the village he lives in.
  • Idiosyncratic Episode Naming: Each mainline game follows a title pattern consisting of "Uncle Albert's [Adjective] [Noun]".
  • Informed Attribute: You wouldn't know some of the animal hybrids actually are hybrids if the laboratory didn't tell you so.
    • The blue scorpion is said to be a mix between a scorpion and a frog, but it doesn't have any frog-like element.
    • The yellow ladybug is said to be a mix between a regular red ladybug and a stag beetle, even though stag beetles are brown instead of yellow, so the yellow ladybug has nothing in common with the stag beetle.
  • Interface Spoiler: If you quit Mysterious Island before finishing the game and read the credits, you get spoiled that Tom is in the game, despite him only appearing at the very end and serving as a Plot Twist.
  • Invisibility: The insecto-robot turns invisible in its spirit form.
  • Later-Installment Weirdness: The English title logo font for Mysterious Island, the last game translated in English, uses a font similar to but different from the original French logo. The other two translated games use the exact same font as the original French games.
  • Lily-Pad Platform: La Statuette Maudite has a mini-game where a frog must jump on lily pads to eat flies.
  • Limited Animation: The tortoise has no walking animation, so if you take it to the racing mini-game, it will just slide to the finishing line.
  • A Lizard Named "Liz": In Le Temple Perdu, there's a scorpion named Scorpios.
  • Manipulative Editing: Meta example. The cutscenes about Uncle Albert in La Statuette Maudite use some cutscenes from the previous games, but the narration gives a different context to these scenes. For example, one cutscene shows a scene from Mysterious Island where Uncle Albert holds a locked chest containing the treasure of that game, but the different narration changes the context so the chest actually contains the insecto-robot.
  • The Maze:
    • Magical Album has a maze made of spider web which the player must make a fly cross. The maze has a spider in the middle which approaches the fly each time it touches a wall.
    • Fabulous Voyage has a small maze in the Amazon forest where you must guide a caterpillar with a leaf up to a plant to find the numbers for a code. The difficult part is that the caterpillar must avoid being eaten by two tarantulas.
  • Medium Blending: The pages' art includes water color paintings and a few photos, the animals and some others assets are sprites made out of 3D models, while the cutscenes about Uncle Albert use live-action footage.
  • Message in a Bottle: During a voyage to Egypt, Uncle Albert had to throw a bottle containing a papyrus in the sea before some bandits could steal it. The player must find the papyrus to put it back in its place.
  • Mineral MacGuffin: In Mysterious Island, the player must find three jewels to open the mask of Pachacamac.
  • Minigame: The games are filled with various mini-games.
  • Mix-and-Match Critters: Some animals turn into hybrids when you use the transformation potion on them.
    • The frogen is a dragon/frog hybrid. It looks like an orange frog with dragon wings and a dragon tail.
    • The spider/snail hybrid looks like a spider with a snail shell in place of the abdomen.
    • The blue scorpion is described as a scorpion/frog hybrid by the laboratory scan.
    • The yellow ladybug is described as a ladybug/stag beetle hybrid by the laboratory scan.
    • The spotted stag beetle is a stag beetle/ladybug hybrid which looks like a stag beetle whose back is red with black dots.
    • It's possible to turn Kipling the parrot into a parrot/frog hybrid. He looks exactly like a frog, but he retains his ability to talk.
  • Mr. Exposition: Almost every time the player discovers a new page, the radio-suitcase plays a message from Uncle Albert giving information related to the page.
  • Narrator:
    • Every cutscene about Uncle Albert is narrated by Albert's grandnephew.
    • In-Universe. Uncle Albert loves to narrate his adventures to children.
  • No Antagonist: Some games have a problem that the player must solve that isn't caused by a malevolent person.
    • In Magical Album, the player must save Tom, who was accidentally locked inside the album with the treasure by Uncle Albert.
    • In Fabulous Voyage, the player must repair the album because it's rotting due to old age.
  • No Name Given:
    • The child narrator is never given a name.
    • The species Chipikan is a member of isn't given a name.
  • Non-Fatal Explosions:
    • One of Uncle Albert's inventions once exploded in front of him, but aside from an Ash Face and a torn shirt, he seemed fine.
    • In Mysterious Island, the player can create an explosive liquid called the Albexplosive. It can destroy a gate, but it won't harm animals.
    • In Le Temple Perdu, Chipikan can accidentally throw a dynamite stick at himself. While it hurts him a bit, it doesn't wound him.
  • Non-Indicative Title: The license is officially called Uncle Albert's Adventures. Not only does this title never appear in the games, Uncle Albert's adventures are long over by the time the games start.
  • Object-Shaped Landmass: In Fabulous Voyage, there is an island shaped like a crocodile.
  • Omnidisciplinary Scientist: Uncle Albert has knowledge in multiple scientific domains.
    • He created a submarine, a flying machine, a rocketship and robots, meaning he's good at mechanics and engineering.
    • He made several chemical products, meaning he's good at chemistry and alchemy.
    • He created Mix-and-Match Critters, which should require animal biology expertise.
  • Our Dragons Are Different: In Magical Album, there is a classic Western bipedal dragon.
  • Palette Swap:
    • The fast snail looks like the other snails, except its shell is red instead of yellow.
    • The seven statuettes from Magical Album all look the same except for their eye color. Notably, the white-eyed statuette is just the black-eyed statuette with a negative filter applied on the eyes, meaning the eyes' shading is inverted compared to that of the other six statuettes.
    • The blue scorpion looks like a regular (yellow-ish brown) scorpion recolored in blue.
    • The yellow ladybug is like the regular red ladybug with black dots, except its elytra is yellow and the dots are blue and connected by lines.
    • The spotted stag beetle is like the regular stag beetle, except that instead of having a brown back, it's red with black dots, like a ladybug.
    • The frogen is a dragon/frog hybrid. Aside from the dragon wings and tail, it looks like a frog recolored in orange.
    • In the original trilogy, the toad uses the same model as the frog, but with a brown texture instead of the frog's green color.
    • The blue beetle and the golden beetle are recolors of each other.
    • Fabulous Voyage has a potion which changes an animal's colors for a few seconds.
    • The Robosector uses the same models as the insecto-robot, except it's completely golden.
  • Piranha Problem: Le Temple Perdu has a mini-game where the player must help a frog cross a river by preventing piranhas from attacking it.
  • Pirate: The titular island from Mysterious Island used to be invaded by pirates before Uncle Albert got stranded on it.
  • Plot Coupon: Most games have objects that the player must collect to advance.
    • In Magical Album, the player must collect statuettes to gain access to Tom and the treasure.
    • In Fabulous Voyage, the player must collect six pieces of parchment to discover the game's solution. It's actually possible to finish the game without completing the parchment, but you wouldn't know how.
    • In Mysterious Island, the player must collect three jewels to open Pachacamac's mask and collect three pieces of steles to repair the sacred stele telling the code that would also open the mask. You can input the code without the stele, but you have no way to know the combination otherwise.
    • In La Statuette Maudite, the player must collect three jewels which are used to unlock a perchment that shows the location of an island. Then the player must find the Eye of Shiva which was divided into three parts.
  • Power Copying: The insecto-robot is a bug-shaped robot which gains new forms and abilities by analysing animals.
  • Put on a Bus: At the end of Mysterious Island, Tom is brought back to his birth island and doesn't come back in future games, nor is he mentioned again.
  • Recurring Element: Each game has various tools to use, but they all have the camera and the fire.
  • Red Herring: Magical Album has three jewels representing constellations, but only one is useful.
  • Red Ones Go Faster: The red snail from Magical Album is faster than the others.
  • Replay Mode: Cutscenes about Uncle Albert are unlocked by finding movie reels and bringing them to the movie theater page. This also allows the player to rewatch the games' intros. Starting from Le Temple Perdu, movie reels are played with the portable scanner rather than on a movie theater page.
  • The Reveal: In Mysterious Island, there are several mentions of a mysterious object Uncle Albert brought back from the island. The end of the game reveals that it's Tom's egg, which Albert thought was a dinosaur egg.
  • Robinsonade: In Mysterious Island, we learn that Uncle Albert got stuck on an island for years back when he travelled all around the world in his youth. The situation is even compared to Robinson Crusoe's.
  • Rule of Seven: In Magical Album, the player must collect seven statuettes.
  • Rule of Three:
    • In Mysterious Island, the player must collect three jewels and three pieces of sacred steles.
    • In Le Temple Perdu, Chipikan faces three opponents during a basketball match and must score three points for each of them.
    • In La Statuette Maudite, three jewels are needed to unlock a parchment, and the Eye of Shiva is divided in three pieces.
  • Same Language Dub: Starting from Fabulous Voyage, the second game, Uncle Albert is played by Maurice Lustyk, but he's not voicing himself, even in the original French game. He's actually voiced by Patrice Baudrier.
  • Sequel Hook: Le Temple Perdu ends with Chipikan retrieving the golden statuette from the temple and telling the player that they might see each other again one day, setting up the next game: La Statuette Maudite de l'Oncle Ernest.
  • Sequel Non-Entity: Despite being the player's guide in Magical Album and Fabulous Voyage, Tom seems mysteriously absent in Mysterious Island and his role as the guide is fully given to Alberto. It turns out in the end that he was accidentaly turned into a triceratops, the mysterious creatures mentioned throughout the game.
  • Shout-Out:
    • Magical Album
      • There is a door locked by a three digit code. The password is 007 (It is not randomly generated).
      • There is a mini-game where a frog must cross a river by jumping on platforms. Basically a mini-Frogger.
      • Uncle Albert mentions the story of The Tortoise and the Hare as a hint as to which animal is the best at the racing mini-game. To drive the point further, the transformation potion turns the fast snail (the winner of the race) into a tortoise.
    • In Le Temple Perdu, once Chipikan finds the golden statuette inside the temple, he fears that the temple will collapse once he takes the statuette since, according to him, that's what happens in movies. This references Raiders of the Lost Ark.
  • Sizeshifting: In La Statuette Maudite, we see that Uncle Albert created a liquid that shrinks objects and another that makes objects bigger.
  • Sleepyhead: Magister has a habit of randomly falling asleep.
  • So Proud of You: Once the player finishes Magical Album and Fabulous Voyage, Uncle Albert tells the player he's proud of them.
  • Stock Animal Diet: Bananas are one of the two kinds of food you can feed Gus the monkey with.
  • Talking Animal:
    • Tom can talk despite being a chameleon. It's never explained why.
    • Mysterious Island has a talking parrot called Kipling. He can still talk if you turn him into a frog.
  • Top-Down View: The mainline games use a "from above" viewpoint since it's the best choice of perspective to interact with a book world.
  • Trilogy: Altough there are five mainline games, the first three are officially considered a trilogy. It's notable that, on top of having a graphical overhaul, Le Temple Perdu and La Statuette Maudite do not make any reference to the plots of the original three games. There are some Call Backs about these games, but not about their plots. It's also notable that only the original trilogy was released outside of France, meaning that from the point of view of non-French players, the series is a trilogy.
  • Uniqueness Decay: In the first three games, Uncle Albert only had one album, which was considered his most precious property and was located in his attic. Le Temple Perdu and La Statuette Maudite reveal that Uncle Albert has multiple albums hidden around the world.
  • Units Not to Scale: Most animal have unrealistic sizes so they can all fit together in the album and be interacted with by the player. As a result, frogs, ladybugs and snails have similar sizes, for example.
  • Unreliable Narrator: Averted. The narrator's mother thinks that Uncle Albert's stories about him travelling all around the world may not be true, but everything in the games indicates that Uncle Albert's stories are real.
  • Vocal Evolution: Altough his voice actor is still the same, Alberto sounds completely different in the French version of Fabulous Voyage and Mysterious Island.
  • The Voice: We never know what the child narrator looks like. The most we see is his arms in the last Magical Album cutscene.
  • We Named the Monkey "Jack":
    • While stranded on an island, Uncle Albert tames a monkey which he names "Gus", because the monkey reminds Albert of an old friend of his.
    • The original French name of Kipling the parrot is "Hugo". It's said in a cutscene that it's named after Victor Hugo.

Alternative Title(s): Uncle Albert, Uncle Alberts Magical Album, Uncle Alberts Fabulous Voyage, Uncle Alberts Mysterious Island, Le Temple Perdu De L Oncle Ernest, La Statuette Maudite De L Oncle Ernest

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