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Characters: Fire Emblem Awakening Second Generation

This page details the second generation characters of Fire Emblem Awakening. If you were looking for the mothers, click here. For potential fathers, click here. If you want to see other characters, head back to the index here. Due to the nature of their appearance, please be aware that there will be unmarked spoilers.


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     General Tropes 
  • Action Girl: All the female characters. Even Noire, in her own weird way.
  • Alternate Self: The children all have non-playable alternate versions in the Outrealm of "The Future Past" Xenologues, who face a Bad Future that is similar, yet even worse than the one the playable children came from.
    • Never the Selves Shall Meet: The playable children make comments on the Future Past children, but they never speak directly out of fear the playable children will alarm their alternate selves.
    • They also frequently acknowledge that they are alternate selves to their present timeline versions. Lucina is the most obvious example since she's the only one whose present self has already been born.
  • Annoying Younger Sibling: Inigo, Brady, Kjelle, Cynthia, or Male Morgan, can potentially be this to Lucina.
    • Female Morgan could be such for any of the other second-generation characters except Lucina.
  • Badass: Each one has the potential to inherit both of their parents' strengths, skills and classes, making them that much more costomizable compared to first generation characters, especially if one marries classes that cover each others' weaknesses (i.e. A General with a Falcon Knight to cover the former's subpar Speed and Resistance).
    • Badass Family: All of them are the offspring of a Battle Couple and they can go on to make their own families if they marry the Avatar or another second generation character.
  • Battle Couple: In almost any combination regardless of blood.
  • Childhood Friend Romance: Many of the children grew up together and their S supports will often reveal that they had a crush on each other for a long time. The most explicit cases are Cynthia with either Inigo (whom she has crushed on for a while already) or Owain (who says he's always liked her).
  • Cloud Cuckoolander: Almost all of them to varying degrees, stemming from the fact that they (except maybe Morgan) are all from the Bad Future where everything went to hell, so they don't really know any better.
  • Dark and Troubled Past: All of the children grew up during the apocalypse, so they have this in spades. Starting with losing their parents, some even had to watch them die before their own eyes. Not to mention having to deal with the inevitable psychological fallout all alone, and yet that pales in comparison to their Future Past selves which is even worse.
  • Deconstruction: Many of the children are deconstructions of their archetype.
  • Disk One Nuke / Eleventh Hour Superpower: Can easily become both. If their parents stats are reasonably high by the time they're recruited, the children can end up with absurdly high starting stats for their level. Secondly, due to their higher stat caps, they'll generally become the best characters in the game by the time everyone is maxed out.
  • Dysfunction Junction: Dealing with an omnicidal dragon and his army of cultists and zombies, plus the loss of their parents has not done wonders for their stability.
  • Even the Guys Want Him: It is theoretically possible for Male Morgan, Owain, Brady, Laurent, and Gerome to inherit the Demoiselle skill from their respective mothers. Oddly enough, the most likely guy to get that skill is Brady, since his mother starts as a troubadour.
  • Heterosexual Life-Partners / Platonic Life Partners: All of them when they reach an A rank support. However, as explained above, most of them grew up together, so they already had a close friendship even before they start supporting each other.
  • Kid from the Future: Obviously, with all of them coming to the past to Set Right What Once Went Wrong
  • Lightning Bruiser: All have the potential to be one in various shapes and forms due to getting good modifiers no matter what you do, but depending on the father (or mother in the case of Lucina or Female Morgan), and their class, they may possibly fall into other gameplay roles instead. (though they will typically always be better at them than their mothers and/or fathers or most first gen characters in general).
  • Mundane Utility: Lucina's sibling tries to use the Falchion as an apple carver.
  • Optional Party Member: Not just the fact you have to play their levels in order to recruit them but the fact you unlock those levels by getting their mothers (or in Morgan's case, the Avatar) married. The only child character you are required to recruit is Lucina.note 
  • Parental Abandonment: All of their parents died in the Bad Future. In some cases, they never even knew their parents before they died.
  • Promotion to Parent: The older sibling of a female Morgan became this to her after losing their parents. Lucina shows shades of having become this to any of her potential younger siblings as well.
    • Pet the Dog: Even characters like Severa or Gerome will care very much about their younger sister.
  • There Is Another: If Lucina and her sibling achieve an A support, Chrom reveals to the audience that they too can wield the Falchion but due to a series of coincidences, the sibling remains unaware and as such cannot equip it in-game.
    • An alternate implication of the scene is that Lucina's sibling does know, given that they were using Falchion to chop apples earlier, and would have known the weapon's sharpness in their hands, and continue to feign ignorance either because they want the sword to continue to protect Lucina, or because they don't want Lucina to even entertain the notion that she's now expendable.
    • If Female Morgan is Lucina's daughter, she implies Morgan is also capable of wielding Falchion, hoping that her daughter will one day take up the sword.
    • Female Morgan becomes this to Yarne and the Taguel race if a Male Avatar marries Panne.
  • Time Travel Romance: All of them (except Morgan) can be paired with an Avatar of the opposite gender. Morgan can get this too if s/he is a third generation character, since s/he still can marry any second generation character of the opposite sex (except his/her parent).
  • Tragic Keepsake: All the children keep their mothers' engagement rings, and children who are riders inherit their parent's mount.
  • True Companions: Though they have their differences, all of them know they can rely on each other when the chips are down.
  • Walking Spoiler: It is fairly hard to talk about them, without mentioning that whole bad future thing.
  • You Gotta Have Any Color Hair: In the game, all the second generation characters will inherit their father's hair color. The only exceptions are femalenote  Morgan, who instead gets her mother's hair color, and Yarne, who mostly has his mother's hair apart from a strange Skunk Stripe based on his father's hair color. Lucina will always have Chrom's blue hair. In official artwork, most second generation characters share their hair color with their mother.note  If the Future Past DLC maps are attempted well before any of the first generation characters are married, every child character's hair color matches their official art except for Yarne, who's Skunk Stripe is pink for some reason.

    Owain (Eudes) 

"See how my sword hand twitches! It hungers...for justice!"

Lissa's future son. His elaborate theatrics suggest a need to stand out, as do the absurd names he bestows upon his weapons and his "special moves". The most apt to shout "Level Up!" His birthday is July 15th.

Class: Myrmidon
Voiced by: Hidenori Takahashi (Japanese), Kaiji Tang (English)

  • Big Book of War: Owain has a "Manual of Justice," written by him, for him.
  • Birds of a Feather: With Cynthia.
  • Birthmark of Naga: On his arm, but only in text (it's normally covered by his sleeve). His mark shows that his markless mother is indeed one of the royal family.
  • Calling Your Attack: "RADIANT... DAAAAAAWN!"
  • Cool Sword: Missiletainn, a weaker cousin sword of Mystletainn.
    • Joke Weapon: Missiletainn is only slightly better than a generic steel sword you can buy from a shop.
  • Corner of Woe: He retreats in his tent during Severa's A support with him, apparently suffering from a Heroic BSOD after she called him a creepy creep who's stuck in his fantasy world earlier on. This ironically forces Severa to argue that he's perfect the way he is just to make him snap out of it.
  • Crouching Moron, Hidden Badass: To everyone's surprise, Owain is indeed able to back up his deluded antics with some actual skills.
  • Darker and Edgier: In his supports with Cynthia, Owain gets into an argument with her over what kind of hero is better. Owain prefers dark and edgy heroes, while Cynthia prefers more conventional heroes.
  • Department of Redundancy Department: If Owain picks up an item while wandering around the Barracks, he'd call it the "legendary item of legend".
  • Does This Remind You of Anything?: As if his constant inability to stay his sword hand wasn't enough, keep in mind that his original name in Japanese was Wood. A myrmidon with the name of Wood who cannot control his hand...
  • Enemy Within: Owain likes to pretend he has one.
  • Famous Last Words:
    "Ungh... Stupid weapon... doesn't work... Should have... given it... a better name..."
    Future Past Owain: "Mother... Father... Forgive me... I couldn't keep Ylisse...safe..."
  • For Great Justice: Being the scion of great heroes, Owain feels it's his destiny to deliver humanity from the clutches of evil.
  • Friendly Rivalry: With Male Morgan, one of Owain's few allies who takes him seriously.
  • Genius Ditz: According to Laurent, and only to Laurent.
  • Heroic Lineage: He loudly and proudly proclaims he has the blood of heroes in his veins. He's referring to his parents, as revealed in his support with his dad.
  • Hidden Depths: Many of his supports show that he's a bit of a writer and that his bombastic personality is not how he really is, but a show he puts on to keep his friends' spirits up.
  • Hot-Blooded: The heroes' blood in his veins is BOILING!!
    • Lampshaded in his supports with his father, who ponders why Owain goes on and on about the uncontrollable blood in his veins when neither of his parents were anything like that. Owain later admits it's mostly an act.
  • Hypocritical Humor: In his B support with Lissa, he claims it's as if she lives in her own fantasy world.
  • I Call Her "Vera": Believes naming weapons gives them additional power.
  • I Just Want to Be Special: Part of the reason why he likes to fantasize. Unlike Chrom and Lucina who wield Falchion and lead an army of heroes to save the world, Owain is slightly envious, being normal in comparison.
  • It Never Gets Any Easier: Owain never really gets used to taking the lives of human enemies, but endeavors to keep fighting so that he may one day put an end to all the killing.note 
  • Jack of All Stats: Due to Lissa's influence, Owain, by himself, starts off surprisingly balanced. Stats that would usually be high or low as a Myrmidon are rounded by Lissa's Cleric-oriented stats. His Defense, however, will always be rather low.
  • Kissing Cousins: Possible if you pair him with either Lucina or a girl fathered by Chrom.note  Amusingly enough, the localization tries to cover this up by listing them as "Companions" instead of spouses, but their Event conversations are still as romantic as any other married couples'.
  • Large Ham: He tends to be very overly dramatic to the point that other characters find him annoying, but his supports reveal that his hamminess is largely an act.
  • Magic Knight: The magic modifier he inherits from Lissa will always makes him an ideal candidate to wield the magic-based Levin Sword.
    • Thanks to said modifiers, Owain can be made into a decent magic user should he reclass. However, he may or may not be a Magic Knight depending on what he reclasses to. A popular choice is the male-only DLC class Dread Fighter, as many feel it fits his personality perfectly.
  • Master Swordsman: He knows the Ylissean Royal family's fencing style, though he has added his own spin to it.
  • Memetic Hand Gesture: That stance up there in his artwork? It's also a part of his portrait, his critical/skill activation cut-ins... heck, he has a unique idle Myrmidon sprite in that same pose!
  • Mr. Imagination: The line between fantasy and reality for Owain is flexible to say the least.
  • Mythology Gag: Countless.
  • Named Weapons: Owain loves giving weapons names. His supports reveal that he has a whole animistic philosophy about it, believing that bestowing a name gives the weapon a divine spirit and transforms it into a partner instead of just a tool.
  • Obfuscating Stupidity: It's implied that his Large Ham behavior is mostly just an act, as it's shown he can be pretty normal when the situation calls for it.
    • His A-Support with a Male Avatar has him reveal that he does it to keep from getting bored with training.
  • Ooh, Me Accent's Slipping: Usually speaks with Antiquated Linguistics, but occasionally slips out of it, usually when he's frustrated or shocked.
    • OOC Is Serious Business: His alternate self in Future Past 2 speaks normally almost the whole time, when he, Inigo, Yarne, and Brady are faced with a life-or-death crisis.
  • Pre-Mortem One-Liner:
    "URAAAAAAH!"
    "Brace yourself!"
    "Hand... hungers..."
    "Behold!"
  • Palette Swap: His Myrmidon line outfits (Swordmaster and Assassin) are all yellow, just like his mother.
  • Red Oni, Blue Oni: The red to Inigo's blue.
  • Red String of Fate: Claims to a non-sibling Female Morgan that they are a Battle Couple that have been reincarnated throughout history and joined together by this phenomenon.
  • Self-Parody: He's basically one big parody of all the clichés in the series.
  • Shout-Out: Hmm... mistaking a worthless weapon for a legendary one on account of a misspelled name? Where have we heard that one before?
  • Something Else Also Rises: Despite the innuendo involved, it's insanely funny when he says his lines of, "Down, sword hand!", "My sword hand twitches!", or "Can't... control...!" when he's confessing his love to one of the women.
  • Survivor Guilt: In his support with his father, it is revealed in their Support conversations that he died saving Owain during a battle.
  • Tragic Keepsake: Aside from his mother's ring; a piece of staff that he named "Lissa". He considers it his greatest treasure and it's implied that it's (part of) the staff she was holding when she died.
  • Warrior Poet: All that time spent drowning in his own imagination pays off. Owain is an ingenious yarn-spinner and poet.
  • What Is This Thing You Call Love?: In his S Support with the Female Avatar, he can't figure out why thinking of her both encourages and distresses him. He even begs the Avatar to tell him what illness he has when she nervously figures out he's fallen for her.
  • Where Are They Now: In The Future Past ending, Owain resolves to make plays and dances to illustrate his adventures, hoping to do a collaboration with Brady and Inigo at some point.
  • You Shall Not Pass: In The Future Past timeline, Owain chooses to sacrifice himself to ensure his friends get away safely.

    Inigo (Azur/Íñigo) 

"I'm a man of passion!"

Olivia's son, he flirts with every woman he happens to meet on his journey and often gets slapped and called a pervert when he tries to pick them up. He's secretly trying to become a dancer, and in the army, he goes out at night the most often. His birthday is August 7th.

Class: Mercenary
Voiced by: Ryuichi Kijima (Japanese), Liam O'Brien (English)

  • Adorkable: His repeated—and sometimes desperate— attempts at winning over women.
  • Birthmark of Destiny: If Chrom fathers Inigo, he will also have the brand of the royal family. It's on his right eye, mirroring Lucina's left.
  • Bishōnen: Notable in comparison to other characters in that Inigo takes great pride in his slender figure and, with most of his stats capped, will intentionally avoid getting any stronger because bulk is "tacky".
  • Born Lucky: Not necessarily during the story, mind you, but he's the only one who can inherit Olivia's Luck+4 skill. Lucina or female Morgan can inherit it only if they are his sisters; alternatively, male Morgan can get it if Inigo is his father.
  • Butt Monkey: His supports with the girls tend to end up with him on the wrong end of a lot of abuse. Nah even forces him to marry her under threat of being eaten alive!
    • In his supports with Gerome and Brady, he blackmails them into becoming his wingmen... only to have it backfire when all the girls go for them instead!
  • Can't Act Perverted Toward a Love Interest: In most of his supports with girls, except for the Female Avatar. He's also flirtatious to a degree with Kjelle and Severa, but he's still a gentleman the entire time. A special mention should be made for Cynthia, who's the only one of his fellow companions that doesn't demean him for his flirtatious behavior and sees beyond it.
  • Casanova Wannabe: He REALLY tries, though...
  • Childhood Friend Romance: If paired with Cynthia, she mentions they've been friends since they were kids and that she'd always liked him.
  • Cool Sword: As a Mercenary, Inigo wields swords.
  • Chivalrous Pervert: Perfectly describes Inigo. He's chivalrous at heart, but a pervert at soul.
  • Dance Battler: Inigo has an interest in dancing, like his mother, and tries to keep rhythm even while fighting.
  • The Dandy: And proud of it.
  • Does Not Like Men: All of his supports with males show him to be a bit of an obnoxious bully, compared to his overly dramatic gentlemanly persona when around girls. He shows a nice side to all of them eventually but it's made clear he prefers the company of women.
  • Dying Alone: It's what he fears the most. It's mentioned in several supports and right before the final battle against Grima, during when everyone is trying to rouse the Avatar from Grima's grip.
  • Dub Name Change/Spell My Name with an S: His name is spelled "Íñigo" in the Spanish translation. Which is normal, since "Íñigo" is a Spaniard name and that's how it's originally spelled.
  • Famous Last Words
    "It's... the end of the road... Thank you... everyone..."
    Future Past Inigo: "Sorry... I don't think I can go on... Everyone...promise you'll keep...smiling..."
  • Handsome Lech: As Nah puts it, Inigo really is good looking, but he needs to know when to keep his mouth shut sometimes.
  • Hoist by His Own Petard: In his supports with Brady, he sees him crying over a blooming flower, and blackmails him into serving as his wingman, threatening to talk about the flower if he doesn't. He blabs about the flower anyway to make himself look better, but this just gets the women to fawn over Brady instead of him. The aftermath is probably one of the funniest things in the game.
  • Honor Before Reason: In the Future Past timeline, Inigo refuses to leave Owain to die alone and makes a Last Stand by his side.
  • Humble Goal: Apparently, all Inigo wants is for every girl in the world to love him. Is that so much to ask for?
  • I'm a Man, I Can't Help It: In most of his S Supports, Inigo will imply he does not intend to give up flirting with every girl he sees despite now being in a relationship.
  • Invincible Hero: Inigo likes to act like a big shot hero to impress the ladies and keep up morale, but knows he's not truly invincible.
  • It Gets Easier: To Inigo's dismay, he's killed so much that the act barely phases him anymore.note  He also has an easier time coping with death and horror in general.
  • Jack of All Stats/Fragile Speedster: While Olivia's modifiers lean towards the latter, the fact that they're bland (yet flexible), and Inigo's base class is Mercenary, means he leans more towards a physical version of the former. As with all children, his father will be the deciding factor on which he ultimately is.
  • Jerk with a Heart of Gold: He can be snobbish and a bit pompus. He teases Owain and Brady for their insecurities and going so far as to blackmail others into being his wingmen. However, he's genuinely an incredibly compassionate person who wishes to bring smiles to his companions, and will always make up for his previous dick move later on in his supports.
  • Large Ham: Inigo is no stranger to rejection from the ladies, but when Gerome and Brady show him up, he loses it.
  • Male Gaze: In his S Rank Support with Kjelle, she says he broke the wall around her heart. He's not so sure...
    Inigo: "I think I'd remember that. I pay pretty close attention to your...heart...area."
  • Manic Pixie Dream Guy: Plays this role towards a non-sibling Lucina, trying to lighten up her dreary disposition.
  • Nice Job Breaking It Mom: As a child, Inigo came to Olivia in tears asking how to better talk to people. She said nothing was braver than a man talking to a woman, which was advice given to her by a friend (probably Maribelle or Virion). Inigo took the advice Up to Eleven.
  • Pre-Mortem One-Liner:
    "It's been lovely."
    "I'm a man of passion!"
    "No hard feelings!"
    "This is your last dance!
    "
  • The Pollyanna: His father wonders why he's so upbeat when he comes from a horrific Bad Future. Turns out it's because others need him to be strong. See below.
  • Princely Young Man: Attempts to invoke this image, but he's overall far too emotional to play it for very long.
  • Red Oni, Blue Oni: Usually red, but to Owain, he's blue.
  • Shared Family Quirks: He can be just as shy as his mother, especially when concerning his dancing.
    • If his father is Virion, Inigo apparently inherited his love of flirting.
    • If his father is Henry, this applies to his cheerful, optimistic demeanor. He's even noted as having inherited Henry's smile in Henry's paired ending with Olivia.
  • Shout-Out: He makes a few to The Princess Bride.
  • Shrinking Violet: Downplayed in comparison to Olivia; most of the time he's not shy at all, but he is very shy in regard to his dancing. Like his mother, his general reaction to finding out that someone watched him dance is mortification. His supports with Olivia reveal that he was much more timid as a child, and when he asked her for advice on how to talk to people, she said that nothing was braver than a man talking to a woman. Inigo then took that advice a little too far.
  • Stepford Smiler: Type A, as revealed in supports with his father. Though he's doing it for others rather than himself.
  • Throw the Dog a Bone: After suffering a day of rejection and humiliation, Female Morgan takes Inigo on a pity date to a lovely restaurant.
    • Yank the Dog's Chain: He's paying, and Morgan is hungry.
    • Mia also seems to like him in Smash Brethren 2, and agreed to have tea with him if he beat her in a duel. We never see the results, and of course she's an einherjar, but it's one of the most pleasant interactions he's had with female characters in the game.
  • Unmanly Secret: His aforementioned passion for dancing, as well as his shyness.
  • Where Are They Now: In the Future Past Ending, Inigo freely holds dances in parties without getting embarrassed due to his heroic actions.

    Brady (Bredy) 

"I told ya! I'm sentimental!"

Maribelle's son from the future. He appears menacing and strong, but lacks any fighting talent and has poor reflexes to boot. The scar on his face was caused by a violin string. He's a crybaby who cries over the smallest things. Often mistaken for a bandit by his comrades. His birthday is February 22nd.

Class: Priest
Voiced by: Daisuke Egawa (Japanese), Travis Willingham (English)

  • Berserk Button: Calling him scary or making fun of him for crying.
  • Birds of a Feather: Bonds with Severa over their similarly negative attitudes.
    • Also with Noire, sharing a tendency to get sick or hurt easily.
  • Chick Magnet: It only works for him because the girls feel really sorry that a "thug with a golden heart" is hanging out with Inigo.
  • Delinquent Hair: Brady styles his hair this way, but only does it to give himself a distinctive appearance so people who are in need can find him easily, and so that enemies will notice him more and not his allies.
  • Embarrassing Nickname: In his A-Support with Maribelle, she calls him "my little honey bear" much to his chagrin, and then she proceeds to call him "Boo-Boo-Bear".
  • Expy: Cares for his mother, but expresses extreme anger when she embarrasses him, which is often. Looks and acts like a tough guy, but has a lot of nonmanly hobbies. Much younger than he looks. He's basically Kanji Tatsumi as a healer.
    • In terms of looks, he's Travis Touchdown with his hair combed back and no glasses. Even more so if you get Brady with black hair.
  • Face of a Thug: Has the prominent brow typically used for thuggish bad guys. However, as is typical for this trope, he's about as dangerous as a wet noodle.
  • Famous Last Words:
    “Ha... In the end... I'm just baggage... No help... to anyone...”
    Future Past Brady: "Have to...keep going... Gemstones...to Ylisse...
  • Gameplay and Story Segregation: Similar to Yarne, he has low self-esteem due to his lackluster combat abilities... but depending on his father, when you pick him up, and what class he has, he (like any second-generation character) could be one of your strongest fighters.
    • That said, his innate strength penalty from Maribelle means that he's probably not going to be swinging a sword or an axe around as much as the other child units. A spell tome, on the other hand...
  • Glurge Addict: Though he doesn't seem to notice or pursue it. He cries at the thought of kittens, for Pete's sake!
  • Good Scars, Evil Scars: Subverted, that scar over his left eye is from a violin string instead of a battle scar.
  • Heroic Self-Deprecation: Cares a lot about what he isn't and little for what he is.
  • Hidden Depths: His hobbies include chess, brewing tea, and playing violin.
    • It is also revealed in his support conversations with Noire that one of the reasons he always seems to have an injury is that he selflessly protects his allies on the field of battle and takes attacks intended for them.
  • I Just Want to Be Badass: He's terrible at combat and has a fragile physique. All Brady wants is to be useful to his allies.
  • In Touch with His Feminine Side: Though he's less than proud about it, Brady is very "sentimental." At one point, he tears up just by looking at flowers.
  • Irony: In her generic conversations with other party members, Maribelle jokes that she wants to become a big, hairy barbarian. Her son definitely looks like one.
  • Japanese Delinquents: Looks and acts like one.
    • In the English version, he speaks like a 50's greaser.
  • Jerk with a Heart of Gold: He can be rather crude and easily frustrated, but he's ultimately a very kind and empathetic young man.
  • Kansai Regional Accent: In the original Japanese. True to Translation Convention, he sounds like a 50's greaser in English to retain the crude way of speaking.
  • Mad Libs Catchphrase: Says some variation of "Make like X and Y" when he wants someone to leave him alone.
    "Make like my pants and split!"
  • Mysterious Protector: Acts as such towards Cynthia. In their A Support, she is eventually made to believe that the protector is Lissa. Their S Support has Cynthia figuring out the whole deal while also falling in love with him..
  • Non-Action Guy: And he resents it. Subverted if you promote him.
  • No Social Skills: At Laurent's suggestion, Brady endeavors to be more proud of who he is and not worry about his looks. The result is Brady enthusiastically demanding people be healed by his staff or else.
  • Palette Swap: Brady's Priest class and its promotions are colored with his signature black and purple accents.
  • Poke the Poodle: After Owain catches Brady crying for the nth time:
    "D-don't tell the others about this! If you do, I'll take yer lunch money!"
  • Pre-Mortem One-Liner:
    "Get busy dyin'!"
    "I'd pray if I were you!"
    "Time to bring the pain!"
    "You ready to fly?!"
  • Sand in My Eyes: He cries a lot, and will make up any excuse possible when he does.
  • Scary Musician, Harmless Music: If people would just give him a chance, they would find Brady is a wonderful musician. In his endings, he goes on to become "the world's scariest violinist".
  • Sensitive Guy and Manly Man: The sensitive guy to Inigo's manly man. Although looks-wise, you'd think it was the other way around.
  • Sophisticated as Hell: He inherited Maribelle's refined hobbies without the refined attitude to go along with it, resulting in things such as acting like a Jerkass as he pours his father A Spot Of Tea.
  • Squishy Wizard: Maribelle's stat modifiers and his class set makes him lean towards this. A lot.
  • Unmanly Secret: The fact he cries so easily. Inigo tries to exploit this under the notion that "women don't want a sensitive guy". Needless to say, it doesn't work.
  • Where Are They Now: In the Future Past Ending, Brady composes songs and performs with his violin as a tag team with Inigo, and he is also interested in tea brewing.
  • White Mage: As a Priest, Brady wields healing magic.
  • You Keep Using That Word: In his support with Owain, Owain points out that Brady keeps using the word "sentimental" without really knowing what it means.
  • Younger than They Look: Would you believe that he's younger than Lucina?

    Kjelle (Degel) 

"Growing stronger is life’s greatest pleasure."

Sully's daughter, she seems just as tomboyish (if not more so) as her mother but has a kind heart and is protective of others weaker than her. Loves sparring, and if she sees someone who has ability and skill she will challenge him or her no matter whom. Hates people who look down on her because of her gender. Likes armor the most out of everyone in the army. Her birthday is September 29th.

Class: Knight
Voiced by: Megumi Yamato (Japanese), Stephanie Sheh (English)

  • All Amazons Want Hercules: In her supports with Brady, she puts him through Training from Hell because he wants to toughen up, and since there's no man in the army strong enough for her she'll just make one out of him since he's willing.
  • Amazonian Beauty: Kjelle is as lovely as her muscles are ripped.
  • Ambiguously Bi: Her romantic supports are all with men, but she gets distracted by her alternate self's figure during Future Past. And then there's the time she was intoxicated (with truth serum) and admitted to finding Severa attractive.
  • The Big Girl: Kjelle is frequently referred to as one of the strongest amongst the group, and she knows it.
  • Blade on a Stick: Starts off wielding lances as a Knight.
  • Blood Knight: She enjoys a good fight.
  • Boyish Short Hair: Like her mother, though not quite as short.
  • Brutal Honesty: One of her most pronounced traits. Kjelle has no shame, fear or mercy. She tells it like it is.
  • Color-Coded for Your Convenience: Her Knight, Great Knight and General models all share a distinctive purple accent.
  • Deadpan Snarker: Seems to be Kjelle's first language.
  • Drunk Personality Change: In Harvest Scramble, she shoos out a bandit and discovers a bottle of what she assumes to be a miraculous strength boosting potion. Intoxication Ensues. When Severa later finds her drunk out of her gourd, Kjelle admits to finding her attractive and tries to Glomp her!
    • Drunk on Milk The potion isn't alcoholic, either; it's a truth serum.
  • Evil Laugh: The thought of hurting Inigo makes her very happy.
  • Famous Last Words
    "L-looks like... it's my time... at last... Will I see you again... Mother...?"
    Future Past Kjelle: "No... It can't...end here... We needed to...save the world..."
  • Gameplay and Story Segregation: Despite all the talk of how strong she is, in terms of her stat modifiers she is at best the third weakest of all the female children before their variable parent's modifiers are taken into account: 0. Only Cynthia (-1) and a Morgan born of a male avatar with Strength as his flaw (-2) will have inferior base strength to her. Noire (+1), Severa (+2), Nah (+2) and Lucina (+2), as well as most Morgans, surpass her in the strength department.
  • Gender-Blender Name: "Kjelle" is Nordic nickname for a man named Kjell.
  • Heroic Build: Her C rank support with Severa reveals that under her armor she's completely ripped. Which makes sense when you think about the strength she needs to carry that armor around.
  • Impossibly Cool Clothes: The Knight armor in general.
  • Informed Flaw: Her supports with Sully reveal that she is bad at riding horses. Despite this, she can become a Great Knight upon promotion with no problems whatsoever.
    • However, later supports suggest she wasn't really that bad, but her mother didn't want her to feel like she had to become a rider.
  • It's Personal: Against the boss of her Paralogue for killing her master. Unfortunately, he has no intention of fighting an "honourable" duel...
  • Knight in Shining Armor: Kjelle takes it upon herself to protect the weak and helpless, though she becomes annoyed if the weak and helpless are her own comrades.
  • The Lad-ette: Much to Severa's dismay, who tries to change her into a Proper Lady.
  • Lethal Chef: Like mother, like daughter. Her C rank support with her father has her poisoning her father, then the entire army; though he reassures her that she's not as bad as her mother.
  • Let's Fight Like Gentlemen: She is a dedicated believer in the art of honorable combat.
  • Meaningful Name: Her name seems to be a female variation of the Norse name "Kjell", meaning "Kettle", "Cauldron", or "Helmet". Doubles as a Punny Name because it's pronounced the same way as "shell", referring to her armor.
  • Mighty Glacier: Starts as a Knight. However, Sully's influence and modifiers will lean her closer to a Lightning Bruiser.
  • More Deadly Than The Male: Besides Gerome, Kjelle is shown to surpass all of the second generation men in both strength and fighting ability. Can lead to Gameplay and Story Segregation as a result, as seen above.
  • Palette Swap: Her knight line classes all have light purple highlights.
  • Pre-Mortem One-Liner:
    "This ends here!"
    "This will do it!"
    "Have you made your peace?"
    "Victory is mine!"
  • "The Reason You Suck" Speech: The Male Avatar gives her a mild one, stating that her focus on brute power alone means that she'll never be able to beat him. He apologises for being too blunt shortly after, but it has quite an effect on Kjelle throughout their support. She makes an effort to improve herself and eventually challenges him to another duel.
  • Revenge: Her recruitment chapter involves Kjelle seeking revenge for the murder of the old master who took her in.
  • Sacrificed Basic Skill for Awesome Training: Played backwards. Severa's lessons to make Kjelle a Proper Lady are so overwhelming that Kjelle actually forgets how to fight by the time they're done.
  • Scars Are Forever: In her Hot Springs Scramble conversation with Cynthia, it's revealed that she took a dagger to the back meant for Cynthia when they were kids and still has the scar to this day.
  • Security Blanket: She sometimes wears the first armor that she wore in combat to calm her mind.
  • Serious Business: She takes armor very seriously.
  • Shared Family Quirks: Kjelle inherited her love of training and desire to be superior to any man from Sully.
  • She Cleans Up Nicely: Just look at her without her bulky armor in the S Support with the Avatar!
  • The Social Darwinist: A mild variation. A few of her Support conversations mellow her out.
  • Straw Feminist: Tends to mistake kindness from males as patronization.
  • Stupid Sexy Kjelle: Severa briefly finds herself absolutely fascinated by her abs and looks in general.
  • Training from Hell: Puts Brady through one.
    Kjelle: "For today, just do a thousand reps. We'll raise that by a hundred a day."
    Brady: "I... I don't even know what to cry about anymore... "
  • Unknown Rival: Though Gerome was not aware of it, part of the reason Kjelle trains so hard is because she wants to surpass him. Gerome admits he's come to see her as an equal and agrees to become her official rival, stating they will become stronger together.
  • When She Smiles: This is what causes Inigo to fall for her in her S Rank Support. Her beautiful, battle-loving smile. Though he admits it might just be the head trauma he received during their duels.
  • Where Are They Now: In the Future Past Ending, Kjelle trains the new knights of Ylisse.

    Cynthia 

"Look upon my might, ye wicked, and despair!"

Sumia's daughter, she's optimistic, cheerful, and brimming with energy. Due to her admiration of cool heroes, she diligently studies dramatic entrances. However, being as clumsy as her mother, her entrances are often dramatic for the wrong reasons. Famous for her nonsensical sleep-talking. Her birthday is May 14th.

Class: Pegasus Knight
Voiced by: Ayano Yamamoto (Japanese), Stacy Okada (English)

  • All of the Other Reindeer: Either picked on or talked down to, moreso from her female companions (Kjelle, as shown in their Hot Spring Scramble conversation, is an exception), and even her father treats her unkindly at times. Granted there are some traits of hers that are less than ideal, but Severa's Alpha Bitch treatment of her in particular is rather cruel.
  • Badass Adorable: Well, she wants to be one.
  • Blade on a Stick: As a Pegasus Knight, Cynthia wields lances.
    • Magic Knight: A flying version if promoted to Dark Flier. Is a flying Combat Medic version instead if promoted to Falcon Knight.
  • Birds of a Feather: With Owain.
  • Cloud Cuckoo Lander: Her father will remark how she's even flightier than her mother.
  • Custom Uniform: Like Sumia and Cordelia, Cynthia has the same unique dress pattern as they do, though she has the typical blue Pegasus Knight color scheme.
  • Cute, but Cacophonic: Cynthia tends to shout a lot. When he meets her, Chrom will even state that her loud voice hurts his ears.
  • Cute Clumsy Girl: Just like her mother, Cynthia is very clumsy and frequently trips. Once she promises to not trip for another 24 hours, which is met with doubts.
  • Defiant to the End: Her Bad Future verison refuses to give up even when shes striped of her weapon. It's only when her allies give up that Cynthia realizes how bad the situation is and likewise accepts her fate. Thankfully the main group arrives and saves her.
  • Department of Redundancy Department: It seems Owain got to her...
    Cynthia: You are Nah, Draconic Queen of Darkest Darkness!
    Nah: Darkest dark... Wait, what?
  • The Ditz: Getting caught up in her antics, Cynthia can be a bit oblivious sometimes. Her establishing moment is believing that a bandit leader is the legendary Chrom even though he's nothing like the real one. It's even worse if Chrom is actually her father.
  • Dynamic Entry: She spends her free time trying to find the right ones that work, even for other people. One idea for her father buries him in a thousand petals.
  • Embarrassing Nickname: "Pega-Pony Princess." Not embarrassing for her so much as for Chrom, if he is her father, when he realizes that that's his nickname for her.
    Chrom: ...please tell me I never actually say that.
  • Even the Girls Want Her: A mild case, but her supports with Inigo have her getting some gifts from some girls. Inigo complains about it and guesses it must be because of her "dashing heroine" image.
  • Expy: She seems to have borrowed a few traits from Slayers' Princess Amelia, especially in the heroic speeches and (failed) entrances department.
  • Famous Last Words:
    “I just...wanted to be a hero...”
    Future Past Cynthia: "No! I...I won't give...up... I still believe...this world...can..."
  • Fist Pump: It's a part of her character portrait!
  • For Great Justice: Her desire is to become a great hero who will smite evil wherever it may lurk. She's getting there.
  • Fragile Speedster: Sumia's influence and modifiers ensure that Cynthia will be one of your fastest units, but also one of the frailest.
  • Friendly Rivalry: Ends up developing this with Severa in their A rank support, but not before trying to get at each other's throats.
  • Genki Girl: She's extremely energetic, to the point where she exhausts everyone around her.
  • Girlish Pigtails: Cynthia ties her hair up in pigtails because she can never manage it otherwise.
  • The Glomp: Does this to her father in their B support.
    Chrom (as dad): Unnngh... Cynthia... D-don't hug...so tight...Can't b-breathe... C-crushing...ribs...
  • The Heart: According to Gerome, she serves this role for the children.
    Gerome: Please don't misunderstand me. I don't dislike you. Your good humor raises people's spirits and dispels the horrors of war. You are a shining beacon of hope, reminding us there can be a better future. You light the fires of optimism and inspire us to keep striving.
  • Heroic Wannabe: Though she plays herself up a lot, Cynthia has a lot to learn before others can respect her as a hero.
  • Horrible Judge of Character: She initially believes the lies of a bandit claiming to be Chrom.note 
  • Incoming Ham: She's like Sayaka in this, down to the 'Hero of Justice' shouting.
  • I Just Want to Be Badass: In a conversation with Severa in Harvest Scramble, it is revealed that Cynthia was formerly the most physically weakest of the children (in addition to girly and meek), but after Sumia died, she became obsessed with becoming a hero who could protect everyone.
  • Justice Will Prevail: She truly believes that, as a good guy, she will surely come out on top in any situation.
  • Large Ham: In her supports with Male Morgan, Cynthia actually starts to worry that her hamminess is an annoyance to others.
  • Leeroy Jenkins: Starts out as such. In her supports, she is frequently lectured for having reckless behavior, such as when she accidentally leads a group of soldiers right into a swamp because she couldn't wait for information.
  • Lord Error-Prone: However, she is perfectly capable of fighting, despite her clumsy tendencies.
  • Lost Forever: Because Sumia has a small pool of potential husbands, (Incudes Chrom, Frederick, Gaius, Henry, and the Avatar if he's male), it's far easier to miss Cynthia compared to the other children.
  • Master of the Mixed Message: She states to "love" a lot of things about Gerome, which gets him flustered. Subverted when you make them reach S support, and it turns it she really did mean it that way.
  • One Born Every Minute: In her recruitment chapter, a bandit plays her like a fiddle, allowing her to believe he is Chrom.
  • Perpetual Smiler: She is the most optimistic of the 2nd generation characters (other than Morgan), despite being from a Bad Future.
  • Plucky Girl: She never ever gives up. In the Future Past timeline, Cynthia is the only member of her team to not lose hope when faced with certain death.
  • Pre-Mortem One-Liner:
    "Okay, you've got this."
    "This is the end, friend!"
    "Time to pay!"
    "Hope you're ready!"
  • Red Oni, Blue Oni: The Red to Nah and Lucina's Blue.
  • Shared Family Quirks: Like Sumia, Cynthia has a tendency to trip over her own feet.
  • Shout-Out: Does her pose in her concept art up there look familiar to anyone else?
  • Talking Is a Free Action: Cynthia wholeheartedly believes in this.
    "See, when heroes meet on the battlefied, everyone gets time to deliver their lines. If the foe knows anything about heroic derring-do, they'll wait their turn."
  • Tragic Keepsake: Sumia's spearhead and pegasus.
  • Victorious Childhood Friend: To all the boys, if she hits S support with any of them. The most explicit examples are Inigo, Gerome and Owain, however.
  • Where Are They Now: In the Future Past Ending, Cynthia commands the new Ylissean Pegasus Knights to continue Phila's legacy.
  • Zettai Ryouiki: Grade A.

    Severa (Serena) 

"I can fight like my mother. I'll PROVE I'm every bit as brave as her."

Cordelia's future daughter. Growing up in the shadow of her mother has given her an inferiority complex and an attitude to match. She likes using words to get her way. The most wasteful shopper. Her birthday is January 21st.

Class: Mercenary
Voiced by: Saori Seto (Japanese), Julie Ann Taylor (English)

  • Always Someone Better: Most of her insecurity is from being compared with her mother. After all, if her talented mother ends up dead, what chance does she have? The very reason why she's a mercenary and not a pegasus knight is so she doesn't have to be compared with Cordelia and can set her own standards.
  • All Take and No Give: Severa really likes to be spoiled.
  • Alpha Bitch: Plays this role towards Cynthia initially. She even goes so far as to say "nerd alert" when she catches her practicing her heroics.
  • Belligerent Sexual Tension: With Laurent. While some supports feature mild annoyance, the two of them get genuinely pissed at each other.
  • Berserk Button: Don't even TRY to compare her with her mother in ANY way.
  • Birds of a Feather: With Brady. They apparently find common ground with their cynicism.
  • Bratty Teenage Daughter: Seems to be one of these at first blush, but it turns out she's got a lot of reasons to be distrustful and snide to the adults around her.
  • Brick Joke: Her experience up tile quote is to find and read a book titled “Make Him Fall for You in a Fortnight”, then reacting like it was a trashy love novel. Cordelia's quote of the same tile is to finish the book, and she is clearly in cloud nine from reading it.
  • Brutal Honesty: A infamous trait Severa, herself, acknowledges she has.
  • Cool Sword: As a Mercenary, Severa starts out wielding swords.
  • Cry Cute: In her A support with her father, she finally lets her Jerkass Façade down. Not that she is suddenly cured of her inferiority complex, but it's a start.
  • The Cynic: Severa expects every act of kindness to have some kind of selfish motive, and sees every compliment as mockery.
  • Daddy's Girl: What she pretends to be to get her father to spoil her. He eventually sees through her act.
    • At her core, Severa is truly devoted to both her parents, but has difficulty opening herself up to someone she might lose again.
  • Defrosting Ice Queen: Her supports with most male characters, particularly Inigo.
  • Dismissing a Compliment: Inigo constantly tells her she's attractive and should smile more in their supports; knowing he's a shameless flirt, she tells him to buzz off.
  • Escort Mission: Her recruitment paralogue is basically this, since she starts as an un-recruitable NPC and moves single-mindedly through a fortress to rescue a villager NPC (then becomes recruitable). The problem is that she's a level 10 un-promoted unit rushing into many level 13+ promoted enemies, requiring that the player move ahead of her to clear them out first.
  • Famous Last Words:
    "I couldn't do it, Mother... I'm sorry..."
    Future Past Severa: "D-did I fight well, Mother? Please tell me...I..."
  • Friendly Rivalry: Ends up developing this with Cynthia in their A rank support. But not before trying to get at each other's throats.
  • Girlish Pigtails: That are waist-length!
  • Good Is Not Nice: Deep down, Severa cares about her allies, but she's not one to sugarcoat her words.
  • Guide Dang It: Unlike most of the other children characters, it's not immediately obvious who Severa's mother due to lack of hints in the pre-chapter dialogue, nor in her shared class/traits/attitude with Cordelia (though she can still be talked to by Chrom).
  • Heroic Self-Deprecation: As a result of her Inferiority Superiority Complex, Severa is just as critical of herself as she is of others.
  • Hidden Depths: Surprisingly, she's a decent strategist, as revealed in her supports with a Male Avatar.
  • Hidden Heart of Gold: It's there... somewhere... But rest assured, it's definitely there!
  • How Dare You Die on Me!: Severa's general reaction to the dearly departed.
  • Inferiority Superiority Complex: The core of her character. Severa grew up in the shadow of her perfect mother, and never got the chance to prove herself to her. As a result, Severa holds an extremely high standard for herself, which makes her resent herself and her mother, and she takes it out on others.
  • Jerkass: She can be downright nasty sometimes.
    • Jerkass Has a Point: Her criticisms are harsh, but she often brings up good points, such as how Yarne's cowardice can get him and others hurt.
  • Jack of All Stats/Lightning Bruiser: Borders between the two, physically, thanks to Cordelia's influence and starting out in the well-rounded Mercenary class.
  • Loving Bully: Her S Support with Owain.
  • Meaningful Name: Her name comes from the Latin word for "serious", reflecting her personality. Her Japanese name comes from the Latin word for "peace", making it something of an Ironic Name.
    • Bilingual Bonus: When you take the meaning of her Japanese name and combine it with her mother's, it's similar to the phrase "love and peace".
  • Never Lend to a Friend: Oh dear... Let's just say she tends to overspend in most of the supports where she's not being a Jerkass.
    Severa's father: Most royal houses couldn't afford to shop the way you just did...
    Brady: Let's see.. Jumping jesters! I'll have to go to a big city to find half this stuff! Look at these quantities! Twenty tapestries? Thirty-five diamond-tipped canes? ...Forty-five golden bricks? Oh, come on! You can't even buy gold bricks!
  • Number Two: Seems to serve this role to Lucina in The Future Past. She's the first to confront Grima when he drops in on them, and remains at Lucina's side while the other children are off killing Risen in the best ending.
  • Palette Swap: Her promoted classes are predominantly red, tied in with the red lacing on her mercenary outfit. Considering her mother's color scheme, it actually isn't that surprising.
  • Parting Words Regret: The last conversation she had with her mother was calling her out for supposedly caring more for Chrom than for her. Severa regrets it to this day.
  • The Perfectionist: Severa strives to be perfect like her mother, and is easily frustrated when she falls short. She also expects others to live up to her own standards.
  • Perpetual Frowner: She usually wears a scowl, but she does smile on rare instances.
  • Pet the Dog: She's sweet to Noire, but just barely.
  • Pre-Mortem One-Liner:
    "You're boring me!"
    "Say goodnight!"
    "I've had enough!"
    "I'm just getting started!"
  • Spoiled Brat: At her worst, she can be this, but there's usually an ulterior motive behind her selfishness.
  • Tears of Joy: In her Hot-Spring Scramble conversation with a Male Avatar she is married to, Severa first demands that he start planning their honeymoon, then immediately starts crying from sheer happiness when he does exactly that.
  • Tragic Keepsake: Aside from Cordelia's ring, the gold she keeps in her wallet. In The Golden Gaffe she tearfully says that it was given to her by Cordelia before she died, meaning that for such a spender... Severa has not touched it ever since then.
  • Tsundere: A walking, talking checklist of Type A traits. Cold? Check. Harsh-tongued? Check. Suspiciously denying any warmth or compliments? Check. Insecure side-glance? Check. Luminescent Blush? Check. Girlish Pigtails? Check. Cry Cute? In her S supports, check. Severa is so tsun that her dere side is reserved almost exclusively for A-ranks (with the same gender) and S-ranks (with the opposite gender), with the only exceptions being Kjelle and Noire. Female Morgan lampshades it in their Hot Spring Scramble conversation.
    Morgan: Don't you know? Girls like you are all the rage these days! Especially with the boys...
    Severa: What?! ...R-really?
    Morgan: Sure! Tough as nails on the outside, with an ooey, gooey damsel-in-distress core...always cross and short tempered, making every smile shine like a rare gem... Apparently that's what the guys are into as of late. Who knew?!
  • Where Are They Now: In the Future Past Ending, she becomes one of the best Pegasus Knights of Cynthia's Ylissen Pegasus Knights, though she tries to deny that it has anything to do with her mother.
  • You Are Better Than You Think You Are: Severa has both received and given this speech. When she gives the speech, it's usually only after she accidentally breaks them.
  • Zettai Ryouiki: When promoted to a Hero or reclassed to a Pegasus Knight, she's a Grade S!

    Gerome (Jerome) 

"No man can stop fate."

The son of Cherche, he feels that things meddling with the past isn't a great idea and always wears a mask and acts on his own, but is more likely to get lonely than the normal person. The person who gets the worst sleep in the army. His birthday is September 1st.

Class: Wyvern Rider
Voiced by: Tarusuke Shingaki (Japanese), Orion Acaba (English)

  • The Ace: He's admired and envied by all of the other future characters due to being naturally really good at pretty much everything.
    • Always Someone Better: He's a far more successful Chick Magnet than Inigo, taken seriously by everyone despite acting similarly to Owain, and is the only member of the group who is explicitly stated to be stronger than Kjelle.
    • Broken Ace: His Ace-like traits (strength, aloofness, seriousness) are because of his major trauma from losing everyone (including his parents) in the bleak future. He might not have become so good at everything if it weren't for that, but he'd be far better off as a person.
  • Affectionate Nickname: Minervykins for Minerva.
  • Aloof Ally: Even after joining, Gerome firmly remains distant from the others, even his fellow children.
  • An Axe to Grind: As a Wyvern Rider, Gerome wields axes.
    • Can gain Lances if promoted to Wyvern Lord.
  • Because Destiny Says So: He's initially very pessimistic about trying to change the future, believing it's all fated to happen.
  • Black Knight: Dressed head to toe in distinctively ebon armor.
  • Bystander Syndrome: He initially doesn't care that villagers are getting killed by other Wyvern Riders for sport in his recruitment paralogue. Either Chrom or Cherche has to shake him out of his apathy.
  • Char Clone: Even more so than "Marth"! It's even possible to get him with blonde hair...
  • Chick Magnet: An outing with Inigo ends up with Gerome amassing a legion of ladies liking his dark persona, with said ladies singing songs outside his tent till the morning.
    • Female Morgan's S support scene has her shouting "Hubba hubba, AAAWOOOOGA!" when Gerome removes his mask for her.
  • Cool Mask: Unlike "Marth", he has no real reason to wear one. Heck, the real reason he wears one at all is because he thought it looked cool! He did make Lucina's mask, though.
    • In her supports with Gerome, Female Morgan surmises that he wears the mask because he's naturally shy, and the mask hides the fact he's blushing all the time. She may not be that far off.
    • In her supports with Gerome, Cynthia concludes that he wears the mask to hide the fact that he never entirely got over his fear of heights.
    • In Gerome's supports with Severa, he claims the mask can double as a weapon to throw at people. In their S support, he admits it was because Severa always made him feel embarrassed and emotional so he hid his face.
  • Cry Cute: Near the end of his talk with Cherche during The Future Past DLC.
  • Determined Defeatist: Gerome is very cynical about whether they can save the world, but he keeps fighting anyway.
  • Dragon Rider: Like his mother, he makes a formidable team with his wyvern, Minerva.
  • Dramatic Unmask: He'll remove his mask during certain S supports; either female Avatar or female Morgan. Severa will walk in on him washing his face and proceed to shout that there's an intruder in camp due to how long it's been since she's seen his face.
    • He stops wearing it in The Future Past DLC. Luckily for him, his fans don't recognize who he is...and even his friends don't recognize him at first sight.
  • Famous Last Words:
    “This was my... destiny... all along... Now I go... to join my parents...”
    Future Past Gerome: "Be at peace, Minerva... At last...the pain and suffering...will..."
  • The Fatalist: Gerome is the least optimistic about being able to save the world. His pessimistic attitude gradually changes as he spends more time with the Shepherds.
  • Fluffy Tamer: Like his mother, Gerome absolutely adores Minerva, the vicious, fire-breathing wyvern.
  • Gameplay and Story Segregation: No matter what class he's changed to, Gerome will always reference Minerva as his primary mount.
  • Guttural Growler: He speaks in a very low, breathy voice.
  • Jerk with a Heart of Gold: Gerome is initially not too interested in helping the Shepherds, but is rather easily convinced to by Cherche. In his supports with his parents, Gerome tries to stay emotionally distant from them, but isn't very successful at it.
    • Jerkass Façade: He'd rather keep his family at a distance than go through the pain of losing them again.
      Gerome: I've no intention of getting close to you. Fate will not be mocked. This war may claim your life anew, and I'll not weep twice for losing the same mother. My burden is heavy enough.
  • I'm Not Here to Make Friends: Says this word for word during his C support with his father.
  • Ineffectual Loner: The Power of Friendship is pretty much a joke to him.
    • Loner-Turned-Friend: It is eventually Laurent who inspires Gerome to open up more and truly integrate into the army.
  • Knight in Sour Armor: Unlike the other children, Gerome believes their meddling with the past is a futile effort. Despite this, he still continues to fight, a small part of him hoping that he's wrong.
  • Love at First Sight: If paired with Lucina.
    "If truth be told, I've felt this way since I first laid eyes on you."
  • Mighty Glacier/Glass Cannon: Cherche's influence on him is towards the former, but his default class is weak towards bows and wind magic.
  • Never Be Hurt Again: The reason Gerome is so obsessed with strength and remaining aloof.
  • Never the Selves Shall Meet: Averted, Gerome's Minerva and Cherche's Minerva can both exist in the present timeline.
  • Not so Above It All: Scorns his allies for relying on friendship and trust, but is extremely affectionate towards Minerva.
  • Palette Swap: The dark teal clothing and black armor for his Wyvern Rider outfit, as seen above, and unlike his mother, the scheme is carried over to his Wyvern Lord promotion.
  • Parental Neglect: His A support with Cherche reveals that the reason he's so cold to his parents is because Cherche and her husband were always off in other places fighting evil, leaving him by himself. Cherche herself feels really bad when she finds out.
  • Perpetual Frowner: A smile from Gerome is considered a rare treat.
  • Pet the Dog: The first sign that he's not completely cold-hearted is his doting on Minerva.
  • Pre-Mortem One-Liner:
    "This is farewell!"
    "All must end!"
    "Move."
    "Embrace your fate!"
  • The Quiet One: As Gerome notes, conversation and charisma are not his strong suits. His specialty exists on the battlefield.
  • Sour Supporter: If it were up to Gerome, he would spend the rest of his days in Wyvern Valley in solitude and let the world fall to hell. Only his guilt goads him into supporting Chrom.
  • The Stoic: He does not like to show emotion, and deliberately wears a mask to further this.
    • Not So Stoic: Any of his confession scenes show him blushing.
  • Sugar and Ice Personality: He's cold and indifferent towards almost everyone, the one exception is Minerva, whom he lovingly takes care of.
  • Tragic Keepsake: Minerva, Cherche's wyvern.
  • Where Are They Now: In the Future Past Ending, Gerome looks after wyverns. And because he doesn't use his Cool Mask anymore, nobody in the world recognizes him, which helps him to stay completely anonymous of their fans, much to almost everyone's chagrin.
  • Worthy Opponent: Kjelle considers him one, being one of the few allies she respects.
    • Owain as well, since everyone takes Gerome seriously unlike... well, Owain.
  • You Can't Fight Fate: The main reason he's so gloomy is because he believes this.

    Morgan (Marc/Linfan) 

"Think, Morgan, think! How would Mom/Dad handle this?"

Morgan as a Male (Left) and Female (Right)
The Avatar's (aka you — the player) future son or daughter. Morgan is always the opposite gender of the Avatar. An upbeat boy/girl who remembers little about the future he/she came from. He/She wants to be a tactician like her mother/father. Unique in that he/she is the only possible Third Generation character. The most shamelessly self-driven. Their birthday is May 5th.

Class: Same class as the Avatar's spouse. Tactician if other parent is a Lord, Dancer, or Conqueror. Sorcerer in The Future Past Chapter 1 (Male Morgan), Wyvern Lord in Chapter 2 (Female Morgan).
Male Morgan voiced by: Yoshimasa Hosoya (Japanese), Todd Haberkorn (under Todd Stone) (English)
Female Morgan voiced by: Miyuki Sawashiro (Japanese), Nicole Karrer (English)

  • Accidental Pervert: Male Morgan walks in on a bathing Kjelle in their S Support and spams apologies to avoid getting skewered on the spot. Made even more hilarious if Chrom is his father. Made still more hilarious if you've seen the male Avatar's supports with Vaike.
  • Adorkable: Despite being very intelligent, Morgan can get carried away sometimes. For example, he/she believes the best way to regain his/her memories is to repeatedly hit him/herself in the head with something large and heavy.
  • Amnesiacs Are Innocent: Having no memories, Morgan behaves rather childishly, always aglow with energy and curiosity, and completely devil-may-care.
  • Amnesiac Dissonance: Taking The Future Past DLC into account, it is likely that this may be the case. There is no specific event where the Morgan you recruit remembers anything, though.
  • Badass Adorable: With a bubbly demeanor and several dorky quirks, Morgan manages to be extremely adorable amidst a bloody war.
  • Boss Battle: The first DLC Chapter of The Future Past arc features the male version of Morgan as its boss! Chapter 2 features female Morgan instead. If you have your Avatar of either gender end the turn right next to him/her, they will retreat. Doing so with an opposite gender Avatar will yield a longer dialogue exchange.
  • Brainy Baby/Child Prodigy: Depending on whom Avatar marries, it's possible that Morgan lost his/her parents when s/he was very young, no more than two or three years old. This doesn't stop him/her from remembering studying strategy and tactics with Avatar.
  • Canon Welding/Continuity Nod: In the Japanese version, he/she shares the tactician from the 7th game's default name: Mark. They're not the same, but the name itself is possibly a bit of Mythology Gag.
  • Cloud Cuckoo Lander: Morgan's thought process is very abnormal and convoluted. Their early attempts at regaining their memory involved slamming their head against rocks and posts.
  • Dark and Troubled Past: Unlike the other children, Morgan's amnesia prevents them from being plagued by any tragic past.
  • Dub Name Change: They're called "Linfan" in the Non-English European versions.
  • Easy Amnesia: They just woke up one day in the middle of nowhere with no memory, save a few memories of the Avatar, their parent.
    • Male Morgan can also have a few memories with Lucina if he's her sibling.
  • Even Bad Men Love Their Mamas: Morgan attempts this by asking a bandit if their mother would be proud of their actions. It doesn't work.
  • Face Framed in Shadow: :When both Morgans appear in The Future Past as bosses, their hair is obscured by shadows in their portrait. This helps to distinguish them from your Morgan (whom you can bring with you) as well as avoid any awkward questions about who their non-Avatar parent was in this timeline. According to the text, their faces are covered and unrecognizable.
  • Face-Heel Turn: In The Future Past, Morgan appears as a boss, siding with Grima.
  • Famous Last Words:
    Male Morgan: "Mother... will I ever see you... again...?"
    Female Morgan: "Father...where are you? Let me see your face...once more..."
    Future Past Male Morgan: "Master Grima... I... I'm sorry... My life grows short... but... I promise... never... forget you..."
    Future Past Female Morgan: "Forgive me...master... I promise...to study harder... Please...teach me...new tactics..."
  • Friend to Bugs: Male Morgan, as revealed in all of his supports with Noire and his C support with Lucina if she is his sister. The exception is cockroaches, which disgust him and make him scream in terror.
  • Gender-Blender Name: In the West, his/her name is Morgan, which can be used on both males and females.
  • Generation Xerox: Far more so than other children, Morgan is exceedingly similar to the Avatar, what with the amnesia and being a (hopeful) Tactician. On a lighter note, try pairing a Chrom-fathered Male Morgan with Kjelle and watch as his parents' romance repeat itself in all its awkward glory.
  • Guys Smash, Girls Shoot: Sword and Sorcerer version, at least thematically in their official art: Male Morgan holds Alm's Blade, Female Morgan holds Goetia. Whether or not they become fighters or spellcasters is completely up to you, though statistically this is also slightly the case, as Male Morgan is capable of having superior physical stats to what Female Morgan can get, and vice versa for magical stats. Inverted as bosses in The Future Past DLC chapters: Male Morgan is the spellcaster, and Female Morgan is the fighter.
  • Half-Human Hybrid: A female Morgan, if the Avatar is paired with Nowi, Panne, Nah, or Tiki. Male Morgan can be this if a female Avatar is paired with Yarne. (But since there are no male Manaketes in this game, Male Morgan can't be half-dragon.)
  • Innocently Insensitive: Female Morgan is definitely this towards many of her romantic supports. She does want to get closer to them... but the girl has No Social Skills.
  • Loving Bully: Female Morgan treats Yarne rather roughly throughout their support ranks, in part because she has a crush and wants his attention however she can get it.
  • Lightning Bruiser: Can be this even moreso than other second generation characters, thanks to Avatar's ridiculous stat versatility, ability to marry everyone (except Morgan him/herself), and access to every normal class in the game (+Taguel and Manakete if married with Nowi, Panne, Tiki, Yarne, or Nah), as well as the potential for getting skills not normally possible for their gender or in general.
  • Motor Mouth: Morgan has an infamous habit of spontaneous rambling.
  • Nice Guy: Male Morgan is definitely this. He befriends Yarne because he thinks he's lonely, and has plenty of nice things to say for the exasperating Owain.
  • Noodle Incident: Don't think you're getting ANY information on Morgan's past.
  • One-Man Army: Morgan has serious Game Breaker potential. Actually, a certain version of Morgan is arguably the most powerful unit of the entire game. note 
  • Perpetual Smiler: Unlike Inigo, Morgan is genuinely cheerful and not a Stepford Smiler.
  • The Pollyanna: Morgan doesn't have a care in the world, which they attribute to a lack of painful memories.
  • Pre-Mortem One-Liner: Many of which are inherited from the Avatar.
    "Checkmate!"
    "Time to even the odds!"
    "Amateur!"
    "Game over!" (Male only)
    "This ends here!" (Female only)
  • Quest for Identity: The main drive of Morgan's family supports is trying to recover and understand who they once were. In Morgan's ending, they ultimately give up on trying to recover their memories and simply goes on with their blissful life.
  • Savvy Guy, Energetic Girl: Female Morgan can be this to most of the guys, especially Laurent.
    • It also applies between both Morgans by themselves.
  • Shared Family Quirks: Inherited quite a few traits from the Avatar. To name a few, their interest in strategy, taste in food, and belief in The Power of Friendship. And of course, being amnesia-prone seems to run in the family, too.
  • Significant Birth Date: Their birthday is Children's Day in Japan.
  • Trademark Favorite Food: Bear meat.
  • Undying Loyalty: To the Avatar. When the Avatar's body is possessed by Grima in The Future Past DLC, s/he continues to loyally serve Grima even though s/he has to kill his/her friends.
  • "Well Done, Son" Guy: Morgan's greatest dream is to become a master tactician like the Avatar. The Avatar even privately admits that Morgan will probably surpass him/her one day.
  • What Happened to the Mouse?: It is never known what happened to both male and female Morgan in The Future Past DLC if the player has them retreat in their respective maps.
  • What Would X Do?: Morgan wonders how their mom/dad would handle the situation they're in at the start of their recruitment Paralogue, when they're surrounded by Risen with more still on the way.

    Yarne (Chambray) 

"I'm too young to go extinct!"

Panne's son from the future. He's timid and extremely cowardly. Afraid of the extinction of the Taguel race, he's reluctant to fight on the front lines, but will put himself in danger for his friends. Has the loudest voice in the army. His birthday is March 14th.

Class: Taguel
Voiced by: Daisuke Endo (Japanese), Christopher Corey Smith (English)

  • Adorkable: "My foot is good luck!"
  • Affectionate Nickname: Female Morgan calls him "Bunny". He doesn't find it so affectionate, at least at first.
  • Beware the Silly Ones: Despite being nowhere near as serious as his mother, he's still just as powerful, if not more so.
  • Birds of a Feather: With Noire. The two find common ground with their shared cowardice and dislike of battle.
  • Bully Hunter: Becomes one in his and Cynthia's supports.
  • Calling Your Attacks: "Bunny kick!"
  • Conflicting Loyalty: Yarne struggles between his desire to avoid risking the extinction of the Taguel race and wanting to help save the world. He (reluctantly) chooses to fight since the survival of the Taguel means little if the world ends.
  • Cowardly Lion: He prefers fleeing rather than fighting, but he will stand his ground if others are truly relying on him.
  • Declaration of Protection: His A Support with Nah has him interrupting a kidnapping attempt on her, and in their S Support, he offers to protect her at all costs forever, standing guard outside her tent every night if that's what it takes for her to sleep again.
  • Does Not Like Shoes: Like his mother, Yarne opts to remain barefooted, possibly because his Magic Pants only goes as far as his shin guards and upper armor.
  • Face Your Fears: A major theme in Yarne's character. Many of Yarne's supports involve him finding courage through his friends.
  • Famous Last Words:
    “And so a race... goes extinct...”
    Future Past Yarne: "I don't care if I die out... But please...not the others..."
  • Gameplay and Story Segregation: Many of Yarne's support conversations feature him getting chewed out for running away during "the last battle", even if he was singlehandedly responsible for your victory.
  • Glowing Eyes of Doom: Like Panne, his eyes glow when transformed.
  • Hair-Raising Hare: Like his mother, he can turn into a large and scary-looking rabbit.
  • Half-Human Hybrid: His father will always be human, though it doesn't really affect anything. Despite being half human, Yarne clearly identifies more with his taguel heritage.
  • Heroic Self-Deprecation: Yarne knows that he acts like a coward, and constantly berates himself because of it. It's hard to blame him, considering the situation he was put in.
  • Interspecies Romance: All of this S supports are this by default as his potential partners are either human or half-Manakete.
  • Last of His Kind: And unlike his mother, he's terrified of his kind's extinction. Again justified, though; coming from a Bad Future will do that to you.
  • Lightning Bruiser: As with his mother, Yarne's Taguel class offers him very high growths in every stat across the board, except Resistance, which will always be mediocre.
  • Little Bit Beastly: His "human" form has bunny ears, a little fluffy tail, and thick patches of fur among other things.
  • Meaningful Name: Both his Japanese and English names are a type of soft fabric. His mother's name is also a kind of fabric.
    • Punny Name: His mother's name is based on a type of velvet. Remove the 'e' from his and you get... yarn.
  • Nervous Wreck: His cowardice comes from his near overwhelming paranoia of getting killed. Growing up in a Bad Future would do that.
  • No Indoor Voice: Despite being a total coward.
    • Apparently, his sighs are so loud, Nah mistakes them for part of a rigorous combat exercise. Seriously.
  • Pink Girl, Blue Boy: He wears dark-blue armor in contrast to his mother who wears purple armor.
  • Playing Sick: He's not above doing so to avoid combat.
  • Pre-Mortem One-Liner:
    "No, YOU go extinct!"
    "Don't mess with a bunny!"
    "I'm gonna end you!"
    "I've got sharp, pointy teeth!"
  • Rescue Romance: If paired with Nah. Notably, the rescue occurs during a support conversation.
  • Ret Gone: During his support conversations with his father, Yarne worries about his father cheating on Panne (since he's talking to other women) because he fears this will happen to him.
  • Siblings Wanted: In a conversation between him and his father that can occur if he is paired up with him and they step on an event tile, the father asks him if he wants something. He says that he wants "more brothers and sisters with taguel ears! An entire race depends on it!". In an event tile with Panne during a similar conversation, he'll even ask her if she could "pop out some more taguel siblings".
  • Skunk Stripe: A rather strange case. He has his mother's very dark brown hair apart from this, but the stripe is based his father's hair color. However, it's played straight in the official art, but he's got it pink in the Future Past DLC should Panne not be married yet.
  • Stripperiffic: Not to Panne's extent, but when it comes down to it he's still not wearing very much.
  • Super Senses: He's inherited Panne's incredibly strong sense of hearing.
  • Teach Him Anger: Laurent tries to help Yarne overcome his cowardice by fueling him with anger. It works for a while, but Yarne inevitably returns to his yellow-bellied self once he cools off.
  • Voluntary Shapeshifter: As a Taguel, he can shift into a giant rabbit form.
  • What Kind of Lame Power Is Heart, Anyway?: In a support with Nah, he seems to think this of his transformation, at least compared to hers. He later ends up proving himself wrong, though.
  • Where Are They Now: In the Future Past Ending, Yarne is constantly being put under extreme security by conservationists from the "Save the Taguel" association. He feels jealous of Nah, now the Voice after Tiki becomes the new Naga, who's got it far better than him.
  • Zettai Ryouiki: A rare male example.

    Laurent 

"Excelsior!"

Miriel's son from the future. He's a model student, smart and serious, but is easily influenced by those surrounding him. Because he has a good eye for detail, he's able to solve issues with ease. He's infamous for his shining glasses. His birthday is April 25th.

Class: Mage
Voiced by: Makoto Ishii (Japanese), Paul St Peter (under George C. Cole) (English)

  • The Aloner: Admits to his father in his A support that he did not like being on his own for five years. He was worried that he would die alone or go mad from isolation.
  • Anguished Declaration of Love: To Lucina, should they be paired.
  • Awesome by Analysis: His observatory skills are considered to be one of his finest talents.
  • Badass Bookworm: He owns mountains of books, and, unlike his mother, is most passionate about applying his findings to practical use.
  • Belligerent Sexual Tension: With Severa. Both get genuinely pissed at each other, during their supports. Of course, things slowly mellow down, but still.
  • Berserk Button: Insulting his intelligence.
  • Black Mage: As a Mage, Laurent wields offensive magic.
  • Brains and Bondage: PG-rated version: His supports with Noire have him discover he's fond of being verbally abused.
  • Elemental Powers: Able to wield magic tomes.
  • Famous Last Words:
    “Ha... This world of the past... Fades before me...like a dream...”
    Future Past Laurent: "I wish...I could have lived to see...what peace was...like..."
  • For Science!: Says this word for word with great emphasis to Owain:
    "Owain! You must allow me to open that miraculous head of yours! FOR SCIENCE!"
  • Generation Xerox: Subverted, actually. While he and Miriel are similar, he is nowhere near as stoic as his mother, and prefers to use his abilities to help others instead of studying them for his own gain.
  • Gentleman and a Scholar: Laurent is an intellectual and gentleman first and foremost.
  • Glass Cannon: His mother, Miriel, influences him towards being a magical one.
  • Good with Numbers: Laurent handles the army's supplies and treasury. He's also pretty good with calculations in general.
  • Hyper Awareness: If an ally so much as steps wrong, Laurent will immediately be able to diagnose the problem and know the best solution.
  • Insecure Love Interest: Should he achieve S Support with Lucina:
    "You're Chrom's daughter, and in your veins runs the blood of exalts and heroes. ...So how could a common man such as I ever be worthy of you?"
  • I Should Write a Book About This: In his solo ending.
  • Like Mother, Like Son: Subtly subverted. He is similar to her on the surface, but is more empathetic and sociable than her. Of course, when you consider what happened to him when he came back in time... See The Aloner, above.
  • Megane: One of the very few characters in all of Fire Emblem to be bespectacled.
  • Mistaken for Pedophile: What Nah thinks of him in the entirety of their supports until he gets to explain he's not this. See Not What It Looks Like.
  • Nice Hat: Which he inherited from Miriel.
  • Not What It Looks Like: Laurent is very thorough about observing and keeping tabs on each member of the army. Which sometimes leads to... misunderstandings...
  • Older than They Look: He's actually the oldest second generation character. When all of Lucina's group traveled back in time, Laurent was transported three years before than the rest. So technically he's three years older than them in the current timeline, even though Lucina was the first born. This is largely averted in the Future Past DLC map, where it's implied that he's still the same age as the others.
  • Palette Swap: Inherits a black Sage robe, just like his mother.
  • Pre-Mortem One-Liner:
    "Enough!"
    "You were a fine subject!"
    "I grow weary of you!"
    "Get thee hence!"
  • Robe and Wizard Hat: Laurent seems to have modeled his appearance after his mother, taking on a similar color scheme and even the same hat.
  • Savvy Guy, Energetic Girl: With Female Morgan.
  • Scary Shiny Glasses: Even his bio says so.
  • Schedule Fanatic: Laurent has a strict agenda and modus operandi that he abides by. Deviating even slightly from said plans will cause Laurent to have a minor freak out.
    • As Cynthia finds out, he even has a certain time of the day that he always lectures her.
  • Smart People Wear Glasses: In a similar vein as his mother.
  • Spock Speak: Not as exaggerated as his mother, but he still has shades of this.
  • The Stoic: He's very reserved, though not as much as his mother.
    • Not So Stoic: In his A support with his father and love interests
  • Team Dad: Laurent tries to keep everyone in order, feeling it is necessary for the army to have a sense of discipline.
  • Tragic Keepsake: Laurent's Nice Hat is the same one worn by Miriel.
  • Where Are They Now: In the Future Past Ending, Laurent becomes the tactician of the new Shepherds.

    Noire (Noir) 

"Can I go now...?"

Tharja's daughter from the future. Since she was used as a guinea pig for her mother's curses, she has developed a cowardly and negative personality. She may look delicate, but she's a completely different person when she snaps. She's the fastest to escape in the army. Her birthday is October 7th.

Class: Archer
Voiced by: Seiko Yoshida (Japanese), Michelle Ruff (English)

  • A-Cup Angst: Played straight and inverted at the same time. She mentions in one Support that she's worried about not being as "full-figured" as the other women, but her character model is clearly the bustiest of all of the women her age in the game!
    • Both parts were likely caused by her mother, as she likely compares herself with Tharja and got her curves from her. In the Japanese version, it has her saying that she's not 'healthily proportionate'.
  • Apologizes a Lot: Constantly, to Severa's annoyance.
  • The Archer: Her class, and can be promoted to Sniper.
  • Berserk Button: Crazy!Noire starts taking offense when anyone pities Normal!Noire's frailty or shy nature.
  • Birds of a Feather: With Brady. The two have a tendency to get sick or hurt easily and are among the physically weaker children, which does not help their self-esteems. According to their A support, they always manage to get sick at the same time.
    • Also with Yarne. Both are cowardly and hate fighting, but this allows them to understand each other's fears.
  • Blood Knight: Her alternate persona, who is merciless and thrives on violence.
  • Break the Cutie: It's strongly implied that Tharja's um, unconventional parenting caused her to develop her alternate personality as a coping mechanism. That or she just inherited Tharja's nastier side.
  • Brutal Honesty: While Noire is usually timid and meek, her alternate persona has no problem saying exactly what's on her mind.
  • Catch Phrase: BLOOD AND THUNDER!!!! Only in her Blood Knight persona, though. And one time in her normal persona at the end of the game if you sacrifice yourself to kill Grima.
  • Cleavage Window: The Archer class provides her with a nice window.
  • Cute and Psycho: "She may look delicate, but she's a completely different person when she snaps." That's almost literally true.
  • Distress Ball: One of the few child characters who's recruited like this: she begins captured by slave traders and stripped of her weapons. At least at first. But once she finds a bow that happens to be lying around, she undergoes a Split Personality Takeover and starts massacring her captors, becoming fully controllable even before you reach her! Confirmed to be temporary in one of the Drama CD's, where she's good enough with the bow to join Cynthia and Gerome in a Big Damn Heroes that they pull to save Lucina before their Time Travel.
  • Don't You Dare Pity Me!: Some of her supports have people taking pity on her frail nature. Her demon persona is having none of that.
  • Evil Laugh: Her alternate personality seems to love it. It's also one of her Pre Mortem One Liners.
  • Famous Last Words
    "Farewell... my friends..."
    Future Past Noire: "Mother... Father... Come for me... I d-don't want to die...alone..."
  • Feminine Women Can Cook: Her supports with Owain reveal that she's a talented baker.
  • Gollum Made Me Do It: She relies on her 'evil' alternate personality in battle at first.
  • Hair Decorations: A feather.
  • Hilariously Abusive Childhood: Though YMMV on the "hilarious" part.
  • I Choose to Stay: In her solo ending, Noire decides to stay with Tharja, her father, and her future self. It's speculated whether she did it to keep an eye on Tharja and her infant self, or as a proof that her complicated relationship with her mother has been mended. Or maybe a mix of both, who knows..
  • Ill Girl: Some of her supports reveal that she's anemic, and one of her quotes when she defeats an enemy is "So tired...".
  • Jerkass: Only in her Blood Knight persona, where she curses at people, saying not-so nice things to them.
  • Large Ham: Only in her Blood Knight persona.
    The blood and the thunder demand a bed with pillows of softest down! SOFTEST DOWN, DAMN YOU!
  • Lovable Coward: Her normal persona.
    • Cowardly Lion: Though she is easily intimidated, Noire's fears do not stop her from fighting, because she knows Someone Has to Do It. She may not be strong now, but she clearly wants to become stronger and protect her friends.
  • Magic Feather: Her talisman. Tharja quickly takes it from her and teaches Noire that she never needed the talisman to be psychotic: It was a part of her all along. Um, yay?
  • Magic Knight: Thanks to her inheritance from Tharja, Noire will have a fantastic magic modifier, making reclassing into a more magic-oriented class, like a Dark Knight, a viable option.
  • Meaningful Name: Her name is the French word for "black".
  • Mood-Swinger: To the point of pseudo Split Personality. It's the result of a talisman that the future Tharja made and gave to Noire as a means of dealing with her Shrinking Violet personality.
  • Morality Pet: Severa's, to a degree.
  • Mugging the Monster: Her captors in her recruitment Paralogue think she's just a shy, helpless girl. Boy were they wrong...
  • No Indoor Voice: When she switches to her alternate persona, she mostly speaks in yells.
    • Suddenly Shouting: If she changes her persona, it will always be in the middle of a conversation, much to the other person's surprise.
  • Palette Swap: She will retain her green color scheme in her archer line classes.
  • Perpetual Frowner: Of the sad and mopey variant, due to living in fear of Tharja's curses.
  • Pre-Mortem One-Liner:
    "Blood and thunder!"
    "To the abyss with you!"
    "Heehahahahaha!"
    "Time to play!"
  • Shrinking Violet: Her "normal" persona, where she is very quiet, easily startled and generally lacks confidence.
  • Split Personality: Her shy and adorable self is the normal Noire. Her bloodthirsty and loud one is not.
  • Troubled, but Cute: She's painfully shy and neurotic (and has a tendency of slipping into an 'evil' self) but she's still genuinely cute.
  • Unusually Uninteresting Sight: Whereas everyone else is startled by Noire's psychotic persona, Lucina is not bothered in the slightest.
  • "Well Done, Daughter" Girl: Her supports with her mother have her seeking approval from her, as Tharja in the future was apparently very cold towards Noire.
  • Where Are They Now: In the Future Past Ending, Noire opens up a shop with charms cursed with happiness... if that makes any sense to you.
  • Yandere: Inherited a bit of this from her mother. It shows up in some of her supports, but the ones with Inigo has her shooting arrows at him to "protect him from other unwanted ladies". Until it's revealed that Chrom told her to do it since one of the previous girls he brought to camp for tea stole half of their gear. Unless you go for their S Rank Support, in which case it's Double Subverted - as she reveals that she was at least partially motivated by her own feelings for him.
    • In his defense, Chrom didn't instruct her to shoot arrows at him. He simply told her to keep other girls away, and to use whatever means she felt were necessary. It was Noire, in her timid personality, that felt using violence was the best and only means.
  • You Wouldn't Like Me When I'm Angry: She's usually too timid to voice any opinions, but push her too far...
    • Beware the Nice Ones: Her alternate persona is extremely blunt, and may even insult or threaten others if sufficiently agitated.

    Nah (Nn) 

"Ha! I'm not scared of you!"

Nowi's daughter. In stark contrast to her mother, she is remarkably mature for her age and adept at keeping her feelings in check — including those about her odd name. Despite being a child, she sometimes questions the intentions of others. Has the best teeth in the army. Her birthday is March 29th.

Class: Manakete
Voiced by: Rei Matsuzaki (Japanese), Danielle Judovits (English)

  • Adorably Precocious Child: Looks and acts the part, though Nah will be quick to remind that she is Older Than She Looks.
  • All of the Other Reindeer: Growing up without her parents, Nah had a lonely childhood and was shunned and hated by her foster family for her Manakete blood.
  • And Now You Must Marry Me: Even in their S support, Inigo isn't interested in Nah at all. He only gets together with her because Nah decides he needs a "lifetime chaperone" and forces him to marry her or else be eaten alive.
  • Barehanded Blade Block: In her support with a Female Morgan who is not her little sister, she's training this so she could fight back against a Wyrmslayer user. She makes it, but then both her and Morgan realize that her arms would be too short to stop the blade when she's in her dragon form.
  • Curious as a Monkey: Her biggest quirk is that she's endlessly curious despite her maturity, especially with Gerome's mask and trying to find out the reason why her father married her mother.
  • Cute Bookworm: Nah is very interested in her Manakete heritage and spends much of her free time reading everything she can about her people.
  • Double Standard: Is rather inconsistent on whether or not her body makes her off-limits depending on whether or not she's attracted to the person in question. For example, she gets mad at Inigo for calling her a child and not expressing interest in her when she reveals she has a crush on him, and complains that she's the same age as him and so he shouldn't say things like that. In her supports with Laurent, however, she doesn't hesitate to heavily insinuate that he's a pedophile for (seemingly) stalking her, which is kind of like a vampire calling an unwanted suitor a necrophiliac.
  • Famous Last Words:
    "It's going to get terribly dark now...but that's okay... I'll be brave..."
    Future Past Nah: "I thought...I was ready for this, but...now I wish I...could've gone...home..."
  • Half-Human Hybrid: Due to her father being human no matter what, Nah is historically the first human-Manakete hybrid child in the Akaneia gamesnote , though it doesn't really affect anything.
  • Hime Cut + Girlish Pigtails + Braids of Action
  • Idiot Hair: Protrudes out of her Hime Cut, hinting at a bit of quirkiness despite her maturity.
  • Interspecies Romance: Being half-Manakete, all of her potential romances are this by default.
  • It's All My Fault: During the Hot-Summer Scramble, she mentions a similar hot spring to Kjelle when she was alone in the Bad Future. Her caravan decided to skip taking a break in the hot spring, and when they came back, the village and the hot spring were destroyed. If this wasn't bad enough, there was an old lady running an inn nearby, and then both disappeared when Nah and her crew came back again.
  • Little Miss Snarker: She always has some snark up her sleeve. Especially prominent in her supports with Cynthia.
    "The word 'equals' rarely applies when one person's rear is on the other's head."
  • Living Lie Detector: Due to her Manakete nose.
  • Mighty Glacier: Nowi's influence on her, and she also starts as a Manakete, who with the right skills can become downright invulnerable against most enemies.
  • Not so Above It All: Nah can act mature all she likes, but there are times where her youth really shows; she's a Clingy Jealous Girl towards Inigo in their S support, constantly chases Gerome around in her supports with him and accuses Laurent of being a pervert for keeping his eye on her.
  • Older than They Look: Though not nearly to the same extent as her mother. Nah is actually about the same age as the other children, such as Morgan and Inigo. However, due to her Manakete blood, she still has the appearance of a child.
  • Orphanage of Fear: Not really an orphanage, persay, but her foster family was very cruel to her. She had no friends and was given even less love.
  • Pointy Ears: Like her mother, it's a clear sign of her Manakete heritage.
  • Precocious Crush: She's got a crush on Inigo even before they hit S rank together, but Inigo brushes her off as being too young for him, even though Nah is about the same age as him.
  • Pre-Mortem One-Liner:
    "Ha, I'm not scared of you!"
    "It's squashin' time!"
    "I am SO strong!"
    "Okay, now I'm MAD!"
  • Punny Name: When paired with her mother's - 'nah' is of course a colloquialism for 'no'.
    • Her Japanese name, Nn, is response utterance, equivalent to the English "Huh?"
  • Red Oni, Blue Oni: The Blue to Cynthia's Red.
  • Shared Family Quirks: Should her father be Ricken, it would seem that Nah inherited his studious demeanor and desire to be treated as an adult.
  • Stealth Pun: Nah's dragon form is fuchsia with green accents, reminiscent of the pitaya fruit. The pitaya is more commonly known as the dragon fruit in English.
  • Spell My Name with an S: In the Japanese version, her katakana can be confused for 'Soso'. Many called her that until it was realized that 'Nn' was the name that's strangely intended.
  • Super Drowning Skills: Her B support with Brady mentions that she somehow managed to almost drown in water that's three feet deep.
  • The Unreveal: Her age. She tells female Morgan in their Harvest Scramble conversations, and Morgan confirms for us that Nah's not much younger or older than she is, but we never hear the actual number. This is probably meant to keep Morgan's age a secret as well as Nah's (especially if Morgan is a fellow manakete herself).
  • Verbal Tic: In the Japanese version, she ends all of her sentences with "desu." Even when it makes no grammatical sense at all. "Desu" is used to make one come off as polite and help the user to endear him/herself to others, so her gratuitous use of it hints at the kind of childhood she had.
  • Vocal Dissonance: Averted in the Japanese version, where she still speaks in a high pitched childlike voice. Played straight in the English dub, where she has a very mature voice that contrasts with her childlike appearance.
  • Voluntary Shapeshifter: As a Manakete, Nah can shift into a dragon form.
    • Magic Pants: And of course, her clothes are magically fine when she reverts.
  • Wacky Parent, Serious Child: Has this going with Nowi.
  • What Does He See In Her?: Wonders what her own father saw in her mother in their supports. She suspects it was a Shotgun Wedding.note 
  • Who Names Their Kid 'Nah'?: She's well aware of it. Even Nowi at first is confused with her name.
  • Who's on First?: If recruited by Nowi:
    Nowi: All right, I've told you my name. Now you tell me yours.
    Nah: Nah.
    Nowi: Oh, come on, why not?!
    Nah: No, NAH. N-A-H. That's my name.
    Nowi: That's a confusing name...
    Nah: And whose fault is that?!
  • Where Are They Now: In the Future Past Ending, because Tiki became the new Naga, everyone worships Nah as the new Voice. Yarne is jealous of her.
  • Wise Beyond Their Years: Most of the time, but she can slip into childish antics as well.
  • Zettai Ryouiki: Same as her mother's.

Fire Emblem Awakening First Generation MalesCharacters/Fire Emblem AwakeningFire Emblem Awakening Allies And Neutral Factions
Fire Emblem Awakening First Generation MalesCharacters/FireemblemFire Emblem Awakening Allies And Neutral Factions

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