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Characters / Fire Emblem Awakening: Second Generation

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Character Index | The Lords | First Generation (Males, Females) | Second Generation | Allies and Neutral Factions | Grima and the Grimleal | Lesser Antagonists

This page details the second generation characters of Fire Emblem: Awakening. If you were looking for the mothers, click here. For potential fathers, click here. If you want to see other characters, head back to the index here. Due to the nature of their appearance, please be aware that there will be unmarked spoilers.


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    General Tropes 
  • Action Girl: All the female characters. Even Noire, in her own weird way.
  • A Day in the Limelight: The third and fourth Awakening CD dramas focus on the second generation. The third in particular is a dramatic narrative that details the major events that led up to them arriving to the past, while the fourth is a comedic story about looking for Lucina's diadem, which gets stolen by the resident Gonk twins Victor and Vincent.
  • Alternate Self: The children all have non-playable alternate versions in the Outrealm of "The Future Past" Xenologues, who face a Bad Future that is similar, yet even worse than the one the playable children came from. They also frequently acknowledge that they are alternate selves to their present timeline versions. Lucina is the most obvious example, since she's the only one whose present self has already been born.
  • Ambiguous Situation: Their relation to Grima is also called into question, since male Avatar (if he is their father) has the Mark of Grima. Moreso if he marries their mothers or if he married someone of Ylissian royalty. Especially since Lucina, Owain, and Inigo (if Chrom is his father) are confirmed to have the Mark of Naga.
  • Annoying Younger Sibling: Inigo, Brady, Kjelle, Cynthia or Male Morgan can be this to Lucina if Chrom marries any of their mothers. Female Morgan can be this for any of the second-generation characters except Lucina due to the way her and Male Morgan's presence works.
  • Badass Family: All of them are the offspring of a Battle Couple and they can go on to make their own families if they marry Robin or another second generation character.
  • Battle Couple: In almost any combination, even if they end up being Kissing Cousins.
  • Big Brother Instinct: Female Morgan's sibling will drop whatever they're doing, including their quirks (such as Owain and Gerome) out of concern for their little sister. They'll admit they were looking after her since she's the only family member left.
  • But Now I Must Go: Most of the children express the sentiment that once their main timeline counterpart is born, they have to leave their parents so as not to take away attention or exert undue influence on their younger selves. Most of the parents react poorly at this attitude.
  • Can't Catch Up: Due to the time investment necessary to level up their parents enough to give them a worthwhile inheritance in stats and traits, they tend to be either this or Purposely Overpowered in most playthroughs. Either you content yourself with your 1st Generation characters and pick them up with underwhelming stats and traits mostly for completionism's sake, or you exhaustively level both parents over the course of multiple classes to get exactly the right combination of stats and position just the right skill for them to inherit, and they become absolute powerhouses who may entirely replace their parents on the front lines, because if you're going to invest in them you may as well go all-out.
  • Childhood Friend Romance: Many of the children grew up together and their S supports will often reveal that they had a crush on each other for a long time. The most explicit cases are Cynthia with either Inigo (whom she has crushed on for a while already), Owain (who says he's always liked her), or Gerome (who complimented Cynthia on how graceful and heroic she was when they were little and always tried to impress her), plus Lucina and Gerome (since they have been each other's companions since early ages).
  • Cloudcuckoolander: Almost all of them to varying degrees, stemming from the fact that they are all from the Bad Future where everything went to hell, so they don't really know any better.
  • Creature-Breeding Mechanic: If you think of the units as the 'creatures' of Fire Emblem. The child unit produced is determined by the mother (with the exception of Lucina and Female Morgan, who are determined by their respective fathers Chrom and Male Robin), while their hair color comes from the father. Each one has the potential to inherit both of their parents' strengths, skills and classes, making them that much more customizable compared to first generation characters, especially if one marries classes that cover each others' weaknesses (i.e. A General with a Falcon Knight to cover the former's subpar Speed and Resistance).
  • Cutting Off the Branches: Mostly regarding the CD dramas, with a truly bizarre case coming from the fourth. While both have the obvious case of the children never addressing who their fathers are, the fourth has both Morgans appearing, with them acknowledging that they come from two different worlds: Male Morgan comes from a world where Robin is female, Female Morgan from a world where Robin is male. Compounding this is that both of them spend most of the story in another world, but when they call for the other kids' help, they are addressed as a single person, and Inigo and Severa refer to them with gender neutral pronouns. Amusingly, this setup is done again in a similar fashion in the "Heirs of Fate" DLC for Fire Emblem Fates, with the two Kanas being from worlds where Corrin's gender differs.
  • Dark and Troubled Past: All of the children grew up during the apocalypse, so they have this in spades. Starting with losing their parents, some even had to watch them die before their own eyes. Not to mention having to deal with the inevitable psychological fallout all alone, and yet that pales in comparison to their Future Past selves, who have it even worse.
  • Deconstruction: Many of the children are deconstructions of their archetype.
  • Demoted to Extra: Unlike Fire Emblem: Genealogy of the Holy War, where the children of the parent characters became the main characters in the second half of the game, most of the second generation characters (with the exception of Lucina, the only second generation character who is not optional) are somewhat inconsequential to the story this time around, albeit to a lesser degree than in Fates. However, while most of these characters are optional, they still have plot-related reasons for appearing in the game.
  • Disk One Nuke: Can easily become both. If their parents' stats are reasonably high by the time they're recruited, the children can end up with absurdly high starting stats for their level. Secondly, due to their higher stat caps, they'll generally become the best characters in the game by the time everyone is maxed out.
  • Dysfunction Junction: Dealing with an omnicidal dragon, his army of cultists and zombies, and the loss of their parents has not done wonders for their stability.
  • Even the Guys Want Him: It is theoretically possible for Male Morgan, Owain, Brady, Laurent, and Gerome to inherit the Demoiselle skill from their respective mothers. Oddly enough, the most likely guy to get that skill is Brady, since his mother starts as a troubadour.
  • Follow in My Footsteps: The child characters seem to all go for the same starting class as their default parent. The exceptions being if there is a gameplay-related reason (Males can't be Troubadours, so Brady is a Cleric, there can only be one dancer per game, so Inigo is a Mercenary), or if this trope was defied in-universe (Kjelle and Noire's mothers discouraged them from taking up the same class, while Severa defies this trope on her own). Owain is the exception, as he has no particular reason for why he didn't become a priest, other than it wouldn't really fit his Hot-Blooded nature (his mother can't even become a Myrmidon). Morgan is ironically another exception, as they will only be a tactician if their parent is a special class, even though they want nothing more than to be like Robin.
  • Heterosexual Life-Partners: All of them when they reach an A rank support. However, as explained above, most of them grew up together, so they already had a close friendship even before they start supporting each other.
  • It Runs in the Family: Both in gameplay and story. Gameplay-wise, they inherit stats and class options from their parents, which can leave them trailing behind if their parents are under-leveled or incredibly powerful if they are well-leveled. Story-wise, they also have many Shared Family Quirks, such as Cynthia inheriting her mother's Cute Clumsy Girl routine and Kjelle being The Lad-ette like hers. They also take their hair color from their father.
  • Kid from the Future: Obviously, with all of them coming to the past to Set Right What Once Went Wrong.
  • Kissing Cousins: Due to the way the Support system is coded, the only S-level relationships that are off-limits are same-sex couples, parent/child, and brother/sister. This means that there is nothing stopping an S-level pairing of first cousins, aunt/nephew, or uncle/niece. However, first cousin relationships were common enough for the time period, especially with nobility. The localization tried to omit this oddity by making first cousins only be "life companions" of each other instead of "marriage partners".
  • Mundane Utility: In their B Support, Lucina's sibling tries to use the Falchion as an apple carver. This upsets Lucina, who sees it as a disrespectful way to treat what is both a legendary tool of good and a Tragic Keepsake of their father, until they admit they just wanted to see if they too could wield Falchion like her. And in the A Support, he or she tells the Falchion that if it doesn't do a good job protecting Lucina, it will be demoted to "Royal Fruitcutter".
  • Never the Selves Shall Meet: The playable children make comments on "The Future Past" children, but they never speak directly out of fear the playable children will alarm their alternate selves, though it's implied that some of them saw them anyway.
  • Optional Party Member: Not just the fact you have to play their levels in order to recruit them, but the fact you unlock those levels by getting their mothers (or in Morgan's case, Robin) married. The only child character you are required to recruit is Lucina.note 
  • Parental Abandonment: All of their parents died in the Bad Future. In some cases, they never even knew their parents before they died.
  • Pet the Dog: Even characters like Severa or Gerome will care very much about their younger sister. Gerome also drops his loner tendencies around a male Morgan if he is his father.
  • Promotion to Parent: The older sibling of a female Morgan became this to her after losing their parents. Lucina shows shades of having become this to any of her potential younger siblings as well, a male Morgan included.
  • Set Right What Once Went Wrong: All of them share Lucina's goal of averting their dark future, but most have gotten sidetracked due to having to wait until after their parents marry before revealing themselves and joining the Shepherds.
  • Shared Family Quirks: In the Japanese version, the children's crit/skill quotes are based off of their mother's (or father's in female Morgan's and Lucina's case), sometimes saying them verbatim. The Western release opted to make their quotes more unique.
  • Sibling Team: Any of the kids can form one using the Pair Up mechanic with their sister Lucina or their sister Morgan, so long as their father is Chrom or Male Robin, respectively.
  • Survivor Guilt: All of them, save Morgan, have this to some degree.
  • There Is Another: If Lucina and her sibling achieve an A support, Chrom indirectly reveals to the audience that they too can wield the Falchion, but due to a series of coincidences, the sibling remains unaware and as such cannot equip it in-game.
    • An alternate implication of the scene is that Lucina's sibling does know, given that they were using Falchion to chop apples earlier, and would have known the weapon's sharpness in their hands, and continue to feign ignorance either because they want the sword to continue to protect Lucina, or because they don't want Lucina to even entertain the notion that she's now expendable.
    • If Lucina is female Morgan's mother, she implies that Morgan is also capable of wielding Falchion, hoping that her daughter will one day take up the sword.
    • Female Morgan becomes this to Yarne and the Taguel race if Male Robin marries Panne.
  • Time-Travel Romance: All of them (except Morgan) can be paired with an Robin of the opposite gender. Morgan can get this too if they are a third generation character, since they still can marry any second generation character of the opposite sex (except their parent).
  • Tragic Keepsake: All the children keep their mothers' engagement rings, and children who are riders inherit their parent's mount.
  • Tragic Time Traveler: Chrom's daughter Lucina and her comrades travel from the future in order to prevent an apocalypse caused by the reawakened Fell Dragon, Grima and his army of Risen. Unfortunately, she never accounted for the Grima from the future following her and working from the shadows to keep the timeline of events intact, ensuring his resurrection by using his own vessel, the future Robin, for that of his present-day self.
  • True Companions: Though they have their differences, all of them know they can rely on each other when the chips are down.
  • Vague Age: They're from an ambiguous fifteen-or-so years in the future and look like they could range anywhere from older teenagers to young adults. The closest thing to certain ages are Lucina being the oldest and either Morgan or Nah (though it may be due to her Manakete blood slowing her ageing) probably being the youngest. Further muddying the waters is that they arrived in the past at random points over a period of five years or so and waited to join the Shepherds, meaning their current ages don't necessarily reflect their birth order at all. This includes marrying off the first generation after Lucina is born.
  • Walking Spoiler: Their existence in general is a big spoiler. They were not at all advertised before release, but due to both Awakening taking such a long time to localize and them being a major element of gameplay in the second half of the game, they firmly fell into It Was His Sled territory. On that note, it's fairly hard to talk about them without mentioning that whole Bad Future thing.

    Lucina 
For Lucina's tropes, see her section here.

    Owain (Eudes) 
https://static.tvtropes.org/pmwiki/pub/images/250px-Eudes_5614.jpg
Click here to see Owain in Fire Emblem Heroes

"See how my sword hand twitches! It hungers...for justice!"

Lissa's future son. His elaborate theatrics suggest a need to stand out, as do the absurd names he bestows upon his weapons and his "special moves". The most apt to shout "Level Up!" His birthday is July 15th.

Class: Myrmidon
Voiced by: Hidenori Takahashi (Japanese), Kaiji Tang (English)

  • All of the Other Reindeer: Owain endures a fair amount of mockery for his theatrics. Some of his detractors, like Inigo, eventually learn to appreciate them; others, like Gerome and Yarne, remain bemused and irritated.
  • Battle Couple: He can be paired with any second generation character and Robin. He supports the fastest with Kjelle, however, as both have a desire to be strong in their own ways.
  • Big Book of War: Owain has a "Manual of Justice," written by him, for him. If Inigo's excerpt is any indication, it reads like a D&D sourcebook.
  • Birds of a Feather: With Cynthia, as both have a love of playing as 'The Hero'.
  • Birthmark of Destiny: On his arm, but only in text (it's normally covered by his sleeve). His mark of Naga proves that his markless mother is indeed one of the royal family.
  • Calling Your Attack: "RADIANT... DAAAAAAWN!"
  • Clashing Cousins: Self-proclaimed if Morgan is the son of Chrom and Female Avatar, and Morgan sees it as Friendly Rivalry. Even funnier if Vaike is Owain's father, since it's the same kind of relationship their fathers have.
  • Cool Sword: Missiletainn, an ordinary sword that Owain mistakes for the Demon Sword Mystletainn.
  • Corner of Woe: He retreats in his tent during Severa's A support with him, apparently suffering from a Heroic BSoD after she called him a creepy creep who's stuck in his fantasy world earlier on. This ironically forces Severa to argue that he's perfect the way he is just to make him snap out of it.
  • Crouching Moron, Hidden Badass: To everyone's surprise, Owain is indeed able to back up his deluded antics with some actual skills.
  • Darker and Edgier: In his supports with Cynthia, Owain gets into an argument with her over what kind of hero is better. Owain prefers dark and edgy heroes, while Cynthia prefers more conventional heroes.
  • Department of Redundancy Department: If Owain picks up an item while wandering around the Barracks, he'd call it the "legendary item of legend".
  • Does This Remind You of Anything?: As if his constant inability to stay his sword hand wasn't enough, keep in mind that his original name in Japanese was Wood. A myrmidon with the name of Wood who cannot control his hand...
  • Enemy Within: Owain likes to pretend he has one.
  • Everyone Has Standards: Owain has a habit of naming his weapons with bombastic names but even he finds Lucina renaming Falchion to "Pointy Demonspanker" ridiculous and convinces her to change it back lest she hurt the spirit inside the sword.
  • For Great Justice: Being the scion of great heroes, Owain feels it's his destiny to deliver humanity from the clutches of evil.
  • Friendly Rivalry: With Male Morgan, one of Owain's few allies who takes him seriously.
  • Heroic BSoD: In his B supports with any of his fathers, he gets one when they get hit by an arrow from an assassin. It's revealed in his A supports with him this is due to the fact his father died protecting him in a similar manner (or in Robin's case, becoming gravely injured and never seen by Owain again).
  • Heroic Lineage: He loudly and proudly proclaims he has the blood of heroes in his veins. He is a descendant of Marth, after all.
  • Hidden Depths: Many of his supports show that he's a bit of a writer and that his bombastic personality is not how he really is, but a show he puts on to keep his friends' spirits up.
  • Hot-Blooded: The heroes' blood in his veins is BOILING!!
    • Lampshaded in his supports with his father, who ponders why Owain goes on and on about the uncontrollable blood in his veins when neither of his parents were anything like that. Owain later admits it's mostly an act.
  • Hypocritical Humor: In his B support with Lissa, he claims it's as if she lives in her own fantasy world... when he himself likes to act on his own imaginations of being Darker and Edgier.
  • I Call Her "Vera": Believes naming weapons gives them additional power.
  • I Just Want to Be Special: Part of the reason why he likes to fantasize. Unlike Chrom and Lucina, who wield Falchion and lead an army of heroes to save the world, Owain is slightly envious, being normal in comparison.
  • Inelegant Blubbering: In The Future Past 2, he reacts this way to seeing Lissa alive. He doesn't put his front save for a few seconds before he just begins crying. Lissa lets him have a good cry on her.
  • I Take Offense to That Last One: In the Hot Spring Scramble DLC, when Gerome instructs him to "leave me out of your pathetic delusions".
    Owain: My delusions are not pathetic! ...Wait, that didn't come out right.
  • It Never Gets Any Easier: Owain never really gets used to taking the lives of human enemies, but endeavors to keep fighting so that he may one day put an end to all the killing.note 
  • Jack of All Stats: Due to Lissa's influence, Owain, by himself, starts off surprisingly balanced. Stats that would usually be high or low as a Myrmidon are rounded by Lissa's Cleric-oriented stats. His Defense, however, will always be rather low.
  • Joke Weapon: Downplayed example; Missiletainn is only slightly better than a generic steel sword you can buy from a shop. But it is better!
  • Kissing Cousins: Possible if you pair him with either Lucina or a girl fathered by Chrom note , or if Male Robin marries Emmeryn. The localization tries to fix this by listing them as "Companions" instead of spouses, but their Event Tile conversations are still as romantic as any other married couples'.
    • At the very least, their S Support is more platonic, as Lucina agrees to be Owain's "partner", with no romantic implications at all.
  • Large Ham: He tends to be very overly dramatic to the point that other characters find him annoying, but his supports reveal that his hamminess is largely an act.
  • Leaning on the Fourth Wall: Between his numerous Mythology Gags, his occasional reference to in-game mechanics (such as the above-mentioned tendency to shout "Level Up!"), and his occasional Lampshading of staples of the Fire Emblem games, he leans about as hard on the fourth wall as he can without actually going through it.
  • Love Confession:
    You eluded my defenses and pierced my heart! It seems I've finally found...my weakness.
  • Magic Knight: The magic modifier he inherits from Lissa will always makes him an ideal candidate to wield the magic-based Levin Sword.
    • Thanks to said modifiers, Owain can be made into a decent magic user should he reclass. He may or may not be a Magic Knight depending on what he reclasses to, but true Magic Knight classes like the War Monk and male-only DLC class, Dread Fighter, are always available to him.
  • Master of None: Due to Lissa's magic focused stats and growths, Owain can end up being this if his father is overly focused on physical growths. Due to how children growths are calculated, a Owain fathered by someone such as Frederick will lose a lot of the magical defenses, while Lissa's growths cause his physical defenses to wane as well. The only way to prevent this is by having his father be the Robin or Libra (if being a War Cleric), or by doubling down and making Owain a magic focused unit (Ricken being perhaps the best father for this purpose).
  • Master Swordsman: He knows the Ylissean Royal family's fencing style, though he has added his own spin to it.
  • Momma's Boy: Heavily implied by how he reacts with his mom. In "The Future Past", he just breaks down crying at hugging Lissa at seeing her alive again.
  • Mr. Imagination: The line between fantasy and reality for Owain is flexible, to say the least.
  • Mythology Gag: Countless.
  • Named Weapons: Owain loves giving weapons names. His supports reveal that he has a whole animistic philosophy about it, believing that bestowing a name gives the weapon a divine spirit and transforms it into a partner instead of just a tool.
  • Obfuscating Stupidity: It's implied that his Large Ham behavior is mostly just an act, as it's shown he can be pretty normal when the situation calls for it.
    • His A-Support with Male Robin has him reveal that he does it to keep from getting bored with training.
    "I'll have you know, it's entirely improv—Er... I mean, it's authentic!"
  • O.O.C. Is Serious Business: His alternate self in "The Future Past" speaks normally almost the whole time, when he, Inigo, Yarne, and Brady are faced with a life-or-death crisis.
  • Ooh, Me Accent's Slipping: Usually speaks with Antiquated Linguistics, but occasionally slips out of it, usually when he's frustrated or shocked. It doesn't pass unnoticed; in their supports, Brady points out that Owain is slipping out of character when he lapses into normal speech.
  • Pre-Mortem One-Liner:
    "URAAAAAAH!"
    "Brace yourself!"
    "Hand... hungers..."
    "Behold!"
  • Palette Swap: His Myrmidon line outfits (Swordmaster and Assassin) are all yellow, just like his mother.
  • Red Oni, Blue Oni: The red to Inigo's blue.
  • Red String of Fate: Claims to a non-sibling Female Morgan that they are a Battle Couple that have been reincarnated throughout history and joined together by this phenomenon.
  • Self-Parody: He's basically one big parody of all the clichés in the series.
  • Shared Family Quirks: If his father is Henry, the epilogue notes that Owain got his rather bizarre personality from him.
  • Shout-Out: Hmm... mistaking a worthless weapon for a legendary one on account of a misspelled name? Where have we heard that one before?
  • Something Else Also Rises: Despite (or perhaps because of) the innuendo involved, it's insanely funny when he says his lines of, "Down, sword hand!", "My sword hand twitches!", or "Can't... control...!" when he's confessing his love to one of the women.
  • Survivor Guilt: In his support with his father, it is revealed in their Support conversations that he died saving Owain during a battle.
  • Title Drop: Drops the title of the Wii Fire Emblem when he attacks.
  • Tragic Keepsake: Aside from his mother's ring; a piece of staff that he named "Lissa". He considers it his greatest treasure and it's implied that it's (part of) the staff she was holding when she died.
  • Troubled Fetal Position: After Severa calls him out on his theatrics, Owain falls into this in their A Support.
  • Unknowingly in Love: In his S Support with Female Robin, he can't figure out why thinking of her both encourages and distresses him. He even begs Robin to tell him what illness he has when she nervously figures out he's fallen for her.
  • Vitriolic Best Buds: Owain and Inigo ping-pong between being derisive and supportive of one another.
  • Warrior Poet: All that time spent drowning in his own imagination pays off. Owain is an ingenious yarn-spinner and poet.
  • "Where Are They Now?" Epilogue: In The Future Past ending, Owain resolves to make plays and dances to illustrate his adventures, hoping to do a collaboration with Brady and Inigo at some point. In the main game, he leaves on an adventure to "stay his sword hand", eventually traveling to the world of Fire Emblem Fates with Inigo and Severa.
  • You Shall Not Pass!: In The Future Past timeline, Owain chooses to sacrifice himself to ensure his friends get away safely.

    Inigo (Azur/Íñigo) 
https://static.tvtropes.org/pmwiki/pub/images/250px-Azur_2868.jpg
Click here to see Performing Arts Inigo in Fire Emblem Heroes
Click here to see Inigo in Fire Emblem Heroes

"I'm a man of passion!"

Olivia's son, he flirts with every woman he happens to meet on his journey and often gets slapped and called a pervert when he tries to pick them up. He's secretly trying to become a dancer, and in the army, he goes out at night the most often. His birthday is August 7th.

Class: Mercenary
Voiced by: Ryuichi Kijima (Japanese), Liam O'Brien (English, Awakening), Mick Wingert (English, Fire Emblem Heroes)

  • Always Someone Better: In The Future Past, Inigo will admit that he's always felt inferior to Chrom and Lucina. If Chrom fathered Inigo, Chrom tells him that Inigo that he has the potential to be a better man than his father ever was, and that Ylisse is lucky to have a prince like him.
  • Battle Couple: He can be paired with any second generation character and Robin. His fastest support is with Cynthia, who states she's had feelings for him for a while already.
  • Becoming the Mask: It's revealed in his supports with Olivia that the reason he flirts with women is because she was the one who told him that if he wanted to become less shy, he had to talk to them. It seemed to have worked, though it mostly likely became a part of him at some point.
  • Birthmark of Destiny: If Chrom fathers Inigo, he will also have the brand of the royal family. It's on his right eye, mirroring Lucina's left.
  • Born Lucky: Not necessarily during the story, mind you, but he's the only one who can inherit Olivia's Luck+4 skill. Lucina or female Morgan can inherit it only if they are his sisters; alternatively, male Morgan can get it if Inigo is his father.
  • The Bully: Both his supports with Owain and Brady begin with him picking on them for their respective quirks for seemingly no reason beyond being a jerk. In Brady's support, he even goes on to blackmail him. This contrasts quite heavily with his proclaimed desire to want to make everyone around him happy. It is worth noting Inigo considers Brady one of his best friends, and both their Harvest Scramble conversation and The Future Past 2 make it clear Owain and Inigo have a sincere bond with each other (a Chrom-fathered Inigo and Owain will have even grown up as cousins), so it could actually be a matter of Vitriolic Best Buds... though it's still quite nasty for him.
  • Butt-Monkey: His supports with the girls tend to end up with him on the wrong end of a lot of abuse. Nah even forces him to marry her under threat of being eaten alive!
    • In his supports with Gerome and Brady, he drags along the former and blackmails the latter into becoming his wingmen... only to have it backfire when all the girls go for them instead!
  • Can't Act Perverted Toward a Love Interest: In most of his supports with girls, except for Female Robin. He's also flirtatious to a degree with Kjelle and Severa, but he's still a gentleman the entire time. A special mention should be made for Cynthia, who's the only one of his fellow companions that doesn't demean him for his flirtatious behavior and sees beyond it.
  • Casanova Wannabe: He tries to flirt with women whenever he gets the chance and ends up failing most of the time. This also extends to flirting with his mother while he's in the past. Though in his defense, he didn't recognize her at first.
  • Childhood Friend Romance: If paired with Cynthia, she mentions they've been friends since they were kids and that she'd always liked him. This is also true if he is paired with Lucina, except he's the one who had feelings for her.
  • Chivalrous Pervert: Perfectly describes Inigo. He's chivalrous at heart, but a pervert at soul.
  • Dance Battler: Inigo has an interest in dancing, like his mother, and tries to keep rhythm even while fighting.
  • The Dandy: And proud of it.
  • Dying Alone: It's what he fears the most. It's mentioned in several supports and right before the final battle against Grima, during when everyone is trying to rouse Robin from Grima's grip.
  • Dub Name Change: His name is spelled "Íñigo" in the Spanish translation. Which is normal, since "Íñigo" is a Spaniard name and that's how it's originally spelled. Though his name is based on the word “Indigo” and his names across various languages and games always keep the “blue” theme going, likely due to Robin, Lucina and Chrom also being based off colors.
  • Fragile Speedster: Thanks to Olivia's influence, the only way for him to not be this is if he's fathered by Frederick, who instead makes him a relative Jack of All Stats.
  • Gameplay and Story Integration: Initially, the fact that his mother has the "Dance" command, but he can't despite dancing in his supports might seem like Gameplay and Story Segregation. However, Inigo reveals in his support with his mother that he is painfully shy about letting people see him dance, to the point where he freaks out when his mom tries to watch him do it. In his A support with her, he also mentions not knowing the second half of her dance since she died before she could teach it to him. In short, his inability to use the Dance command is because he both is too shy to, and not knowing the full dance.
  • Generation Xerox: While Inigo will be Inigo no matter who fathers him and his reasons for philandering are entirely explained by Olivia's advice (and in turn, Maribelle for teaching her that) and the dire future he came from, Inigo will be remarkably alike to Virion should the archest archer father the boy. Both are unsuccessful womanizers with a flowery manner who do have a noble heart, but both of them are aware and willing to look foolish to others for surprisingly big-hearted reasons despite their own inner turmoil - Inigo being a ridiculously cheerful flirt to distract himself and keep up others' spirits, while Virion lets others think of his abandonment of his people as cowardice, despite doing so to prevent their own loyalty to him costing their lives. It certainly adds an extra layer to Virion's shock and regret in their B-support; assuming his own son really was that oblivious and scolding him when he's so guilty of Obfuscating Stupidity himself.
  • Gone Horribly Right: When he invites Brady or Gerome to go flirt with girls, he suffers while they thrive without wanting to:
    • With Gerome, women flock around him because of his mysterious nature being extremely attractive.
    • With Brady, women somehow don't find him repulsive, but they actually find him a big sweetheart, thinking he's going out with Inigo because women find him hopeless so Brady is trying to cheer him up.
  • Handsome Lech: As Nah puts it, Inigo really is good looking, but he needs to know when to keep his mouth shut sometimes.
  • Harem Seeker: Even if he achieves an S support (with the possible exceptions for Severa and Kjelle), Inigo states he still intends to woo every girl in the world.
  • Hidden Depths: Think he's just a carefree womanizer who always makes light of any situation? Nope. His B support with his father has his father expresses their disappointment at him, only for Inigo to snap and practically lays it out that he's really a Stepford Smiler due to The Chains of Commanding.
  • Hoist by His Own Petard: In his supports with Brady, he sees him crying over a blooming flower, and blackmails him into serving as his wingman, threatening to talk about the flower if he doesn't. He blabs about the flower anyway to make himself look better, but this just gets the women to fawn over Brady instead of him. The aftermath is probably one of the funniest things in the game.
  • Honor Before Reason: In The Future Past timeline, Inigo refuses to leave Owain to die alone and makes a Last Stand by his side.
  • Humble Goal: Apparently, all Inigo wants is for every girl in the world to love him. Is that so much to ask for?
  • I'm a Man; I Can't Help It: In most of his S Supports, Inigo will imply he does not intend to give up flirting with every girl he sees despite now being in a relationship. Notably, this issue isn't mentioned with Severa and Kjelle, and Morgan actually wants Inigo to keep flirting with other girls, so she can watch as he inevitably screws up.
  • Invincible Hero: Subverted. Inigo likes to act like a big shot hero to impress the ladies and keep up morale, but knows he's not truly invincible.
  • Irony:
    • Inigo, a compulsive skirt-chaser, can be the son of Lon'qu, who is afraid of women, or Chrom, who has the fewest marriage options in the game due to being socially awkward.
    • He flirts with every single second generation female (obviously not Lucina if they're related), except for Cynthia. Guess who's been crushing on him the whole time?
  • It Gets Easier: To Inigo's dismay, he's killed so much that the act barely phases him anymore.note  He also has an easier time coping with death and horror in general.
  • Jerk with a Heart of Gold: He can be snobbish and a bit pompous. He teases Owain and Brady for their insecurities and going so far as to blackmail the latter into being his wingmen. However, he's genuinely an incredibly compassionate person who wishes to bring smiles to his companions, and will always make up for his previous dick move later on in his supports.
  • Large Ham: Inigo is no stranger to rejection from the ladies, but when Gerome and Brady show him up, he loses it.
  • Like Father, Like Son: In "The Future's Past, Part 2", if Male Robin is his father, it ends up making him be the strategist of the group make him look like he's taking after his father. Robin can't help but be a little proud of his son, even if from another timeline, taking a bit after him.
  • Love Confession:
    I used to say this to all the ladies, but... You are truly the only one for me.
  • Magical Eye: If Chrom marries Olivia, Inigo will inherit the Mark of Naga, which is found in the iris of his right eye. He is the only one of Chrom's non-Lucina children who explicitly develops the brand.
  • Male Gaze: In his S Rank Support with Kjelle, she says he broke the wall around her heart. He's not so sure...
    Inigo: I think I'd remember that. I pay pretty close attention to your...heart... area.
  • Manic Pixie Dream Girl: Plays this role towards a non-sibling Lucina, trying to lighten up her dreary disposition.
  • Meaningful Name: "Inigo" is a corruption of indigo, which fits his color scheme.this is consistent with the other name he goes by.
    • This color scheme is shared by Chrom and Lucina. If Chrom is his father, then all 3 will be related.
      • Chrom and Lucina also have color-based names. Chrom is based on Chroma, meaning color. Lucina is based on the word Luminescent, a measurement of the color spectrum.
  • My God, What Have I Done?: Both his parents (especially if it's Chrom) express this sentiment as they're the reason he's a Casanova Wannabe.
    Chrom: Oh, gods. I raised a philanderer.
    Olivia: ...Oh, gods. What in the world was my future self thinking?
  • Pre-Mortem One-Liner:
    "It's been lovely."
    "I'm a man of passion!"
    "No hard feelings!"
    "This is your last dance!
    "
  • Not Evil, Just Misunderstood: Inigo is often seen as lazy, perverted, and selfish in some ways. However it is revealed he only flirts to make himself feel more comfortable as him mom suggested, and he acts tough and lazy to look strong, due to the way he is compared to Chrom.
    • Inigo tries to look invincible to make up for the loss of Chrom, saying everyone looked to him to be strong when Chrom died.
  • The Pollyanna: His father wonders why he's so upbeat when he comes from a horrific Bad Future, but he only does so because others need him to be strong. See Sad Clown.
  • Pretty Boy: Notable in comparison to other characters in that Inigo takes great pride in his slender figure and, with most of his stats capped, will intentionally avoid getting any stronger because bulk is "tacky".
  • Princely Young Man: Attempts to invoke this image, but he's overall far too emotional to play it for very long.
  • Red Oni, Blue Oni: Usually red, but to Owain, he's blue.
  • Sad Clown: As he'll tell his father in their supports, he puts on a facade of carefree whimsy to hide his own insecurities, as well as to keep morale with his brothers and sisters in arms.
  • Shared Family Quirks: He can be just as shy as his mother, especially when concerning his dancing.
    • If his father is Virion or (to a lesser extent) Gaius, they share a habit of flirting - though it is by coincidence as the trait is actually explicitly stated to be inherited from his mother, it's still certainly a noticeable point of comparison. It's also notable that Inigo flirts less out of enjoyment than he does to make himself more comfortable. Since he has intense self-confidence issues, he never feels comfortable, so he flirts even more. Virion actually does lampshade it with an extra line in his and Inigo's C-support.
      Virion: Hunting the fairer sex is indeed a noble pursuit, as I know better than most.
    • If his father is Henry, this applies to his cheerful, optimistic demeanor. He's even noted as having inherited Henry's smile in Henry's paired ending with Olivia. Additionally, in "The Future Past" DLC, Henry himself notes how they both tend to bottle up their pain behind their smiles. Can potentially even be a Generation Xerox if he marries Peri in Fates.
  • Shout-Out: He makes a few to The Princess Bride.
  • Shrinking Violet: Downplayed in comparison to Olivia; most of the time, he's not shy at all, but he is very shy in regard to his dancing. Like his mother, his general reaction to finding out that someone watched him dance is mortification. His supports with Olivia reveal that he was much more timid as a child, and when he asked her for advice on how to talk to people, she said that the best way for a man to become braver was to talk to a woman. Inigo then took that advice a little too far. His shyness is shown somewhat more prominently in Fates.
  • Significant Birth Date: Almost. Inigo’s birthday is relevant to the franchise but not in universe. Inigo is born August 7th, the day Fire Emblem 1 was remade.
    • Inigo, Lucina, and Owain are the only 3 characters with birthdays relating to Marth. If Chrom is Inigo’s father, then all 3 are related to Marth.
  • Stepford Smiler: As revealed in supports with his father, he's constantly on the verge of breaking down, but forces himself to be strong for others.
    Inigo: "With everyone looking to me to be strong, I had no choice. I HAD to be invincible. I couldn't complain or show any weakness ...I had to pretend I was fine. That I wasn't hurting. I had to fight every day of my sorry life and wear a smile while I did it!"
  • Strong Family Resemblance: As Chrom's son with the same blue-colored hair, the two look uncannily alike.
  • Throw the Dog a Bone:
    • After suffering a day of rejection and humiliation, Female Morgan takes Inigo on a pity date to a lovely restaurant in her B support with him. Unfortunately, he's paying, and Morgan is hungry.
    • Played more straight in the A support. After Inigo gets robbed after being knocked out from a spiked drink from a girl, Female Morgan decides to buy him dinner to make up for it, since she did owe him a meal.
    • Mia also seems to like him in Smash Brethren 2, and agrees to have tea with him if he beats her in a duel. We never see the results, and of course she's an Einherjar, but it's one of the most pleasant interactions he's had with female characters in the game.
  • Unexplained Accent: He speaks with an English accent, which neither of his parents share.
  • Unknown Rival: Considers Gerome to be his greatest obstacle in becoming the ladies' man he aspires to be. Gerome is oblivious to this and treats Inigo as a minor nuisance.
  • Unmanly Secret: His aforementioned passion for dancing, as well as his shyness.
  • Vitriolic Best Buds: Shares this dynamic with Owain, Brady, and Gerome. In their support conversations, he relentlessly picks on Owain and Brady and is constantly trying to start fights with Gerome. Their Harvest Scramble conversations, however, are much friendlier and warmer.
  • "Where Are They Now?" Epilogue: In The Future Past Ending, Inigo freely holds dances in parties without getting embarrassed due to his heroic actions. In the main game, he travels the world offering his service, eventually ending up traveling to the world of Fire Emblem Fates shortly after.

    Brady (Bredy) 
https://static.tvtropes.org/pmwiki/pub/images/250px-Bredy_Artwork_9617.jpg
Click here to see Brady in Fire Emblem Heroes

"I told ya! I'm sentimental!"

Maribelle's son from the future. He appears menacing and strong, but lacks any fighting talent and has poor reflexes to boot. The scar on his face was caused by a violin string. He's a crybaby who cries over the smallest things. Often mistaken for a bandit by his comrades. His birthday is February 22nd.

Class: Priest
Voiced by: Daisuke Egawa (Japanese), Travis Willingham (English, Awakening), Patrick Seitz (English, Heroes)

  • Artistic License – Biology: One of his many excuses for crying is that he was chopping up potatoes. Owain of all people points out that would be onions he's thinking of.
    Brady: I JUST FELT BAD FOR 'EM, OKAY?!
  • Battle Couple: He can be paired with any second generation character and Robin. He supports the fastest with Severa, due to both sharing pessimistic attitudes.
  • Berserk Button: Calling him scary or making fun of him for crying.
  • Birds of a Feather:
    • His supports with Severa have them bond over their similarly negative and anti-social attitudes.
    • Also with Noire. Both have low self-esteem issues and the tendency to get sick or hurt easily.
  • Chick Magnet: It only works for him because the girls feel really sorry that a "thug with a golden heart" is hanging out with Inigo.
  • Delinquent Hair: Brady styles his hair this way, but only does it to give himself a distinctive appearance so people who are in need can find him easily, and so that enemies will notice him more and not his allies.
  • Embarrassing Nickname: In his A-Support with Maribelle, she calls him "my little honey bear" much to his chagrin, and then she proceeds to call him "Boo-Boo-Bear."
  • Face of a Thug: Has the prominent brow typically used for thuggish bad guys and has a scar over his eye. However, as is typical for this trope, he's about as dangerous as a wet noodle and is more hurt by people being scared of him than anything else.
  • Gameplay and Story Segregation: Similar to Yarne, he has low self-esteem due to his lackluster combat abilities... but depending on his father, when you pick him up, and what class he has, he, like any second-generation character, easily surpasses most first-generation characters stats-wise.
  • Gentle Giant: He looks terrifying and is so large it actually unnerves other grown men to stand next to him. He's also, as evidenced by the other entries here, absurdly sensitive.
  • Glurge Addict: Though he doesn't seem to notice or pursue it. He cries at the thought of kittens, for Pete's sake!
  • Good Scars, Evil Scars: Subverted, that scar over his left eye is the type typically reserved for dangerous bad guys, but it was caused by a violin string breaking in his face during practice instead of a battle scar.
  • Heroic Self-Deprecation: Cares a lot about what he isn't and little for what he is.
  • Hidden Depths: His hobbies include chess, brewing tea, and playing violin.
    • It is also revealed in his support conversations with Noire that one of the reasons he always seems to have an injury is that he selflessly protects his allies on the field of battle and takes attacks intended for them.
    • He's a very competent physician, though as he keeps pointing out, it's common sense that a priest would know a thing or two about medicine and anatomy.
  • Hypocritical Humor:
    • In his supports with Noire, he brings up that she would cry a lot as a kid, even though he's a crybaby himself.
    • He doesn't seem to like it when people are afraid of him or mistake him as a bandit, yet he doesn't want people to know that he's a total softie under his tough demeanor.
    • He scolds Lucina in their supports for forgetting he's a priest who knows a thing or two about the human body, but he himself has a very unhealthy diet and often hurts himself trying to do workouts he's not built for.
  • I Just Want to Be Badass: He often laments that he's terrible at combat and has a fragile physique. All Brady wants is to be useful to his allies.
  • In Touch with His Feminine Side: Though he's less than proud about it, Brady is very "sentimental." At one point, he tears up just by looking at flowers.
  • Irony: In her generic conversations with other party members, Maribelle jokes that she wants to become a big, hairy barbarian. Her son definitely looks like one.
  • Japanese Delinquents: His usual hairstyle and mannerisms easily make him pass off as one.
  • Jerk with a Heart of Gold: He can be rather crude and easily frustrated, but he's ultimately a very kind and empathetic young man.
  • Leaning on the Fourth Wall: Possibly just a coincidence, but in his C Support with Nah, he says "I'm gonna fade" before leaving the scene. In Supports, characters are shown as leaving a scene by... their portrait quickly fading away.
  • Love Confession:
    You make me wanna be stronger! Better! I swear to become a guy worthy of your love.
  • Mad Libs Catchphrase: Says some variation of "Make like X and Y" when he wants someone to leave him alone.
    "Make like my pants and split!"
  • Magic Knight: If promoted to a War Monk.
  • Mercy Kill: Strongly implied in Death's Embrace that he often was forced to kill the people he was trying to heal because they would start turning into Risen.
  • Mistaken for Pedophile: In his supports with Nah, she insists on introducing herself as his "adorable little sister" in order to avert this.
  • Momma's Boy: Maribelle became something of a My Beloved Smother to him.
  • Mysterious Protector: Acts as such towards Cynthia. In their A Support, she is eventually made to believe that the protector is Lissa. Their S Support has Cynthia figuring out the whole deal while also falling in love with him.
  • Non-Action Guy: And he resents it. If Chrom recruits him as his father, Brady is actually worried about Chrom being unhappy his own son can't fight, but fortunately Chrom understands healing is important too and being a man of peace is no less noble. Subverted if you promote him.
  • No Social Skills: He's quite a bit like his mother in this regard. He tries to be friendly with people, but his appearance and unintentional intensity can lead to him unintentionally scaring people off. At Laurent's suggestion, Brady endeavors to be more proud of who he is and not worry about his looks. The result is Brady enthusiastically demanding people be healed by his staff or else.
  • Nothing but Skin and Bones: In some supports, he reveals that he's actually quite lanky and frail under his robes, partially explaining his innately poor physical stats.
  • Palette Swap: Brady's Priest class and its promotions are colored with his signature black and purple accents.
  • Paper Tiger: He looks like a powerful thug and tries to be intimidating to enemies, but is in reality incredibly fragile both physically and emotionally.
  • Pet the Dog: Has one of these moments when he saves Nah from drowning in one of their supports. He asks her to keep quiet about it, fearing it will ruin his reputation, but, much to his consternation, she insists on telling everyone how sweet he is.
  • Poke the Poodle: After Owain catches Brady crying for the nth time:
    "D-don't tell the others about this! If you do, I'll take yer lunch money!"
  • Pre-Mortem One-Liner:
    "Get busy dyin'!"
    "I'd pray if I were you!"
    "Time to bring the pain!"
    "You ready to fly?!"
  • Red Mage: If promoted to a Sage instead.
  • Sand In My Eyes: He cries a lot, and will make up any excuse possible when he does.
  • Scary Musician, Harmless Music: If people would just give him a chance, they would find Brady is a wonderful musician. In his endings, he goes on to become "the world's scariest violinist".
  • Sensitive Guy and Manly Man: The sensitive guy to Inigo's manly man. Although looks-wise, you'd think it was the other way around.
  • Significant Birth Date: His birthday, February 22nd, signifies Cat Day in Japan, probably to reference his soft-hearted nature. It's also the date that Radiant Dawn was released in Japan.
  • Smart People Play Chess: One of his hobbies. Apparently his mother was quite insistent.
  • Sophisticated as Hell: He inherited Maribelle's refined hobbies without the refined attitude to go along with it, resulting in things such as acting like a Jerkass as he pours his father tea.
  • Squishy Wizard: Maribelle's stat modifiers and his class set makes him lean towards this. A lot. The only other child who is more prone to mage classes is Laurent.
  • Unmanly Secret: The fact he cries so easily. Inigo tries to exploit this under the notion that "women don't want a sensitive guy." Needless to say, it doesn't work.
  • "Where Are They Now?" Epilogue: In The Future Past Ending, Brady composes songs and performs with his violin as a tag team with Inigo, and he is also interested in tea brewing.
  • White Mage: As a Priest, Brady wields healing magic.
  • You Are Better Than You Think You Are: Noire points this out to him in their S-support.
    Noire: I mean, sure, you're not the sturdiest man on the field... But you're braver than anyone and more selfless about protecting your allies! There's nothing shameful about that.
  • You Keep Using That Word: In his support with Owain, Owain points out that Brady keeps using the word "sentimental" without really knowing what it means.
  • Younger Than They Look: Would you believe that he's younger than Lucina?

    Kjelle (Degel) 
https://static.tvtropes.org/pmwiki/pub/images/250px-Degel_Artwork_7531.jpg
Click here to see Kjelle in Fire Emblem Heroes

"Growing stronger is life’s greatest pleasure."

Sully's daughter, she seems just as tomboyish (if not more so) as her mother but has a kind heart and is protective of others weaker than her. Loves sparring, and if she sees someone who has ability and skill she will challenge him or her no matter whom. Hates people who look down on her because of her gender. Likes armor the most out of everyone in the army. Her birthday is September 29th.

Class: Knight
Voiced by: Megumi Yamato (Japanese), Stephanie Sheh (English)

  • All Amazons Want Hercules: In her supports with Brady, she puts him through Training from Hell because he wants to toughen up, and since there's no man in the army strong enough for her she'll just make one out of him since he's willing.
  • Amazonian Beauty: Her armour is too conservative for it to really be seen, but Severa describes her as having "killer abs," and in Morgan's hilariously-awkward love confession, after seeing her naked, he claims that her muscular body is still very attractive.
  • Ambiguously Bi: Her romantic supports are all with men, but she gets distracted by her alternate self's figure during "The Future Past". And then there's the time she was intoxicated (with truth serum) and admitted to finding Severa attractive. (However, in the Japanese version of the game, it's more implied that the drink was an aphrodisiac instead.)
  • Battle Couple: She can be paired with any second-generation character and Robin. She supports the fastest with Owain, though, since both want to get strong in their own ways.
  • The Big Girl: Kjelle is frequently referred to as one of the strongest in the group, and she knows it.
  • Blood Knight: She enjoys a good fight.
  • Boyish Short Hair: Like her mother, though not quite as short.
  • Brutal Honesty: One of her most pronounced traits. Kjelle has no shame, fear or mercy. She tells it like it is.
  • Color-Coded for Your Convenience: Her Knight, Great Knight, and General models all share a distinctive purple accent.
  • Deadpan Snarker: Seems to be Kjelle's first language.
  • Depending on the Artist: Her canon hair color tends to alternate between being jet black and a very dark purple.
  • Does Not Like Men: Subverted. Despite having her mother's Straw Feminist attitude, she denies Owain's assertion that she hates men; she just has little patience for idiots like him and Inigo, who just happen to be male. Indeed, she gets along better with more mature men like Laurent.
  • Drill Sergeant Nasty: Towards Brady when she's training him in their A-support.
  • Drunk on Milk: In the Harvest Scramble DLC conversation with Severa. The potion isn't alcoholic, either; it's a truth serum.
  • Drunk Personality Change: In Harvest Scramble, she shoos out a bandit and discovers a bottle of what she assumes to be a miraculous strength-boosting potion. Intoxication Ensues. When Severa later finds her drunk out of her gourd, Kjelle admits to finding her attractive and tries to glomp her!
  • Evil Laugh: The thought of hurting Inigo makes her very happy.
  • Gameplay and Story Segregation: Despite all the talk of how strong she is, in terms of her stat modifiers, she is, at best, the third-weakest of all the female children before their variable parent's modifiers are taken into account: 0. Only Cynthia (-1) and a Morgan born of a Male Robin with Strength as his flaw (-2) will have inferior base strength to her. Noire (+1), Severa (+2), Nah (+2), and Lucina (+2), as well as most Morgans, surpass her in the strength department. As for the guys, she's only stronger than the mage boys (Owain, Laurent, and Brady), and is weaker than Inigo, Yarne, and Gerome. This also makes Robin's criticism of her in their B support (that she relies too much on brute force over speed or skill, which is the exact opposite of what her mods indicate) particularly ironic.
  • Gender-Blender Name: "Kjelle" is a Nordic nickname for a man named Kjell. Fitting, considering she is One of the Boys.
  • Hair Color Dissonance: Is sometimes depicted with very dark purple hair to represent black.
  • Heroic Build: Her C rank support with Severa reveals that under her armor she's completely ripped. Which makes sense when you think about the strength she needs to carry that armor around.
  • Humble Pie: She is repeatedly defeated by Male Robin, which causes her to reevaluate her definition of strength.
    • Love at First Punch: Their S Support, meanwhile, implicitly has her realize that she started crushing on him after their first match when her first win against him calms her down enough to notice it. And since this is their Relationship Upgrade, it is, of course, mutual.
  • Impossibly Cool Clothes: The Knight armor in general.
  • Informed Flaw: Discussed. Her supports with her mother reveal that Future Sully insisted she's bad at riding horses and should stick to foot combat. Despite this, she can become a Great Knight upon promotion with no problems whatsoever, and likewise later supports portray her as actually quite good at it. Sully openly questions why her future self would say something so patently false, ultimately concluding she was being Cruel to Be Kind — that she said those things to allow Kjelle to have her own identity and not live in her mother's shadow.
  • It's Personal: Against the boss of her Paralogue for killing her master. Unfortunately, he has no intention of fighting an "honourable" duel...
  • Jerk with a Heart of Gold: She purposely hurts Owain's feelings twice, she hates eating lunch with anyone but Lucina because she feels the others are "puny weaklings", is rude to Laurent when he voices concern over her, takes joy in hurting Inigo, and is pretty icy to Yarne, but she's dedicated to protecting the weak and believes in justice and gets along well with Severa, Lucina, and her parents.
  • Knight in Shining Armor: Kjelle takes it upon herself to protect the weak and helpless, though she becomes annoyed if the weak and helpless are her own comrades.
  • The Lad-ette: Much to Severa's dismay, who tries to change her into a Proper Lady.
  • Lethal Chef: Like mother, like daughter. Her C rank support with her father has her poisoning her father, then the entire army; though he reassures her that she's not as bad as her mother.
  • Let's Fight Like Gentlemen: She is a dedicated believer in the art of honorable combat.
  • Love Confession:
    With you at my side, I feel as strong as newly-forged steel! I...I adore you.
  • Meaningful Name: Her name seems to be a female variation of the Norse name "Kjell", meaning "Kettle", "Cauldron", or "Helmet". Doubles as a Punny Name because it's pronounced the same way as "shell", referring to her armor.
  • Mighty Glacier: Starts as a Knight. However, Sully's influence and modifiers will lean her closer to a Lightning Bruiser.
  • More Deadly Than the Male: Besides Gerome, Kjelle's interactions with the second generation men usually showcase how she surpasses them in both strength and fighting ability.
  • Palette Swap: Her Knight line classes all have light purple highlights.
  • Pre-Mortem One-Liner:
    "This ends here!"
    "This will do it!"
    "Have you made your peace?"
    "Victory is mine!"
  • Purple Is Powerful: Kjelle, the powerhouse of the children, not only bears purple accents for her Knight-related classes, but her eyes are purple as well.
  • "The Reason You Suck" Speech: Male Robin gives her a mild one, stating that her focus on brute power alone means that she'll never be able to beat him. He apologizes for being too blunt shortly after, but it has quite an effect on Kjelle throughout their support. She makes an effort to improve herself and eventually challenges him to another duel.
  • Revenge: Her recruitment chapter involves Kjelle seeking revenge for the murder of the old master who took her in.
  • Sacrificed Basic Skill for Awesome Training: Inverted. Severa's lessons to make Kjelle a Proper Lady are so overwhelming that Kjelle actually forgets how to fight by the time they're done.
  • Scars Are Forever: In her Hot Springs Scramble conversation with Cynthia, it's revealed that she took a dagger to the back meant for Cynthia when they were kids and still has the scar to this day.
  • Security Blanket: She sometimes wears the first armor that she wore in combat to calm her mind.
  • Serious Business: She takes armor very seriously, finding its protectiveness to be one of the few consistent things in life. She actually calls it serious business in her first support with Female Robin.
  • Shared Family Quirks: Kjelle inherited her love of training and desire to be superior to any man from Sully.
  • She Cleans Up Nicely: Just look at her without her bulky armor in the S Support with Robin!
  • The Social Darwinist: A mild variation. A few of her Support conversations mellow her out.
  • Straw Feminist: Not unlike her mother, she tends to mistake kindness from males as patronization, and when Robin refuses to do a dangerous sparring match with her without training weapons (saying it would be foolish, since they'd risk injury and harm the strength of the army until they recover), she immediately assumes his real reason is misogynistic cowardice, being afraid to lose to a woman.
  • Stupid Sexy Flanders: Severa briefly finds herself absolutely fascinated by her abs and looks in general.
  • Training from Hell: Puts Brady through one.
    Kjelle: "For today, just do a thousand reps. We'll raise that by a hundred a day."
    Brady: "I... I don't even know what to cry about anymore... "
  • Unknown Rival: Though Gerome was not aware of it, part of the reason Kjelle trains so hard is because she wants to surpass him. Gerome admits he's come to see her as an equal and agrees to become her official rival, stating they will become stronger together.
  • When She Smiles: This is what causes Inigo to fall for her in her S Rank Support. Her beautiful, battle-loving smile. Though he admits it might just be the head trauma he received during their duels.
  • "Where Are They Now?" Epilogue: In The Future Past Ending, Kjelle trains the new knights of Ylisse.

    Cynthia 
https://static.tvtropes.org/pmwiki/pub/images/300px-Cynthia_Artwork_485.jpg
Click here to see Cynthia in Fire Emblem Heroes

"Look upon my might, ye wicked, and despair!"

Sumia's daughter, she's optimistic, cheerful, and brimming with energy. Due to her admiration of cool heroes, she diligently studies dramatic entrances. However, being as clumsy as her mother, her entrances are often dramatic for the wrong reasons. Famous for her nonsensical sleep-talking. Her birthday is May 14th.

Class: Pegasus Knight
Voiced by: Ayano Yamamoto (Japanese), Minae Noji (credited as Stacy Okada) (English)

  • All of the Other Reindeer: A number of her supports have her either picked on or talked down to, more so from her female companions (Kjelle, as shown in their Hot Spring Scramble conversation, is an exception), and even her father gets impatient with her at times. Granted, there are some traits of hers that are less than ideal, but Severa's Alpha Bitch treatment of her in particular is rather cruel.
  • Badass Adorable: Well, she wants to be one.
  • Battle Couple: She can be paired with Male Robin, Owain, Inigo, Brady, Gerome, male Morgan and Yarne. Her fastest support is with Inigo, probably because he canonically is her First Love.
  • Birds of a Feather: With Owain.
  • Clingy Jealous Girl: In her Supports with Inigo, Cynthia reveals that she always had a crush on Inigo and secretly doesn't like it when he flirts with other girls. When they do become a couple, Cynthia tells him that he mustn't speak to any other girls except her and gets angry when Inigo has trouble breaking his bad habits.
  • Cloudcuckoolander: If he's her father, Chrom will actually remark to himself how she's even flightier than her mother.
  • Custom Uniform: Like Sumia and Cordelia, Cynthia has the same unique dress pattern as they do, though she has the typical blue Pegasus Knight color scheme.
  • Cute, but Cacophonic: Cynthia tends to shout a lot. When he meets her, Chrom will even state that her loud voice hurts his ears.
  • Cute Clumsy Girl: Just like her mother, Cynthia is very clumsy and frequently trips. She once promised to not trip for another 24 hours, which is met with doubts.
  • Defiant to the End: Her Bad Future version refuses to give up even when she's stripped of her weapon. It's only when her allies give up that Cynthia realizes how bad the situation is and likewise agrees there's nothing they can do. But then she still refuses to accept her fate and begs the heavens for a miracle. Thankfully one arrives, in the form of the main group, and saves her.
  • Department of Redundancy Department: It seems Owain got to her...
    Cynthia: You are Nah, Draconic Queen of Darkest Darkness!
    Nah: Darkest dark... Wait, what?
  • The Ditz: Getting caught up in her antics, Cynthia can be a bit oblivious sometimes. Her establishing moment is believing that a bandit leader is the legendary Chrom, even though he's nothing like the real one. It's even worse if Chrom is actually her father.
  • Dynamic Entry: She spends her free time trying to find the right ones that work, even for other people. One idea for her father buries him in a thousand petals.
  • Embarrassing Nickname: "Pega-Pony Princess." Not embarrassing for her so much as for Chrom, if he is her father, when he realizes that that's his nickname for her.
    Chrom: ... Please tell me I never actually say that.
  • Even the Girls Want Her: A mild case, but her supports with Inigo have her getting some gifts from some girls. Inigo complains about it and guesses it must be because of her "dashing heroine" image.
  • Failed a Spot Check: Notably, she can be Chrom's daughter and STILL be conned by a bandit leader — who looks nothing like him — claiming to be Chrom. Becomes particularly egregious when the real deal is standing right in front of her and she still won't necessarily catch on. The game zig-zags a bit on exactly how old Cynthia was when her father — Chrom or not — died, although the fact that Chrom had a nickname for her that she remembers implies she was old enough to interact with him and, presumably, recognize him.
  • Fist Pump: It's a part of her character portrait!
  • For Great Justice: Her desire is to become a great hero who will smite evil wherever it may lurk. She's getting there.
  • Fragile Speedster: Sumia's influence and modifiers ensure that Cynthia will be one of your fastest units, but also one of the frailest.
  • Friendly Rivalry: Ends up developing this with Severa in their A rank support, but not before trying to get at each other's throats. After their wacky competitions, the two agree to try to get along because their mothers were Heterosexual Life-Partners.
  • Genki Girl: She's extremely energetic, to the point where she exhausts everyone around her.
  • Girl Next Door: Compared to the other second generation women, she has this going on for her. This is emphasized by several of her supports with males emphasizing their affections for each other since childhood.
  • Girlish Pigtails: Cynthia ties her hair up in pigtails because she can never manage it otherwise.
  • The Glomp: Does this to her father in their B support.
    Chrom (as dad): Unnngh... Cynthia... D-don't hug...so tight...Can't b-breathe... C-crushing...ribs...
  • The Heart: According to Gerome, she serves this role for the children.
    Gerome: Please don't misunderstand me. I don't dislike you. Your good humor raises people's spirits and dispels the horrors of war. You are a shining beacon of hope, reminding us there can be a better future. You light the fires of optimism and inspire us to keep striving.
  • Heroic Wannabe: Though she plays herself up a lot, Cynthia has a lot to learn before others can respect her as a hero.
  • Horrible Judge of Character: She initially believes the lies of a bandit claiming to be Chrom.note 
  • I Just Want to Be Badass: In a conversation with Severa in Harvest Scramble, it is revealed that Cynthia was formerly the physically weakest of the children (in addition to girly and meek), but after Sumia died, she became obsessed with becoming a hero who could protect everyone.
  • It Runs in the Family: Both her and Severa agree at the end of their wacky competition that they should try to get along since their mothers were Heterosexual Life-Partners. This also applies for their fathers if Chrom married Sumia and Male Robin married Cordelia.
  • Justice Will Prevail: She truly believes that, as a good guy, she will surely come out on top in any situation.
  • Large Ham: In her supports with Male Morgan, Cynthia actually starts to worry that her hamminess is an annoyance to others.
  • Leeroy Jenkins: Starts out as such. In her supports, she is frequently lectured for having reckless behavior, such as when she accidentally leads a group of soldiers right into a swamp because she couldn't wait for information.
  • Look on My Works, Ye Mighty, and Despair: Cynthia says a variation of this trope, as mentioned in her above quote. She thinks her battle cries help her be a better fighter, but they get on other people's nerves on occasion.
  • Lord Error-Prone: However, she is perfectly capable of fighting, despite her clumsy tendencies.
  • Love Confession:
    I love you best of all! You're like my own personal hero!
  • Magic Knight: A flying version if promoted to Dark Flier. Is a flying Combat Medic version instead if promoted to Falcon Knight.
  • Master of the Mixed Message: She states to "love" a lot of things about Gerome, which gets him flustered. Subverted when you make them reach S support, and it turns it she really did mean it that way.
  • Murder by Mistake:
    • As with Gaius and Tharja, she is introduced as an enemy unit whom Chrom or Sumia must speak with to recruit, and can end up killed. It doesn't help that she doesn't get monologue indicating a reluctance to fight like the other two recruitable enemies, she's a basic unit at a point where both you and the enemies have undergone promotions, and being a Pegasus Knight allows her to cover a lot of space in one turn, quickly putting her into an unwanted confrontation.
    • Much like Severa, it's best to not skip her introductory dialogue. In it, she'll trip in the middle of her conversation, the Chrom impersonator will mention her japping about coming from the future, and she'll even call him "father" if she's Chrom's daughter. These details are more than enough to establish not only that she's probably one of Lucina's lost companions, but also who her mother is.
  • My Future Self and Me: Aside from Cynthia herself, her Pegasus mount is the future version of Sumia's.
  • My God, What Have I Done?: A milder example than most, but her A support with her mother Sumia has Cynthia crying over her realization how she has neglected her Pegasus and how she doesn't deserve her loyalty.
  • Obfuscating Stupidity: She's sharper than she lets on. It's heavily implied her hero act is at least partially just an act to keep her spirits up despite coming from a hopeless future.
    "It's called "method acting", and it's all the rage among theater folk nowadays."
  • Opposites Attract: Goofy, energetic Cynthia can marry the composed, mature Laurent.
  • Permanently Missable Content: Because Sumia has a small pool of potential husbands (includes Chrom, Frederick, Gaius, Henry, and Robin if he's male), it's far easier to miss Cynthia compared to the other children.
  • Perpetual Smiler: She is the most optimistic of the 2nd generation characters (other than Morgan), despite being from a Bad Future.
  • Plucky Girl: She never ever gives up. In The Future Past timeline, Cynthia is the only member of her team to not lose hope when faced with certain death.
  • Pre-Mortem One-Liner:
    "Okay, you've got this."
    "This is the end, friend!"
    "Time to pay!"
    "Hope you're ready!"
  • Red Oni, Blue Oni: The Red to Nah and Lucina's Blue.
  • Shared Family Quirks: Like Sumia, Cynthia has a tendency to trip over her own feet.
  • Talking Is a Free Action: Cynthia wholeheartedly believes in this.
    "See, when heroes meet on the battlefield, everyone gets time to deliver their lines. If the foe knows anything about heroic derring-do, they'll wait their turn."
  • Tragic Keepsake: Sumia's spearhead and pegasus.
  • Victorious Childhood Friend: To all the boys, if she hits S support with any of them. The most explicit examples are Inigo, Gerome, and Owain, however.
  • "Where Are They Now?" Epilogue: In The Future Past Ending, Cynthia commands the new Ylissean Pegasus Knights to continue Phila's legacy.

    Severa (Serena) 
https://static.tvtropes.org/pmwiki/pub/images/300px-Serena_FE13_6579.png
Click here to see Severa in Fire Emblem Heroes

"I can fight like my mother. I'll PROVE I'm every bit as brave as her."

Cordelia's future daughter. Growing up in the shadow of her mother has given her an inferiority complex and an attitude to match. She likes using words to get her way. The most wasteful shopper. Her birthday is January 21st.

Class: Mercenary
Voiced by: Saori Seto (Japanese), Julie Ann Taylor (English)

  • Always Someone Better: Most of her insecurity is from being compared with her mother. After all, if her talented mother ends up dead, what chance does she have? The very reason why she's a mercenary and not a pegasus knight is so she doesn't have to be compared with Cordelia and can set her own standards.
  • All Take and No Give: Severa really likes to be spoiled.
  • Alpha Bitch: Plays this role towards Cynthia initially. She even goes so far as to say "nerd alert" when she catches her practicing her heroics.
  • Battle Couple: She can be paired with any second generation character and Robin. Her fastest support of all of them is with Brady, because both share pessimistic attitudes.
  • Belligerent Sexual Tension: With Laurent. While some supports feature mild annoyance, the two of them get genuinely pissed at each other.
  • Berserk Button: Don't even try to compare her with her mother in any way.
  • Birds of a Feather: With Brady. They apparently find common ground with their cynicism.
  • Bilingual Bonus: When you take the meaning of her Japanese name and combine it with her mother's, it's similar to the phrase "love and peace".
  • Bratty Teenage Daughter: Seems to be one of these at first blush, but it turns out she's got a lot of reasons to be distrustful and snide to the adults around her.
  • Brick Joke: Her experience up tile quote is to find and read a book titled “Make Him Fall for You in a Fortnight”, then reacting like it was a trashy love novel. Cordelia's quote of the same tile is to finish the book, and she is clearly in cloud nine from reading it.
  • Brutal Honesty: An infamous trait Severa, herself, acknowledges she has.
  • Catchphrase: "Gawds!" when she's frustrated, as opposed to everyone using "gods!"
  • Commander Contrarian: Towards Robin, both male and female. No matter what they say or do, Severa will have something to nitpick.
  • Compliment Backfire: Severa states that because they are good friends, it's OK that Noire is such a burden.
  • The Cynic: Severa expects every act of kindness to have some kind of selfish motive, and sees every compliment as mockery.
  • Daddy's Girl: What she pretends to be to get her father to spoil her. He eventually sees through her act.
    • At her core, Severa is truly devoted to both her parents, but has difficulty opening herself up to someone she might lose again.
    • As seen in "The Future Past" DLC, she does show less hostility toward her fathers than Cordelia and some she's downright dere the whole time with no tsun. She shows little to no hostility and is openly caring to Stahl if he's her father and if Gregor is her father, she notes how she was his hero and she chose being a mercenary in copying him.
  • Defrosting Ice Queen: Her supports with most male characters, particularly Inigo.
  • Dismissing a Compliment: Inigo constantly tells her she's attractive and should smile more in their supports; knowing he's a shameless flirt, she tells him to buzz off.
  • Escort Mission: Her recruitment paralogue is basically this, since she starts as an un-recruitable NPC and moves single-mindedly through a fortress to rescue a villager NPC (then becomes recruitable). The problem is that she's a level 10 un-promoted unit rushing into many level 13+ promoted enemies, requiring that the player move ahead of her to clear them out first.
  • Fiery Redhead: Much more blatant example than her mother.
  • Friendly Rivalry: Ends up developing this with Cynthia in their A rank support. But not before trying to get at each other's throats.
  • Girlish Pigtails: That are waist-length! They're also an indication that she's a Tsundere.
  • Girly Bruiser: Many of Severa's supports highlight how seriously she takes combat and training, just as often as they touch upon her interests in make-up, fashion, gossip, and shopping.
  • Good Is Not Nice: Deep down, Severa cares about her allies, but she's not one to sugarcoat her words.
  • Heroic Self-Deprecation: As a result of her Inferiority Superiority Complex, Severa is just as critical of herself as she is of others.
  • Hidden Depths: Surprisingly, she's a decent strategist, as revealed in her supports with Male Robin, as well as her surprisingly tactical lecture to Yarne in their B support.
  • Hidden Heart of Gold: For all her hostility and bluntness, she very much cares about her comrades, parents and people, but is not good at showing it.
  • How Dare You Die on Me!: Severa's general reaction to the dearly departed.
  • Inferiority Superiority Complex: The core of her character. Severa grew up in the shadow of her perfect mother, and never got the chance to prove herself to her. As a result, Severa holds an extremely high standard for herself, which makes her resent herself and her mother, and she takes it out on others.
  • It Runs in the Family: Both her and Cynthia agree at the end of their wacky competition that they should try to get along since their mothers were Heterosexual Life-Partners. This also applies for their fathers if Chrom married Sumia and Male Robin married Cordelia.
  • Jerkass: She can be downright nasty sometimes.
  • Jerkass Has a Point: Her criticisms are harsh, but she often brings up good points, such as how Yarne's cowardice can get him and others hurt.
  • The Lancer: While the base game doesn't even have them interact with each other, the DLCs show Severa is this to Lucina.
  • Leeroy Jenkins: Though in her Supports with Male Robin reveal she's not actually a bad strategist, in her recruitment chapter she goes charging into enemy base as an unpromoted level ten unit, while all the enemies will be promoted, so it's quite easy for her to get killed if the player doesn't catch up to her.
  • Lightning Bruiser: As a result of her mother's stat growths, Severa will always lean towards being quite speedy. Even having Frederick or Kellam as a father won't hinder her speed by very much.
  • Love Confession:
    I... I love you... Hey, pay attention for once, and say something sweet why don'tcha!
  • Loving Bully: Her S Support with Owain.
  • Meaningful Name: Her name comes from the Latin word for "serious", reflecting her personality. Her Japanese name comes from the Latin word for "peace", making it something of an Ironic Name.
  • Never Lend to a Friend: Oh dear... Let's just say she tends to overspend in most of the supports where she's not being a Jerkass.
    Severa's father: Most royal houses couldn't afford to shop the way you just did...
    Brady: Let's see.. Jumping jesters! I'll have to go to a big city to find half this stuff! Look at these quantities! Twenty tapestries? Thirty-five diamond-tipped canes? ...Forty-five golden bricks? Oh, come on! You can't even buy gold bricks!
  • Number Two: Seems to serve this role to Lucina in The Future Past. She's the first to confront Grima when he drops in on them, and remains at Lucina's side while the other children are off killing Risen in the best ending.
  • Palette Swap: Her promoted classes are predominantly red, tied in with the red lacing on her mercenary outfit. Considering her mother's color scheme, it actually isn't that surprising.
  • Parting-Words Regret: The last conversation she had with her mother was calling her out for supposedly caring more for Chrom than for her. Severa regrets it to this day.
  • The Perfectionist: Severa strives to be perfect like her mother, and is easily frustrated when she falls short. She also expects others to live up to her own standards.
  • Perpetual Frowner: She usually wears a scowl, but she does smile on rare instances.
  • Pet the Dog: She's sweet to Noire, but just barely.
  • Pre-Mortem One-Liner:
    "You're boring me!"
    "Say goodnight!"
    "I've had enough!"
    "I'm just getting started!"
  • Spoiled Brat: At her worst, she can be this, but there's usually an ulterior motive behind her selfishness.
  • Sweet Tooth: Severa likes her dessert - in her C and B support with her mother, she even demands Cordelia give her her dessert in exchange for stories about her life.
  • Tears of Joy: In her Hot-Spring Scramble conversation with Male Robin she is married to, Severa first demands that he start planning their honeymoon, then immediately starts crying from sheer happiness when he does exactly that.
  • Tragic Keepsake: Aside from Cordelia's ring, the gold she keeps in her wallet. In The Golden Gaffe she tearfully says that it was given to her by Cordelia before she died, meaning that for such a spender... Severa has not touched it ever since then.
  • Tsundere: A walking, talking checklist of tsun (harsh) traits. Cold? Check. Harsh-tongued? Check. Suspiciously denying any warmth or compliments? Check. Insecure side-glance? Check. Luminescent Blush? Check. Girlish Pigtails? Check. Severa is so tsun that her dere side is reserved almost exclusively for A-ranks (with children of the same gender and her parents) and S-ranks (with children of the opposite gender), with the only exceptions being Kjelle and Noire. Female Morgan even lampshades it in their Hot Spring Scramble conversation.
    Morgan: Don't you know? Girls like you are all the rage these days! Especially with the boys...
    Severa: What?! ...R-really?
    Morgan: Sure! Tough as nails on the outside, with an ooey, gooey damsel-in-distress core...always cross and short tempered, making every smile shine like a rare gem... Apparently that's what the guys are into as of late. Who knew?!
    • She's even full Tsun-mode during her voiced confession to a Male Robin!
    I...I love you... Hey, pay attention for once, and say something sweet why don'tcha!
    • However, her most prominent example of this is with her mother. One moment she will be hostile to her due to her inferiority complex and living in her shadow before backpeddling the next and showing she does care quite a bit about her parents. In her interaction with Cordelia, she cannot help but rant at how she felt angry at her mother and hating her for how she (Cordelia) made her feel before breaking down in tears at seeing Cordelia again.
  • "Where Are They Now?" Epilogue: In The Future Past Ending, she becomes one of the best Pegasus Knights of Cynthia's Ylissen Pegasus Knights, though she tries to deny that it has anything to do with her mother. In the main game, she leaves to travel the world. Soon after, she would travel to the world of Fire Emblem Fates alongside Owain and Inigo.
  • You Are Better Than You Think You Are: Severa has both received and given this speech. When she gives the speech, it's usually only after she accidentally breaks them. When she receives it though, its usually after suffering a Heroic BSoD.

    Gerome 
https://static.tvtropes.org/pmwiki/pub/images/Gerome_9422.png
Click here to see Gerome in Fire Emblem Heroes

"No man can stop fate."

The son of Cherche, he feels that things meddling with the past isn't a great idea and always wears a mask and acts on his own, but is more likely to get lonely than the normal person. The person who gets the worst sleep in the army. His birthday is September 1st.

Class: Wyvern Rider
Voiced by: Tarusuke Shingaki (Japanese), Orion Acaba (English)

  • The Ace: He's admired and envied by all of the other future characters due to being naturally really good at pretty much everything.
  • Affectionate Nickname: Minervykins for Minerva.
  • Aloof Ally: Even after joining, Gerome firmly remains distant from the others, even his fellow children.
  • Always Someone Better: He's a far more successful Chick Magnet than Inigo, taken seriously by everyone despite acting similarly to Owain, and is the only member of the group who is explicitly stated to be stronger than Kjelle.
  • Battle Couple: He can be paired with any second generation character and Robin. He supports the fastest with Nah, likely due to their relation to dragons.
  • Because Destiny Says So: He's initially very pessimistic about trying to change the future, believing it's all fated to happen.
  • Black Knight: Dressed head to toe in distinctively ebony armor.
  • Broken Ace: His Ace-like traits (strength, aloofness, seriousness) are because of his major trauma from losing everyone (including his parents) in the bleak future. He might not have become so good at everything if it weren't for that, but he'd be far better off as a person.
  • Bystander Syndrome: He initially doesn't care that villagers are getting killed by other Wyvern Riders for sport in his recruitment paralogue. Either Chrom or Cherche has to shake him out of his apathy.
  • Chick Magnet: An outing with Inigo ends up with Gerome amassing a legion of ladies liking his dark persona, with said ladies singing songs outside his tent till the morning. Female Morgan's S support scene has her shouting "Hubba hubba, AAAWOOOOGA!" when Gerome removes his mask for her.
  • Cool Mask: Unlike "Marth", he has no real reason to wear one. Heck, the real reason he wears one at all is because he thought it looked cool! He did make Lucina's mask, though.
    • In her supports with Gerome, Female Morgan surmises that he wears the mask because he's naturally shy, and the mask hides the fact he's blushing all the time. She may not be that far off.
    • In her supports with Gerome, Cynthia concludes that he wears the mask to hide the fact that he never entirely got over his fear of heights.
    • In Gerome's supports with Severa, he claims the mask can double as a weapon to throw at people. In their S support, he admits it was because Severa always made him feel embarrassed and emotional so he hid his face.
  • Determined Defeatist: Gerome is very cynical about whether they can save the world, but he keeps fighting anyway.
  • Dragon Rider: Like his mother, he makes a formidable team with his wyvern, Minerva.
  • Dramatic Unmask: He'll remove his mask during certain S supports; either Female Robin or Female Morgan. Severa will walk in on him washing his face and proceed to shout that there's an intruder in camp due to how long it's been since she's seen his face. He stops wearing it in The Future Past DLC. Luckily for him, his fans don't recognize who he is... and even his friends don't recognize him at first sight.
  • The Fatalist: Gerome is the least optimistic about being able to save the world. His pessimistic attitude gradually changes as he spends more time with the Shepherds.
  • Fluffy Tamer: Like his mother, Gerome absolutely adores Minerva, the vicious, fire-breathing wyvern.
  • Gameplay and Story Segregation: No matter what class he's changed to, Gerome will always reference Minerva as his primary mount.
  • Hidden Heart of Gold: He'd rather keep his family at a distance than go through the pain of losing them again.
    Gerome: I've no intention of getting close to you. Fate will not be mocked. This war may claim your life anew, and I'll not weep twice for losing the same mother. My burden is heavy enough.
  • Jerk with a Heart of Gold: Gerome is initially not too interested in helping the Shepherds, but is rather easily convinced to by Cherche. In his supports with his parents, Gerome tries to stay emotionally distant from them, but isn't very successful at it.
  • I'm Not Here to Make Friends: Says this word for word during his C support with his father.
  • Ineffectual Loner: The Power of Friendship is pretty much a joke to him.
  • Knight in Sour Armor: Unlike the other children, Gerome believes their meddling with the past is a futile effort. Despite this, he still continues to fight, a small part of him hoping that he's wrong.
  • Loner-Turned-Friend: It is eventually Laurent who inspires Gerome to open up more and truly integrate into the army.
  • Love at First Sight: If paired with Lucina.
    "If truth be told, I've felt this way since I first laid eyes on you."
  • Love Confession:
    From today on we'll hone our edges, together. We'll carve a path to happiness through whatever fate may bring.
  • Mighty Glacier: Cherche's influence on him is towards this, with low speed but good strength and defense stats, but his default class is weak towards bows and wind magic.
  • My Future Self and Me: His wyvern mount is the future version of his mother's. Before knowing this, Cherche puts the two side by side and is shocked by how similar they look.
  • Never Be Hurt Again: The reason Gerome is so obsessed with strength and remaining aloof.
  • Never the Selves Shall Meet: Averted, Gerome's Minerva and Cherche's Minerva can both exist in the present timeline.
  • Not So Above It All: Scorns his allies for relying on friendship and trust, but is extremely affectionate towards Minerva.
  • Not So Stoic: Any of his confession scenes show him blushing, and he's incredibly annoyed by Inigo's antics.
  • Palette Swap: The dark teal clothing and black armor for his Wyvern Rider outfit, as seen above, and unlike his mother, the scheme is carried over to his Wyvern Lord promotion.
  • Parental Neglect: His A support with Cherche reveals that the reason he's so cold to his parents is because Cherche and her husband were always off in other places fighting evil, leaving him by himself. Cherche herself feels really bad when she finds out.
  • Perpetual Frowner: A smile from Gerome is considered a rare treat.
  • Pet the Dog: The first sign that he's not completely cold-hearted is his doting on Minerva.
  • Pre-Mortem One-Liner:
    "This is farewell!"
    "All must end!"
    "Move."
    "Embrace your fate!"
  • Real Men Wear Pink: He can sew, according to his event tiles, which he probably learned how to do from Cherche.
  • The Quiet One: As Gerome notes, conversation and charisma are not his strong suits. His specialty exists on the battlefield.
  • Sour Supporter: If it were up to Gerome, he would spend the rest of his days in Wyvern Valley in solitude and let the world fall to hell. Only his guilt goads him into supporting Chrom.
  • The Stoic: He does not like to show emotion, and deliberately wears a mask to further this.
  • Sugar-and-Ice Personality: He's cold and indifferent towards almost everyone, the one exception is Minerva, whom he lovingly takes care of.
  • Tall, Dark, and Handsome: As Female Morgan puts it:
    Morgan: (After Gerome removes his mask) Hubba hubba! Awooooo-ga!
  • Tragic Keepsake: Minerva, Cherche's wyvern.
  • Troubled, but Cute: He's brooding and antisocial, but he's also rather handsome and his loner behavior is described as an attractive quality by Nah.
  • What the Hell, Hero?: Like Severa, he calls out his mother on not being there for him as a child. The usually unflappable Cherche is left stunned by his words.
  • "Where Are They Now?" Epilogue: In The Future Past Ending, Gerome looks after wyverns. And because he doesn't use his Cool Mask anymore, nobody in the world recognizes him, which helps him to stay completely anonymous of their fans, much to almost everyone's chagrin.
  • Worthy Opponent: Kjelle considers him one, being one of the few allies she respects.
    • Owain as well, since everyone takes Gerome seriously unlike... well, Owain.
  • You Can't Fight Fate: The main reason he's so gloomy is because he believes this.

    Morgan (Marc/Linfan) 
https://static.tvtropes.org/pmwiki/pub/images/250px-Marc5_3688.png
Click here to see both Morgans in Fire Emblem Heroes
Gift from Afar note 

"Think, Morgan, think! How would Mom/Dad handle this?"

Robin's (aka you — the Avatar) future child. Morgan is always the opposite gender of Robin. An upbeat child who remembers little about the future they came from. They want to be a tactician like their parent. Unique in that they are the only possible Third Generation character. The most shamelessly self-driven. Their birthday is May 5th.

Just like their parent, their personality is different depending on gender, though it's significantly more altered than the minor changes Robin has. Male Morgan is much more calm, mellow, and kind of a dork, and is universally nice to everyone he interacts with. Female Morgan, meanwhile, is more aggressive, exuberant, and appears to not really care about the feelings of others as much as male Morgan, with something of a sadistic streak and is also more immature than the male version.

Class: Same class as Robin's spouse. Tactician if other parent is a Lord, Dancer, or Conqueror. Sorcerer in The Future Past Chapter 1 (Male Morgan), Wyvern Lord in Chapter 2 (Female Morgan).
Male Morgan voiced by: Yoshimasa Hosoya (Japanese), Todd Haberkorn (under Todd Stone) (English)
Female Morgan voiced by: Miyuki Sawashiro (Japanese), Nicole Balick (credited as Nicole Karrer) (English)

  • Accidental Pervert: Male Morgan walks in on a bathing Kjelle in their S Support and spams apologies to avoid getting skewered on the spot. Made even more hilarious if Chrom is his father. Made still more hilarious if you've seen Male Robin's supports with Vaike.
  • Ambiguous Situation:
    • Where female Morgan has no memories of her mother or sibling, male Morgan briefly doesn't remember Lucina in his paralogue if Chrom is his father, but their support conversations with Lucina indicates a familiarity with her. In their C-Support, he tells Lucina he doesn't remember the last time he and Lucina were scolded by their parents. But he still has issues remembering Chrom despite being his father.
    • Their relation to Grima is also called into question, since their mother/father has the Mark of Grima. Moreso if Chrom or a second generation male Ylisse royalty is male Morgan's father or Lucina or any Ylisse royalty daughters. If Lucina is the daughter of female Avatar, she unambiguously possesses the Mark of Naga at birth despite being half-Plegian. Morgan has no known marks despite being Ylissian royalty or the Mark of Grima
  • Amnesiacs are Innocent: Having no memories, Morgan behaves rather childishly, always aglow with energy and curiosity, and completely devil-may-care.
  • Amnesiac Dissonance: Taking "The Future Past" DLC into account, it is likely that this may be the case. There is no specific event where the Morgan you recruit remembers anything, though.
  • Angst: We get a glimpse of how much their amnesia troubles them in their Supports with their non-Robin parent and sibling, at least in the context of not being able to remember their other family members. Morgan bursts into sad, frustrated tears in their parental A Support over not being able to remember their mother/father, insistent that they must have loved them as much as Robin and feel they have let them down by not remembering them. Even when Female Morgan's sibling suggests she may have Trauma-Induced Amnesia, she insists on recovering her memories regardless of what horrible thing may come back, desperately wanting to have the special sibling bond she had with them.
  • Annoying Younger Sibling: Always ends up as this if they have a sibling.
  • The Baby of the Bunch: Morgan is implied to be the youngest of the future children (as well as Shepherds in general) and usually treated as such in conversations.
  • Badass Adorable: With a bubbly demeanor and several dorky quirks, Morgan manages to be extremely adorable amidst a bloody war.
  • Badass Longcoat: Wears the same Plegian robes as Robin.
  • Battle Couple: Can be paired up with any other second generation unit. Notably, they're the only playable unit in the game that can't pair up with Robin, for obvious reasons.
  • Bifauxnen: Morgan of both genders looks a bit androgynous, with male having only slightly more masculine facial features than female, and female having Boyish Short Hair. Considering Morgan can exist as either gender, their androgyny was likely intentional. Fire Emblem Heroes dials it back a bit for Female Morgan by giving her a more feminine outfit, but she's still somewhat androgynous and her fallen variant loops right back around to looking every bit as masculine as her male counterpart.
  • Black Mage: Male Morgan will use Dark Magic as a Sorcerer.
  • Blessed with Suck: Their amnesia. They may cite it as a blessing in that it allows them to remain happy and optimistic even in the wake of a possible dark future, but it comes at the cost of only remembering one of their parents, costing them much of their possible family bonding time with their other parent and possible siblings. Female Morgan's supports with her sibling (if she has one) make this worse, as they note she was cheerful and talkative anyway when they knew her without the amnesia, and eventually wonder aloud if the reason she doesn't remember anything is it only happened when she saw or did something so horrible that memory suppression was the only way to survive.
  • Boss Battle: The first DLC Chapter of The Future Past arc features the male version of Morgan as its boss! Chapter 2 features female Morgan instead. If you have your Robin of either gender end the turn right next to them, they will retreat. Doing so with an opposite gender Robin will yield a longer dialogue exchange.
  • Boyish Short Hair: Female Morgan, thought not to the extent of Sully or even Kjelle.
  • Brainy Baby: Depending on whom Robin marries, it's possible that Morgan lost their parents when they were very young, no more than two or three years old. This doesn't stop them from remembering studying strategy and tactics with Robin.
  • Cloud Cuckoo Lander: Morgan's thought process is very abnormal and convoluted. Their early attempts at regaining their memory involved slamming their head against books and posts, and they only stop because their parent/sibling suggests that just may be a bad idea.
  • Daddy's Girl: Gender-Inverted for both parent and child if Morgan is male, but either way. The only thing that Morgan remembers is Robin, with no memory of their other parent or sibling (if they have one). In The Future Past DLC, they even serve Grima to protect Robin's body.
  • Dark and Troubled Past: While very likely, considering the nature of the world the kids came from, Morgan's amnesia prevents them from being plagued by it at all.
  • Ditzy Genius: It's clear from Morgan's love of tactics and occasional thought processes that they're very smart - possibly the most intelligent of all the children, in fact. It gets to the point where Robin has to spend more time studying to make sure Morgan doesn't beat them in their strategy games. The only problem is that they spend a lot of time literally bashing their head against things, among other actions that show they simply lack a lot of common sense. Their amnesia probably doesn't help matters.
  • Divergent Character Evolution: In Fire Emblem Heroes, Male Morgan retained his default appearance as a Tactician, and was an infantry mage, much like the base versions of both Male and Female Robin. Female Morgan, to differentiate her from Male Morgan, became a flying mage, and wore an outfit that combined elements of the Tactician class and the Dark Flier class. She was also given a slightly more obvious bobbed, "feminine" haircut compared to her default in Awakening and compared to her counterpart.
  • Divine Parentage: If his mother is Tiki, who is divine in all but name due to her status as Naga's Voice, which would make Morgan's existence especially curious, considering Male Robin is Grima's vessel.
  • The Dragon: After their Face–Heel Turn in the Bad Future.
  • Dragon Rider: Female Morgan as a boss uses axes as a Wyvern Lord.
  • Dub Name Change: They're called "Linfan" in the non-English European versions. While it's similar to some actual Chinese names, it was probably intended to be a corruption of the French word "L'enfant" - which translates to "the child".
  • Easy Amnesia: They just woke up one day in the middle of nowhere with no memory, save a few memories of Robin, their parent. Male Morgan can also have a few memories with Lucina if he's her sibling.
  • Engagement Challenge: In her supports with a non-sibling Owain, female Morgan insists he prove his commitment to their relationship through a series of challenges that come across like this. Subverted in that it's completely platonic if they don't reach S rank, but played absolutely straight if they do.
  • Even Bad Men Love Their Mamas: Morgan attempts this by asking a bandit if their mother would be proud of their actions. It doesn't work.
    • Played straight in The Future Past DLC, where despite being initially willing to cut down their friends without regrets, upon seeing Robin, Morgan admits that they can't fight the parent they love and they retreat.
  • Face Framed in Shadow: When both Morgans appear in "The Future Past" as bosses, their hair is obscured by shadows in their portrait. This helps to distinguish them from your Morgan (whom you can bring with you) as well as avoid any awkward questions about who their non-Robin parent was in this timeline (because obviously a third-generation Morgan would be impossible in that timeline). According to the text, their faces are covered and unrecognizable.
  • Face–Heel Turn: In "The Future Past", Male and Female Morgan appears as bosses, siding with Grima.
  • Friend to Bugs: Male Morgan, as revealed in all of his supports with Noire and his C support with Lucina if she is his sister. The exception is cockroaches, which disgust him and make him scream in terror. He also mentions he's not particularly fond of giant fire-breathing scorpions either.
  • The Gadfly: Female Morgan in most of her supports with the Male Future Children. She goes out of her way to pick at them to elicit a response out of them.
  • Gender-Blender Name: In the West, their name is the gender-neutral Morgan, much like their parent's default name, Robin. This is changed in the original Japanese. Marc is normally only a male name, a diminutive of the name Marcus.
  • Generation Xerox: Far more so than other children, Morgan is exceedingly similar to Robin, what with the amnesia and being a (hopeful) Tactician. Heck, they wear the exact same coat as them. Male Morgan even inherits his mother's penchant for walking in on people in his S Support with Kjelle.
    • Physically, they are both based on the body type 2 for Robin, you can even get them to look exactly the same as Morgan, though you'll never see the two as the same gender side by side outside of The Future Past DLC.
  • Guys Smash, Girls Shoot: Sword and Sorcerer version, at least thematically in their official art: Male Morgan holds Alm's Blade, Female Morgan holds Goetia. Whether or not they become fighters or spellcasters is completely up to you, though statistically this is also slightly the case, as Male Morgan is capable of having superior physical stats to what Female Morgan can get, and vice versa for magical stats. Inverted as bosses in The Future Past DLC chapters and their Fallen variants in Heroes: Male Morgan is the spellcaster, and Female Morgan is the fighter.
  • Half-Human Hybrid: Female Morgan can be either half-taguel or half-manakete if her mother is Panne, Nowi, Tiki or Nah (technically quarter-manakete in Nah's case, but the game doesn't distinguish). Male Morgan can be quarter-taguel if his father is Yarne. If any of the above are their parents, they will start in the Taguel or Manakete class when you recruit them, and like others of their kind, they'll be treated as a beast or dragon unit with the weaknesses that entails regardless of what class they're in.
  • Hates Being Alone: While Morgan's issues on this isn't as bad as Kana from Fates, and while they are genuinely cheerful, they do have some fear of losing Robin, if the pre-battle quote of the endgame is anything go by.
    Morgan: Father/Mother! You mean everything to me! I can’t lose you again!
  • Innocently Insensitive: Female Morgan is definitely this towards many of her romantic supports. She does want to get closer to them... but the girl has No Social Skills.
  • Jerkass: Female Morgan is this to Yarne in their non-sibling supports. Averted if she is Yarne's younger sister, where she is a lot nicer to him.
  • Kiddie Kid: Morgan is noted as being the most innocent and childish of the second generation, even accounting for Cynthia and Owain. They spend most of their free time playing and generally taking it easy.
  • Kissing Cousins: Female Morgan can potentially be this if her mother is either Lissa or Emmeryn since her support options can be Inigo, Brady, or Owain.
  • Loving Bully: Female Morgan treats Yarne rather roughly throughout their support ranks, in part because she has a crush and wants his attention however she can get it.
  • Lightning Bruiser: Can be this even moreso than other second generation characters, thanks to Robin's ridiculous stat versatility, ability to marry everyone (except Morgan themself), and access to every normal class in the game (plus Taguel and Manakete if married with Nowi, Panne, Tiki, Yarne, or Nah), as well as the potential for getting skills not normally possible for their gender or in general.
  • Moral Myopia: While Male Morgan avoids this for the most part, this ends up being Played for Laughs with Female Morgan. She's oftentimes cheerfully insensitive (innocently or otherwise) with regards to how she mistreats some of her party members (in particular Inigo and Yarne), but ultimately tends to internalize and get really offended when she feels nobody cares for her, not really understanding a causation with her actions and outlook.
  • Motor Mouth: Morgan has an infamous habit of spontaneous rambling.
  • Mysterious Past: Due to amnesia, Morgan remembers nothing of their past besides Robin. As Morgan's background is wildly different depending on whether Robin married a first or second generation unit, this was a necessity for the writers. Their history with the other second generation units is also kept vague - besides their sibling, nobody ever outright confirms or denies that the other children have previously met Morgan.
    • Even the game itself admits they might be from a different timeline entirely; especially if he's the child of Robin and someone in the second generation; or someone who is dead in the Dark Future before they could have a child.
  • Mythology Gag: In the Japanese version, they share the tactician from Fire Emblem: The Blazing Blade's default name: Mark.
  • Nice Guy: Male Morgan is definitely this. He befriends Yarne because he thinks he's lonely (and unlike his female counterpart, does not harass him or be sadistic around him), and has plenty of nice things to say for the exasperating Owain. Female Morgan is also this, although not the extent of her male counterpart, particularly around Noire, encouraging her to have a brighter and more positive outlook on life so that she doesn't go into her Jerkass demon-like persona mode. And in her A Support with Inigo, after he got robbed after being knocked out by a girl who spiked his drink, she decides to buy him dinner to make up for it.
  • Noodle Incident:
    • Don't think you're getting any information on Morgan's past. Other than a few extremely vague memories with their parents and sibling, very little information on Morgan's pre-time travelling life is given. Aside from their potential siblings, none of the other future kids even hint at being familiar with them before joining the Shepherds.
    • In his C Support with Noire, male Morgan mentions that "giant fire-breathing scorpions aren't fun to be around". No information is given on how he knows this. It may just be THAT obvious.
  • One-Man Army: No matter how you shape Morgan's stats, they will always trump their parents in terms of caps, and being able to inherit any given skill gives them tremendous sweeping potential. note 
  • Perpetual Smiler: Unlike Inigo, Morgan is genuinely cheerful and not a Stepford Smiler. Female Morgan especially has a very nice one.
  • Pint-Sized Powerhouse: They are implied to be the youngest of the second generation characters, and if specced right, can potentially be one of the best units in the game.
  • The Pollyanna: Morgan doesn't have a care in the world, which they attribute to a lack of painful memories.
  • Pre-Mortem One-Liner: Many of which are inherited from Robin.
    "Checkmate!"
    "Time to even the odds!"
    "Amateur!"
    "Game over!" (Male only)
    "This ends here!" (Female only)
  • Quest for Identity: The main drive of Morgan's family supports is trying to recover and understand who they once were. In Morgan's ending, they ultimately give up on trying to recover their memories and simply goes on with their blissful life.
  • Reincarnation: Like their father/mother (Robin/Corrin) and potentially mother/father, (if they are Cordelia/Caeldori, Tharja/Rhajat or Gaius/Asugi) it is implied that Kana is their reincarnation.
  • Savvy Guy, Energetic Girl: Female Morgan can be this to most of the guys, especially Laurent.
  • Schrödinger's Player Character: Their gender is always the opposite of Robin's. "The Future Past" DLC ties this into the plot, as it features both male and female Morgan regardless of Robin's gender.
  • Shared Family Quirks: Inherited quite a few traits from Robin. To name a few, their interest in strategy, taste in food, and belief in The Power of Friendship. And of course, being amnesia-prone seems to run in the family, too.
  • Significant Birth Date: Their birthday is Children's Day in Japan.
  • Timey-Wimey Ball: Doesn't arrive from the present the same way as the other kids, instead it seems Morgan was exploring the Ruins of Time with Robin and got lost in both time and space. Combined with the fact Morgan can be a third generation child, it's assumed even in-universe Morgan has to come from a completely different timeline than the others.
  • Trademark Favorite Food: Just like their parent (and a number of other Shepherds), bear meat.
  • Trademark Hated Food: Veggies, according to female Morgan, though she says that she doesn't mind them now.
  • Undying Loyalty: To Robin. When Robin's body is possessed by Grima in The Future Past DLC, they continue to loyally serve Grima even though they have to kill their friends.
  • Vocal Dissonance: Morgan's age isn't specified, but they're clearly quite young, and are unlikely to be much older than their early-mid teens. Both genders have fairly grown-up sounding voices in English that don't really match their youthful appearances. In Japanese this only applies to Male Morgan, while Female Morgan sounds much younger.
  • Weapon Specialization:
    • In Heroes, Regular Male Morgan inherits Grima's Truth from ol' grandpappy Validar, which gives him +3 Defense, the unrefined version giving him and all allies within 2 spaces of him +5 Attack and Speed and inflicting -5 Attack and Speed on his target and all foes within 2 spaces of that target after combat if he attacked, the refined version inflicting -5 Attack, Speed and Resistance to the nearest foe within 4 spaces of him at the start of his turn and giving himself +5 Attack, Speed and Resistance at the start of his turn if a foe is within that range, and with unique refine, if he is at 25% HP or above at the start of combat, it allows him to inflict -4 to the foe's Attack, Speed, Defense and Resistance during combat, plus any field stat debuffs that foe has at the start of combat, which with his refined Grima's Truth's debuff active on his target, he inflicts -9 Attack, Speed and Resistance alongside -4 Defense on the foe during combat, on top of the -5 Attack, Speed and Resistance.
    • Regular Female Morgan in Heroes gains Father's Tactics, which gives her +3 Resistance, gives her +4 Attack, Speed, Defense and Resistance if she has more Resistance than her foe at the start of combat, and with the unique refine, if she has an ally within 2 spaces of her, she gives herself and all allies within 2 spaces of her +3 Attack and Speed during combat.
    • In Heroes Fallen Male Morgan has Tome of Despair, while Fallen Female Morgan has Axe of Despair, where Tome of Despair gives +3 Attack and inflicts -6 Attack and Resistance on the foe during combat if he is at 25% HP or above at the start of combat, and Axe of Despair gives -1 maximum special cooldown and inflicts -6 Attack and Defense on the foe during combat if she is at 25% HP or above at the start of combat, and the both of them gain effects if they are at 25% HP or above at the start of combat and the sum of their field stat buffs and their foe's field stat debuffs reaches a certain number, where 5 or more allows them to deny any of their foe's follow-up attacks, 10 or more gives them a guaranteed follow-up attack, and 15 or more allowing them to decrease their foe's special charges per attack by -1.
  • "Well Done, Son" Guy: Morgan's greatest dream is to become a master tactician like Robin. Unlike many examples of this trope, Morgan doesn't angst over it, and their parent isn't at all cold, disapproving, or distant to Morgan, instead all too happy to study with them. At the conclusion of their Supports, Robin privately admits that Morgan will probably surpass them one day.
  • What Happened to the Mouse?: It is never known what happened to both male and female Morgan in The Future Past DLC if the player has them retreat in their respective maps.
  • What Would X Do?: Morgan wonders how their parent would handle the situation they're in at the start of their recruitment Paralogue, when they're surrounded by Risen with more still on the way.
  • Work Hard, Play Hard: In their supports, Laurent is stunned to note that despite Morgan's usual carefree attitude and constant playing, she puts herself through intense training daily to keep up. He has a hard time trying to reconcile the two sides of her.
  • Wrong Genre Savvy: Morgan tries slamming their head against hard objects like tomes and walls thinking that doing so will bring back their memories, but only succeeds in giving themself a headache.

    Yarne (Chambray) 
https://static.tvtropes.org/pmwiki/pub/images/Yarne_5928.png
Click here to see Yarne in Fire Emblem Heroes

"I'm too young to go extinct!"

Panne's son from the future. He's timid and extremely cowardly. Afraid of the extinction of the Taguel race (i.e. himself), he's reluctant to fight on the front lines, but will put himself in danger for his friends. Has the loudest voice in the army. His birthday is March 14th.

Class: Taguel
Voiced by: Daisuke Endo (Japanese), Christopher Corey Smith (English)

  • Affectionate Nickname: Female Morgan calls him "Bunny". He doesn't find it so affectionate, at least at first.
  • Battle Couple: He can be paired with any second generation character and Robin. His fastest support of these are with Noire, because both are timid and lack self-esteem.
  • Beware the Silly Ones: Despite being nowhere near as serious as his mother, he's still just as powerful, if not more so.
  • Birds of a Feather: With Noire. The two find common ground with their shared cowardice and dislike of battle.
  • Bully Hunter: Becomes one in his and Cynthia's supports.
  • Calling Your Attacks: "Bunny kick!"
  • The Chew Toy: To female Morgan, who enjoys tugging on his ears.
  • Conflicting Loyalty: Yarne struggles between his desire to avoid risking the extinction of the Taguel race and wanting to help save the world. He (reluctantly) chooses to fight since the survival of the Taguel means little if the world ends.
  • Cowardly Lion: He prefers fleeing rather than fighting, but he will stand his ground if others are truly relying on him.
  • Crouching Moron, Hidden Badass: He suddenly becomes hyper-competent when a Love Interest is in danger, fighting without his usual regard for his own life.
  • Declaration of Protection: His A Support with Nah has him interrupting a kidnapping attempt on her, and in their S Support, he offers to protect her at all costs forever, standing guard outside her tent every night if that's what it takes for her to sleep again.
    • He also gets one from Noire in their A support. Seeing her so determined to protect him despite her own fears prompts him to keep fighting.
    • Also with Lucina. In their C support, she promises to protect him, but it winds up with them watching each other's backs and him actually getting hurt trying to keep her safe.
  • Face Your Fears: A major theme in Yarne's character. Many of Yarne's supports involve him finding courage through his friends.
  • Gameplay and Story Segregation:
    • Similarly, many of his complaints and anxieties about being the last of the Taguel ring a bit hollow if his father is Robin, as he will then have a Taguel-sibling in Morgan. Though it could be explained by Yarne having far more Taguel physical traits than his younger sister, who looks almost completely human save for how she can transform in battle.
  • Glowing Eyes of Doom: Like Panne, his eyes glow when transformed.
  • Hair-Raising Hare: Like his mother, he can turn into a large and scary-looking rabbit.
  • Half-Human Hybrid: His father will always be human, though it doesn't really affect anything. Despite being half human, Yarne clearly identifies more with his taguel heritage.
  • Hates Baths: Yarne doesn't like hot water, as he tells Inigo in the Hot-Spring Scramble he is afraid of slipping and falling into the spring and being boiled alive, even though Inigo tries to tell him the water isn't remotely hot enough for that to actually happen.
  • Heroic Self-Deprecation: Yarne knows that he acts like a coward, and constantly berates himself because of it. It's hard to blame him, considering the situation he was put in.
  • Interspecies Romance: All of this S supports are this by default as his potential partners are either human or half-Manakete.
  • Last of His Kind: And unlike his mother, he's terrified of his kind's extinction. Again justified, though; coming from a Bad Future will do that to you.
  • Lightning Bruiser: As with his mother, Yarne's Taguel class offers him very high growths in every stat across the board, except Resistance, which will always be mediocre.
  • Little Bit Beastly: His "human" form has bunny ears, a little fluffy tail, and thick patches of fur among other things.
  • Lovable Coward: Though his mother believes him to be the other kind at first. He's a very sweet and kind guy, but he's too terrified to fight...
  • Love Confession:
    I love you! Let's repopulate my species! ...Uh, sorry. Was that awkward...?
  • Magic Pants: His clothes seem to adapt to whichever form he is currently in. Incidentally, Yarne doesn't wear pants.
  • Masculine Girl, Feminine Boy: He tends to have this kind of relationship with most of the girls he's paired up with, since many of them are much less fearful and timid than he is.
  • Meaningful Name: Both his Japanese and English names are a type of soft fabric. His mother's name is also a kind of fabric.
  • Nervous Wreck: His cowardice comes from his near overwhelming paranoia of getting killed. Growing up in a Bad Future would do that.
  • No Indoor Voice: Apparently, his sighs are so loud, Nah mistakes them for part of a rigorous combat exercise.
  • Pink Girl, Blue Boy: He wears dark-blue armor in contrast to his mother, who wears armor that's somewhere in between purple and pink.
  • Playing Sick: He's not above doing so to avoid combat.
  • Pre-Mortem One-Liner:
    "No, YOU go extinct!"
    "Don't mess with a bunny!"
    "I'm gonna end you!"
    "I've got sharp, pointy teeth!"
  • Punny Name: His mother's name is based on a type of velvet. Remove the 'e' from his and you get... yarn.
  • Rescue Romance: If paired with Nah. Notably, the rescue occurs during a support conversation.
  • Ret-Gone: During his support conversations with his father, Yarne worries about his father cheating on Panne (since he's talking to other women) because he fears this will happen to him. While Yarne's father is obviously not cheating on her, it wouldn't have caused this anyways - see Wrong Genre Savvy below.
  • Siblings Wanted: In a conversation between him and his father that can occur if he is paired up with him and they step on an event tile, the father asks him if he wants something. He says that he wants "more brothers and sisters with taguel ears!note  An entire race depends on it!". In an event tile with Panne during a similar conversation, he'll even ask her if she could "pop out some more taguel siblings".
  • Stripperiffic: Not to Panne's extent, but when it comes down to it he's still not wearing very much.
  • Super-Senses: He's inherited Panne's incredibly strong sense of hearing.
  • Teach Him Anger: Laurent tries to help Yarne overcome his cowardice by fueling him with anger. It works for a while, but Yarne inevitably returns to his yellow-bellied self once he cools off.
  • Voluntary Shapeshifter: As a Taguel, he can shift into a giant rabbit form.
  • What Kind of Lame Power Is Heart, Anyway?: In a support with Nah, he seems to think this of his transformation, at least compared to hers. He later ends up proving himself wrong, though.
  • "Where Are They Now?" Epilogue: In The Future Past Ending, Yarne is constantly being put under extreme security by conservationists from the "Save the Taguel" association. He feels jealous of Nah, now the Voice after Tiki becomes the new Naga, who's got it far better than him.
  • Wrong Genre Savvy: He's paranoid his father is cheating on Panne and believes that doing so will cause him to cease to exist. Not only is Panne's husband not cheating on her, doing so wouldn't have made him un-exist anyways — time travel in Awakening is the "alternate timelines" variant rather than the "undoing the past" one.

    Laurent 
https://static.tvtropes.org/pmwiki/pub/images/Laurent_4347.png
Click here to see Laurent in Fire Emblem Heroes

"Excelsior!"

Miriel's son from the future. He's a model student, smart and serious, but is easily influenced by those surrounding him. Because he has a good eye for detail, he's able to solve issues with ease. He's infamous for his shining glasses. His birthday is April 25th.

Class: Mage
Voiced by: Makoto Ishii (Japanese), Patrick Seitz (English, Awakening), Christopher Corey Smith (English, Heroes)

  • The Aloner: Admits to his father in his A support that he did not like being on his own for five years. He was worried that he would die alone or go mad from isolation.
  • Anguished Declaration of Love: To Lucina, should they be paired.
  • Awesome by Analysis: His observatory skills are considered to be one of his finest talents.
  • Badass Bookworm: He owns mountains of books, and, unlike his mother, is most passionate about applying his findings to practical use.
  • Battle Couple: He can be paired with any second generation character and Robin. He supports the fastest with Lucina because both of them are the eldest of the future children and have serious personalities.
  • Belligerent Sexual Tension: With Severa. Both get genuinely pissed at each other, during their supports. Of course, things slowly mellow down, but still.
  • Black Mage: As a Mage, Laurent wields offensive magic.
  • Brains and Bondage: PG-rated version: His supports with Noire have him discover he's fond of being verbally abused.
  • Elemental Powers: Able to wield magic tomes, though by default he comes with an Elwind tome.
  • For Science!: Says this word for word with great emphasis to Owain:
    "Owain! You must allow me to open that miraculous head of yours! FOR SCIENCE!"
  • Gameplay and Story Segregation: In the future, Laurent was the tactician of the future kids, despite Male and Female Morgan being actual tacticians and Laurent being unable to reclass into one if Male Robin isn't his father.
  • Generation Xerox: Subverted, actually. While he and Miriel are similar, he is nowhere near as stoic as his mother, and prefers to use his abilities to help others instead of studying them for his own gain.
  • Gentleman and a Scholar: Laurent is an intellectual and gentleman first and foremost.
  • Glass Cannon: His mother, Miriel, influences him towards being a magical one.
  • Good with Numbers: Laurent handles the army's supplies and treasury. He's also pretty good with calculations in general.
  • Hyper-Awareness: If an ally so much as steps wrong, Laurent will immediately be able to diagnose the problem and know the best solution.
  • Insecure Love Interest: Should he achieve S Support with Lucina:
    "You're Chrom's daughter, and in your veins runs the blood of exalts and heroes. ...So how could a common man such as I ever be worthy of you?"
  • I Should Write a Book About This: In his solo ending.
  • Joke Item: His supports with Male Robin reveal that Laurent is particularly drawn to this particular brand of magic spells, to the point where he collects them whenever he can, because their properties make them useless but entertaining and also, for him, interesting.
  • Like Father, Like Son: Subtly subverted. He is similar to her on the surface, but is more empathetic and sociable than her. Of course, when you consider what happened to him when he came back in time... See The Aloner, above.
  • Love Confession:
    You've been an object of fascination since I first saw you—one I would gladly spend my life investigating.
  • Magic Knight: Mounted version if promoted to Dark Knight.
  • Mistaken for Pedophile: What Nah thinks of him in the entirety of their supports until he gets to explain he's not this. See Not What It Looks Like.
  • Not So Stoic: In his A support with his father and love interests
  • Not What It Looks Like: Laurent is very thorough about observing and keeping tabs on each member of the army. Which sometimes leads to... misunderstandings...
  • Older Than They Look: He's actually the oldest second generation character. When all of Lucina's group traveled back in time, Laurent was transported three years before than the rest. So technically he's three years older than them in the current timeline, even though Lucina was the first born. This is largely averted in The Future Past DLC map, where it's implied that he's still the same age as the others since they haven't traveled to the past.
  • Opposites Attract: Mature, responsible Laurent can marry the flighty, scatterbrained Cynthia.
  • Palette Swap: Inherits a black Sage robe, just like his mother.
  • Pre-Mortem One-Liner:
    "Enough!"
    "You were a fine subject!"
    "I grow weary of you!"
    "Get thee hence!"
  • Red Mage: If promoted to Sage.
  • Robe and Wizard Hat: Laurent seems to have modeled his appearance after his mother, taking on a similar color scheme and even the same hat.
  • Savvy Guy, Energetic Girl: With Female Morgan.
  • Scary Shiny Glasses: Even his bio says so.
  • Schedule Fanatic: Laurent has a strict agenda and modus operandi that he abides by. Deviating even slightly from said plans will cause Laurent to have a minor freak out. As Cynthia finds out, he even has a certain time of the day that he always lectures her.
  • Sesquipedalian Loquaciousness: Thankfully, it's not as bad as his mother's.
  • Shared Family Quirks: Discussed and also averted in his conversation with his father, who will ask if Laurent inherited any of their quirksnote , only for Laurent to say that his bearing in that quirk is profoundly normal.
  • Smart People Wear Glasses: In a similar vein as his mother.
  • Spock Speak: Not as exaggerated as his mother, but he still has shades of this.
  • Stalker with a Crush: Laurent's confession quote during his S-Support with Female Robin could be seen as this. See Love Confession above.
  • The Stoic: He's very reserved, though not as much as his mother.
  • Team Dad: Laurent tries to keep everyone in order, feeling it is necessary for the army to have a sense of discipline even though his well-intentioned nagging does annoy the others.
  • Tragic Keepsake: Laurent's hat is the same one worn by Miriel.
  • "Where Are They Now?" Epilogue: In The Future Past Ending, Laurent becomes the tactician of the new Shepherds.

    Noire 
https://static.tvtropes.org/pmwiki/pub/images/Noire_1077.png
Click here to see Noire: Shade Seeker in Fire Emblem Heroes

"Can I go now...?"

Tharja's daughter from the future. Since she was used as a guinea pig for her mother's curses, she has developed a cowardly and negative personality. She may look delicate, but she's a completely different person when she snaps. She's the fastest to escape in the army. Her birthday is October 7th.

Class: Archer
Voiced by: Seiko Yoshida (Japanese), Michelle Ruff (English)

  • Abusive Parents: Tharja was a terrible mother to her, using her as a guinea pig for her experiments, being emotionally distant, and being physically (well, magically) abusive to her more stable parental figure, her father, to the point that he couldn't really protect Noire from her. If Robin was her father, Tharja was also neglectful towards Morgan, forcing Noire to take care of her younger sister. As a result, Noire has some of the most pronounced mental traumas among the second generation, and in her supports with Female Robin she starts latching onto her as a replacement mother figure and outright states she thinks she'd make a way better mother than Tharja did. Noire's supports with Tharja herself have her confronting her mother, who is starting to show several of the symptoms of what her future self will do, and doing her best to stop Tharja from going as crazy as in the Bad Future.
  • A-Cup Angst: Played straight and inverted at the same time. She mentions in one Support that she's worried about not being as "full-figured" as the other women, but her character model is clearly the bustiest of all of the women her age in the game! Both parts likely came from her mother, as she likely compares herself with Tharja and got her curves from her. In the Japanese version, it has her saying that she's not 'healthily proportionate'.
  • Angrish: Inverted. Noire's Blood Knight persona is more eloquent and has a broader vocabulary than she usually does. It crosses into Sophisticated as Hell at times.
  • Apologizes a Lot: Constantly, to Severa's annoyance.
  • Aw, Look! They Really Do Love Each Other: Her supports with Tharja and The Future Past DLC imply that though Future Tharja was extremely rough to her (no doubt caused by the loss of her husband) that she did love Noire. At the very least Present Tharja says so and believes her alternate self didn't teach Noire dark magic as while Noire has enormous arcane potential the usage of dark magic is flirting with danger and wouldn't put her own daughter through that. The Future Past DLC confirms that future Tharja gave her life to protect Noire, which was implied in some of Noire's Tile lines with her mother. Present Tharja can initiate a conversation with an alternate Noire: at first she thinks Tharja is back from the dead, to which Tharja teases her and asks Noire what she do if she were back from the grave. Noire says it wouldn't matter and she begs her mother to not leave her again. Tharja drops the act and says she's not the Tharja who raised Noire, but does promise she'll make anyone who hurt Noire pay dearly.
  • Battle Couple: She can be paired with any second generation character and Robin. Like the rest, she has a partner with whom she supports the fastest with, which is Yarne - probably since they're Birds of a Feather.
  • Berserk Button: Noire's other persona starts taking offense when anyone pities her frailty or shy nature.
  • Big "SHUT UP!": Noire's Blood Knight persona yells "Insolence!" when telling someone to stow it, either in text or as a voice clip.
  • Birds of a Feather:
    • With Brady. The two have a tendency to get sick or hurt easily and are among the physically weaker children, which does not help their self-esteems. According to their A support, they always manage to get sick at the same time.
    • Also with Yarne. Both are cowardly and hate fighting, but this allows them to understand each other's fears. In fact, this is probably the in-story reason why they're each other's fastest romantic supports.
  • Blood Knight: Her alternate persona, who is merciless and thrives on violence.
  • Break the Cutie: Tharja's unconventional parenting caused her to develop severe problems with anxiety and despair. Her Split Personality is caused by a talisman Tharja created to force her to be brave when the situation called for it.
  • Brutal Honesty: While Noire is usually timid and meek, her alternate persona has no problem saying exactly what's on her mind.
  • Catchphrase: BLOOD AND THUNDER! Also, INSOLENCE! Only in her Blood Knight persona, though. And one time in her normal persona at the end of the game if you sacrifice yourself to kill Grima.
  • Cleavage Window: The Archer class provides her with a nice window.
  • Cowardly Lion: Though she is easily intimidated, Noire's fears do not stop her from fighting because she knows Someone Has to Do It. She may not be strong now, but she clearly wants to become stronger and protect her friends.
  • Cute and Psycho: "She may look delicate, but she's a completely different person when she snaps." That's almost literally true.
  • D-Cup Distress: One of her castle quotes in Fire Emblem Heroes has her looking uncomfortable while fidgeting with her swimsuit, noting that it's a "little too tight" and thus she has to keep adjusting it back. One of her voiced quotes also has her thank you for telling her that her swimsuit is coming off. In both cases, it's clear she's quite concerned that her mature physique might spill out of her attire.
  • Damsel out of Distress: Her recruitment mission begins with her about to be captured by slave traders and stripped of her weapons. But once she finds a bow that happens to be lying around, she undergoes a Split-Personality Takeover and starts massacring her captors, becoming fully controllable even before you reach her!
  • Don't You Dare Pity Me!: Some of her supports have people taking pity on her frail nature. Her demon persona is having none of that, and her normal self is implied to also not be thrilled by the idea.
  • Evil Laugh: Her alternate personality seems to love it. It's also one of her Pre Mortem One Liners.
  • Feminine Women Can Cook: Her supports with Owain reveal that she's a talented baker.
  • Game Face: Her face shifts to a mean-looking glare when she's angry or about to activate a skill or critical hit.
  • Gollum Made Me Do It: She relies on her 'evil' alternate personality in battle at first.
  • Hidden Buxom: As per her disposition, she does not dress provocatively, but she is well-endowed enough that her cleavage is still very noticeable despite this. When she debuts in her Summer’s Arrival attire in Heroes, it becomes clear just how busty she is, she rivals Camilla from Fates.
  • Hilariously Abusive Childhood: Tharja often used her as a test subject for her more bizarre curses.
  • I Choose to Stay: In her solo ending, Noire decides to stay with Tharja, her father, and her future self. It's speculated whether she did it to keep an eye on Tharja and her infant self, or as a proof that her complicated relationship with her mother has been mended. Or most likely a mix of both.
  • Incoming Ham: All of her critical hit quotes have her speak in her Blood Knight persona. Very loudly.
  • Jerkass: Only in her Blood Knight persona, where she curses at people and says pretty rude things without filter. However, many are too bewildered by the sudden change in personality to be offended by what she says.
  • Knight in Sour Armor: She has a very pessimistic outlook and is easily distressed, but still fights to save the world and to help and protect her comrades.
  • Large Ham: In her Blood Knight persona.
    Noire: The blood and the thunder demand a bed with pillows of softest down! SOFTEST DOWN, DAMN YOU!
  • Lovable Coward: Her normal persona. She is easily frightened and very timid, but she is so huggable!
  • Love Confession:
    You fill me with the strength I never thought to have. Please, stay with me always...
  • Mage Killer: If her father is a magically durable unit like Libra, she can be a reliable Anti-Mage unit as an Archer, as her Resistance growth will be overall solid enough to enable to tank most magical attacks and counter with ease. Slap on something like Vengeance or Sol, and alongside a high support Pair-Up unit, and Noire will be set.
  • Magic Feather: Noire's talisman, which she uses to assume her alternate persona. Tharja quickly takes it from her and teaches Noire that she never needed the talisman to be psychotic — it was a part of her all along. That said, Tharja confirms there was some serious black magic at work in that thing, so it's possible the effects of it simply became permanent after a while.
  • Magic Knight: Thanks to her inheritance from Tharja, Noire will have a fantastic magic modifier, making reclassing into a more magic-oriented class like a Dark Knight, or exploiting skills like Ignis, a viable option.
  • Meaningful Name: Her name is the French word for "black".
  • Mood-Swinger: To the point of pseudo Split Personality. It's the result of a talisman that the future Tharja made and gave to Noire as a means of dealing with her Shrinking Violet personality.
  • Morality Pet: Severa's, to a degree.
  • Mugging the Monster: Her captors in her recruitment Paralogue think she's just a shy, helpless girl. Boy, were they wrong...
  • Nighttime Bathroom Phobia: In Severa and Noire's C support, Noire asks Severa to walk with her to the bathroom late at night. Severa is irritated and tells her that she's too old to still be nervous about using the bathroom in the dark.
  • No Indoor Voice: When she switches to her alternate persona, she mostly yells while speaking.
  • Palette Swap: She will retain her green color scheme in her archer line classes.
  • Perpetual Frowner: Of the sad and mopey variant, due to living in fear of Future Tharja's curses.
  • Please, Don't Leave Me: She seems to have serious issues with either dying and leaving her friends behind, or having someone die on her.
  • Pre-Mortem One-Liner:
    "Blood and thunder!"
    "To the abyss with you!"
    "Heehahahahaha!"
    "Time to play!"
  • Shout-Out: Her catch phrase "Blood and thunder" is a song by Mastodon.
  • Shrinking Violet: Her "normal" persona, where she is very quiet, easily startled and generally lacks confidence.
  • Silk Hiding Steel: Noire definitely has the potential for this: while she's quiet and insecure, she does not exactly wish to stay as such. In her supports with Yarne, she calmly explains to him that while she is really terrified of battle, she doesn't want to lose anyone or be The Load either, so she goes fighting even if she wouldn't and even promises to protect him.
  • Split Personality: Her shy and adorable self is the normal Noire. Her bloodthirsty and loud one is not.
  • Suddenly Shouting: If she changes her persona, it will always be in the middle of a conversation, much to the other person's surprise.
  • Suspiciously Similar Substitute: Of Neimi, being an emotionally fragile archer.
  • Tragic Keepsake: If Virion is her father, his bow is her weapon in "The Future Past". She claims wielding it gives her indomitable courage.
  • Unusually Uninteresting Sight: Whereas everyone else is startled by Noire's psychotic persona, Lucina is not bothered in the slightest. Noire finds this odd and asks her about it.
  • "Well Done, Son" Guy: Her supports with her mother have her seeking approval from her, as Tharja in the future was apparently very cold towards Noire.
  • "Where Are They Now?" Epilogue: In the Future Past Ending, Noire opens up a shop with charms cursed with happiness... if that makes any sense to you.
  • Yandere: Inherited a bit of this from her mother. It shows up in some of her supports, but the ones with Inigo has her shooting arrows at him to "protect him from other unwanted ladies". Until it's revealed that Chrom told her to do it since one of the previous girls he brought to camp for tea stole half of their gear. Unless you go for their S Rank Support, in which case it's Double Subverted - as she reveals that she was at least partially motivated by her own feelings for him.
    • In his defense, Chrom didn't instruct her to shoot arrows at him. He simply told her to keep other girls away, and to use whatever means she felt were necessary. It was Noire, in her timid personality, that felt using violence was the best and only means.
  • You Wouldn't Like Me When I'm Angry!: She's usually too timid to voice any opinions, but push her too far and you meet her alternate persona, who is extremely blunt, and may even insult or threaten others.

    Nah (Nn) 
https://static.tvtropes.org/pmwiki/pub/images/250px-Nn_FE13_Artwork_3270.png
Click here to see Nah in Fire Emblem Heroes

"Ha! I'm not scared of you!"

Nowi's daughter. In stark contrast to her mother, she is remarkably mature for her age and adept at keeping her feelings in check — including those about her odd name. Despite being a child, she sometimes questions the intentions of others. Has the best teeth in the army. Her birthday is March 29th.

Class: Manakete
Voiced by: Rei Matsuzaki (Japanese), Eden Riegel (English)

  • Adorably Precocious Child: Looks and acts the part, though Nah will be quick to remind that she is Older Than She Looks.
  • All of the Other Reindeer: Growing up without her parents, Nah had a lonely childhood and was shunned and hated by her foster family for her Manakete blood.
  • Alternative Character Reading: In the Japanese version, her katakana can be confused for 'Soso'. Many called her that until it was realized that 'Nn' was the name that's strangely intended.
  • And Now You Must Marry Me: Even in their S support, Inigo isn't romantically interested in Nah. He only gets together with her because Nah decides he needs a "lifetime chaperone" and forces him to marry her or else be eaten alive.
    • Pulls a lighter variant of this with Brady in their S-support, insisting on marrying him when he refuses to treat her like a younger sister. Hilariously, she treats his protestations as a divorce, a remarrying, then a narrowly-averted widowing, all in the space of a single conversation.
  • Barehanded Blade Block: In her support with a Female Morgan who is not her little sister, she's training this so she could fight back against a Wyrmslayer user. She makes it, but then both her and Morgan realize that her arms would be too short to stop the blade when she's in her dragon form. Doesn't explain why she doesn't use it in any of her humanoid classes, which share that same weakness to wyrmslayers...
  • Battle Couple: She can be paired with any second generation character and Robin. Her fastest support is with Gerome, likely due to their connection with dragons.
  • Berserk Button: Do not suggest that she is just a child or refer to her age.
  • Curious as a Monkey: Her biggest quirk is that she's endlessly curious despite her maturity, especially with Gerome's mask and trying to find out the reason why her father married her mother.
  • Cute Bookworm: Nah is very interested in her Manakete heritage and spends much of her free time reading everything she can about her people.
  • Dragon Ancestry: Nah is half-human, half-manakete.
  • Duality Motif: It's subtle, but a major part of Nah's character has to do with the duality between youth and maturity. Her hair mixes a Hime Cut (traditionally signifying wisdom and experience) with a lick of Idiot Hair (signifying absentmindedness and inexperience). And although she likes to act mature, she also has a childish streak that surfaces when things aren't going her way (most visible in her supports with her father or her potential romantic interests).
  • Extreme Omnivore: Played for Black Comedy. Her supports with Robin focus on her eating stuff that isn't really food, but it's implied to be a result of growing up hungry rather than just being an amusing quirk.
    "I think anything that keeps the walls of your belly from clanging together is good."
  • Half-Human Hybrid: Due to her father being human no matter what, Nah is historically the first human-Manakete hybrid child in the Akaneia gamesnote , though it doesn't really affect anything. Like Yarne, she identifies more with her non-human heritage.
  • Hime Cut: She has the length, sidelocks and even bangs of the trope to signify her maturity despite her young appearance. As stated under Duality Motif she also has Girlish Pigtails because she's still a child.
  • Hypocritical Humor: Is rather inconsistent on whether or not her body makes her off-limits depending on whether or not she's attracted to the person in question. For example, she gets mad at Inigo for calling her a child and not expressing interest in her when she reveals she finds him attractive, and complains that she's the same age as him and so he shouldn't say things like that, getting so mad that she jump-scares him with her dragon form. In her supports with Laurent, however, she doesn't hesitate to heavily insinuate that he's a pedophile for (seemingly) stalking her, which is kind of like a vampire calling an unwanted suitor a necrophiliac. It's implied she bases this off the person's age relative to her ownnote , but because all of the characters in the game run on Vague Age, it still comes across as hypocritical.
  • I Can Still Fight!: She tries to say this if she ends up getting knocked out/killed, but doesn't quite finish the sentence before running out of breath.
    Nah: I can still... ugh...
  • Idiot Hair: Protrudes out of her Hime Cut, hinting at a bit of quirkiness despite her maturity.
  • Interspecies Romance: Being half-Manakete, all of her potential romances are this by default.
  • It's All My Fault: During the Hot-Summer Scramble, she mentions a similar hot spring to Kjelle when she was alone in the Bad Future. Her caravan decided to skip taking a break in the hot spring, and when they came back, the village and the hot spring were destroyed. If this wasn't bad enough, there was an old lady running an inn nearby, and then both disappeared when Nah and her crew came back again.
  • Just a Kid: Tends to get this reaction a lot, due to her youthful appearance. It's one of her Berserk Buttons.
  • Like Brother and Sister: Briefly, with Brady, in her supports with him. When he saves her from drowning (in a pool of water that's only three feet deep), she insists on following him around and introducing herself as his little sister. When he asks her not to do that, she decides to marry him instead.
  • Little Miss Snarker: She always has some snark up her sleeve. Especially prominent in her supports with Cynthia.
    "The word 'equals' rarely applies when one person's rear is on the other's head."
  • Living Lie Detector: Due to her Manakete nose. Subverted in that she was completely wrong when she thought Laurent was lying about his motivations for seemingly stalking her. Double Subverted in their S support, where it's revealed that it was all an act in some Zany Scheme to get his attention, which presumably means she lied about thinking he was lying.
  • Love Confession:
    Look, it's gonna be you. Better just give up and accept it now!
  • Magic Pants: Her clothes are magically fine when she reverts.
  • Mighty Glacier: Nowi's stats already influence her growths to be extremely durable but fairly slow. If her father is a Mighty Glacier too then she can become as tanky as Kjelle.
  • Not So Above It All: Nah can act mature all she likes, but there are times where her youth and inexperience really shows; she's a Clingy Jealous Girl towards Inigo in their S support, constantly chases Gerome around in her supports with him and accuses Laurent of being a pervert for keeping his eye on her.
  • Older Than They Look: Though not nearly to the same extent as her mother. Nah is actually about the same age as the other children, such as Morgan and Inigo. However, due to her Manakete blood, she still has the appearance of a child.
    • It's also Played With. Nah always insists that she should be treated like an adult because her Manakete blood makes her this, but both of the other Manaketes also consider her to be a child.
  • Orphanage of Fear: Not really an orphanage, persay, but her foster family was very cruel to her. She had no friends and was given even less love.
  • Pointy Ears: Like her mother, it's a clear sign of her Manakete heritage.
  • Precocious Crush: She's got a crush on Inigo even before they hit S rank together, but Inigo brushes her off as being too young for him, even though Nah is about the same age as him.
  • Pre-Mortem One-Liner:
    "Ha, I'm not scared of you!"
    "It's squashin' time!"
    "I am SO strong!"
    "Okay, now I'm MAD!"
  • Punny Name: When paired with her mother's - 'nah' is of course a colloquialism for 'no'.
    • Her Japanese name, Nn, is response utterance, equivalent to the English "Huh?"
  • Red Oni, Blue Oni: The Blue to Cynthia's Red.
  • Rescue Romance: Has one with Brady and Yarne in their supports.
  • Self-Proclaimed Love Interest: This happens in several of Nah's potential romantic options - possibly meant to Lampshade her inquisitive, slightly childish nature, when Nah decides she likes someone, she comes on STRONG.
    • Probably the biggest example is to Inigo. After making it clear out of the gate that she's interested in him and disapproves of his skirt-chasing, he makes the mistake of blowing her off and calling her a child. After she gently corrects this misconception (by turning into a dragon and nearly killing him), she promptly appoints herself Inigo's chaperone-for-life, and threatens to eat him if he ever so much as has tea with another woman.
    • Her romance with Brady is basically the same, minus the threats of violence. After he saves her from drowning in a shallow pond, she immediately starts following him everywhere, and calling herself his little sister. When he asks her to knock it off, she insists they get married instead (and Brady is just as confused about the suddenness of it as anyone else).
  • Shared Family Quirks: Should her father be Ricken, it would seem that Nah inherited his studious demeanor and desire to be treated as an adult.
  • She Is All Grown Up: An odd inversion in that Nah insists on being treated like an adult in spite of the fact that she looks like a child, and in Manakete years, she is practically an infant. Most notable in her supports with Owain, who tries to play games with her like a child, only for her to confess some "very unchildlike feelings" towards him.
  • Shotgun Wedding: Her S Support with Inigo. How else would you describe a marriage under threat of being eaten?
  • Stealth Pun: Nah's dragon form is fuchsia with green accents, reminiscent of the pitaya fruit. The pitaya is more commonly known as the dragon fruit in English.
  • Super Drowning Skills: Her B support with Brady mentions that she somehow managed to almost drown in water that's three feet deep.
  • The Unreveal: Her age. She tells female Morgan in their Harvest Scramble conversations, and Morgan confirms for us that Nah's not much younger or older than she is, but the player never hears the actual number. This is probably meant to keep Morgan's age a secret as well as Nah's (especially if Morgan is a fellow manakete herself).
    • Though in Fire Emblem there are very, very few characters without a Vague Age so it doesn't stand out too much.
  • Theme Naming: Like her mother, she gets her name from a negative affirmation. (Nah being an informal/slang way of saying "no")
  • Verbal Tic: In the Japanese version, she ends all of her sentences with "desu." Even when it makes no grammatical sense at all. "Desu" is used to make one come off as polite and help the user to endear themself to others, so her gratuitous use of it hints at the lonely and unloved childhood she had.
  • Vocal Dissonance: Averted in the Japanese version, where she still speaks in a high pitched childlike voice. Played straight in the English dub, where she has a very mature voice that contrasts with her childlike appearance.
    • In-Universe with her A support with Gerome. Apparently she can channel the power of her dragon voice while still in her humanoid form:
      Gerome: Egads, the very ground trembles when she roars! How can such a diminutive figure produce such a bloodcurdling sound?!
  • Voluntary Shapeshifter: As a Manakete, Nah can shift into a dragon form.
  • Wacky Parent, Serious Child: Has this going with Nowi. With her father as well if Nowi winds up marrying Henry. In that pairing, the game itself admits that Nah had to grow up in a hurry because neither of her parents seemed likely to do so.
  • What Does She See in Him?: Wonders what her own father saw in her mother in their supports. She suspects it was a Shotgun Wedding.note 
  • Who Names Their Kid "Dude"?: She's well aware of how odd "Nah" sounds. Even Nowi at first is confused with her name.
  • Who's on First?: When recruited by Chrom or Nowi:
    Chrom: So perhaps you'd like to tell me your name?
    Nah: Nah.
    Chrom: Look, if I somehow offended you, I apologize, but you could at least—
    Nah: No, NAH. N-A-H. That's my name. Ugh, why does this always happen...
    Chrom: Er, right.

    Nowi: All right, I've told you my name. Now you tell me yours.
    Nah: Nah.
    Nowi: Oh, come on, why not?!
    Nah: No, NAH. N-A-H. That's my name.
    Nowi: That's a confusing name...
    Nah: And whose fault is that?!
  • "Where Are They Now?" Epilogue: In the Future Past Ending, because Tiki became the new Naga, everyone worships Nah as the new Voice.
  • Wise Beyond Their Years: Most of the time, but she can slip into childish antics as well.

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