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Playable Characters

Introduced in the order they join your party.

    Zelos 

Zelos

https://static.tvtropes.org/pmwiki/pub/images/zelos_1.jpg
"What the hell, I have some time to kill. Come on, take your best shot!"

"The world is far more complicated than you obviously realize, and there is no black or white, only shades of grey."
— Zelos' vision of life, blurted out to Adelle in a What the Hell, Hero? moment to her

A mercenary known to never fail his job, Zelos has a list of enemies and is extremely detached when it comes to people. He has no issues killing people if the money payout is good enough. Both of his arms are mechanical prosthetics that give him an edge on the battlefield, especially if an Elemental Core is contained within them. His weapon of choice are guns and, in some cases, swords.


  • Anti-Hero: Considering his view towards life, this is almost an understatement. His moral code isn't that of a hero; he will only help people if he's challenged to do it or is being paid for it, he has no qualms about doing the killing, and he doesn't trust anyone that doesn't give him a good reason to. He gets better from this.
  • Artificial Limbs: Both of his arms are mechanical.
  • Artificial Human: Has it worse than Aria and Duja, as he's not even a true Human Genome. He's Prototype ZERO, clone of an unnamed Alien Soul and Dena, a Human Genome.
  • Assassin Outclassin':
  • At Least I Admit It: Zelos is a ruthless killer, and he has no fear of admitting it. Then comes Adelle, whose parents he killed in one of these ruthless killing contracts... And he actually regrets having accepted that one contract.
  • Bad Guys Do the Dirty Work: His rationale for killing Sauber rather than letting Liza do it; he thinks doing such a stuff would corrupt her.
  • Because I'm Good At It: Due to conditioning himself to not value life, Zelos does his job as a Bounty Hunter like it's the only thing he always knew or will ever know.
  • Beware the Honest Ones: If Zelos says he'll kill you next time he catches you up to no good, you better believe him.
  • BFG: His primary and personal weapon is a revolver that is about as large as his arms.
  • Blood Knight: Zelos will NOT run away from a challenge. He also has a real soft spot for other Blood Knights, especially Lydia.
  • Bounty Hunter: He does this for a living, accepting contracts that range from just doing guard jobs to outright killing people. And got quite the profile from doing it.
  • Bring It: His common behavior toward anything he's pointing his enormous gun at.
  • Brutal Honesty: Zelos has nothing to hide on his view of life and people. Many a time this works as a huge Berserk Button for Adelle.
  • But for Me, It Was Tuesday: Zelos killed so many people on his contracts that he didn't even realize he killed Adelle's parents and lampshades it when she finally plays her true cards. Subverted in that his contracts aren't exactly any Tuesday; he remembers some of the people he killed.
    Zelos: Who knows? I've killed so many people that not one person stands out.
  • Bystander Syndrome: Zelos will rarely, if ever, move a finger to help people, unless he's the target, or someone taunts him into doing it.
  • Character Development: Zelos goes from an unrepentant Bounty Hunter at the start of the game to a completely dependable person by the end, especially shown in the optional scenes before the Randeroll Labs raid. He also comes to realize how his actions have impact upon other people.
  • Code of Honor: Summed up in four phrases: "Humans are selfish by nature. Trust no one. Earn your living. Kill only if you need to." Zelos evolves out of this as the story goes on.
  • Cold Sniper: Zelos normally is contracted to kill anything that breathes with absurd efficency and zero considerations for whatever life he's ending. He killed Adelle's parents that way in an open marketplace.
  • Color-Coded for Your Convenience: His color scheme changes with the various Elemental Cores equipped.
  • Critical Status Buff: Varies with the Elemental Core he's using, but his trademark ability for this is Unleash Hell from the Infini Core, which doubles his attack power and defense and can stack with his Overdrive.
  • Curb-Stomp Battle: Zelos tends to hand these to people on a daily basis. When Adelle finally comes for his head, Zelos lets her slash all she wants with no ill effects on him.
  • Cynicism Catalyst: His last caretaker wasn't exactly a stable person and humiliated Zelos on many levels. It came to a point where Zelos ended up turning against him and starting his "trust no living being" attitude.
  • Desperately Looking for a Purpose in Life: What Isaac believes to be Zelos' motivation: to find a reason to exist. Predictably, Zelos mocks the idea. This staving off of such questions pretty much bites back at him later. After beating Adelle down, he states he lives only because that's what he's supposed to. But when leaving the scene, he stumbles upon Isaac again and asks him if he has some grudge against him, knowing he's an Angel and fully aware of his own actions. Isaac, however, harbors no ill will on Zelos.
  • Do Not Taunt Cthulhu: Protagonist example: Zelos is a Cthulhu for all purposes and intents as he's a Super Prototype to Zelovide, is incredibly powerful with the skills to back that power up, and will not take well to whoever pisses him off. Brumeia learned that when Zelos decided to help Nguyen kill her after seeing for real how rotten she is.
  • Don't You Dare Pity Me!: Zelos gives a disgusted reaction to Bridgette after realizing she feels sorry for asking about his prosthetic arms and warns her against feeling pity for people.
  • Easily Forgiven: Subverted. After curb-stomping Adelle around on her revenge attempt and letting Lydia win against him when the latter came to defend Adelle, Zelos apologizes for Adelle's parents, an incredibly rare case coming from him. Adelle doesn't outright forgive him, but she mellows out a bit to him after that and actually develops into The Rival for him.
  • Easy Amnesia: According to his profile, he's missing quite a bit of his memory. He doesn't care. Until near the end of the game, when he actually manages to find out where he came from. Then he starts caring.
  • Elemental Powers: Zelos' skills and abilities depend on which Elemental Core he has on his arms. And there's one for each element in the game, to a total of eight:
  • Everyone Has Standards: Zelos may be amoral, but he has his limits. His only kills will either be those bound by his contracts, or a person who's rotten beyond any possible sympathy. He won't take well for people who kill just for the hell of it, like Thaddeus. He decides to help Nguyen kill Brumeia for no reward after seeing the both the latter's father and confidant die (And after she had the gall to hire a thief to try and get his Elemental Cores, also). And he REALLY didn't know the couple he killed for a contract in one occasion were parents to a little girl, who would become the furious Adelle and join him in order to exact her revenge.
  • Friend to All Children: Very downplayed, but present. Notable are his interactions with Noel and Bridgette. Yes, he can be an asshole, but he does tend to go easier on them then you'd think an amoral, unrepentant killer would. He even tries to cheer them up in his own, emotionally broken way in a few instances.
  • Gun Fu: Whatever you saw in Cross Edge, it started here in Blazing Souls.
  • The Gunslinger: He loves waving his massive hand cannon around.
  • Heterosexual Life-Partners: Nguyen works his way from the start into being this with him. Also crossing onto Vitriolic Best Buds.
  • Hidden Heart of Gold: While Zelos consistently refuses to admit it, he is not a really bad person. One such proof of this is that he actually apologizes to Adelle after being confronted by Lydia for killing the former's parents.
  • Humans Are Bastards: Zelos has no trust in people due to his turbulent past. What stops him from crossing the line like Jadore did ages ago is that he doesn't want anything to do with anyone else, instead of deciding to tyrannize on them. He develops out of this over time, however.
  • I Did What I Had to Do: Zelos sees his everyday life and assassinations like this, and the entire world as being in a dog-eat-dog situation. He explains as much when opening himself to Lydia.
    Zelos: Death and killing was all I knew at the time. I didn't know there were other ways. I did everything I thought I had to in order to survive. Everything... Ironic, isn't it? This, coming from someone who claims to not value life.
  • I Gave My Word: Zelos sticks with his words, no matter what happens. Gavas found that out in the worst possible way.
  • Ignore the Fanservice: Zelos pulls this on Fairuza.
  • I Let You Win: He pulls one on Lydia, when he feels guilty after curb-stomping Adelle. Lydia realizes this right off the bat and calls him out for that.
  • Incriminating Indifference: Zelos' Lack of Empathy is visible and many people take him for a big Jerkass, but it's shown many times that he kills only when he needs to, or when his opponent is a real bad case. Adelle however interprets that Zelos killed her parents just because he could.
  • Infinity +1 Sword: Back in Spectral Souls II, the Revolver Cannon was only the second most powerful gun, and very far from being the game's most powerful weapon note . Which it is in Blazing Souls, as well as being Zelos' personal weapon. Just so you know 
  • In the End, You Are on Your Own: After his team give Gustavinus a sound thrashing, the last fight is Zelos against Gustavinus, one-on-one so that Zelos can overload the guy with the energy of his Elemental Cores.
  • I Shall Taunt You: He'll push Sexton's Berserk Button just for the hell of it.
  • It Amused Me:
    • Subverted. Zelos has no pleasure on taking lives, but will do it without hesitation. His jerkass attitude, however, transmits to people the impression that he enjoys doing the killing. This is especially true of Adelle.
    • Played straight when it comes to taunting people, especially if the victim is Sexton.
      Sexton: Excuse me...? Were you making a comment about my appearance?
      Zelos: I don't see anyone else here that looks like they're on fire, devil.
  • I Work Alone: Zelos is heavily insistent in being on his own and dislikes almost every addition his party gets.
  • Jack of All Stats:
    • Easier growth on his Luck aside, Zelos has an even growth in all stats, can use four out of the five types of physical attack, and can play pretty much any role he needs to, as his stats only vary with the Elemental Core he's equipping at the time.
    • Also, it's something to note that Coreless Zelos can use General-type physical attacks with a gun, something other gunslingers (Well, Liza as she is the only other gunner in the game) can't do.
  • Jerkass: His profile states it best, the man is totally amoral and will do anything for money. It says a lot when Zelos himself says that he thinks as such of himself and is sure that his team thinks the same.
  • Jerkass Has a Point: In one occasion, Adelle forces Zelos to let a thief go after dealing with him, and he calls her out on letting a criminal live. Some time later, the same thief scams Adelle into an ambush and Zelos has to save her ass. He kills the guy on the spot this time and Adelle is horrified at finally seeing how he really works.
    Zelos: Now do you understand? This is how the world really works.
  • Job System: Technically, his Elemental Cores work like this, giving him a different function for each Core:
  • Lack of Empathy: His standard emotion set. Better demonstrated during Noel's Heroic BSoD.
  • The Leader: Zelos is thrown into this role against his will, but develops into actually working as such.
  • Leave Me Alone!: Zelos' constant message at everyone, as he has no trust or empathy for people. As the story progresses, he gets better from this.
  • Magnetic Hero: With few exceptions, like with Zelena, much of the cast are drawn not just to his strength, but his honest, blunt character. Aria is a very good example of this, and Isaac even comments on it. Hell, even Adelle changes her opinion of him in a not so small way. Oddly, this magnetism also makes him surprisingly attractive to some of the female cast. This includes Aria, Bridgette, Sciorra, and Fairuza most blatantly, to Snow who sees him in much the same way as Jadore(Jadou)... but in a little brother kinda way, based on how she interacts eith him. The most complex example is Adelle, whose motivation to join him is because he killed her parents in one of his contracts, and whose Character Arc involves her developing out of her lust for revenge and learning to see Zelos for the person he is. In the true ending of the game, Bridgette, Aria, and Adelle were the most visibly affected and worried for his safety and relieved at his survival.
  • Megaton Punch: Zelos does this on his Heaven's Drive, by charging the Elemental Core on his fist after shooting the enemy a few times.
  • Moral Myopia: Zelos doesn't see anything wrong with killing thugs, or whatever appears on his contracts. He discovers the consequences of the latter when one of his victims' daughter comes at him... And it's someone who has been on his side for quite some time.
  • My God, What Have I Done?: Zelos is hit with this after Adelle's revenge attempt. He actually remembered the contract where he killed her parents and didn't know of their daughter. It's because of this that he lets Lydia attack him without reacting when she comes to stand up for Adelle.
  • No-Holds-Barred Beatdown: One of the biggest Combination Attacks in the game, Harem Night. It involves Bridgette, Kaye, Fairuza and Sciorra cornering Zelos into a real funny moment, and then giving him an enormous amount of energy which he starts unloading at his target (Unloading as in delivering sixty hits of frustration and anger at the enemy'').
  • No-Sell: You want to see how immortal this guy is? He lets Adelle stab him through the chest with her BFS to prove her how unflinching he is when she fails at killing him to avenge her parents. He doesn't even feel it, and even refuses medical help from Isaac later.
  • No Social Skills: Subverted, as Zelos has social skills, but is way too apathetic to care about anyone and so he doesn't feel the need to exercise it.
  • No Sympathy: A teammate's family died? No shits given about it. Killed his teammate's parents years ago and she just broke down while trying to kill him? Acts like a complete bastard... And has a conscience crisis as he walks away.
  • "Not So Different" Remark: Snow compares him to Jadore: A Jerk with a Heart of Gold (Not different from what many of his party think of him) who's struggling to relate to people. Zelos replies that he has nothing to do with that "spineless milquetoast". As Snow herself puts it:
    Snow: Actually, it's you that I'm interested in. The reason that I have been following you is because you are very much like someone I've been searching for. Tactless, unfriendly, perpetually angry and totally unapproachable. But under his abrasive exterior, he's really a very sweet person who just doesn't know how to relate to people. Like I said, you are almost exactly like the one I'm looking for.
  • One-Man Army: If he's not a Person of Mass Destruction.
  • Only in It for the Money: Zelos will normally only do something good on free accord if he gets paid for doing it. Nguyen used this to get Zelos to help him with Brumeia. Then Zelos saw Brumeia's colors, and ended up offering his help for free.
  • Pay Evil unto Evil: Are you a thug? A rapist? A Manipulative Bastard who performed a Ruling Family Massacre bent on killing whoever you want? Be sure that Zelos will come for your head and won't even bat an eye as he blows a hole on it.
  • Power Makes Your Hair Grow: Happens to him when equipping the Helios or Vesper Core, whose sheer energy contained inside makes his hair grow to shoulder length, along with activating his Artificial Limbs.
  • The Power of Apathy: Zelos considers his apathy a form of art, and his interactions with everyone shows. His abilities to overcome whatever gets thrown his way do show it as well.
  • Professional Killer: Most of his bounty-hunting involves ending someone's life. He took this into some kind of art along with his apathy.
  • Punch-Clock Hero: The only reasons he ever has for doing good is that it was a job, or he was taunted into it. Sometimes both.
  • Red Is Violent: If the tropes listed on his fame as an effective killer and his attitude as a Blood Knight aren't a signal.
  • The Rival:
    • Zelos gains a true one in Jadore after personally challenging him to a quick battle.
    • If the cards are played right, Adelle develops out of her thirst for revenge on Zelos and becomes his rival herself.
  • Rude Hero, Nice Sidekick: The Rude Hero to Nguyen's Nice Sidekick.
  • Screw Destiny: When Carla explains to the party the very reason for the existence of Human Genomes, Duja decries the idea of there being a fate, and Zelos replies with this. This leads into him deciding to raid the Randeroll Labs ruins in pursuit of Edward.
    Zelos: Bullshit, all of it! I could give a rat's ass about gods, Human Genomes, or fate! I'm going to make them pay for screwing around with my world!
  • She Is Not My Girlfriend: Our introduction to Sexton has Zelos giving a strong reaction and then pedaling back when Sexton mistakes him and Fairuza for a couple.
  • Ship Tease: He does that with a beastkin: he flat out admits to Sciorra he finds her hot in one of the conversations before the Randeroll raid.
    Zelos: They [her fur] look like a part of your outfit anyway. Actually, I think you're kind of hot.
  • Signature Move: Heaven's Drive, a Megaton Punch which Zelos uses in basically 99% of his Combination Attacks.
  • The Sociopath / Sociopathic Hero: He has no conscience and feels no guilt when killing people. This bites him back in the ass when Adelle reveals that he killed her parents and she joined him so she could kill him.
  • Super Mode: On Infini Core, we have his Overdrive Original Skill. It overclocks Zelos' Elemental Core, giving him an absurd increase in damage and defense for three turns. Combine it with his Unleash Hell Potential, use a Bloody Pearl, a fully upgraded Revolver Cannon, and Zelos basically becomes a near-unstoppable killing machine.
  • Super Prototype: He's this to the Human Genomes, and ultimately, to Zelovide, as explained by Dena near the end of the game. One of the main purposes of Zelos' existence, according to Dena, is for him to be absorbed by Zelovide so it can become "complete".
  • Sword and Gun: Without equipping any Elemental Core, the sword sees little use however, primarily being used to break things when exploring.
  • Toxic Friend Influence: Manages to be one to Hermes as she starts mimicking his mannerisms.
  • Tron Lines: Get Zelos equipped with the Infini Core, and he'll have these all over his body.
  • Tsundere: Gives the impression of being one at times, due to his excessive reactions to minor prodding to help others.
  • Übermensch: Given how he sticks to his moral code so strictly and refuses to let people change his opinions, this is arguably his case at first.
  • The Unapologetic: Again, Zelos is completely apathetic to everything around him and feels no remorse for his actions. However, he concedes one apology after dealing with Adelle and Lydia on the former's attempt of revenge on him. He really didn't know those two merchants had a child when he was contracted to kill them.
    Zelos: It might be too late for it to mean anything, but could you tell her... That... That I'm sorry.
  • Weirdness Magnet / Magnetic Hero: Everyone, absolutely everyone, seems attracted to Zelos in some way or another. From other bounty hunters who may or may not agree with him, to adventurous kids, to people from another world with absurd powers, angels, demons, and Artificial Humans who are trying to replace mankind.
  • What the Hell, Hero?:
    • Gives a heavy one to Adelle when she forces him to let a criminal go after they tried to "force a toll" on them. His words to her are almost prophetic, given what happens some time later:
      Zelos: Someday, this is going to come back and bite you in the ass.
    • Gets on the receiving end once, when he lets Lydia beat him all she wants for the humiliation he gave to Adelle.
  • What You Are in the Dark: On the outside, Zelos is an extremely unlikable person who does his worst to gain distance from everyone and has no qualms about killing people. On the inside, Zelos still has a conscience and feels guilty for a good chunk of his kills, and is desperate to find the meaning of his own life, if there's anything else other than just killing. Isaac catches up easily to this.
  • Worthy Opponent: Zelos sees one in Jadore.

    Nguyen Le 

Nguyen Le / Prince Heidelberg

https://static.tvtropes.org/pmwiki/pub/images/nguyen_le.jpg
"Well, shall we get started?"

"I have no idea what Human Genomes are or whether they are superior, and to be perfectly blunt, I don't give a damn. But life, liberty and the pursuit of happiness is the right of all living beings, be they humans or Genomes. And should anyone try to deprive humanity their right to happiness, I will stand up and fight them until my dying breath!"
— Showing his Heroic Resolve to Brumeia

A blonde adventurer that was assigned by the guild to work with Zelos on a hard mission. Like the other two given this task, Nguyen decided to stay with Zelos after the mission was over. His dream is to rescue a cute Damsel in Distress and get into a relationship. His weapon of choice is the knife.


    Adelle 

Adellade

https://static.tvtropes.org/pmwiki/pub/images/adelle.jpg
"I won't be stuck here! Now get the hell outta my way!"

"What do you know? Losing everyone you love and ending up all alone... How could you possibly understand anything like that?"
— After witnessing Zelos' true vision of the world

Full first name Adellade, she's a purple-haired mercenary that was assigned to help Zelos rescue Aria, and decided not to part ways afterwards. Her weapon of choice are BFS'es.


    Duja 

Duja

https://static.tvtropes.org/pmwiki/pub/images/duja.jpg

"I won't deny that I am like them. I also don't expect you to believe anything I say. With that said, I am here for reasons that will remain my own. I will say that I will not turn against you until I've accomplished what I set out to do."
— Admitting what he is and reinforcing to Zelos that he is not an enemy

A white-haired mercenary with a stark interest in Zelos. His weapon of choice is the "Breaker", which is akin to a cross between a tomahawk and boomerang.


  • Artificial Human: He's a Human Genome like Aria and Zelena. He's easier to get the hint from than Aria, however, due to the marks around his body.
  • Aura Vision: Duja is able to sense Elemental Cores, albeit on a lesser extent than Aria. He can also sense traces of Dena in Zelos.
  • Be Careful What You Wish For: When Duja finally finds Dena and realizes she's not the same anymore, he doesn't take it well. And he had to let a very ballistic Zelos finish her on top of that.
  • Betrayal by Inaction: He already didn't give a shit before Dena desappearing, but after that he just left them to their own devices for a while. It didn't last long as he would later join Zelos, and the Genomes would all take interest on the bounty hunter.
  • Big Damn Heroes: Duja starts to position himself against the Genomes when he saves Noel from being killed by Thaddeus as the boy was frozen with fear.
  • Casting a Shadow: His elemental slot.
  • Curtains Match the Window: White hair paired by platinum-colored eyes.
  • Deadly Disc: His flavor of weapon, along with Precision-Guided Boomerang.
  • Defector from Decadence: Duja changed from a highly passive person to someone who would tear every Human Genome apart just to find Dena. The others, especially Sauber, are not amused by that.
    • He has his sympathizers. Sexton isn't bothered by Duja's actions not even a bit, and Zelena actually likes him minding his own shenanigans.
  • Determinator: He has been searching for Dena for a long time, and he won't stop until he find either her, or answers. This is why he follows Zelos around, as this line from him states:
    Duja: Dena's not here. I am well aware of that. Although it's very subtle, I sense her presence coming from you.
  • Incriminating Indifference: Duja's apparent apathy and involvement in every of the first-contacts with the Genomes only makes him become more and more suspicious. It comes to a point that Sciorra can't bring herself to trust Duja when Ouedraogo flat out says he's one of the Genomes, and Vaughn threatens him in case something happens to Bridgette due to his secrets. It also says a lot when even the other Genomes start getting fed up on his attitude.
    Etelo: Seriously, the Mysterious Stranger thing is getting old.
  • Info Dump:
    • When Zelos is about to raid Randeroll Labs and is bent on bringing God down, Duja adds to Zelos the information that Snow already did that seventy years earlier.
    • Dena's death was all Duja needed to finally starting spilling all of the beans to Zelos, including all the information he had on Gustavinus.
  • I Will Find You: Duja wants to go with Zelos because he thinks the guy will lead him to Dena. Takes some time, but he hits the jackpot.
  • Mercy Kill: After he discovers what happened to Dena, he decides to take Zelovide down as a way to put her out of her misery, with the help of an out-of-control Zelos.
  • Mysterious Past: Duja always seem to know way more about the Genomes than he lets on due to being a deserter from the Human Genomes. Took him finally finding his answers to finally tell Zelos what's up with him.
  • Mysterious Stranger: He never discloses his reasons or origins to anyone until the game nears the end. And when he starts giving hints on who he actually is...
  • "Not So Different" Remark: Sciorra accuses Ouedraogo and Duja of being alike at one point. After Ouedraogo dies, however, Duja has some words to say in his own defense.
    Duja: We might be the same species, but that's where the similarities end. It's the same with humans, correct? You're all different as well.
  • Perpetual Frowner: Instances of Duja smiling are rare, period. One such instance is when Duja tells Zelos why he's sticking around with him late into the game.
  • Safety in Indifference: All that indifference is a cover for his true emotions. Duja just refuses to get attached to people like he did to Dena. Took him realizing he lost her for good to actually start opening himself to others.
  • Screw Destiny: As Carla explains to the party about the reason for the Human Genomes' existence, saying that it was God's design, Duja slaps back at her that the ones the party killed were designed by fate note , meaning fate can be challenged.
  • The Slacker: Only when he was with the Genomes. Duja doesn't give a damn for what they are doing and just wants to be with Dena. When she vanishes from Neverland and Duja suspects their "friends" had something to do with that, he decides to ditch them and get answers on his own.
  • The Stoic: He speaks little, and at a quite enigmatic manner at the start. Events then start showing him as a very direct person as information about him starts to spill. The enigmatic mood is a sign that he's hiding an entire world from Zelos' party.
  • Sympathy for the Devil: Duja feels bad for Ouedraogo after he dies, and compares his own search for Dena to Ouedraogo's search for a soulmate.
    Duja: ...How are we different exactly, you and I?
  • Walking Spoiler: He's with you for the entire game, yet every single piece of information on him is a spoiler.

    Aria 

Aria

https://static.tvtropes.org/pmwiki/pub/images/aria_4.jpg
"Sorry to interrupt."

"Talking with him, I had this weird feeling that I've met him before. I think I might know him, or at least met him before. Him being Duja... But you have to believe me! I really don't remember anything from my past. I'm not like all of those others... I don't want to take that thing of yours for myself, Zelos. Please don't tell me to go away! If I didn't have you around... I don't know what I'd do..."
— Pleading to Zelos that she really doesn't remember or even have any connection to the Genomes.

A young, blue-haired lady that was rescued by Zelos and the other mercenaries. Upon realizing that she lost her memories, she decided to travel with Zelos and his "friends", hoping to remember her past along the way. Her weapon of choice is the staff.


  • Artificial Human: She's a Human Genome like Duja and Zelena. Unlike Duja, who was just a slacker who didn't give a fuck for Gustavinus' plans, she went the Defector from Decadence route. Unlike Duja, the only hint that she's a Genome is a small, conspicious tattoo mark around her arms.
  • Aura Vision: One of Aria's abilities as a Human Genome is being able to sense energy like the one emanated by the Elemental Cores. She can also sense Human Genomes around her, which comes in handy when she manages to sense the real Dena inside Zelovide. Not only that; Zelos eventually decides to weaponize that ability in order to track Gustavinus down.
  • Badass Pacifist: Aria plain hates violence, despite possessing absurd magical power. Her distaste of violence led her to turn against the other Genomes.
  • Be Careful What You Wish For: She feels like she shouldn't be pursuing her desire of getting her memories back. When she does, she realizes why this was a huge mistake.
  • Be Yourself: Her main problem is one with her identity, as she is the last Human Genome born. After her memories return, her clash ceases to be who she was and starts being who she wants to be. Zelos tells her she should just be herself.
  • Black Mage: She can work effectively as this with her build.
  • Casting a Shadow: Fantastically paired with her Light-based abilities.
  • Combat Medic: She and Snow can flawlessly work like this.
  • Cuteness Proximity: She has a weak spot for furry and cute animals.
  • Defector from Decadence: Unlike the other Genomes, Aria had no taste for their violence and plans. She rebelled and tried to solve the entire shit herself. Got thrashed and left for dead for her efforts, and got amnesiac as a bonus.
  • Easy Amnesia: Like Zelos she's missing much of her memory. Unlike him, it's a major concern of hers.
  • Friend to All Living Things: Her general attitude towards people. Reflects on the way she was before her amnesia.
  • Girly Girl: To Adelle's Tomboy. Feminine mannerisms and sheer delicateness on her part constrasts Adelle's borderline rude behavior in and out of combat.
  • Have We Met?: Her first reaction by meeting Duja. He denies knowing her. He's lying. It's revealed that Gustavinus made her and Dena as images of the best traits of mankind. Who would ever guess that this would backfire hard on the Big Bad in Aria's case?
  • Heroic BSoD: She gets hit HARD with this once she recovers her memories, due to remembering the first thing she did as she was born. Zelos notices her desperately questioning who she's supposed to be and gives her a simple answer: "be yourself".
  • Light 'em Up: Two elemental slots, and two of her Original Skills use that element.
  • Loss of Identity:
    • Aria gets depressed when she finally exits her Easy Amnesia, as her current persona clashes violently with the person she was supposed to be, leving her unable to decide what to do from now on. When she finally vents those feelings with Zelos, he just says she should be herself and nothing else.
    • Later, when Zelos is about to initiate his hunt for the Genomes, Aria, thinking she's a potential target, asks Zelos if she is to be considered as such. Zelos dismisses that claim as ridiculous and says she has given him no reason to turn against her.
  • Magic Staff: Her signature weapon.
  • My God, What Have I Done?: She was a Human Genome with a lot of blood on her hands and got her amnesia after getting hit in the head and left for dead when she tried to confront her former "partners". Her own mind warns her that she should not recover her memories. And when she finally does, it nets her quite the emotional trauma.
  • Thousand-Yard Stare: Aria is prone to those for no specific reason, and they start to increase as Zelos gets to encounter the Human Genomes. When she gets her memories back, she has a massive one for a very understandable reason. She stops having those after her memories come back, though.
  • Tomboy and Girly Girl: She's the Girly Girl to Adelle's Tomboy.
  • White Magician Girl: It's easy to assign her that role as Snow tends to get the offensive position.
  • Yin-Yang Bomb: Aria manipulates both Light and Darkness, and it mixes well.

    Snow 

Little Snow / Koyuki Saito

https://static.tvtropes.org/pmwiki/pub/images/snow_5.jpg

"The world allows for the existence of all things. Every life has meaning, and new life comes into being every day. But that doesn't mean that anyone has the right to act as they will. Life itself is not a sin, but the sins perpetuated by that life resonate throughout all lives."
— Explaining the logic into her judgement of Edward's acts

A mysterious lady with white hair that needs Zelos' help. She's the protagonist of Spectral Force 2, an Alien Soul (Description given to people brought from other worlds, like our Earth for example) and a teenager (Real name Koyuki Saito) brought forcibly from Earth to Neverland to fight in the demon lord Jadore's stead, but ended up actually not only foiling his plans, but also falling in love with him. She and Jadore entered a long sleep, from which both are awaken by the time of this game, seventy years later. Her weapon of choice is the staff.


  • The Ageless:
    • The First Neverland War that Jadore caused lasted for fourteen years. Snow has not aged a single year over the course of that war thanks to her powers as a complete Alien Soul.
    • You would think that sealing herself along with Jadore for seventy years would erode her body and powers, right? WRONG. She looks the exact same as she looked in Spectral Force 2/3, and is just as freaking powerful as before.
  • …And That Little Girl Was Me: The biggest quote above says it all when Snow tells her own story to Aria while hiding the fact it was her.
  • Armor-Piercing Question:
    • Snow likes to send these to the right people. The one she throws at Nguyen when he shows he figured her identity out stands out in particular:
      Snow: You already know how empty a life fueled by hatred can be. Once you've achieved your vengeance, what's next? Isn't what you want a future, and not revenge?
    • At the end of the First Neverland War, she got at the receiving end of this when confronting Hell Gaia. The corrupted will of earth, which desires to wipe living beings from Neverland due to the enormous war raging on it, managed to cause Snow to compare Neverland to Earth when it comes to how evil its sentient beings could be.
  • The Atoner: Snow does her best to compensate for her acts from when she worked for Jadore.
  • Badass Pacifist: Snow hates engaging in violence, despite possessing and controlling absurd powers.
  • Battle Couple: She forms one with Jadore during their La Delfes Combination Attack.
  • Berserk Button: If anything happens to Jadore, she'll go ballistic.
  • Beware the Nice Ones: If you so much as touch Jadore the wrong way, she'll touch you in a deadly way. Despite her delicate talking, she packs a hell of a punch with her magic and she tore through a "Double X" monster to take Jadore out of it.
  • Combat Medic: Snow is way more combat-oriented than Aria, but she can play the 'medic' part much better than basically anyone else on the cast. Or even ignore it as her Vi Ellarge just casts "Re-Raise" on the entire team.
  • Critical Status Buff: Her Alien Soul Potential, one that she only shares with Naiz and Hermes. It doubles her Attack and Defense. Not much for a mage like her, but let's just consider her main role in combat is acting like a magic roadroller, and then the extra defense becomes a welcomed thing...
  • Cursed with Awesome: Lampshaded as she prepares her Excelan Theta.
  • Curtains Match the Window: Before becoming an Alien Soul, both her eyes and hair were brown.
  • Dead Girl Junior: Little Snow, named by Jadore after Snow White, the woman who took care of him when he was abandoned by his father. She was killed in accusation of being in league with the demons due to her raising one, motivating Jadore to turn against mankind.
  • Did You Just Punch Out Cthulhu?:
    • Snow and Hiro are famed for having not only having brought Jadore down, but also for bringing down Mugen and Hell Gaia. All in a game's worth of story.
    • Snow was also being pursued by angels under the goddess Coleia's orders due to being considered an aberration of nature. Snow eventually got the chance to pay the goddess personally in kind when she decided to bring an entire phalanx to decimate mankind in Neverland.
  • Did You Just Romance Cthulhu?: Working as a slave to Jadore ultimately lead her to falling in love with the Demon Prince. After Jadore got his ass handed to him by her, Snow calmed him down and asked to be sealed alongside him, just she could be together with him. You could say that fourteen years of working with the guy would eventually do that.
  • The Dog Bites Back: When Snow realized what she has become in order to find a way home, she decides that her way home isn't worth it and turns against Jadore.
  • Extreme Doormat: She initially was this both before Jadore dragged her to Neverland, and during her servitude to him. Hiro, of all people, helps Snow grow out of that and into being a strong woman.
  • Eye Color Change: Just like her hair, becoming an Alien Soul changed her eye color from brown to pure blue.
  • Forced into Evil: Jadore told Snow he was the only one who could bring her back home, but he wanted her to first conquer the world. Nevermind that the motherfucker actually was the one who brought her to Neverland for starters.
  • Fortune Teller:
    • Her initial class is named like this. Also, she talks a lot to Zelos and other people like she's reading the future, a thing she can actually do.
    • This is also how she thinks Zelos will lead her to Jadore when the time comes, and how she instantly figures out Duja and Nguyen's backgrounds.
    • It has its limits, though. For example, Snow has to come and inquire Edward personally about Hermes and debate on his purpose for mankind.
  • Friend to All Living Things: Snow has consideration for all life, Human Genomes included.
  • From Nobody to Nightmare: God, Koyuki earned her reputation as a Person of Mass Destruction during the First Neverland War and all it took was being brought to Neverland via a complicated ritual. She used to obliterate entire armies for Jadore before having a conscience crisis.
  • Hero of Another Story: She was the protagonist of Spectral Force 2... A game that never saw the West, like most of the Spectral franchise. Naiz, another protagonist from another game, had better luck than her. However, Spectral Force 3 for the Xbox 360 saw a western release, and it details the exact same events, even if Snow isn't the protagonist.
  • Iconic Outfit: Snow's dress and transparent brown coat. Decades passed since Spectral Force 2 was released, and Snow still sports the same overall look, when other classical characters like Jadore (Who got a wardrobe change in Spectral Force Chronicle) and Hiro (who got several wardrobe changes between Spectral Vs. Generation and the Spectral Souls series) got design changes.
    • Iconic Item: Her Rod of Omniscience. It's her signature weapon after all.
  • I Have Many Names: "Little Snow" is just her most recognizable name. She is also known as the "Snow Queen" around the Vergis/Japitos region.
  • Immortality Begins at Twenty: It happens when you are a case of successful Alien Soul summoning.
  • Innocent Blue Eyes: Not natural, though. Her eyes were brown before her Alien Soul abilities kicked in.
  • Kamehame Hadouken: Her Excelan Theta has her charging a huge deal of mana over one arm and then shooting it as a massive beam against an entire area. Bonus points for having quite the long range and area effect compared to other Original Skills, rivaled only by Jadore's Scream of Sheol.
  • Light 'em Up: Her main element, as Snow has two light-attuned slots, as well as three of her Original Skills.
  • Locked into Strangeness: Becoming an Alien Soul made her eyes blue and her hair silver white... and so it stayed.
  • Made a Slave: By Jadore when she landed on Neverland. He said he was the only one who could take her home (Despite being the one who brought her to Neverland in the first place), and Snow, heavily desperate to return to her worthless life, was willing to do anything, including taking over Neverland for Jadore. Then she meets Hiro, Jadore's sister...
  • Magic Staff: Wields one in combat.
  • Meaningful Name: Actually, the name Jadore gave her is English for her own first name. Koyuki really means "Little Snow".
  • Morality Pet: She is one to Jadore. It goes both ways, as he actually became a better person because of her.
  • My Significance Sense Is Tingling: She is able to sense Jadore is in danger and immediately rushes to his aid, dismissing Zelos' team in the process. Zelos catches up to the weirdness and follows her into Sheol Cavern, resulting in him helping her free Jadore from the insides of a Double-X.
  • Mystical White Hair: Granted to her by her powers as an Alien Soul. Her hair was originally brown, as shown in Spectral Force 2.
  • Names to Run Away from Really Fast: "Little Snow". Over half a century may have passed, but what she did in Spectral Force 2/3 when she was a slave to Jadore is still a nice reason for anyone with a long enough life (for example, Shiro) to fear the return of "Little Snow", as she's mostly seen as an Apocalypse Maiden. Koyuki herself doesn't like being seen that way and berates Nguyen when he brings the issue up... In addition of exchanging that with bringing up his life mission of killing Brumeia.
  • Older Than They Look: You wouldn't tell that Snow is actually near a hundred years old.
  • The Omniscient: Snow seems to know everything about everyone, and in most cases tends to read people like open books.
  • O.O.C. Is Serious Business: She'll go out of tune if something happens to Jadore. This is how Zelos notices something is wrong and follows Snow into Sheol Cavern when she suddenly decides to leave the party.
  • Ordinary High-School Student: What she was before being pulled into Neverland. Naiz's case isn't different.
  • Person of Mass Destruction: This is what you can describe an Alien Soul like and her very profile says that. Taking her gameplay skills into account, she REALLY lives up to this status. Better described in the Game Breaker entry.
  • Power Dyes Your Hair: These same powers granted to an Alien Soul changed Snow's hair color from brown to white.
  • The Power of Love: The only thing able to make Jadore stop his own onslaught and surrender after having to fight even her in the First Neverland War.
  • Precursor Hero: Snow can be considered this to Naiz.
  • Preemptive Apology: At every of her turns. Of course, given how much power she packs, she can only feel really sorry for whoever's on the enemy side.
  • Really 700 Years Old: Subverted, not exactly centuries old (just nearing her first one actually), but she surely spent seventy years on that seal, between the end of Spectral Force 2/3 and Blazing Souls, and she's in fact The Ageless due to her Alien Soul powers.
  • Signature Move: She has three, all brought from Spectral Force 2:
  • Squishy Wizard: Subverted. She's indeed a fragile mage, but she also has the Alien Soul Potential, which will massively increase her physical abilities should things come to a critical point, making her VERY HARD to take down, as mages in this game also tend to be resistant to magic.
  • Stockholm Syndrome: From a slave to Jadore... To the person who will unleash hell should anything happen to him.
  • Trapped in Another World: Her situation in Spectral Force 2/3, caused by Jadore. She eventually comes to embrace Neverland as her new home.
  • Yin-Yang Bomb: With either the Rune Blade or the Rod of Omniscience, you can configure Snow to be a fully offensive mage focusing on both Holy and Dark magic.
  • You Can't Go Home Again: She's an Alien Soul, a human brought from our Earth to Neverland. Needless to say, seventy years had passed from the end of the First Neverland War and she never got to see her home again, coming to a point where she asks Naiz how Earth was when he was pulled into Neverland.

    Sciorra 

Sciorra

https://static.tvtropes.org/pmwiki/pub/images/sciorra.jpg
"Let's get this over with."

A pink-haired catgirl that hunts in order to survive. After encountering Zelos and his party, and hearing about their jobs as jacks-of-all-trades, forces herself into the team. Her weapon of choice is the spear.


  • Action Girl: Sciorra has no fear of battle, and in fact she looks for reasons to jump into it. Why else would she walk around with Zelos of all people?
  • All Girls Want Bad Boys: And she will NEVER admit she actually likes Zelos.
  • Amazonian Beauty: The amount of skin exposed shows a fairly toned body.
  • Berserk Button: Don't ever pet her. If you're someone she especially don't like, the results are described as energetic, bloody, and the stuff nightmares are made of. Touching her tail is off limits in general as well, for other reasons. Of course, Fairuza won't give a fuck for this due to her own case of Cuteness Proximity with Sciorra, to the point Sciorra is actually terrified of her.
    • Also, she would like to remind you that's she's way more than just an object. Ouedraogo learned this one the hard way when he referred to her as a "broodmare".
  • Cat Girl: She's a beastkin, like many in the Spectral franchise before her.
  • Cuteness Proximity: She's noted to have a serious weakness for cute, cuddly, and fuzzy things and can not resist petting, fondling, and generally playing with anything of the sort that comes near her. In fact, she has tons of plushies herself and her profile states that she can't sleep unless she's surrounded by them.
  • Dishing Out Dirt: Her first elemental slot.
  • Don't Think, Feel: She acts almost entirely on instinct for everything, which tends to disturb the rest of the group.
  • Genki Girl: But not as much as Lydia, definitely. She still can't keep herself in a single spot, as evidenced when she tries to concentrate when Isaac is helping Aria and Noel with their magic trainning.
  • No-Holds-Barred Beatdown: On her Death Spiral with Lydia. Both perform a 30-Hit combo onto the poor target.
  • Playing with Fire: Her second elemental slot, and her most prominent element.
  • Ship Tease: If her reaction to Zelos' comments on her fur is of any sign.
    Sciorra: Where in the hell did THAT come from? ...And why is my heart beating so fast?
  • That Liar Lies: She immediately points her finger at Duja after Ouedraogo flat out spits that he's one of the Human Genomes. On the same scene she almost does it at Aria, but relents when realizes she is really missing her memory.
  • What Is This Feeling?: After Zelos admits he may possibly like Sciorra, she gets very flustered and confused.

    Noel 

Noel

https://static.tvtropes.org/pmwiki/pub/images/noel_6.jpg
"Oh no... I don't think I can..."

A green-haired boy with wings that met up with the group while lost on a shopping trip. After being rescued he tags along to learn to be strong like Zelos. His weapon of choice is the staff.


  • Absent-Minded Professor: He often spends so much time studying magic that he forgets to eat, sleep, and bathe.
  • Acrophobic Bird: Literally. One defining trait of his is that he has a fear of heights, despite being a Winged Humanoid.
  • An Ice Person: Only his third elemental slot, he's quite friendly.
  • Apologizes a Lot: To Zelos' endless annoyance.
  • Black Mage: His main ability, with Potentials tailored for this. Although Critical Break would serve him better than Unleash Magic.
  • Blow You Away: His main skill in magic. All his Original Skills are from this element.
  • Cowardly Lion: A huge trait of Noel's personality is his cowardice. Sciorra is incredibly annoyed at this at one point.
  • Curb Stomp Cushion: Noel canonically loses his solo fight against Thaddeus, but Zelos comments that he did well and greatly damaged his foe.
  • Curtains Match the Window: Green eyes and green hair.
  • Dishing Out Dirt: His second elemental slot.
  • Heroic BSoD: Has one when his home village is attacked by the Genomes, namely Thaddeus. Zelos doesn't take it well.
  • I Just Want to Be Badass: After Zelos saves his life, Noel wants to become strong just like him. Zelos however has serious doubts about his capabilities, especially during his Heroic BSoD.
  • Ironic Fear: He could fly, but he's acrophobic. Al and Isaac offer to help him out of this problem.
  • Magic Staff: Noel is mage-type character, so he wields one.
  • Self-Deprecation: Noel has no confidence in himself, that being his Fatal Flaw. While out of focus for most of the game, he still gets some development out of this and becomes more willing to become stronger on his own merits.
  • Squishy Wizard: Noel is good with magic and not much else. You could say that putting him in a frontline against physical hitters would be suicide.
  • Tagalong Kid: He's quite young and decides to go with Zelos when he saves his life.
  • Took a Level in Badass: Noel eventually gains the courage to take on Thaddeus, the Human genomes who attacked his hometown, by himself. Even if he loses, Zelos will praise his efforts.
  • Winged Humanoid: Unfortunately his fear of heights renders them nearly useless, so he can't bring himself to fly.

    Bridgette 

Bridgette

https://static.tvtropes.org/pmwiki/pub/images/bridgette.jpg
"Let's get this over with! What are you waiting for?"

A young elf girl that Zelos' crew encounters while exploring some ruins. She is an explorer and treasure hunter at heart, and is always around her posse, Kaye and Vaughn, for safety. She's also extremely temperamental and will lash out at anyone who challenges her. She joins the team after Zelos butts into her attempts to get treasure one too many times.


  • A-Cup Angst: She has some issues with that, being a teenager. And Vaughn almost brings it up in front of Liza.
  • Adventurer Archaeologist: As stated in her profile, she developed a strong love for history due to her parents' occupation as Archeologists, and continues their legacy, to the best of her ability. The only time she feels truly happy is when exploring undiscovered ruins, as that is the only time she feels as though her parents were still with her.
  • The Berserker: Most of her behavior and fighting involves her unleashing her Unstoppable Rage into everything.
  • Best Friend: She has one in Kaye since before her parents died, to the point Kaye's actually the only person she will take orders from.
  • Big "NO!": If she starts running out of health, she may scream this when taking further damage, or if she's hit by a particularly potent attack.
  • Bratty Half-Pint: Has the brattiness down to a "T", and is quite small, though her age is ambiguous at best.
  • Cleavage Window: Some kind of frilly undershirt is all that shields her breasts from exposure. Her short tie, which hangs down the center, subverts this in a curious way.
  • Defeat Equals Friendship: If everything is played correctly, after four encounters with Zelos and an accidental Big Damn Heroes, she'll join the party, bringing Kaye and Vaughn along.
  • Hair-Trigger Temper: As the in-game profile describes her: "To say that Bridgette has a temper is to say that water has a tendency to be wet." She displays this all throughout the game, seemingly perpetually angry.
  • Karmic Thief: One part of her occupation is stealing from the rich. Considering what greedy people did to her, it's no surprise.
  • Light 'em Up: Her second elemental slot.
  • The Napoleon: Second check in her shortness. She WILL attempt to scythe-slash anyone who insults her height, usually amplified with furious shrieking.
  • Pintsized Power House: Third check in her shortness. She's obviously quite short, yet wields the biggest weapon class in the game: the Scythe. And she swings it around like it's made of paper. That's not to mention her Thunder Strike, a lightning-based massacre from the very first fight you get in with her.
  • Playing with Fire: Her third elemental slot.
  • Princess in Rags: While not likely royalty, she fits the overall attributes: She WAS rich, but was swindled out of her inheritance by the rest of her family. She retains the Rich Bitch attitude, often outright demanding things from everyone else. And her arrogance is top-tier. The only part not quite kept is that, despite being destitute, she somehow retains a very good-looking outfit.
  • Pursuing Parental Perils: Bridgette is an archaeologist and treasure hunter because her parents were this. She also sees in this job a way to connect with them.
  • Satisfied Street Rat: Possibly. She never mentions her dead parents, and has seemingly gotten a firm hold on her life, even if she's still homeless.
  • Shock and Awe: Half of her unique super attacks use electricity.
  • Sinister Scythe: Her weapon of choice. Official art portrays her personal one as having an eye that always looks at her.
  • Sour Outside, Sad Inside: Bridgette's background profile states that her short temper is to hide her depression.
  • Stepford Smiler: Not within the game itself, but ALL artwork of her portrays her as smiling sweetly, despite the fact that she is filled with rage and frustration.
  • Sweet Tooth: An entire in-game mission revolves around going out to kill a bunch of dragons just to earn enough money to "buy her a swimming pool of cake and ice cream". It was Nguyen's idea...
  • Technicolor Eyes: Given her evident proficiency with Electricity, her purple eyes could be related to plasma.
  • Tiny Tyrannical Girl: By now, it is quite evident that her small stature is a major character trait... Short, angry, female. All checks confirmed. She'll even lash out at Vaughn when in a particularly bad mood.
  • True Companions: Kaye and Vaughn aren't just her posse. They are the only ones who stuck by her side when her life went south.
  • Tsundere: Tsun-tsun 95% of the time, but she has had some sweet moments with Zelos, for some reason. He always blows her off, immediately resetting her back to Tsun-mode.

    Kaye 

Kaye

https://static.tvtropes.org/pmwiki/pub/images/kaye_4.jpg
"This is only to protect milady. If it can't be avoided, so be it."

"The bond we share is almost stronger than blood ties. She is the whole of my world."
— Explaining her loyalty to Bridgette to Zelos

A lovable and polite dark elf who serves as Bridgette's bodyguard along with Vaughn. Originally from a royal family, she parted ways with it when she was forced to choose between her blood and her newfound friendship with Bridgette. After Bridgette became a destitute, Kaye stuck with her and Vaughn and now goes wherever Bridgette goes, including Zelos' team.


  • Action Girl: Kaye is just as active as the other women on her team, especially when it comes to her duty of protecting Bridgette.
  • Badass in a Nice Suit: And God she looks way pretty in it.
  • Best Friend: With Bridgette, to the point Kaye abandoned her royal profile for the girl, and she's the only person Bridgette will ever listen.
  • Bifauxnen: Kaye dresses like a man, and she resembles an androgynous male.
  • Blow You Away: The second part of her set.
  • Casting a Shadow: The primary base of her skills, the other base being Wind.
  • The Confidant: She's this to Bridgette.
  • Fragile Speedster: She's fragile indeed, but she can run circles around other characters if you give her the right gear.
  • Hidden Buxom: A nice pair that she hides inside her bodyguard suit.
  • Hopeless Suitor: Her family keeps throwing guys like these her way in order to try and bring her home. Kaye tends to send these guys back with little effort, using the furious Bridgette as a last resort sometimes.
  • Invisibility: Her Shadow Form turns her invisible to the enemy eye. For three turns, she can't be targeted, but she can still be hit by splash damage. It also makes her a Game-Breaker of sorts as it is her Level 1 Original Skill (Therefore requiring very little resources to pull off), allowing her at least two free turns of smashing her enemies around the map, rinse and repeat.
  • Ms. Fanservice: One art shows her in a nice dress, and yeah, she's damn pretty out of that suit. Not that her suit doesn't make her pretty for starters.
  • Protectorate: Look at her quote above describing how Bridgette means the world to her.
  • Queen Incognito: One reason why she dresses like a man. And she has no interest in coming back home, unlike Nguyen.
  • Rebellious Princess: She parted ways with her family when she discovered that being royalty would mean being separated from Bridgette. The other reason for her crossdessing, also, is her distaste of the mysoginistic culture that her country has.
  • Red Oni, Blue Oni: Blue Oni to Vaughn's red. Kaye is cold and reserved, while Vaughn is passionate and agressive.
  • Samus Is a Girl: A nice moment in one scene involving her, provoked by Zelos, no less.
  • Sharp Dressed Woman: In line with being Bridgette's bodyguard.
  • Soul-Cutting Blade: Her Lost Soul Original Skill has her extracting the soul of her targets to shatter them apart with her knife.
  • Sweet Polly Oliver: She does this as her way to act incognito from her family. You would notice from the first time you see her, but somehow no one in Neverland before Zelos, except Vaughn and Bridgette, have ever noticed Kaye's a "she".
  • Undying Loyalty: To Bridgette, to the point she gave up being a princess just to be by her side.

    Vaughn 

Vaughn

https://static.tvtropes.org/pmwiki/pub/images/vaughn.jpg
"Whenever you're ready."

"We just don't like putting her into any obviously dangerous situations. Milady is very much like a little sister to me."
— Explaining his Protectorate of Bridgette to Zelos

A brash elf that works as Bridgette's bodyguard along with Kaye. He's with the girl since her parents saved his life, and treats his servitude as a life debt. Unfortunately, this also nets him his status as a Butt-Monkey for Bridgette's ire when she gets furious.


  • Badass in a Nice Suit: Just not as badass as Kaye, though.
  • Blow You Away: His second elemental slot.
  • Butt-Monkey: He always finds a way to end up under Bridgette's ire. This is bad enough for him to end up in a crossfire between Bridgette and Zelena, for example.
  • Curtains Match the Window: A reddish-brown pair of eyes accompany his ginger hair.
  • Deadpan Snarker: A contrast to Kaye's politeness that tends to irritate Bridgette.
  • Determinator: This guy will stick by Bridgette's side no matter what the fuck is thrown at him, even if it is Bridgette herself.
  • Elemental Punch: His aptly-named Original Skill Burning Fist.
  • Fiery Redhead: Very rare for his race. And his temper and attacks surely do show it.
  • Good Old Fisticuffs
  • Ground Punch: Vaughn starts his Fanatic Spike like this and follows it up into a Dragon Punch against the affected targets.
  • I Owe You My Life: He was saved by Bridgette's parents in the past. This is the reason he hangs with their daughter even today, despite her being a destitute.
  • Mighty Glacier: For such a fiery guy, he's impressively bulky on his stats, oriented highly for his brawling, with huge HP growth to go with his STR and VIT. A contrast to Kaye's Fragile Speedster Black Mage tendencies.
  • O.O.C. Is Serious Business: Vaughn will ditch his usual lively behavior as soon as he detects any possible threat to Bridgette. Just ask Duja.
    Vaughn: If you don't want to talk about that, that's fine with me. But if anything happens to milady because of your silence, you die. Please keep that in mind.
  • Playing with Fire: His personallity and skills quite match his primary element.
  • Protectorate: Despite the abuse he suffers from Bridgette, Vaughn has a stark oath to protect her at all costs.
  • Red Oni, Blue Oni: Red Oni to Kaye's blue.
  • Sharp-Dressed Man: Part of his attire as Bridgette's bodyguard.
  • Undying Loyalty: To Bridgette, as he feels he's paying his debt to her parents by living his life by her side. He'll also ensure that whoever puts Bridgette's life at risk ends up paying dearly for this, as demonstrated when he threatens Duja due to his secret-keeping issues.

    Leeza (Liza) 

Liza Valiard

https://static.tvtropes.org/pmwiki/pub/images/liza_jacket.jpg
"I'll let it slide this time, now get out of my sight!"

"Who cares if I'm old? Age is just a number anyway! Age only means something if you obsess over it."
— After Al triggers her Berserk Button, and right before he points out her hipocrisy

Daughter of the leader of a formerly powerful nation from the First Neverland War, Liza Valiard is a green-haired vampire with war experience from the Seven-Years War, having fought at first alongside Hiro, and then with Naiz. Twenty years after the war, she's working as an agent for the Rozess Empire and is investigating the appearance of Human Genomes, as well as their leader. After some chance encounters with Zelos, she correctly deduces the Genomes are heavily interested on Zelos' Elemental Cores, and decides to accompany him, to which Zelos offers no resistance after seeing her proving herself in battle.


  • Action Girl: Between the Seven-Years War and whatever happened over the twenty years up until Blazing Souls, Liza surely evolved into this.
  • The Ageless: She's very young as a vampire, but being one means that her body ages very slowly. Even now, she still looks like a teenager.
  • Attempted Rape: She was victim of one, and got saved on the nick of time. This, and her first encounter with Max, was what caused her to join the army in the Seven-Years' War.
  • Bathtub Bonding: In one occasion, she offers this to Al, who gets incredibly flustered as he's twenty years younger than her. It happens they had this when Al was a child. It also leads Liza to deduct that Al only pushes her Berserk Button in order to draw her attention to him.
  • Berserk Button:
    • NEVER, EVER, speak of her age. She'll prompt you to fight for your life. Al can attest to that.
      Liza (Interrupting Al's mention of her being over thirty): If you value your life, you'll stop right there.
      • You actually get to see the usual result of Al's taunts during his and Liza's Purge. Hilarity Ensues as enemies in the vicinity suffer her wrath instead of Al.
    • Putting Al in danger will also trigger her in a bad way.
    • Also, certain levels of mysoginy are not tolerated by her due to her near-rape experience. Amoral and depraved as he is, Sauber gets to be a massive one himself to Liza, and had Zelos not interferred, she would have executed him on the spot.
  • Big Sister Instinct: She appointed herself responsible for Al full-time, and shows heavy concern for his misadventures and eventual addition to Zelos' team.
  • "Blind Idiot" Translation: Liza's name is translated here as Leeza. And this isn't even the worst of Aksys' translation trainwreck.
  • Casting a Shadow: As per vampire tradition.
  • Costume Porn: She's definitely well-dressed. And Max's jacket does a fine combo on that dress.
  • Dishing Out Dirt: Her second elemental slot.
  • Friendly Neighborhood Vampire: Neither her nor her father Bayard are bad guys. Liza's actually very friendly to anyone that isn't evil.
  • The Gunslinger: The only one in Zelos' team besides Zelos himself, and the one who gets the Ultimate Arbiter as Zelos is the only one who can handle the other ultimate gun (which happens to be his personal weapon as well).
  • Her Boyfriend's Jacket: The jacket she's constantly seen wearing all around? It's Max's. Adelle for some damn reason recognizes the jacket on the first encounter.
  • If You Kill Him, You Will Be Just Like Him!: Zelos' argument for not letting Liza finish Sauber. He executes the bastard instead.
  • Intergenerational Friendship:
    • With Al, due to her being around twenty years older than him. Crosses into Mayfly–December Friendship as her lifespan is incredibly higher than Al's.
    • Actually, with a good chunk of the cast, as she's over her thirties. Good examples are Adelle and Lydia.
    • It goes the opposite way too. Hiro, Snow, Jadore and Shiro, who have all seen the First Neverland War, are old enough to count. And Naiz and Max, on a lesser scale, as both are a good decade older than her.
  • Lady of War: She survived a war and will survive it again if necessary.
  • Light 'em Up: A third part of her set, making hers a mixed-element build.
  • Like Brother and Sister: She's effectively this with Al.
  • Mage Marksman: Exclusively dedicated to that role. Her element slots unfortunately don't help her much unless she's using the Armaggeddon.
  • Older Than They Look: The main reason Al teases her about her age. Liza's around 36, but due to being a vampire, she ages very slowly just like her father Bayard, a man who lived enough to see Jadore and Snow in action. Adelle, who's probably 19, even comments Liza looks younger than her. Zelos' expression when learning of that is priceless.
    Zelos (After Al manages to blurt out Liza's age range): W-wait... You're OLDER than me!?
  • Our Vampires Are Different: Well, you don't see her or her father Bayard exploding under sunlight like normal vampires do.
  • Permanently Missable Content: End a fight too early in Harbor City Girvea, and you'll set up the wrong trigger for her events, making her nearly impossible to recruit and rendering your Golden Ending inaccessible.
  • Politically-Active Princess: As in she's a spy for Roze's government tracking down rogue factions around Neverland. The Human Genomes happen to be one of those.
  • Red Eyes, Take Warning: Well, vampire eyes, but you don't need to guess what happens if you push her Berserk Button.
  • Royal Blood: The Valiards have stomping political power in Neverland, what with Bayard having led the vampires for over eighty years now. Not only that, she's also slated to inherit the command of her vampire clan. She mentions this many times thoughout the game.
  • Spell My Name With An S: Her name is Liza. The Blazing Souls translation of her name is one of many cases of "Blind Idiot" Translation in this game.
  • The Gunslinger: Unlike Zelos, she's exclusively dedicated to this. However, her main build leans toward magic.
  • There Is No Kill Like Overkill: Her Asmik Derringer Original Skill has her charging energy onto her gun and then unloading fifteen explosive energy discharges at her targets.
  • Trauma-Induced Amnesia: Liza was very young during the Seven-Years' War, when she suffered her Attempted Rape. She got a severe trauma from this and lost parts of her memory, only remembering that Max saved her life at the last moment.
  • True Companions: With Naiz on this game, and definitely with Max, which she married.
  • Vitriolic Best Buds: Al acts like this with her. He'll never miss a chance to trigger her Berserk Button.
  • Warrior Princess: Daughter to the leader of a vampire clan who works for the Rozess Empire, one of two gunslingers in Zelos' team, battled on the Seven-Years War. Do you need more than this?

    Lydia 

Lydia

https://static.tvtropes.org/pmwiki/pub/images/lydia_3.jpg

"You meant balls, and women have to show them, right?"
— One of her demonstrations of energy and excitement

A hyperactive Genki Girl who happens to be Adelle's Best Friend. She is intercepted by Zelos and Adelle on Lake Eulid while trying to chase a dragon who was said to be there. After said hunt ended, she decided to stick with Adelle for the run, and by proxy, Zelos.


  • Action Girl: Not just that; she's a full-blown Blood Knight that will not back off from a challenge.
  • Badass Adorable: Lydia is able to make friends with just about anyone, including the near unlikable Zelos. But make no mistakes: she's a talented fighter and she can kick your ass right into next week.
  • Best Friend: With Adelle since childhood.
    • Secret-Keeper: She's the only one aware of why Adelle is really walking around with Zelos.
  • Blood Knight: Lydia loves fighting, and will be highly excited for the chance of hitting anything with her fists. Zelos himself gets infected with her energy.
    Zelos: Damn, woman, you've got some ba... I mean, that's the spirit!
    Lydia: No, you meant "balls", and women have to show them, right?
    Zelos: Hell yeah! Figuratively speaking, of course.
    • It's also shown that Lydia hates when her opponent holds back. When Zelos did that, she got royally pissed.
  • Blow You Away: Her second elemental slot.
  • Cute Bruiser: Lydia looks like an energetic teenager... Who also happens to pack a punch with her fists.
  • Duel Boss: After Adelle breaks down due to failing her revenge on Zelos, Lydia takes the helm and challenges Zelos herself. Take note, you must LOSE this fight for the Golden Ending. Zelos also makes it clear after the battle that he threw the fight.
  • Fire-Forged Friends: She manages to be a fastball case with Zelos. Helps a lot when she ends up becoming a mediator between Adelle and Zelos when the former finally decides to trigger her revenge attempt on the latter.
  • A Friend in Need: After Adelle breaks down and fails at killing Zelos, Lydia takes the fight over for her, even knowing that Zelos is way out of her league. Zelos, feeling guilty for Adelle, lets Lydia win against him.
  • Fun Personified: Being a heavily optimistic and cheerful girl, Lydia has the habit of bringing out the energy hidden inside people.
  • Genki Girl: Moreso than Sciorra. To the point that even Zelos gets excited watching her disposition to fight.
  • Girlish Pigtails: And also a Hair Antennae.
  • Good Old Fisticuffs: She uses the same weapons as Vaughn, but has a more refined style. She's also heavily combo-oriented, while Vaughn sticks with heavy blows.
  • Goggles Do Nothing: Yeah, she has one apparently being used as her headband.
  • Heterosexual Life-Partners: With Adelle. But she can work herself into any mostly team-up.
  • Jack of All Stats: Lydia's stat growth is even on every stat, making her a bit too much balanced for a brawler.
  • Kick Them While They Are Down: A very common practice of her shown in her Waterfall and Dragon's Fury Original Skills.
  • Motor Mouth: Lydia has a habit of talking too much, even worse than Vaughn. She started accidental rumors about Adelle that way, and on her introduction to Team Zelos, she nearly spills out about Adelle's parents being the very reason Adelle is still hanging with Zelos.
  • No-Holds-Barred Beatdown: Her Death Spiral with Sciorra has her and the beastkin pummeling the target for 30 hits. Quite a thrashing when you consider the combination needed for this are their strongest Original Skills. Her Carnage Sword with Adelle goes even further, with 44 hits.
  • Playing with Fire: Her first elemental slot.
  • Sailor Fuku: A big non-uniform example in her dress. She's still a student at the Varanoir Academy, though.
  • Vitriolic Best Buds: Lydia LOVES to tease Adelle just for the hell of it. If Zelos or someone else don't cut those two off, they'll keep slinging shit at each other.
  • What the Hell, Hero?:
    • Gives one to Adelle for storming out of the Academy without telling anyone when she discovered who killed her parents.
    • She gives another big one to Zelos when he lets her beat him to her heart's content when she stands up for Adelle, prompting Zelos to finally spit out what he feels about the whole situation. This marks her as the very first person Zelos opens up to.

    Fairuza 

Fairuza

https://static.tvtropes.org/pmwiki/pub/images/fairuza.jpg
"Could you perhaps... Spare some time for me?"

"People aren't meant to be alone, you know. They seek out those who would complete them, giving all they can. That's how humans thrive, with the help of one another. But you already know all of this, don't you?"
— Contrasting Zelos' lone wolf attitude

A demon treasure hunter who seems interested on the rumors about the Elemental Cores. She tracks Zelos down when she hears that he's after the same stones and seeks to get one for herself with his help.


  • Action Girl: Another adventurer who likes to get her hands dirty in combat.
  • Adventurer Archaeologist: Makes a living out of hunting treasures and gambling.
  • Amazonian Beauty: She's incredibly pretty, and has a great physique. Her fighting style also backs it up.
  • An Ice Person: Her second elemental slot, but her personality is quite warm.
  • Cuteness Proximity:
    • Just like Aria and Sciorra, furries. However, with Fairuza, beastkins are included. This terrifies Sciorra to no end. Hilarity Ensues if you execute her and Sciorra's Combination Attack, Cat's Paw. The enemy ends up suffering with their own shenanigans.
    • This is also why she doesn't mind hugging a Dirty Old Man turned Chickapede like Shiro.
  • Deadly Disc: Her weapon style, like Duja.
  • Damsel in Distress: Sexton forces that situation into her on one occasion. The only reason she doesn't storm out of it is the risk Sexton poses to the citizens of Girvea, forcing Zelos to make the trade. Zelos, being Zelos, gives the exact number of zero fucks and provokes Sexton due to this.
  • Double Entendre: More like she's a walking Double Entendre with the way she talks.
  • Dressed Like a Dominatrix: Non-villainous example. Fairuza is flirty, wears a black leather outfit that leaves little to the imagination, with matching black gloves and high-hells.
  • The Gambler: Not shown in-game, but Fairuza makes a living out of gambling. And she knows how to win.
  • Gravity Master: This is how her Newton's Bane works.
  • Guide Dang It!: Recruiting her demands two steps that must be done before your first fight with Thaddeus: Fighting at a specific, hard-to-reach and probably high-level map, and visiting another place, just as hard to reach as it demands a specific title to dig into the entrance. Both places are mentioned by people on the Guild as having been visited by her, but there's zero indication that you did something right, with the end result appearing almost like a Big-Lipped Alligator Moment in Albahart where she pushes herself into Zelos' team, after the fight with Thaddeus. And let's remind you that, save for the Spectral Souls II bonus trio, you need every character to reach the game's Golden Ending, and this goes for Fairuza.
  • Hair of Gold, Heart of Gold: Definitely. She's also very good at delivering pep talk, Sexton's case being her best demonstration.
  • Heroic Seductress: Her beauty is also a big weapon of hers, as her Original Skills show.
  • Ms. Fanservice: Fairuza is one of the most provocatively women in the game, wearing a Stripperiffic outfit that exposes most of her body. Her quotes are also full of Double Entendre.
  • Shock and Awe: One of her elements.
  • Stripperiffic: Her main art should have told you of how much clothing she likes to wear.
  • You Are Not Alone: In her optional scene before the Randeroll Labs raid, Fairuza tries to get Zelos into that aesop and notes how he keeps a mask of a jerk in order to not involve anyone on his problems.

    Isaac 

Isaac

https://static.tvtropes.org/pmwiki/pub/images/isaac_7.jpg
"I despise being dragged into pointless battles, but I suppose I have no choice."

" Well, before anything else, we need to change how you see things. Not only was what you were taught completely wrong, but not everyone is concerned about how you look. But before I can help you, you have to be willing to accept us. Only then can we open ourselves to you."
How Isaac convinces Zelena to switch sides

Chief angel from the Heavens, Isaac is a Guardian Angel who descended into Neverland to investigate the Human Genomes and their ambition of supplanting mankind as the dominant species. After helping Zelos out in a clash against one of them (and letting said Genome go), Isaac decides to go along... Especially because Zelos and his Elemental Cores are directly related to his investigation.


    Carla 

Carline

https://static.tvtropes.org/pmwiki/pub/images/carla.jpg
"Here I come!"

"Are you really that desperate to create Human Genomes of your own? Why can't you see the damage you're doing to real lives?!"
— Confronting Edward

Carline is one of the four Original Saints, representative of water. She at first appears on the middle of a fight between Zelos and some Generic Genomes, forcing him to aid her in the fight. Some time later, she offers to help Zelos against one of the Human Genomes themselves and ends up including herself on the team, due to said Genome's connection with another of the Saints.


  • Action Girl: Highly proactive and willing to take matters into her own hands.
  • Amazonian Beauty: Downplayed. Carla is fairy muscular, but is better when used as a mage.
  • Beware the Nice Ones: She's a good person at heart and great company to have around. Unless you're evil or you're called Edward, then she'll go ballistic and swing her scythe around to turn you to shreds.
  • Blow You Away: Her first Original Skill, Shadow Wind, is Wind-elemental, despite her elemental theme.
  • Due to the Dead: She gives Demeter a proper burial when he dies, even bothering to ask for Zelos' help.
  • Escort Mission: Twice.
    • The battle where you first encounter her turns into one of these from the moment she appears, and she likes to make it hard, as she likes to charge at the Genomes and starts at a quite distant point of the map.
    • The second battle with her flag on (and where you get her in your party) isn't hard, however, as she starts the battle right beside your party and you have full control of her.
  • Hidden Depths: She loves making poetry. Also, as her profile states, she also enjoys walking on the beach at night, fusion cuisines, using her powers to decimate enemies... And puppies.
  • An Ice Person: Her main element, as Water doesn't have a representation in this game.
  • I Will Find You: She's in it because she's chasing another of the Original Saints, namely Edward. She gets her wish granted along the game and Edward ends up joining Zelos' ranks in time for the final battle.
  • Light 'em Up: Her second elemental slot.
  • Making a Splash: Her entire theme as the Guardian of Water. Doesn't show in-game, unfortunately.
  • Ms. Fanservice: She really has quite few clothing and lots of skin to show. One art has her dressed more modestly, however.
  • Not So Stoic:
    • Especially around Edward. She calms down once he gives up on his grandfather's project.
    • Also, once her HP reaches critical in battle, she visibly starts to lose her cool and breaks down when her HP reaches zero.
    • Demeter's death, by her own hands no less, does an emotional number on her.
  • Razor Wind: Her Shadow Wind is basically her making lightning-fast slices against a general area in front of her, causing two cuts to go through her targets, and then she launches a cyclone forward to finish her attack.
  • The Reliable One: Despite externally acting as a Mysterious Stranger, she's the exact first person that Zelos outright trusts and even offers help to in exchange for her letting him in the know of the Human Genomes, making her opposite to Duja.
  • Sinister Scythe: One of the four users of this kind of weapon, but way less sinister than the other three, for sure.
  • Squishy Wizard: Besides Genius (Cuts 20% off AP costs of skills when her SP gauge reaches level 2) and Critical Break (50% more magic damage at SP level 3), Carla has a very high growth rate for INT, but her VIT starts already at a high cost, making her both one of these and a Glass Cannon with the right weapon and gear.
  • The Stoic: Carla is very level-headed compared to other characters and rarely lets her emotions show. When she does, however...
  • What Have I Done: This is the exact expression in Carla's face once Demeter takes a lethal attack meant for Edward.

    Al 

Alex

https://static.tvtropes.org/pmwiki/pub/images/al_7.jpg
"If you think I'm just an ordinary kid, you're screwed."

"My mom was a hero many moons ago. Because of her, I want to become a hero, too. That's why I've been training so hard to get strong. You're not too bad yourself, so I thought I'd make you my sidekick."
— Talking with Zelos about his Heroic Lineage and his idea of becoming a hero

A teenager with a huge adventuring spirit, and also Meu and Scarface's offspring. Alex is incredibly rebellious and eager to become a hero, and he's able to disappear from his parents' radar (and they won't even notice it as both of them are adventurers and heroes themselves)... That is, until Liza intercepts him while chasing some Generic Genomes. Al insists that he'll be fine in Zelos' team if Liza is around, and Liza takes upon herself the responsibility of Al's well-being.


    Naiz 

Naiz / Akira Rikudou

https://static.tvtropes.org/pmwiki/pub/images/naiz_old.jpg
"Once again, a new battle begins..."

"As the world changes, humans can change too... Just as I have changed."
— Blurting his opinion of humanity to Jadore

An Alien Soul just like Snow, Naiz (True name Akira Rikudou) is a veteran above veterans. The protagonist of the Spectral Souls duology is now a Retired Badass, twenty years later. He's been making a living of teaching young people his swordskills in Varanoir, that is, until Meu comes to him and asks him to go search for her son, Al. Naiz manages to catch up with him and Liza amidst a fight between Zelos and one of the Genomes. He decides to help Liza keep an eye on Al and sticks along, feeling dragged into the tornado once again.


  • Anti-Hero: Back in Spectral Souls 1, Naiz had his stint at this, and like Snow, he came close to Jumping Off the Slippery Slope. Naiz admits as much to Snow when they first meet. Unlike Snow, however, Naiz had plenty of time to atone for his misgivings. He's actually seen as a hero in Varanoir because of his exploits in the Seven-Years War.
  • The Atoner: Naiz has gone through the whole process and past that. Spectral Souls II was basically Naiz fighting to compensate for his misgivings in the first game.
  • Badass Teacher: What he has become after the Seven-Years War.
  • Beware the Nice Ones: Naiz may be polite and quite peaceful, but make no mistakes; the man is dangerous. Are you a bad guy by any chance? He'll charge headfirst into making shish-kebab out of you.
  • Critical Status Buff: Alien Soul, just like Snow. Naiz, being a physical fighter, takes maximum profit off of this, and it can be combined with his Awakening Original Skill.
  • Did You Just Punch Out Cthulhu?: This is the man that killed a freaking god and then proceeded to help his friend seal a demon overlord for the second time, years later. Naiz surely does not fuck around.
  • Feeling Their Age: Naiz isn't exactly on his prime anymore by the time Blazing Souls takes place. He's still pure badass, however.
  • Former Teen Rebel: The "teen rebel" part was pretty much seen in the first Spectral Souls. Now? Naiz is a very polite man willing to help wherever he can.
  • Friend to All Living Things: Basically what he is now, after developing out of his angst and becoming a hero himself.
  • Heroes Prefer Swords
  • Iaijutsu Practitioner: During his Triple Haze, Naiz sends three impossibly fast attacks against his target.
  • I Choose to Stay: Naiz eventually learned to accept Neverland as his home, and for the better. According to him, he has nothing back on Earth worth coming back for.
  • Iconic Item: His personal weapon, the Sword of Chaos, appears with him in every game he's playable. It's also his Infinity +1 Sword, with attack power just shy of hitting 2500, making it the third most powerful weapon in the game.
  • Let's Get Dangerous!: Awakening, just like Zelos' Overdrive, makes Naiz a monstrous powerhouse for three turns. Can be combo'd with Alien Soul for extra monstrosity.
  • Master Swordsman: Naiz became a teacher of his swordsmanship in the twenty years between Spectral Souls 2 and Blazing Souls. It shows heavily in his fighting style in both games.
  • Older and Wiser: Definitely is this in Blazing Souls.
  • Passing the Torch: Technically, to Zelos, as Naiz retired from the bulk of the action after the Seven-Years War, and now he lets Zelos lead the team around.
  • Permanently Missable Content: You won't get Naiz into your team if you failed to get Liza or Al, or you didn't stall enough on your third fight with Etelo.
  • Person of Mass Destruction: Be fully sure that Naiz, being an Alien Soul, is this. However, the summoning ritual that brought him to Neverland was incomplete, and he doesn't have the full powers of an Alien Soul. Meaning that, unlike Snow, he still ages like a normal person, and this game shows with perfect precision how the passing of time affected Naiz, now nearing his fifties.
  • Playing with Fire: His main element.
  • Retired Badass: After sending Mugen to the afterlife and sealing Janus with Meu's help, Naiz settled into becoming a swordsmanship teacher in Varanoir. That is, until Meu asks Naiz to check on Al...
  • Signature Move: All of his Original Skills: Triple Haze, Aura Blade and Genesis Drive.
  • Super Mode: Awakening. Just like Zelos' Overdrive, it gives Naiz a huge deal of power.
  • 10-Minute Retirement: Nearing his fifties, Naiz didn't expect that he would have to get into action a third time.
  • Trapped in Another World: Just like Snow. And also just like her, he hated it at first and then came to embrace Neverland as his new home.
  • True Companions: Naiz has a list of them, actually. To list the most prominent ones:
    • Gail, the mercenary who first helped him when he was summoned into Neverland.
    • Max, which eventually became his Best Friend.
    • Meu, a girl who also became a good friend of his, to the point she actually entrusts her son Al's care to him.
    • Scarface, a Fallen Angel who would eventually stick with Meu as her boyfriend and later husband.
    • Shiro, an old wizard turned Chickapede who tends to get in trouble, but is a tough old guy nevertheless.
    • Liza, a vampire girl on the Rozess side of the Seven-Years War which Max befriended.
  • Walking the Earth: Had a shot at this when he became The Atoner.

    Shiro 

Shiro

https://static.tvtropes.org/pmwiki/pub/images/shiro_6.jpg

"Just when you start to sound smart, you say one word too many. But it's not easy to accept the truth."
— During Naiz's banter with Zelos before the Randeroll Labs raid, referring to his own age

Don't get fooled by this appearance; this white Chickapede has been around since the times of the first Spectral Force and even before that. Shiro was once a powerful sage, and a hero in his time, charged with the duty of monitoring a seal he put on a great demon. For this, he's granted the power of immortality through reincarnation. Over the ages, Shiro assisted many other heroes, Chiffon and Naiz included, but grew world-weary and, consequently, very befitting of the Dirty Old Man stuck in a Chickapede's body that he actually is right now.

An old pervert prone to throwing temper tantrums, he spent the last twenty years living with Naiz in Varanoir, occasionally running away to the same place Naiz met him every time something doesn't go his way. This time isn't different either, where Zelos follows a rumor of his whereabouts under Naiz's advice. Naiz believes Shiro can be an important asset in the Human Genomes case, and asks for his help in dealing with the situation.


  • Action Pet: Well, he is treated as Naiz's pet.
  • Animal Chick Magnet: And make no mistake, Shiro takes massive advantage of this trope.
  • Animal Stampede: His Summon Chickapede Original Skill has him commanding an army of Chickapede to trample his targets.
  • Awesomeness by Analysis: Shiro seems to know perfectly about Zelos' connection with Dr. Anslow.
    Shiro, to Naiz: While he isn't exactly an Alien Soul, he does have a measure of that power within him. Should he lose control of it, the world would be annihilated. However, that power is neither good not evil. It just... is. It could just as easily bring about peace and prosperity. Just like you did way back then.
  • Death Is a Slap on the Wrist: To Shiro, it is. He's totally aware that if he dies, he'll just be reincarnated again. Even his death speech has him show no concern for the issue; he instead uses it to berate his opponent:
    Shiro: Hey there! Have some respect for this ol' buggy!
  • Dirty Old Man: God, is he a pervert. He will not waste any time into pretending he's a cute animal just so he gets a free chance to grope a woman's breasts.
  • Forced Transformation: The end result of his cycle of reincarnations, turning him into a white Chickapede.
  • Grumpy Old Man: Even his speech reflects this.
  • Hair-Trigger Temper: Shiro keeps demanding respect from everyone and will lash heavily against others if not given such treatment. Naiz does his best to keep this in check, even having to distort Zelos' words in one occasion. It is of note that Zelos will take every opportunity he can to piss Shiro off.
  • Killer Rabbit: Shiro is as dangerous as he is cute, and that says something.
  • Kung-Fu Wizard: Shiro is a powerful mage who happens to have gauntlets as his set weapon and physical attack slots to go with it. Not great for what he's supposed to act like, unless you get his personal weapon...
  • Lightning Bruiser: Shiro is incredibly fast and can dish just as much damage, be it physical or magical...
    • Glass Cannon: ...But as with any other wizard, he won't take well to physical damage, and unlike Kaye or Hermes, he has no means to consistently dodge it.
  • Magikarp Power: Shiro's abilities are not much to write home about... Unless you hold him on the first class until you hit level 52, where his last Potential becomes Genius, and he gets Resolve along the way. This basically makes him a powerhouse that can quickly buff himself into SP3 and become a menace both physically and magically.
  • Marshmallow Hell: Gets a good one from Fairuza in front of Liza and Al... And actually likes it. Hell, Fairuza herself doesn't care, even as Liza outright states he's actually an old man.
    Shiro: I-I'm in considerable pain, but I have nary a regret.
    Al: Don't you think you should ask her to stop?
    Liza: That sleazy little cockroach feigning innocence...?
    Shiro: *Still planted onto Fairuza's chest* Woohoo! So this is what Heaven is like!
    Al: Seriously, that old man is beyond help.
  • Meaningful Name: Shiro means "white" in Japanese. Guess which color his body is.
  • Mega Manning: Due to his Monster slots, he's the usual choice to wield any monster skill rather than just Capture. Normally he's paired with abilities to stop enemy action, due to not being exactly resisted even by whoever possesses Total Resistance.
  • Non-Human Sidekick: Played this to many heroes over the course of his long, long life.
  • Permanently Missable Content: Shiro is the end of the long chain involving Spectral Souls characters that started with Liza. Luckily, this time you only have to find the place where he normally hides... The exact same place you find him in Spectral Souls II.
  • Really 700 Years Old: We honestly can't determine how old Shiro actually is. But it's an easy two centuries, much like Jadore. And Shiro surely behaves his age.
  • Screw Politeness, I'm a Senior!: Shiro is a very rude old man, who demands respect from younger people. Ain't that fun.
  • Yin-Yang Bomb: His personal weapon allows him to pull those Arc Rays with so much power.

    Jadore 

Jadore

https://static.tvtropes.org/pmwiki/pub/images/jadore_4.jpg
"I can spare the time to play with you."

"Don't worry about me. I have no intention of dying just yet. I promise I'll never leave you."
— His usual assurance to Snow

The secondborn of Janus, product of his own rage and hatred, and the Big Bad of Spectral Force 2. Had a pampered life under his father until his first sister, Hiro, was born on MA 980, and his father suddenly decided that she was more fit than him (and Prana) to inherit the throne, kicking Jadore out almost immediately. Jadore was then "adopted" by a human woman named Snow White, and he would have forgotten his father... Had other humans not paid attention to the demon Snow White was living with, labeled her a witch and put her to the stake. Needless to say, Jadore developed a deep-seated hatred of humans, even more than what he felt against his father, and set on a quest to wipe Mankind and take Neverland for himself.

In the events of the first Spectral Force, Jadore isn't present per se, but it is revealed that he challenged his father Janus and lost. After Chiffon and his friends brought an end to his old man, Jadore saw the opportunity to take over (in spite of his sister taking command of Janus' army) and decided to perform a ritual to create an Alien Soul, which resulted in a teenager called Koyuki being dragged from Earth to Neverland and being granted near-godly powers by the successful ritual. Jadore promised her a way home in exchange for helping him take Neverland over, and the girl, desperate for a way out of Neverland, accepted the deal. Seeing Snow White's image in her, Jadore named her Little Snow, and used her to carve a huge swathe of destruction across the world for the fourteen years the First Neverland War has lasted.

Things turned bitter for Jadore, however, when Snow ended up meeting his sister in an angelic ambush, and some other people involved in the war he started, and had a conscience crisis, causing her to turn against him. Jadore ended up being beaten by the very "weapon" he summoned to Neverland, but instead of being killed like Janus, he was saved; Snow actually fell in love with him during her stint as his slave, and interviened in the event following his defeat, asking to be sealed with him. Jadore surrendered to Snow's compassion and accepted to be sealed with her, the couple entering a long slumber.

Seventy years or so later, a strange turn of events results in the awakening of Jadore and Snow and release from their seal. Jadore stays behind due to still being weakened from his seal, but Snow forged onward, eventually joining Zelos' team.


  • Fate Worse than Death: [[spoiler:Gustavinus thought killing Jadore wouldn't be fun... So he decided to banish him to Sheol, where he is imprisoned in the innards of a Double-X.
  • The Friend Nobody Likes: For a good reason. Jadore tried to destroy Neverland eighty years ago, and it's expected that him being around again is bad news, unlike what's thought of Snow by the party. Adelle and the others are quick to ask Naiz to act as a mediator and question Jadore on his intentions as soon as he enters the party.
  • Heel–Face Turn: Thank Snow and her love for Jadore for that, because the guy was full-on genocidal before that.
  • Hoist by His Own Petard: The very weapon he made to destroy mankind is the one that not only brought him to his knees, but convinced him to stop his plans.
  • Humans Are Bastards: Having the one person that truly cared for him burned at the stake caused Jadore to get his ideals slammed through the cynical end of the scale and declare that mankind isn't worthy of living in Neverland. It took Snow caring for him to make him relent, but he's still distrusting of mankind.
  • An Ice Person: One of his main elements, seen also on his second Original Skill, Chaos Ice.
  • Impaled with Extreme Prejudice:
    • His modus operandi when playing with his Combat Tentacles. His Worm Whip gives a demonstration of that.
    • Hell, he puts up a big show at the opening minutes of Spectral Force 3 while slaughtering a whole army on his own.
  • I Shall Taunt You:
    • Just ask Gustavinus about his ego.
      Jadore: I find this amusing, especially coming from Mugen's plaything.
    • This is also how he pulls a Batman Gambit on Zelos so he can challenge him and have his power tested.

    Zelena 

Zelena

https://static.tvtropes.org/pmwiki/pub/images/zelena.jpg
"I think I'll make you my slave!"

"I want to enhance my powers to control others so I can kill. Everyone. Now!"
— Zelena's drive for working with the bad guys

One of the Human Genomes, a Succubus-like girl who takes massive fun in enthralling people and sending them against each other. Unlike the others, however, she doesn't give a damn for their goals, and is indiferent to Duja's actions. She has a stark interest in Isaac.


    Edward 

Edward

https://static.tvtropes.org/pmwiki/pub/images/edward_4.jpg
"Prepare yourself!"

"Have you not seen the truth of this world yet? The world is on the brink of destruction. Nothing can stop that. And the cause is the actions of the foolish and the self-centered... There is no other alternative."
— His Motive Rant, delivered to Snow of all people

Like Carla, Edward is another of the Original Saints, responsible for the element of Wind. He's a Well-Intentioned Extremist in the most direct manner, dedicating his life to finish his grandfather's research on Human Genomes. Over the course of the years (as well as the Seven Years War he witnessed when young), Edward grew disillusioned with mankind, to the point he actually wants to help the other Genomes enact their plan to supplant mankind, despite being in no association with them. His research has led him to Hermes, a girl he found in an abandoned laboratory, which he managed to bring to life, and whose he treats as his own daughter.


  • 11th-Hour Ranger: In the Golden Ending path. After fighting Zelos for the third time and nearly dying for his efforts, Edward sees the errors of his ways and joins Zelos' team to atone for his crimes. Hermes, who sees Edward as her only family, joins the team as well.
  • Amazon Chaser: It's hinted Edward has feelings for Carla, but refuses to let it show to avoid having it hampering his research.
  • The Atoner: Edward's stint with Zelos is to compensate for his bad actions through the story.
  • Awesomeness by Analysis:
    • He instantly figures out that Snow is the same Little Snow from the First Neverland War when she comes to ask him questions on Hermes. He also remarks that Snow isn't as Omniscient as she thought she is.
    • By fighting Zelos multiple times, he correctly deduces that Zelos is not human, but leaves him out of the loop for a while longer.
  • Badass Longcoat: Which makes him look like Alucard, no less.
  • Berserk Button: Snow accidentally triggers his: treating Hermes as if she was not a real person.
  • Blow You Away: His main theme and element. His Original Skills do show it in that regard.
  • Creating Life Is Bad: Edward believes the Human Genomes are the solution for Neverland's biggest problem: warmongering humans. With his father's research, he managed to bring Hermes to life, a feat to which Carla and Snow disagree, to varying degrees. To top it off, Demeter also doesn't agree with Edward's methodology, and would rather having him stop his research than Jump Off The Slippery Slope.
  • Defeat Means Friendship: It takes three or four fights until Edward finally gives up on his plan to help the Genomes eradicate mankind and decides to go with Carla's idea.
  • Determinator: Edward will stop at nothing to continue his grandfather's research and fulfill the Genomes' plan. Demeter is desperate to actually convince him to stop.
  • Enemy Mine: The first time you get to fight him has him offering help to Etelo, which Zelos was chasing. Subverted in that Edward dismiss Etelo as weak as soon as Zelos is finished with him (as in "as soon as Zelos gets Etelo killed") and just gets out with so much as telling Carla that he will not stop his plans for nothing.
  • Heel–Face Turn: After finally understanding the purpose of the Human Genomes and realizing he was being no better than the humans he despised, Edward decides to side with Zelos against Gustavinus.
  • Heel Realization: Seeing Hermes' constant power growth made Edward finally start questioning his own research, leading him to head to Randeroll Labs to understand Hermes' conception.
  • Humans Are the Real Monsters: Edward grew tired of watching constant conflicts going on in both man and demonkind. This has led him to actively try to help the bad guys. He relents when he realizes the Genomes aren't any better.
  • Knight Templar: Everything Edward does is because he believes it's for the greater good of Neverland. Not its people, but the planet itself. Snow severely disagrees with that and states that whatever Edward is doing in helping the Genomes with their Class3A is incredibly unnecessary.
  • Magic Knight: One of only two swordsmen in the game whose stats slide into magic rather than going physical. His personal weapon, Sthrum Ride, helps him with this.
  • Master Swordsman: Edward's taste for swords do show in his skills.
  • Motive Rant: Gives one to Snow, as shown above. Snow herself isn't impressed by this.
  • Morality Chain: The only thing stopping him from being just as bad as Gustavinus' Genomes is his respect for Carla and Demeter and his love for Hermes. He gets better from this.
  • Morality Pet: Hermes, to the point he'll go ballistic if any harm is done to her.
  • Papa Wolf: He'll go in for the kill if something bad happens to Hermes.
  • Permanently Missable Content: Edward and Hermes are this if you don't manage to do everything right in order to put the game well on the trail to the Golden Ending. In fact, Edward and Hermes are the last ones to join your team.
  • Recurring Boss: He and Hermes are fought five times over the course of the game.
  • Royal Rapier
  • Screw This, I'm Outta Here: Pulls this more than one time.
    • The most remarkable instance is after Zelos kills Etelo, forcing him to retreat from his own lab for a while.
    • A minor one happens right before Zelos' fight with Dena. Edward took the matter into his own hands due to Heel Realization, but got stomped and was in no shape to fight by the time Carla and Zelos caught up to him. Edward this time wanted to insist on staying, but Zelos convinced him this one was out of his league.
  • Wham Line: He spits a big one at Aria.
    Edward: "What about you? Do you know of your purpose as a Human Genome?
    Aria: Human... Genome...? I... I... (Cue enormous instance of Thousand-Yard Stare as her memories come back to her)
  • Well-Intentioned Extremist: He believes man and demonkind will destroy Neverland if they continue existing, so his countermeasure for this is helping the Genomes in replacing them.
  • What Have I Done: Four fights with Zelos' party in, Edward finally lets Carla's words sink into his mind, and also starts realizing Hermes' constant power growth. He begins to piece everything together, eventually coming back to the Randeroll Labs to confront Dena due to her link to Hermes. It would have ended real badly for both him and Hermes, had Zelos not initiated his own raid on the place right after him.

    Hermes 

Hermes

https://static.tvtropes.org/pmwiki/pub/images/hermes_0.jpg

One of the Human Genomes, made by Edward. Unlike the others, however, she didn't receive an Alien Soul to complete her creation, rather being reanimated from a dead body found in the Randeroll Labs, resulting in her being a person-shaped Blank Slate and an Emotionless Girl. Edward took a big liking to his own creation, to the point he developed a Papa Wolf instinct for her. Hermes will follow Edward and Demeter wherever they go.


  • 11th-Hour Ranger: If you did everything right, Hermes will join Zelos team alongside Edward.
  • Artificial Human: Well, it's the story of her life.
  • Bare-Fisted Monk: Of all brawlers in the game, Hermes is the only one who actually fights with no weapons at all; Lydia and Vaughn rely on metal gloves and boots; Shiro attacks with scratches and has a metal guard for his front paws; Jadore likes using Combat Tentacles.
  • Blank Slate: Her incomplete creation made her come to Neverland as a blank doll who doesn't do much other than eat and walk. She starts evolving as she travels with Edward and later with Zelos.
  • Creepy Monotone: Not even on her death speech you will listen to her raising any emotion on her voice.
  • Critical Status Buff: Despite not being an Alien Soul herself, she benefits from its ability just like Snow and Naiz, making her a dangerous fighter when cornered.
  • Emotionless Girl: Due to not being a completed Genome, as she has to learn everything from scratch. She evolves out of this as she walks around with Edward and Zelos.
  • Empty Shell: At first, as she has to learn what emotions are.
  • Fragile Speedster: Hermes abilities and skills are tailored to make her able to hit hard while running circles around her opponents.However, she is sensible to damage should she ever get hit. Her Alien Soul Potential helps mitigate things a bit.
  • Gender-Blender Name: You didn't expect a girl to be called Hermes, did you?
  • Good Old Fisticuffs: The most agile fighter of this type.
  • Happily Adopted: By Edward and Carla.
  • Heel–Face Turn: Along with Edward, as she will follow him wherever he goes.
  • Let's Get Dangerous!: Oversoul, another variation of Zelos' Overdrive and Naiz's Awakening, increasing her attack power by 50%. Bonus points for her being a little girl and thus completely unassumed to be that dangerous.
  • Little Miss Badass: She's only a kid... That has powers nearly on equal with Zelos, can run circles around her opponents and hits like a truck with nothing but punches and kicks.
  • Morality Pet: She is one to Edward, and it goes both ways. She also doubles as Morality Chain for Edward.
  • Permanently Missable Content:
    • Edward and Hermes are this if you don't manage to do everything right in order to put the game well on the trail to the Golden Ending. In fact, Edward and Hermes are the last ones to join your team.
    • Like Zelena, in the Playstation 2 version, you need to capture her Doppelganger to have any access to her. Good thing Idea Factory decided to have a little pity on you and just allow you to get her when you activate the Golden Ending.
  • Power of the Void: Her entire schtick and elemental slots are around the Void element. All of her Original Skills are of that element, too.
  • Recurring Boss: She and Edward are fought four times over the course of the game. Not even Bridgette and her posse manages that number alongside them.
  • Soulless Shell: Literally. Her body was created by the weaponized Dena, but it didn't receive a soul and thus was discarded. Edward found the body and reanimated it through his own study of Human Genomes.
  • The Stoic: Resulted from being an Emotionless Girl.
  • Suddenly Voiced: Hermes is mute for most of the story. When Demeter dies, she asks about him and realizes he's dead... to Edward's utter shock.
  • Super Mode: Her Oversoul, sort of like Zelos' Overdrive.
  • Third-Person Person: She will refer to herself like that 99% of the time.
  • Toxic Friend Influence: She can be easily molded by anyone. And Zelos is no exception to that, as she starts mimicking him.
  • Undying Loyalty: Hermes will not leave Edward's side, no matter how dire the circumstances are.
  • What Measure Is a Non-Human?: After Hermes fights Zelos for the second time, Snow goes personally to confront Edward on his creation. While Snow states that artificial life shouldn't even exist (to Edward's dismay), she still adds that all life is precious, and asks Hermes if she wants to stay with Edward, to which the little girl agrees.
    Snow: Edward, never forget what it is that Hermes truly wants. For that's the kind of world that Hermes truly belongs in.

Guest Characters

These three characters were added in the Accelate update for the PSP. Unfortunately, despite having connections to a good deal of Zelos' team (Hiro, for example, is Jadore's sister, and basically the Series Mascot for the Neverland franchise), they have no role in the story.

    Hiro 

Hiro

https://static.tvtropes.org/pmwiki/pub/images/hiro_ss2.jpg
"To the void!"

The star of the Spectral franchise, daughter of Janus and sister to Jadore. She's heavily hinted (Despite being known to enter long slumbers during times of peace) to be still around by the time Blazing Souls takes place, but oddly has zero involvement with the whole shenanigans, even when her brother has a more central role in the mess.


  • Anti-Hero: With Zelos, this is almost an Understatement. With Hiro, it is an understatement; she has no interest in helping humans. In fact, she hates the enormous majority of them.
  • Artificial Limbs: Her iconic left arm is artificial after humans cut off her real one when she was just a child.
  • Casting a Shadow: Her secondary elemental affinity.
  • Challenge Seeker: If you're crazy enough to challenge the side she's on, she will gladly enter combat to see if she can get a thrill from you. In Spectral Force 3, Hiro sticks to help Simba and the New Muromachi Kingdom. She intervienes in the battle as soon as she hears the attackers are the Norius Mercenaries, but leaves as soon as she realizes they aren't as strong as the hype says.
  • Cynicism Catalyst: Having her left arm cut off by humans caused her to develop a hatred of humans. She had to learn and overcome that problem as first her father got felled by a human, and then a continent-wide war broke out over who gets to fill the gap left by him.
  • Daddy's Girl: She commanded her father's army without hesitation in the First Neverland War, and tried (and even briefly made it, before Naiz and Meu took care of the problem she created) to revive him in the events of Spectral Souls II. One can only imagine how happy Jadore would be at knowing of this last one.
  • Deceased Parents Are the Best: Holds her father Janus in very high regard, as well as her sister Prana.
  • Demoted to Extra: She is one of the most prominent characters in the Neverland franchise, having appeared in every game since the first Spectral Force. But she's barely mentioned in Blazing Souls aside from a random guy in a tavern when pointing you the directions to the Frozen Woods, and namedropped in a dialogue between Liza, Jadore and Snow near the end of the game.
  • The Grim Reaper: This is exactly her class, and this is what her scythe does. If she doesn't collect certain souls with Gate of Heaven, they become evil revenants.
  • Half-Human Hybrid: Her mother was one of the humans Janus had relationships with. It's also a reason why she identifies with Dragan in Spectral Force 3 when he blurts about being a hybrid himself.
  • Hellfire: Her biggest ability, and her Signature Move.
  • Humans Are Bastards: A firm believer of this given her past.
  • Iconic Item: Her personal scythe, Gate of Heaven, a red scythe adorned with skulls at the tip of the bone-made shaft, and at the head of the blade. It was inherited from her older sister, Prana. Unlike the other games, however, in Blazing Souls it's not coded to be her personal weapon and can be equipped by anyone who can use that weapon class.
  • I Have Many Names: "Explosive Godhand". "Harbinger of Hellfire". "Princess of the Underworld". You pick one.
  • Lady of War: Considering she has been involved with two of the three biggest wars in Neverland, plus some other events in the Generation of Chaos series in other continents, Hiro could be considered the biggest Lady of War of them all.
  • Playing with Fire: Not just fire; Hellfire. Fitting of Janus' daughter.
  • Red Eyes, Take Warning: Typical of demons.
  • The Rival:
    • She's a huge one to Mayura in the First Neverland War.
    • Naiz is this to her big time over the course of both Spectral Souls games.
  • Red Right Hand: An artificial arm at that.
  • Sealed Evil in a Can / Sealed Good in a Can: Her Gate of Heaven contains the souls of both her father Janus and her sister Prana. It was done at Prana's request so they wouldn't become revenants. In Spectral Souls II, Hiro tries using her scythe and the Tenma Comet Blade to revive her father.
  • Sibling Rivalry: Jadore still harbors a bitter one with her seventy years after the First Neverland War. Liza suggests him to reconcile.
  • Signature Move: Hellfire. There's not a single game where she's not capable of unleashing a huge ball of hellish flame upon everything in a general direction.
  • Sinister Scythe: Which she wields with only her right hand.
  • Spell My Name With An S: Her Spectral Souls II incarnation got translated as "Hillo". Go figure.
  • Superpowered Evil Side: Like her brother Jadore, she has one of those, seen in Spectral Vs Generation, and fought personally in the final phases of Spectral Souls II.
  • Traumatic Superpower Awakening: How did her get her ability to control Hellfire? Simple, she had her left arm lopped off by humans as a child and this caused her to incinerate them in a fit of despair.
  • True Companions: With Zakifon, Chic and Sato, her bodyguards during the events of the first Spectral Force.

    Roze 

Roze

https://static.tvtropes.org/pmwiki/pub/images/roze.jpg
"It's time... to settle this!"

Another mainstay in the Spectral franchise, Roze became known for her huge feat in Spectral Souls II of solving the Seven-Years War with a more peaceful resolution. Despite this, however, her reputation as a warmonger (Herself having fought in the Second Neverland War and earned the title of Empress based on her rather brutal conquest) has put her capabilities as a leader into massive question even twenty years later.


  • Anti-Hero: If you managed to play at least Spectral Souls II, you know she has a history with brutal battles and commanding Hiro's army, and for a time she was little better than Jadore on her motivations.
  • Blood Knight: Known for being very brutal in battle and liking it. This actually takes an enormous toll on her reputation as the Empress.
  • Casting a Shadow: Her first elemental slot.
  • Demoted to Extra: Roze is known for having witnessed and won the Second Neverland War, becoming the Empress before the Seven-Years War and the end result of her peace treaty with Ankrauser. Spectral Force Genesis even shows her alive, well and dangerous, in a game that's set two centuries after Blazing Souls. It's stated by Liza in a conversation with Snow and Jadore that she works for her; outside that, she doesn't get to appear in person. Big shame, as Jadore doesn't know she's his half-sister.
  • Half-Human Hybrid: Just like her half-sister Hiro. She's actually the youngest of Janus' children, being born not long before Chiffon killed him.
  • Heroic Bastard: Abandoned as a baby by Janus.
  • Hero of Another Story: The main protagonist of the first Generation of Chaos (another Neverland game that never saw the West), and a central character in Spectral Souls II.
  • Lady of War: She didn't become the Empress of Neverland for nothing; she fought for it in the Second Neverland War, and she also fought in the Seven-Years War as well.
  • Light 'em Up: Her second elemental slot.
  • Magic Knight: Much like Edward, her skills and stats are fit for magic rather than physical blows.
  • Mirror Character: To Jadore. Her upbringing is even similar to his; she was abandoned by her father, and her foster family was killed by humans (in her case, her step sister was killed by members of the Simba Army before the Second Neverland War), leading her to command the Demon Army that was once Hiro's, and dominating Neverland in a fell swoop (a feat Jadore only didn't achieve because both Hiro and his own weapon came to stop him). Curiously, the similarities diverge at this point: she did all this in order to stop the racism against demons while Jadore was just an enraged Woobie, Destroyer of Worlds bent on annihilating both mankind and his father. After all of this, she also starts questioning her own methods, and her own rule is tainted with the fact that she earned it in a huge bloodshed, leading her to searching for a more peaceful solution when the Seven-Years War broke, her whole stupidity deal with Hiro goading her to revive her father notwithstanding.
  • Signature Move:
    • Her second Original Skill is a much less overpowered version of her half-brother Jadore's Scream of Sheol.
    • It says a lot that while Jadore needs Snow to perform the ultrapowerful La Delfes, Roze can do that move by herself.
  • Violence is the Only Option: As shown in the first Generation of Chaos, this is how Roze won the Second Neverland War: by taking down every nation one by one in the most overwhelming manner possible.

    Yunellia 

Yunellia

https://static.tvtropes.org/pmwiki/pub/images/yunellia_ss2.jpg
"I'm ready."

A long runner through the Spectral Souls series. After the first game, Yunellia became a teacher in Varanoir, but eventually ended up dragged into the Seven-Years War. After that, she resumed her job as a teacher, and she's implied to have taught some of her skills to Adelle.


  • The Alcoholic: She drinks like a fish, and becomes dangerous after getting drunk.
  • Badass Teacher: Since Spectral Souls II, she's a teacher at Varanoir. It's heavily hinted she taught Adelle some of her arts. note 
  • BFS: Adelle surely caught this trait from her. Yunellia has a tendency to carry hers hanging by chains from her neck.
  • Cool Teacher: Considered this by her whole class.
  • Demoted to Extra: She's stated to still be around Varanoir in Blazing Souls, and Adelle and Lydia even consider introducing Aria to her in one scene. Aside from that, there's nothing else about her at all.
  • Hard-Drinking Party Girl: It's said she didn't slow down on alcohol a single bit in the twenty years after the Seven-Years War.
  • Hot Teacher: And it's known that she didn't lose any of that beauty twenty years later.
  • Pink Means Feminine: On her Spectral Souls II attire, this has become a predominant color of hers, along with her hair.
  • Statuesque Stunner: She definitely became this in Spectral Souls II, and it didn't change twenty years later if the artwork depicting her in Blazing Souls is of any indication.

Antagonists

Many of the profiles shown here have spoilers about the story. Some will be unmarked, others not. The two major ones are labeled as spoiler characters for very good reasons, so open the folders at your own risk of getting spoilers on your face.

    Demeter 

Demeter

https://static.tvtropes.org/pmwiki/pub/images/demeter.jpg
"Mock my advanced age, if it makes you feel better about yourself."

"I guess it's all right. Dealing with young ones today is going to be the death of me. I think I'll just sit this out and let you take care of everything."
— After his first confrontation with Carla and Zelos

The Original Saint gifted with the power of earth. He was friends with Edward's grandfather, and tutored Edward into becoming the next Original Saint of Wind. Demeter took upon his father's role and joined Edward's research for the creation of Human Genomes, assisting in the creation of Hermes, but he's actually horrified at Edward's goal of allowing mankind to be replaced with Genomes. Despite wanting desperately to stop him, Demeter follows Edward faithfully and hopes someone else, namely Carla, to make Edward see the error of his ways.


  • Anti-Villain: He's only in it with Edward becaue someone has to be his conscience. He fails at this, but Carla is still around, and with a very personal beef with Edward.
  • Deadpan Snarker: Demeter is far from being senile for his age. Knowing he's Living on Borrowed Time helps.
    Zelos: Man, the balls on this guy. Have you made your peace with God?
    Demeter: Yes. I told him to be expecting you shortly.
  • Dishing Out Dirt: He is the Original Saint of Earth, and his Original Skills are earth-based.
  • The Dragon: To Edward.
  • Face Death with Dignity: Both his defeat speech, and his attitude after he takes the shot for Edward.
  • Incurable Cough of Death: It's said Demeter has a deadly illness, and it's in terminal state.
  • Magic Staff
  • Old Master: He's this for the current Original Saints. If anything, unlike Edward, Carla treats him with nothing but respect. Furthermore, his age doesn't stop him from dishing epic pain with his magic.
  • Only Sane Man: Contrasting Edward's obsession with finishing his grandfather's research.
  • Papa Wolf: Threatening Hermes in any way will prompt Demeter to show just how powerful he is as the Saint of Earth.
  • Taking the Bullet: Demeter takes a lethal blow by Carla meant for Edward.
  • Undying Loyalty: Despite abhorring Edward's plans and visions, he will not leave his side. In fact, he dies after a third time helping him fight Zelos and Carla.
  • Your Days Are Numbered: Demeter has a disease of demonic origin that can take him down anytime soon. He's fully aware of it, so he wants to either find a cure for it through the Human Genomes, or make the best of his remaining days.

    Thaddeus 

Thaddeus

https://static.tvtropes.org/pmwiki/pub/images/thaddeus.jpg
"...Die."

"This is beyond absurd. You're a lowly human. You can't possibly think you can defeat me!"
— His challenge, issued to Zelos, and accepted by Noel

A weird creature with a mask for a face and spider-like legs, Thaddeus is the most loyal of the Human Genomes, down to his boss' wish to destroy the old world. He is first seen performing a massacre at Cowl Village, where Noel's family is murdered by him. Thaddeus is also the first to give the hint that Duja has connections with the Genomes.


  • Arch-Enemy: To Noel, whose village was massacred by him.
  • Dishing Out Dirt: Constantly associated with the earth element.
  • Duel Boss: He's this to Noel, but Noel must lose so Zelos can take over the fight and finish Thaddeus for good.
  • Humanoid Abomination: A spider-like, six-limbed creature with a face that looks like a mask.
  • Multi-Armed and Dangerous: Has four arms and is a dangerous and ruthless Genome.
  • The Stoic: Even more than Duja, to the point of being near emotionless and speaking very little. He does express himself at some points, though, such as when Duja pulls a Big Damn Heroes for Noel, leaving a sour taste for Thaddeus and forcing Duja to finally side against Gustavinus.
  • Undying Loyalty: Thaddeus is the most loyal to the Genomes' plan and the most willing to carry it out.

    Sexton 

Sexton

https://static.tvtropes.org/pmwiki/pub/images/sexton.jpg
"Was that really called for? That hurt, you know. So please, no more disparaging comments about my appearance."

"Me? I'm different from the others. I couldn't care less for this whole species rigmarole. I'm only interested in having a good time."
— Explaining her reasoning to Zelos

A Bounty Hunter who doesn't really care for the Genomes' plan to supplant Man and Demon alike, Sexton is more concerned with her own beauty rather than anything else. The only reason she's still working with them is because she wonders if the Elemental Cores will make her skin perfect. She has quite the interest on Fairuza due to her perfect skin.


  • Amazing Technicolor Population: Very mild, as her reddish skin can pass for a tan tone.
  • Ax-Crazy: She'll go beyond violent if you mock her skin obsession. Just ask Fairuza and Zelos.
  • Berserk Button: You better not say she's ugly, or make any kind of remark about her skin, if you want to keep your own glued to your body.
  • Chewing the Scenery: DEFINITELY when furious.
    Sexton: I'm going to RIP YOUR THROAT OUT AND BATHE IN YOUR BLOOD!
  • Clingy Jealous Girl: To the point of obsessiveness, which tends to ruin her friendships.
  • Didn't Think This Through: Making a hostage negotiation? With ZELOS? No wonder he taunted her just to get her to go nuts.
  • Eyepatch of Power: And given how she fights, the badass that comes with it is granted.
  • Fashionable Asymmetry: Blends with the thematic of being of both sexes.
  • Femme Fatale: Plays the part when she wants to. That is, when she's calm. When Zelos pushes her Berserk Button, however...
  • The Gunslinger
  • Hermaphrodite: Sexton's bio states that she is a hermaphrodite, and in fact even half her body is that of a man, but she identifies herself as female.
  • I Am Not Pretty: Sexton isn't ugly by any standards, despite being a hermaphrodite, yet she obsesses about her own beauty.
  • An Ice Person: Her Frozen Divide is a good example of how she applies that.
  • I Gave My Word: When Fairuza gives her information on how to reach the Frozen Woods in Kaasha, she promises she'll return the favor. When they next meet, after they fight, Sexton lets Zelos keep the Aqueous Core for himself.
  • I Have Your Wife: Tries to pull that on Zelos in regards to Fairuza so she could get his Elemental Cores. However, it's Zelos we're talking about.
  • I Just Want to Be Beautiful: Her sole drive behind everything she does, period.
  • It's All About Me: Sexton is extremely obsessive, craves for undivided affection and can get real dangerous if things don't go as she wants them to be. Even her part in the Genomes' hunt for Elemental Cores is solely motivated by her obsession with getting a perfect skin.
  • Mage Marksman: Why do all gunners in Blazing Souls have to be mages?
  • Psycho Lesbian: Let's just take the implications of Sexton's interest in Fairuza and her obsession with skin complexion and imagine what she would do to the blonde elf in that hostage situation in Girvea...
  • Redemption Equals Life: Giving up on helping the Genomes actually caused Sexton to be one of only two who actually survive Zelos' hunt, the other being Zelena.
  • Screw This, I'm Outta Here: After her third fight, Sexton decides following Gustavinus' orders just isn't worth it. She survives the slaughter as a result.
  • The Slacker: Sexton isn't concerned in the littlest bit with working with the other Genomes. She is perfectly friendly to Duja and is quite content that Aria has lost her memory and doesn't have to struggle with her own conflicts. Even her methods are light compared to the other Genomes. She doesn't take a single life over the course of the game unlike the others, and the only threats she has for doing so are under orders, while playing quite the ploy to get Zelos to hand her the Elemental Cores he has.
  • Surrounded by Idiots: Even the Genomes aren't safe from her opinion on this.
  • Token Good Teammate: Downplayed. Sexton is quite sociable and interact quite normally with anyone, and it's quite obvious she doesn't give a shit for the Genomes' plan and only cares about her shot at getting her perfect skin. However, she is prone to violent outbursts if her Berserk Button is pushed.
  • Trick-and-Follow Ploy: Step 1: Lure Fairuza into being Alone with the Psycho. Step 2: Tell her you will kill everyone should she not do as she's told. Step 3: Tell Zelos that Fairuza is your hostage and she'll die if he doesn't give you his Elemental Cores. Step 4: Pray that he actually does as you told him to. Now this last step is the one where her plan crashes, goes up in flames and explodes, as Zelos is too much of a wild card to even care for the end results and will taunt Sexton just because she had initiated that hostage situation for starters.
  • You Are Better Than You Think You Are: After their last fight, Sexton explains her motivations to Fairuza, and Fairuza in exchange tells Sexton she shouldn't be ashamed of her reddish skin, but rather proud of her uniqueness.

    Etelo 

Etelo

https://static.tvtropes.org/pmwiki/pub/images/etelo.jpg

"Sister, you say? That means nothing to me. She was just a broodmare, there to bear the next generation. She was less than nothing, and is easily replaced. I can always find another, should I feel the need... Right?"
— Right after killing his own designated partner, explaining what she means to him

One of the youngest Genomes. Despite being technically a twin to Eunice, they are not siblings. Etelo believes people to be inferior to him and will abuse them at will to satisfy his ego. This also extends to his partner, which understandably hits a nerve on Zelos.


  • Casting a Shadow: Contrasting with Eunice use of Holy skills.
  • Color-Coded for Your Convenience: Etelo wears red and has a darker skin tone.
  • Creepy Twins: Despite not being siblings.
  • Dark Is Evil: Etelo use Darkness-based skills and is a smug sadist.
  • Dude Looks Like a Lady: Etelo looks basically the same as Eunice, save for the color and details of their clothing, and their skin tone.
  • Evil Duo: Forms one with Eunice.
  • Oh, Crap!: Gives such an expression at encountering Zelos for the third time, knowing this time he'll be done for if Zelos gets to him. Gives a bigger one once he's cornered at the entrance to Edward's lab, and just before Zelos finishes him off.
  • Publicly Discussing the Secret: He doesn't take well to Duja's Mysterious Stranger attitude and even is annoyed at it, to the point he actually challenges Duja to drop his charade and come clean to Zelos and his team.
    Etelo: Duja, what do you intend to do? Seriously, the Mysterious Stranger thing is getting old.
  • Sadist: And really smug about it. He has a big taste on doing brutal executions, unlike Eunice.
  • Smug Snake: He loves gloating and abusing his targets. Zelos eventually gets fed up with that attitude and decides to show him his manners.
  • You Have Outlived Your Usefulness: He disposes of Eunice after losing to Zelos for the second time, judging her weak for not being able to stand on her own.

    Eunice 

Eunice

https://static.tvtropes.org/pmwiki/pub/images/eunice_0.jpg

"Seriously, you humans are so simple-minded."
— Taunting Bridgette and her friends

One of the youngest Human Genomes, physically twin to Etelo despite not being his sister. Like the other Genomes, she and Etelo are ordered to hunt for Elemental Cores, and eventually they take interest on the ones Zelos has. She is just as much of a Sadist as Etelo, but instead she prefers to get creative with her ways to cause pain on others.


    Ouedraogo 

Ouedraogo

https://static.tvtropes.org/pmwiki/pub/images/ouedraogo.jpg

"It'd be such a waste to have to kill you here. I think I like you, female''. The founding of a new species requires a strong broodmare. Your strength and stamina are more than satisfactory.
— To Sciorra, after his first fight with Zelos team

This massive ogre is one of the most dedicated Human Genomes, down to the idea of becoming the new dominant species. He's very brutal, yet quite intelligent unlike Thaddeus, if only completely socially inept. He's very interested in breeding, which makes him take an interest on Sciorra... Except that the girl takes maximum offense to his intentions.


  • Amazon Chaser: For a reason: he needs the strongest "broodmares" to form his new race. Sciorra takes massive offense to this.
  • Arch-Enemy: To Sciorra, who doesn't like to be taken for a sex toy, much less a Breeding Slave.
  • Beast Man: In fact, people wonder if Ouedraogo should be called a Human Genome.
  • Blow You Away
  • Entitled to Have You: Declares himself as such for Sciorra, and she's not impressed by that.
  • Evil Cannot Comprehend Good: His lack of comprehension about society makes him unable to understand that sentient beings don't hook with one another for instinct. After the second fight, his statements make Sciorra puzzled to no end.
  • Genius Bruiser: Don't let his appearance fool you, as he's one of the smartest Genomes.
  • Humans Are the Real Monsters: His worldview likens human beings to vermin that live to cause damage to the world's environment.
  • I Did What I Had to Do: His own warped vision of his methods, as he thinks every living being reproduces out of necessity.
  • Kavorka Man: Let's just say Sciorra could have hooked up with him had he not treated her like a Breeding Slave and leave it at that.
  • Mighty Glacier: He's the most resistant and hunky among the Genomes, with high physical stats and very low agility.
  • No Social Skills: Which basically ruins his chance at gaining Sciorra's heart, as she's not interested in becoming his Breeding Slave.
  • Winged Humanoid: Looks like a gargoyle, no less.

    Sauber 

Sauber

https://static.tvtropes.org/pmwiki/pub/images/sauber.jpg

"There were a bunch of reasons, but efficiency was a big one... That, and it felt so damn good to manhandle them while killing them."
— Admitting to Liza having attacked several towns while targeting only women and children

The most amoral among the Human Genomes, barring MAYBE only Brumeia. Depraved and coward to a T, Sauber will do anything to have his way and achieve advantage over others. He's obsessed with dominating people through brute force, and will prey always on the weakest target possible, a thing that easily caught Liza's attention.


  • Amazing Technicolor Population: His green skin and white hair don't go off unnoticed.
  • Arch-Enemy: To Duja, due to him becoming a traitor to Gustavinus' cause, and especially to Liza later on.
  • At Least I Admit It: He has no fear of admitting he subjulgates women and children for his own pleasure. Liza takes it very personally when she hears it from him.
  • Ax-Crazy: Are we seeing a pattern among the villains here?
  • Blood Knight: Sauber loves to fight, and even more, he loves having advantage over everyone else. Suffering a defeat at Zelos' hands didn't sit well with him.
  • Card-Carrying Villain: One more to compose the list of things about him that irk Zelos and Liza.
  • Dirty Coward: This man is completely willing to rape women and brutalize children as long as he has the advantage.
  • Hate Sink: Sauber is a jerkass and cowardly Human Genome without a single hint of decency who spends his time raping women and murdering children for his own amusement. Liza even calls him the "lowest of the low."
  • It Amused Me: Another reason behind his methodology, and the one that definitely pushes Liza's major Berserk Button.
  • Karmic Death: Killed by a "monster" like himself, that monster being Zelos. It would be Liza to do it, but Zelos stops her and argues that such an act would make her no better than Sauber is and asks her to leave that work for someone more attuned to causing death.
  • Misanthrope Supreme: To the point he refuses to accept defeat from the hands of humans.
  • Open Mouth, Insert Foot: Had this guy not admitted and gloated that he's a maximum mysoginist who brutalizes children and women to further his boss' goals on his own way, Liza might not have gone all-out on him.
  • Playing with Fire
  • Rape Is a Special Kind of Evil: And he LIKES it, much to Zelos and Liza's disgust.
  • Trash Talk: Highly prone to this.
  • The Unfettered: Perfectly willing to kill women and children to help the Genomes achieve their goal of replacing men and demons, which he considers quite the economical way of doing things.
  • White Hair, Black Heart: Black is an understatement; Sauber is rotten to the core.
  • Would Hurt a Child: Overlaps with Would Hit a Girl, as he targets especifically kids and women, leaving men alone. His constant assaults upon villages had women and children as his only victims. Another reason he does this is to make humans unable to reproduce as there would be no females left.

    Brumeia 

Brumeia

https://static.tvtropes.org/pmwiki/pub/images/brumeia.jpg

"What are you going on about? Humans are merely livestock, like sheep or cattle. Isn't it the decision of their owner as to what is done with them?"
— Brumeia's logic about humans

One of the Human Genomes, Brumeia is much interested in either living a luxurious and lavish life, and having her own mass of slaves. This is what motivated her to enthrall King Archbald of Vergis Kingdom not long after the Seven-Years War ended, and make him initiate a Ruling Family Massacre, of which prince Heidelberg (Or should we say Nguyen) is the Sole Survivor. Brumeia has no interest in advancing the Genomes' agenda, instead going out of her way to ensure she can take delight off of everyone's suffering.


Walking Spoilers

    Dena 

Dena

https://static.tvtropes.org/pmwiki/pub/images/dena_6.jpg
"You don't need to apologize, Duja. You did nothing wrong."
Click here to see her as you fight her (WARNING: PROBABLY NSFW) 

"Now, little one, it's time for you to come with me. This is your home, son''. This is where you belong. Look over there. They're your brothers and sisters."
— Addressing to Zelos upon showing herself

An originally gentle Genome who is basically Duja's raison d'etre, as in she was made to be his partner. However, immediately after her and Duja were conceived, they were separated, and Dena fell into the hands of a... human scientist, that made some experiments to her, deviating her completely from Gustavinus' intentions for her. Her sudden disappearance and Gustavinus' involvement with the issue was what prompted Duja to rebel against the Genomes and eventually join their eventual executioner, Zelos... Which happens to be her offspring.


  • Adaptational Modesty: Some rags were put on her more "sensitive" parts in the US/EU versions of the game.
  • Almost Dead Guy: After her defeat, she has a little time to disclose information on her and Zelos' creator, and have a last talk with Duja before dying.
  • And I Must Scream: It's implied the real Dena is somewhere inside Zelovide. Aria can sense it.
    Aria: I can hear her voice. Screaming in silent agony, drowning in waves of never-ending sorrow...
  • Ax-Crazy: When Duja finally meets her, she's definitely not in her best state of mind. Or even inside her own body for that matter.
  • Barbie Doll Anatomy: If her second image is of any proof. It was either this or risk rating issues thanks to her Full-Frontal Assault, and even then the Western versions put some rags on her to cover her breasts and crotch. May actually even have been evoked, as she's an Artificial Human and the closest we have to Gustavinus' vision of perfection.
  • Being Tortured Makes You Evil: In a sense that the empty shell her body has become is evil (as her soul went inside the Eldritch Abomination Anslow made to absorb all the Genomes).
  • Brainwashed and Crazy: She got her mind tampered hard with by Anslow and Lindstrom at the Randeroll Labs.
  • Climax Boss: She and Zelovide are the biggest Wham Episode of the game just before the Very Definitely Final Dungeon.
  • The Dragon: Brainwashed by Anslow into being this for him. Shame he's long dead by the time Zelos finds his origins.
  • Dragon Their Feet: It's not specified how Anslow died or what happened to Lindstrom, but the game pretty much confirms Zelos is quite some time late if he wants to hand a beating to his creator.
  • Dying as Yourself: As soon as Duja and Zelos destroy Zelovide and stop Dena's empty shell, her soul returns to the original body and assumes her original appearance, allowing her to share one last moment with her lover. Duja does not take that well.
  • Fan Disservice: What her fighting form instills on you. Also, she has a... Well, let's say that creature you fight along with her doesn't help matters.
  • Final Boss: She's this if you didn't fullfill all the requirements for the Golden Ending. Degrades to Climax Boss otherwise, opening the path for Gustavinus at the Spectral Tower.
  • Full-Frontal Assault: As a boss in her Zero Form, you fight her... Nude. That's right, the second-to-last Genome to fight you goes commando on you. The localization dealt with this by putting some rags on her.

    Zelovide 

Zelovide

"I am the voice of the stars. The mother of the world and the foundation of all life..."
— Introducing itself in the Bad Ending fight

A monstrous abomination created by Anslow and Lindstrom at Randeroll Labs to be the perfect life form, using Dena's powers and her body. For it to be completed, it needs Zelos as well, an idea to which he understandably refuses to cooperate with.


  • And I Must Scream: Dena's spirit is trapped within Zelovide, and fully conscious of what is happening.
  • Assimilation Plot: Anslow intended to use Zelovide to absorb all of the Human Genomes... Which Zelos killed along the way. note 
  • Climax Boss: This thing and Dena compose the biggest Wham Episode of the game, right before the final boss himself.
  • Clipped-Wing Angel: In the Golden Ending fight, you fight it right before Dena herself. In between the rounds, it tries to use Dena's original appearance to fool Zelos and Duja to no avail, shifting then to Dena's Zero Form and starting the second round. Then you know that she stopped fucking around, as her Zero Form is much more mobile and dangerous that Zelovide could ever be.
  • Damage-Sponge Boss: The first of those in story, with over 750k HP to back its enormous bulk.
  • Eldritch Abomination: A man-made one, at that.
  • Final Boss: You basically can fight this creature anytime between getting the required skills to reach its arena, and the point where you're supposed to fight Dena. Doing this earns you the Bad Ending, though. The normal ending will play should you not meet the requirements for the Golden Ending and fight Dena.
  • "Instant Death" Radius: Being five squares from it, or in the cone area of its breath attacks without a proper strategy, is borderline suicidal. And to make things worse, it has three different elemental breaths to make sure you're not resisting its attacks.
  • Powered by a Forsaken Child: Not exactly children, but Human Genomes. This thing with Dena's soul alone is capable of amassing quite the nuclear power, and it wants Zelos to further enhance its potential.
  • Stationary Boss: The fact that this thing does not move from its place is the only solace you will get from it.

    Gustavinus (Guistabinuus) 

Gustavinus

https://static.tvtropes.org/pmwiki/pub/images/gustavinus.jpg
"It's time for you to experience true despair!"

"Janus, the God of War... The main cause of the false peace and resulting chaos. A lowly demon masquerading as a god. And you come from him... I truly pity you. You're merely a "thing". Neither a god or demon. Not even human. Are you so desperate as to pass yourself off as a living being?"
— His first lines in the game, referring to Jadore's origins as a being born of Janus' hatred

The mastermind behind the Human Genomes' goal of replacing man and demonkind. Originally a lackey to Mugen, he took profit off of his death to take over his body and powers and use it for his own purposes. He's a real believer of Mugen's idea of replacing Men and Demons with Genomes, but unlike Mugen, who wanted it to happen naturally, Gustavinus is more than eager to accelerate the process.



Alternative Title(s): Blazing Souls

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