Follow TV Tropes

Following

Characters / Minion Masters

Go To

This page features the Masters and their minions as well as the Adventure-exclusive Masters and other characters within the world of Minion Masters. Though due to the ever-growing amount of minions, only the Masters are indiviudally named while the minions are grouped together in their factions.

    open/close all folders 

Masters

The playable Masters from the base game. Except for Stormbringer, all have to be bought via the in-game currency.
    Apep 
https://static.tvtropes.org/pmwiki/pub/images/apep_5.jpg
"Apep demandss worship!"
The god of the Slither. He can attack multible enemies. His perks give him free cards as well as a Totem that absorbes the damage for him.
    Diona 
https://static.tvtropes.org/pmwiki/pub/images/diona_and_bubbles.jpg
"Darkness itself will fear me!"
An accomplished hunter who works for the Inquisition. She is always accomponied by her little dog Ruffles. She fights with two gun-sized crossbows. Her perks give her traps and allow her to send out Ruffles to fetch Mana and XP.
  • Action Girl: Naturally, given that she is an accomplished hunter.
  • Antiquated Linguistics: Played with. While she initially spoke that way in the short story "Shadows in Pinewood", she dropped it later on.
  • Arch-Enemy: Is on the hunt for Bahra, the Witchwolf.
  • Badass Normal: Is an accomplished hunter without any special powers.
  • Enemy Mine: If you play as Diona with Bahra, the Witchwolf in your deck.
  • Gunslinger: Fights with two gun-sized crossbows.
  • Hunter of Monsters: Has hunted a lot of foul creatures and is now hunting Bahra, the Witchwolf.
  • Non-Human Sidekick: Her dog Ruffles.
    King Puff 
https://static.tvtropes.org/pmwiki/pub/images/king_puff.jpg
A powerful puff dressed as a king who loves to throw old pans and pieces of food at his opponents. His perks revolve around controlling the bridges.
  • Big Anime Eyes: Like with all puffs, his eyes take up quite a lot of space on his body.
  • Edible Ammunition: Among the things he throws at minions are pieces of cake as well as cheese.
  • Fake Aristocrat: Implied. It's stated that it is unknown why he dresses as a king suggesting the Puffs don't actually have a king.
    Milloween 
https://static.tvtropes.org/pmwiki/pub/images/milloween.jpg
"I am so ready...Wait, no! NOW I'm ready!"
A powerful elven sourceress with an unrequainted crush on King Puff. Also Morellia's sister. Her perks allow her to summon a golem and fire arcane missiles.
    Mordar 
https://static.tvtropes.org/pmwiki/pub/images/mordar.jpg
"This will be FUN!"
An old and deranged lich and necromancer. His attack hits every enemy on his side of the arena though only for 10 damage. His perk are all about resurrecting freshly fallen minions.
    Morellia 
https://static.tvtropes.org/pmwiki/pub/images/morellia.jpg
"All will love me and despair!"
The Lich Queen of the Cursed Lands, Queen of Souls and Dragon Binder who uses her immense powers for her own ambitions. She is Milloween's sister. She attacks enemies with a continuous beam of necrotic energy. Her first perk gives her the Book of the Undead which she can use for different spells while the second empowers the book. With her third, she can summon her undead dragon.
  • Cain and Abel: The Cain to Milloween's Able.
  • Charm Person: Thanks to her magic, she can seduce even those with her touch who know about it
  • Even Evil Has Standards: Milloween's story in the "Saving Jadespark Jungle"-adventure reveals that she doesn't associate with demons.
  • It's All About Me: Has a very high opinion of herself.
  • Necromancer: Thanks to her Book of the Undead, she can summon skeletons.
  • Our Liches Are Different: Despite being "The Lich Queen", she doesn't look undead at all.
  • Pointy Ears: While hidden behind her hair, she is confirmed to have them.
  • Royals Who Actually Do Something: Queen of the Cursed Lands. Like all Masters, she will attack any enemy coming close to her. She can also rip out the souls of her enemies to heal herself and give minion spirits to increase their health.
  • Stripperiffic: Some skins more than others. Her standard skin certainly doesn't leave much left for the imagination. Especially not above her waistline. Lampshaded in the Minion Masters short story "The Lich Queen".
  • That Man Is Dead: When the captured elf Errolith invokes We Used to Be Friends, she responds that her old self is dead and only Morellia remains
  • Visionary Villain: Seeks to save the world from a greater evil by uniting all factions under her...in her undead army.
  • We Used to Be Friends: Invoked by the elf Errolith after he was brought before her
    R3-KT 
https://static.tvtropes.org/pmwiki/pub/images/r3_kt.jpg
"Enter the Dojo!"
A master of the secrets of the shadow, his first two perks allow him to enter the arena and create shadow clones while his third perk gived him a powerful but short-ranged blast. He fights with two pistols.
  • Achilles' Heel: Once he steps off his tower, R3 is completely dependend on his minions to keep his tower safe. The enemy Master could easily send in high-damage units across the bridge opposit to the one R3 comes across and then just let him fire on his Tower while his minions take care of R3's Tower.
    • Especially dangerous if the enemy master has a Voidborne deck or a deck centered around the Living Statures.
  • Artificial Intelligence: Is, in fact, a robot.
  • Doppelgänger Attack: Can create clones of themself. While not as strong has him, they aren't exactly harmless, either.
  • Gunslinger: Fights with two pistoles.
  • Villain No Longer Idle: Non-villainous example. R3 can enter the arena to fight after reaching his first perk.
    Ratbo 
https://static.tvtropes.org/pmwiki/pub/images/ratbo.jpg
"Prepare yourself!"
The leader of the Scrats. He fights with a machine gun. His perks allow him to summon more Scrats as well as target the closest enemy dealing damage based on how many minions he currently controls.
  • BFG: His weapon is a machine gun.
  • Gadgeteer Genius: If his gun is anything to go by. He can be seen working on it while waiting for a round to start.
  • Hunter of Monsters: One of his skins reveals this to be a hobby of his.
  • More Dakka: Literally the name of his second Perk.
    Ravager 
https://static.tvtropes.org/pmwiki/pub/images/ravager_24.jpg
"You picked the Alpha!"
The apex predator of his home planet who travels the universe looking for his next big hunt. He tears through any minion that comes close to his tower. The keyword being "close".
  • Achilles' Heel: Range minions. He is close-combat only.
    • Goes double for flying ranged minion. Not even his ally Brutus can attack those without the spell "Unholy Ground".
  • The Dreaded: It's said that even other Shars'Rakk princes fear and stay away from Void Ripper Ravager.
  • Genocide from the Inside: Was the Apex Predator of his planet. But due to his single minded obsession with hunting, he ended up killing every living thing on his planet.
  • Multi-Armed and Dangerous: He has 4 arms and used to be the apex predator of his home planet even killing every other living thing on it.
    Settsu 
https://static.tvtropes.org/pmwiki/pub/images/settsu.jpg
"Settsu: Ready for action!"
An ex-soldier who fought in countless battles but is now a Master as she needs the prize for her own objective. Her perks allow her to enter the arena as well as upgrade her gun.
    Stormbringer 
https://static.tvtropes.org/pmwiki/pub/images/stormbringer_8.jpg
"I stand for rightness!"
The default master. His perks allow him to shoot across the map and benefit ranged minions.
    Valorian 
https://static.tvtropes.org/pmwiki/pub/images/valorian.jpg
"I am the light."
A devoted Empyrean warrior in his fight against the darkness, especially the Voidborne. Despite using a sword, he can attack ranged minions, too. His perks allow him to damage all enemies in an area and heal allies.
  • BFS: He wields a giant sword. With one hand.
  • Big Good: Lore-wise. He has dedicated himself to fight the Voidborne forces. He is also the Leader of the Chapel of Light.
  • Combat Medic: His second Perk allows him to heal his minions.
  • Enemy Mine: If he has Voidborne in his deck
  • He Who Fights Monsters: Has a special hatred for the Voidborne.
  • High Priest: Is the leader of the Chapel of Light.
  • Religious Bruiser: Leads of the Chapel of Light which fights against the Voidborne. He himself carries a sword. Also, he's a Master using White Magic.
  • Unholy Holy Sword: It's implied that his sword is Aera, a Talking Weapon formerly owned by Karkoffs, a Voidborne warlock.
  • White Magic: Uses it to fly into the arena to attack enemies as well as to heal his minions.
    Volco 
https://static.tvtropes.org/pmwiki/pub/images/volco.jpg
"It's hammer-time!"
A former slave now consumed by the burning rage inside his legendary weapon. His weapon can hit groups of ground minions but can't reach flying minions. His perk allow him to give his minions rage and to burn any enemy on a bridge.
    Tronveir the Runeshaper 
https://static.tvtropes.org/pmwiki/pub/images/wei_kopie_43.jpg
"The peaks call to me."
A Stoutheart-Master capable of performing Runewyrd, a kind of magic unique to the Stouteart which grants the user the ability to carve symbols into rocks imbuing them with the powers of ice, wind and their ancestors.

Factions

Each minion in Minion Masters belongs to a faction.

    General 
  • Elite Mooks: The minions with names.
  • Staying Alive: While not so much for the hordes of nameless minions, some minions have names implying they are individuals. Yet even when they die right in front of you, most will be back once you draw and play their cards again.
  • Undying Loyalty: To their Master. Unless they are possessed by a Ghost, they will literally die for you. Over and over again.
    Accursed 
A faction consisting of undead sceletons, ghosts, vampires and werewolfs with the two Masters associated with them being liches.
  • Dem Bones: Sceletons and sceleton-related spells make up almost half of all cards of the faction. Further, one of the two masters associated with this faction, Mordar, is himself a sceleton-lich. Even of the cards that aren't sceletons themself, a few, such as Ghast, can still summon little sceletons.
  • Harmless Freezing: Currently, three minions of this faction can give the Frozen-status effect to enemy minions. These are the Frostfang Familiar, which gives a cold aura around the minion it gave the Vampiric-effect that freezes all coming close to it, Nezara, the Cold Countess, a vampire who can do a Ground Pound which freezes enemy minions around her and Frostbearer who starts frozen and walks around with a freezing aura that freezes anyone first entering the area of effect of the aura.
  • Necromancer: The minion Rendrath the Deathless causes all non-mythic minions he hits to rise again under his Master's control with half health and damage after a short period of time. The Ghast meanwhile can summon a skeleton where a minion died as long as it was close to him.
  • Our Ghosts Are Different: Currently, there are three ghost minions in the game: The Ghost which possesses enemy minions turning them to your side, the Haunting Hugger, who also possesses enemies but only damages them until they die, and the Frostfang Familiar, a vampire-ghost that gives the Vampiric-effect to friendly minions as well as a cold aura around them for a short time after giving the Vampiric-effect. There is also the Ghost Turret which, rather than being a ghost itself, has spiteful ghosts as ammunition.
  • Our Liches Are Different: The masters associated with this faction are Mordar and Morellia. The former is a skeleton while the latter doesn't look undead at all.
  • Our Vampires Are Different: Currently, there are two vampires in the game: Frostfang Familiar, a vampire-ghost that gives the Vampiric-effect to friendly minions as well as a cold aura around them for a short time after giving the Vampiric-effect, as well as Nezara, the Cold Countess, a vampire, of course with the "Vampiric"-effect, who can do a Ground Pound which freezes enemy minions around her.
  • Our Werewolves Are Different: Minions which were given Lycanthropy, a status effect of the Accursed-faction, transform into werewolves after their health drops to or below 50%, regardless of the time of day in the arena. Other cards also allow you to summon werewolves directly without a transformation. And then, there is Bahra, the Witchwolf.
  • The Undead: The faction includes Ghost, Ghouls, Skeletons, Vampires and Werewolfs. Not to mention Morellia's pet, Nyrvir the Fallen.
    Crystal Elf 
A faction consisting of elves that wield crystal magic and golems brought to life by crystal magic.
  • Dual Wielding: The Spelldancer, the Veilstalker and the Wardancers each fight with two elven blades.
  • Golem: They are brought to life by elven magic but look rather polished like they are wearing armor.
  • Our Elves Are Different: Only female elves can get Mana Surge. They also give you Mana Frost preventing your mana from growing for a short time.
  • Pointy Ears: The female ones for sure. We don't ever see the male elves without their helmets.
    Empyrean 
The humans of this world. Their warriors serve the Chapel of Light.
    Outlander 
A group of masked extraterrestrials who crahed on the world of Minion Masters. They wield advanced technology.
    Puff 
The smallest of the factions. They always spawn close to the Master Tower.
  • Actual Pacifist: Except for the Wizard Puff, the Puffs don't fight.
  • Big Anime Eyes: Their eyes take up quite a lot of space on their tiny body's.
  • Series Mascot: Most emotes depict them in various ways. The shortcut on the desktop is also a Mana Puff. Lastly, there is also the Mana Puff Plushie.
  • Squishy Wizard: Except for the Wizard Puff, they all have useful abilities as long as they are on the bridge such as giving an extra mana every few seconds, giving a shield to all ground minions every few seconds or healing you. They can, however, all be one-shotted by every minion that does damage.
    Scrat 
Small, rat-like creatures with an affinity for making weapons and machines out of scraps and junk.
  • The Big Guy: The Wreckinator 9000.
  • Cannon Fodder: The regular scrats are this. They are cheap with low health and damage but come in groups.
  • Dual Wielding: The Propeller Scrats fight with two scrat-swords.
  • Gadgeteer Genius: Many scrats have build impressive machines from literal scrap.
  • One-Hit Kill: If a minion has 100 or less health, the Sniper Scrat can one-shot them.
  • Sniper Rifle: The only faction to use them. They are usually made out of scraps.
  • Stealth Expert: Styx is a sniper who can literally go invisible while aiming.
    Slither 
Apep's servants who are big into slavery.
    Stoutheart 
Muscular humans and animals from the snowy and mountainous north.
  • Action Girl: Highland Huntress is this.
  • Beast of Battle: Some Stoutheart are this.
  • Brutish Character, Brutish Weapon: The human Stouthearts are tall and muscular. Most of them fight with giant axes.
  • The Big Guy: Rimghall.
  • Dual Wielding: Highland Huntress and Scott The Sensitive Savage both fight with two battle axes while Fergus' weapong of choice are two cups with blades attached to them.
  • Grim Up North: They live in snowy mountains.
  • Harmless Freezing: A number of Stoutheart spells as well as Chief Ice Breaker Bolf can freeze minions. The spells result in ground minions caught in a certain area to be frozen, some working only on enemy minions while others only work on friendly minions. Bolf, meanwhile, freezes every minion he strikes with his hammer.
  • Improbable Weapon User: Fergus' weapons are cups with blades attached to them.
  • National Weapon: Most human Stouthearts fight with axes.
  • The Power of Friendship: Spawning a Stoutheart next to a Stoutheart with the ability "Revelry" will give the latter a buff.
  • Runic Magic: A few Stouthearts can use Runewyrd, a kind of magic unique to them which allows them to imbue rocks with ice magic, wind magic or Necromancy for a short period of time by carving mystical runes into them.
  • The Smurfette Principle: Highland Huntress is the only female Stoutheart. Justifyed as she is also the first.
    Voidborne 
Brutal invaders from another realm. They serve as the demons in the world of Minion Masters.
  • The Big Guy: The Colossus and Mal'dred, Prince of Nightmares.
  • BFS: The Cleaver and Crakuhl, the Doom Cleaver.
  • Evil Sorcerer: Karkoffs, a Voidborne warlock who served Commander Azali until Caleth Dawnhammer killed him.
  • Evil Weapon: Aera, the staff of the Voidborne warlock Karkoffs, activly tries to corrupt those who take it.
  • Invisibility: The Shadow Welp, the Assassin and the Shadowfork. The latter can give invisibility to other Voidborne by killing an enemy minion.
  • Our Demons Are Different: While most Voidborne have a high damage output, they are far from the supernatural threat demons are most commonly potrayed as in most other works.
  • Royals Who Actually Do Something: A handful of them are royalty. Given the nature of the game, they will fight any enemy in range like every other minion.
  • Succubi and Incubi: The Shars'Rakk-Twins. One is a ranged Succubi minion that teleports backwards when hit by a melee attack and the other is a melee Inccubus minion that teleports forwards to anyone who hits it with a ranged attack in a certain radius (unless it's a flying minion).
  • Talking Weapon: Aera, the staff of the Voidborne wizard Karkoffs
  • Teleportation: Shars'Rakk magic gives the ability to teleport. A number of Voidborne can teleport such as The Shars'Rakk-Twins, the Hellbats and the spell "Netherstep" which teleports all non-mythic ground minions in a small area closer to the enemy Master Tower.
    • A'Zog, Voidfiend of Shars'Rakk can teleport towards any direction performing a Swipe Attack once the teleport is completed.
    • The Shadowfork teleports any minion he gives Invisibility.
  • Was Once a Man: Some used to be humans corrupted by dark magic like the warlock Karkoffs
    Zen-Chi 
The peaceful inhabitants of Jadespark Jungle.
  • The Big Guy: The Golems. Also, Jahun, Keeper of Jadespark Jungle
  • Golem: The golems are multiple boulders linked together rather than beings of clay. They also have moss and flowers growing on them.
  • In Harmony with Nature: They live in and protect the Jadespark Jungle.
  • Intelligent Primate: The Zen-Chi have a lot of intelligent monkeys that dress like East Asian monks.
  • Mischief-Making Monkey: The Battle Shi-Hou is said to be a big fan of silly, mischievous and deceitful conduct.
  • The Power of Friendship: Simply playing a Zen-Chi card grants Zen-Chi Flow to any minion on the hand with that ability.
  • Shock and Awe: A number of Zen-Chi minions use lightning.
  • Teleportation: Xiao Long and Jing Long have the ability to teleport into another realm for a short time when the enemy master or their own master plays a spell respectively.

Other:

    The Announcer 
The Announcer who announces every game and provides the occasional commentary.
  • He Who Must Not Be Seen: Always the voice in the background, never in front of the camera.
  • Jerkass Has a Point: When a large group of Minions is killed, he sometimes says that it's called AOE and that instead of whining about it, minions should dodge it.
  • That Came Out Wrong: Invokes this with one of his lines at the beginning of a game.
    Announcer: "Masters! Get your Minion on! Wait, that didn't come out right..."
    Brutus 
The ally of the Ravager who spawns when reaching the Ravagers first and third perk.
  • The Dragon: To the Ravager
  • Undying Loyalty: Since, as a mythic minion, he cannot be possessed by a Ghost, he will never turn on the Ravager.
    The spirit inside the Book of the Undead 
A spirit trapped within Morellia's Book of the Undead who constantly plots his escape and often times goes back and forth with her during matches.
    Nyrvir the Fallen 
The undead dragon surving Morellia. He can be summoned when Morellia reaches her third Perk as well as by playing the card "Nyrvir the Fallen" after reching Accursed Ascension,
  • Dracolich: Is an undead dragon.
  • The Dragon: Literally, to Morellia
  • Necromancer: When summoning him as Morellia's first Perk, he performs Nyrvir's Breath. If you have Accursed Ascension, it will raise skeletons along the path.

Adventure Exclusive Masters

All Masters that can only be played on the Adventure Mode.

    General 
    Akaal the Unbroken 
https://static.tvtropes.org/pmwiki/pub/images/akaal.jpg
A former Slitherbound who broke his chains and is now in revolt against the Slither Lords to free his fellow Slitherbound.
    Broll, the Party Leader 
https://static.tvtropes.org/pmwiki/pub/images/broll_1.jpg
A skilled negotiator among the mountain tribes of the Stoutheart.
    Caeleth Dawnhammer 
https://static.tvtropes.org/pmwiki/pub/images/dawnhammer.jpg
An Empyrean who serves under Valorian.
  • Enemy Mine: If he has Voidborne or members of the Burning Fist in his deck.
  • The Hero: To the humans in their war against the Voidborne.
  • Religious Bruiser: Like every known member of the Chapel of Light.
  • Sole Survivor: Survived a great blast by the Voidborne warlock Karkoffs that killed everyone else around them
  • White Magic: Like all high-ranking Empyreans, he can use this.
    Codric the Cursed 
https://static.tvtropes.org/pmwiki/pub/images/codric.jpg
A human cursed with Lycanthropie by Bahra the Witchwolf who is on a quest to find and get revenge on the Witchwolf.
  • Our Werewolves Are Different: Transforms into a Werewolf whenever he reaches his first and third Perk, regardless of the time of day in the arena.
  • Revenge: Wants to take Revenge on Bahra for cursing him with Lycanthropy.
    Crakgul Doomcleaver 
https://static.tvtropes.org/pmwiki/pub/images/cragul.jpg
The cruel commander of the Voidborne Gor'Rakk Legions.
    Elder Beast 
https://static.tvtropes.org/pmwiki/pub/images/elder_beast.jpg
An old member of a species hunted down and nearly wiped out by the Slither Lords who is out for Revenge.
  • Acid Attack: Attacks by spitting poison at the enemy.
  • Enemy Mine: If he has Slither Lords in his deck.
  • Intellectual Animal: Despite looking like a beast, it's fully sentient.
  • Last of His Kind: Possibly. It's stated his species was hunted to near exctinction. Whether nor not there are more of his kind is not revealed.
  • Revenge: He want to get Revenge on the Slither for driving his species close to extinction.
    Fergus Flagon Fighter 
https://static.tvtropes.org/pmwiki/pub/images/fergus.jpg
A Stoutheart tribesman with a love for drinking.
    High-Mage Leiliel 
https://static.tvtropes.org/pmwiki/pub/images/lelei.jpg
A student of Milloween who mastered "Explosive Crystal"-magic.
    Jolo 
https://static.tvtropes.org/pmwiki/pub/images/jolo_0.jpg
A wandering treasure hunting Scrat with a lot of luck.
    Nylora 
https://static.tvtropes.org/pmwiki/pub/images/nylora.jpg
A factionless human who had her body possessed by a demon.
  • Ambiguous Situation: It's said that she has reclaimed her soul but she still looks like a demon and uses demonic powers.
  • Enemy Mine: Despite fighting against the Voidborn, she uses them herself.
  • Kill It with Fire: Can set both bridges alight with her first perk, killing minions that cross it. Also, her basic attack is throwing a fire ball at the enemy.
  • Villain No Longer Idle: Non-villainous example. Reaching her thrid perk causes her to enter the arena to fight herself.
    Siege Imperator Ruby 
https://static.tvtropes.org/pmwiki/pub/images/ruby_80.jpg
A big, robotic tank.
  • Blood Knight: Is under orders to kill every lifeform in sight.
  • Fake Aristocrat: Despite having the word "Imperator" (meaning "Emperor") in its name, it is, in fact, not an ruler.
    Ting, Teng and Tung 
https://static.tvtropes.org/pmwiki/pub/images/ting_teng_tung.jpg
Mu-Hou siblings and traveling acrobats that live in and protect Jadespark Jungle.
    Vuk 
https://static.tvtropes.org/pmwiki/pub/images/vuk.jpg
An Scrat-engineer walking around in a self-build mecha suit.

Top