- Harry and Harry's Household
- The White Council
- The Church
- The Vampire Courts
- The Denarians
- The Fae
- The Fomor
- The Kemmlerites
- Chicago Mafia
- Chicago Police and FBI
- Ordinary People and Badass Normals
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The Black Council, AKA "The Circle"
A mysterious group with unknown goals beyond generally disrupting existing supernatural power structures. Heavily implied to be the Big Bad of the series. Thus far, they have proven to be involved in some way or another with every plot in the series, save possibly the events of Blood Rites.
- Man Behind the Man:
- To Victor Sells, Agent Denton, Kravos, implied with Aurora, and quite possibly the entire Red Court. They don't actually become primary antagonists until Turn Coat; prior to that book, Harry is mostly fighting cat's paws of theirs or encountering events connected to them.
- As of Cold Days, there may be a case of Man Behind the Man Behind The Man in the form of something called Nemesis. Its exact nature is unclear, but it acts as The Virus and has a corrupting effect on those under its influence, and has essentially been the cause of most bad things that have happened thus far into the series — all the way back to Victor Sells in the first book.
- The Black Council's relation with Nemesis remains unclear. While the Black Council is responsible for infecting Victor Sells, the rogue FBI werewolves, Aurora, Leonid Kravos, the Red Court, the White Court, and Lea with Nemesis, it is unknown if the Black Council is using Nemesis, is used by Nemesis, or is working in partnership with Nemesis.
- Nebulous Evil Organization: An unusually low-key version. The Black Council are very good at hiding their presence; Harry didn't even have confirmation that they even existed until White Night.
The Grey Council
Formed by Ebenezar McCoy sometime during the events of Turn Coat as a counter to the Black Council, the Grey Council is a small group of wizards and other entities who are aware of the threat the Black Council represents and are united in opposing them.
- Big Damn Heroes: Show up at the end of Changes to beat some Red Court vampire asses.
- Big Good: Though the White Council is supposed to be this role, the Grey Council was formed because the White Council's internal politics and corruption make it impossible for them to effectively counter the Circle's agents.
- In the Hood: Most members of the Grey Council wear face-concealing hoods and cloaks of, appropriately, grey material.
- Irony: Harry notes that if word of them spreads to the Black Council, members of them could out the Greys and claim them as the "dark wizard scapegoats" and the corruption in the White Council.
Founder of the Grey Council. See The White Council for more information.
See the section on MonOc Securities.
A pack of vigilante werewolves and allies of Harry's. The Alphas assemble in Fool Moon, where they are mostly college students under the mentorship of Tera West.
- Canis Major: Most of the Alphas are described as something leftover from the ice-age and are all about the same size as Mouse.
- Healing Factor: Although it takes a lot of energy, and leaves really ugly scars, they can use the wolf spell for some injuries.
- Hit-and-Run Tactics: They specialize in them. When one hits the target and runs, the target generally focuses on that wolf, leaving the others an opening.
- Internal Reveal: Harry finally gives them a full layout of the supernatural in Turn Coat.
- Noble Wolf: They defend their local neighborhood, and eventually much of Chicago after Harry's death as of Ghost Story.
- Our Werewolves Are Different: They're essentially wizards who know one spell... although it is possible for them to learn others.
- Overshadowed by Awesome: While completely outclassed by the threats Dresden faces, the Alphas can kick serious ass when facing "normal" supernaturals; it's said that vampires avoid the U Chicago campus like the plague now.
- Took a Level in Badass: They were weak newbie wolfs in Fool Moon just starting in their skill. Two years later in Summer Knight they become capable fighters. After Turn Coat and Kirby's death Will pushes them to be even stronger.
- You Are Not Ready: Harry toed this line with them, trying to keep them in the dark about the worst of the things that go bump in the night. Will calls him out on this when keeping them in the dark didn't help save Kirby when the danger followed Harry to their door.
William "Billy" Borden
Leader of the Alphas, and later the husband of Georgia.
- Brief Accent Imitation: One of Will's character tics is imitating Georgia's voice. It has been thought by both Harry and Murphy that he probably does it without even realizing it.
- Curb-Stomp Battle: Against Jenny Greenteeth in Something Borrowed and Madeline Raith in Turn Coat.
- Gondor Calls for Aid: The group mostly split up after they all graduated college, but Billy has been trying to get back in touch with them since the fomor arrived.
- Happily Married: With Georgia, as of the short story "Something Borrowed," set between Dead Beat and Proven Guilty.
- Meaningful Rename: A re-nickname in this case. William Borden upgrades from "Billy" to "Will" as of Turn Coat, after he calls Harry out on trying keep him and the Alphas sheltered from the rest of the supernatural world despite the fact that they are now mature veterans of multiple battles rather than inexperienced college kids. The new, less childish nickname serves to indicate Harry's acceptance of Will as an adult and an ally.
- True Love's Kiss: He uses this to wake Georgia from Jenny's sleeping curse. Had Will unknowingly wed Jenny and kissed her, the magic of his kiss would have been destroyed and rendered him unable to wake Georgia forever.
Georgia McAlister Borden
Second-in-command of the Alphas, and later the wife of Billy.
- Bride and Switch: Jenny Greenteeth switched places with Georgia in an act of revenge for the Alpha's slaying a ghoul assassin Maeve liked. Harry stopped Billy from kissing the fae and binding himself to her.
- Curb-Stomp Battle: Against Jenny Greenteeth in Something Borrowed and Madeline Raith in Turn Coat.
- Distressed Damsel: Winds up captured by the fae and then the fomor, necessitating rescue attempts. On the other hand, once she gets freed she's more than able to hold her own in a fight.
- Happily Married: With Billy, as of the short story "Something Borrowed," set between Dead Beat and Proven Guilty.
- Pregnant Badass: In "Aftermath." It's hinted to be the reason she's able to resist the Formor mind magic.
- True Love's Kiss: Is saved by this from Jenny's sleeping curse.
A member of the Alphas. Dated Marci in college and Kirby until he died, after which she began to date Butters.
- Bi the Way: Andi, who had a college "thing" with Marcy, is dating Kirby in Turn Coat, and forms a relationship with Butters following Ghost Story.
- Distressed Damsel: Subverted. Dresden says this of her, but Andi's only been captured once; it's Georgia that's been abducted twice.
- Heroes Want Redheads: Desired by both Kirby and Waldo Butters.
- In-Series Nickname: Andi is called "Furry Knockers" by Butters over the radio. Murphy calls her "Fuzz".
- You Sexy Beast: Tried having sex with Kirby in wolf form in the short story Day Off. The two wound up attracting magic fleas which made them even more bestial.
A member of the Alphas who was killed fighting "Shagnasty," a powerful skinwalker.
- Killed Off for Real
- Mauve Shirt: Though not a hugely prominent character, he appeared often enough to make his death in Turn Coat a Tear Jerker and to demonstrate Shagnasty's strength.
- You Sexy Beast: Tried having sex with Andi in wolf form in the short story Day Off. The two wound up attracting magic fleas which made them even more bestial.
A member of the Alphas who was disfigured during a battle with a fomor lord.
- An Arm and a Leg: While she doesn't quite lose the limb, her shoulder was half-melted during the fomor fight in Aftermath.
- Mission Control: Can't fight anymore after her injury, but she works with Butters to radio information and instructions to a team infiltrating a svartalf facility during Bombshells.
Fiancée of one Harley MacFinn. She was a mentor to the Alphas and taught them the change-into-wolf spell. She enlists Harry's help in Fool Moon after the magic circle MacFinn stays in during his bouts of Involuntary Shapeshifting rampages was damaged.
- Action Girl: She is more than capable of handling herself in a fight.
- Does Not Understand Sarcasm: Because wolves don't have it.
- Humanity Ensues: By turning into a human, she feels things she never knew as a wolf.
- Interspecies Romance: With MacFinn.
- No Nudity Taboo: Which comes in handy, given all the shapeshifting she does. She is a bit disdainful once she does a dance to distract some cops.
- No Social Skills: Learning about humanity is as hard for her as learning to be wolves is to the Alphas.
- Nubile Savage: For a being that by all rights shouldn't really have a good conception of hygiene, she takes good care of herself. MacFinn's influence may have helped.
- Our Souls Are Different: She doesn't have a soul to soulgaze, which shows Harry she's not a mortal.
- Our Werewolves Are Different: She's a wolfwere, an inverted werewolf.
- Out of Focus: She appeared in only one book, and got mentioned in the other. That's all... so far. Word of God is she may show up again.
- Sexy Mentor: Though she's spoken for, she serves as the first instructor for the Alphas once they learn to shapeshift.
- Show Some Leg: She does a naked dance in the rain to distract some cops.
- Voluntary Shapeshifting: She teaches the "Change-into-wolf" spell. For her, a better name is "Change-into-human" spell.
A security organization with an absurd amount of stockpiled weaponry and many powerful fighters.
- Wall of Weapons: Although it's more like Multiple Floors of Weapons.
"I've been in this game for a long, long time, boy. How do you know I haven't given you exactly what you need?"CEO of MonOc Securities and Miss Gard's ultimate employer. He's a very tall, big, strong man, with one eye... Mentioned in several books before he makes a brief appearance in Changes. If the Stealth Pun company name didn't tip you off, he's Odin. And also Kris Kringle, AKA Santa Claus.
- Badass Santa: Well, come on. He's Santa and Odin.
- Batman Gambit: Ebenezer suspects Odin ran a gambit on Harry in Changes as part of helping Mab get vengeance for the Red Court's crimes against her nation. His knowledge and actions put the gun in Harry's hand and told him where to shoot. And Harry followed through.
- Big Damn Heroes: Makes an appearance with the rest of the Grey Council to back up Harry in the big ending battle of Changes.
- Bystander Syndrome: In Cold Days of the Eldest Gruff, Erlking, and himself, he only stares blankly at Harry, giving no hint to Sarissa being taken away by The Red Cap.
- The Cavalry:
- As part of the Grey Council, he helped ride in to save Harry and his team in Changes.
- In Cold Days, he co-leads another cavalry, which Harry must wrest control of if he wants to have them on his side.
- Cool Old Guy:
- He's the only other person in the entire setting aside from Harry who uses the word "juju" to refer to magic. Naturally, he's a pretty nice guy.
- Infinite layers of this are added in Cold Days when it's revealed that on top of everything else, the old codger is Santa Claus. It makes perfect sense (as Odin as a gift-giver predates the Christian Santa), who saw that coming. This also takes into account Gods Need Prayer Badly. Human belief shapes some supernatural entities, including Odin. Belief in Odin waned, weakening his power, but Odin was one of many inspirations and influences on the composite character Santa. When people began to conflate Odin with Santa, Odin became Santa. He hints at this early in Cold Days, commenting that human belief has changed who he once was.
- The Kringle persona itself is pretty cool, if scary. How do you feel about Santa being someone who's equivalent of "drinking with the guys" is a rousing game of the Wild Hunt
- Crazy-Prepared: When Harry first enters the World Tree, he passes through a collection of just about every weapon in history, but gathered in such numbers that they could "win a minor war in a century of your choice". Then he gets on the elevator, which rises up past at least seven more floors similarly outfitted, before he just stops counting. When he asks Gard about how ridiculously well-armed Vadderung is, her only response is that "one can only have as much preparation as one has foresight." It's also implied that his belief in foresight is what allowed him to find out where Maggie was going to be taken for the sacrifice (meaning that he may have a spy network.)
- Exact Words: Kringle explains that there is an important legal distinction between himself and Donar. They are two separate entities, with separate rules and responsibilities—the fact that they're both physically the same person is legally irrelevant. When Mab asks Kringle for aid, the Lord of Winter must oblige. Should she ask Donar for aid, he will tell her to get in line.
- Foreshadowing: When Harry met Donar in Changes he noted, "[Donar] had a hearty laugh, like Santa Claus must have had when he was a young man and playing football."
- Genius Bruiser: The man is one of the best information gatherers in the world, sharp as a blade, and the former chief Norse God. He is a dangerous and terrifying force in battle.
- Good Counterpart:
- To Mab and her court. While he is aligned with Winter, Donar is one of the kindest, good nature jovial beings in the entire court. He is more than willing to give a person help if they have proved their worth and take that as payment and nothing more.
- He is also more reserved and contained than the Elrking, who has been described as Jackie Chan meets Hannibal Lecter.
- Honest Corporate Executive: Being both a generally heroic and good guy who is also the head of a private security company that employs valkyries and controls the World Tree. His appearance as Vadderung combines both elements of the corporate executive and roguish international criminal.
- Hope Bringer: His role as Santa Claus. He represents the hope in the bleakest part of the year.
- Huge Guy, Tiny Girl: While Mab is not tiny, standing over six feet, in his Kringle-mask, the man stands at around nine feet.
- I Let You Win: In Cold Days when he and Erlking lead the Wild Hunt against Harry, Harry is able to shoot Erlking with an unenchanted gun and gets to fight Kringle in an old steel mill, defeating both of them. At the end of the book, Harry tells him, he knows there is no way this could have happened unless the two of them wanted it to happen.
- It Was a Gift: As a fae, there is the danger of him applying a harsh or long measure of debt to any gift he brings a person, unless he uses his Kringle mask and claims it as a belated Christmas present.
- Knowledge Broker: As Odin, he is this. If he doesn't know about it already, he will know it soon enough. He surprised Harry by knowing Harry had a daughter before Harry told him (and well before Ebenezer McCoy). He will also take payments in the form of information such as Harry setting up the White Court to tail Odin personally to make them reveal how they worked their spy network. This is to pay Odin for showing up at a meeting at all.
- Mortality Ensues: By Word Of Jim, Odin used to be an all-powerful, distant god but sacrificed his immortality and a lot of his power to continue to directly involve himself in human affairs when the other gods decided to stop directly interfering in respect to mortal free will. It is unknown how much this applies to Kringle since legally the two are different beings.
- Old Master: Odin is so old he taught The Original Merlin.
- The Omniscient Council of Vagueness: Is a member of the Grey Council.
- Physical God: Again, he is Odin. He is also a Winter King, and thus Mab's peer.
- Right-Hand Hottie: Has two "raven-Haired" secretaries whose nails can scratch metal. Sigrun is terrified of them. Donnar refers to one as M.
- Royals Who Actually Do Something: As Odin, King of the Norse Gods, and Kris Kringle, a Winter King, he is not one to shy away from battle.
- Sacred Hospitality: As Odin, he takes this very seriously and borders on Secret Test of Character for the visitors. Accept his hospitality if offered and you will be rewarded. Refuse it and it is one of the things that will quickly make Odin angry with you.
- Santa Claus: One of his Masks, but in his view only a recent addition.
- Secret Keeper: On par with being a Knowledge Broker, he knows plenty of secrets.
- Secret Secret-Keeper: He knew Harry had a daughter before Harry tried telling him, and before any of Harry's living family. He also knew Ebenezer was Harry's grandfather before Harry did.
- Secret Test of Character: He enjoys these. And from his perspective, as he has had his eye on Dresden for a while, everything Harry has chosen to do could be considered this. When all things are considered Odin likes and respects Harry enough to give him crucial information on his daughter's whereabouts, the exact nature of the curse the Reds plan to use her for, and a taste of the power Harry will be facing when he arrives. The price he charges Harry is nothing.
- Stealth Pun: MonOc—>Mono-Ocular—>One-Eyed—>Odin One-Eye. And on top of that, their logo is a circle with a bar through it; Harry thinks it looks like an eye being cut out with a blade or the Greek character iota imposed on an omega. Thus, the blind eye that sees every last little detail.
- His last name relates the word "father." His first name is another name for Thor. Therefore, his name is "Thor's Father."
- Time Master: He is skilled with temporal magic, able to recognize it when a field of it was hitting Harry, Karrin, and the rest of the Wild Hunt. The Erlking even notes this is his specialty.
- The Wild Hunt: Every Halloween, he co-leads this hunt with Erlking.
- The World Tree: Now masquerading as a highrise office building.
A mercenary in the employ of Monoc Industries who is hired by Marcone as a security consultant. Gard is exceptionally skilled with ancient medieval weaponry and armor, often seen with a broadsword or large axe and a big steel shield. Which only fits, as she used to be one of the Valkyries.
- Ace Pilot: Serves as Marcone's pilot, and is highly skilled at flying helicopters — enough so that she can fly one through nighttime sleet and snow as if it were a clear day, while the helicopter is damaged from gunfire.
- An Axe to Grind: One of her usual weapons is a heavy battleaxe.
- All Amazons Want Hercules: The relationship between her and Hendricks, especially in Small Favor, is a bit more than professional....
- Even Hand has her, in Marcone's words, "fussing" over Hendricks' wounds. Make of that what you will.
- The author supports it.
- Badass: Comes with the territory of being a Valkyrie, but Gard stands head and shoulders above your average badass. In Small Favor, Gard gets disemboweled, and beats up a couple Denarians. In That Order.Thomas: Jesus! One of the things that she beat up did that to her?
Harry: She beat it up after it did that to her.
- Barrier Warrior: Although she's a force to be reckoned with in hand-to-hand combat, Gard's rune magic seems to be best suited to wards and barriers.
- Been There, Shaped History: She was at the battle of Trafalgar and removed the musket ball that killed Nelson.
- The Berserker/Screaming Warrior: She works herself into a rage when getting set to fight a grendelkin.
- Combat Medic: When the needs arises. In her words, she has seen more of combat wounds than any mortal hack with a bone saw.
- Deliberate Values Dissonance: Like her boss, Gard toes the line between sympathetic and evil. Unlike her boss, who works on a mixture of Pragmatic Villainy and personal standards, Gard's more-dubious actions are the result of being from a very different culture and time. For instance, she notes that she suggested Marcone Shoot The Builder after constructing a safe house, just to make sure the secret was kept, and honestly believes that it's worse to save a hero about to bite it in a blaze of glory than to let them pass on in majesty. Five hundred or so years ago, she'd probably be genuine grade-A heroic. In modern times? Eh.
- Healing Factor: Listed as one of her supernatural powers in the RPG, though that's partly speculation on the part of the characters. In Small Favor, she goes from being disemboweled to fit enough to fly a helicopter through a storm in a matter of days.
- Heroic Lineage: In "Heorot," the Grendalkin repeatedly calls her a Geat. At the end of the story, she all-but confirms that, yes, she is family to that Geat.
- Geometric Magic: Is often seen using runes for various effects.
- Lady of War: With a giant axe and Viking shield!
- Older Than They Look: Much older.
- Made of Iron: She treats having her guts ripped out as a painful minor inconvenience.
- Physical God: She's a Valkyrie — her real name is Sigrun.
- Punch Clock Villain: She works as security for a criminal syndicate for money, but when she punches out she can be quite genuinely heroic, as in "Heorot," which takes place on her day off.
- Shock and Awe: Uses a bolt of living lightning as a booby trap, that utterly wrecks its target. Harry jokes it's enough to kill a dinosaur.
- Situational Sword: The axe she uses in Even Hand is capable of deflecting magical attacks from a Fomor Lord a finite number of times. Though that's simply because she'd put a number of defensive runes on it, and they were one-shot spells. Presumably she re-inscribed them once she had some downtime.
- The Stoic: Rarely does she break and show her true emotions.
- Undying Loyalty: When she took Harry to see Odin, Harry saw she had this when without hesitation or command, knelt before Odin and stayed there until told to rise.
- Valkyries: Her older profession and it shows when she sees a valiant warrior nearing a point he or she could die. Namely by her staring at them with a look.
- Virgin Power: In the story Heorot, Harry brings up the legend. Gard laughs it off, and she does clearly have a pretty close relationship with Hendricks. That said, earlier in the story, it was established that Grendalkin can only breed with virgins, and the creature boasted of having "two hungry mouths to feed" after it was through.
The Einherjar (in general)
Some of the soldiers that MonOc Securities hires out. They have no magic powers while alive, but they reincarnate when they die in battle, and most of them have lived for centuries. As a result, they have far more fighting experience than most opponents are likely to be able to match.
One of the Einherjar. He spars with Murphy and jokingly offers to train a reluctant Butters.
Ordo Lebes/The Paranet
The Ordo Lebes was a Chicago-area group of women with minor magical talents who aren't quite strong enough to join the White Council. Unfortunately, when the Skavis started killing off minor practitioners, the group made a convenient target. After that problem was dealt with, Elaine Mallory rebuilt the group and expanded it into a worldwide network of minor practitioners. This new network was called the Paranet.
Harry's fellow apprentice and first love who betrayed him with her mentor Justin. Ran away and was thought dead by Harry, but was discovered to be living with the Summer Court. After that fell apart, she started a magical investigation service in Los Angeles, and was eventually hired by the Ordo Lebes to investigate the mysterious deaths of several of its members. After the leader of Ordo Lebes died, Elaine rebuilt the group and expanded it into the Paranet, a worldwide organization of minor talents and practitioners.
- Action Girl: As a White Court despair vampire finds out to its chagrin. *BZAAAP*
- Broken Bird: Coming from an orphanage, her father figure brainwashed her and tried killing her adopted-brother/lover, and her lover killed Justin. After getting out on her own, she tries acting like Harry, helping people, but still loses some close friends.
- Blow You Away: Is capable of whipping up a baby twister to toss around dozens of ghouls.
- Chain Pain: Uses these as a focus for her magic.
- The Chosen One: Like Harry, Elaine is a "starborn", someone born under a confluence of events that is supposed to give her influence over Outsiders. It's why Justin chose to adopt her and Harry.
- First Love: She and Harry.
- Foil: To Harry. Both were raised by the same person, both have the same Significant Birth Date, and both are incredibly powerful. However, Elaine tends to be more precise and comes off as Weak, but Skilled. Harry is a magical brute who initially comes off as Unskilled, but Strong. They also serve opposing Fae courts during the events of Summer Knight.
- Hero of Another Story: She eventually sets up a similar P.I. service in Southern California and becomes a key fighter against the Formor. She also shares Harry's Starborn status, making her an effective weapon against the Outsiders.
- Hyper Awareness: Has a series of bracelets that allow her this ability.
- Mind Control: Her betrayal of Harry was due to Justin mucking around with her brain—if you believe her unsubstantiated word. The jury is still out.
- New Old Flame: While mentioned in the first book, her appearance was a surprise. Mostly because we thought she was dead.
- Obfuscating Stupidity: She deliberately failed the White Council's aptitude tests so she could avoid their attention.
- Shock and Awe: Electricity appears to be her forte, as she can blow apart ghouls' skulls with lightning bolts, has an electrically-charged chain as one of her foci, and uses lightning to inflict some impressive property damage. She also appears to be able to draw upon electricity as a power source; her chain is charged by thunderstorms or wall sockets, and she can draw the ambient electricity from her environment to power her spells.
- Significant Birth Date: Like Harry, she was born on Halloween, making her a Starborn. As was mentioned above, this is one of the reasons Justin adopted her.
- Weapon of Choice: Her magical focus is a heavy chain threaded with copper and inscribed with magical runes.
- Working with the Ex: While there's still some trust issues to work through they get along fine.
The founder of the Ordo Lebes.
Abby (and Toto)
Abby is another member of the Ordo Lebes, and one of the few to survive the Skavis' attack on the group. Her minor talent is precognition. She also suffers from epilepsy, and she has a Yorkshire terrier, Toto, who may help her manage that condition.
- Big Beautiful Woman: Abby is described as pretty and plump.
- Canine Companion: Abby is virtually never seen without Toto.
- The Ditz: Averted. Abby seems scatterbrained, but Dresden works out that this is just her trying to keep track of the present as well as the futures that she sees.
- Epilepsy: Abby has this condition.
- Evil-Detecting Dog: Well, a ghost-detecting dog, anyways. Toto can sense Dresden's presence after he dies and returns to haunt Chicago.
- Instant Death Bullet: Averted. She's badly wounded from a gut shot during Ghost Story, but Word of Jim is that both she and Toto survived.
- Seers: Abby's power.
- You Are in Command Now: Takes over the Ordo Lebes after Anna Ash's death.
See: Chicago Mafia
See: The Vampire Courts
The Fellowship of St. Giles
A group of supernatural individuals and their allies who fight against the Red Court. Many of them are people who have been infected by the Red Court but resist their vampiric urges to drink someone dry and turn all the way.
- Killed Off for Real: When Dresden used the genocide spell on the Red Court, all of the infected members of the Fellowship lost their vampire powers, including their eternal youth. Many of them immediately aged decades or centuries and died on the spot.
- No Immortal Inertia: Which became a problem once the Red Court was destroyed.
- Vampire Refugee: They comprise a large percentage of the group.
A reporter for the Midwestern Arcane, a trashy tabloid that doesn't deserve a journalist as good as she is. She will put herself at an extraordinary amount of risk to get the scoop on some genuine weirdness, and constantly pesters Harry for leads. Harry's girlfriend until the Red Court got their hands on her..
- Action Mom: In Changes, she joins Harry in their quest to retake their daughter, no matter the price they may have to pay.
- Damsel in Distress: Repeatedly, in the earlier books. Harry had to rescue her an inordinate number of times early on.
- Heroic Sacrifice: Just about literally. She lets Harry sacrifice her on the altar that is being used to empower the bloodline curse, to target the Red Court.
- Hot Scoop: Harry notes more than once how lucky he is to be dating "dark and curvy" Susan. Even his lovesick brother takes notice in Grave Peril.
- Hypocrite: Keeps Maggie secret from Harry so that Harry's enemies won't gun for her... yet fails to realize that keeping in contact with Maggie could do the same thing. Fortunately she has enough sense to tell the truth when shit gets real.
- Idiot Ball: Showing up at Bianca's party in Grave Peril with a fake invitation for the sake of a scoop despite Harry's many warnings explaining why it was a bad idea due to her being a human with no powers or means of defense from vampires.
- Intrepid Reporter: Harry notes that she gets into a lot of trouble investigating angles for the Midwestern Arcane.
- Killed Off for Real: Was (willingly) killed by Harry in Changes as a sacrifice in order to kill the entire red court and save Maggie.
- Latin Lover: Dresden even had a child with her.
- Missing Mom: With her death in Changes, she is now this to Maggie.
- Marked Change: The Fellowship's normally invisible tattoos allow her to use the junior league version of the Red Court's abilities without letting her bloodthirst get out of control.
- My Greatest Failure: How Harry views what happened to her.
- Shoot the Dog: After she attacks Martin and starts to turn into a full vampire, Harry has to cut her throat to turn a bloodline curse intended for him on the Red Court.
- Slashed Throat: Courtesy of Harry as part of the ritual to sacrifice her and destroy the entire Red Court.
- Star-Crossed Lovers: With Harry. He's a White Council member, she's turning into a vampire, and their nations are at war.
- Took a Level in Badass: While never one to shy away from most danger, after becoming a half-vampire and joining the Fellowship, she became a skilled fighter, weapon's expert, and terrorist to the Red Court. She has enough combat skill to hold her own using just a metal table leg as an improvised club.
- Vampire Refugee: Fought her transformation and the vampire courts with everything she had, even when it meant her life.
Martin was one of the Fellowship of St. Giles most dedicated members, and worked with them for well over a century. He is absolutely fanatical about bringing down the Red Court. At any cost. We learn a lot about him in Changes, so if you haven't read it, this will be a spoiler heavy entry.
- Becoming the Mask: Originally, he was an infiltrator to bring down the Fellowship of St. Giles, but while working for them, grew to despise the Red King
- Double Reverse Quadruple Agent: See below. The man runs gambits in gambits. It's nicely foreshadowed in Death Masks where Martin turned out to be using Susan in order to kill Ortega.
- Heel–Face Revolving Door: He starts off working for the Red King, then when working for the people he was infiltrating developed a conscience, but later betrayed them all resulting in the destruction of the Fellowship of St. Giles (Presumably. He claimed as much to the Red King, but he didn't intend him to have the opportunity to check), but turns out it was a set-up to successfully destroy the Red Court.
- The Nondescript: He is boring and unremarkable in every aspect of his appearance and personality. After he emerges from a vicious battle completely unscathed Harry notes that this ability serves him like armor. No one sees him as a threat.
- Strike Me Down with All of Your Hatred: A heroic, or at least Well-Intentioned Extremist version, he arranges for Susan to kill him to fully transform into a vampire. This made her the youngest Red Court vampire, allowing Harry to use her as the sacrifice for the bloodline curse in order to wipe out the entire Red Court (and cure the half-vampires who had yet to succumb to their blood lust, and possibly young Red Court vampires).
- Survival Mantra: "Stay on mission".
- Well-Intentioned Extremist: He'll do anything to destroy the Red Court. He'd interrupt a duel specifically to keep the hostilities between the White Council and Red Court active. He'd have shot Harry in the back to do so. He'd sell out Susan and Harry's daughter, Susan, the entire Fellowship of St. Giles, and himself.
- The Unfettered: The Red Court is evil. The Red Court must be destroyed. What do you mean, further moral considerations?
The Evil Eye Franchise
A collection of individuals with grievances against director Arturo Genosa who resorted to using dark magic to settle their scores.
- Greed: One of the motivations for the ex-wives is that, if Genosa remarries, their generous alimony payments will be reduced or eliminated. They therefore try to kill his new love interest to prevent that.
- What an Idiot: Their big problem is they don't actually know who, exactly, Genosa wants to marry next. They settle for just killing every woman he interacts with. Unsurprisingly, their group falls apart before they reach their actual target.
- They also screw up when they target Inari Raith—that is, the daughter of the guy giving them access to this magic. Lord Raith is not amused.
- Woman Scorned: Except for the backers, the Evil Eye Franchise consists of Genosa's three ex-wives who want revenge on him for dumping them.
- Death by Woman Scorned: They don't manage to kill Genosa, but they kill a lot of his potential lovers.
Genosa's first ex-wife. A highly regarded porn actress under the name of Elizabeth Gunns, Madge became rich thanks to Genosa's alimony. The leader of the Evil Eye casters.
Genosa's second ex-wife and porn actress who also participated in the Evil Eye group. Her stage name was Raven Velvet.
Genosa's third ex-wife. An unintelligent but beautiful actress, Trixie joined the Evil Eye group after Genosa divorced her.
- Brainless Beauty: Her attempt to frame Dresden fails because she didn't even bother to learn his name.
- Killed Off for Real: By Shelly.
- Meaningful Rename: Unlike the other two ex-wives, who used 'sexy' stage names but didn't change their real names, Trixie had her actual name changed to something suitable for porn work. Her original name was Tricia Scrump.
- Spoiled Brat: A huge prima donna who threw fits whenever she didn't get her way.
- What an Idiot: Even among this group, she stands out.
A powerful White Court vampire, Raith is the owner of Silverlight Studios, the porn studio that Genosa worked at before he went off on his own. Enraged that Genosa had deserted him, and that Genosa's new films focused on true love and meaningful relationships (which are anathema to the White Court), Raith resolved to see Genosa destroyed. See: The Vampire Courts for more information.
He Who Walks Behind
A gang which channeled spirits of rage when they fought.
- The Berserker: Their power was to channel spirits to make them this.
- Killed Off for Real: Once they were no longer of use to Denton's FBI team or Marcone, the FBI agents slaughtered them.
- Klingon Promotion: The only way to lead the gang was to beat its current leader in a fight.
- Unwitting Pawn: Of both the FBI hexenwolves, who tricked Dresden into thinking the gang was responsible for the Lobo Killings, and Marcone, who used the gang to get to Dresden.
Leader of the Streetwolves, though he began to lose his grip on them as he aged. Nonetheless, he was still able to hold his own against the other members of his gang.
- Badass Grandpa: Old, but still tough in a fight.
One of the Streetwolves under Parker's command.
Another of the Streetwolves who served Parker.
The Venatori is organized into two sects or orders. The first and most well-known are the Venatori Umbrorum, or "Shadows of Hunters". They were allies of the White Council in the war against the Red Court, and focused most of their attention on destroying the Court's mortal resources, supply lines and finances. The second sect is completely secret. They use the first group as feelers, information gatherers and observers to develop leads on those who know of the Oblivion War and those who worship the Old Ones, whom the Venatori are sworn to destroy.
- Badass Bookworm: The open group was able to gain enough intelligence and wreak havoc on the Red Court's mortal side that the White Council was able to recover quickly from the massive loses in Dead Beat.
- The Force Is Strong with This One: A variation. Knowledge of the Oblivion War, the aforementioned push, leaves a mental mark on a mortal. The Venatori can use mind magic enough to spot when a person has such a mark.
- Killed to Uphold the Masquerade: Any mortal marked by the knowledge of the War might be given a choice to join up. Or they could just be killed for the sake of reality.
- Loophole Abuse: Any mortal who gains knowledge of the War is marked and could be a tether to an Old One. A being of spirit, like Bob, doesn't have that problem.
- The Man Behind the Man:
- The secret sect runs and uses the openly known group for gathering information.
- The Archive is the true leader of the group, with the final job of purging the knowledge forever. No one knows she holds this position.
- Pragmatic Hero: None of the secret group can allow for the worshipers of the old ones to live their encounters. They will take measures to eliminate any who know about the war too.
- Pragmatic Villainy: Lara Raith fights for the Venatori because if the Old Ones came back, she and her kind couldn't feed on humans anymore.
- Secret War: Secret beyond Secret. Fewer than 200 known members fight this war against the old ones. If knowledge gets out, then all the demon-gods gain a boost of strength.
- Unperson: The secret group's purpose is to make sure ancient demon-gods become this. The musing point is they don't know how many they have succeeded at banishing because even knowing that number is enough to give the things they banished a tiny foothold.
- Well-Intentioned Extremist:
- They will kill any who have knowledge of the old ones or the War. If a non-involved mortal learns they might have a chance to be pressed into service of the Venatori.
- They once tried to banish the Fae from reality, not knowing Winter's role in also keeping the Outsiders back. They were kind enough to not kill the Venatori in turn, instead gaining a strong foothold thanks to the G-Men: The Brothers Grimm and Gutenbergs.
- With Us or Against Us: If a mortal is offered a choice to join them and the mortal refuses, this comes into effect. Shortly thereafter, Killed to Uphold the Masquerade is likely to follow.
The Archive, aka "Ivy"
"If you like, I could draw you a cost-benefit analysis of your training versus your earnings in your first year at the temple, before Nicodemus came. I could use charts to make it easier for you to understand. And color them in with crayons. I enjoy crayons."The Archive is the repository of all human knowledge. Anything that has been written down, anywhere, she knows. She also happens to be a young girl. When we first see her, she's seven — and unconcernedly tells Harry that if she has to, she'll kill him. We've seen her blasting vampires into oblivion and (at twelve) keeping almost 10 Denarians entertained without much effort. But she's still a kid, and will render official documents in crayon and squee over a cat.
- Blessed with Suck: The Archive is passed from mother to daughter, normally when the daughter is in her 30s, has her own child, and the mother passes away, meaning that the inheritor was able to live a life and gain emotional maturity before having to bear the responsibility. The current Archive (Ivy) had none of those opportunities because her grandmother was unexpectedly killed and her mother, just a teenager, committed suicide out of spite, meaning that Ivy's never had the chance to simply be a child.
- Break the Cutie:
- Small Favor. The Denarian plot was to make her so broken, she would accept a Fallen and become their weapon.
- Word of God says learning of Harry's death would be enough to break her.
- Creepy Child: It is subtle, but there's a distinction between the very-human Ivy and the much more creepy Archive. Specifically, whenever she's referred to in the narration as "the Archive" she's generally in her inhuman-database mode.
- Cute Bruiser: A young girl who likes cute and fuzzy animals and crayons who can also take on a dozen supernatural heavyweights without much effort (with her power limited to boot).
- Cuteness Proximity: She can be distracted by things that are cute and fuzzy like Mister ("KITTY!"), otters, and Mouse.
- The fact that she's a young girl means that Harry and Kincaid are extremely protective of her as a person and not just as the repository of all human knowledge.
- Distressed Damsel: Yes, but it takes the collected effort of over a dozen superhumans and their lackies to put her in that position.
- Emotionless Girl: Ivy's apparent lack of emotion is a defense mechanism of the Archive; the girl, on the other hand, is very attached to the few people who treat her like an actual human being.
- Hero of Another Story: According to this Word Of God the Archive is the Big Good sending out orders in the Oblivion War.
- Heroic Willpower: When Harry threatens to sell his soul Ivy manages to overpower the Archive persona just enough to give Harry a small scrap of information that may or may not help him (fortunately it does).
- Huge Guy, Tiny Girl: Her bodyguard is the big and scary Kincaid. But he's nowhere near as dangerous as Ivy.
- I Have Your Wife: As she has been The Archive since birth, she was never close to anyone, save Kincaid and eventually Harry. Threatening them is an effective strategy, but beware Bullying The Dragon because this Dragon is Power with a capitol P.
- Innocent Prodigy: See Cuteness Proximity.
- Knowledge Broker: Averted. The Archive will not be bought or give information out to those who come calling. She has greater needs than that. Even Harry is treated like this and it strains her to just give him a suggestion of some help. That is only because he implies he will use a certain book with certain names in it, which could have disastrous results for Harry.
- Little Miss Badass: When seen in Death Masks she kills vampires wielding Mordite effortlessly. Five years later, in Small Favor with barely any magic available, she holds off a gang of Denarians, including vaporizing one of them.
- Little Miss Snarker: She tries and mostly succeeds in her taunts against a Denarian, mainly by offering to show the Denarian a cost-worth graph of her previous education as a prostitute to her life before becoming a Denarian. She'll do it in crayons too.
- Long Game: The Archive plays this as part of being a Hero of Another Story. When an Old One is consigned to her custody, Archive waits patiently for a thousand years or so, to ensure she is the last human alive who is aware of the name of an Old One and then deletes the name from the database. Then, bye-bye Old One.
- Morality Pet: For Kincaid.
- Neutral No Longer: This is what the Wardens and Senior Council fear her becoming. Even if she was just as weak as either the Winter Lady or Summer Lady, with her knowledge and abilities, she could cause massive levels of devastation note . For this reason and because Ivy is more the Archive than any previous incarnation as she has no base personality to hold onto, the Archive deciding to become personally involved and focusing her hatred and power on one target is not welcomed.
- To an extent when she was able to overpower the Archive persona just long enough to give Harry info.
- The Omniscient: She automatically knows anything that's written down, physically or (per Word of God) electronically. So while she's not quite omniscient, she's surprisingly close.
- One-Man Army: Ten fallen angels, versus one little girl. It took the Fallen some seriously dirty tactics to bring her down.
- Only Friend: Harry was the only person to treat her as a real child and not a Physical God to be feared. She is thankful to him for that.
- Person of Mass Destruction: She is ranked by the wardens as on par with the Winter Lady and Summer Lady. Harry guesses she is actually stronger. And since knowledge is power in the Dresden-verse, everyday more information is written or typed, which increases her power.
- Pintsized Powerhouse: Even while stuck in a circle (thus crippling her significantly) she still managed to literally dust several Denarians. At once. By herself.
- Spanner in the Works: Her overpowering the Archive persona to give Harry information was one of the things that contributed to Harry finding out about Chichen Itza in time to stop the sacrifice.
The Dean at St. Mark's Academy for the Gifted and Talented, and also a former Venator.
- Bald of Evil: He didn't even go all the way bald before this kicked in. As soon as he started losing hair and found other treatments weren't helping, he resorted to evil magic.
- Dean Bitterman: To the point where he risks the life of one of his students for his own selfish gain.
- Evil Is Petty: He used an energy-draining spell which could have killed Irwin... to regrow his hair.
- It's All About Me: One of the most self-absorbed villains Dresden has met yet.
- Jerk Justifications: Tries to argue to Dresden that his hair was a sufficient reason to use dark magic on Irwin.
- Prematurely Bald: His big fear. When he started to go bald, he resorted to dark magic to regrow his hair.
A group of women who worship an ancient demon-god and want to bring it back into power. They fight the Venatori in the Venatori's push to destroy all memory and utterance of the demon-god.
- Batman Gambit: As just knowing the name of their demon-god is enough to give it a foothold, they planned on leaving a book of dark rituals where Harry could find it. This is because the White Council's policies with such tomes is to publish them en masse to defuse their powernote .
- Deal with the Devil: As part of their pact with the Old One, they tear out parts of their psyche and gain demonic bits instead.
- Humanoid Abomination: As stated, their human psyche is ripped out in parts and the essence of their god is put in but nothing happens to the body proper. Because of this, they are still 100% genetically human, with the same flawed body, and susceptible to being eaten on by a White Court vampire.
- The Force Is Strong with This One: A variation. Knowledge of the Oblivion War, the aforementioned push, leaves a mental mark on a mortal. The Sisterhood can use mind magic enough to spot when a person has such a mark.
Unaffiliated Wizards, Witches, Warlocks, and Minor Talents
Victor Sells, aka "The Shadowman"
Primary antagonist of the first novel; a powerful but relatively inexperienced sorcerer who heads up a drug ring in rivalry with Marcone. In the course of said rivalry he commits a series of murders that bring him to Murphy's, and by extension Harry's, attention. Needless to say, he goes down. Hard.
- The Corruptible: As a normal man who just discovered magic, he had little defenses against the Black Council and Nemesis.
- Domestic Abuser: He became one after meddling with Black Magic, or so his wife says. As it's common with victims of Domestic Abuse, it's possible that he was one before and she's just trying to justify his behaviour with his later involvement with the supernatural.
- It's hinted in Cold Days that she is telling the truth- Lily says that Victor was a good man before Nemesis got to him.
- Karmic Death: Killed by the demon he enslaved after Harry broke his control
- The Man Behind the Man: it's implied from as early as Fool Moon that the Black Council was pulling his strings the whole time. In Changes this is confirmed; the heart-destroying spell he uses was just a far weaker version of the bloodline curse being prepared by the Red Court.
- Nietzsche Wannabe: A relatively mild example, all told, but his basic philosophy is still pretty nihilistic.
- Smug Snake: He's good, but not nearly as good as he thinks he is, which gets him in trouble at the end.
- Unskilled, but Strong: He's got tons of raw power, especially when drawing on the storms, but his lack of experience and formal training means he has little subtlety with that power and makes some sloppy mistakes.
- With Great Power Comes Great Insanity: He seems to have been a fairly normal, if unpleasant, guy before getting in deep with Black Magic drove him off the deep end.
- His wife actually hints that he was a well meaning man who wanted to help his family. Though considering that she sounds like a classic Domestic Abuse victim defending their spouse, she may not be the most reliable source.
- Cold Days reveals that he was infected by Nemesis, so she may have actually been telling the truth.
- His wife actually hints that he was a well meaning man who wanted to help his family. Though considering that she sounds like a classic Domestic Abuse victim defending their spouse, she may not be the most reliable source.
Leonid Kravos, aka "The Nightmare"
A small-time sorcerer who used his magic to make drugs. Harry and his crew defeated him shortly before the events of Grave Peril, and he was subsequently arrested. He committed suicide while in jail, and his ghost became known as the Nightmare as it pursued vengeance on his enemies.
- Battle in the Center of the Mind: His Nightmare form invades Harry Dresden's mind for the final battle.
- Brainwashed and Crazy: Cold Days reveals that Kravos was being manipulated by Nemesis.
- Driven to Suicide: Kravos killed himself in prison before the events of Grave Peril. This is part of a Thanatos Gambit—his death created a Shade bent on taking revenge in his place.
- The Dragon: The Nightmare is second in command to Bianca.
- Evil Twin: The Nightmare turns into an evil Harry once it has consumed some of his magic.
- Expy: Of Victor Sells. One's a sorcerer using his powers to make drugs, and the other has the help of a demon.
- From Nobody to Nightmare: Literally, in this case. Kravos was a small time sorcerer running a Cult of Personality before being turned into the Nightmare.
- The Heavy: Bianca is the Big Bad of Grave Peril, but the Nightmare does most of the work.
- OOC Is Serious Business: Harry realizes if the Nightmare is the spirit of some low-level demon, then the fact it went for Revenge by Proxy and knew it was the best way to hurt Michael means this is very far from some low-level grunt demon Kravos summoned. Demons of that level don't think in that way. A human, however, would.
- Posthumous Character: Sort of. Kravos is dead before the Grave Peril case begins, but the Nightmare—his ghost—is very much active.
- The Reveal: The Nightmare is the shade of Leonid Kravos.
- Revenge: The Nightmare targets people involved in the whole Kravos affair for this reason.
- Revenge by Proxy: When Michael would be too powerful to try an attacking, the Nightmare went after the heavily pregnant Charity.
- Took a Level in Badass: Leonid Kravos was kind of a wimp. The Nightmare is...most definitely not one.
- Ye Olde Butchered English: The Nightmare talks this way. It's because he's trying to imitate the way he thinks a demon would speak. Harry knows enough grammar of English from that time to notice a grammatical error a demon shouldn't have made.
Harry's first sort-of-apprentice, and appeared in Fool's Moon. She was hired by Harley MacFinn as a magical consultant, and Kim tried to assist Terra West in binding the Loup-garou by repairing his containment Magic Circle, but she is unable to and is killed when he escapes.
- Forgotten Fallen Friend: Subverted. Harry mentions her whenever he lists his failures. She was important enough to be apart of his spiritual daughter's appearance.
- Poor Communication Kills: She asked Harry for help with a three-layered containment magic circle, supposedly for simply academic reasons, but she promised Harley MacFinn not to reveal what it was really for. Harry helped her with the outer two, but he refused to talk about the innermost layer because he thought she wasn't ready for the sorts of nasties that needed that kind of containment. Harry advised her to leave the matter alone, but Kim left, offended at him making decisions for her. Later, she was killed by the loup-garou after trying to contain it with just partial knowledge.
- Sacrificial Lamb: She is killed to show the consequences of Harry keeping secrets about the supernatural world as well as to show how dangerous the loup-garou is.
Ernest Armand "Binder" Tinwhistle
A British-born spellcaster whose specialty is in gathering and binding spirits into his service. Binder serves mostly as a mercenary who uses his gangs of spiritual goons to takle care of business. Appears in Turn Coat as a hireling of Madeline Raith. He makes a return in Skin Game.
- Affably Evil: Skin Game shows much more of his affable side. He is willing to listen and play fair and clearly holds personal respect for the word of those who wield a Sword of the Cross.
- Badass Longcoat: The generic minions he summons take on the form of men in trench coats.
- British Accents: Has a strong Cockney accent.
- Consummate Professional: A bit more affable than most, but he's a mercenary and takes his job very seriously.
- Evil Brit: Subverted: Skin Game sheds more light on him and shows that he purely in it for the money and not one for excessive evilness on Nic's part.
- Evil Counterpart: For Harry, to a small extent. They're both magical practitioners for hire and neither of them likes the White Council. Harry even mentions that Binder is under close scrutiny from the Council, but that he knows the Laws of Magic well enough to avoid directly breaking them.
- Genre Savvy: See Rule Number One.
- Loophole Abuse: Harry notes that Binder skirts very close, but is always careful to avoid out and out violating any of the Laws of Magic, which keeps him from being made a priority target by the Wardens and instead a guy that they would love to off if they ever get the chance, but never have the impetus to actually hunt down.
- Older Than They Look: Mentions that he's at least a century older than most of the heist team, making him a Cool Old Guy.
- Only in It for the Money: See Rule Number One.
- Orphaned Punchline: In Skin Game, where Harry only arrives to hear the last part of his stories and everyone else cracking up. They appear to be rather raunchy too.
- Punchclock Villain: He works for the bad guys, sure, but when things are clearly going downhill, he not only agrees to leave Chicago for good, but also gives Harry some equipment and advice before leaving.
- Rule Number One: Binder has at least two:
- Rule One: Money or nothing. In Skin Game he refuses to consider switching to help Harry when all Harry has is the good will of the White Council and favors from a fae queen. While both have perks, they can get tangled and messy and open for interpretation. Binder prefers the simplicity of cash or other things of monetary value. Included in things he will refuse are coins from a Denarian.
- Rule Two: No personal attachments. He won't, for example, have sex with his lovely and willing friend and assistant Hannah, because that kind of entanglement could be messy down the line. But, in the same way, he holds no grudges against people. He will make friendly with both villain and good guy as long as the job gets done.
- Summon Magic: Just as before, his only real reason for being part of his bosses plans is his ability to pull dozens of mooks out of thin air.
- Weak, but Skilled: Magically, he is a one trick pony. Physically, he isn't in the best shape of his life. However, once he starts summoning his humanoid demons, he can summon ten in as many seconds, is practiced to summon hundreds in as many seconds, and each one is a dangerous fighter and hunter.
- Zerg Rush: In addition to pure numbers the minions in this case have supernatural strength, speed, and toughness, and in Skin Game are capable of wielding Uzi's pretty efficiently. It's also revealed he has an entire clan of demons under his control.
Professional medium and ghost-talker, otherwise known as an "ectomancer." Though a very potent wielder of power in regards to the dead and other spirits, Lindquist's powers have a very narrow focus and thus he tries to stay out of way of anything supernatural and/or violent. However, when the situation calls for it, he can be very dangerous within his area of expertise, and has a will of iron.
- Big Damn Heroes: Molly, while battling the Corpsetaker in a fierce mental battle, calls for help and Mort answers. He arrives, having gained control of the wraiths the Corpsetaker used to torture him, and sends them at the evil bitch.
- Cowardly Lion: Mortimer does not like to get involved, but he still possesses great power in controlling and communicating with the undead.
- Dead Person Conversation: He has them frequently. He tries to help console the shades to help them move onto What-Comes-Next. Those he cannot help are either ones who have a fierce determination and sense of duty that makes them excellent sentries, or so insane and dangerous he takes them into his protection to keep mortals safe from them.
- Defiant to the End/Screw Your Ultimatum!: Holding out against Corpsetaker's Cold-Blooded Torture to protect the spirits in his care.
- Hero of Another Story: Harry ponders in Ghost Story how many spiritual troubles were stopped without him noticing by Mort's power.
- I See Dead People: Can communicate with spirits.
- Let's Get Dangerous: Ghost Story reveals he can summon the shades who are his allies into him and Mega Man their powers or skills.I don't have a gun. Never thought I needed one.
- Lovable Coward: Mort the ectomancer is another self-admitted coward. And, in another subversion, while he stays out of the way of violence as much as possible, he'll go all Papa Wolf when ghosts are threatened and doesn't break down even after over a day of physical and mental torture from Corpsetaker.
- Though Mort does have a very good reason for self-preservation: He's the only thing preventing hundreds of ghosts from bugging out and going on a killing spree in the mortal world
- Meaningful Name: Anyone think it's a coincidence that the guy whose magic is focused on the spirits of the dead goes by the nickname "Mort"?
- Phony Psychic: For a while, until Harry convinces him that this is hurting his overall abilities. Once he started using his powers honestly, they returned and became even stronger.
- Powers via Possession: Sort of. Mortimer can draw ghosts into his body to take advantage of their skills—even with wizards' spirits to access their magic, like Harry.
- Pre-Asskicking One-Liner: His line to his tormentor The Corpsetaker in Ghost Story. Following it, he unleashes all the wraiths, crazy ghosts, she had against her in a single powerful attack.But it seems to me, you half-wit, that you probably shouldn't have left a freaking ectomancer a pit full of wraiths to play with.
- The Shrink: Ghost Story reveals much of how he handles various ghosts is to be exactly this. He needs to find the root of what is holding the ghost here and try to correct it.
- Tempting Fate: In Ghost Story he finally agreed to help Harry for one hour and asks what could happen in one hour?Harry: Heroes know better than to hand the universe lines like that.
- Took a Level in Badass: In Grave Peril, Mort is a self-proclaimed coward with a bad comb-over and almost completely atrophied abilities. By Ghost Story, he has turned his business around, enlisted the aid of some of the most dangerous ghosts in Chicago and gained a level of raw power rivaling Harry's (within his narrowly specialised field). He also kills the Corpsetaker for good, and this is after enduring a day of torment by thousands of wraiths at her hands.
A Fagin-type sorcerer who appears in Ghost Story. His main brand of magic is kinetomancy, or the magic of energy and movement. Using it on himself, it grants him greater strength and speeds than someone of his size should allow. He leads a group of homeless children through fear and power, promising them protection from the Formor.
- Bald of Evil: Has no hair on the top of his head, but he does have tattoos for some reason.
- Big Bad Wannabe: That is not to stay he's not skilled, because he quite is, he's just not the big shot he acts like he is.
- Compelling Voice: One method he controls his boys. The fact Fitz is now fighting it means he will likely kill Fitz to keep others in line.
- The Fagin: He is even referenced as such by Fitz when talking with Harry.
- Just Ignore It: What happens to him in the end. He's a small-timer, but he's smart enough to know when to fold 'em.
- Knife Nut: His preferred physical weapon. Coupled with his kinetomancy, it makes him even more dangerous.
- Lean and Mean: He is described as practically skeletal.
- Lightning Bruiser: He is a tough fighter with his kinetomancy giving him stronger offense and defensive buffs. His only draw back is his power is still a low to mid level practitioner. And once the defenses are broken through, still very much human.
- Super Speed: One of the things he uses his magic to obtain.
- Tattooed Crook: With protective symbols from various traditions.
A street kid whom Dresden meets during the events of Ghost Story, and acts as something of a right-hand-man to Aristides. He has some natural magical ability as he can hear dead people, or at least hear Harry.
- Badass Normal: While he has the supernatural ability to hear ghosts, he lacks any other empowerment. Harry still considers him this.Harry: When I faced my old master, I did it with newly made staff and blasting rod in hand, with the ancient forces of the universe at my call, and with words of power on my tongue.
Fitz had more courage than I had as a child.
He went to face his demons with no weapons at all.
- Big Brother Instinct: He genuinely cares about the other kids to the point Harry used the fact Aristides will now kill the other kids because they have seen him bleed and be hurt, and thus breaking the illusion he was some all powerful badass.
- Big Brother Mentor: To the street children under Aristides' control.
- Deadpan Snarker: He can go toe-to-toe with Harry.
- Grey and Gray Morality: His world view. He doesn't believe in good guys or bad guys.
- I See Dead People: The audio-only variant. At first he was not amused at Harry playing Spirit Advisor. Eventually, though, he gets used to it enough to snark back and even seem a little amused by the situation.
- Jerk with a Heart of Gold: Harry notes that Fitz is very similar to him, especially when he was that age.
- Not Afraid of You Anymore: His final confrontation with Aristides is a great part this.
- The Power of Love: Harry notes that Aristides' control over the street children was nothing compared to the loyalty they had to Fitz. After all, Fitz cared for them and protected them whichever way he could. That holds much more power than mere magical control.
- Smarter Than You Look: Harry realizes this when Fitz is the one to call Aristides "Fagin".
- Villain Ball: Averted, for the minor villain he is for a short time, when he has his comrades not carry the bags of weapons out of the car after the car crashed. He knew the cops would be more likely to look closer if they were carrying heavy loads and not just their cold bodies.
A dangerous Warlock who broke the First Law of Magic. She was hunted by the Wardens for years before she was presumed dead. Considered a formidable pyromancer she appears in Skin Game to as a hired member of Nicodemus' heist crew.
- Affably Evil: A known and wanted killer, she is nonetheless rather friendly. Too bad she is a power crazy Denarian.
- Attack! Attack! Attack!: Her whole method of fighting and why she is Too Dumb to Live
- Big Eater: She likes her burgers and doughnuts. Pretty much, where there is food, she will scarf some down.
- Crippling Overspecialization: She's good with fire. On a scale that Harry would have been impressed to see from a centuries old member of the Senior Council. That's pretty much all she can do.
- Evil Counterpart: To Harry. Both killed people with fire magic while still teenagers (in self defense too, provided she isn't lying), both are noted for their skill with fire magic too. Both also were offered and took Lasciel's Coin. However, whereas Harry rejected the temptation, Ascher embraced it. Furthermore, they have fundamental difference in their views of magic, power, and how a wizard should use them. Finally, her Fire magic skills (which far exceed anything Harry was ever capable of), serve as a Foil to his increasing skill with and reliance on his Winter Knight Powers.
- Glass Cannon: See Crippling Overspecialization. She's all offense.
- Playing with Fire: A better pyromancer than Harry ever was. Her control is so fine, she can even redirect heat away her body. Doesn't hurt that she has access to Hellfire, courtesy of Lasciel.
- Statuesque Stunner: Nearly six feet of striking curves.
- The Vamp: Downplayed. She tries to get some on with Harry and is a Warden killing Warlock to boot, but her looks aren't her main power.
- Too Dumb to Live: As pointed out by Harry, her combination of her Crippling Overspecialization, Attack! Attack! Attack! fighting strategy, and rage make her unsuited to go against a fighter of his power and versatility and she never stops to consider the consequences of her attacks or anything beyond that.
- Tragic Villain: She broke the first law of magic when she murdered the three men who were trying to rape her. By the time we see her, she's completely under Lasciel's thumb, and has been driven to what she does by Lasciel's poisonous words. Harry doesn't want to fight her, seeing her as yet another person that the Fallen have led to ruin, like Rasmussen.
- Unholy Matrimony: She appears to have a thing with Binder. She actually doesn't. He turned down her advances.
Ghosts and zombies
The leader of the spirits gathered around Mortimer's house.
- An Axe to Grind: One of his many weapons.
- Abnormal Ammo: He makes anti-wraith bullets out of particularly powerful memories.
- And the Adventure Continues: He is repaired by Uriel and the Archangel offers him a job helping fight what is beyond the mortal realm. Stuart, seeing how much Mort has grown and no longer needs him, goes with Uriel.
- Authority Equals Ass Kicking: Kept the shades of all the serial killers under control.
- Badass: To the point that when Lea mentions how dangerous he is she sounds like a schoolgirl with a crush.
- Determinator: He endures who knows how long inside a ring of fire, keeping him trapped and, as fire can hurt spirits, eroding his spiritual body. He does so to give Harry one final message and cuts off a piece of his own power and authority over the ghosts, to be able to give it to Harry so the insane shades don't run free.
- Hand Cannon: His main weapon of choice against wraiths.
- Mentor Occupational Hazard: He gives Harry the basic lessons of being a ghost and how to use his power, and the danger of losing one's memories. He ends up burned by a ring of fire, being reformed into a lobotomized shade who has a sense of duty keeping him from going insane but not enough to really be what he was.
- Mr. Exposition: Previous books have taught us snippets of how ghosts work in the Dresdenverse, but this is where it becomes important in earnest.
- Our Ghosts Are Different: A mix of type 2 and 6
- Semper Fi: A member of the Colonial Marines back in his day.
While alive, Agatha accidentally smothered her daughter trying to stop her from crying and provoking her abusive husband Benton. She lost her mind, brutally murdered her husband, and then killed herself by chopping off her hand. She proceeded to haunt Cook County Hospital until Harry and Michael managed to deal with her.
- Accidental Murder: She didn't mean to kill her baby. She just wanted to stop the crying so Benton wouldn't beat her. But she held her hand over her baby's face a little too long, suffocating her.
- An Arm and a Leg: She chopped off her own hand after killing her husband.
- Domestic Abuse: Her husband Benton beat her.
- Insane Equals Violent: She's mad with grief, she kills babies in the hospital, and when Dresden and Michael try to stop her, she attacks them with all her power.
- Killed Off for Real: Michael and Harry are able to destroy her, saving the babies at Cook County Hospital.
Sue the Tyrannosaur
The most intact T-Rex skeleton ever recovered, prominently displayed in the Chicago Field Museum.
- Brick Joke: In Small Favor, when Luccio and Harry are discussing leylines, she mentions a leyline of dark energy that runs under the Field Museum.Luccio: I believe you are familiar with that one.
Harry: I was going to put the dinosaur back.
- Chekhov's Gunman: Sue is first encountered early in Dead Beat when Harry is investigating black magic at the Field Museum.
- Raising the Steaks: She is a dinosaur which Harry raises from the dead to fight three other powerful necromancers terrorizing his city.
- Stronger with Age: The longer a corpse has been dead, the more powerful it is. Sue is 65 million years dead. Even with the detriment to power being an animal corpse brings to the table, her power still surpasses anything the enemy necromancers had called up.
Jared Kincaid, aka "The Hellhound"
Blow up the building. That works good for vampires. Then soak what's left in gasoline. Set it on fire. Then blow it up again.Mercenary, assassin, and all-around gun-for-hire. His most common client is The Archive, with whom he's developed a pseudo-fatherly relationship; he's also worked in Harry's employ once, grumbling the entire way. Has an on-off relationship with Murphy, and apparently he and Ebenezer McCoy have reason to hate one another's guts. Also has an adversarial connection with Nicodemus, though what that involves is not made clear.
- Always Save the Girl: Brought up in Small Favor, regarding what he made Dresden promise to do near the end of the book.
- Been There, Shaped History: Purportedly got his start working for Drakul (ie. the father of the more famous Dracula), possibly back when he was mortal.
- Cold Sniper: One of his biggest advantages is he won't let his ego or other emotions rule many of his actions. He even killed Harry because Harry asked him to.
- Combat Pragmatist:
- His idea for dealing with a nest of vampires? Level the place with explosives, and then set the rubble on fire, hostages be damned.Harry: Ah, yes. The "Bolshevik muppet" solution.
- Also, his plan for avoiding a wizard's death curse?Kincaid: So I'd use a rifle at a thousand yards. The bullet outruns its own sonic boom, and you'd never even hear the shot. You'd be dead before you realized what happened.
- At the end of Changes, he did exactly that to kill Harry. At Harry's request.
- His idea for dealing with a nest of vampires? Level the place with explosives, and then set the rubble on fire, hostages be damned.
- Comforting the Widow: Harry speculates on how he would have showed up to "support" Murphy, after Changes.
- Consummate Professional: Uncannily talented? Check. Adheres to a strict but amoral code of conduct? Check. Avoids close personal relationships? Check. Doesn't get emotionally involved in his work? Check... unless Ivy is involved.
- Regularly goes into operations with a massive arsenal, and always packs just the right weapons to kill what he needs to kill, whether it be disposable shotguns loaded with Dragonsbreath rounds for Red Court, spears loaded with an incendiary round launcher for fighting Black Court, or a high-powered sniper rifle that can one-shot Denarians.
- Also, duct tape. He has a attachment clip on his combat belt just for a large roll of it, and at one point uses it to bind up some fairly nasty wounds.
- Half-Human Hybrid: Kincaid is a Scion — half-mortal, half-supernatural entity. What entity exactly isn't known, but... well, he has a nickname...
- Huge Guy, Tiny Girl: To Ivy. (Also to Murphy.)
- Humanoid Abomination: Seen through the Sight, he appears as a gigantic, demonic-looking shadow.
- I Gave My Word: Once you've bought Kincaid, he stays bought, and it is a well-known fact that Kincaid never defaults on a contract, consequences be damned.
- Improbable Aiming Skills: Harry's first clue that Kincaid is more than human is that he never misses.
- Mercy Kill: He killed Harry to keep him from becoming the Winter Knight... at Harry's request. More of an attempted kill really, it doesn't stick thanks to Mab, the Parasite, and Demonreach.
- Names to Run Away from Really Fast: "The Hellhound".
- Noodle Incident:
- Just what the hell happened between him and Ebenezar McCoy?
- In Small Favor, Tessa mentions that "[Kincaid] has fought us before."
- He and Murphy had some sort of adventure during their Hawaiian vacation.
- Out-Gambitted: Had Harry gone with his suggestion to blow up Marva's HQ, hostages and all, in Blood Rites her entire gambit would have gone up in flames, and likely Marva too.
- Papa Wolf: Do not even think about hurting Ivy. She may be more powerful than him, but he's still ferociously protective of her.
- Professional Killer: Of the "assassin" variety.
- Promotion to Parent: This for Ivy. He tries to get her involved in normal childhood activities, like Girl Scouts, but she is resistant.
- Really 700 Years Old: Kincaid started working as an assassin sometime in the 1200's. Given that Vlad Drakul was born in 1431, and supposedly was his first employer, this should be taken with a grain of salt.
- Red Baron: The Hellhound is a name used by a few people.
- Screw This, I'm Outta Here!: He nearly pulls this in Blood Rites when he sees McCoy as the heavy Dresden calls in. Considering McCoy swore to kill him the next time they meet, and McCoy would have if not for Harry, it is a good thing Harry bought his services first.
- Sociopathic Hero: Sometimes.
- Super Senses: His nose is sharp enough that he can smell the explosive charges of antipersonnel mines (and can even tell their country of origin!). He can also see into the infrared range.
- Weapon of Choice: Kincaid prefers to solve problems from as far away as possible, so he most commonly wields a scoped rifle.
A mysterious shapeshifting mercenary hired to assist Nicodemus in Skin Game.
- Ambiguously Evil: Much like Kincaid, Grey toes the line of ruthless pragmatism.
- Badass: Harry notes that in a room filled with some of the heaviest hitters in the magical world, Grey is the only one who's completely relaxed.
- Bullying a Dragon: Because Grey is a naagloshii, even though he rejects his father's evil ways he refuses to chance this by entering into the Carpenter's yard with its angelic protections. Uriel doesn't say what might have happened if Grey had, but he's thankful that nothing had to happen.
- Consummate Professional:
- It doesn't matter what the job is or if a better offer comes along. Once he's hired, he will see the job through to the end, no matter what. Fortunately, Harry got to him before Nicodemus did.
- Subverted when re-reading the book with knowledge of the twist. Every time Harry expresses disapproval of his actions, Grey basically asks (in code) "Do you want me to switch sides for you right now? Because I'll do it." With the proper context, he comes off as someone who strongly wants Harry to understand that he's not actually a bad person.
- Dead Person Impersonation: After his target in Skin Game dies, Grey assumes his identity for the remainder of the day so as not to alert anyone of something being amiss.
- Doppelgänger: Name dropped by Harry, and his part in the plan involves turning into someone who can access the vault, though Harry's not sure what kind of doppelganger he is. Probably a good thing he learns after the job's done, all things considered.
- Half-Human Hybrid: Maybe. He mentions that his father was "a piece of work," which, in conjunction with describing Harry's mom in the same way, implies that he was a skinwalker too. But details are scarce.
- Healing Factor: Not one of the strongest in the series, given that physical injuries still "rattle" him, but his body can restore itself from gory injuries in minutes and hours rather than days and weeks.
- Humanoid Abomination: He's a half-Skinwalker that prefers human form, so it comes with the package.
- Human Mom, Non-Human Dad: His father is heavily implied to be a skinwalker.
- Meaningful Name: It's a statement of intent. He's a Native American demon trying not to be totally evil.
- The Mind Is a Plaything of the Body: When he transforms into Harvey, he acts like Harvey, getting nervous and twitchy even when everyone else in the room is fully aware he's not the real thing. He mentions that "going this deep's not for amateurs."
- My Species Doth Protest Too Much: He's a naagloshii cultural rebel.
- Only in It for the Money: See Consummate Professional above. Fortunately for Harry, it doesn't have to be very much money.
- Pop-Cultured Badass: One of the few non-normals able to match Harry reference for reference. Which is foreshadowing that he's not entirely evil. Butcher's Author Appeal usually makes the complete villains mystified by the banter.
- Voluntary Shapeshifting:
- To an extremely impressive degree — Harry notes that he's able to pull additional mass from ectoplasm, and even uses it to take on the Genoskwa in a fight and score a quick tactical advantage that lets others finish it off. This comes with his being at the very least part-naagloshii.
- Given a proper genetic sample of the target, he has the focus and talent to make changes as minute and detailed as a person's iris, to fool a biometric security system. Harry is understandably creeped out by this.
- You Are Who You Eat: A danger he faces. If he consumes too much of a person, he runs the risk of becoming the person entirely, memories and all. He could potentially change so deeply that he chances losing/forgetting the Goodman Grey personality.
The son of Strength Of a River in his Shoulders, a Forest Person, and Dr. Helena Pounder, a human, Irwin is a scion and knows nothing of his supernatural heritage. Dresden is hired by River Shoulders to bail him out of various problems.
- Butt Monkey: He gets bullied by literal monsters, gets energy-drained by a guy who wants to use his vitality for a hair-regrowth spell, and his girlfriend turns out to be a White Court Vampire.
- Daddy Had a Good Reason for Abandoning You: His dad abandoned him because he didn't want Irwin to deal with the complications that would come from having a gigantic magical creature for a father. He still wants to see his father, though, and Dresden makes it happen.
- Give Him a Normal Life: His father tried to get this for him by staying out of contact. It didn't work; he wound up beset by magical problems anyways.
- Human Mom, Non-Human Dad: His dad is one of the Forest People. His mother is a human archeologist.
- Ideal Illness Immunity: According to his father, Irwin has this. When he falls ill anyways, that's a sign powerful magic is being used against him.
- Nerd: A fan of Douglas Adams' literature.
- Star-Crossed Lovers: With Connie Barrowill, a White Court Virgin who is expected to feed on him until he dies so she can become a full vampire.
A race of elves from Northern Europe known for their exceptional craftsmanship, their love of beauty... and their savagery when revenging themselves on those who wronged them.
- Revenge: Will seek it out on any who wrong them, as Froggy found out.
- Screw the Rules, I'm Beautiful!: The svartalves are fanatical lovers of beauty, and will let beautiful people into their parties even if they weren't invited.
- Sexual Extortion: They're loath to give up the things they obtain, but they have a custom where they will do so—in exchange for a night of sex with a beautiful person. Lea says one example of this was when Freya—of Norse mythology—wanted to get a precious gem back from them. In the standard legends, she merely kissed them to get the gem back, but Lea explained those legends were Bowdlerized by prudish monks, and in fact the svartalves insisted she have sex with them for the gem. When the svartalves capture Thomas, Lea tells Molly they can get him back if someone has sex with all the elves. Molly declines, but the incubus Thomas is more than happy to fulfill the custom.
- Ultimate Blacksmith: The svartalves crafted weapons for the Norse gods, so they must be pretty good.
A high-ranking svartalf.
- An Arm and a Leg: When he catches Froggy trying to set off a gas bomb at a treaty signing, he starts off his revenge by chopping off Froggy's hand and nose.
- Somebody Else's Problem: His reaction to learning that Froggy strangled three young women while on his property. The women were not his guests, and thus it's not his responsibility to revenge or recompense their deaths.
A svartalf in disguise as a gym teacher at Madison Academy, an elite private elementary and middle school. Pete's job was to watch out for a pair of svartalf brothers while they attended the school and learned to sharpen their predatory instinct.
- Badass: He displays both power and finesse when standing up to Dresden, and Dresden notes that Pete would be almost certain to defeat and kill him if they fought.
- Jerkass: The role he played. He allowed the svartalf brothers to bully Irwin Pounder so that they could learn how to hunt and hurt prey in a safe, controlled environment.
- Papa Wolf: The guardian of the brothers, not their father, but he still looks out for them with remarkable ferocity. He's even willing to throw down with Dresden in order to stop him from interfering in the boys' bullying.
- Sadist Teacher: He allowed Irwin to be tormented. He arranged for Irwin to get detentions where he'd be all alone so the svartalf brothers could beat him up. And he confiscated Irwin's copy of The Hitchhiker's Guide to the Galaxy.
A race of tall, strong creatures who live in the forests.
Strength of a River in his Shoulders
A Bigfoot-like creature who hires Dresden when his son Irwin needs help.
- Daddy Had a Good Reason for Abandoning You: He thinks it's better for his son not to know him in order that his son have a normal life. Dresden disagrees, and eventually gets him to meet his son.
- Disappeared Dad: Until Dresden gets him to actually see his son.
- Give Him a Normal Life: He tries to do this for Irwin by staying out of his life, but it doesn't work.
- Rescue Romance: With Dr. Helena Pounder, whose life he saves by bringing her food when she's stranded on a barren archeological dig site for months.
A powerful Sasquatch-like creature working for Nicodemus in Skin Game.
- Anti-Magic: Can use Earth magic to ground out spells. It's powerful enough to effortlessly cancel out one of Harry's strongest Winter-infused spells.
- Badass: Easily beats Harry on two separate occasions, and fights so well against Goodman Grey that he would rather face Ursiel instead!
- Bears Are Bad News: Able to use Ursiel's coin to turn into a giant bear.
- Bigfoot, Sasquatch and Yeti: Is apparently related to the "Forest People", but don't confuse it with someone like Strength of a River in his Shoulders.
- The Brute: Acts as the main muscle/enforcer for Nicodemus during the heist.
- Chupacabra: Its main food source appears to be goats.
- Deal with the Devil: Is the new owner of Ursiel's coin.
- Dishing Out Dirt: Is a master of Earth magic.
- Evil Sounds Deep: Has a voice so deep that Harry mistakes its growling for thunder.
- Eye Scream: Gets its eyes gouged out in its fight against Grey.
- Foreshadowing: Has a conversation with Goodman Grey in a language Harry can't understand. A genoskwa is a mythical creature among Southwestern Native Americans, just like the naagloshii.
- Invisible Monster: Spends the first half of the book behind a powerful veil. The only hint that it's there is the shrinking supply of goats at Nicodemus's warehouse.
- Invisibility Cloak: Can cast a veil so powerful, it even masks its smell.
- It's a Small World After All: Familiar enough with Harry's friend, Strength of a River in his Shoulders, to be even more offended when Harry name-drops him.
- Lightning Bruiser: Is fast enough to hit Harry before he even sees it move, as well as knock him across the length of a warehouse then run up and catch him before he hits the ground. It is also strong enough to easily knock a full grown man several yards, and to pick up a goat and snap its neck in one motion.
- Spell My Name with a "The": Is always referred to as "The" Genoskwa.
Divine and Semi-Divine Beings
The Greek god whose vault is the target of Nicodemus's machinations in Skin Game.
- All Myths Are True: Add Greek myths to the setting's already long list.
- Cool Crown: He wears one that is made out of tiny spheres of mordite orbiting his head.
- Dark Is Not Evil: He's the god of wealth and the underworld and keeps an armory of supernatural artifacts. But he's not a bad guy.
- Don't Fear the Reaper: He's a very benevolent Lord of Death. He is a warden of the realm of the dead, a punisher when need be, but he is always fair.
- The Dreaded: One of the few beings Harry's too scared to mouth off to. Most of the time.
- Everyone Hates Hades: Pointedly averted; see Historical Villain Upgrade below.
- Fluffy the Terrible: Why he named his three-headed dog Cerberus. Really, Cerberus is a really good, loyal dog who just happens to be terrifying to outsiders (and a very good guard dog, but that's beside the point)."Do you know my dog's name?"
"Cerberus," I said promptly. "But everyone knows that."
"Do you know what it means?"
I opened my mouth and closed it again. I shook my head.
"It is from an ancient word, kerberos. It means 'spotted.'"
I blinked. "You're a genuine Greek god. You're the Lord of the Underworld. And... you named your dog Spot?"
"Who's a good dog?" Hades said, scratching the third head behind the ears, and making the beast's mouth drop open in a doggy grin. "Spot is. Yes, he is."
- Happily Married: Apparently, with Persephone. In this version, she came willingly to the underworld and the whole myth about the abduction stemmed from her mother, Demeter, going through a very bad case of empty nest syndrome.
- Historical Villain Upgrade: Pointed out In-Universe by Harry, who notes that while movies and TV have painted him as the equivalent of the devil, he's actually among the most honorable of the Greek major gods and the only one who never neglected his duties. Additionally, according to him his marriage to Persephone was completely consensual and the pomegranate thing was made up later to calm down Demeter.
- Man of Wealth and Taste: Befitting the god of wealth, he has a large collection of priceless things. Harry describes his horde as what you'd get if Smaug suffered from crippling obsessive-compulsive disorder and relentless good taste.
- Nice Guy: His duty often forces him to be harsh, but in person, Hades is a great guy as long as you don't fuck with him.
- No Social Skills: Self admitted. He isn't all that good at interacting with people, which is one of the things that contributed to his bad reputation.
- Not So Different: As he points out, both he and Harry are incredibly powerful guardians of a supernatural prison. They also both own big, friendly dogs with unthreatening names (note "Cerberus" roughly translates to "Spot") that can nonetheless scare the hell out of pretty much anyone when necessary.
- Obnoxious In-Laws: How he views Demeter. When Persephone married him of her own free will, Hecate led Demeter around looking for Persephone. And around and around. It was her wedding present: a honeymoon free of the mother-in-law. Hades was very appreciative.
- Physical God: The first Greek God to show up in person.
- Reasonable Authority Figure: He honestly doesn't particularly care that his vault is being broken into — as far as he's concerned, its contents are there as an "In case of reality-threatening emergency, break glass" safety, and the ludicrously deadly deathtraps leading up to it just make sure that the only people who can get to them are competent enough to use them.Harry: But why lock them away where anyone with enough resources can get them?
Hades: To prevent anyone without the skill or the commitment to use them well from having them. It is not my task to keep them from all of mortal kind—only from the incompetents.
- Hades was also extremely impartial when it came to the judgement of the dead. The few Greeks who offered him worship and sacrifice in the hopes of getting a more lenient deal couldn't stop him from being impartial and fair.
- The Reliable One: How harry describes him. While the other Gods were often unnecessarily cruel and negligent in their assigned duties, Hades never was.
- Sharp-Dressed Man: He appears to Harry in an all-black suit, as befitting his status as a Man of Wealth and Taste.
- Skunk Stripe: He has pure black hair, and a pure black beard, except for streak of white at his chin.
- Thicker Than Water: Even though Harry says nothing but the (unattractive) truth about the other Greek Gods, Hades tells him to step carefully. True or not, they're family.
An honest-to-goodness dragon. He appears at Bianca's party in Grave Peril, where he demonstrates that he is a being of immense power, able to bring Harry to his knees with just a portion of Harry's true name. While he has not appeared since, Word of God states that Ferrovax will have a part to play in the apocalyptic trilogy that will serve as the capstone to the Dresden Files series.
- Chekhov's Gun: The mysterious gift that he received at Bianca's party. Whether it actually has any actual importance to the plot remains to be seen. Seeing as the athame gifted to Lea and the tombstone/burial plot gifted to Harry have both had pretty big appearances (the latter much more so), this seems pretty likely.
- Chekhov's Gunman: Is slated to appear in the apocalyptic trilogy, and possibly play an important role.
- Go Mad from the Revelation: Mr. Ferro implies that the sight of his true form might do this to Harry.
- Green Rooming: Carefully introduced in book 3, stated by Word of God to have a role to play eventually, but has only been briefly mentioned once as of book 15.
- Nigh-Invulnerability: According to Word of God, Ferrovax is one of the most powerful beings in the entire series. When asked in a hypothetical scenario who would win in a fight, Ferrovax or the Leanansidhe and Eldest Gruff together, Jim Butcher answered that if both of them were allowed to use every trick they have and all their power, they would still both be slaughtered fighting Ferrovax. He compared it to Mike Tyson in his prime fighting a thirteen year old girl.
- Our Dragons Are Different: In this case, dragons are semi-divine beings of immense power. According to the author, there are two types of dragons, Dragons (with a capital D), that are god-like beings, more in common with the Asian perception of dragons and dragons (with a lowercase d), which have more in common with the dragons represented in western mythology that work as messengers and agents for Dragons. Given that Ferrovax refers to himself as the "oldest and most powerful" of his kind, it might be presumed that he belongs to the former category.
"Shagnasty" the Skinwalker
"I will come for you. I will kill you. I will kill your blood, your friends, your beasts. I will kill the flowers in your home and the trees in your tiny fields. I will visit such death upon whatever is yours that your very name will be remembered only in curses and tales of terror."One of the main antagonists in Turn Coat, the Skinwalker is an ally or member of the Black Council, and comes in on their behalf. When viewed through a wizard's Sight, the pure evil that the spirit embodies is enough to drive Harry almost mad with terror that such a creature could even exist. The Skinwalker proves to be a frighteningly powerful foe, easily able to defeat the White Court in the heart of their headquarters.
- And Your Little Dog Too: See above quote.
- Bad Powers, Bad People: He has the power to instinctively sense what would cause the most pain to others, physical or emotional, which is why he captured and brutally tortured Thomas. He also gains the strength of those he kills, and gains power (albeit much less) from the fear others feel for him.
- Bears Are Bad News: And one of the forms the Skinwalker in Turn Coat takes is a biological mash-up of a bear, a cougar, and some sort of lizard.
- Crippling Overspecialization: "Crippling" is very relative here, but it's far better at hurting people in a fight than killing them outright. This is due to its Intellectus for suffering: it instinctively knows how to hurt people most, physically or emotionally, and uses this to incapacitate opponents. So while it could cheat to break Lucio's collarbone perfectly with one strike, it couldn't cheat the same way to take her head off.
- Cold-Blooded Torture: To Thomas, just because it knows breaking him will hurt Harry more than anything else.
- Jim has said that the Skinwalker has a sort of Intellectus when it comes to evil. Intellectus is when something automatically knows the answer to a question, but not necessarily how to get from point A to point B. The Skinwalker knows what will hurt people, but not why it will.
- Curb-Stomp Battle: Utterly thrashes Harry, Luccio, Lara and her sisters and Raith Manor's mercenaries with no effort.
- David Vs Goliath:
- When it faces Harry on Demonreach, Harry comes close to defeating it by using Demonreach's awareness to track it and Soulfire to attack. Only Harry collapsing from fatigue saved the creature.
- To buy Harry some time, Toot-toot unleashed his mighty box cutter on the ancient evil's back. He is able to avoid the swings of the skinwalker's strikes and only fell to a blast of wind magic.
- The Dreaded: As much as Dresden is this for most beings the Skinwalker is this for him and everyone else. The moment three members of the Senior Council and five wardens hear one is coming their first idea is to run. This group included McCoy and Listen-To-Winds, a wizard who knew directly how to fight one.
- Eldritch Abomination: A creature so alien to human consciousness that looking at it through his Sight almost drives Harry mad.
- Emotion Eater: Skinwalkers are said to be able to draw power from people's fear so potently that even so much as talking about them can strengthen them. Subsequently, the Navajo tribespeople who know of them tend to not discuss them with outsiders, meaning that those who encounter them will probably not recognise them, which also leads to fear of them. It's also an example of genre-savviness on the Navajo's part. Apparently, Skinwalkers are fans of irony to the point that they'll shapeshift into human form and ask people about themselves before killing them.
- For the Evulz: Pointless and meaningless malevolence is a part of its nature. Harry mentions the holy men who know of them don't talk to strangers about them because a stranger just might be a skinwalker wanting to hear and taste the fear of hearing its own tales.
- Hero Killer: Shagnasty utterly demolishes Harry in every confrontation, and it did kill Kirby.
- Holy Burns Evil:
- The Blessing Way the Dine (the Navajo) can either banish or bind the ancient evil.
- Attacks, both magical and physical, augmented by Soulfire can do serious harm to the creature.
- Monster Sob Story: Uriel feels sorry for Skinwalkers (though much more for their victims), because in their rampages, he believes they find some measure of peace in bringing down everything else to their level, to prove everyone else is as flawed as they are.
- Nigh-Invulnerability: It shrugs off everything you can throw at it, and only a no-holds-barred throwdown with "Injun-Joe" Listens-To-Wind manages to really hurt it, and those hurts aren't lasting by any means. Or even really serious, it ran away before they got to that point. Morgan mentions that he managed to kill one by tricking it onto the Trinity bomb site in New Mexico and jumping into the Nevernever at the last second to escape the subsequent blast.
- Otherworldly and Sexually Ambiguous: It gives Harry some Pronoun Trouble in figuring out how to refer to it. It's genderless, according to Bob. Semi-divine demonic entities don't need to procreate.
- Shape Shifter Showdown: With Listens-To-Winds, who manages to defeat it.
- Skinwalker: There are human-ish skinwalkers and there are skinwalkers, and Shagnasty is one of the latter: a semi-divine former messenger of a holy people who refused the order to return home. It now lives on earth being a walking nightmare.
- Speak of the Devil: Referring to it by name generates fear that can strengthen it, which is why Harry nicknames it Shagnasty.
- There Is No Kill Like Overkill: Morgan mentions that he fought a Skinwalker once before. He lured it to a nuclear testing facility, and stepped through to the Nevernever as the bomb went off. It's also implied that this method of killing it was NOT overkill, but just enough kill.
He Who Walks Behind
AKA "The Walker". A powerful creature that Justin DuMorne called up to kill Harry when he was a teenager. Harry faced the Walker and defeated it, and ever since it holds a deadly grudge against him. Other than that, little is known of the creature.
- Chekhov's Gunman:
- The fact that it is an Outsider indicates that Justin was far more powerful than widely believed. It's been stated that Harry was only able to defeat it thanks to unique circumstances surrounding his birth.
- Also a case of The Man Behind the Man: Harry hypothesizes that He-Who-Walks-Behind might've been on standby to kill Justin, not him, just as the Eebs had been planning to kill Rudolph but ended up going after Harry.
- The Dreaded: When Madge invokes the Walker at the end of Blood Rites, Harry has a massive Brown Note reaction.
- Evil Brit: The Walker chooses to communicate to Harry in a perfectly clear but contemptuous British accent.
- Foreshadowing: Way back in Storm Front, the drug-addled Three-Eye addict sees Harry and mentions "those who walk before and He Who Walks Behind." Harry is quite disturbed and mentions his encounter with He Who Walks Behind, but it's not until Cold Days that we discover that the first half of the sentence was referring to another Eldritch Abomination.
- Kick the Dog: In Ghost Story, Harry's flashback to the confrontation with the entity involves the Walker casually killing the convenience store attendant for no reason beyond the fact that he could.
- Meaningful Name: Harry's first encounter with it has the Walker literally staying behind him the entire time, invisible to normal senses; Harry can only see it through reflections in glass.
- Names to Run Away from Really Fast: The creature's primary name is pretty scary, but also keep in mind he is referred to as "Lord of Slowest Terror." This is speculated in the RPG books that the Walker either loves tormenting his victims (hence the "walks behind" part) or that he is the slowest of the Walkers, meaning the others are ludicrously fast.
- Stealth Mentor: Harry notes in Cold Days that the Walker was probably trying to teach him... something.
- Try to Fit THAT on a Business Card!: When asked his name, he responds with a couple paragraphs of psychic impressions (pain, contempt, love of Cold-Blooded Torture, etc.) Harry, being Harry, quotes the trope name at him.
He Who Walks Before aka "Sharkface"
Another of the Walkers. He appears in Cold Days, where he acts as the vanguard of the Outsiders.
- Anti-Magic: Like all Outsiders, he is highly resistant to magic, although Harry manages to batter down his defenses by using Soulfire.
- Black Cloak: It seems to actually be part of his body. He can move it around and detach strips of cloth from it to attack.
- Boom, Headshot: Harry shoves a rifle into his mouth and blows his head off with a magically empowered bullet.
- Doppelgänger Attack: He can split himself into fifty or so identical bodies.
- Foreshadowing: Way back in Storm Front, the drug-addled Three-Eye addict sees Harry and mentions "those who walk before and He Who Walks Behind." Harry is quite disturbed and mentions his encounter with He Who Walks Behind, but it's not until Cold Days that we discover that the first half of the sentence was referring to another Eldritch Abomination.
- Humanoid Abomination: An Outsider in human (Or close enough) form.
- I Have Many Names: Not counting "Sharkface," there's Gatebreaker, Harbinger, Feargiver, Hopeslayer, and He Who Walks Before.
- Mind Rape: Emotional attacks seem to be his forte, and he subjects Harry to a Battle in the Center of the Mind.
- Nigh-Invulnerability: Bullets, blunt trauma, fire, teeth and claws, magic, Sharkface shrugs it all off. It takes a Soulfire- and Winter-empowered bullet delivered at point blank range to bring him down.
- Slasher Smile: Seems to be a permanent fixture, although he doesn't have any teeth on his upper jaw, hence Harry's nickname for him.
"Hngh."Owner and bartender of McAnally's Pub. Has never shown any indicators of power, so he might belong in "The Normal People," but there have been hints that there's more going on than meets the eye with him.
- Beergasm: Mac's microbrewed ale is good enough to win prizes and impress maenads, as in the worshipers of Dionysus, the Greek god of winemaking and wine and ritual madness.
- Truce Zone/Bad-Guy Bar/Good-Guy Bar: McAnally's. As accorded neutral ground, any supernatural who's signed onto the Unseelie Accords is expected to behave him, her, or itself. Granted, that doesn't mean things are any less tense, but it at least gives those same supernatural types somewhere they can hang out without having to worry too much about their personal safety.
- Healing Factor: As seen in Cold Days he can heal from a bullet wound, once it is removed, in seconds. He also has control over this when awake, so he doesn't heal too quickly in front of others.
- Hidden Depths: We don't know much about Mac's past, but his position as the unofficial Bartender to the Weird in Chicago and his bar's status as Accorded Neutral Ground indicate that there's some interesting stuff going on in there.
- This is somewhat explored in Cold Days he claims to be "out" (whatever that means) and has some sort of connection to the Outsiders. Not only this, but it's pretty heavily implied that he is some sort of supernatural being, as when he isn't consciously suppressing his Healing Factor he heals in moments from a bullet wound, where the bullet had just been forcibly ripped out of him literally by hand.
- The Mentor: In "Heorot" it is revealed he is helping a young aspiring brewer Roger Braddock in the craft of making ale.
- OOC Is Serious Business: He's usually very quiet, speaking in grunts or monosyllabic answers. So when he uses more than one worded-sentences, like in "Heorot", or in Changes where he gives a small monologue, Harry is completely floored.
- The Quiet One: To the point where one-word replies from him are the equivalent to screaming rants from other people, and when he starts to speak in complete sentences...I looked at him, shocked. He'd used... grammar.
- Terse Talker: Rare is the day that he will speak a complete sentence.
- Thirteen Is Unlucky: McAnally's bar invokes this with its thirteen carved columns in an asymmetrical pattern, thirteen tables scattered around, and thirteen ceiling fans in various locations. The randomness and number act as a magical break wall to the emotionally-induced magical outputs by patrons. The lights and fans rarely stop working.
- The Watcher: Referred to as this by an Outsider no less.
"Chauncy" is a demon Harry summons to bargain for information in Fool Moon. He mentions in passing that Harry summoned him at about a half-dozen times in the past.
- Deal with the Devil: Harry cuts one to trade in a third part of his name for information. He tries to tempt Harry into a second deal when the deal they agreed upon limited the amount of useful information Harry could get out of Chauncy. He tries to tempt Harry again during their conversation, but it becomes clear that this was a more calculated attempt.
- Full-Name Basis: He refers to Harry as "Harry Dresden", and later "Harry Blackstone Dresden" when he gets his end of the deal.
- I Know Your True Name: He knows part of Harry's True Name as part of three deals with Harry in which he got one of Harry's names in each bargain. Because Chauncy is a source of information for other wizards, not all of them benevolent, and the fact that he's a demon, Harry knows better than to give him his whole name since that can have dire consequences for him. He was still desperate enough to give Chauncy three-quarters of his name over several periods of the course of their professional relationship.
- Knowledge Broker: Demons keep a close record of humans' sins, giving them an unparalleled knowledge of certain goings on and associated information. Harry summons Chauncy up to strike a bargain for information on the werewolves behind the Lupus murders when his other leads started to dry up. Chauncy's also noted to be a source of information for other wizards.
- Legions of Hell: He's a demon with scales, pincers, and a beak. Also an Oxford accent and glasses.
- Not So Different: He tries to convince Harry that he's indifferent to they rules and they're not that different, to convince Harry to throw in his lot with Hell. Apparentl, it's part of his usual pitch.
- Punch Clock Villain: When summoned up, Chauncy thrashes about his barrier to try to get at Harry as he's contractually obliged to try to escape and kill Harry. When he's satisfied that the barrier is sound, he turns out to be quite civilized and polite with Harry. Ultimately subverted, as the end of their conversation turns out he's just as spiteful and malicious as advertised for a demon.
- Starter Villain: He is low-rank compared to the Fallen Angels, the Walkers, and Shagnasty. However, Word of Jim says his information on Harry ends up being passed up the chain of command to higher forces of Hell to better fight against him.
- Wicked Cultured: He speaks with an Oxford accent and has wire frame glasses.
- Xanatos Gambit: At the end of their encounter, he gives Harry a teasing bit of information that hints that his mother was a reformed dark mage, and that Chauncy knows much more about Harry's mom than Harry did. That was just bait to sucker Harry in, though it doesn't work and only makes Harry pretty pissed, ending the civil discussion and getting Chauncy banished.
The spirit of an unmapped island on Lake Michigan, and the source of a massive ley line of dark magical energy. The island itself was used by the Denarians as a base in Small Favor, and Harry sought out the island's spirit and claimed it as a sanctum in Turn Coat. The spirit is malicious and dangerous in the extreme to anyone who isn't Harry, but can show discretion in dealing with threats.
- All-Powerful Bystander: Demonreach is unbelievably powerful, to such a degree that when Mab appears to be threatening Harry, Harry orders him to "Take her down below and keep here there" should she follow through. Mab's surprise makes it clear that Demonreach could make due on the request.
- Bizarrchitecture: The true form of the broken lighthouse (which repelled the Nagloshi like it was garbage) is a compendium of the most complex runes in existence whose very nature defy ALL the laws of magic, physics and Never-never in existence. And that's only the tip of the iceberg.
- Crippling Overspecialization:
- Demonreach is a sentient prison with the sole purpose of containing very dangerous supernatural nasties. It understands matters only in relation to its to purpose. When faced with something new, Demonreach can only care if it helps or hinders its purpose. It cannot conceive of a matter in which he fails in his duty, since doing that would mean its likely destruction.
- When it manifests as Eternal Silence in Ghost Story, Demonreach's spoken vocabulary is so very limited that after a few sentences it has to resort to either mind-wracking blasts of mental communication or nodding.
- Dark Is Not Evil:
- Demonreach as a whole is dark and dangerous, but the entity is certainly not evil. Just surly and antisocial to the extreme. Notably, it finds the presence of the skinwalker and the Black Council agents to be an affront. The spirit of Demonreach acts as a prison, keeping an unspecified, but very large number of very dangerous beings. To put in perspective how dangerous these things are, there are half a dozen naagloshii (nearly indestructible very powerful demigods that exist to spread pain and suffering. It takes a nuke to kill one) imprisoned among them, and they're held within the minimum security wing. Its every effort is dedicated to keeping those things in their cage. The reason it is so antisocial is that it's trying to drive away unwanted visitors.
- In Skin Game, Murphy points out that it drove an entire village crazy horribly enough for the city to wipe the island from the history books. Harry counters that it could have done much, much worse.
- Eldritch Location: The island itself sits on a nexus of several dark magic ley lines, and the prison of Eldritch Abominations certainly doesn't help. Normal people can't stand to be on the island for more than a few hours at a time, at most; even Michael, one of the bravest human beings in existence, claims he's not sure he could go back after he nearly died there. Harry didn't really notice, since he has training to resist influences like that and became immune after claiming the island as his sanctum.
- Genius Loci: An artificial one created by Merlin in the instant span of eons (time travel was involved). It transfers this knowledge to whoever claims it as a sanctum, allowing its Warden perfect knowledge of everything on the island.
- Geometric Magic: His very essence, which his most simplistic form (that of the broken lighthouse) is so extraordinary as to leave Bob stumped.
- Godzilla Threshold: If the Prison is breached, or the inmates escape their cages, then a colossal explosion is triggered to kill all the inmates, an explosion that would destroy most of North America. This is considered acceptable due to the great danger that the beings present to the world.
- Humanoid Abomination: The island tends to manifest into a human form for people to converse with.
- I Know Your True Name: Harry names the island Demonreach, for which is seems grateful. As of Skin Game, it has a first name as well—Alfred. It started as a joke, but the entity took it seriously. This is because while the spirit is connected to the island, it is still distinct from the island and doesn't understand sarcasm.
- In the Hood: Its manifestation always appears wearing a large hood and cloak.
- Leaking Can of Evil: While a formidable prison holding physical gods, it does not fully contain them. Their dark auras combine to create and act as the source for one of the great leylines in the Chicago area.
- Magitek: Or at least according to Bob in an allegory to explain how absurdly advanced and complex Demonreach outer runes are compared to modern (i.e: from humans to fae since the golden age of Greece) magic is.
- Place of Power: Once Harry claims Demonreach as a sanctum, his power is supported and boosted by the island's own. This, coupled with soulfire, is the only way he is able to survive the brawl with the skinwalker.
- Technically, Demonreach is its own place of power. The spirit's (considerable) power is only of use when the person it's being used against is actually on the island.
- Physical God: Either is this or something even greater since it is a prison mantaining from fallen demi-gods to... somethings worse whose mere existence create one of the largest (fake) ley lines in the planet.
- Regenerating Mana: Among other perks, Demonreach will supplement Harry's magic on the island. So the moment he casts a spell, he gets that energy recovered (excepting Soulfire).
- The Quiet One: Not really big on speaking unless needed. It will, instead, emote intentions at first, signifying it doesn't want a person on the island. When it speaks, it speaks with curt simple language because Harry's head is just too puny to fully comprehend everything. When it speaks with a single full and grammatically correct sentence, Harry knows he is worried. Demonreach must even dumb things down for Bob to get the pervert to understand.
- Sealed Evil in a Can: Demonreach is the can. The original Merlin constructed a massive multidimensional, multitemporal prison on the island for dozens if not hundreds of dark gods, evil spirits, and demonic entities. The spirit acts as a sentient prison, keeping them in place. It is such a strong prison, Mab is likely unable to escape. However, Harry can release any or all of the prisoners if he so desires. Not that he ever would so desire, but just the fact that he technically could do it has the potential to really complicate his life if it gets out.Harry: I'd just been handed what amounted to a great big ugly weapon of mass destruction and potential havoc. To the various powers of the supernatural world, it wouldn't matter that I would never use it. All that would matter was that I had it to use. Really, Officer, I know that's a rocket launcher in my trunk, but I'm only holding it so that someone bad won't use it. Really. Honest. [...] And hey, the very best part? I didn't actually have a real, usable superweapon. I just had the key to a great big box full of pain and trouble for a whole lot of people.
- Spanner in the Works: Harry's failure to account for the Island's reaction to his death was the biggest reason his Thanatos Gambit against Mab failed. She wouldn't have been able to maintain his body without its help.
- Time Abyss: According to Word of God, the limp of Demonreach happened around the last Ice Age and Cold Days hints that he is far, far older than that.
- There Is No Kill Like Overkill: If the prison's security is ever in danger of failing, the island will detonate in a massive explosion that would take out most of North America to keep its inmates from escaping. The scary thing... for some of those entities, that might still have not been enough.
A self-aware entity or force (precisely which is unclear) that can infect and change the minds of those it intrudes into, which subverts people to the service of the Outsiders. It is not named until the events of Cold Days, and Titania warns Harry that he should be careful to speak its name, and instead prefers to refer to it as "the adversary."
- The Corruption: Gradually infects and transforms those possessed by it into effectively servants of the Outsiders. Its victims think they're trying to achieve their own goals the whole time.
- The Man Behind the Man: Directly responsible for much of the chaos across the series. Victor Sells, Agent Denton, and Kravos were all corrupted by it in a subtle manner, and Aurora and Maeve were also infected by it. It also seizes the Leanansidhe as well as Cat Sith. Whether or not it has infected other villains in the series is unclear.
- More Than Mind Control: At the basic level, Nemesis will subtly influence its victims, causing chaos and destruction respective to their individual natures, in a way that is largely just an intensification of their base natures. But if Nemesis is called out directly, it takes total control.
- Mundane Utility: What's the greatest asset it gives to a possessed Maeve? The ability to lie. For a Sidhe, who are physically incapable of outright falsehoods, that's a big deal.
- Nice Job Fixing It, Villain: Harry sees through to Cat Sith's possession almost immediately. Why? Because the real Cat Sith would have ripped his spine out without a word instead of gloating about it. And he realizes that Maeve is possessed as well because the Sidhe never give straightforward answers, and the Nemesis' plan revolved around using the inability of Sidhe to lie to manipulate Lily and Harry.
- Outside-Context Villain: It allows Maeve, a Faery Lady, to lie, something that is utterly impossible for faeries to do. Because it's assumed she cannot lie, no one can see through her deception.
The Parasite, aka Bonnie
A spiritual entity that has been growing in Harry's head for years, and is just starting to get really dangerous in Cold Days.
- Exact Words: Demonreach and Mab both describe it as a parasite. As Harry's subconscious notes, that's a Black Humor way of describing a fetus. While Demonreach probably honestly didn't know any better, Mab certainly did.
- Obliviously Evil: It's not evil, it just doesn't know any better, and places tremendous burden on Harry's mind simply by existing. He also notes that this is what would happen to Maggie; the Parasite would cause terrible damage to the girl's psyche, but really she's just a scared little girl looking for the closest thing she would have to family after Harry's Death by Childbirth.
- Our Ghosts Are Different: Okay, not a ghost, but a disembodied spiritual entity of intellect. She was born from Lash's act of love in sacrificing herself for Harry, and eventually takes possession of the wooden skull Harry had carved for Bob.
- No Sell: As a creature formed from Harry's essence, Mab warns that it would sail right past any protections around his loved ones. The fact that she's genuinely innocent and just looking for help is also part of the reason why any wards would have no effect on her.
- Someone To Remember Her By: She's effectively Dresden's daughter by Lash, born from her remains combined with parts of Dresden's own psyche.
- Spanner in the Works: For the same reason as Demonreach. It helped the Island and Mab maintain Harry's body while he was dead.