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Chippy Gameplay and Characters Index
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Apocalypse

Uploaded by: abho

    In general 
https://static.tvtropes.org/pmwiki/pub/images/chippy_apocalypse.jpg
As the end of time approaches, creatures from various realms arrive to seize the universe for themselves.

    Catalyst 

Catalyst

This construct signals the beginning of the end.
A fairly introductory enemy that resembles a robotics construction kit.
  • Actually a Doombot: When its second form spawns, it can insist that the first form was a fake version of it.
  • Defiant to the End: Upon its death, it insists that you'll be destroyed amidst the apocalypse.

    Beehive 

Beehive

A fierce collective that will defend itself no matter the cost.
A living hive that releases ephemeral bees to fight back.
  • Bee Afraid: It can send groups of dangerous, antagonistic bees after you.
  • Homing Projectile: It can shoot a small ball that moves toward you while laying smaller orbs behind.
  • Pun: Being a hive of honey-making stinging insects, it can promise to bring a "sticky situation" or "stinging defeat".

    Xenoware 

Xenoware

A mass of punk bio-tech from an unknown realm.
A larger construction of gears and metal.
  • CAPS LOCK: All of its speech is in capital letters only.
  • Defiant to the End: Like Catalyst before it, it eventually insists that you'll be destroyed amidst the apocalypse.
  • Eyeless Face: For the value of Chippy cores being faces, each form's core has an unseeing gear in the center.
  • Flunky Boss: Its first form's core is shielded by those of two smaller units.
  • Homing Projectile: The orb that fires smaller bullets around moves towards you.
  • Recursive Ammo: It can shoot a spinning homing orb that fires volleys of three bullets all around it, just like Overgrowth's.
  • Sophisticated as Hell: Downplayed. It can alternate between computer-like formality and calling you things like "DUDE" and "CHIP-BOY", or even spout redacted swears.

    Amethyst 

Amethyst

A graceful, non-sentient mass forming the confines of a gauntlet.
An amalgamation of marble and crystal shaped like an obstacle course, with a core at the end of each section.
  • Eyeless Face: For the value of Chippy cores being faces, each core has an unseeing crystal in the center. None of the smaller guns "look" in the direction they fire, either.

    Reaper 

Reaper

He descends, summoned by the breath of time.
A dark entity whose existence is to take lives from the decaying world.
  • Dark Is Evil: He has predominantly black coloring, and is a menacing killer.
  • The Grim Reaper: He's a harbinger of death that removes souls from the dying world.
  • Rush Boss: Downplayed. He has a fair number of strong attacks on screen at a time, but his red armors are few and far between, and his pixels are simple to cut through.

    Triton 

Triton

This submechanical deep-sea titan intends on dominating the apocalypse.
A watery, semi-mechanical creature that fights to take over in these times of strife.
  • Homing Projectile: It can shoot a couple of homing blue balls at you.
  • Launcher Move: It launches bubbles that knock you away on impact. Uniquely, these are red while Triton's other attacks are blue.
  • Lord of the Ocean: It's a powerful conqueror with a water motif.
  • Meaningful Name: It's named after the Greek god who's the messenger of the sea and the son of Poseidon and Amphitrite.
  • Tractor Beam: It can create an outwards beam to suck you towards it.

    Quantum (Unmarked Story Spoilers) 

Quantum

A supercomputer that has calculated every possible way the apocalypse will end.
A computer that simulates the universe where the campaign takes place. Its overseeing mind welcomes the player's attack, in the face of its hardware's malfunction and decay.
  • Final Boss: It is the final enemy, because destroying it (and the world it houses by extension) is the key to ending the apocalypse.
  • Gold and White Are Divine: Its colors are white and deep marigold, and it's a kindly program once created to house a great world.
  • I Cannot Self-Terminate: It is a benevolent mind that wishes to remove suffering, but the defenses of its hardware are autonomous and unyielding, despite what became of the world.

Champion Campaign

Uploaded by: WestieNZ

    In general 
  • Antagonist Title: The campaign's description notes that the namesake Champion is the upcoming Final Boss.
  • Unrealistic Black Hole: One powerup with the Airburst icon within a black diamond allows you to place one borrowed from Storm's fight, protecting you by attracting bullets to its center.

    Skylier 

Skylier

https://static.tvtropes.org/pmwiki/pub/images/skylier.png
It's just a cloud, what harm could it do?
A living cloud and the first new foe fought.
  • Cumulonemesis: It's a cloud that fights against you.
  • Desperation Attack: Partway through its third form, its core shoots lasers all over the arena.
  • Energy Weapon: It blasts short-lived beams of coldness and damaging lasers.
  • An Ice Person: It can send out beams and bursts that temporarily slow you down greatly.
  • Shock and Awe: It shoots many, many bolts of lightning.
  • Tempting Fate: Its menu description exudes sheer unawareness of its fighting abilities.

    Volcanion 

Volcanion

https://static.tvtropes.org/pmwiki/pub/images/volcanion.png
This depressing lump of rock carries a massive amount of heat (this may cause some overheating problems)
A magmatic asteroid that doesn't bother with much. It's not too appreciative of company.
  • Anti-Debuff: The Freeze item has been melted, so instead of freezing nearby bullets, it can temporarily negate the slowness inflicted on you by the stage's permeating heat.
  • Asteroid Thicket: The fight has a few asteroids floating around.
  • The Eeyore: Its mood is downbeat and prone to pulling those of others with it.
  • Energy Weapon: It can shoot a laser beam, a spread of them, or two longer-lived ones while shooting small bullets between them.
  • Gradual Regeneration: Certain rings of pixels on its body sometimes grow back.
  • Healing Boss: Certain pixels of this boss can grow back.
  • Jerkass: It doesn't speak nicely to you at all.
  • Magma Man: It expels lava to heat up the area, greatly slowing you down.
  • Nitro Boost: The molten Freeze item temporarily bumps your movement speed back upward.
  • Recursive Ammo: The largest bullets it fires continually shoot small ones straight at you.
  • Rock Monster: It's a living creature made of igneous rock.

    Wireframe 

Wireframe

https://static.tvtropes.org/pmwiki/pub/images/wireframe.png
This machine of unknown origins has already predicted your arrival
A robot with many drones, and thin yet effective armors.
  • The Anticipator: It's known to inexplicably predict nearby and fairly distant occurrences.
  • Attack Drone: The minions are automated, mobile fighting robots.
  • Dash Attack: The drones sometimes boost themselves in your direction.
  • Deadly Disc: It uses sawblades in several of its different attacks.
  • Energy Weapon: Its second form can shoot laser beams around.
  • Flunky Boss: The boss summons weak drones that accompany it, especially frequently if there are few.
  • Laser Blade: The drones sometimes move towards you while swinging a short-range laser around.
  • Lead the Target:
    • Its counterattack sawblades, despite not homing to you, accelerate in the direction you move.
    • More often than other bosses in this campaign, enemies' aiming in this stage takes your movement velocity into account.
  • No Conservation of Energy: In the form of matter. Many of its attacks are described as program objects loaded into physical space.
  • Recoil Boost: The drones undergo noticeable rotation in response to being shot, unless they recently reoriented themselves.
  • Red Sky, Take Warning: When enough of the boss's second guns are destroyed, the background becomes red.
  • Reverse Shrapnel: It summons orbiting sawblades late in each form.
  • Turns Red:
    • Certain attacks only appear when each respective form has lost enough guns.
    • If many of its second form's guns are lost at once, it will exaggerate this trope by releasing all of these instances at the same time.

    Phantom 

Phantom

https://static.tvtropes.org/pmwiki/pub/images/phantom_83.png
A cousin of Phobia and an ectoplasmic monster hungry for a fight. (Thinks Phobia's a wuss)
A giant ghost that share Phobia's preposition to hunt.
  • Advancing Boss of Doom: Once the boss's last form's guns are lost, the arena becomes extremely narrow, and the boss moves from the bottom of the arena upwards.
  • Arbitrary Weapon Range: The Ghost Cannon generating an explosion at a certain distance from you regardless of any pixels in-between results in this trope as well as the Cannon's typical arbitrary maximum range.
  • Boomerang Comeback: Certain bullets she shoots shortly travel in the directions opposite that they were fired at.
  • Dash Attack: The boss sometimes makes forward boosts, with one of three different degrees of strength.
  • A Dog Named "Dog": A certain word for "ghost" is all she's called.
  • Energy Weapon: The second and third forms' cores can fire two sequences of beams from the front to the back.
  • Our Ghosts Are Different: She's a pale, vaguely egg-shaped specter loosely related to Phobia.
  • Red Sky, Take Warning: When the boss's third form is active, the background is a rather bright red color.

Chaos Campaign

Uploaded by: GNL2002
    In general 
https://static.tvtropes.org/pmwiki/pub/images/chaoscampaignredux.jpg
The colossal overlord's demise causes new foes to contend for power
  • Damage-Sponge Boss: Their Legacy versions are very reliant on being tougher than the main menu's bosses for challenge.
  • Evil Power Vacuum: The campaign's story premise is one appearing after Xulgon's defeat.
  • Fan Sequel: It takes place after the events of the Invasion campaign.
  • Updated Re-release: One was released around a month after the redux update.

    Blizzard 

Blizzard

https://static.tvtropes.org/pmwiki/pub/images/blizzard_8.jpg
A sentient snowflake that yearns for an unending winter.
  • Glacial Apocalypse: It wants to envelop the world in an endless ice age.
  • An Ice Person: It can launch snowflakes, hail, and freezing chunks of ice at you.
  • Pun: Can say a couple with the words "ice" and "chill".
  • Sizable Snowflakes: Both all three of its forms and in one of its attacks.

    Siren 

Siren

https://static.tvtropes.org/pmwiki/pub/images/siren_4.jpg
An incompetent trumpet player that performs for those around, unaware of its lack of finesse.
  • Deadly Disc: Can launch sawblades from its core.
  • Dreadful Musician: Its "music" is dangerously abysmal.
  • Giftedly Bad: It used brainwashing on itself to invoke this, believing itself to be a better musician than it really is.
  • Happiness in Mind Control: This boss forced itself to forget how hopelessly incompetent of a musician it is.
  • Homing Projectile: Can launch one in its first form.
  • Launcher Move: The boss's signature counterattack is a burst that repels nearby objects away from it.
  • Musical Assassin: It plays its music with the intent of fending off the unwelcome guest that fights it. While it's under the impression that its expertise allows it to weaponize its music, it once intended to be sorely mistaken.
  • Roboteching: Certain bullets in the boss's second form that look just like the aforementioned Homing Projectile travel in straight lines and redirect themselves at you every time they hit one of the arena's walls.
  • Suckiness Is Painful: The only feasible explanation for Siren's music manifesting as damaging projectiles.

    Phineus 

Phineus

https://static.tvtropes.org/pmwiki/pub/images/phineus.jpg
A high figure that the Execution cultists recently gathered to.
  • Blind Seer: Though it cannot see with its eye (only using it for some of the attacks it directs at you), it constantly peers into the future and the past.
  • Flunky Boss: It's assisted by the minions from Execution, and two of a bigger and stronger variant shield the boss's last form.
  • Interface Screw: The boss and the reddish-colored cultists can fire projectiles that temporarily reverse your controls.
  • Mad Oracle: The boss is quite lost in its foresight and barely present in the moment.
  • You Can't Fight Fate: The belief that the future can't be changed is part of its ramblings.

    Labyrinth 

Labyrinth

https://static.tvtropes.org/pmwiki/pub/images/labyrinth_1.jpg
A mazelike temple infused with life. It challenges any explorers to overcome its wrath.
  • Attack Drone: It can send out ones that each shoot a bullet at you from various directions.
  • Deadly Disc: It sometimes spawns lingering sawblades that can impede you.
  • A Dog Named "Dog": A living... labyrinth. Downplayed in that it's a maze in more precise terminology.
  • I'll Kill You!: Might say this amidst its rage near the end of its second form.
  • The Maze: The boss's body forms the corridors of one, which you must traverse to fight it.
  • Pun: "Get lost! Literally!"
  • Red Eye, Take Warning: Once its second form Turns Red, its eye becomes red in a literal sense.
  • Turns Red: Once its second form's outer maze structure is severed, it exposes the four guns adjacent to its core and quickly launches many bullet spreads and sawblades at you.

    Macro 

Macro

https://static.tvtropes.org/pmwiki/pub/images/macro.jpg
A tribe leader who's a supersized version of the rest of its tribe.
  • CAPS LOCK: Reflecting their less-developed societal workings, the tribe's speech consists solely of capital letters.
  • Flunky Boss: The boss has smaller versions of itself to help it out.
  • King Mook: Exaggerated. Each form is shaped just like a certain minion type, but with the size scaled up a lot. Each of its pixels is huge.
  • Large and in Charge: The boss's size is the reason for its leadership.
  • Magical Native American: The enemies are loosely based on Native Americans, and some of the boss's attacks are stated to be magical in nature.
  • Magic Versus Science: Against the technology used to oppose them, the tribe has its own abilities that they all see as superior.
  • Matryoshka Object:
    • The boss can shoot a bullet that repeatedly splits into eight more, of which one splits again.
    • It can also shoot out three orbs that split into many, in a similar vein to Nightmare Anomaly.
  • The Savage Indian: An ancient tribe that tries to strike down any outsiders. Downplayed in that they're merely protecting their territory and chieftain.
  • You No Take Candle: The tribe hasn't developed much of a grasp on proper grammar.

    Prism 

Prism

https://static.tvtropes.org/pmwiki/pub/images/prism.jpg
An automated ship that fights with colorful beams of light.
  • Attack Drone: Its signature counterattack consists of sending out ones that each fire a laser at you before disappearing.
  • Desperation Attack: Once all but the last protective part is destroyed, it temporarily shields its last protective part and launches many laser beams and expandable projectiles.
  • Energy Weapon: It can fire beams in certain fixed directions, as well as ones that scan where it is most easily targeted.
  • Interface Screw: When losing parts, it shifts the colors of itself and everything around it, making powerup color-coding more difficult to use.
  • Light 'em Up: Its laser attacks go hand-in-hand with its light spectrum motif.
  • Rainbow Motif: It's associated with all colors of the visible electromagnetic spectrum, and it alters the color of its environment when damaged.
  • Spike Balls of Doom: Its core can fire large spiky orbs.

    Singularity 

Singularity

https://static.tvtropes.org/pmwiki/pub/images/singularity_5.jpg
A living black hole creature, that's fittingly voracious.
  • Bloody Murder: Implied with the red lingering spots left behind as parts of the boss's tooth counterattack.
  • Boomerang Comeback: It fires many sizable projectiles that start moving in its direction upon "landing" into the arena.
  • Extreme Omnivore: It will absorb any matter for its sustenance.
  • Lamprey Mouth: Its core's eye is behind a circular set of teeth.
  • Lead the Target: Its worm-like projectiles slightly accelerate with your motion.
  • One-Hit Kill: The small Unrealistic Black Holes spawned by the boss do this on contact.
  • Recursive Ammo:
    • The teeth sent out when the core is under attack leave behind small lingering pellets.
    • The vermiform attacks it can launch at once in its final form each consist of a projectile leaving smaller, stationary ones behind it.
  • Segmented Serpent: Its last form can launch three of these at once.
  • Teeth Flying: Weaponized as the boss's signature counterattacks.
  • Unrealistic Black Hole: It can launch ones around, and can also suck you towards its core.

    Forge 

Forge

https://static.tvtropes.org/pmwiki/pub/images/forge_0.jpg
A robotic furnace that once partnered with Prospector.
  • Burning with Anger: Its anger augments its heat and allows its counterattacks to turn into fast-moving fireballs.
  • CAPS LOCK: Like the fallen Prospector, its speech consists solely of capital letters.
  • Cross-Popping Veins: Its counterattacks start off taking the form of these.
  • A Dog Named "Dog": It's only known as what it is: a living forge whose abilities allow it to work as a blacksmith.
  • Fireballs: The boss often shoots swirling balls of flame.
  • Non-Standard Character Design: Downplayed; its second and third forms have cores that aren't square-shaped.
  • Revenge: The boss's main motive of fighting you is to avenge the death of Prospector and the resulting end of their shared business.
  • Reverse Shrapnel: Its core can fire a flower-shaped pattern of rotating and growing bullets.
  • Technicolor Fire: The immense amount of heat it emits causes its second and third cores' eyes to be white and blue, respectively. This reflects real-life fire emitting more blue light when it oxidates more completely.

The gang vs Tryout

Uploaded by: bud22/Unknown Guitar

    Tryout 

Tryout

A devious AI has taken control of multiple crash test dummies to build an army.
Four near-identical robot dummies are forced to partake in conquest, and it's up to Chippy and three somewhat different fighter ships to take them down.

    New Player Characters 
https://static.tvtropes.org/pmwiki/pub/images/chippy_tryout.jpg
Clockwise from the top: Choppy, Burt, Sally, Chippy. Background: pattern of Tryouts' rotating irises.

Choppy

An alternate timeline mirror world version of our blue buddy has come here to explore a bit.
The first new Player Character introduced in the campaign. Its movement speed is slow, so it's reliant on its gun's Recoil Boost to get around. Said gun fires a spray of pellets that's imprecise and short-range, but quite powerful.
  • Mighty Glacier: Its gunfire is more powerful than Chippy's, but it cannot move nimbly, especially while attacking.
  • Recoil Boost: Its gun has strong recoil, which hold it back when it fires forward while moving, but can boost it quite far while shooting backwards. This makes the movement-and-shooting gameplay clunkier by design.

Sally

Chippy's niece from a far future, here for a time school announcement about family trees.
Another ship in the campaign. Her mobility is identical to Chippy's, but she places spreads of needles that have a delay before flying forwards.
  • Spread Shot: Each groups of needles forms a 3-spread formation, making them far easier to fire close-up.
  • Pink Means Feminine: To indicate her female gender identity, her color is a bright pink.

Burt

Another member of Chippy's species who also took up bounty hunting.
The fourth of Chippy's group, it shoots short-range blobs that fly above pixels, similarly to enemy attacks internally named "toss", before hitting the target at maximum range.

SAWMAGEDDON

Um...is this fella even from this universe?
An unforeseen character whose presence turns many enemy attacks into sawblades. Its own "bullets" don't move, but can cut away anything.
  • Close-Range Combatant: Any blades it shoots from its gun spin there motionlessly; its primary weapon is melee. Downplayed in that items like Cannon and Slice can compensate for its poor range.
  • Deadly Disc: Its eye outline, bullets, and enemy's bullet spites are spinning circular blades!
  • Lethal Joke Character: Despite its fast movement, its sawblades are melee-range, so it's difficult to approach enemies safely, right? The sawblades convert invulnerable pixels into explosive ones that sizzle away, and they destroy unshielded parts at the slightest touch, so the ship can bypass practically any armors in its way.
  • One-Hit Kill: Every individual part and vulnerable pixel the blades touch have their HP depleted instantly.
  • Silliness Switch: Downplayed. Enemy bullet sprites become sawblades, and some loading tips are really on-the-nose.

Uprising

Uploaded by: abho

    Mantis 

Mantis

Merc-on-merc, predator and prey.
A pixel unit that, unusually among its likeness, became a contracted fighter and met you under the same circumstances as yours.

    Cortex 

Cortex

Too smart for its own good.
A pretentious computer, with a large range of attacks.

    Overlord 

Overlord

Just weaken his forces.
A disembodied core and his unending horde. They are too much for you to defeat, but maybe holding them off as much as you can will do...

Vengeance

Uploaded by: bud22/Unknown Guitar
    In general 
https://static.tvtropes.org/pmwiki/pub/images/chippy_vengeance.png
If you kill a bunch of people, thats gonna make someone mad.
  • Content Warning: While the worst Chippy normally gets is the mild fantasy violence its official content is rated E (formerly E10+) for, this Steam Workshop item's description has a brief mention of cuss words.
  • Revenge: The campaign is a lineup of creatures who lost ones they care about to the fighter ship called "Chippy" and seek to destroy it in retaliation.

    Hydra 

Hydra

This weak little brother is looking for some revenge
A small, reptilian entity that wants to avenge its older sister, Medusa.

    Inertia 

Inertia

She wants a spar with the executor of the cult leader that brought her so much pain
A former member of the Execution cult that wants a friendly fight with you.

    Splode 

Splode

An employee of Forge and Prospectors biz, now outta a job thanks to you
A robot who worked for both Prospector and the Chaos Campaign's Forge.

    Attractor 

Attractor

A 'gentleman' who believes you are killing all the 'fair maidens'
A being made of magnets, which diverts its frustration at being a poor romantic at Chippy.
  • Aggressive Submissive: Despite being characterized as a thoughtless womanizer, it dreams of having their "parking gear" on its "face".
  • Casanova Wannabe: It thinks it is perfect at, as they say it, getting the ladies. It never sees any success.

    Terra 

Terra

A mined out planet now out to burn the whole world
A huge rock whose crevices must be travelled to destroy it.
  • Corridor Cubbyhole Run: Many hallways in its caves have eyes that shoot bullets through, forcing you to chip holes to take cover in.
  • Rock Monster: It's a living being made of planetary stone.

    Witch 

Witch

The big sister of Phobia, who misses the games they played together
An arachnidian mage that seeks to avenge the death of her little brother, Phobia.

    AI 

AI

A being from another world well-versed in the arts of magic.
A sizable supercomputer with a colorful range of attacks.

Darkness Beings

    Final Boss (Unmarked Story Spoilers) 

Vengeance

2 4 14 14 23 14 18 22 23 18 12 25 25 11 6 22 12 15 6 10 22 14 21note 
Once a scientist conducting grisly experiments for Xulgon, their vicarious trauma transformed them into a paranoid, monstrous beast. Most information on this being's past is from their log, which comprises this campaign's tie-in prologue fic.
  • Final Boss: They're the final enemy you fight and kill in the Vengeance campaign.

    Foreshadowing... (Normal Mode Spoilers Unmarked) 

Redemption

You feel like something bad is about to happen...
A godly being that seeks to clear the air with Chippy about the latter's killing spree. They send Chippy to a run-down fighting arena on their master's orders.
  • Dark Is Not Evil: It is mostly framed in darkness with a lighter background for contrast, but its punitiveness is portrayed as a means of stopping the player's dectructive acts.
  • Face Framed in Shadow: Until they reveal their own name, their eyeshine isn't visible in the darkness of their core.
  • For Doom the Bell Tolls: Its soundbite is a single toll of a bell, indicating the gravity of Chippy's fate.
  • Hell Is War: Played with in a "purgatory is war" sense; they damn you to atone in a fighting arena after their speech.
  • Letting the Air out of the Band: Before Redemption says anything, Neophyte's theme starts out at its standard tempo and gradually slows into a deep, ominous ambience.
  • Sequel Hook: When met after the Nightmare version of Vengeance, they tell you that the next campaign of the timeline is Arena, where the player fights sequences of three bosses, in the style of another Chippy player's video game, VOIDFACE.
  • The Unfought: You have no chance to fight this being directly.

    Nightmare-Exclusive Boss (Unmarked Nightmare Mode Spoilers) 

HATRED

An entity that only appears in the Nightmare version of the Faded Memory timeline. It houses gargantuan hatred and rage, directed at the campaign's players themselves.

Standalone Opponents

    Cultivator 

Cultivator

https://static.tvtropes.org/pmwiki/pub/images/cultivator.png
A fellow angel of death descends.
Uploaded by: bud22/Unknown Guitar
A Halloween-themed bringer of death, it seeks to destroy your ship for the lives it took.
  • Bedsheet Ghost: It shoots around tiny floating-sheet-with-a-face icons.
  • Dark Is Evil: Its main color is black, and while it's debatable how evil this thing is, it means to be feared by you.
  • Homing Projectile: The Wave Bomb Prototype's curse consists of over a dozen of Storm's bouncy homing balls, except they have white outsides and don't bounce off each other.
  • Interface Screw: It can briefly reduce your vision to a small spotlight around you.
  • I Will Show You X!: It can start the fight by saying it'll "show you real death".
  • Lead the Target: The orbs spawned by the Wave Bomb Prototype's curse slightly lean in the direction of your movement.
  • Palette Swap: Its Nightmare difficulty turns it various shades of purple with the black part edges as accents, and the HEAT DEATH version is orange and white.
  • The Phoenix: When a later form of its appears, it can compare itself to a born-again-immortal phoenix.
  • Purple Is Powerful: Its Nightmare version is purple as the main color of choice, and it has even more difficult attacks.
  • Red and Black and Evil All Over: This fearsome deathbringer has a black body with red lights in its parts.
  • Recursive Ammo: It can shoot large ghosts that fire orbs in place at you.
  • Reverse Shrapnel: Many of the ghost projectiles momentarily revolve around the boss.
  • Roboteching: It can shoot Guardians bullets that boost in your direction when they first stop moving.
  • Shock and Awe: It can occasionally fire lightning bolts around itself.

    Cypher 

Cypher

https://static.tvtropes.org/pmwiki/pub/images/chippycypher.jpg
These entities are a security threat.note 
Uploaded by: abho
Two strange, glowing entities that herald weirder happenings.
  • Deadly Disc: Rows of sawblades can be launched around by both bosses.
  • Energy Weapon: The bosses can fire laser beams, and sometimes large spreads of them, at you.
  • Recursive Ammo: Cypher Type-Y's orb repeatedly shoots lightning bolts at you.
  • Reverse Shrapnel: The sawblades turn around the respective boss you're fighting and back through it.
  • Shock and Awe: Cypher Type-Y can shoot lightning bolts at you, as well as release an orb that fires them.

    Fortress 

Fortress

https://static.tvtropes.org/pmwiki/pub/images/chippy_fortress.jpg
This flying fortress blocks out the sun
Uploaded by: Atron
A metallic stronghold, big enough to cast an eternal shadow.

Both versions

  • Matryoshka Object: The upper middle gun of the boss's second form can shoot a chain of single-bullet-shooting bullets.
  • The Night That Never Ends: It's a huge construct that blocks the sun's rays' way to the world.

Normal version

Nightmare Fortress

  • Defeating the Undefeatable: Its description stresses that no one has ever managed to defeat it like the player is expected to.
  • Desperation Attack: Once the first form's core is vulnerable, a blue-colored variant of Anomaly's diamond-pulse grid attack appears.
  • Hard Mode Perks: Zigzagged. The first form's core drops a 6-damage pickup instead of normal Fortress's 3, but the second form's guns farthest left and right drop 2-damage pickups instead of 3.
  • Recursive Ammo: Each lightning orb gets one lightning shot at you.
  • Shock and Awe: Its first form's small guns and short-lived orbs can fire lightning at you.
  • This Cannot Be!: Once its second form's core takes lethal damage, it exclaims: "No! It can't be...".

    Ghost 

Ghost

https://static.tvtropes.org/pmwiki/pub/images/chippyghost.jpg
This entity arose from unnatural rifts...
Uploaded by: abho
A strange spectre that resides in a blank white background.

  • Attack Drone: Taking the cursed Turret items at the beginning of the fight spawns one, which alternates between charging towards you and firing two streams of bullets at different angles.
  • Energy Weapon: The boss can fire laser beams at you.
  • Homing Projectile: It can fire homing orbs that eventually split into smaller bullets.
  • Invisibility: Some bullets in the boss's second form are sometimes invisible... albeit still tangible.
  • Living Program: Implied; it can exclaim "CRITICAL_ERROR" when a form of its takes lethal damage.
  • Troll: It can proclaim enjoyment for "watching you try".

    Gridlock 

Gridlock

https://static.tvtropes.org/pmwiki/pub/images/gridlock.jpg
This space traffic controller has gone haywire
Uploaded by: Illhark
A robotic traffic controller that lost its direction and redoubled its zeal.
  • Judge, Jury, and Executioner: It carries out convictions and tries to destroy you all by itself.
  • Murderous Malfunctioning Machine: Implied to have been a lot nicer in the past.
  • Rabid Cop: It's meant for a law-enforcing line of work, but it became highly aggressive.
  • Red Is Violent: Its stop-sign coloring is fitting for its decently tough fight and testy dialogue.
  • Turns Red: When all of its second form's guns are lost, it shoots wide and dense volleys of many bullets from its core.
  • Wrap Around: Its second form has certain arrays of pixels that shift like this.

    Karma 

Karma

https://static.tvtropes.org/pmwiki/pub/images/chippykarma.jpg
Chippy finally faces retribution
Uploaded by: RisingStar
A multi-shelled entity that only attacks when it is hurt.
  • Counter-Attack: The fight is built on this trope. The boss and its minions will never, ever attack you on its own, but each pixel in this stage sends out a different kind of attack pattern when attacked.
  • Destructible Projectiles: If a large orb spawned by destroying a bright green pixel is hit while it's blue, it will disappear instead of damage you.
  • Flunky Boss: Several orbiting units of different colors will spawn near the arena's edges when the boss's second form spawns.
  • Homing Projectile: Spinning bullets spawned upon destroying dark magenta pixels steadily move towards you for the rest of the fight.
  • Improvised Scattershot: Hit a bright-green-pixel-spawned large orb while it's red, and it will not only damage you, but also split into six smaller, endlessly bouncing orbs.
  • Non-Health Damage: The second form's cyan pixels spawn damage up/down pairs. Touching the latter pickup will reduce your bullets' damage for the rest of the fight.
  • Reverse Shrapnel: When bright magenta pixels are destroyed, they spawn rings of rotating bullets that eventually spread outward.
  • Roboteching: When invincible gray pixels are shot, they move to your initial position, and then careen towards where you currently are.

    THE LOVERS 

THE LOVERS

https://static.tvtropes.org/pmwiki/pub/images/chippy_the_lovers.jpg
Two fused lovers dance through the cosmos
Uploaded by: bud22/Unknown Guitar
A one-cored combination of two betrothed entities.
  • Deadly Disc: They can shoot a projectile that spawns stationary sawblades, or spawn eight that close in on you.
  • Fusion Dance: They're a single unit, with the purple and pink elements fused from different beings, with them sharing a dual-colored core.
  • Homing Projectile: They can shoot a sawblade spawner that homes in on you.
  • Pink Means Feminine: They are themed around traditionally intimate romance, and have pinkish colors.

    The Psychic 

Psychic

https://static.tvtropes.org/pmwiki/pub/images/chippy_psychic.jpg
A being with a mind so powerful it exists without a physical form
Uploaded by: WestieNZ
A pretentious opponent whose body is projected by its extremely intricate mind.
  • Balance Buff: This stage's version of Barrage lacks the time-slowing mechanic, allowing the item to speed up your attack on the enemy core.
  • Crosshair Aware: Its Nightmare version can send some of Prospector's homing crosshairs that create attacks upon overlapping with you.
  • Dark Is Evil: Nightmare Psychic's forms are predominantly black, and its mind is said to be capable of collapsing the universe.
  • Energy Weapon: It can shoot a laser from a gun, or create many beams all over the arena.
  • Interface Screw: It can force the control-reversing Confused effect on you, and its Nightmare version can shoots wide spreads on bullets that induce it.
  • Red Eyes, Take Warning: Its super-powerful Nightmare version has a dark red iris.
  • Segmented Serpent: The curving lines of technicolor bullets its shoots resemble slithering snakes.
  • Short-Range Shotgun: The Buckshot item allows you to fire a burst of bullets that experience falloff quickly, but can dig deep into a set of pixels you're close to.
  • Unrealistic Black Hole: The Miniature Black Hole item allows you to place one borrowed from Storm's fight, protecting you by attracting bullets to its center. Now, it has its own icon along with Repel, Freeze, and Sweep's defensive color category (indigo).

    Pulsus 

Pulsus

https://static.tvtropes.org/pmwiki/pub/images/chippy_pulsus.jpg
Deep in a technological chamber, a force awakens.
Uploaded by: abho
A mysterious robot far within the depths of a facility, with aqua accents and a layered body plan similar to Anomaly's.
  • Energy Weapon: Sometimes, the core fires a thick, wide spread of laser beams.
  • Homing Projectile: It can shoot a ring of projectiles that moves towards you and rotates at the same time.
  • Hurricane of Puns: Many of its quips are electronics-based puns... some more elaborate than others.
  • Shock and Awe: It shoots lavender lightning bolts from its core.

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