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  • Alternative Character Interpretation:
    • Horikawa Kunihiro. Is his devotion to and protectiveness of Izuminokami simply an Undying Loyalty thing, or a Bodyguard Crush? And considering his "housewife" tendencies and the fact that he's actually older than Izuminokami, is Horikawa mother-henning him?
    • Is Yamatonokami Yasusada a beautiful example of Undying Loyalty and love, or a disturbed swordboy with a pathological obsession with his previous master? Fanworks usually go with the latter characterization, portraying Yasusada as dismissive of the Saniwa and having an unhealthy obsession with his beloved “Okita-kun." This ignores the fact that in canon, while Yamatonokami still misses Okita, he actually doesn't dislike the Saniwa.
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    • Is Namazuo Toushirou naturally cheerful and ditzy, or is his friendliness a mask meant to hide his war trauma, cynicism, and regret? Word of God implies that he tries to act cheerful for the Saniwa's sake.
    • Kashuu Kiyomitsu and his abandonment issues. How much has Okita Souji discarding him affected him? In-game, he's a Stepford Smiler who subtly fishes for the Saniwa's compliments, but his facade breaks if he gets damaged in battle. Fanon usually flanderizes him to the point he's portrayed as a clingy pushover who constantly yearns for the Saniwa (which is supported somehow by the Touken Ranbu Comic Anthology). Or is he just a poor, abandoned, mentally broken swordboy who just wants to be genuinely loved and is willing to go for anyone who treats him with kindness? Word of God says that Kashuu wholeheartedly welcomes any new master who would love him.
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    • Mikazuki Munechika's lines show at most that he has overall an easygoing personality and laughs frequently, with some teasing lines here and there. Fanon however usually gives him more of a direct Cloudcuckoolander-like personality (which is supported by the Touken Ranbu Comic Anthology), perhaps to suit his "grandpa" image. Others go for a Stepford Smiler Obfuscating Stupidity route, putting his nonchalance and casual joking as to conceal that Mikazuki (who has had a very long existence as well as saw his master's death upfront) is a more melancholic person than he lets it out.
    • Post-Kiwame Imanotsurugi. Is he perfectly content with the true nature of his existence and loves the Saniwa for giving him life, or is he coping with the harsh revelation by becoming a Stepford Smiler who clings to the Saniwa out of a newly developed and very justified fear of loneliness?
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    • Kuniyuki's treatment of Aizen depends on the perspective. Either he's completely neglectful of the boy in favor of Hotarumaru, or Aizen himself pushes Kuniyuki away, as the anthology chapters suggest (there, Kuniyuki loves and wants to spoil Aizen as he does Hotarumaru, but Aizen himself doesn't want the affection in an effort to look more mature).
    • Is Yamanbagiri Chougi's insistence on being known as the original born of genuine haughtiness, or is it coming from an Inferiority Superiority Complex?
  • Author's Saving Throw:
  • Awesome Music:
    • The game's opening theme, "Mugen Ranbu Shou (夢現乱舞抄)", sung by Itagaki Soutarou.
    • The game's background music in general, but especially the attendants' background music for the Touken Danshi that's acquired by collecting instruments during the "Village of Treasures - Instrument Gathering Stage" events. Bonus points for them being composed by Akiko Shikata and Elements Garden.
  • Breather Level:
    • The Osaka Castle Underground events are widely regarded as very player- and money-friendly, especially if compared to the nightmarish events that sandwich them.
      • Inverted for Mouri's debut event. The event is exactly the same as previous Osaka Castle events, but Mouri not being a guaranteed sword to obtain meant that you have to keep doing the final floor, which is a That One Level.
    • The Village of Uncharted Challenges (Beta) event, an event with a Hanafuda gimmick. Altough a heavy Random Number God-relying beta-test of a money-wasting event that comes after it, it could be seen as easy and great due to the Rare Random Drop swords (Hirano and Urashima) that you could obtain easily through that event—as long as you didn't draw the same enemy card twice.
    • The Low-level Sword Training event, a Level Grinding event where your swords get higher EXP than usual, which makes grinding a lot easier., and has good rewards like golden troops and money. Also, Nihongou is an extremely rare drop in the boss node of the second map. If you are good at messing around with the average level counter of your team (bringing level 40+ swords into E-2 will bloat the average level which won't give any EXP to any of your swords, should the average level is over 40) by adding a Lv 1 sword into the party, you can level up your swords as high as Level 60. This event has been regarded as the most newbie-friendly event by the fanbase.
      • Really, any leveling/Double EXP campaign counts. It's by far the easiest way to grind your swords' level. Especially since Kebiishi won't appear. Even if they do, it's a fake (read:weaker) version of them.
  • Broken Base:
    • In July 2015, an update changed several charactersnote  from tachi to uchigatana. Naturally, fans were divided over this change, with some not really minding while others were unhappy, considering the change a big downgrade for the characters; however, their tachi-grade stats weren't nerfed, making them a strong uchigatana trio. Especially Izuminokami, who currently holds the position as the strongest uchigatana.
    • How the Revisionists are portrayed in and out of game counts. Some are fine with their monsterous characterization, since it brings more focus on the Saniwa's swords and leaves less room to root for the empire like what happened with the Abyssal Fleet in Kantai Collection. Others argue that the Revisionists barely have character at all, and treating them as little more than cannon fodder takes away from exploring how the factions operate and the possible implications of how they came to be (See Fanon below).
    • The announcement of the two anime adaptations had mixed reactions. Some people fear that the adaptations will not be very good (especially considering the low opinions many fans have of the Kantai Collection anime), while others are happy about the prospect of their favorite swords getting animated. Another reason why a part of the fandom (mostly overseas fans) are against the adaptations is because they fear how the new Touken Ranbu fans will be. It was notable how they held the popularity of the franchise back, however, with two upcoming anime, chances are pretty high the bigger mass will discover Touken Ranbu.
    • Related to above, will the Saniwa (and by extension, what will the Saniwa's gender will be) appear in the anime or not has sparked debates, similar to the adaptation of Kantai Collection. While the saniwa of Touken Ranbu - Hanamaru sparked some debate over whether or not they should have been depicted in full or just have another sword take the role (amusingly, similar to KanColle's own adaptation), Ufotable's version for Katsugeki/Touken Ranbu ended up in some wondering why the saniwa wasn't depicted as off screen like the Hanamaru one, why they looked like a little boy, and whether the decision to go for an androgynous look and not confirm either way instead of featuring the more popular interpretations of the character was an example of pandering, chickening out, a good idea, or something else entirely.
    • While Kiwame has been well-received by most players as a way to upgrade the weak tantous to be useful on later maps, some are concerned by the changes in their lines that focus more on that Saniwa's attention and less on their own character tics. In a particular case, many fans of Imanotsurugi are reluctant to give him the Kiwame upgrade because it retcons a huge part of his character, and tragically so.
    • In the Western fanbase, there are quite a few vocal fans that openly question the morality of shipping the younger looking toudan, particularly the tantou, with the swords that are clearly intended to be adults, believing it to be disgusting despite the actual ages of the swords who in reality are well over centuries old; some of the younger looking sword boys are older than the characters that look like adults. There are fans that argue back that the age they appear to be is irrelevant due to the reasoning mentioned. The JP fanbase generally doesn't make a big deal out of this but that doesn't stop the debates from coming up.
    • Now that the first seasons of the Anime adaptations have concluded, which one was superior? Touken Ranbu - Hanamaru or Katsugeki/Touken Ranbu? In Japan, it's made abundantly clear that Fans tend to prefer Hanamaru's adaptation over Katsugekinote  but in the west it's more divided.
      • Some say Katsugeki was better because it supposedly had more of a plot, "relevant" character arcs, played up the oft-forgotten "protecting history" angle, and to some felt more like a Touken Ranbu anime in adapting the more dramatic aspects of the swords' backstoriesnote  and decry Hanamaru as "the Pixiv version" that makes the series look no different than any other Slice of Life series, and overexaggerates the characters and their arcs to match with fan perceptions (leading to events like Yamatonokami's controversial desicion to stop Okita from getting injured at the Ikeda-ya). Some also feel like the series crams too many characters in to make sure nobody feels left out, at the expense of the main pair's arc and development, up until the end.
      • However, others argue that Katsugeki was a soulless bore of an adaptation whose only saving grace was it being visually impressive, and that it didn't live up to what it promised/was hyped up to be. In comparison, fans of Hanamaru say that this series felt like it was made for the fans, fun to watch, took an Ensemble Cast approach thus giving all fans more time to see their faves instead of staying focused on one (and to a VERY LESSER degree, two) sword group and was supposedly more faithful to the game and characterization; whereas Katsugeki took various liberties, particularly with their citadel's lore (the multiple Konnosukes in one citadel and being able to only send two swords at a time back in history at one point, in particular) and characterization/dynamics. People who prefer Hanamaru often refer to Katsugeki as a "Fate/stay night with a Touken Ranbu skin" anime and various other snarky nicknames involving that franchise due to their similarities in animation and other things ufotable lifted from their previous Fate adaptations.
      • There are some fans who say they like both adaptations but lean more towards one, and those who say that both adaptations sucked or didn't like the heavy Shinsengumi focus on both series' leads (two Okita swords in Hanamaru, two Hijikata swords in Katsugeki) and their commonality of attempting to prevent their masters' most famous historical injuries. Some other fans tend to prefer the Stage play, Musical and Manga adaptations over both, while others just prefer the original game and fan created content.
      • Lastly, there are fans who whole heartily liked both adaptations or felt that both adaptations fulfilled their purpose of what they were adapted to be like with Hanamaru being the Slice of Life anime it was promised to be and Katsugeki being the action oriented other half.
  • Crossover Ship: With its sister series.
    • Pairing up Tenryuu and Shokudaikiri Mitsutada seems to be very popular with the fans, because of their similar qualities and how both wear eyepatches.
    • Mikazuki / Mikazuki Munechika, thanks to their similar names.Historical note  On Pixiv, fanart of the two of them is tagged as "Mikazuki Grandfather-Granddaughter", with Mikazuki Munechika being the "grandfather" to Mikazuki.
    • Shipping up swords and ships that share a common kanji in their names is also quite popular. Mutsunokami Yoshiyuki/Mutsu and Tsurumaru Kuninaga/Shoukaku are particularly popular in these kind of ships.
    • Sword boys are often shipped with their (now defunct) Shinken!! counterpart. A common one seems to be Heshikiri Hasebe/Hasebe Shikiri.
  • Demonic Spiders:
    • The Kebiishi, enemies who are considerably more powerful than the usual ones, that "infect" a map if the player goes to that map’s boss node too many times. Once a map is infected, the Kebiishi will randomly show up at any node except the boss one. And they don’t leave, even after you defeat them. In World 6, however, the Kebiishi are much easier to defeat because the Kebiishi's team consists entirely of swords that is powerful during day battle... And greatly weakened during night battle. Reports that a team consists entirely of tantous can defeat the Kebiishi in map 6 unscathed are common.
      • In fact, "infecting" Eras 6 and 7 is now a recommended method for grinding or obtaining rare sword drops. Kebiishis on eras 6 and 7 are far more easier than normal enemies on those maps. Especially when you have Kiwame swords.
    • Rarity-5 Yari. They have a tendency to strike first, and because of their piercing ability they ignore equipped troops and strike the sword directly. They are nearly everywhere in World 6 and the August 2015 event, making the stages a lot harder. Though as of the May 17th update, their ability to damage your swords has been significantly nerfed, possibly in favor of the new Kunai below. They will still strike first, though.
    • As of the May 17th update, Rarity-4 Tantou and Wakizashi. They're easy to defeat, but once they attack you, they will instantly deplete all of your troops and in some cases, your sword's HP.
  • Enjoy the Story, Skip the Game: The gameplay is considered the weakest part of the franchise, given its repetitive nature. The characters and recollections are much more appreciated as they give fans more leeway for their own interpretations of what's happening in the games timeline. Regardless, the game still has a massive player base despite the general consensus of the basic gameplay.
  • Ensemble Dark Horse:
    • Mikazuki Munechika, full stop. To the point he became the face of the game despite (or maybe even because of) the fact that he's one of the most difficult swords to get due to his high rarity value. Fans, non-fans and even Hatedoms of Touken Ranbu tend to like him anytime he appears in an adaptation. He's become widely known as one of the most recognizable sword boys, even stated to be iconic by Digitarou himself. The characters popularity and ascension to official mascot status certainly paid off as he's currently one of the only characters to appear in every adaptation, filling some sort of big role in them, is one of the characters with the most merchandise with more in the making and is the first and currently the only character to have an official life sized figure out of the entire cast.invoked
    • Of the 5 starter swords, there's also Kashuu Kiyomitsu, which explains why the two got nendoroid backgrounds in-game and he's frequently a major player in adaptations. In a similar vein, Yamanbagiri Kunihiro is working his up to being a popular starter sword due to his portrayal in the adaptations boosting interest in his character.
    • Heshikiri Hasebe, because of his Undying Loyalty for the Saniwa, to the point he's the most popular choice in Pixiv in "Sword x Master" fanart and he won the Official Popularity Poll. Not to mention that two stories of the Touken Ranbu Comic Anthology are focused on his yearning and loyalty to the Saniwa, and his background apparitions consist of him gleefully doing chores for the Saniwa.
    • Tsurumaru Kuninaga has become incredibly popular due to his fun personality, cool design and memetic nature. Similarly to Mikazuki above, he tends to be liked by fans and non-fans of Touken Ranbu alike.
  • Fanon:
    • A lot of fanartists like to portray the Enemy Yari as an Enemy Without or an Evil Counterpart of sorts to Tonbokiri, since the both of them are of the same class, have similar muscle builds, and are drawn by the same artist.
    • The Concept of Sword Corruption. When a sword boy decides to go against their mission in order to change history, usually for the sake of preventing the historical death of a beloved previous master or some other traumatic incident from their backstory, they will often be depicted as taking on characteristics of the Historical Revisionists' mooks, with varying levels of Body Horror depending on the artist. It can range from anything between simply gaining a Fiery Aura to a full-on transformation, though the later is non-existent in fanart for the sake of keeping them recognizable. There is absolutely no evidence that it would happen this way in canon, given the few times in expanded universe materials that certain sword boys have come close to attempting to alter history for their masters' sakes. Of course, this doesn't stop the fans. Again, Kantai Collection is the major influence of this fanon, as there, some of the Abyssal bosses are revealed to be corrupted versions of existing shipgirls.
    • It's a common thing in the Japanese fandom to portray Ishikirimaru as a Big Beautiful Man underneath his robes. It might have to do with how bulky his usual garb is and his Mighty Glacier gameplay behavior. His Kiwame art officially josses this, showing that he's actually fairly thin under all his bulky clothing.
    • With the many, many versions of their masters throughout Japanese media history, it's no surprise that fanartists would make alternate universe versions of sword boys that match up with one interpretation's personality. One common sword to use for this is Yamatonokami, since he purposefully makes himself look like his old master.
  • Fan-Preferred Couple:
    • The Saniwa is frequently paired with Kiyomitsu because of his issues.
    • In the Japanese fandom, Saniwa/Hasebe is quite popular, mainly because of Hasebe's Undying Loyalty being flanderized. Saniwa/Kashuu is seen along the same lines, as is Saniwa/Mitsutada.
    • Kogitsunemaru/Nakigitsune, helped by the fact that they both have fox motifs and that Nakigitsune apparently has an interest in Kogitsunemaru for that very reason.
    • Gotou/Monoyoshi, due to the Recollections skit they have together.
    • Mikazuki/Tsurumaru due Tsurumaru being forged by the smith that was a student of Sanjou Munechika; Mikazuki's swordsmith, their contrasting dynamics despite being from the same era, and their interactions in the adaptations.
  • Foe Yay: Despite Nansen and Chougi largely being antagonistic towards each other, the fandom likes to pair them up.
  • Friendly Fandoms:
    • Who else? It's worth noting that some Saniwa switch between Touken Ranbu and Kantai Collection in-between events.
    • Crossovers with works set in the Sengoku, Bakumatsu or Meiji eras, such as Sengoku Basara, Hakuouki or even Gintama, are very common. In fact, many fans are fond of certain of swords because of their previous masters' portrayals in these works. For example, people who like Hijikata are often fans of Izuminokami.
    • The Shinken!! fandom gets along well with the Touken Ranbu fandom well, mostly due to the similar premises within their games.
    • Has a fandom overlap with Land of the Lustrous particularly following it's Anime adaptation. A number of Crossover art pieces featuring the sword boys being drawn as gems have spawned because of it.
    • TouRabu/Onmyōji crossover fan works have occasionally appeared even before the introduction of personified pretty sword boy Onigiri (a.k.a. Higekiri, and voiced by Kosuke Toriumi to boot) into the latter, and after which the fandom overlap boomed.
  • Germans Love David Hasselhoff:
    • Hotarumaru is very popular with western fans.
    • Ookurikara has a large popularity in Indonesia due of his exotic look. Japanese fans were quite surprised by this.
  • Hilarious in Hindsight:
    • Kantai Collection has been accused of historical revisionism, especially in the anime. Here, the enemies are historical revisionists. However, the accusations became Harsher in Hindsight since Touken Ranbu had a similar accusation (see Internet Backdraft below).
    • On Nitroplus' website, they had a New Year's celebratory image of Tonbokiri depicted alongside Shang Bu Huan of Thunderbolt Fantasy, since Kenzou Ishitsu worked on the designs for both characters. It turns out to be more than prophetic after the announcement and implementation of Sengo Muramasa (a person Tonbokiri knows very well and is voiced by Junichi Suwabe, just like Shang). What really drives it home is that the official April Fools prank ended up having Munechika cross swords with Lin Xue Ya, Shang's partner as of Season 1's end, and then Shang himself fights Muramasa the following year.
    • Kosuke Toriumi would go on to voice Onigiri from Onmyōji, which is the personification of the sword that severed Ibaraki-dōji's arm, otherwise known as Higekiri. Many an "Anija voiced by Jiji" jokes have cropped up as a result.
  • Ho Yay: Since this game has an all-male cast, Ho Yay shipping was inevitable.
    • The most notable in-game example is Izuminokami Kanesada/Horikawa Kunihiro; not only were they both based on swords that belonged to Toshizou Hijitaka, but Horikawa is Kanesada's self-proclaimed assistant, calling him "Kane-san" and being rather devoted to him. An official tweet even compares him to a wife, and considering how often Horikawa brings up "Kane-san" in his quotes, it isn't a stretch to think he could be Kanesada's wife...
    • Ookurikara and Mitsutada are also a popular pairing because they were both owned by Date Masamune, and for their contrasting personalities. There is also a lot of potential angst between the two of them because Mitsutada was destroyed, and now may not remember Ookurikara.
    • Each recollection can be seen as Ho Yay, leading to ships like Ishikirimaru/Nikkari or Kogitsunemaru/Nakigitsune.
    • The swords' lingering affection/adoration or their Undying Loyalty towards their previous masters can be seen as this as well, since the vast majority of the swords' masters were male. The most blatant example is Yamatonokami's strong fixation on Souji Okita.
    • Ookanehira's sparring lines involve him treating the other rarity 5 swords with open hostility... except for Juzumaru. It seems as if he's too cowed by Juzumaru's level of politeness to be anything but polite in return, but of course, this doesn't stop fandom from drawing other conclusions.
  • Incest Yay Shipping: Any ship that involves Toushirou swords loving eachother. Ichigo/Namazuo and Namazuo/Honebami seem to be popular. However, like with Kantai Collection, it isn't clear if the characters are actually blood-related or if being "brothers" is just a figure of speech.
    • This also extends to any swords being shipped together that were forged by the same swordsmith or are from the same school; up to being forged in a branch of the same school.
  • Idiosyncratic Ship Naming:
    • "Anmitsu"note  for Yamatonokami Yasusada/Kashuu Kyomitsu. Also doubles as a Portmanteau Couple Name.
    • "Ichigo Daifuku" for Ichigo Hitofuri/Tsurumaru Kuninaga, sue to the snack having a strawberry (representing Hitofuri) inside a white mochi (resembling Tsurumaru's hood).
  • Internet Backdraft: A rather massive one happened between one of the game's writers and the players. It was so intense that Nitro+ publicly apologized for it on their site.
    • During the time of the third year anniversary where most ( but not all ) of the Touken Danshi were given new sprites, the artist of Mikazuki Munechika and Kogitsunemaru came under fire in the JPN fanbase due to not drawing new sprites for the characters with Mikazuki Munechika being primarily cited as he is the Face of the Gameinvoked and an officially recognized Ensemble Dark Horse. It only worsened when it was pointed out that a few days prior, the artist had drawn and posted fan art for Fate/Grand Order. It had gotten to the point where the staff for the official Touken Ranbu Twitter had to tell the fandom to not harass the artists. The artist posted a lengthy apology on their own Twitter soon after.
  • Launcher of a Thousand Ships: For the sword boys, Mikazuki Munechika, Doudanuki Masakuni and Yamanbagiri Kunihiro. The Saniwa gets in on this too, thanks to the sword boys' lines towards them as well as a natural extension of their player character status.
  • LGBT Fanbase: Predictably, the more muscular swordboys (most notably Tonbokiri and Yamabushi Kunihiro) have attracted a fair amount of gay male fans. Surprisingly, Doudanuki has garnered a gay male following as well.
  • Memetic Mutation: Has its own page here.
  • Memetic Loser: Yamanbagiri Chougi is taken far less seriously after initial introduction. With his One Sided Rivalry with Yamanbagiri, his bragging and almost cartoonish Jerkass attitude towards some of the other swords, many fans found his bark worse than his bite and like to have fun at his expense.
  • Memetic Troll: Tsurumaru is often made out to be this in fanworks, due to his love of surprising people. He even has a pool on Danbooru that's dedicated to his trolling moments.
  • Moe: Pick any sword, and they will likely have some endearing trait that fans find appealing on top of the characters being good-looking, and those endearing traits are played up by fanworks or even side-materials like the anthology comics. It's played the straightest with the younger-looking tantous, but the moe quality doesn't actually diminish as you go down the line of characters: Tonbokiri and Iwatooshi, the tallest and most muscular characters in the Touken Danshi, are not immune to this treatment because of their cordial personalities, and it's hilarious.
  • Most Annoying Sound:
    • Yamabushi's Signature Laugh of "KA KA KA KA" is considered an Annoying Laugh by players who constantly have him drop for them.
    • Nakigitsune's fox's voice can be considered annoying, especially since Nakigitsune is a fairly common drop and players can quickly get tired of hearing his fox's shrill voice whenever it happens.
  • Pandering to the Base: While the game itself rarely does this, The adaptations tend to take popular fanon and incorperate it into the work as well as occasionally place subtle Ship Tease between character pairings perceived as popular in the fanbase. They also give interactions to related characters that have yet to interact in the game.
  • Portmanteau Couple Name:
    • "Anmitsu" is often used for the Yamatonokami Yasusada/Kashuu Kiyomitsu pairing, which comes from combining the kanji in their names. Anmitsu also happens to be a Japanese dessert, and the dessert is often associated with the pairing as well. The pairing is otherwise called "YasuKiyo", "KiyoYasu" and "Ukiyo Yasuragi Hana Fubuki".
    • UraMida for Urashima Koutetsu/Midare Toushirou.
    • Also KogiMika for Kogitsunemaru/Mikazuki Munechika.
    • MikaTsuru for Mikazuki Munechika/Tsurumaru Kuninaga
  • Polished Port: Touken Ranbu Pocket. This version's performance is much better and faster than the browser counterpart (due to the browser version's reliance of Adobe Flash, which could seriously lag/crash your PC).
  • Ron the Death Eater: Monoyoshi Sadamune occasionally gets this treatment, due to one of his previous masters being involved in the fire that burned Ichigo Hitofuri and Namuzou and Honebami Toushirou. They completely ignore the fact that Monoyoshi was only a sword at the time and thus wasn't at fault for what happened back then. At worst, he would've been Just Following Orders, but the fandom loves depicting him as some kind of sadist who likes torturing the victims of said incident. He's a rather sweet and cheerful character in game.
  • Ships That Pass in the Night: Plenty, considering the amount of swords that have little to no canon interactions in the game/adaptations, primarily due to the swords not having history with each other. Doesn't stop some fans from shipping them. Some examples include:
    • Kasen/Mikazuki
    • Ichigo/Akashi
    • Tsurumaru/Taroutachi
    • Doudanuki/Mikazuki and Tsurumaru/Ichigo qualify, despite their popularity.
  • That One Level:
    • World 6/Ikedaya Raid is generally hard to beat due to various circumstances, namely Random Number God detours (especially in 6-1), Rarity-5 Yari, and the fact that only tantou and wakizashi (and to a lesser extent, uchigatana) can pass the maps (which is actually a feature carried over from KanColle).
    • The Summer 2015 event. While the event is not fully RNG-dependant, the inclusion of Rarity-5 Yari in Map 3 and 4, plus Nihongou being an extremely rare sword to obtain in the boss node of Map 4, had players up in arms due to having to use all their resources for sword repairs. Inverted that some players actually liked this event, citing the strategic undertones that this event offers, plus the weekly-changing Rare Random Drop alongside Nihongou that you could obtain in Map 4 as reasons.
      • The next iterations of this event avert this trope since these events puts emphasis on leveling up rather than searching for rare drops.
    • The Fall 2015 event, while an improvement from the beta-test (drawing the same enemy card twice-thrice is now passable, no need to clear other maps for easier bead farming), it is widely regarded as a very money-wasting (three one-way passes costs 1000 koban rather than 100), RNG-heavy event. The fact that the rewards offered alongside Monoyoshi were not as interesting as the beta-test (no rare swords offered, unless for those who haven't obtained Honebami and Tonbokiri) doesn't help.
    • The Summer 2017 event. Obtaining 100,000 beads for a Wakizashi in 15 days? Who would thought that it was a good idea?
  • That One Sidequest: Obtaining Kogitsunemaru, due to being a complete Luck-Based Mission. He's a boss drop in area 5-3 but it's not guaranteed that one will both reach the boss and get a drop. Area 5-3 also has an average level limit for drops, making obtaining Kogitsunemaru harder than Mikazuki because once your swords hit the average level limit, you have to switch swords. And if you doesn't have any sword strong enough to bring there, you will have to train them from scratch. He can also be crafted if one is lucky enough. If.
    • The average level limit can be bypassed by having an all-Kiwame team as long as their levels are below 88. A level 35 Kiwame Tantou with refined stats can bring even the strongest of enemies in map 5 and level 90+ Kebiishis up to their knees. Make a team comprised of them, and you're good to go.
    • And now, obtaining Juzumaru in the boss node of 7-4. While reaching the boss node is guaranteed, the map is comprised of three fixed routes that are determined by your team's total number of scouting points. Since at this point, a lot of players have leveled up their Kiwame Tantou (which makes their scouting stat high), an all-Kiwame Tantou team will bring you to the shortest route, which are filled with strong enemies that will bring down your team. An average level of 65+ of Kiwame tantous are recommended, which not everyone could get around. The longest route is no slouch either, you have to bring low-leveled swords/non-Kiwames in order to access said route. While it is much easier since the enemies are pretty much similar to World 6 minus Yari, it's not an easy solution either as the boss node has Rarity-4 Wakizashi, a hit by them will bring large damage to your sword, which will give you C ranking (thus, not getting any sword drop). Not to mention that Juzumaru's drop rate is just as low as the aforementioned Kogitsunemaru.
  • Tier-Induced Scrappy:
    • The obtainable yari for the player can be this, especially prior to the prominence of Rarity-5 yari (which they are effective against). They gain levels very slowly and require a lot of resources to repair, traits that oodachi have; however, the oodachi are considered much more useful for being able to hit more swords. While they are guaranteed to hit enemy swords directly, other swords can do that at a high enough level, so they function as more inconvenient tachi. Individually: Tonbokiri has strong stats but is slow and will hamper your scouting success; Otegine is good at scouting but has rather mediocre stats comparable to an uchigatana; and while Nihongou is surprisingly fast with high stats, he is notoriously hard to obtain.
    • For PVP, a well-leveled Jiroutachi (kiwame or otherwise) is not a sword people like seeing on teams. This is because of his high Camouflage stat, which increases your chances of failing the scouting segment, as well as a high Leadership that makes his troops harder to kill. You'll either have to watch your swords waste turns trying to take him down, or pray that they can survive a hit from him, because he's still a strong oodachi.
  • Viewer Gender Confusion: For a few Toudan, but particularly Midare Toushirou, due to his appearance. Quite a few non-Saniwa believe he's female and the sole female character in the entire franchise. There have even been debates on what gender Midare is, despite the source material stating that the Touken Danshi are all male. This usually only occurs in the western fanbase, with the JP side not paying any mind to it.
  • Win Back the Crowd: The announcement of the Kiwame system, Tourabu's equivalent of the Second Remodel/Kai Ni system from Kantai Collection system, had players who previously quit Tourabu due to thinking it So Okay, It's Average and/or It's Easy, So It Sucks! return.
  • The Woobie: To a degree, all the characters could qualify as this, since all their former masters are long deceased, and some of the swords were quite attached to them.
    • The Samonji brothers are particularly known as this. Souza and Sayo have had pretty depressing lives, the former being imprisoned and seen only as a symbol of victory, and the latter used as a tool for murder and revenge. Kousetsu is also this to a lesser extent, in that he despises war and violence, but has a duty to keep fighting as a sword.
    • Imanotsurugi is so upbeat it's easy to forget that he was used to commit suicide by his former owner Yoshitsune...or that's what he thought, anyway. His Kiwame upgrade reveals that he was never actually used to commit suicide, since in the game's historical timeline, he was only a fictional sword. He does have a Tomato in the Mirror revelation, which he takes surprisingly well.
    • Aizen Kunitoshi, in relation to his "brothers", Akashi Kuniyuki and Hotarumaru. It's clear that his guardian Kuniyuki favors Hotarumaru more of the two in his charge, and Aizen is completely aware of this fact. It shows up prominently in his Kiwame, where he notes that you make a better guardian than the one actually responsible for him.
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