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This page shows off the YMMV tropes for Phoenix Wright: Ace Attorney – Dual Destinies.

For other such moments in the series, see the appropriate subpages:


  • Accidental Innuendo: The ending cutscene of Case 3 has Juniper smiling happy and blushing at the sight of Apollo, while she's cosplaying as Lamiroir. It's quite an adorable moment between them, but if you've completed Apollo Justice (spoilers for that game) , then you may see this scene in a slightly squickier light... The fact that the Gyakuten Saiban 5 Official Visual Book says that Juniper may "scored a few points in [Apollo's] book thanks" to her dressing up as Lamiroir doesn't help lessen the Squick either. Couple that with Apollo's Oedipus the King reference (detailed in the Shout-Out section of AJAA) in his game regarding Lamiroir's brooch and it's even worse.
  • Alternative Character Interpretation:
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    • Some of the fandom interpret Simon Blackquill's admiration for Japanese culture, despite having (at least in the English version) ostensibly no Japanese heritage, as a sign that he's a weeaboo. Also the revelation that his under-eye streaks came from crying a lot in prison has given birth to the theory that Simon is secretly a crybaby.
    • The villain of the third case is hardly sympathetic by the end. But was he being serious when he offered to defend Juniper? Would he have used his willingness to forge and cheat to let her go free, or would he have sunk her to throw suspicion off himself?
    • A segment of the fanbase has decided that Robin Newman is actually a trans girl, rather than a crossdressing cis girl, on the grounds that her arc makes more sense as a trans girl's Coming-Out Story. Similarly, some find it easier to believe that Robin is actually genderfluid, but either in denial or doesn't know how to properly deal with it, resulting in her swinging wildly back and forth between stereotypically masculine and feminine behavior.
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  • Angst? What Angst?: Klavier's life just got worse in this game thanks to Constance's murder for a completely selfish and pathetic reason (being Too Good for This Sinful Earth in the worst way possible). Adding that to all the emotional weight from the previous game he had to bear and by now he should be a cynical wreck...but, nope, just smiles on and tries to charm any lady within arm's length.
  • Anvilicious: Case 3. If you pay attention, you might, MIGHT, get the idea that maybe, just MAYBE, the game is NOT very fond of the "the end justifies the means" mentality and its applications to the law. Also, The Power of Friendship.
  • Awesome Video Game Levels:
    • Simon Blackquill's testimony in Case 5. It manages to combine both Mood Matrix and regular contradiction finding into the one testimony, uses the Mood Matrix in creative ways that haven't been seen before such as noise levels increasing and accumulates in an overload of every emotion at once. It's also a very emotionally-involving moment for the characters.
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    • "Turnabout Reclaimed", the DLC case, is considered by many to be Justice For All's "Turnabout Big Top" done right, because it also features the interesting elements of that case, namely the circumstances and nature of the real culprit, but with much more likable other characters. Also, the notion of defending a killer whale in court for the first half of the case is considered by many to be absolutely hilarious.
  • Base-Breaking Character:
    • Athena Cykes herself. One half of the fanbase finds her a likable character with an interesting chemistry with Apollo, another half finds her an irritating example of Spotlight-Stealing Squad at its finest.
    • Then there's also The Phantom, also known as Bobby Fulbright. Some think he was one of the most terrifying opponents our lawyers have ever encountered, others think that he was a good concept that was executed terribly and there's also a third group that considers him a dull and uninteresting character prone to downright moronic actions, such as bringing the lighter with Athena'snote  prints in the first place instead of letting Starbuck take the fall.
  • Big-Lipped Alligator Moment:
    • In the DLC case, Phoenix brings his client, an orca to the stand. He then proceeds to cross examine it. Said cross examination is completely meaningless as he already had the evidence and information he needed to go forward. But it was a Funny Moment, and a nice Call-Back to the parrot cross-examination from the first game (that the Judge even alludes to).
    • In the same case, while Norma DePlume and Athena are discussing the fact that the orca song Norma heard, and the song the orca does sing, are different. It alludes to the fact that there are two orcas, but the discussion culminates in the two of them having a Fantasy Sequence of themselves singing the songs they know.
  • Broken Base:
    • The game's initial reveal with Phoenix as the main character and a new unknown assistant caused an unsurprisingly large amount of controversy. Fans were divided on where the main series should go next ever since Apollo Justice came out. While some were thrilled to have Phoenix back as the main character, others wanted Apollo's story to continue and were concerned about whether he would appear in the game at all or if he would be written out with a Hand Wave. Luckily, Apollo being a major character in the game alleviated this for the most part.
    • This game is only getting a digital release in the West. Camps are already forming between the fans who don't care and are happy the game is getting localized at all and the ones who hate the decision and want to boycott Capcom entirely. The reason given for the digital only release was that "the previous games never got much support in retail", despite the fact that the reason for this was that Capcom's advertising push for the series was always minimal at best, favoring home console titles like Resident Evil or Devil May Cry instead. The biggest point of contention for the digital-only release is that Nintendo's eShop only allows one console to use any particular piece of purchased content at a time—transfers are possible, but only by taking two consoles and transferring the rights from one console to another, after which the content on the original console will be deleted. In other words, there's no contingency for simply downloading previously purchased content onto a new device (unlike, say, Steam) if the original 3DS is lost or broken somehow. European fans are even more divided on the issue, as this game, unlike the previous ones, did not benefit from any non-English translation. Some are fine with the game being digital-only but lament the fact that such a dialogue-heavy game cannot be properly enjoyed without a fluent level of English, while others don't mind English being the only available language (either because they see it as a necessary evil to get the game released in Europe at all, have a sufficient level of English to enjoy it themselves, see it as an opportunity to improve said level of English, or disliked the previous translations to begin with) but desperately wish they could physically own the game. And of course, there's also those who are frustrated by both issues, and conversely those who don't care about either. And then there's the issue that the eShop is unavailable in several countries that are getting NTSC/UC consoles. Namely, Southeast Asia. Some fans in the region aren't pleased and wanted to boycott Capcom as well, some wanted to petition Capcom to release the game on cartridge, while others in the region just bite the bullet, spoof their console's location, and pay through their nose for gift cards to buy the game.
    • A lot of people are upset that the game focuses a bit more on Athena rather than Apollo and Phoenix. Although the game does go into Apollo's backstory a little more, none of it has to do with the hanging plot threads from his previous game—the only one of those that gets addressed is the nature of black Psyche-Locks. Others however are glad, that unlike Apollo in the previous game, this time the new playable character actually got a satisfying amount of Character Development.
    • Phoenix's Character Rerailment (see below). Some like how it's closer to his original portrayal; others think it's a Badass Decay step down from the Magnificent Bastard "hobo."
  • Character Rerailment:
    • Phoenix acts more in line with his original series characterization than in the previous game. He still keeps his mentor and Older and Wiser aspects, but he's considerably less manipulative.
    • Also the Judge, who's somewhat more reasonable and down-to-Earth again, while previous games where giving him quite a lot of Flanderization into more and more of a Cloudcuckoolander.
  • Complete Monster: The mysterious international super spy known only as "the phantom" is the other figure responsible for "The Dark Age of the Law". Murdering multiple people to assume their identities, the phantom has no qualms over the suffering his actions cause, allowing the neighbors of one of his victims to believe she had been killed by her eleven-year-old daughter. Sabotaging a rocket, the phantom nearly kills the astronaut aboard and years later bombs an entire space station; he later murdered yet another astronaut, Apollo's best friend, and framing the astronaut's coworker. Attempting to bomb a courtroom to destroy a piece of evidence, the phantom is willing to kill hundreds to get away and tries to frame Athena and her friend for his atrocities.
  • Critical Dissonance: While the game has the joint-highest Metacritic score (with Trials & Tribulations) of any Ace Attorney game, probably a result of its technical advancement compared to previous titles, and coming after a long draught of content in the series, fans are generally more likely to rank it as one of the weaker games in the series due to the low difficulty, excessive focus on Athena, consistently weak and/or obvious antagonists for most of its cases, and often-hamfisted themes.
  • Ear Worm: The Swashbuckler Spectacular Song. Both of them, but especially the new one. It doesn't help that it gets played over and over, and that it's part of the solution.
  • Ensemble Dark Horse:
    • Clay Terran is very well-liked by the fans, due to his role as Apollo's childhood friend.
    • In an official poll from Capcom, characters like Simon Blackquill, Aristotle Means, Myriam Scuttlebutt, Hugh O'Conner, and Yuri Cosmos are also very popular as well, but the most popular character from Dual Destinies is none other than Bobby Fulbright, being more popular than fellow detectives (and Ensemble Darkhorses) Dick Gumshoe and Ema Skye. His being one of the greatest villains in franchise history may also have helped his popularity quite a bit.
    • Jinxie Tenma is another beloved character, partly because she's quite funny, partly because she's Trucy's friend, but mostly because she's just plain adorable. There was much rejoicing when she made a surprise re-appearance in Spirit of Justice, in the form of a note addressed to Trucy and Apollo.
  • Epileptic Trees: Some fans point to the actions of Manfred von Karma, Damon Gant, and Lana Skye all the way back in the first game as what truly kickstarted the Dark Age of the Law, as their respective methods were practically the embodiment of the "the ends justify the means" philosophy that seems commonplace among legal professionals by this game's setting. Phoenix's own disbarrment a few years later for forged evidence likely just helped the public decide that defense attorneys were no better than prosecutors, before Simon Blackquill's conviction really went and screwed things up.
  • "Funny Aneurysm" Moment:
    • Knowing Bobby Fulbright's real identity and the truth behind Blackquill's conviction (namely, that it's false) makes the times he tases the hell out of Blackquill a lot less funny.
    • A LOT about Fulbright, actually. His "Are you calling me a bad guy?!" joke in the second case turns out to be, well... true and especially Jinxie calling him a ghost, seeing as the real Fulbright is dead.
    • From Turnabout Reclaimed: you'll likely stop finding Rimes' raps as funny after he raps about attempting to murder Orla in the same upbeat fashion he always does.
    • Since Turnabout Reclaimed came out a few weeks after the main game (but is chronologically in the middle of it), for those who beat it first, having Fulbright as detective again, knowing what you do about his identity is really uncomfortable.
    • In the investigation for Case 4, Phoenix warns Athena that she'll become a suspect if she gets her fingerprints on evidence. It was all rather lighthearted and funny at the time, but The Reveal and Wham Line at the end of the case make this MUCH less funny on a second playthrough.
    • One for another game in the series. Presenting the attorney's badge at one point in Case 4 leads to a throwaway joke conversation that ends with "The true culprit is the judge!" Come the second Dai Gyakuten Saiban, and not one, but two judges are culprits, and one of them is the duology's overall Big Bad.
    • The reveal in case three that O'Conner had his grades inflated due to his parents bribing the school becomes a lot less funny when there were exposures of several major scandals with several U.S. colleges that involved bribes from parents to have their children's enrollment accepted during mid 2019.
  • Harsher in Hindsight:
    • Let's face it. As noted above, a lot of things related to Bobby Fulbright became a lot more harsher after The Reveal.
    • Sasha constantly saying that Orla, a whale, would never hurt or kill anybody is a bit hard to hear if you've seen Blackfish. There's also this line, which also becomes harsher if you've seen the movie:
      Phoenix: [Orcas] don't...eat people, do they?
    • The courtroom bombing becomes a lot harsher when you learn the truth. The case is treated as domestic terrorism targetting a lot of innocent people by the prosecution, but the player will know that the person who did it, for some reason, was the same cop who told everyone to run, right from the get go. Then it turns out it was him trying to cover his murder in the most destructive way possible. But then, the player learns that the phantom is the actual bomber, and that all the innocent people in that courtroom were only evacuated by sheer luck. It was actually a case of government orchestrated international terrorism, which intended to kill a ton of innocent people, and all on behalf of another country and their efforts to cover their tracks. What makes it especially harsh even still, is the fact that this happened only the day after a bombing took place at the local federal space center, during the trial for that incident Not only that, but the defense team were in the middle of proving the defendant innocent. Just imagine if it actually went down the way the Phantom had intended. The courtroom bombing incident would not have been wrapped up swiftly, there would have been no one left to blame, and there would've been terrorists on the loose who had just carried out a successful, and highly deadly attack on innocent lives. Things would not have gone well, to say the least.
  • HSQ: Case 5: Athena has a breakdown in the Detention Center and Phoenix sees five(!) black(!!) psyche-locks! No doubt the player will have the same reaction as Phoenix. The impact is only heightened by "Announce the Truth 2013" playing in the background.
  • Hilarious in Hindsight:
    • While Phoenix Wright has cross-examined a parrot before, he was able to "cross-examine" and prove the guilt of Amaterasu and Rocket Raccoon in Ultimate Marvel vs. Capcom 3. Now in the first DLC case, he defends an orca. In addition, he calls a robot to the witness stand, not unlike him fighting against the likes of Zero and Sentinel.
    • In case 5-4, Solomon Starbuck asks to be banished to the moon. The last part of Turnabout Storm came out the day after this game's international release.
    • One of the Space Core's lines in Portal 2 mentions a "space trial" and "Judge Space Sun Presiding". The fourth case of this game is set at a space center, involves astronauts, the defendant's (Japanese) name contains the word "sun" and one of the witnesses' (Japanese) names contains the word "space". (Their English nickname and surname, respectively, are also words meaning the same.)
    • Wendee Lee voicing Athena becomes more hilarious given this scene from Haruhi Suzumiya.
    • The "Yokai craze" bringing tourism to Nine-Tails Vale is this in light of Yo-Kai Watch's popularity. The first game came out the same month as Dual Destinies in Japan, but Dual Destinies beat Yo-kai Watch to America by over two years.
    • Edgeworth's secret love of the Steel Samurai series reaches a whole new level once it dawns on you that now he has his own personal Samurai now as the Chief Prosecutor and therefore the "Twisted Samurai" Simon Blackquill's boss.
    • A reversed instance of this (for the audience; for the characters, it's played straight) occurs in the fourth case. The Judge asks about the bomb transport case, a crucial piece of evidence in cases one and four, and Blackquill jokingly tells him that it's his coffin. One of the final revelations of the first case is that the the body of the murdered detective, Candice Arme, was hidden inside the transport case during the very trial Blackquill made the joke in. Of course, none of them knew this at the time.
    • Upon fixing Klavier's statue in case 3, Athena notes, "Don't stop me now! The artist inside me wants to get out and have a good time!". Hilariously, just four years before, the makers of osu!, an open source Elite Beat Agents clone, created a demo using the referenced Queen song and Ace Attorney characters to showcase the game's then-new story-branching feature (which allows the game to change the outcome of the plot based on how well the player is doing).
    • This OC was drawn almost one year before Dual Destinies came out. Both are redhead lawyers wearing a yellow and white suit, listen to other people's hearts, and are named Athena.
  • Iron Woobie:
    • Simon Blackquill willingly went to jail for seven years for a crime he didn't commit to protect the victim's very young daughter, and refuses to try and prove his own innocence out of fear of putting suspicion onto her and by case five is a day away from his execution. Then his desperate older sister kidnaps people so he is forced to fight for his innocence and sure enough, Athena (the person he's doing all of this for) gets accused in short order. By the end of case 5 you just want to hug the guy.
    • Apollo would also count. In the very first case, he's going to defend Juniper of her murder charges, even as he's heavily bandaged from injuries sustained when a court room was blown up. We then learn that not long ago, his best friend was murdered and he's been going on a quest by himself to try to find the truth behind it. In the process, he sees that it's very likely that Athena, his friend and co-worker, committed the crime. While he really, really wants to believe she didn't do it, he simply can't, until Phoenix is able to use evidence to prove it. And after Athena's found innocent, he asks that she punch him because he feels so horrible about thinking she was guilty.
  • It's Easy, So It Sucks!: Most fans agree that this game holds the player's hand way too much. There's only one penalty larger than 20% in the whole game, you can only examine places with evidence inside them, there are no penalties when failing Psyche-locks, and many other examples.
  • Memetic Badass: Taka became this in one of the streams.
  • Memetic Mutation:
    • Case 5-2 has Apollo Justice mention Phineas Filch's "First world problems".
    • "IN JUSTICE WE TRUST!" Considering a certain reveal this can be mutated/corrupted to "INJUSTICE WE TRUST!"
  • Moe:
    • Two words: Junie knitting!
      • Junie in her valley-girl outfit.
    • Athena dips into this too with her propensity to Squee! at certain things (particularly Orla). She also has a number of "d'awww" animations (like sheepishly tugging at her hair when she's flustered).
    • Jinxie Tenma, the resident Shrinking Violet Meido, as well.
  • Most Annoying Sound:
    • Juniper's frequent coughing is this to some, though others might find it cute.
    • As if the prosecutors' Objection!s weren't irritating enough, we also have Simon Blackquill's Silence!
    • You can't really hear it, but Starbuck's Haaaaaaaaaaannnnnnggghh is rather annoying as well due to being long-winded and unskippable.
  • Most Wonderful Sound: The pulsing sound that happens when Apollo's bracelet reacts to someone being tense.
  • Narm:
    • Toward the end of Case 3, Hugh O'Conner pulls a Skyward Scream followed by Inelegant Blubbering. The delivery is more than a little awkward.
    • A lot of lines in the anime cutscenes are unfortunately not pulled off as well as they could have been.
    • The fifth case's Villainous Breakdown has a part where the culprit is wearing L'Belle's mask, with bulging eyes, while flailing his arms wildly, which looks much funnier than any scene where a terrorist/murderer/spy feels fear for the first time due to being at risk of being assassinated and desperately trying to remember his real face, which he has forgotten due to wearing a mask all the time has any right to be.
    • Athena's theme plays in the illustrations menu. Lots of these illustrations have bloody corpses and you have her theme playing there which doesn't help matters when you see the latest illustrations.
  • Nightmare Fuel: Found here.
  • Paranoia Fuel: The phantom is shown to have masks for characters he has no reason to impersonate and was never shown to be impersonating, like Ted Tonate and Jinxie Tenma. Who knows when some character was actually him, trying to keep an eye on the heroes?
  • Player Punch: Oh boy, the last two cases was not kind to a lot of people. First of all, Apollo decided to leave the office to work by himself in order to find out who really killed his friend. Second of all, Athena managed to be accused of murdering Clay after the Big Bad made everybody believe her "fingerprints" were found on the lighter. Third of all, Trucy got kidnapped by Aura Blackquill as an attempt to redo Simon's trial. Fourth of all, Athena was accused of murdering her mother and almost everybody including Athena believed that. Fifth of all, Bobby Fulbright ended up being Dead All Along as the Big Bad killed him to do a Dead Person Impersonation on him.
  • Polished Port: The ten months it took to port the game to iOS allowed Capcom to carefully adapt the interface to work on a single screen. Also, the fact that an iOS device has more memory, processing grunt and higher resolution display than a 3DS, meant that better quality graphics were included at the expense of the stereoscopic imagery being watered down to regular 3D. Additionally, Capcom took the porting period as a chance to fix tons of typos and a Dub Induced Plothole in the third case: Professor Aristotle Means having his staff when he first meets the player, even though it was stuck in a murder victim at the time, was an error in the 3DS English version. In the iOS version, he appropriately is not holding his staff. And it's cheaper, too! Additionally, the game also took its time to be ported to Android, which resulted in a practically bug-free initial release.
  • Rescued from the Scrappy Heap: By some miracle, Apollo Justice, at least for those who thought of him as a Replacement Scrappy in the previous game. Hell, in an official poll, he's considered now to be the most popular Ace Attorney character!
  • The Scrappy: Florent L'Belle is easily the most disliked villain of the game, if not the series — courtesy of his unnecessary Complexity Addiction, sheer Stupid Evil, and the fact that he's the first second villain since Redd White from the first game to be shown as the killer in the case's intro, thus ruining a lot of the mystery. And his Meaningless Villain Victory even if you somehow lose only ruins what little credibility he has left as a villain.
  • Ship-to-Ship Combat: Apollo/Athena shippers don't seem to get along well with Athena/Blackquill and Apollo/Juniper fans. Athena/Juniper shippers wisely tend to stay away.
  • So Okay, It's Average: While the game gets a lot of credit for getting Phoenix's storyline back on-track and giving some much-needed updates to many of the series' mechanics, it's also regarded as pretty unremarkable compared to the rest of the series, with many fans considering it the weakest of the 3DS-era Ace Attorney games. None of the cases are especially disliked — at most, "The Monstrous Turnabout" is agreed to not translate particularly well to a western setting — but it's telling that the one case near-universally agreed to be the game's best is a DLC case that has no bearing on the game's overall storyline.
  • Squick: The phantom claims he doesn't even know his own face anymore and shows that he lives his life wearing mask on mask on mask. This means he never sees his own face, meaning he doesn't wash it, so try not to think about what he must look like under a dozen layers of latex that he never, ever takes off.
  • That One Level:
    • In "Turnabout Reclaimed", the "Special Episode", Marlon Rimes's "flip-flop" testimony. It's far enough from English that it's basically unintelligible note , it suffers from all-caps syndrome, and it takes two or three steps to break. While it's extremely straightforward to work out which piece of evidence to present, it's borderline impossible to work out which statement to present it on. The trick is to press and see what he talks about during that pressing, not what he raps about in the main statement. It's the first statement that you need to present it on.
    • Means's first testimony in Case 3 can be pretty annoying, since the correct statement to present evidence is a blink-and-you'll-miss-it one.
    • Simon's testimony during the final case. It requires you to use both the Mood Matrix and present evidence, something that hasn't been done together before this point. You have to be careful, though: mess up too many times, and Blackquill will not only get convicted, but he will die (you heard right: die!) at the hands of the state!
  • They Wasted a Perfectly Good Character: Clay Terran is Apollo's best friend since their childhood, and his only role in the story is to die to give Apollo some Angst.
  • Uncanny Valley:
    • Aristotle Means, resembling a Greek statue, looks kind of out of place with everyone else. His smile is even regarded as this in-universe.
    • The phantom and by extension Bobby Fulbright is actually a plot relevant example that is crucial to the final case. Since he cannot feel emotions the same way normal people do, his emotions don't match up with his expressions when the Mood Matrix is used against him. And when he is forced to improvise, he often says statements that contradict with his facial reaction, or just has a deadpan face entirely. Gets worse when he starts pulling off his masks, having different characters "heads" on Fulbright's "body", including the aforementioned Means. His eyes also start bulging out when he starts to feel fear. This gets even worse during his Villainous Breakdown, which he rapidly pulls off his masks, trying to figure out who he really is.
  • Underused Game Mechanic:
    • The DLC case boasts the comeback of the forensic investigation we saw back in Rise from the Ashes and in Apollo Justice... except it was simplified as heck. Luminol tests now need a single spray on the right area to reveal the bloodstain (as opposed to the multiple touches you had to do before), and the fingerprint search and analysis is done for you by another character while you're in court.
    • That first entry under Awesome Video Game Levels regarding Case 5-5? Yeah, it's kind of a shame that that wasn't expanded on during the Final Boss, the testimony that the mechanic was used in being "That One Testimony" notwithstanding. I mean, think about it: The phantom could be able to steady himself against all emotion, but if he did so, he could have betrayed a visual tell. Controlling his body likely opened up an emotion or two. He would be able to get it together eventually, but by the time he did so, he would allow an opportunity for Phoenix to attack with evidence. The phantom could have been a Barrier Change Boss, forcing our heroes to truly combine forces to take him down. Really, unless a future game goes over-the-top by comparison, this was probably the only chance to use Perception and the Mood Matrix on the same witness in rapid succession, and the game designers squandered it.
  • Unintentionally Unsympathetic: Aura Blackquill in one Earn Your Bad Ending. Sure, it sucks that her innocent brother gets executed after all; but given the heavy implication that she proceeds to invoke Revenge by Proxy upon her equally innocent hostages (including Trucy, the adopted daughter of the guy fighting tooth-and-nail to save said brother), quite a few fans lost any remaining sympathy for her.
  • The Un-Twist: For some, the reveal of Aristotle Means as case 3's villain. He immediately stands out so much from the other characters, and his philosophy is such an overwhelmingly negative influence on the setting, that it's surprising he's the villain because it's so unsurprising. This is even more obvious in the Japanese version, where said witness is missing his rather conspicuous staff the first time you see him, but has it with him during subsequent meetings. This item proves to be a crucial piece of evidence late in the case. However, the localized 3DS version of the game suffers from an odd error where he always appears with the staff, meaning English players don't get that hint. The error was fixed in the iOS version.
  • Viewer Gender Confusion: With the long eyelashes and feminine face, you wouldn't think Robin Newman appeared to be male at first glance. Makes sense as Newman is really a girl.
  • Values Dissonance: While the American release is rated M, Australia (yes, that Australia, known in gaming circles as the notoriously censor-happy Australia) only rates the game as PG. Yes, only PG (which is actually lower than the original Japanese rating). A pretty major case of this must be the cause.
  • Win Back the Crowd: Possibly in response to the strong level of detachment that Apollo Justice had with the rest of the franchise, Dual Destinies is far more liberal about going back into the history of the series with surprise returning characters and several nods to previous games.
  • The Woobie:
    • Juniper Woods. She's the first case's defendant and she has the misfortune of having Gaspen Payne as the prosecutor, who is willing to drive innocent young girls to tears. And before that, she was almost crushed by rubble and is only alive because Apollo jumped in to save her. And case 3 is a huge emotional train wreck for her, she actually breaks down in tears in the Detention Center when Apollo discovers that Juniper is having doubts in her friend Hugh.
    • Jinxie Tenma in the second case. Her mother is dead, and her father gets accused of murder. She spends most of the case dealing with a crippling fear of monsters, and when she takes the stand, her fear overwhelms her to the point where she starts showing borderline paranoid schizophrenic delusions. To top it all off, the prosecution then accuses her of being an accomplice.
    • Athena herself as her backstory begins to be revealed, but even before then her Heroic BSoD in Case 3 counts too.
    • Yuri Cosmos can be considered one by the end of the fourth case. Incredibly pompous though he is, it's hard not to feel sorry for him when he's genuinely terrified by the phantom's presence. He looks utterly broken and pitiful at the end. He's also a good man at heart, truly loving his space station and doing what he could to save the lives of his employees. Also, he didn't even do anything wrong (unless you count not coming forward with his suspicions about the bombing right away), but his reputation took a huge hit because of the way Phoenix made him look in court. In the epilogue it's even revealed he got demoted, though only to "assistant director"... of the space center that bears his name, mind you.
    • Speaking of the above, we have Solomon Starbuck, who had been driven to fear the thing he loves most, and despite being completely innocent has given up all hope and is a sad wreck, at least, until the protagonists bring him out of his funk.
  • Woolseyism:
    • In Case 5-2, it is stated that the Nine Tailed Fox defeated the Youkai Tenma Taro and sealed him in a locked cave where a mansion is later built. Youkai were supposed to be hundreds if not thousand-year-old folktales from Japan, but in the western version of the game, the series is set somewhere in California. It is stated in the game that Nine-Tails Vale and Tenma Town were founded by Japanese immigrants, and Japanese immigration to the United States began sometime in the 1800's. This would mean that two Japanese Youkai somehow crossed the Pacific Ocean during 1800's and fought an epic battle on California soil.
    • Averted in one notable case with Robin Newman, post Unsettling Gender Reveal. It's a somewhat common phenomenon for Japanese girls to spell out certain words, but the thing is that in Japanese, since Japanese characters have the same name as the sound they make, there's literally no difference between spelling out a word and saying it really slowly or punctuating each syllable. They left this completely unchanged in the English version, so when she does it, actually spelling out words letter by letter, something that virtually nobody in America or any other English speaking country ever does, it doesn't come across as cute or stereotypically girly and more as an exceptionally odd personal quirk.
    • Localizing the name Hosuke Odoroki into Apollo Justice pays off in this game, especially because he gets a new co-worker named Athena Cykes. Apollo's namesake is commonly associated with the sun, while Athena gets a lunar motif as seen in her overall design and Japanese name. Juniper even manages to include a sun metaphor at one point. Plus, the names of Greek gods are commonly used in astronomy, coinciding Apollo and Athena's connections to the Cosmos Space Center (Apollo via his best friend Clay while Athena spent most of her childhood there).

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