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Video Game / Grimms Notes

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What does your fate say?
Grimms Notes (グリムノーツ) was a mobile RPG developed by Genki (yeah, that developer of racing games) and published by Square Enix, it was released on January 21, 2016 for Android and iOS platforms.

The setting of the game features characters from classic fairy tales and stories, such as Alice in Wonderland, Aladdin and the Magic Lamp, and Cinderella, appear in the original game. The game takes place in a world created by a beings known as "Story Tellers." At birth, all inhabitants of this world are bestowed with a "book of fate" where all their lives are written in advance. However, rogue Story Tellers known as Chaos Tellers are writing bad events into people's books without them knowing. It is up to the holders of blank books of fate to seek out the Chaos Tellers and restore the world.

The game uses 2D sprites in real time battle gameplay.

An Updated Re-release of the game was released in January 2018, called Grimms Notes Repage, which added a new main story, new characters, a new soundtrack, and many other updates.

A spin-off titled Grimms Echoes was released on March 28, 2019.

Another one called Grimms Notes Gakuen was made available on October 17, 2018, which puts the cast in a school setting, in a totally different plot. This one can be played in the original game itself.

An anime adaptation made by Brain’s Base aired on January 10, 2019 to March 28, 2019, with the blu-ray edition being released on June 18.

The game received a Western release in March 2018 by Flero Games, but was shut down in January 2019, less than a year later, on the day the first episode of the anime aired.

Grimms Notes Repage shut down for good on April 30th, 2020, after four years of service. The closure was delayed and actually happened on June 17th, with an offline version of the app released 4 hours later, only including cutscenes and Hero episodes plus their artworks and info. To call this game now a Visual Novel would not be wrong at all. You can get the app for free here.

A sequel called Project Grimms is in the works.

Tropes that appear in this game:

    open/close all folders 

    General Tropes 

  • Alternate Self: A lot of Heroes have variants of different classes (8 as much).
  • Anti Poop-Socking: Surpisingly averted for a gacha game. You could play as many times as you want, no restrictions at all. The Raid events did however require stamina to play, which recharged 1 point every 6 minutes.
  • Amazon Brigade: The entirety of the Journey to the West cast is composed of Gender Bender versions of its characters (including the Bull Demon King) and they are all Action Girls who love a good fight.
  • Back Stab: Attacks from behind do more damage... Unless you're fighting a Stationary Boss.
  • Beach Episode: The Character events of the Summer heroes.
  • Beast Man: We have La Bete the Beast, Puss in Boots, Kung Fu Villain, Ephemero, King Lackland, Frog Prince (Repage), Chaos Rugal, Josephine, and Chaos King Midas.
  • Boss Rush: Some Multiplayer Events pit you against a series of random bosses.
  • Cap: Each hero starts with a level cap of 70, which can be increased up to 90 with Poems of Transcendence. You can obtain these in the Summon menu when you recruit a hero you already have.
  • Cheshire Cat Grin: Subverted with the eponymous character herself. You would expect her to have one of these, but she just has a normal smile.
  • Cool Mask
    • Many characters wear a mask that covers their right eye, like Phantom and Chaos Cinderella.
    • Loki too, though his mask is smaller and covers his left eye.
    • François Prelati's is oddly similar to those worn by plague doctors.
  • Crosshair Aware: Every time an enemy is about to cast a magic skill, a red field indicates wherever it will land on. Most of the time it's right where the player is standing on.
  • Defeat Equals Explosion: Defeated enemies explode in a purple puff. Stationary bosses don't explode though.
  • Dual Boss: Plenty of these. Most Boss Rush events conclude with one.
  • Evil Makeover: Characters who become Chaos Tellers and Shadows are prone to this.
  • Evil Overlooker: Many banners of Beanstalk/Shadow events show the hero, and the antagonist's face behind.
  • Fan Art: A contest was held during middle 2018 by Etopica where people would submit fanart of the game at a 2300x2300 resolution. The developers would choose 12 of these illustrations and implement them on the loading screen a few months later (you can still switch the tips in the options menu). The fanarts were taken out for the offline app.
  • The Goomba: The Boogie Villains.
  • Guest-Star Party Member: You can bring heroes from another player to a battle with their own set-up AI. Plot-related heroes can also join sometimes.
  • Happy Holidays Dress: Many Hero variants were released depending on the ongoing holiday, such as Christmas and New Year-themed Heroes.
  • Hello, [Insert Name Here]: The name of your game account was also the name used by Ex and Revol, the main characters. If you wanted to see their official name written in cutscenes, you had to change your account's name to either Ex or Revol. With the release of the offline app, creating an account is no longer required, so the main characters use their official names for good.
  • Loading Screen: The game offered some hints from the main characters about how to play the game in the loading screens. You also had the option to show some selected fanarts on the loading screens. These features were removed in the offline app, so now all you get is a black screen while you're waiting.
  • Manual Leader, A.I. Party: The main battle mechanic of the game. Averted in the Arena, where you are not allowed to take control of the leader; Players can only setup the AI of their party members to fight in pvp battles.
  • Mascot Mook: The Boogie Villains and the Coccos (Chickeys in the Global version) are the most recognizable enemies from the game. They have their own in-game chat stickers, and there is even a mini-game that sort of plays like Angry Birds, but with Coccos.
  • The Minion Master: The Story Tellers are always aided in battle by chibified forms of the characters they created (called Imagines).
  • Money for Nothing: Any player who was pretty much done with building everything in the Miniature Kingdom would have no use for their accumulated gold anymore. It wasn't strange for advanced players to reach the gold limit (99999999G). This pretty much made the cost of upgrading new Heroes a non-issue.
  • Monster of the Week: The Chaos Tellers from each Story Zone count as this.
  • Mook Maker: Little Red Wolf, Chaos Titania, Mega Cocco, and the stationary bosses. Once the wave starts, they will summon their minions.
  • No Cure for Evil: Enemy characters were not capable to heal themselves, thank god. This also extended to Healer-type bosses, and those who were Promoted to Playable did get access to healing spells ready to cast on your party. Averted otherwise in the arena, where the rival team's Healers can use healing skills.
  • No Mouth: Most of the characters' battle sprites lack a mouth, excluding monsters, beast men (like La Bete and Puss in Boots), and those who have a grin too big to be hidden (like Chaos Godmother and Chaos Pied Piper).
  • Our Dragons Are Different
  • The Points Mean Nothing: The game had a point system, and a leaderboard ranked from F to S for those who could get the highest score after finishing a quest (Recollection Cave quests were the ideal farming spots due to the large amount of enemies)... And that was basically it, the score system wasn't useful for nothing else other than to show off.
  • Piñata Enemy: See those Villains that carry a bag with lots of goods in their back? kill them and you'll get special items, depending on the event.
  • Recurring Boss: Pretty much every boss character from this game is fought again in some other Story Zones, or in the Multiplayer Zone.
  • Redemption Demotion: Expect bosses to lose some of their skills when they become playable Heroes.
  • Relationship Values: A common staple in mobile gacha games is the ability to raise your playable character's affection/trust in the main character by bringing them to battle as much as possible, which can net you lots of bonuses, and even more info about the characters' themselves (think of Fate/Grand Order's bond points, and Arknights' trust system). Grimms Notes notoriosuly didn't have this feature, until it was introduced 4 years after the initial release. And it was quite a barebones feature, all it ever did was giving you some points to buff some extra abilities for the arena. It had no effect in the Heroes themselves, no new info about them, no bonus attributes for them, etc.
  • Stationary Boss: Jabberwock, Chaos Momotaro (boss form), the giant UFO, and True Morrigan. All of them are incredibly large-sized bosses who won't move from the right corner, and therefore impossible to backstab.
  • Video Game Raids: Had these in the form of Boss Rush multiplayer events, which pitted a group of 4 players against a series of Damage Sponge Bosses with highly souped-up stats, including teams of 2 or 3 bosses. Trying to solo these events was pretty much asking to get your ass kicked.
  • You Can't Fight Fate: One of the game's central themes. Refusing to follow whatever it is written in your Book of Fate will result in the Story Zone's Storyteller sending Villains to wipe out everything. Many conflicts in the plot involve the party attempting to convince the fairy tale characters not to Screw Destiny, whether they like it or not. Once that is done, Reina and Elena procceed to restore the Story Zone to its original state, with every character in it following their Book of Fate as they were originally intended.

    Grimms Notes Tropes 

  • Big Bad: The Fortem Cult, with Loki and Curly leading them. And later Morrigan.
  • "Blind Idiot" Translation: Dear lord, was the translation done by Flero very flawed.
    • For starters, it had tons of interpretation mistakes. For example, if a character was supposed to reffer to someone as "you", sometimes they would say "me" or "I".
    • Tatiana's name was changed to ''Titiana'', for no discernible reason.
  • Guest Fighter: Characters from many other franchises were recruitable for a limited time:
    • Koumori Kuroko from Murciélago.
    • Yabunouchi Takemasa from Tenchu x Shinkyoku.
    • Arthur, Peridot, and Uahasa from Million Arthur.
    • Amirika, Goku, and Kaguya from Akashic Re:cords.
    • Nike and Kukuri from Mahoujin Guru Guru.
    • Alice, Snow, Cinderella, and Little Red Riding Hood from SINoALICE.
  • Heel–Face Turn: Curly joins Ex and pals in King Arthur's Story Zone.
  • Last Episode Theme Reprise: The main theme plays during the final battle with True Morrigan.
  • Malevolent Masked Men: The Fortem cultists.
  • One-Winged Angel
    • Loki transforms into an armored centaur called Machina Prince.
    • After fighting a couple of times with Morrigan, she turns into a really hideous Eldritch Abomination.
  • Recurring Riff: Where do I even begin? 90% of the soundtrack is a rearrangement of the game's main theme, ranging from the hub theme, to some of the cutscenes' themes, and almost every battle theme sans one or two.
  • Regional Bonus
    • The Global Version allows you to control manually the leader of your Arena party, and even an AUTO button was also included there. In the Japanese version, you can only set-up the team's AI.
    • The game would reward you with 5 free gems by opening the game up daily, something the Japanese version doesn't.
  • Sudden Downer Ending: Yay, the heroes defeated Morrigan for good! Too bad Ex falls victim to a Demonic Possession and kills almost all of his companions.
  • The Unseen: The Caterpillar is mentioned, but we never get to see them.
  • Weird Crossover: With the TV series Grimm, no kidding.

    Repage Tropes 
  • Big Bad: Prometheus and Hecate. Deus Prometheus takes this role later, with Baron Munchausen and the Mirror Maiden serving him.
  • The Cameo: All the members from the Japanese idol group i☆Ris appear in the form of chat stickers.
  • Cap Raiser: An update from mid-2018 introduced Poems of Trascendence, which were consumables that allowed Heroes to increase their level cap from 70 to 90, obtained only during events.
  • Forced Tutorial: Regardless of whether you carried over all your data from the previous game or not, you'll still have to complete the prologue's tutorial.
  • Guest Fighter: More crossover characters made their way into the game.
  • Christmas Episode: The Symbol Collection event "Holy Night, Small Miracle".
  • Composite Character: The Alternative heroes (May Rabbit, Queen of the Mirror, and March Hare), who are the result of a fusion between two heroes.
  • Dark Magical Girl: Marie Antoinette, the Queen of France, becomes a little magical girl in her Chaos Teller form. Seriously.
  • Dual Boss: The Medal Collection event "Chaos Galahad's Strategy" was all about this. You had to select a team of two bosses to fight with (which consisted of Chaos Tellers from the main quest and Symbol events), and get medals to trade for new weapons and rings.
  • Justified Tutorial: Downplayed, story-wise. Revol already knows how to use his bookmark of guidance to combat Villains, so he teaches Elena how to use it, and by extension, the player in a tutorial. Too bad if you already played the game before Repage launched, because you are still forced to do the same tutorial Ex went through in the previous chapter.
  • Our Mermaids Are Different: Little Mermaid can change between human and mermaid form whenever the heck she pleases. She can even levitate in human form.
  • Promoted to Playable: All the protagonists from Ex's journey became playable right after "Repage" was released, even Loki and Curly. Chaos Galahad would follow them up some months later.
  • Recurring Riff: Same as the prequel, some of the new tracks recycle the melody of the main theme song.
  • Riddle for the Ages: By the end of the game, lots of question are left unanswered, such as: How did the real world come to an end? Who created the Books of Fate? What world did Revol and the others land on at the end?
  • Super Mode: The latest Boss Rush events feature an upgraded boss as the final opponent (usually called FO, or G), usually with a new skill under their sleeves.

    Grimms Notes Gakuen Tropes 

    Grimms Notes The Animation Tropes 
  • Adaptational Early Appearance
    • Robin Hood's Sky variant. His first appearance in the game was in a Beanstalk Event that is set after Ex and co. travelled to Midsummer Night Dream Story Zone. Here, he's around right from the beginning of the story.
    • Chaos Aladdin was the Big Bad of a Symbol Collection event that took place after the party visited The Wizard of Oz Story Zone. In the final episode that takes place in Looking-Glass Story Zone, Loki connects with him to fight the party alongside Jabberwock.
  • Adapted Out
    • The prologue, for some reason. However, while not in it's entirety, it was shown in episode 3. Of all the 3* heroes that were introduced there, only Jack appeared in this adaptation.
    • Most of the Elite Mooks are never encountered by the party, with the exception of a single Werewolf, Red Onis, and Trump Soldiers. And none of them even get proper fight scenes; The Werewolf is fought off-screen and runs away, the Onis are minding their own business until Momotaro theatens them and they run away, and the Trump Soldiers are quickly one-shooted without so much as landing a hit on the party.
    • The one-vs-one fights between Ex's party and Momotaro with three Mega Villains (which concluded with a Duel Boss fight between Tao and Momotaro). While Momotaro does ambush them with a group of Boogie Villains, no actual fight ever happens. In fact, Mega Villains are completely absent.
    • The original Summer form of Red Riding Hood was replaced by another one that wields a machete. The latter also became a Canon Immigrant by appearing in the game (named "Anime ver.") and starring on a Symbol Collection event released at the same time as episode 6.
    • Because the episode based on "Prince's Kiss Effect" only focuses on the Snow White characters, La Belle and La Bete don't appear at all. However, Tao is able to connect with the Summer and Rose variants of Belle in other episodes.
    • The party never meets the Looking-Glass World variant of Alice, despite being a central character in her Story Zone.
  • And the Adventure Continues: This is how the anime ends, with the party heading towards new Story Zones after visiting the Looking Glass zone.
  • Angry Fist-Shake: Exaggerated. When Tao tells Momotaro about his past and his boss' sacrifice, he clenches his fist so hard that it bleeds. And nobody notices it, not even Tao himself.
  • Battle Discretion Shot: This show really has a bad habit of doing this, for an adaptation of a game that mainly focuses on battles. A scene of asskicking Villains is about to start? Cut to commercial! And, on return, the party has already taken them all out.
  • Beach Episode: Episode 5 takes place in the Treasure Island's story zone, and during the battle with Silver, the protagonists take the form of characters in their Summer variants, much to the surprise of them.
  • Breather Episode: Episode 6 takes place in the Snow White Story Zone, where there are no Chaos Tellers, villains or conflict whatsoever. There are some insights regarding the nature of Story Zones, and Ex gets a new hero to connect with via Snow White herself.
  • Calling Your Attacks: The heroes never shout the names of their special skills in the game. Here, pretty much everyone does it, except the Chaos Tellers.
  • Compressed Adaptation: This anime adapts the first 10 main chapters of the game, while also omitting all the event stories that were released in-between. Episode 6 seems to be based on the Character event "Prince's Kiss Effect", but it's a very loose adaptation.
  • Did You Actually Believe...?: A few Chaos Tellers brag about not being defeated so easily, often beginning with this phrase. Which is funny because every character who says this gets immediately One-Hit Killed.
    Snow Queen: Did you think a technique like that would work on me? *Gets blasted by the Apple Queen's Rain of Arrows.*
    Emperor: Did you think I would depend on the power of the genie? *Gets obliterated by Kai's Hand Blast.*
  • Evolving Credits: During the ending credits, Reina walks along a grassy path as various characters are shown in the background. While they represent which stories are shown in each episode and are always the same in each ending, during the sequence where she sits briefly, different characters and scenes are shown. This is the show's way of hinting at the next episode and which characters will be seen, such as characters from the story Cinderella or Joan of Arc. Afterward she gets up and walks again, and more characters are shown.
  • Jitter Cam: Present in the fight scenes, in a clear attempt to make them more exciting than they are, and to mask the overall poor animation.
  • Sequel Episode: The last episode serves as a direct continuation of the previous one, which ended with Alice being kidnapped by the Jabberwock and taken to a different Story Zone.
  • Title: The Adaptation: Doesn't get any more blatant than The Animation.