"Pillars of Eternity
is a follow-up to a handful of Infinity Engine RPGs from the late-90s, picking up from where Baldur's Gate
, Planescape: Torment
, and Icewind Dale
left off. It was made by the folks who made those games and grew frustrated with the publisher's insistence that they didn't sell well back then or
now... This is a massive, beautiful, well-produced and polished game that could not have happened any other way.
"When I rewatch his work, these little things are the ones I'm most impressed by: he doesn't need to do them, and they eat into his budget; but he still does them because he wants to. And it's that going above and beyond that I respect and admire."
"I believe we can learn a lot from these works, and if no one watches them, then so be it. I still love doing this."
Fortunately, even at 22, I thought that what mattered most was not the worlds view of me but my view of the world, and so I survived. Others did not like
[John Horne] Burns, the best of us "war novelists." After the press attacked his
Lucifer With a Book, Burns fled to Europe and deliberately drank himself to death at 36. One must be very tough to endure as a writer in America. Since Ive endured for almost a quarter century, I must be tough.
"Stanley, I don't think this picture will ever make a nickel, but we have to make it."
"I stand or fall in my profession by the public's judgment of my performances. No amount of publicity can dampen a good one or gloss over a bad one."
"My goal was just to work regularly. I didn't ever expect to be rich or famous. I wanted to be a working character actor."
"Money is the last thing I think about. I could live on what I have already made for the next few centuries."
She is ruthlessly honest with everyone around her to the point of being blunt. She tends not to filter her thoughts. Some people might see that as being unsubtle or tactless, but theres an in-built honesty and integrity there."
—Director David Green
on Sean Young
's bad reputation
"Theatre became a tool for me, as it still is, a tool to talk about the world. That's exactly what it is. Worth more to me than even money."
"As much as you tell yourself, 'We made the film and here it is and that is enough,' you would like to come away with something."
"If you wanna make a wealthy living, you become a doctor or a lawyer. But filmmaking is something you do just because you're obsessed."
"We don't worry about money. We worry about movie."
"We realised that struggling artists are meant to struggle, that's the whole point."
"When you use a song for a TV commercial, it trivializes the meaning of the song. It almost turns it into nothing."
"I don't know that he liked the attention, but he liked what he was doing. I always had the feeling that he was doing it for himself. That it was rather immaterial to him whether people really sat there and listened. But he was happy in what he was doing."
— An elementary school teacher referring to one her students, musician Frank Zappa
"People would ask him to do paintings, but if he did anything, it was because he wanted to do it. He could never do a commission - performing on stage is like being commissioned and doing what you're told to do creatively. He found that difficult."
"I think that attitude has changed since that statement, because any kind of mainstream acceptance that's going to happen is going to happen without our doing anything, and it has been that case periodically throughout our career... we find the way that Sparks
' music gets a bigger audience is when we are at our most eccentric and not concerning ourselves wondering 'Does this fit in?' or 'Is this commercial?' or 'Is this going to work on a radio platform?' kind of considerations. When it's at its most extreme is when it's at its most interesting."
"I don't want to make responsible shows about lawyers. I want to invade people's dreams."
Evangelion is my life, and I have put everything I know into this work. This is my entire life. My life itself. Part of me said, "So what? Youve got a baby. You are making a lot of money. Shut up, enjoy it; go home early; go in late; relax. Youve had a long ten years; take a break." But I couldnt. It just ate at me. It was an integrity issue. I took a lot of pride in the work. The work matters to me. I took a lot of pride in what I did on TNG and DS9 and the movies. I just couldnt work that way.
"We didn't make them for kids. We made them for ourselves."
I have several problems with licensing. First of all, I believe licensing usually cheapens the original creation. When cartoon characters appear on countless products, the public inevitably grows bored and irritated with them, and the appeal and value of the original work are diminished. Nothing dulls the edge of a new and clever cartoon like saturating the market with it...The cartoonist must become a factory foreman, delegating responsibilities and overseeing the production of things he does not create. Some cartoonists dont mind this, but I went into cartooning to draw cartoons, not to run a corporate empire. The 'fine artist'—the
pure artist—says to the world: 'I didn't do this for money! I didn't do this to match the color of your couches! I didn't do this to get laid! I didn't do this for fame or power or greed or anything else! I did this for ART!' In other words:
'My art has no practical value whatsoever!
"Who are the great performers in the world? I tend to believe—I wanna
believe—that it's guys that have beaten their bodies up all those times and everything else. Or, is it guys like Raven
and Hulk Hogan
and Dusty Rhodes
, guys that have managed to make a living by, really, just by doing the least
amount they can? So I think they are a whole lot better than we are. (chuckles) I think we're
the dumbasses, and they're extremely smart."
Even though so many details are still hazy,
I really want to show you the things I've been thinking about.
That's really my only reason for making this game.
This isn't a job for me, and I'll never modify my approach to protect a bottom line. If it was just a job, I guarantee I wouldn't spend every waking hour doing it. It's kind of a strange personal mission I'm on, which I happen to make money from, and that's cool. People are welcome to come along for the ride.
"I still do some free stuff from time to time. I'll do some PSAs...And even anime in these days; it doesn't pay the bills, you can't survive off of it; but I love working in that environment, I love the people that I'm working with in that environment, I love the passion that people have for anime and I love the fans.
"Don't make stuff because you want to make money. It will never make you enough money. And don't make stuff because you want to get famous, because you will never feel famous enough. Make gifts for people, and work hard on those gifts in the hope that those people will notice and like the gifts. Maybe they will notice how hard you worked, and maybe they won't. And if they don't notice, I know it's frustrating. But ultimately, that doesn't change anything. Because your responsibility is not to the people you're making the gift for, but to the gift itself."