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    Dominion of Canada 

Dominion of Canada

https://static.tvtropes.org/pmwiki/pub/images/ca_21_be.gif
Reclaim the Birthright

Following the revolution in Britain, the Royal Family fled to Canada, along with the Royal Navy, some British Army regiments, parts of the British Government, and various other exiles. Now residing in Canada, they build their strength and plan their return to Britain. However, not all Canadians appreciate their presence, and some would prefer to focus on their own country.

Canada is also the leader of Entente, and, due to the presence of both the Royal Family and the British Government-In-Exile, de facto leader of the remnants of the British Empire.


  • Arch-Enemy: Even though Canada can be involved into conflicts with other world powers, such as Germany and America, the majority of Canadian foreign policy events and focuses are centered on the war with the Union of Britain and restoring the United Kingdom.
  • Big Good: Arguably this for the Entente, being the faction's leader, having the industry and position to fight the Syndicalists, having focuses in IV that allow it to support the other colonies in various ways, and able to take events and focuses that allow it to protect other nations from aggressors.
  • Historical Badass Upgrade: In Real Life, Canada did fight in both World Wars, including winning a number of impressive victories and providing the Allies with a large amount of resources and equipment. Here, they are the leaders of the Entente and the British Empire, home of the Royal Family and the British Government-in-Exile, have a fairly good industrial base, can found and lead a number of organizations to greatly benefit the other colonies (in IV), are usually the ones to spearhead the effort to retake Britainnote , can intervene in and play a major role in the Second American Civil War, including taking over New England, Alaska, and the Panama Canal, which is encouraged by several events and focuses in IV.
  • Historical Villain Upgrade: Potentially. IV gives them focuses and events allowing them to force conscription and English language training on Quebecnote , being able to create a branch of the RCMP to act as Secret Policenote , agree to temporarily occupy New England to protect it from the CSA then break their promise by annexing itnote , annex Alaska and the Panama Canal while the US is too busy with the Civil War to protect them, purge politicians who aren't loyal to Edward VIII, then abolish parliament altogether and become an absolute monarchy. Granted, they can also go the opposite way on all of these, ending tensions between Anglophone and Francophone Canada by becoming officially bilingual, creating their own constitution, refusing to annex any part of the US, keeping their promise to simply protect New England, creating organizations to support and invest in the other colonies, refusing to have secret police, either staying out of the Civil War or helping whichever side you think is the best, allowing the Philippines to join the Entente to protect them if Japan has begun conquering Asia, making friends all over the place, and investing in Canadian industry and technology.
  • Irony: Canada's first two medium tank modelsnote  are stated to be designed by Montreal Locomotive Works, and the thirdnote  is designed by Vickers. Both of those are available as design companies, and they do give bonuses to tank models researched while they are active. Thing is, they give bonuses to light tank models, not medium, meaning it's actually a bad idea to have the companies that canonically designed those tanks be the ones to design them. For added irony, Leyland, one of the medium tank design companies, canonically designed two of Canada's heavy tanksnote , and their modern tank.
  • The Leader: Of the Entente and the remnants of the British Empire. IV includes several focuses allowing them to create organizations allowing them to support the other colonies financially, create organizations allowing them to share their research, and a number to prepare for and start the reclamation of Britain, as well as reforming the United Kingdom and offering support to it during its reconstruction.
  • Let No Crisis Go to Waste: A good chunk of Canada's events and focuses allow them to take advantage of other peoples misfortune. America has a second civil war? Take over New England, Alaska, and the Panama Canal! A newly independent Iceland is having economic troubles due to a lack of fuel? Offer them a deal specifically designed so that they will eventually have to back out of it, and that they will offer you basing rights to make up for it! The German Government-in-Exile wants to join the Entente? Take advantage of their desperation by forcing them to give you and the French some of your old colonies back!
  • Invaded States of America: New England will often ask them if they'd be willing to send troops to protect them, since, if the Civil War happens, they remain loyal to the US government, but are cut off from its forces by the CSA. Accepting allows Canada to annex them, and they can choose to keep there word and return New England once the war is over, or claim it as part of Canada. They can also take Alaska and the Panama Canal.
  • The Resenter: Besides their hatred of the Internationale, Canada and the rest of the Entente refuse to trade with South Africa at the start due to the Boers leaving the Empire, unless they choose to reach out for help following Black Monday or the Dominionist Party comes to power, dislike Ireland (unless the Irish decide to align with them) for similar reasons (especially because they took over Ulster), and they do their best to minimise trade with Germany, still being understandably bitter about losing the Weltkrieg. That last one ends up working in their favour, as the nations of the Entente end up being almost completely unaffected by Black Mondaynote .
  • Secret Police: An event in IV allows Canada to form a fairly weak, limited version, who are under the control of The Mounties.


George V

https://static.tvtropes.org/pmwiki/pub/images/kr_king_george.png

The King-Emperor, as he styles himself still, has ruled for 26 years now, assuming control in 1910 over the vast British Empire, an Empire on which the sun could never set, but these past 26 years have been one tragedy after another for the King-Emperor- losing a war to his cousin, the death of his youngest son, John, and the final exile of the British monarchy to Canada, privately noted as "a frozen prison" by the King-Emperor. At last, it seemed as the sun had set on the British Empire, and a sense of hopelessness pervaded through to King George's once stoic nature. The years since 1925 have seen the King-Emperor's health grow steadily worse through a mixture of stress and depression, causing Prince Edward to assume more duties from the sick King (much to his chagrin).

King and Emperor of the British Empire at the start of the scenario. Having reigned during the twin humiliations of defeat in the Weltkrieg and exile after the 1925 Revolution, George V is a broken man who has little hope or energy left to devote to restoring the Windsors' lost glory.


  • In Spite of a Nail: Despite Kaiserreich being an alternate history setting in which Britain's history is very different from OTL, his death is a scripted event which happens roughly at the same period (end of January 1936.)
  • King on His Deathbed: King George V is dying and is preparing to have his son Edward succeed him.
  • Never Live It Down: In-universe, George's reign is hopelessly marred by two major defeats. First, he led the United Kingdom to defeat in the Weltkrieg, and second, he led the United Kingdom to defeat and exile against the syndicalist Union of Britain. After these defeats, for the remaining 11 years of his reign, he lacks the political capital to even seriously begin preparations to reclaim the birthright, and the British government-in-exile considers his reign a time of sorrow.
  • Plot-Triggering Death: To a Dominion of Canada campaign, since the whole National Focus tree is locked until his death.
  • We Hardly Knew Ye: King George dies two to three weeks after the game begins, making way for his son, Edward to make his mark on history.

Edward VIII

https://static.tvtropes.org/pmwiki/pub/images/kr_edward_viii_new.png

Edward of Windsor, with the passing of his father, 'King-Emperor', George V, was crowned in a lavish ceremony in Ottawa. The young monarch, notably solemn upon his enthronement, inherited an Empire undoubtedly a shadow of its former glory, and a kingdom occupied by syndicalist revolutionaries. Undeterred, King Edward maintains, above all else, the desire that the banner of the United Kingdom again proudly fly above the British Isles.

Though only Prince of Wales at the beginning of the scenario, Edward VIII swiftly succeeds his father to the throne and serves as the pivotal figure for the British government in exile. Where his father was broken by his two great defeats, Edward has instead become vengeful, driven by a desire to make a triumphant return to the British Isles and see the Syndicalists (and, ultimately, the German Empire) pay for what they've done. Though his natural sympathies lie with his fellow Exiles, he has to walk a fine line between his high-minded ambitions and the concerns of the Dominions' native political establishments, which often have pressing concerns of their own closer to home.


  • Ambition Is Evil: Edward is explicitly described as an ambitious man, and at least from a syndicalist or otherwise anti-monarchist perspective, his ambition to reclaim the birthright is decidedly evil. Even from a more pro-monarchy perspective, his ambition to reclaim the birthright is pretty much all-consuming and he mostly sees Canada and her people as little more than a tool in his quest to reclaim the throne his father was deposed from. However, this ambition can benefit Canada and the Empire greatly, with massive growth in terms of the economy, industry, and scientific research, the discovery of many important natural resources, the stabilization of the Canadian government, and the creation of a strong Canadian military.
  • Emperor Scientist: Under Edward's direction, Canada can establish an Imperial Scientific and Academic Council to pool the scientific knowledge of the various Imperial dominions and encourage greater cooperation among their researchers.
  • The Good King: Can be this, allowing Canada to create its own constitution, removing the divide between Anglophone and Francophone Canada by making Canada officially bilingual and avoiding conscription, creating several organizations to help the entire empire (including an Imperial research institute and an aeronautics organization, an organization that allows Canada to invest in the other colonies), and invest in Canada's infrastructure and industrynote . Of course, he can also go the other way, purging disloyal politicians and dissolving parliament.
  • Revenge: Edward is described as a vengeful man who wants nothing more than to avenge his father and reclaim the Isles.
  • Rightful King Returns: His life's ambition is to lead Canada and the Commonwealth in the eventual defeat of the Union of Britain to reclaim the birthright lost to him when his father was driven out of the United Kingdom.

Winston Churchill

  • Allohistorical Allusion: Churchill is the author of the In-Universe Alternate History novel Their Finest Hour, which is a Double-Blind What-If of the entire setting, asking "What if the Entente won World War One?". In real life, Winston Churchill actually wrote a Double-Blind What-If story, entitled "If Lee Had Not Won the Battle of Gettysburg".
  • Demoted to Extra: Prior to version 0.8, Churchill wasn't even a cabinet minister in any nation that exists at game start or that can be formed with even relative ease, and in older versions, he is only mentioned in a single event for Canada. The only way he can even be an available cabinet minister is if Russia or Germany defeats the Union of Britain and partitions it into the republics of England, Scotland, and Wales, in which case he will be an available head of government for the English Republic.
    • While still nowhere near as important as in real life, newer versions have increased his importance. In addition to the previous event for Canada, where he is mentioned as having advised King Edward, he is now the writer of Their Finest Hour, the alternate history novel that mirrors our timeline, and, should Russia join the Entente, Canada has the option of sending him on a diplomatic mission to Russia at his suggestion, which results in increased cooperation between the two, and various Entente nations investing in Russia.
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    Mexico 

Mexico

https://static.tvtropes.org/pmwiki/pub/images/kr_mexico.png
Patria, Libertad, Trabajo y CulturaTrans. 

In 1917, the conservative revolutionary politician Venustiano Carranza became the President of Mexico after seven bloody years of revolution and upheaval. Upon assuming office, Carranza tried eliminate his political rivals, namely Emiliano Zapata and Francisco "Pancho" Villa, legendary radical revolutionaries who rebelled against his rule. However, Carranza's plans failed, and he became vastly unpopular. Northern generals Álvaro Obregón, Plutarco Elías Calles, and Adolfo de la Huerta soon draws up the Plan de Agua Prieta to depose Carranza. Álvaro Obregón became the next President of Mexico.

In the following years, Zapata, Villa, and de la Huerta were appointed to senior positions in the cabinet. Mexico managed to reconcile with the United States, and implement labor laws and land reforms. However, the land reforms were not comprehensive, and faction divides begin to appear in the Mexican government, with Catholics notably clashing with the anticlerical constitution.

The British Revolution in 1925 caused an economic ripple that collapsed the United States' economy, and damaged Mexico's too. Zapata ran for presidency in 1932, promising to bring the revolution to all of Mexico and recover their economy. Zapata was elected in a massive landslide victory, but his push to the left displeased conservative Catholics, and factions in the government support widely different people for the 1937 election. In 1936, Zapata is still serving his five-year Presidency, but there is some uncertainty for who will succeed him.


  • Banana Republic: Mexico under Garza or Urquiza is an oppressive dictatorship headed by a military junta or a fascist dictator. Mexico under Calles might also count as one, though it is an unusual far-left example.
  • Chummy Commies: As per tradition in a Syndicalist nation the Syndicalists and Radical Socialists are largely benevolent, the Totalists on the other hand...
  • Dirty Communists: Calles and the Totalists, who are authoritarian socialists that can establish a dictatorship and crack down on strikes and other dissenters if brought to power.
  • From Bad to Worse: As awful as Garza's Mexico is, Urquiza's Mexico after the Sinarquistas coup him is decidedly worse.
  • Military Coup: There's potentially three versions of this trope that can occur. Calles and his Totalists can seize power after Zapata's assassination in a coup, or Garza and his military junta can seize power in their own coup after Zapata's death, and finally the Synarchists can overthrow Garza if Garza works with them, leading to the Synarchists betraying Garza and deposing him with goldshirts.
  • Multiple Endings: Despite starting out as a Syndicalist nation, Mexico is one few nations that can go down almost every ideology path:
    • Mexico can continue on the path to a democratic worker's utopia, either if Zapata survives the assassination attempt or if Pancho Villa and Vincente Toledano form a coalition to keep revolutionary democracy alive. From there on, Mexico can continue onto any of the three democratic socialist branches (Syndicalism, Radical Socialism, or Social Democracy). Or...
    • ...Plutarco Calles and his Totalist faction gets elected instead, establishing an iron-fisted Totalist regime. If Zapata dies in the assassination attempt, Calles can also claim power by force.
    • Alternatively, after Zapata's death, Pablo Garza can take power and establish a right-wing reactionary Paternal Autocrat military junta, rolling back syndicalism. Garza can also cede power back to an anti-socialist Authoritarian Democrat government, where one party wins elections every time and the junta still calls the shots.
    • If Garza allies with far-right Sinarquistas, they will coup Garza and take control of the entire country, turning it into a mad National Populist state.
  • Puppet King: It is possible for an invading monarchist state to appoint a puppet monarchy in Mexico. The two candidates the player can choose are:
    • Don Fernando de Tultengo, a descendant of Montezuma (Mexico gets renamed to Mexican Kingdom).
    • Doña María Josepha Sophia de Habsburgo-Iturbide, a descendant of both Augustine Iturbide and Maximilian, who also happens to be an Austrian so gets some Habsburg claims to Mexico as well (Mexico gets renamed to Mexican Empire).
  • Retcon:
    • Prior to KR4 0.8, just about all the paths Mexico can take gives the option to invade USA and take back lost lands (Lazaro Cardenas is the only leader to not want to invade USA). Following the update, only the Sinarquistas have thoughts of Reconquista.
    • Monarchist paths used to be legitimate playable options prior to the rework, but were reduced to puppet options due to the unlikelihood of anyone in Mexico supporting monarchism in the era.
  • Tyrant Takes the Helm: Mexico starts off with the benevolent rule of Zapata, but upon his assassination, people like Garza, Calles or Urquiza can take over and establish their oppressive rule over Mexico.
  • Revolving Door Revolution: It's possible for Mexico to have two consecutive revolutions in-game: the first being when Garza takes advantage of Zapata's assassination to seize power with a right-wing junta, and the second being when the National Populist Sinarquistas betray Garza, and destroy his junta before putting themselves in power.

Emiliano Zapata

https://static.tvtropes.org/pmwiki/pub/images/kr_zapata_8.png

A legendary figure and hero of the Mexican Revolution, Emiliano Zapata was elected as the Mexican President in 1932 on the platform of continuation of the people's revolution and recovering Mexico's economy. Since then, Zapata managed to carry out significant land reforms, support indigenous Mexicans, and align himself with international social movements, such as supporting the revolution in Nicaragua and trading with the Internationale.

Although Zapata appointed prominent Socialist figures, such as Pancho Villa and Vicente Lombardo Toledano, to leading government positions and secured the dominance of leftists on the political scene, there is still a strong opposition to his policies, presented from both left and right, and one successful assassination attempt on the President can easily shake the balance between various political powers in Mexico...


  • Plot-Triggering Death: Successful assassination on Zapata presents a unique opportunity for takeover over the Mexican government for Zapata's opposition groups, be it either Calles's Totalists or right-wing militarists.
  • Spared by the Adaptation: In real life, Zapata was assassinated in 1919, during his revolt against Carranza, by an ambush organized by General Garza. His survival in Kaiserreich greatly changes the course of Mexico's history.

Pablo Gonzalez Garza

https://static.tvtropes.org/pmwiki/pub/images/kr_garza.png


  • Cincinnatus: A rather unsympathetic example. He can cede power to a supposedly democratic government but it is heavily implied to be oligarchical.
  • The Generalissimo: A classic example of this trope. As Dictator can either establish a society built on Capitalist principles, effectively turning Mexico into a Banana Republic, or create a reactionary society built on traditionalist principles.
  • Horrible Judge of Character: Garza has a chance to ally with the National Populist Sinarquistas, and he's shortly repaid when their Goldshirts surround his palace, and depose him from power.
  • Not So Different: To Calles. Despite being on opposite ends of the political spectrum they are both power hungry generals who can seize power in a coup and establish themselves as the military dictator of Mexico.
  • The Purge: As a traditionalist, Garza will actively crack down on leftists and ban unions.
  • Video Game Cruelty Punishment: The military junta holding onto power will trigger the Campesinos War from the socialist remnants, draining the country's powers and having the possibility of eventually overthrowing the government.

Plutarco Calles

https://static.tvtropes.org/pmwiki/pub/images/kr_calles_2.png


  • Cult of Personality: The final national focuses in Calles' tree allows Calles to establish a cult of personality, praising him as a great reformer that created a dictatorship beloved by the people.
  • Glorious Leader: If Calles is brought to power, he will establish a centralized totalist dictatorship, ushering in an even more authoritarian version of the real life Maximato.
  • Historical Villain Upgrade: While the real life Calles was authoritarian and responsible for the repression of Catholics under his presidency, Kaiserreich makes him a full-fledged totalist dictator willing to kill his own president to seize power.
  • Illegal Religion: Calles is very distrustful of religion. As such, his focuses will pass what is called "Calles Laws", which establishes and enforces state atheism.
  • Permanent Elected Official: Under Calles, election events will still fire, but Calles gets the majority every time and is the only option the player can choose, so he gets re-elected every time.
  • The Political Officer: Calles' focus tree establishes political officers to keep the army in check.
  • The Purge: Calles can purge reactionaries through one of his focuses.
  • The Starscream: One of Mexico's paths allows the government to investigate into Zapata's assassins. One of the two outcomes reveals that Calles is behind the assassination, wanting to strengthen his own power and seize the government by killing Zapata (the other outcome says that the assassination is caused by a clique of right-wing generals).
  • State Sec: To keep watch on the military, Calles creates the paramilitary Dirección Federal de Seguridad (Federal Security Directorate, in real life the intelligence agency of Mexico after WW2) which answers directly to Calles.
  • Video Game Cruelty Punishment: Going down Calles' route and his Catholic persecution will trigger the Cristero War, where Catholic rebels fight against the government. Like the military junta's Campesinos War, the war drains the country's powers and can possibly end with the government overthrown.

Lazaro Cardenas

https://static.tvtropes.org/pmwiki/pub/images/kr_cardenas.png


  • In Spite of a Nail: One of the few historical heads of state who can still become leader of his country in Kaiserreich, albeit under different circumstances than in real life.
  • Reasonable Authority Figure: Most of his focus tree is trying to reach compromises with both the Catholic Church and various radicals in the country, while maintaining a moderate Mexican government.
  • Token Good Teammate: Cardenas becomes a prominent member of Calles' Totalist faction who can become a Social Democrat if he is in power.

Jose Antonio Urquiza

https://static.tvtropes.org/pmwiki/pub/images/kr_urquiza.png

Urquiza is the leader of the National Synarchist Union (Unión Nacional Sinarquista), a National Populist faction in Mexico.


  • A Nazi by Any Other Name: The Synarchists are politically far-right, anti-syndicalist, ultra-religious, ultra-militant, revanchist (against America), and Hispanic supremacist. They check all the boxes for a Fascist/Nazi analogue.
  • The Fundamentalist: The Synarchists are explicitly Catholic fundamentalists. They will promote Catholism as a state religion.
  • The Gulag: One of the focuses in the Synarchists' tree involves establishing re-education work camps for criminals and liberals.
  • Meaningful Rename: After reconquering Texas, New Mexico, and California, the Synarchists rename them to Tejas, Nuevo Mexico, and Alta California respectively, to let the world know the might of Mexico.
  • Mexico Called; They Want Texas Back: One of the major focuses for the Synarchists is "Reconquista". This opens a path for the country to reclaim Texas and other "lost" territories (such as Arizona, New Mexico, Nevada and even California) from any American government, distracted in the Civil War.
  • Monument of Humiliation and Defeat: If Texas is retaken during Reconquista, the Alamo will be torn down for being a symbol of Mexican defeat in the Mexican-American War and their loss of Texas.
  • Politically Incorrect Villain: The Synarchists that Urquiza leads are Hispanic supremacists, and look down on non-Hispanic Mexicans. One of their focuses, "Hispanidad", involves passing laws like miscegenation laws to enforce Hispanic supremacy.
  • The Purge: Being far-right anti-syndicalists, one of the Synarchists' national focuses is hunting down all of the Syndicalists that once ruled the country, which they blame for all the problems in the country.
  • State Sec: Urquiza can integrate the Revolutionary Mexicanist Action (Acción Revolucionaria Mexicanista), also known as the Goldshirts, into the army, where they serve to root out dissidence in the Mexican society.
  • Video Game Cruelty Punishment: Yucatan will always rebel if the player goes down the Synarchists' route, as the Synarchists will roll back the indigenous laws passed by Zapata that gave more rights to the indigenous people.

South America

    Brazil 

Brazil

https://static.tvtropes.org/pmwiki/pub/images/flag_of_brazil.png
Flag of the Empire of Brazil (National Populist) 

The United States of Brazil remained neutral during the Weltkrieg, but the shockwaves from the war's aftermath still hit the country hard. The British Revolution led to a collapse of trade, which led to Brazil's economic collapse, then to political instability, culminating in a civil war in 1926-27 between the federal government and its extremely decentralized states. The Interstate War, also known as the Brazilian Civil War, was won by the rebels, and in its aftermath the old oligarchic republic was replaced with a new constitution. Brazil was radically transformed, and begins to recover economically. The Brazilian politics also saw a shift from regional divisions to ideological ones. As the 1936 election approaches, tensions begin to heat up again as radical ideologies like Syndicalism or Integralism grows more aggressive every day.


  • Balkanize Me: If Brazil is defeated by another nation, Brazil can get divided into seven countriesFull list , each of which also has their own focus tree (though they are unplayable without console commands).
  • Civil War:
    • Brazil had a civil war in 1927 in the backstory, triggered by a political crisis that arose when the states of São Paulo and Minas Gerais both launched each their own candidates for the 1926 elections.
    • A Second Brazilian Civil War can happen for multiple reasons:
      • In the Integralist Brazil route, general Cândido Rondon starts a Republican revolt against the Integralists in Goyaz, which can get further support from São Paulo and Piratini.
      • In the Syndicalist Brazil route, Bahia and Piratini rejects the syndicalist government that just took power, and rebels against them.
      • In Vargas' New State route, the Constitutionalist São Paulo revolts against Vargas' dictatorship.
  • The Coup: A coup-countercoup will result in the Syndicalists taking power in the end. Specifically, a crisis can be triggered when the Democratic Left President João Mangabeira meets an envoy from the Syndicalist government in Chile after forming a Left Front. The military threatens to coup the government if they dare to communicate with Chile. If they do coup the government, a countercoup happens where the left-wing section of the military removes them again, creating the Union of Brazil.
  • Evil Reactionary: The Brazilian Integralists of the AIB (Ação Integralista Brasileira, "Brazilian Integralist Action") are strongly influenced by the Portuguese Integralists. They are ultra reactionaries and nationalists that preach against Republicanism and democracy, and desire a restoration of the Brazilian Empire.
    • Downplayed, in that they are also heavily opposed to racism, slavery, anti-Semitism, and colonialism.
  • Historical In-Joke: Totalist Brazil is a left-wing military junta. The first focuses in the Totalist tree are named AI-1 through 5; these are a reference to the five Ato Institucional (Institutional Acts) passed by the Brazilian Military Regime to repress Communists and Socialists.
  • Historical Villain Downgrade: Due to the nonexistence of Fascism and the much stronger Portuguese Integralism in Kaiserreich (due to the counterrevolution in Portugal), the Brazilian Integralist Action is a Monarchist Portuguese Integralist party instead of a Fascist Brazilian Integralist Party. While still radically nationalist and right-wing, the AIB of Kaiserreich is not as anti-Semitic, and Emperor Pedro whom they supports enacts anti-racism legislature. There are still anti-Semitic people inside the AIB, but one event regarding a synagogue attack in Brazil specifically mentions how the Integralist faction of the AIB is appalled by the act, dividing them with the anti-Semitic faction of AIB. One outcome of the event has Emperor Pedro removing the anti-Semitic Prime Minister and AIB head Gustavo Dodt Barroso from power because of his anti-Semitic ramblings.
    • It should be noted that the real life founder of real life Brazilian Integralists opposed racism and anti-Semitism, to the point that he nearly left the party due to the extreme anti-Semitism of the second most influential member of the movementnote , which caused two major rifts in the party.
  • Multiple Endings: Brazil can end up with almost every ideology in the game, and then some. A unified Brazil can end with a functional democracy giving it access to the four democratic routes, or it can have a syndicalist coup and end up with any of the three syndicalist ideologies, or it can end with Getúlio Vargas' Paternal Autocrat New State, or it can end with a National Populist Integralist monarchy. All of these are assuming that Brazil remains united; Brazil can end up balkanized into many independent countries, unable to rise up again.
  • Politically Correct Villain: The AIB are rabid nationalists, but they're also very strongly anti-racist when it comes to the whole group. While individuals in the AIB may still hold racist tendencies, Emperor Pedro himself is aligned with the anti-racist parts of AIB.
  • Resurgent Empire: After restoring the Empire of Brazil, which was toppled in 1889, Brazil (which had been going through a period of unstable development) can go on to rebuilt itself and become a new hegemonic power in South America.
  • Shout-Out:
    • Winning Integralist Brazil's Civil War will produce this quote, a reference to Emperor Palpatine's speech in Revenge of the Sith:
    "The attempt on the Empire has left its scars, but our resolve has never been stronger!"
    • Vargas' final takeover of dictatorial powers is described in a focus description as "assumed direct control".
  • Slave Liberation: As a part of the Integralists' ideology of honoring Afro-Brazilian heritage, the Empire of Brazil gets a few focuses after the collapse of Mittelafrika to provide aid to some of the post-Mittelafrikan countries to help them rebuild from German slavery, while developing Brazil's own influence in Africa.
  • Suspiciously Specific Denial: The final focus in Brazil's Totalist focus tree, "Clear Succession", states that the Union of Brazil needs a proper protocol for choosing Chairman successors, which is absolutely not just a bunch of military generals appointing their favorite candidate.

Gustavo Dodt Barroso

https://static.tvtropes.org/pmwiki/pub/images/kr_barroso.png

Gustavo Dodt Barroso is the leader and presidential candidate of the Brazilian Integralist Action (AIB), and a highly influential political author. Barroso is strongly nationalist and anti-Syndicalist, and his loud anti-Semitism had also garnered controversy around him.


  • Cincinnatus: A completely abnormal example: after Barroso becomes the president, he rewrites some laws to legally restore the Empire, and soon relinquishes all Presidential powers to Emperor Pedro III so Pedro can rule as an all-powerful monarch for the Integralist Organic Empire. One event mentions that the period of Barroso's rule is nicknamed "His Majesty's Regency" by some people in Brazil.
  • Open Secret: Everybody in Brazil can see that Barroso's AIB is a monarchist party, but they're officially just a far-right party with no monarchist leanings, since monarchist parties are banned in Brazil.
  • Politically Incorrect Villain: While his party is anti-racist (mainly against Afro-Brazilians and native Brazilians), Barroso himself is an anti-Semite, who in one of the events openly supports arsonists that attacked a synagogue in Brazil.
  • President for Life: Played With: Barroso is democratically elected into the President of Brazil, and proceeds to shut down the democratic and republican system. However, instead of preparing power for himself, he is instead working to prepare for the restoration of the Empire of Brazil and the coronation of Emperor Pedro III.

Pedro III

https://static.tvtropes.org/pmwiki/pub/images/kr_pedro_iii.png

Prince Pedro Henrique of the house of Braganza is the great-grandson of Pedro II, the last emperor of Brazil, and a claimant to the abolished throne of Brazil. Born and raised up in exile, Pedro returned to Brazil following the end of the Brazilian Civil War. Pedro is convinced that a monarchy is needed by the people, and began a political effort for an eventual restoration. Though he is strongly supported by the AIB, he does not quite approve of some of the more radical elements of the AIB.


  • Awesome Moment of Crowning: After coming to power, Pedro III is crowned the Emperor of Brazil in a long ceremony at the Candelária Cathedral in Rio de Janeiro.
  • Bait-and-Switch Tyrant: While Pedro III is a national populist leader, his actions are overall fairly benevolent for his people (he allows workers to join Christian Trade Unions for example), though all of them come with a hefty dose of Patriotic Fervor and Christianity.
  • The Emperor: Following his coronation, Prince Pedro Henrique becomes Pedro III, the Emperor of the restored Empire of Brazil.
  • The Good King: Despite being the Emperor of a National Populist Empire, Pedro (and the moderate parts of AIB) supports many moderate policies, among which includes anti-racism, choosing to embrace Brazil's nature as a diverse country.
  • Overly Long Name: Pedro's full name, as written in his bio, is Pedro de Alcântara Henrique Astolfo Filipe Maria Gastão Miguel Gabriel Rafael Gonzaga de Orléans e Bragança.
  • Rightful King Returns: With the AIB in power, Pedro's restoration is merely a matter of time.

Getúlio Vargas

https://static.tvtropes.org/pmwiki/pub/images/kr_vargas.png

Getúlio Vargas is the presidential candidate for the Republican Party. A shrewd and experienced politician, Vargas has some strong views on the future of Brazil. Vargas believes that Brazil needs to enter the modern era through an extensive campaign of unimpeded modernization, as he always puts Brazil's best intentions to the forefront.


  • Assassin Outclassin': Immediately after expanding his presidential powers, some parts of the military launches a coup and tries to arrest him, but Vargas is now so powerful that the coup attempt is immediately repelled. (though some opponents claim that Vargas fabricated the coup attempt)
  • Democracy Is Bad: Like Huey Long, Vargas believes that Brazil's democracy is a weakness for his country, so he drafts up a new constitution that got compared to Iron Guard Romania in terms of authoritarianism.
  • Totalitarian Utilitarian: Vargas intends to use his dictatorial powers for the good of the people; specifically, after ushering in his New State, he cracks down on radicals on both sides, starts massively centralizing the country and crush state powers that crippled the federal government, improve infrastructure and worker legislation, all the while arresting all the dissenters. Like Huey Long, Vargas sees becoming a dictator as a necessary step of improving the lives of the majority in his nation.
  • Permanent Elected Official: A "voting event" still fires under Vargas, in which Vargas receives a crushing majority of votes and the opposition has no hope of winning, their votes being conveniently destroyed by Vargas. The player's only options are to elect Vargas, or comment that the ballots look weird, then elect Vargas. After this event, no more election events fire.
  • President for Life: Upon assuming Presidency for the republican party, Vargas will very slowly consolidate power to the President (and we do mean slow, it takes one to two in-game years for Vargas to go through all of the events where he consolidates power). If the player does not stop him, he'll eventually give dictatorial powers to the President, establishing the New State (Estado Novo) and making himself the true dictator of Brazil. After becoming dictator, every election will result in a crushing victory for Vargas thanks to his election rigging.
  • Well-Intentioned Extremist: Brazil in Kaiserreich is a very dysfunctional country at 1936, with rampant radicalism, provincialism, and lack of overall development. Vargas wants to completely overhaul this situation by becoming the dictator of Brazil and centralizing all state powers to the President.

    Argentina 

Argentina

https://static.tvtropes.org/pmwiki/pub/images/kr_argentina.png

Argentina was a rising nation during the early 20th century through its flourishing export economy, but the Weltkrieg brought its rise to a screeching halt. The British Empire forced Argentina to stop trading with Argentina's important trade ally Germany, then forced Argentina to ramp up production and exploit the nation's resources. This greatly displeased the workers, who began to protest and revolt. By the mid-20s, workers under the lead of the Patagonian Worker's Front (Frente Obrero Patagónico, FOP) seized the Southern provinces and broke away.

The democratically elected government failed to resolve the crisis, leading to a 1930 coup d'etat by General José Félix Uriburu. Uriburu launches a massive crackdown on the socialists, but dies of cancer in 1932, and the conservative National Autonomist Party led by Julio Argentino Pascual Roca takes over. The large-scale interventions in the South were downgraded to small unsuccessful skirmishes, eventually freezing the conflict. In 1935, rumors began that Roca wants to end the intervention and leave the FOP alone. This led to widespread outrage, and the far-right Argentine Patriotic League (Liga Patriótica Argentina, LP for short) under Manuel Carlés used the chance to gain support and launched the Christmas Coup with support from the military. By 1936, Carlés' coup is still underway, and it is difficult to say how it will end.


  • In Medias Res: Argentina starts 1936 in the middle of a military coup. Carlés has control over the capital region, but little control anywhere else (represented as a massive demilitarized zone covering all of Argentina besides Buenos Aires). The first thing the player needs to do is to finish the coup.
  • Interservice Rivalry: The Army and the Navy support different policies and compete for government funding. The rivalry manifests as a national spirit, granting penalties and bonuses depending on which side is currently having the upper hand. Which side has the upper hand is influenced by what military focuses the player takes: take too many Army focuses, and the Army gets the edge. Take too many Navy focuses and the reverse happens instead. If the Army gets too powerful, they may decide to coup Carles for good.
  • Military Coup: Aside from Uriburu's coup in Argentina's backstory, and Carles' coup ongoing at the start of the game, several more coups can happen.
    • The GOU can launch a countercoup on Carles to install Pedro Pablo Ramirez if GOU sides with the counterrevolutionaries during Carles' Rosario campaign. This requires Carles to move the ARA (Argentine Navy) on Mar del Plata, then decide to not sway GOU to his side during the Rosario campaign. Carles commits suicide, and Ramirez takes power.
    • Alternatively, Ramirez can coup Carles if the Navy-Army rivalry sways to the Army side and stays there for a long period of time. Carles will escape to Peru on a boat in this scenario.
    • After Ramirez takes power as military dictator, when the Second Weltkrieg begins, Ramirez wants to intervene and join the war on the side of the Germans, but the GOU led by vice-president Edelmiro Farrell wants Argentina to stay neutral, and puts pressure on Ramirez. Ramirez can be either forced to resign, or launch his own coup on Farrell and stay in power and push through his desire to join the Reichspakt.
    • Regardless of how Farrell comes to power, he comes to power with Peron as vice president, and starts pushing out radical reforms with Peron. This eventually triggers a massive protest from the middle/upper class, and General Eduardo Ávalos arrests Peron, forcing Farrell to step down and start another election. Peron can get freed by a popular demonstration, allowing him to participate in the election.
    • If the government (regardless of who's the head of state) takes no action against the FOP and Chile before the end of 1937, they will get couped by the GOU, who install a new leader and instantly declare war on FOP. If the head of state is Carles or a democratic leader, Ramirez is installed. If Ramirez is the head of state, Farrell will get installed.
  • Retcon: In earlier versions, Argentina was known as La Plata, led by a military cabinet headed by Agustín Pedro Justo. In the backstory, Argentina fought a war with Bolivia and Brazil in 1933 known as the Great South American War. Argentina won that war and annexed Paraguay and Uruguay to form Union of La Plata.
  • Revolving Door Revolution: The democratic government gets couped by a right-wing general, who then got replaced by a single-party conservative government, who then gets couped by a far-right dictator, who can then get countercouped by army officers to install a new democracy or a military junta, who can then get replaced by someone else.

Manuel Carlés

https://static.tvtropes.org/pmwiki/pub/images/kr_manuel_carles.png


  • Driven to Suicide: If GOU sides with the Old Guard during the Rosario campaign, Carlés' forces will be crushed. The Army will march into Buenos Aires, and Carles commits suicide to prevent capture and punishment.

Pedro Pablo Ramirez

https://static.tvtropes.org/pmwiki/pub/images/kr_pablo_ramirez.png

General Pedro Pablo Ramírez is the figurehead of the United Officers' Group (Grupo de Oficiales Unidos, GOU), a group of nationalist Argentine Army officials with significant sway over the army. When Carlés launched the Christmas Coup, the Argentine Navy followed Carlés, but the GOU is not yet convinced. While officially not a member of the GOU, Ramírez is deeply connected to them. If Carlés displeases the GOU, they might choose to remove Carlés and install Ramírez as the new head of state.


  • Cincinnatus: If Ramirez comes to power in the Rosario campaign countercoup, he makes promises to hold elections in September. He can go through with his promises, let free and untampered elections take course, and step down from power.
  • The Generalissimo: While Ramirez did promise elections after taking power, he can use his military influences to rig the elections so that he gets elected and stays in power, effectively making him a military dictator.
  • President for Life: If Ramirez wins his first election through election rigging, no more elections will happen until he gets removed. He'll only get removed by coup or some other political crisis.

Juan Domingo Peron

https://static.tvtropes.org/pmwiki/pub/images/kr_domingo_peron.png


    Patagonian Worker's Front 

Patagonian Worker's Front

https://static.tvtropes.org/pmwiki/pub/images/kr_patagonia.png

The Patagonian Worker's Front is a socialist country in the Patagonia region in southern South America. It borders Argentina to the north and Chile to east. It formed as a breakaway state from Argentina.

Patagonia is both economically and militarily dependent on Chile, leading to some experts considering Patagonia as effectively a puppet state of Chile. Patagonia seeks to liberate all of Argentina.


  • Commie Land: What they hope to accomplish after taking over Argentina. What type of "Commie Land" comes out of it depends on who wins the election, with options for both Anarcho-Syndicalism and Radical Socialism. This is specially notable if the Argentine Commune is proclaimed if they win the civil war.
  • Magikarp Power: The Front starts out with literally 0 manpower and an outdated, weak industry. With the help of the initial focus tree, they can substantially boost their manpower to levels superior to even Argentina through a call to arms, and if they manage to take over the rest of Argentinan territory they can make reforms that finally turns them into a respectable Syndicalist nation.
  • Ragtag Bunch of Misfits: The Patagonian Military has one of the most diverse, quirky and outright bizarre commanders and leaders amongst their numbers, partly due to breaking away from Argentina, they don't have many options regarding members and are using every professional they can regardless of their background or personal agendas. This includes Marc Augier, a Primitivist, Paulina Mansurova, a russian exile with no military experience and Alfredo Fonte, a bandit that joined the faction out of pure pragmatism (And still raids citizens inside the Front when bored)
  • The Revolution Will Not Be Civilized: Zig-Zagged and Downplayed, depending on which leader is on charge of the front. The Front in general has made it clear that their Argentinam revolution will have bood spilled, and they aren't afraid of using force to "liberate" other countries from authoritarian leaders either. That being said, aside from Argentina their leaders mostly try to have a diplomatic approach first, the exception being Baldomero, who has a much more aggressive and demanding approach to Diplomacy, and Fonte, who forgoes that entirely for a megalomaniac conquest of South America.

Fanny Jabcovsky

https://static.tvtropes.org/pmwiki/pub/images/fanny_jabcovsky_1.png
A revolutionary from Argentina, Fanny lived as a music teacher until 1934, at which which point she was convinced to become a Communist by Eduardo Edelman. After barely surviving crossing the border with her husband, she joined up with the Front and has been an active member of it ever since.

  • Action Girl: Has experience fighting both in the front lines as a soldier and in the border as a guard.
  • Chummy Commies: The most "idealistic" example in the front, Fanny mostly forgoes agressive expansion in favour of diplomatic deals and puts effort in creating equal rights between the citizens of The Front, regardless of origins or race.

Antonio Soto

Founder of the Front, and it's current leader.

  • Chummy Commies: While having some questionable acts in his initial focus tree (Like seizing ships from the nearby coast for his cause), Soto genuinely wants to create a Syndicalist paradise in Argentina with equal rights for all workers. He also keeps open elections in the state with a working democratic system, which is more that can be said for Alfredo Fonte
  • Rebel Leader: As the one who leads The Front and convinced it to break away from Argentina in a effort to create a syndicalist ground, he more than qualifies.

Alfredo Fonte

A bandit turned socialist, Fonte is one of the possible leaders of Patagonia in the current build of Kaiserreich. The developers have stated that he will be removed in future updates.


  • Ax-Crazy: Downplayed when compared to, say, Ungern-Sternberg, but still there. Fonte is VERY expansionist-lusted and his profile outright calls him psychotic. Notably, his claims focuses are separated from the other Worker's Front leaders, and instead of declaring claims his focuses skip that in favour of outright declaring war with the other nations once they are complete.
  • Dirty Commies: Fonte is a brutal totalist that raids and robs his own people to take resources in the name of the "state", and isn't above using forced labor across the front to accomplish his expansionist goals.
  • Full-Circle Revolution: If Fonte's coup either during or after the Argentinian Civil War is successful, them the Worker's front will go from a state that broke away from Argentina because of perceived authoritarian tendencies... right into another authoritarian state, with the only difference being that instead of having a national populist leader, they have a Totalist one instead.
  • Slavery Is A Special Kindof Evil: One of Fonte's first orders upon taking over the Front is to issue an order that all men are under forced labor. And after that, there is another focus named Force People To Work, which makes it clear that he doesn't exempt anyone from this order, not even those who are incapable or ill.
  • Social Darwinist: Fonte has some shades of this. He mentions that the main reason for his coup was for perceiving the Worker's Front Anarchist Federation method of government as "weak", and more disturbingly, voices open disgust for the weak and ill when enforcing his Force People to Work focus.


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    West Indies Federation 

West Indies Federation

The West Indies Federation is a country consisting of the former British West Indies, French departments of Guadalupe and Martinique, and French Guiana. Its capital is located in Kingston, Jamaica. The 1921 peace treaty between Britain and Germany left the British still in control of its colonies, but the general strike and resulting revolution meant that the colonies of the Empire were effectively cut adrift. Some, particularly in the Pacific, were occupied by Germany, but the West Indies were left a troubling matter. With growing Syndicalist revolutionaries declaring loyalty to the Communard governments of France and Britain, the Canadians proved incapable of directly controlling the colonies. This resulted in the West Indies Autonomy Act, signed on June 23rd, 1925. This gave the British West Indies official autonomy within the empire equal to the likes of Australasia.
  • Naval Blockade: The initial strength- and weakness- of the Federation. Most of their possessions are islands and can be easily blockaded and invaded- provided the attacker can get through their massive navy first.
  • The Remnant: The West Indies are made up of the remaining colonial possessions of the old British Empire and the French Republic in the Caribbean and South America. The French were unable to maintain control of their possessions after the Syndicalist revolutions forced the Republic into exile, and the colonies fell under British Entente dominion.
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