One of the main features of Kaiserreich is its large cast of historical characters. Many of these are political figures who never rose to prominence in our timeline, such as Huey Long and Oswald Mosley. Others may become famous as they did historically, albeit for different reasons. This page lists the historical figures that appear in Kaiserreich and the tropes they are associated with in the mod.
The German Empire
Flush with victory from the Weltkrieg, the German Empire has finally acquired its place in the sun as Europe's (and, indeed, the world's) preeminent Great Power. Under the wise and benevolent oversight of Kaiser Wilhelm II, the Empire has seemingly gone from strength to strength, from the acquisition of a vast new colonial realm to the successful military intervention in China to restore a pliant Qing Dynasty to its traditional seat of power (in exchange, of course, for certain extremely favorable concessions to German corporations which do business in China). Beneath the surface, however, Imperial politics have turned heated and divisive with factions on both sides of the spectrum chafing under an uncomfortable status quo; a newly-energized and revanchist Syndicalist France sits on their doorstep, waiting for the perfect opportunity to avenge a string of defeats stretching back to the crushing of the Paris Commune; and rumors are spreading that the Empire's prosperity is founded on a massive speculative bubble that may collapse at the slightest jolt. The German Empire remains impressive on paper, but its strength and stability will be tested severely in the coming years.
- The Alliance: Germany serves as the leader of Reichspakt, an alliance of states in Eastern Europe that were carved out of the German victory in Russia, and of the economical union of Mitteleuropa.
- Cool Ship: The Kaiserliche Marine is one of the foremost proponents of aircraft carriers, starting with two on active duty in the Mediterranean and the Pacific and three in the reserve fleet. That said, the majority of their ships are from the Weltkrieg and are in need of replacement.
- The Empire: With their victory in the Weltkrieg, the fall of France and United Kingdom to Syndicalism and the USA facing a persistent economic crisis, there was no other country with capability to rise in the power vacuum other then the German Empire. Although they don't control a vast territorial empire, they have colonies through all continents and virtually all countries in the world have economical, political, social or cultural ties.
- Kaiserreich: With the victory in the First World War, the German Empire continued instead of becoming a republic and later a fascist dictatorship. And if they win the Second Weltkrieg this can continue indefinitely.
- Puppet State: Germany runs a large number of friendly governments around the world.
- United Europe: Not yet developed, but this will be one of the biggest objetives to Germany to follow with the The Dream of Paneurope focus. The Germany already has placed the mechanism for this with the Reichspakt as a common defense alliance and Mitteleurope as their common economic zone.
Kaiser Wilhelm II
German Kaiser and King of Prussia. Wilhelm's nearly five-decade reign has seen the German Empire go from strength to strength, with its triumph in the Weltkrieg securing his place in history and in his people's hearts as a hero without peer. While he wields much more personal power than his opposite number in the British Empire's Westminster-style constitutional monarchies, in the decades since the war the Kaiser has largely stepped out of the political limelight, leaving the details of governance to the Chancellor and the legislature.
- Big Bad: The Kaiser is seen as the symbol of the German hegemony and imperialism all around the world and opposed by anti-German forces and particulary the Syndicalist world.
- Big Good: The German people looks upon him as a strong ruler who brought prosperity and victory, while the elites of Reichspakt countries see him as the guarantor of their power and stability of their countries.
- The Emperor: Of course. Kaiser's rule stretches over even larger domains than in OTL.
- The Good King: In contrast to his reputation in OTL, which is usually not the most flattering one, in KR history remembered Wilhelm more fondly for leading the German people towards the victory in Weltkrieg and the achieving for Germany the place under the sun.
- Reluctant Ruler: After the Weltkrieg, he prefers more to spend time with family rather than rule over Germany and usually comes to Reichstag just to approve the decisions of the Chancellor.
Alfred von Tirpitz
- The Good Chancellor: Tirpitz's chancellorship is remembered as the Golden Age of Germany. His rule, starting with the end of Ludendorff-Hindenburg military dictatorship, was marked by economical growth after the end of the devastating war and successes in the foreign policy, such as taking control over former British colonies after the British Revolution and the German intervention to China.
Paul von Lettow-Vorbeck
- Four-Star Badass: The only undefeated German general of the Weltkrieg, which makes him incredibly popular in the Reich.
- The Good Chancellor: He's one of the possible choices for Chancellor in the 1937 election.
- The Red Baron: He's known as the "Lion of Africa."
- Death by Adaptation: Hitler died during the German intervention in Russia in 1920.
- Demoted to Extra: Due to his death in 1920, Hitler was nowhere influential as his real life countrepart.
- Different World, Different Movies: Mein Kampf (known as Unser Kampf) in the Kaiserreich world is a diary of a patriotic and conscientious German soldier rather than a collection of Hitler's political rants.
- Historical Villain Downgrade: From one of the the cruelest dictators of the XX century to an ordinary German soldier, who is widely regarded as the national hero.
- Propaganda Hero: As the main hero of Leni Riefenstahl's movie adaptation of his diary, Hitler is presented in Germany as an exemplary German soldier.
The Kingdom of Flanders and Wallonia
The Belgian army, commanded by King Albert himself, was the first who fought the German armies during the Great War and among the others vanquished armies during the defeat of France. With his motherland under German occupation, Belgium was forced to comply to every single term: Belgian Congo becoming another German holding in Africa, Belgian Luxembourg was occupied and even the country ceased to exist under her name. German experts concluded that a federal state was the best option in order to reduce the contacts between Flemish and Walloons and avoid the creation of a unified resistance of all the population of the country. With the Peace With Honour, Adalbert von Hohenzollern, the Kaiser’s third son, was crowned as Adalbert I, King of Flanders and Wallonia.
In 1936, the buffer state of Flandern-Wallonien is coming to a boiling point, between the Flemish population, wanting to join the neutral Netherlands, the Walloon population, whose nationalism turned to French-fashioned syndicalist views, and the whole population, tired of German domination...
- Enemy Civil War: Sometimes the people from Flanders-Wallonia can try to free themselves from German yoke in the Second Belgium Revolution. usually is a Curb-Stomp Battle, but it can be a great opportunity for the Commune of France if they are invanding.
- Divided We Fall: The main reason for Germany to form Flanders-Wallonia as a federal unit instead of seperate Wallonia from Flanders, since it provided a strong buffer state between France and Germany.
- Puppet State: While the Reichspakt is formed by German puppets, Flanders-Wallonia is one of the most with german control.
- We ARE Struggling Together: Wallonia believes that Flanders is collaborating with the German Empire while the Flanders is afraid of the rising power of the syndicalist resistance and constantly struggles to maintain the small scraps of power that it holds. However, both parties deeply hate the German as seen as occupiers and both groups can unite to attempt a Second Belgian Revolution.
- The same country that is defending Flanders-Wallonia from Syndicalism is the country that violated their neutrality and took their colonies.
The Kingdom of Belorussia
The lack of an historic Byelorussian state did not prevent the Germans establishing the Kingdom of 'White Ruthenia' along ethnographic lines following the successful conclusion of the Weltkrieg and the collapse of Russian power. Despite the lack of an historic identity, the legitimacy of the new state was secured during the reign of Kaiser Wilhelm II’s brother Heinrich, who used the strong constitutional Royal prerogatives to promote land reform, education programs, and balance the interests of the various factions within his Kingdom.
Unfortunately, upon Heinrich’s death in 1929 the throne passed to his son Waldemar, who has not been able to live up to the standards set by his father. In 1936 Weißruthenien is an increasingly divided society and the young kingdom appears to be approaching a crisis as power slips away from the legitimate monarch to his younger brother Sigismund, who has managed built up a formidable power base through the "National Security Services" and various Byelorussian extremist groups unhappy with the current situation.
- A Nazi by Any Other Name: The Byelorussian nationalists. Ironically, they rally around the king's brother Sigismund, a German noble.
- Puppet State: One of the states estabilished by Germany to serve as a buffer state between them and Russia.
- Ruritania: Belorussia is a poor and backwards country with barely any wealth, a huge class divide between the German aristocracy and the native population and the sole reason for the country to exist is to serve as a buffer state between Germany and Russia.
- In Spite of a Nail: The Kingdom of Belorussia actually existed briefly as the Belarussian People's Republic or White Ruthenian Democratic Republic, estabilished by the German Empire from 1918 until their invasion in 1919 by the Soviet Union whne they became the Byelorussian SSR. Without the German army pulling out due the internal conflicts caused by the defeat of the German Empire and the fall of the Soviet Union to the Whites, Belorussia adverted it's fall and with a German victory they could influence their new satellite state to adopt a Hohenzollern king.
- Spell My Name with an "S": Due the influence of German and Russian, as well native Byelorussian. The country has been called Belorussia, Belarus, Byelorussia, White Ruthenia and Weiß Ruthenien.
- State Sec\Secret Police: The "National Security Services", lead by the king's brother Sigismund.
Uladzimir I von Hohenzollern
- Ill Boy: Uladzimir has hemophilia, making him constantly ill and forcing himto live in reclusion because of his hemophilia crisis.
- Puppet King: Puppet King of two different parties. First the Germans, as his reclusiveness and lack of control of the country permitted the military control and vassalization of White Ruthenia, which were impossible during his father's reign, and also by his brother and heir, Prince Sigismund, reinforced by his position as Head of National Security Services and his links with the Orthodox Church and the nationalist groups, making him the true ruler of the country, along with Prime Minister Pyotr Krecheuski.
- Reluctant Ruler: He was son of the brother of Emperor Wilhelm II, a minor German prince, and such was never trained to be a ruler. Although he expressed interest in the Byelorussian people, he barely speaks Byelorussian or Russian and his constant hemophilia crisis also make his job of ruling the country worse, preferring to stay away from everyday politics.
- Royally Screwed Up: Uladzimir has hemophilia due his great-grandmother Queen Victoria.
- Took a Level in Jerkass: He can attempt to make the kingdom an absolute monarchy as he decides that his lack of power is what is holding the country back.
- Spell My Name with an "S": Uladzimir is his Byelorussian name, but he's also refered as Vladimir, which is the Russian name and also by his original name in German Waldemar.
Sigismund von Hohenzollern
- Dragon-in-Chief: De Facto the ruler of the country, but is "only" the heir apparent and chief of the National Security Services.
- Evil Chancellor: As his borther reclusiveness and preference to stay far away from daily politics, combined Sigismund's alliances with several key powerholding factions and his control over the "National Security Services", which allow him to repress and assassinate anyone against him, Sigismund can be considered the true leader of Belorussia.
- The Evil Prince: Sigismund is the heir apparent of Belorussia, with his machiavellian character he is supported by various factions such as the Belorussian Orthodox Church and Nationalists to support his power and use his position of chief of National Security Services to eliminate any threats to his power.
- The Starscream: Sigismund currently holds a lot of power in the kingdom and if his brother Uladzimir decides to open the country more to democracy, Sigismund can attempt a coup and install himself as the new King.
- Spell My Name with an "S": As his brother, he's usually called "Sigismund von Hohenzollern" as his german name, but if he also has the Belorussian name of Zymihont, which will be will be called if he becomes King of Belorussia.
The Kingdom of Ukraine
Now Ukraine is one of the most important allies of Germany and member of the Reichspakt and can be considered the 'Breadbasket of Europe'. However, the lack of representative government, the increasingly desperate position of the masses as well the incresingly deteriorating relationship between Russians and Ukranian has resulted in the rise of radical socialists inspired by Georgia. This internal threat combined with the dangers posed by ambitious states on her frontiers has lead many observers to doubt Ukraine’s ability it to survive the coming years.
Vasyl I Vyshyvanyi
With the end of the Weltkrieg, Germany and the Austro-Hungarian Empire entered in a struggle to decide the future of Ukraine, with the Austrian Empire supporting Vasyl and Germany the Hetman Pavlo Skoropadsky. Vasyl ended up as King of Ukraine, however with the unability of the Austro-Hungarian Empire to economically support him, Ukraine eventually fell under the german spehere of influence with the Hetman becoming the main political figure while King Vasyl fell into the sidelines.
- Authority in Name Only: After Germany got Ukraine under their sphere of influence, Vasyl slowly became powerless, with most of his power returning to the Heteman.
- Former Teen Rebel: As showed by the tropes Going Native and Rebel Prince, Vasyl was a big rebel in his youth. However his family eventually accepted his Ukranian identity and used this as an opportunity to become King of Ukraine.
- Going Native: An interesting example, originally him father wanted him to go native as a Polish and went against the wishes of his father and went native as a Ukranian, this was before he became the King. Do notice that he was a real historic figure and he actually did this in real, the alternate history part is him becoming King.
- Offered the Crown: The Rada of Ukraine under influence of Austria decided to elect the relatively popular Vasyl as a King, mostly to control the power of Pavlo Skoropadskyi.
- Rebel Prince: Originally was educated to go native as a Polish, but he decided to learn Ukranian and even escaped home to travel undercover in Ukraine.
A young and ambitious social-democrat politician with plans to reform Ukraine into a fair and equal society, although he might have a hidden agenda.
- Chummy Commies: Wants to fix his country's social and economical problems preferring a more democratic form of Socialism.
- Red Scare: Khruschev is a Social-Democrat in the game start and there are rumours and fears that he is secretly a Syndicalist and if he gets power in the government he will turn the whole country into a Syndicalist government. The problem is he really does that.
- Well-Intentioned Extremist: If he enters in the government, he will try to create a Syndicalist nations and fix social and economical problems, even if he has to overthrow the government and the King.
- The Starscream: Can be chosen by the King to lead a coalition, however, as he gets more power he'll start a plot to overthrow the government.
The aftermath of the Weltkrieg left the Germans as the clear masters in Africa, with the Entente surrendering the lion's share of their sub-Saharan colonies to the Reich as part of the terms of the Peace with Honour. The Germans have incorporated these new territories alongside their existing possessions into a single vast colonial administration overseen by a Statthalter appointed by Berlin. In 1936, this post is occupied by Hermann von Göring, a Weltkrieg war hero whose political views and associations have made him unwelcome among the mainstream establishment but who is too popular and well-connected to simply be sidelined.
Hermann von Göring
For his service during the Weltkrieg as a fighter pilot, Hermann Göring was awarded with a noble title. He later became the chairman of the far-right party Alldeutsche Verband, which achieved a noticeable success during elections. Because of his rising popularity, the German government appointed him as the Statthalter of Mittelafrika to bring order in a vast and unstable German colony.
- Adipose Rex: Averted. While Göring put on a great deal of weight after WWI in Real Life to the point that his weight became the subject of jokes, Word of God has it that as Statthalter, von Göring has kept in better shape than his historical counterpartnote .
- Evil Colonialist: Mercilessly exploits the native population, forcing them to work in inhumane working conditions.
- Generation Xerox: Von Göring's father was an African colonial governor as well.
- Kicked Upstairs: In 1928, von Göring became the leader of the National Populist Alldeutsche Verband and led it to win a significant portion of the vote. Fearing that he would grow too powerful at home, Göring was sent off to govern Mittelafrika as Statthalter.
- Knighting: Like many other German war heroes from the Weltkrieg, Göring was knighted by the still-standing German monarchy, hence the "von" added to his name.
- A Nazi by Any Other Name: It's Hermann Göring, what else did you expect? While at the start of the game it's the authoritarian democrat old guard who defines the political course of Mittelafrika, Göring can achieve absolute power with his National Populist Sovereigntist, albeit not without consequences.
- Pet the Dog:
- Despite the overall harshness of von Göring's colonial rule, he has a soft spot for many of the endangered species of Africa and will establish laws to protect them.
- Von Göring may also seek a peaceful resolution with the many British and Belgian colonists within Mittelafrika's borders, though likely more out of a mutual desire to keep the natives at bay than anything approaching good will.
- Politically Incorrect Villain: Von Göring is a harsh colonial dictator who use the natives as slaves or sweatshop laborers and supports white supremacy over the natives and German supremacy over the other colonists, only recruiting either out of necessity.
- Reassigned to Antarctica: In order to diminish his influence in Germany, he was sent to govern Mittelafrika. While it is quite a prestigious position, the German elite can be sure that Göring won't present any danger to their power in Germany.
- The Starscream: Von Göring can flout Germany's attempts to replace him as Statthalter, eventually forcing the Kaiser to declare him Vizekönig, allowing him ruling in Africa with his word fully equal to the Kaiser's and without significant oversight from the German government. However, above and beyond this, if Germany is defeated in the Second Weltkrieg, von Göring can reject the Kaiser's demand that Mittelafrika allow itself to be absorbed back into Germany to act as a home base for the German Government-in-Exile to try to make like the Entente and attempt to reclaim the birthright, instead using it as a chance to declare Mittelafrika an independent nation in its own right.
- The Von Trope Family: Since Göring was ennobled for his service to Germany, "von" was added to his surname.
The Commune of France
Tired of the prolonged and gruesome war, the French proletariat's patience was finally exhausted in spring of 1919, when the working class, guided by Syndicalist, Socialist and Anarchist forces, declared the creation of their own political structure and called for the general strike all around the country in order to paralyze the capitalist French state. On the ruins of the Third Republic, the Red forces emerged victorious against the forces of the counter-revolutionary Provisional Government in the ensuing Civil War and proclaimed the creation of the Commune of France, the first Syndicalist state, in 1921. Even though the young Commune had to comply with territorial and economical losses caused by Weltkrieg, it poses itself as the leading Socialist state in the world (especially in the wake of failed Bolshevik revolution in Russia) and the strongest opposer to Pax Germanica in Europe. Slowly recovering from scars of the past, the Commune now has to be prepared for the future conflict with the German Empire, which will determine the success of the Syndicalist experiment and the fate of Europe as a whole.
- To the German Empire, as the strongest representatives of their opposing ideologies (Syndicalism and Capitalism), as well as the main contenders for hegemony in Europe.
- And, of course, to National France, since the very existence of one of these states is a challenge to the legitimacy of the other.
- Commie Land: Being the birthplace of the Syndicalist Revolution and the leading country of the Third Internationale, the Commune of France carries the torch of the Syndicalist Revolution worldwide.
- The Revolution Will Not Be Civilized: The Jacobins carried out the worst excesses of the French Revolution during the Civil War, such as mass executions and violent attacks on men of upper classes.
Formed by the former Ukrainian Anarchist revolutionary Nestor Makhno, "Pure Anarchists" argue for greater regional freedom and decentralization in the Commune.
- Anarchy Is Chaos: Averted - neither putting the Anarchiste party in power nor the rule thereof is significantly more punishing on national stability than electing either totalist party or keeping the Travailleuers in power, and in general, the society they build is just as stable as any other.
- Spared by the Adaptation: Party leader Nestor Makhno died of tuberculosis in 1934 in real life, but he's alive and kicking in Kaiserreich and remains a major political player in the Commune of France until he retires in 1950.
- We Have Reserves: Makhno's Anarchiste party's war philosophy is centered around vast militia armies armed with vast numbers of cheap rifles, rather than the tank armies favored by the Travailleurs, the centralized army command favored by the Jacobins, or the squad-centric army favored by the Sorelians.
The self-proclaimed successors to Lenin and his revolution, they want to form the united Communist party to lead the French revolution against reactionary forces, as well as to cleanse the Commune from any Syndicalist and other non-Marxist elements.
- Commie Nazis: Subverted. While they are totalist, which supposedly blends totalitarian Communism with elements of Fascism, the Jacobin faction is more inspired by Leninist-esque principles. They are, however, considered a totalist faction because In-Universe, the term is used not just for proper totalists like the Maximists and Sorelians, but also as a colloquial term for other authoritarian socialist ideologies like Leninism and Trotskyism.
- Commie Land: They can turn France into a full-fledged Communist government if they take power.
- Dirty Commies: While the Commune of France is Syndicalist, and Bolshevism was discredited with the failure of the Russian Revolution, the Jacobins seek to turn France into a Communist state along the lines of what we would recognize.
- The Friend Nobody Likes: While they were allies of the French revolutionaries from the start, they're not especially liked by other factions, especially by Sorelians, because of their unscrupulous methods and schismatic tendencies. This feeling is mutual, as Jacobins consider them as mere opportunists, and can launch purge against any non-Leninst element in the French politics or limit it only to Sorelians.
- Nice Job Fixing It, Villain!: If Jacobins' attempts to overthrow the Syndicalist government lead to the civil war, Germany and National France can take the opportunity and attack the weakenend Commune and usually emerge victorious.
- The Plan: Jacobin military doctrine emphasizes extensive planning by a centralized high command above individual initiative, mass conscription, or vast armored forces.
- The Purge: Launches one against the Sorelians if they take power.
- The Starscream: As the entire faction, Jacobins regard the Commune at its current stage as an opportunist mockery of ideas of true Communism and, if they are elected, they can attempt to abolish the Syndicalist structures and install the new regime, based on the Leninist principles instead of those of Revolutionary Syndicalism. That's, of course, if they aren't overthrown by military or defeated by National France and Germany beforehand.
- Take Over the World: They want to spread Communism, as far as possible.
The followers of Georges Sorel's thought, led by Georges Valois, Sorelians believe in the necessity of centralization of the state and militarization of economy to secure revolution and to take revenge on Germany for national humilations of the past.
- Commie Nazis: As a charter-affiliated Totalist party, their ideology combines Stalinst-esque policies with revanchism against Germany and a dose of anti-semitism.
- Elite Army: Sorelian military doctrine is centered around empowered junior officers and superior capabilities at the squad level, and as such, they get a general bonus to infantry capabilities.
- The Purge: Launches one against the Jacobins if they take power.
- Revenge: Their foreign policy is the one that most revolves around seeking vengeance against the Germans for causing France's defeat in the Weltkrieg.
The current faction in charge of France, led by Sébastien Faure and highly unpopular Marceau Pivert, which presents itself as the faction of compromise, seeking to extend the unionist democracy and support Orthodox Syndicalist principles in economy.
- Internal Reformist: While the other parties want to radically change the governance of the Commune of France, the reigning Travailleurs wish to maintain orthodox syndicalism and use the existing governmental structure to rejuvenate the economy in more or less its current form.
- Military Coup: If the Jacobins are elected and make the wrong decisions, Field Marshal Maurice Gamelin may launch a coup to depose them and restore the Travailleurs as the ruling party of the Commune, with himself at the helm.
- The Purge: While not part of normal Travailleur politics, if Gamelin deposes the Jacobins, the entire Jacobin party is purged.
- "Shaggy Dog" Story: If the Travailleurs reach the majority in the 1936 Communard elections, they can reinstate Marceau Pivert, unpopularity and the following resignation of which caused such tense elections in first place.
- Tank Goodness: The Travailleurs military philosophy is based heavily around armored and otherwise mobile warfare, in contrast to the other parties, which all support some manner of infantry-centric warfare.
The Union of Britain
In 1925, a series of coal miner strikes erupted into a nationwide disruption. Within weeks, the British elite fled to Canada while England, Scotland, and Wales fell to syndicalist rule. They are currently isolationist, not even having an alliance with the French Commune, but that is poised to change.
Oswald Mosley began his political career as a Conservative who later became a member of the Labour Party. During the British Revolution, he became famous for his organization of the worker's uprising in Birmingham. After the revolution, Mosley founded the Maximist faction, which sets a purpose of enacting of the large-scale centralization of the state and militarization in the face of the foreign counterrevolutionary threat. Being the man who created the Totalist Charter, Mosley is seen as the key figure of the Totalist ideology.
- A Lighter Shade of Black: Mosley can be played as this if you manage to not give him control of everything and allow Blair to succeed him, making Totalist Britain democratic enough to maintain a satisfied populace.
- Big Bad: From both an anti-Syndicalist and moderate Syndicalist perspective, as he is one of the founders of the Totalist manifesto and seeks to override the democratic syndicalist governance of the Union of Britain to usher in a totalitarian government.
- Commie Nazis: His ideology, Totalism, blends Stalinist-esque planned economics and revolutionary ideology with far-right traits such as Nationalism and Revanchism.
- Dystopia Is Hard: Seeking to enforce Totalism on the Union of Britain can lead to other Syndicalists, such as Eric Blair or T.E. Lawrence turning against him, and could result in a military coup against his faction.
- Historical Villain Upgrade: Real-life Mosley, while achieved an infamous reputation as the leader of British fascists, didn't hold serious political influence. Here, he is not only a potential totalitarian leader of Britain, but also the founder of the most influential far-left totalitarian ideology in the world, while in real life he just followed the example of Fascist ideology founded by Mussolini.
- Pragmatic Villainy: Instead of taking very unpopular decision to appoint himself a Chairman-for-Life, Mosley can keep the facade of the Syndicalist democracy by appointing Eric Blair as his General Secretary.
- Tyrant Takes the Helm: Besides that his rise to power already implies that some democratic Syndicalist values are going to die out, he can declare himself as the lifelong Chairman, eliminating any possible oppositon to his tyrannical rule if he isn't stopped by either Blair or Lawrence.
Niclas y Glais
Niclas y Glais, a famous Welsh poet and once a pacifist activist, is the leader of the Autonomist faction who stands for the higher autonomy for Scotland and Wales, not excluding the option of full independence of the former parts of the Union of Britain.
- Balkanize Me: As a Devolutionist, y Glais favors breaking the Union of Britain into the Unions of England, Scotland, and Wales. Depending on how negotiations go, Scotland and Wales may be either wholly independent, or subservient to England.
- Nice Job Breaking It, Hero!: Prior to version 0.5.2, y Glais could devolve the Union of Britain before the Second Weltkrieg (after v. 0.5.2, the Union of Britain will not devolve until after the Second Weltkrieg is concluded), which dramatically weakens the Third Internationale, as the devolved states lack the industry or military cohesion of the Union of Britain and as such, cannot field as well-equipped of divisions as a united Union of Britain.
- Allohistorical Allusion: His rejection of Totalism after Mosley's abuses of his powers is supposed to allude his disappointment with Stalinism in real life during the Spanish Civil War.
- At the start of the game, Blair oversees the Ministry of Truth in Art.
- Badass Bookworm: Aside from being a prominent writer, Blair is also a popular militia commander and one of potential military ministers for the Union of Britain.
- Different World, Different Movies: By 1944 he writes a book called "Union in 40 Years", which has a very broadly similar premise to Nineteen Eighty-Four, but it's presented as utopia, describing a world of peace and prosperity, rather than one of eternal war, misery, and totalitarian control of lives and thoughts.
- Driven to Suicide: If Mosley is dictator, Blair will have a falling out with him and may commit suicide on a cold, wet day if the event to attempt a coup doesn't fire in time.
- Heel–Face Turn: Can launch a coup against Mosley if the latter seizes the enormous power for himself. If this happens, Blair abandons totalism and becomes a radical socialist. He may also instead call in the military to depose Mosley, which puts T. E. Lawrence in charge.
- Historical Villain Upgrade: Orwell never supported any form of Totalitarianism at any point of his life. Yet, in KR he becomes a vocal supporter of the Totalitarian Socialism.
- Intellectually Supported Tyranny: A prominent writer and intellectual, Blair fervently supports the Maximist ideology and can become Mosley's Number Two.
- Irony: The man who wrote about the dangers of totalitarianism becomes a major supporter of the totalitarian form of Syndicalism in the Kaiserreich world.
- Number Two: Can be appointed as the General Secretary for Chairman Mosley.
T. E. Lawrence
- Cincinnatus: Can cede his dictatorial powers and let the fair elections happen if Mosley is deposed.
- La Résistance: Uses his experience as a guerrilla leader in the Arab Revolt to assemble a team of professional saboteurs inside the German Empire and wreak havoc during the Second Weltkrieg.
- Military Coup: If Mosley becomes a full-blown dictator, he can collaborate with Eric Blair to overthrow the Totalists and establish a military junta instead.
- Mole in Charge: He has the option to reveal himself as the secret monarchist and restore the United Kingdom after the successful coup.
- Rebellious Rebel: If Mosley and his Totalists take complete control of the government, Lawrence may seek to oust him and will become the Provisional Chairman himself. He may have reservations about Syndicalism in general, as his next step is often to out himself as a secret Royalist and launch a counterrevolution to bring the monarchy back to Britain.
- Red Baron: Besides his another nickname, Lawrence of Arabia, he can also be known as "Lawrence of Germania" due to his sabotage operations in Germany during the Second Weltkrieg.
- Spared by the Adaptation: In the Kaiserreich world, he survives his ill-fated motorcycle crash in 1935.
Socialist Republic of Italy
The Socialist Republic of Italy, or simply West Italy, is a county in Southern Europe and is situated on the northwest of the Italian Peninsula. The Italian Socialist state was born after the fall of the Kingdom of Italy during the first Weltkrieg, when the Austro-Hunagarian Empire attempted to force Italy into a weaker "Italian Federation". Right after their decision was annoucned, the Italian nationalists rebelled in Milan, overthrewing the House of Savoia and declaring the Italian Republic, while Socialists and industrial workers declared their own government in the West. The conflict between the supporters of the two governments, who initially fought in street conflicts, resulted in a full-blown civil war. The SRI emerged victorious during the first stages of the war, but they were stopped by a united Austrian and Republican force at the Po River, while the Papal States and Two Siciles pushed on the South and soon peace was declared.
Now the Socialist Republic joined the Internationale and is attempting to recover its economy, soon preparing for the next war for control of the peninsula.
- Allohistorical Allusion: If Italy is unified under his rule and he consolidates power, then he will outright be able to initiate a Cultural Revolution in a similar fashion to Mao to destroy perceived "decadent capitalist culture" and Mussolini even publishes a book of quotes like the Little Red Book.
- Blood Knight: Like in real life, Mussolini is a huge militarist, and justifies his positions not only with nationalistic rhetoric, but also with the purpose of defence of the revolution. In the game itself, Mussolini has a "Warmonger" trait.
- Commie Nazis: As a Totalist ("National-Syndicalist"), his ideology blends his OTL fascism with Stalinist-esque policies
- Democracy Is Bad: Mussolini argues that strengthening of the National Congress’s authority, what Radical Socialist and Anarcho-Syndicalist factions argue for, is a way back to bourgeois parliamentism and calls for empowerment of the Chairman instead.
- Gonzo Journalism: As a socialist newspaperman, Mussolini participated to the early stages of the Italian Revolution, calling for revolt and resistance against the Central Powers in his newspaper, and going for sabotage operations in Austrian-occupied North Italy.
- Historical In-Joke: It's stated that Mussolini by the start of the game is a minister of transportation in the Republic. His job is to make trains run on time.
- In Spite of a Nail: Averted, while he can still come to power, the situation surrounding his ascent to power is far different than the events leading to the emergence of Fascism in Europe in real life.
- Nice Hat: Wears a top hat in his portrait in KR4.
- Wicked Cultured: Mussolini and his faction are patrons of Futurism, like in real life.
The Dominion of Canada
Following the revolution in Britain, the Royal Family fled to Canada, along with the Royal Navy, some British Army regiments, parts of the British Government, and various other exiles. Now residing in Canada, they build their strength and plan their return to Britain. However, not all Canadians appreciate their presence, and some would prefer to focus on their own country.
Canada is also the leader of Entente, and, due to the presence of both the Royal Family and the British Government-In-Exile, de facto leader of the remnants of the British Empire.
- Arch-Enemy: Even though Canada can be involved into conflicts with other world powers, such as Germany and America, the majority of Canadian foreign policy events and focuses are centered on the war with the Union of Britain and restoring the United Kingdom.
- Big Good: Arguably this for the Entente, being the leader, having the industry and position to fight the Syndicalists, having focuses in IV that allow it to support the other colonies in various ways, and able to take events and focuses that allow it to protect other nations from aggressors.
- Big Bad: For the Syndicalists, especially Britain, though arguably downplayed as they have Germany, Russia, the Italian Federation, and the various Eastern Europeans that are hostile to them, who are all right on their doorstep while Canada is across the Atlantic, though on the flipside that allows Canada free reign to build up its strength with the protection of an entire ocean and the various countries of Europe keeping the Syndicalists busy (and weakening their militaries).
- Historical Badass Upgrade: In Real Life, Canada did fight in both World Wars, including a winning a number of impressive victories and providing the Allies with a large amount of resources and equipment. Here, they are the leaders of the Entente and the British Empire, home of the Royal Family and the British Government-in-Exile, have a fairly good industrial base, can found and lead a number of organizations to greatly benefit the other colonies (in IV), are usually the ones to spearhead the effort to retake Britainnote , can intervene in and play a major role in the Second American Civil War, including taking over New England, Alaska, and the Panama Canal, which is encouraged by several events and focuses in IV.
- Historical Villain Upgrade: Potentially. IV gives them focuses and events allowing them to force conscription and English language training on Quebecnote , being able to create a branch of the RCMP to act as Secret Policenote , agree to temporarily occupy New England to protect it from the CSA then break their promise by annexing itnote , annex Alaska and the Panama Canal while the US is too busy with the Civil War to protect them, purge politicians who aren't loyal to Edward VIII, then abolish parliament altogether and become an absolute monarchy. Granted, they can also go the opposite way on all of these, ending tensions between Anglophone and Francophone Canada by becoming officially bilingual, creating their own constitution, refusing to annex any part of the US, keeping their promise to simply protect New England, creating organizations to support and invest in the other colonies, refusing to have secret police, either staying out of the Civil War or helping whichever side you think is the best, allowing the Philippines to join the Entente to protect them if Japan has begun conquering Asia, making friends all over the place, and investing in Canadian industry and technology.
- The Leader: Of the Entente and the remnants of the British Empire. IV includes several focuses allowing them to create organizations allowing them to support the other colonies financially, create organizations allowing them to share their research, and a number to prepare for and start the reclamation of Britain, as well as reforming the United Kingdom and offering support to it during its reconstruction.
- Invaded States of America: New England will often ask them if they'd be willing to send troops to protect them, since, if the Civil War happens, they remain loyal to the US government, but are cut off from its forces by the CSA. Accepting allows Canada to annex them, and they can choose to keep there word and return New England once the war is over, or claim it as part of Canada. They can also take Alaska and the Panama Canal.
King George V
King and Emperor of the British Empire at the start of the scenario. Having reigned during the twin humiliations of defeat in the Weltkrieg and exile after the 1925 Revolution, George V is a broken man who has little hope or energy left to devote to restoring the Windsors' lost glory.
- In Spite of a Nail: Despite Kaiserreich being an alternate history setting in which Britain's history is very different from OTL, his death is a scripted event which happens roughly at the same period (end of January 1936.)
- Never Live It Down: George's reign is hopelessly marred by two major defeats. First, he led the United Kingdom to defeat in the Weltkrieg, and second, he led the United Kingdom to defeat and exile against the syndicalist Union of Britain. After these defeats, for the remaining 11 years of his reign, he lacks the political capital to even seriously begin preparations to reclaim the birthright, and the British government-in-exile considers his reign a time of sorrow.
- Plot-Triggering Death: To a Dominion of Canada campaign, since the whole National Focus tree is locked until his death.
- We Hardly Knew Ye: King George dies two to three weeks after the game begins, making way for his son, Edward to make his mark on history.
King Edward VIII
Though only Prince of Wales at the beginning of the scenario, Edward VIII swiftly succeeds his father to the throne and serves as the pivotal figure for the British government in exile. Where his father was broken by his two great defeats, Edward has instead become vengeful, driven by a desire to make a triumphant return to the British Isles and see the Syndicalists (and, ultimately, the German Empire) pay for what they've done. Though his natural sympathies lie with his fellow Exiles, he has to walk a fine line between his high-minded ambitions and the concerns of the Dominions' native political establishments, which often have pressing concerns of their own closer to home.
- Ambition Is Evil: Edward is explicitly described as an ambitious man, and at least from a syndicalist or otherwise anti-monarchist perspective, his ambition to reclaim the birthright is decidedly evil. Even from a more pro-monarchy perspective, his ambition to reclaim the birthright is pretty much all-consuming and he mostly sees Canada and her people as little more than a tool in his quest to reclaim the throne his father was deposed from.
- Emperor Scientist: Under Edward's direction, Canada can establish an Imperial Scientific and Academic Council to pool the scientific knowledge of the various Imperial dominions and encourage greater cooperation among their researchers.
- The Good King: Can be this, allowing Canada to create its own constitution, removing the divide between Anglophone and Francophone Canada by making Canada officially bilingual and avoiding conscription, creating several organizations to help the entire empire (including an Imperial research institute and an aeronautics organization, an organization that allows Canada to invest in the other colonies), and invest in Canada's infrastructure and industrynote . Of course, he can also go the other way, purging disloyal politicians and dissolving parliament.
- Revenge: Edward is described as a vengeful man who wants nothing more than to avenge his father and reclaim the Isles.
- Rightful King Returns: His life's ambition is to lead Canada and the Commonwealth in the eventual defeat of the Union of Britain to reclaim the birthright lost to him when his father was driven out of the United Kingdom.
- Demoted to Extra: In Kaiserreich, Churchill isn't even a cabinet minister in any nation that exists at game start or that can be formed with even relative ease, and is only mentioned in a single event for Canada. The only way he can even be an available cabinet minister is if Russia or Germany defeats the Union of Britain and partitions it into the republics of England, Scotland, and Wales, in which case he will be an available head of government for the English Republic.
Although the state is still allied to the Entente and Canada, it faces a laundry list of problems. The government doesn't control its old colonial empire except for worthless desert in Northern and Western Africa where it's based, there is no military or even civil industry, there are almost no native French citizens except in Algiers, most of the natives are hostile and actively rebellious to the national government, and the shaky democratic foundation that the republic stands on can easily be overturned by an authoritarian regime or even the restoration of the old French monarchies. And above all, looms the question of how, or if, National France can return home...
- Book Ends: The Third French Republic began and ended in the exact same way: defeated by German forces and facing radical left-wing insurrection at home. The difference is that this time, the Republic was defeated by the revolution and forced to flee.
- Deal with the Devil: If Germany successfully defeats the Commune of France, they can offer to re-install the National French government on the mainland, in return for them joining the Reichspakt (as well as permanently waiving their claims to Alsace and Lorraine). The Entente is understandably displeased if this occurs.
- The Empire\The Kingdom: Can once again become one if the monarchy is restored. If the Bonapartes rise to power the country will be renamed to the French Empire and if the Bourbons return it will be the French Kingdom
- Enemy Civil War: If the exploitation of the native populace becomes severe enough they may rebel and form the Tuareg Confederation.
- The Fundamentalist: National France can become heavily Catholic and even aide the Carlists in the Spanish Civil War.
- Historical Villain Upgrade: Can exploit the Colonial populace for resources and become virulently anti-Semitic.
- Offered the Crown: What's left of the old French government can decide that Democracy Is Bad or it's flawed and the reconquest of the mainland would be better under a strong ruler and government, represented by a monarch.
- The Remnant: All of France is claimed by them, but they don't control the mainland, and have been reduced to holdings in North and West Africa (along with Corsica). This can easily change, however, depending on the player's actions.
- Rightful King Returns: In two different flavors. National France can go with restoration or the Orleanist branch of the Bourbon house (led by Jean, Duke of Guise) or the Bonaparte house (led by Napoléon "IV"). While the restoration of both dynasties has a major effect on the National French politics, they aren't much different among themselves in gameplay terms in the mod.
- Cincinnatus: Can step down and either reestablish Democracy or restore the Bourbon or Bonaparte dynasties.
- Historical Hero Upgrade: At the very least, he can't be a Nazi collaborator in a timeline with no Nazis, and at the time the game starts he's still considered a war hero by all non-Communard Frenchmen. Whether his actions take a turn for the noble or he goes ahead with a Euro-supremacist anti-Semitic agenda anyway is up to the player or the RNG.
- Politically Incorrect Villain: His anti Jewish policies become this, ironically similar to the Sorelian ones in the Commune of France.
- President for Life: There is nothing to suggest that his status as President is temporary. Even though he can step down from his position, he can as well stay as the head of state permamently.
- The Empire: Upon the restoration of the throne, National France will be named the French Empire.
- History Repeats: Napoleon I took control of a weak republic in crisis, reformed into an Empire and fought Germany. Napoleon III took control of a weak republic in crisis, reformed into an Empire and fought Germany. Napoleon IV takes control of a weak republic in crisis, reforms it into an empire and can potentially start a war against Germany.
- King Bob the Nth: An interesting case. If you restore the Bonaparte house on the throne, the nation leader is refered as "Napoléon IV". While Louis, Prince Napoleon is indeed the fourth Bonaparte to be on the French throne, he was considered the sixth pretender and, as such, was named "Napoléon ''VI''" in real life. The historical pretender named Napoléon IV (Napoléon III's sole son) died decades before the Point of Divergence .
- Modest Royalty: Even though he's the French Emperor, he only uses a simple military uniform. It's unknown if it's a case of Gameplay and Story Segregation as it was the only portrait avaible or otherwise.
- Offered the Crown: Can become the Emperor of France by an offer from what's left from the old regime.
- Rightful King Returns: Napoleon IV is descedent of the King of Westphalia Jérôme Bonaparte, Napoleon's youngest brother, and Napoleon IV is also the current head of the Bonaparte dynsaty. At the beginning of a game National France can choose him as the new head of states and creat the Third French Empire.
Sardinia is an island kingdom in the Meditereannean Sea, west of the Italian Peninsula and formerly a part of the Italian Federation. In 1861 the Kingdom of Sardinia-Piedmont, under the House of Savoy, lead the unification of Italy. In 1915 the italians betrayed the Central Powers and declared war on Austria looking to recover their territories and adquire colonies, instead they were met with failure and a futile endeavour. By August of 1919, even Ethiopia was defeating Italy in Eritrea, and Rome was within reach of German and Austrian forces. Capitulation was inevitable, and the treaty terms were harsh; Italy as an entity would cease to exist, to be replaced by a loose federation of pre-unification states. Instead the Italian people rebelled, Italy entered in a civil war between Syndicalists, Republicans and the new states of the Federation. The House of Savoy were seen by the Italian people as traitors for accepting the treaty and had to go into exile on the island of Sardinia.
The many exiles, royalists and refugees arriving in the island were met with curiosity and suspicion, but fear of a Syndicalist naval invasion loomed hard. Thus, a treaty of protection was signed with France, and since then Sardinia is a member of the Entente. French arms and supplies keep the small kingdom afloat, while political tensions haven't bubbled to surface due to fear of syndicalist threats and a good economic decade, thanks to the island's vast coal reserves.
- Rightful King Returns: Their goal is to restore the rule of the Savoys either to Piedmont or Italy as a whole.
- Vestigial Empire: Sardinia is the sole remaining possession of the House of Savoia, who ruled Sardina-Piedmont and then Italy. While civil war engulfed the peninsula immediately after Italian capitulation, Savoia was able to establish a court here outside the reach of the Austrians and the Syndicalist rebels. Sardinia's addition to the game and to the Entente in 0.6 cemented the Entente's fan nickname of "The Empires in Exile Club."
Other Great Powers (as well as their domininons and potential successor states)
The United States of America
Despite a rising tide of anti-German sentiment at home, the United States officially remained neutral during the Weltkrieg — without the direct provocation that would have been brought on by unrestricted submarine warfare, few Americans were willing to risk their lives over a matter of principle alone. Unofficially, however, American arms dealers sold vast amounts of armaments to the Entente, while American banks happily lent the British and French money with which to buy them. Isolated from the horrors of war, America entered the "Roaring Twenties" prosperous, happy, and carefree... until the British government collapsed in 1925, setting off an economic panic that would become the prelude to the Great Depression. The United States has spent the past decade slowly recovering, and the worst of the Depression itself seems to have passed, yet a decade of economic stagnation has left a legacy of general mistrust directed at an inefficient Federal bureaucracy and the "money-grubbing" industrialists and financiers who are perceived to be pulling its strings from the shadows at the expense of the American public. The United States is on the cusp of another crisis, a Second American Civil War...
- Divided States of America:
- As the Civil War breaks out, the US can be divided into the Combined Syndicates of America in the Midwest, the American Union State in the South, the Pacific States of America on the West Coast and secessionist New England and Hawaii, while Texas and Alaska can be occupied by Mexico and Canada respectively and the federal government holding the rest.
- Canada also has the option to annex New England, if they agreed to occupy it to protect it from the CSA and decide to break their promise to return it. They can also take the Panama Canal.
- If MacArthur maintains his dictatorship and gets assassinated, one of the possible outcomes of this event can be dissolution of the US into several states, simular to above, but the states in the Midwest and in the South (the Great Lakes Confederacy and the Federated States of America respectively) aren't ruled by radicals.
- As the Civil War breaks out, the US can be divided into the Combined Syndicates of America in the Midwest, the American Union State in the South, the Pacific States of America on the West Coast and secessionist New England and Hawaii, while Texas and Alaska can be occupied by Mexico and Canada respectively and the federal government holding the rest.
- Oppressive States of America:
- If MacArthur comes to power, it usually doesn't mean well for the American Constituion and human rights track. The situation only gets worse if MacArthur refuses to step down after the war and maintains military dictatorship, marking the end of American democracy.
- From Syndicalist and Firster point of view, the US is this by default. Syndicalists believe that the American state is a tool in the hands of bourgeoisie, intended to protect their interests from exploited and impoverished workers, while Firsters believe that America is operated by the minority of elites who pursue only their interests and don't care a jackstraw about the common American people.
- Suddenly Significant City: If MacArthur comes to power, he moves capital to Denver in order to ensure safety of the central government.
President of the United States since 1929. Initially elected on a platform to promote economic growth by putting unemployed Americans to work rebuilding the nation's railroads and highways, Hoover has gradually become one of the most unpopular men ever to serve as President, as his personal belief that government efforts would hamper the efforts of private charities has led him to oppose nearly every economic relief and reform bill that has crossed his desk. While Hoover is expected to step aside after his second term as is traditional,note the upcoming election is essentially a referendum on his performance, with even his handpicked successor and Vice President Curtis acknowledging that the government may need to step in to lend the common man a hand. At the same time, the growing prominence of radicals like Long and Reed have left many worrying that the days of constitutional democracy in America may be numbered if drastic measures aren't taken to cut them down to size...
- Deal with the Devil: Because of the dire political situation, Hoover can suspend the future elections and invite the military led by MacArthur to ensure safety in the country. This step not only guarantees the Civil War (though it's hard to prevent it anyway), but also can lead to some unpleasant consequences if MacArthur decides to keep his emergency powers after the Civil War.
- Flanderization: Hoover's OTL reputation of doing little to nothing about the Great Depression is exaggerated to the point that the USA cannot even take any national focuses until after his successor's been elected and it's an absolute wonder that he got a second term.
- Head-in-the-Sand Management: As a committed market liberal, Hoover rejects the idea that government intervention could improve the economy and believes that the market will fix itself, and as such, does more or less nothing to fix America's woes, fanning the flames of political extremism and pushing America ever closer to civil war.
- In Spite of a Nail: Like in OTL, Hoover is elected as the President in the 1928 elections, and, besides Eisenhower (who can be elected under very different circumstances), he is the only real life president who became or can become the president in KR after Wilson. His victory in the 1932 elections, however, is original to the KR world.
The chief of staff and representative of the American military under President Hoover, General MacArthur is worried about the current turmoil in the American society caused by radicals and doesn't believe in ability of the civilian government to preserve order in the country. As such, he offers to the President to give the military a presence in the government, with himself getting emergency powers, in order to prevent the inevitable social breakdown and save the country.
- Allohistorical Allusion: MacArthur's assumption of power in the event that Reed is elected closely mirrors Augusto Pinochet's coup - amid fears that a democratically elected socialist president is overstepping legal bounds, a high-ranking general forcibly removes them from office and promptly goes much further in defying the rule of law than his democratically elected predecessor ever did.
- Cincinnatus: One of the possible outcomes of his dictatorial rule over the federal US after the Civil War, bearing the name of this trope, is to give up his emergency powers completely in favor of the civilian government and let happen fair democratic elections.
- Emergency Authority: Either granted by President Hoover himself or as the result of military coup, MacArthur gets his emergency powers in order to crush the Syndicalist and Firster insurgencies.
- The Extremist Was Right: Most of his potential extreme actions makes things worse, but if Curtis makes a compromise with Reed, MacArthur is entirely correct in his assessment that assassinating Long will both collapse the AFP and is the only way to keep the America Firsters from triggering a civil war.
- Fictional Political Party: If MacArthur goes the military junta path after the war, he'll form the authoritarian democrat Patriotic Party, with Eisenhower as the presidential candidate and his puppet. The party usually goes well in elections, in spite of presence of traditional Democratic and Republican parties, due to propaganda, intimidation and suppression of opposition by MacArthur's government.
- The Last DJ: If Reed or Long are elected and try to strong-arm their reforms through with the military, MacArthur will utterly refuse to cooperate, inevitably leading directly to the Second Civil War. In particular, Reed can try to have MacArthur arrested, only for MacArthur to preempt him with a march on Washington to depose Reed, and when MacArthur refuses to follow Long's orders, Long declares America a dead nation and declares the American Union State in the Deep South, after which MacArthur fills the power vacuum left by Long and his entire cabinet leaving.
- Military Coup:
- Leads one against Reed if he gets into office and stays in power long enough, kickstarting the Second American Civil War. He would likely do the same to Long, and does assume power if Long is elected, but Long leaves of his own accord before MacArthur can oust him.
- If MacArthur assumes power instead of VP Quentin Roosevelt after the death of Charles Curtis, it could be regarded as a non-violent coup, as the vice president's position as first in the line of succession was established in the Constitution and any uncertainty about the wording would have been resolved by the precedent of Tyler, Fillmore, Johnson, and Teddy Roosevelt all assuming the office of president on the death of their predecessors. However, assuming MacArthur is Secretary of War, he could logically become acting president if his assumption of power is meant to imply the deaths of Quentin Roosevelt, the Secretary of State, and Secretary of the Treasury, which would leave Douglas MacArthur as next in line.
- Debateably, so too is MacArthur's assumption of power after Long declares the USA a dead country and leaves to form the AUS - unless his entire cabinet left with him (likely) and both the Speaker of the House and president pro tempore of the Sentate also leave (likely if they're members of the AFP, unlikely otherwise, and while no longer in the line of succession after the Presidential Succession Act of 1886, if the entire cabinet left, it's possible that inheritance would revert to the Presidential Succession Act of 1792, wherein the president pro tempore of the Senate and the Speaker of the House were third and fourth in line, respectively), there would still be someone more eligible than MacArthur to assume the position of acting president (there is no provision for anyone other than the vice president to actually assume the office of president, and they may instead only be acting president). Regardless, there is no provision for an unelected military officer to lawfully assume executive power as president or acting president.
- Nice Job Breaking It, Hero!:
- He gets his emergency powers to preserve the integrity of the country. If he maintains his authoritarian rule after the Civil War and establishes himself as the American Caesar, then, after his assassination, the US can be dissolved into several states, thereby bringing about the divided America he hoped to prevent.
- In many of the routes to the Second American Civil War, MacArthur exacerbates tensions between the CSA and AFP, and his refusal to follow Reed or Long's orders prevents them from potentially knocking the other out before the war even begins, turning a potentially manageable one or two front war (depending on if the PSA would break off without both the AUS and CSA rebelling) into a four-front war that spells near-certain doom for the United States.
- Even if MacArthur becomes the American Cincinnatus and restores the civilian government after the civil war, the precedent set by his coup would do nigh-irreparable damage to American democracy and the relationship between the government, the people, and the military.
- Poisonous Friend: While he considers himself loyal to the established US government, his methods range from extralegal assassinations to usurping "emergency powers" for himself for the duration of the Civil War (and possibly beyond).
- Police State: Imposes martial law throughout the entire country to deal with the threat from the far-right and the far-left in America.
- President for Life: After the Civil War, he can establish himself as the autocratic ruler of the US without any intention to leave the White House.
- Red Baron: The American Caesar or The American Cincinnatus, depedending on his decisions after winning the civil war.
- State Sec: Can turn the FBI into one through the COINTELPRO program directed to keep order throughout America, suppressing far-left and far-right activities whenever it's possible.
- To Be Lawful or Good: Utterly committed to preserving American values and way of life from all enemies foreign and domestic, even if he has to run roughshod over the laws (up to and including the Constitution and the Bill of Rights) to do it. Of course, in this scenario, "good" is in the eye of the beholder...
- Tyrant Takes the Helm: MacArthur can step in and install a military junta and declare martial law either before the 1936 elections, after Long or Reed take office, or potentially after Curtis dies from the shock of losing Washington D.C. It's possible for him to restore civilian rule after the civil war, but it's at least as likely that he'll declare himself President for Life or maintain the military junta indefinitely.
- Well-Intentioned Extremist: He acquires the dictatorial power with the purpose of the maintaining the integrity of America and saving it from the dangers of radicalism, eradicating domestic and foreign threat where an ordinary civilian government is helpless. That's, of course, if he ever intends to cede his power after the war...
John Nance Garner
The Democratic Party's candidate in the 1936 elections, John Nance Garner intends preserve the current status quo and save the American democracy untainted by Syndicalists and Firsters at any price, even if that means the Civil War.
- Awesome Mc Coolname: His real life nickname was Cactus Jack.
- Democracy Is Bad: In his efforts to maintain the status quo instead of enacting favorable reforms, he only makes the political situation worse.
- Irony: Garner in real life strongly opposed to Roosevelt's third term on principle. In KR, he is one of the few potential American presidents who can run for the third term.
- Our Presidents Are Different: If elected, Garner is President Iron, and it is his refusal to compromise that makes civil war unavoidable, as he only exacerbates tensions with both the Combined Syndicates and the America First Party.
- Principles Zealot: Unlike Curtis, Garner absolutely despises the idea of a compromise with radicals and tries to preserve the status-quo at all costs.
The current Vice-President under Hoover's administration, Charles Curtis completely realizes the direness of the current state of affairs in the United States. As the Republican Party's candidate for the 1936 Presidential elections, he presents himself as the man open to possible changes in the economical sphere and negotiations with radicals, while seeking to preserve traditional American values and institutions. He is of venerable age and in poor health, but he accepts the burden of saving America from the future fratricidal war, as well as full responsibility in the case of a horrible failure...
- Beware the Nice Ones: Curtis may be known as a master of compromise, but he's also been a successful career politician in Washington for nearly three decades, with all that that implies. He's also not afraid to get his hands dirty if one of his rivals is both intractable and genuinely dangerous.
- Death by Despair: If Curtis cannot prevent a civil war and Washington falls to another faction in the war, he cannot handle the shock and collapses in a mix of stress and despair and is announced dead the next day. Afterwards, either Douglas MacArthur or vice president Quentin Roosevelt can assume the office of president (until the passing of the 25th Amendment in 1967, the rules for presidential succession were often poorly understood, and without the clearer language of the 25th Amendment, there was still some debate over whether the vice president became president or acting president, though precedent favored the vice president actually becoming president).
- Determinator: Even though he is in very old age for a President and suffers a heart attack before the elections, he isn't discouraged from participation in the elections even a bit.
- Expy: Curtis's "Fair Deal" bears many similarities to FDR's New Deal and marks a transition of his party from a centrist position (Market Liberals) to a center-left position (Social Democrats).
- Ill Boy: Curtis suffers (but survives) a heart attack early in the game, raising concerns about his health, especially considering that he is also 75 years old at game start (turning 76 on January 25th), meaning that if elected, he would be the oldest president in both Kaiserreich's timeline and our own, both at time of inauguration and at time of leaving office after just one term, at which time he'd be 80 (surpassing Ronald Reagan, who left office at 77 years old and Donald Trump, who would be 74 at the end of one term or 78 at the end of two terms). For this reason, Curtis will step down after one term or die during the Second American Civil War and Quentin Roosevelt (son of Theodore Roosevelt) will take his place as the Republican nominee.
- Our Presidents Are Different:
- If elected, Curtis is President Personable, or perhaps less charitably, President Focus Group. Either way, he's the only man in the election who is willing to make the compromises necessary to prevent a civil war.
- He also counts as a President Minority, becoming the first American president with significant Native American ancestry if elected, though this is fairly downplayed in the mod — he can propose a bill granting Native Americans full citizenship, which provides a small dissent reduction but otherwise has no far-reaching implications in gameplay.
- Reasonable Authority Figure: Compared to the other candidates, Curtis tries to listen to other sides and seeks to make compromise with his rivals to improve America's situation and actually prevent the bloody Civil War.
- Spared by the Adaptation: In Real Life, Curtis died of a heart attack on February 8, 1936. In Kaiserreich, he has the heart attack, but recovers and goes on to run in the 1936 election. Downplayed as he may die in office anyway, and even if he doesn't he declines reelection, citing his failing health.
- Talking the Monster to Death: With careful diplomacy and compromise, Curtis can appease most of the Combined Syndicates' base, which is necessary to prevent a civil war.
- Take a Third Option: He can enable Social Democratic reforms, which is extensive enough to appease the CSA electorate, as well as similar with the outline of Long's economical program. The key is that those reforms don't encroach on the traditional American institutions (unlike CSA) nor are authoritarian (unlike Long), which prevents panic from all sides, with the ironic exception of needing to assassinate Long to quell the AFP. Careful presentation and not feeling Long's need to claim full credit helps — the core of the reforms occur as a result of negotiations with Reed, so Curtis can spin them as moderate, limited reformsnote to the non-CSA electorate while the CSA electorate gets proof that they are being listened to and suggestions will not be rejected out of hand because they come from the CSA.
- Violence Really Is the Answer: Unlike the Combined Syndicates, Huey Long will not pursue compromise with Curtis and cannot be talked down. Instead, the only way to keep Long from starting a civil war is to have him assassinated.
The youngest and most beloved son of former President Theodore Roosevelt, Quentin Roosevelt decided to follow his father's footsteps in politics and became a popular Republican politician and Charles Curtis's running mate in the 1936 elections. Given the current situation in America, it's likely that he will also inherit his father's progressive political views.
- Ascended Extra: Quentin before the release of KR4 didn't appear in the mod at all, but was mentioned in KR wiki. After KR4, he became the running mate of Charles Curtis in the 1936 elections and a potential US president.
- Expy: Quentin's presidency is similar to both Theodore and FDR's presidencies, as he pursues progressive policies by continuing Curtis's Fair Deal, which he played a substantial role in the naming and formulation of, and he is able to turn America's foreign policy outwards, much like the other Roosevelts. Furthermore, like FDR, Quentin can become the first (and possibly only) president to break the 10 year limit (alongside with Garner, if he wins the 1936 elections, and Eisenhower, who can be elected under military junta) that our timeline's 22nd Amendment would later establish, though in Quentin's case, it's by assuming office during the civil war after the death of Charles Curtis, and then being elected twice, rather than by being elected more than two times.
- Intergenerational Friendship: The age gap between him and Curtis (37 years) is even more obvious when you consider that Curtis, if elected in 1936, would be the oldest person to become the US president, while Quentin, if he becomes the president in 1937 after Curtis's death, can become the youngest US president (at 40 years), surpassing the record of his father (who became president at the age of 41 years).
- Like Father, Like Son: Like his father, Theodore Roosevelt, he's a progressive Republican with military history and may assume office by the death of the sitting president and in so doing, become the youngest president in history.
- Retcon: Quentin initially was absent from the mod, albeit the older wiki said that he was an America First sympathizer. In newer versions, Quentin became a progressive Republican and Charles Curtis's running mate.
- Spared by the Adaptation: Since the United States never joined the Weltkrieg, Quentin wasn't killed in action and instead survived to go into politics like his father and cousin (though Franklin has suffered Death by Adaptation, succumbing to polio in 1921).
- In Spite of a Nail: So far Eisenhower is the only real life president who can still become a president in Kaiserreich after Hoover. However, the circumstances of his coming to power are very different from those in real life, as he can become a president not after fair democratic elections, but under MacArthur's dictatorship.
- Historical Villain Upgrade: As a politician, Eisenhower goes from a democratic president in real life to a potential successor to MacArthur's dictatorship in KR.
- Puppet King: If MacArthur goes the military junta path, he can serve as the figurehead in the Oval Office for him.
- All There in the Manual: FDR's fate is not mentioned in-game and can only be found by looking up the Kaiserreich timeline.
- Death by Adaptation: FDR died of polio in 1921, and without him, the American political situation has gotten much worse as it has wallowed through four more years of The Great Depression without relief in the form of the New Deal.
- Demoted to Extra: Due to his death in 1921, FDR has become little more than a historical footnote, only even mentioned in a single sentence of the official 1917-1936 timeline.
- For Want of a Nail: The German victory in the Weltkrieg somehow affects his polio, making it fatal.
- Retcon: In older lore, Roosevelt was assassinated in 1935, but his death was later moved to a earlier date.
The American Union State
Formed in reaction to both the Federal government's mismanagement of the Great Depression (which many put down to corruption and corporate cronyism) and the growing popularity of "un-American" Syndicalism in the Midwest, the America First Union Party promotes an eclectic mix of policies: On the one hand, they seek to purge corruption from the highest levels of government and implement a radical "Share the Wealth" program of wealth distribution; on the other hand, they vocally support traditional American values and oppose the abolition of private property unlike the Syndicalists. Part of this eclecticism is due to the movement being a big-tent organization with goals grand and general enough to attract many people who otherwise agree on little else, from high-minded idealists seeking to spread prosperity to all Americans to unsavory ethnic nationalists whose own take on the program includes restricting the rights of anyone who isn't the right race or religion. The leader, Huey Long, is known both as a man of the people and as an uncompromising fiery demagogue who will stop at nothing to see his vision become a reality.
- Allohistorical Allusion: Long if he is triumphant is in a way similar to Getulio Vargas. Being an authoritarian populist who has allied himself with far-right elements against socialists and moderates in a multilateral power struggle for control of their country. Like Vargas Long will purge the far-right as soon as their mutual enemy is defeated.
- Day of the Jackboot: Three versions of this happen after the AUS wins the Civil War - either Long enforces his economically and racially progressive policies... by being President for Life, and having the Minutemen crush any enemies of the state. Or Pelley establishes a democracy... that's only open to White Christians, has the economic system dominated by monopolies loyal to him, and still has the Minutemen crush any enemies of the state, while syndicalists are forced to work themselves to death in labor camps and hate crimes against blacks become part of daily life. Or a business plot, led by Ford and his allies, take over to restore the republic... by empowering the FBI to be even stronger than the Minutemen, having corporate leaders control the government AND armed forces, and creating a new, fiercely nationalist culture through youth programs and mass media
- Deep South: Subverted. While the popularity of America First Party's relies mostly in the South, the American Union State is intended to be the unitary state which includes the entire territory of the US, contrary to the separatist sentiment of their Southern predecessors. Similarly, Long's faction promotes racially progressive policies, which would be unusual for Southern politicians during 30s.
- Ironic Name: The American secessionist state in the South during the American Civil War is called the American Union State.
- For added irony, their main rival is the Combined Syndicates of America.
- Irony: Since the first American Civil War, the Southern nationalists were strong advocates of states' rights. Here, the state based in the South is a unitary state.
- The Klan: Unsurprisingly, the Klan itself aligned with the America First and a major militant force under Pelley's banner that will try to take over after the civil war is over. However, if Long (who historically despised KKK) consolidates power after the Civil War, the Klan gets purged, alongside with the rest of Pelley's wing of the AFP.
- Mega Corp.: Corporatists, already being one of the powerful members of the America First Union Party, can assemble huge political influence in the AUS after the Civil War, in spite of Huey Long's populist rhetoric. Their cooperation on based on mutual hatred for syndicalism, love of patriotism, and a supposed willingness of said corporations to abide by Long's reforms. Kelley, meanwhile, opens the floodgates to unrestrained corporate power and if Ford and his allies take over becomes One Nation Under Copyright.
- Oppressive States of America: Out of all factions in the American Civil War, it's the easiest for the AUS to become this, since they already start as the dictatorship (albeit Long's dictatorship can be viewed as quite benevolent, though it's all depending on your point of view). It gets even worse if Pelley gets in power, as he wants to create a white supremacist heaven, with blacks and other non-Whites to be completely segregated and isolated from the American society with Christianity as the enforced state religion.
- Patriotic Fervor: The AUS, throughout all possible leader paths, strongly encourages citizens to be patriotic about their country and proud of their American heritage. In particular, the AUS are very fond of the Founding Fathers and the ideals of 1776.
- State Sec: The Minutemen, who ensure Long's (or Pelley's) order in America at the expense of some civil liberties. The FBI become this if the Buisness Plot succeeds.
- Suddenly Significant City: Atlanta becomes the capital of the American Union State during the Civil War. It can become a permanent capital after the Civil War instead of Washington, D.C.
- Take a Third Option: Long's Populist economics are essentially one to the conflict between Syndicalism and Classical Capitalism. Ironically, it's implied they would have been enough to quell Syndicalism if he didn't scare the worker unions with his authoritarianism.
- We ARE Struggling Together: While everyone under the AUS banner is loosely united behind Long's "Share Our Wealth" program, there are two distinct wings to the coalition: A progressive, egalitarian wing that wants to improve the lot of all Americans regardless of race, color, or creed, and a reactionary, ethno-nationalist wing that would limit the benefits to whites only and restrict minorities to second-class citizenship at best. Only Long's own charisma is enough to keep the two wings from petty infighting, and his public statements on the matter leave it ambiguous as to where his own personal sentiments lie.
- You Have Outlived Your Usefulness: Long's assassination allows corporations to exercise as much power as possible without syndicalist threats or Long's populist reforms.
A former Democratic senator, known for his populist rhetoric and his dictatorial tendencies as the governor of Louisiana, Huey Long is the founder and presidential candidate from the America First Union Party, an alliance of loosely aligned far-right elements of the US. Seeking to promote his Share our Wealth program and to nip in the bud Syndicalism in America, Long doesn't disdain any means to achieve his ambitions and goals and it's unlikely that he'll continue to play within the traditional democratic system if elected, and he definitely won't come up to terms with the new government if he isn't...
- Assassin Outclassin': Huey Long can survive as many as three assassination attempts. First, before the game begins, Huey Long survives his historical assassination. Second, Curtis and MacArthur can have Long assassinated, but this too can fail (the success or failure is determined by the USA player). Third, if the AUS wins the Second American Civil War, Pelley will attempt to have Long assassinated so that he can seize power, and this too can fail (success is determined by the AUS player).
- Catchphrase: Many of Long's slogans and programs double as catchphrases, prominently "Share the wealth" and "Every man a king, but no one wears a crown", often shortened simply to "Every man a king".
- Deal with the Devil
- First, Huey has formed political alliances of necessity with racists he holds little common ideological ground with, such as William Dudley Pelley and Charles Coughlin. He also is allied by Ford and other corporations that hate syndicalism and espouse extreme nationalism.
- Second, if the Second American Civil War is going poorly for both him and the Combined Syndicates, they can form an Enemy Mine alliance against the United States despite his mutual loathing with Jack Reed, only to resume fighting each other as soon as the United States capitulates.
- Defector from Decadence:
- In the backstory, Long left the Democratic Party after he was denied nomination in the 1932 presidential elections and because of his disappointment with the state of the party.
- If elected, Long finds himself unable to promote his agenda within the federal government and, as such, declares the US a dead nation and announces the creation of the American Union State.
- Democracy Is Bad: Absolutely disregards democratic institutions and believes that his dictatorship is justified if he does the right thing for the common people. Huey Long has often been described as a social democrat... without the democrat part.
- Emergency Authority: As president of the USA, Long will try to claim emergency authority and suspend the Constitution to put down the syndicalist strikes. This ultimately fails when MacArthur launches his own coup in response, causing Long to wash his hands of the Federal system entirely.
- The Horseshoe Effect: Despite being vociferously opposed to syndicalism, Long promotes extremely distributist policies, which fall well to the left of the prevailing economic policies of the time. Because of that, he is often accused of being a Syndie himself.
- Keystone Army: Unlike the Combined Syndicates of America, the America First Union Party isn't based around a single ideology, but rather is a loose coalition of widely-divergent interests all united by the personal charisma of Huey Long. As such, if Curtis has Long assassinated and successfully defuses tensions with the CSA, the AFP dissolves and civil war can be averted as neither the CSA nor AFP will have enough strength left to do more than carry out localized riots.
- The Moral Substitute: Believes that his distributist policies is the only possible alternative to the Syndicalist rule.Huey Long: My Share Our Wealth program is the only defense this country’s got against Syndicalism.
- Nepotism: Much as in Real Life, Long can and does appoint family members to high offices in the AUS.
- President for Life: In the American Union State, Long rules for life, even if lower offices face election.
- Red Baron: Long is still known by his historical nickname "the Kingfish".
- Screw the Rules, I'm Doing What's Right!: Long's philosophy on governance is that the rules are more or less guidelines and he refuses to let them get in the way of his populist progressive agenda, though it becomes more like Screw the Rules, I Make Them! once the American Union State is formed.
- Screw This, I'm Outta Here!: If elected president, Long will tire of the partisan gridlock and various rules of the federal government preventing him from enacting his agenda and suppressing the Combined Syndicates, and declare the United States to be dead and found a new American Union State in the south, while MacArthur assumes the now-vacant position of POTUS.
- Spared by the Adaptation: In Kaiserreich, one of Huey's bodyguards successfully took the bullet that ended his life in Real Life in 1935. Downplayed in that Long may still be assassinated either in 1937 by Curtis and MacArthur or after the Second American Civil War at the hands of William Dudley Pelley and his goons.
- You Have Outlived Your Usefulness: After the Second American Civil War is concluded, Pelley will try to have Long assassinated so that he can seize power. Whether Pelley's plot succeeds is up to the player, provided, of course, that they are playing as the AUS.
William Dudley Pelley
William Dudley Pelley is the leader of the far-right National Populist faction of the America First Union Party, known for his support of racialism and Christian fundamentalism. While he aligns himself with Long, he believes him to be too soft on racial and religious issues. Both men can tolerate their disagreements at the moment, as they have the common enemies to deal with, it's only a matter of time when Pelley will turn on Long if the ultimate victory is achieved.
- Democracy Is Flawed: In contrast to Long, he does not oppose democracy in general... but seeks to completely limit it to whites only.
- Evil Counterpart: As one AAR notes, Pelley is basically the White Nationalist equivalent of Jack Reed. Both were respected journalists sent to cover the Russian Civil War who eventually radicalized and came to admire one of the Belligerents. The only difference is that in Reed's case it was the Reds while in Pelley's case it was the Whites.
- The Fundamentalist: One of the focuses in his path in the Focus Tree for the American Union State establishes Christianity as the state religion for the AUS, and ruthlessly purges anyone who does not convert.
- Historical Villain Upgrade: In Real Life, Pelley was a Christian occultist and later, under the influence of Hitler and the Nazi ideology, a founder of a small fascist organisation. In KR, he becomes a leader of the white supremacist faction in the America First Party and rivals in influence only to Long himself.
- Irony: In spite of his racist views and the Klan sympathies, Pelley's focus tree, as of KR4 0.7, starts with the lyrics from Battle Hymn of the Republic, a Union song from the American Civil War. Amusingly enough, it was a favorite song of Pelley in real life.
- Klingon Promotion: Pelley can seize power in the AUS if he carries out the assassination of Long.
- Knight Templar: Pelley has a black-and-white view on the future prosperty of the American state.
- Mission from God: In real life, Pelley claimed he had been visited by both God and Jesus and charged with shaping the future of the United States. He also claimed he could levitate, see through walls, and have out-of-body experiences at will.
- A Nazi by Any Other Name: He's a dominionist, a white supremacist, and the leader of the National Populist faction of the America First Party.
- Pet the Dog: In comparsion with Long, he somewhat supports democracy, even though he wants to restrict the rights to vote only for White Christians, and seeks to provide welfare for the loyal whites.
- Politically Incorrect Villain: Pelley is perhaps the worst person who can take power in America, becoming President for Life who makes the KKK an active part of the new government, makes Christianity the state religion and purges any non-believers, creates forced labor camps for anyone who opposes the regime (branded as syndicalists), including any non-whites, and essentially creates American Apartheid.
- The Starscream: Launches a coup against Long to take power if the AUS wins the Civil War.
- Tyrant Takes the Helm: Pelley basically exists in-game to highlight a dangerous weakness in the AUS's dictatorship: Namely, that when someone without Huey Long's benevolence gets the all powers Long accrued, things start going bad very quickly.
- You Have Outlived Your Usefulness: After the Civil War ends, there is a little reason for Long to continue collaboration with Pelley and his right-wing associates and he launches crackdown on them if Long's faction wins the in post-ACW power struggle.
The Combined Syndicates of America
President Hoover's laissez-faire approach to economic relief in the aftermath of the Wall Street Crash of 1925 may have been well intentioned, but it won him few friends among the working classes of the Midwest and the Mid-Atlantic states, where the shock waves from the collapse of the American economy were particularly brutal. Already a bastion of progressive and socialist support, America's "Steel Belt" has become increasingly radicalized as workers lose faith in the Washington consensus and the democratic process in general. As a result, several socialist labor unions and political organizations have come together to form the Combined Syndicates of America, with the Industrial Workers of the World forming the core of the new entity, the ultimate expression of the dream of "One Big Union" uniting to oppose capitalist oppression. Noted journalist John "Jack" Reed, the popular face of the Syndicalist movement in America, is poised to take the reins as the Syndicates' leadership makes way for the next generation.
- Chummy Commies:
- At least as their proclamations go, Federalists and Unionists are actually trying to build a democratic America with worker's control of economy and racial and sexual equality. Centralists led by Browder and Foster, however, are another issue altogether.
- There is also that many in the CSA — including Reed himself — are willing to compromise (accepting relatively limited Social Democratic reforms if they fail to win the presidency, and potentially excepting industries from their nationalization programme to accommodate regions like California if Reed wins the election), with it being other factions that screw it up (Long escalates matters to a civil war if Curtis doesn't assassinate him, Garner isn't willing to negotiate, and MacArthur coups the US no matter how moderate a Reed presidency goes).
- Day of the Jackboot: Mirroring the aftermath of the Russian Civil War in the OTL, the Totalists can proclaim a dictatorship that is appropriately dubbed as the "USSA" in the focus tree.
- Dirty Commies: How their enemies see them and funny enough, the actual Communist party comes close to Token Evil Teammate.
- Divided States of America: They take most of the Mid-West and pars of the Mid Atlantic as well. In game, the Radical Socialist calls for autonomy are accused as promoting this by the Syndicalist and Totalist factions.
- Full-Circle Revolution:
- If the player takes the Totalist path for the economy and government, then the rights of the Syndicalist workers will go to squat and they'll find themselves on square one.
- In a Downplayed example, most of the In-Universe critics of the Federalist path (from the Unionists and Centralists, for different reasons) claim that said government is almost EXACTLY like the USA that they just finished overthrowing. However, it may also count as a Subversion, as, while the Federalist government is very similar in design to the USA's government with a limited, but moderately powerful executive and legislature and a government based on checks and balances between branches with clearly separated powers, it is able to pass widespread worker's rights laws, as well as progressive racial and national policies, ensuring the stated goals of the revolution are met.
- A Lighter Shade of Black: The upcoming focus tree for the CSA◊ indicates Foster will be this for the Totalists, being in charge of a purge happy USSR expy in America, but not one that will restrain worker-centric syndicalist policies aside from strategic nationalization and management. Browder's complete control of the economy on the other hand makes him fall into the Token Evil Teammate trope we know all too well with the Totalists.
- Multinational Team: Far more so than the other sides in the Second American Civil War, the CSA receives foreign aid, with most other existing Syndicalist nations sending equipment and volunteers, both as free divisions for the CSA, and as foreign military forces fighting on the same side as the CSA.
- Oppressive States of America: What the Totalists can create, albeit not to the extent of Totalists in Britain for example.
- Suddenly Significant City: Chicago becomes the residence of the CSA leadership and can continue to be the capital of the new American state after the Civil War.
- Take a Third Option: You can play as them and try to turn USA into the CSA, crush them, or appease them once Curtis creates an extensive social democracy.
- Token Evil Teammate: Downplayed example. Earl Browder and William Z. Foster, represented by the Centralist faction, are the most revenge hungry and want to form a centralized state. That said, they're pretty tame and restrained compared to the other Totalists, as they still support progressive racial and national policies, unlike their ultranationalist European counterparts, such as Mosley and Mussolini.
- Working-Class Hero: Their armies consist of well-trained and armed industrial workers (in addition to defecting soldiers).
John "Jack" Silas Reed
Jack Reed is a journalist and Syndicalist activist, known to friend and foe alike as the public face of the Combined Syndicates of America. Initially a Communist sympathizer, Reed first rose to prominence with the publication of Ten Days That Shook the World, a firsthand account of the opening stages of Russia's October Revolution. The eventual chaotic collapse of the Bolsheviks, however, disillusioned him, and the later success of France and Britain's Syndicalist movements prompted him to pin his hopes on their cause instead. In 1936, Reed is the prospective candidate for the CSA's 1936 Presidential campaign.
- Deal with the Devil: If the Second American Civil War is going poorly for the CSA and AUS, Reed and Long can set aside their mutual loathing and team up against the USA, only to immediately resume hostilities as soon as the USA has been defeated.
- Determinator: In spite of his illness, Reed still accepts the position of the leader of the CSA and fights for the Syndicalist cause.
- Exhausted Eye Bags: His portrait features those, which indicate that he isn't in the best health.
- Ill Boy: Reed has seen better days and his poor health will usually claim him by mid-1940.
- Intrepid Reporter: Before becoming leader of the Combined Syndicates, Reed gained fame as a reporter, especially for his coverage of the Russian Revolution.
- Nice Hat: In earlier versions of KR4, Reed's portrait was taken from a photo from earlier in his life and featured him in a wide-brimmed fedora.
- Reasonable Authority Figure: Unlike Long, Reed is willing to reach a compromise with the USA to achieve many of the Combined Syndicates' goals without bloodshed, provided that he feels that the president can be trusted (which in practice means that he can only reach such an accomodation with Charles Curtis).
- Spared by the Adaptation: In the Kaiserreich timeline, Reed either never fell ill in Moscow or received adequate medical care while there and returned to the United States alive in 1921 after the Whites forced the Reds out of Moscow and takes the helm of the Combined Syndicates of America party after its initial head dies a few months into the game. Downplayed in that his health deteriorates only a few years into the game and he succumbs to complications of cancer.
The Russian Republic
Few nations can claim to have fallen so far and suffered so much as Russia. At the turn of the century the tsars of the Russian Empire, blessed with a large population and a vast realm full of valuable (if underutilized) resources, could claim a seat at the table of Europe's Great Powers alongside the leaders of France, Britain, and Germany. Beneath the surface, however, the nation groaned under the weight of repressive autocratic policies and an underdeveloped infrastructure, which combined to produce a climate of social unrest ripe for exploitation by socialist and anarchist agitators. Even this might not have proved fatal had it not been for the Weltkrieg — an overconfident Russia plunged headlong into a war it was utterly unprepared for, with early decisive defeats like the battles of Tannenberg and the Masurian Lakes setting the tone for a long, bloody, and costly conflict. These setbacks, combined with the immense burdens placed on the Russian people to provide fresh soldiers and supplies, escalated existing tensions between the people and the Imperial government to the breaking point, culminating in the abdication of Tsar Nicholas II and the Bolshevik-led October Revolution in 1917. The Germans took advantage of the turmoil to impose a humiliating peace on the newly-formed Soviet government, forcing them to concede vast swathes of Eastern Europe to newly-created German puppet states like Poland, Ukraine, and the United Baltic Duchy. Sensing weakness, Tsarist loyalists, disillusioned republicans, and even some dissenting leftists rose up against the Bolsheviks, eventually succeeding in overthrowing the Soviet regime and establishing a democratic Russian Republic in a grueling civil war.
The Russian Republic has spent the last decade recovering from the twin hammer blows of the Weltkrieg and the Russian Civil War, with President Alexander Kerensky leading a broad coalition of liberals and social democrats hoping to get the country back on its feet again. However, a number of setbacks both foreign and domestic have provided ample fuel for extremists of all stripes — from reactionary elements hoping for a Tsarist restoration to those elements of the far left that survived the Soviet collapse — seeking to spark the fires of revolution once again. Thus far Kerensky and his supporters have maintained an uneasy truce with the opposition, yet there are those who believe that another round of civil war is inevitable.
- Balkanize Me: Russia was forced to recognize independence of its national outskirts in Caucasus, Eastern and Northren Europe in accordance with the Brest-Litovsk Treaty, signed by Bolsheviks in 1918, and various warlord states (Don-Kuban Union, Turkestan and pro-Japanese Transamur) ceded from Russia in 20s, while the Alash Orda in Kazakhstan reluctantly accepted a status of autonomy and usually declares independence from Petrograd after Kerensky's assassination.
- In Spite of a Nail: In the backstory, Russia still enables the economical program of NEP, even though Bolsheviks lost the Civil War. As such, this time NEP has fewer elements of the planned economy.
- Make Way for the New Villains: For the Internationale, Russia can become the next biggest threat after Germany is defeated during the Second Weltkrieg, in the case if Russia conquers Germany-aligned countries in Eastern Europe or even Germany itself.
- Multiple Endings: Russia is one of the few, if not, the only, nation that can take every possible path for a nation. You can be liberal democratic, an oligarchal democracy, a constitutional or absolute monarchy, a military dictatorship, fascist, democratic or popular front socialist and outright bring back the USSR. And then there are all the different leaders bringing in their own flavors to what was listed.
- Ironically, the only path Russia does NOT seem to be capable of is Stalin style Totalitarian Socialism, as its Totalists are Tukhachevsky's Trotskyists that are (relatively) benevolent domestically.
- Pyrrhic Victory: While the Whites won the Civil War, they got country which was devastated by Weltkrieg and the Civil War, and they also had to agree with the German peace agreement, which obliges Russia to give up national outskirts of the former Russian Empire and pay reparations to Germany. Moreover, the new government barely holds things together and is vulnerable to external forces.
- Rightful King Returns: Many of political ways for Russia present opportunites to crown Kirill Vladimirovich, who is widely recognized as the legitimate claimant for the Russian throne, as the Emperor of Russia, thus restoring the 300-years old Romanov's rule over Russia. You can also crown Grand Duke Dmitri Pavlovich and Pyotr Wrangel as the Tsar, but their legitimacy is very questionable, to say the least.
- Russia Takes Over the World: It's easiest to become the new world hegemon as Russia, out of all countries presented in Kaiserreich.
- Token Good Teammate: Amongst the Totalists, Russia's Totalist faction lead by Tukhachevsky may want to spread Revolution abroad by force like the other Marxist Totalists such as the Jacobins and Luxemburg, but domestically they are completely benevolent even to the people they conquer, unlike their other Marxist Totalist counterparts. Also, Russia's National Populist path lead by Savinkov has at least a pluralistic definition of Russian compared to his more racialist or religous extremist counterparts.
Since 1921, when he was restored as the president of the Russian Republic, Alexander Kerensky struggles to keep his position and maintain the ruling SR-Kadet coalition, as his government gets more and more unpopular because of economic decline and his weakness in the questions of the foreign policy.
- 0% Approval Rating: Disliked by almost all political groups in Russia for degrading economy and the inefficient foreign policy under his rule.
- Our Presidents Are Different: Kerensky is a President Target, since his assassination is the only important event concerning him in the game, which leaves an open path for other political groups to take the power.
- Plot-Triggering Death: Kerensky's assassination essentially kicks off the game for Russia and leads to all of its numerous political paths forward.
- President for Life: He's been a President of Russia for 15 years and declares he will only leave feet first. Somebody takes him at his word.
- Rightful King Returns: After the Civil War, he was restored in his power as the president of the Russian Republic.
- Tempting Fate: Kerensky claimed that reign shall end only by constitutional decree, or a bullet. His death by gunshot is one of the few truly unavoidable scripted events in Kaiserreich.
- Vetinari Job Security: Kerensky was neither popular nor especially good as President, but he was the one candidate everyone could agree on hating the least. Well, almost everyone, anyway...
- We Hardly Knew Ye: Kerensky gets killed in the first week of the game.
- Who Shot JFK?: A variation, with Kerensky standing in for Kennedy in the Kaiserreich universe. Unlike nearly every other assassination attempt in the game, Kerensky's death is not obviously connected to any sort of grand conspiracy, and in-universe his assassin is officially considered to have acted alone, much like Lee Harvey Oswald. However, given how swiftly the various factions within the Russian government move to seize control in its wake, it's certainly not unreasonable to believe that someone with connections in high places either arranged it themselves or knew it was coming...
A former SR terrorist and famous writer, Boris Savinkov established himself as the leader of the National Populist People's Republican Party of Russia after the Civil War. Being one of the most popular and controversial Russian politicians, the self-proclaimed Vozhd of Peasants seeks to recreate Russia in accordance with his National Renewal ideology, which incorporates instituting the totalitarian state, elimination of the inner leftist threat and revancism against Germany and other enemies of the Russian State to reclaim lost Russian territories and influence. Savinkov's populist and ultranationalist rhetoric is popular among peasants, officers and industrialists, yet he is hated by the establishment; however, his alliance with a famous general Lavr Kornilov gives a prospect of his future rise to power...
- Allohistorical Allusion: Some events of Savinkov's ascension as the Vozhd of Russia can be easily seen as allusions to Hitler's rise to power.
- Like Hitler, Savinkov's rise to power begins as he is appointed as head of government by a popular war hero, who took power in a unpopular and ineffective republic, and takes initiative in political matters, promoting his own far-right agenda.
- One of Savinkov's first acts of consolidation of power is the elimination of his former left-wing associates in the face of Maria Spiridonova and her Left SR organization, mirroring the Night of the Long Knives, Hitler's purge of his early ally Ernst Röhm and his SA paramilitaries.
- Ascended Extra: Before DH 1.8, Savinkov was an ordinary Minister of Security for the SR-Menshevik government and wasn't mentioned in any events. After 1.8, Savinkov replaced Wrangel as the leader of Russian National Populists who can through the alliance with Kornilov come to power in Russia.
- Big Bad: Considering Savinkov and his National Populists are almost dead ringers for Hitler and the Nazis, as well as likely remobilizing Russia to take over sweeping sections of the world, Savinkov can easily be a daunting giant for the Internationale to take down, and may even be a threat to Reichspakt, the Entente, and countless other nations that get in the way of his territorial ambitions.
- Composite Character: Savinkov's similarities to Hitler are already explained at length in other entries, but he also has elements of our timeline's Joseph Stalin and Benito Mussolini as well:
- Like Stalin, Savinkov seeks to establish Russia as a modern world power under the leadership of a single all-powerful Vozhd, and he is utterly ruthless in removing threats and obstacles to his power, even going so far as to liquidate former allies (though Savinkov doesn't quite reach Stalin's level of personal paranoia).
- Like our world's Mussolini (and unlike his in-setting counterpart), Savinkov is a former left-wing revolutionary who eventually grew disillusioned with the socialist program, but retained his revolutionary zeal and has alloyed it with fervent nationalism and aspirations to rule through a modern technocratic elite.
- Decomposite Character: Savinkov and Codreanu are essentially decomposite characters of Adolf Hitler. Savinkov's rise to power is clearly based on Hitler's, he shares a desire to unify his ethnic group into one nation by (re)absorbing lands with majorities or large minorities of his ethnic group, leads a euphemistically named ultranationalist party, has a deep loathing of communists/syndicalists and can and will start wars with many other nations of a wide variety of ideologies, often at the same time and with dubious regard to the wisdom of opening a new front.
- Dragon-in-Chief: Kornilov himself isn't competent in the questions of politics and interested only in military affairs. Savinkov, on the other hand, is experienced in terms of the political struggle and uses his position to advance his own ultranationalist agenda.
- Enemy Mine: This trope pretty much sums up the relationship between Savinkov and general Lavr Kornilov. While they aren't fond of each other, they have to tolerate their disagreements in order to save Russia from the Syndicalist threat together.
- Evil Chancellor: Can be appointed as a prime minister by Kornilov and consolidates power after his death.
- Historical In-Joke: Savinkov's economic program, which includes implenting the elements of planned economy (though still allowing private entrepreneurship), is called Perestroika.
- Historical Villain Upgrade: While in real life he was a SR terrorist who later disappointed in their cause, had ambitions of a military dictator and became a Russian chauvinist in his later years, he wasn't a full-blown fascist (though he positively spoke about Mussolini's regime); neither he had opportunities to become the Russian Hitler.
- Knight Templar: Savinkov is unscrupulous in his crusade against Bolshevism (and his definiton of Bolshevism can vary, making a good excuse for crushing any dissent) and prioritizes revenge against the historical enemies of Russia at any cost.
- A Nazi by Any Other Name: He's the leader of a Nazi-esque political party in Russia and the closest thing the mod has to a Hitler analogue. It's worth noting, however, that racial question doesn't matter for him and his followers, and more similar to the real life Fascist movements in their vehement anti-Communism, revanchist nationalism, totalitarian tendencies and militarism rather than racism, typically associated with this trope.
- In the Darkest Hour version of the mod (as of v1.8), his movement even has a flag that follows the "black emblem (which is based on Ręce Boga, a Polish neopagan symbol), white roundel, red field" design popularized by the Hakenkreuz flag of the Nazi Party, though the Hearts of Iron 4 version (pictured above) replaces this with the Russian tricolor defaced by the "Crown of Thorns" from the First Kuban Campaign Medal commemorating Kornilov's Ice March.
- No Historical Figures Were Harmed: His rule in game is alluded to Hitler's in some ways, as he is appointed in cabinet by the popular World War I hero and starts his reign with The Purge of the leftist branch of his (former) party.
- People's Republic of Tyranny: He leads the party named "People's Republican Party of Russia".
- Pet the Dog: For a someone who is presented as a pseudofascist, Savinkov is benevolent towards national minorities, allowing them to co-exist on the equal terms in the rights with the Russian people, as long as they acknowledge themselves as Russians and are loyal to Savinkov's state.
- Pragmatic Villainy:
- During the Civil War, Savinkov managed to convince Kolchak to support agrarian policies backed by SRs, instead of purging them, like in real life, and thus to strengthen his political positions and his support among the general population.
- Savinkov himself has a much better track on the national question than other National Populists, allowing national minorities to live on the equal terms with the Russian population and thus ensuring the support from them.
- Putting on the Reich: Evokes some Nazi imagery, including the title of Vozhd (a Russian equivalent of the German title "Führer").
- Red Scare: His ideology of National Renewal emphasizes anti-Bolshevism more than anything else.
- La Résistance: Savinkov was the leader of the anti-Bolshevik underground and organizer of several rebellions against the Soviet power during the Civil War.
- Scout Out: One of his is event chains of Savinkov's Russia is focused on the creation of the Yunarmiya (the Young Army), a youth organization, simular to the Pioneers in the Soviet Union and the Hitler Youth in Nazi Germany, which is dedictated to ideological education of the Russian children and preparing them for the service to the Vozhd and the Country.
- Spared by the Adaptation: In real life, he was captured by the Soviet government and, depending on your interpretation, either committed suicide or was killed in prison. Since Bolsheviks lost the Civil War in KR, it isn't a case.
- State Sec: His "Combat Squads". Even before he officially takes power as Vozhd they are used by the Kornilov Junta to crack down on leftists if he is appointed prime minister, and are responsible for the assassination of Maria Spiridonova. When Savinkov consolidates his power after Kornilov's death, he raises the Combat Squads to the status of a full-blown branch of the government.
- Your Terrorists Are Our Freedom Fighters: Any terrorist actions of his Combat Squads are viewed by him and his supporters solely as the necessary measures against the Syndicalist threat.
- Well-Intentioned Extremist: Believes his actions can help restore Russia to glory and ensure safety against foreign and domestic threats.
- Wicked Cultured: Savinkov is a talented writer and also a candidate for a pseudofascist dictator.
One of the most mythologized White generals of the Civil War and a moderate military man, the Black Baron remains one of the most popular figures among the Russian public, with many people looking at him as the last hope to save Russia from the dangers of radicalism, as well as the incompetence of republican politicans.
- Cincinnatus: Can give up his power to either the legitimate Tsar or Parliament after his work of stabilization of the Republic, followed by the political crisis caused by death of Kerensky, is done.
- Germans Love David Hasselhoff: In-universe, Wrangel has a popular following in Germany as the side character in the film adaptation of Unser Kampf.
- The Emperor: Wrangel can crown himself as the Tsar Pyotr IV of Russia if he continues his military rule instead of establishing monarchy with Tsar Kirill or republic.
- Historical Villain Upgrade: Prior to DH 1.8, Wrangel was the leader of the Russian National Populists, despite that he didn't have any Fascist leanings in real life and was one of the most moderate White Generals. After 1.8, Wrangel can lead a mundane military junta rather than quasi-Fascist dictatorship, and can actually restore the Republic or install a constitutional monarchy, becoming even more popular if he does so.
- Man in White: When Wrangel declares himself the Tsar, the color of his outfit in the portrait changes to white, which emphasizes his new royal status.
- Nice Hat: Wears a nice papakha as a part of his Kuban Cossack outfit.
- The Plan: As a potential military reformist, Wrangel promotes the centralized high-command doctrine.
- Red Baron: He is known as the Black Baron, as in Real Life. If he crowns himself as the Russian emperor, he'll be known as the Black Tsar.
- Retcon: Wrangel was the leader of National Populists in Russia before DH 1.8, but was later changed to be the possible leader of "moderate" military junta, while the title of the Vozhd of Russia was assumed by Savinkov.
- Spared By Adaptation: In real life, Wrangel died of tuberculosis in Brussels in 1928. Since KR Wrangel wasn't forced to leave Russia, he is in fine health by the start of Kaiserreich.
- Tyrant Takes the Helm: After Wrangel comes to power, he can either to continue the military dictatorship or even crown himself as the Tsar.
- The Usurper: He can claim the Russian throne by himself instead of restoring the Romanov dynasty, even though he has no claims on it.
- Well-Intentioned Extremist: Seizes the apparatus of the Russian Republic during the military coup with the purpose of defending Russia from the potential takeover by either left-wing or right-wing radicals.
One of the leading White generals during the Civil War and a popular war hero, general Kornilov actively opposed Kerensky's government even since 1917, and his disdain for the weak Russian democracy only increased as Russia continued to succumb to foreign interests. While he abstained from the far-right Kolchak coup in 1925, his future historical role during such a tumultuous time for Russia is uncertain.
- Ascended Extra: Prior to DH 1.8, Kornilov was an available minister for Russia and didn't feauture in almost all events. In later versions, he became a potential leader of "extremist" junta path (replacing Wrangel's National Populist path), who can either to continue the military rule until his death or invite Boris Savinkov to the government.
- Enemy Mine: Kornilov and Savinkov aren't on the best terms, but Kornilov hopes that Savinkov, while compensating Kornilov's own unpopularity in the Duma, can save Russia from the Syndicalist threat.Lavr Kornilov (to Savinkov): I don`t like you, and you don`t like me, but now we are in the same boat and everything should be done to save Russia.
- For Want of a Nail:
- In the backstory, Kornilov's survival in the Ice March is implied to have prevented the White Russians from splintering as badly as they did in real life, allowing them to coordinate their efforts and eventually defeat the Reds.
- In the mod proper, Kornilov dies in 1937 if he both takes the charge and later invites Savinkov to the government, but dies a year later in other cases.
- History Repeats: Like in 1917, general Kornilov can launch a coup against the weak Russian republican government. This time, however, he actually can succeed.
- No Historical Figures Were Harmed: Kornilov, if he becomes a military dictator, is reminiscent of Paul von Hindenburg in our timeline, being a famous war hero who can come to power in a weak republic and later can invite a future ultranationalist dictator to the government.
- Spared By Adaptation: Kornilov died in 1918, leading his army during the Ice March of the Russian Civil War. In KR, he not only survived, but led a successful offensive against Bolsheviks, forcing them to surrender.
- Well-Intentioned Extremist: Tries to overthrow the current republican government because he see it as weak and unable to save the holy Russia.
Dmitri Pavlovich Romanov
A member of the former Imperial dynasty and one of the participants in the assassination of Grigory Rasputin, Dmitri Pavlovich is one of the few Russian nobles who managed to find his new place on the post-revolutionary political scene. Using his charm and wide connections and acquintances among the Russian elite, Dmitri amassed huge political influence within Kerensky's government in his hands, becoming the Speaker of the Senate and the third man in the Republic after President Kerensky and Prime Minister Milyukov. The former Grand Duke poses himself as a representative of the old aristocracy in the Senate, but who knows if the ambitions of the autocratic charmer go beyond that...
- Nepotism: As a President, Dmitri can appoint Felix Yusupov as his Prime Minister for nothing more than long friendship rather than his political virtues.
- The Usurper: Even though Dmitri is a Romanov, he is not considered as a rightful claimant by the Russian monarchists. He, however, can declare himself as the new Tsar, ignoring the legitimate branch of Kirill Vladimirovich in the line of succession.
The Austro-Hungarian Empire
For centuries the Habsburg dynasty has ruled great part of Europe, carving a great empire that lasted for ages. In 1914 the heir the the throne, Archduke Franz Ferdinand, is murdered by Serbian nationalists, the reaction of the Austro-Hungarian Empire lead to the start of the largest war the world has ever seen: The Weltkrieg. The war was a disaster for the Empire, the fight with the russians in the east resulted in thousands of casualities due incompetence and sheer stubbornness of the Russians, while the Italians betrayed the Central Powers and attacked from the west, looking to reclaim their lost lands. With great sacrifice and spilled blood the Empire survived, the Russians fell to the october revolution while the italians were pushed back until Rome, resulting on the fall of the Kingdom of Italy and the following civil war where Austria supported the Italian Republic.
Despite standing amongst the victors of the Weltkrieg, the war revealed the divisions of culture, class and ideology within the Empire ever so clearly, and the inner unrest continued on as the war ended. Kaiser Karl, following in the footsteps of the the assassinated Franz Ferdinand in trying to reform the multinational Austro-Hungarian Empire into something that could survive in the twentieth century, launched a series of large scale reforms; however, his efforts were largely blocked by nobility of the Hungarian side of the Empire - leading to his plans of federalisation progressing only slowly, and only on the Cisleithanian side of the Empire.Today the Empire is on the brink, ethnic tensions are on boiling point, negotiations with the many kingdoms of the monarchy will be held in the next Ausgleich, the Hungarians seems to be eager to break the fragile union, the Balkan countries are moving to break the influence of Austria in the region while the Republic of Italy is ever rebellious and ever threated by the Syndicalists. With enemies within and without, the end of the Habsburg demination may be coming to an end.
The current constituent kingdoms of the Habsburg empire are:
- Illyria - A large Slavic country formed by Croatia, Montenegro and Bosnia.
- Allohistorical Allusion: The formation of Illyria can have some parallels with the formation of Yugoslavia: After the end of the war the winning side decide to create a major Pan-Slavic state under the leadership of a major southern slavic ethnic group. Yugoslavia was created by the Entente giving the slavic parts of Austria-Hungaria to Serbia, while Illyria unites olds slavic parts of the Empire plus Montenegro and slovene parts of Italy under the Croatians.
- Enemy Civil War: The Empire is in a very fragil union, the constituent kingdoms can attempt to rebel against Austria if the Ausgleich negotiations go wrong. Hungary seems to do this a lot.
- Multinational Team: The Habsburg Empire is formed by five different constituent nations and a lot of ethnicities. If there's a war their armies will look like this.
- Paper Tiger: Austria looks imposing with their starting position, a large territory and a lot of puppets. However, due it's descentralized organization, the constituent coutnries have their own armies and industries with almost no cohesion between themselves and capitulating Austria can take the entire empire down.
- The Empire: The Austrian-Hungarian empire is the empire. As The Sound of Martial Music points out, the Empire was a union of various nations having no connection to one another except their joint allegiance to the house of Habsburg-Lorraine. A bizarre system straight from feudalism that looks outdated in an era of nationalism and nation-states
- The Federation: One of the most peaceful ways to unite the empire and avert it's dissolution, is to transform the Empire into this, the new federation will hold all the territories the separate constituent kingdoms had, meaning all of it's industry, military forces and population united under one central government. If the social-conservatives federalize the empire it will be called United States of Greater Austria and if the social-democrats do it the name will be Danubian Federation. However, the Habsburgs will still be in power, meaning it will be both The Federation and The Empire.
- Or Austria can just ignore this, send military forces to crush any rebellion and centralize the Empire by force.
- Obstructive Bureaucrat: The Hungarians (Transleithania) are contantly trying to halt and revert any federalization efforts, as they realized they won't be the second place of the Empire, but only one more state in the middle of others while Austria still keeps their leadership.
- Vestigial Empire: Almost this, the Empire is already very descentralized and ethnic tensions are on it's breaking point. The objetive of the Austro-Hungarian is to prevent this, either by federalization or by force.
Karl I von Habsburg
- The Emperor: Starts of as the Emperor of the Austro-Hungarian Empire, in a tradition spanning since from 1273, when Rudolf I von Habsburg became the Emperor of the Holy Roman Empire.
- The Good King: Is attempting to estabilish an Imperial Federation, where all the ethnic groups that compose his Empire are equal. He can also estabilish a pretty social government for it's citizens.
- Historical Villain Upgrade: If the military occupation path is followed, it will be a very different choice for the man that has been considered for sainthood.
- Reluctant Ruler: Initially was this, as he wasn't prepared to be the emperor of the Austrian Empire, a job that was intended instead for his uncle Franz Ferdinand, however with uncle's assassination and the death of his grand-uncle Franz Joseph, he had to assume the throne and lead the Empire.
Greater East Asia Co-Prosperity Sphere
The Transamur Republic
The Transamur Republic is a country located in the far eastern of Russia, bordering Russia on the north, China represented by the Fengtian Clique in the west and Japan across the sea on the South. The country is in practice a dictatorship under Admiral Aleksandr Kolchak. Internationally, it is an ally and dependent state of the Empire of Japan. Transamur views itself as the legal successor of the Russian Empire in the Far East.The small state was formed during the Russian Civil War, inititally it was occupied by the Japanese and supported by the local population since it was better then living in the chaos and anarchy of Russia, the Republic would also cut Russian access to warm ports in the far east. The new republic gained a prominent figurehead in the form of Admiral Aleksandr Kolchak, one of the more successful White Russian Generals during the Civil War, as well as self-proclaimed "Supreme Ruler of All Russia". Kolchak had been forced to flee to the Far East following his unsuccessful attempt to seize power in 1924. In 1935, Transamur was involved in a brief border war with Russia in what became known as the Amur Incident. By 1936, the Transamur Republic has become a corporate and militaristic state, politically, economically and militarily under the thumb of the Japanese. The future looks grim for the small state, the youth dream to return back to their brothers in Russia and the japense influence seems ever encroaching.
Admiral Alexander Kolchak
Once one of the most hailed heroes of the Russian Civil War, admiral Kolchak fell from grace in 1924 when he became the leading figure of the unsuccessful coup against Kerensky's government. After his failure to establish himself as the sole leader of Russia, Kolchak fled to the Japanase-controlled territory of Transamur and was forced to accept the sovereignity of the Japanese Empire. While he is a basically Japanese puppet and considered as a traitor by the current Russian government, the Admiral-Dictator didn't abandon his ambitions and seeks to overthrow the Japanese yoke and become the Supreme Ruler of All Russia once again.
- Assassin Outclassin': An attempt will be made on Kolchak's life, which may either succeed, or fail and become this trope. If it succeeds, Transamur may attempt to install a democratic government or install a new military junta. If it fails, Kolchak doubles down on his authoritarian rule. Either way, Japan may demand that the ruler of Transamur steps down and let them install retired general Yui Mitsue as thanks for his long service.
- Cincinnatus: Zig-zagged. Kolchak ceded his governmental powers to president Keresnky after the Civil War, but later unsuccessfully tried to overthrow him for selling the country to Germany and his inablity to handle the crisis in Turkestan and the Japanese threat well.
- Fallen Hero: Kolchak was widely hailed as a hero for his role in defeating the Reds during the Russian Civil War, but his image has been tarnished in the aftermath of his attempted coup against Kerensky. He does, however, still maintain a dedicated following both in Transamur and within Russia itself.
- Government in Exile: Kolchak considers his regime in Transamur to be the rightful government of Russia, exiled by President Kerensky.
- Irony: One of the reasons of the Kolchak putsch to overthrow Kerensky was the Japanese occupation of Transamur and inability of the government to deal with that. After the coup failed, Kolchak escaped to Transamur and became a Japanese puppet himself.
- Puppet Dictator: Kolchak's Transamur is a puppet state to the Japanese Empire and only really maintains its nominal independence and its military through their overlords. In exchange, they provide a buffer from Russia proper and deny Russia their port at Vladivostok, which helps ensure Japanese naval supremacy in the Pacific.
- The Quisling: The Russian government sees him as the traitor who sells his fellow Russian men to the Japanese imperialists. The reality is more complicated, and Kolchak isn't very fond of the Japanese rule and wants to get rid of it as soon as possible.
- Pragmatic Villainy:
- One of the reasons why Kolchak was more successful during the Civil War is because he agreed to implement the SR agrarian reforms and cede the political power to the republican government by the advice of Boris Savinkov, and thus he achieved support among the population, while in real life Kolchak had SRs purged and acquired the dictatorial rule over Siberia.
- Enacting token reforms is the only way to keep Kolchak in power at the beginning of the game.
- Redshirt Navy: Transamur possesses such a large navy that it consumes almost all of its manpower and Transamur itself has been described as "a navy with a nation" in parallel to a saying about the Prussian army. However, Transamur's navy, with the exception of its light cruiser force, consists mostly of outdated Russian vessels and the obsolete cast-offs from the Imperial Japanese Navy and lacks any aircraft carriers, and as such the Transamur navy stands little chance against the more modern fleets possessed by most nations with a similarly sized fleet.
- Renegade Splinter Faction: While Transamur was intended originally as little more than a Japanese buffer state, under Kolchak, it acts more as a splinter state of Russia.
- Rightful King Returns: Kolchak views himself as the rightful ruler of all of Russia and views reclaiming Russia as this trope being carried out. There is at least enough agreement or acceptance among the Russian populace for Transamur to gain cores along the way, giving access to the full manpower and industry of the states reclaimed and quelling all resistance.
- Spared by the Adaptation: Due to the Bolsheviks losing the Russian Revolution, Kolchak was never executed by said Bolsheviks and now claims to be the legitimate ruler of Russia after growing dissatisfied with Kerensky's rule. Downplayed in that Kolchak may be assassinated by elements within his own government.
- You Have Outlived Your Usefulness: The Japanese can try to depose him, either by coup or military force, if they consider him too harmful to their interests.
- The Remnant: The Fengtian Government claims to be the legitimate successor of Sun Yat-Sen's Guangzhou government of the Republic of China.
China's Warring States
The Qing Empire
The Qing Dynasty of Manchurian origin ruled the Empire of China from 1644, date of the conquest of China proper by the Manchu Aisin-Gioro clan, to 1911, year of the Republican Xinhai Revolution that deposed Emperor Pu Yi, this revolution was lead by two different factions which only had in common their mutual deslike for the Qing dynasty: The Republicans, lead by Sun Yat-Sen and the Military officers, many of which controlled the armies of China as their private forces, such as the Beiyang Army lead by Yuan Shikai. Sun Yat-Sen was ellected as provisional President soon begin followed by Yuan Shikai.This short-lived republic would not last much, as an attempt to creat a new empire by President Yuan Shikai left the republican government powerless and China was divided between warring warlord cliques and th Presidents would be usually puppets to a warlord or a warlord himself, this was known as the Beiyang government. After the death of Sun Yat-Sen, the leftist elements of the Kuomintang, lead by Chiang Kai-shek, attempted to launch the Northern Expedition attempting to reunify China, after some political manouvering, the pro-monarchist president Xu Shichang is able to call a German intervention in a coalition with the Zhili Clique, the central government and other warlords to defeat the Kuomintang. The war was a victory, but Germany wanting a more "Stable" ally choose to restore the Qing dynasty lead by the last emperor Aisin Gioro Puyi.
Emperor Aisin Gioro Puyi
- Authority in Name Only: Only controls a small rump state on the coast despite claiming to be China's rightful ruler. The situation with the AOG bears special note; in theory their territory is legally part of Qing China and the company is only administering it on his behalf, but in practice the company's Board of Directors has considerable autonomy and more often takes its orders from Berlin rather than Beijing.
- Dumbass No More: With a little luck, Puyi has the potential to go from a painfully unworldly Upper-Class Twit to one of the most successful political players in the world.
- Emperor Scientist: As part of his efforts to restore a strong and prosperous China under his rule, he can institute sweeping reforms to modernize the country's political, economic, and military systems.
- Enemy Mine: If the Qing get attacked by either Russia or Japan, they can appeal to the other independent Chinese factions to unite behind them and expel the foreigners.
- Historical Hero Upgrade: Goes from a Puppet King under the Japanese thumb to ruler of a restored Qing China in his own right.
- Magikarp Power: Puyi starts in charge of a war-torn and politically splintered China, but if he manages to bring one of the other major Chinese factions (usually Fengtian or the AOG) under his wing, that's often enough to get the snowball started on the path to Chinese reunification.
- Puppet King: Zig-Zagged. Puyi was installed by the Germans and supported by the local warlords of the Zhili Clique while most of his lands are administrated by the AOG. However, he has a lot of autonomy and freedom to act in game, with the possibility of going against the AOG and even the German Empire
- Rightful King Returns: Downplayed. The first act has already happened before the scenario opens, and Puyi reigns once more from his beloved Forbidden City, but he still has a ways to go in solidifying his rule and getting the rest of China to acknowledge him.
- Vestigial Empire: While he's the nominal ruler of all China, his actual authority is confined largely to the central eastern coastline between Manchuria and the Yangtze, with the rest of the country divided among fractious warlords and foreign puppets.
The Mongol Empire
Once the greatest empire in the world, Mongolia was under the Chinese rule for more than 200 years before 1912, when the Xinhai Revolution gave the Mongols an opportunity to cede from China and align themselves with Russia for protection. However, after Russia fell into the Civil War, the independence of Mongolia was threatened and it was occupied by the Chinese warlords. The Chinese invaders were expelled by the White Russian general Roman von Ungern-Sternberg, who established himself as the autocratic ruler of Mongolia. Despite Russian government's exceptations of Ungern's loyalty, the Mad Baron acquired the Trans-Siberian Railroad and pursued his own interests foremost. While the self-proclaimed Khagan of Mongolia is sober enough to cautiously act between interests of Russia and Japan, there is nothing to hold him from accomplishing his dreams of the new Mongolian Empire if crisis strikes one of these countries...
- David Vs Goliath: While Mongolia can conquer the Ma Clique and Tibet with ease, it usually doesn't wait long before it has to challenge Qing, Japan, Russia, or even two or more of them simultaneously. Since any of these countries owns much more superior army and industry, the combination of strategy and luck is required for Mongolia to hold against them.
A Russian nobleman of Baltic German extraction, Baron Ungern first rose to prominence commanding Russian troops in Galicia during the Weltkrieg, where he gained notoriety as a brave but reckless and unstable leader. During the Russian Civil War, he aligned himself with the anti-Bolshevik Whites yet contributed little to the overall war effort, effectively carving out a domain in Siberia which he lorded over as a petty warlord. In 1921 he extended his reach into Mongolia, proclaiming himself the new Khagan of the Mongols, and used his newfound power to seize control over key stretches of the Trans-Siberian Railroad.
The "Mad Baron," as he is often called, is known as a devotee to Eastern mysticism and a believer in reincarnation, notably considering himself the spirit of Genghis Khan reborn. He is also infamous as a brutal and bloodthirsty autocrat, prone to violent fits of temper which frequently trigger acts of wanton cruelty.
- Ambition Is Evil: He wants to recreate the Mongolian Empire by conquering massive territories in Eurasia with himself as the new Genghis Khan. Not exactly the most humanitarian ambition...
- Asskicking Equals Authority: His military power and sheer brutality towards his enemies are the only reasons why Ungern stays in power in Mongolia.
- Ax-Crazy: Ungern-Sternberg is a violent and unpredictable man prone who revels in warfare and slaughter and seeks and turns on allies on a whim.
- Beware the Silly Ones: No matter how insane he can appear, he is still in charge of the entire country and doesn't hesitate to fulfill his ambitions with his army.
- Blood Knight: Ungern-Sternberg loves war every bit as much as one might expect of a man who styles himself Genghis Khan II.
- Bunny-Ears Lawyer: He is a very eccentric person, to say least, but he is dangerous in battlefield.
- Chronic Backstabbing Disorder: The Mad Baron absolutely disregards his "allies" and usually tries to invade them right after the current enemy is defeated.
- Flanderization: In real life, baron Ungern was obssessed with the idea of unification of Russia and Asian countries into one united nation, simular to the Mongol Empire. In Kaiserreich, he went even further, as he not only wants to restore the Mongol Empire, but also considers himself no less than the reincarnation of Genghis Khan, who is destined to rule alone over Eurasia.
- The Fundamentalist: For a very strange and personal interpretation of Vajrayana Buddhism.
- Hoist by His Own Petard: If he proves to be too brutal and warmongering, his own generals will depose him in a coup.
- Immigrant Patriotism: Ungern is a fierce pan-Mongolist and seeks to unite the Mongolians under one banner, even though he himself isn't of Mongolian extraction.
- Mighty Whitey: Ungern, in spite of being a German Russian, managed to secure independent Mongolia from the foreign threat and rules his new country with an iron fist.
- Napoleon Delusion: Ungern-Sternberg is firmly convinced that he's the reincarnation of Genghis Khan and destined to reclaim his ancient legacy.
- A Nazi by Any Other Name: His pan-Mongolian policies and aggression mirror Hitler's quest for lebensraum, and much like Hitler, the white Sternberg doesn't fit his own definition of Mongolian supremacy.
- Ninja Pirate Zombie Robot: Let's see. He's a Baltic German that was born in Austria-Hungary and was a prominent Russian noble, but now he leads Mongolia and is ostensibly Buddhist. Quite a background.
- The Red Baron: He is known, like in real life, as the Mad Baron and the Bloody Baron.
- Royals Who Actually Do Something: He can personally lead his army to the battle, and does it quite effectively.
- Spared by the Adaptation: In Real Life, Ungern-Sternberg was captured in a battle with the Red Army, brought before a Kangaroo Court, sentenced to death, and executed by firing squad in 1921 (though most historians agree that even a legitimate court would have found him guilty and sentenced him to greatest extent legally allowed). In Kaiserreich, the Whites defeated the Reds, but were in no position to attempt to bring Mongolia into their sphere of influence, China was too divided to stop him, and Japan had a vested interest in the continued existence of a rogue state harassing China and Russia and preventing Russia from easily moving against the pretender regime in Transamur (Sternberg's Mongolia controls part of the Trans-Siberian Railroad), leaving Ungern-Sternberg to rule more or less uncontested and build up his powerbase.
- Take Over the World: Seeks to recreate the Mongolian Empire and conquer as much territory as he can.
- The Usurper: Ungern-Sternberg, a mere Russian general, took the title of Khagan of Mongolia for himself after he conquered the Mongolian capital from Chinese Republican forces.
The Allgemeine Ostasien-Gesellschaft, or General East Asian Company, is a German company equivalent of the British and Dutch East India Company. The AOG was founded after the German intervention in China after the Qing dynasty made concessions to Germany after they installed Puyi as emperor of China. The AOG controls some territories in southern China on lease, meaning that de jure they are part of Qing China but de facto they control as if they were their own country, exploiting local population and resources.
The country is in a process of a rework. In the future the AOG will only control some costal cities and enclaves, similar to the Legation cities, while having local Warlords as their puppets controlling southern China.
- Mega Corp.: Modelled after the East India Company that many europeans countries had. The AOG controlls trade not only in China, but in various parts of the East Pacific. Their influence even spreads to the Americas, as shown by the Pacific States of America focus tree.
- One Nation Under Copyright: While AOG control Southern China in lease for Qign China, they basically acts as a state.
- Private Military Contractors: Their military force while is technically part of Qing China, is mostly formed by mercenaries loyal to AOG money.
- Port Town: In the rework they will control port cities in the Chinese coast, similar to the Legation Cities.
The Kingdom of Spain
Generalissimo Francisco Franco
- Cincinnatus: If King Alfonso dies in his coma and Prince Jaime Is assassinate,d Franco will assume control of the government and will (ironically) become the legitimate Spanish government's last line of defense against the extremists.
- Irony: In our timeline, Franco led the fascist Nationalist Spain to victory over the Republican Spain. In Kaiserreich, he can lead a democratic Republican Spain to victory over a syndicalist CNT-FAI and monarchist Succession Crisis faction in Carlist Spain.
The Mexican United States
- Chummy Commies: As per tradition in a Syndicalist nation the Syndicalists and Radical Socialists are largely benevolent, the Totalists on the other hand...
- Commie Land: Starts off as a Syndicalist nation, and can continue their current course of a pro-worker's utopia (under Pancho Villa or Vincente Toledano), become an iron-fisted Totalist regime (under Plutarco Calles), or escape this trope by either becoming a moderate social democracy (under Lazaro Cardenas), or having a right-wing reactionary government seize power (by Pablo Garza, a monarch of either Montezuma and Iturbide-Habsburg flavors, or by the National Populist Sinarquistas).
- Dirty Communists: Calles and the Totalists, who are authoritarian socialists that can establish a dictatorship and crack down on strikes and other dissenters if brought to power.
- The Empire\The Kingdom: The difference between choosing the Montezuma or Iturbide-Hapsburg dynasties to rule a monarchist Mexico is that Mexico will either be called the Mexican Empire if ruled by the Iturbide-Hapsburg descendant or the Mexican Kingdom if ruled by the descendant of Montezuma.
- The Fundamentalist: The Sinarquistas are explicitly this while the other right wing authoritarian paths involve reversing the secular reforms of the Syndicalist government, and restoring the Catholic Church to prominence.
- The Generalissimo: Mexico is unique in that it can have two distinct versions of this trope. On one hand, Calles and The Totalists can establish a far left military dictatorship with himself at the helm while on the other hand Garza can oust the Syndicalists and establish a right wing military dictatorship with himself at the helm, becoming the more traditional version of this trope.
- Mexico Called; They Want Texas Back: One of major Mexican focuses in foreign policy, "the Reconquista", opens a path for the country to reclaim Texas and other "lost" territories (such as Arizona, New Mexico, Nevada and even California) from any American government, distracted in the Civil War. An update restricts the ability to launch the Reconquista to the Sinarquistas.
- Military Coup: There's potentially three versions of this trope that can occur. First Calles and the Totalists that can seize power in a coup, then there's Garza who can oust the Syndicalists also through a coup, and finally the Synarchists can overthrow Garza if they're invited into the government.
- Monument of Humiliation and Defeat: If Texas is retaken there will be an event regarding the fate of the Alamo. One of the options is to tear it down and literally put a parking lot in it's place.
- On the other hand, this can be Inverted, with the occupying Mexicans either declaring the Alamo a War Dead Memorial (making a giant Political Power boost) or a Cultural Heritage Site (leading to a smaller upfront Political Power boost, but an increase in National Unity over time as well)
- Multiple Endings: Despite starting out as a Syndicalist nation, Mexico is one few nations that can go down every ideology path, possibly even doing an ideological 180° and becoming National Populist under The Synarchists or even restoring the monarchy in both Montezuma and Iturbide-Habsburg flavors.
- Revolving Door Revolution: It's possible for Mexico to have two consecutive revolutions in-game: the first being when Garza takes advantage of Zapata's assassination to seize power with a right-wing junta, and the second being when the National Populist Sinarquistas betray Garza, and destroy his junta before putting themselves in power.
- Rightful King Returns: Another unique aspect of Mexico in Kaiserreich is that it's the only starting Syndicalist nation that can reestablish a monarchy without either outside intervention or receiving an entirely different focus tree. The two candidates the player can choose is either A descendant of both Augustine Iturbide and Maximilian or a Descendant of Montezuma. An update dummies out Mexico's ability to restore either monarch by itself, but it is possible for an invading monarchist state to appoint either monarch as a Puppet King.
- Video Game Cruelty Punishment: The various choices in the Reconquista often give harsh Political Power penalties for more authoritarian efforts at culling the American resistance, or denying rights asked for by the new citizens.
A legendary figure and hero of the Mexican Revolution, Emiliano Zapata was elected as the Mexican President in 1932 on the platform of continuation of the people's revolution and recovering economy from the Great Depression. Since then, Zapata managed to strenghten *ejidos*, Mexican communal lands, and carried out the land reform which redistributed large amounts of land among the Mexican peasants. Although Zapata appointed prominent Socialist figures, such as Pancho Villa and Vicente Lombardo Toledano, to leading government positions and secured the dominance of leftists on the political scene, there is still a strong oppositon to his policies, presented from both left and right, and one successful assassination attempt on the President can easily shake the balance between various political powers in Mexico...
- Plot-Triggering Death: Successful assassination on Zapata presents a unique opportunity for takeover over the Mexican government for Zapata's opposition groups, be it either Calles's Totalists or right-wing militarists.
Pablo Gonzalez Garza
- Cincinnatus: A rather unsympathetic example. He can cede power to a supposedly democratic goverment but it is heavily implied to be oligarchical. He can also cede power to a restored monarchy but not only is the monarchy an absolute one but it's also implied that the monarch (whether it's the Iturbide or Aztec descendant) is merely a puppet of Garza to give himself legitimacy.
- The Fundamentalist: Can be potentially averted if he choses to form a "democratic" junta open to the free market. However, if he decides to just go with a traditional junta, he will eventually repeal the secular reforms imposed by the Syndicalists, and put the Catholic Church back into dominance over the Mexican people.
- The Generalissimo: A classic example of this trope. As Dictator can either establish a society built on Capitalist principles, effectively turning Mexico into a Banana Republic, or create a reactionary society built on traditionalist principles.
- Horrible Judge of Character: Garza has a chance to ally with the National Populist Sinarquistas, and he's shortly repaid when their Goldshirts surround his palace, and depose him from power.
- Not So Different: To Calles. Despite being on opposite ends of the political spectrum they are both power hungry generals who can seize power in a coup and establish themselves as the military dictator of Mexico.
Plutarco Elias Calles
- Blood Knight: Can rule Mexico as a effective military dictator if brought to power. Aside from that his path is by far the most militaristic path Mexico can take, only really rivaled by the national populists.
- The Generalissimo: A rare Far-left example. If Calles is brought to power he will establish himself as the Military Dictator of Mexico, unsuring in an even more authoritarian version of the real life Maximato.
- Historical Villain Upgrade: While the real life Calles was authoritarian and responsible for the repression of Catholics under his presidency, Kaiserreich makes him a full-fledged totalist dictator willing to kill his own president to seize power.
- Nice Job Breaking It, Hero!: Although Calles is by no means a hero, the chaos of Zapata's assassination (which is heavily implied to have been orchestrated by Calles) can result in the right-wing Garza taking over instead of Calles, which, at best, turns Mexico into a right-wing junta firmly under Garza's control or a monarchy of Montezuma or Iturbide-Habsburg flavors, while at worst, ends up with the National Populist Sinarquistas deposing Garza in their own coup d'etat.
- Religion Is Wrong: Establishes state atheism in his path in the focus tree.
- Tyrant Takes the Helm: Is heavily hinted to be behind the assassination of President Emiliano Zapata.
- In Spite of a Nail: One of the few historical heads of state who can still become leader of his country in Kaiserreich, albeit two years later than in real life.
- Reasonable Authority Figure: Most of his focus tree is trying to reach compromises with both the Catholic Church and various radicals in the country, while maintaining a moderate Mexican government.
- Token Good Teammate: Prior to the the Sinarquistas becoming the only faction to consider invading the USA, Cardenas was the only leader of Mexico, right or left, to NOT invade America's southwest to reclaim Mexico's former territories.
Iron Guard Romania
The Kingdom of Romania entered the war with the expectations of the greatest national triumph, but it turned out her greatest national humilation. Unable to resist the Central Powers' forces, Romania had to cede southern Dobrogea to Bulgaria, as well as supplying Germany and Austria with oil for 90 years. After the death of king Ferdinand in 1927, the military couped the government and installed 6-years old Michael, Ferdinand's grandson, as their Puppet King. However, the military junta was eventually ousted in 1935 by the National Populist Iron Guard, which initially allied with the military. Corneliu Zelea Codreanu, the leader of the Iron Guard, was proclaimed as the Conducator (the Leader) of Romania, while king Michael was sent to exile. The newly-formed Legionary State seeks for revenge to its neighbors for past humilations and reclaim the lost greatness of Romania, while preserving the new order in the country by suppressing any internal opposing forces, especially the monarchist remnants.
Corneliu Zelea Codreanu
- Assassin Outclassin': If Codreanu nationalizes the Romanian oil fields, Germany may attempt to prevent it by assassinating Codreanu. Unlike many other assassination events, there is no chance of success or option for the assassin to succeed.
- Decomposite Character: Codreanu and Savinkov are essentially decomposite characters of Adolf Hitler. Codreanu takes a very similar (if more localized) gameplay role to Hitler, with much of the Romanian focus tree mirroring Germany's, and Codreanu shares Hitler's anti-semitism and racism.
- Expy: Codreanu's Iron Guard Romania is a clear expy of early-game Nazi Germany in vanilla Hearts of Iron IV. His focuses closely mirror Adolf Hitler's early-game focuses in vanilla, remilitarizing a border zone demilitarized at the close of the first World War and gearing up for a revanchist war with a smaller neighbor alongside other nations that felt wronged by the outcome of the first World War, then waging another war with a bigger neighbor. Furthermore, in a reversed and likely coincidental case, much like Hitler in Waking the Tiger (released after Kaiserreich had the Romanian civil war), Codreanu can get into a civil war with royalists who want to restore the old regime. Downplayed in that he doesn't get a focus to wage war against a syndicalist neighbor and his ambitions are rather constrained by Romania's limited power and finite ability to gain and use lebensraum, which keeps Romania as a regional power at most.
- It should be noted that while Condreanu shares Hitler's racism and anti-semitism the circumstances surrounding his rise to power is much more like Mussolini's in our timeline. Seizing power by leading an effective coup against a royalist government only in Condreanu's case the royals are ousted outright rather than being coerced into appointing the fascists as the ruling party. Also like Mussolini Condreanu's Romania is the forerunner for national populism similar to how Fascist Italy was the forerunner for fascism in Real Life
- Historical Villain Upgrade: Codreanu and the Iron Guard were an incredibly brutal fascist party in Real Life. In Kaiserreich, they're an incredibly brutal fascist party that actually holds power.
- A Nazi by Any Other Name: Unlike many other NatPop factions, which are usually ambiguously fascist, the Iron Guard is completely unambiguously fascist and virulently and genocidally anti-semitic.
- Putting on the Reich: Codreanu's title of "Conducator" translates to "leader", much like "Führer" and "Vozhd".
- Spared by the Adaptation: While Codreanu was executed in 1938 in real life, his death is not so certain in Kaiserreich, and may only come about if the Iron Guard loses the civil war and Serbia agrees to extradite the defeated Iron Guard leadership.
- A Child Shall Lead Them: Assumed the mantle of King at six before the Iron Guard seized control and if he is restored will usually be in his late teens at most.
- Rightful King Returns: If the royalist revolt in the Romanian military succeeds he will be restored as King.
- Alternatively his father Carol II can be restored as King instead with Micheal becoming Crown Prince, as happened historically.
The Kingdom of Poland
Polish fortunes appeared to change with the Act of November 5th, 1916, when the Polish lands occupied by the German Empire were granted autonomy from the collapsing Russian Empire. This success, however, came at a price. The Germans made a concerted effort to colonize a portion of their land known as the Polish Frontier Strip.
Meanwhile, the election of a new King of Poland has been fraught with difficulty. Janusz Radziwiłł and the Regency Council has been unable to form a consensus on who exactly should be elected. Complicating matters, both Germany and Austria have involved themselves in the debate as whomever is elected could tie Poland to either country's royal house, the Hohenzollerns or the Hapsburgs. With no clear end in sight, Poland's "Eternal Regency" is set to continue.
- Regent for Life: Not for long! As the game starts, the whole world is destabilized by the Black Monday. The Council will have to quickly choose a king, otherwise it will open the opportunity for a Military, Syndicalist, Nationalist or Republican takeover.
- Riddle for the Ages: If there's a Military, Syndicalist, Nationalist or Republican takeover the "Polish Question" of the new King will never be answered.
- Obstructive Bureaucrat: The Council is notoriously innefective, debating thing like the minimum height and table size of the new King. Justified since various foreign powers are influencing the elections and a bickering council is better then a rival candidate rising to the throne.
- Historical Villain Upgrade: In earlier versions, she used to be a Totalist, while the real Rosa Luxemburg was known to be a libertarian Communist.
- The Spymaster: Establishes a international Syndicalist spy ring in her path in the Polish National Focus tree.
- State Sec: Establishes the "Ministry of Public Security" in her path in the Polish National Focus tree.
- Take Over the World: Seeks to bring fourth "world revolution".
- Commie Nazis: Out of all potential leaders of Syndicalists, Radek is the only who combines authoritarian Syndcalsim with Polish nationalism. Ironically, he is of Jewish descent and would reject the anti-Semitism of Totalists such as the Sorelians.
- Spared By Adaptation: Didn't get purged in this timeline and can lead Poland.
The Republic of Ireland
While the war in Ireland was not technically part of the Weltkrieg, it was in practice a proxy war with Germany which provided full backing to the Irish rebels. Following the Peace with Honor negotiations began with the Irish rebels and it was agreed that Ireland would gain it's independence including all thirty-two counties but as a British dominion.
The treaty divided Ireland as the Irish independence party Sinn Féin fell apart due to internal divisions and Irish trade union leader Jim Larkin returned from America, took over the Irish Labour Party and attempted to launch a syndicalist uprising in Ireland. Nonetheless Collins remained in power and a civil war was avoided.
During the British Revolution Michael Collins declared Ireland a republic and crushed a unionist uprising in Ulster. Riding on a wave of unbeatable public support with only a minor coalition calling themselves the Democratic Opposition opposing him Collins has unofficially become the dictator of Ireland.
- Chummy Commies: One foreign policy option Ireland has in their focus tree is to negotiate an agreement with the Union of Britain that guarantees Irish independence and resumes Anglo-Irish trade.
- The Fundamentalist: Ireland has an option to declare itself an officially Catholic state and can support the Carlists in the Spanish Civil War.
- The High King: Hugo O'Neill and his son Jorge become this if Ireland is puppeted by Spain or Portugal.
- Historical Villain Upgrade: Ireland under Collins is a dictatorship with fixed elections and most of the Irish starting cabinet are historical fascists. Worst of all is the security minister Gearóid Ó Cuinneagáin who is described as an efficient sociopath in-game and historically called for the removal of Jews from Irish society.
- Multiple Endings: While Collins usually stays in power in most games if he loses an election and allows the opposition to take over Ireland can reform into a democracy or become syndicalist.
- Occupiers out of Our Country: Annexing Ireland as the Union of Britain or United Kingdom gives some harsh modifiers and recurring events to represent Irish resistance. Ireland can also have to deal with an uprising by Ulster-Scots backed by the Union of Britain and potentially the Commune of France.
- Rightful King Returns: If Ireland is conquered by Portugal or Spain they can make Hugo José Jorge O'Neill, a Portuguese aristocrat and long lost descendant of 16-17th century Irish rebel leader Hugh O'Neill, the High King of Ireland.
- Cincinnatus: If he loses an election he can voluntarily relinquish power to the democratic opposition.
- The Generalissimo
- Glorious Leader: While he secures his power with fixed elections, he is genuinely popular among the Irish public.
- Historical Villain Upgrade: Following the British Revolution he has become a dictator (albeit being described as a reluctant one) using fixed elections to secure his power and his government cabinet is primarily composed of Irish fascists.
- Rebel Leader: He was at least during the Irish War of Independence.
- Reluctant Ruler: He is described as a reluctant dictator in-game.
- Spared by the Adaptation: Without the Irish Civil War happening in the Kaiserreich timeline he's still alive.
- 0% Approval Rating: Trotsky is widely despised in the syndicalist world, as he is seen as responsible for the failure of the Russian Revolution. The rest of the world doesn't view him any better, lumping him in with the rest of the Reds.
- The Ghost: While he is mentioned by events, Trotsky himself is completely absent from all countries' lists of ministers and heads of state and never actually takes part in current events.
- Never Found the Body: Odds are good that he perished either during or shortly after the destruction of a relief force, but without an actual body as evidence, there's a chance that he may yet have survived...
- The Scapegoat: Trotsky is blamed by syndicalists for the failure of Bolshevism in Russia.
- Uncertain Doom: Trotsky was last seen in 1919, leading a relief column to try to save the encircled Red forces at Petrograd, but his fate after his forces were routed is unknown to the entire world. He may well have been killed in the battle or some time afterwards, or he could Walking the Earth, never in one place long enough to be found or really take part in world events.