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Webcomic / Legend Of The Hunter

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The sky trains breaches the clouds like ships in a field of ice. The magic furnaces roar.
You have no idea how they keep those arcane steam engines in the air.

It is just one of the many strange sights you are presented with, once you enter these lands.
The DISHONORED KNIGHT, now free from the heaviest parts of his STOLEN ARMOR, marches on.

Legend of the Hunter is an Interactive Comic hosted on the MS Paint Adventures forums. It follows the adventures of Knight Errant Sebastian and his drunken, punch-happy brother Gwydian as they search for the ULTIMATE WEAPON. Hilarity Ensues when Sebastian is mistaken for an Exorcist, and immediately blunders into the center of a massive Gambit Pileup.

The comic presents itself as a walkthrough of an obscure old-school Role-Playing Game, and plays with video game, forum adventure and storytelling tropes in general with gleeful abandon against a backdrop of horse-throwing, CAPS-SPEAKING Badassery.

For added fun, nearly every character is Genre Savvy, medium-aware or an outright Fourth-Wall Observer.

Legend of the Hunter can be read here [1], and at the original forum thread here [2]

Legend of the Hunter provides examples of:

  • Abstract Scale:
  • Added Alliterative Appeal: Frequently. Blundering Blabbermouth, Mesmerizing Moralist, Virtuoso Ventriloquist, Fibbing Fledgeling, Fearless Fainaiguer, Exhalation Extortionist... and those are just the Debatery classes. Inverted In-Universe, however, as Sebastian’s frequent alliterations actually lower his score in his Debatery battle with Tristan.
  • Alchemy Is Magic: Any two objects can be combined to form new objects, as long as there is a sufficient energy catalyst. Horizon Walkers can alchemize with no energy input. Sebastian gains the ability to his anger as a combinable object.
  • Alien Blood: Demons bleed chartreuse yellow.
  • Animal Motifs:
    • Almost everything in Videgotto is dragon-themed.
    • Each of the 10 Legendary Bartenders shown so far has an different animal theme.
  • Animal Nemesis: The Forest Imp is this to Gwydian.
  • Arson, Murder, and Jaywalking:
    Beowulf: “Poor Baron of Windfall.
    First, his "allies" hire us to keep him out of politics for good...
    ...and then, some barbarian barfs on his carpet.
    Truly, no greater tragedy's ever been told.”
  • Awesome, but Impractical: The Drakenguards’ uniforms.
    Are those shields designed to look like wings? And those horned helmets gotta be uncomfortable. You'd tell them that you're sympathetic to their DRESS CODE PLIGHT, but it's so much more fun to leave them wondering.
  • Cheat Code: Supposedly, if you press "up up up R Left-Joystick Alt-Tab Right Lower-C" and then just flail around the d-pad randomly for ten seconds, any merchant will give you stuff for free. Gwydian attempts to use this code, but lacks the coordination to pull it off.
  • Chekhov's Gun:
    • The the first thing Sebastian buys is a badly-made RELIGIOUS THINGAJAMMIG. It will be important later.
    • The TEN-FOLD PERFORATOR ARTIFACT is a literal example.
  • Gargle Blaster: Several.
    • The fearsome DIRE BEER. The only beer that tries to drink you back.
    • The EYEMELTER, seen here[4]
    • The COGNAC OF THE ANCIENTS, which causes wood to go up in flames on contact.
    • The BLACK BREW, also known as the LICH'S LIBATION, which endows the drinker with the inimitable power of 1000 DARK MOLOTOV COCKTAILS ON FIRE.
  • Glowing Eyes of Doom: Golems have these.
  • Golem: The Baron of Windfall's bodyguards, as well as Beowulf's CASH COLOSSUS.
  • Hello, [Insert Name Here]: Par for the course for a forum adventure. The second Twin Wyvern Guard refuses to be given a name, preferring to remain a safe distance away from any Plot-related events.
  • Hope Spot: Father Lamard has several opportunities to avert his fate, but he doesn't take advantage of them because he doesn't realize he's in danger.
  • I Know You Know I Know: At the beginning of Chapter 3, Sebastian knows that Esmerelda knows something about the ULTIMATE WEAPON. Esme then pretends to be mute, because she needs Seb to help her keep the Demon suppressed, and her intel is his only incentive to help her. The players then inform Gwydian that she's faking her mutism, and advises him to play along with it to keep Seb from finding the ULTIMATE WEAPON. Sebastian, meanwhile, knows exactly what Esme and Gwyddy are up to...
  • Improvised Golem: CASH COLOSSUS
  • Inverse Ninja Law: Defied by Beowulf, who decides not to summon hoards of demons in case there are any heroes nearby to exploit this principle.
  • Item Crafting: Almost anything can be combined through alchemy, as long as there is a catalyst. Horizon Walkers can alchemize without a catalyst, but cannot cause the exact same reaction twice.
  • It Runs on Nonsensoleum: The Knights of Howitzer have discovered a way to injure people so grievously that it HEALS THEM.
  • It's Quiet… Too Quiet: The Clown is getting this vibe right before Finagle's Law kicks in.
  • Joke Item: The ALL-SEEING SHOE, which cannot be equipped (and would probably set its wearer's foot on fire if it could).
  • Noodle Incident: Gwydian’s breathless account of an exclusive party he attended. It involved monkeys, a water hose, and MERRY-GO-ROUNDS.
  • Oculothorax: The Eyeball demons.
  • Orbital Shot: PRIEST-OFF![5]
  • Organic Technology: The TWITTERBIRD, which mimics whatever sounds it's hearing in an inaudibly high-pitched chirp, and the CHATTERBIRD, which hears these chirps and repeats them at normal pitch.
    No-one will ever know what the hell nature was thinking.
  • Overly-Long Gag: