Characters: Skies of Arcadia

Characters page for Skies of Arcadia and Skies of Arcadia: Legends.

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    The Main Characters 

"One day, I shall see what lies beyond the clouds, the so-called limits of the world."

The Protagonist of Skies of Arcadia, Vyse is a young, idealistic air pirate who dreams of sailing beyond the sunset. He fights with a pair of cutlasses. In the epilogue, he, Aika, and Fina continue to sail the skies.

  • Childhood Friends: He practically grew up with Aika, since she was one of the orphans his father took in. Though they avert the Westermarck Effect, as there're subtle hints that she may have a crush on him.
  • Determinator: Big time. Vyse loves a challenge, and he never backs down until he's given it his best shot. If he fails, he simply picks himself up and tries something else.
    • Evil empire holding friends and family hostage? "It won't be easy, but it's not impossible!... We'll get them back, somehow."
    • Impenetrable fortress that no one has ever been able to escape from? "Ha! No one's ever escaped before because I've never tried!"
    • Rampaging 4-headed giant with death beams? "Maybe we can do something about that thing with the Little Jack!"
    • Stranded on a deserted island? "Might as well think of this as some sort of vacation. Meanwhile, time to start fixing my busted lifeboat."
    • Know When to Fold 'Em: That being said, Vyse knows that there's a fine line between daring and suicidal. He never undertakes anything without putting together some sort of plan, and recognizes that there are times when the best course of action is to retreat (such as when he first meets Glacian).
  • Diving Save: The thrown knife had been aimed at Aika. Vyse shoved her out of the way at the last second and the knife grazed his face, giving him the scar.
  • Dual Wielding: Though outside of S-Moves, he only actually uses one sword to attack. He uses the smaller, secondary one for blocking.
  • Even the Guys Want Him: Daikokuya becomes smitten with his 'strength' and asks Vyse to 'warm him up'. Vyse's response is to promptly declare an emergency evacuation.
  • Eyepatch of Power: His goggles are actually in the form of this.
  • Expy: Of Captain Harlock.
  • First Kiss: Between him and Aika, at the end of their PCnote  on the night before the battle against the Hydra Fortress. If Vyse's "swashbuckler" rating is high enough and he chooses the right responsenote , Aika thanks him for helping her feel better. Then pauses before giving him a kiss on the cheek, leaving him speechless.
  • Goggles Do Nothing: Except in battle. There is a code to remove them. Right, right, left, left, up, down, up, down, right, left.
  • Goggles Do Something Unusual: It's a zoom lens. And it detects moonfish.
  • Gondor Calls for Aid: Although he didn't so much call for it as everybody showed up and said "hey, we heard you were gonna take on Galcian's flagship, need help? We wanna join the fun."
  • Good Scars, Evil Scars: Under his left eye Courtesy of Piastol; Vyse barely remembers how he got it.
  • The Hero: Naturally.
  • Heroic BSOD: A very minor one near the end of the story. Galcian is set to take over the world, with an entire armada at his beck and call, an Atlantis-like continent as his fortress, said fortress protected by an shild (which the heroes have already tried, and failed, to breach), and an ancient superweapon that he has already used to wipe out Valua (and could easily do so to the rest of the world). While Vyse isn't keen on giving up, he's also realistic enough to know that he and his crew don't stand a chance aginst odds like that (at least without help. It's the only time in the game that we see him at a loss for a course of action.
  • Heroes Love Dogs: If you recruit Pow, he continues to sail with Vyse long after the story's over.
  • Jumped at the Call
  • Just Like Robin Hood
  • The Kirk
  • Lovable Rogue
  • The Paragon: Should be the poster boy for this trope since he convinces the entire world to stand against Valua.
  • The Pirates Who Don't Do Anything: Averted at the beginning where he and his father's crew attack Alfonso and steal his goods. He's busy with Fina's quest for the rest of the game but the player can still attack black pirate or military ships.
  • Playing with Fire: He learns red (fire) spells faster than the other 5 elements, at a slightly faster rate than Fina.
    • Shock and Awe: His specials are mostly electricity-based, though.
  • Red Baron: Swashbuckler ranks, culminating in Vyse the Legend.
  • Relationship Values: The way people respond to Vyse depends entirely on his swashbuckler rating, which rises (or falls), depending on the following criteria:
    • How well he resonds during PC's (private conversation) with his crewmen and NPC's. You'll know if you've selected the proper response in each dialog tree, by the chime. In most cases, it's the one that's the most polite/or supportive.
    • Your success rate in battle. To keep your rating high, be sure to heal party members in timely fashion, relieve them of any status ailments right away, and don't let them get KO'd too often.
    • Fleeing from a losing battle, while advisable, can and will start to count against Vyse if done too often, or too many timesnote . Likewise, locals will start to lose respect for Vyse if his party only targets weaker enemies. Whereas fighting stronger ones will cause his esteem to rise, in their eyes.
  • Reverse Grip: Kind of a variant, he holds his blocking sword by the cross-guard with the blade "covering" his forearm. With his main weapon he tends to switch back and forth between regular and reverse grip for different attacks.
  • Rummage Sale Reject: lampshaded by the Yafutomans.
  • Shrouded in Myth: At higher Swashbuckler ratings, the rumors of Vyse's exploits get pretty wild.
  • Small Steps Hero: He will never sacrifice a life. Either he saves everyone or he dies trying.
  • Suggestive Collision: Seen when he leaps from the monorail, just as it collapses from beneath him, during the crew's escape from Dangral Island. Aika attempts to catch him, but he lands directly on top of her instead - right between her legs.
  • Sword Beam: When attacking from a distance.
  • What Could Have Been: He was considered for SEGA-All Stars Racing but didn't end up making the final cut. He made the cut for the sequel, causing many fans to start throwing wallets at SEGA.
  • Wise Beyond Their Years: An NPC lampshades this if you keep picking the right Swashbuckler options.

The Delphinus

A Super Prototype of a new class of airship designed by Admiral De Loco and the Valuan Armada, equipped with the most powerful cannons, armor plating, and a Moonstone Cannon. It was created to be the personal ship of Prince Enrique, as well as the new Flagship of the Armada. Enrique loans it to Vyse when he joins The Team.

  • Cool Airship: How awesome is this ship? It's the only ship that manages to kill a Gigas; not once, but Three times!!
  • Easy Come, Easy Go: During the cutscene where Enrique finally meets Vyse for the first time, he tells him that he's willing to let him borrow the Delphinus, in order to stop his mother. Afterwards, if you speak with him at anytime that he's on the bridge, he'll remind you that it's only a loan and that he'll reclaim it once the war with the Valuean Empire is over. By game's end, he presumably keeps his word when he and Moegi depart to rebuild what's left of Valuea, as Vsye, Aika, and Fina, are shown taking the newly christened Albatross III for its maiden voyage.
  • Grand Theft Prototype: Vyse gained possession of the ship in a rather Spectacular act of piracy.
  • Global Airship: Once fully upgraded, it's the only fully global Global Airship.
  • Lightning Bruiser: Tough, fast, and surprisingly nimble for it's size.
  • Super Prototype: The first of the planned Delphinus-class battleships. Not only is it a "proof-of-concept" model that incorporates the latest advances in Valuan tech, it's also an Ace Custom that was intended to be the flagship of the armada. Valua spared no expense to ensure that it was the most powerful ship in their fleet, and boy did they succeed. To bad for them that it wound up in Vyse's hands.
  • Unfinished, Untested, Used Anyway: Kinda. Construction wasn't quite finished when Vyse takes off with it, and requires some fine-tunning by Brabham.
  • Wave Motion Gun: "Moonstone Cannon... FIRE!"


"Friends or treasures, which shall I take? Why both, of course!"

Vyse's childhood friend, who lost her parents when she was little. A tomboyish air pirate who loves treasure almost as much as she loves her friends, but she can't swim and is terrified of ghosts. She moves quickly and fights with a large boomerang. In the epilogue, she, Vyse, and Fina continue to sail the skies.

  • Giving Someone the Pointer Finger: On the American Dreamcast box art.
  • Girl Next Door: Both literally and figuratively speaking.
    • Her house was actually next-door to the Dyne family's, back on Pirate Isle. Later, once Vyse establishes their new HQ on Crescent Isle, her flat is directly next to his, on the villa's second floor.
    • In terms of attractiveness, she has a tomboyish charm about her that's been noted as being reminiscent of Pippi Longstocking. While her hips and legs are said to be the most notable aspects of her figure.
  • Goggles Do Nothing: They're just there as part of her look.
  • Hartman Hips: Emphasized by her running animation, when she's the onscreen player character. Vigoro also makes note of her hips when he finds her in her cell.
  • Imagine Spot: Has, shall we say, a vivid imagination when it comes to foreign cultures. In summary, she predicts the desert heat will immolate Vyse instantly; that she will be eaten by monsters in the jungle; that she will be eaten by fish-people in Yafutoma; and that the arctic cold will cause Vyse to freeze instantly.
  • Informed Flaw: It's only mentioned briefly, when she and Vyse reach the lower levels of Shrine Island and see that it's flooded. Aika has had a fear of water, ever since falling into a well on Pirate Isle when she was a kid, and had to be saved by Dyne. As a result, she hasn't learned how to swim. So they look for a way to drain the water, to proceed further into the shrine.
  • Invincible Heroine: Episilon Mirror renders her immune to all damage and status effects for the duration of the turn that it's used. But it prevents her from being able to attack, or counterattack, until her next turn.
  • It's All My Fault: She hasn't forgotten the incident 10 years ago, when she boarded a ship without her weapons, since it was supposed to have been a rescue mission. Aika was caught off-guard by Piastol, who assumed the Blue Rogues were the ones who attacked her father's ship. She responded by attempting to kill Aika with one one of her daggers, but Vyse threw himself in between them, resulting in the scar under his left eye. Though Vyse doesn't hold her responsible, Aika has never forgiven herself for it.
  • Jail Bait: Aika's 16 going on 17 and is already hot enough that Vigoro, who's in his mid-late 20's, wants to hit it).
  • The Lancer: Vyse's partner. Unlike most most examples, she and Vyse are pretty much the same, other than the fact that she's rather hyper.
  • Letting Her Hair Down: Undoes her hair stalks when she goes to bed. Notably, men aren't allowed to glimpse her in this state (and if Vyse does, he takes a pounding for his trouble).
  • Lady Legionnaire Wear: The non-armor variant.
  • Lovable Rogue: She's sassy, spunky, with an unending thirst for treasure. But, like all Blue Rogues, she's got a heart of gold and always willing to lend a hand to those who need it.
  • Lust Object: For Vigoro, who becomes fixated on Aika the moment he lays on her, and was mere moments away from trying to rape her while she being held captive in the Grand Fortress. Later, when he and Belieza run into her again at Yafutoma, Vigoro invites her back to his ship so they can "rock the boat".
  • Mega Twintails: Aika's pigtails resemble cornstalks, due to their length and volume, and jut outward like a pair of handlebars. Which is why Marco refers to her as "Scarecrow Hair" and when the crew first arrives in Yafutoma, one of the children of the village wonders what she eats to "make her hair do that".


"I'm sorry... But I just cannot tell that to anyone."

A mysterious girl from the Silver Civilization on a mission to recover the 6 moon crystals before the Valuan Empire does. She knows very little about the world outside her homeland. She is adept at magic and fights with her pet, Cupil. In the epilogue, she decides to stay on Arcadia and continue to sail the skies with Vyse and Aika.

  • Calling the Old Man Out: She calls out Elder Prime for wishing to reset the world, having learned that there were good people in Arcadia.
  • Cleavage Window: A Downplayed variation, as it's there so her shard of the Silver Moon Crystal has a place to exit from.
  • Combat Medic: Despite being a Silvite, she learns Green magic at a faster rate than she learns Silver magic.
    • Also, whereas Vyse and Aika learn three attack-based Super Moves and two support-based ones (dropped to two attacks and one support for Drachma, Gilder, and Enrique), Fina is the opposite, learning three healing-based Super Moves (one for regeneration, one that's a mutli-target Curia spell, and one that revives and heals everyone) and two attack ones. The two attack spells are also rather weak in their own right, and are more meant to hamper the enemy than devastatingly damage them. Lunar Glyph can petrify an enemy - something that the party generally cannot do otherwise - and Lunar Winds removes enemy status buffs. The latter comes in handy in the final boss fight against Ramirez, as he will cast a regeneration move on himself every so often.
  • Comically Missing the Point: Used as a Running Gag. Since she isn't from Arcadia, she doesn't understand many of their customs and expressions. So whenever Aika tries to explain what they mean, it goes completely over Fina's head.
  • Cool Airship: Hers is the only one capable of exiting the atmosphere.
  • Distressed Damsel: Twice early on and then once more later.
  • God Guise: She's mistaken for a god by the people of Ixa'taka.
  • Hair of Gold, Heart of Gold: Fina only has the best of intentions in gathering the Moon Crystals, and plans to take them to the Silver Shrine where they'll be beyond reach and can never be used to summon the Rains of Destruction again.
  • Heroic BSOD: She's left so devastated by the Elders betrayal of her trust and Ramirez murdering Elder Prime, that she locks herself away in her room for the next several days, after returning from the Silver Shrine; not knowing what to believe anymore. She eventually recovers.
  • I Choose to Stay: With the Elders Dead and the Silver Shrine, no more, she has no home to return to. So she asks Vyse and Aika if she can continue to sail with them. They gladly accept and welcome her as an official member of their crew.
  • The Ingenue
  • Last Of Her Kind: By the end of the game, she's the sole surviving member of the silver civilization.
  • Light Is Good: Noted in the Hair of Gold, Heart of Gold entry.
  • Literal-Minded: Largely due to be sheltered for most of her life, which is why she fails to understand what Aika and the others mean when they try to explain certain things to her.
  • MacGuffin Girl: Even moreso once Ramirez reveals that all Silvites have a silver moon crystal within their bodies.
  • Magikarp Power: Cupil, her "weapon", is relatively weak unless you max it out, at which point it becomes the strongest weapon in the game.
  • Morph Weapon: Doubles as her Non-Human Sidekick.
  • Mysterious Waif: Her true origins will be fairly obvious to the player, but in-universe, Vyse and the others are clueless as to where she's from, or why the Valuan Empire seems hellbent to capture her.
  • Non-Human Sidekick: Cupil has been Fina's constant companion since she was a child.
  • No Pronunciation Guide: Most westerners pronounce her name as Fee-Nah. The katakana that spells her name in Japanese release, suggests that it's pronounced Fi (long "i") -nah.
  • Pimped-Out Dress: As seen, she's garbed in white that's embroidered in gold trim and bracelets.
  • Pirate Girl: Which serves as a Brick Joke, though you don't get to see it until the epilogue cutscene, where she and Cupil officially become a part of Vyse's crew.
  • Proper Lady: Lampshaded by Belieza, who decribes Fina as "shy and demure". Also, when thanking someone, she clasps both hands to her chest and makes a polite bow. Or, she'll curtsey.
  • Proper Tights with a Skirt: She wears white leggings beneath her gown, to preserve her modesty.
  • Sexy Back: The back of her gown leaves her upper-back and shoulders exposed, which is the most skin you'll see from her.
  • Shrinking Violet: Before she opens up to the Blue Rogues. Justified by the fact that she has lived most of her life in the isolation of the Silver Civilization and has been warned that people in Arcadia are selfish and primitive.
  • Silk Hiding Steel: Has a soft, feminine personality, but her refusal to bend under pressure is quite remarkable. And badass. She tells off the Empress of Valua IN HER OWN COURT for her misuse of the crystals.
    • Shown off even earlier when she is being interrogated by Dyne after being rescued. She stares him down.
    Dyne: "Is it because we are Air Pirates? Don't you trust us?"
    Fina: "No, that has nothing to do with it. I thank you with all my heart for saving my life but I cannot tell any living soul about the purpose of my quest. Even if it means sacrificing my own life. I have no intention of endangering any of your lives. If you believe anything that I say, please believe this."
    Dyne: *beat* "Alright then. Heh. Looks like I lost this one."
  • The Spock
  • Squishy Wizard: Her magic is the strongest in the game, but she needs time to cast them and protection while doing so; especially during boss battles and WANTED missions. But she ties with Enrique for having the lowest physical defense stat in the game. So if she takes a hit while she isn't guarding, or without "Justice Shield", odds are, she's gonna be KO'd.
  • Tender Tears: Seen when Vyse and Aika rescue her from the train in Valua. Fina's so touched by it that she smiles tearfully and sniffles.
  • Tomboy and Girly Girl: Girly girl to Aika's tomboy.
  • Unusually Uninteresting Sight: Now and then somebody makes a big deal over how they've never seen clothes like hers before, but it's not particularly often.
  • Unwitting Pawn: To The Elders of the Silver Shrine, who were using Fina's naivety to their advantage, by allowing her to believe she was gathering the Moon Crystals to prevent them from ever being used again. In truth, the Elders were planning to summon the Rains of Destruction themselves.
  • Was It All a Lie?: When Elder Prime finally reveals the true reason they sent Fina to gather the Moon Crystals, she's left speechless in abject horror and disbelief that they used her. Though Aika is the one who lampshades it:
    Aika: (in disbelief) "You... you used her... That's terrible!"
  • The Watson: As a Silvite, Fina is totally in the dark with regard to Arcadia and its rules.
  • Woman in White: From her veil, down to her shoes.
  • Yin-Yang Bomb: Because she learns all magic quickly, she learns Silver (light/darkness or "Void") magic much faster than the other characters do.


"My sole purpose is to capture Rhaknam."

An old fisherman who lost his arm, eye, and son to a giant arcwhale named Rhaknam; his life's goal is to hunt down Rhaknam to avenge his loss. He saves Vyse and Aika when they have a run-in with the arcwhale, and reluctantly becomes wraped up in their quest. He fights with his giant metal arm. He gives up hunting Rhaknam when the arcwhale saves his life and his ship. In the epilogue, spends his last days as a fisherman in honor of Jack and Rhaknam.

  • Grumpy Bear: Put it this way: his one entry in the Captain's Log is titled "Harumph!"
  • Joined Your Party: He falls in and out of the party early on, and when he finally rejoins for good this is noted as "Drachma joined your party... again."
  • Like a Son to Me: Secretly views Vyse in this way, though it takes him an age to admit it.
  • Making a Splash: He learns all types of magic very slowly, but he learns blue (water) magic faster than the other types.
  • Moby Schtick: His entire subplot is this. Though unlike Ahab, Drachma eventually makes peace with Rhaknam in the latter's final moments.
  • Never Found the Body: The Captain seemingly perishes in his final duel with Rhaknam. In truth, Rhaknam towed him safely all the way to the polar ice cap.
  • Not in This for Your Revolution: Drachma's only along for the ride until he gets another shot at Rhaknam. This ain't no RV. He rejoins the party for the attack on Galcian's fleet.
  • Obi-Wan Moment: Gives Vyse a quick smile (his only one in the game) before being dragged away by Rhaknam.

The Little Jack

Drachma's airship. A fishing boat that has been with Drachma for a very long time. It was named after Drachma's son, who died when the ship was attacked by Rhaknam. It was almost destroyed by Ramirez, but was towed away by the giant arcwhale while it was still mostly in one piece.

  • An Odd Place to Sleep: The girls get their own cabin (converted from a storeroom), which leaves Vyse stuck with an engine room hammock. He doesn't mind it too much, aside from a few gripes about the noise.
  • Cool Airship: While it gets overshadowed by the Delphinus, it's still an enduring little ship.
  • Chekhov's Gun: There are some lifeboats aboard...
  • Grappling-Hook Pistol: But rarely used for grappling. This function does save the ship and Drachma's life, though.
  • Harpoon Gun: "Harpoon Cannon... FIRE!"
  • What a Piece of Junk: An old fishing ship that Drachma outfitted for combat. However it's a very nimble little boat that packs a surprising wallop, and the ship manages to hold it's own against Valuan Cruisers several times throughout the story. It even manages to incapacitate a Gigas at one point.


"Only four of us against 100 of them, huh... Sounds fun. Count me in!"

An easygoing air pirate captain who lives in pursuit of excitement (and pretty women). He's one of the most famous Blue Rogues in the skies, and is on the run from a girl from back home who is determined to marry him. He rescues Vyse from a deserted island, and fights with a pistol. In the epilogue, he continues his search for "The Good Life."

    The Valuan Empire 
Empress Teodora

"All the countries shall kneel before me!"

The ruler of the Valuan Empire and Enrique's mother, Teodora is a ruthless woman who will stop at nothing to unite the world under Valuan rule, as she believes is her destiny. She wants the moon crystals to aid in her goal, and to threaten anyone who would dare resist her by unleashing a Gigas. She is killed when Galcian calls down the Rains of Destruction.


"Mother, the course of this country is wrong!"

The idealistic prince of Valua. Unlike the rest of the Valuan leadership, he advocates prosperity through more peaceful methods (such as Diplomacy), and strongly believes that his country's current path will lead to ruin. However, his mother dismisses his concerns as being foolish and naive. He fights with rapiers and sabers. The Delphinus was meant to be his flagship but he gives it to Vyse when he joins him. In the epilogue, he marries Princess Moegi of Yafutoma and becomes emperor of Valua.

  • Antagonistic Offspring: Reluctantly.
  • The Atoner: As crowned prince of Valua, Enrique feels he must make amends for the atrocities committed by the Imperial Family and their armada. When he learns that Vyse and his crew were being held prisoner at the Grand Fortress, he makes arrangements to help them escape and returns the red and green Moon Crystals to them as well. Then asks to join them and even loans them the use of his personal flagship: the Delphinus.
  • Bathos: It's clear that he's desperately trying to come off as cool at times, especially in his Special Moves, but a lot of the time it doesn't quite work... this is entirely in-keeping with his awkward mannerisms.
  • Beware the Nice Ones: Enrique honestly thought he could convince his mother not to harness the Gigas after returning to Valua? Although he considered failure a possibility and was ready to kill her if she didn't agree.
  • Butt Monkey: To Aika, who pokes fun at his airsickness and his attempts to look cool in front of Princess Moegi. Also, during one of their boarding scenes, she gives him a smack on the back that causes him to faceplant on the deck of the enemy's ship.
  • Declaration of Protection: When Muraji taunts Princess Moegi about their betrothal and her exiled brother, Enrique comes to her defense, which sends Muraji scurrying away with his tail between his legs.
  • Defector from Decadence: See the Atoner entry.
  • Dork Knight: Yes, he's brave and chivalrous, but his attempts to look cool in front of Princess Moegi end up being comical. Which Aika gets a kick out of watching.
  • Happily Married: He weds Princess Moegi, during the game's ending.
  • Jack-of-All-Stats: Capable of using both offensive magic and physical attacks fairly effectively, but he's a bit slower than average to compensate, and his defense is often on par with Aika's.
  • Love at First Sight: It's obvious from the moment he first sees Princess Moegi. From then on, he all but becomes her 'knight in shining armor'.
  • Luckily My Shield Will Protect Me: "Justice Shield" is one of the most invaluable SP moves in the game, 'cuz it automatically allows him to take his turn firstnote  and reduces all physical dmg. by 1/2. You'll often need it to survive the game's tougher challenges - like the WANTED missions.
    Enrique: "May righteousness be our shield... Shield of Justice!"
  • Mother, What You're Doing is Wrong: Enrique doesn't approve of his mother's thirst for conquest and tries to make her understand how it's hurting their people and their country's image. But since she won't listen to him, he eventually takes matters into his own hands by defecting to the Blue Rogues.
  • Nice Hat
  • Royal Rapier
  • Royals Who Actually Do Something: After defecting to Vyse's crew, Enrique acts as ambassador on behalf of Valua, whenever they visit foreign lands, and fights to put an end to his mother's tyranny.
  • Sheltered Aristocrat: Enrique lives a very sheltered life until his defection from Valua, but he shows a great deal of understanding and respect for most commoners. He is not a wise prince either, though, as he does not share that archetype's traditional level of melancholia.
    • Humorously, he also has a problem with airsickness when he first joins.
  • Shock and Awe: He learns yellow (electric) magic the fastest, even at a rate quicker than Fina.
  • Sixth Ranger / The Smart Guy: Fulfills this for most of the game once Gilder is gone.
  • Stab the Sky
  • Sword Beam: When attacking from a distance.
  • Token Enemy Minority
  • Took a Level in Badass: The Blue Rogues, Aika in particular, take perverse pleasure in breaking him in, though Enrique endures his hazing like a champ. He gradually overcomes his air sickness to where he can stand proudly on the Delphinus' deck with the poise of a Naval commander.


"I am not tolerant enough to give you a second chance."

Grand Admiral of the Valuan Armada, Lord Galcian is loyal to one thing and one thing only: power. Cold, calculating, and utterly ruthless, he intends to bring the entire world under the control of the Armada and is pursuing the moon crystals towards that end. His flagships are the Serpent and the Hydra which, like all Valuan ships, are named for constellations. He dies when Belleza rams into his escape pod.

  • All-Encompassing Mantle: Galcian always travels in style while wearing a gold-embroided cloak with a giant red collar. He ditches it after committing treason against Valua.
  • Armies Are Evil: The Armada essentially goes rogue in Disc 2, with the entire fleet emigrating to Soltis with Galcian. Valua is disposed of like so much used kleenex.
  • Authority Equals Ass Kicking
  • Beard of Evil
  • BFS: Particularly stands out since almost every other hand-to-hand combat weapon is a realistic size.
  • Big Bad: By virtue of being the most prominent antagonist faced by the protagonists and by having the ambition to kill his Empress and rule the world, the former of which he succeeds in doing and takes the position of head of the Armada.
  • Big "WHAT?!"/Oh Crap!: Upon realizing that Belleza's Not Quite Dead.
  • Blondes Are Evil
  • The Coats Are Off: Right before a battle.
  • Dark Messiah: Belleza and Ramirez consider him one.
  • Darth Vader Clone:Fear will keep the local islands in line — fear of this moonstone cannon! In truth, Galcian vacillates between a subservient role to the decrepit, Palpatine-like Teodora I and a corrupting influence on the Anakin-like Ramirez.
    • At Dangral Island, Galcian plays Grand Moff to Ramirez's Vader as he menaces one of the admirals over his lack of faith.
    • His final scene with the badass (and bearded) Admiral Gregorio is meant to echo Obi-Wan's sacrifice on the Death Star.
  • Death Cry Echo: His final line is a loud, frustrated scream as Belleza's cruiser plows into him.
  • Dragon-in-Chief: He's subordinate to Teodora, but is more of a direct threat to the protagonists and has been building up his power base for some time now to embark on his own plans for World Domination. He eventually becomes the true Big Bad late in the game after he and the majority of the Armada go rogue.
  • Drunk on the Dark Side: His face while calling down the Rains of Destruction screams "UNLIMITTEEEDDD POOWWWAARGHHHHH!!!" And then there's his dialogue.
  • Even Evil Has Standards:
    • After Alfonso cowardly kills his own Vice-Captain and abandons ship, Galcian relieves Alfonso's command of the Mid-Ocean fleet and dumps him in Ixa'taka.
    • He shows genuine respect for Gregorio after their duel and orders Gregorio's body shipped back to Valua, telling his men to take the utmost care with it, because it was "worth more than their lives."
    • The flashbacks in Legends show Galcian as a up-and-coming Admiral. When Ramirez defends the honor of his benefactor and friend, Admiral Mendosa, Galcian snorts that Mendosa is a thief and a liar. This later turns out to be true when Mendosa is exposed as a slave-trader.
  • Evil Is Hammy: For the most part, he's a very cold, calculating, and emotionless baddie... then he gets his hands on Zelos' power to create the Rains of Destruction, and begins devouring entire sets.
  • Evil Laugh
  • Evil Mentor: Victorious in the case of Ramirez.
  • For the Evulz: By slightly tweaking a line of dialogue from Orwell's 1984 we can see Galcian's actions in a clearer light: "The Armada seeks power entirely for its own sake. We are not interested in the good of others; we are interested solely in power. Not wealth or luxury or long life or happiness: only power, pure power. What pure power means you will understand presently."
  • A God Am I: Once he gets his hands on the Silver Moon Crystal.
  • Good Hair, Evil Hair: Definitely evil hair.
  • Hitler Cam: As Ramirez glowingly describes the virtues of his boss, we see a cutscene of Galcian in this pose. The shot of Valuan troopers rallied behind him is likely meant to invoke Triumph of the Will.
  • Hopeless Boss Fight: It's possible to fight him early in the game. Just not advisable.
  • Insane Admiral: While not demonstrably insane, he is weirdly indifferent to the country he supposedly defends.
  • Laser-Guided Karma: His ruthlessness ultimately got the better of him. Or, at the very least, if you're sending someone to their death, make sure they STAY dead.
  • Make an Example of Them: Mused over killing the Blue Rogues and leaving their carcasses "rotting in the sun" — but admitted that they probably aren't dumb enough to resist capture.
    • Up to Eleven in the case of the entire Valuan continent. They could use a little rain....
  • Mighty Glacier: You'll more-than-likely outspeed him during the battle, but he'll hit like a tonne of bricks unless you're careful.
  • Obviously Evil: You mean the pantomime moustache, high collar, and theme tune that sounds like a funeral march on evil pills didn't tip you off? His appearance in the intro makes him do a theatrical flourish towards the camera as the set turns into a flaming background around him.
  • The Paragon Always Rebels: Like Ramirez, Galcian was considered something of a golden boy in his Vice-Admiral days. His war record during the first Valua-Nasr war was exemplary, earning him a degree of feared reverence amongst commanders in the east.
  • The Rival: To a degree, since the Big Bad keeps shifting over the course of the game. On the matter, Galcian fully considers Vyse as his main antagonist and recognizes him as a person. Compare to Ramirez who just consider the Blue Rogues as a nuisance and never adresses anyone on personal terms, Fina excepted.
  • Shock and Awe: Uses mostly Electric and Void magic in the battle against him.
  • The Starscream: To Empress Teodora. Played with in that she is the only one who doesn't seem to realise.
  • Take Over the World: He couldn't have done it without a Silvite's help. Perversely, this is the guy Ramirez held up as the pinnacle of humanity.
  • This Is Unforgivable!: When word reaches Crescent Isle of Valua being destroyed by the Rains of Destruction, Vyse loudly declares that the armada has gone too far.
  • Unflinching Walk: His Terminator stride while atop a fast-moving Valuan bullet train.


"...Slay the enemy. That is all."

Galcian's former vice captain, who was promoted to Admiral of the newly-formed sixth fleet of the Valuan Armada. He would follow Galcian to his own death. His flagship is the Monoceros, meaning "unicorn" in Greek. He is also from the Silver Civilization, and was the one originally sent to gather the Moon Crystals, but some bad experiences with the Valuan Armada turned him cold and cynical. He is killed by Vyse and his friends after fusing with Zelos. His only remnant, his Silver Moon Crystal, is given a burial at sky.

  • Aerith and Bob: At least when compared with the Silvite Elders, whose names all sound like Autobots.
  • Ambiguously Gay: Villainous white haired Bishōnen? Check. Strictly platonic relationships with every woman he meets in the game? Check. Name of his ship is "unicorn" in Greek? Check. Undergoes a Heroic BSOD and Face-Heel Turn when his first (male) mentor betrays him? Check. Undergoes a Villainous Breakdown, cries and attempts to take all of Arcadia down with him after Galcian's death? .....Check.
  • Avenging the Villain
  • Authority Equals Ass Kicking
  • Break the Cutie: His Back Story reveals this was the case with him. Before his Face-Heel Turn, Ramirez was shown to be gentle and sensitive - not terribly different from Fina's own personality. He's then recruited into the Valuan Armada and sent to work in what amounts to a death camp. When he attempts to better the lives of the Ixa'Takans by requesting it be brought up with the Empress and later discovers that the man he trusted above anyone else was also exploiting them for his own gain? He's nearly murdered for it.
  • Broken Pedestal: Galcian warned him not to place others too high. When his estimation of Medosa is shattered, Ramirez shifts his admiration to Galcian.
  • Bullying a Dragon: Admiral Mendosa actually thought he and his men could take Ramirez in a fight. Bad idea.
  • Burial at Sea: Even with all that's happened, Vyse recognizes Ramirez as a fellow sailor and returns his Moon Crystal to the sky.
  • The Dragon: To another Dragon.
  • Dragon Ascendant
  • Enigmatic Minion: No one knows where this pasty, creepy swordsman came from, but he's an excellent officer and pals with the Grand Admiral so nobody questions it. Queen Teodora was kept out of the loop about Ramirez's connections with the Silvites.
  • Evil Costume Switch: The additional scenes in Legends show Ramirez wearing all-white Silvite clothes (similar to Fina) when he's retrieved by the Valuans. He dons a suit of chrome armor upon joining Mendosa's fleet, and finally the black uniform after slaughtering Mendosa and his crew.
  • Evil Counterpart: To Fina. Had Ramirez been the Silvite who was found by Vyse's crew, and Fina fallen into the hands of Valua, their fates might have been reversed.
    • He is also the complete opposite of main character Vyse.
  • Evil Is Deathly Cold: His S-moves have a bit of an ice-themed spin.
  • Face-Heel Turn: Although it happened long before the story began.
  • Fallen Hero: According to Fina (and optional flashbacks), he used to be a lot like Vyse. The main difference was that he was (still is?) much more susceptible to other's wills.
  • Final Boss
  • Freudian Excuse: Betrayal by the Valuan Admiral Mendosa, a man whom he greatly respected.
  • He Knows Too Much: Forced to kill his mentor and superior officer after discovering his side venture in Ixa T'aka: a forced labor camp.
  • Horrible Judge of Character
  • Hopeless Boss Fight: It's possible to fight him a total of 3 times, though only one of those fights, the one at the end of the Very Definitely Final Dungeon, is possible to win. In the other two, he has infinite HP.
  • Kick the Son of a Bitch: His Start of Darkness begins when he murders Admiral Mendosa, a man who was forcing the already abused Ixa'Takan natives to work extra hours for his own personal profit.
  • Knight Templar
  • Manly Tears: His eyes are still glistening when Vyse confronts him at last. Ramirez has finally lost his mind.
    • Tears of Blood: During the animation for his "Silver Tundra" attack, Ramirez raises his head, allowing a single tear of blood to roll down his cheek. Shudder...
  • Master Swordsman: The guy can cut light with his sword. He can also call up icy spires and impale people on them. Pretty boy though he may be, he is not one to be crossed, and you'd do very well to listen to Fina's advice the first time he gives you the choice of surrendering or dying.
  • Misanthrope Supreme
  • Not So Different: His old living quarters in the Great Silver Shrine is eerily similar to Vyse's loft on Pirate Isle. A model ship and cartography map are on display, and Fina confirms that Ramirez once dreamed of exploring the world. Eerily, Ramirez ended up doing just that... as Admiral of a airborne destroyer.
  • Omnicidal Maniac: After Galcian dies, he kind of... loses it... And decides that all of the world deserves to die if Galcian can't rule it.
  • One-Winged Angel: Twice. Following his defeat, he merges with Zelos, and later crash-lands on the Delphinus to start the fight anew.
  • Out of the Inferno: Twice.
  • Person of Mass Destruction: When he fuses with Zelos, they become this.
  • Platonic Life Partners: With Fina, before his Face-Heel Turn.
  • Recurring Boss: Though only 2 fights are actually necessary, the others are optional (and impossible to win).
  • Sink The Life Boats
  • Start of Darkness: Learned through the Moonfish and Piastol sidequest.
  • Suicidal Cosmic Temper Tantrum: Deciding the world must burn for not accepting Galcian as its ruler. He becomes the embodiment of Zelos in order to see the destruction through.
  • The Stoic: ... At least until Galcian is killed.
  • That Man Is Dead: He quotes this verbatim when Fina attempts to appeal to his gentler side.
  • Trying to Catch Me Fighting Dirty: A full-scale attack on Nasr's capital. From behind the defensive wall.
  • Used to Be a Sweet Kid: According to Fina and the Moonfish sidequest.
  • Well-Intentioned Extremist: Ramirez is not a nice man. But at the end of the day, he genuinely does think that putting Galcian in charge will save the world and make it a better place, and he's willing to do anything to make it a reality.
  • White Hair, Black Heart
  • Wicked Cultured: Examining the objects in his room reveals that he is a fan of building models, geography, and literature.
  • Wide-Eyed Idealist: When he first arrives in Arcadia and meets the Valuans; learning that Mendosa has betrayed him causes him to Face-Heel Turn. He still remains a fanatical idealist, however, believing that only Galcian has what is necessary to lead the world.


"Consider yourself honored to be able to meet me."

Admiral of the first fleet of the Valuan Armada, he got his position through connections and family ties. His ego is larger than his flagship, the Cygnus meaning "swan." He is killed when Galcian calls down the Rains of Destruction.

  • Anti-Mutiny: Surprisingly, he joins Gregorio in refusing to go along with Galcian's coup d'état. (He's probably still resentful of being assigned to Ixa'taka.) Alfonso immediately reports on Galcian's treason to the Queen, and is promoted to Grand Admiral for his efforts. Then he's killed by the rains soon after.
  • Aristocrats Are Evil:
  • Big Bad Wannabe
  • Bishounen
  • Bling of War
  • Blond Guys Are Evil
  • Cutscene Boss / The Unfought: He sends his war beasts to fight for him, and you never get to fight his flagship. He dies in a cutscene by being crushed by a pillar.
    • Given how much of a flop he is, it probably wouldn't be much of a fight anyways.
  • Dirty Coward: Established at the beginning of the game: he flees for the escape pods after the Blue Rogues attack his ship; leaving his crew high and dry so he can run back home and claim credit for capturing Fina. He also kills his Vice-captain so he can have a Scapegoat. After Galcian unleashes the rains on Valua, he ditches the Empress and tries to save his own skin. Doesn't do him much good.
  • Fluffy Tamer: He has two pet war beasts, both named Antonio.
  • Glory Hound
  • High Collar of Doom
  • Man in White
  • Nice Job Fixing It, Villain: Spoils DeLoco's plan to lock Vyse in an inescapable death trap. DeLoco is so furious, he eventually decides to just squash them both; but by then, Vyse has gotten away.
  • Pointy-Haired Boss: Alfonso commands respect for precisely no one. It's common knowledge that he only became Admiral thanks to his family pulling some strings.
  • Selfish Evil: Discussed in-universe. After his first horrible failure, Galcian points out that Alfonso is a liar, a cheat, and an utter coward who is only out for his own personal gain who doesn't deserve to command the Mid-Ocean fleet. His refusal to go along with Galcian's coup was probably motivated by this as well, seeing as he had a lot of wealth and privilege back in Valua.
  • Sissy Villain
  • Small Name, Big Ego
  • Smug Snake
  • Starter Villain: The game's prologue suggests that Alfonso and Vyse will become arch-enemies. This isn't exactly the case.
  • Sixth Ranger: For the Valuan Admirals. He's the only one who is, quite simply, an utter failure in everything he does and is implied to have only earned his rank through his status rather than actual merit.
  • Villain Exit Stage Left: He talks a good game, but he always winds up shoving his men aside in a race for the exit.
  • Wrong Genre Savvy: As mentioned above, Alfonso doesn't seem to understand that Skies isn't the sort of story where bad guys don't punish other bad guys.


"I, Gregorio, shall not let you through!"

Admiral of the second fleet of the Valuan Armada, renowned for his incredible defensive tactics. He raised Prince Enrique, and has a very close bond with him. He has no interest in conquest, but is loyal to his country. His flagship, the Auriga or "charioteer," has a spiked hull used as a shield and a battering ram. He is killed in a Heroic Sacrifice battle against Galcian.

  • The Big Guy: A lot of the time he tends to come off as a heroic Five-Man Band member; which makes one wonder just what Valua was like before the empress went loco.
  • The Dark Chick: One of the only two Valuan admirals who are decent people at heart.
  • Heroic Sacrifice: He gives his life holding off Galcian so Vyse, Aika, Fina, and Enrique could escape from Dangral Island. Galcian respects this.
  • Luckily My Shield Will Protect Me: True to form, he carries a large ballistic shield into his duel with Galcian.
  • My Country, Right or Wrong: He doesn't believe that what Teodora and Galcian are trying to do is right, but he loves Valua. He fights for his country rather than its rulers.
  • Worthy Opponent: To both the Blue Rogues and even Galcian, who shows genuine respect for Gregorio's body after their duel and orders that his men ship his body back to Valua, saying it was more valuable than their lives. Since Galcian respects nobody, this should tell you a lot.


"Should I fire my big cannon, baby?"

Admiral of the third fleet of the Valuan Armada. He's a huge flirt who believes that a powerful offense is the best defense, and has a huge cannon mounted on the bow of his flagship, the Draco which has a HUGE CANNON, BABY! He becomes an Air Pirate and is the only surviving Valuan Admiral.


"You're already playing my game, handsome."

Admiral of the fourth fleet of the Valuan Armada, and the Armada's covert operations specialist and a master tactician. She lost her parents in the Valua-Nasr war, and wants to put an end to wars so nobody else would have to go through what her family did. Her flagship is the Lynx. She dies when she rams the Lynx into Galcian's escape pod, killing both of them.

  • Affably Morally Ambiguous
  • All Love Is Unrequited: She was in love with Galcian, but knew that the only thing he could ever love was power.
  • Bad Samaritan
  • The Baroness
  • Belly Dancer: "Bellena." Don't ask how she can hide her modest military uniform under belly dancer veils and a fake tan...
  • Buxom Is Better: Even Vyse seems to think so, considering he couldn't take his eyes off her when she was belly dancing.
  • The Dark Chick: The only other Valuan Admiral who is in some way legitimately good. She's a much more traditional example than Gregorio.
  • The Dog Bites Back: Flies her battleship straight into Galcian's tiny escape pod. Ouch.
  • Early Bird Boss
  • Evil Redhead
  • Femme Fatale
  • Freudian Excuse: Her father perished during the last great war, leaving his wife and daughter in abject poverty.
  • Friendly Enemy: She isn't on your side (for most of the game), but she doesn't want to fight and is trying to achieve the same goal as you; she just thinks the way to do it is to unite the world under a single ruler.
  • Half Truth: Everything she told Vyse about her family history while in her Bellena disguise was true. She just neglected to mention that her father was fighting on the Valuan side of the Valua-Nasr War.
  • Heroic Sacrifice: She gives her life to destroy Galcian's escape pod, killing him as he tries to get away from his burning fortress.
  • High Heel-Face Turn
  • Jiggle Physics: "Bellana's" belly dance at the tavern.
  • Kiss of Death: In a sense. If you replace "kiss Galcian" with making him EAT A BATTLESHIP.
  • The Men First: After Vyse does enough dammage to the Lynx she surrenders to spare her men.
  • Mobile Menace: Vyse will forever go down in history for proving the world was spherical, but Belleza beat him there!
  • My God, What Have I Done?: Never spoken, but it's pretty obvious this she's feeling this after Glacian destroys Valua. Presumably, this why she chose to sacrifice her ship, and her life, to stop him.
  • Paper-Thin Disguise: She poses as a Belly Dancer named Bellena working in Maramba. Although it's justified in that Vyse, Aika, and Fina had never seen Belleza before.
  • Ramming Always Works: As Galcian discovers first-hand.
  • Reassignment Backfire: Galcian sending her back to Valua, confident she'll die when Soltis wipes it off the map. It doesn't take.
  • Redemption Equals Death: Deliberately invoked on her part. She rams the Lynx into Glacian's escape pod as he's trying to flee from Vyse, killing them both.
  • Sequential Boss: Fought in the Lynx after Recumen, but she's the real threat.
  • Take-That Kiss: Enjoys blowing a kiss at Vyse whenever she outsmarts him.
  • Well-Intentioned Extremist: A one-nation world is a peaceful world. To that end, Belleza prefers bloodless victories.
  • Woman Scorned: Turns out even if you don't care for a woman, trying to kill her with a Colony Drop is still a bad idea.

De Loco

"Hee hee... I'll kill you with my ship!"

Admiral of the fifth fleet of the Valuan Armada. He wears a space suit and is the Armada's head of research and development. He loves his creations more than people, and gets extremely angry at anyone who damages his precious flagship, the Chameleon. His lust for revenge gets the better of him as he ignores the damage his Chameleon took and continues to fight Vyse. Vyse kills him by destroying the Chameleon at Deep Sky. Interestingly, this makes him the only one of the five admirals to die at the hands of Vyse.

    The Gigas 

The Gigas are six living weapons (red, green, blue, purple, yellow, and silver) created by the Old Civilizations of Arcadia to go to war with each other. They are controlled by activating their respective Moon Crystals.


The first Gigas, made by the red civilization and residing in Nasr, is activated by Belleza. It attacks with a supercharged heat beam known as the "Red Ray" from one of its four heads. It is put to rest by Belleza to avoid it rampaging and killing her crew.


The second Gigas, made by the green civilization, is found in Ixa'taka. It is awakened by Ixa'taka's king and goes on a rampage when he is knocked unconscious. It has no real long range weapon, so it hurls boulders, and its punch can destroy small islands. Oddly, its attacks have little to do with healing or poison. It is defeated by falling into a river and being unable to pick itself up out of the ditch. It is then deactivated.


The third is Yafutoma's Gigas, made by the blue civilization. It is a phoenix or dragon-like Gigas. It is the first Gigas with the capability of flight, as well as the first to be outright destroyed in ship-to-ship combat.


The fourth Gigas, made by the purple civilization, is formally known as Plergoth, but is actually Drachma's arch-enemy, the arcwhale Rhaknam. The purple civilization decided to turn a living creature into a gigas rather than make one. He has an unnaturally low body heat and causes fog wherever he goes. He is mortally wounded by Ramirez and flees home to Glacia, but dies as a result of the encounter, leaving the Purple Moon Crystal for Vyse.


The Yellow Civilization's Gigas is sealed under the Maw of Tartas in Valua and, as such, cannot be reached until you can fly to low altitudes. It breaks its seal, is sent back down, and never comes up again.


The Silver Gigas, Zelos, is activated by using all six Moon Crystals. It was created to end the Old Civilization by the Silver Civilization's Elders. Once they decomissioned the other Gigas and took the other Moon Crystals, they used Zelos to kill millions with the Rains of Destruction. Unleashes the Rains of Destruction again on Valua when reawakened by Galcian, and fuses with Ramirez after Galcian's death. It's eventually destroyed by Vyse.

    The Crew of the Delphinus 

An energetic girl sent by Clara to get better at firing canons. She can be recruited as a Gunner. She returns to the Primrose with the knowledge that cannonballs come out of cannons really fast.


A crazy old engine expert, sent by Gilder to help Vyse out and make modifications to the Delphinus. He joins as an Engineer. He becomes the happy head of Valua's new shipbuilding facilities in the epilogue.

Domingo the Explorer

A treasure hunter who wants to find all the discoveries in the world. He can be recruited as a Lookout. He tries opening a trade business but it fails. He returns to exploring.


A hopeless drunkard from Esperanza who regains hope after Vyse returns, having made it successfully through the Dark Rift. He can be recruited as a Helmsman. In the epilogue he becomes an Admiral in the New Esparanzan Navy, charting a safe route through the Dark Rift.


An adopted son of the Gadgeteer Genius air pirate Centime who is fascinated by all things mechanical. He can be recruited as an Engineer. He works side by side with Brabham and establishes a scholarship for needy students. He also marries Urala.


A chemist studying medicine and living in self-imposed exile from Valua. He can be recruited as an Artisan. He returns to Valua and opens a pharmacy.


A crazy old builder sent by Gilder to help Vyse set up a base on Crescent Isle. He joins as a Builder. He leaves to help rebuild Valua. He insists that they couldn't do it without him.


A fortune teller from Maramba, who claims to be the most famous fortune teller in Nasr. She can be recruited as a Merchant.

  • Fortune Teller: Though the quality of the fortune depends on how much you pay. 100 gold will net you something helpful for completing the game, but only 10 will get you the weather, something incredibly obvious, or some vague mumbling that, as Vyse points out at one point, could be anybody's fortune. She gives up fortunetelling in the epilogue.
  • Levitating Lotus Position
  • Power Floats: You can tell she's the real deal because she levitates.


A man who works for the Nasrad guard and loves destroying Valuan ships. He can be recruited as a Gunner. He and his men become Air Pirates in the epilogue.


A tomboyish girl from Yafutoma who loves building and remodeling. She can be recrutied as a Builder. She remains on Crescent Isle permanently, planning to build a harbor.

Lone Wolf Lawrence

An air pirate from Sailor's Island who usually works alone, but will sell his services for the right price. He can be recruited as a Helmsman. In the epilogue, his contract expires and he leaves. He is last sighted in Valua, looking for a job.


A bratty kid living on the streets of Lower Valua City, who dreams of escaping the dump. He joins as a Sailor. He helps rebuild Valua. Later, he becomes the 1st Admiral of the New Valuan Armada.


A dancer from Horteka who takes pride in making people smile with her dancing. She can be recruited as a Jester. She becomes a world-renowned idol and travels the world.


The princess of Yafutoma, who wants to help forge good relations between her country and the west. She joins as a Delegate. She marries Enrique in the epilogue and becomes known as the caring Empress.


A financial clerk who loves money above all else, and refuses to help Vyse get a new ship when they come to her for help. In a karmic twist, she loses her money and her business when Nasrad is destroyed. She can be recruited as a Merchant. She regains her wealth by trading with Yafutoma.


A kid from Sailor's Island who wants to explore the world and have adventures. He can be recruited as a Delegate. In the epilogue, Pinta continues searching for treasure and hopes to visit the moons.

  • Fluffy Tamer: After you remodel the living quarters, he can catch an animal to keep as a pet on Crescent Isle. One of the three kinds he can catch is a crocodile.
  • Nice Hat: An odd-looking propeller cap.
  • Tag Along Kid
  • Wrench Whack


The owner of the tavern on Sailor's Island whose husband went sailing one day and never came back. She can be recruited as a Cook. She returns to Sailor's Island in the epilogue.


A huskra who plays with the kids of Pirate Isle. He can be recruited as a Jester. He stays with Vyse, Aika, and Fina.


A man who has been shipwrecked in the Dark Rift for so long, he can't remember who he is anymore. He can be recruited as a Sailor. He's Polly's long-lost husband. In the epilogue he returns to Sailor's Island and has 10 more children with Polly.


An old Yafutoman hermit blacksmith waiting for the man he's destined to forge the world's greatest sword for. He can be recruited as an Artisan. He returned to his island to forge the next ultimate sword.


A man from Horteka who prides himself on his amazing eyesight. He can be recruited as a Lookout. He gets a hero's welcome when he returns home, gets married, and lives as a hunter.

  • Super Senses: He can see small and distant things very precisely. If you speak to him on Crescent Isle, he'll tell you little things that your crew has been up to (like stealing each other's lunch).


A shy chef and waitress working at a tea house in Yafutoma. She can be recruited as a Cook.

    Black Pirates 

The Black Pirates are the opposite of the Blue Rogues. Where Blue Rogues are Just Like Robin Hood, Black Pirates are... well... Pirates. They attack merchant vessels for their goods and it's implied that many rape women. In Legends, you can take on some of these pirates in optional Bounty Missions.


A Black Pirate feared around Mid Ocean. He attacks ships for their cargo in his ship, The Blackbeard. Vyse encounters him while escorting a Nasrian merchant home and is the game's first ship battle. He swears revenge and returns near the end only to be hopelessly outmatched by the Delphinus's power. He joins forces with Vyse to take out Soltis and, in the epilogue, goes back to chasing Vyse.


Rupee is the newest leader of the infamous Larso Clan of Nasrian Black Pirates. Though the wanted poster seems imposing, the figure on the poster is actually his bodyguard, Barta. The actual Rupee is a small boy. He doesn't want to be a pirate, preferring to make carpets like his mother. After he and Barta are defeated, Vyse encourages him to do what makes him happy.


Gordo the Round is a fat, gluttonous pirate who attacks ships for their food. After his defeat, he recognizes Drachma as the sailor hunting Rhaknam to avenge his son; this revelation of his motives enrages Drachma. Gordo later opens a restaurant in North Ocean.


A reckless, ruthless pirate who destroys towns with his Super Robot, Gunarm. He is one of the adopted sons of Centime, and learned most of his engineering skills from him. However, Lapen resents his "old fart" of a father for being what he sees as cowardly. Lapen wishes to be famous and known across the world for his brilliance unlike Centime. After his defeat, he learns that fame and infamy are not the same. He decides to become an engineer and hopes to surpass his father.

The Ixa'ness Demons

Three young triplets, Tara, Pera, and Lira whom have been abducting men from other villages for their all-female village. They enjoy flirting with Vyse both before and after the battle. They make fun of Aika and Fina for being "old hags" much to Aika's anger and Fina's confusion. After the battle we learn that the "abducted" men went of their own accord.

Vize, Anita, and Faina

A trio of actors-turned-Black Pirates that impersonate Vyse, Aika, and Fina to further their own greed. The real ones lay a smackdown on them and they decide to go legit, starting a Vyse look-alike show about the heroes' exploits.


An elderly Yafutoman Black Pirate who sails in a needlessly extravagent ship over Glacia. He challenges Vyse to battle hoping to show him that money can buy power and hoping he'll be able to woo Vyse with the promise of money. After his defeat he decides to continue traveling the world. He asks Vyse if they can "warm each other up." Vyse takes evasive action.

Lord Zivilyn Bane

The leader of the Zivilyn Bane Clan of thieves that Vyse has fought in every dungeon. He is found in Soltis and escapes after his defeat.

    Other Characters 

Vyse's father, and captain of the Albatross. He's one of the most famous air pirates in the sky.


A Legends-exclusive Bounty Hunter known as the "Angel of Death" who kills wanted air pirates (and is wanted by the Armada herself, ironically) and has a vendetta against Vyse and Aika.

Admiral Mendosa

A character added for the Legends release. The Lord Admiral of the Valuan Armada before Galcian; he died seven years before the events of the game.


An air pirate who saves Aika and Fina when they get separated from Vyse. She's determined to marry Gilder, whether he wants it or not (he doesn't).


A Blue Rogue well known for his engineering feats. He spends most of the game working on his downed ship, the Ironclad, in Horteka.


The prince of Yafutoma, who serves as the leader of the Tenkou pirates while in exile.


A doctor sailing around the Mid Ocean area near Sailor's Island. Formerly served as a medical officer in the Valuan armada. He looks after a young girl named Maria, and enlists Vyse's help in collecting Moonfish for her pet bird.

  • The Atoner: He feels responsible for what happened to Piastol, Ramirez, and Maria. Taking care of Maria is his way of trying to atone for that.
  • Back Story: Gives one for Ramirez.
  • Everyone Calls Him Barkeep: It's implied that "Doc" is just a nickname, given as he introduces himself by saying that's just what everyone called him and his name is in quotations on his character page in the manual. Even so, we never learn his real name.
  • Epiphany Therapy: Somewhat subverted, as it takes pretty much the entire game for him to come to terms with his past.
  • Guilt Complex: A mild example, as he does blame Ramirez's mistakes on himself.
  • Hidden Depths: Was previously a member of the Valuan Armada, and, even more surprisingly, was once a good friend of Ramirez. He's later shown to feel a large amount of guilt for the way Ramirez, Maria, and Piastol's lives have ended up.
  • My Greatest Failure: He blames Ramirez's Heroic BSOD and subsequent Face-Heel Turn over the fact that he wasn't able to stop him from taking his argument to Galcian, which spurred on the events that led to Mendosa's death and Ramirez's siding with Galcian.
  • Nice Guy