Characters / Skies of Arcadia

Characters page for Skies of Arcadia and Skies of Arcadia: Legends.

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The Main Characters


"One day, I shall see what lies beyond the clouds, the so-called limits of the world."

The Protagonist of Skies of Arcadia, Vyse is a young, idealistic air pirate who dreams of sailing beyond the sunset. He fights with a pair of cutlasses.
  • Accidental Pervert: If you examine the Schmuck Bait yellow hankie on Aika's wall right when you get to Pirate Isle. Ouch.
  • Bold Explorer: Much of the game centers on his quest to explore all the lands of Arcadia, which is recorded in his journal entries. There's even a sidequest to find all 88 hidden discoveries. Vyse lampshades it, near the beginning of the game, while he Aika, and Fina are watching the sunset on Pirate Isle:
    Vyse: (wistfully) "I want to see what's out there... to see what lies beyond the sunset."
  • Breaking the Fourth Wall: The Dreamcast version has a hidden audio file that's only accessible when you load the disc in a CD player. Aika, Fina, and Vyse take turns telling you to put the disc back in the Dreamcast!
    Aika: Hey! Wait a minute! What do you think you're doing? This is a Dreamcast disc.
    Fina: There is game data on track one. So please, don't use this disc in a normal CD player.
    Vyse: We can't save the world from a CD player, so just put us back in the Dreamcast, so we can do our job.
  • The Captain: Of the Delphinus, the coolest Cool Airship in the game.
  • Captain's Log: Vyse's journal, which can be accessed through the menu.
  • Chick Magnet: Aika, Fina, Belleza, and several other minor characters all fall for him over the course of the story. Vyse is fully aware of most of them, but never acts on a single one.
  • Childhood Friends: He practically grew up with Aika, since she was one of the orphans his father took in. Though they avert the Westermarck Effect, as there are subtle hints that she may have a crush on him.
  • Determinator: Big time. Vyse loves a challenge, and he never backs down until he's given it his best shot. If he fails, he simply picks himself up and tries something else.
    • Evil empire holding friends and family hostage? "It won't be easy, but it's not impossible!... We'll get them back, somehow."
    • Impenetrable fortress that no one has ever been able to escape from? "Ha! No one's ever escaped before because I've never tried!"
    • Rampaging 4-headed giant with death beams? "Maybe we can do something about that thing with the Little Jack!"
    • Stranded on a deserted island? "Might as well think of this as some sort of vacation. Meanwhile, time to start fixing my busted lifeboat."
  • Diving Save: The thrown knife had been aimed at Aika. Vyse shoved her out of the way at the last second and the knife grazed his face, giving him the scar.
  • Dual Wielding: Though outside of S-Moves, he only actually uses one sword to attack. He uses the smaller, secondary one for blocking.
  • Even the Guys Want Him: Daikokuya becomes smitten with his 'strength' and asks Vyse to 'warm him up'. Vyse's response is to promptly declare an emergency evacuation.
  • Eyepatch of Power: His goggles are actually in the form of this.
  • Expy: Of Captain Harlock.
  • First Kiss: Between him and Aika, at the end of their private conversation on the night before the battle against the Hydra Fortress. If Vyse's "swashbuckler" rating is high enough and he chooses the right responsenote , Aika thanks him for helping her feel better. Then pauses before giving him a kiss on the cheek, leaving him speechless.
  • Goggles Do Nothing: Except in battle, though there is a code to remove them.note 
  • Goggles Do Something Unusual: It's a zoom lens. And it detects moonfish.
  • Gondor Calls for Aid: Although he didn't so much call for it as everybody showed up and said "hey, we heard you were gonna take on Galcian's flagship, need help? We wanna join the fun."
  • Good Scars, Evil Scars: Under his left eye Courtesy of Piastol; Vyse barely remembers how he got it.
  • Heroic B.S.O.D.: A minor one near the end of the story. Galcian is set to take over the world, with an entire armada at his beck and call, an Atlantis-like continent as his fortress, said fortress protected by an shield (which the heroes have already tried, and failed, to breach), and an ancient superweapon that he has already used to wipe out Valua. While Vyse isn't keen on giving up, he's also realistic enough to know that he and his crew don't stand a chance against odds like that. It's the only time in the game that we see him at a loss for a course of action.
  • Heroes Love Dogs: If you recruit Pow, he continues to sail with Vyse long after the story's over.
  • Jumped at the Call: When the opportunity came to go into Valua and rescue his friends? When the chance came to get the Moon Crystals and go against the most powerful empire on the planet? When the opportunity to steal the best ship in said Empire presented itself? Vyse not only jumped, he jumped head-first.
  • Just Like Robin Hood: He's a Blue Rogue, a faction of air pirates that prides themselves on only stealing from people who deserve it.
  • The Kirk: Of the Freudian Trio he forms with Aika and Fina.
  • Know When to Fold 'Em: Despite being a Determinator, Vyse knows that there's a fine line between daring and suicidal. He never undertakes anything without putting together some sort of plan, and recognizes that there are times when the best course of action is to retreat. Notably, when facing The Dragon Galcian and the gigantic whale Rhaknam, Vyse wisely decides to book it rather than fight. Also, when facing Ramirez for the first time, you're giving the option to surrender or fight a Hopeless Boss Fight. The response that increases Vyse's Swashbuckler Rating is to surrender.
  • Lovable Rogue: There doesn't seem to be a single person that Vyse comes across who isn't admiring him, on some level, by the end of the story. Even his enemies start to regard him as a Worthy Opponent.
  • The Paragon: Should be the poster boy for this trope since he convinces the entire world to stand against Valua.
  • The Pirates Who Don't Do Anything: Averted at the beginning where he and his father's crew attack Alfonso and steal his goods. He's busy with Fina's quest for the rest of the game but the player can still attack black pirate or military ships.
  • Playing with Fire: He learns red (fire) spells faster than the other 5 elements, at a slightly faster rate than Fina.
  • Razor Wind: Involved in some of his S-moves.
  • Red Baron: Swashbuckler ranks, culminating in Vyse the Legend.
  • Relationship Values: The way people respond to Vyse depends entirely on his swashbuckler rating, which rises (or falls), depending on the following criteria:
    • How well he resonds during PC's (private conversation) with his crewmen and NPC's. You'll know if you've selected the proper response in each dialog tree, by the chime. In most cases, it's the one that's the most polite/or supportive.
    • Your success rate in battle. To keep your rating high, be sure to heal party members in timely fashion, relieve them of any status ailments right away, and don't let them get KO'd too often.
    • Fleeing from a losing battle, while advisable, can and will start to count against Vyse if done too often, or too many timesnote . Likewise, locals will start to lose respect for Vyse if his party only targets weaker enemies. Whereas fighting stronger ones will cause his esteem to rise, in their eyes.
  • Reverse Grip: Kind of a variant, he holds his blocking sword by the cross-guard with the blade "covering" his forearm. With his main weapon he tends to switch back and forth between regular and reverse grip for different attacks.
  • Rummage Sale Reject: lampshaded by the Yafutomans.
  • Shock and Awe: Even though he learns fire magic the fastest, his specials are mostly electricity-based.
  • Shrouded in Myth: At higher Swashbuckler ratings, the rumors of Vyse's exploits get pretty wild.
  • Small Steps Hero: He will never sacrifice a life. Either he saves everyone or he dies trying.
  • Suggestive Collision: Seen when he leaps from the monorail, just as it collapses from beneath him, during the crew's escape from Dangral Island. Aika attempts to catch him, but he lands directly on top of her instead - right between her legs.
  • Sword Beam: When attacking from a distance.
  • What Could Have Been: He was considered for SEGA-All Stars Racing but didn't end up making the final cut. He made the cut for the sequel, causing many fans to start throwing wallets at SEGA.
  • Wise Beyond Their Years: An NPC lampshades this if you keep picking the right Swashbuckler options.

    The Delphinus 

A Super Prototype of a new class of airship designed by Admiral De Loco and the Valuan Armada, equipped with the most powerful cannons, armor plating, and a Moonstone Cannon.
  • Cool Airship: How awesome is this ship? It's the only ship that manages to kill a Gigas; in fact, it kills three of them.
  • Easy Come, Easy Go: During the cutscene where Enrique finally meets Vyse for the first time, he tells him that he's willing to let him borrow the Delphinus, in order to stop his mother. Afterwards, if you speak with him at anytime that he's on the bridge, he'll remind you that it's only a loan and that he'll reclaim it once the war with the Valuan Empire is over. By game's end, he presumably keeps his word when he and Moegi depart to rebuild what's left of Valua, as Vsye, Aika, and Fina, are shown taking the newly christened Albatross III for its maiden voyage.
  • Grand Theft Prototype: Vyse gained possession of the ship in a rather spectacular act of piracy.
  • Global Airship: Once fully upgraded, it's the only fully global Global Airship.
  • Lightning Bruiser: Tough, fast, and surprisingly nimble for its size.
  • Super Prototype: The first of the planned Delphinus-class battleships. Not only is it a "proof-of-concept" model that incorporates the latest advances in Valuan tech, it's also an Ace Custom that was intended to be the flagship of the armada. Valua spared no expense to ensure that it was the most powerful ship in their fleet, and boy did they succeed. Too bad for them that it wound up in Vyse's hands.
  • Unfinished, Untested, Used Anyway: Construction wasn't quite finished when Vyse and company take off with it, and requires some fine-tuning by Brabham.
  • Wave Motion Gun: "Moonstone Cannon... FIRE!"


"Friends or treasures, which shall I take? Why both, of course!"

Vyse's childhood friend, who lost her parents when she was little. A tomboyish air pirate who loves treasure almost as much as she loves her friends, but she can't swim and is terrified of ghosts. She moves quickly and fights with a large boomerang.
  • Action Girl: She's an Air Pirate. Made apparent from the opening cinematic, where she's included in the boarding party that raids Alphonso's ship. And she's the first to join Vyse's crew, once he finally sets off on his own.
  • Anime Hair: Give the length and volume of her pigtails, it's a wonder how her hair sticks out the way it does. Which is the reason Marco calls her "Scarecrow Hair" when he first sees her, and one of the children from Yafutoma even asks what she eats to make it stiff enough to do that.
  • Attempted Rape: While it's mainly treated as comical, the game makes Vigoro's intentions clear by having him send the guards away. Then corners Aika in her cell, while leering at her, followed by a Scream Discretion Shot (from 2:05-3:07). But Vyse and Gilder intervene before he gets the chance.
  • BFS: In the form of a big-ass boomerang that's more than half her body length in size. Yet, she can heft it with one hand.
  • Childhood Friends: She and Vyse have known each other since they were kids.
  • Combat Medic: Subverted. Though she learns green magic, which is primarily healing spells, faster than anyone else, Fina is the one who actually serves as the party's dedicated healer.
  • Conveniently an Orphan: It's never said who her parents were, or what became of them. All that's known is, Dyne took it upon himself to look after her.
  • Fashionable Asymmetry: She wears a single leather glove, for her throwing-arm, along with a single blue bracelet around her right wrist.
  • Fiery Redhead: Only in regards to Vigoro, who disgusts her because how crudely (and strongly) he tries to come onto her. She also got a bit jealous, when she caught Vyse staring at Belieza, while she was belly-dancing in Maramba.
  • First Kiss: She gives hers to Vyse on the night before the battle with the Hydra Fortress; assuming his Swashbuckler rating is high enough.
  • Fragile Speedster: Agility and dodge are her primary stats.
  • Giving Someone the Pointer Finger: On the American Dreamcast box art.
  • Girl Next Door: Both literally and figuratively speaking.
    • Her house was actually next-door to the Dyne family's, back on Pirate Isle. Later, once Vyse establishes their new HQ on Crescent Isle, her flat is directly next to his, on the villa's second floor.
    • In terms of attractiveness, she has a tomboyish charm about her that's been noted as being reminiscent of Pippi Longstocking. While her hips and legs are said to be the most notable aspects of her figure.
  • Goggles Do Nothing: They're just there as part of her look.
  • Hyper-Competent Sidekick: Not evident in a normal run of the game as Vyse has a good head on his shoulders, but very evident in a run with a low Swashbuckler rank. Any time the player makes a bad decision during Swashbuckler choices, Aika is typically the one to pick up the slack and get the plot back on track.
  • Imagine Spot: Has, shall we say, a vivid imagination when it comes to foreign cultures. In summary, she predicts the desert heat will immolate Vyse instantly; that she will be eaten by monsters in the jungle (Though that was largely Vyse hijacking her endless food fantasy); that she will be eaten by fish-people in Yafutoma; and that the arctic cold will cause Vyse to freeze instantly.
  • Informed Flaw: It's only mentioned briefly, when she and Vyse reach the lower levels of Shrine Island and see that it's flooded. Aika has had a fear of water, ever since falling into a well on Pirate Isle when she was a kid, and had to be saved by Dyne. As a result, she hasn't learned how to swim. So they look for a way to drain the water, to proceed further into the shrine.
  • Invincible Heroine: Episilon Mirror renders her immune to all damage and status effects for the duration of the turn that it's used. But it prevents her from being able to attack, or counterattack, until her next turn.
  • It's All My Fault: She hasn't forgotten the incident 10 years ago, when she boarded a ship without her weapons, since it was supposed to have been a rescue mission. Aika was caught off-guard by Piastol, who assumed the Blue Rogues were the ones who attacked her father's ship. She responded by attempting to kill Aika with one one of her daggers, but Vyse threw himself in between them, resulting in the scar under his left eye. Though Vyse doesn't hold her responsible, Aika has never forgiven herself for it.
  • Jail Bait: Aika's 16 going on 17 and is already hot enough that Vigoro, who's in his mid-late 20's, wants to hit it).
  • The Lancer: Vyse's partner. Unlike most most examples, she and Vyse have fairly similar personalities, other than the fact that she's rather hyper.
  • Letting Her Hair Down: Undoes her hair stalks when she goes to bed. Notably, men aren't allowed to glimpse her in this state (and if Vyse does, he takes a pounding for his trouble).
  • Lady Legionnaire Wear: The non-armor variant.
  • Lovable Rogue: She's sassy, spunky, with an unending thirst for treasure. But, like all Blue Rogues, she's got a heart of gold and is always willing to lend a hand to those who need it.
  • Lust Object: For Vigoro, who becomes fixated on Aika the moment he lays on her, and was mere moments away from trying to rape her while she being held captive in the Grand Fortress. Later, when he and Belieza run into her again at Yafutoma, Vigoro invites her back to his ship so they can "rock the boat".
  • The McCoy: of the Freudian Trio she forms with Vyse and Fina.
  • Mega Twintails: Aika's pigtails resemble cornstalks, due to their length and volume, and jut outward like a pair of handlebars. Which is why Marco refers to her as "Scarecrow Hair" and when the crew first arrives in Yafutoma, one of the children of the village wonders what she eats to "make her hair do that".
  • Mini Dress Of Power: Strong, and wears a short dress.
  • Modesty Shorts: As seen, she wears a black pair of shorts under her skirt.
  • Number Two: She serves as Vyse's First Officer and as the ship's navigator.
  • Platonic Life Partners: With Vyse. While the game is vague on the whole Romance thing, it's clear that the two have an incredibly strong bond of trust with each other.
  • Playing with Fire: Three of her SP moves (Alpha Storm, Lambda Burst, and Omega Psyclone) are all fire attacks, with varing degrees of AoE.
  • Pirate Girl: An Air Pirate, to be precise.
  • Plucky Comic Relief: If anything bad can happen, she'll usually be the one it happens to. At least, until Enrique joins the party and essentially takes over as the designated victim.
  • Precision-Guided Boomerang: Seen in her basic attack animation and her Omega Psyclone SP move.
  • Rummage Sale Reject: Combined with Fashionable Asymmetry.
  • She's Got Legs: Vigoro even says so, himself, when he first sees her. And, according to him, she's got hips to match.
  • The Southpaw: As seen in the accompanying picture, she wields her boomerang with her left hand.
  • Suggestive Collision: Seen during the escape from Dangral Island, when she attempts to catch Vyse as he leaps from the monorail. The collision sprawls Aika on her back, with Vyse top of her instead - directly between her spread legs. She didn't seem to mind.
  • Tomboy and Girly Girl: Tomboy to Fina's Girly Girl.
  • Tomboy with a Girly Streak: She's an Air Pirate, no doubt, and even Vyse knows not to get on her bad side, but she exhibits feminine traits too. Like her earrings and the hair ribbons she wears at the ends of her pigtails. And while she'll readily take on the Valuan Armada, she's afraid of ghosts.
  • What the Hell, Hero?: Directed at Elder Prime, when Aika finds out he and the others used Fina to gather the Moon Crystals for them, without telling her what their real intentions were.
    Aika: (in disbelief) "You... you used her... That's terrible!"
  • Wingding Eyes: Invoked when she and Vyse leap onto the monorail, to rescue Fina before it could reach the Grand Fortress. Vyse sticks the landing, while Aika faceplants. When he helps her up, she has spiral eyes and a nosebleed.


"I'm sorry... But I just cannot tell that to anyone."

A mysterious girl from the Silver Civilization on a mission to recover the 6 moon crystals before the Valuan Empire does. She knows very little about the world outside her homeland. She is adept at magic and fights with her pet, Cupil.
  • Calling the Old Man Out: She calls out Elder Prime for wishing to reset the world, having learned that there were good people in Arcadia.
  • Cleavage Window: A Downplayed variation, as it's there so her shard of the Silver Moon Crystal has a place to exit from.
  • Combat Medic: Despite being a Silvite, she learns Green magic at a faster rate than she learns Silver magic.
    • Also, whereas Vyse and Aika learn three attack-based Super Moves and two support-based ones (dropped to two attacks and one support for Drachma, Gilder, and Enrique), Fina is the opposite, learning three healing-based Super Moves (one for regeneration, one that's a mutli-target Curia spell, and one that revives and heals everyone) and two attack ones. The two attack spells are also rather weak in their own right, and are more meant to hamper the enemy than devastatingly damage them. Lunar Glyph can petrify an enemy - something that the party generally cannot do otherwise - and Lunar Winds removes enemy status buffs. The latter comes in handy in the final boss fight against Ramirez, as he will cast a regeneration move on himself every so often.
  • Comically Missing the Point: Used as a Running Gag. Since she isn't from Arcadia, she doesn't understand many of their customs and expressions. So whenever Aika tries to explain what they mean, it goes completely over Fina's head.
  • Cool Airship: Hers is the only one capable of exiting the atmosphere.
  • Distressed Damsel: Twice early on and then once more later.
  • God Guise: She's mistaken for a god by the people of Ixa'taka.
  • Hair of Gold, Heart of Gold: Fina only has the best of intentions in gathering the Moon Crystals, and plans to take them to the Silver Shrine where they'll be beyond reach and can never be used to summon the Rains of Destruction again.
  • Heroic B.S.O.D.: She's left so devastated by the Elders betrayal of her trust and Ramirez murdering Elder Prime, that she locks herself away in her room for the next several days, after returning from the Silver Shrine; not knowing what to believe anymore. She eventually recovers.
  • I Choose to Stay: With the Elders Dead and the Silver Shrine, no more, she has no home to return to. So she asks Vyse and Aika if she can continue to sail with them. They gladly accept and welcome her as an official member of their crew.
  • The Ingenue: Very innocent, sweet, polite, and idealistic.
  • Last of Her Kind: By the end of the game, she's the sole surviving member of the silver civilization.
  • Light Is Good: Noted in the Hair of Gold, Heart of Gold entry.
  • Literal-Minded: Largely due to be sheltered for most of her life, which is why she fails to understand what Aika and the others mean when they try to explain certain things to her.
  • Living MacGuffin: Even moreso once Ramirez reveals that all Silvites have a silver moon crystal within their bodies.
  • Magikarp Power: Cupil, her "weapon", is relatively weak unless you max it out, at which point it becomes the strongest weapon in the game.
  • Morph Weapon: Doubles as her Non-Human Sidekick.
  • Mysterious Waif: Her true origins will be fairly obvious to the player, but in-universe, Vyse and the others are clueless as to where she's from, or why the Valuan Empire seems hellbent to capture her.
  • Non-Human Sidekick: Cupil has been Fina's constant companion since she was a child.
  • No Pronunciation Guide: Most westerners pronounce her name as Fee-Nah. The katakana that spells her name in Japanese release, suggests that it's pronounced like the word final (without the L, of course).
  • Pimped-Out Dress: As seen, she's garbed in white that's embroidered in gold trim and bracelets.
  • Pirate Girl: Which serves as a Brick Joke, though you don't get to see it until the epilogue cutscene, where she and Cupil officially become a part of Vyse's crew.
  • Proper Lady: Lampshaded by Belieza, who decribes Fina as "shy and demure". Also, when thanking someone, she clasps both hands to her chest and makes a polite bow. Or, she'll curtsey.
  • Proper Tights with a Skirt: She wears white leggings beneath her gown, to preserve her modesty.
  • Sexy Back: The back of her gown leaves her upper-back and shoulders exposed, which is the most skin you'll see from her.
  • Shrinking Violet: Before she opens up to the Blue Rogues. Justified by the fact that she has lived most of her life in the isolation of the Silver Civilization and has been warned that people in Arcadia are selfish and primitive.
  • Silk Hiding Steel: Has a soft, feminine personality, but her refusal to bend under pressure is quite remarkable. And badass. She tells off the Empress of Valua IN HER OWN COURT for her misuse of the crystals.
    • Shown off even earlier when she is being interrogated by Dyne after being rescued. She stares him down.
    Dyne: "Is it because we are Air Pirates? Don't you trust us?"
    Fina: "No, that has nothing to do with it. I thank you with all my heart for saving my life but I cannot tell any living soul about the purpose of my quest. Even if it means sacrificing my own life. I have no intention of endangering any of your lives. If you believe anything that I say, please believe this."
    Dyne: *beat* "Alright then. Heh. Looks like I lost this one."
  • The Spock: of the Freudian Trio she forms with Vyse and Aika.
  • Squishy Wizard: Her magic is the strongest in the game, but she needs time to cast them and protection while doing so; especially during boss battles and WANTED missions. But she ties with Enrique for having the lowest physical defense stat in the game. So if she takes a hit while she isn't guarding, or without "Justice Shield", odds are, she's gonna be KO'd.
  • Tender Tears: Seen when Vyse and Aika rescue her from the train in Valua. Fina's so touched by it that she smiles tearfully and sniffles.
  • Tomboy and Girly Girl: Girly girl to Aika's tomboy.
  • Unusually Uninteresting Sight: Now and then somebody makes a big deal over how they've never seen clothes like hers before, but it's not particularly often.
  • Unwitting Pawn: To The Elders of the Silver Shrine, who were using Fina's naivety to their advantage, by allowing her to believe she was gathering the Moon Crystals to prevent them from ever being used again. In truth, the Elders were planning to summon the Rains of Destruction themselves.
  • Was It All a Lie?: When Elder Prime finally reveals the true reason they sent Fina to gather the Moon Crystals, she's left speechless in abject horror and disbelief that they used her. Though Aika is the one who lampshades it:
    Aika: (in disbelief) "You... you used her... That's terrible!"
  • The Watson: As a Silvite, Fina is totally in the dark with regard to Arcadia and its rules.
  • Woman in White: From her veil, down to her shoes.
  • Yin-Yang Bomb: Because she learns all magic quickly, she learns Silver (light/darkness or "Void") magic much faster than the other characters do.


"My sole purpose is to capture Rhaknam."

An old fisherman who lost his arm, eye, and son to a giant arcwhale named Rhaknam; his life's goal is to hunt down Rhaknam to avenge his loss. He saves Vyse and Aika when they have a run-in with the arcwhale, and reluctantly becomes wraped up in their quest. He fights with his giant metal arm. He gives up hunting Rhaknam when the arcwhale saves his life and his ship. In the epilogue, spends his last days as a fisherman in honor of Jack and Rhaknam.
  • Animal Nemesis: He's Captain Ahab to Rhaknam's Moby Dick. Notably, Rhaknam is called Mobys in Japan.
  • Artificial Limbs: His arm.
  • Badass: Sails a fishing boat by himself, is missing an eye and an arm, and is determined to get revenge on the biggest creature in the skies... "Badass" is probably an understatement.
  • Badass Beard: Look out, it's Robot Ernest Hemingway! And he'll kick your ass.
  • Badass Grandpa: Old enough to be Vyse's grandfather, and no less competent of a fighter.
  • The Captain: Of his own certified Cool Boat, the Little Jack. Called this by Vyse, Aika, and Fina.
  • Conscience Makes You Go Back: Sourly ditches Vyse and co. in Maramba, stranding them. Fortunately, he turns his ship around when he learns Belleza's in the area.
  • Cool Airship: The Little Jack, named after the son he lost along with his arm and eye.
  • Cool Old Guy: An old sailor with a vendetta who takes the protagonist under his wing for a while.
  • Crash-Into Hello: Vyse and Aika do the crashing, the Little Jack does the being crashed into.
  • Dope Slap: Frequently conks Vyse across the head with his metal hand... Keep your hands on the wheel! CLANG
  • Eyepatch of Power: He got a spiffy mechanical arm out of the incident where he lost his eye, too...
  • Expy: He's Captain Ahab, chasing after his version of Moby Dick.
  • The Ferryman: He serves this role towards Vyse during the early portion of the game.
  • Going Down with the Ship: The Little Jack is seemingly destroyed when Ramirez opens fire on it. Drachma, unwilling to lose his quarry a second time, forces Vyse, Aika, and Fina onto lifeboats and remains behind on the flaming ship.
  • Good Is Not Nice: Not above threatening people with death unless they tell him what he needs to know. He even does this with Marco.
  • Good Scars, Evil Scars: Has a large scar over his missing eye.
  • Grumpy Bear: Put it this way: his one entry in the Captain's Log is titled "Harumph!"
  • Guttural Growler: His voice clips are much deeper than the rest of the party's.
  • Hook Hand: One of his early upgrades.
  • Jerk with a Heart of Gold: Acts gruff and standoffish, but ultimately comes to care a lot for Vyse, Aika, and Fina.
  • Joined Your Party: He falls in and out of the party early on, and when he finally rejoins for good this is noted as "Drachma joined your party... again."
  • Like a Son to Me: Secretly views Vyse in this way, though it takes him an age to admit it.
  • Making a Splash: He learns all types of magic very slowly, but he learns blue (water) magic faster than the other types.
  • Mighty Glacier: The slowest playable character, but very bulky and powerful.
  • Moby Schtick: His entire subplot is this. Though unlike Ahab, Drachma eventually makes peace with Rhaknam in the latter's final moments.
  • Never Found the Body: The Captain seemingly perishes in his final duel with Rhaknam. In truth, Rhaknam towed him safely all the way to the polar ice cap.
  • Not in This for Your Revolution: Drachma's only along for the ride until he gets another shot at Rhaknam. This ain't no RV. He rejoins the party for the attack on Galcian's fleet.
  • Obi-Wan Moment: Gives Vyse a quick smile (his only one in the game) before being dragged away by Rhaknam.
  • Perpetual Frowner: Drachma smiles exactly once in the entire game.
  • Red Baron: Valua lists him as "One-Armed Drachma."
  • Team Dad: Though he resents it.
  • This Is a Drill: One of his weapon attachments. With a random chance of instakill, too.
  • Uppercut The Sky: One of his victory poses.

    The Little Jack 

Drachma's airship. A fishing boat that has been with Drachma for a very long time.
  • An Odd Place to Sleep: The girls get their own cabin (converted from a storeroom), which leaves Vyse stuck with an engine room hammock. He doesn't mind it too much, aside from a few gripes about the noise.
  • Cool Airship: While it gets overshadowed by the Delphinus, it's still an enduring little ship.
  • Chekhov's Gun: There are some lifeboats aboard...
  • Grappling-Hook Pistol: But rarely used for grappling. This function does save the ship and Drachma's life, though.
  • Harpoon Gun: "Harpoon Cannon... FIRE!"
  • What a Piece of Junk: An old fishing ship that Drachma outfitted for combat. However it's a very nimble little boat that packs a surprising wallop, and the ship manages to hold it's own against Valuan Cruisers several times throughout the story. It even manages to incapacitate a Gigas at one point.


"Only four of us against 100 of them, huh... Sounds fun. Count me in!"

An easygoing air pirate captain who lives in pursuit of excitement (and pretty women). He's one of the most famous Blue Rogues in the skies, and is on the run from a girl from back home who is determined to marry him. He rescues Vyse from a deserted island, and fights with a pistol.
  • Adjusting Your Glasses: One of his victory poses.
  • An Ice Person: He learns purple (ice) magic faster than the other types.
  • Badass: He's a pirate captain, this probably goes without saying.
  • Badass Beard: A small one on his chin.
  • Badass In Charge: Kind of a given for a pirate captain...
  • Badass Longcoat: It's red and looks pretty much exactly like what you'd picture upon hearing the words "pirate coat."
  • Bunny-Ears Lawyer: Doesn't look like much, but he forms a plan to escape the Valuan Grand Fortress quickly.
  • The Captain: Of his Cool Boat, the Claudia.
  • The Casanova: Normally, he's portrayed as more of a Chivalrous Pervert, but he does have some choice lines, including his infamous motto...
    "Women are like sunsets. Each one is beautiful, but there'll be a new one tomorrow."
  • Chekhov's Gunman: If one checks the wanted list on Sailor's Island (a pretty early destination in the game), they'll find Gilder's name on there. Around the halfway point, he finally shows up.
  • Chivalrous Pervert: As evidenced by his mancave., the bridge of his ship.
  • Cool Airship: The Claudia.
  • Cool Shades: His glasses are slightly tinted.
  • Does This Remind You of Anything?: He has a pet parrot named Willy. And he's a Chivalrous Pervert.
  • Fun Personified: He's laid back and really only became a pirate to seek a good time.
  • Gangsta Style: At close-range, though at close-range his gun is essentially right in the enemy's face. At long-range (his preferred range), he uses a much more practical two-handed grip.
  • Guns Akimbo: One of Gilder's special moves.
  • The Gunslinger: Fights with a pistol.
  • Lovable Rogue: Nice and personable, but still a pirate.
  • Pirate Parrot: Named Willy.
  • More Dakka: "Come on... Dance for me." "You mess with me, you mess with Claudia!"
  • No Guy Wants to Be Chased: Jumped shore and became a pirate just to get as far away from Clara as humanely possible. This just made Clara want to find him more. He's actually fond of her but not ready to settle down yet.
  • No Kill Like Overkill: See More Dakka.
  • Rebel Relaxation: How he frequently stands on the Delphinus.
  • Red Baron: His epithet is "the Unfettered."
  • Sensei for Scoundrels:
    • "Women are like sunsets: they're beautiful, but they will be a different one tomorrow." Are you getting this down, kid?
    • Advises Vyse on the importance of finding a crew and a base, as well as never giving up; but he's considerably more hands-off than most mentors.
  • Spell My Name with an "S": It was supposed to be "Guilder."
  • The Unfettered: It's his epithet.
  • Vitriolic Best Buds: He has an odd relationship with Clara.

The Valuan Empire

    Empress Teodora

"All the countries shall kneel before me!"

The ruler of the Valuan Empire and Enrique's mother, Teodora is a ruthless woman who will stop at nothing to unite the world under Valuan rule, as she believes is her destiny. She wants the moon crystals to aid in her goal, and to threaten anyone who would dare resist her by unleashing a Gigas.


"Mother, the course of this country is wrong!"

The idealistic prince of Valua. Unlike the rest of the Valuan leadership, he advocates prosperity through more peaceful methods (such as Diplomacy), and strongly believes that his country's current path will lead to ruin. However, his mother dismisses his concerns as being foolish and naive. He fights with rapiers and sabers.
  • Antagonistic Offspring: Reluctantly.
  • The Atoner: As crowned prince of Valua, Enrique feels he must make amends for the atrocities committed by the Imperial Family and their armada. When he learns that Vyse and his crew were being held prisoner at the Grand Fortress, he makes arrangements to help them escape and returns the red and green Moon Crystals to them as well. Then asks to join them and even loans them the use of his personal flagship: the Delphinus.
  • Bathos: It's clear that he's desperately trying to come off as cool at times, especially in his Special Moves, but a lot of the time it doesn't quite work... this is entirely in-keeping with his awkward mannerisms.
  • Beware the Nice Ones: Enrique honestly thought he could convince his mother not to harness the Gigas after returning to Valua? He wanted to try, because she's his mother, but he considered failure a possibility and was ready to kill her if she didn't agree.
  • Butt Monkey: To Aika, who pokes fun at his airsickness and his attempts to look cool in front of Princess Moegi. Also, during one of their boarding scenes, she gives him a smack on the back that causes him to faceplant on the deck of the enemy's ship.
  • Declaration of Protection: When Muraji taunts Princess Moegi about their betrothal and her exiled brother, Enrique comes to her defense, which sends Muraji scurrying away with his tail between his legs.
  • Defector from Decadence: See the Atoner entry.
  • Dork Knight: Yes, he's brave and chivalrous, but his attempts to look cool in front of Princess Moegi end up being comical. Which Aika gets a kick out of watching.
  • Happily Married: He weds Princess Moegi, during the game's ending.
  • Jack-of-All-Stats: Capable of using both offensive magic and physical attacks fairly effectively, but he's a bit slower than average to compensate, and his defense is often on par with Aika's.
  • Love at First Sight: It's obvious from the moment he first sees Princess Moegi. From then on, he all but becomes her 'knight in shining armor'.
  • Luckily, My Shield Will Protect Me: "Justice Shield" is one of the most invaluable SP moves in the game, 'cuz it automatically allows him to take his turn firstnote  and reduces all physical dmg. by 1/2. You'll often need it to survive the game's tougher challenges - like the WANTED missions.
    Enrique: "May righteousness be our shield... Shield of Justice!"
  • Mother, What You're Doing is Wrong: Enrique doesn't approve of his mother's thirst for conquest and tries to make her understand how it's hurting their people and their country's image. But since she won't listen to him, he eventually takes matters into his own hands by defecting to the Blue Rogues.
  • Nice Hat: Never seen without it.
  • Royal Rapier: His weapon of choice.
  • Royals Who Actually Do Something: After defecting to Vyse's crew, Enrique acts as ambassador on behalf of Valua, whenever they visit foreign lands, and fights to put an end to his mother's tyranny.
  • Sheltered Aristocrat:
    • Enrique lives a very sheltered life until his defection from Valua, but he shows a great deal of understanding and respect for most commoners. He is not a wise prince either, though, as he does not share that archetype's traditional level of melancholia.
    • Humorously, he also has a problem with airsickness when he first joins.
  • Shock and Awe: He learns yellow (electric) magic the fastest, even at a rate quicker than Fina.
  • Sixth Ranger/The Smart Guy: Fulfills this for most of the game once Gilder is gone.
  • Stab the Sky: One of his victory poses.
  • Sword Beam: When attacking from a distance.
  • Token Enemy Minority: One of few heroic characters from Valua.
  • Took a Level in Badass: The Blue Rogues, Aika in particular, take perverse pleasure in breaking him in, though Enrique endures his hazing like a champ. He gradually overcomes his air sickness to where he can stand proudly on the Delphinus' deck with the poise of a Naval commander.


"I am not tolerant enough to give you a second chance."

Grand Admiral of the Valuan Armada, Lord Galcian is loyal to one thing and one thing only: power. Cold, calculating, and utterly ruthless, he intends to bring the entire world under the control of the Armada and is pursuing the moon crystals towards that end. His flagships are the Serpent and the Hydra which, like all Valuan ships, are named for constellations.
  • All-Encompassing Mantle: Galcian always travels in style while wearing a gold-embroided cloak with a giant red collar. He ditches it after committing treason against Valua.
  • Armies Are Evil: The Armada essentially goes rogue in Disc 2, with the entire fleet emigrating to Soltis with Galcian. Valua is disposed of like so much used kleenex.
  • Authority Equals Ass Kicking: Head of the Armada for a good reason.
  • Beard of Evil: Sports one.
  • BFS: Particularly stands out since almost every other hand-to-hand combat weapon is a realistic size.
  • Big Bad: By virtue of being the most prominent antagonist faced by the protagonists and by having the ambition to kill his Empress and rule the world, the former of which he succeeds in doing and takes the position of head of the Armada.
  • Big "WHAT?!": Screams this, in horror, when Belleza rams her ship in his.
  • The Coats Are Off: Right before a battle.
  • Dark Messiah: Belleza and Ramirez consider him one.
  • Darth Vader Clone:
    • Fear will keep the local islands in line — fear of this moonstone cannon! In truth, Galcian vacillates between a subservient role to the decrepit, Palpatine-like Teodora I and a corrupting influence on the Anakin-like Ramirez.
    • At Dangral Island, Galcian plays Grand Moff to Ramirez's Vader as he menaces one of the admirals over his lack of faith.
    • His final scene with the badass (and bearded) Admiral Gregorio is meant to echo Obi-Wan's sacrifice on the Death Star.
  • Death Cry Echo: His final line is a loud, frustrated scream as Belleza's cruiser plows into him.
  • Dragon-in-Chief: He's subordinate to Teodora, but is more of a direct threat to the protagonists and has been building up his power base for some time now to embark on his own plans for World Domination. He eventually becomes the true Big Bad late in the game after he and the majority of the Armada go rogue.
  • Drunk on the Dark Side: His face while calling down the Rains of Destruction screams "UNLIMITTEEEDDD POOWWWAARGHHHHH!!!" And then there's his dialogue.
  • Even Evil Has Standards:
    • After Alfonso cowardly kills his own Vice-Captain and abandons ship, Galcian relieves Alfonso's command of the Mid-Ocean fleet and dumps him in Ixa'taka.
    • He shows genuine respect for Gregorio after their duel and orders Gregorio's body shipped back to Valua, telling his men to take the utmost care with it, because it was "worth more than their lives."
    • The flashbacks in Legends show Galcian as a up-and-coming Admiral. When Ramirez defends the honor of his benefactor and friend, Admiral Mendosa, Galcian snorts that Mendosa is a thief and a liar. This later turns out to be true when Mendosa is exposed as a slave-trader.
  • Evil Is Hammy: For the most part, he's a very cold, calculating, and emotionless baddie... then he gets his hands on Zelos' power to create the Rains of Destruction, and begins devouring entire sets.
  • Evil Laugh: One of his few voice clips.
  • Evil Mentor: Victorious in the case of Ramirez.
  • For the Evulz: By slightly tweaking a line of dialogue from Orwell's 1984 we can see Galcian's actions in a clearer light: "The Armada seeks power entirely for its own sake. We are not interested in the good of others; we are interested solely in power. Not wealth or luxury or long life or happiness: only power, pure power. What pure power means you will understand presently."
  • A God Am I: Once he gets his hands on the Silver Moon Crystal.
  • Good Hair, Evil Hair: Definitely evil hair.
  • Hitler Cam: As Ramirez glowingly describes the virtues of his boss, we see a cutscene of Galcian in this pose. The shot of Valuan troopers rallied behind him is likely meant to invoke Triumph of the Will.
  • Hopeless Boss Fight: It's possible to fight him early in the game. Just not advisable.
  • Insane Admiral: While not demonstrably insane, he is weirdly indifferent to the country he supposedly defends.
  • Laser-Guided Karma: His ruthlessness ultimately got the better of him. Or, at the very least, if you're sending someone to their death, make sure they STAY dead.
  • Make an Example of Them:
    • Mused over killing the Blue Rogues and leaving their carcasses "rotting in the sun" — but admitted that they probably aren't dumb enough to resist capture.
    • Up to Eleven in the case of the entire Valuan continent. They could use a little rain....
  • Mighty Glacier: You'll more-than-likely outspeed him during the battle, but he'll hit like a tonne of bricks unless you're careful.
  • Obviously Evil: You mean the pantomime moustache, high collar, and theme tune that sounds like a funeral march on evil pills didn't tip you off? His appearance in the intro makes him do a theatrical flourish towards the camera as the set turns into a flaming background around him.
  • Oh Crap!: After thinking he's escaped his fate by fleeing the heroes who have just defeated him he reacts to Belleza running her ship into his escape pod with a final scream before he's killed.
  • One-Handed Zweihänder: "Vyse, I don't think we can take him." You should listen to Aika.
  • The Paragon Always Rebels: Like Ramirez, Galcian was considered something of a golden boy in his Vice-Admiral days. His war record during the first Valua-Nasr war was exemplary, earning him a degree of feared reverence amongst commanders in the east.
  • The Rival: To a degree, since the Big Bad keeps shifting over the course of the game. On the matter, Galcian fully considers Vyse as his main antagonist and recognizes him as a person. Compare to Ramirez who just consider the Blue Rogues as a nuisance and never adresses anyone on personal terms, Fina excepted.
  • Shock and Awe: Uses mostly Electric and Void magic in the battle against him.
  • The Starscream: To Empress Teodora. Played with in that she is the only one who doesn't seem to realise.
  • Take Over the World: He couldn't have done it without a Silvite's help. Perversely, this is the guy Ramirez held up as the pinnacle of humanity.
  • This Is Unforgivable!: When word reaches Crescent Isle of Valua being destroyed by the Rains of Destruction, Vyse loudly declares that the armada has gone too far.
  • Unflinching Walk: His Terminator stride while atop a fast-moving Valuan bullet train.


"...Slay the enemy. That is all."

Galcian's former vice captain, who was promoted to Admiral of the newly-formed sixth fleet of the Valuan Armada. He would follow Galcian to his own death. His flagship is the Monoceros, meaning "unicorn" in Greek.
  • Aerith and Bob: At least when compared with the Silvite Elders, whose names all sound like Autobots.
  • Ambiguously Gay: Villainous white haired Bishōnen? Check. Strictly platonic relationships with every woman he meets in the game? Check. Name of his ship is "unicorn" in Greek? Check. Undergoes a Heroic B.S.O.D. and Face–Heel Turn when his first (male) mentor betrays him? Check. Undergoes a Villainous Breakdown, cries and attempts to take all of Arcadia down with him after Galcian's death? .....Check.
  • Avenging the Villain: Decides to unleash the Rains of Destruction on the world in revenge for Galcian's death.
  • Authority Equals Ass Kicking: One of Valua's admirals.
  • Break the Cutie: His Back Story reveals this was the case with him. Before his Face–Heel Turn, Ramirez was shown to be gentle and sensitive - not terribly different from Fina's own personality. He's then recruited into the Valuan Armada and sent to work in what amounts to a death camp. When he attempts to better the lives of the Ixa'Takans by requesting it be brought up with the Empress and later discovers that the man he trusted above anyone else was also exploiting them for his own gain? He's nearly murdered for it.
  • Broken Pedestal: Galcian warned him not to place others too high. When his estimation of Medosa is shattered, Ramirez shifts his admiration to Galcian.
  • Bullying a Dragon: Admiral Mendosa actually thought he and his men could take Ramirez in a fight. Bad idea.
  • Burial at Sea: Even with all that's happened, Vyse recognizes Ramirez as a fellow sailor and returns his Moon Crystal to the sky.
  • The Dragon: At first he seems to simply be Number Two to one of the empire's admirals, Galcian but said admiral takes over the empire and reveals himself as the Big Bad with Ramirez acting as his most trusted and powerful subordinate, enforcing his will where needed.
  • Dragon Ascendant: After Belleza kills Galcian he remains the last obstacle within Soltis and becoming the Final Boss.
  • Enigmatic Minion: No one knows where this pasty, creepy swordsman came from, but he's an excellent officer and pals with the Grand Admiral so nobody questions it. Queen Teodora was kept out of the loop about Ramirez's connections with the Silvites.
  • Evil Costume Switch: The additional scenes in Legends show Ramirez wearing all-white Silvite clothes (similar to Fina) when he's retrieved by the Valuans. He dons a suit of chrome armor upon joining Mendosa's fleet, and finally the black uniform after slaughtering Mendosa and his crew.
  • Evil Counterpart:
    • To Fina. Had Ramirez been the Silvite who was found by Vyse's crew, and Fina fallen into the hands of Valua, their fates might have been reversed.
    • He is also the complete opposite of main character Vyse.
  • Evil Is Deathly Cold: His S-moves have a bit of an ice-themed spin.
  • Face–Heel Turn: Although it happened long before the story began.
  • Fallen Hero: According to Fina (and optional flashbacks), he used to be a lot like Vyse. The main difference was that he was (still is?) much more susceptible to other's wills.
  • Final Boss: Becomes this after Galcian's death.
  • Freudian Excuse: Betrayal by the Valuan Admiral Mendosa, a man whom he greatly respected.
  • He Knows Too Much: Forced to kill his mentor and superior officer after discovering his side venture in Ixa T'aka: a forced labor camp.
  • Horrible Judge of Character: Ultimately decided Galcian had a point after being betrayed by Mendosa.
  • Hopeless Boss Fight: It's possible to fight him a total of 3 times, though only one of those fights, the one at the end of the Very Definitely Final Dungeon, is possible to win. In the other two, he has infinite HP.
  • Kick the Son of a Bitch: His Start of Darkness begins when he murders Admiral Mendosa, a man who was forcing the already abused Ixa'Takan natives to work extra hours for his own personal profit.
  • Knight Templar: Fiercely devoted to Galcian's ideals.
  • Manly Tears: His eyes are still glistening when Vyse confronts him at last. Ramirez has finally lost his mind.
  • Master Swordsman: The guy can cut light with his sword. He can also call up icy spires and impale people on them. Pretty boy though he may be, he is not one to be crossed, and you'd do very well to listen to Fina's advice the first time he gives you the choice of surrendering or dying.
  • Misanthrope Supreme: Hates the world enough to try to destroy it.
  • Not So Different: His old living quarters in the Great Silver Shrine is eerily similar to Vyse's loft on Pirate Isle. A model ship and cartography map are on display, and Fina confirms that Ramirez once dreamed of exploring the world. Eerily, Ramirez ended up doing just that... as Admiral of a airborne destroyer.
  • Omnicidal Maniac: After Galcian dies, he kind of... loses it... And decides that all of the world deserves to die if Galcian can't rule it.
  • One-Winged Angel: Twice. Following his defeat, he merges with Zelos, and later crash-lands on the Delphinus to start the fight anew.
  • Out of the Inferno: Twice.
  • Person of Mass Destruction: When he fuses with Zelos, they become this.
  • Platonic Life Partners: With Fina, before his Face–Heel Turn.
  • Recurring Boss: Though only 2 fights are actually necessary, the others are optional (and impossible to win).
  • Sink The Life Boats: After downing the Little Jack, he turns his cannons on its life boats.
  • Start of Darkness: Learned through the Moonfish and Piastol sidequest.
  • Suicidal Cosmic Temper Tantrum: Deciding the world must burn for not accepting Galcian as its ruler. He becomes the embodiment of Zelos in order to see the destruction through.
  • The Stoic: ... At least until Galcian is killed.
  • Tears of Blood: During the animation for his "Silver Tundra" attack, Ramirez raises his head, allowing a single tear of blood to roll down his cheek. Shudder...
  • That Man Is Dead: He quotes this verbatim when Fina attempts to appeal to his gentler side.
  • Trying to Catch Me Fighting Dirty: A full-scale attack on Nasr's capital. From behind the defensive wall.
  • Used to Be a Sweet Kid: According to Fina and the Moonfish sidequest.
  • Well-Intentioned Extremist: Ramirez is not a nice man. But at the end of the day, he genuinely does think that putting Galcian in charge will save the world and make it a better place, and he's willing to do anything to make it a reality.
  • White Hair, Black Heart: White-Haired Pretty Boy who engages in cruel acts.
  • Wicked Cultured: Examining the objects in his room reveals that he is a fan of building models, geography, and literature.
  • Wide-Eyed Idealist: When he first arrives in Arcadia and meets the Valuans; learning that Mendosa has betrayed him causes him to Face–Heel Turn. He still remains a fanatical idealist, however, believing that only Galcian has what is necessary to lead the world.


"Consider yourself honored to be able to meet me."

Admiral of the first fleet of the Valuan Armada, he got his position through connections and family ties. His ego is larger than his flagship, the Cygnus meaning "swan."
  • Anti-Mutiny: Surprisingly, he joins Gregorio in refusing to go along with Galcian's coup d'état. (He's probably still resentful of being assigned to Ixa'taka.) Alfonso immediately reports on Galcian's treason to the Queen, and is promoted to Grand Admiral for his efforts. Then he's killed by the rains soon after.
  • Aristocrats Are Evil: It's heavily implied he only got his position through wealth and connections.
  • Big Bad Wannabe: Trying to rise through the ranks.
  • Bishounen: Deliberately tries to present the image.
  • Bling of War: Wears a decked out coat to show off his money and status.
  • Cutscene Boss/The Unfought: He sends his war beasts to fight for him, and you never get to fight his flagship. He dies in a cutscene by being crushed by a pillar. Although, given how much of a flop he is, it probably wouldn't be much of a fight anyways.
  • Dirty Coward: Established at the beginning of the game: he flees for the escape pods after the Blue Rogues attack his ship; leaving his crew high and dry so he can run back home and claim credit for capturing Fina. He also kills his Vice-captain so he can have a Scapegoat. After Galcian unleashes the rains on Valua, he ditches the Empress and tries to save his own skin. Doesn't do him much good.
  • Fluffy Tamer: He has two pet war beasts, both named Antonio.
  • Glory Hound: Tries to take credit for the accomplishments of his crew and other admirals.
  • High Collar of Doom: Part of the uniform.
  • Man in White: Wears a white coat, and his flagship, the Cygnus, is white.
  • Nice Job Fixing It, Villain: Spoils DeLoco's plan to lock Vyse in an inescapable death trap. DeLoco is so furious, he eventually decides to just squash them both; but by then, Vyse has gotten away.
  • Pointy-Haired Boss: Alfonso commands respect for precisely no one. It's common knowledge that he only became Admiral thanks to his family pulling some strings.
  • Selfish Evil: Discussed in-universe. After his first horrible failure, Galcian points out that Alfonso is a liar, a cheat, and an utter coward who is only out for his own personal gain who doesn't deserve to command the Mid-Ocean fleet. His refusal to go along with Galcian's coup was probably motivated by this as well, seeing as he had a lot of wealth and privilege back in Valua.
  • Sissy Villain: Bails out at the first sign of danger and makes you fight his pets instead.
  • Small Name, Big Ego: The least competent admiral in the Valuan armada, but the biggest braggart.
  • Smug Snake: Has a very high opinion of himself and a very low opinion of everyone else.
  • Starter Villain: The game's prologue suggests that Alfonso and Vyse will become arch-enemies. This isn't exactly the case.
  • Sixth Ranger: For the Valuan Admirals. He's the only one who is, quite simply, an utter failure in everything he does and is implied to have only earned his rank through his status rather than actual merit.
  • Villain Exit Stage Left: He talks a good game, but he always winds up shoving his men aside in a race for the exit.


"I, Gregorio, shall not let you through!"

Admiral of the second fleet of the Valuan Armada, renowned for his incredible defensive tactics. He raised Prince Enrique, and has a very close bond with him. He has no interest in conquest, but is loyal to his country. His flagship, the Auriga or "charioteer," has a spiked hull used as a shield and a battering ram.
  • Badass Beard: Sports one.
  • Badass Grandpa: The oldest admiral in the Valuan armada, and also one of the strongest.
  • Blade on a Stick: His preferred weapons are a spear and a shield.
  • The Big Guy: A lot of the time he tends to come off as a heroic Five-Man Band member; which makes one wonder just what Valua was like before the empress went loco.
  • The Dark Chick: One of the only two Valuan admirals who are decent people at heart.
  • Defector from Decadence: Had a cushy position in the Valuan armada that he threw away to protect Enrique.
  • Friendly Enemy: The most willing to cooperate with Vyse out of the Valuan admirals.
  • Heel–Face Turn: Decides that Vyse and Enrique are right and ultimately sacrifices himself protecting them from Galcian at Dangral Island.
  • Heroic Sacrifice: He gives his life holding off Galcian so Vyse, Aika, Fina, and Enrique could escape from Dangral Island. Galcian respects this.
  • Luckily, My Shield Will Protect Me: True to form, he carries a large ballistic shield into his duel with Galcian.
  • Mighty Glacier: He's slow and known for his excellent defensive tactics, but he still hits like a truck.
  • My Country, Right or Wrong: He doesn't believe that what Teodora and Galcian are trying to do is right, but he loves Valua. He fights for his country rather than its rulers.
  • Noble Top Enforcer: Would much rather see Valua on the side of good than the side of power.
  • Officer and a Gentleman: Nice enough to send Enrique a dispatch announcing his intention to shell the town he's in.
  • Ramming Always Works: His fleet isn't so much composed of ships as airborne battering rams.
  • Redemption Equals Death: See Heroic Sacrifice, above.
  • Shonen Hair: Unusual for a character his age.
  • Worthy Opponent: To both the Blue Rogues and even Galcian, who shows genuine respect for Gregorio's body after their duel and orders that his men ship his body back to Valua, saying it was more valuable than their lives. Since Galcian respects nobody, this should tell you a lot.


"Should I fire my big cannon, baby?"

Admiral of the third fleet of the Valuan Armada. He's a huge flirt who believes that a powerful offense is the best defense, and has a huge cannon mounted on the bow of his flagship, the Draco which has a HUGE CANNON, BABY!


"You're already playing my game, handsome."

Admiral of the fourth fleet of the Valuan Armada, and the Armada's covert operations specialist and a master tactician. She lost her parents in the Valua-Nasr war, and wants to put an end to wars so nobody else would have to go through what her family did. Her flagship is the Lynx.
  • Affably Evil: Has good reasons for being in the position she's in, and [[spoilers: agrees with Vyse far more than Galcian.]]
  • All Love Is Unrequited: She was in love with Galcian, but knew that the only thing he could ever love was power.
  • Bad Samaritan: As "Bellena."
  • The Baroness: At least at first.
  • Belly Dancer: "Bellena." Don't ask how she can hide her modest military uniform under belly dancer veils and a fake tan...
  • Buxom Is Better: Even Vyse seems to think so, considering he couldn't take his eyes off her when she was belly dancing.
  • The Dark Chick: The only other Valuan Admiral who is in some way legitimately good. She's a much more traditional example than Gregorio.
  • The Dog Bites Back: Flies her battleship straight into Galcian's tiny escape pod. Ouch.
  • Early Bird Boss: Her flagship is the first proper non-tutorial airship battle in the game, and notoriously one of the most difficult.
  • Evil Redhead: She's a Valuan admiral and has dark red hair.
  • Femme Fatale: Plays up this angle with her Bellena disguise.
  • Freudian Excuse: Her father perished during the last great war, leaving his wife and daughter in abject poverty.
  • Friendly Enemy: She isn't on your side (for most of the game), but she doesn't want to fight and is trying to achieve the same goal as you; she just thinks the way to do it is to unite the world under a single ruler.
  • Half Truth: Everything she told Vyse about her family history while in her Bellena disguise was true. She just neglected to mention that her father was fighting on the Valuan side of the Valua-Nasr War.
  • Heroic Sacrifice: She gives her life to destroy Galcian's escape pod, killing him as he tries to get away from his burning fortress.
  • High-Heel–Face Turn: She isn't the only Valuan admiral to defect, but she's the only female Valuan admiral and one of the three who defects.
  • Jiggle Physics: "Bellana's" belly dance at the tavern.
  • Kiss of Death: In a sense. If you replace "kiss Galcian" with making him EAT A BATTLESHIP.
  • Lady of War: Her tactics skew towards grace and espionage rather than brute force.
  • The Men First: After Vyse does enough dammage to the Lynx she surrenders to spare her men.
  • Mobile Menace: Vyse will forever go down in history for proving the world was spherical, but Belleza beat him there!
  • My God, What Have I Done?: Never spoken, but it's pretty obvious this she's feeling this after Glacian destroys Valua. Presumably, this why she chose to sacrifice her ship, and her life, to stop him.
  • Of Corsets Sexy: Part of her Admiral uniform.
  • Paper-Thin Disguise: She poses as a Belly Dancer named Bellena working in Maramba. Although it's justified in that Vyse, Aika, and Fina had never seen Belleza before.
  • Ramming Always Works: As Galcian discovers first-hand.
  • Reassignment Backfire: Galcian sending her back to Valua, confident she'll die when Soltis wipes it off the map. It doesn't take.
  • Redemption Equals Death: Deliberately invoked on her part. She rams the Lynx into Glacian's escape pod as he's trying to flee from Vyse, killing them both.
  • Sequential Boss: Fought in the Lynx after Recumen, but she's the real threat.
  • Take-That Kiss: Enjoys blowing a kiss at Vyse whenever she outsmarts him.
  • Well-Intentioned Extremist: A one-nation world is a peaceful world. To that end, Belleza prefers bloodless victories.
  • Woman Scorned: Turns out even if you don't care for a woman, trying to kill her with a Colony Drop is still a bad idea.

    De Loco

"Hee hee... I'll kill you with my ship!"

Admiral of the fifth fleet of the Valuan Armada. He wears a space suit and is the Armada's head of research and development. He loves his creations more than people, and gets extremely angry at anyone who damages his precious flagship, the Chameleon.

The Gigas


The first Gigas, made by the red civilization and residing in Nasr, is activated by Belleza. It attacks with a supercharged heat beam known as the "Red Ray" from one of its four heads. It is put to rest by Belleza to avoid it rampaging and killing her crew.


The second Gigas, made by the green civilization, is found in Ixa'taka. It is awakened by Ixa'taka's king and goes on a rampage when he is knocked unconscious. It has no real long range weapon, so it hurls boulders, and its punch can destroy small islands. Oddly, its attacks have little to do with healing or poison. It is defeated by falling into a river and being unable to pick itself up out of the ditch. It is then deactivated.
  • Cyber Cyclops: It's a large robotic giant with a single eye.
  • Hopeless Boss Fight: You win the fight not by reducing its HP to zero, but by knocking it off-balance so it falls into a canyon and gets stuck. If you're patient and determined enough, you can reduce its HP to zero but this doesn't change the resulting cutscene.
  • Literary Allusion: To the antagonist of Beowulf
  • Our Giants Are Bigger: The only humanoid Gigas.
  • Red Eyes, Take Warning: The closest thing it has to a facial feature is a single red eye.
  • Super Strength: It has no special attacks outside of hitting you REALLY hard... and throwing rocks REALLY HARD... and stomping your ship REALLY FREAKING HARD.


The third is Yafutoma's Gigas, made by the blue civilization. It is a phoenix or dragon-like Gigas. It is the first Gigas with the capability of flight, as well as the first to be outright destroyed in ship-to-ship combat.



The fourth Gigas, made by the purple civilization, is formally known as Plergoth.


The Yellow Civilization's Gigas is sealed under the Maw of Tartas in Valua and, as such, cannot be reached until you can fly to low altitudes. It breaks its seal, is sent back down, and never comes up again.


The Silver Gigas, Zelos.
  • Apocalypse How: Capable of causing anything from a Class 0 to a Class 5. It only ever achieves Class 2 under the Silver Civilization.
  • Apocalypse Wow: You can just smell the fear in Valua, can't you?
  • The Blank: The only Gigas with no semblance of a face, or even a head, until it fuses with Ramirez. Then, it fits the definition of this trope in a much more conventional way.
  • The End of the World as We Know It: It already did it once....
  • Evil Counterpart: According to Fina, Zelos was based on the same nanotech as Cupil. Yep, its Cupil's big cousin.
  • Fantastic Nuke: The most destructive Gigas, and the only one capable of wiping out all civilization on Arcadia.
  • Fixed Forward-Facing Weapon: Its 'eye', which is a facsimile of Soltis' cannon room.
  • Kill Sat: The Arcadian equivalent.
  • Slasher Smile: Once Ramirez gives it a face, it does this during their joint super move.
  • Transformation Sequence: The whole of its battle is preventing it from transforming to its invincible ultimate form.

The Crew of the Delphinus


An energetic girl sent by Clara to get better at firing canons. She can be recruited as a Gunner.
  • Brainless Beauty: She's one of Clara's gunners, but was sent to travel with Vyse's crew because she doesn't actually know much about cannons. In the epilogue, she returns to Clara's crew having learned that cannonballs shoot out of the barrel very fast.
  • Bridge Bunnies: Herself and her companions in blue.
  • Gainaxing: Part of her idle animation.
  • Genki Girl: She's extremely enthusiastic despite not knowing much about cannons.
  • Pink Means Feminine: Like Clara, she's dressed in pink.


A crazy old engine expert, sent by Gilder to help Vyse out and make modifications to the Delphinus. He joins as an Engineer.

    Domingo the Explorer 

A treasure hunter who wants to find all the discoveries in the world. He can be recruited as a Lookout.


A hopeless drunkard from Esperanza who regains hope after Vyse returns, having made it successfully through the Dark Rift. He can be recruited as a Helmsman.
  • The Alcoholic: Though eventually he gets over that.
  • Badass Mustache: That bounces up and down.
  • Drowning My Sorrows: After several failed expeditions through the Dark Rift, he turned to spending his days wasting away in the tavern.
  • Expressive Hair: His mustache can move on its own.
  • Redemption Earns Life: Gets a new lease on life after participating in the first successful trip through the Dark Rift with Vyse's crew.


An adopted son of the Gadgeteer Genius air pirate Centime who is fascinated by all things mechanical. He can be recruited as an Engineer.
  • Gadgeteer Genius: Much like his adoptive father.
  • Goggles Do Nothing: Well, they're probably useful for eye protection when he's working on heavy machinery, but you never actually see him use them.
  • Happily Adopted: One of Centime's many adopted children.


A chemist studying medicine and living in self-imposed exile from Valua. He can be recruited as an Artisan.
  • Bishōnen: Very much fits the image.
  • Defector from Decadence: He was a Valuan nobleman who got all the research funding he could ever want, but the government forced him to research weapons while he wanted to research medicine. So he left.
  • The Medic: Though, as a chemist, he inititally claims to be unfit for the job.
  • Smart People Wear Glasses: He wears a pair.
  • Stoic Spectacles: One of the more level-headed crew members Vyse can recruit.


A crazy old builder sent by Gilder to help Vyse set up a base on Crescent Isle. He joins as a Builder.


A fortune teller from Maramba, who claims to be the most famous fortune teller in Nasr. She can be recruited as a Merchant.
  • Fortune Teller: Though the quality of the fortune depends on how much you pay. 100 gold will net you something helpful for completing the game, but only 10 will get you the weather, something incredibly obvious, or some vague mumbling that, as Vyse points out at one point, could be anybody's fortune. She gives up fortunetelling in the epilogue.
  • Levitating Lotus Position
  • Power Floats: You can tell she's the real deal because she levitates.


A man who works for the Nasrad guard and loves destroying Valuan ships. He can be recruited as a Gunner.
  • Badass Beard: Bushy beard, extremely badass.
  • Hot-Blooded: Extremely eager to send the Valuan Armada packing.
  • It's Personal: Valua obliterated Nasrad, his home and he is pissed. He and his gunmen join Vyse as a way of getting revenge.
  • More Dakka: Fights with minature cannons under each arm.


A tomboyish girl from Yafutoma who loves building and remodeling. She can be recrutied as a Builder.

    Lone Wolf Lawrence 

An air pirate from Sailor's Island who usually works alone, but will sell his services for the right price. He can be recruited as a Helmsman.


A bratty kid living on the streets of Lower Valua City, who dreams of escaping the dump. He joins as a Sailor.


A dancer from Horteka who takes pride in making people smile with her dancing. She can be recruited as a Jester.
  • Geisha: If the tavern is remodeled in Yafutoman style, Urala makes her a kimono and teaches her traditional Yafutoman dances.
  • Magic Dance: When the Blue Rogues Combined Energy Attack is used, she dances to heal the party.



The princess of Yafutoma, who wants to help forge good relations between her country and the west. She joins as a Delegate.


A financial clerk who loves money above all else, and refuses to help Vyse get a new ship when they come to her for help. In a karmic twist, she loses her money and her business. She can be recruited as a Merchant.


A kid from Sailor's Island who wants to explore the world and have adventures. He can be recruited as a Delegate.
  • Fluffy Tamer: After you remodel the living quarters, he can catch an animal to keep as a pet on Crescent Isle. One of the three kinds he can catch is a crocodile.
  • Nice Hat: An odd-looking propeller cap.
  • Tag Along Kid: Comes along looking for adventure.
  • Wrench Whack: His part of the Crew special attack.


The owner of the tavern on Sailor's Island whose husband went sailing one day and never came back. She can be recruited as a Cook.
  • The Bartender: Runs the Sailor's Island tavern.
  • Gag Lips: MWAH!
  • Glamorous Single Mother: Her husband left to participate in the Dark Rift expeditions years ago and never returned, leaving her to raise their daughter alone.
  • I Will Wait for You: She's confident that her husband is still alive somewhere, even though nobody's heard from him in years. She's right though, as you'll see below.
  • Impossible Hourglass Figure: And Robinson certainly doesn't seem to mind!
  • Lipstick Mark: Her HP-restoring kiss during the crew special. It leaves a lipstick mark on the 'camera lens'.
  • Strong Family Resemblance: Her daughter has puffy lips and an identical haircut.
  • Supreme Chef: Her cooking is famous throughout Mid-Ocean, and she can join the crew as a cook.


A huskra who plays with the kids of Pirate Isle. He can be recruited as a Jester.


A man who has been shipwrecked in the Dark Rift for so long, he can't remember who he is anymore. He can be recruited as a Sailor.


An old Yafutoman hermit blacksmith waiting for the man he's destined to forge the world's greatest sword for. He can be recruited as an Artisan.


A man from Horteka who prides himself on his amazing eyesight. He can be recruited as a Lookout.
  • Super Senses: He can see small and distant things very precisely. If you speak to him on Crescent Isle, he'll tell you little things that your crew has been up to (like stealing each other's lunch).


A shy chef and waitress working at a tea house in Yafutoma. She can be recruited as a Cook.

Black Pirates


A Black Pirate feared around Mid Ocean. He attacks ships for their cargo in his ship, The Blackbeard. Vyse encounters him while escorting a Nasrian merchant home and is the game's first ship battle. He swears revenge and returns near the end only to be hopelessly outmatched by the Delphinus's power.
  • Badass Beard: It's his epithet and the name of his ship.
  • Beard of Evil: The most feared of all Black Pirates.
  • Braggart Boss: Brags about his fame and power... Before being defeated by Vyse.
  • Enemy Mine: He ends up joining Vyse's forces in the fight against Galcian because he hates the Blue Rogues, but he hates Galcian more, and right now Vyse is Galcian's biggest enemy.
  • Even Evil Has Standards: He and his crew team up with Vyse to take Gaclian down at the end.
  • Goldfish Poop Gang: In his second appearance.
  • Malevolent Mugshot: His flag.
  • Recurring Boss: Fought twice.
  • Talk Like a Pirate: The only pirate in the game who uses stereotypical pop culture pirate slang.
  • Unknown Rival: Vyse has heard of him, but doesn't see him as a rival the way Baltor does.
  • Warmup Boss: Mostly serves to teach the player about ship battle mechanics.


Rupee is the newest leader of the infamous Larso Clan of Nasrian Black Pirates. Though the wanted poster seems imposing, the figure on the poster is actually his bodyguard, Barta. The actual Rupee is a small boy. He doesn't want to be a pirate, preferring to make carpets like his mother. After he and Barta are defeated, Vyse encourages him to do what makes him happy.


Gordo the Round is a fat, gluttonous pirate who attacks ships for their food. After his defeat, he recognizes Drachma as the sailor hunting Rhaknam to avenge his son; this revelation of his motives enrages Drachma. Gordo later opens a restaurant in North Ocean.


A reckless, ruthless pirate who destroys towns with his Super Robot, Gunarm. He is one of the adopted sons of Centime, and learned most of his engineering skills from him. However, Lapen resents his "old fart" of a father for being what he sees as cowardly. Lapen wishes to be famous and known across the world for his brilliance unlike Centime. After his defeat, he learns that fame and infamy are not the same. He decides to become an engineer and hopes to surpass his father.
  • Calling the Old Man Out: One of Centime's adopted sons, and became a pirate because he felt Centime was wasting his skills and intellect.
  • Flunky Boss: He starts with a pair of minions and will periodically call another.
  • Freudian Excuse: Centime let his life pass him by without showing off his brilliant mind. Lapen doesn't want the same to happen to him.
  • Gadgeteer Genius: Like father like adopted son.
  • Happily Adopted: Despite his anger at Centime, he does cite Centime's brilliance as an engineer and doesn't seem to hate him personally.
  • It Runs in the Family: Subverted, Centime is not his biological father.
  • It's All About Me: Wants to be a famous engineer.
  • Jerkass: Prioritizes power and fame over compassion.
  • Lack of Empathy: He doesn't understand why Centime wanted to dedicate himself to helping people rather than becoming famous.
  • Purple Is Powerful: Wears purple.
  • Wave Motion Gun: One of his mech's attacks.
  • You're Not My Father: Disowns Centime, but ultimately decides to accept him as his adopted father.

    The Ixa'ness Demons 

Three young triplets, Tara, Pera, and Lira whom have been abducting men from other villages for their all-female village. They enjoy flirting with Vyse both before and after the battle. They make fun of Aika and Fina for being "old hags" much to Aika's anger and Fina's confusion. After the battle we learn that the "abducted" men went of their own accord.


A trio of actors-turned-Black Pirates that impersonate Vyse, Aika, and Fina to further their own greed. The real ones lay a smackdown on them and they decide to go legit, starting a Vyse look-alike show about the heroes' exploits.


An elderly Yafutoman Black Pirate who sails in a needlessly extravagent ship over Glacia. He challenges Vyse to battle hoping to show him that money can buy power and hoping he'll be able to woo Vyse with the promise of money. After his defeat he decides to continue traveling the world. He asks Vyse if they can "warm each other up." Vyse takes evasive action.

    Lord Zivilyn Bane 

The leader of the Zivilyn Bane Clan of thieves that Vyse has fought in every dungeon. He is found in Soltis and escapes after his defeat.
  • Big Bulky Bomb: That he keeps under his cloak...
  • Chest Monster: All of the lesser Zivilyn Banes pop out of chests in the other dungeons, and he comes from a chest in the Very Definitely Final Dungeon.
  • Cool Shades: Goggles
  • The Faceless: all of the Zivilyn Bane's faces are completely hidden.
  • Flunky Boss: Comes with two Zivilyn Bane in tow, and can summon more.
  • Goggles Do Nothing: In Soltis, at least. Since the Zivilyn Bane are based in Nasr, they're probably useful there.
  • Shoot the Medic First: He and his clan tend to target Fina frequently. Perhaps they hate Silvites? Alternatively, he's fought in Soltis, so hating Silvites would make sense somewhat, as he had to go through a lot of annoying Silvite robots to get as deep as he is.
  • Wolverine Claws: Supersized.

Other Characters


Vyse's father, and captain of the Albatross. He's one of the most famous air pirates in the sky.


A Legends-exclusive Bounty Hunter known as the "Angel of Death" who kills wanted air pirates (and is wanted by the Armada herself, ironically) and has a vendetta against Vyse and Aika.

    Admiral Mendosa 

A character added for the Legends release. The Lord Admiral of the Valuan Armada before Galcian; he died seven years before the events of the game.
  • Bitch in Sheep's Clothing: He was the orchestrator of the slave trading in Ixa'taka despite his seemingly kind nature.
  • Broken Pedestal: To Ramirez.
  • Cynicism Catalyst: For Ramirez. His death also served as one to Piastol, though her rage was directed at the wrong man.
  • Karmic Death: After Ramirez discovered what he was doing in Ixa'taka, and after having groomed Ramirez to be his Dragon, he ordered Ramirez killed when Ramirez threatened to go to the Empress. He and his men were slaughtered.
  • Posthumous Character: He was Galcian's predecessor and died seven years before the start of the game, although the effects he has left on Ramirez remain.


An air pirate who saves Aika and Fina when they get separated from Vyse. She's determined to marry Gilder, whether he wants it or not (he doesn't).


A Blue Rogue well known for his engineering feats. He spends most of the game working on his downed ship, the Ironclad, in Horteka.


The prince of Yafutoma, who serves as the leader of the Tenkou pirates while in exile.


A doctor sailing around the Mid Ocean area near Sailor's Island. Formerly served as a medical officer in the Valuan armada. He looks after a young girl named Maria, and enlists Vyse's help in collecting Moonfish for her pet bird.
  • The Atoner: He feels responsible for what happened to Piastol, Ramirez, and Maria. Taking care of Maria is his way of trying to atone for that.
  • Back Story: Gives one for Ramirez.
  • Everyone Calls Him "Barkeep": It's implied that "Doc" is just a nickname, given as he introduces himself by saying that's just what everyone called him and his name is in quotations on his character page in the manual. Even so, we never learn his real name.
  • Epiphany Therapy: Somewhat subverted, as it takes pretty much the entire game for him to come to terms with his past.
  • Guilt Complex: A mild example, as he does blame Ramirez's mistakes on himself.
  • Hidden Depths: Was previously a member of the Valuan Armada, and, even more surprisingly, was once a good friend of Ramirez. He's later shown to feel a large amount of guilt for the way Ramirez, Maria, and Piastol's lives have ended up.
  • My Greatest Failure: He blames Ramirez's Heroic B.S.O.D. and subsequent Face–Heel Turn over the fact that he wasn't able to stop him from taking his argument to Galcian, which spurred on the events that led to Mendosa's death and Ramirez's siding with Galcian.
  • Nice Guy: Despite his guilt, he's nothing but personable.


Doc's young charge, who wants Moonfish for her bird.