"One day, I shall see what lies beyond the clouds, the so-called limits of the world."
The Protagonist of Skies of Arcadia, Vyse is a young, idealistic air pirate who dreams of sailing beyond the sunset. He fights with a pair of cutlasses. In the epilogue, he, Aika, and Fina continue to sail the skies.
Bold Explorer: Much of the game centers on his quest to explore all the lands of Arcadia, which is recorded in his journal entries. There's even a sidequest to find all 88 hidden discoveries. Vyse lampshades it, near the beginning of the game, while he Aika, and Fina are watching the sunset on Pirate Isle:
Vyse: (wistfully) "I want to see what's out there... to see what lies beyond the sunset."
HeroicBSOD: A very minor one near the end of the story. Galcian is set to take over the world, with an entire armada at his beck and call, an Atlantis-like continent as his fortress, said fortress protected by an shild (which the heroes have already tried, and failed, to breach), and an ancient superweapon that he has already used to wipe out Valua (and could easily do so to the rest of the world). While Vyse isn't keen on giving up, he's also realistic enough to know that he and his crew don't stand a chance aginst odds like that (at least without help, see Gondor Calls for Aid). It's the only time in the game that we see him at a loss for a course of action.
Heroes Love Dogs: If you recruit Pow, he continues to sail with Vyse long after the story's over.
The Paragon: Should be the poster boy for this trope since he convinces the entire world to stand against Valua.
The Pirates Who Don't Do Anything: Averted at the beginning where he and his father's crew attack Alfonso and steal his goods. He's busy with Fina's quest for the rest of the game but the player can still attack black pirate or military ships.
Shock and Awe: His specials are mostly electricity-based, though.
Red Baron: Swashbuckler ranks, culminating in Vyse the Legend.
Reverse Grip: Kind of a variant, he holds his blocking sword by the cross-guard with the blade "covering" his forearm. With his main weapon he tends to switch back and forth between regular and reverse grip for different attacks.
A Super Prototype of a new class of airship designed by Admiral De Loco and the Valuan Armada, equipped with the most powerful cannons, armor plating, and a Moonstone Cannon. It was created to be the personal ship of Prince Enrique, as well as the new Flagship of the Armada. He gives the ship to Vyse when he joins The Team.
Cool Airship: How awesome is this ship? It's the only ship that manages to kill a Gigas; not once, but Three times!!
Super Prototype: The first of the planned Delphinus-class battleships. Not only is it a "proof-of-concept" model that incorporates the latest advances in Valuan tech, it's also an Ace Custom that was intended to be the flagship of the armada. Valua spared no expense to ensure that it was the most powerful ship in their fleet, and boy did they succeed. To bad for them that it wound up in Vyse's hands.
What Happened to the Mouse?: At the end of the game, the main trio are seen sailing off on a ship that resembles the Albatross, without an explanation as to what became of the Delphinus. The leading fan theory is that Vyse simply leaves it docked at Crescent Island for safekeeping).
If you speak to Enrique while on board the Delphinus, he mentions that he's going to take the ship back after everything is over. As Vyse earlier mentions that he prefers old-school sailing, he likely gave it gladly.
"Friends and treasures, which shall I take? Why both, of course!"
Vyse's childhood friend, who lost her parents when she was little. A tomboyish air pirate who loves treasure almost as much as she loves her friends, but she can't swim and is terrified of ghosts. She moves quickly and fights with a large boomerang. In the epilogue, she, Vyse, and Fina continue to sail the skies.
Imagine Spot: Has, shall we say, a vivid imagination when it comes to foreign cultures. In summary, she predicts the desert heat will immolate Vyse instantly; that she will be eaten by monsters in the jungle; that she will be eaten by fish-people in Yafutoma; and that the arctic cold will cause Vyse to freeze instantly.
Well, the jungle one actually had the three happily stuffing their faces with fruit. Vyse, just to be cheeky, added to bit about the hungry monsters.
The Lancer: Vyse's partner. Unlike most Lancers, her personality doesn't differ significantly from Vyse's other than the fact that she's rather hyper.
Letting Her Hair Down: Undoes her hair stalks when she goes to bed. Notably, men aren't allowed to glimpse her in this state (and if Vyse does, he takes a pounding for his trouble).
Given her dress and general Genkiness, Y is also often attributed to Selphie Tilmitt.
"I'm sorry... But I just cannot tell that to anyone."
A mysterious girl from the Silver Civilization on a mission to recover the 6 moon crystals before the Valuan Empire does. She knows very little about the world outside her homeland. She is adept at magic and fights with her pet, Cupil. In the epilogue, she decides to stay on Arcadia and continue to sail the skies with Vyse and Aika.
Calling the Old Man Out: She calls out Elder Prime for wishing to reset the world, having learned that there are good people in Arcadia.
Shrinking Violet: Before she opens up to the Blue Rogues. Justified by the fact that she has lived most of her life in the isolation of the Silver Civilization and has been warned that people in Arcadia are selfish and primitive.
Silk Hiding Steel: She's has a soft, feminine and strong-willed personality. She tells off the Empress of Valua IN HER OWN COURT for her misuse of the crystals. This is likely the reason why the elders originally sent Ramirez instead of her to scout for the Moon Crystals; also the reason why she was never fully briefed on their true intentions.
Shown off even earlier when she is being interrogated by Dyne after being rescued. She stares him down.
Dyne: "Is it because we are Air Pirates? Don't you trust us?"
Fina: "No, that has nothing to do with it. I thank you with all my heart for saving my life but I cannot tell any living soul about the purpose of my quest. Even if it means sacrificing my own life. I have no intention of endangering any of your lives. If you believe anything that I say, please believe this."
Dyne: *beat* "Alright then. Heh. Looks like I lost this one."
An old fisherman who lost his arm, eye, and son to a giant arcwhale named Rhaknam; his life's goal is to hunt down Rhaknam to avenge his loss. He saves Vyse and Aika when they have a run-in with the arcwhale, and reluctantly becomes warped up in their quest. He fights with his giant metal arm. He gives up hunting Rhaknam when the arcwhale saves his life and his ship. In the epilogue, spends his last days as a fisherman in honor of Jack and Rhaknam.
Going Down with the Ship: The Little Jack is seemingly destroyed when Ramirez opens fire on it. Drachma, unwilling to lose his quarry a second time, forces Vyse, Aika, and Fina onto lifeboats and remains behind on the flaming ship.
Drachma's airship. A fishing boat that has been with Drachma for a very long time. It was named after Drachma's son, who died when the ship was attacked by Rhaknam. It was almost destroyed by Ramirez, but was towed away by the giant arcwhale while it was still mostly in one piece.
An Odd Place to Sleep: The girls get their own cabin (converted from a storeroom), which leaves Vyse stuck with an engine room hammock. He doesn't mind it too much, aside from a few gripes about the noise.
Cool Airship: While it gets overshadowed by the Delphinus, it's still an enduring little ship.
What a Piece of Junk: An old fishing ship that Drachma outfitted for combat. However it's a very nimble little boat that packs a surprising wallop, and the ship manages to hold it's own against Valuan Cruisers several times throughout the story. It even manages to incapacitate a Gigas at one point.
"Only four of us against 100 of them, huh... Sounds fun. Count me in!"
An easygoing air pirate captain who lives in pursuit of excitement (and pretty women). He's one of the most famous Blue Rogues in the skies, and is on the run from a girl from back home who is determined to marry him. He rescues Vyse from a deserted island, and fights with a pistol. In the epilogue, he continues his search for "The Good Life."
More Dakka: "Come on... Dance for me." "You mess with me, you mess with Claudia!"
No Guy Wants to Be Chased: Jumped shore and became a pirate just to get as far away from Clara as humanely possible. This just made Clara want to find him more. He's actually fond of her but not ready to settle down yet.
The ruler of the Valuan Empire and Enrique's mother, Teodora is a ruthless woman who will stop at nothing to unite the world under Valuan rule, as she believes is her destiny. She wants the moon crystals to aid in her goal, and to threaten anyone who would dare resist her by unleashing a Gigas. She is killed when Galcian calls down the Rains of Destruction.
The Caligula: Not outright insane but self-absorbed, short-tempered, petty, and drunk with power.
Cutscene Boss: You never actually fight her and she's killed in a cutscene. It's less surprising than you'd think when you consider that, honestly, she looks too old to be any good in a scrap and we never see her using any magic, either.
The idealistic prince of Valua. Unlike the rest of the Valuan leadership, he advocates prosperity through more peaceful methods (such as Diplomacy), and strongly believes that his country's current path will lead to ruin. However, his mother dismisses his concerns as being foolish and naive. He fights with rapiers and sabers. The Delphinus was meant to be his flagship but he gives it to Vyse when he joins him. In the epilogue, he marries Princess Moegi of Yafutoma and becomes emperor of Valua.
Sheltered Aristocrat: Enrique lives a very sheltered life until his defection from Valua, but he shows a great deal of understanding and respect for most commoners. He is not a wise price either, though, as he does not share that archetype's traditional level of melancholia.
Humorously, he also has a problem with airsickness when he first joins.
"I am not tolerant enough to give you a second chance."
Grand Admiral of the Valuan Armada, Lord Galcian is loyal to one thing and one thing only: power. Cold, calculating, and utterly ruthless, he intends to bring the entire world under the control of the Armada and is pursuing the moon crystals towards that end. His flagships are the Serpent and the Hydra which, like all Valuan ships, are named for constellations. He dies when Belleza rams into his escape pod.
Dragon with an Agenda: He's been building up his power base for some time now to embark on his own plans for World Domination. He eventually becomes the true Big Bad late in the game after he and the majority of the Armada go rogue.
After Alfonso cowardly kills his own Vice-Captain and abandons ship, Galcian relieves Alfonso's command of the Mid-Ocean fleet and dumps him in Ixa'taka.
He shows genuine respect for Gregorio after their duel and orders Gregorio's body shipped back to Valua, telling his men to take the utmost care with it, because it was "worth more than their lives."
The flashbacks in Legends show Galcian as a up-and-coming Admiral. When Ramiriez defends the honor of his benefactor and friend, Admiral Mendosa, Galcian snorts that Mendosa is a thief and a liar. This later turns out to be true when Mendosa is exposed as a slave-trader.
Insane Admiral: While not demonstrably insane, he is weirdly indifferent to the country he supposedly defends.
Laser-Guided Karma: His ruthlessness ultimately got the better of him. Or, at the very least, if you're sending someone to their death, make sure they STAY dead.
Make an Example of Them: Mused over killing the Blue Rogues and leaving their carcasses "rotting in the sun" — but admitted that they probably aren't dumb enough to resist capture.
Up to Eleven in the case of the entire Valuan continent. They could use a little rain....
Mighty Glacier: You'll more-than-likely outspeed him during the battle, but he'll hit like a tonne of bricks unless you're careful.
Obviously Evil: You mean the pantomime moustache, high collar, and theme tune that sounds like a funeral march on evil pills didn't tip you off? His appearance in the intro makes him do a theatrical flourish towards the camera as the set turns into a flaming background around him.
The Rival: To a degree, since the Big Bad keeps shifting over the course of the game. On the matter, Galcian fully considers Vyse as his main antagonist and recognizes him as a person. Compare to Ramirez who just consider the Blue Rogues as a nuisance and never adresses anyone on personal terms, Fina excepted.
Take Over the World: He couldn't have done it without a Silvite's help. Perversely, this is the guy Ramirez held up as the pinnacle of humanity.
This Is Unforgivable: When word reaches Crescent Isle of Valua being destroyed by the Rains of Destruction, Vyse loudly declares that the armada has gone too far.
Unflinching Walk: His Terminator stride while atop a fast-moving Valuan bullet train.
"...Slay the enemy. That is all."
Galcian's former vice captain, who was promoted to Admiral of the newly-formed sixth fleet of the Valuan Armada. He would follow Galcian to his own death. His flagship is the Monoceros, meaning "unicorn" in Greek. He is also from the Silver Civilization, and was the one originally sent to gather the Moon Crystals, but some bad experiences with the Valuan Armada turned him cold and cynical. He is killed by Vyse and his friends after fusing with Zelos. His only remnant, his Silver Moon Crystal, is given a burial at sky.
Break the Cutie: His Back Story reveals this was the case with him. Before his Face-Heel Turn, Ramirez was shown to be gentle and sensitive - not terribly different from Fina's own personality. He's then recruited into the Valuan Armada and sent to work in what amounts to a death camp. When he attempts to better the lives of the Ixa'Takans by requesting it be brought up with the Empress and later discovers that the man he trusted above anyone else was also exploiting them for his own gain? He's nearly murdered for it.
Broken Pedestal: Galcian warned him not to place others too high. When his estimation of Medosa is shattered, Ramirez shifts his admiration to Galcian.
Bullying a Dragon: Admiral Mendosa actually thought he and his men could take Ramirez in a fight. Bad idea.
Burial at Sea: Even with all that's happened, Vyse recognizes Ramirez as a fellow sailor and returns his Moon Crystal to the sky.
Enigmatic Minion: No one knows where this pasty, creepy swordsman came from, but he's an excellent officer and pals with the Grand Admiral so nobody questions it. Queen Teodroa was kept out of the loop about Ramirez's connections with the Silvites.
Evil Costume Switch: The additional scenes in Legends show Ramirez wearing all-white Silvite clothes (similar to Fina) when he's retrieved by the Valuans. He dons a suit of chrome armor upon joining Mendonsa's fleet, and finally the black uniform after slaughtering Mendosa and his crew.
Evil Counterpart: To Fina. Had Ramirez been the Silvite who was found by Vyse's crew, and Fina fallen into the hands of Valua, their fates might have been reversed.
He is also the complete opposite of main character Vyse.
Manly Tears: His eyes are still glistening when Vyse confronts him at last. Ramirez has finally lost his mind.
Tears of Blood: During the animation for his "Silver Tundra" attack, Ramirez raises his head, allowing a single tear of blood to roll down his cheek. Shudder...
Master Swordsman: The guy can cut light with his sword. He can also call up icy spires and impale people on them. Pretty boy though he may be, he is not one to be crossed, and you'd do very well to listen to Fina's advice the first time he gives you the choice of surrendering or dying.
Not So Different: His old living quarters in the Great Silver Shrine is eerily similar to Vyse's loft on Pirate Isle. A model ship and cartography map are on display, and Fina confirms that Ramirez once dreamed of exploring the world. Eerily, Ramirez ended up doing just that... as Admiral of a airborne destroyer.
Omnicidal Maniac: After Galcian dies, he kind of... loses it... And decides that all of the world deserves to die if Galcian can't rule it.
Well-Intentioned Extremist: Ramirez is not a nice man. But at the end of the day, he genuinely does think that putting Galcian in charge will save the world and make it a better place, and he's willing to do anything to make it a reality.
Wicked Cultured: Examining the objects in his room reveals that he is a fan of building models, geography, and literature.
Wide-Eyed Idealist: When he first arrives in Arcadia and meets the Valuans; learning that Mendosa has betrayed him causes him to Face-Heel Turn. He still remains a fanatical idealist, however, believing that only Galcian has what is necessary to lead the world.
"Consider yourself honored to be able to meet me."
Admiral of the first fleet of the Valuan Armada, he got his position through connections and family ties. His ego is larger than his flagship, the Cygnus meaning "swan." He is killed when Galcian calls down the Rains of Destruction.
Anti-Mutiny: Surprisingly, he joins Gregorio in refusing to go along with Galcian's coup d'état. (He's probably still resentful of being assigned to Ixa'taka.) Alfonso immediately reports on Galcian's treason to the Queen, and is promoted to Grand Admiral for his efforts. Then he's killed by the rains soon after.
Cutscene Boss / The Unfought: He sends his war beasts to fight for him, and you never get to fight his flagship. He dies in a cutscene by being crushed by a pillar.
Given how much of a flop he is, it probably wouldn't be much of a fight anyways.
Dirty Coward: Established at the beginning of the game: he flees for the escape pods after the Blue Rogues attack his ship; leaving his crew high and dry so he can run back home and claim credit for capturing Fina. He also kills his Vice-captain so he can have a Scapegoat. After Galcian unleashes the rains on Valua, he ditches the Empress and tries to save his own skin. Doesn't do him much good.
Pointy-Haired Boss: Alfonso commands respect for precisely no one. It's common knowledge that he only became Admiral thanks to his family pulling some strings.
Selfish Evil: Discussed in-universe. After his first horrible failure, Galcian points out that Alfonso is a liar, a cheat, and an utter coward who is only out for his own personal gain who doesn't deserve to command the Mid-Ocean fleet. his refusal to go along with Galcian's coup was probably motivated by this as well, seeing as he had a lot of wealth and privilege back in Valua.
Starter Villain: The game's prologue suggests that Alfonso and Vyse will become arch-enemies. This isn't exactly the case.
Sixth Ranger: For the Valuan Admirals. He's the only one who is, quite simply, an utter failure in everything he does and is implied to have only earned his rank through his status rather than actual merit.
Villain Exit Stage Left: He talks a good game, but he always winds up shoving his men aside in a race for the exit.
Wrong Genre Savvy: As mentioned above, Alfonso doesn't seem to understand that Skies isn't the sort of story where bad guys don't punish other bad guys.
"I, Gregorio, shall not let you through!"
Admiral of the second fleet of the Valuan Armada, renowned for his incredible defensive tactics. He raised Prince Enrique, and has a very close bond with him. He has no interest in conquest, but is loyal to his country. His flagship, the Auriga or "charioteer," has a spiked hull used as a shield and a battering ram. He is killed in a Heroic Sacrifice battle against Galcian.
Worthy Opponent: To both the Blue Rogues and even Galcian, who shows genuine respect for Gregorio's body after their duel and orders that his men ship his body back to Valua, saying it was more valuable than their lives. Since Galcian respects nobody, this should tell you a lot.
"Should I fire my big cannon, baby?"
Admiral of the third fleet of the Valuan Armada. He's a huge flirt who believes that a powerful offense is the best defense, and has a huge cannon mounted on the bow of his flagship, the Draco which has a HUGE CANNON, BABY! He becomes an Air Pirate and is the only surviving Valuan Admiral.
Blood Knight: He's unconcerned with what Valua is plotting. He's just in it for the thrill of battle. He outright states this when Galcian takes control of the Valuan Armada, pointing out that as long as he gets to fight he doesn't care who's in charge.
Admiral of the fourth fleet of the Valuan Armada, and the Armada's covert operations specialist and a master tactician. She lost her parents in the Valua-Nasr war, and wants to put an end to wars so nobody else would have to go through what her family did. Her flagship is the Lynx. She dies when she rams the Lynx into Galcian's escape pod, killing both of them.
Freudian Excuse: Her father perished during the last great war, leaving his wife and daughter in abject poverty.
Friendly Enemy: She isn't on your side (for most of the game), but she doesn't want to fight and is trying to achieve the same goal as you; she just thinks the way to do it is to unite the world under a single ruler.
Half Truth: Everything she told Vyse about her family history while in her Bellena disguise was true. She just neglected to mention that her father was fighting on the Valuan side of the Valua-Nasr War.
Heroic Sacrifice: She gives her life to destroy Galcian's escape pod, killing him as he tries to get away from his burning fortress.
Admiral of the fifth fleet of the Valuan Armada. He wears a space suit and is the Armada's head of research and development. He loves his creations more than people, and gets extremely angry at anyone who damages his precious flagship, the Chameleon. His lust for revenge gets the better of him as he ignores the damage his Chameleon took and continues to fight Vyse. Vyse kills him by destroying the Chameleon at Deep Sky. Interestingly, this makes him the only one of the five admirals to die at the hands of Vyse.
The Gigas are six livingweapons (red, green, blue, purple, yellow, and silver) created by the Old Civilizations of Arcadia to go to war with each other. They are controlled by activating their respective Moon Crystals.
The first Gigas, made by the red civilization and residing in Nasr, is activated by Belleza. It attacks with a supercharged heat beam known as the "Red Ray" from one of its four heads. It is put to rest by Belleza to avoid it rampaging and killing her crew.
The second Gigas, made by the green civilization, is found in Ixa'taka. It is awakened by Ixa'taka's king and goes on a rampage when he is knocked unconscious. It has no real long range weapon, so it hurls boulders, and its punch can destroy small islands. Oddly, its attacks have little to do with healing or poison. It is defeated by falling into a river and being unable to pick itself up out of the ditch. It is then deactivated.
Hopeless Boss Fight: You win the fight not by reducing its HP to zero, but by knocking it off-balance so it falls into a canyon and gets stuck. If you're patient and determined enough, you can reduce its HP to zero but this doesn't change the resulting cutscene.
The third is Yafutoma's Gigas, made by the blue civilization. It is a phoenix or dragon-like Gigas. It is the first Gigas with the capability of flight, as well as the first to be outright destroyed in ship-to-ship combat.
The fourth Gigas, made by the purple civilization, is formally known as Plergoth, but is actually Drachma's arch-enemy, the arcwhale Rhaknam. The purple civilization decided to turn a living creature into a gigas rather than make one. He has an unnaturally low body heat and causes fog wherever he goes. He is mortally wounded by Ramirez and flees home to Glacia, but dies as a result of the encounter, leaving the Purple Moon Crystal for Vyse.
The Yellow Civilization's Gigas is sealed under the Maw of Tartas in Valua and, as such, cannot be reached until you can fly to low altitudes. It breaks its seal, is sent back down, and never comes up again.
The Silver Gigas, Zelos, is activated by using all six Moon Crystals. It was created to end the Old Civilization by the Silver Civilization's Elders. Once they decomissioned the other Gigas and took the other Moon Crystals, they used Zelos to kill millions with the Rains of Destruction. Unleashes the Rains of Destruction again on Valua when reawakened by Galcian, and fuses with Ramirez after Galcian's death. It's eventually destroyed by Vyse.
Apocalypse How: Capable of causing anything from a Class 0 to a Class 5. It only ever achieves Class 2 under the Silver Civilization.
A crazy old engine expert, sent by Gilder to help Vyse out and make modifications to the Delphinus. He joins as an Engineer. He becomes the happy head of Valua's new shipbuilding facilities in the epilogue.
The Rival: To Vyse in terms of Discovery hunting, at least until he's recruited.
A hopeless drunkard from Esperanza who regains hope after Vyse returns, having made it successfully through the Dark Rift. He can be recruited as a Helmsman. In the epilogue he becomes an Admiral in the New Esparanzan Navy, charting a safe route through the Dark Rift.
An adopted son of the Gadgeteer Genius air pirate Centime who is fascinated by all things mechanical. He can be recruited as an Engineer. He works side by side with Brabham and establishes a scholarship for needy students. He also marries Urala.
Defector from Decadence: He was a Valuan nobleman who got all the research funding he could ever want, but the government forced him to research weapons while he wanted to research medicine. So he left.
The Medic: Though, as a chemist, he inititally claims to be unfit for the job.
A fortune teller from Maramba, who claims to be the most famous fortune teller in Nasr. She can be recruited as a Merchant.
Fortune Teller: Though the quality of the fortune depends on how much you pay. 100 gold will net you something helpful for completing the game, but only 10 will get you the weather, something incredibly obvious, or some vague mumbling that, as Vyse points out at one point, could be anybody's fortune. She gives up fortunetelling in the epilogue.
An air pirate from Sailor's Island who usually works alone, but will sell his services for the right price. He can be recruited as a Helmsman. In the epilogue, his contract expires and he leaves. He is last sighted in Valua, looking for a job.
A financial clerk who loves money above all else, and refuses to help Vyse get a new ship when they come to her for help. In a karmic twist, she loses her money and her business when Nasrad is destroyed. She can be recruited as a Merchant. She regains her wealth by trading with Yafutoma.
A man who has been shipwrecked in the Dark Rift for so long, he can't remember who he is anymore. He can be recruited as a Sailor. He's Polly's long-lost husband. In the epilogue he returns to Sailor's Island and has 10 more children with Polly.
An old Yafutoman hermit blacksmith waiting for the man he's destined to forge the world's greatest sword for. He can be recruited as an Artisan. He returned to his island to forge the next ultimate sword.
The Black Pirates are the opposite of the Blue Rogues. Where Blue Rogues are Just Like Robin Hood, Black Pirates are... well... Pirates. They attack merchant vessels for their goods and it's implied that many rape women. In Legends, you can take on some of these pirates in optionalBounty Missions.
A Black Pirate feared around Mid Ocean. He attacks ships for their cargo in his ship, The Blackbeard. Vyse encounters him while escorting a Nasrian merchant home and is the game's first ship battle. He swears revenge and returns near the end only to be hopelessly outmatched by the Delphinus's power. He joins forces with Vyse to take out Soltis and, in the epilogue, goes back to chasing Vyse.
Rupee is the newest leader of the infamous Larso Clan of Nasrian Black Pirates. Though the wanted poster seems imposing, the figure on the poster is actually his bodyguard, Barta. The actual Rupee is a small boy. He doesn't want to be a pirate, preferring to make carpets like his mother. After he and Barta are defeated, Vyse encourages him to do what makes him happy.
Wake-Up Call Boss: Players lulled into a false sense of security by Baltor are in for a rude awakening. Rupee and Barta are far from the hardest bounty fight, especially once one figures out the gimmicks for Legendary Punch and Berserk Rupee, but they can be quite difficult.
Gordo the Round is a fat, gluttonous pirate who attacks ships for their food. After his defeat, he recognizes Drachma as the sailor hunting Rhaknam to avenge his son, this revelation of his motives enrages Drachma. Gordo later opens a restaurant in North Ocean.
A reckless, ruthless pirate who destroys towns with his Super Robot, Gunarm. He is one of the adopted sons of Centime, and learned most of his engineering skills from him. However, Lapen resents his "old fart" of a father for being what he sees as cowardly. Lapen wishes to be famous and known across the world for his brilliance unlike Centime. After his defeat, he learns that fame and infamy are not the same. He decides to become an engineer and hopes to surpass his father.
A trio of actors-turned-Black Pirates that impersonate Vyse, Aika, and Fina to further their own greed. The real ones lay a smackdown on them and they decide to go legit, starting a Vyse look-alike show about the heroes' exploits.
Black Spot: Her calling card. Whenever she starts hunting a new mark, she delivers one of these to the Sailor's Guild, who then hands it to the poor bastard when he or she walks in. It's a black piece of paper with a threatening message signed by the "Angel of Death". Written in red ink.
But for Me, It Was Tuesday: Inverted. Piastol remembers Vyse from a tragic event from her past but Vyse has no idea what she's talking about. Of course, she refuses to listen to anything they say, which doesn't help things. Aika, however, remembers the incident because Vyse got hurt protecting her.
A doctor sailing around the Mid Ocean area near Sailor's Island. Formerly served as a medical officer in the Valuan armada. He looks after a young girl named Maria, and enlists Vyse's help in collecting Moonfish for her pet bird.
Everyone Calls Him Barkeep: It's implied that "Doc" is just a nickname, given as he introduces himself by saying that's just what everyone called him and his name is in quotations on his character page in the manual. Even so, we never learn his real name.
Epiphany Therapy: Somewhat subverted, as it takes pretty much the entire game for him to come to terms with his past.
Guilt Complex: A mild example, as he does blame Ramirez's mistakes on himself.
Hidden Depths: Was previously a member of the Valuan Armada, and, even more surprisingly, was once a good friend of Ramirez. He's later shown to feel a large amount of guilt for the way Ramirez, Maria, and Piastol's lives have ended up.
My Greatest Failure: He blames Ramirez's Heroic BSOD and subsequent Face-Heel Turn over the fact that he wasn't able to stop him from taking his argument to Galcian, which spurred on the events that led to Mendosa's death and Ramirez's siding with Galcian.