Headscratchers / Skies of Arcadia

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    Imposters 

  • The damn Imposters. I've gone through every guide and site, and I can not for the life of me make those bastards appear. Every game has ended with Vyse the Fallen Pirate, and it irritates me to no end! What does it take to make them appear!?
    • They're in Nasrad, toward the back, where you would go if the palace was still there.
    • Look at their entry on the wanted list in the Sailor's Guild, then go to Nasrad. Vize should be standing near the paint splattered building. If he isn't, then progress farther in the game so your (now invisible) Swashbuckler Rating goes up a bit more. If you haven't looked at their wanted list entry, most of the bounties won't show up. (Baltor, Gordo, and Lord Bane still do.) I've had that problem before...

    Yafutomans leaving 

  • The Dark Rift and Ixa'taka-Yafutoma stone reef don't extend into Upper Sky. The Yafutoman ships can travel into Upper Sky. The Yafutomans seem to be interested in western culture, so why don't they try to travel outside Yafutoma until Vyse shows up?
    • Supposedly, they believe the world ends after the stone reef, like most people until Vyse sails around the world.
    • Oh but they did. Where do you think the Mystery Merchant is from? You meet him fairly early in the game on Sailor's Island.

    Piastol's revenge 

  • So, hey, Piastol. How exactly would a ten-year-old pirate kid have killed your dad? Shouldn't your vendetta be against Dyne if anything?
    • She only saw Vyse and Aika amidst all the fire, and starting a fire is something even a ten-year-old can do.
    • Except she knew Mendosa had died of sword wounds, not the fires. True, Dyne does use a pistol, and the main trio are pretty young for the main chunk of the story, but a ten-year-old coming out the victor in a fight against Valua's Grand Admiral is... pushing the bounds of logic a bit. At best little Vyse could have finished him off or something.
    • Logic has no place in Revenge!!!!. Getting more serious, considering everything that had happened (Dad dying, the fire, and being boarded by Pirates) she likely wasn't thinking straight. More to the point, didn't she say she reacted more out of instinct when she saw Aika. Plus she was only ten herself. Too young to fully consider everything, and later too angry.
    • I'd imagine she would've gone up against Dyne, if she could've found him - doesn't he spend a good majority of the game just sitting in his secret base?

    Shape of the world 

  • The fact north and south poles are linked bugs me. That world isn't round, it must be a weird curved 3D cross.
    • Toroid, technically. Shaped like a donut, which means everything they said was correct. They said the world was round in the game, and a donut is round, but they never said it was spherical.
    • Actually, they did. Enrique says it when you get the Discovery.
      "The world is a sphere. That means that the east is connected to the west, and the north is connected to the south."
    • Technically, he was only reciting what had been proposed, but not yet proven, by researchers in Valua at that point, since that was before they actually made the discovery.
    • Gameplay and Story Segregation.
    • Ah we see the planet from space, it's spherical alright.

    Pronunciations 

  • How do you pronounce some of these names? Galcian? Nasr? Piastol? Probably several others I can't think of...
    • Let me try to help, here. This probably is not the correct pronunciations either, but they're something to go on:
      1. "Galcian" : gall-see-yawn. "Gallse'yawn." Probably pronounced with some French flare, no emphasis on either syllable.
      2. "Nasr" : nah-seer. "Nahseer." I like to have a slight roll on the 'r'. Emphasis on the "Nah."
      3. "Piastol" : pya-stole. "Pyastole." Sounds almost like a mispronunciation of "pistol." Emphasis on the "Pya."
    • Actually, all of the Valuan names have Spanish roots and/or pronunciation. It is still Gahl-see-awn, though. Piastol is most likely Valuan rooted as well, her father being Mendosa, and pronounced Pee-ahs-tohl, so your pronunciation is still right. My point is that knowing the Spanish pronunciation helps though.
    • Piastol is a corruption of "piaster", a type of currency, (several other characters are also named after currencies, including Drachma and Gilder). Galcian may be a corruption of "Garcia", going by the Japanese version. Nasr is an Arabic word which means "Victory".

    Voices 

  • Was no one else bothered by the fact that out of all the improvements that Legends made, no one thought to make the cutscene dialogue fully voiced?!
    • They probably did, but I doubt it was feasible. The audio had to be compressed as it was.
    • Word on the street is, Service Games is bringing back some of their old IPs. If they bring back Skies of Arcadia, voice-acting is probably gonna be one of the first things they'll bring in.
    • If they do, I hope they use the English VAs for Vyse and Aika from Valkyria Chronicles. They fit the characters perfectly, IMO. Fina's voice... not so much.

    Blue Rogues stealing 

  • Who exactly do the Blue Rogues steal from after the ending? The Valuan Armada works for Enrique now, and some of the good guy characters actually become Valuan admirals according to the end sequence. Considering that they may have been nice enough to return the Delphinus, it seems strange that they would keep attacking Valua after that. Is there really enough to steal from the Black Pirates (without returning it to whomever it was originally stolen from) or collect in Sailor's Guild bounties to keep them in business?
    • Black pirates and corrupt merchants, presumably.
    • It's going to take some time after the ending for Valua to be built back up again, and probably even longer for them to start putting together a new Armada. The epilogue mentions that Marco would become its first Admiral, so it probably took at least ten years or so. Someone has to keep merchants safe from the Black Pirates during that time, especially since the disappearance of sky rifts now means that they're going to be active worldwide. Also, they never mentioned returning stolen goods to their rightful owners - Vyse fully admits early on that Blue Rogues keep what they capture for themselves, but use the money to help those who might need it.

    Vyse proving the world is round 

  • Vyse didn't prove the world is round — Belleza and Vigoro did. All Vyse did was log more miles.
    • Maybe the Valuans tried to keep it under wraps as a strategic thing, so Vyse got the credit for selling the information to the Sailors' Guild.
    • That's what they did regarding Ixa'taka, so it wouldn't be unheard of for them to do the same thing with the knowledge that the world is round-ish.
    • Actually, even if they had reported it, they wouldn't have "proved" that the world is round. They headed west from Valua and eventually wound up in Yafutoma but they didn't prove that if you keep going to can reach Valua again. All they proved is that you can get to Yafutoma by going west so for all anyone knew, Yafutoma was the edge of the world in the far west and Valua was the edge of the world in the far east. Yes, they were operating on the assumption that the world was round, but they didn't prove it was round. The person who actually proved the world was round is Vyse because he completely the world's first circumnavigation and showed that the world was connected.

    Mundane use of Cupil 

  • So, Cupil is a shapeshifter. While he becomes more powerful the more chams he eats, presumably he can handle at least basic shapes even at the beginning of the game, since he's able to disguise himself as a bracelet. This could be a huge boon for the characters, but they never use him for anything but Fina's weapon. Nobody ever says, hey Cupil, could you turn into a key for this lock so we don't have to go find the real one? Turn into a weight to hold this switch down? Turn into a knife and cut Fina free when she's tied up? Yeah, there's an obvious reason why they couldn't actually do this, but they could have at least tried to justify it. Cupil's potential Mundane Utility probably surpasses his actual worth as a weapon for the offensively-challenged Fina.
    • Hey, if you want to find the right number and combination of Chams to turn him into a Cupil Key, be my guest. Seems like more work than it's worth, especially depending on how complicated the key is.
    • Not to mention, in order for him to turn into, say, the key to a door, you would have to know what that specific key looks like to begin with.
    • As for cutting Fina free when she's tied up, what's she going to do then? Fight her way past whichever Valuan guards are holding her captive by herself and then jump off of a moving airship or train?

    Power of the Gigas 

  • How is it that these six Gigas (I'm going to assume that "Gigas" is both the singular and plural form) are canonically so powerful that they nearly caused the extinction of the six ancient Arcadian civilizations, yet at the same time so weak that they can be defeated by a single sky-pirate ship? According to the logic of this game ("the Gigas are so powerful they are a threat to all life as we know it!") that would mean that either the Delphinus (and the Little Jack to a lesser extent) is actually more powerful and therefore even more dangerous to the planet than all six Gigas combined, or the other ancient Arcadians were idiots who never thought of something as simple as "shoot the Gigas with cannons until it falls down" and the Silvites were genocidal dickheads who slaughtered billions of innocents not because they saw no other choice, but purely for the lulz.
    • The Delphinus is not just any sky-pirate ship, it's a superweapon specifically designed to rival the Gigas in power. With the exception of the Hydra, it is far and away the most powerful ship in the setting. The Moonstone Cannon was perfected by study of the red and green Moon Crystals, and was strong enough to punch a hole in the "impenetrable" Grand Fortress. Imagine the damage it could do if it was turned on a normal city! And the Silvites didn't use the Rains of Destruction because they had no other choice, they did it because they are genocidal dickheads who saw the other civilizations as being unworthy of continuation.
    • Not only that, but the implication is that the Silvite Elders have decided to wipe out civilization a second time specifically because military technology is approaching the level of the ancients. The Delphinus is very nearly a modern day Gigas in this setting.
    • Another reason may be that five of the Gigas have just been awakened from their seals, and one of them, Grendel, was pretty much on a mindless rampage after his master got knocked out - the one who wasn't sealed away (though still on a mindless rampage) happened to be an innocent creature at heart who, in the end, Vyse didn't even end up killing. It does make me wonder, though, how Ramirez was able wound it to the point of being fatal, if the Delphinus is truly the strongest ship in the world.
      • Death of a Thousand Cuts, really. Ramirez had his entire fleet, including The Monoceros, firing non-stop on Plergoth for a good amount of time before the Little Jack intervened. Considering that Plergoth was not man-made like the rest of the Gigas (and thus made of meat and bones), it stands to reason that it would be the most vulnerable of the bunch to lots of cannon fire, and not need a super-weapon to put it down.

    Capturing the Blue Rogues 

  • Valua finds out where Dyne and his gang live and captures them, but they escape. Why not go capture them again?
    • The Valuan Admirals - and by extension the Valuan fleets - are just plain busy with their big plans. The Blue Rogues are lucky but still small fries at the time they make the big escape, and the Admiral most motivated to go after them, Alfonso, has been disgraced. Taking and holding their home port isn't a good use of manpower and time... and the nature of Fina's mission means she'll be going to where the Valuans are also going anyway, so why chase what's going to deliver itself to you in good time?

    Fina doing the quest by herself 

  • How did the Silvite Elders expect Fina, Squishy Wizard that she is, to be able to make her way through the different dungeons of the world, not to mention fighting their respective bosses, the Gigas, and the Valuan Armada when necessary, in order to gather the Moon Crystals by herself? They told her that the people in Arcadia were primitive, simple-minded, and greedy, and that she should avoid intermingling with them, so it's not like she could've thought to ask for help before she met Vyse and Aika.
    • Considering the Silvite race's general arrogance about how evolved their race is compared to the other civilizations of Arcadia, it's not a stretch to think they believed that even a Silvite youth like Fina could outsmart the primitive, simple-minded, greedy schmucks they viewed the other Arcadian races as.
    • Fine, but even they know how powerful the Gigas are, and even if Valua hadn't intervened, that still would've left Yeligar and Rhaknam (Plergoth) - two of the hardest Gigas to pinpoint and make contact with - for Fina to face by herself to get their respective crystals.
    • Perhaps the Silvite Elders were expecting Fina to find and activate the first few Gigas herself, and then use them to secure the others. They just weren't counting on Valua being immediately on her tail, on account of Ramirez betraying her.

    Going after Fina 

  • Why does the Valuan Empire spend so much time going after Fina in the beginning? Isn't Ramirez also a Silvite? Wasn't he sent on the same mission she was? Shouldn't he know just as well where the Moon Crystals are? Why do they even need her?
    • Insurance. It's unlikely, but she could meet up with a motley band of pirates and end up ruining their carefully laid plans! Failing that maybe Ramirez really didn't want to go back to the elders and only did so when it was his last resort.
    • The vast majority of Valua doesn't know that Ramirez is a Silvite. Only Galcian does, and he still needed Fina because he was (originally) planning to kill her for the Silver Moon Crystal. However, it is still likely they were going off of Ramirez's intel as they still manage to find most of the crystals without her help.

    Recumen 

  • One wonders how the Gigas Recumen ever terrorized anything when it is a grounded unit that, presumably, cannot leave its one island and its one distance attack can be knocked off target by a small ship's cannon.
    • Presumably, it was a lot more terrifying when the lands were all one continent and not separated by clouds and skies.
    • What? Nothing in the game even implies that Arcadia was once all one continent. I'm more guessing the Red Civilization built Recumen more to defend their people, instead of conquering. Same with Grendel and the Green Civilization.
    • Let's keep in mind that Recumen had just been woken up and probably hadn't fully recovered from being asleep for so long. Also, going out on a bit of a limb here, it's possible the Red Civilization wanted the benefits of fighting from the safety of solid ground. With a flying Gigas, you don't technically even need to kill it; all you need to do is knock it out of the sky so it can't fight anymore. (More so if it happens to be fighting out across the open sky, in which case, once it falls, it's going to keep falling until it hits the surface and is pretty much gone for good.) Also, even if Glacia, Yafutoma and Soltis weren't reachable by land, the continents of the Red, Yellow, and Green Civilizations were all connected at some point, or at least are pretty close together, aren't they? Just build a bridge and Recumen can access either of them.
    • It's also not much of a headscratcher if Nasr simply didn't have the technology or resources to make the thing fly. Maybe they just did the best with what they had - strength over manueverability. The same could apply to Ixa'Taka with Grendel.

     Ramirez's philosophy 
  • So when Ramirez first joined up with Valua, he put Mendoza on a pedestal. Galcian warns him that doing this can be dangerous. Ramirez discovers Mendoza is overworking the Ixa'Takans and slaughters him when he orders for Ramirez to be killed. But instead of simply learning from this jarring experience not to put people on pedestals, Ramirez merely acts as though he's learned something, but then just turns around and starts putting Galcian on a pedestal instead. Am I missing something? How does being betrayed by someone in whom you entrusted all of your faith merely push you to invest it in someone else? Why wouldn't Ramirez have done something like...help the Ixa'Takans, instead of just joining up with a man who was planning to do what Mendoza had done, to the entire world?

     Burial 
  • If it's considered proper among sailors to give fellow sailors a burial-at-sky, like the gang does for Ramirez in the end, then why didn't Vyse consider doing this when he came across the remains of Gonzales on Crescent Isle?
    • Pretty simple! You can't do a burial in the skies if you have no way to get into the skies. Vyse's lifeboat was seriously incapacitated when it crash-landed on Crescent Isle, and he only decided to try his hand at repairing the lifeboat's tattered flight mechanics when he'd been marooned for six days (food and water were the more pressing needs at the moment), long after he'd already decided to just give Gonzales a traditional burial. His thought process was: "well, I can't get back into the skies cause my ship's broken... guess I better make do with what I have here", which is completely rational given the circumstances. By the time Gilder's airship arrived to pick up Vyse, there was no need for Vyse to just go digging through Gonzales' impromptu grave and then haul his skeleton on board just to give him an honorific burial in the skies (seeing a bright-faced 17-year-old kid hauling a skeleton on board would have been simultaneously terrifying and hilarious though, lmao).

     Bellena 
  • After they've enlisted her help in getting to the Temple of Pyrinn, Bellena tells Vyse and co. to get a good night's rest and that she'll tell the innkeeper to expect them; the innkeeper's subsequent dialogue suggests that she's at least somewhat acquainted with Bellena, and not just that Bellena simply paid for their room. Considering she turns out to be Admiral Belleza in disguise, what does this say about the innkeeper, then? Was she someone who was in on the ruse the whole time, possibly from Valua? (Probably not, since she appears very Nasrian.) Or has Bellena visited Nasr before and befriended the innkeeper during that time?
    • Belleza is an exceptional agent and spy, considering she's the mastermind behind a lot of Valua's behind-the-scenes, espionage missions; she had the main protagonists (and maybe even some players!) fooled from the get-go. She has more than likely only visited Nasr under her Bellena guise, so odds are she befriended the innkeeper as Bellena, and not Belleza. The innkeeper does not seem like one for secret Valuan intrigue! After all, Nasr, the trade capital of the world, has warred constantly with Valua.

     Gilder's crew 
  • How did Gilder's crew know that Vyse and co. had been captured by the Valuans?
    • Willy! Gilder's lime-green, cigar-wielding, intelligent little parrot. Willy is capable of pretty decent English, given that he responds "very bad!" to Gilder's "how ya doin, Willy?" No doubt he witnessed the absolute massacre of Nasr instigated by Ramirez's forces and was separated by Gilder in the chaos, and likely saw his owner being hauled away after Vyse surrenders. Little guy probably flew all the way to the Claudia (which was probably hanging around Sailor's Island as a rendezvous point, waiting for Gilder to return post-Clara), and informed the crew via squawks like "Gilder taken!" or "boss in trouble!", and the crew just put two and two together from thence (and might have even heard rumors about Nasr and Vyse's crew given how quickly word spreads around Sailor's Island). So they made a rescue plan and gave a dispatch to Willy, who dropped it off in his Master's cell.

     Change of clothes 
  • Why didn't Fina ever consider changing her clothes while she was travelling with Vyse and Aika, even if only temporarily? I know she was planning to return to the Great Silver Shrine once her journey was over, but dressing in something more suitable for travel or combat would've done wonders for her, and kept her from standing out so much.
    • Why don't any of the other characters change clothing, like Enrique, whose princely, matador-esque outfit probably isn't the greatest or most flexible for combat? Cause there was only one default outfit programmed in per character (save for brief, cutscene-exclusive costume changes like Enrique's wedding clothes and Fina's pirate garb towards the end). You can get all kinds of items that are described as clothing (a durable raincoat, Nasrean desert mail, Valuan armor, various robes for Fina, ensorcelled clothing, etc) but even if you equip them on your character, you don't see any changes in their appearance! The only difference is in the stats, really. But if we're looking for a narrative reason? Could just be she likes the clothes.

     Ixa'Takan hermit 
  • This troper recently came across a hermit from Ixa'Taka who can be found above the clouds near Rixis. Wasn't it said that only the Yafutomans had the technology necessary to go that high?
    • Excellent question! After all, Enrique was given the Book on Ship Polarity by the Yafutoman royals, and that's the only reason the Delphinus can ascend into Upper Sky or descend into Lower Sky at all. I looked this up on Legends of Arcadia and saw a theory of sorts: "I would wager its from a more natural source than any sort of technology. Such a ship could use lighter than air gasses such as helium or hydrogen as such a thing as floating plants exists in several forms in Arcadia. Using a plant of some sort of to create and store a gas may aid in a ships buoyancy and allow it to go higher without the aid of any technology. And as we have seen, Ixa'takan boats are made from natural materials and would weigh much less than a metal ship so this natural alternative wouldn't be viable to standard ships." Or it might just be a plot hole. *shrug*

     Language 
  • If Yafutoma has been separated from the rest of the world, presumably, since Soltis was sent into Deep Sky, how did they manage to develop their own written language yet still speak in a verbal tongue that Vyse and co. can understand?
    • I think they all speak English for the player's sake. You know, so we can understand what they're saying! But as for a more in-depth answer? Well, it's obvious that Yafutoma are aware that the West exists, given that Jao and Mao call Vyse and his crew "Westerners" along with various Yafutoman citizenry, and Kirala's comments about showing "you Westerners a thing or two that would really amaze you". Plus, Mikado's vizier, Kangan, refers to the Blue Rogues as foreigners when he says: "Foreigners have only brought us disaster; we must cleanse them from our lands immediately!" With that context, we can assume Yafutoma has definitely made contact with other nations before. Remember when Belleza and Vigoro arrived? Enrique reminds Vyse that they're there as Valuan Imperial Representatives at a diplomatic meeting, warning him that launching an ambush would mark them criminals. So clearly Yafutoma has foreign relations / diplomatic measures put in place. All of these context clues mean they've dealt with Westerners before, so it's entirely possible they just picked up the dialect.
    • Or, another, alternative theory that I have is that English is simply the universal, go-to language in Arcadia, and the floating continents wound up developing their own, differing languages to give them a sense of autonomy and independence. Language and linguistics evolve as people do, and a nation having its own language solidifies its independent standing as a culture and society.

     Ship dungeons 
  • How are Vyse and co. able to fight battles inside the Dark Rift and the Maw of Tartas? If you try to go out onto the deck while exploring the bridge, he'll stop you because he says it's too dangerous. But whenever a battle comes up, he and the other crew members are all out there like it's nothing.
    • Gameplay And Story Segregation. Or, it could be the fact that Vyse and co. decide the invading creatures are enough of a problem that the crew opts to just deal with them quickly and directly, instead of risking the potentiality of the creatures boarding the ship's interior and potentially infecting the atmosphere, ruining the equipment, pipes, circuitry, infrastructure, killing off your fellow shipmates, et cetera. I think Vyse is making a distinction between wandering outside onto the deck for no real reason (which is quite dangerous, leaving you needlessly prone to the elements), and heading outside to take care of an immediate threat (threats that tend to be too small and fast to target with the Delphinus' cannons and torpedoes, at that).

     The Green Crystal 
  • I understand that Valua knew about the whereabouts of the Green Crystal already, but did no one see the problem in Fina discussing its location when Belleza was standing right there in front of them? It's not like any of them had known that Valua already knew where it was, so shouldn't they have waited until they were back on the Little Jack to plan their next move?
    • No idea, actually, kind of an odd scene placement, and stupid on Vyse's part. Maybe it was a decision on the writers' behalf to give the player information about their next destination as quickly as possible. Still, really dumb of them.
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