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YMMV / Madness Combat

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  • Acceptable Targets: Smokers are nearly always the first to die in a given scene and are always killed in ways that make them look weak and unobservant.
  • Alternative Character Interpretation:
    • Hank is the good guy! Jebus is the bad guy! Tricky represents one of Hank's inner demons! Hank is an Anti-Hero! Hank is the bad guy! The Sheriff was a tyrant!
    • POWERLESS.fla implies that Deimos was alive when Hank used him as a shield. It's unclear whether or not Hank knew this.
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    • In Expurgation, was Sanford screaming from pain or frustration? Or both?
  • Anti-Climax Boss: Mag Agent: N, the Final Boss of Project Nexus: Part 1. While he can take a lot of hits, he's an easy target due to being large and slow, and his attacks are very predictable and easy to dodge, while his backup serves more as a source of ammo than an actual threat. Especially notable in that the boss just before him is arguably harder.
  • Awesome Music: Sean Hodges, aka Cheshyre, is considered to be one of the greatest musical artists of all time on Newgrounds, and for good reason. His music fits perfectly within the dark and gritty universe of Madnesss Combat.
    • Calliope, the theme song for when the series truly became Madness Combat.
    • Apotheosis. Hot damn. Combined with the instantly-noticeable Art Evolution, you know this is the beginning of something epic.
    • Consternation too. Not only does it have a bit of a primal feel to it, but it just reeks of a sense of finality, considering that this is the end of Tricky's saga of the series, even having a dark remix of Antipathy's Train Madness.
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    • Train Madness from Antipathy. Not only is it pretty infectious, but it's also incredibly chaotic and fully suits the scene that plays along with it. The first song isn't too bad either.
    • Abrogation is probably the best of the lot. It features a few distorted snippets of BGMs from prior episodes, which may serve as a Boss Remix, and screams absolute finality given that it plays in what was originally intended to be the Grand Finale.
    • Expurgation bears a similar vibe of finality, but is overall much darker in tone. You can hear the almost animalistic insanity in the song, punctuating incredibly much that Tricky has returned for one last round against Hank and Sanford - and this time, in the form of a body-hopping ruler of Hell itself.
    • Cheshyre isn't the only musical artist who uses his talents to makes songs for Krinkels. Like Fleetwire who made ROMP.MP3, the soundtrack for ROMP.FLA, is an intense tune with an undertone of horror which well fits the odd and alarming events happening in the short.
      • He then gives us another awesome track with Eidolon Step, an awesome tune that plays as Deimos finally manages to turn the tables and fight back against the forces of hell and that usage of an M1 Garand ping is beautiful.
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  • Briefer Than They Think: Hank's Iconic Outfit, his Madness Consternation design, only saw action in that episode (with him being killed at the end, spending another two episodes as a corpse, and then being resurrected with a new design). In every other episode, he looks fairly different.
  • Broken Base: While not many people appears to outright dislike them, there are a few people who prefer the old character sprites to the ones introduced in DedmosRebuilt, while other fans happily welcomed the new ones.
  • Catharsis Factor: After Deimos had been at Hell's mercy for the majority of his shorts, being impaled and transported across various places, it is utterly satisfying to see him hack all of Hell itself, and become a Pint-Sized Powerhouse that brutally beats down his enemies with nothing more than Super Reflexes and Super Strength in the finale.
  • Crazy Awesome: Tricky, who fights with a stop sign and likes to wear peoples' heads as hats.
  • Crosses the Line Twice: Easily one of the bloodiest things ever, but you'll probably be too busy being awed to be horrified or offended. It helps that the art style makes the graphic violence easier to digest.
  • Demonic Spiders: Abominations from Nexus. They're fast, have plenty of health, completely ignore your TAC (shield) bar, and can start a Cycle of Hurting very easily. The best way to defeat them? Pack a Hand Cannon (eg. the Colt Revolver or Desert Eagle), Punch-Packing Pistol (eg. the M1911A1 or Glock 20), accurate SMG (eg. the Thompson or HK MP5), a powerful Assault Rifle (eg. the AK-74 or FN FAL) or a Shotgun (eg. the Norinco 97k)-you'll need it.
    • The. Fucking. Zombies. They're a newbie trap in every way. Getting sandwiched between two is certain death.
    • The ATP Soldats will dodge all your attacks unless you fire fast enough and will fire at you in small squads, easily decimating your Tac-Bar.
      • Riot Cops are even worse, and they have even longer Tac-Bars, so if you're running a gun build then pick your poison: wasting ammunition on copious amounts of nothing, or lots and lots of frustrating pistol-whipping. Their one saving grace is that Nexus Bolts kill them instantly.
    • The G03LM units can only be defeated by knocking their mask off with a melee attack then firing at their exposed heads until their faces crack and die, which wouldn't be terrible except their melee attacks ignore your Tac-Bar and deplete your health directly, and they're not averse to packing melee weapons. Even the ones with guns can knock you over with their weapons, making you drop whatever you're holding. And that's only the regular ones. The worst are the special red and black ones, which carry miniguns as standard issue and to get to their heads first, you have to hit them hard enough to crack their mask open, then shoot them-which can take a very long time, since their masks are over twice as tough as that of a normal G03LM.
  • Ensemble Dark Horse:
    • Tricky is easily one of the most recognizable characters in the series besides Hank (and possibly Jesus), but he is popular enough for even Krinkels to show some kind of favoritism towards him; evidenced in how he is brought back so much and was crowned ‘The Unstoppable Champion of Nevada’ in the Battle Royale of all characters that was Incident: 1000A.
    • 2BDamned, the enigmatic masked man that helps Deimos in DedmosRebuilt.fla. He doesn't really do much on-screen, but is still memorable due to his unique look and being yet another ally to Hank, Sanford, and Deimos. Krinkels confirming that we will see more of him also helps.
      • His side-episode, DISSENTER, only served to make him more popular. Throughout the episode, 2BDamned gains the upper hand over the ATP Engineers and Soldats sent to kill him through misdirection, hacking skills and sheer trolling, with a neat display of sniping skills as well. The nickname 'Doc' has actually been confirmed by now, appearing in the login information during the beginning of 9.5.
  • Everyone Is Jesus in Purgatory: Taken Up to Eleven throughout the series, considering the nature of the animation. The dull-yet-vivid art style, barebones storyline, Grey And Red Morality, and the fact that Jesus himself literally makes an appearance really seals the deal on this trope for many viewers. This is without mentioning the so-called "Higher Powers" that consistently resurrect Hank and other characters.
  • Fanon: For some reason, fans seem to pin Sanford as an alcoholic.
  • Goddamned Bats: Sleepwalkers from Project Nexus. They're relatively weak, lack a Tac-Bar, and tend to not have any weapons. However, they can steal your weapons and have to be killed three times before they stay dead. And they explode on their third death. This doesn't do too much damage, but does knock you back and make you drop your weapon, which will most likely be picked up by another Sleepwalker due to their tendency to spawn in groups. Fortunately, decapitating them will prevent them from reviving/exploding, so pack a big gun and aim for the head - you'll need it.
  • Growing the Beard: Apotheosis is generally regarded as when the series went from a mildly above-average Flash fight series to something special.
  • The Law of Fan Jackassery: Unfortunately, the Madness Combat fandom is filled with unsavory, toxic people due in part to its awkward mix of obscurity, and being a relatively large fandom (of around 2,000 individuals or so). Ask just about any of the fans who know what's going on and you'll find that everyone has a beef with someone. Ultimately with how terrifyingly self-demonstrating this is, Madness Combat could probably even be used as a case study for this trope, since the jackassery levels are right about at their peak. That, and many egotistical fan animators who are highly skilled, but disagree with each other, tend to forego simple camaraderie simply because they feel they are "the best".
    • Krinkels himself has expressed displeasure with this behavior and "tribalist" mindset on some occasions, but would rather not do anything about it because he sees the risks with getting involved, and would rather just keep churning out more content and focusing on things that actually matter.
  • Memetic Mutation: The ladder Hank and Sanford climb down in Abrogation became memetic in the fandom, who joke that it's responsible for the time gap between episodes 10 and 11 by claiming that they were climbing down it for the entire seven-year gap between those episodes.
  • Mexicans Love Speedy Gonzales: Jebus was initially created as a shallow Take That! against Christians when he appeared in the very first episode. Since then he became The Dragon during the Sheriff arc before establishing himself as Hank's chief rival and a totally badass Religious Bruiser. After Inundation (an entire Main-series episode centered around him and involving him going toe-to-toe with the Auditor and blowing up his HQ) and a later Retcon in Project Nexus (he's not actually jesus, but a former Nexus scientist who went rogue after seeing what his research was being used for), many Christian madness fans consider him one of their favorite characters of the whole series.
  • Narm: The first minute of "Redeemer" shows Hank sneaking around The Sheriff's office and making silent kills on some grunts. It's a genuinely suspenseful and tense scene right up until Hank kills one of the grunts by shoving him into another one. It's clearly intended to come across as disturbingly chilling, yet just looks unintentionally ridiculous in such a serious scene.
  • Nausea Fuel: With the breathtaking body count in this series, it stands to reason that some deaths would be more gruesome and graphic than others. Special mention goes to things like Hank tearing part of a mook's face off in Consternation, Jesus ripping out a Mag Agent's brain in Incident: 110A, and around half of Deimos's kills in Dedmos Rebuilt.
  • One-Scene Wonder: Tricky began as this, starting as a gun-toting clown assassin mook opposing Hank who got offed fairly quickly. Who would have guessed him becoming one of the most iconic characters in the series later down the line?
  • The Scrappy: Even according to Krinkels' blog, the Sheriff is universally recognised as the most useless and hated character who Krinkels was glad to be rid of. Krinkels even used the term "going the way of the Sheriff" to allude to being Killed Off for Real.
  • Sequel Displacement: For whatever reason, Madness Consternation appears to have become the iconic example of the series. The game Madness Accelerant is essentially a playable version of the episode, and of Hank's many designs over the course of the series, if he shows up in any crossover or game, he'll be in his Consternation-era getup. Krinkels also seems to acknowledge this, as all Incidents featuring Hank use his Consternation appearance. This may be justified by the fact that this is Hank's last design before becoming Mag Hank, and the episode also introduced elements like Mag Agents, ATPs and the Auditor.
  • That One Boss:
    • The G03LM Mk 2 in the campaign of Project Nexus. As mentioned above, you have to go up to him and knock his helmet off with melee attacks, in order to expose his head and allow you to damage him. Problem: this guy's packing a giant axe that can kill you in two hits on Normal difficulty, which also ignores your Tac-Bar and cannot be blocked. Enjoy.
    • Mag Agent: Gestalt, the boss of the Muta-Lab in Project Nexus Episode 1.5. You have to shoot through his armor in order to actually damage him, but he'll constantly be throwing out punches and body-slams that will disarm you and knock you down, making it very possible for him to put you in a Cycle of Hurting as you try to retrieve your weapon. It doesn't help that Abominations spawn continuously throughout the fight and can easily finish you off after Gestalt knocks you down.
  • That One Level: Really, the entirety of Project Nexus Episode 1.5 could count, but the Muta-Lab is where the game really starts getting frustratingly hard. Most of the enemies are Abominations, and there's a lot of them; if you run out of ammo at any point (which is very probable), you're dead.
  • Visual Effects of Awesome: Krinkels spent half a year working on the first minute or so of Abrogation, and good lord does it show.
    • Most of the series has had a level of quality to its animations and detail that is a step above most other Flash animated movies on Newgrounds. The result is that the series can communicate body language and emotions without even having faces on their characters for the most part.
  • What an Idiot!: For some reason, The Auditor thought it was a good idea to fire a high-explosive rocket at Jebus while he was standing directly next to the main Improbability Drive. Predictably, he damages the drive and begins the normality restoration process.
  • The Woobie: The sheer amount of crap Deimos goes through in his own sub-series led to a lot of viewers expressing sympathy for him.


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